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(dramatic suspenseful music)
(bright energetic music)
(gentle triumphant music)
(bright triumphant music)
(bright triumphant music)
(gentle serene music)
- Come on, Ned, Hurry up!
- I am hurrying.
- We should have been home ages ago.
Father and Amy will be worried.
- Oh, Jenny. It's gonna take hours to go all the way round.
Why don't we cut through the wood?
Monks Wood? Past the ruins of the old Priory?
- Why not?
- Well, it's always dark in there.
- There's nothing to be scared of.
Come on, then!
- Oh, wait for me! Wait!
(birds chirping)
(bell rings piercingly)
- What was that?
- I dunno.
- I think it's coming from over there, by the Priory ruins.
- Want to go and see? Come on. (bell rings piercingly)
(door knocks)
- Come in.
- Supper's ready, doctor.
- Ah, splendid.
- But, Ned and Jenny aren't back yet.
- Oh, really?
I wonder where they could have got to.
(bell rings piercingly)
(Jenny painfully cries)
- What's the matter?
- Oh, I just tripped. I'm all right.
(bells melodically chiming)
(bells chime piercingly)
- Come on! - (tense suspenseful music)
(leaves rustling)
(horses trotting footsteps)
- Oh!
Oh, Beauty.
Beauty, you marvellous horse.
- Oh, yes. I'm prepared to believe you saw something.
Probably a bush with an old birds nest in it,
or the broken branch of a tree.
- I did, I did see him!
- That's one reason, I don't like you to be out too late.
It's all too easy to be frightened in the dark.
- And, as you're so late,
you can go straight to bed, without any supper.
Come on, off you go. Quickly.
- Good night.
- Good night. - Good night.
(Amy sighs)
- I'm sorry doctor,
I don't know why Ned makes up these stories.
- Oh, I don't think he was making it up, Amy.
No, he really believes he saw this thing.
When we're afraid,
the things we imagine can be absolutely real.
- Oh, I'll take them up some milk and sandwiches.
(gentle happy music)
(triumphant music)
(horses galloping footsteps)
- Morning, Mr. Armstrong.
- Doctor, I want to know what those children of yours
have been up to.
- I beg your pardon?
- There are a lot of absurd rumours going around the village.
- Well, I'm afraid I don't know what you mean?
- I mean, all this nonsense about ghosts and things,
at the old Priory, on my estate!
- Well, there always has been a lot of nonsense
talked about the ruins of Monks Wood.
Ever since the Monks abandoned it 300 years ago.
- Yes, but nobodies ever taken it seriously, before.
Now, most of my tenants won't go near the place.
- Really?
- Well, I told them it's all rubbish, of course.
And, that I've a pretty good idea who's responsible.
- Look, if you mean Ned, or Jenny, I think you're mistaken.
- Well, I suppose I must take your word for it,
but I warn you, I intend to stamp these rumours out.
So, you can tell them from me,
if they're caught anywhere near those ruins,
they'll be treated as trespassers.
Come on.
(horses galloping footsteps)
(horse neighs)
(children laugh joyfully)
- That was lovely.
Can I ride him on my own, Jenny?
- What do you say?
What do you say, Beauty?
(horse neighs)
What is it, boy?
(rabbit squeaks)
Oh, Ned. Look.
It's still alive.
Oh, the poor thing.
Ned, it's been caught in a snare!
It's hurt its leg.
- Oh, no.
- Get it up there.
- That's it. Just a minute.
(horse neighs)
- Do you think he'll be all right?
- I think he will be, yeah.
(branch snaps)
- Oh, Mr. Jessop.
- Now then, what have you two been up to?
- We found this rabbit. It's been snared.
- Hmm. Poachers been out again, have they?
Better give it here.
- Why?
- Ah, I'll put it out of its misery.
- Oh no, we'll take it home.
My father can fix its leg.
- Oh, let's have a look then.
Hmm, well as you like,
but don't let Squire Armstrong catch you, though.
His owners might think you poached it yourselves.
- Ugh, Squire Armstrong.
- Oh, what's the matter, this time?
- Well, he thinks we've been pretending to be the ghost
they're all talking about.
- Oh, does he now? (laughs)
Well, you don't look like ghosts, to me.
(Jenny laughs)
(horse snorts)
Still, you best do as the Squire says,
keep out of trouble.
I'll get rid of that.
If only people had realised
how much suffering these snares cause.
