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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:08,600 Welcome back in this tutorial we will create one sketcher object based on what we learn 2 00:00:08,600 --> 00:00:10,600 in previous lecture. 3 00:00:10,600 --> 00:00:19,320 So we will be creating this object click on start mechanical design sketcher, okay click 4 00:00:19,320 --> 00:00:22,200 on the plane. 5 00:00:22,200 --> 00:00:31,360 So at first we will create these three circles, circle center point, give the radius. 6 00:00:31,360 --> 00:00:39,040 Just double click to repeat the circle command multiple times. 7 00:00:39,040 --> 00:00:45,720 Then give the places skip, give the parameters in constraint. 8 00:00:45,720 --> 00:01:11,720 So first is 23, 31, 40, give it 23, constraint 31 and then last is 40. 9 00:01:11,720 --> 00:01:13,720 Back there oh. 10 00:01:13,720 --> 00:01:15,560 So these three circles are created. 11 00:01:15,560 --> 00:01:22,080 So one is reference circle, so you will convert it into reference object, click the circle 12 00:01:22,080 --> 00:01:25,880 and click on this construction standard element. 13 00:01:25,880 --> 00:01:29,800 So it will convert it into reference object. 14 00:01:29,800 --> 00:01:33,759 Then suppose I want to create this area of circle, so at first I will have to create 15 00:01:33,759 --> 00:01:37,080 a circle of diya 10. 16 00:01:37,080 --> 00:01:43,640 So again circle, take the point. 17 00:01:43,640 --> 00:01:48,080 Now this circle is coming as a reference object, so click here. 18 00:01:48,080 --> 00:01:58,200 So it will be created as a regular object, standard object and give the radius. 19 00:01:58,200 --> 00:02:04,600 So diya 10, fire radius. 20 00:02:04,600 --> 00:02:12,360 Then we want to create a polar array, so select this object then click on this arrow from 21 00:02:12,360 --> 00:02:16,040 here select rotate. 22 00:02:16,040 --> 00:02:19,400 Then give the, click on rotate. 23 00:02:19,400 --> 00:02:28,000 Then give the number of instance as a six. 24 00:02:28,000 --> 00:02:36,720 Then give the best point and give the angle, angle is 60 degree, 360 divided by 6, 60 25 00:02:36,720 --> 00:02:37,720 degree. 26 00:02:37,720 --> 00:02:43,480 So in this way this polar array is created. 27 00:02:43,480 --> 00:02:47,960 Then next we will be the circle at 60 degree. 28 00:02:47,960 --> 00:03:00,280 So we will create one axis and one horizontal axis. 29 00:03:00,280 --> 00:03:11,880 Again one more above. 30 00:03:11,880 --> 00:03:22,880 And then we will give the constraint from this axis to h, it is 60, double click and change 31 00:03:22,880 --> 00:03:24,960 the dimension. 32 00:03:24,960 --> 00:03:34,680 Click on constraint from this axis to this axis is 60, double click. 33 00:03:34,680 --> 00:03:42,120 Then next is circle, circle of radius 18, outside circle is radius 18, inside circle is 34 00:03:42,120 --> 00:03:46,640 diya 22, so create the circle. 35 00:03:46,640 --> 00:03:54,839 Then both lines color changes to orange, click on the point, so it will exactly catch 36 00:03:54,839 --> 00:03:57,839 the intersection point. 37 00:03:57,839 --> 00:04:06,600 Create first circle, give the radius, so internal circle it is 22 diya, that is elia 38 00:04:06,600 --> 00:04:09,280 radius. 39 00:04:09,280 --> 00:04:22,079 Then again circle, take care that it don't take any other constraint. 40 00:04:22,079 --> 00:04:28,600 Otherwise it will not, we will not able to dimension it properly. 41 00:04:28,600 --> 00:04:35,480 Then outside circle is 18, give the 18. 42 00:04:35,480 --> 00:04:40,280 So these two circles are created, so I want these two circles to be here. 43 00:04:40,280 --> 00:04:49,120 So just press control and say it both the circle, then click here, click on last layer. 44 00:04:49,120 --> 00:04:56,200 Then if duplicate mode is not selected, select it, give the number of instances to be 45 00:04:56,200 --> 00:05:08,560 1, give the best point, or you can give the best point and give the second point. 46 00:05:08,560 --> 00:05:21,919 So in this way you can copy it, then next is to create this circle, of radius 100, again 47 00:05:21,920 --> 00:05:38,360 create the circle, give constraint radius 100, then just drag it and place it here. 48 00:05:38,360 --> 00:05:45,160 Then press control and select this two object, click on constant, define in dialogue box and 49 00:05:45,160 --> 00:05:47,160 make it tangency. 