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Video games are one
of the most powerful mediums ever created.
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This merger of imagination and technology
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has introduced a fundamental
evolution in human interaction.
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Damnit!
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And now represents a culture
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of 2.4 billion gamers connected worldwide.
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Yes!
Move!
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But just 20 years ago, the console
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that kicked off the era of online
gaming in the living room...
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Oh my God!
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Almost didn't exist.
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Do you ever want to make hardware?
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No, that's one thing
that we decided not to do.
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The idea that Microsoft
could ever create a game console
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- was seen as a bit of a joke.
- Microsoft?
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They wear khakis and they're boring
and they're Office and they're Windows.
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You might as well call it Nerd Box, right?
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I can't imagine how it could be better.
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A new console was seen as a risky bet.
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There it is.
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At a company not accustomed to losing.
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You're proposing taking
money away from Windows
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in order to fund some game system?
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That is an insane business to get into.
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It was fear, uncertainty, and doubt.
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We're gonna make it, aren't we sir?
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This is the story
of how a passionate group of gamers
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forever changed
the course of a corporate titan.
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They saw the future.
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Broadband internet to the television set.
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Like, you can do that?
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And then Bill says, "We should do this,
we should let these guys do this."
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And the journey
to get that controller into our hands.
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This thing is gonna be the most
badass thing you can imagine.
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Fire at will!
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Think about the way you could
tell stories with that.
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No matter where you are in the world,
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we can all be part
of one bigger community.
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We need this,
this is like the hotline for us.
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We take it for granted now, but back
then this was like science fiction.
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We weren't sure how we were gonna do it.
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Xbox, watch tv.
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Oh God.
44
00:02:02,289 --> 00:02:04,249
Oh, hell no, Microsoft!
45
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Gamers are not gonna be
tolerant of any level of at all.
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The risk here was enormous.
47
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You're always just one catastrophic
bug away from not making it.
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I remember thinking,
"Hey, maybe we're in over our heads."
49
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There's a new contender
in the video game wars.
50
00:02:27,731 --> 00:02:29,733
Xbox is going to be the future.
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Truly the future of video games.
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- Xbox.
Taking over the living room.
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Limitless, connected
digital entertainment.
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You guys never understood.
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The company is going
to face fierce competition.
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Sniper! Nooo!
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It's a ticking time bomb.
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00:02:42,996 --> 00:02:44,748
It makes me very nervous
to actually play this for you.
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00:02:44,831 --> 00:02:46,708
Xbox, getting a major overhaul.
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A bold vision for the future of gaming.
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It's the Xboooooooooooox!
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Hello. I'm Bill Gates.
Chairman of Microsoft.
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In this video,
you're going to see the future.
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Microsoft first came up
with the Windows concept back in 1983.
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I'm going to show you real quickly
a couple highlights from the product.
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The graphics interface is
an integral part of this new generation,
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that take PCs much further
than they've gone before.
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00:03:33,672 --> 00:03:38,760
When I came to Microsoft in 1987,
the average age was 27, and I was 27.
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00:03:38,844 --> 00:03:41,096
We were an amazing young company
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00:03:41,180 --> 00:03:43,348
with an amazing
young founder in Bill Gates.
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He knew business better
than anybody out there,
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and he also knew technology.
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He was able to synthesize things
that nobody else in the industry could.
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It was incredibly fast moving.
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00:03:54,151 --> 00:03:57,112
It was the kind of place
where people didn't hold back.
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00:03:57,196 --> 00:04:00,157
For someone who just wanted
to really let loose and grow
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00:04:00,240 --> 00:04:01,992
and learn, it was an amazing place.
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00:04:02,075 --> 00:04:04,786
Bill Gates and the team
back then were the disruptors,
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which was exciting and palpable.
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We just thought of ourselves,
kinda like rebels, kinda, you know,
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where, where the big companies like IBM
were these huge companies,
82
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but we were this little
rebel group of hackers,
83
00:04:16,298 --> 00:04:17,966
you know, doing this cool work.
84
00:04:18,050 --> 00:04:21,261
I'm very optimistic
about where we're going.
85
00:04:21,678 --> 00:04:24,139
But that really changed in '95.
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Windows '95
has taken over computer stores.
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They were on line
in the middle of the night,
88
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personal computer users packed into stores
dying to get their hands on one.
89
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When Windows '95
launched it was like
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a coming-out party for the whole company.
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Microsoft made a thing
that everybody in the world wanted.
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It was like air to me, it just was.
It existed and you needed it.
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Today's world, you can't make it
without a computer.
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It has thousands of programs
that some of us may need.
95
00:04:53,544 --> 00:04:56,755
I can run three or four applications
at the same time.
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Windows '95 is so easy,
even a talk show host can figure it out.
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Oh!
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00:05:03,971 --> 00:05:05,055
By the late '90s,
99
00:05:05,138 --> 00:05:08,809
Windows was dropping a billion dollars
to the bottom line every month.
100
00:05:08,892 --> 00:05:10,352
...3! ...2! ...1!
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No running!
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It was the most profitable business
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in the history of the human race.
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I don't think there's ever been
anything remotely like it
105
00:05:21,530 --> 00:05:24,449
unless you count the Spaniards
going to the New World
106
00:05:24,533 --> 00:05:27,536
and like, literally hollowing out
a mountain made of silver.
107
00:05:31,039 --> 00:05:33,959
Microsoft, which has a business
relationship with NBC,
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is the most powerful engine
in the new age of computers,
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a giant cash machine,
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and it strongly disagrees
with the government.
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In the late '90s we were sort
of the bad guys, the Death Star.
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The perception of Microsoft,
I think generally, was not great.
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They were in the middle
of the Justice Department monopoly issues.
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We were the big gorilla
in the room on most subjects.
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And so people viewed us
as sort of the big, bad tech company.
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00:06:00,611 --> 00:06:04,615
By 1999, 90 percent of computers worldwide
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00:06:04,698 --> 00:06:06,867
used the Microsoft Windows
operating system.
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They were untouchable,
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00:06:09,119 --> 00:06:11,413
without comparison, or viable rival.
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00:06:12,331 --> 00:06:14,917
We'd been successful
in the operating system world,
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00:06:15,000 --> 00:06:16,418
built a huge PC business,
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00:06:16,502 --> 00:06:18,587
built Microsoft Office
into this big business,
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we were the tech behemoth.
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00:06:20,214 --> 00:06:24,468
Windows overtook that industry
and transformed the world,
125
00:06:24,551 --> 00:06:28,222
but during that period, disruption
was coming from all sides.
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00:06:34,478 --> 00:06:38,690
For decades, Sony had been
a Japanese electronics giant
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00:06:38,774 --> 00:06:42,277
with a history of producing personal
and home entertainment hardware.
128
00:06:42,361 --> 00:06:44,530
And then, in 1994,
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00:06:44,613 --> 00:06:47,241
Sony struck gold with the PlayStation...
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00:06:47,824 --> 00:06:50,452
a gaming console
with unparalleled success.
131
00:06:50,536 --> 00:06:52,746
The launch of PlayStation really
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00:06:52,829 --> 00:06:55,707
thrust gaming into popular culture
in a big way.
133
00:06:55,791 --> 00:07:02,631
And Sony saw an opportunity for gaming
to be even bigger and touch entertainment.
134
00:07:02,714 --> 00:07:05,968
What Sony discovered was a console
135
00:07:06,051 --> 00:07:08,136
was really a Trojan Horse
to the living room.
136
00:07:08,220 --> 00:07:10,848
And once that device
got into the living room,
137
00:07:10,931 --> 00:07:13,433
it could be a multimedia
entertainment device.
138
00:07:13,517 --> 00:07:16,019
Sony was putting
different things into the home.
