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{\an8}THE CRYSTAL CALLS: MAKING THE DARK CRYSTAL: AGE OF RESISTANCE
LA LLAMADA DEL CRISTAL: ASÍ SE HIZO CRISTAL OSCURO: LA ERA DE LA RESISTENCIA
2019
DOCUMENTARY
BY RANDALL LOBB
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[thunder crashes]
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[narrator] Another world.
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Another time.
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In the Age of Wonder.
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The opening sequence,
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which is just the most atmospheric,
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mythic, cool thing, where, you know,
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the voice-over comes in all deep and low
and talks about another age,
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"In the age of wonder."
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And then, you cut to these creatures,
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these monstrous, bird-like,
reptilian figures.
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I fell in love with it.
I've been in love with it ever since.
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The Dark Crystal
is Jim's most human creation
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of everything that he did,
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which is a funny thing to say
about a world where there are no humans.
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I remember it vividly. I loved it.
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It's such an incredibly all-encompassing,
vivid world,
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and the Skeksis are bloody scary.
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It's the only part where I've known
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I was gonna accept the part
before opening the email.
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The original Jim Henson film,
like all of Jim Henson's work,
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but especially that and Labyrinth,
were huge parts of my childhood.
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I found them enchanting,
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the right side of dark
for my sensibilities,
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and just completely other-worldly.
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There was a book at the library
of the making of The Dark Crystal.
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You couldn't find the book anywhere,
this was pre-internet,
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and I would just check that thing out,
like continuously.
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I just remember it being quite
an overwhelming experience, you know,
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and, uh, everything about it,
the visuals, the score...
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I love the score.
Another one of those movies
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where you come out of the cinema
slightly changed.
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Early memories I have
of watching television with my father
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was The Muppet Show.
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It was one of the few television shows
he would watch.
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And then, he took me to see
The Dark Crystal movie
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when it was in its theatrical run,
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and it was just something
we'd never seen before.
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And it was so magical.
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[Dave] I left the movie theater going,
"Well, how... how did any of that happen?"
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I got Podlings. I thought Podlings
were a bit like Muppets. I get that.
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And then, everything else,
I just wanted to know how.
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It's a game-changing film.
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So, if we go back and go,
"Well, what can we do
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to match the level of script quality,
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art departments, set design, everything?"
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With Dark Crystal, everything is built.
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Everything is made specifically
just for us.
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It's based in reality, something tangible,
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something that doesn't trick the eye.
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And the craftsmanship, the talent
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that has been brought to the table,
is just... it's mind-blowing.
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Vast on every level. I mean,
it was one of the biggest things
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I think we've ever attempted
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in terms of the amount of characters,
the sophistication of the characters,
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and also, the challenge
of recreating things that already exist.
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What fans of The Dark Crystal want
is they want an odyssey, they want a saga,
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they want something to enrich
the universe of the original film,
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and that's what this series does.
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You could put them side by side,
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and it is the same world,
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but there's just so much of it
to explore now.
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[Lisa] Imagine if you are
in the puppetry business,
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whether as a puppeteer
or a puppet builder,
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what bigger opportunity
is ever gonna come you way
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than ten episodes of Dark Crystal?
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[narrator] A thousand years ago,
this land was green and good,
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until the crystal cracked.
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[Stephen] There's so much here
that you don't know about.
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There's an entire world to discover.
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[female] It's the first of our trip.
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[Brian] I was working in London
for five years as a jobbing illustrator,
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and I needed to do my own work,
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but I didn't know exactly what that was.
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But once I got the opportunity
to move to the country here,
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then, immediately,
the first thing I painted
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was, indeed, this picture of a troll
with trees behind it
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and a waterfall coming off its nose.
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And that's what Jim saw.
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And I was a bit overcome, I think,
meeting Jim,
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and I didn't know quite what to say
or how to express myself,
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and it was his leap of faith.
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[Cheryl] My father really wanted to do
an epic fantasy adventure.
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He really enjoyed doing comedy.
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He enjoyed doing Muppets.
He loved Sesame Street.
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He loved the sort of fast, funny,
vignette kind of variety show,
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but he wanted to do something
that really told a complex narrative.
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[Brian] But quite quickly, we were
hiring people that had other skills,
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and Wendy was brought on board
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specifically for the Gelflings,
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because Jim wanted
that strong feminine thing.
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It was all about bringing
a character to life,
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all about creating something
you've never seen before
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that he was hoping the audience
would not only believe in,
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but also scratch their heads and go,
"How do you do that?"
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Hang on!
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[Stephen] You have Brian Froud,
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who is a guy who, for this world,
these things are real.
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You have Frank Oz,
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who is one of the most brilliant
puppeteers who's ever lived,
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and you have Jim bringing
the world-building, and the humanity,
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and the sense of human nature
being put into these puppets.
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It's a brilliant
kind of creative melting pot
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that brought the original thing to life.
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[Taron] We live in an age
of sequels and prequels,
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but the great thing
about The Dark Crystal is
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it's such a microcosmic look at the world
that, when you finish watching it,
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you're left with these massive questions
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about the universe at large
which have never been answered.
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[Cheryl] There are people
who obsess about Dark Crystal,
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who really care about Dark Crystal,
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and over the years,
it's really become a cult film.
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[Stephen] Is there going to be
a feature film sequel?
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Is there gonna be an animated TV show?
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I don't think that you could have done
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a new version of The Dark Crystal
better than on Netflix
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with the right budget,
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with the creative team
that Henson assembled.
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It's so exciting to see the world
come back to life in that way.
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All too often, projects are rebooted
or remade based on an IP
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where all the DNA of that thing
that makes people love it is discarded.
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But, for me, if you're going to remake
or reboot a franchise,
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go back to why people like it
in the first place.
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[Cindy] Teddy Biaselli had told me
that Henson were interested
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in doing an animated series
of The Dark Crystal,
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and I thought about it, and I went home
and I watched the movie again.
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I kept thinking about it. I was, like,
"Well the mythology is great,
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but what makes it really special
and transcendent is the puppets."
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[Ted] I picked up the phone. I was, like,
"Okay, good news, bad news.
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Uh, bad news is, we're not gonna
make The Dark Crystal animated series.
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The good news is Cindy wants to know
what it would cost to do it live-action."
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And you could hear the phone
hit the floor.
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And we were shocked.
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[laughs] Like, "Really? A series
that looks like the film?"
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And, of course... of course
we immediately responded
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that it's yes, like,
it's technically possible,
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but it will be very expensive.
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[Cindy] The best version
of The Dark Crystal
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that could be made today,
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would be made by the Henson Company,
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by giving them the freedom
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to really reach for the best version
they can possibly imagine.
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[dramatic music plays]
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-[gasps]
-[laughs] Gelfling!
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[screams]
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-[laughing]
-[grunts]
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[panting]
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And they picked up a teaser, a test,
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to see what it looked like.
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[Lisa] Netflix could look at the test
and see the same thing that we saw in it.
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So what we had tried to do in the test
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was we did CG Gelfling
with puppet Skeksis.
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Trespasser!
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-[yelling]
-[pants]
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[Andy] Does it make sense to do a TV show
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in the same way that they did
the original film?
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You know, how much
has technology progressed?
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[panting]
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[Skeksis] What's that smell?
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There's something disparate
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between a real tactile object
that catches the light,
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that is layered and textured,
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versus something
that is generated in a computer.
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And no matter how good it looks,
no matter how good it looks,
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they looked like two different mediums.
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[Lisa] We could make a clean marriage
between the two.
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And, technically, it could be done,
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but the CG Gelfling
didn't look like Gelfings.
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[Ritamarie] No matter what you did
with the eyes of the puppet,
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those puppet glass eyes
were so hard to replicate
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in a CG environment,
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that you immediately could see
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that it was CG talking to the puppet,
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then you really just wanted
to see the puppet.
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[Erik] Seeing the tests that they did
before the shoot
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with full CGI character and a puppet,
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it was... I mean, it's like night and day.
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It's amazing how much more evocative
the... the puppet is.
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[Alice] As masterful as it is,
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you can't talk to a Pixar character
in the real world.
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I mean, the percentage of the audience
that gets to come
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and talk to a puppet in the real world
is very small,
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but I think you know that you could.
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[Louise] We're going back
to telling the story and what serves that,
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not just, "These effects are such fun,
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let's-- how much more effects can we do?"
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How do the effects serve the story?
What can they tell?
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[Andy] CG, they can expand your world,
they can enhance it and augment it,
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and they can totally take it to places
that just sets can't
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and just puppets can't,
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but they can't be the star of the show,
and they shouldn't be the star,
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because then you do lose that humanity,
and it does jar you out of it.
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And we all looked around at each other
and said,
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"We're doing it all with puppets."
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And Double Negative,
the studio that did the CG,
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said, "Well, hold on.
We want to show you something."
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Take just a shot from the movie,
and then just manipulate it,
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so you can add a little bit of blink
or a little bit of smile,
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and just take the performance
from the puppet
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just that little bit further
to add a bit more life to it.
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And they augmented Kira's face
a little bit.
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That gave it
a little bit more pop of life.
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And we all went... [snaps fingers]
"That's it."
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[Lisa] We, as a company, have been
doing puppets for over 50 years,
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and to be here at this point,
so many years later,
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and be doing what has got to be
the biggest puppet production ever.
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This has no humans,
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so it is a complete puppet extravaganza.
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My writing partner and I came up
with a pitch for a sequel to Labyrinth,
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and we called and we're like,
"There's these two guys,
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00:10:40,473 --> 00:10:43,184
they have an idea for Labyrinth.
Do you wanna hear it for a sequel?
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00:10:43,267 --> 00:10:45,519
Henson Company was like,
"No, but we're doing Dark Crystal,
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00:10:45,603 --> 00:10:46,979
Would you want to come in on that?"
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We're sitting there
and this French gentleman says,
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"Hello, I'm Louis,
I'm here to meet with Lisa.
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00:10:51,150 --> 00:10:54,403
And we realize we're pitching Lisa Henson
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and the guy who directed Hulk.
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And so, we have to suddenly act
like we know what we're doing.
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[man] We've seen this moment before.
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00:11:01,744 --> 00:11:03,913
We turn, look, and we see the archer,
except the hunter--
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00:11:03,996 --> 00:11:07,500
[Blanca] The way they pitched
the idea of the show
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00:11:07,583 --> 00:11:09,001
was just so perfect.
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00:11:09,085 --> 00:11:11,962
And it was so engaging.
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00:11:12,046 --> 00:11:16,384
It had high stakes, drama, intimacy,
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and, of course, great villains.
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So, we were all really in awe,
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00:11:21,013 --> 00:11:23,724
and our... our hearts were full of joy
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to see that we found the right person
to bring this back to life again.
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And as he falls back,
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00:11:29,021 --> 00:11:31,482
and that is where Augra
manages to emerge...
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[Carolina] The level of passion
and excitement
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when they're telling a story
235
00:11:35,319 --> 00:11:36,862
had us engaged right away.
236
00:11:36,946 --> 00:11:40,366
So when they spoke the story to us,
we were like all leaning in.
