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When you get an idea and you start
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turning the idea over in your head and
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inspecting it and trying to figure out
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what the strengths of the idea are and
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what the weaknesses of the idea are.
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A lot of the time that's when you start
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to figure out
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what medium
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the idea would work in best. When you
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get to comics,
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you have a whole different area of
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territory. We get to use
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the pictures and the words to try and do
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things inside the head of the reader
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that you might never be able to do in
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pros or in film.
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For example,
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why don't I take you through the process
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of plotting a comic and not just
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plotting a comic, but of taking an idea
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through to a script. Um, now bear in
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mind that one of the strange things
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about writing comics is, as far as I can
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tell, there are probably as many ways to
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write a comic as there are people in
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history who have written comics. Um, I
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do it my way. I'm sure everybody else
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does it their way. But I can give you
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how I do it and how I did it.
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Saman 19. In Samman 19, this is uh the
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first of the absolute Sam Man volumes.
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It is huge. It is very heavy. You could
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use it to stun a burglar if necessary,
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which has always been my definition of
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art. I had been to a performance of A
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Midsummer Night's Dream.
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I'd loved it. I'd forgotten how funny it
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was. And it was an open air theater. And
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there was something very strange and
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magical about being outside as the play
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began in daylight and moved into night.
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What would be interesting
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about Midsummer Night's Dream? How could
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I do this? I thought, well, the the
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first performance
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of Midsummer Night's Dream outside with
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Shakespeare
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and Shakespeare's men, putting it on
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before an audience
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consisting of Oberon
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and Titania and Puck and the fairy
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creatures who would all be a little bit
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more dark and dangerous than they are in
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the play as a gift.
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And I thought, I like that. that feels
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like it's about something.
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And it also felt
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dangerous, felt odd. Nobody had ever
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done anything like that in a monthly
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comic. So then I reread the play, A
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Midsummer Night's Dream, just made
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notes, just put little pencil marks
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where I thought lines would be important
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because
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I realized, of course, I was going to
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have to have various layers of action
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going on through the story. There would
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be the play always ticking on. There
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would be the front row of the audience,
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which would be Morpheus, the Sandman,
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the Lord of Dreams, and Oberon, and
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Titania and Puck. There would be the
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back row of the audience. I love the
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idea of just a bunch of idiot fairies
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commenting on the action and explaining
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it to each other. I thought that'll be
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fun.
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And then I began.
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The way that you begin, if you're me,
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is you take some paper. You take a bunch
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of sheets of paper. You staple them
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together. I fold them over.
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And I knew I had 24 pages. So, I
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numbered 1 to 24.
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And actually, all
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I needed to know, I didn't fill in very
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much detail in the middle. Normally,
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I'll fill in roughly what's happening on
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each page, but all I needed was starting
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and ending on this. I knew that
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everything else was going to be dictated
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by the pace of the play. So, page one is
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traveling. Page two, meet the Sandman.
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Page three, set up. Wendle, open the
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gate. Page four, the fairies are there.
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And that's my first notes to myself.
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So, as I begin,
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I draw out roughly what is going to be
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in each panel. And I'm not doing this
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for any other reason than
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because what I want to do
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is know
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how big a panel,
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how much information I can ask an artist
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to put in a panel. You're not going to
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say, "Okay, this is a 12 panel page."
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And on page seven, I want the entire
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uh Plutonian space force coming in while
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down on the earth, we can see uh little
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Rodney and his dog running away and his
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dog has got a flower. And you're going,
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"No, you can't put all that information
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on a 12 panel page. You have a very
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small amount of information in each
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panel. The panel here is the unit of
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information
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and they're small.
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So, I begin
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by just roughing things out for myself.
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What you can see here is an ox pulling a
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wagon and up on the hillside is the long
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man of Wilmington and he's standing
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there and he's holding a stick. And I
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thought, what if it isn't a stick? What
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if he's a gatekeeper? What if he could
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open a door? And that's how the fairy
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folk come out of the hill. So that's
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already a visual for me, which means
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we're planting it there right from the
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get- go. So my little stick figures are
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instructions to me. They are only seen
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by me. If you do it like this, your
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thumbnails will only be seen by you. You
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don't ever have to show them to anybody
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else. You definitely don't have to show
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them to an artist who can actually draw.
