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These are the user uploaded subtitles that are being translated: 1 00:00:01,050 --> 00:00:04,870 I love the comedian Steve Martin, the guy is an absolute genius! 2 00:00:05,040 --> 00:00:11,190 One of my favorite quotes that he makes is, talking about art is like dancing about architecture. 3 00:00:11,220 --> 00:00:16,320 And for those who are into the arts scene it makes total sense because, sometimes you just have to appreciate 4 00:00:16,320 --> 00:00:18,840 the art by enjoying it and encountering it. 5 00:00:19,020 --> 00:00:24,270 And to me that really is kind of like the OSI and TCP/IP models as well. 6 00:00:24,270 --> 00:00:29,830 The challenge with these models is we can draw the pretty boxes up and discuss each levels function, 7 00:00:30,090 --> 00:00:33,600 but until you actually watch it happen it doesn't really make sense for you. 8 00:00:33,690 --> 00:00:35,810 So that's what this episode is all about. 9 00:00:35,820 --> 00:00:40,500 I'm actually going to be putting on different hats and I'm going through interpretive dance, going 10 00:00:40,500 --> 00:00:46,680 to show you all of the different layers of the OSI and TCP/IP models and we're going to be doing this 11 00:00:46,860 --> 00:00:48,720 working with an Ethernet frame. 12 00:00:48,870 --> 00:00:54,870 Now in this scenario what's going to be happening is I'm going to first start off as a client system 13 00:00:54,930 --> 00:01:00,090 and I'm going to be just sending out a HTP request to open up a web page, 14 00:01:00,270 --> 00:01:06,150 and then on the return I'll be acting like a web server who's actually bringing all this information 15 00:01:06,150 --> 00:01:12,010 back and we're going to see how every step in these models works together to make all this happen. 16 00:01:12,030 --> 00:01:15,160 So, let's go ahead and start all this. 17 00:01:15,180 --> 00:01:16,950 I'll be right back with a hat. 18 00:01:17,780 --> 00:01:23,540 Hi, I'm the lowest layer of both the OSI and the TCP/IP model. 19 00:01:23,540 --> 00:01:26,630 Now there's a lot of different layer pieces involved here. 20 00:01:26,630 --> 00:01:32,090 So for right now pretend like I'm a network card, and I'm just sitting around and I'm waiting for some 21 00:01:32,090 --> 00:01:34,940 data. Oh, here comes a frame now. 22 00:01:37,290 --> 00:01:39,800 So here is an Ethernet frame. 23 00:01:39,800 --> 00:01:45,540 Now with this Ethernet frame my job as the network card is really to first of all take a look at the 24 00:01:45,630 --> 00:01:50,490 incoming MAC address and verify that it's for me. In this case it is. 25 00:01:50,550 --> 00:01:52,520 So I can take this data. 26 00:01:52,590 --> 00:01:56,250 Now the first thing I'm going to do is I'm going to take a look at the frame check sequence, 27 00:01:56,250 --> 00:02:00,110 I'm going to check the entire Ethernet frame to make sure it's in good shape, 28 00:02:00,300 --> 00:02:06,270 and assuming that it is has a network card I can go ahead and strip this off and I can strip off the 29 00:02:06,270 --> 00:02:07,330 MAC addresses. 30 00:02:07,350 --> 00:02:12,900 Now if I'm a good network card, and aren't we all these days, I'll keep this information and I'll store 31 00:02:12,900 --> 00:02:17,880 this off to the side somewhere in memory primarily because I want the MAC address where this came 32 00:02:17,880 --> 00:02:21,340 from because later we might want to be sending a frame back out. 33 00:02:21,360 --> 00:02:26,070 So what I have at this point is an IP packet. 34 00:02:26,100 --> 00:02:30,280 Now my job as a network card is pretty much over at this point. 35 00:02:30,420 --> 00:02:36,540 So let's consider what we've just done. If we're taking a look at the OSI model we've basically covered 36 00:02:36,690 --> 00:02:38,880 layer 1 and layer 2. 37 00:02:38,880 --> 00:02:43,680 So we've got the physical layer and the data link. The physical layer is going to be really more of the 38 00:02:43,680 --> 00:02:49,690 actual connection I have to the outside world, the cabling and the hubs and all that type of stuff. 39 00:02:49,920 --> 00:02:54,890 And then the layer two or the data link is when I'm looking at the MAC addresses. 40 00:02:55,020 --> 00:02:57,920 Now on the TCP/IP model they make it pretty easy. 41 00:02:57,930 --> 00:03:01,380 They just call all of the stuff that I've just done the link layer. 