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Thousands of people start learning how
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to make AI videos every day. But over
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90% of them give up in the first week.
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And that's not because the creation
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itself is hard. It's because they get
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lost in what AI model to use, what
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workflow to follow, or they simply get
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overwhelmed by so many tutorials. That's
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why in this video, I'm going to walk you
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step by step through the essentials you
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need. So, by the end of it, you can go
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from a complete beginner to someone who
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can actually create impressive videos in
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less than 15 minutes. But first, before
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we actually get into the practical
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steps, you need to understand something
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because this is what decides whether
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your next generations will look
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realistic or not. Most people spend 90%
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of their time inside AI video generators
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testing prompts and regenerating over
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and over again. And while that might
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seem like the right approach, it's
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actually the biggest mistake you can
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make. Whenever you create a video with
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AI, you have two options: text to video
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and image to video. Text to video is
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pretty straightforward. You write a
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prompt and the AI creates an image based
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on your description. But there's a
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problem with that. The AI has to figure
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out the character, the lighting, the
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environment, and every other aspect on
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its own. And what happens almost every
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time is that it misses details. So,
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let's just test it with this prompt. And
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this is the video that we get back.
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As you can see, it looks pretty decent
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and most of the details are there, but
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it didn't really add everything I asked
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for in the prompt. And this is not even
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the biggest problem. Here's what I get
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if I regenerate the same video with the
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exact same prompt as before.
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the character looks completely different
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and it looks like a different rooftop.
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And this happens because every time you
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hit generate, the AI starts completely
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from scratch. It doesn't remember
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anything from your last iteration. So,
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if you want to create a video with
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multiple scenes that doesn't look like
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random shots stitched together, it's
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impossible to use the text to video
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method. And that's exactly why the most
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experienced AI creators avoid this
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method all the time. They always go with
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the second one, image to video. With
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image to video, you're showing the AI
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exactly what the first frame of your
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video needs to look like before it even
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starts generating. The model takes that
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image as a visual reference and builds
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on top of it. The AI doesn't have to
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guess what your character looks like or
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what the lighting should be because
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you've already locked him in. So, if I
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take this image and add a simple prompt,
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I get this result.
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It kept all the details in place, but on
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top of that, here's the video if I
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modified it prompt.
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The character and all the other aspects
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look exactly the same in every
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generation. But not everyone who uses
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this method gets realistic results. Most
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people generate average images and then
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expect to get a cinematic video from
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them, which is simply impossible. If you
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want to get realistic results, you need
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to make highquality images. So the real
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question is, how do you actually create
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them? Well, the answer comes down to
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five specific principles. And the reason
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thousands of beginners generate
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low-quality images isn't that they're
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using the wrong tool. It's that they
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don't actually know what makes an image
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cinematic in the first place. Now, after
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studying real filmmakers from Hollywood,
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I found out that they all share the
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exact same five principles when creating
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a movie. And the good news is that once
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you understand what these are, you can
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start applying them directly inside your
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AI videos and create better results than
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most people. The first principle is
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lighting. And this is what makes the
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difference between an image that looks
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like a normal photo and one that feels
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alive. And that's because good lighting
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that has direction and creates shadows
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will make it seem like it's in 3D
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instead of 2D. Just take a look at this
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image with poor lighting. And now at
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this one, the difference is massive even
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though we only change the lighting.
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Filmmakers know how important this is.
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And that's the reason they hire multiple
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teams and spend hundreds of thousands of
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dollars on lighting equipment alone.
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Now, the second principle is depth. And
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this goes handinhand with the lighting
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principle for creating that 3D feeling.
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If you want to avoid creating flat
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images, you just need to add something
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slightly out of focus in the foreground,
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your subject sharp in the midground, and
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then the environment in the background.
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This will make viewers see it as a real
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three-dimensional space. But this
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doesn't have to be really complicated.
