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Inside every modern laptop, smartphone,
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desktop computer, advanced AI server, or
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practically any other high-tech device
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are cuttingedge microchips such as these
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CPU, GPU, SOC, DRAM, and SSD chips. Each
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with tens of billions of transistors
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inside of them. The transistors inside
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these microchips are incredibly small
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with the tiniest features measuring
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around 10 nanm or 45 silicon atoms. This
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feat of science and engineering may seem
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impossible because on one hand each of
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these microchips is made from connecting
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billions upon billions of transistors
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together and then on the other hand each
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individual transistor is only nanometers
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in size. Additionally, these microchips
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are everywhere and in everything and
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therefore they must be reliably mass-
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prodduced. So, how is manufacturing such
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a microchip even possible? These are
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photoiththography tools and they're the
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key to manufacturing microchips.
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However, it's important to note that
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there are dozens of different types of
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tools used in the various steps for
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making microchips and each one plays a
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critical role in the manufacturing
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process. So to be accurate,
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photoiththography tools are the ones
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that are used to copy and imprint the
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nanoscopic patterns of transistors and
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layers of wires onto a microchip. And
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therefore a useful analogy is to think
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of these photoiththography tools as
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nanocale microchip photocopers.
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Photoiththography tools have been
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continuously evolving to copy and
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imprint smaller and smaller transistors
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and circuitry. And in this video, we're
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going to dive into this state-of-the-art
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EUV photoiththography system and explore
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the science and engineering inside of
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it. So, let's begin with a quick
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overview. To start, the EUV lithography
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machine takes the design of a single
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layer of a microchip on what's called a
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photo mask and loads it into the
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machine. Next, a 300 mm silicon wafer
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with a set of prior processes applied to
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it is placed onto a wafer carrier inside
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the machine. With both in place, the
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machine uses extreme ultraviolet light
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or EUV and a set of mirrors to copy the
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design from the photo mask onto a
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silicon wafer. The wafer moves to the
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next position and the microchip design
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is copied yet again. This copying
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happens over and over until the wafer is
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filled with a 100 or more microchips and
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then a new wafer comes in and the
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copying starts over. This is the
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realtime speed of the lithography
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machine taking about 18 seconds to
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duplicate the same microchip design
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around a 100 times across the entire
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area of a 300 mm wafer. Let's take a
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look at one of these microchips and see
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what exactly we're copying. Inside this
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microchip are approximately 30 billion
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transistors. And if you were wondering,
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it's the design of a GPU or graphics
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processing unit found in the center of a
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graphics card. When we zoom into a
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nanoscopic view of this microchip, we
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find a 3D maze of transistors and layers
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upon layers of wires with the smallest
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dimensions of the bottommost layers
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measuring around 10 nanometers or around
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45 silicon atoms. Specifically, the EUV
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photoiththography system typically
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patterns the lower layers with the
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smallest features, whereas other
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photoiththography tools are used to
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pattern the higher layers. It might be
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difficult to fully grasp the level of
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detail and complexity inside a single
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layer of billions of nanoscopic
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transistors. So let's use a thought
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experiment and pretend that instead of
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copying transistors and wires, this EUV
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photoiththography system is used to copy
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the text from a book. If the width of
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each line of a letter is 13 nm, then the
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word cat would take up around 155x 240
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nm. A page of text would be about the
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size of a red blood cell and a chapter
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of a book would be a grain of pollen.
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When we zoom out to see the equivalent
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area of a GPU chip, how many pages of
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text do you think we could fit using
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these nanoscopic letters? Well, we could
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print all seven Harry Potter books, plus
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every book written by Stephven King, the
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entirety of the text from the English
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Wikipedia, and still have enough space
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to fit every single book from your local
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public library. There's an unbelievable
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quantity of nanoscopic lines and details
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that can fit into the area of a
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microchip. And it's all photocopied by
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this EUV lithography system in less than
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a second. It's no exaggeration to say
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that every piece of modern technology
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that you use is made possible by this
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machine. And in this video, we're going
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to explore the key modules inside it and
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see how they work. So, let's jump right
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in.
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This video is sponsored by ASML, the
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company that designs and manufactures
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EUV lithography systems. Throughout the
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video, all the details and facts were
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independently researched, written, and
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animated. Additionally, some aspects are
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simplified and due to the proprietary
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knowledge and confidentiality around EUV
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lithography, some of the details we
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present are approximated or modified.
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Before we open up and explore this EUV
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system, let's first spend a few minutes
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discussing microchip manufacturing and
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semiconductor fabrication plants or fabs
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for short and the exact role of this
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machine. Inside our example fab are
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hundreds of machines of which a couple
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dozen or so are the EUV lithography
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machines we've been discussing. To make
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a microchip, 300 mm silicon wafers are
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stacked inside a front opening universal
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pod or FOP and carried from machine to
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machine using an overhead transport
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system. The FOP is lowered onto a
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machine where each wafer is processed in
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one way or another. And once the machine
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completes its work, the wafers are
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returned to the FOP. The pod is picked
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up, carried to the next machine, and
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dropped off for the next step in the
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process. Microchip manufacturing is
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incredibly complicated. But a simple way
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to think about it is that it's kind of
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like spray painting a design through a
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stencil, but instead of art, this
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stencil contains the nanoscopic patterns
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used to build the transistors and wires.
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Inside the microchip factory, some tools
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are used to build a stencil such as the
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EUV lithography system and many of the
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other machines such as the deposition
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tools or ion implanters are the spray
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paint. So let's take a look at how we
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build the stencil on the wafer which is
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technically called a photoresist layer.
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To begin, the wafer travels to a machine
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called a track tool where a light
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sensitive material called photoresist or
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just resist is poured on and evenly
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spread across a spinning wafer. Next,
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the wafer is heated in order to dry and
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solidify the resist, thus forming a flat
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blank stencil. The wafer then moves to
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the photoiththography tool where EUV or
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extreme ultraviolet light is projected
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onto the photo mask, which is also
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called a reticle, but typically just a
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mask for short. When EUV light hits the
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mask, the patterned information is
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imprinted in the light. And this
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imprinted light then bounces off a set
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of mirrored lenses in order to project a
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focused and scaled down image of the
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mask onto the wafer. Wherever the EUV
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light touches, the resist is modified
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and thus the design is copied from the
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mask onto the wafer. The wafer moves to
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the next position and the EUV patterning
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process repeats again until the entire
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wafer is filled with copies of the
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design from the mask. Next, the wafer
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travels back to the track tool where the
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modified resist is washed away using a
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developing solvent and the water is
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heated to form a hardened stencil or
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completed photoresist mask layer on the
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top of the wafer. Now that the wafer is
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patterned, the wafer travels to the
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other spray paint-like tools in the fab
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which are used to etch away the
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uncovered areas, implant dopens such as
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boron or phosphor or deposit a layer of
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copper, tungsten or other metals,
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thereby building a single layer of
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nanoscopic structures. Note that there
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are additional process steps that we're
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not going to get into.