139
00:07:16,103 --> 00:07:19,273
They're putting a hard disk
here in like a DVR,
140
00:07:19,356 --> 00:07:22,818
they're putting memory here,
they're putting a processor here.
141
00:07:22,901 --> 00:07:25,404
And if they could connect
all those things together,
142
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it would be a computer.
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00:07:27,322 --> 00:07:30,993
A potentially
existential threat to Microsoft.
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Without further ado,
let me introduce to you,
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00:07:35,706 --> 00:07:38,792
the next generation
of PlayStation technology.
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00:07:38,876 --> 00:07:42,504
Even before Sony launched PlayStation 2,
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00:07:42,588 --> 00:07:46,967
they were just creating
this perception of inevitability.
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00:07:47,050 --> 00:07:49,595
PlayStation 2 was the next big thing,
149
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and anything in its way
was going to get crushed.
150
00:07:53,724 --> 00:07:55,475
Finish him!
151
00:07:55,559 --> 00:07:57,936
They said our new PlayStation
is so powerful
152
00:07:58,020 --> 00:08:00,439
that it's gonna replace the PC.
153
00:08:00,522 --> 00:08:03,400
Sony was showing a slide at trade shows
154
00:08:03,483 --> 00:08:05,569
and to our customers of a future home
155
00:08:05,652 --> 00:08:09,114
that was full of PlayStations
and didn't have any PCs in it.
156
00:08:10,866 --> 00:08:15,454
Which was like shooting cannonballs
over Microsoft headquarters.
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00:08:16,747 --> 00:08:19,625
It was an incredibly
arrogant thing for them to do,
158
00:08:19,708 --> 00:08:22,294
but it was pointed, too, I mean,
that was a very serious threat.
159
00:08:22,920 --> 00:08:25,464
In the '90s, Microsoft
was a paranoid place,
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00:08:25,547 --> 00:08:29,009
and when somebody said Sony's gonna
put a PC in the living room,
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that got everybody's attention.
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And if Sony was at the point
of locking down the living room,
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what was Microsoft going to do?
164
00:08:40,229 --> 00:08:44,525
One possible answer was brewing
not from the top executive ranks,
165
00:08:44,608 --> 00:08:47,986
but from deep
within the Microsoft corporate structure.
166
00:08:48,695 --> 00:08:51,240
Four renegades
on the DirectX software team,
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00:08:51,323 --> 00:08:53,367
who were working
on tech to help developers
168
00:08:53,450 --> 00:08:57,246
create games for Windows,
and who were united by a fervent belief
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00:08:57,329 --> 00:08:59,206
that games were the future.
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00:08:59,581 --> 00:09:04,962
I was leading the DirectX development team
with one of my colleagues
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00:09:05,045 --> 00:09:08,590
on the marketing side
of DirectX, Ted Hase.
172
00:09:08,674 --> 00:09:12,427
You know the question
that we were starting to ask is,
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00:09:12,511 --> 00:09:15,681
"Where was all this
graphics technology headed?"
174
00:09:16,014 --> 00:09:20,018
Windows had won
the desktop operating-system wars,
175
00:09:21,228 --> 00:09:23,313
so we were starting to ask
where there could be threats
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or opportunities in the future.
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We quickly narrowed down to games
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and an all-encompassing
entertainment platform for the living room
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as being an opportunity for us.
180
00:09:35,242 --> 00:09:38,203
Otto had carefully built
a career at Microsoft,
181
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and he had already taken a risk,
182
00:09:40,372 --> 00:09:43,542
because Otto could have been
an important programmer
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00:09:43,625 --> 00:09:48,130
in a legitimate Microsoft group
like Windows or Office.
184
00:09:48,213 --> 00:09:51,175
Instead, he chose
to be in this DirectX group,
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because he was passionate about graphics.
186
00:09:54,094 --> 00:09:57,014
Ted and I both had folks on our teams
187
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we felt could bring some additional
brainpower to the conversation,
188
00:10:01,476 --> 00:10:03,145
including Seamus Blackley...
189
00:10:05,522 --> 00:10:08,984
How do you describe Seamus?
He's a, he's just a piece of work.
190
00:10:09,067 --> 00:10:10,736
One of the most brilliant people
I've ever met.
191
00:10:10,819 --> 00:10:14,072
Besides being a physicist
and a really amazing mathematician,
192
00:10:14,156 --> 00:10:19,077
Seamus really embodied the heart
of what it meant to be a game developer.
193
00:10:19,912 --> 00:10:22,623
When I saw arcade games when I was little,
194
00:10:22,706 --> 00:10:24,082
when I saw Computer Space,
195
00:10:24,166 --> 00:10:29,505
my first idea was not,
"I wanna play this game for hours."
196
00:10:29,588 --> 00:10:33,425
My idea was,
"How can I make my own thing?"
197
00:10:34,218 --> 00:10:37,221
One of Ted's employees was Kevin Bachus,
198
00:10:37,304 --> 00:10:40,933
who had a financial
and market analysis background.
199
00:10:41,016 --> 00:10:44,311
Kevin's like a Vulcan
in the best possible way.
200
00:10:44,728 --> 00:10:47,523
His interface to the world
is entirely intellectual.
201
00:10:48,148 --> 00:10:49,733
That is correct.
202
00:10:49,816 --> 00:10:52,528
We had day jobs for DirectX,
203
00:10:52,611 --> 00:10:57,407
but a lot of our thinking was how
we could build brand-new technology
204
00:10:57,491 --> 00:11:01,537
that was single-mindedly focused
on making the very best games.
205
00:11:02,371 --> 00:11:05,374
The four of us,
we played games, and we loved games,
206
00:11:05,457 --> 00:11:08,418
and we wanted to make them.
207
00:11:08,502 --> 00:11:10,963
That really meant something for us.
208
00:11:11,046 --> 00:11:15,050
They were working
on DirectX, a set of software tools
209
00:11:15,133 --> 00:11:16,885
that standardized game development
210
00:11:16,969 --> 00:11:19,137
across PC hardware, and which was readily
211
00:11:19,221 --> 00:11:21,431
embraced by PC game developers.
212
00:11:21,890 --> 00:11:25,936
But the team saw a way
to push DirectX further, with an idea
213
00:11:26,019 --> 00:11:29,690
that could revolutionize the foundation
of console game development.
214
00:11:31,233 --> 00:11:33,902
With Windows and DirectX,
we have the platform
215
00:11:33,986 --> 00:11:36,989
that everybody wants to do
the work on to make the games.
216
00:11:37,072 --> 00:11:40,617
We already have the entire infrastructure
of everything you need to create
217
00:11:40,701 --> 00:11:42,828
all this technology
sitting on our platform.
218
00:11:43,203 --> 00:11:48,417
If we could only create
a single hardware standard,
219
00:11:48,750 --> 00:11:52,379
a box designed just to run DirectX.
220
00:11:53,172 --> 00:11:56,800
It gave us the idea
that we could produce better games
221
00:11:56,884 --> 00:12:00,220
than Sony and Nintendo and Sega.
222
00:12:00,304 --> 00:12:04,892
At that time Japanese game consoles
had very proprietary chipsets
223
00:12:04,975 --> 00:12:08,270
and they just didn't work very well
for, you know, Western developers.
224
00:12:08,353 --> 00:12:10,814
The instructions on how to use
it would be in Japanese.
225
00:12:11,148 --> 00:12:14,610
What the DirectX group was proposing was,
there's a better way to do this.
226
00:12:14,693 --> 00:12:17,738
We're gonna use PC architecture
that you're familiar with,
227
00:12:17,821 --> 00:12:19,406
which is just gonna work out of the gate,
228
00:12:19,489 --> 00:12:22,284
so they can spend more time
crafting and building their games.
