Afrikaans
Akan
Albanian
Amharic
Armenian
Azerbaijani
Basque
Belarusian
Bemba
Bengali
Bihari
Bosnian
Breton
Bulgarian
Cambodian
Catalan
Cebuano
Cherokee
Chichewa
Chinese (Simplified)
Chinese (Traditional)
Corsican
Croatian
Czech
Danish
Dutch
English
Esperanto
Estonian
Ewe
Faroese
Filipino
Finnish
French
Frisian
Ga
Galician
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Indonesian
Interlingua
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Kinyarwanda
Kirundi
Kongo
Korean
Krio (Sierra Leone)
Kurdish
Kurdish (Soranî)
Kyrgyz
Laothian
Latin
Latvian
Lingala
Lithuanian
Lozi
Luganda
Luo
Luxembourgish
Macedonian
Malagasy
Malay
Malayalam
Maltese
Maori
Marathi
Mauritian Creole
Moldavian
Mongolian
Myanmar (Burmese)
Montenegrin
Nepali
Nigerian Pidgin
Northern Sotho
Norwegian
Norwegian (Nynorsk)
Occitan
Oriya
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
Quechua
Romanian
Romansh
Runyakitara
Russian
Samoan
Scots Gaelic
Serbian
Serbo-Croatian
Sesotho
Setswana
Seychellois Creole
Shona
Sindhi
Sinhalese
Slovak
Slovenian
Somali
Spanish
Spanish (Latin American)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tonga
Tshiluba
Tumbuka
Turkish
Turkmen
Twi
Uighur
Ukrainian
Urdu
Uzbek
Vietnamese
Welsh
Wolof
Xhosa
Yiddish
Yoruba
Zulu
have you ever wanted to be a time
traveler
this is a photo i took last night of the
andromeda galaxy a barred spiral galaxy
made up of one trillion stars
this galaxy is one of the closest
neighbors to our milky way galaxy which
is why it looks so large in the sky
but it's still two and a half million
light years away from us
that means this photo is a snapshot of
what the galaxy looked like
two and a half million years ago because
that's how long it took the light to
reach us here on earth
so in a sense time travel is already
possible
and if you have a camera a telephoto
lens
and a tripod you too can be a time
traveler
and i'm about to show you how
[Music]
hello my name is nico carver and i'm an
astrophotographer
astrophotography is the art of
photographing the night sky
and i have a particular interest in
photographing deep sky objects meaning
objects outside of our solar system
today i'm going to show you every step
of how to capture and process
a photo of the andromeda galaxy before
we get started i just want to very
quickly say that this youtube channel is
supported by my patrons over on patreon
if you'd like to join it starts at just
one dollar a month and i truly
appreciate the support
let's dive right in what do you need to
take a photo like this
well the first important thing is a dark
sky
i live in boston so i knew i had to
escape the city lights to take this and
i drove about
two hours away to a park with much
darker skies
the best place to find a dark location
near you is a website it's called
light pollution map dot info and on this
website the cooler colors like green
gray and black mean darker skies
if you aren't sure where you can set up
i'd start with local astronomy clubs who
often have their own
fields for club members another idea is
to talk to park departments and
campgrounds because a lot of times you
might be able to get permission to be in
a park after hours
or a campground may have a nice field
you can use the second thing needed to
take a photo like this one is a bit of
time
both for planning and for practice
astrophotography is a pretty technical
form of photography meaning it does take
a bit of practice with your camera
and planning the settings you're going
to use to get good results
the third important thing for taking a
photo like this one is equipment
and you may think you need a really
fancy tracking mount and a telescope to
take a photo like this
but it actually was done with this
equipment you're seeing right here
everything that i used to take this
photo i spent under a thousand dollars
i did buy some things used but it's
definitely
possible on an even tighter budget and
if you don't already have this stuff
maybe you can borrow it from a friend or
a family member okay so the first thing
is i'm using a basic tripod here this is
a me photo
road trip it just has a nice ball head
and it's collapsible
it's about 100 bucks for the camera i'm
using a stock
canon 60d which is a 18 megapixel
dslr made about 10 years ago i bought
this one on ebay for about 300
the lens is the nicest piece of gear
this is a canon 200 millimeter
f 2.8 l lens i bought it directly from
canon's refurbished site for six hundred
dollars
and i find it's a really good lens for
astrophotography
but don't feel you need to use what i'm
using if you already have a telephoto
lens a tripod and a camera
then you are set the last two pieces of
equipment are optional
but highly recommended the first one is
some kind of intervalometer
if your camera has an internal
intervalometer
you can use that or maybe an app or
something
and then maybe you don't need this but
for us with older cameras like this 60d
this is a really nice 30 dollar purchase
you just plug it in it's simple to use
and it's how we're gonna take pictures
of the night sky without introducing
vibration you can see it shaking around
by touching the camera
the other accessory i really like is a
bodenav mask which is a focusing aid
i 3d printed mine so that it's a perfect
match for this lens
and i'll put the link in the description
for the video where i talk about 3d
printing them but you could also just
buy one they go for something like 20 to
40 dollars
and that's it for equipment five things
tripod camera
lens baud enough mask intervalometer the
fourth thing to take a photo like this
is proper technique and processing
and this is going to be the hardest of
the four but i'm really going to try to
keep it as simple as possible in this
video
i'm going to break the capture technique
down to a few things
first choosing the right shutter speed
and iso
then when we get on the field achieving
perfect focus