42 00:03:01,590 --> 00:03:06,790 So at the link layer that handles both of the OSI's physical and data link. 43 00:03:06,870 --> 00:03:11,190 Oh, and by the way not only do you call this the link layer sometimes you also call it the network 44 00:03:11,220 --> 00:03:12,440 interface layer. 45 00:03:12,450 --> 00:03:14,190 So my job here is done. 46 00:03:14,190 --> 00:03:22,710 So what I need to do now is pass this IP packet up to the next layer. Thank you lower layers. 47 00:03:22,850 --> 00:03:24,770 Hi, I'm what you'd call in the OSI 48 00:03:24,790 --> 00:03:31,380 model the network layer, or if you're in the TCPIP model it would be called the Internet layer. 49 00:03:31,450 --> 00:03:33,040 My job is real simple. 50 00:03:33,040 --> 00:03:39,160 I have to deal with IP addresses and that's pretty much all that I do, when I'm looking at these IP addresses 51 00:03:39,160 --> 00:03:44,120 my big first number one job is to make sure that this IP address is for me, 52 00:03:44,170 --> 00:03:46,340 and in this case it is so I'm happy. 53 00:03:46,520 --> 00:03:50,240 What I'm going to do is I'm actually going to pull this IP information off, 54 00:03:50,470 --> 00:03:54,790 and now that I've got this IP information, I'm going to get rid of this one because I know my own IP 55 00:03:54,790 --> 00:03:59,560 address, but I'm going to keep the IP address that it came from just as the lower layers will keep Mac 56 00:03:59,560 --> 00:04:01,110 address that they come from, 57 00:04:01,120 --> 00:04:05,290 I'm going to keep this for myself because I'm probably going to want to send an IP packet back in a 58 00:04:05,290 --> 00:04:06,240 little bit. 59 00:04:06,400 --> 00:04:09,900 So this is, I've got an easy job compared to a lot of the other layers. 60 00:04:10,030 --> 00:04:15,430 And what I'm left with is, well it depends on what type of packet, but in this case I'm left with what's 61 00:04:15,430 --> 00:04:17,390 known as a TCP segment. 62 00:04:17,590 --> 00:04:21,750 This TCP segment is designed and it's ready for my computer. 63 00:04:21,760 --> 00:04:27,400 The challenge now is to get it to the right applications and in the right format that those applications 64 00:04:27,400 --> 00:04:28,240 can use that. 65 00:04:28,450 --> 00:04:30,510 Luckily for me that's not my job. 66 00:04:30,520 --> 00:04:37,180 All I have to do at this point is pass it up to the next highest layer. Thank you lower layers. 67 00:04:37,320 --> 00:04:37,980 OK. 68 00:04:38,150 --> 00:04:44,090 Hi, I'm the transport layer and I'm actually kind of cool because I'm exactly the same on both the OSI 69 00:04:44,090 --> 00:04:46,380 and the TCPIP model. 70 00:04:46,640 --> 00:04:52,230 My job as the transport layer is to act as the assembler disassembler of data. 71 00:04:52,400 --> 00:04:58,070 Now keep in mind that what I'm holding right here is probably, well it depends, 72 00:04:58,070 --> 00:05:01,720 it could be all the data if this was just a simple HTTP request, 73 00:05:01,820 --> 00:05:06,680 this might be all the data in one little piece. But it could be other things. For example what if I have 74 00:05:06,680 --> 00:05:09,260 a big web page that's coming in, 75 00:05:09,260 --> 00:05:13,930 and what if I've got a big word document that I'm copying or what if I've got big chunks of data. 76 00:05:14,000 --> 00:05:15,690 Well that's what I'm all about. 77 00:05:15,830 --> 00:05:22,190 My job is to take data and if it's big and going out I'm supposed to chop it up into little bite sized 78 00:05:22,190 --> 00:05:23,070 chunks. 79 00:05:23,120 --> 00:05:25,840 Equally, if a bunch of data is coming in, 80 00:05:25,850 --> 00:05:31,780 my job is to reassemble all this data, and I'm going to do that using the sequencing number. The sequencing 81 00:05:31,790 --> 00:05:36,740 number is kind of like, if you've ever gone to U.P.S. and you got a whole bunch of boxes and it'll say one out 82 00:05:36,740 --> 00:05:39,010 of 20, 2 out of 20, 3 out of 20. 83 00:05:39,060 --> 00:05:41,730 Let's kind of like how sequencing numbers work as well. 84 00:05:41,900 --> 00:05:50,000 So, either I'm disassembling and adding sequencing numbers to individual TCP/IP segments or I'm getting 85 00:05:50,000 --> 00:05:56,440 a bunch of TCPIP segments in and I'm going ahead and I'm reassembling them using the sequencing number. 86 00:05:56,480 --> 00:06:01,440 The bottom line is that at the transport layer things get a little bit strange. 