229
00:12:22,367 --> 00:12:25,287
They had
an incredibly developer-friendly story,
230
00:12:25,370 --> 00:12:28,165
you already know how to write these games
if you've written them for PC,
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00:12:28,248 --> 00:12:30,667
you can write them for console as well.
232
00:12:30,751 --> 00:12:33,295
You know, that message is pretty powerful.
233
00:12:34,922 --> 00:12:38,717
For us, this was
about advancing the gamers' interest
234
00:12:38,800 --> 00:12:42,971
and the game developers' interest,
which would advance Microsoft's interests.
235
00:12:43,055 --> 00:12:45,557
So we decided that this was the right time
236
00:12:45,641 --> 00:12:49,561
to try to build support for the idea
of Microsoft building a game console.
237
00:12:49,645 --> 00:12:52,356
At the same time, nobody ever believed
238
00:12:52,439 --> 00:12:56,527
that Microsoft would actually have
the audacity to attempt such a thing.
239
00:12:57,736 --> 00:13:02,574
The four of us, we were on a
journey to get support for this crazy idea
240
00:13:02,658 --> 00:13:06,662
around putting a DirectX-powered box
in the living room
241
00:13:06,745 --> 00:13:09,289
to deliver interactive content.
242
00:13:11,500 --> 00:13:14,419
We were trying to crash meetings
and get traction on this thing.
243
00:13:14,503 --> 00:13:16,213
We were an annoyance.
244
00:13:16,296 --> 00:13:17,506
Nobody knows who the hell we are.
245
00:13:17,965 --> 00:13:22,427
And we were constantly discovering super
important people who were roadblocks,
246
00:13:22,511 --> 00:13:25,597
or who wouldn't get it,
and who didn't think games were important.
247
00:13:25,681 --> 00:13:28,976
You're proposing taking
money away from Office development
248
00:13:29,059 --> 00:13:32,187
in order to fund some game system?
249
00:13:32,646 --> 00:13:35,357
These people dreaded
having meetings with us.
250
00:13:36,525 --> 00:13:41,196
No surprise, displacing
the stated direction of a company
251
00:13:41,280 --> 00:13:44,867
at the scale of Microsoft
was not a trivial undertaking.
252
00:13:45,826 --> 00:13:48,745
Realizing that
who you knew inside of Microsoft
253
00:13:48,829 --> 00:13:50,747
was at least as important
as what you knew,
254
00:13:51,164 --> 00:13:53,500
we brought in the guy
who could try to build support
255
00:13:53,584 --> 00:13:55,669
for the idea of Microsoft
building our game console.
256
00:13:55,752 --> 00:13:56,795
Nat Brown.
257
00:13:57,796 --> 00:14:01,383
I had a lot of time spent talking
with different teams
258
00:14:01,466 --> 00:14:04,636
and working with kind
of long-term strategic planning.
259
00:14:04,720 --> 00:14:06,972
Nat had an incredible network
of connections.
260
00:14:07,055 --> 00:14:09,683
He opened up a lot of doors for us.
261
00:14:09,766 --> 00:14:13,061
Nat was sort of like our Obi-Wan Kenobi.
262
00:14:13,562 --> 00:14:17,608
This wizard figure who would show up
and go, "Oh, I know who you need to call.
263
00:14:17,691 --> 00:14:20,736
You need to talk to the guys
in this division or that division."
264
00:14:20,819 --> 00:14:23,614
He knew the structure to Microsoft.
265
00:14:24,198 --> 00:14:28,160
It's been nothing but a fight
to figure out how the place works.
266
00:14:29,453 --> 00:14:32,748
One of the first things Nat
said was we needed a proper code name.
267
00:14:32,831 --> 00:14:34,833
Something that would plant in peoples' head
268
00:14:34,917 --> 00:14:36,210
and take on a life of its own.
269
00:14:36,293 --> 00:14:40,964
Nat said, "Well, isn't it really
a DirectX box in the living room?"
270
00:14:41,048 --> 00:14:46,345
I'm like, "Yeah, it's like a DirectX box.
That's what it's about."
271
00:14:47,346 --> 00:14:50,599
And we just put up on the
board, let's call it the DirectX box.
272
00:14:50,807 --> 00:14:54,102
And so we had this awkward thing
in our mouths all the time.
273
00:14:54,186 --> 00:14:55,604
It was a DirectX box.
274
00:14:55,687 --> 00:14:58,690
And I remember saying,
"That's too long. It's just Xbox."
275
00:14:58,774 --> 00:14:59,942
And we liked that.
276
00:15:00,025 --> 00:15:01,527
That was our codename,
277
00:15:01,610 --> 00:15:04,112
as a stand-in, until we had
something better come along.
278
00:15:04,655 --> 00:15:08,075
We built a business case that
showed how big this business could be.
279
00:15:08,158 --> 00:15:10,536
To get buy-in on that
you have to distribute it,
280
00:15:10,619 --> 00:15:11,703
you have to go socialize it.
281
00:15:11,787 --> 00:15:15,541
My trick was getting our stuff
in front of executives
282
00:15:15,624 --> 00:15:18,168
to make them say,
"I want to understand this business."
283
00:15:19,628 --> 00:15:22,756
The team set their sights
on a logical choice,
284
00:15:22,840 --> 00:15:26,301
a senior executive who spoke
their language...literally.
285
00:15:26,718 --> 00:15:28,053
Yeah I'll play real quick.
286
00:15:28,136 --> 00:15:32,224
Ed Fries was a Microsoft lifer,
he joined as an intern.
287
00:15:32,307 --> 00:15:36,728
Ed had been critical
in the development of Office,
288
00:15:36,812 --> 00:15:40,816
one of the biggest franchises
even at that time that Microsoft ever had.
289
00:15:40,899 --> 00:15:43,360
He had this passion
for games, he loved games,
290
00:15:43,443 --> 00:15:45,779
he programmed a game at a very early age.
291
00:15:46,113 --> 00:15:47,406
When most high schoolers
292
00:15:47,489 --> 00:15:49,491
were getting their first
minimum-wage jobs,
293
00:15:49,575 --> 00:15:52,786
Fries was already cashing royalty checks
from his first game.
294
00:15:53,453 --> 00:15:55,455
So let's take a look
at this high-quality product.
295
00:15:55,747 --> 00:16:00,002
A clone of the hit arcade gameFrogger, aptly named... Froggy.
296
00:16:00,085 --> 00:16:03,297
Highly original as you can see. Yeah!
297
00:16:03,380 --> 00:16:06,592
When I left Office to go run
the games group,
298
00:16:06,675 --> 00:16:09,094
people told me
I was committing career suicide.
299
00:16:09,178 --> 00:16:11,138
Thank you, that's it. Goodnight!
300
00:16:11,221 --> 00:16:12,973
They said, why would you leave Office,
301
00:16:13,056 --> 00:16:14,641
one of the most important parts
of the company,
302
00:16:14,725 --> 00:16:16,393
to go work on something
no one cares about?
303
00:16:16,476 --> 00:16:20,022
And when I got there, running the games
group, I found out they were right.
304
00:16:20,105 --> 00:16:22,941
No one cared about what I was doing.
And that was awesome!
305
00:16:23,567 --> 00:16:27,738
In '95, the games group was really small.
It was like 20 people.
306
00:16:27,821 --> 00:16:30,699
In a lot of these tech companies
there's not as much respect
307
00:16:30,782 --> 00:16:32,451
given for those other disciplines.
308
00:16:32,534 --> 00:16:35,829
Microsoft, at the time,
didn't care very much about games,
309
00:16:35,913 --> 00:16:37,247
I think we were just more of a hobby.
310
00:16:37,331 --> 00:16:40,584
We were gamers
working in like the bowels
311
00:16:40,667 --> 00:16:43,295
of some Microsoft corporate building.
