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These are the user uploaded subtitles that are being translated: 1 00:00:05,620 --> 00:00:09,880 I have this really deep love for war movies, in particular World War I I movies. 2 00:00:10,090 --> 00:00:11,800 FARELL: We lost Germany. 3 00:00:11,960 --> 00:00:13,470 We lost France. 4 00:00:13,630 --> 00:00:15,760 - If we lose today. . . - Oh , my God . 5 00:00:15,970 --> 00:00:19,050 FARELL: . . .we won't get to fight another. - The film is epic. 6 00:00:19,220 --> 00:00:22,270 It's like the landing at Normandy, one of the turning points of World War I I . 7 00:00:26,390 --> 00:00:30,480 Referencing World War I I brings a reality to it. 8 00:00:34,780 --> 00:00:37,950 I didn't so much look at it as a science fiction movie. 9 00:00:38,160 --> 00:00:40,450 It worked on the most basic level as a war movie. 10 00:00:52,630 --> 00:00:57,720 LI MAN : Every version of the screenplay always started with a massive battle on a beach . 11 00:00:57,930 --> 00:01:00,430 And when I decided to make the film ... 12 00:01:00,600 --> 00:01:02,640 ...I thought, no point being subtle about it... 13 00:01:02,810 --> 00:01:05,430 ...let's make a massive battle on the Normandy Beach . 14 00:01:05,600 --> 00:01:09,350 The point is, you wanna kind of do that romantic war movie. 15 00:01:09,520 --> 00:01:11,270 MAN : Action ! 16 00:01:11,480 --> 00:01:14,440 CRU ISE: It's inspired by World War I I even from the design , the wardrobe... 17 00:01:14,610 --> 00:01:17,530 ...and the structure of it being there on the beaches of Normandy... 18 00:01:17,740 --> 00:01:21,370 ...and it is a nightmare for this person . 19 00:01:21,580 --> 00:01:23,160 You're going the wrong way. 20 00:01:23,330 --> 00:01:25,200 You're gonna miss your moment. 21 00:01:25,410 --> 00:01:30,130 So we went out and sought people who kind of had that viewpoint. 22 00:01:30,290 --> 00:01:33,250 And we brought in Oliver Scholl , with whom Doug had worked before. 23 00:01:33,460 --> 00:01:37,840 We kind of looked more at Saving Private Ryan... 24 00:01:38,010 --> 00:01:41,680 ...or these kind of movies, older war movies to say what is the feel of these... 25 00:01:41,850 --> 00:01:44,310 ...and how can we get that into our movie... 26 00:01:44,470 --> 00:01:48,140 ...without becoming science fiction but becoming about those soldiers fighting . 27 00:01:50,850 --> 00:01:53,230 So once we found ourselves there... 28 00:01:53,400 --> 00:01:58,740 ...then the aesthetic of the movie began to really be affected by it... 29 00:01:58,900 --> 00:02:03,370 ...and it became a very, very reality-based aesthetic. 30 00:02:03,580 --> 00:02:07,080 We came up with sort of a design metaphor for the world that it's set in . 31 00:02:07,290 --> 00:02:10,830 The phrase was "World War I I of the future." 32 00:02:11,040 --> 00:02:17,090 My experience making films prior to this had been one very much of shooting on location ... 33 00:02:17,300 --> 00:02:20,380 ...in real environments, suddenly I get to England ... 34 00:02:20,590 --> 00:02:24,430 ...and we would scout real locations and sort of sat on it... 35 00:02:24,640 --> 00:02:28,270 ...and then my producers and Kim Winther, my first A. D... 36 00:02:28,480 --> 00:02:31,810 ...said , you know, it would be more efficient if we built that beach on the back lot. 37 00:02:31,980 --> 00:02:37,110 It's enormously helpful to be on what has essentially been a back lot studio. 38 00:02:37,320 --> 00:02:41,660 Let's have the control , let's be able to manage with the stunts and the crane work... 39 00:02:41,860 --> 00:02:45,410 ...and the exo-suits on a controlled environment. 40 00:02:45,620 --> 00:02:47,290 - That's what I like. Yeah . MAN : Yeah . 41 00:02:47,450 --> 00:02:52,750 When I got to Leavesden here and started seeing the sets being built... 42 00:02:52,920 --> 00:02:54,920 ...and some of the models and some of the pre-vis... 43 00:02:55,090 --> 00:02:58,380 ...I was thinking , "My gosh , this is gonna be gnarly." 44 00:02:59,210 --> 00:03:02,760 LI MAN : Three hundred feet by 300 feet, with a whole water part of it... 45 00:03:02,970 --> 00:03:06,550 ...where the ocean's coming lapping in and dunes on the other end ... 