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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:08,600 Welcome back in this tutorial we will learn fillet, chamfer, mirror, then create a 2 00:00:08,600 --> 00:00:15,300 france plane and measuring elements. So let's begin click on start, mechanical 3 00:00:15,300 --> 00:00:23,760 design, part design okay. So we will see fillet. So for that at first we will create 4 00:00:23,760 --> 00:00:42,600 one object. So click on sketch, we will create one red tangle, center red tangle. Okay, so here is 5 00:00:42,600 --> 00:00:51,640 the fillet command, h fillet click on it. Select the edge which is you want to fillet click on that 6 00:00:51,640 --> 00:01:01,960 edge, then from here give the radius how much you want, then preview. So in this way this 7 00:01:01,960 --> 00:01:09,880 fillet is created, if you click on okay here is the fillet, you can double click and edit it. 8 00:01:09,880 --> 00:01:26,560 Then next it's in more, here you can use the limiting elements, if I want to limit this 9 00:01:26,560 --> 00:01:34,600 fillet up to something, suppose I want it to be half in line with this plane. So click on that 10 00:01:34,600 --> 00:01:44,560 plane, preview. So only half fillet will be created and if I click on this arrow, so other half of 11 00:01:44,560 --> 00:01:58,679 the fillet will be created. So in this way you can limit the fillet, then you can create multiple 12 00:01:58,680 --> 00:02:08,560 fillets also, suppose h fillet, if you select the multiple objects, multiple edges, suppose I 13 00:02:08,560 --> 00:02:15,800 take these three edges and preview. So it has created a fillet to, suppose I will increase the radius, 14 00:02:15,800 --> 00:02:30,280 preview, click outside actually on any other element to make the preview on, so it will show you the 15 00:02:30,280 --> 00:02:42,800 preview. So you can make fillet to multiple edges also at a time, just double click to edit and if 16 00:02:42,800 --> 00:02:50,360 we click on more, then there is this blend corner is there, if you want to blend some corner, 17 00:02:50,360 --> 00:03:00,440 so just right click on this no selection and create, click on create by vertex and click on 18 00:03:00,440 --> 00:03:08,920 this vertex and here are the setback distance you can vary or individually you can vary here also, 19 00:03:08,920 --> 00:03:17,279 just click on preview and click on okay, so it is looking the same, we'll just change the setback 20 00:03:17,279 --> 00:03:31,519 distance, so just double click on this and I will make it 20 and I will make it 20 preview and I will 21 00:03:31,520 --> 00:03:42,760 make it 15 preview, then click on okay, so in that way as further setback distance, it has 22 00:03:42,760 --> 00:03:54,720 blended the corner, so in this way you can use this blend corners feature, then next is this 23 00:03:54,720 --> 00:04:04,920 edges to keep, so let's see how to use that, suppose I have some feature here, 24 00:04:04,920 --> 00:04:27,760 and I will make a pad from it, now suppose I try to fillet this edge, click on h fillet, 25 00:04:28,719 --> 00:04:40,800 select this edge and click on preview, so here if I click on okay, here you can see that there is 26 00:04:40,800 --> 00:04:47,440 actually distortion to this straight edge, so there arc is created, suppose I don't want to 27 00:04:47,440 --> 00:04:55,120 create this arc and I want this edge to be straight and if there is some modification in the fillet 28 00:04:55,440 --> 00:05:02,160 that is accepted to me, so just double click on this, then click on this more and click on edges to 29 00:05:02,160 --> 00:05:13,360 keep and select this edge, can preview okay, so it has kept that line as a straight line and it has 30 00:05:13,360 --> 00:05:24,320 modified the fillet as per that, so in this way you can use this edges to keep option, then next we 31 00:05:24,320 --> 00:05:33,360 will see what is this tangency mode, suppose we delete this features or we will keep it 32 00:05:33,360 --> 00:05:39,520 my problem, suppose there is some fillet is here, edge fillet, I will make one edge fillet here, 33 00:05:40,159 --> 00:05:57,280 okay, suppose I remove this, select and delete, then if I click on this edge fillet and select this 34 00:05:57,280 --> 00:06:06,000 edge, as my tangency option is on, therefore it has selected the complete edge, tangent edges, 35 00:06:06,800 --> 00:06:12,480 if I want to fillet only this edge, then you have to, from here you have to select minimal, 36 00:06:16,240 --> 00:06:23,200 okay, so it will only fillet that edge and if you want it the complete edges to be filleted, 37 00:06:23,200 --> 00:06:29,760 then again select the tangency mode, so it will fillet the complete edge, so in this way 38 00:06:30,400 --> 00:06:40,560 