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And the dialogue that I write down here
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is dialogue for me.
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But mostly what it does is tell me what
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the dialogue needs to do. It doesn't
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need to tell me what the words are.
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That's not what this is for. What this
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is for is breaking down
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the beats of the story for me.
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It's telling me that my method of
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storytelling, getting from one panel to
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the next with a story, making something
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that somebody who can read comics can
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read as a story is going to work. That's
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important.
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If I have an idea for what people need
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to be saying in a panel exactly, I'll
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I'll note it down, but I will spend no
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time at all trying to get it exactly
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right because that's when you write the
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script.
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People ask how you write a comic script.
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And a comic script is much more
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complicated than a film script. In a
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film script, you just say what happens.
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And the director and the editor and the
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storyboard artists, the camera people,
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they're all going to decide how that is
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told. That's not up to me as a script
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writer. And in fact, if I give them too
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much detail, they will probably get
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grumpy. Um, in comics, nobody gets
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grumpy because the function that you're
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performing
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as a writer of comics, of graphic
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novels, in film terms, you're the
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director
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and you're the writer and you're the
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editor and the artist gets to be all of
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the actors, the director of photography
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and the cameraman and the production
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designer.
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And so together you were a full team and
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and finished off by the uh the letterer
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who in this context I suppose would be
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the sound person um and the colorist who
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would of course be the grader. And now
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we're getting silly. So
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um for me a script is a letter. When I'm
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writing a script I'm writing a letter to
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the artist. I want that letter to
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inspire them. I want that letter to
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infuse them. I want that letter to
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describe what we're doing and why we're
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doing it and what this is about. And I
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want to make them complicit in
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everything that we do.
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So, uh, fortunately in this Absolute
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Samman volume 1, the script is actually
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printed.
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So, we begin with me just trying to set
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the scene
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for Charles Vess.
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I set the scene. I say hello. I describe
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some of the characters we're going to be
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meeting. The Sandman, very tall, very
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pale. If you like the goatee he had the
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last time we saw him in this time
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period, then keep it. I don't mind one
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way or the other. And a little note to
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the letterer. I said, Todd, this story
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is going to be lettering heavy. I know
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before starting. So, if you can letter
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it slightly smaller than it's your
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normal practice. Thank you. Ready? Me
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neither. Here goes. And we begin just
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with page one, panel one.
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So, here I've got my little doodle to
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myself. And one of the things I know is
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I need more information in this panel
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that I could fit into a smaller panel.
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So, it's across the whole of the top
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tier. And I describe it here. Long shot,
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large panel, the South Downs on a late
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summer's afternoon, fine weather. In the
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background, small on a hillside, we can
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see the long man of Wilmington. He looks
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like he does now, except he's wearing a
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hat of some kind or the outline of a
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helmet. Originally, apparently, he had
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one. A white chalk figure outlined in a
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doorway cut into the turf on the side of
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Windover Hill. Coming toward us,
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following a rough path in the turf,
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trotten to mud, is a procession of four
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rough wooden carts. Three drawn by huge
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Shia horses. None of your thoroughbred
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Arab steeds here. One possibly drawn by
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an ox or oxen. I've described this in a
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certain amount of detail here, but you
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don't need to cram it all in. Just bear
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it in mind. So, at this point,
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we get to page two, panel one. Long
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shot. Shakespeare has turned to the
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procession of people and carts hand on
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his hips shouting hold fast we stop here
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my friends Hamn go and wait with Condle
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and the other boys but father
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page two panel two Shakespeare walking
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up the steep and grassy hill probably
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from behind he's sweating if we can see
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his face no dialogue Hamnet his face
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slightly unreadable but definitely not
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looking very happy fills the panel one
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of the things I love about comics is the
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silent panel
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Um, in pros you cannot have a silent
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panel. You are talking. But in comics,
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you get moments when nobody is saying
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anything, where everything is still. And
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they act as punctuation.
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They can act as a beat. They can act to
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underscore something. They make your
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audience, they make your reader
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contribute. They bring themselves to a
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silent panel.
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What are the people saying? What does
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this mean? How do they feel? When I was
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reading out the script for Charles Vest,
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there were things that fascinated me
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that I put in there for him.