manually with the lens then finding
andromeda galaxy and taking hundreds of
photos of it so that we can stack them
together and
average out the noise and finally taking
calibration frames called bias darks and
flats these each address a different
kind of
noise or problem with your camera or
lens and by using them properly we can
make our final photo look even better
and then after we've captured our photos
we need to
process them to create our final picture
this is sometimes called data reduction
meaning we take
hundreds and hundreds of photos and we
reduce them all down into one
final photo and processing in this video
will be done with two programs a free
windows program called deep sky stacker
and then adobe photoshop however in the
next few days i'll release various part
twos to this video that will show you
how to process using
other programs including completely free
open source programs like serial and
that work on any operating system
including mac and linux
okay that was the overview now let's
jump into the step by step
step one we need to choose an iso and
shutter speed for a gear
choosing an iso is all about the
camera's sensor and we try to balance
readout noise
and dynamic range typically higher isos
offer
lower readout noise but at the cost of
decreased dynamic range
but let's take all the guesswork out of
this we're going to use bill class
excellent website photons to photos look
over here
there's a series of interactive charts
and we're looking for the fourth chart
down called input referred read noise
chart okay and the first step in using
this interactive graph
is picking your camera from the list
over here on
the right i'm sorry if it doesn't have
your camera
but it does have a lot of cameras so
chances are it does have your camera i'm
going to choose the canon eos 60d
because that's the camera i'm using
and then you want to pick an iso based
on
this chart where it starts leveling off
in terms of readout noise readout noise
is something that's present in every
shot that you take
so it's not something like photon noise
that you can
average out and use things like kappa
sigma clipping to get rid of
and so we want to pick an iso that has
an appropriately low read noise
usually somewhere below 2 electrons
is good so on my canon
60d that happens around iso 1600
but we're even closer when we get to iso
3200 so that's what i'm going to shoot
at tonight is iso 3200
if i was on a tracking mount i would
probably
pick 800 or 1600 because then i can do
longer shots and then read noise
isn't as big an issue um but
since we're doing many many one-second
exposures read noise is a big issue
and i'm gonna pick iso 3200 where
read noise is uh pretty low
now you might ask why not just go all
the way to iso 6400
and the reason is is because there's not
much difference between 3200 and 6400
and if there's not much difference you
don't want to go to the higher iso
because it's limiting the dynamic range
of the camera
basically every iso setting that you
pick that's higher
you're limiting the amount of
information that can be
recorded in a single shot and so
i would always err on the side of
getting more dynamic range
when two readout noises are pretty
similar
and this leads me into iso lists or iso
invariant cameras
if you do happen to have one of these
your chart would look more
like this basically just a very
slow sloping line rather than this very
dramatic
uh stair step line that i have on my
canon
so this is the nikon d5600 and you can
see
this is what an iso invariant camera
would look like the
the readout noise barely changes across
the iso
range um so for this camera i would
probably be comfortable
anywhere from iso 200 and i probably
would never shoot at iso 3200
because there's just really no point
but for my canon 60d it does make sense
so that's what i'm going to go with
tonight
hopefully this made sense basically
again just the key
is where you see this chart start
leveling out for your camera pick the
lowest iso
where it starts leveling out so for
this camera that arguably could be
either iso 1600 or 3200
but i'm going to go with 3200 tonight
choosing a shutter speed is about
getting the longest exposure possible to
let in the most amount of light
before the stars get misshapen and turn
into lines due to the earth's rotation
the best resource i've found to figure
out shutter speed is frederick michod's
npf rule
and he has a handy calculator the link
will be in the description
and this calculator allows you to
calculate ideal shutter speed
and it is in french but if you're using
google chrome you can
just click up here in the address bar
and translate it to your language of
choice
and we basically just go through this
calculator and fill in the details so
if you uh don't see
your camera in the list here you want to
leave it on
other and enter data manually and then
just look up
for your camera the size of a photo site
or a pixel
and the number of pixels and if you just
type in
your camera and pixel size
one of the first results should be this
digicam database
and this almost always includes
pixel pitch or pixel size same thing so
for this camera it's 4.29 microns and
then if you scroll down a little bit
it also includes the the image
resolution
so you would just enter these things in
here
or if your camera is in the list you can
just select from the list and it will
enter them
for you then we move on to your lens or
what it calls the objective
and this is the focal length here so
for me it was 200 and i
shot it 2.8
aperture okay
if you're not sure about these don't
worry too much about it but
you can look them up in a planetarium
program like stellarium or
a planetarium app on your phone like sky
map quite easily
so
andromeda is going to be to the
northeast
and at a latitude of about
42 degrees and the target
height above the horizon in degrees was
going to be about
35.