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Even a small detail like a blurred
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railing at the edge of the frame is
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enough to create that effect. Now, the
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third principle is composition. And this
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is where you actually place your subject
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inside the frame. Beginners who have no
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real background in filmm think that the
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subject should always be in the center.
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But that's actually a mistake very few
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people talk about. What professional
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filmmakers do instead is apply the rule
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of thirds. Imagine your frame divided
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into nine equal sections by two
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horizontal and two vertical lines and
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then just place your subject on one of
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those vertical lines slightly offc
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center. It might seem really complicated
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and it actually is for real movies. But
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when it comes to AI videos, you can
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adjust this in just a few clicks like
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I'm going to show you now. For this
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principle, you can also take advantage
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of leading lines from roads, corridors,
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or walls that naturally pull the viewers
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attention toward this subject. Now, the
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fourth principle is emotion. And this is
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actually the secret behind any
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blockbuster movie. All the cinematic
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scenes and characters are important, but
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what really makes them special are the
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intense emotions behind them. So before
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you even start generating your images,
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you always need to think what should the
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viewer feel. Cuz once you know the
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emotion you're going for, everything
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else falls into place. You'll know
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exactly what lighting to use, the
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composition, and all the scenes. But if
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you skip it, you'll end up making all
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those technical decisions randomly, and
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the final result will feel low quality.
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So if you want to take full advantage of
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this principle, you need to also use the
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fifth principle, which is color. Every
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color you see has a feeling behind it
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and that's why real filmmakers study
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them so much. Warm tones like reds,
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oranges, and golds naturally push toward
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intensity, tension, and passion. Cool
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tones like blues, teals, and grays push
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toward calm, distance, and isolation. So
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once you know the emotion you want to
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create, you basically already know which
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direction your colors should go. And now
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that you are aware of this, you'll
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easily avoid mixing warm and cool tones.
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These five principles are what every
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experienced creator applies in his AI
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projects. But just knowing them is not
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enough. you still need to know how to
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practically use them. To show you how
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that works, I'm going to go over to
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Higsfield. If you've never heard of
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Higsfield before, it's one of the most
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popular all-in-one platforms that gives
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you full access to all the image and
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video AI models. So, instead of having
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five different subscriptions and
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switching between tabs, with Higsfield,
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you get all that under one roof. But
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what really differentiates it from other
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similar platforms are its original AI
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features. One of them is Cinema Studio
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2.5, which is the only workflow I
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recommend beginners use. It has
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everything you need from creating images
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and videos to even voices at the highest
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quality out there. And the only reason
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this is possible is because Cinema
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Studio is only trained on cinematic
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movies. So even if you give it a simple
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prompt, the results are way better than
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most AI models. And on top of that, the
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overall interface is so easy to
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understand that even a complete beginner
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can use it. That's why I'm going to use
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it for this video. And by the time
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you're watching this, Higsfield will
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have already dropped Cinema Studio 3.0.
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It's their latest AI film tool focused
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on more realistic optical physics,
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better scene understanding from
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references, built-in audio, and an
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overall jump in cinematic video quality.
