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This set of tutorials will start with Sketcher environment.
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So first click on Start Mechanical Design Sketcher.
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Then he is showing you the message, select a plane, a planner face or a sketch.
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So we will select this horizontal plane, x-pipelene, click on that.
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So we are now in Sketcher environment.
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So at first we will see this line command, single line command.
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So click on line, give the first point and go away from the first point.
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So there are two indications are there.
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If your line is horizontal, it will show in blue color.
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And if it is in line, it will show in white color.
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And it is horizontal, it is blue, otherwise it is white.
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So directly you can click on the second point.
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So your single line is created.
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And if you want to give dimension to this line, then you can use the constraint.
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Click on constraint.
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And line was already selected.
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So there is no need to select line again.
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Give the location for the dimension.
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And if you want to change the dimension, double click on it.
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And give the desired value.
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And click on OK or press Enter.
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So your line of that length will be created.
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So this is the one method.
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And if your line is not already selected, then you have to select it.
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Click on the constraint and click on the line and give the position where you want
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the dimension.
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So this is the one method.
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Suppose we will delete it.
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The other method is click on the line, give the first point.
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Here you can see length and angle is shown.
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So to give this parameter, just press tab on your keyboard.
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So here is the length.
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Suppose I want it 100 tab.
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Suppose I want some angle.
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So you can from here, you can give the angle, press Enter.
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So your line will be created of that length in that angle.
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So here the dimensions are added automatically.
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So you don't have to add them using constraint.
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You can reposition this dimension by clicking on the dimension and dragging your mouse.
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You can place them as you want.
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So just drag the arrow and you can place them properly.
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So in this way, you can create by taking the dimensions automatically also.
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So I will just click it and delete it to remove it.
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So in this way, in this two way, you can create the any object in fact.
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So using line, you can create single line.
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If you want to create a continuous line, you can use the profile.
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So click on profile, click on the start point and draw your sketch.
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Whatever may be your sketch, you have to draw it.
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Continuously you can draw it using profile.
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And in profile and you have to adjust the position.
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If you want a straight line, it should be blue.
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And if it is in the end, it should be white.
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So in that way, you can adjust your cursor and click.
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And if you want arc, then from here, you can directly create arc inside profile.
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You can also create a tangent arc and three point arc.
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So click on tangent arc and give the second point.
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So once the profile start point, or mate, then it will stop the profile command.
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So in this way, you can create the profile.
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Then you can give the desired dimensions using constraint option.
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Click on the constraint, click on the line and give the position and double click and
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give the dimension, whatever you want.
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So in this way, you can give the dimension, you can also give the radius to the circle
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also.
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Constantly click on the circle, go outside, double click and change it.
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And again, suppose I give some dimension to this.
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And here you can observe that actually, there are two colors right now there.
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Green color and white color.
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So green color are fully constant objects and white color are under constant object.
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So to convert the white into green, you have to give parameters to it.
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Suppose I give some parameter to this also.
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So this is 35.
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So now this has become green.
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Because with respect to this 0, we are given its position.
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And if we give length to this line, suppose it is 40, then this is also completely constant.
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So green means fully constant.
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If I add extra dimension to the green profile, then it will become over constant.
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If I try to give length of this line, using constraint, then it will become pink.
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That means it has been over constant, you are given more parameters than required.
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As we have already given the radius to this circle and this length, that means this length
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is automatically work out.
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So there is no need to give this dimension.
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So you can just, and if you want this dimension, then you have to click it.
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Then you have to remove one of these two dimensions.
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Suppose I don't want this 40.
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So just delete it.
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It will again become fully constant properly.
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So in this way, you have to take care that your sketch should be fully constant.
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When you come out of the sketch, suppose we will again select and delete it.
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So in this way, you can use the profile.
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Then next is circle.
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So from here, you can draw circle directly.
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Circle, give the center point.
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Again, you can give the parameter by pressing the tab directly from the keyboard.
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Or you can give it by, you just drag the mouse by clicking on the arrow.
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So you can reposition it.
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So in this way, you can create the circle.
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Suppose I want to create one triangle.
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If you want to pan it, just press the scroll button and drag the mouse.
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So it will, suppose I want to create a equilateral triangle.
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So you can directly use the profile.
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Give the start point, second point, then third point and fourth point.
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So it will close automatically.
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Then give the parameters using constant.
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Suppose I want it to be 150.
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Then for equilateral triangle, I will need this tool, the angle between these two lines
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to be 60.
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So to give the angle, you can again use constant.
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Constraint, click on the first line, second line and give the position and make it 60
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degree.
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Same way, here also, I have to give the angle again constraint.
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First line, click on first line, click on second line, then click for the position.
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Change the angle, 60.
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Suppose, so you can by dragging, by clicking on the object, holding the first click and
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dragging the mouse, you can position the dimensions, wherever you want it.
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Suppose I want a circle touching to these three lines.
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And for that, click on this arrow of the circle.