237
00:11:40,449 --> 00:11:43,994
We're like, "What is this? What is this?"
And that transferred onto the page.
238
00:11:44,078 --> 00:11:46,997
If you weren't incredibly familiar
with the original film
239
00:11:47,373 --> 00:11:48,666
and didn't have a passion for it,
240
00:11:49,041 --> 00:11:50,835
it might be too hard to decide
241
00:11:50,918 --> 00:11:53,629
how to build up
this very elaborate prequel.
242
00:11:57,258 --> 00:12:00,219
We're looking at telling ten hours
of modern television,
243
00:12:00,594 --> 00:12:03,222
and it's 30 years after
the original Dark Crystal came out.
244
00:12:03,305 --> 00:12:07,727
So, we can't just live with the idea
that we're introducing a new world,
245
00:12:07,893 --> 00:12:09,729
the world has existed for 30 years.
246
00:12:09,812 --> 00:12:13,566
So, we had to break a lot
of the narrative conceits of the film,
247
00:12:13,649 --> 00:12:16,610
a lot of the visual conceits of the film,
and be free to do that.
248
00:12:16,694 --> 00:12:20,114
[Will] And so you can't go into that
with like, "And here's how I'd do it."
249
00:12:20,197 --> 00:12:21,198
You gotta go in with like,
250
00:12:21,282 --> 00:12:23,659
"Okay, what do you like
about what you're doing,
251
00:12:23,743 --> 00:12:26,787
[stammers] what needs a little more life,
what needs a little fleshing out,
252
00:12:26,871 --> 00:12:28,581
what's got too much fleshing out?"
253
00:12:30,750 --> 00:12:32,668
[Ted] Jeff and Will, brilliant writers,
254
00:12:32,752 --> 00:12:35,296
never worked on television before
in their life.
255
00:12:35,588 --> 00:12:38,883
We weren't about to literally
throw them in the deep end
256
00:12:38,966 --> 00:12:40,801
without any sort of help.
257
00:12:40,885 --> 00:12:43,512
So I go into the meeting,
and I'm ushered into Lisa Henson's office.
258
00:12:44,263 --> 00:12:45,890
And there's Lisa, and Halle, and Blanca.
259
00:12:45,973 --> 00:12:48,559
And he came in
and he didn't know what he was there for.
260
00:12:48,642 --> 00:12:49,894
He was excited though.
261
00:12:49,977 --> 00:12:51,771
And we said,
"We're gonna show you something."
262
00:12:52,396 --> 00:12:55,608
[Javier] And then they show me
this five-minute trailer that they shot
263
00:12:55,691 --> 00:12:56,942
as a proof of concept.
264
00:12:57,318 --> 00:13:00,404
And the story's been told enough times
that I'm not entirely sure what happened.
265
00:13:00,488 --> 00:13:02,364
[Halle] He was so excited and so happy.
266
00:13:02,448 --> 00:13:04,784
I think he man-cried.
I mean, I think he basically man-cried.
267
00:13:04,867 --> 00:13:07,161
I think on the outside I was able
to keep a good poker face,
268
00:13:07,244 --> 00:13:10,164
but on the inside,
I went into like a full-on, ugly man-cry
269
00:13:10,331 --> 00:13:12,458
for, like, my lost innocence,
and my childhood,
270
00:13:12,541 --> 00:13:14,585
and for all the things I'd loved as a kid.
271
00:13:14,668 --> 00:13:17,254
I couldn't say no to the job.
It was just one of those things, like,
272
00:13:17,338 --> 00:13:20,966
you could offer me a dollar... [laughs]
and I'm gonna do this job, you know?
273
00:13:21,050 --> 00:13:22,968
[Will] The minute he walked in the room,
you knew
274
00:13:23,052 --> 00:13:24,678
he was a huge fan of the property.
275
00:13:24,762 --> 00:13:26,722
and he was a huge fan of process.
276
00:13:26,806 --> 00:13:31,310
He immediately set a tone
of professionalism and nerd joy.
277
00:13:32,895 --> 00:13:37,441
[dramatic music playing]
278
00:13:40,694 --> 00:13:43,405
Are you nuts?
Why would you re-make something so great?
279
00:13:43,656 --> 00:13:44,865
Uh, and then I read the script.
280
00:13:44,949 --> 00:13:48,077
And then I saw they're making it
into a TV series and it was a prequel.
281
00:13:48,160 --> 00:13:50,663
I saw the people that were involved
and I thought, "Oh, I get it.
282
00:13:50,746 --> 00:13:54,041
You're really digging deep into the world
and you can do so many more things now."
283
00:13:55,125 --> 00:13:57,211
[Lisa] Louis came to us a long time ago
284
00:13:57,294 --> 00:13:59,880
because he wanted to know
what we were doing with The Dark Crystal
285
00:13:59,964 --> 00:14:01,924
at the time we were developing
a feature film.
286
00:14:02,299 --> 00:14:06,262
He jumped on board the feature film
and worked with us on that development
287
00:14:06,345 --> 00:14:10,224
on how to do Dark Crystal for today.
288
00:14:10,307 --> 00:14:13,561
And he is the one person
on the whole show
289
00:14:13,644 --> 00:14:15,479
who... who has the show in his head.
290
00:14:15,563 --> 00:14:17,648
He's incredibly thoughtful,
291
00:14:17,731 --> 00:14:19,817
and I feel like he's really
the right person
292
00:14:19,900 --> 00:14:23,571
to be standing in my father's shoes
from the original movie,
293
00:14:23,654 --> 00:14:25,906
where people can, like, ask him,
294
00:14:25,990 --> 00:14:28,450
"All right, what are we doing here?"
[laughs] You know?
295
00:14:28,534 --> 00:14:30,160
He... he's that person who knows.
296
00:14:31,787 --> 00:14:36,125
[Javier] The Dark Crystal was heavy
with the weight of legacy.
297
00:14:36,417 --> 00:14:39,044
Legacy because all of us
grew up with Jim Henson.
298
00:14:39,378 --> 00:14:41,881
Legacy because The Dark Crystal
was a huge movie
299
00:14:41,964 --> 00:14:44,842
for a lot of us who love cinema
and especially who love genre cinema.
300
00:14:45,175 --> 00:14:50,848
But the trick is to find that sweet spot
where you still are able to be honest,
301
00:14:51,599 --> 00:14:56,270
you're still able to be respectful,
and you're still able to be creative.
302
00:14:56,896 --> 00:14:58,022
[Lisa] Louis is not a writer,
303
00:14:58,105 --> 00:15:00,107
um, but he was in the writing room
the whole time.
304
00:15:00,190 --> 00:15:04,778
So, we did a writing room in Los Angeles
with Jeff, and Will, and Javier,
305
00:15:04,862 --> 00:15:06,530
and Jo Lee, and Vivian.
306
00:15:06,614 --> 00:15:08,198
We had a nice team of writers.
307
00:15:08,282 --> 00:15:10,826
And then. Louis worked with them
even closer
308
00:15:10,910 --> 00:15:13,162
and you know, rarely left the room.
309
00:15:14,872 --> 00:15:19,460
[Vivian] Will and Jeff had already thought
of the ten episodes,
310
00:15:19,543 --> 00:15:21,754
so they did a lot
of the heavy lifting for us.
311
00:15:22,171 --> 00:15:23,881
So, we knew where we were going.
312
00:15:23,964 --> 00:15:26,091
There was so much communication,
313
00:15:26,175 --> 00:15:28,469
about where the canon was going,
314
00:15:28,552 --> 00:15:32,473
and sort of what were important aspects
to make sure that we didn't change
315
00:15:32,556 --> 00:15:35,559
or things that we did make sure
that were the tent poles.
316
00:15:36,393 --> 00:15:38,228
[Lisa] Jo Lee is writing the YA books,
317
00:15:38,312 --> 00:15:40,814
and he's a big world creator.
318
00:15:40,898 --> 00:15:45,277
We've used a lot of what he developed
in his YA books
319
00:15:45,361 --> 00:15:49,114
as texture and background
for the story that the series tells.
320
00:15:49,740 --> 00:15:51,825
Writing the novels,
it was a lot about, like,
321
00:15:51,909 --> 00:15:55,746
making up place names,
and character names, and environments,
322
00:15:55,829 --> 00:15:59,249
and now, I'm just one piece
in a very big picture.
323
00:16:00,584 --> 00:16:02,836
What was this incredible civilization
324
00:16:02,920 --> 00:16:04,755
that the Skeksis wiped out?
325
00:16:04,838 --> 00:16:09,551
That world building which sort of occurred
across the YA novels
326
00:16:09,843 --> 00:16:11,261
and across the graphic novels,
327
00:16:11,345 --> 00:16:15,057
you know, we kind of
just created, like, that civilization,
328
00:16:15,140 --> 00:16:17,184
which is a matriarchal society.
329
00:16:17,559 --> 00:16:20,980
Seven clans which are each run
by their own Maudra,
330
00:16:21,063 --> 00:16:22,022
who's the matriarch,
331
00:16:22,106 --> 00:16:23,691
and then all the Maudras.
332
00:16:23,774 --> 00:16:26,568
The queen of all of them
is the Al Maudra.
333
00:16:27,111 --> 00:16:28,654
And she is of the Vapra clan,
334
00:16:28,737 --> 00:16:31,490
so we actually created
seven different clans
335
00:16:31,573 --> 00:16:35,285
which are not based on any human culture,
336
00:16:35,536 --> 00:16:37,037
but what they're a little bit based on
337
00:16:37,121 --> 00:16:39,873
is the way that human cultures
are different from each other.
338
00:16:39,957 --> 00:16:41,875
[Simon] Certainly,
in science fiction and fantasy,
339
00:16:41,959 --> 00:16:44,586
you have realms
whereby you can rehearse ideas
340
00:16:44,670 --> 00:16:47,131
that might not necessarily be possible
in the real world.
341
00:16:47,214 --> 00:16:49,174
You can actually present power struggles
342
00:16:49,258 --> 00:16:53,178
or at least environments where things
aren't necessarily dictated
343
00:16:53,262 --> 00:16:55,889
by the gender politics of the now, here,
344
00:16:55,973 --> 00:16:57,891
and to show how changes can occur.
345
00:16:58,517 --> 00:17:00,394
[Halle] High fantasy,
like all good storytelling,
346
00:17:00,477 --> 00:17:03,772
has a character story,
has a plot story that drives the action.
347
00:17:03,856 --> 00:17:06,191
But the thing I think high fantasy can do
348
00:17:06,400 --> 00:17:08,193
probably better
than any type of storytelling
349
00:17:08,277 --> 00:17:11,321
is it can send that bigger,
overall message,
350
00:17:11,405 --> 00:17:14,491
not only to bringing people
into this wondrous new world,
351
00:17:14,575 --> 00:17:17,202
but also speaking to some issues right now
352
00:17:17,536 --> 00:17:20,039
that, uh,
we all are feeling very strongly.
353
00:17:20,122 --> 00:17:22,833
And seeing it in myth, and a new myth,
it's gonna be very exciting.
354
00:17:23,792 --> 00:17:26,628
[Natalie] It pulls on that idea of unity
355
00:17:26,712 --> 00:17:29,506
against an overriding darkness and evil.