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Everything I'm about to show you still
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applies. It's just that Cinema Studio
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3.0 will take these same techniques and
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push the results even further. So, if
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you want to follow along with the
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tutorial, I'll leave a link to Higsfield
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in the description where you can sign
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up. Once you're inside the platform,
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this is the homepage you'll see. Now
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I'll go to Cinema Studio 2.5 and select
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the image section because I want to
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generate the location for my video. For
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this I'll select the location option and
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then create the prompt. For the scene
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location, I'll choose a rooftop over a
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war torn city. For the emotions inside,
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I'll go with tension and urgency. To
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emphasize that, I'll use warm tones like
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orange and red in this sunset light that
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creates dramatic shadows. Here's the
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exact prompt I'll use for it. And here's
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the result we get back. Even from a
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fairly simple prompt, the result already
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looks like it was made by a real
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production team. And you can definitely
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feel the intensity inside. So, I'll save
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it as a new location. This allows me to
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see exactly how the environment will
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look before animating anything, which is
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crucial for not wasting my credits. Now,
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let's go and create the character. But,
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you need to be really careful here
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because if you're not doing this right,
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your character might look different with
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every generation, even though you're
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using the image to video method. And
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honestly, this is the biggest trap when
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it comes to generating AI videos. I see
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too many people falling into it. So, let
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me show you the proven way to generate
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consistent characters throughout
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generations. Just a few months ago, this
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required a lot of effort to set up, but
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now you don't even need to write a
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single prompt. And all of that is thanks
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to Cinema Studio. So once you're inside,
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go to the character section. Here you
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can build your character through eight
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specific categories. The same way a
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casting director would think about
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building a role for a film. Genre is
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first and this matters more than it
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looks. There are 14 options like action,
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drama, and horror. And the reason this
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category is so important is that the
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same prompt generates completely
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different results for thriller than for
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comedy. I'll go with war. The budget is
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set in millions of dollars and this sets
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the overall visual polish. A higher
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budget means a more refined, sleeker
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aesthetic. So, I'll pick 250 million.
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Then, we have the era. This is the time
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period, which shapes the clothing, the
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grooming, and the overall style. And
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because I want something modern for my
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video, I'll choose the 2020s. For the
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archetype, I'll set my character to be
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the hero. But these were just the first
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options. Let's now get into the physical
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appearance of the character. Inside the
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identity section, you can choose the
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gender, which will be female for my
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example. Race, I'll pick Asian. And then
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the age. My character is a female
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soldier. So, for the physical appearance
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build, it'll be athletic. Now, these are
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most of the options you'll get with a
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normal AI generator. But when it comes
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to Cinema Studio, they actually took
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that extra step and added all the human
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details you can think of. You have
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height, eye color, hairstyle, and
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texture. And for her physical details,
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I'll go with brown eyes, brown hair with
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a fringe, and a wavy texture. There are
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a few more options you can choose from,
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like the outfit, or even adding tattoos.
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So, I'll add that, too. Now, I'll click
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generate. She looks exactly like I was
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expecting. Look at the textures on her.
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It's nowhere close to that regular AI
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plastic texture you get with most
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generators. Higsfield really nailed
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every detail and that's because it was
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trained on cinematic only data. And what
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this means in practice is that you can
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use this exact character across all your
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different scenes and it'll always look
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like the same person no matter what
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location, lighting or mood you choose.
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Now go back to the image section and
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00:09:17,920 --> 00:09:21,440
select scenes. This is where you combine
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the character and the location we just
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00:09:21,440 --> 00:09:24,640
created into a single shot. And it's
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also where all five principles come
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together for the first time. So select
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your character and your location and
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00:09:28,320 --> 00:09:32,000
then set the resolution to 4K to get the
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best quality possible. Then for
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composition, I'll place her on the left
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third of the frame with the ruined city
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creating leading lines behind her. For
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depth, I'll add a piece of debris out of
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focus in the foreground, her in the
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00:09:40,640 --> 00:09:44,000
midground, and let the skyline stay in
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00:09:42,399 --> 00:09:45,680
the background. Now, I'll hit generate.
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00:09:44,000 --> 00:09:47,360
And here's what we get back. Even as a
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00:09:45,680 --> 00:09:48,959
still image, you can already feel the
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00:09:47,360 --> 00:09:50,880
tension on her face. But I want to go
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00:09:48,959 --> 00:09:52,959
even further and make it more realistic.
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For this, Cinema Studio gives you a full
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set of editing tools to refine it. One
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00:09:54,640 --> 00:09:57,680
of the most important ones is color
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00:09:56,000 --> 00:09:59,760
grading. At the top of the panel, you'll
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00:09:57,680 --> 00:10:01,519
find presets like natural, split tone,
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00:09:59,760 --> 00:10:03,360
and cinematic. These are the fastest
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00:10:01,519 --> 00:10:05,120
ways to shift the overall mood of the
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00:10:03,360 --> 00:10:06,800
image in one click. So, pick the one
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00:10:05,120 --> 00:10:08,399
that matches your emotion. Once you have
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00:10:06,800 --> 00:10:09,920
a direction you like, you can go into
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the color settings for more control.
