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Hello and welcome back to Compression
Explained. In this video, we're going to
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attempt to understand the most basic
fundamentals of compression.
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As the title of this video may suggest,
we're here to learn what is compression.
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And in the most basic sense, a
compressor is something that turns down
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volume of an input source when that
volume exceeds a certain level. You
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imagine this as your hand on the fader
of an analog channel strip, the volume
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fader. Every time the volume gets too
loud, your hand moves the fader down and
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lowers the volume to control the peaks.
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The problem with this is that our hands
are very slow, and we can only react to
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the compressor in a given time, the time
that it takes us to hear the sound,
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recognize that it's too high in volume,
and turn down the fader. When it comes
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to music, that's probably a little bit
too slow. We want to deal more in
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milliseconds rather than seconds, and
that's where compressors come in.
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In its most simple sense, a compressor
simply listens to the volume of your
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incoming audio and reduces that volume
when it gets above a certain level. That
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level is called the threshold.
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And on many compressors, we'll see
different thresholds available to us.
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Sometimes we'll see a slider. Sometimes
we'll see a fader or a knob. Sometimes
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it will just be a simple numerical
value.
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Once the audio volume crosses that
threshold, it has to be reduced.
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and the amount that it is reduced by is
determined by the ratio.
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Generally, the ratio will be displayed
as blank to 1, meaning that for every 3
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.5 decibels that crosses the threshold
in this case, it will actually put out 1
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decibel above the threshold. If we
change that ratio, for every 11 decibels
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comes in, 1 decibel comes out. And
remember, it's very important that this
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above the threshold.
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So if we have our threshold set, at,
let's say, negative 10 dB, then a peak
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coming in of, say, negative 5 dB, 5
decibels over the threshold, with a
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5 to 1, will only come out as negative 9
dB.
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Since 5 decibels go over the threshold,
1 decibel comes out over the threshold.
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That's because our ratio is 5 to 1.
We'll be delving deeper into the concept
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relationship between threshold and ratio
in later videos.
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But for the purposes of understanding
the basics of compression now, it's
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something that we need to know.
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Every compressor has two basic elements.
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The first is called the detection
circuit. The detection circuit is the
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of the compressor behind the scenes that
is actually listening to your audio and
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telling the compressor how much volume
the audio has.
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The second part of the compressor is the
gain reduction circuit.
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This is the part that applies the
threshold and ratio and our various
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and tells the compressor how much volume
to cut out of our signal. Now, some
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compressors have more sections than
this. For example, if we look at this
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included logic compressor, after all of
our controls that have to do with
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detection and gain reduction, we have an
output gain stage and even a limiter,
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which is a type of compressor that we'll
discuss later. The most important thing
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to take away from understanding these
two parts is that almost every control
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that we see on a compressor either has
to do with the detection circuit or the
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gain reduction circuit, with very few
exceptions. If we look at this logic
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compressor one more time, we have
attack, release, ratio, and knee. Among
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four main controls, two of them have to
do with the gain reduction circuit, and
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two of them have to do with the
detection circuit. We'll discuss the
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relationship between all of these
controls later.
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But those are the essential parts that
make up any compressor that we're
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at. In any plugin, we can simplify this
down to the detection and gain reduction
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circuit. No matter what types of
controls or what type of interface they
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that's the main purpose of a compressor.
To listen to the incoming audio and
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reduce its volume based on our settings.
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Let's use our kick drum track to show an
example of this effect.
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I've soldered out the kick drum.
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And I'm going to bring in a compression
plugin that we have here on our kick
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drum channel.
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At the moment, I have some pretty
aggressive settings so that we'll be
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hear the effect very clearly. Now this
kick drum track was recorded in a drum
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room. So there's not just kick drum on
the track. There's actually some cymbals
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and snare as well.
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Specifically, what we want to pay
attention to is the volume relationship
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between the kick drum hits in this track
and the hits of the other drums that we
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hear. particularly the snare. As we
reduce the compression threshold, the
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drum, the main instrument that's mic'd
in this track, is going to exceed the
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threshold and be reduced by our ratio,
whereas everything below the threshold
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going to stay at the same volume. So our
kick drum is going to get quieter, and
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our snare is going to appear to get
louder in relation to the kick drum.
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listen to this in effect.
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If I take the compressor threshold any
lower than it is right now, we're also
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going to have the volume of the snare
triggering the compressor.
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So at this setting here, this is about
as much as we could compress the kick
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drum without affecting the snare in the
track.
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Notice the difference when I raise the
threshold.
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If you were watching the gain reduction
meter during that time, you could see
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that as we lowered the threshold, more
gain reduction was introduced. Our ratio
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was 10 to 1. So the further we lower the
threshold, the more volume in this
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track is going over the threshold, and
therefore more gain reduction is
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That's the basic concept of compression.
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No matter how much you put into it, the
compressor controls what comes out, but
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only above a certain level.
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As I've said before, in theory, this is
quite simple. But in practice, it gets
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complicated because when we're reducing
the peaks of any given audio track or
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mix, we're actually lowering the dynamic
range or the range between the lowest
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and highest volume points in our
particular track or mix. So sometimes
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have to do when we reduce the peak too
far is add some gain to make up the
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additional lost volume. This is often
called makeup gain.
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So we know that all of the controls in a
compressor are designed to accomplish a
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broad yet somewhat specific function. We
want to reduce the dynamic range.
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We want to lower the distance between
the loudest and quietest points in our
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track. We can either use this to tame
certain peaks or to bring up things that
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are normally low in volume. And how we
use the compressor depends on our
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understanding of its various concepts
and controls.
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Compression has been around since almost
the beginning of audio recording, so
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the compressors that people used in the
past are quite different than the
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software compressors that we have
available to us in DAWs these days. What
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want to do next in the next video is
attempt to explain the history of
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compression. How did it get started? Why
do people use it? What were the early
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compressors like?
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And how did those things affect the way
that we see and we use compressors
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nowadays in our software audio hosts?
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All of these things are very important
to consider when we use a compressor.
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I've seen people make disasters with
compression by just lowering the
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raising the gain, and saying things
like, yeah, it's compressed, it's louder
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now. But without understanding the
fundamental concepts, they're going to
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literally suck the volume out of their
tracks. They're going to suck the life
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right out of it.
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by using the very plugin that they
thought would help them. We want to
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that, and by understanding the history
of compression, we get a little better
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idea of how to use it. Thanks for
watching!
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