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Now that we have a basic understanding
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of how the stencil and spray paintlike
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processes form a single layer, let's
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zoom into a nanoscopic view inside a
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microchip where we can see how the
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transistors and wires are incredibly
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complicated three-dimensional
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structures. Each of these layers are
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built one after the other. Starting with
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the transistors at the bottom, moving up
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to the small wires, and then wider and
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wider metal layers further up. In
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essence, to build a complete microchip,
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the stencil and spray paint process is
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repeated over and over each time,
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building only a single layer. And
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therefore, it's more effective to
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visualize these processes as a loop,
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where a single pass of the loop forms
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one layer using a single mask design in
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the lithography tool, and then another
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layer is built using an entirely
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different mask loaded in the machine. To
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complete a GPU chip like this one, the
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series of process steps or loops is
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repeated around 80 times, resulting in
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around a thousand individual process
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steps and taking four or so months to
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complete.
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Let's go back to the nanoscopic view of
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the microchip. Here we can see that the
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lower layers are incredibly tiny and 13
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nanometer EUV light is used to build the
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pattern for these layers. However, the
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upper wires are substantially larger and
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are patterned using an entirely
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different machine called a DUV or deep
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ultraviolet photoiththography system
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which is also built by ASML and uses a
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deep ultraviolet wavelength of light.
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DUV lithography tools were introduced in
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the 2000s and are still incredibly
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advanced machines. Because DUV tools
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typically cost less than EUV machines,
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it's more cost effective to use EUV
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tools to pattern the transistors and
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so-called critical layers and then use
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DUV tools to pattern the upper, wider,
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less critical layers. Additionally, less
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advanced chips that don't require the
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smallest transistors and wires may
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forego using EUV lithography altogether
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and only use DUV wavelengths such as
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193, 248 or 365 nanometers.
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As a result, cuttingedge fabs typically
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utilize different types of lithography
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tools and all these machines work as an
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intricate ecosystem to make a microchip.
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With the basics of microchip
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manufacturing covered, let's open an EUV
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lithography system, explore the
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incredible science and engineering
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inside, and divide the system into its
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five key parts. the light source, the
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illuminator, the reticle handler and
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reticle stage, the projection optics,
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and finally the wafer handler and wafer
274
00:12:44,320 --> 00:12:50,079
stages. We'll begin with the light
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source which produces the EUV light. But
276
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let's first answer the question of why
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we even need to use extreme ultraviolet
278
00:12:54,880 --> 00:13:00,079
light. Well, a simple analogy is to
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think of the light used to project and
280
00:13:00,079 --> 00:13:05,040
copy the pattern from the photo mask as
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the tip of a mortar. And as you're
282
00:13:05,040 --> 00:13:09,680
probably familiar with markers, if you
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want to draw thin lines, then you need a
284
00:13:09,680 --> 00:13:15,120
marker that also has a thin tip. You can
285
00:13:12,560 --> 00:13:17,760
do tricks like angling the marker, but
286
00:13:15,120 --> 00:13:20,480
if you want to draw lines that are 100
287
00:13:17,760 --> 00:13:23,519
times thinner, well, then you need to
288
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switch pens and use a much smaller fine
289
00:13:23,519 --> 00:13:29,440
tipped pen. Likewise, to copy designs
290
00:13:26,720 --> 00:13:33,440
with dimensions only around 10 nanm
291
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wide, we use 13 nanmter light, which is
292
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in the extreme ultraviolet light range
293
00:13:35,760 --> 00:13:40,480
of the electromagnetic spectrum. The
294
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more technical answer deals with the
295
00:13:40,480 --> 00:13:45,279
wavelike nature of light, and what
296
00:13:42,800 --> 00:13:48,000
happens when light hits these nanoscopic
297
00:13:45,279 --> 00:13:50,720
patterns inside the photo mask. These
298
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patterns are made from nanoscopic EUV
299
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absorbing blockers on top of a surface
300
00:13:53,360 --> 00:13:58,639
that reflects EUV light. We'll explore
301
00:13:56,320 --> 00:14:00,800
the photo mask and how the system uses
302
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reflective lenses a little later in this
303
00:14:00,800 --> 00:14:05,839
video, but for now, instead of using
304
00:14:03,360 --> 00:14:08,639
reflective optics, it's easier to
305
00:14:05,839 --> 00:14:10,560
visualize the photo mask as through beam
306
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optics in a setup similar to the
307
00:14:10,560 --> 00:14:15,440
well-known double slit experiment.
308
00:14:12,880 --> 00:14:17,519
However, instead of the double slit,
309
00:14:15,440 --> 00:14:20,320
we're showing light passing through a
310
00:14:17,519 --> 00:14:22,800
complicated pattern of nanoscopic slits
311
00:14:20,320 --> 00:14:25,839
that represents a small portion of the
312
00:14:22,800 --> 00:14:28,399
overall photo mask. So, what happens
313
00:14:25,839 --> 00:14:31,760
when we use a wavelength of light that's
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00:14:28,399 --> 00:14:36,480
substantially larger than the 13 nm EUV
315
00:14:31,760 --> 00:14:39,040
light, such as this 450 nm blue light.
316
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Well, when this large wavelength light
317
00:14:39,040 --> 00:14:44,639
hits the pattern, the pattern is almost
318
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entirely lost. This is due to the width
319
00:14:44,639 --> 00:14:48,160
of the holes in the pattern being
320
00:14:46,480 --> 00:14:50,800
substantially smaller than the
321
00:14:48,160 --> 00:14:52,639
wavelength of light hitting it. This
322
00:14:50,800 --> 00:14:56,000
limit to the resolving power of the
323
00:14:52,639 --> 00:14:58,959
lithography machine is described in
324
00:14:56,000 --> 00:15:03,120
criterion equation which we will explain
325
00:14:58,959 --> 00:15:06,399
later. So, let's switch to 13 nanmter
326
00:15:03,120 --> 00:15:08,880
EUV light. As the EUV light hits the
327
00:15:06,399 --> 00:15:10,560
pattern, the light passes through and
328
00:15:08,880 --> 00:15:13,199
the pattern of the photo mask is
329
00:15:10,560 --> 00:15:15,360
imprinted into the light and the light
330
00:15:13,199 --> 00:15:18,079
defracts similar to the double slit
331
00:15:15,360 --> 00:15:20,079
experiment. This imprinted light then
332
00:15:18,079 --> 00:15:22,639
passes into the projection optics
333
00:15:20,079 --> 00:15:25,040
mirrored lenses which are used to focus
334
00:15:22,639 --> 00:15:27,519
and scale down the pattern and project
335
00:15:25,040 --> 00:15:30,320
it onto the wafer. So now that we
336
00:15:27,519 --> 00:15:33,120
understand the need for EUV light, the
337
00:15:30,320 --> 00:15:36,160
next question is how do we produce it?