356
00:17:29,631 --> 00:17:32,301
All storytelling is about who we are,
and what we do,
357
00:17:32,384 --> 00:17:34,344
and how we behave,
and what choices we make.
358
00:17:34,428 --> 00:17:37,806
Uh, and sometimes it's naturalistic,
sometimes it's through a fantasy prism.
359
00:17:37,890 --> 00:17:40,434
But with this, when it's through creatures
that don't look like us,
360
00:17:40,517 --> 00:17:42,644
from a world that is so far away from us,
361
00:17:43,020 --> 00:17:44,646
it makes us let our guard down.
362
00:17:44,730 --> 00:17:48,317
We don't notice that we're really talking
about how human beings behave.
363
00:17:49,651 --> 00:17:51,779
[Javier] What are the tent-pole moments
we have to hit?
364
00:17:51,862 --> 00:17:54,239
We know that the pilot
is the Gelfling discover
365
00:17:54,323 --> 00:17:56,700
that the Skeksis are draining the Gelfling
for their essence.
366
00:17:56,784 --> 00:17:58,494
So we know that's the inciting incident.
367
00:17:58,577 --> 00:17:59,995
You know, we know, we know, we know.
368
00:18:00,079 --> 00:18:02,289
So you start putting those tent poles up
on a white board,
369
00:18:02,372 --> 00:18:03,415
and what that gives you is,
370
00:18:03,499 --> 00:18:06,251
it gives you, if not a road map,
a set of destinations.
371
00:18:06,502 --> 00:18:08,295
And the creativity comes out of
372
00:18:08,378 --> 00:18:10,422
you sit in a room,
and this is how we did Lost also.
373
00:18:10,506 --> 00:18:12,841
You sit in a room day after day,
and go, "Okay, how do we get
374
00:18:12,925 --> 00:18:15,010
from point A, to point B,
to point C, to point D?"
375
00:18:15,094 --> 00:18:17,096
Next thing you know,
you have a season of television.
376
00:18:17,179 --> 00:18:19,431
And from there,
that's when you build a world.
377
00:18:19,515 --> 00:18:22,476
If you...
you create a character such as...
378
00:18:22,559 --> 00:18:24,311
I'm gonna use an example like Brea.
379
00:18:24,394 --> 00:18:27,356
So, she's a princess, which means
there's a mother who's a queen,
380
00:18:27,439 --> 00:18:31,235
which means, oh, there's a hierarchy,
this, uh, legacy that she has to live.
381
00:18:31,318 --> 00:18:32,778
What's that landscape like?
382
00:18:32,861 --> 00:18:34,238
It's just a slow unravel,
383
00:18:34,321 --> 00:18:36,698
and it's very beautiful,
and it's very delicate.
384
00:18:36,990 --> 00:18:41,078
We wanted to make sure
that we also had a love story at its core.
385
00:18:41,411 --> 00:18:44,873
And it's the story of Rian and Deet.
386
00:18:44,957 --> 00:18:47,960
And I think that these two characters
need to meet
387
00:18:48,043 --> 00:18:49,711
and go on this journey together.
388
00:18:49,795 --> 00:18:51,338
That's it! Monsters.
389
00:18:51,421 --> 00:18:53,507
-What?
-I know exactly what to do now.
390
00:18:53,590 --> 00:18:55,425
You've been so helpful. Thanks so much.
391
00:18:55,509 --> 00:18:57,427
The language of Podling
392
00:18:57,678 --> 00:18:59,346
was created by Jo Lee,
393
00:18:59,429 --> 00:19:02,391
who's one of our writers on the show
and who had a background in linguistics.
394
00:19:02,474 --> 00:19:06,103
And he handed me
a neat little vocabulary packet
395
00:19:06,186 --> 00:19:07,646
of all the Podling and English words,
396
00:19:07,729 --> 00:19:10,983
and so I learned it
by studying Jo Lee's diligent work.
397
00:19:12,276 --> 00:19:15,279
[J.M.] He's done a huge amount
to breathe life into it.
398
00:19:15,362 --> 00:19:16,738
He'll write me emails in Podling,
399
00:19:16,822 --> 00:19:18,991
and I'm like,"I don't...
I don't know what that says."
400
00:19:19,074 --> 00:19:21,994
Like... [laughs] I made up the language,
but I'm not fluent in it.
401
00:19:24,371 --> 00:19:26,999
So, it's very inclusive for everyone.
402
00:19:27,416 --> 00:19:29,585
Every idea on this counts,
403
00:19:29,668 --> 00:19:31,962
like, figuring out
how is he gonna shoot that arrow,
404
00:19:32,045 --> 00:19:34,464
because he also had four hands
and he can go like this.
405
00:19:34,548 --> 00:19:36,258
What if he also goes behind his head
406
00:19:36,341 --> 00:19:39,303
and shoots up in the air like that
with those arms going up?
407
00:19:40,679 --> 00:19:43,223
[Javier] At one point in the writer's
room, somebody comes up with,
408
00:19:43,307 --> 00:19:45,601
"We should have a scene
where Podlings are being washed,"
409
00:19:45,684 --> 00:19:47,269
and that just goes over there some place.
410
00:19:47,352 --> 00:19:48,604
And then, somebody says,
411
00:19:48,687 --> 00:19:51,398
"We should send Brea
to, like, some group of people
412
00:19:51,481 --> 00:19:53,942
who just do crap jobs
and they're really unhappy."
413
00:19:54,026 --> 00:19:56,111
And then, you give it to a talented
writer like Vivian.
414
00:19:56,195 --> 00:19:58,405
Next thing you know,
the daughter is going The Deterge,
415
00:19:58,488 --> 00:20:00,574
and there's a season
where you wash Podlings.
416
00:20:00,657 --> 00:20:02,576
And, by the way,
that's also a good example
417
00:20:02,659 --> 00:20:05,662
of what I refer to as "wide open spaces."
418
00:20:05,746 --> 00:20:07,831
[yelling]
419
00:20:11,293 --> 00:20:14,213
Having written a Star Trek movie,
I know what it's like when you write,
420
00:20:14,296 --> 00:20:16,757
"And such-and-such
lands on such-and-such planet."
421
00:20:16,840 --> 00:20:18,800
And you know someone's
gonna have to go build that,
422
00:20:18,884 --> 00:20:20,802
or design it or, or all of those things.
423
00:20:20,886 --> 00:20:23,597
But I think, as a writer,
you have to trust in the process.
424
00:20:23,680 --> 00:20:26,141
You can't think about the designers
and the builders.
425
00:20:26,225 --> 00:20:27,684
They have to take care of themselves.
426
00:20:27,768 --> 00:20:29,811
You write whatever the heck
you wanna write.
427
00:20:29,895 --> 00:20:33,106
However vast and expansive it is,
you just write it
428
00:20:33,190 --> 00:20:34,733
and let them tell you they can't do it.
429
00:20:34,816 --> 00:20:35,984
It's not your problem.
430
00:20:36,443 --> 00:20:38,487
For Dark Crystal to be able to work,
431
00:20:38,570 --> 00:20:41,281
we had to have that full trust
in the creative vision.
432
00:20:41,365 --> 00:20:44,117
I don't know where else
you could make an epic,
433
00:20:44,618 --> 00:20:49,289
action, adventure, fantasy, romance,
story of love
434
00:20:49,373 --> 00:20:51,583
with puppets, and have it be this epic.
435
00:20:52,793 --> 00:20:54,711
The mantra is freedom and responsibility.
436
00:20:54,795 --> 00:20:57,005
People at all levels within Netflix
437
00:20:57,089 --> 00:21:00,509
do have a lot of freedom
to do their jobs how they see fit,
438
00:21:00,592 --> 00:21:01,510
but you're accountable.
439
00:21:01,593 --> 00:21:04,846
So, there's a responsibility
for delivering at a really high level.
440
00:21:04,930 --> 00:21:08,934
And we extend that same mantra
to our filmmakers.
441
00:21:11,478 --> 00:21:14,773
[dramatic music playing]
442
00:21:26,827 --> 00:21:28,120
[Taron] Before I was an actor,
443
00:21:28,203 --> 00:21:30,872
the thing that really
sort of set my soul on fire
444
00:21:30,956 --> 00:21:33,292
was drawing, and sculpting,
and making characters.
445
00:21:33,375 --> 00:21:35,877
and that's sort of what I thought
my life was going to be about.
446
00:21:35,961 --> 00:21:38,922
And I just remembered the first time
that I opened the printout
447
00:21:39,006 --> 00:21:40,924
with the character breakdown
and the little image
448
00:21:41,008 --> 00:21:44,136
that I just called, like, anyone
who I thought might be interested
449
00:21:44,219 --> 00:21:46,596
to tell them about it,
because it was just the coolest thing.
450
00:21:46,680 --> 00:21:47,889
There's something to be said
451
00:21:47,973 --> 00:21:51,560
about the way something
is moving in real space,
452
00:21:51,643 --> 00:21:54,563
with the light catching it
and that tactile sense,
453
00:21:54,646 --> 00:21:56,106
then bringing it to life.
454
00:21:58,483 --> 00:22:01,069
[Lisa] We were nervous
about doing puppet Gelfling,
455
00:22:01,153 --> 00:22:04,114
and it came from my father's concern
456
00:22:04,197 --> 00:22:07,993
that the Gelfling hadn't been
entirely successful in the first movie.
457
00:22:08,076 --> 00:22:09,619
The designs were beautiful.
458
00:22:09,703 --> 00:22:11,788
I mean, Wendy did an incredible job,
459
00:22:11,872 --> 00:22:15,500
but, like, the movement
was not quite what he wanted.
460
00:22:15,584 --> 00:22:17,878
They were sure that they were
gonna be able to do
461
00:22:17,961 --> 00:22:20,213
things that were far easier, far better,
462
00:22:20,297 --> 00:22:21,923
it wouldn't be difficult this time.
463
00:22:22,007 --> 00:22:23,425
And they ran into the same problems,
464
00:22:23,508 --> 00:22:26,762
because, basically,
it's a hand in a very small head,
465
00:22:26,845 --> 00:22:28,513
and there isn't a lot
you can do with that.
466
00:22:28,597 --> 00:22:31,892
You still need to have a lot of room
for mechanisms up above
467
00:22:31,975 --> 00:22:34,269
and enough room
for a hand to manipulate the mouth.
468
00:22:34,603 --> 00:22:38,774
I think what's going to step up
our new characters
469
00:22:38,857 --> 00:22:43,362
is how we were able to get
the character into the eyes
470
00:22:43,570 --> 00:22:45,155
and into the skin texture.
471
00:22:45,238 --> 00:22:47,574
We think the Gelflings
are so much improved,
472
00:22:47,657 --> 00:22:50,285
it's almost hard to look back
and remember
473
00:22:50,369 --> 00:22:52,704
why I was nervous
about doing puppet Gelfling.
474
00:22:52,788 --> 00:22:55,791
But my father was
nervous enough about it
475
00:22:55,874 --> 00:22:58,627
that he wanted to cast humans
in Labyrinth.