okay and then we'll click calculate the
exposure time
and it tells us down here that we can
shoot for
1.1 second uh well actually more like
one second
and even if we could do 1.1 second i
would round down anyways because
uh i can't set up my camera to shoot 1.1
second it has to be in increments of one
second so one second two seconds so
forth
so anyways this tells us the correct um
shutter speed for 200 millimeter lens
shooting to the northeast with
this particular sensor in the canon 60d
is one second exposures
okay so first step we figured out the
iso and shutter speed step two
we have to find a dark sky and again
what i recommend is light
pollutionmap.info to get an idea of
where dark skies may be near you
if you can find others who do
astrophotography in your area through
astronomy clubs or maybe social media
they may know some good spots in your
area and then you can go together and
it's always safer and more fun to have
an astrophotography buddy to shoot with
all right step three
we've arrived at the dark site we have a
full battery we're shooting in raw with
the iso and shutter speed we figured out
from step one
let's now point our camera at a bright
star and focus it
the first step is to make sure you are
in manual focus
you're going to set the focus to
infinity if your lens has a scale
and get a good grip on the focusing ring
on your lens
next you're going to turn on live view
and hopefully you should see the star
you're pointed at
if not moving the focusing ring back and
forth
should help you see it if you don't have
a bad enough mass the trick to focus
is just getting a bright star as small
as possible
and you're going to move this focusing
ring
back and forth and just try to find that
point where the star is smallest
to really see the star though we need to
zoom in so find the zoom button on your
camera and zoom in as far as you can in
live view
now when you're really in focus what
should happen is all of a sudden you'll
see
other smaller stars just pop into view
on screen
and then as soon as you lose that best
focus they'll disappear again
this is a bit hard to see in video but
i'm going to show it to you with jupiter
because the jupiter is really bright
and what happens when we get jupiter
into focus is all of a sudden we'll see
a little line of moons pop
in now if you do have a bod knob mask
just go ahead and pop that onto the
front of the lens here
and all you need to do now is get that
central spike that we see on the bright
star
right in the center of that x pattern
and you do need a bright star to see
this pattern and if you still don't see
it even with a bright star just take a
one to two second
exposure and look in playback mode and
the pattern should appear
once you have that all lined up with the
x and then the central spike
you know that you have perfect focus and
we can move on
all right step four now we just have to
find andromeda
and to do this i suggest using a free
planetarium app on your smartphone
i'm using sky map here on my android
phone
i'm just going to move it around with
the camera until m31 is centered
m31 is just the the name for andromeda
and the messier catalog
and what you see here in in sky map or
any other planetarium app is that
there's two bright stars in pegasus that
form a line with the galaxy so i'm just
going to try to find those in my live
view here
here they are i'm going to keep going up
a bit until the
upper of the two bright stars is at the
bottom of my screen
i'll then go ahead and take a picture
and you see
right there that little fuzzy blob
that's the andromeda galaxy
now the stacking program will take care
of alignment based on the star patterns
in the picture
so we don't have to be super precise but
about every 50 shots or so we want to
re-center andromeda in the shot
and i'd always recommend every time you
reframe take a test shot
and then check framing and focus if both
look good
then we can go ahead and take the next
set of 50. and we just want to repeat
this as many times as possible
the more photos we take the less noise
we have to deal with in the final photo
okay step five we've taken our photos of
andromeda but we can't quite pack up yet
our andromeda photos are what we call
our light frames meaning
the actual photos that we took of the
night sky to get really ideal results
though
we now want to take calibration frames
so in addition to the light frames we
also want these calibration frames and
we're going to start with
dark frames for dark frames we want to
leave all the settings alone
same iso same shutter speed all we have
to do is cover the lens with the lens
cap so that no light is hitting the
sensor
now i'm sure many of you are wondering
can we just take these later on after we
go home
the answer is no these need to be taken
at the same temperature
as the lights so you really do need to
take them here on the field
but with such short exposures these are
really quick to take we'll just we just
want
50 so we'll just leave the same setting
on the intervalometer we're going to do
one second each
so we're just going to cover the lens
hit start on the intervalometer
and that's it next up is bias frames
you can technically take these anytime
but we might as well take them now
all we want to do is change the shutter
speed i'm going to change it from one
second
down to as fast as the shutter can go on
your camera for my camera here that's 1
8 000 of a second
and let's take 75 bias frames okay and
last up is
flat frames and it's important to take
these very
soon before or after you take your light
frames because we want everything to be
the same in terms of focus and any dust
particles on the lens or the sensor
so i wouldn't even recommend turning
your camera off if you can help it
we just want to take these as soon as
possible to take these we take the lens
cap back off
and we point the lens straight up and
i'm going to rubber band a clean white
t-shirt to the lens hood
you want it to be taut with no wrinkles
then we place a white screen on top and
this can be any