338
00:15:33,120 --> 00:15:38,639
To start, two high-powered laser pulses
339
00:15:36,160 --> 00:15:42,160
run through multiple amplifiers below
340
00:15:38,639 --> 00:15:44,480
the clean room floor. These laser pulses
341
00:15:42,160 --> 00:15:47,600
grow in power and then travel from the
342
00:15:44,480 --> 00:15:49,279
subfab using a pathway of mirrors and up
343
00:15:47,600 --> 00:15:52,320
through the bottom of the tool and into
344
00:15:49,279 --> 00:15:55,279
a chamber called the source vessel. The
345
00:15:52,320 --> 00:15:58,560
first laser, called a preulse, is around
346
00:15:55,279 --> 00:16:01,360
5 kW in power and is targeted at a
347
00:15:58,560 --> 00:16:05,199
droplet of tin using a set of actuated
348
00:16:01,360 --> 00:16:08,399
mirrors. This prepulse laser turns the
349
00:16:05,199 --> 00:16:11,440
tin droplets into a pancake- like shape.
350
00:16:08,399 --> 00:16:14,160
The second approximately 25 kowatt main
351
00:16:11,440 --> 00:16:16,160
laser pulse, which is more than 10 times
352
00:16:14,160 --> 00:16:19,680
stronger than the lasers used to cut
353
00:16:16,160 --> 00:16:21,839
steel, hits the tin pancake, instantly
354
00:16:19,680 --> 00:16:24,720
vaporizing it and turning it into
355
00:16:21,839 --> 00:16:27,680
glowing plasma. Within each of the tin
356
00:16:24,720 --> 00:16:29,920
atoms, some electrons are ejected and
357
00:16:27,680 --> 00:16:32,720
others are kicked up to higher energy
358
00:16:29,920 --> 00:16:36,959
states. When electrons drop back down
359
00:16:32,720 --> 00:16:40,399
from the 4F to 4d orbitals, 13 nanometer
360
00:16:36,959 --> 00:16:43,199
EUV light is produced. Shooting two
361
00:16:40,399 --> 00:16:46,160
laser pulses at a droplet of tin might
362
00:16:43,199 --> 00:16:48,880
seem like a rather obscure process.
363
00:16:46,160 --> 00:16:51,279
However, EUV light doesn't naturally
364
00:16:48,880 --> 00:16:54,240
occur on Earth, and it's one of the few
365
00:16:51,279 --> 00:16:57,360
ways to efficiently produce over 500
366
00:16:54,240 --> 00:17:00,240
watts of EUV light. Additionally, the
367
00:16:57,360 --> 00:17:03,040
reason for using tin is that its plasma
368
00:17:00,240 --> 00:17:06,640
produces a wide range of wavelengths
369
00:17:03,040 --> 00:17:08,880
with a clear peak at 13 nanometers.
370
00:17:06,640 --> 00:17:12,640
So, where does the tin droplet come
371
00:17:08,880 --> 00:17:15,679
from? Well, over here, a solid ingot of
372
00:17:12,640 --> 00:17:18,079
ultra pure tin is melted and fed into a
373
00:17:15,679 --> 00:17:20,880
storage tank and then piped towards a
374
00:17:18,079 --> 00:17:23,039
microscopic nozzle. A po electric
375
00:17:20,880 --> 00:17:26,000
transducer squeezes the tip of the
376
00:17:23,039 --> 00:17:28,799
nozzle and due to high pressure nitrogen
377
00:17:26,000 --> 00:17:32,400
inside the storage tank, a droplet of
378
00:17:28,799 --> 00:17:35,600
tin is forced out at a speed of 100 m a
379
00:17:32,400 --> 00:17:37,520
second. Next, high-speed cameras measure
380
00:17:35,600 --> 00:17:40,320
and calculate the trajectory of the
381
00:17:37,520 --> 00:17:42,720
droplet and feed the data to a set of
382
00:17:40,320 --> 00:17:46,320
actuated mirrors in order to angle the
383
00:17:42,720 --> 00:17:48,720
laser pulses to precisely hit the tin.
384
00:17:46,320 --> 00:17:50,960
To control the amount of EUV light,
385
00:17:48,720 --> 00:17:53,679
sometimes droplets are skipped by the
386
00:17:50,960 --> 00:17:56,960
lasers and these droplets are captured
387
00:17:53,679 --> 00:17:59,360
over here. This process of producing
388
00:17:56,960 --> 00:18:01,600
high-speed tin droplets and then
389
00:17:59,360 --> 00:18:04,960
shooting them with two laser pulses to
390
00:18:01,600 --> 00:18:08,480
generate EUV light happens at a rate of
391
00:18:04,960 --> 00:18:11,280
50,000 times a second. Now that we have
392
00:18:08,480 --> 00:18:14,640
EUV light, the first mirror called the
393
00:18:11,280 --> 00:18:17,520
collector focuses all the EUV light to a
394
00:18:14,640 --> 00:18:20,720
small hole called the intermediate focus
395
00:18:17,520 --> 00:18:22,640
which only EUV light can pass through.
396
00:18:20,720 --> 00:18:24,880
The light next enters into the
397
00:18:22,640 --> 00:18:27,679
illuminator which is composed of the
398
00:18:24,880 --> 00:18:30,880
field facet mirror, the pupil facet
399
00:18:27,679 --> 00:18:33,120
mirror and another set of mirrors. These
400
00:18:30,880 --> 00:18:35,440
mirrors are so perfectly shaped that
401
00:18:33,120 --> 00:18:38,240
there's less than an atom's deviation
402
00:18:35,440 --> 00:18:41,120
from the surface. The illuminator takes
403
00:18:38,240 --> 00:18:44,240
this EUV light and shapes it into a thin
404
00:18:41,120 --> 00:18:47,039
ribbon that has equal uniformity across
405
00:18:44,240 --> 00:18:49,760
a well-defined range of angles before it
406
00:18:47,039 --> 00:18:52,480
hits the photo mask. Using an equal
407
00:18:49,760 --> 00:18:54,480
uniformity of light at all angles is
408
00:18:52,480 --> 00:18:57,360
critical to imprinting a perfect
409
00:18:54,480 --> 00:19:00,320
nanoscopic pattern from the mask via the
410
00:18:57,360 --> 00:19:02,480
light and onto the wafer. We want to
411
00:19:00,320 --> 00:19:04,480
take a short detour and mention that
412
00:19:02,480 --> 00:19:06,640
this has been a rather challenging video
413
00:19:04,480 --> 00:19:08,480
to make simply because there's a
414
00:19:06,640 --> 00:19:11,919
mountain of science and engineering
415
00:19:08,480 --> 00:19:14,559
inside these machines built by ASML and
416
00:19:11,919 --> 00:19:17,280
this video only explores the tip of the
417
00:19:14,559 --> 00:19:19,840
iceberg. Essentially, a lot of the
418
00:19:17,280 --> 00:19:22,080
details had to be cut in order to keep
419
00:19:19,840 --> 00:19:24,720
this video a manageable length. For
420
00:19:22,080 --> 00:19:26,799
example, EUV light is incredibly
421
00:19:24,720 --> 00:19:29,840
difficult to work with because it's
422
00:19:26,799 --> 00:19:31,840
absorbed by atmospheric molecules and
423
00:19:29,840 --> 00:19:34,400
therefore the entire light path and
424
00:19:31,840 --> 00:19:37,760
wafer carrier stage is connected to
425
00:19:34,400 --> 00:19:40,400
vacuum pumps which remove all the air.