476
00:23:02,589 --> 00:23:05,592
[John] Don't get me wrong, the original
stuff is magical in its own right.
477
00:23:05,675 --> 00:23:08,804
You know, back then,
they would carve out fingers out of wood.
478
00:23:09,012 --> 00:23:12,099
Now we're-- we have 3D printed fingers,
479
00:23:12,182 --> 00:23:13,350
um, out of plastic.
480
00:23:13,433 --> 00:23:17,062
It's really... the design
is fundamentally based on
481
00:23:17,145 --> 00:23:19,815
what we know they built
on the original movie,
482
00:23:20,190 --> 00:23:22,150
um, which is basically this skull...
483
00:23:22,401 --> 00:23:23,693
or partial skull...
484
00:23:24,277 --> 00:23:26,947
um, with the teeth mounted
kind of below it on a wire.
485
00:23:27,030 --> 00:23:28,198
And you think it's not bad,
486
00:23:28,281 --> 00:23:31,743
but a puppeteer has to have it
on their hand for hours.
487
00:23:31,827 --> 00:23:34,037
But the skins, um, are foam-latex,
488
00:23:34,121 --> 00:23:36,081
um, as they were on the original,
489
00:23:36,164 --> 00:23:40,919
um, which is very light,
uh, and flexible, uh, material.
490
00:23:41,002 --> 00:23:42,421
This is the core,
491
00:23:42,546 --> 00:23:46,466
and... and this is the actual, uh,
detail itself inside.
492
00:23:47,676 --> 00:23:50,512
So, it's got... we've got two molds
going on here in...
493
00:23:50,971 --> 00:23:52,013
in theory.
494
00:23:52,097 --> 00:23:53,557
So, this is the core mold,
495
00:23:54,015 --> 00:23:56,935
which we get our fiberglass outside
that goes inside it
496
00:23:57,018 --> 00:23:58,353
for the animatronics,
497
00:23:58,437 --> 00:24:01,523
and inside here is the detail.
498
00:24:01,731 --> 00:24:02,983
[Jasper] The inside...
499
00:24:04,526 --> 00:24:06,278
of the skin is actually
500
00:24:06,361 --> 00:24:09,823
exactly the same shape
as the outside of the skull.
501
00:24:09,906 --> 00:24:12,075
So, I cut this character in half
right there,
502
00:24:12,159 --> 00:24:15,871
and what that does is
it allows me to make a tray.
503
00:24:16,163 --> 00:24:18,707
And from that tray,
I just start building off.
504
00:24:18,790 --> 00:24:22,335
So, this is the main hero
Augra puppet, um,
505
00:24:23,003 --> 00:24:25,338
that Kevin uses most often. Um...
506
00:24:25,881 --> 00:24:28,508
But, um, this is sort of its clone.
507
00:24:28,592 --> 00:24:30,677
Um, she has a foam latex skin,
508
00:24:30,969 --> 00:24:32,387
uh, like the original did.
509
00:24:33,013 --> 00:24:37,392
And then, inside, she ends up
with, uh, her ugly Augra teeth
510
00:24:37,642 --> 00:24:40,353
and a foam mouth a lot like that one.
511
00:24:41,271 --> 00:24:43,023
So, he grips it like this.
512
00:24:46,818 --> 00:24:47,652
Um...
513
00:24:48,904 --> 00:24:51,198
And is able to make her talk that way.
But then, there is...
514
00:24:51,281 --> 00:24:56,745
additionally, there is a radio control
that gives a second puppeteer expression
515
00:24:56,828 --> 00:25:00,081
over her eyebrows and her eye.
516
00:25:02,375 --> 00:25:04,127
Technology is great.
There are a lot of things
517
00:25:04,211 --> 00:25:06,129
that you can do now
that you couldn't do then,
518
00:25:06,213 --> 00:25:08,048
but, when it comes right down to it,
519
00:25:08,632 --> 00:25:12,719
it's still, basically, a hand in a head.
520
00:25:25,774 --> 00:25:29,528
[Brian] You know, when I do it,
it's just a drawing. It's a few scribbles.
521
00:25:31,655 --> 00:25:34,157
They've got to sculpt it,
and it's in clay.
522
00:25:34,866 --> 00:25:35,992
And it's a dead thing,
523
00:25:36,076 --> 00:25:39,621
and you've got to make sure
that somehow that has life.
524
00:25:40,121 --> 00:25:43,333
Then it's made into a mold,
which is a dead... you know, a dead thing,
525
00:25:43,416 --> 00:25:46,711
and then it's cast
into this strange thing that is rubber...
526
00:25:47,671 --> 00:25:51,091
that has its own life but has
nothing to do with what you're doing.
527
00:25:51,883 --> 00:25:55,053
And then you've got somebody
who's gonna make mechanics in it
528
00:25:55,387 --> 00:25:57,597
that are just solid
529
00:25:57,681 --> 00:25:59,432
and only do a few things,
530
00:25:59,933 --> 00:26:02,561
and you've got to try
and get those things together.
531
00:26:03,728 --> 00:26:05,730
And it's got to now express some life,
532
00:26:05,814 --> 00:26:07,774
and then you give it to the puppeteer.
533
00:26:09,734 --> 00:26:14,823
[dramatic music playing]
534
00:26:23,957 --> 00:26:26,084
[Peter] It's another challenge
for a show like this,
535
00:26:26,167 --> 00:26:29,254
is that we're creating the actors
for the show.
536
00:26:29,713 --> 00:26:30,964
They're not gags,
537
00:26:31,047 --> 00:26:34,050
they're not seen only from the left side,
or the right side, or...
538
00:26:34,134 --> 00:26:36,761
You know, [stammers] they don't just
show up for five minutes.
539
00:26:36,845 --> 00:26:37,971
This is the cast.
540
00:26:42,100 --> 00:26:43,518
-[man] Ready?
-Clap test.
541
00:26:43,602 --> 00:26:44,436
[man] All right.
542
00:26:48,440 --> 00:26:51,818
[Neil] I don't think puppeteers
are well-known
543
00:26:51,901 --> 00:26:53,612
by nature of their job
that they are hidden.
544
00:26:53,695 --> 00:26:54,988
Uh, and I don't think...
545
00:26:55,071 --> 00:26:56,573
there's very few famous puppeteers.
546
00:26:56,656 --> 00:26:59,117
It is an art where you choose to hide.
547
00:26:59,784 --> 00:27:01,995
And I very much I think
it's like a musician,
548
00:27:02,370 --> 00:27:05,540
that you have an instrument,
but you play a beautiful tune on it.
549
00:27:05,624 --> 00:27:07,709
But we all listen to the...
we all listen to tune.
550
00:27:07,792 --> 00:27:09,252
It's the tune we remember.
551
00:27:09,336 --> 00:27:11,546
It's not necessarily
the piano it was played on.
552
00:27:11,630 --> 00:27:14,382
It's the character that lives
553
00:27:14,466 --> 00:27:15,967
and has its own life.
554
00:27:16,051 --> 00:27:17,886
[Olly] People were telling stories
with puppetry
555
00:27:17,969 --> 00:27:20,305
long before they decided
to come up and act,
556
00:27:20,555 --> 00:27:22,641
because they were too frightened to act,
557
00:27:22,724 --> 00:27:26,353
because they were trying to represent
all the ancient gods
558
00:27:26,436 --> 00:27:27,479
and all the myths.
559
00:27:27,562 --> 00:27:29,814
We're just bringing back
with the current technologies
560
00:27:29,898 --> 00:27:31,274
and sort of mythology
561
00:27:31,358 --> 00:27:34,486
that we've got this desire
to explore these different story lines,
562
00:27:34,569 --> 00:27:38,281
but we're just being able to do it
through Netflix and through animatronics.
563
00:27:38,365 --> 00:27:40,116
[speaking indistinctly]
564
00:27:40,200 --> 00:27:43,912
As a child, I endlessly drew
Jim Henson content and Star Wars content.
565
00:27:43,995 --> 00:27:47,040
Drawings. I used to write stuff
and model stuff in plasticine.
566
00:27:47,123 --> 00:27:48,833
I was obsessive about both those things.
567
00:27:48,917 --> 00:27:51,002
And, uh, I've been very blessed,
very lucky.
568
00:27:51,086 --> 00:27:53,296
Three, two, one...
569
00:27:53,380 --> 00:27:54,464
[growling]
570
00:27:55,632 --> 00:27:59,386
At the age of two, I saw puppets
on television for the first time,
571
00:27:59,469 --> 00:28:00,970
and I was like, "I need to do that."
572
00:28:01,054 --> 00:28:02,972
Straightaway,
"That's what I want to do for life."
573
00:28:03,056 --> 00:28:04,391
And I did it from that point on.
574
00:28:04,474 --> 00:28:08,728
My dad gave me a book
when I was growing up,
575
00:28:08,812 --> 00:28:10,355
and this book was Fairies,
576
00:28:10,438 --> 00:28:12,440
and it was illustrated by Brian Froud.
577
00:28:12,899 --> 00:28:15,068
[Neil] All the work that I've ever
seen Hensons do
578
00:28:15,151 --> 00:28:16,319
is, in form, what I do now,
579
00:28:16,403 --> 00:28:18,321
and, strangely full circle, here I am
580
00:28:18,405 --> 00:28:20,740
doing what inspired me
in the beginning.
581
00:28:22,951 --> 00:28:26,371
[Simon] The point is with puppetry
is that it's a medium,
582
00:28:26,454 --> 00:28:28,748
it's an art form in itself,
and that's what you're watching.
583
00:28:28,832 --> 00:28:31,543
It helps you to stay slightly detached
and think about it a bit more.
584
00:28:31,626 --> 00:28:34,379
You don't just get hypnotized
by looking through a window, you know?
585
00:28:34,462 --> 00:28:37,382
You're looking at something
which is a... a representation.
586
00:28:37,549 --> 00:28:40,385
[dramatic music playing]
587
00:28:45,849 --> 00:28:50,478
This is one of our first rehearsals
for the puppet show.
588
00:28:50,562 --> 00:28:52,981
It's the puppet show
that the Heretic and the Wanderer,
589
00:28:53,273 --> 00:28:56,943
um, in the Circle of Suns,
are going to do for the Gelflings,
590
00:28:57,026 --> 00:28:59,738
to basically show them the way.
591
00:28:59,821 --> 00:29:02,991
Show them what needs to be done,
what should happen,
592
00:29:03,074 --> 00:29:07,746
and how the world of Thra should be
in this crazy little puppet show.
593
00:29:07,829 --> 00:29:11,291
We have this great young puppeteer
called Barnaby Dixon
594
00:29:11,374 --> 00:29:12,751
who's, um...
595
00:29:12,834 --> 00:29:15,837
who does YouTube, um, puppets
with his fingers.
596
00:29:17,464 --> 00:29:23,136
[man] It carries the spirit of Thra,
and when wielded by Gelfling,
597
00:29:23,219 --> 00:29:29,476
holds the power to unite the seven clans
and defeat the Skeksis.
598
00:29:30,685 --> 00:29:31,561
When I teach puppetry,
599
00:29:31,644 --> 00:29:34,314
I always tell people
there are three main elements.