pure white screen if you have an ipad
you can set to white or a laptop you can
set to white that will work
if you want to buy something just for
this purpose what i'd recommend is an
led
tracing panel these go for about 30
bucks and they're powered with a usb
cable
whatever you have that produces a white
light just put that on top
and now we're going to move the shutter
speed up and down
with the dial here until this exposure
meter at the bottom of the screen is
telling us we're properly exposed
to check that we just push the shutter
down halfway and i'll tell you right
here
so for my particular setup here it's
showing proper middle exposure at 1
40th of a second so i'm just going to
set my intervalometer to take 50
and hit start okay that's it we've
captured a thousand light frames
50 dark frames with the same settings as
the lights just with the lens cap on
75 bias frames which are lens cap on but
shortest shutter speed the camera can do
and 50 flat frames which are middle
exposure with a white t-shirt and a
white screen on top of the lens
now we can pack up and go processor
photos on the computer
okay i've now transferred all my files
from the camera onto the computer and
organized them into these four folders
bias frames dark frames
flats and lights
and now what i'm going to do is i'm
going to open up the free program
deep sky stacker which you can download
from the web
and then i'm just going to follow along
here on the left hand side
starting with open picture files
and i'm going to start by opening up all
of my
lights so i'm just going to go into the
lights folder
click on one and then press ctrl a to
select all of them
and click open okay they come in right
here you can see that we have a long
list of
light frames but for some reason it says
light frame zero
so that's just because by default it
doesn't check them so we're just gonna
click
check all over here on the left hand
side and now we can see we have 992
light frames
i did take a thousand but i'm just
looking through them a little bit on the
camera i noticed at least eight that had
clouds or other problems like focus
problems
so i've already deleted those and we
have 992
and then i'm just going to add the
calibration files that we took so
starting with dark files
we'll go into my darks folder here press
ctrl
a click open
so we've added 50 darks then i'm going
to click on flat files
go into my flats folder again press
control
a and open 46 flats
and then finally click on offset bias
files
go into my biases folder press ctrl a to
select
all and click open and we brought in 74
bias files
so now that we have everything loaded we
can
go down to this command this that's
highlighted in red right here that says
register checked pictures i'm just going
to click
into advanced and click compute the
number of detected stars
it tells me 75 stars were detected
and usually what i do is i'm gonna lower
the threshold a little bit
until that number gets up over a hundred
so at fourteen percent
it got up to 116 stars that sounds good
and you might have to keep lowering your
threshold you could lower it all the way
down to
5 or something but just you want at
least probably 100 stars
to match on okay i'm going to leave
automatic detection of hot pixels turned
on
i'm going to check stack after
registering and say select the best
95 of pictures and stack them
if you wanted to look through the
quality of your different pictures
before stacking them you could uncheck
that and then
it will give every picture a quality
score and you can
do some extra work based on that but i'm
going to leave that part out in this
video just because this is going to be
i'm just trying to keep it as simple as
possible i would recommend
clicking on recommended settings and
just looking through this and make sure
that there's nothing that stands out
that you have to
do you want to make sure that all the
settings are
set and then you'll see that all these
things
show in green based on what's
recommended
and that's it then we're going to go
ahead and
click ok and it will go through this
whole process
of registering the pictures meaning
looking at the star patterns
and matching them up so that all of the
pictures
are lined up in terms of the stars and
then once it's done that it can stack
them meaning
averaging them and by averaging them
it pays attention to where the signal is
in the picture so the stars and the
andromeda galaxy but the the noise will
be
more random from picture to picture and
so
by applying what's called kappa sigma
clipping
we throw out that random noise because
it's so inconsistent
um so that's how stacking works
one other thing is because there's not
much room left on my laptop here
i am using a temp folder on an external
drive
so if you do need to do that you just
click into stacking parameters here and
then you can pick
an external drive or usb thumb drive to
hold your temporary files folder because
uh for this picture it's going to be
quite
large so i'm going to click ok
and tells me we're stacking a thousand
pictures at one second each so that's
equivalent to about
16 minutes total exposure we can see
everything was taken at iso 3200
and it tells me that this process will
temporarily use
109 or close to 110 gigabytes on the d
drive and i only have 169 gigabytes free
so
getting close there um but i'd have just
enough
free that that should work so let's go
ahead and click ok and let it do its
thing here
this is going to take a long time so i'm
just going to probably leave it
overnight and we'll check up
on it in the morning this estimated
remaining time
that's just for the current process so
don't feel like it's going to be done in
four minutes it's really going to take
hours and hours to do all this since
we're dealing with so many
frames so this three minutes
is just to stack the bias frames
then it goes through a bunch of
different things because it creates
masters for each calibration file
it calibrates all the lights it lights
it registers all the lights which takes
a really long time