426
00:19:37,760 --> 00:19:42,240
Additionally, EUV light is absorbed by
427
00:19:40,400 --> 00:19:44,799
glass and practically all other
428
00:19:42,240 --> 00:19:47,280
materials and therefore to focus and
429
00:19:44,799 --> 00:19:50,480
transport the light this system uses
430
00:19:47,280 --> 00:19:53,120
mirrors rather than transmissive lenses.
431
00:19:50,480 --> 00:19:55,600
However, these mirrors called Brag
432
00:19:53,120 --> 00:19:58,240
reflectors are nothing like the mirrors
433
00:19:55,600 --> 00:20:00,799
in your bathroom, but rather they're
434
00:19:58,240 --> 00:20:03,840
composed of dozens of alternating layers
435
00:20:00,799 --> 00:20:06,960
of silicon and malibdinum, each only a
436
00:20:03,840 --> 00:20:09,520
few nanometers thick. When EUV light
437
00:20:06,960 --> 00:20:12,480
hits the surface of this brag reflector,
438
00:20:09,520 --> 00:20:15,679
only 3% is reflected at each boundary
439
00:20:12,480 --> 00:20:18,880
layer while the rest passes through. But
440
00:20:15,679 --> 00:20:21,440
with so many layers, the cumulative 3%
441
00:20:18,880 --> 00:20:24,000
reflections add together using
442
00:20:21,440 --> 00:20:27,120
constructive interference, resulting in
443
00:20:24,000 --> 00:20:30,080
a total of 70% being reflected for a
444
00:20:27,120 --> 00:20:32,400
single mirror, while 30% of the light is
445
00:20:30,080 --> 00:20:34,559
lost and absorbed. However, with more
446
00:20:32,400 --> 00:20:38,159
than 10 mirrors in the optical system
447
00:20:34,559 --> 00:20:40,480
and only 70% reflection at each one, the
448
00:20:38,159 --> 00:20:42,720
final light hitting the wafer is less
449
00:20:40,480 --> 00:20:45,280
than 10% the brightness of the light
450
00:20:42,720 --> 00:20:47,440
emitted by the tin plasma, which is why
451
00:20:45,280 --> 00:20:50,400
the initial light from the source vessel
452
00:20:47,440 --> 00:20:52,480
needs to be as bright as possible.
453
00:20:50,400 --> 00:20:55,200
Another example of the incredible
454
00:20:52,480 --> 00:20:57,520
engineering inside this machine is that
455
00:20:55,200 --> 00:20:59,600
this field facet mirror is assembled
456
00:20:57,520 --> 00:21:02,080
from hundreds of independently
457
00:20:59,600 --> 00:21:04,480
controlled mirrors that can be angled to
458
00:21:02,080 --> 00:21:07,360
direct the light onto specific regions
459
00:21:04,480 --> 00:21:10,240
of the segmented pupil facet mirror.
460
00:21:07,360 --> 00:21:13,360
Together these two mirrors take the cone
461
00:21:10,240 --> 00:21:16,080
of EUV light from the intermediate focus
462
00:21:13,360 --> 00:21:18,880
and turn it into a complex pattern of
463
00:21:16,080 --> 00:21:21,520
illumination. For example, this is
464
00:21:18,880 --> 00:21:24,159
called annular illumination. Here's
465
00:21:21,520 --> 00:21:26,400
dipole illumination and then here's
466
00:21:24,159 --> 00:21:28,880
quazar illumination.
467
00:21:26,400 --> 00:21:30,720
You're probably wondering why we require
468
00:21:28,880 --> 00:21:33,440
such complicated patterns of
469
00:21:30,720 --> 00:21:36,080
illumination. Well, when we look back at
470
00:21:33,440 --> 00:21:38,799
the microchip, one layer of wires is
471
00:21:36,080 --> 00:21:41,760
running mostly horizontally. The next
472
00:21:38,799 --> 00:21:44,000
layer is a set of cylinders called VAS.
473
00:21:41,760 --> 00:21:46,640
And then the following layers have wires
474
00:21:44,000 --> 00:21:49,440
that run vertically. And each layer uses
475
00:21:46,640 --> 00:21:52,000
a different mask. Earlier we said that
476
00:21:49,440 --> 00:21:54,720
the EUV light is kind of like the tip of
477
00:21:52,000 --> 00:21:57,200
a fine tipped pen. Having different
478
00:21:54,720 --> 00:21:59,440
patterns of illumination is like holding
479
00:21:57,200 --> 00:22:01,679
the marker at different angles with
480
00:21:59,440 --> 00:22:05,440
respect to the lines or circles that are
481
00:22:01,679 --> 00:22:08,159
being patterned. Specifically, annular
482
00:22:05,440 --> 00:22:10,400
illumination is best used to pattern the
483
00:22:08,159 --> 00:22:12,960
layers containing vas and is like
484
00:22:10,400 --> 00:22:16,000
holding the marker straight up and down.
485
00:22:12,960 --> 00:22:18,159
Whereas dipole illumination like this is
486
00:22:16,000 --> 00:22:20,559
best used to pattern lines running
487
00:22:18,159 --> 00:22:22,799
horizontally. And then we rotate the
488
00:22:20,559 --> 00:22:25,760
dipole illumination for patterning the
489
00:22:22,799 --> 00:22:28,000
vertically oriented wires.
490
00:22:25,760 --> 00:22:30,640
Imagine being at the forefront of this
491
00:22:28,000 --> 00:22:34,400
groundbreaking science and engineering.
492
00:22:30,640 --> 00:22:36,240
Then picture ASML, whose work powers the
493
00:22:34,400 --> 00:22:38,480
innovations that solve some of
494
00:22:36,240 --> 00:22:42,159
humanity's toughest challenges in
495
00:22:38,480 --> 00:22:44,000
energy, mobility, and healthcare. ASML
496
00:22:42,159 --> 00:22:46,720
is a leader in photoiththography
497
00:22:44,000 --> 00:22:49,280
systems, serving as the backbone for the
498
00:22:46,720 --> 00:22:52,159
world's leading chip makers and enabling
499
00:22:49,280 --> 00:22:55,600
the technology that drives our future.
500
00:22:52,159 --> 00:22:58,320
With over 44,000 talented individuals
501
00:22:55,600 --> 00:23:00,960
and growing, ASML is headquartered in
502
00:22:58,320 --> 00:23:04,400
the Netherlands with major R&D and
503
00:23:00,960 --> 00:23:06,640
manufacturing sites in the US and Asia.