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Lines of of things that are actually
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impossible to draw. Even, you know, his
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his
270
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cloak is blowing in a non-existent wind.
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Tell your artist things that
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they can't draw, but they need to know.
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And you can describe
274
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all sorts of emotions, describe how
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people look, describe how they react,
276
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describe what they're thinking
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because the artist knows. And that will,
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00:13:29,040 --> 00:13:31,760
with luck, make it through into the
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pictures and into the story and into the
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world.
281
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The page for me in comics
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is
283
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your unit.
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It's a unit in a way that it isn't
285
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normally in pros. In pros, it doesn't
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really matter how something is
287
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pageionated.
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And the reason that I sit here and I
289
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break everything down, the reason that
290
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all of what I'm doing here is to tell me
291
00:14:09,440 --> 00:14:11,600
what fits on a page, how it works on a
292
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page, when you're turning the page, when
293
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you're not turning the page, is so that
294
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beat forbe
295
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I'm in control and I go, good. The page
296
00:14:24,639 --> 00:14:28,560
is the unit. The panel in comics is a
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single illustration. you need another
298
00:14:31,920 --> 00:14:33,760
illustration next to it, another panel
299
00:14:33,760 --> 00:14:36,800
in order to make it comics.
300
00:14:36,800 --> 00:14:38,720
It only starts to become comics at the
301
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moment where the reader begins to fill
302
00:14:43,279 --> 00:14:44,880
in
303
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between what happens in that panel and
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what happens in the next panel.
305
00:14:49,600 --> 00:14:51,440
Sometimes
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you can use the page in an incredibly
307
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powerful way. You can surprise people.
308
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Um, you can make somebody see something
309
00:15:00,560 --> 00:15:03,040
that they haven't seen before.
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For example,
311
00:15:05,600 --> 00:15:08,880
in Sandman number 7, probably the
312
00:15:08,880 --> 00:15:11,600
nearest thing to a classical
313
00:15:11,600 --> 00:15:14,000
superhero versus super villain battle
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00:15:14,000 --> 00:15:16,000
that there ever is in the entirety of
315
00:15:16,000 --> 00:15:20,560
Sandman, where Dr. D this this skeleton
316
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headed monstrous creature
317
00:15:24,320 --> 00:15:27,360
has the Sandman's ruby
318
00:15:27,360 --> 00:15:31,680
in which the Sandman's power is and he
319
00:15:31,680 --> 00:15:34,560
says this is your life and I'm crushing
320
00:15:34,560 --> 00:15:38,480
it with my hands and he crushes it and
321
00:15:38,480 --> 00:15:42,639
destroys it and there's a huge explosion
322
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and we go over the page and now there's
323
00:15:45,680 --> 00:15:48,720
just a tiny figure against a completely
324
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white background. And we move in and
325
00:15:51,199 --> 00:15:53,120
we're still in this completely white
326
00:15:53,120 --> 00:15:55,279
background.
327
00:15:55,279 --> 00:15:58,320
And Dr. D says, "I did it. I killed him.
328
00:15:58,320 --> 00:16:00,320
Whoever he was, whatever it was, it's
329
00:16:00,320 --> 00:16:02,320
dead. The ruby. The ruby's gone, too. I
330
00:16:02,320 --> 00:16:05,120
feel so strange." He does a little
331
00:16:05,120 --> 00:16:07,920
speech about how I rule it. I'm I'm the
332
00:16:07,920 --> 00:16:09,759
king of dreams of everything. It's
333
00:16:09,759 --> 00:16:11,920
funny. I always thought when I became
334
00:16:11,920 --> 00:16:13,519
king, I thought there would be applause.
335
00:16:13,519 --> 00:16:16,399
I thought somebody would say something.
336
00:16:16,399 --> 00:16:18,160
and he's standing there floating against
337
00:16:18,160 --> 00:16:20,560
this pure white background. And we go
338
00:16:20,560 --> 00:16:23,120
over the page
339
00:16:23,120 --> 00:16:25,839
and we go over the page and we realize
340
00:16:25,839 --> 00:16:29,199
that he is standing and the palm, the
341
00:16:29,199 --> 00:16:31,839
white white palm of Morpheus, the
342
00:16:31,839 --> 00:16:34,240
Sandman's hand. And that's what we've
343
00:16:34,240 --> 00:16:37,360
been seeing. And Morpheus says, "Thank
344
00:16:37,360 --> 00:16:40,240
you, John D."