46 00:03:06,760 --> 00:03:10,560 ...and just this massive playground and we can do anything we wanna do... 47 00:03:10,770 --> 00:03:13,520 ...with explosions or big trenches. 48 00:03:13,730 --> 00:03:16,400 SCHOLL: You can't portray the speed of a creature... 49 00:03:16,560 --> 00:03:18,650 ...if you have not enough space to move around . 50 00:03:18,860 --> 00:03:23,280 You need to have a certain scale of portraying , like, a giant alien invasion . 51 00:03:23,450 --> 00:03:26,620 So the beach set had to be big . 52 00:03:27,990 --> 00:03:31,370 We had massive scenes on a beach where you have tremendous amount of guys... 53 00:03:31,580 --> 00:03:33,370 ...in these exo-suits. 54 00:03:33,580 --> 00:03:36,920 And then , you have the action team that, kind of, come up with what we're going for. 55 00:03:37,090 --> 00:03:39,590 [ALL SHOUTI NG] 56 00:03:39,800 --> 00:03:42,670 I basically have two directors, I have myself and Simon . 57 00:03:43,430 --> 00:03:45,260 And Simon's a brilliant d irector. 58 00:03:45,470 --> 00:03:50,180 The role of the second unit director is to sort of come up with the action ... 59 00:03:50,350 --> 00:03:55,190 ...dream how it's gonna look and then hopefully go and shoot it. 60 00:03:56,480 --> 00:04:01,150 There's CG hovercraft, CG cars exploding ... 61 00:04:01,360 --> 00:04:04,570 ...we'll have people, we'll have a couple of people running on , really, on fire... 62 00:04:04,780 --> 00:04:09,200 ...you know, blasting away. Flares, missiles going off, explosions going off. 63 00:04:10,040 --> 00:04:14,330 LI MAN : I'd say, within two days the whole thing had just turned into basically a giant mud pit. 64 00:04:15,330 --> 00:04:19,290 We'd see people wheeling equipment and everything was just always stuck in the mud ... 65 00:04:19,500 --> 00:04:21,420 ...leaving the monitors to go talk to an actor... 66 00:04:21,590 --> 00:04:24,420 ...was, like, this physical act of exertion ... 67 00:04:24,630 --> 00:04:27,260 ...because you'd be stuck in the mud and you'd have to like, dig ... 68 00:04:27,430 --> 00:04:29,970 ...and try to get your foot out without leaving your boot behind . 69 00:04:30,180 --> 00:04:32,140 S I LVER: It was a quite an incredible experience. 70 00:04:32,350 --> 00:04:35,770 Qu ite difficult too, it turned into mud very quickly. 71 00:04:35,980 --> 00:04:39,400 And so to keep the sand fresh and the set dressing alive... 72 00:04:39,560 --> 00:04:43,610 ...and the costumes operating was a great challenge. 73 00:04:43,780 --> 00:04:46,910 I think the beach got the nickname The Bitch ... 74 00:04:47,110 --> 00:04:49,200 ...by the end of the seven weeks that we were on it. 75 00:04:49,410 --> 00:04:53,290 I think anytime you work in sand , I mean , we've all gone for a walk on the beach ... 76 00:04:53,500 --> 00:04:55,960 ...and you come home with aching ankles and feet... 77 00:04:56,160 --> 00:04:59,540 ...and it's very different when you're carrying an 85-pound suit... 78 00:04:59,750 --> 00:05:01,540 ...and trying to run up trenches. 79 00:05:01,710 --> 00:05:03,380 [SHOUTS] 80 00:05:03,550 --> 00:05:05,260 Basically, it puts you into a situation ... 81 00:05:05,420 --> 00:05:08,010 ...where almost every single shot's gonna be a visual effect. 82 00:05:08,220 --> 00:05:11,760 You have to extend everything , put the armies in , put the ocean in , put the sand dunes in . 83 00:05:11,930 --> 00:05:16,100 And that's before you even start thinking about the creatures and additional army. 84 00:05:16,270 --> 00:05:18,810 LI MAN : This film was gonna be such a crazy marriage... 85 00:05:19,850 --> 00:05:23,440 ...of CG characters and CG world and real action . 86 00:05:23,650 --> 00:05:28,070 And Nick really got it and really helped guide Simon Crane and myself through that. 87 00:05:28,280 --> 00:05:31,780 I'm telling Nick that the shot has to tell the story. 88 00:05:31,990 --> 00:05:34,700 So I have to see the alien come up in the shot. 89 00:05:35,330 --> 00:05:36,830 [SQU EALI NG] 90 00:05:37,540 --> 00:05:38,790 [M EN SCREAM I NG] 91 00:05:38,960 --> 00:05:42,340 DAVIS : Then onto the beach we built the set. 92 00:05:42,540 --> 00:05:45,000 Sort of 300 square foot of sand dunes. 93 00:05:45,210 --> 00:05:47,340 And we surrou nded it with green screens basically... 