600
00:29:34,397 --> 00:29:35,815
Manipulation of the puppet,
601
00:29:35,899 --> 00:29:37,901
voices, and your acting.
602
00:29:38,151 --> 00:29:41,279
And of the three, the acting
is by far the most important.
603
00:29:41,362 --> 00:29:43,448
When someone's a strong actor
like Becky is,
604
00:29:43,865 --> 00:29:44,866
it comes through.
605
00:29:46,493 --> 00:29:48,411
[Becky] The first few scenes
that I did with Deet,
606
00:29:48,495 --> 00:29:50,246
I was still freaking out a lot,
607
00:29:50,538 --> 00:29:52,665
but the first scene that I did
with Deet and Hup,
608
00:29:52,749 --> 00:29:53,750
I was way more relaxed,
609
00:29:53,833 --> 00:29:56,044
and it was nice
to have somebody else there.
610
00:29:56,586 --> 00:29:58,963
[Olly] Despite being fantasy characters,
the majority of them,
611
00:29:59,047 --> 00:30:02,217
particularly the Gelfling,
we've got to bring this naturalism to them
612
00:30:02,300 --> 00:30:04,636
to engage with the drama of everything.
613
00:30:04,719 --> 00:30:05,887
And it's got to be believable.
614
00:30:05,970 --> 00:30:09,098
I mean, it's not like you've even got
two nice, colorful characters
615
00:30:09,182 --> 00:30:11,559
just against the white backdrop
and you're enthralled by them.
616
00:30:11,643 --> 00:30:14,103
This is a whole universe.
617
00:30:15,605 --> 00:30:17,774
You know how hard it is
to hold your hand up like this,
618
00:30:17,857 --> 00:30:19,108
even for five minutes?
619
00:30:19,567 --> 00:30:22,862
And they're doing it with, you know,
20, 30 pounds on top of it,
620
00:30:22,946 --> 00:30:24,864
and then acting emotionally and...
621
00:30:24,948 --> 00:30:28,451
you know, you take on the emotions
of the character that you're playing.
622
00:30:29,536 --> 00:30:30,870
It's... it's intense.
623
00:30:31,246 --> 00:30:33,623
When I read these scripts, I thought,
"My God.
624
00:30:33,706 --> 00:30:35,875
The acting skills required...
625
00:30:35,959 --> 00:30:38,628
this is not just funny muppety.
626
00:30:38,711 --> 00:30:41,589
To come to this, we had to learn
another language,
627
00:30:41,673 --> 00:30:46,845
because the Gelflings, particularly,
require stillness,
628
00:30:46,928 --> 00:30:48,179
precision,
629
00:30:48,596 --> 00:30:49,472
subtlety.
630
00:30:50,139 --> 00:30:51,099
And it belongs to the...
631
00:30:51,182 --> 00:30:52,684
[Taron] You indulge in an illusion.
632
00:30:52,767 --> 00:30:55,395
Everyone apart from the youngest
members of the audience
633
00:30:55,478 --> 00:30:57,772
know that they are looking
at an inanimate object.
634
00:30:58,189 --> 00:31:02,026
But through a collection
of great performers and great makers,
635
00:31:02,110 --> 00:31:03,862
the audience are able
to invest in this thing
636
00:31:03,945 --> 00:31:05,154
and believe it's real life,
637
00:31:05,238 --> 00:31:07,532
and there's something really magic
about that.
638
00:31:09,492 --> 00:31:11,953
To bring these characters to life,
first you look at them,
639
00:31:12,036 --> 00:31:14,414
'cause they're already created,
unlike when acting on screen
640
00:31:14,497 --> 00:31:16,457
and you chose your costume,
the way you walk, move.
641
00:31:16,791 --> 00:31:18,459
There's the way that they look,
642
00:31:18,543 --> 00:31:21,212
and then there's a huge part of it
that is dictated by the puppeteer.
643
00:31:21,671 --> 00:31:24,424
They decide when the character's
suddenly shouting, aggressive,
644
00:31:24,507 --> 00:31:26,759
or whether they look
like they're taken aback by something.
645
00:31:26,843 --> 00:31:29,846
And so, the performance really takes place
within certain parameters
646
00:31:29,929 --> 00:31:32,140
that are... are shaped a lot
by the puppeteer,
647
00:31:32,223 --> 00:31:35,018
which is why Louis has been
working with them as actors.
648
00:31:35,101 --> 00:31:37,812
[Alice] I have to eventually come
to the point with every character
649
00:31:37,896 --> 00:31:39,647
where I can make faces without thinking,
650
00:31:39,731 --> 00:31:41,482
and I think happy and my hand
just does it.
651
00:31:41,566 --> 00:31:43,276
As I'm showing you this, she's...
652
00:31:43,359 --> 00:31:44,193
she's...
653
00:31:44,694 --> 00:31:48,698
you know, she's thinking,
she's emoting, she's...
654
00:31:49,157 --> 00:31:51,367
You know, she can be scared,
she can be...
655
00:31:51,993 --> 00:31:54,662
thoughtful, she can... she can be sad.
656
00:31:58,291 --> 00:32:00,001
[Victor] When someone else
is doing your eyes
657
00:32:00,084 --> 00:32:02,587
and you have a sad moment
where you close the eyes,
658
00:32:02,837 --> 00:32:04,172
and then, when you come out of it,
659
00:32:04,255 --> 00:32:06,633
either they have to kind of catch it
when you come up,
660
00:32:06,716 --> 00:32:09,636
or maybe they come out early
and that forces you to come up,
661
00:32:09,719 --> 00:32:12,472
but because I'm controlling it,
it all feels real
662
00:32:12,555 --> 00:32:13,973
and the timing feels real.
663
00:32:14,223 --> 00:32:16,517
With a muppet,
you're so used to going like that.
664
00:32:16,768 --> 00:32:18,770
Now, on these things,
that doesn't quite look right.
665
00:32:18,853 --> 00:32:20,813
It looks like he's riding a horse
to Banbury Cross,
666
00:32:20,897 --> 00:32:23,775
but it is just the movement translating
from your own walk
667
00:32:24,108 --> 00:32:26,569
with a bit of something in it
to make him work.
668
00:32:27,862 --> 00:32:28,947
And just keeping them ali--
669
00:32:29,030 --> 00:32:30,573
I found when I'm performing Rian,
670
00:32:30,657 --> 00:32:32,492
it's almost like I can't
let him keep still.
671
00:32:32,575 --> 00:32:33,743
I have to, while I'm with him,
672
00:32:33,826 --> 00:32:37,205
I just have to sort of just change
the weight of where he's standing.
673
00:32:37,288 --> 00:32:38,456
I'm not afraid.
674
00:32:38,998 --> 00:32:42,418
Naturally, when she looks around,
the shoulders kind of go with her,
675
00:32:42,669 --> 00:32:44,295
but I don't think that looks very natural.
676
00:32:44,379 --> 00:32:46,464
So, if I have an assist,
I'll get them to do both hands
677
00:32:46,547 --> 00:32:47,882
and I'll hold her body still.
678
00:32:47,966 --> 00:32:50,510
Puppets are funny
because they can kind of do nothing...
679
00:32:50,885 --> 00:32:52,887
but make you believe
they're doing everything.
680
00:32:52,971 --> 00:32:55,306
So, like, just a...
just a tilt of the head
681
00:32:55,390 --> 00:32:56,808
and you read an emotion,
682
00:32:56,891 --> 00:32:59,310
like, uh, down is sad, for instance.
683
00:32:59,602 --> 00:33:02,772
So, it's just playing with the camera,
and the light, and the positioning,
684
00:33:02,855 --> 00:33:04,691
and you can really sell any emotion.
685
00:33:04,774 --> 00:33:07,819
It's really difficult and exacting,
and it's very precise.
686
00:33:07,902 --> 00:33:09,988
And so, when they get a moment
where your whole job
687
00:33:10,071 --> 00:33:13,783
is to, like, be a half naked Podling
running through the forest
688
00:33:13,866 --> 00:33:16,703
they're, like, "Then I'm gonna
go all the way with that."
689
00:33:21,499 --> 00:33:22,500
[laughs]
690
00:33:22,583 --> 00:33:24,627
And, uh, we're probably gonna be
in the suits
691
00:33:24,711 --> 00:33:26,838
for a great deal of time today,
692
00:33:27,338 --> 00:33:28,715
because it's a long scene.
693
00:33:29,090 --> 00:33:30,466
So this is challenging.
694
00:33:31,175 --> 00:33:35,138
We clamber in here alongside them,
like snuggling.
695
00:33:35,346 --> 00:33:38,474
And I rest my head in Warrick's armpit.
696
00:33:38,558 --> 00:33:39,434
[laughs]
697
00:33:39,517 --> 00:33:42,937
Well, the Skeksis are bodysuits.
698
00:33:43,021 --> 00:33:44,230
It's like a rucksack.
699
00:33:44,313 --> 00:33:46,899
They're sort of harnessing it on you,
700
00:33:47,066 --> 00:33:49,986
then our hands go up through the head
701
00:33:50,153 --> 00:33:52,739
and we're operating like this.
702
00:33:52,822 --> 00:33:55,116
[Victor] I think what I'll do
is just, uh...
703
00:33:55,199 --> 00:33:57,869
Hi, I'm in a Skeksis.
704
00:33:58,578 --> 00:34:00,204
-Isn't it fun?
-[laughter]
705
00:34:00,288 --> 00:34:03,583
It's very dark and sweaty in here. Yay.
706
00:34:03,666 --> 00:34:05,668
[Warwick] Uh, so this is
the Chamberlin's body.
707
00:34:05,752 --> 00:34:07,128
Um it looks quite small,
708
00:34:07,211 --> 00:34:10,423
but actually, it's bigger
than they originally were in the movie.
709
00:34:10,673 --> 00:34:11,591
Or so we're told.
710
00:34:11,674 --> 00:34:14,552
Louise Gold knows this because she was
there for both the movie and series.
711
00:34:14,635 --> 00:34:19,098
We also have a monitor,
small monitor strapped to us,
712
00:34:19,182 --> 00:34:22,602
because, as puppeteers,
and in Jim's way of working,
713
00:34:22,685 --> 00:34:25,271
we are seeing
exactly what the camera sees.
714
00:34:25,605 --> 00:34:27,648
So we're in some way directing.
715
00:34:27,940 --> 00:34:30,234
We can see exactly what we're doing.
716
00:34:30,318 --> 00:34:32,028
We have these shoulder straps.
717
00:34:32,111 --> 00:34:34,030
And then, in the belly of the beast...
718
00:34:35,531 --> 00:34:36,574
we have our monitor.
719
00:34:37,867 --> 00:34:40,119
We're watching two shots simultaneously,
720
00:34:40,203 --> 00:34:42,580
and pretty much, most of the time,
a third camera,
721
00:34:42,663 --> 00:34:44,499
which is like a CCTV.
722
00:34:44,582 --> 00:34:45,583
[Warwick] This is Yergin.
723
00:34:46,084 --> 00:34:47,001
Yergin.
724
00:34:47,293 --> 00:34:48,336
[laughter]
725
00:34:48,419 --> 00:34:49,754
Pretty tight squeeze.