you can use that tangency option, so we will delete it, select delete, okay, then after edge fillet 39 00:06:41,360 --> 00:06:47,760 there is next is variable radius fillet, suppose I want to create a variable radius fillet, 40 00:06:47,760 --> 00:06:57,200 then click on this, then select the edge, then add the two corners you can view that there are 41 00:06:57,840 --> 00:07:06,560 two parameters as been shown, so you can double click it and change the parameter and view the 42 00:07:06,560 --> 00:07:16,080 preview, so here from 10 to 20, two points we are given, so as we have selected here variation 43 00:07:16,080 --> 00:07:22,080 as cubic, therefore there is curvature is created, if you want it to be connected straight, 44 00:07:22,640 --> 00:07:29,520 then you can choose linear, if you choose linear, it will be connected by a straight line, 45 00:07:30,719 --> 00:07:37,520 and now automatically it has different two points on the end points, if I want add some point in 46 00:07:37,520 --> 00:07:44,799 between, then here two elements are there, click here and right click and create point, click on 47 00:07:44,880 --> 00:07:52,800 create point, then click this line and give the location where you want to create and click on 48 00:07:52,800 --> 00:07:59,840 okay, so here one more dimension is added, you can just double click it and change the dimension, 49 00:07:59,840 --> 00:08:13,280 I want it to be supposed to 25, and I want this to be 10, preview, so in this way from 10 to 25 to 10, 50 00:08:15,440 --> 00:08:20,320 if you click on okay, so in this way this variable radius will be created, 51 00:08:23,120 --> 00:08:30,480 and okay other edges to keep and limiting and set back, that will be same as we say in the 52 00:08:31,120 --> 00:08:39,039 edge fillet, see in this way you can use variable fillet radius, variable radius fillet, 53 00:08:40,000 --> 00:08:51,199 then you can create this fillet also using cord, cord or fillet, so click, click it, 54 00:08:52,640 --> 00:09:03,520 select the edge and give the cord length, so I want it to be 20, preview, so this length will be 55 00:09:04,079 --> 00:09:10,160 20 and not this fillet, not this radius, so in this way you can create a 56 00:09:13,760 --> 00:09:20,000 this fillet, then next is face to face fillet, you can create a fillet between two faces also, 57 00:09:20,880 --> 00:09:25,760 suppose I create one object here, 58 00:09:33,600 --> 00:09:39,840 and one object here, 59 00:09:47,120 --> 00:09:56,960 it is it, now actually I want to give different height to this both circles, I want this height to 60 00:09:56,960 --> 00:10:04,000 be different, but I can then keep it same also, so I will take it pad and give the height, 61 00:10:04,000 --> 00:10:10,720 okay, then I will create one fillet, edge fillet here, click on the arrow, edge fillet, 62 00:10:12,320 --> 00:10:20,400 see if these two edges give the fillet of 5, preview, okay, or we can increase this, 10, 63 00:10:21,040 --> 00:10:32,160 then, okay, then select this option, click on the arrow below the edge fillet, and select this 64 00:10:32,800 --> 00:10:40,640 face face fillet, face face fillet, click on this face and this face, and define the radius, 65 00:10:40,640 --> 00:10:47,360 how much radius you want, suppose I want it to be 30, click on preview, so in this way, 66 00:10:48,320 --> 00:10:54,800 this 30 radius fillet is created between these two circular faces, click on okay, 67 00:10:55,760 --> 00:11:03,520 so in this way you can create a radius between faces, then next is 68 00:11:04,640 --> 00:11:11,040 try tangent fillet, select the option, then face to fillet, 69 00:11:11,839 --> 00:11:18,719 suppose I want to create a circular portion here, so if I want to create it using 70 00:11:18,719 --> 00:11:25,280 try tangent fillet, then face to fillet will be the these two side faces, and face to 71 00:11:25,280 --> 00:11:34,480 remain, will be this face, face to remain will be this one, so select face to, face to fillet, 72 00:11:34,560 --> 00:11:42,000 so this face face and face, and face to remove this one, and click on preview, and okay, 73 00:11:42,720 --> 00:11:52,080 so in this way it has created that curve portion here, so in this way you can use this tangent fillet, 74 00:11:53,600 --> 00:12:04,000 then next is chamfer, so click on chamfer, then click the edge to which you want to create the 75 00:12:04,000 --> 00:12:11,200 chamfer, select the edge for chamfer, then here you can choose the mode, so this is by default, 76 00:12:11,200 --> 00:12:16,640 there is length and angle, so here you can give the length, and here you can give the angle, 77 00:12:16,640 --> 00:12:23,840 at what angle you want the chamfer, click on preview, so in this way it has been created, 78 00:12:23,920 --> 00:12:34,720 