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00:10:09,920 --> 00:10:12,880
This is where you adjust the
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00:10:10,959 --> 00:10:14,720
temperature, hue, saturation, and
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00:10:12,880 --> 00:10:16,640
contrast all in one place. Temperature
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00:10:14,720 --> 00:10:18,240
lets you push the entire image warmer or
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00:10:16,640 --> 00:10:19,680
cooler. So, if your scene is supposed to
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00:10:18,240 --> 00:10:21,279
feel cold and distant, but the
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00:10:19,680 --> 00:10:23,040
generation came out too warm, this is
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00:10:21,279 --> 00:10:24,959
where you fix it. Next is bloom, which
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00:10:23,040 --> 00:10:26,800
adds a soft glow around the bright areas
358
00:10:24,959 --> 00:10:28,720
of the frame. Then, there's hellation,
359
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which simulates the red glow that forms
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00:10:28,720 --> 00:10:31,600
around highlights on real film. You can
361
00:10:30,240 --> 00:10:33,120
also layer in film grain for that
362
00:10:31,600 --> 00:10:34,320
cinematic texture. And here's the
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00:10:33,120 --> 00:10:36,320
result. The difference between the
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00:10:34,320 --> 00:10:37,920
before and after is not huge, but these
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00:10:36,320 --> 00:10:39,360
small details are what make people watch
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00:10:37,920 --> 00:10:40,720
it or not. But if you don't want
367
00:10:39,360 --> 00:10:42,640
something extremely detailed and
368
00:10:40,720 --> 00:10:44,079
specific, the color presets cover
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00:10:42,640 --> 00:10:45,920
everything you might need. However,
370
00:10:44,079 --> 00:10:47,519
there are a few simple settings that
371
00:10:45,920 --> 00:10:48,880
make a massive difference. Everyone
372
00:10:47,519 --> 00:10:50,560
should know what these are and how to
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00:10:48,880 --> 00:10:52,079
use them. One is for light. This lets
374
00:10:50,560 --> 00:10:53,760
you change the lighting direction after
375
00:10:52,079 --> 00:10:55,200
the image is already generated. So, if
376
00:10:53,760 --> 00:10:56,560
the scene looks right, but the light is
377
00:10:55,200 --> 00:10:58,000
hitting from the wrong angle. You don't
378
00:10:56,560 --> 00:10:59,839
need to regenerate the whole image,
379
00:10:58,000 --> 00:11:01,600
hoping you don't lose important details.
380
00:10:59,839 --> 00:11:03,519
Knowing these features alone makes you
381
00:11:01,600 --> 00:11:05,040
an intermediate AI user. But there's one
382
00:11:03,519 --> 00:11:06,720
more step you need to take. How to turn
383
00:11:05,040 --> 00:11:08,320
your image into a highquality video.