312
00:16:43,378 --> 00:16:47,174
Our goal at the time was to push
Windows as a gaming platform.
313
00:16:47,257 --> 00:16:49,426
I always felt
like I was doing underdog stuff,
314
00:16:49,510 --> 00:16:51,428
and that's actually what I really enjoyed,
315
00:16:51,512 --> 00:16:55,349
I enjoyed trying to bring Microsoft
from behind in PC games.
316
00:16:55,432 --> 00:16:57,976
After Windows '95 launched,
we had to wear these t-shirts
317
00:16:58,060 --> 00:17:00,646
that said "Microsoft knows games."
318
00:17:00,729 --> 00:17:03,482
You know, it was obvious,
we didn't really know games,
319
00:17:03,565 --> 00:17:06,193
otherwise we wouldn't have had to put it
on our shirt, you know what I mean?
320
00:17:08,237 --> 00:17:13,700
Choose your favorite form
of world domination in Age of Empires!
321
00:17:13,784 --> 00:17:17,120
But after a couple of years
we launched Age of Empires.
322
00:17:17,454 --> 00:17:20,624
It was kind of crazy,
what a fascination that game became.
323
00:17:20,707 --> 00:17:25,295
And it was one of the signature
PC strategy games for years.
324
00:17:25,379 --> 00:17:29,508
That was actually a huge success for us,
and we started to do some acquisitions,
325
00:17:29,591 --> 00:17:31,051
and we were growing
our publishing business.
326
00:17:31,134 --> 00:17:35,055
As we started to ship more
quality games, we finally got to the point
327
00:17:35,138 --> 00:17:38,100
where we were respected in Microsoft,
and people were like,
328
00:17:38,183 --> 00:17:41,061
"Okay, Microsoft actually does know
what it's doing when it comes to games."
329
00:17:41,144 --> 00:17:44,106
Ed took
a broken games business and fixed it,
330
00:17:44,189 --> 00:17:47,776
and made it profitable,
and found a way to do it at Microsoft.
331
00:17:47,860 --> 00:17:51,655
These are difficult, double black belt,
aikido corporate moves.
332
00:17:56,285 --> 00:17:58,704
Steering the tiny PC games division
333
00:17:58,787 --> 00:18:02,291
into a profitable department
had won Ed the trust of Bill Gates,
334
00:18:02,374 --> 00:18:05,085
and yet Fries himself wasn't satisfied.
335
00:18:05,377 --> 00:18:08,046
Our PC market share
was growing into the teens,
336
00:18:08,130 --> 00:18:10,883
and at the same time we weren't doing
anything in the console space,
337
00:18:10,966 --> 00:18:13,343
and that to me
seemed like a bit of a waste,
338
00:18:13,427 --> 00:18:14,761
you know,
it was this huge market out there.
339
00:18:14,845 --> 00:18:18,891
One day, these guys from the DirectX team
walked into my office,
340
00:18:19,474 --> 00:18:23,187
and they pitched me
on this thing, the Xbox.
341
00:18:23,270 --> 00:18:27,524
And basically what they pitched
was a disguised PC.
342
00:18:27,608 --> 00:18:29,443
I thought, "Oh this is great.
343
00:18:29,526 --> 00:18:32,487
This is like a bridge for me
to get to the console business."
344
00:18:32,571 --> 00:18:36,533
This box that will run
a native version of DirectX,
345
00:18:36,617 --> 00:18:40,037
which is the part of Windows that's
really focused on the game developer,
346
00:18:40,120 --> 00:18:41,622
was revolutionary.
347
00:18:41,705 --> 00:18:45,751
It's gonna be easy to port
to this machine, easy to take my games
348
00:18:45,834 --> 00:18:48,712
and make them run, unlike
running on PlayStation at that time,
349
00:18:48,795 --> 00:18:54,718
or a Nintendo machine that were just
very alien hardware compared to a PC.
350
00:18:54,801 --> 00:18:57,554
Ed understood all this game development
351
00:18:57,638 --> 00:19:00,265
that was happening on the PC,
we wanted to make a console
352
00:19:00,349 --> 00:19:03,644
that was specifically designed
to be easy and fun to make games on.
353
00:19:03,727 --> 00:19:06,897
And if the most creative people
did their best work on your platform,
354
00:19:06,980 --> 00:19:09,024
that's really good business,
that's a good idea.
355
00:19:09,107 --> 00:19:13,529
Basically I said, "You know I'm in.
I like this idea. I wanna help you guys."
356
00:19:13,612 --> 00:19:18,242
The DirectX team,
these were troublemakers, upstarts.
357
00:19:18,325 --> 00:19:22,120
They didn't have
these reputations that Ed had,
358
00:19:22,204 --> 00:19:24,998
as sort of born
and bred to work at Microsoft.
359
00:19:25,082 --> 00:19:27,876
They didn't really have
any political clout within the company.
360
00:19:27,960 --> 00:19:29,419
It was, I think, a big win for them
361
00:19:29,503 --> 00:19:31,713
to get me on their side
from my point of view.
362
00:19:33,298 --> 00:19:36,343
This unlikely alliance
would bring the Xbox team
363
00:19:36,426 --> 00:19:40,764
closer to the biggest test of all,
pitching Bill Gates.
364
00:19:40,848 --> 00:19:44,893
And that opportunity would come
sooner than anyone expected.
365
00:19:47,855 --> 00:19:50,232
When Sony unveiled the PlayStation 2,
366
00:19:50,315 --> 00:19:53,902
they started talking about how they were
going to be the death of the PC.
367
00:19:53,986 --> 00:19:57,656
A new concept that we'd like to introduce
going into the next century,
368
00:19:57,739 --> 00:19:59,908
our EE, the Emotion Engine.
369
00:20:00,534 --> 00:20:04,121
It was like, what a great name.
Holy crap, you know, an Emotion Engine.
370
00:20:04,204 --> 00:20:07,958
Our new CPU architecture
significantly outperforms
371
00:20:08,041 --> 00:20:11,837
even the fastest Pentium III architecture
that's in the market today.
372
00:20:11,920 --> 00:20:16,884
They showed beautiful fighters,
models twirling around,
373
00:20:16,967 --> 00:20:19,720
they showed
a thousand delicate rose petals
374
00:20:19,803 --> 00:20:23,265
falling from the sky
to show just how many polygons,
375
00:20:23,348 --> 00:20:27,060
just the raw math that this behemoth
of a device could process.
376
00:20:27,769 --> 00:20:30,772
And guess what, it's got the power
of a thousand suns behind it!
377
00:20:31,356 --> 00:20:35,027
For Microsoft, that really
crystalized what the stakes were.
378
00:20:35,110 --> 00:20:38,155
And Bill asked the DirectX team
to do an analysis
379
00:20:38,238 --> 00:20:40,157
of these claims that Sony had made.
380
00:20:42,201 --> 00:20:47,664
As you can imagine, getting
on Bill's calendar was next to impossible.
381
00:20:47,748 --> 00:20:53,003
I felt a huge sense of pressure
to make things happen,
382
00:20:53,086 --> 00:20:54,671
and make them happen quickly.
383
00:20:55,214 --> 00:20:59,218
Otto and Seamus provided
a fantastic breakdown, very technical,
384
00:20:59,301 --> 00:21:02,012
what the Emotion Engine
did and did not do,
385
00:21:02,095 --> 00:21:04,765
which claims were true,
which claims were exaggerated,
386
00:21:05,599 --> 00:21:09,978
and at the end, they very audaciously
slipped in a little mention
387
00:21:10,062 --> 00:21:12,773
of the fact that, you know,
we could build a console too,
388
00:21:12,981 --> 00:21:15,192
and we put together
what we thought at the time
389
00:21:15,275 --> 00:21:16,735
was a pretty compelling argument.