and if you want to change the direction, click on this arrow, so by clicking on this arrow, 79 00:12:35,520 --> 00:12:44,080 you can change the direction of the chamfer, and if you want to or from here also, you can reverse it 80 00:12:44,080 --> 00:12:51,360 by ticking this reverse option, then other option is length, if you want to give both in the length 81 00:12:51,360 --> 00:12:59,600 format, then you can choose length 1 and length 2, so in that way this chamfer will be created, 82 00:13:03,920 --> 00:13:09,840 and if you select the tangent edges, the complete, it will be graded on complete tangents, 83 00:13:10,480 --> 00:13:16,160 edges, because option is tangency has been selected, as we seen in edge fillet, 84 00:13:16,319 --> 00:13:27,439 and okay, so in this way you can create the chamfer, then next is mirror, then how to mirror the 85 00:13:27,439 --> 00:13:37,199 features, suppose I want to mirror some feature, suppose I will create some feature here, 86 00:13:37,840 --> 00:13:54,240 so sketch, surface, suppose make it bad, okay, now I want to mirror this bad on this side 87 00:13:55,120 --> 00:14:04,560 around this plane, so for that at first you have to select this feature, then click on this mirror, 88 00:14:04,560 --> 00:14:13,920 option here, then select the mirroring element, so I want to mirror around this plane, click on that 89 00:14:13,920 --> 00:14:21,119 plane, so that plane will be at the center of both the object, then click on okay, so in this way you 90 00:14:21,119 --> 00:14:30,800 can create the mirror by choosing the plane, and if at a desired position plane is not available, 91 00:14:30,800 --> 00:14:37,520 you can create the planes, so that we will see next how to create different reference planes, 92 00:14:39,199 --> 00:14:48,719 so for that suppose planes, it may be there here inside, we just drag it out, here it is, 93 00:14:50,479 --> 00:14:56,560 and we will suppose close this and we will need it, so we will put it back on its place, 94 00:14:57,119 --> 00:15:04,959 so here is the option to create the plane, so click on this plane, before that if any of the 95 00:15:04,959 --> 00:15:12,479 toolbar are not available here, you can drag it from here or other place, where it may be available, 96 00:15:13,760 --> 00:15:22,719 and arrange it here, so here is the plane, click on plane, suppose I want to create a plane 97 00:15:22,720 --> 00:15:30,480 parallel to the surface, just select this surface, and here you can specify the dimension or you can 98 00:15:30,480 --> 00:15:39,840 also drag this arrow to specify the dimension, how much you want, and if you want to repeat the plane, 99 00:15:39,840 --> 00:15:45,760 you can click on this, repeat object up to root K, and you have to specify how many times you want 100 00:15:45,760 --> 00:15:55,360 to repeat five times, okay, so it has created five more planes, so multiple planes can also be 101 00:15:55,360 --> 00:16:05,200 created at once, again plane tool, suppose I want a plane, suppose passing through this 102 00:16:05,680 --> 00:16:15,200 three point, suppose, suppose this is the first point, second point, and this is the third point, 103 00:16:16,320 --> 00:16:22,960 and click on okay, so this plane is created passing through those three points, 104 00:16:26,240 --> 00:16:32,240 so in this way you can create a plane passing through multiple points, or you can also create a 105 00:16:32,240 --> 00:16:38,160 plane passing through two lines, suppose I will click on this plane, suppose I will choose 106 00:16:38,880 --> 00:16:48,560 this line, and this line, so it has created a plane passing through two lines, so you can use this 107 00:16:48,560 --> 00:16:55,840 plane to create the sketch and make the pad, if some complicated object is there, in such a moment 108 00:16:55,920 --> 00:17:01,440 you have to create the planes, or you can also create the planes to mirror the object, 109 00:17:02,800 --> 00:17:11,520 and then next is suppose I want to create a plane at an angle to this surface, suppose, so click 110 00:17:11,520 --> 00:17:19,760 on this plane, select this surface, select this, okay, before that actually, click on this plane, 111 00:17:19,760 --> 00:17:26,400 plane tool, then click on this line at first, then click on this surface, then here you can 112 00:17:26,400 --> 00:17:34,800 define the angle, suppose 45 degree, preview, and here it has been created, okay, so in this way you 113 00:17:34,800 --> 00:17:45,200 can create a plane at an desired angle, then if you want to create plane tangent, so you can use 114 00:17:45,840 --> 00:17:52,400 click on this tangent surface, and then you will have to actually define the point, 115 00:17:52,960 --> 00:17:59,120 this, it should be tangent at what point, so for that right click