384
00:11:06,720 --> 00:11:09,760
This is pretty straightforward, but you
385
00:11:08,320 --> 00:11:11,279
still need to be really careful here
386
00:11:09,760 --> 00:11:12,720
because if you get this wrong, you'll
387
00:11:11,279 --> 00:11:14,240
burn through credits and still end up
388
00:11:12,720 --> 00:11:15,920
with unusable results. One of the
389
00:11:14,240 --> 00:11:17,680
biggest mistakes you can make here is to
390
00:11:15,920 --> 00:11:19,680
write a huge prompt trying to explain
391
00:11:17,680 --> 00:11:21,200
all the motions, emotions, and actions
392
00:11:19,680 --> 00:11:22,880
you want to have inside. And that's
393
00:11:21,200 --> 00:11:24,640
because the video model gets confused
394
00:11:22,880 --> 00:11:26,399
and the output is not going to be the
395
00:11:24,640 --> 00:11:27,920
one you expect. And honestly, this is
396
00:11:26,399 --> 00:11:29,200
the part where I see people give up
397
00:11:27,920 --> 00:11:30,800
because they think the tool isn't good
398
00:11:29,200 --> 00:11:32,720
enough when the real problem is their
399
00:11:30,800 --> 00:11:34,480
approach. In reality, it's way easier
400
00:11:32,720 --> 00:11:36,320
than you think. The video section inside
401
00:11:34,480 --> 00:11:38,160
Cinema Studio gives you dozens of
402
00:11:36,320 --> 00:11:39,680
pre-built options that handle all of
403
00:11:38,160 --> 00:11:41,040
that for you. Instead of spending time
404
00:11:39,680 --> 00:11:42,399
trying to describe everything in one
405
00:11:41,040 --> 00:11:44,160
prompt, you just write the action you
406
00:11:42,399 --> 00:11:45,839
want in plain English and set the rest
407
00:11:44,160 --> 00:11:47,600
from the controls. So, let's go to the
408
00:11:45,839 --> 00:11:49,440
video section and select single shot.
409
00:11:47,600 --> 00:11:51,040
First, upload your reference image as
410
00:11:49,440 --> 00:11:52,800
the starting frame and add your
411
00:11:51,040 --> 00:11:54,160
character as well as the location. Now,
412
00:11:52,800 --> 00:11:55,600
before you write anything, you can
413
00:11:54,160 --> 00:11:57,360
already set most of what you need from
414
00:11:55,600 --> 00:11:59,040
the pre-built options. The first is the
415
00:11:57,360 --> 00:12:00,640
emotion setting for your character. You
416
00:11:59,040 --> 00:12:02,640
can choose from options like hope,
417
00:12:00,640 --> 00:12:03,839
anger, and even fear. The model uses
418
00:12:02,640 --> 00:12:05,440
this to adjust the character's
419
00:12:03,839 --> 00:12:07,120
expression and body language throughout
420
00:12:05,440 --> 00:12:08,880
the entire scene. For this shot, I want
421
00:12:07,120 --> 00:12:10,639
her to feel tense but focused, so I'll
422
00:12:08,880 --> 00:12:12,480
go with this. Then, there's genre, which
423
00:12:10,639 --> 00:12:14,160
tells the model the overall energy and
424
00:12:12,480 --> 00:12:16,000
pacing of the video. And just like with
425
00:12:14,160 --> 00:12:17,839
the principles, this one decision shapes
426
00:12:16,000 --> 00:12:19,839
how everything else moves and feels. For
427
00:12:17,839 --> 00:12:21,600
a military rooftop scene at Golden Hour,
428
00:12:19,839 --> 00:12:23,600
I'll go with action. Next is camera
429
00:12:21,600 --> 00:12:25,519
movement. And here, Cinema Studio gives
430
00:12:23,600 --> 00:12:27,760
you a full range of pre-built options
431
00:12:25,519 --> 00:12:30,079
from slow pushes and dollies to even a
432
00:12:27,760 --> 00:12:31,839
360 roll. For this shot, I want a slow
433
00:12:30,079 --> 00:12:34,000
cinematic push toward the character as
434
00:12:31,839 --> 00:12:35,680
she scans the horizon. Then for the
435
00:12:34,000 --> 00:12:37,360
motion prompt, you just describe the
436
00:12:35,680 --> 00:12:39,040
action in plain English. And the last
437
00:12:37,360 --> 00:12:40,800
setting before generating is the speed
438
00:12:39,040 --> 00:12:42,560
ramp, which controls how the movement
439
00:12:40,800 --> 00:12:44,399
feels emotionally. You can leave it on
440
00:12:42,560 --> 00:12:46,240
auto, but if you want full control, you
441
00:12:44,399 --> 00:12:47,920
can put it on slow for more tension or
442
00:12:46,240 --> 00:12:49,360
make it faster for urgency in action.
