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Original subtitles

In this video, I'm going to show you how

you can export a Mgurt file out of After

Effects. Let's dive in. So, I'm inside

Adobe After Effects and I have this

project opened up here where I have a

social media lower third animated on

screen and I created this inside After

Effects and I want to export it as a

mgurt to use inside Adobe Premiere Pro.

So, to get started to export this out as

a mgurt, the first thing I recommend is

adding safe regions for your key frames.

If I click inside my timeline here and I

click U to bring up all my key frames,

what we want to make sure is when we

export out a motion graphic from After

Effects is that we preserve the

animation of these key frames for the in

and out of the animations. So to do

this, what you can do is navigate to

your last key frame. So I'm going to

navigate to my last key frame here.

Click N on your keyboard to trim your

work area and then rightclick and go to

create protected region from work area.

This will create a protected region of

that work area. Now, what you can do is

go to the end. So, I'm going to go to

the beginning of my last key frame here.

Click B on your keyboard to trim the

work area to start at this point. And

then once again, you can right click and

go to create protected region from work

area. Now that you have those two work

areas, we can reset our workspace. So,

I'm just going to go to the beginning,

click B to expand our work area again.

And now we can start building out our

motion graphic template. So to get

started, you'll want to navigate to your

essential graphics window. So you can go

up to window, essential graphics. This

window should appear. Next to primary,

select the composition that you'd like

to create a motion graphic template

from. In this case, this is the name of

my composition here. Now you can name

your Mgurt file. So I'm going to name

this the same name as my composition

since that's the name I'd like to go

with. And then one important note is

that you want to set the poster time. So

if we go out forward, this is the

preview or the thumbnail essentially of

your mgurt file. That'll show up in Cypr

Pro. Once you have a good frame, you can

click on set poster time and this will

update in the top left there. Once you

have that set, you can start adding

properties into this window by clicking

and dragging from the timeline window

into the essential graphics window. So

to get started, let's first add the

social media icon. As you can see right

here, I have the Instagram logo in my

project. I want to add this in that way

the people that use this template can

replace this image or graphic with other

graphics such as other social media

icons maybe YouTube, Facebook. And this

works not only for graphics but also for

images, videos, and other elements that

you'd want to replace inside Premiere

Pro. So for those type of assets, all

you have to do is click and drag that

layer directly into essential graphics.

You'll notice that that image

essentially will be added here. Now you

can rename this. So you can rename this

by double clicking to select the text

and renaming it graphic or image. By

default, it's going to be the layer

name. Under default scaling, you can

choose how you'd like Premiere Pro to

default the scaling of it. So it's going

to default to scale to fill. Usually I

stick with scale to fill, but it's up to

personal preference. The next thing

we're going to add is our text. So to

add in text, you can navigate to your

text layer. And where you have to go is

underneath this layer. So, we're going

to twirl down, clicking on the arrow

here. And then under text, we can click

and drag in the source text layer. And

this will enable you to edit the text

inside Premiere Pro. We can rename this

text. And then if we click on this edit

properties here, we can click on this.

And depending on our preferences, we can

enable custom font selection and the

other styling options. You can choose to

enable this or disable this depending if

you want the person using the Mgurt file

to be able to change the font, the size,

and the styles. In most cases, I check

all of these and I click okay. And

you'll notice that you see the options

here. So, people using the Mgurt inside

Premiere Pro can change the font, they

can change the style, they can change

the size, and so on and so forth. Now,

the next thing that we have to do, we

added in the text, but you'll notice

that it only adds in like the size, the

font, the styles. We need to add in

maybe the color, the position, or any

other relating properties that you'd

like to adjust inside Premiere Pro. So,

to get started, let's do position. So,

I'm going to click on my layer and click

P to bring up the position value. You

can easily just click and drag the

position property inside Essential

Graphics, and that'll add the position.

I recommend changing the name of this.

So, I'm going to just name this text

position. And next, let's add in color.

So, color is a little tricky. By

default, if you twirl down under the

settings, there isn't really a good area

for text color. So, what I recommend

doing is either adding an effect such as

a fill effect to your layer, or you can

add a layer style. So, for example, you

can rightclick on your text layer, go to

layer styles, and then go to color

overlay. And if we scroll down under

color overlay, we can change the default

color to the color that we'd like. In

this case, black. And then we can click

and drag this color value into our

essential graphics panel. And we can

rename this text color. So now that we

added in our text properties, we can now

add in our background box properties. So

similar thing, what we're going to do is

go and navigate to our box background.

We can scroll down. We can twirl down

under contents. You can go into fill,

then click and drag the box color in.

We're going to rename this box color.

I'm also going to add in the position of

the box. So, you'll notice when I click

P on my keyboard, I animated the

property of position. So, when you've

already animated a property, I don't

recommend adding it in here. I don't

believe you can because it is already

animated. So, it'll give you a warning.

So, what I recommend doing is either if

you're working with shape layers, you

can go and twirl down into contents

rectangle rectangle path and then click

and drag the position under here if it's

not animated or if this is animated as

well. What you can do is add an effect

called transform. And this just adds a

basic transform effect to your layer.

So, if we type in transform inside the

effects and presets window and we click

and drag this transform effect to the

box background, you'll see that pops up

inside effects controls. What we can do

is twirl down under effects under

transform and then from here we have all

of our properties. So, this is a good

way to read another transform modifier

to your layer. That way, you can click

and drag this in and it doesn't disrupt

your key frames. And once again, you can

rename this like box position. One last

property I did want to add in here is

the roundness. So I'm just going to

click and drag in roundness for the

round corners. Just keep in mind as

you're building this what values you'd

want to add in. That way you can change

it easily inside Premiere Pro. So adding

the roundness that way I can change the

roundness later will be helpful. If I

didn't add in that property, I wouldn't

be able to change the roundness at all

inside Premiere Pro. One last thing I

did want to mention when building out

your properties here is that you can

organize them. You can add comments as

well. You'll notice this add formatting

dropdown. You can click add comment to

add a comment field if you want to give

instructions for a certain property. I'm

not going to do that in this case. And

you can also add a group. So for

example, if you want to group all of the

text options inside its own folder, what

you can do is click add group. And you

can rename this text controls. And then

you can click and drag the text

properties directly inside this group.

That way all the text controls are

together. You can do the same with the

box properties and other properties you

may have added inside essential

graphics. But once you have everything

inside essential graphics. The last step

to export this is to click export motion

graphics template. If you haven't saved

your project, it'll say to do that

first. So I'm going to click save. And

then this box will appear. You can

choose where to save it. So you can

click on browse. You can choose a

destination. I'm just going to save it

inside my downloads folder for now. And

then you can click okay. Depending on

the fonts that you use inside your

projects, it might warn you that the

person operating it might not have the

font because it's not synced with Adobe.

So make sure if you're developing motion

graphic templates that you add in the

font or you add in a note to save to

replace the font. But you can click

okay. And once this is done, we have our

finished motion graphic. We go inside

our Finder window. We can see we have

our Mgurt file. and we can easily import

this inside Premiere Pro. Now, if you

want to see how you import this inside

Premiere Pro and work with them inside

the software, I will leave a video where

I go over that. I will leave that linked

right up there. Feel free to go check

that out. But that does it for this

video. We'll see you guys in the next

one. Take her.

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