504
00:23:04,400 --> 00:23:08,799
Their sprawling campus is not just a
505
00:23:06,640 --> 00:23:10,400
workplace. It's an exceptional
506
00:23:08,799 --> 00:23:13,360
environment where cutting edge
507
00:23:10,400 --> 00:23:16,320
technology comes to life to keep pushing
508
00:23:13,360 --> 00:23:18,960
the boundaries of what's possible. ASML
509
00:23:16,320 --> 00:23:21,120
seeks exceptional talent. They are
510
00:23:18,960 --> 00:23:23,600
looking for scientists and engineers
511
00:23:21,120 --> 00:23:26,080
ready to design the nextgen lithography
512
00:23:23,600 --> 00:23:28,799
systems, technicians and logistics
513
00:23:26,080 --> 00:23:31,360
experts eager to build, ship and support
514
00:23:28,799 --> 00:23:33,520
these groundbreaking systems, and
515
00:23:31,360 --> 00:23:36,799
software developers passionate about
516
00:23:33,520 --> 00:23:38,799
working in a world of nanometers. ASML
517
00:23:36,799 --> 00:23:42,080
is the next step for those ready to make
518
00:23:38,799 --> 00:23:44,320
an impact in an inspiring setting.
519
00:23:42,080 --> 00:23:46,880
Together with their suppliers, partners,
520
00:23:44,320 --> 00:23:48,880
and customers around the world, they're
521
00:23:46,880 --> 00:23:51,520
committed to powering technology
522
00:23:48,880 --> 00:23:53,840
forward. Visit their website using the
523
00:23:51,520 --> 00:23:58,000
link in the description to learn more
524
00:23:53,840 --> 00:24:00,080
and start a journey with ASML. Today,
525
00:23:58,000 --> 00:24:03,120
let's move on to the next part of this
526
00:24:00,080 --> 00:24:06,159
EUV lithography tool and explore the
527
00:24:03,120 --> 00:24:08,960
photo mask or mask, which is also called
528
00:24:06,159 --> 00:24:11,600
a reticle and contains the entire design
529
00:24:08,960 --> 00:24:14,720
of a single layer of a microchip. The
530
00:24:11,600 --> 00:24:16,799
mask starts in a doubly sealed pod and
531
00:24:14,720 --> 00:24:19,600
is loaded onto the machine using an
532
00:24:16,799 --> 00:24:21,840
overhead transport system. The outer
533
00:24:19,600 --> 00:24:24,720
protective carrier is opened and a
534
00:24:21,840 --> 00:24:27,520
robotic arm picks up the inner pod and
535
00:24:24,720 --> 00:24:29,840
carries it to a vacuum load lock. The
536
00:24:27,520 --> 00:24:33,200
chamber is sealed and pumped down to a
537
00:24:29,840 --> 00:24:35,520
vacuum and the inner door opens. Next,
538
00:24:33,200 --> 00:24:38,080
the inner pod opens up and a separate
539
00:24:35,520 --> 00:24:41,120
robotic arm carries the mask and base to
540
00:24:38,080 --> 00:24:43,679
an inspection station. Each mask has a
541
00:24:41,120 --> 00:24:46,559
half a dozen different marks, including
542
00:24:43,679 --> 00:24:48,960
a barcode, as well as fiducials, which
543
00:24:46,559 --> 00:24:52,240
are designs used to align the mask with
544
00:24:48,960 --> 00:24:54,640
subnanmter level accuracy. The mask is
545
00:24:52,240 --> 00:24:57,200
carried over to and loaded onto the
546
00:24:54,640 --> 00:24:59,360
reticle stage, which moves back and
547
00:24:57,200 --> 00:25:02,320
forth across the EUV beam with
548
00:24:59,360 --> 00:25:05,279
incredible accuracy and at high speeds
549
00:25:02,320 --> 00:25:08,000
with more than 7 gs of acceleration.
550
00:25:05,279 --> 00:25:10,320
This mask's surface is built from the
551
00:25:08,000 --> 00:25:13,120
same Bragg reflector surface mentioned
552
00:25:10,320 --> 00:25:16,000
earlier, but with a pattern of absorbers
553
00:25:13,120 --> 00:25:18,480
on top that locally blocks the light in
554
00:25:16,000 --> 00:25:22,080
order to create the detailed microchip
555
00:25:18,480 --> 00:25:25,039
layer pattern. This 6x6 in mask has a
556
00:25:22,080 --> 00:25:29,200
pattern area of 104x
557
00:25:25,039 --> 00:25:33,120
132 mm and an absorber pixel resolution
558
00:25:29,200 --> 00:25:35,520
of below 10x 10 nm. In the beginning of
559
00:25:33,120 --> 00:25:38,159
this video, we showed a variety of
560
00:25:35,520 --> 00:25:41,279
different chips with different sizes.
561
00:25:38,159 --> 00:25:43,919
And shortly after, we showed a GPU being
562
00:25:41,279 --> 00:25:46,320
patterned across the wafer. The pattern
563
00:25:43,919 --> 00:25:49,360
on the mask is four times larger than
564
00:25:46,320 --> 00:25:51,760
the microchip. And this GPU chip is
565
00:25:49,360 --> 00:25:54,799
close to the maximum size chip that can
566
00:25:51,760 --> 00:25:58,559
fit on the mask and therefore only one
567
00:25:54,799 --> 00:26:02,080
copy fits, resulting in 90 GPU chips
568
00:25:58,559 --> 00:26:05,679
fitting onto a 300 mm wafer.
569
00:26:02,080 --> 00:26:08,240
However, CPU chips are typically smaller
570
00:26:05,679 --> 00:26:10,960
and therefore in the following example,
571
00:26:08,240 --> 00:26:14,720
we can fit two copies on the mask and a
572
00:26:10,960 --> 00:26:18,080
total of 185 chips on the wafer. When we
573
00:26:14,720 --> 00:26:22,000
look at even smaller DRAM chips, 12
574
00:26:18,080 --> 00:26:24,799
copies can fit on the mask, yielding 978
575
00:26:22,000 --> 00:26:27,600
chips on the wafer. Technically, the
576
00:26:24,799 --> 00:26:30,159
exposure field is one scan of the mask
577
00:26:27,600 --> 00:26:32,240
onto the wafer. And an exposure field
578
00:26:30,159 --> 00:26:34,799
can have anywhere from one to a dozen or
579
00:26:32,240 --> 00:26:37,279
more die patterns on it, yielding around
580
00:26:34,799 --> 00:26:40,320
a hundred to a thousand or more chips on
581
00:26:37,279 --> 00:26:43,120
a single wafer. This mask contains an
582
00:26:40,320 --> 00:26:45,200
incredible amount of information. And as
583
00:26:43,120 --> 00:26:47,600
mentioned in the intro, it has the
584
00:26:45,200 --> 00:26:50,480
equivalent amount of detail as all the
585
00:26:47,600 --> 00:26:53,440
text of Wikipedia plus all the books in
586
00:26:50,480 --> 00:26:56,559
an average public library. This mask,
587
00:26:53,440 --> 00:26:59,200
which can cost around $300,000,
588
00:26:56,559 --> 00:27:01,520
must be so perfect that using our
589
00:26:59,200 --> 00:27:04,559
analogy, there can't be a single
590
00:27:01,520 --> 00:27:07,360
grammatical error, spelling mistake, or
591
00:27:04,559 --> 00:27:11,200
even an extra curve on a letter across
592
00:27:07,360 --> 00:27:14,159
21 million pages of text. Otherwise, it
593
00:27:11,200 --> 00:27:16,720
would damage every chip on the wafer.