and it stacks all the lights which again
takes a lot of time so
i'm just going to leave this and then
when it's all done we'll pick up
there okay it's finished it actually
took it almost 22 hours to
complete this whole stacking process
calibration registration and stacking
this is what you want to see when it's
done meaning it's going to be in a
linear state meaning
the picture should be mostly black you
might see a few little white
spots these are bright star cores but
you don't really want to see
anything too bright at this point if
everything went correctly it should look
pretty black like this
and it does do an autosave file so
in your lights folder you should find an
autosave.tiff
i will warn you that that's a 32-bit
file so
if you are using older versions of
photoshop
or that don't have 32-bit support
you may not want to use that file
otherwise it's fine to use but
just to be safe i'm going to show you
how to save off a 16-bit tiff file
under the processing section right here
you just go to save picture to file
make sure that it's set as save as type
tiff image 16 bits per channel
we'll give it a name i'm just going to
call it m31
dash dss
and under options you want this option
to be selected embed adjustments in the
saved image but do not apply them
compression i leave set to none and so
i'm just going to save this to my
desktop click save
here it is and so this is what i'm going
to bring into my next step
into the post processing program i've
switched over to my mac
because that's where i have photoshop
installed and i've just opened up
the tiff file directly from deep sky
stackers
stacking process so you can see this is
what it looks like it looks just like it
did
when we were done with the deep sky
stacker steps over here
on my layers panel i have the background
layer
i'm going to go ahead and immediately
duplicate that layer
just by right clicking on it and
choosing duplicate layer
and i'll call the new duplicated layer
first
stretch okay and then the first thing
we're gonna do
is uh open up the histograms window
and i'm gonna switch it from compact
view which was the default
to all channels view to show
the three different colors red green and
blue
okay and now we can start stretching
so to do that i'm going to go to image
adjustments
levels or i could press ctrl l if i'm on
windows or command
l on mac and i'm going to take this
mid tone slider the one in the middle
here and just bring that
quite far over something like that
and i'm going to do that same thing
again
so i'm just going to take that mid-tone
slider and again
bring it pretty far over to the left
so i'm moving it from the middle over to
the left
okay and now we can see some separation
from the left hand side so everything
was over here compacted in the shadows
area
but by stretching we're bringing the
information out here in
closer to the mid-tones and we can start
seeing some stuff come out here
now i can see that immediately we have
an issue where
the red channel is getting a little bit
out in front of the green and the blue
and also the blue looks the most
anemic of the three well the red channel
looks a little bit fatter
so another thing we're going to try to
do is as we're stretching
get these not only to be lined up
somewhat but also the same
width so there's just as much
information in the red channel
as there is in the green and the blue
channels and we can do that
with the levels command so i'm just
going to bring it back up again
and so far we've been working on the
whole image at once by having it in
channel rgb but we can always break it
down
into the individual channels by
stretching just the blue just the green
or just the red
so i'm going to start by stretching the
blue
basically what i'm trying to do is
make it about the same width and about
at the same
spot as
the red channel and i'm going to do that
with by using both the midtone slider
and the shadow slider so i'm going to
start with
bringing the midtone slider over to the
left and then i'm going to take the
shadow slider
and bring that over a little bit to the
right
and it's helpful to look up at this view
too because i can see in that view that
the blue
is coming out a little bit beyond where
the red is
so i'm just going to take that shadow
slider and move it a little bit
like that until they're better lined up
then i'm going to do the same thing with
the green channel
but it doesn't need quite as dramatic
a stretch but i'm just going to
do something like that all right
so we're going to hit ok and you can see
the image is starting to come out here
let's go ahead and do some more
stretching i'm just going to bring up
levels again
i'm going to take the midtone slider and
move it
over to the left i'm going to take
the shadow slider and move that to the
right a little bit
okay and at this point i'm going to
close that for a second you can always
bring it back open by just doing that
one thing to note here is that we have
a sort of reddish look along
the corners but there's really not much
information out here that i'm interested
in i'm
going to crop in anyways i'm planning to
so
let's go ahead and just crop in now
and i'm just going to crop in
closer in on the galaxy something
like that all right next what i want to
do
is i want to add a little bit of
saturation
and also work on the color balance a
little bit more
but i'm going to use adjustment layers
to do this because they're not as
destructive to the image meaning we
don't have to go back in history to get
back to a previous state we can actually
just
turn the adjustment layers off and on or
adjust them on the fly
so the first one that i'm going to use
is this hue slash saturation adjustment
layer
and i'm just going to um push
the saturation up
let's try 40 and we can always back
off later but this just sort of gives me
an idea of what the color looks like
now and the color
looks too green especially in the galaxy
so what we're going to do is we'll apply
a
color balance adjustment layer and we're
going to remove
some of that green cast by just taking