390
00:21:18,570 --> 00:21:22,115
Gates had been curious about
the viability of a Microsoft console.
391
00:21:22,658 --> 00:21:26,537
But it wasn't until mid-March of 1999,
just one week
392
00:21:26,620 --> 00:21:30,749
after the formal announcement of the PS2,
that the possibility was finally
393
00:21:30,832 --> 00:21:32,918
starting to percolate
amongst the company's elite
394
00:21:33,001 --> 00:21:35,128
at its annual leadership retreat
395
00:21:35,337 --> 00:21:39,424
Semiahmoo was
Bill Gates's annual think week,
396
00:21:39,508 --> 00:21:41,134
to think about, strategically,
397
00:21:41,218 --> 00:21:44,179
what sort of projects
did they want to greenlight.
398
00:21:44,263 --> 00:21:46,682
One of the programs that you do
at this three-day offsite
399
00:21:46,765 --> 00:21:49,893
is an idea-generating effort.
400
00:21:49,977 --> 00:21:54,273
We all sat in a room and people
could propose a topic for a breakout.
401
00:21:54,857 --> 00:21:56,483
We would write down a question
402
00:21:56,567 --> 00:21:58,652
and we'd stand there
with our question in front of us.
403
00:21:59,069 --> 00:22:00,404
People moved around,
404
00:22:00,487 --> 00:22:03,532
and everybody voted
what topic they wanted to work on.
405
00:22:04,533 --> 00:22:08,745
And the question I wrote
that year was what if the cable companies,
406
00:22:08,829 --> 00:22:12,165
companies like AOL and Sony,
all got together
407
00:22:12,249 --> 00:22:15,919
and they all pooled all the subsidies that
they were paying to acquire customers.
408
00:22:17,296 --> 00:22:19,756
They could put out a box for free
409
00:22:19,840 --> 00:22:21,925
because it'd be so ubiquitous
410
00:22:22,009 --> 00:22:25,012
and so highly wanted, that's all I said.
411
00:22:25,095 --> 00:22:28,640
If they could get it
into the home as a game console,
412
00:22:28,724 --> 00:22:33,020
it would be like the comet that hit
the Earth and wiped out the dinosaurs,
413
00:22:33,103 --> 00:22:35,189
meaning the Windows PC.
414
00:22:37,316 --> 00:22:40,903
I got a big line of people
behind me on that one, including Bill,
415
00:22:40,986 --> 00:22:44,156
and off we went to start talking
about it for a couple of hours.
416
00:22:44,239 --> 00:22:46,617
And so we had a sort of a two-hour thrash
417
00:22:46,700 --> 00:22:50,954
on pros and cons of a video game console,
what was the state of play with Sony.
418
00:22:51,038 --> 00:22:53,081
And coming out of there
Gates just called it.
419
00:22:53,165 --> 00:22:56,877
He wanted me to look
into what we should do about it.
420
00:22:57,419 --> 00:22:58,921
Thompson's big question
421
00:22:59,004 --> 00:23:02,299
resonated with Gates, and
a call went out to the entire company
422
00:23:02,382 --> 00:23:04,134
looking for anyone who could answer.
423
00:23:05,010 --> 00:23:07,971
It was sort of an all-points bulletin
to senior managers
424
00:23:08,055 --> 00:23:09,139
all over the company saying,
425
00:23:09,223 --> 00:23:10,849
"Anybody working
on any of this kind of stuff?"
426
00:23:11,475 --> 00:23:17,606
And so, in March of '99, the DirectX team
and every other group in the company
427
00:23:17,689 --> 00:23:19,233
that touched games in any way,
428
00:23:19,316 --> 00:23:22,736
was brought together
for a meeting to talk about
429
00:23:22,819 --> 00:23:26,448
whether we should have a comprehensive
games strategy for the entire company.
430
00:23:26,532 --> 00:23:31,328
We took that opportunity to say, "Listen,
not only do we have a perspective on this,
431
00:23:31,411 --> 00:23:33,080
we actually have a presentation,
432
00:23:33,163 --> 00:23:36,500
a PowerPoint deck that we'd like to share
with everybody that says what we,
433
00:23:36,583 --> 00:23:38,418
the DirectX team,
think the company should do."
434
00:23:38,877 --> 00:23:42,631
And obviously that created a great stir
at the meeting, nobody was expecting that.
435
00:23:42,714 --> 00:23:45,342
But, it was
a great surprise to us to find out
436
00:23:45,425 --> 00:23:48,846
there were other parts of the company that
had aspirations of doing the same thing.
437
00:23:53,350 --> 00:23:57,980
I was running a team in what
was known as the Windows CE group.
438
00:23:58,063 --> 00:24:00,190
Windows CE was an operating system
439
00:24:00,274 --> 00:24:06,405
designed to run devices like
handheld computers or even game consoles,
440
00:24:06,488 --> 00:24:11,285
via a partnership we struck with Sega
around their last game console,
441
00:24:11,368 --> 00:24:12,870
which was the Dreamcast.
442
00:24:12,953 --> 00:24:15,581
We had a pretty capable hardware team.
443
00:24:15,664 --> 00:24:18,542
Some of the guys in that group
- had worked at 3
- DO.
444
00:24:18,625 --> 00:24:20,836
Have you experienced the awesome power
445
00:24:20,919 --> 00:24:22,921
- of the Panasonic REAL 3
- DO system?
446
00:24:23,005 --> 00:24:25,549
And that was a legitimate game console,
albeit one that,
447
00:24:25,632 --> 00:24:30,220
that was not a success in the marketplace,
but it was a legitimate console play.
448
00:24:30,304 --> 00:24:33,140
Together, we had the hardware expertise.
449
00:24:33,223 --> 00:24:37,519
And we had a proposal for what Microsoft
should do next in the console space.
450
00:24:38,103 --> 00:24:39,479
Obviously!
451
00:24:39,563 --> 00:24:42,024
These guys think they know
how to make a game console
452
00:24:42,107 --> 00:24:43,692
and that they should do it
instead of us.
453
00:24:43,775 --> 00:24:46,028
We opened the door and Bill's
interested in a game console,
454
00:24:46,111 --> 00:24:49,948
so now they're going to edge us out and
they're going to step through the door.
455
00:24:50,032 --> 00:24:53,577
They were funded, they had a name,
they had leadership, they had,
456
00:24:53,660 --> 00:24:55,162
executive support.
457
00:24:55,245 --> 00:24:57,080
Their argument was,
we already know how to do this,
458
00:24:57,164 --> 00:25:00,667
what do these kids know, go with us.
459
00:25:01,251 --> 00:25:05,964
The DirectX team was young and
hungry, full of tech know-how and vision.
460
00:25:06,215 --> 00:25:09,510
But Windows CE was
well known within the company,
461
00:25:09,593 --> 00:25:12,221
and had experience on their side.
462
00:25:12,304 --> 00:25:16,475
Suddenly it was a race to try to get
the most legitimacy inside of Microsoft,
463
00:25:18,644 --> 00:25:23,524
where the winner was going to be the one
to bring a game console to market.
464
00:25:23,607 --> 00:25:26,985
And it came to this big battle with Bill.
465
00:25:27,069 --> 00:25:30,948
It was what Microsoft often seemed to do,
466
00:25:31,031 --> 00:25:34,159
which is pit two groups
of smart people against each other.
467
00:25:34,243 --> 00:25:36,078
Classic Bill Gates move.
468
00:25:37,037 --> 00:25:39,748
The stage for the cage match was set.
469
00:25:39,831 --> 00:25:42,292
The DirectX and Windows CE teams
470
00:25:42,376 --> 00:25:45,212
would battle for the right
to make a Microsoft game console,
471
00:25:45,295 --> 00:25:47,130
in front of founder Bill Gates.