594
00:27:14,159 --> 00:27:19,360
Also, if you're curious, here are the
595
00:27:16,720 --> 00:27:22,400
calculations we used for the transistors
596
00:27:19,360 --> 00:27:25,200
to text and book conversions. Pause the
597
00:27:22,400 --> 00:27:27,760
video to work it out. The next topics
598
00:27:25,200 --> 00:27:30,080
we'll explore are the projection optics
599
00:27:27,760 --> 00:27:32,799
and how the wafer is moved around the
600
00:27:30,080 --> 00:27:35,600
machine. But first, we'd like to mention
601
00:27:32,799 --> 00:27:38,159
that this video topic is incredibly
602
00:27:35,600 --> 00:27:42,000
complicated and took hundreds of hours
603
00:27:38,159 --> 00:27:46,080
to research, write, model, animate, and
604
00:27:42,000 --> 00:27:48,159
edit totaling over,00 hours. So, if you
605
00:27:46,080 --> 00:27:50,960
could take a few seconds to like this
606
00:27:48,159 --> 00:27:53,440
video, subscribe, comment with a quick
607
00:27:50,960 --> 00:27:55,440
message below, and most importantly,
608
00:27:53,440 --> 00:27:58,240
share it on social media and with a
609
00:27:55,440 --> 00:28:00,799
friend, family, or work colleague. It
610
00:27:58,240 --> 00:28:03,440
would help far more than you think.
611
00:28:00,799 --> 00:28:06,480
Additionally, we have a Patreon page
612
00:28:03,440 --> 00:28:09,360
with AMAs and behindthe-scenes footage.
613
00:28:06,480 --> 00:28:13,760
And if you find what we do useful, we
614
00:28:09,360 --> 00:28:16,080
would appreciate any support. Thank you.
615
00:28:13,760 --> 00:28:19,120
So, let's move on to the projection
616
00:28:16,080 --> 00:28:21,279
optics. These optics are composed of a
617
00:28:19,120 --> 00:28:23,760
series of mirrors that are used to
618
00:28:21,279 --> 00:28:26,480
project and focus the patterned EUV
619
00:28:23,760 --> 00:28:29,279
light onto the wafer with extremely high
620
00:28:26,480 --> 00:28:32,080
accuracy while minimizing wavefront
621
00:28:29,279 --> 00:28:34,720
aberrations and shrinking the image by a
622
00:28:32,080 --> 00:28:37,600
factor of four. These mirrors are
623
00:28:34,720 --> 00:28:40,720
designed and manufactured by Zeiss who
624
00:28:37,600 --> 00:28:42,720
is a longstanding partner of ASML and
625
00:28:40,720 --> 00:28:44,960
has been a vital collaborator in the
626
00:28:42,720 --> 00:28:47,760
development of the optic systems inside
627
00:28:44,960 --> 00:28:50,000
photoiththography tools. To understand
628
00:28:47,760 --> 00:28:52,480
the projection optics, we have to
629
00:28:50,000 --> 00:28:56,399
discuss what determines exactly how
630
00:28:52,480 --> 00:28:59,200
small these wires can be. And for this,
631
00:28:56,399 --> 00:29:01,039
criterion equation is used. This
632
00:28:59,200 --> 00:29:04,000
equation states that the smallest
633
00:29:01,039 --> 00:29:06,960
dimension or critical dimension is equal
634
00:29:04,000 --> 00:29:10,080
to K1 times the wavelength of light or
635
00:29:06,960 --> 00:29:14,240
lambda divided by the numerical aperture
636
00:29:10,080 --> 00:29:18,720
or NA. The wavelength of EUV light is 13
637
00:29:14,240 --> 00:29:20,799
nm. K1 is the process factor which
638
00:29:18,720 --> 00:29:23,279
relates to the various illumination
639
00:29:20,799 --> 00:29:26,000
settings created by the field and pupil
640
00:29:23,279 --> 00:29:28,159
facet mirrors that we discussed earlier
641
00:29:26,000 --> 00:29:31,360
along with the photo resist and other
642
00:29:28,159 --> 00:29:35,039
factors and is close to.3 for this
643
00:29:31,360 --> 00:29:37,840
machine. Finally, numerical aperture or
644
00:29:35,039 --> 00:29:39,840
NA is a measure of the angle and amount
645
00:29:37,840 --> 00:29:42,159
of light the mirrors in the projection
646
00:29:39,840 --> 00:29:45,120
optics can capture and focus onto the
647
00:29:42,159 --> 00:29:46,799
wafer. Numerical aperture isn't just
648
00:29:45,120 --> 00:29:50,000
about increasing the brightness of the
649
00:29:46,799 --> 00:29:52,399
EUV light, but rather it's more of a
650
00:29:50,000 --> 00:29:54,799
measure of the angles and amount of
651
00:29:52,399 --> 00:29:57,440
constructive interference wave paths
652
00:29:54,799 --> 00:30:00,320
that hit the mask and then are projected
653
00:29:57,440 --> 00:30:02,880
onto the wafer. In short, with a larger
654
00:30:00,320 --> 00:30:05,200
numerical aperture or NA, which
655
00:30:02,880 --> 00:30:07,760
corresponds to a larger angle between
656
00:30:05,200 --> 00:30:10,559
the projection mirrors and focal point,
657
00:30:07,760 --> 00:30:13,120
we can achieve a smaller resolution.
658
00:30:10,559 --> 00:30:15,039
This tool has a numerical aperture of
659
00:30:13,120 --> 00:30:17,200
0.33.
660
00:30:15,039 --> 00:30:21,200
However, the next generation of EUV
661
00:30:17,200 --> 00:30:24,399
lithography systems called high NA
662
00:30:21,200 --> 00:30:26,799
increases this to 0.55
663
00:30:24,399 --> 00:30:29,440
resulting in an 8 nanometer critical
664
00:30:26,799 --> 00:30:32,080
dimension. Increasing the numerical
665
00:30:29,440 --> 00:30:34,960
aperture to 0.55
666
00:30:32,080 --> 00:30:37,279
requires significantly larger mirrors,
667
00:30:34,960 --> 00:30:39,360
which results in a redesign of the
668
00:30:37,279 --> 00:30:41,760
entire optic system and other parts of
669
00:30:39,360 --> 00:30:43,919
the machine, thus considerably
670
00:30:41,760 --> 00:30:46,919
increasing the size and cost of the
671
00:30:43,919 --> 00:30:46,919
system.
672
00:30:47,440 --> 00:30:52,000
We could spend an entire video
673
00:30:49,600 --> 00:30:54,880
discussing the next generation high NA
674
00:30:52,000 --> 00:30:57,120
tool, but instead let's move on to
675
00:30:54,880 --> 00:31:00,080
discuss the wafer transport system and
676
00:30:57,120 --> 00:31:03,520
wafer stage and see how a wafer makes
677
00:31:00,080 --> 00:31:05,679
its way to the EUV exposure station.