the green magenta slider
okay uh with that done all right this is
looking good but um i want to do some
other things to it including a second
stretch of the data so
i'm going to make a new copy or a new
layer
from what is visible here and so to do
that on a mac you do command
option shift e as in the e key and on
windows it's ctrl option shift e
okay and then you can see here in my
layers panel there's a new layer one
i'm going to call that second stretch
and i'm just going to again open up my
levels command and just try
to give this a little bit
more of a boost
something like that and you can see that
what we're seeing now is that
these outer edges of the galaxy
um that before were a little bit hidden
in the darkness of the sky
and at this point i'm instead of using
levels because we were sort of running
out of room to do much more with the
levels i'm going to open up a curves
adjustment
so that's command m on mac or control m
on windows
and this just lets me do a little bit
more of a subtle thing than the levels
when the levels you basically just have
control over
a midtones point a shadows point and a
highlights point
in curves you can make the points
wherever you
want so um
so i could make a point there
and a point there just to try to add
a bit of contrast to the galaxy
and what i'm seeing now is that the the
background is looking
far too red so i'm also going to open up
a um the red channel in curves and just
take this
shadow point and just move it over a
little bit
so that that red wash of the background
goes away
okay so hopefully you can see that we've
made some progress here this was the
first stretch
and then with one more round of levels
and a bit of work in curves here is the
second stretch
so one thing you may notice is that this
is actually
the um orientation of andromeda galaxy
with
north being up so if we're thinking of
the the upper plane of this image being
towards the north star
this is how andromeda would look but
most people
rotate their images 180 because it just
uh
is the way that we've grown accustomed
to looking at andromeda there is real no
there's no real up in space but um
let's go ahead and just do that because
it feels more natural at this point so
i'm just going to rotate
180 by going to the image menu and
choosing image rotation
180. okay there we go
and at this point i'm liking how
andromeda is looking other than maybe
being still a little bit too green
one thing we could do to control that a
little bit is open up that
curves again and just open up the green
channel and just take a point over here
in the highlights
and bring it down just a little bit
so i really like how the galaxy is
starting to come out
in this second stretch but our colors
are probably getting a little bit
wonky except for in the galaxy i think
actually they look pretty good
um so we might have to do a little bit
of work with let's do a curves
adjustment layer
and let's just play around with this red
channel a little bit
and i'm just going to play around with
each
channel separately and what i'm doing
is i'm just basically resetting
black points putting different points
close to the black point
until i get something that to my eye
looks more natural so you can see i
think both the blue and the magenta
were too and the red i guess were too
high
in the the blacks here so
by adding a little bit of green and
taking down the blue and the red
we've corrected that white balance issue
but the stretch on the galaxy
is preserved because if we were just to
look
at what we had before second stretch you
can see it looks a little green and
there's not much that's popping out here
along the outer edges
the second stretch got us those the
outer part of the galaxy
but then we just needed to fix the color
a little bit okay
and uh this is
sort of a nice faithful representation
of of the data that we
got i could stop right now and call this
a day it looks
really good considering this is
untracked one second exposures
but i want to bring it a little bit
further along
and to do that we want to separate out
the stars
and the dso because if we don't what
will happen
if we keep just trying to push the dso
without separating out the stars you can
see what happens
is that i just added a huge saturation
bump
is we can get the the
galaxy looking sort of cool but then the
stars become
way too gross looking um i'll turn that
back off
see how it's just like well at one it
brings out all problems in the
background it makes the stars way too
colorful for my taste um
and so it's much easier to keep pushing
this image
if we can separate the stars and the
background and the dso
and then work on them separately and
then recombine them
so to do that let's use that command
option
shift e command again or control option
shift e
if you're on windows and then i'm just
going to save
this uh stars as a 16-bit tiff file so
i'm going to do
file save as i want to use tiff
i'm going to turn off layers so it just
makes a flattened
one layer image and i'll call this
stars and save it to the desktop
then what i'm going to do is i'm going
to google
star net plus plus this is a standalone
program that's
useful for removing stars from
astrophotography and i'm going to
download it from this
sourceforge page and if you go to files
up here at the top
and then go into version 1.1 they have a
nice
zip file for each main type of operating
system so since i'm on a mac i'm going
to download the mac version
okay once that's downloaded i'm just
going to move the entire
starnet macos folder onto my desktop
here
and open it up and then i'm just going
to open up
this run rgb starnet dot
sh file with a
text editor i'm just going to change
these two file names
be the first one being the input file so
we called that stars.tiff
and then i'm going to change the
output file to m31starlist.tiff
this number is the stride
and typically i use a lower stride when
i'm at a lower focal length and a higher
stride when i'm at a higher focal length
um it starts at 128 but you can go down
to 16.