345
00:16:40,240 --> 00:16:43,360
And I had forgotten how much of my power
346
00:16:43,360 --> 00:16:45,040
I'd placed in that ruby. And when you
347
00:16:45,040 --> 00:16:48,000
you smashed it, it all came back. And
348
00:16:48,000 --> 00:16:50,560
it's a moment that I could not do. I
349
00:16:50,560 --> 00:16:53,360
could not pull that off without being in
350
00:16:53,360 --> 00:16:57,680
control of when the pages are turned.
351
00:16:57,680 --> 00:17:00,000
And actually, when we did the the
352
00:17:00,000 --> 00:17:02,639
graphic novel version of this, we then
353
00:17:02,639 --> 00:17:07,600
had to create this one page where you
354
00:17:07,600 --> 00:17:11,919
get the tiny tiny figure of Dr. D
355
00:17:11,919 --> 00:17:14,480
hanging in the air.
356
00:17:14,480 --> 00:17:17,600
because we needed that page turn always
357
00:17:17,600 --> 00:17:21,199
to exist. The problem
358
00:17:21,199 --> 00:17:23,679
with comics is you cannot put something
359
00:17:23,679 --> 00:17:25,760
important
360
00:17:25,760 --> 00:17:28,880
on a right- hand page or you can't put a
361
00:17:28,880 --> 00:17:30,640
plot surprise on a right- hand page
362
00:17:30,640 --> 00:17:31,919
because people are going to see it as
363
00:17:31,919 --> 00:17:34,640
they turn the page.
364
00:17:34,640 --> 00:17:36,000
They may not be looking at it. They may
365
00:17:36,000 --> 00:17:37,360
not be trying to see it, but they will
366
00:17:37,360 --> 00:17:40,160
kind of see it. So, if it's going to be
367
00:17:40,160 --> 00:17:41,520
a surprise, if it's going to have
368
00:17:41,520 --> 00:17:44,480
impact, put it on a lefthand page. Let
369
00:17:44,480 --> 00:17:49,720
people turn the page and find the thing.
370
00:17:55,919 --> 00:17:58,000
So, there are there are geniuses in
371
00:17:58,000 --> 00:18:02,559
comics who write and draw and letter and
372
00:18:02,559 --> 00:18:05,760
color and do everything themselves. uh
373
00:18:05,760 --> 00:18:08,640
people like Chris Wear who you look at
374
00:18:08,640 --> 00:18:12,080
or or Art Spiegelman um
375
00:18:12,080 --> 00:18:14,240
they are brilliant.
376
00:18:14,240 --> 00:18:17,200
I am not that brilliant. So in order to
377
00:18:17,200 --> 00:18:19,840
create comics I need people who can do
378
00:18:19,840 --> 00:18:24,080
things and I have collaborators and we
379
00:18:24,080 --> 00:18:27,760
all work together. We all work together
380
00:18:27,760 --> 00:18:30,559
to create something. Let's let's look at
381
00:18:30,559 --> 00:18:32,640
Sandman 19 again. It's a a lovely
382
00:18:32,640 --> 00:18:36,880
example. Now the way that comics
383
00:18:36,880 --> 00:18:39,760
traditionally are done was it would be
384
00:18:39,760 --> 00:18:43,679
drawn out first of all in pencil and
385
00:18:43,679 --> 00:18:46,320
once penciled it would go to the
386
00:18:46,320 --> 00:18:50,160
letterer and the letterer in ink would
387
00:18:50,160 --> 00:18:51,760
letter
388
00:18:51,760 --> 00:18:54,320
draw the word balloons put the lettering
389
00:18:54,320 --> 00:18:56,960
inside them and then that would go back
390
00:18:56,960 --> 00:18:58,720
to the artist or go to a different
391
00:18:58,720 --> 00:19:01,520
artist to ink and inking is not
392
00:19:01,520 --> 00:19:04,080
coloring. Inking is the process of going
393
00:19:04,080 --> 00:19:08,480
over the pencil lines in black India ink
394
00:19:08,480 --> 00:19:11,039
in order to create something that is now
395
00:19:11,039 --> 00:19:13,360
reproducible. Shooting from pencils
396
00:19:13,360 --> 00:19:15,840
never really works because you lose a
397
00:19:15,840 --> 00:19:19,280
whole lot of detail. So the first and
398
00:19:19,280 --> 00:19:22,400
most important collaborator on this uh
399
00:19:22,400 --> 00:19:25,039
which is Charles Vess and Charles
400
00:19:25,039 --> 00:19:28,080
pencled and Charles inked and
401
00:19:28,080 --> 00:19:30,240
fortunately we have some of Charles
402
00:19:30,240 --> 00:19:34,799
beautiful pencils here and he uh part of
403
00:19:34,799 --> 00:19:38,160
the fun of Charles's pencils
404
00:19:38,160 --> 00:19:41,840
is looking at how he laid something out.