472
00:25:48,131 --> 00:25:51,301
To the victors belonged the spoils.
473
00:25:52,928 --> 00:25:56,515
Having Bill in the meeting
was always a fantastic thing
474
00:25:56,598 --> 00:25:59,685
as well as increasing
the tension at the same time.
475
00:25:59,768 --> 00:26:03,063
Somebody's confused.
Somebody's just not thinking.
476
00:26:03,146 --> 00:26:04,523
He was legendary.
477
00:26:04,606 --> 00:26:07,568
If you went in and you're full of [BLEEP],
you'd get shut down.
478
00:26:07,651 --> 00:26:09,403
No, you don't understand.
479
00:26:09,486 --> 00:26:11,989
You didn't, you didn't,
you guys never understood,
480
00:26:12,072 --> 00:26:14,658
you never understood
the first thing about this.
481
00:26:14,741 --> 00:26:17,119
So, you know we tried
really hard not to be full of
482
00:26:17,202 --> 00:26:18,412
He's brilliant.
483
00:26:18,495 --> 00:26:21,748
But it was a very aggressive,
male-dominated culture.
484
00:26:21,832 --> 00:26:23,000
Lots of expletives.
485
00:26:23,083 --> 00:26:27,671
Super, super smart, but man if you said
something stupid, uh...
486
00:26:27,754 --> 00:26:29,506
I'm done.
487
00:26:34,469 --> 00:26:36,471
Round 1!
488
00:26:36,555 --> 00:26:40,225
From my group's perspective, we felt good.
489
00:26:40,309 --> 00:26:42,811
We thought they didn't really understand
the console space,
490
00:26:42,895 --> 00:26:44,980
so frankly we discounted them
a little bit.
491
00:26:45,063 --> 00:26:47,107
Ready? Fight!
492
00:26:47,191 --> 00:26:51,028
We proposed something that aligned
very much with how business was done
493
00:26:51,111 --> 00:26:54,198
in the game console market as it existed.
494
00:26:56,158 --> 00:26:58,327
You gotta meet the market where it's at.
495
00:27:00,078 --> 00:27:04,333
The Win CE guys were sort
of like preaching the model,
496
00:27:04,416 --> 00:27:06,293
but the model isn't very interesting.
497
00:27:06,376 --> 00:27:09,338
In their pitch to Bill
as we're sitting there horrified,
498
00:27:09,421 --> 00:27:12,508
they're basically talking
- about recreating the 3
- DO,
499
00:27:12,591 --> 00:27:15,093
or making a game console similar
to everything else that's on the market.
500
00:27:15,177 --> 00:27:17,596
And we're like, "Ohhh...," you know?
501
00:27:17,679 --> 00:27:22,643
You don't enter a market and copy
what the competition does exactly.
502
00:27:22,726 --> 00:27:26,563
You enter a market to disrupt it.
To do stuff they can't do.
503
00:27:26,647 --> 00:27:32,277
Windows CE presented, and they talked
about this device, and blah blah blah,
504
00:27:32,361 --> 00:27:36,615
and then the DirectX team got up
and presented this vision for Xbox.
505
00:27:36,698 --> 00:27:38,325
There were two things in our plan
506
00:27:38,408 --> 00:27:42,663
that we thought absolutely critical
to the success of Xbox and games on Xbox,
507
00:27:42,746 --> 00:27:45,207
which had never been done before
on a game console.
508
00:27:45,707 --> 00:27:48,877
Number one, a hard drive,
that would be important
509
00:27:48,961 --> 00:27:51,839
not only to save information
about the player's state
510
00:27:51,922 --> 00:27:53,799
and what accomplishments they had done...
511
00:27:53,882 --> 00:27:55,133
Brutal!
512
00:27:55,217 --> 00:27:57,761
but also so they could store
large amounts of data somewhere,
513
00:27:57,845 --> 00:27:59,888
and be able to access
and change that over time.
514
00:27:59,972 --> 00:28:03,392
I remember there was a big debate about
should there be a hard drive in it?
515
00:28:05,018 --> 00:28:06,520
Or not a hard drive in it?
516
00:28:08,480 --> 00:28:11,984
We were the not-hard-drive folks,
we didn't see the benefit of it.
517
00:28:14,945 --> 00:28:16,572
The second component that we thought
518
00:28:16,655 --> 00:28:19,032
was absolutely critical was Ethernet.
519
00:28:19,116 --> 00:28:22,995
The Sega Dreamcast was basically
the first console in history
520
00:28:23,078 --> 00:28:25,289
to have any kind of online
component to it,
521
00:28:25,372 --> 00:28:28,083
but theirs was dial-up internet
using a modem.
522
00:28:28,166 --> 00:28:30,002
That was the technology at the time.
523
00:28:30,085 --> 00:28:32,713
We realized that that was
a short-term solution.
524
00:28:32,796 --> 00:28:35,132
What we wanted to do was
to point towards the future
525
00:28:35,215 --> 00:28:40,929
and integrate Ethernet and high-speed
broadband internet to the television set.
526
00:28:41,388 --> 00:28:44,516
We wanted to bet on the future
rather than on the present.
527
00:28:44,600 --> 00:28:47,352
The ability
to connect machines to each other
528
00:28:47,436 --> 00:28:51,481
and to the internet
was a core part of the DNA.
529
00:28:52,024 --> 00:28:55,527
We were pitching
a very traditional game console
530
00:28:55,861 --> 00:28:59,114
and the Xbox team proposal
as I understood it,
531
00:28:59,198 --> 00:29:02,451
it sounded to us like,
"Hey, we're gonna take a PC,
532
00:29:02,534 --> 00:29:04,912
and then we're gonna go build
a console out of that,"
533
00:29:04,995 --> 00:29:06,747
and it just didn't seem credible.
534
00:29:06,830 --> 00:29:08,540
It's just not the way the business worked.
535
00:29:08,624 --> 00:29:11,793
Final round. Fight!
536
00:29:13,003 --> 00:29:16,965
These two groups came
at the idea of building a game console
537
00:29:17,049 --> 00:29:19,134
in very, very different ways.
538
00:29:19,218 --> 00:29:21,470
So this meeting got really contentious.
539
00:29:22,638 --> 00:29:24,598
We'd have to watch these guys
like on our plan
540
00:29:24,681 --> 00:29:27,100
and tell us it's not gonna work
and talk to Bill
541
00:29:27,184 --> 00:29:28,810
about how game consoles really work.
542
00:29:28,894 --> 00:29:30,896
I'm waiting, I'm like,
"Come on Bill, kill 'em.
543
00:29:30,979 --> 00:29:33,232
Shut 'em down. They're full of [BLEEP]."
And he doesn't do it!
544
00:29:33,315 --> 00:29:35,901
I wanted to see the Bill Gates of old.
545
00:29:35,984 --> 00:29:38,070
I wanted to see Old Testament Bill Gates.
546
00:29:38,153 --> 00:29:41,031
The guy that was famous
for throwing people out of meetings
547
00:29:41,114 --> 00:29:42,699
and telling them never
to come back and telling them
548
00:29:42,783 --> 00:29:44,368
that they're
the dumbest person in the company.
549
00:29:44,451 --> 00:29:49,122
To my horror,
Bill sat back and stroked his chin
550
00:29:49,206 --> 00:29:51,792
and was very thoughtful.
551
00:29:51,875 --> 00:29:56,088
Bill said "Well, I think both teams
raise some good ideas."
552
00:29:56,672 --> 00:29:58,465
But he didn't seem really that impressed.
553
00:30:01,009 --> 00:30:03,971
In front of that audience we
realized we had to bring out every stop.
554
00:30:05,013 --> 00:30:09,601
The guys from the DirectX side knew
that you don't go to a Bill Gates review
555
00:30:09,685 --> 00:30:12,521
without showing something
really spectacular.