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So here, by two methods, you can create it by three point circle method and by try tangent
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circle method.
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Suppose, if I create it by three point circle, then you have to hover your cursor over the
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line.
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And you can observe that when I am away from the center midpoint, the two circles are
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shown.
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When I am at the midpoint, internal circle is filled, circle is there.
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That means I am at the midpoint.
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If I am away from midpoint or any snap point, then it will show the two empty circles here.
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And if I am at the snap point, it will show one circle filled.
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That means I have got the midpoint exactly.
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So here, to click there, again, here, I want the midpoint.
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So internal circle is filled.
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Again, I want here midpoint.
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So in this way, you can create the object.
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Now because of the circle, the object become over constant.
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So you can remove this one angle.
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So it will become again under or properly constrained.
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In this way, you can create a circle or you can undo it.
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If you want to cancel, you can undo using control z.
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Or there is undo button must be inside here.
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Okay, here is the undo.
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From here also, you can make the undo selection.
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So in this way, you can create a three point circle.
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Same way, you can create tritangent circle.
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Triangent to three objects.
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Recount tritangent.
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Click on the object to which the circle is tangent.
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Click first object, second object, and third object.
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So in this way, it will create tangent to three object.
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So in this way, you can create circle using three point.
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And you can use regular circle using this circle command.
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Give the center point and give the point.
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And using constant, give the radius or diameter is there.
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Or from here, you can change what you want.
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You want radius or diameter that you can indicate here.
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Suppose I want 30 radius.
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So in this way, it is created.
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And suppose I will again remove it.
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Just window select it and delete it.
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Then suppose I want to create a bite tangent line.
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Or suppose I want to create.
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You can pan it by holding down the scroll button and dragging the mouse.
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Using this axis, you can create axis line, reference lines.
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So click on the axis.
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Give the first point, give the second point.
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Again, I want here one vertical axis.
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And I want here one more vertical axis.
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And you can give the dimension between these two axis using constraints.
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Constraint, click on the constraint.
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Click on first axis, second axis and give the position.
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Key in the value, press enter.
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So these are properly constrained now.
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Suppose I want to create a circle.
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So circle center point.
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So using tab, you can give the value 50.
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Here I want to create a circle.
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So when you want to create on the intersection of two lines, then you have to take your cursor
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at the center.
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When both the lines become orange, after that you have to click it.
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If you are slightly away from the center point, then only one line will become orange.
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And when you will be at the, exactly at the intersection, both lines will become orange.
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So click there.
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Then using tab, give the parameter.
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So in this way, it is properly constrained.
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Suppose I want to create one line tangent to these both circles.
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So for that, you have to click on this arrow of the line, arrow near to line and click
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on this by tangent line.
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By tangent line, click on the first circle, click on the second circle.
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So in this way, you can create by tangent line tangent to two circles.
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Suppose I don't want this object.
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So you can remove it by trimming it.
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So for that, so trim tool is not visible.
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So it must be inside here.
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So we will just drag it.
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So here is the, the victim tool is there.
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Just click there and click on the object to be removed.
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So it will automatically remove it.
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And if you, any of the tool, if you want to use it again and again.
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So for that, you have to double click on that tool and use it.
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So you can use it for as many time as you want.
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If you double click on that tool.
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If you want to zoom it from here also, you can zoom it.
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Click on this plus.
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And then I don't want this, remove it.
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From here, you can fit all in.
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So zoom fit.
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Using mouse, if you want to zoom it, then you have to press scroll right click and drag
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the mouse.
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You can directly pan it.
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Press scroll right click and drag the mouse.
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So in this way, you can zoom using mouse.
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So trim is still on.
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Just click it.
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Then zoom fit.
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And if you want to come out of the selected command, just click on it or press escape.
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So in that way, you can come out.
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So if you want to use any of the command from here also, just double click it.
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So you can use it multiple times.
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So in this way, you can use the quick trim also.
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So we will just delete it.
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Suppose I want to create a ellipse.
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So for that ellipse command is here, just click on ellipse.
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Give the center point.
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Then give the horizontal point and vertical point.
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So using constant, you can give the parameter.
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Click on the ellipse.
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So this is horizontal diameter.
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Suppose 3 and 2.
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And to give the vertical diameter or radius, click on the constant.
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Click on H and take this point.
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Click here and give the vertical radius.
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So in this way, you can create ellipse by giving the parameter.
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And suppose if you want to upset some object, suppose I have one line here.
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I will create one line here.
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And I want to create a parallel line at some distance.
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So for that, you can use the opposite command.
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So click on this mirror arrow.
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Arrow near mirror command.
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And click on this offset.
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Direct the line and take it to whatever side you want and click there.
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And from here, you can give the gap.
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What is the gap between these two objects?
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So in this way, you can use the offset.
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So that's all for today.
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Thanks for joining.
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In the next tutorial, we will create some exercises based on this learning.
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So thank you.
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