405
00:19:41,840 --> 00:19:45,919
We have the the oxen. We have the four
406
00:19:45,919 --> 00:19:49,039
carriages here. We have uh one covered
407
00:19:49,039 --> 00:19:51,280
up some with people in them. You can't
408
00:19:51,280 --> 00:19:53,120
really see what the props are. They're
409
00:19:53,120 --> 00:19:56,080
walking alongside a wall. It definitely
410
00:19:56,080 --> 00:19:59,440
looks incredibly Sussexy. He then took a
411
00:19:59,440 --> 00:20:02,640
much smaller version of what I did after
412
00:20:02,640 --> 00:20:05,440
that was tell the next four panels in
413
00:20:05,440 --> 00:20:10,000
evensized panels. And Charles
414
00:20:10,000 --> 00:20:11,679
being an artist and having much more
415
00:20:11,679 --> 00:20:14,799
design sense than I do just told this
416
00:20:14,799 --> 00:20:16,720
little sequence.
417
00:20:16,720 --> 00:20:21,120
He puts one panel smaller in set. We see
418
00:20:21,120 --> 00:20:23,520
Shakespeare and Hamnet walking ahead of
419
00:20:23,520 --> 00:20:26,559
the oxen and Hamlet says, "But father,
420
00:20:26,559 --> 00:20:28,000
you said that we will be performing the
421
00:20:28,000 --> 00:20:29,919
new play tonight. Where shall we play it
422
00:20:29,919 --> 00:20:33,120
if not in an inn? I have no idea, but we
423
00:20:33,120 --> 00:20:34,640
will know soon. Keep your eyes on the
424
00:20:34,640 --> 00:20:38,480
road ahead, lad. but father and sooner
425
00:20:38,480 --> 00:20:40,240
or later
426
00:20:40,240 --> 00:20:43,520
it would be colored in and would look
427
00:20:43,520 --> 00:20:46,799
look like this. And then you do have
428
00:20:46,799 --> 00:20:48,799
another artist working on this page. In
429
00:20:48,799 --> 00:20:50,640
this case, it's an artist named Steve
430
00:20:50,640 --> 00:20:52,159
Olif.
431
00:20:52,159 --> 00:20:56,320
And Steve colored this comic. And one of
432
00:20:56,320 --> 00:20:58,400
the things that he was doing was make
433
00:20:58,400 --> 00:21:02,240
everything darker as things went on. It
434
00:21:02,240 --> 00:21:05,600
starts on a glorious summer's day. It's
435
00:21:05,600 --> 00:21:07,840
going to head into dusk and then into
436
00:21:07,840 --> 00:21:09,360
darkness.
437
00:21:09,360 --> 00:21:12,640
And Steve Olaf's coloring
438
00:21:12,640 --> 00:21:15,360
was really elegant. It just he didn't
439
00:21:15,360 --> 00:21:17,679
work on Sandman for very long, but when
440
00:21:17,679 --> 00:21:20,559
he did, what he gave us was absolutely
441
00:21:20,559 --> 00:21:24,320
magic. It was lettered by Todd Klene.
442
00:21:24,320 --> 00:21:28,400
Todd is a glorious letterer. I think he
443
00:21:28,400 --> 00:21:31,679
now has won more awards for lettering
444
00:21:31,679 --> 00:21:34,559
than any other living human being. Uh he
445
00:21:34,559 --> 00:21:36,799
won them, a lot of them through Sandman.