94 00:05:47,550 --> 00:05:51,720 ...I think we had about 1000 foot of green screen out there about 30 feet high . 95 00:06:02,020 --> 00:06:05,280 We're there just to cover it, capture all the light data and information ... 96 00:06:05,480 --> 00:06:09,200 ...using , you know, special cameras that give us 360 degree photographs... 97 00:06:09,360 --> 00:06:10,910 ...you know, with full dynamic range... 98 00:06:11,070 --> 00:06:16,080 ...so that later on the computer artists can then re-create the lighting of each sequence. 99 00:06:16,290 --> 00:06:20,580 And that enables us in post production to be able to light our digital sets very accurately... 100 00:06:20,790 --> 00:06:23,790 ...and match the practical photography. 101 00:06:24,750 --> 00:06:27,380 I can basically use one reference camera... 102 00:06:27,590 --> 00:06:29,970 ...and pan it around and see what the world would look like. 103 00:06:30,800 --> 00:06:34,430 And then you have to go shoot with these other cameras and you're just seeing green ... 104 00:06:34,600 --> 00:06:38,930 ...but you have to sort of keep in the back of your mind what it's going to look like... 105 00:06:39,140 --> 00:06:42,560 ...you know, based on the sort of virtual scout you did . 106 00:06:44,560 --> 00:06:48,070 The film just does not look like a CG movie because these sets were all real ... 107 00:06:48,280 --> 00:06:50,780 ...and they really did the crazy things they do in the story... 108 00:06:50,990 --> 00:06:52,700 ...they actually did for real . 109 00:06:52,910 --> 00:06:55,620 When you're doing the action , it's not just about doing the action ... 110 00:06:55,830 --> 00:06:59,000 ...it's performance, it's-- You've gotta think about a million different things. 111 00:06:59,160 --> 00:07:02,210 It's the recovering from the event for a split second and then ... 112 00:07:02,420 --> 00:07:05,000 -...realize that this thing is going nuts on you . - Great. 113 00:07:05,210 --> 00:07:08,090 CRU ISE: You have to be on top of it, chase the tone and chase the scenes. 114 00:07:08,300 --> 00:07:10,590 Things sometimes you think are gonna work, they don't... 115 00:07:10,800 --> 00:07:13,550 ...or things that you're not sure of actually work better. 116 00:07:13,760 --> 00:07:15,390 CAGE : Behind you ! 117 00:07:15,600 --> 00:07:17,560 Look out! 118 00:07:24,100 --> 00:07:27,980 PAXTON : I've been in a lot of big movies that had a lot of effects sequences... 119 00:07:28,150 --> 00:07:30,900 ...but this thing , when they start setting off this stuff... 120 00:07:35,370 --> 00:07:39,830 There might be 25 explosions and rockets going off in any one take. 121 00:07:41,200 --> 00:07:43,580 You really don't have to use your imagination at all . 122 00:07:43,790 --> 00:07:46,290 You're just reacting to what they're physically doing . 123 00:07:46,460 --> 00:07:47,630 [MAN SHOUTS] 124 00:07:47,790 --> 00:07:49,920 PAXTON : That's been pretty easy to play off of. 125 00:07:50,130 --> 00:07:53,380 Whereas the mimic, you know-- You're turning to see the mimic, well , is it--? 126 00:07:53,550 --> 00:07:56,890 Wait a minute. Where I'm standing , would it be like this or is it there? 127 00:07:57,100 --> 00:07:59,470 You just have to kind of know. 128 00:08:07,560 --> 00:08:08,610 MAN : Cut it. 129 00:08:08,820 --> 00:08:11,030 - Yeah , good , it was perfect. Yeah , it was fun . - Sure? 130 00:08:11,230 --> 00:08:14,360 CRU ISE: I was going back and forth within the action . 131 00:08:14,570 --> 00:08:17,530 Sometimes I'd be on first unit all night then second unit during the day... 132 00:08:17,740 --> 00:08:21,660 ...just to be able to accomplish what it is we wanted to accomplish . 133 00:08:21,870 --> 00:08:24,410 CRAN E : It's great that we throw ideas at each other... 134 00:08:24,620 --> 00:08:26,920 ...and , you know, it gets bigger or gets smaller... 135 00:08:27,130 --> 00:08:29,540 ...but it gets better, it always gets better. 136 00:08:29,750 --> 00:08:32,800 LI MAN : Simon and I were doing the exact same level of work... 137 00:08:33,010 --> 00:08:37,470 ...so those second unit days were just as valuable as my first unit days. 138 00:08:45,940 --> 00:08:47,690 SOLDI ER: Hey, sarge, the new guy... 139 00:08:49,770 --> 00:08:51,520 ...what's his name again? 13375

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