726
00:34:50,713 --> 00:34:52,465
It is. [laughs]
727
00:34:55,802 --> 00:34:57,887
So there are a series of buckles.
728
00:34:58,763 --> 00:35:00,181
There's a waistband.
729
00:35:03,226 --> 00:35:04,685
-All right, you good?
-Yeah, I'm good.
730
00:35:04,769 --> 00:35:05,978
-Got the weight?
-I'm in.
731
00:35:06,062 --> 00:35:07,480
Gerard will put the head on.
732
00:35:09,398 --> 00:35:11,359
It takes a village to get a Skeksis on.
733
00:35:11,609 --> 00:35:13,903
And, um, I will put my hand up in here.
734
00:35:14,237 --> 00:35:15,863
Thank you very much, Yergin.
735
00:35:15,947 --> 00:35:18,116
-I'm sure that's fine.
-No, no, no. One thing.
736
00:35:18,199 --> 00:35:19,784
No? One more thing? What?
737
00:35:19,867 --> 00:35:20,827
Open wide.
738
00:35:20,910 --> 00:35:22,745
Aah.
739
00:35:22,829 --> 00:35:23,996
[spraying]
740
00:35:28,167 --> 00:35:30,128
-There you go.
-Ah, tasty.
741
00:35:30,211 --> 00:35:32,338
Working a Skeksis is extremely hard.
742
00:35:32,421 --> 00:35:35,341
It's the hardest puppet
I've ever performed in my entire career.
743
00:35:35,424 --> 00:35:37,677
But then, it's really, uh, freeing,
744
00:35:37,760 --> 00:35:41,180
because once you're inside that puppet,
you just can't be seen from head-to-toe.
745
00:35:41,264 --> 00:35:43,057
You're invisible and that character lives.
746
00:35:43,141 --> 00:35:46,060
[Simon] Particularly when you have
a skilled puppeteer as Warrick
747
00:35:46,144 --> 00:35:49,147
who does all those little head moves
and stuff, and...
748
00:35:49,230 --> 00:35:52,233
You can see how he's talking
when you're watching the playback.
749
00:35:52,316 --> 00:35:54,443
I've got a lot of help
from all over the place, yeah.
750
00:35:54,527 --> 00:35:56,571
Warrick's interpretation, his movements.
751
00:35:57,071 --> 00:36:00,449
The incredible sort of visuals
that I'm looking at.
752
00:36:00,533 --> 00:36:03,661
I was certainly trying to follow on
from Frank's performance in the movie
753
00:36:03,744 --> 00:36:05,288
and... and get that kind of...
754
00:36:06,831 --> 00:36:09,667
sleazy, snaky, fluid movement.
755
00:36:09,750 --> 00:36:11,794
It's a really distinct performance.
756
00:36:12,044 --> 00:36:13,296
This is good.
757
00:36:13,379 --> 00:36:16,090
Yes, Emperor will be most pleased.
758
00:36:16,424 --> 00:36:18,676
-I go now. Bye, bye.
-Wait!
759
00:36:19,886 --> 00:36:21,345
Yes?
760
00:36:22,054 --> 00:36:24,682
[ominous music playing]
761
00:36:38,154 --> 00:36:41,365
[Lisa] Everything is designed
to fit in Brian Froud's aesthetic,
762
00:36:41,449 --> 00:36:44,952
and if he didn't design it himself,
he's weighed in on everything himself.
763
00:36:45,036 --> 00:36:48,289
And he did design every puppet character
and every costume.
764
00:36:51,709 --> 00:36:55,421
[Toby] That's where it all begins.
It starts with Brian's line.
765
00:36:55,504 --> 00:36:57,924
The pencil line that he draws on the page,
766
00:36:58,424 --> 00:36:59,967
the curve that he'll use.
767
00:37:04,513 --> 00:37:06,307
[Brian] In the lines I draw,
768
00:37:06,849 --> 00:37:11,229
there's something about them
that have to encapsulate life.
769
00:37:12,230 --> 00:37:13,814
You know, there's a line,
770
00:37:13,898 --> 00:37:16,734
and it might have a flow to it
771
00:37:16,817 --> 00:37:18,527
and it feels all right.
772
00:37:19,111 --> 00:37:22,990
But we're going to have to turn this
into three dimensions.
773
00:37:23,074 --> 00:37:25,451
We're gonna have to get somebody
to sculpt this,
774
00:37:26,077 --> 00:37:28,621
and they're gonna have
to put in the wrinkles.
775
00:37:29,163 --> 00:37:31,082
And they can't just put in wrinkles...
776
00:37:32,208 --> 00:37:33,334
[laughs]
777
00:37:33,417 --> 00:37:35,002
...any way they like.
778
00:37:35,378 --> 00:37:38,214
It's trying to get people
to understand is,
779
00:37:38,297 --> 00:37:42,426
you are gonna sculpt these wrinkles
in this character
780
00:37:42,718 --> 00:37:45,721
because they have to have a meaning.
781
00:37:45,805 --> 00:37:46,931
All the wrinkles...
782
00:37:47,014 --> 00:37:49,517
there are no superfluous wrinkles.
783
00:37:51,811 --> 00:37:53,521
What is the character of this thing?
784
00:37:54,397 --> 00:37:56,440
It tells you something about it,
785
00:37:56,524 --> 00:37:58,567
and so, they have to listen
786
00:37:59,318 --> 00:38:01,487
to, not my drawings anymore,
787
00:38:01,570 --> 00:38:06,284
but, actually, what the character is
that you're trying to reach.
788
00:38:08,327 --> 00:38:11,664
[Toby] For him to come and revisit
this world and get back into it
789
00:38:12,123 --> 00:38:13,541
might have been a challenge,
790
00:38:13,874 --> 00:38:15,334
but a rewarding one.
791
00:38:17,044 --> 00:38:19,297
[Brian] I don't picture things in my head.
792
00:38:19,380 --> 00:38:22,008
Can't do it.
I can't sit and picture it in the head,
793
00:38:22,091 --> 00:38:23,384
and then just draw it.
794
00:38:23,759 --> 00:38:25,428
To get to my subconscious,
795
00:38:25,511 --> 00:38:28,306
to get rid of the chattering mind,
796
00:38:28,389 --> 00:38:30,016
I'll just scribble.
797
00:38:31,058 --> 00:38:34,145
And it's...
and it's like looking at nature
798
00:38:34,228 --> 00:38:35,938
and trying to see a face in the...
799
00:38:36,188 --> 00:38:37,982
in the.. in the bark of a tree.
800
00:38:38,107 --> 00:38:40,693
Somewhere in here, I've got to find...
801
00:38:41,402 --> 00:38:43,112
what... what that is.
802
00:38:43,195 --> 00:38:44,447
The challenge is...
803
00:38:44,530 --> 00:38:45,406
[pencil scratching]
804
00:38:46,365 --> 00:38:48,743
it's got to be different,
but it's got to be meaningful.
805
00:38:48,826 --> 00:38:52,163
How do you find meaning in a line?
806
00:38:52,747 --> 00:38:56,500
[Toby] To be able to see that stuff
come out, and see those things work,
807
00:38:56,834 --> 00:39:00,421
and characters come alive once again...
808
00:39:00,755 --> 00:39:04,425
or to be able to talk to him and find out,
you know, about things from the original,
809
00:39:04,508 --> 00:39:08,471
on how he interprets something
or sees something.
810
00:39:08,637 --> 00:39:11,474
I mean, that's the magic.
811
00:39:12,516 --> 00:39:15,144
[Jeff] I think it's amazing
that the whole Froud family
812
00:39:15,227 --> 00:39:16,729
has kind of come back. Like...
813
00:39:17,104 --> 00:39:20,066
to see the three of them working together
is incredible.
814
00:39:20,149 --> 00:39:21,317
And to see him...
815
00:39:22,443 --> 00:39:23,778
watch his son...
816
00:39:25,404 --> 00:39:27,239
follow in sort of the family business.
817
00:39:27,323 --> 00:39:29,825
But it's not even the family business,
it's like the family world.
818
00:39:29,909 --> 00:39:33,079
[Toby] That's where I think
we're sort of thriving in this fact
819
00:39:33,162 --> 00:39:34,872
is the fact that we're...
820
00:39:35,122 --> 00:39:39,251
you know, we're in this world
that's so natural to us as a family
821
00:39:39,543 --> 00:39:43,339
that we're able to...
to just impart what we know,
822
00:39:43,422 --> 00:39:45,883
or what we actually just know to be real.
823
00:39:47,635 --> 00:39:51,889
As I grew older, I found that I had
the Froudian style, as we call it,
824
00:39:52,223 --> 00:39:55,101
um, where it felt comfortable
and it felt like home.
825
00:39:56,060 --> 00:39:59,480
[Taron] I went into the creature workshop,
and it's still the Frouds who are creating
826
00:39:59,563 --> 00:40:02,108
these wonderful other-worldly creations,
827
00:40:02,316 --> 00:40:05,277
and here's Brian Frouds' son
who is doing a lot of the work in there.
828
00:40:05,778 --> 00:40:09,949
And I was like a fanboy meeting him,
because he's the baby from Labyrinth.
829
00:40:10,157 --> 00:40:12,118
So then, the duality
of not only seeing someone
830
00:40:12,201 --> 00:40:13,869
from a film that I loved as a child,
831
00:40:13,953 --> 00:40:17,706
but then also seeing his creative prowess
and this incredible work he's doing.
832
00:40:18,124 --> 00:40:20,543
It was just fantastic
to go and get a glimpse of all that.
833
00:40:20,626 --> 00:40:23,254
[Peter] You have to take something
that's spiritual, and creative,
834
00:40:23,337 --> 00:40:26,090
and beautiful to look at,
i.e. Brian's designs,
835
00:40:26,173 --> 00:40:29,635
and then somehow translate them
and actually create a puppet that works.
836
00:40:29,718 --> 00:40:31,679
A sculpture that is gonna work
technically,
837
00:40:31,762 --> 00:40:33,764
mechanically for the puppeteer,
838
00:40:33,848 --> 00:40:36,142
as well as visually look correct,
839
00:40:36,225 --> 00:40:39,353
and-- and capture the spirit
that was in Brian's drawings.
840
00:40:42,064 --> 00:40:44,483
Generally, we get one of two
versions of designs
841
00:40:44,567 --> 00:40:45,609
when we have designers.
842
00:40:45,693 --> 00:40:48,279
It's either a maquettes,
maquettes are the small sculptures,
843
00:40:48,362 --> 00:40:50,406
and Toby Froud was providing those.
844
00:40:50,489 --> 00:40:53,367
And those are very helpful
because you get a three dimensional view
845
00:40:53,451 --> 00:40:54,702
of what you're creating.
846
00:40:54,785 --> 00:40:56,745
And Brian Froud was sending sketches,
847
00:40:57,121 --> 00:40:58,706
and he's got a very loose style.
848
00:40:58,789 --> 00:41:01,834
So, luckily for us, Toby Froud is with us,
849
00:41:01,917 --> 00:41:04,795
and he's known his father his whole life.