678
00:31:03,520 --> 00:31:08,159
Let's start with a wafer that's carried
679
00:31:05,679 --> 00:31:10,880
in a FUP on the overhead transport
680
00:31:08,159 --> 00:31:13,120
system. This FUP lands on the
681
00:31:10,880 --> 00:31:15,679
lithography cluster which is a
682
00:31:13,120 --> 00:31:18,960
combination of a wafer track tool and a
683
00:31:15,679 --> 00:31:21,039
lithography tool. The wafer first enters
684
00:31:18,960 --> 00:31:24,240
the track tool where a layer of
685
00:31:21,039 --> 00:31:26,799
photoresist or resist for short is
686
00:31:24,240 --> 00:31:29,440
evenly spread across the wafer. The
687
00:31:26,799 --> 00:31:32,000
wafer moves to another area inside the
688
00:31:29,440 --> 00:31:35,760
track tool where it's heated in order to
689
00:31:32,000 --> 00:31:38,559
dry and solidify the resist. Next, using
690
00:31:35,760 --> 00:31:41,440
robotic arms, the wafer is carried from
691
00:31:38,559 --> 00:31:44,720
the track tool into a vacuum load lock
692
00:31:41,440 --> 00:31:48,080
inside the EUV tool. The pneumatically
693
00:31:44,720 --> 00:31:51,200
actuated doors close and the chamber is
694
00:31:48,080 --> 00:31:53,679
pumped down to a vacuum. Next, the back
695
00:31:51,200 --> 00:31:55,840
doors of the load lock open up and a
696
00:31:53,679 --> 00:31:58,720
different robotic arm carries the wafer
697
00:31:55,840 --> 00:32:01,440
to one of the wafer stages. This system
698
00:31:58,720 --> 00:32:03,600
is called a twin scan because there are
699
00:32:01,440 --> 00:32:06,559
two complete wafer stages that
700
00:32:03,600 --> 00:32:09,279
concurrently move two wafers around. The
701
00:32:06,559 --> 00:32:12,240
key idea is that while one wafer is
702
00:32:09,279 --> 00:32:14,799
actively being patterned, a second wafer
703
00:32:12,240 --> 00:32:17,120
is being loaded onto the wafer stage and
704
00:32:14,799 --> 00:32:19,760
measured under an alignment sensor.
705
00:32:17,120 --> 00:32:22,399
Nanometer level accuracy is crucial with
706
00:32:19,760 --> 00:32:27,279
these machines. And one key philosophy
707
00:32:22,399 --> 00:32:29,679
of ASML is matan is vaten which is Dutch
708
00:32:27,279 --> 00:32:32,159
for to measure something is to know
709
00:32:29,679 --> 00:32:34,480
something. The reason for acquiring this
710
00:32:32,159 --> 00:32:36,399
level of perfection is that when we look
711
00:32:34,480 --> 00:32:39,279
at the nanoscopic layers of the
712
00:32:36,399 --> 00:32:42,799
microchip which has wires and holes that
713
00:32:39,279 --> 00:32:45,039
are only 10 to 20 nm wide. If one layer
714
00:32:42,799 --> 00:32:47,279
is more than a couple nanometers off the
715
00:32:45,039 --> 00:32:49,440
previous layer, then the electrical
716
00:32:47,279 --> 00:32:52,159
connections won't conduct electricity
717
00:32:49,440 --> 00:32:54,720
correctly. And if an entire layer is
718
00:32:52,159 --> 00:32:57,919
off, then every single chip will be
719
00:32:54,720 --> 00:32:59,840
catastrophically destroyed. To make sure
720
00:32:57,919 --> 00:33:02,000
that the layer being patterned is
721
00:32:59,840 --> 00:33:04,880
perfectly aligned with the previous
722
00:33:02,000 --> 00:33:07,840
layer, the entire wafer is thoroughly
723
00:33:04,880 --> 00:33:10,480
measured by the alignment sensor. On the
724
00:33:07,840 --> 00:33:12,559
wafer are hundreds of alignment marks,
725
00:33:10,480 --> 00:33:15,200
which are reference patterns that assist
726
00:33:12,559 --> 00:33:17,679
in determining the exact position of the
727
00:33:15,200 --> 00:33:20,240
earlier layers of patterns. The
728
00:33:17,679 --> 00:33:23,519
alignment sensor meticulously measures
729
00:33:20,240 --> 00:33:26,320
the X and Y positions of every alignment
730
00:33:23,519 --> 00:33:29,760
mark on the wafer and builds a highly
731
00:33:26,320 --> 00:33:32,000
accurate 2D map from the results. This
732
00:33:29,760 --> 00:33:34,880
map shows some regions of the wafer
733
00:33:32,000 --> 00:33:37,440
being biased in one direction by a few
734
00:33:34,880 --> 00:33:39,440
to dozens of nanometers and another
735
00:33:37,440 --> 00:33:42,399
region being biased in a different
736
00:33:39,440 --> 00:33:45,440
direction. Additionally, the leveling
737
00:33:42,399 --> 00:33:47,840
sensor uses grazing incident light to
738
00:33:45,440 --> 00:33:50,320
measure the exact height of the wafer
739
00:33:47,840 --> 00:33:52,320
and builds a topological map of the
740
00:33:50,320 --> 00:33:54,960
wafer, which is critical for later
741
00:33:52,320 --> 00:33:57,440
bringing the wafer stage to the position
742
00:33:54,960 --> 00:33:59,919
such that the EUV light is perfectly
743
00:33:57,440 --> 00:34:01,760
focused onto the wafer.
744
00:33:59,919 --> 00:34:03,760
Now that we've measured and built the
745
00:34:01,760 --> 00:34:07,360
exact alignment and height map for the
746
00:34:03,760 --> 00:34:10,560
wafer, the wafer stage next moves to the
747
00:34:07,360 --> 00:34:13,359
EUV exposure station. As the wafer is
748
00:34:10,560 --> 00:34:15,679
being patterned, the wafer stage moves
749
00:34:13,359 --> 00:34:18,159
in perfect synchrony with the reticle
750
00:34:15,679 --> 00:34:21,119
stage, but only a quarter of the
751
00:34:18,159 --> 00:34:24,240
distance due to the 4:1 reduction. At
752
00:34:21,119 --> 00:34:27,040
the same time, the stage makes nanocale
753
00:34:24,240 --> 00:34:29,520
adjustments using the alignment map so
754
00:34:27,040 --> 00:34:32,320
that the new layer perfectly aligns with
755
00:34:29,520 --> 00:34:34,560
the previous layer. When the wafer stage
756
00:34:32,320 --> 00:34:38,079
moves from one exposure field to the
757
00:34:34,560 --> 00:34:40,879
next, it's important that no EUV light
758
00:34:38,079 --> 00:34:43,200
hits the wafer and thus a shutter
759
00:34:40,879 --> 00:34:46,879
positioned up here near the reticle
760
00:34:43,200 --> 00:34:48,399
stage closes. Once the wafer stage is
761
00:34:46,879 --> 00:34:51,280
positioned to pattern the next
762
00:34:48,399 --> 00:34:53,760
microchip, the shutter opens and the
763
00:34:51,280 --> 00:34:56,639
wafer stage and reticle stage move in
764
00:34:53,760 --> 00:34:59,520
perfect synchrony again. This process
765
00:34:56,639 --> 00:35:02,720
repeats until the entire wafer is
766
00:34:59,520 --> 00:35:06,320
patterned taking around 18 seconds in
767
00:35:02,720 --> 00:35:09,520
total. So then what actually happens as
768
00:35:06,320 --> 00:35:12,480
EUV light hits the photoresist?