87 00:06:01,490 --> 00:06:05,990 Now I'm going to keep my data, but not only am I going to keep my data I'm going to take the sequencing 88 00:06:05,990 --> 00:06:06,710 number off. 89 00:06:06,710 --> 00:06:10,220 Now keep in mind at this point this data is complete. Whatever it is, 90 00:06:10,370 --> 00:06:12,890 it's a complete chunk of data. 91 00:06:12,920 --> 00:06:15,710 The only thing left are my port numbers. 92 00:06:15,710 --> 00:06:19,340 Now these port numbers, they don't really get reassembled but I'm going to kind of pretend like they 93 00:06:19,340 --> 00:06:23,080 do. Because the next layers above me are going to need this. 94 00:06:23,090 --> 00:06:28,530 So, my job at the transport layer is done and I pass it up to the next layer. 95 00:06:29,650 --> 00:06:31,080 Thank you lower layers. 96 00:06:31,250 --> 00:06:36,400 Hi, I'm the very top of both the OSI and the TCP/IP model. 97 00:06:36,400 --> 00:06:40,040 Now on the TCP/IP model I'm just called the application layer. 98 00:06:40,180 --> 00:06:45,070 But on the OSI called session, presentation and application layer. 99 00:06:45,070 --> 00:06:51,700 So since TCP/IP makes a little bit too easy let's concentrate on the OSI side. The session layer is really 100 00:06:51,700 --> 00:06:56,930 designed to connect a server to a client on a remote system. 101 00:06:56,950 --> 00:07:02,930 Now on today's systems we have applications that are network aware. We have web pages, and e-mail, and 102 00:07:03,230 --> 00:07:05,950 FTP and World of Tanks and all these things. 103 00:07:05,950 --> 00:07:10,190 So on the TCP/IP model making a session doesn't really make sense. 104 00:07:10,240 --> 00:07:12,840 It's the applications the moment you fire them up. 105 00:07:12,880 --> 00:07:18,280 They are by definition going to try to connect to something, I mean try to fire up an email client and 106 00:07:18,280 --> 00:07:19,700 not connect to your e-mail server. 107 00:07:19,690 --> 00:07:20,770 Get the idea? 108 00:07:21,100 --> 00:07:26,830 Now back in the OSI days you would have operating systems that were not network aware. You'd have something 109 00:07:26,830 --> 00:07:31,290 like Microsoft Word and it couldn't save anything but a drive letter. 110 00:07:31,300 --> 00:07:37,690 So we used to have to have a distinct session layer that allowed us to connect to a remote system as 111 00:07:37,690 --> 00:07:40,300 opposed to say just saving to our hard drive. 112 00:07:40,300 --> 00:07:45,520 Now the next one is probably, in fact this should be should be erased in my opinion, and that's the presentation 113 00:07:45,520 --> 00:07:51,820 layer. The presentation layer was designed a bazillion years ago because we would get the data to 114 00:07:51,880 --> 00:07:56,970 a particular application but it wasn't in a form that the application itself could use. 115 00:07:56,980 --> 00:08:02,830 So you would have text files that were stored in weird things. You may have heard of ASCII files where 116 00:08:02,830 --> 00:08:06,410 there was a time when they had names like EBCDIC and crazy stuff like that. 117 00:08:06,610 --> 00:08:10,000 So the presentation layer is kind of pretty much disappeared. 118 00:08:10,060 --> 00:08:12,950 So that leaves us with the application layer itself. 119 00:08:13,090 --> 00:08:17,530 Now what we're talking about the application layer we're not talking about the actual applications. We're 120 00:08:17,530 --> 00:08:21,760 not talking about your actual web browser, we're not talking about your email client. 121 00:08:21,760 --> 00:08:27,820 We're not talking about your World of Tanks client. What we're talking about is the built in smarts that 122 00:08:27,820 --> 00:08:30,070 allows them to interface to a network. 123 00:08:30,220 --> 00:08:35,860 So my job at this layer is really more than anything else within TCP/IP, 124 00:08:35,860 --> 00:08:41,410 I'm taking a look at my port numbers, and my job at this point is to take a look at the port number, and 125 00:08:41,410 --> 00:08:43,150 I see that this is port 80, 126 00:08:43,160 --> 00:08:45,900 so I know that this needs to go to my web server. 127 00:08:46,000 --> 00:08:51,310 So what I'm going to be doing is I'm going to be taking this information off, and you'll notice that 128 00:08:51,310 --> 00:08:56,350 I have the return port number and again I'm going to keep this. I'm going to put it in memory someplace, 129 00:08:56,740 --> 00:08:58,750 in case we need to send that back later. 