i'm going to change it to 64 for this
image
and typically the the lower the stride
number
the longer the process takes so if you
wanted to see what will happen
if you run it quicker you can leave it
on the default 128.
okay then i just have to move this
stars.tiff into the same directory
okay with that shell file edited like
this and the stars.tiff file in the same
directory we now just have to
run this file a terminal
command so i'm just going to open up
terminal
and we have to get into this folder so
the command for that is cd for change
directory
space and then i'm just going to drag
this folder over and hit
enter and then we just want to run
this command or this sorry this shell
script which
calls on the actual program so to run it
all i have to do is just drag it over
and hit enter and it starts running it
gives us a little information about
the file it tells us how many different
tiles it's going to break it the image
up into to analyze
that's what the stride number is so
the slower the stride number the more
tiles it will break the image up into
and then the longer it'll take
and then it gives us a percentage
finished so this will take some time
probably 20-30 minutes on my laptop with
an image this
size okay starnet finished up pretty
quick we now have the mm31 starless file
i'm going to go ahead and right click on
that and open it up in photoshop
there we go there are a few little
artifacts holes but we'll deal with
those in processing but what you should
be able to see is without all the stars
getting in the way we can really see a
lot of cool details in m31 including all
of the
dust lanes the spiral dust lanes here
first thing i'm going to do
is just apply a curves adjustment
just to sort of see what we have a
little bit here
okay it looks pretty good but there's
still
a bit of a green cast here in the middle
so let's just go back into that curves
and just tamp down
the green just a little bit up here on
the high end
but try to keep it steady here in the
mid tones
see if that helped at all yeah that
looks pretty good
okay now i'm going to apply some
saturation
go back into curves and just make that
curves adjustment even more dramatic
okay and at this point what i want to do
is i want to create a mask so that i can
desaturate and darken the sky background
and work on the galaxy
separately from this sort of messed up
sky back here
so the way i'm going to do that is i'm
going to
make a new from visible copy so
command option shift e on mac or ctrl
option
shifty on windows and i'm going to go to
image adjustments
useless saturation and just remove all
saturation
from that layer
i'm just going to grab my pen tool here
and i'm just going to
create a sort of rough shape
around the galaxy here
like that and then i'm just going to
click on selection and say i want to
feather it
by 15 pixels
okay so now we have a selection around
the galaxy
and i actually want to
select everything else other than the
galaxy so i'm going to do
select inverse and then i'm going to
just
add a curves adjustment layer
and darken this up quite a bit
but then i want to go ahead and blur
that uh
mask that i just made on the curves
layer because right now it's very sharp
so i'm just going to do filter blur
gaussian blur
and do something like
80 pixels so now it looks like this
and i also want to apply that to
this little satellite galaxy so i'm just
going to grab a brush
and brush that on like that with black
i'm just going to go ahead and merge
these two
just right click after selecting both of
them and do
merge layers
and i'm just going to apply a
very small levels adjustment
just to make that a little bit brighter
and just to be sure i'm going to go
ahead and
paint in black on the corners so that we
don't have any
weird stuff coming through basically i
just want
the galaxy to be brighter
and i think it should actually be even a
little brighter still so i'm going to do
command m
just make it a bit brighter here
okay that looks good so all we were
doing was creating a mask we can just
call it
mask here
and i'm going to go ahead and select all
and copy that and then
let's make some new hue saturation
layers and we can turn the mask off
and then apply it to those layers so i'm
going to hold down the
option key or alt key on windows and
click on that
and paste in the new mask that we made
and i'll do it on this one as well
on this one i'm going to invert it so
i'm just going to press command
i and on this inverted one i'm going to
also make it a bit
darker
okay so now we've done all this work
with masks we're going to actually now
apply what we've done
so on this one since white selects
this is going to be a saturation
boost so i'll just rename that one
saturation boost
and on this one this is going to be a
desaturate layer
so i want to desaturate the background
and saturate
the galaxy well actually it looks
already pretty saturated so i'm not sure
if i'm going to use that but let's start
by desaturating the background so i'm
just going to take this
saturation slider move it to the left
take the lightness slider
and move that to the left as well
okay now that we have this actually
neutral black background
i can see the issues with color balance
in the galaxy a lot more clearly and so
i'm going to create a new
curves layer and apply
the mask to it
there we go
and i'm just going to do this by eye
just looking at the
at the galaxy here so it has a little
bit
too much red
in the outer arms
so you see the difference there but
that red is actually important to the
core
because when i take it away the core is
getting too
cyan the green ish color
so what i'm going to do is i'm going to
duplicate that layer
just right click and
duplicate layer and call this one
core
and i'm going to basically
do the opposite with
the red
to get a sort of uh nice