446
00:21:36,799 --> 00:21:39,600
And what was what was almost cruel of me
447
00:21:39,600 --> 00:21:41,440
was when I discovered everything that
448
00:21:41,440 --> 00:21:44,159
Todd could do, I'd make him do those
449
00:21:44,159 --> 00:21:46,799
things. So we got to the point where
450
00:21:46,799 --> 00:21:49,679
every member of Dream's family of the
451
00:21:49,679 --> 00:21:51,600
Seven Endless had a completely different
452
00:21:51,600 --> 00:21:53,760
lettering style. So many of the
453
00:21:53,760 --> 00:21:55,760
characters who turn up would have their
454
00:21:55,760 --> 00:21:59,919
own lettering style. Um, I like the idea
455
00:21:59,919 --> 00:22:03,600
that you can kind of hear the lettering
456
00:22:03,600 --> 00:22:06,240
in comics. You're having to do a sort of
457
00:22:06,240 --> 00:22:08,960
moment of sinthesia there. Any sound
458
00:22:08,960 --> 00:22:11,919
effect you see, whether it's a flack or
459
00:22:11,919 --> 00:22:16,480
a plop, um, it's going to be written and
460
00:22:16,480 --> 00:22:21,039
yet you're taking it as a sound.
461
00:22:21,039 --> 00:22:25,600
and that you need somebody like Todd to
462
00:22:25,600 --> 00:22:29,880
actually pull off for you.
463
00:22:33,919 --> 00:22:35,039
And then there are invisible
464
00:22:35,039 --> 00:22:38,240
collaborators. There's my editor Karen
465
00:22:38,240 --> 00:22:42,240
Burgerer. And Karen was a fabulous,
466
00:22:42,240 --> 00:22:45,200
fabulous editor. She looked at the
467
00:22:45,200 --> 00:22:47,919
script. She normally didn't have much to
468
00:22:47,919 --> 00:22:50,400
say about the scripts.
469
00:22:50,400 --> 00:22:54,880
um because she liked them. Saman 19 her
470
00:22:54,880 --> 00:22:58,240
reply to me was look I don't understand
471
00:22:58,240 --> 00:22:59,840
Shakespeare particular I'm not a big fan
472
00:22:59,840 --> 00:23:02,400
of Shakespeare
473
00:23:02,400 --> 00:23:04,240
I'm not sure what the heart of this
474
00:23:04,240 --> 00:23:07,280
story is
475
00:23:07,280 --> 00:23:11,120
and I thought right okay
476
00:23:11,120 --> 00:23:13,679
and I had to stop and think between my
477
00:23:13,679 --> 00:23:16,080
first draft on the script and my second
478
00:23:16,080 --> 00:23:17,919
what was the heart what was it really
479
00:23:17,919 --> 00:23:21,520
about and you can call that theme
480
00:23:21,520 --> 00:23:24,240
but Really, it's just what's it about?
481
00:23:24,240 --> 00:23:27,520
What does it mean? Why is this story
482
00:23:27,520 --> 00:23:29,679
important?
483
00:23:29,679 --> 00:23:31,679
Theme at the end of the day is just why
484
00:23:31,679 --> 00:23:35,520
should we care? Why should you care? And
485
00:23:35,520 --> 00:23:39,039
I had an editor whose opinion I trusted,
486
00:23:39,039 --> 00:23:40,960
loved, and respected who was saying to
487
00:23:40,960 --> 00:23:42,880
me,
488
00:23:42,880 --> 00:23:46,320
why should I care about all of this?
489
00:23:46,320 --> 00:23:48,640
And I thought, well, actually,
490
00:23:48,640 --> 00:23:52,240
the heart of this story is Hamnut. is
491
00:23:52,240 --> 00:23:54,320
this eight-year-old boy who I brought
492
00:23:54,320 --> 00:23:57,600
onto the stage who's watching his father
493
00:23:57,600 --> 00:24:00,799
having this wonderful successful
494
00:24:00,799 --> 00:24:03,840
career but isn't really connected to him
495
00:24:03,840 --> 00:24:07,120
who's going to be seduced
496
00:24:07,120 --> 00:24:11,840
by Tatana and who dies a few years after
497
00:24:11,840 --> 00:24:14,080
and who maybe I can if I write it right
498
00:24:14,080 --> 00:24:18,080
I can leave his death almost ambiguous
499
00:24:18,080 --> 00:24:20,960
as if maybe he was taken away by the
500
00:24:20,960 --> 00:24:22,320
ferry
501
00:24:22,320 --> 00:24:26,720
And I wrote a conversation.