(birds chirping)
- Mr. Jessop was talking to us about the ghost.
Lots of people have seen it!
- Now, that's enough, Ned.
I don't want you to mention that ghost,
you thought you saw, to anyone else.
- Why not?
- Because there's a lot of valuable land around those ruins,
and Mr. Armstrong's tenants are refusing to work there.
It's because of these stories.
- There is something there, Doctor.
- Yeah, it's just a few old stones and some history,
that's all. The rest is superstition.
All right.
The Squire already suspects
you two of having been up to some mischief.
Uh, quite unjustly, of course.
(horse scoffs)
Hmm, well from now on, Monks Wood
and The Priory Ruins are strictly out of bounds.
I don't want to hear that either of you
have been anywhere near the place.
Do you understand?
- Yes, Father.
- [Ned] Yes, Doctor.
- Good.
Well, you'd better feed your patient.
I think he's going to be all right.
I'm glad you came home early with Beauty.
I've got a lot of calls to make tonight.
I don't know when I'll be back home.
(horse grumbles)
(horses footsteps)
(horse neighs)
- Well, what's the matter, boy?
Come on, we're nearly home.
(horse huffs)
What is it? (horse scoffs)
(eerie music)
What on Earth?
(suspenseful music)
(bells chiming)
(horse neighs)
(bells intensify)
Who's there?
Who is that?
(eerie suspenseful music)
(horse neighs)
(man gently pats)
Home, boy.
(horse neighs)
(gentle calm music)
(horse grumbles)
(gentle somber music)
(Ned yells)
(intense scary music)
(somber suspenseful music)
- There's nothing there now.
Nothing at all.
- He looked up at me.
- Now, there can't have been anything there, Ned.
- I saw him.
- Look, try to forget it.
You just imagined it, hmm?
- Come on.
(door knocks)
- Who's that?
- I'll go and see.
- Come on.
(door knocks urgently)
- Doctor! Dr. Gordon!
(knocking continues)
- Doctor, open up! (impatient knocking)
Let me in! (impatient knocking)
Quickly doctor! (impatient knocking)
Let me in! (impatient knocking)
(Jessop gasps frantically)
- Jessop, what's the matter, man?
-I saw it! I..
I was coming down the road and it looked at me.
That thing with no face,
just a skull, no eyes!
It was horrible.
- Go through to the surgery.
(Jessop shuffles)
(Doctor's footsteps)
- I'm sure you only imagined it, Ned.
- Well, what about old Jessop, then?
- (chuckles) A jolly evening at The Rose and Crown,
I should think.
- Perhaps.
- I'll tell you what, let's go and look
at the old Priory, now. I'm sure there's nothing there.
- Your father said it was out of bounds.
- He only meant at night.
It can't be too scary during the day time.
(birds chirping)
You're scared.
- No, I'm not.
- Yes, you are.
- No, I'm not! - Yes, you are!
- I'm not!
- I dare you, then.
- All right.
We'll go there.
(birds chirping)
(birds squawking)
This must have been the alter.
- Yes.
Look, you've seen it, now.
Can't we go?
- You dared me to come here.
(eerie music)
(intense piercing music)
(music intensifies)
- What have you been up to?
- Nothing!
- I knew you were behind this, all the time.
Doctor!
- What have you to say for yourselves?
- It's the first time we've been here.
- Whenever anything happens, he just blames us.
- With reason!
- Mr. Armstrong, please.
Look, I told you not to come here.
- I'm sorry, it's my fault.
I dared Ned.
- All right, run along home.
And, I'll talk to you both later.
- Right, I've made up my mind.
This whole place is coming down!
- What, you'll demolish it?
- Certainly. I'll bring men in and smash every stone,
let's see how your ghosts like that.
- I wouldn't smash everything.
Some of these carvings and figures could be quite valuable.
- Valuable?
- This one, for instance.
- What, that monstrosity?
(stone thuds)
The stone's rotten. (sigh)
- Wait a minute.
No, it's not rotten.
The wall behind it has been chipped away
and covered up with mud.
Can you see?
- Yes.
(eerie suspenseful music)
- What's that? Where is that noise coming from?
- I wish I knew.
(horse neighs)
Hmm, Beauty doesn't like it, either.
He knows there's something here.
- Don't be ridiculous.
- Come back with me, to York Cottage.
There's something I think you should see.
Now, this was the Priory and its lands next to the woods.