850
00:41:04,879 --> 00:41:08,883
Imagine! So, he could interpret
what the squiggles meant.
851
00:41:08,966 --> 00:41:11,886
[Brian] What they were doing
is very, um, kindly
852
00:41:11,969 --> 00:41:13,846
trying to tidy my drawings up.
853
00:41:13,929 --> 00:41:16,891
They were trying to, um,
even everything up.
854
00:41:17,141 --> 00:41:19,977
And once they understood
it's meant to be asymmetrical,
855
00:41:20,352 --> 00:41:23,772
it's meant to be growing, and organic,
and have a flow to it,
856
00:41:24,148 --> 00:41:26,317
it just became simple and it just...
857
00:41:26,400 --> 00:41:29,236
-everything fell into place from then on.
-[man] Yeah.
858
00:41:29,778 --> 00:41:30,613
[Brian] Yeah.
859
00:41:30,696 --> 00:41:33,991
Sometimes we weren't understanding
exactly the direction design-wise.
860
00:41:34,074 --> 00:41:35,409
We weren't hitting it.
861
00:41:35,493 --> 00:41:37,495
And then, he said, "That's it.
862
00:41:37,578 --> 00:41:39,330
What I want is other."
863
00:41:41,248 --> 00:41:43,125
[Toby] And again, it's that journey.
864
00:41:43,209 --> 00:41:44,919
It's just believing and trusting,
865
00:41:45,002 --> 00:41:47,963
and as soon as it happens,
you will get on,
866
00:41:48,047 --> 00:41:50,049
and then it just moves.
867
00:41:50,799 --> 00:41:54,178
[Gavin] The process of designing
something like this does start
868
00:41:54,261 --> 00:41:56,388
with looking back
at the old film, obviously.
869
00:41:56,472 --> 00:41:59,433
That's what you're trying to reproduce,
that spirit,
870
00:41:59,517 --> 00:42:00,726
and push it further.
871
00:42:00,809 --> 00:42:03,854
Obviously, Brian Froud was...
was very much with Jim Henson,
872
00:42:03,938 --> 00:42:06,482
the architect of that early product.
873
00:42:06,565 --> 00:42:09,401
And Brian is still around.
You know, he's been quite involved.
874
00:42:09,485 --> 00:42:11,362
We were all a bit nervous at the beginning
875
00:42:11,445 --> 00:42:13,155
of obviously,
meeting him and talking to him,
876
00:42:13,239 --> 00:42:15,574
knowing that we were
sort of holding his baby.
877
00:42:16,450 --> 00:42:19,370
[Brian] Jim really was intrigued
by ley lines,
878
00:42:19,453 --> 00:42:21,705
and then there is a sacred geometry.
879
00:42:21,789 --> 00:42:24,750
And what it did was give
the original film a depth.
880
00:42:25,793 --> 00:42:29,088
[Blanca] We made sure
that both in the script
881
00:42:29,171 --> 00:42:32,758
but also in the art department production
882
00:42:32,841 --> 00:42:35,678
that all those symbols
and all that language,
883
00:42:36,053 --> 00:42:38,138
that it had layers,
884
00:42:38,222 --> 00:42:40,641
and that it had, therefore, life.
885
00:42:40,724 --> 00:42:44,562
Brian has done some wonderful,
uh, drawings on the Skeksis.
886
00:42:45,563 --> 00:42:47,898
And you'll see little
kind of bug-like creatures,
887
00:42:47,982 --> 00:42:50,442
you know, on these circles,
and triangles, and everything.
888
00:42:50,526 --> 00:42:53,445
And I took those, and from them I sketched
889
00:42:53,862 --> 00:42:56,907
about... well in the end, we ended up
with about 54 symbols.
890
00:42:56,991 --> 00:42:59,201
from which we said,
"Okay, this is our Skeksis alphabet."
891
00:43:00,244 --> 00:43:01,120
And so...
892
00:43:01,620 --> 00:43:03,789
we eventually...
893
00:43:04,331 --> 00:43:06,500
made it to here, which is the--
894
00:43:06,584 --> 00:43:10,004
This is the aggression symbol,
which is the big Skeksis symbol.
895
00:43:10,087 --> 00:43:11,880
And then it... it opens...
896
00:43:12,715 --> 00:43:14,049
It's a very aggressive...
897
00:43:16,302 --> 00:43:17,344
object.
898
00:43:17,428 --> 00:43:19,346
So, you try and... you try and read...
899
00:43:20,389 --> 00:43:22,057
some of this, and then it...
900
00:43:22,141 --> 00:43:23,767
then it just springs open.
901
00:43:26,645 --> 00:43:29,773
To put together a fantasy universe
on paper...
902
00:43:30,524 --> 00:43:31,567
is a lot of work,
903
00:43:31,650 --> 00:43:34,612
but then, to do the details
of the fantasy world...
904
00:43:35,154 --> 00:43:36,113
practically...
905
00:43:36,739 --> 00:43:38,616
First of all it's fun,
but it's a lot of work.
906
00:43:38,699 --> 00:43:40,534
So, the artistry of it's huge.
907
00:43:41,285 --> 00:43:42,786
[Jason] First, I came in and met Louis,
908
00:43:42,870 --> 00:43:44,663
and I looked at the screen
and they ran a bit,
909
00:43:44,747 --> 00:43:45,873
and I was taken aback.
910
00:43:45,956 --> 00:43:48,876
I was just side-swiped
by the scale and majesty of it.
911
00:43:48,959 --> 00:43:52,171
How it looked like a gigantic
Hollywood special effects movie.
912
00:43:52,254 --> 00:43:56,467
I hadn't expected, I guess,
that level of effort and artistry.
913
00:43:56,634 --> 00:43:58,469
I had no idea of the, uh...
914
00:43:59,094 --> 00:44:01,472
the kind of epic nature of the show.
915
00:44:01,555 --> 00:44:04,016
[Louis] More rocks would create
a little bit of a...
916
00:44:04,099 --> 00:44:06,977
-you know, a gate for the ramp.
-[Gavin] No, that will work well.
917
00:44:10,564 --> 00:44:14,568
[ominous music playing]
918
00:44:20,532 --> 00:44:22,951
[Erik] I just feel like it's such a luxury
919
00:44:23,035 --> 00:44:26,330
to be allowed to shoot in this world
920
00:44:26,413 --> 00:44:28,540
that's not only so rich
and full of details,
921
00:44:28,624 --> 00:44:33,962
but that is, of course, just handmade
from scratch for this.
922
00:44:34,588 --> 00:44:37,091
[Simon] Often when you watch a film
or a special effects movie,
923
00:44:37,174 --> 00:44:38,467
you'd say, "How do they do that?"
924
00:44:38,550 --> 00:44:41,595
With this, you know how they do it,
it's just incredible how they do it.
925
00:44:42,513 --> 00:44:46,725
They had about 30 to 35 sets
on Dark Crystal,
926
00:44:46,809 --> 00:44:48,769
and they had about three years prep.
927
00:44:48,852 --> 00:44:50,979
We have about 70, 80 sets,
928
00:44:51,063 --> 00:44:52,815
and we had about six months prep.
929
00:44:53,273 --> 00:44:57,695
So, your first, other than creative,
thought is about a schedule.
930
00:44:57,778 --> 00:44:59,613
Is about how do we work this?
931
00:45:00,280 --> 00:45:03,826
We were prepping this
from when we started pre-production,
932
00:45:04,201 --> 00:45:07,454
making the trees, the plants,
the vines that are hanging up
933
00:45:07,788 --> 00:45:09,623
and then, there's all the prop-made plants
934
00:45:09,707 --> 00:45:12,418
that we based most of them
from the original movie.
935
00:45:12,501 --> 00:45:15,295
We got all the old photos and reference
of all those crazy little plants
936
00:45:15,379 --> 00:45:16,463
that were in Dark Crystal.
937
00:45:17,047 --> 00:45:18,841
[Ty] Every piece that you see in here,
938
00:45:18,924 --> 00:45:20,926
we've actually copied
from the original film.
939
00:45:21,301 --> 00:45:22,803
We actually got the original drawings.
940
00:45:22,886 --> 00:45:25,139
The original drawings, yeah,
original photographs,
941
00:45:25,222 --> 00:45:27,808
even the original concept models
of the original sculpts.
942
00:45:27,891 --> 00:45:32,646
Richard and Ty jumped
into the Froud sensibility very...
943
00:45:32,730 --> 00:45:34,314
like, they went in feet first.
944
00:45:34,398 --> 00:45:37,067
I mean, that...
there's an original Skeksis sword
945
00:45:37,151 --> 00:45:39,695
when this is actually copied
from the original one.
946
00:45:39,778 --> 00:45:41,155
I mean, they're beautiful.
947
00:45:41,905 --> 00:45:44,366
It's obviously Brian Froud
who designed those.
948
00:45:48,495 --> 00:45:51,039
[Taron] There's a real joy in knowing
that every detail has been...
949
00:45:51,415 --> 00:45:52,958
completely, lovingly crafted,
950
00:45:53,041 --> 00:45:55,961
and there's something akin
to a great painting.
951
00:45:56,044 --> 00:45:58,547
There's something wonderful about
knowing you can pause any frame
952
00:45:58,630 --> 00:46:00,883
and know that no moment in there
is an accident.
953
00:46:00,966 --> 00:46:02,926
Every leaf you see has been placed there.
954
00:46:03,218 --> 00:46:05,471
Every movement of the character
has been considered.
955
00:46:05,554 --> 00:46:09,475
To invest in creating
an entire other world,
956
00:46:09,558 --> 00:46:12,770
down to the smallest details
of what its flowers look like,
957
00:46:12,853 --> 00:46:14,188
and its food stuffs,
958
00:46:14,563 --> 00:46:17,524
to the constellation
of the planetary alignments
959
00:46:17,608 --> 00:46:19,151
of the cosmos that it holds,
960
00:46:19,234 --> 00:46:25,032
you are transported
to an entirely different landscape
961
00:46:25,115 --> 00:46:26,658
which overwhelms you.
962
00:46:28,285 --> 00:46:30,037
[Will] I turned to Jeff at one point
and said,
963
00:46:30,412 --> 00:46:32,498
"Boy, we'd better be careful
what we write."
964
00:46:32,581 --> 00:46:36,502
Because, you know, we just put, like, uh,
"exterior, balcony,"
965
00:46:36,835 --> 00:46:39,338
and then we get into, "What are
they talking about on the balcony?
966
00:46:39,421 --> 00:46:42,382
What's the plot? What's the story?
What are the characters on the balcony?"
967
00:46:42,466 --> 00:46:45,385
And then you look,
and this balcony wraps around,
968
00:46:45,469 --> 00:46:47,137
and it's 300 feet long,
969
00:46:47,221 --> 00:46:50,724
and you're just, like,
"Who thought of that? It's beautiful."
970
00:46:50,808 --> 00:46:53,227
[Gavin] One of the big ones
was the citadel, the throne room,
971
00:46:53,310 --> 00:46:55,646
for the Ha'rar Gelfling clan,
972
00:46:55,938 --> 00:46:59,233
and completely new world,
very important, it's the head clan.