this point, create point, 116 00:18:00,320 --> 00:18:08,800 suppose click this face, and define the point where you want that point to be, okay, 117 00:18:09,760 --> 00:18:18,080 so and click on okay, so in this way it will create tangent at that point, a plane tangent at that point, 118 00:18:18,080 --> 00:18:29,840 so in this different ways, you can create planes, then next is if you want to measure anything, 119 00:18:29,840 --> 00:18:35,919 so for that here is the major tools has been given, so first is measure between, 120 00:18:36,160 --> 00:18:44,880 so click on that measure between, then you have to define the two elements, suppose I want to 121 00:18:45,680 --> 00:18:53,360 measure between this center and this center, so here it has given the distance, whatever it is, 122 00:18:54,400 --> 00:18:58,960 so in this way you can measure between two elements basically using measure between, suppose 123 00:18:59,040 --> 00:19:05,440 this line and this line, so it has given this length, so this is measure between, 124 00:19:06,160 --> 00:19:11,680 then next is measure between in chain mode, so what happens in this that we will see, 125 00:19:13,680 --> 00:19:22,880 so we will take it again, measure between in chain mode, suppose at first I want to measure from 126 00:19:22,960 --> 00:19:30,240 this line to this center, okay, and after that I want to measure from this line to this center, 127 00:19:30,960 --> 00:19:38,240 so your first line remains the fix and it gives, okay sorry, actually second line becomes the first 128 00:19:38,240 --> 00:19:45,120 line and it will give dimension from the second line to the third line, and if I again take some 129 00:19:45,120 --> 00:19:54,080 other element, suppose I want to measure up to this center, so from last previous second line, 130 00:19:54,080 --> 00:20:01,120 it will go to next line, so this is chain mode, so your second line will be used as a first line 131 00:20:01,120 --> 00:20:06,959 for the next measurement, that is chain mode, then next is measure between in fan mode, 132 00:20:07,919 --> 00:20:14,879 so in fan mode your first line will be fixed, from first line you can measure all the parameters, 133 00:20:14,880 --> 00:20:21,360 suppose again I will click on this measure between fan mode is selected, I will select this line, 134 00:20:22,160 --> 00:20:27,680 suppose I want to measure from this line to this center, so it has given the distance, 135 00:20:27,680 --> 00:20:34,320 again I want to measure up to this center, so again by keeping the first line fix, 136 00:20:34,320 --> 00:20:40,800 it has given the distance, it does like that only, I want to measure up to next circle, 137 00:20:41,520 --> 00:20:47,680 so in this way by keeping the first line fix, you can measure as with respect to that line as 138 00:20:47,680 --> 00:20:55,600 many times as you want, that is fan mode, then next is measure atm, or measure atm you can 139 00:20:55,600 --> 00:21:01,200 take it from here also measure atm, select suppose I will select this cylinder, 140 00:21:01,200 --> 00:21:07,120 so it has given me the area and radius of that cylinder, if I select this circle, 141 00:21:08,000 --> 00:21:13,199 so actually face it has given me the plane area, if I select this circle, 142 00:21:13,760 --> 00:21:22,639 so radius and area both it has given, that is measure atm, so which your atm you selects, 143 00:21:22,639 --> 00:21:26,639 it will give the area or if possible some parameters also, 144 00:21:28,159 --> 00:21:34,080 then next is measure inertia, so click on that, select this part body, 145 00:21:34,960 --> 00:21:41,840 so it has given the with the volume area mass, and you can change the density as per that your 146 00:21:41,840 --> 00:21:47,760 mass will be updated, then center of gravity, it has given the center of gravity, 147 00:21:49,280 --> 00:21:56,399 with respect to your this coordinate system, so all these param then principle moments, 148 00:21:57,360 --> 00:22:05,840 inertia matrix, all these details you can get it from here, from the measuring, measure inertia, 149 00:22:07,200 --> 00:22:16,240 so that is some, so we have completed this tutorial here, so thanks for joining, 150 00:22:17,280 --> 00:22:25,120 and if you want to view the exercise, which has been solved based on this tutorial, 151 00:22:25,120 --> 00:22:32,000 you can view it here in this portion, and if you want to see the next lecture, 152 00:22:32,000 --> 00:22:39,120 you can view it here, and if you want to view the complete list, you can view it here, 153 00:22:39,120 --> 00:22:46,000 and if you want to subscribe, you can subscribe from here, so thanks for joining, again, 154 00:22:47,360 --> 00:22:54,959 we will stop here, thank you. 19868

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