50 00:05:47,240 --> 00:05:54,760 Again here, control and select both the object, constraint defined in dialogue box, tangency. 51 00:05:54,760 --> 00:06:02,680 Okay now the center point is not properly aligned with this line, the parameters are not 52 00:06:02,680 --> 00:06:06,200 properly defined, therefore it got shifted. 53 00:06:06,200 --> 00:06:12,240 So what we can do, we can select this center and this vertical axis, again click on constraint 54 00:06:12,240 --> 00:06:20,560 defined in dialogue box and click on this coincidence, so it will get attached to it 55 00:06:20,560 --> 00:06:25,080 and also give the parameter to the circle. 56 00:06:25,080 --> 00:06:46,120 So this is outside circle is of 18 radius and inside is of 11 radius, constraint, inside 57 00:06:46,120 --> 00:06:49,000 is 11 is correct. 58 00:06:49,000 --> 00:06:56,360 And again this point should coincide with this line, so again select the center, control 59 00:06:56,360 --> 00:07:01,280 select this horizontal line, again constraint defined in dialogue box, coincidence. 60 00:07:01,280 --> 00:07:06,040 So it is now fully defined. 61 00:07:06,040 --> 00:07:11,000 Then I don't want it external circle, so just click on this arrow and select quick 62 00:07:11,000 --> 00:07:20,360 trim or just double click it, so you don't have to click again and again on that toolbar, 63 00:07:20,360 --> 00:07:27,000 double click and remove the unwanted objects. 64 00:07:27,000 --> 00:07:32,320 So again click it to cancel it. 65 00:07:32,320 --> 00:07:40,440 Then this portion is ready, and next is these two circles, 8 radius. 66 00:07:40,440 --> 00:07:51,560 So again take the circle, give the center point and touch it, so it will automatically 67 00:07:51,560 --> 00:08:04,920 become tangent and on other side we will create it manually tangent, constraint, tangency. 68 00:08:04,920 --> 00:08:14,920 And parameter radius is 8. 69 00:08:14,920 --> 00:08:23,280 Then I don't want this external half selected, then I want it to be below also, so we can mirror 70 00:08:23,280 --> 00:08:33,360 it, select that arc, then click on this arrow mirror, then I will have to create one 71 00:08:33,360 --> 00:08:43,800 horizontal axis for that, so just create one horizontal axis, then select the object mirror, 72 00:08:43,800 --> 00:08:50,200 click on the horizontal axis, so it has been mirror there. 73 00:08:50,200 --> 00:09:01,160 Then next is these two circles, so for that again we will create one vertical axis, then 74 00:09:01,160 --> 00:09:11,880 we will give the parameter between this vertical and this vertical axis, so it is 46, so we will 75 00:09:11,880 --> 00:09:22,120 give it 46, then we want a circle of 8 and 15, so we will create two circles, and it becomes 76 00:09:22,120 --> 00:09:34,600 orange, click there, so this is the first, this is the, don't take any constraint otherwise 77 00:09:34,600 --> 00:09:45,280 it will not, we will not able to add parameters to it, so click on constraint, so outside 78 00:09:45,280 --> 00:10:00,560 is 15, outside is 15 inside is 8, so just give it 15 and inside is 8, so this is created, 79 00:10:00,560 --> 00:10:12,319 then next is this 8 radius circle again, so circle tangent it to this circle while drawing 80 00:10:12,320 --> 00:10:19,600 it, then hold control and select this two object and make them tangent using constraint 81 00:10:19,600 --> 00:10:38,960 different in dialog box, give the parameter of 8, then just trim it, zoom, you have to press 82 00:10:38,960 --> 00:10:49,680 scroll right click and drag the mouse to screw, to zoom using mouse, then mirror it below, 83 00:10:49,680 --> 00:10:56,400 so again click on mirror, select the object, select the axis, so it will be mirror around 84 00:10:56,400 --> 00:11:03,040 that axis, then we can just double click on the quick trim and remove the unwanted object, 85 00:11:08,560 --> 00:11:15,199 so again we don't want this circle also, and just 86 00:11:15,440 --> 00:11:30,560 ok, so we will trim it also, so trim is already running, zoom it, 87 00:11:30,560 --> 00:11:42,959 so in this way now it is ready, so we will stop here, thank you, 8959

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