502
00:24:26,720 --> 00:24:29,520
I took one page. I only had really one
503
00:24:29,520 --> 00:24:32,480
page left to do things in. So I took
504
00:24:32,480 --> 00:24:35,360
that page and I wrote a conversation
505
00:24:35,360 --> 00:24:38,400
where one of the actors who's playing
506
00:24:38,400 --> 00:24:40,880
Hermier says, "You must be very proud of
507
00:24:40,880 --> 00:24:44,799
your father." H proud. I suppose he's
508
00:24:44,799 --> 00:24:47,039
very distant, Tommy. He doesn't seem
509
00:24:47,039 --> 00:24:48,559
like he's really there anymore. Not
510
00:24:48,559 --> 00:24:50,640
really. It's like he's somewhere else.
511
00:24:50,640 --> 00:24:52,159
anything that happens. He just makes
512
00:24:52,159 --> 00:24:54,559
stories out of it. I'm less real to him
513
00:24:54,559 --> 00:24:57,600
than any of the characters in his plays.
514
00:24:57,600 --> 00:24:59,679
Mother says he's changed in the last 5
515
00:24:59,679 --> 00:25:01,200
years, but I don't remember him any
516
00:25:01,200 --> 00:25:03,919
other way. Judith, she's my twin sister.
517
00:25:03,919 --> 00:25:06,159
She once joked that if I died, he'd just
518
00:25:06,159 --> 00:25:09,840
write a play about it. Hamnut.
519
00:25:09,840 --> 00:25:12,159
Come on, lady. I'm back on in a minute.
520
00:25:12,159 --> 00:25:14,159
Mother ordered him to have me for this
521
00:25:14,159 --> 00:25:15,600
summer. It's the first time I've seen
522
00:25:15,600 --> 00:25:17,200
him for more than a week at a time than
523
00:25:17,200 --> 00:25:19,840
I remember. But we live 5 days ride from
524
00:25:19,840 --> 00:25:22,080
London up in Warikshire and see him
525
00:25:22,080 --> 00:25:23,679
seldom.
526
00:25:23,679 --> 00:25:26,000
All that matters to him. All that
527
00:25:26,000 --> 00:25:29,039
matters is the stories. And the actor
528
00:25:29,039 --> 00:25:30,960
says, "I would be proud of him if he
529
00:25:30,960 --> 00:25:33,200
were my father."
530
00:25:33,200 --> 00:25:37,200
And just that moment of heartbreak at
531
00:25:37,200 --> 00:25:40,960
the center of the story is what gives it
532
00:25:40,960 --> 00:25:44,400
its drive. It's why should you care?
533
00:25:44,400 --> 00:25:46,880
Because at the end of the day, you're
534
00:25:46,880 --> 00:25:50,320
seeing this beautiful, wonderful thing.
535
00:25:50,320 --> 00:25:52,640
The first ever performance of Midsummer
536
00:25:52,640 --> 00:25:55,600
Night's Dream, a play that has given joy
537
00:25:55,600 --> 00:25:57,760
to hundreds upon thousands of people,
538
00:25:57,760 --> 00:26:00,240
probably to millions of people. One of
539
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the greatest beauties of the English
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language. And you're also watching the
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sorrow of a small boy whose father is
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out of reach, who isn't there. He's down
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in London making plays.
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And if he died, his father would just
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make a play about it and call it Hamnet.
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And that
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that was Karen. That was Karen as a
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collaborator who is invisible just
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saying, "Why should I care about this
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story?" And I thought about it and that
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was what I gave her. And if there's a
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reason why it won the awards, it's not
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from the technical cleverness. It's not
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Charles Vest's beautiful drawings. It's
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not the wonderful Steve Olaf colors.
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It's that moment where everything comes
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together, where Charles Vest draws,
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Steve Olaf colors, Todd Klene letters,
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that little six panel conversation
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and we break everybody's heart.41205
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