It was destroyed during the reformation,
and it's been falling to pieces ever since.
- How do you know about it?
- A local historian wrote it all down, many years ago.
What's more important, he said there's a legend
of treasure buried at Monks Wood.
A King's treasure.
There's a local saying, he wrote that down.
Here we are,
"Behind the rood stone carving, lie the bars of gold.
Wealth of Kings lies buried, by the monks of old.
- Behind the carving?
- Yes.
- That's why it was chipped away.
- And, ghosts don't dig for treasure.
(suspenseful music) (horses footsteps)
(suspenseful music)
(gentle suspenseful music)
(horse whickers)
(clock ticks)
(Jenny sighs)
- Do you know what time it is?
Upstairs.
Come on, upstairs, at once.
(jenny sighs)
(cautious footsteps)
(horse neighs)
(cautious footsteps)
(bells quietly toll)
(cautious footsteps)
(eerie ethereal music)
(music intensifies)
(horse whickers)
(eerie ethereal music)
(man screams)
- Got him!
(suspenseful music)
- Armstrong!
(doctor breaths heavily)
(horse neighs)
Now, does that feel easier?
- Yes, yes. That's fine.
- You'll have to rest for a while.
That was a nasty blow.
- Well, it was no ghost.
- It's a mystery.
There was nowhere for him to hide,
and yet he vanished, eh?
I don't understand it. How could he go so quickly?
Wait a minute.
Beauty was pawing that stone with a cross marked on it.
- Yes.
- [Doctor] And what was the saying again?
"Behind the rood stone carving."
In old English, rood, R-O-O-D, was the word for a cross.
- The Holy Rood.
(clock ticks)
You're saying, it meant behind the cross.
- Exactly, that's the secret hiding place.
- [Armstrong] Now, that's the old treasure hut.
- [Doctor] Precisely.
- [Armstrong] Right...
- [Doctor] Where do you think you're going?
- I'm going straight back there.
- Oh, no, you're going to rest.
Look, it's only a couple of hours til dawn, even less.
We'll go then.
(chair creaks) (Armstrong sighs)
(cockerel cries)
(birds chirping)
(upbeat suspenseful music)
(gentle suspenseful music)
(wind-chimes chiming)
(strings melodically chime)
(birds squawk) (slow suspenseful music)
(music quickens)
(intense suspenseful music)
(horses trotting)
- Doctor, Doctor! I can't find, Ned!
He's not in his room.
- He's gone to the ruins!
- I'll get some men.
(bright triumphant music)
(deep suspenseful music)
(horse neighs)
- Stay where you are!
I said, "Stay where you are!"
(dramatic suspenseful music)
- [Doctor] Jessop!
(dramatic music)
(horse neighs)
(horse galloping)
(horse neighs)
(horse neighs)
(horse neighs)
- Help! Get him away from me!
(bright triumphant music)
- Hold that man!
- Ned!
(horses galloping)
- They've got Jessop.
Good. Where's the boy?
- I can't find him.
(horse neighs)
(horse whickers)
(horse neighs)
(hooves clop)
- Of course!
The Rood Stone!
(dramatic music)
It must move easily.
He did it by himself.
- It must swivel.
- Let's try.
- No, the other way.
(dramatic music)
(Ned breaths heavily)
- Are you all right?
(intense dramatic music)
(gentle suspenseful music)
- Yes, there's a mixture of an Aeolian harp,
pan-pipes, and these bells.
When the wind blows through it,
it makes that unearthly sound.
- Poor old Jessop.
All this effort, for nothing.
- (chuckles) It seems he knew that Mr. Armstrong
was planning developments around here,
and wanted one last look for the treasure,
before it was too late.
- But, he didn't find anything.
- Unfortunately, no. If there was any treasure,
it was dug up hundreds of years ago. (chuckles)
The irony of it is, he was using
the treasure chamber as a hide-away,
and never realised it.
- [Amy] Tea's ready.
- If you don't come soon, there won't be any left.
- Ah, that looks lovely.
- It's so charming here.
I do hope Mr. Armstrong's not gonna pull it down.
- Well, he might change his mind,
now that the ghost has been laid to rest. (chuckles)
- Thanks to Beauty!
(horse nickers)
- Here you are, Beauty.
(horse whickers)
Yeah, here you are.
For telling them where to find me.
Here we are.
(laughter)
(dramatic music)
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