443
00:12:47,920 --> 00:12:51,040
I'll keep it slow here because I want
444
00:12:49,360 --> 00:12:52,720
the viewer to feel that tension for a
445
00:12:51,040 --> 00:12:56,839
couple of seconds before the next scene
446
00:12:52,720 --> 00:12:56,839
comes. And here's what we get back.
447
00:12:59,680 --> 00:13:03,120
The motion is exactly what I wanted. You
448
00:13:01,440 --> 00:13:04,720
can instantly feel the tense atmosphere,
449
00:13:03,120 --> 00:13:06,320
and the character already looks under a
450
00:13:04,720 --> 00:13:08,079
lot of tension. The overall scene's body
451
00:13:06,320 --> 00:13:10,079
language already carries the emotion we
452
00:13:08,079 --> 00:13:11,600
set before we even wrote a single word.
453
00:13:10,079 --> 00:13:13,120
But with the single shot mode, you can
454
00:13:11,600 --> 00:13:14,800
only generate one scene. It's good for
455
00:13:13,120 --> 00:13:16,320
testing quick ideas. But if you want to
456
00:13:14,800 --> 00:13:17,839
create a longer project, you need to
457
00:13:16,320 --> 00:13:19,519
stitch all the scenes together in real
458
00:13:17,839 --> 00:13:20,800
editing software, which can quickly get
459
00:13:19,519 --> 00:13:22,320
complicated if you don't use it
460
00:13:20,800 --> 00:13:24,240
properly. So that's why Cinema Studio
461
00:13:22,320 --> 00:13:25,760
has the multi-shot manual mode. This has
462
00:13:24,240 --> 00:13:27,360
all the same features as the previous
463
00:13:25,760 --> 00:13:29,440
one, but here you can actually create a
464
00:13:27,360 --> 00:13:31,120
video with multiple shots in one go. Now
465
00:13:29,440 --> 00:13:32,720
you can build up to six shots in a
466
00:13:31,120 --> 00:13:34,880
single generation, each with its own
467
00:13:32,720 --> 00:13:36,399
prompt, motion, and duration. And even
468
00:13:34,880 --> 00:13:37,920
though the workflow is now way more
469
00:13:36,399 --> 00:13:39,839
powerful, Hicksfield keeps it very
470
00:13:37,920 --> 00:13:41,760
simple to use. You can add, adjust, and
471
00:13:39,839 --> 00:13:43,120
even move around these shots with only a
472
00:13:41,760 --> 00:13:44,800
mouse click, which would have taken
473
00:13:43,120 --> 00:13:46,079
multiple complex prompts just a few
474
00:13:44,800 --> 00:13:47,680
months ago. So, I'll create three
475
00:13:46,079 --> 00:13:48,959
different scenes for this example. For
476
00:13:47,680 --> 00:13:50,480
the first one, I'll paste in this
477
00:13:48,959 --> 00:13:52,160
prompt. And for the camera movement,
478
00:13:50,480 --> 00:13:54,079
I'll go with a zoom in and then slow
479
00:13:52,160 --> 00:13:56,000
down the speed ramp so it builds up more
480
00:13:54,079 --> 00:13:58,000
tension inside the scene. For the
481
00:13:56,000 --> 00:13:59,440
duration, I'll go with 4 seconds. Now,
482
00:13:58,000 --> 00:14:00,880
in the next scene, she'll raise her
483
00:13:59,440 --> 00:14:02,079
rifle. So, I'll paste in this prompt.
484
00:14:00,880 --> 00:14:03,920
For this, I'll make everything more
485
00:14:02,079 --> 00:14:05,760
alert by adding a zoom in as she tracks
486
00:14:03,920 --> 00:14:07,279
the target and changing the speed ramp.