130 00:08:58,870 --> 00:09:00,950 So my job is pretty much complete. 131 00:09:00,970 --> 00:09:06,760 I know it's port 80 and I know to send this up to the right application and let that application do 132 00:09:06,760 --> 00:09:08,580 the voodoo it do so well. 133 00:09:08,960 --> 00:09:09,590 OK. 134 00:09:09,640 --> 00:09:13,920 Now that was fun but what I want to do now is actually reverse the process. 135 00:09:13,990 --> 00:09:19,480 What we just did is we took an incoming Ethernet frame and turned it into data that our applications 136 00:09:19,480 --> 00:09:20,530 can use. 137 00:09:20,530 --> 00:09:26,260 So what I want to do this time is start with some data and we're going to send out an Ethernet frame. 138 00:09:26,260 --> 00:09:32,110 So, let me start back up at the top and what I'm going to be doing is going to receiving data from an 139 00:09:32,110 --> 00:09:33,650 individual application. 140 00:09:33,700 --> 00:09:39,410 Now my job here is to make sure that this data gets to the right computer over there. 141 00:09:39,430 --> 00:09:43,860 So the first thing I'm going to be doing is I'm going to be taking the information, and this is the port 142 00:09:43,930 --> 00:09:48,690 numbers that I got from the incoming frames, and what I'm going to do is reverse them. 143 00:09:48,820 --> 00:09:56,830 So now the destination port number is going to be 1 4 2 3, because that's where it came in from, and the 144 00:09:56,830 --> 00:09:59,070 source port number is going to be port 80. 145 00:09:59,080 --> 00:10:00,940 Now I'm not going to put them together at this point. 146 00:10:00,940 --> 00:10:05,740 Basically what I'm saying is, this is the connection and I'm going to send it down to a lower layer. So 147 00:10:05,740 --> 00:10:07,860 I guess I need, I need another hat. 148 00:10:07,900 --> 00:10:08,590 OK OK OK. 149 00:10:08,600 --> 00:10:11,430 So, so now now I'm the next lower layer. 150 00:10:11,440 --> 00:10:16,280 So what I'm going to be doing here is the transport layer is going to be taking a look at this data. 151 00:10:16,300 --> 00:10:21,490 Now this is a lot of data and if I may a web server this is probably a great big web page so I'm going 152 00:10:21,490 --> 00:10:26,140 to have to bring in some sequencing numbers. 153 00:10:26,170 --> 00:10:28,980 I need some really bad magician music right now. 154 00:10:28,990 --> 00:10:29,920 There we go. 155 00:10:29,920 --> 00:10:30,340 All right. 156 00:10:30,340 --> 00:10:35,350 So I'm going to start breaking all the data up into individual chunks that are big enough for individual 157 00:10:35,710 --> 00:10:41,750 IP packets and I'm going to be making in this case a very pretty TCP segment. 158 00:10:41,890 --> 00:10:47,370 So once a TCP segments done now I have to go down to the next layer, and 159 00:10:47,380 --> 00:10:48,990 OK here we go, Here we go. 160 00:10:49,300 --> 00:10:52,280 So now I'm the network or the internet layer. 161 00:10:52,330 --> 00:10:56,590 And when I'm going to be doing is I'm going to be taking the IP information that I got from the original 162 00:10:56,590 --> 00:10:57,580 incoming data. 163 00:10:57,730 --> 00:11:01,990 And again since I'm sending it back to the guy you sent it to me I'm just going to reverse these and 164 00:11:01,990 --> 00:11:03,160 I'm going to plug that in. 165 00:11:03,190 --> 00:11:08,140 And now I've got my IP packet which is ready for the next layer, which is going to be, 166 00:11:11,440 --> 00:11:12,430 hate a hat backwards. 167 00:11:12,520 --> 00:11:12,880 OK. 168 00:11:12,970 --> 00:11:20,920 So which is the next layer which is going to be the physical layer or the data link layer or the 169 00:11:20,920 --> 00:11:23,470 network interface layer for the TCP/IP model, 170 00:11:23,470 --> 00:11:28,120 and in this case what I'm going to be doing is first of all I'm going to be putting on the MAC addresses, 171 00:11:28,120 --> 00:11:28,970 because I'm at Ethernet now, 172 00:11:29,020 --> 00:11:37,250 and, I'm not quite done because I have to go ahead and run another frame check sequence and 173 00:11:37,880 --> 00:11:43,230 get this guy in and, tada, I have now completed the process in reverse. 174 00:11:43,400 --> 00:11:46,460 and I send it out, very carefully, 175 00:11:46,460 --> 00:11:47,930 And the job is done. 18483

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