556
00:30:14,273 --> 00:30:18,068
And so leading into this meeting,
none of us had slept for like a week.
557
00:30:18,151 --> 00:30:20,028
We made this little device
558
00:30:20,112 --> 00:30:23,448
that had relatively old PC technology
559
00:30:23,532 --> 00:30:24,992
with a game console-like case on it,
560
00:30:25,909 --> 00:30:29,538
and we modified Windows
with a hack that like tears open a hole
561
00:30:29,621 --> 00:30:33,667
from the bottom up
and exposes the hardware.
562
00:30:33,750 --> 00:30:37,588
There was a bunch
of PC components and a game controller
563
00:30:37,671 --> 00:30:42,342
and, you know it was, literally just,
held together by chewing gum and tape.
564
00:30:42,426 --> 00:30:45,179
Soldering stuff, stripping wires
565
00:30:45,262 --> 00:30:47,931
and this was like, you know,
in the back of our car
566
00:30:48,015 --> 00:30:50,267
or like, you know, on the floor
in a conference room
567
00:30:50,350 --> 00:30:51,476
that we were making this stuff.
568
00:30:51,560 --> 00:30:55,314
An ugly timer on it that showed
Windows booting up from power.
569
00:30:55,397 --> 00:30:59,151
Booting a PC 20 years ago,
would take like three minutes.
570
00:30:59,234 --> 00:31:01,111
It could take longer,
it could take five, six, minutes.
571
00:31:01,195 --> 00:31:04,364
These guys played
with the PC, pulled stuff out
572
00:31:04,448 --> 00:31:06,408
that wasn't necessary, changed the BIOS.
573
00:31:06,825 --> 00:31:10,621
I turned it on and so it booted
in like three or four seconds.
574
00:31:11,830 --> 00:31:14,041
Bill Gates almost jumped across the table,
575
00:31:14,124 --> 00:31:15,209
he was so excited when he saw that.
576
00:31:15,292 --> 00:31:16,585
And Bill immediately looks around...
577
00:31:16,668 --> 00:31:19,254
"Why the doesn't Windows boot
like that all the time?"
578
00:31:19,421 --> 00:31:22,299
Yeah.
Bill wanted to see it multiple times.
579
00:31:22,382 --> 00:31:24,843
He's, like, "Turn it off and do it again.
Turn it off and do it again."
580
00:31:24,927 --> 00:31:26,929
I saw his jaw drop.
581
00:31:27,012 --> 00:31:30,432
This is a guy who knows
more than most people in the world
582
00:31:30,516 --> 00:31:32,893
will ever possibly know about PCs,
583
00:31:32,976 --> 00:31:37,231
saw a PC probably
for the first time come on immediately,
584
00:31:38,357 --> 00:31:41,818
and we had
a software emulator of a PlayStation
585
00:31:41,902 --> 00:31:43,153
that had been written for Windows.
586
00:31:43,237 --> 00:31:45,614
So you can imagine
the executives' surprise
587
00:31:45,697 --> 00:31:49,576
when we took a PlayStation disc,
stuck it in the Xbox prototype,
588
00:31:49,660 --> 00:31:53,539
and immediately Tomb Raider
came onscreen in all of its glory.
589
00:31:53,622 --> 00:31:56,583
It bridged the gap of believability.
590
00:31:56,667 --> 00:32:03,549
It made the idea of Xbox
seem tangible and real and achievable.
591
00:32:05,884 --> 00:32:11,265
The DirectX guys were stuntmen,
and they played the game a lot better.
592
00:32:11,348 --> 00:32:14,268
We, frankly, I think underestimated
593
00:32:14,351 --> 00:32:16,478
what they were gonna walk
into the room with.
594
00:32:16,562 --> 00:32:19,106
That meeting wasn't
a great outcome for us.
595
00:32:19,189 --> 00:32:21,441
The Windows CE guys literally said,
596
00:32:21,525 --> 00:32:24,194
"It's not fair, we weren't given
the opportunity to make hardware."
597
00:32:24,278 --> 00:32:25,612
And somebody said...
598
00:32:26,238 --> 00:32:27,447
Eliminate him!
599
00:32:27,531 --> 00:32:30,325
"Well nobody told them
to build hardware, but they did."
600
00:32:31,326 --> 00:32:33,328
Unfortunately for the Windows CE team,
601
00:32:33,412 --> 00:32:35,914
they brought a PowerPoint to a demo fight.
602
00:32:42,254 --> 00:32:46,133
Looking back on it now,
I really do think that Bill looked at us
603
00:32:46,216 --> 00:32:50,679
and saw some aspect of himself,
or the early days of Microsoft,
604
00:32:50,762 --> 00:32:52,181
and that's what he thought
was going to work.
605
00:32:53,432 --> 00:32:57,019
Bill's reaction was,
you guys are proposing
606
00:32:57,102 --> 00:32:58,937
that it's doing good things for Windows,
607
00:32:59,021 --> 00:33:00,397
and it's based on Windows,
608
00:33:00,480 --> 00:33:01,982
and we get Windows in the living room,
609
00:33:02,065 --> 00:33:03,317
that all makes sense.
610
00:33:04,109 --> 00:33:06,820
You're proposing
that we spend 500 million dollars on it,
611
00:33:08,155 --> 00:33:10,324
you need to make
this presentation to Steve.
612
00:33:10,407 --> 00:33:13,577
How much do you think this advanced
operating environment is worth?
613
00:33:13,660 --> 00:33:15,746
Wait just one minute before you answer!
614
00:33:16,371 --> 00:33:21,168
Steve is one of the most
enthusiastic and energetic people
615
00:33:21,251 --> 00:33:23,086
I have ever met in my life.
616
00:33:23,170 --> 00:33:28,800
That energy and enthusiasm
that you see on stage is 100% authentic.
617
00:33:29,343 --> 00:33:32,596
At the time, if the biggest
fan of Xbox was Bill Gates,
618
00:33:32,679 --> 00:33:35,140
the biggest opponent was Steve Ballmer.
619
00:33:35,224 --> 00:33:39,686
Steve, as a good businessman,
liked to make money.
620
00:33:39,770 --> 00:33:42,189
He liked, you know, big bold bets,
621
00:33:42,272 --> 00:33:45,400
but he liked big bold bets
that would pay off.
622
00:33:46,610 --> 00:33:49,446
This was right at the time
when Bill was transitioning
623
00:33:49,530 --> 00:33:51,323
the C.E.O. role to Steve.
624
00:33:51,406 --> 00:33:53,158
And they had already agreed
for a couple years
625
00:33:53,242 --> 00:33:54,868
that if Bill came up with some crazy idea
626
00:33:54,952 --> 00:33:57,120
that cost a lot of money
that Steve should get a chance
627
00:33:57,204 --> 00:33:58,747
to say yes or no on it first.
628
00:33:58,830 --> 00:34:01,083
And that led into this final meeting,
629
00:34:01,166 --> 00:34:05,420
where we really had quite a large group
of executives across the company.
630
00:34:07,256 --> 00:34:08,507
The room was packed,
631
00:34:08,590 --> 00:34:10,843
there were a lot
of different constituencies there,
632
00:34:10,926 --> 00:34:13,136
all the way from the field sales force,
633
00:34:13,220 --> 00:34:15,222
to the most technical side of the company.
634
00:34:15,347 --> 00:34:18,517
You had a lot of people
very, very interested.
635
00:34:18,600 --> 00:34:20,853
Steve's a big guy, and Bill's in there
636
00:34:21,061 --> 00:34:23,313
and you're in there
with these two super-famous guys
637
00:34:23,397 --> 00:34:27,442
who hold your destiny
and Steve is really upset
638
00:34:28,068 --> 00:34:30,237
that we wanted to take this risk.