warm core how andromeda should look
so
we've now just done the opposite on that
one though but that
basically returned us to where we were
with the outer
arms looking too red so i'm going to
go on to this mask
just with a soft brush have that not
apply
to anything but the core area here
okay so sort of subtle but
here is where we
were before and
here is
taking some of the red out of the arms
and then here's returning some of that
red
to the core area
now now that i have this core mask let
me try to take out even a little bit
more green
out of that core and for that i'm going
to use
a color balance so let me just
go ahead and apply this layer mask to
the color balance
adjustment layer just by holding down
alt or option on mac
and dragging it so option drag or alt
drag on windows is going to
allow you to copy that layer mask
onto this layer and then it says do you
want to replace the layer mask i say yes
and now with the color balance i'm just
going to
add yellow
and magenta and red
to that core area so here's before
there's after so again a fairly subtle
difference but i think it really does
make the picture sing a little bit more
uh without it
i just think it doesn't look as as
balanced this
color balance looks better to me and i'm
just doing it
mostly by eye here and at this point
we're almost done with the starless
rendition of the galaxy but i just want
to make it a little bit brighter
so i'm just going to add another curves
layer here
and just brighten it up a little bit
okay i think this is ready to go
so this is our starless andromeda
now we want to add the stars back in so
to do that we're going to go back here
to
our stars layer which is now looking
very magenta compared to this so let me
try to just fix that a little bit first
sorry i know a lot of there's been a lot
of
color adjustment steps here just reset
that just a little bit
there we go okay i'm going to
select that copy it
command c on mac or ctrl c on windows
and i'm going to paste this on top
okay it's now pasted on top and i'm
going to change
the blend mode from normal to
screen okay and it already looks pretty
good but the only thing we have to do
now is just
maybe reset the black point and decide
on a final crop
so i'm going to open up curves again a
curves adjustment layer
and just take this black point and
reset it here
i'm just seeing if there's anything else
i could do with the color balance
a little bit i'm just going to do one
more color balance
try here on the core now that i have the
stars in
so i'm just going to do that same trick
of
dragging the layer mask for my core
back onto there and i'm just going to
add
a bit of yellow
and a bit of red and i'm just going to
extend
the core out here just a tad
okay so here's before there's
after hopefully you can see that it just
needed an yet another just
final little adjustment where we shifted
some of the green and blues out of the
core
to make that really sing
now that i'm looking at it up close now
though i think we could maybe boost the
saturation again
but let's do that actually in adobe
camera
raw because i'm also want to do a little
bit of
noise reduction so i also noticed that
it's a little bit
off-center so i'm just going to center
this up and to
apply an adobe camera raw correction to
this um
if you are in an older version of
photoshop you can just save it off as a
tiff file and then open it back up into
photoshop with the adobe camera raw set
as the format
if you're on a newer version like i am
here you can just make
a new from visible so i'm just going to
do command option shift e
that would be control option shift e on
windows
and i'll call this acr for adobe camera
raw
and then i go to the filter menu and
just choose camera raw filter
and from here we have all these sliders
uh if you've used lightroom before you
probably are familiar with a lot of
these
and some of them are pretty interesting
what they can do
to a
astrophoto so for instance
if you want to get sort of rd you can
take
this dehaze filter and
move it over to the left and it adds
this cool like
glow uh to the galaxy and you know if
you just
want to just maybe apply a little bit of
that
you could just you know add a little bit
so there's definitely a lot of
artistic things you can do with the
camera raw filters
i'm going to add a little bit of
vibrance and saturation
to the picture and i'm going to add
some color noise reduction
some luminance noise reduction and some
sharpening
and when applying these filters i like
to look at the
picture at different scales to sort of
see what they're doing
you can temporarily
turn them off and on with this little
eyeball
and honestly they've just gotten better
and better with each version of
photoshop like
to me that's that's really only
improving
the picture not taking away all right um
so i'm happy i've done a few little more
nitpicky filter things for
color again and i'm just going to save
this
i'm going to save it as a photoshop
document
just call it m31.psd
save it to the desktop and then i'll do
export save for web legacy
and do a jpeg
okay here's our final result again this
was about
980 stacked one second exposures from a
canon 60d 200 millimeter lens
we processed it with deep sky stacker in
photoshop and here's what we got
so it sort of shows that even with just
a 15 minute integration
if you know what you're doing with the
processing you can get a really nice
photo even without a star tracker i hope
that
this tutorial on being a time traveler
and seeing back
two and a half million years in time has
been useful to you
and if so you can support me by
subscribing to this channel
i also have a patreon which starts at
just one dollar a month
and until next time this has been nico
carver from nebulaphotos.com
clear skies
[Music]
[Music]
[Music]
you
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.