769
00:35:09,520 --> 00:35:15,440
Well, resist is a polymer mixed with a
770
00:35:12,480 --> 00:35:18,800
photo acid generator. When high energy
771
00:35:15,440 --> 00:35:21,040
EUV photons hit the resist, the light
772
00:35:18,800 --> 00:35:23,680
ionizes it, releasing high energy
773
00:35:21,040 --> 00:35:26,640
electrons. These electrons then hit the
774
00:35:23,680 --> 00:35:28,880
photo acid generator, producing an acid
775
00:35:26,640 --> 00:35:32,240
that breaks apart the polymer, making it
776
00:35:28,880 --> 00:35:35,280
weaker. As a result, the areas hit by
777
00:35:32,240 --> 00:35:37,839
the EUV light become soluble and are
778
00:35:35,280 --> 00:35:41,200
washed away by a developing liquid in
779
00:35:37,839 --> 00:35:43,839
the subsequent process step. One detail
780
00:35:41,200 --> 00:35:46,480
is that the resist has an extremely high
781
00:35:43,839 --> 00:35:49,760
contrast, meaning that at a certain
782
00:35:46,480 --> 00:35:53,119
level of EUV light, the entirety of the
783
00:35:49,760 --> 00:35:55,280
resist hit by that light is broken down.
784
00:35:53,119 --> 00:35:58,480
This is critical in producing sharp
785
00:35:55,280 --> 00:36:00,720
patterns and walls on the resist.
786
00:35:58,480 --> 00:36:03,839
Let's next explore how the wafer and
787
00:36:00,720 --> 00:36:06,480
wafer stage move around. Specifically,
788
00:36:03,839 --> 00:36:09,040
the wafer stages levitate on a large
789
00:36:06,480 --> 00:36:11,839
magnetic table composed of more than a
790
00:36:09,040 --> 00:36:14,160
thousand magnets. Electromagnets on the
791
00:36:11,839 --> 00:36:16,640
underside of the wafer stage move it
792
00:36:14,160 --> 00:36:19,599
along this magnetic table both quickly
793
00:36:16,640 --> 00:36:22,320
and with micrometer level accuracy while
794
00:36:19,599 --> 00:36:24,400
intererometers on the top of the stage
795
00:36:22,320 --> 00:36:27,280
measure its exact position. And this
796
00:36:24,400 --> 00:36:29,599
setup is called the long stroke stage.
797
00:36:27,280 --> 00:36:31,920
In order to secure the wafer, it's
798
00:36:29,599 --> 00:36:34,880
placed on a plate, which is technically
799
00:36:31,920 --> 00:36:37,599
called an electrostatic clamp. The clamp
800
00:36:34,880 --> 00:36:39,920
cycles zones of high voltage across the
801
00:36:37,599 --> 00:36:42,560
backside of the wafer to keep it in
802
00:36:39,920 --> 00:36:44,880
place, a phenomenon similar to sticking
803
00:36:42,560 --> 00:36:48,000
a balloon to a wall using static
804
00:36:44,880 --> 00:36:50,800
electricity. To reach nanometer level
805
00:36:48,000 --> 00:36:53,359
accuracy, the plate is independently
806
00:36:50,800 --> 00:36:56,160
moved using smaller motors, which is
807
00:36:53,359 --> 00:36:58,560
called the shortstroke stage.
808
00:36:56,160 --> 00:37:00,640
By combining the long stroke and short
809
00:36:58,560 --> 00:37:03,520
stroke stages along with measurement
810
00:37:00,640 --> 00:37:05,920
encoders, the machine can quickly move
811
00:37:03,520 --> 00:37:08,240
the wafer as it's being patterned and
812
00:37:05,920 --> 00:37:11,280
maintain an accuracy of less than 1
813
00:37:08,240 --> 00:37:14,160
nanmter or approximately four silicon
814
00:37:11,280 --> 00:37:17,040
atoms. Once all the microchip patterns
815
00:37:14,160 --> 00:37:19,359
are copied to the wafer, the stage moves
816
00:37:17,040 --> 00:37:22,160
back towards the robotic arms where the
817
00:37:19,359 --> 00:37:24,720
wafer is unloaded and placed into one of
818
00:37:22,160 --> 00:37:27,520
the vacuum load locks, pumped back to
819
00:37:24,720 --> 00:37:29,680
atmosphere, and then a separate robotic
820
00:37:27,520 --> 00:37:32,000
arm brings the wafer back to the track
821
00:37:29,680 --> 00:37:34,480
tool where the patterned and modified
822
00:37:32,000 --> 00:37:37,359
resist is washed away using a developing
823
00:37:34,480 --> 00:37:39,440
liquid. Finally, the wafer is heated
824
00:37:37,359 --> 00:37:42,160
again to further harden the remaining
825
00:37:39,440 --> 00:37:44,880
resist. The patterned wafer is then
826
00:37:42,160 --> 00:37:47,520
loaded back into the FOP which is picked
827
00:37:44,880 --> 00:37:50,720
up and brought to a different tool to
828
00:37:47,520 --> 00:37:53,680
undergo processing in other ways.
829
00:37:50,720 --> 00:37:56,240
Let's close this tool. And that's it for
830
00:37:53,680 --> 00:37:58,640
our journey into photoiththography.
831
00:37:56,240 --> 00:38:01,119
If you have any questions, feel free to
832
00:37:58,640 --> 00:38:03,920
ask them in the comments below. We're
833
00:38:01,119 --> 00:38:06,160
thankful to all our Patreon and YouTube
834
00:38:03,920 --> 00:38:08,800
membership sponsors for supporting our
835
00:38:06,160 --> 00:38:11,359
videos. If you want to financially
836
00:38:08,800 --> 00:38:14,240
support our work, you can find the links
837
00:38:11,359 --> 00:38:17,760
in the description below. This is Branch
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00:38:14,240 --> 00:38:20,079
Education, and we create 3D animations
839
00:38:17,760 --> 00:38:22,640
that dive deeply into the technology
840
00:38:20,079 --> 00:38:24,880
that drives our modern world. Watch
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another branch video by clicking one of
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these cards, or click here to subscribe.
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Thanks for watching to the end.61215
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