639
00:34:30,571 --> 00:34:35,701
Ballmer understood very well
where Microsoft's bread was buttered
640
00:34:35,784 --> 00:34:37,703
and where the money came from.
641
00:34:37,786 --> 00:34:41,456
We were a company
known for productivity software.
642
00:34:41,707 --> 00:34:46,879
He didn't want some video game
or even the fact that we made video games,
643
00:34:46,962 --> 00:34:50,924
to threaten
the very lifeblood of the company.
644
00:34:52,217 --> 00:34:55,429
Steve looked
at the Xbox idea and saw insanity.
645
00:34:55,512 --> 00:34:58,640
He went to his whiteboard,
he said, "OK, what's this gonna cost?
646
00:34:58,724 --> 00:35:01,685
What's the hard drive gonna cost?
What's the Ethernet port gonna cost?
647
00:35:01,768 --> 00:35:03,187
What's the graphics chip gonna cost?"
648
00:35:03,270 --> 00:35:05,898
And he totaled it all up and said
"There's no way you guy--
649
00:35:05,981 --> 00:35:09,776
what's your reserve for returns?"
Reserve for returns? What does that mean?
650
00:35:10,903 --> 00:35:13,864
Well, we freely admitted
that we didn't understand
651
00:35:13,947 --> 00:35:15,365
the first thing about hardware,
652
00:35:15,449 --> 00:35:17,784
but we were gamers,
and we were game developers.
653
00:35:17,868 --> 00:35:21,288
Our entire careers
had been built around games.
654
00:35:22,998 --> 00:35:25,292
We knew that 3-D gaming was taking off,
655
00:35:25,375 --> 00:35:28,170
and online gaming
was just around the corner,
656
00:35:28,253 --> 00:35:31,215
and the best and brightest
in the game-development world,
657
00:35:31,298 --> 00:35:36,011
they were moving all their thinking
from the PC to consoles.
658
00:35:36,094 --> 00:35:38,931
We had the opportunity
to go create something
659
00:35:39,014 --> 00:35:41,308
that was going to take all of the equity,
660
00:35:41,391 --> 00:35:44,895
all the goodwill, all the technology
and all of the programming tools
661
00:35:44,978 --> 00:35:47,773
that had ever been created
to make Windows applications
662
00:35:47,856 --> 00:35:49,733
and carry it forward to the living room.
663
00:35:49,816 --> 00:35:52,819
And that was the product
that we were proposing, Xbox.
664
00:35:53,779 --> 00:35:58,742
Looking back at that moment,
what Steve and Bill were seeing
665
00:35:58,825 --> 00:36:02,829
was the future passing Microsoft by.
666
00:36:02,913 --> 00:36:07,000
You know Microsoft was thought of
as this dominant company of the era,
667
00:36:07,084 --> 00:36:10,504
but success or even survival
was anything but preordained.
668
00:36:10,587 --> 00:36:13,966
If Microsoft didn't grab this opportunity,
669
00:36:14,424 --> 00:36:19,012
that Microsoft would be on the wrong side
of the future of tech.
670
00:36:19,096 --> 00:36:23,851
It made everybody
step back a second and think.
671
00:36:23,934 --> 00:36:27,437
The console business was
something that we needed to seize.
672
00:36:27,646 --> 00:36:30,566
I think that that was where
Bill and Steve realized
673
00:36:30,649 --> 00:36:32,234
they needed to move forward with Xbox.
674
00:36:33,735 --> 00:36:36,029
An incredibly electrifying moment.
675
00:36:36,113 --> 00:36:38,740
We'd finally convinced Steve,
Bill was convinced.
676
00:36:38,824 --> 00:36:41,535
They've done an outstanding job
so far, haven't they?
677
00:36:41,618 --> 00:36:43,245
I think Bill did have a view that,
678
00:36:43,328 --> 00:36:45,873
software running on hardware
in a family room
679
00:36:45,956 --> 00:36:49,543
could really bring some unique
experiences into the home.
680
00:36:49,626 --> 00:36:51,670
We could start with video games
681
00:36:51,753 --> 00:36:53,046
but it could go
many directions from there.
682
00:36:53,755 --> 00:36:56,592
It was really an opportunity
to recapture the soul
683
00:36:56,675 --> 00:36:59,553
that Microsoft had at the beginning,
684
00:36:59,636 --> 00:37:02,097
to create that revolution,
to create that new platform.
685
00:37:02,514 --> 00:37:05,142
We were going to do something
no one else had done.
686
00:37:05,225 --> 00:37:08,061
We were going to launch a console
from a software company.
687
00:37:08,145 --> 00:37:10,105
Microsoft had done
nothing like that before.
688
00:37:10,189 --> 00:37:14,484
And then it became clear that there was
just some really big challenges for us.
689
00:37:14,568 --> 00:37:16,862
At the beginning it was about credibility.
690
00:37:16,945 --> 00:37:19,615
We had a task ahead of us to ensure
691
00:37:19,698 --> 00:37:22,451
that we were taken
seriously in the game industry.
692
00:37:22,534 --> 00:37:25,037
This equation of power,
performance, and price.
693
00:37:25,120 --> 00:37:28,040
You have to come correct
on every single part
694
00:37:28,123 --> 00:37:29,791
of that, you know, to be successful.
695
00:37:29,875 --> 00:37:31,919
There were so many tasks
that had to be done
696
00:37:32,002 --> 00:37:33,754
on both the hardware and software side.
697
00:37:33,837 --> 00:37:35,964
We realized that we needed
to have a leader.
698
00:37:36,048 --> 00:37:38,842
It was clear to all of us,
that that person was Rick Thompson.
699
00:37:39,009 --> 00:37:42,304
He had asked the best questions,
the most insightful questions.
700
00:37:42,387 --> 00:37:44,223
We wanted him to be part of the answers.
701
00:37:44,306 --> 00:37:49,102
So Rick was brought in
as the seasoned senior executive
702
00:37:49,186 --> 00:37:52,606
who had experience
in hardware with peripherals.
703
00:37:52,689 --> 00:37:53,732
Mice and keyboards.
704
00:37:53,815 --> 00:37:58,987
And he had to construct a plan
and a go-forward strategy.
705
00:37:59,238 --> 00:38:03,116
My comment at the time was
"I'm not big enough for this job."
706
00:38:03,200 --> 00:38:06,662
But, a couple days later, Steve Ballmer
calls me into his office and says,
707
00:38:06,745 --> 00:38:09,540
"Let's get this straight between
the two of us, this is your job now."
708
00:38:09,623 --> 00:38:12,292
You're making a big splash,
you say you're getting
709
00:38:12,376 --> 00:38:17,172
into this consumer market,
you know, if that doesn't work out well,
710
00:38:17,256 --> 00:38:21,301
it could really give
the company a huge black eye
711
00:38:21,885 --> 00:38:24,555
and that would be
very difficult to recover from.
712
00:38:25,305 --> 00:38:27,808
The risk here is enormous,
713
00:38:27,891 --> 00:38:29,601
with the amount of money
we could lose on this project.
714
00:38:29,685 --> 00:38:32,646
And for me it was fear,
uncertainty, and doubt.
715
00:38:32,729 --> 00:38:35,649
Because you got a business guy who's gonna
try to figure out a business model
716
00:38:35,732 --> 00:38:38,527
with my little team of people
who helped me with the hardware business.
717
00:38:38,610 --> 00:38:41,488
You got four people
coming over from DirectX.
718
00:38:41,572 --> 00:38:43,991
None of us actually knew the rules
of the game that we were playing.
719
00:38:44,074 --> 00:38:46,410
And we basically just stood there
and looked at each other and said,
720
00:38:46,493 --> 00:38:48,662
"Oh Like, now what do we do?"
63948
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