487
00:14:05,760 --> 00:14:09,040
Now for scene three, I'll keep it at
488
00:14:07,279 --> 00:14:10,560
just 3 seconds and paste in this prompt.
489
00:14:09,040 --> 00:14:12,320
This is where the impact happens. So
490
00:14:10,560 --> 00:14:13,839
I'll try to hero mode for this speed.
491
00:14:12,320 --> 00:14:15,279
Now this is exactly the moment where
492
00:14:13,839 --> 00:14:16,880
everything we built so far comes
493
00:14:15,279 --> 00:14:20,199
together. So let's click generate and
494
00:14:16,880 --> 00:14:20,199
see what happens.
495
00:14:29,760 --> 00:14:33,199
The character stays consistent across
496
00:14:31,440 --> 00:14:34,800
all three scenes. The pace follows the
497
00:14:33,199 --> 00:14:36,160
exact emotional arc we planned and
498
00:14:34,800 --> 00:14:37,600
everything looks cinematic. It's
499
00:14:36,160 --> 00:14:38,880
actually insane what you can build in
500
00:14:37,600 --> 00:14:40,240
just a few minutes as a complete
501
00:14:38,880 --> 00:14:41,839
beginner. Now, at this point, you
502
00:14:40,240 --> 00:14:43,279
already have a full cinematic video. But
503
00:14:41,839 --> 00:14:44,639
if you want to take this even further,
504
00:14:43,279 --> 00:14:46,079
there's one more thing you can do, and
505
00:14:44,639 --> 00:14:47,440
this is where one of the newest AI
506
00:14:46,079 --> 00:14:49,519
models comes in. I'm talking about
507
00:14:47,440 --> 00:14:51,279
Cedance 2.0, which is finally available
508
00:14:49,519 --> 00:14:52,560
inside Higsfield. Now, what makes this
509
00:14:51,279 --> 00:14:54,480
different is the way it works with
510
00:14:52,560 --> 00:14:56,079
references. Instead of starting from an
511
00:14:54,480 --> 00:14:57,839
image, you can actually take an entire
512
00:14:56,079 --> 00:14:59,120
video and use it as a reference to
513
00:14:57,839 --> 00:15:00,639
create a new one. And what it does
514
00:14:59,120 --> 00:15:02,720
behind the scenes is that it rebuilds
515
00:15:00,639 --> 00:15:04,399
your video in a completely new way while
516
00:15:02,720 --> 00:15:05,680
keeping the same structure and motion.
517
00:15:04,399 --> 00:15:07,600
This means you can test different
518
00:15:05,680 --> 00:15:09,360
styles, change the mood, or even push
519
00:15:07,600 --> 00:15:11,199
the realism further without losing the
520
00:15:09,360 --> 00:15:13,199
consistency you already have. So, here's
521
00:15:11,199 --> 00:15:14,800
the new video I got from Cance just by
522
00:15:13,199 --> 00:15:17,800
referencing a video and using this
523
00:15:14,800 --> 00:15:17,800
prompt.
524
00:15:23,199 --> 00:15:26,720
Take a look at how it compares side by
525
00:15:25,040 --> 00:15:28,560
side with the original clip. The results
526
00:15:26,720 --> 00:15:30,240
are absolutely insane. In my opinion,
527
00:15:28,560 --> 00:15:31,760
this is the best AI feature I've seen
528
00:15:30,240 --> 00:15:33,440
this month, and you can access it right
529
00:15:31,760 --> 00:15:34,880
now inside Higsfield. So, if you want to
530
00:15:33,440 --> 00:15:36,399
start building your own AI videos
531
00:15:34,880 --> 00:15:38,079
without getting overwhelmed, go sign up
532
00:15:36,399 --> 00:15:39,600
for Higsfield with the link in the
533
00:15:38,079 --> 00:15:43,639
description below. Thanks for watching,
534
00:15:39,600 --> 00:15:43,639
and I'll see you in the next one.41039
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