973
00:46:59,316 --> 00:47:02,236
We went through quite a few different
incarnations of what that needs to be,
974
00:47:02,319 --> 00:47:03,612
trying to hold within the budget,
975
00:47:03,695 --> 00:47:06,448
because anything with a compound curve
that isn't a straight line
976
00:47:06,532 --> 00:47:08,742
is more expensive
than something with a straight line.
977
00:47:08,826 --> 00:47:10,369
[Phil] We had Machu Picchu,
978
00:47:10,619 --> 00:47:13,330
which was our inspiration for this.
979
00:47:13,413 --> 00:47:16,917
This was a town
that was up in the heavens.
980
00:47:21,046 --> 00:47:25,300
Well, it was fantastic
to see those environments practically,
981
00:47:25,551 --> 00:47:27,386
um, not framed for the camera,
982
00:47:27,469 --> 00:47:29,304
because you could see the mechanics of it.
983
00:47:29,388 --> 00:47:32,516
The fact that they had to be built so high
so that the puppets could go inside.
984
00:47:32,599 --> 00:47:35,519
So our standard height here,
we have four-foot-high rostrums.
985
00:47:35,602 --> 00:47:37,938
There's the finished set floor
and then the set sits on top,
986
00:47:38,021 --> 00:47:40,649
and that's so we can open up the floor
to drop the puppeteers in
987
00:47:40,732 --> 00:47:42,609
to have the creatures at the right height.
988
00:47:43,068 --> 00:47:44,528
That doesn't happen on a normal show.
989
00:47:44,611 --> 00:47:48,282
So, you've got the creature's complexity,
you've got the complexity of the set,
990
00:47:48,365 --> 00:47:51,952
so you have to map out in great detail
which creature's gonna move where
991
00:47:52,035 --> 00:47:55,122
to provide the right type of flooring
or open up the flooring.
992
00:47:56,957 --> 00:47:59,293
[Richard] On another film
where you're not making everything,
993
00:47:59,376 --> 00:48:01,169
I'll run around and find everything,
994
00:48:01,253 --> 00:48:03,422
book it from the rental companies
or buy it, and then...
995
00:48:03,505 --> 00:48:07,009
But with this, on a daily basis,
we're constantly making pieces.
996
00:48:07,092 --> 00:48:09,052
[Gavin] And not just at human scale.
997
00:48:09,136 --> 00:48:12,556
There's nothing that could be
really hired or purchased.
998
00:48:12,848 --> 00:48:14,725
Sculpting's been our biggest thing
on this.
999
00:48:14,808 --> 00:48:17,102
I mean, literally, everything you see
has been sculpted.
1000
00:48:17,185 --> 00:48:19,605
I mean, we concepted this and from--
1001
00:48:19,688 --> 00:48:22,524
And it's very Froudian, as you can see.
I mean it's beautiful.
1002
00:48:22,608 --> 00:48:25,235
[Richard] With like any piece of art,
you can keep going and going.
1003
00:48:25,319 --> 00:48:28,488
You have to just say that's your time,
this is where we've got to be,
1004
00:48:28,572 --> 00:48:32,492
and plan, you know, those five weeks
of where each week they want to be at.
1005
00:48:32,576 --> 00:48:34,912
From archives, original photographs,
1006
00:48:34,995 --> 00:48:36,914
we've been able to scale up, draw off,
1007
00:48:36,997 --> 00:48:38,957
and take all the information
off the original
1008
00:48:39,041 --> 00:48:40,959
and get it as close as we possibly can.
1009
00:48:41,043 --> 00:48:42,961
[Ty] And the reason
there's this massive hole here
1010
00:48:43,045 --> 00:48:44,963
is for the puppeteer, obviously, to...
1011
00:48:45,631 --> 00:48:46,757
to work the puppet.
1012
00:48:47,049 --> 00:48:49,176
Purely fiberglass piece, polyester resin,
1013
00:48:49,259 --> 00:48:51,803
and then we're having to again
down to the painters now
1014
00:48:51,887 --> 00:48:54,264
to do the finishing, and then onto set.
1015
00:48:54,348 --> 00:48:56,767
And that's the continuing train of work.
1016
00:48:58,894 --> 00:49:02,230
[Peter] Everybody came together
for the common good.
1017
00:49:02,314 --> 00:49:04,608
And Gavin, the production designer,
was amazing.
1018
00:49:04,691 --> 00:49:08,362
And him and his team, they produced
the most gorgeous sets
1019
00:49:08,445 --> 00:49:09,738
I think I've seen ever.
1020
00:49:13,158 --> 00:49:15,243
[dramatic music playing]
1021
00:49:25,379 --> 00:49:27,464
[Javier] When you put something on a page,
1022
00:49:27,547 --> 00:49:31,468
more than 100 people are gonna come
to work on the show and create that thing.
1023
00:49:31,551 --> 00:49:32,636
More so in The Dark Crystal,
1024
00:49:32,719 --> 00:49:34,638
because it is
a completely synthetic universe.
1025
00:49:35,222 --> 00:49:39,142
Everything that we write has to be made
by somebody, and it's by hand.
1026
00:49:39,226 --> 00:49:43,063
It's pushing that back
into a handmade quality and feel,
1027
00:49:43,146 --> 00:49:45,273
and it's the hardest thing to do.
1028
00:49:45,357 --> 00:49:49,444
The film was so rich and vibrant
in every single frame,
1029
00:49:49,736 --> 00:49:52,990
and to do that across a TV show
is a huge problem.
1030
00:49:54,032 --> 00:49:56,535
[Javier] When you look at every
little detail in The Dark Crystal,
1031
00:49:56,618 --> 00:49:58,954
you look at the books in that library,
1032
00:49:59,037 --> 00:50:01,790
you look at the vials
in the scientist's chamber,
1033
00:50:02,249 --> 00:50:05,585
uh, those things are the apex
of somebody's art.
1034
00:50:07,796 --> 00:50:10,507
[Lisa] You're looking at a set
that's all Styrofoam,
1035
00:50:10,590 --> 00:50:13,218
but it looks like parquet wood,
1036
00:50:13,427 --> 00:50:17,389
it looks like stone, it looks like marble
because the painting is so incredible,
1037
00:50:17,472 --> 00:50:19,599
and, at the same time,
in the creature shop,
1038
00:50:19,683 --> 00:50:22,811
we have people
who are putting in individual hairs.
1039
00:50:23,145 --> 00:50:25,147
The land strider
has hair all over its body.
1040
00:50:25,230 --> 00:50:26,648
Every one was hand-punched.
1041
00:50:26,732 --> 00:50:30,861
[Finola] The main kind of color of hair
around here is just one pattern piece.
1042
00:50:30,944 --> 00:50:32,571
And then, we've gone through it
1043
00:50:32,654 --> 00:50:36,158
and, um, put other types of fur through it
to kind of break it up a little bit.
1044
00:50:36,241 --> 00:50:38,035
But the pattern had a direction on it
1045
00:50:38,118 --> 00:50:41,496
so that we can have it sticking up
as much as possible
1046
00:50:41,580 --> 00:50:42,456
like the original one.
1047
00:50:42,539 --> 00:50:45,083
So you use like a beading needle
that's far down,
1048
00:50:45,167 --> 00:50:48,003
and then there's one edge to it,
so it picks up,
1049
00:50:48,378 --> 00:50:49,880
like, a few hairs at a time,
1050
00:50:49,963 --> 00:50:52,591
to keep it quite natural, I guess.
1051
00:50:52,674 --> 00:50:54,342
Well, this is... this is Brea's journal,
1052
00:50:54,426 --> 00:50:56,970
and Brea is one
of our main, main characters.
1053
00:50:57,054 --> 00:50:59,222
And this is kind of her prized possession.
1054
00:50:59,306 --> 00:51:01,183
I think it... it represents her.
1055
00:51:01,808 --> 00:51:04,936
The idea that it's
a beautifully embroidered item
1056
00:51:05,020 --> 00:51:07,814
that maybe... maybe her grandmother
embroidered for her.
1057
00:51:08,356 --> 00:51:10,067
The paper is handmade.
1058
00:51:10,275 --> 00:51:11,818
You know, it's very beautiful,
1059
00:51:11,902 --> 00:51:14,738
but I thought it was extremely important
that this was a real object.
1060
00:51:14,821 --> 00:51:17,991
So, I sat down for quite a few days...
1061
00:51:18,283 --> 00:51:21,286
um, and just painted and painted.
1062
00:51:21,369 --> 00:51:24,748
So just putting key things
in, like, a mother Augra.
1063
00:51:25,582 --> 00:51:29,044
And also, um,
taking actual flower pressing,
1064
00:51:29,503 --> 00:51:32,214
You know, the idea
of things getting a little bit purple,
1065
00:51:32,297 --> 00:51:34,966
a little bit of the dark things
coming in a little bit into her world.
1066
00:51:35,050 --> 00:51:36,343
Hup's gonna have a spoon,
1067
00:51:36,426 --> 00:51:38,804
or Hup's gonna have a couple
of different versions of a spoon,
1068
00:51:38,887 --> 00:51:40,847
and those are hand-crafted and made.
1069
00:51:40,931 --> 00:51:43,767
And we sit and have meetings
about, like, the size of the spoon,
1070
00:51:43,850 --> 00:51:45,560
and at one point,
he was gonna have a whisk,
1071
00:51:45,644 --> 00:51:48,021
and did that sort of drift away
from the spirit of Hup?
1072
00:51:48,105 --> 00:51:50,774
Like, he's really all about spoons,
it shouldn't be a whisk. And...
1073
00:51:50,857 --> 00:51:53,610
But people made a whisk, and we looked
at the whisk, it was designed,
1074
00:51:53,693 --> 00:51:56,238
and you're like, "I don't think
this is Hup. I think he's a spoon."
1075
00:51:56,321 --> 00:51:57,823
[Will] And you write something like,
1076
00:51:57,906 --> 00:52:01,284
"You know... Ah, you know, the Podling,
it doesn't want a bath. Bah, bah, bah.
1077
00:52:01,368 --> 00:52:02,494
Anyway, moving on."
1078
00:52:02,577 --> 00:52:04,746
And they're like, "Okay.
We've got a village,
1079
00:52:05,163 --> 00:52:06,832
There's 30 Podling. They don't want a bath
1080
00:52:06,915 --> 00:52:08,792
but each doesn't want a bath
in a different way.
1081
00:52:08,875 --> 00:52:10,043
So we made all these Podlings,
1082
00:52:10,127 --> 00:52:12,754
and you're just like,
"Okay, that's exactly what I meant."
1083
00:52:12,838 --> 00:52:14,714
The Deterge is upon us!
1084
00:52:14,798 --> 00:52:18,802
Like, we looked at Podling butt sculpts.
Does that make sense?
1085
00:52:18,885 --> 00:52:22,222
And the first one, we were like,
"That's not right." And, and, and, and...
1086
00:52:22,305 --> 00:52:23,640
had it redone.
1087
00:52:23,890 --> 00:52:25,767
And so, we, like...
1088
00:52:25,851 --> 00:52:29,146
There was multiple sculpts
of Podling posteriors
1089
00:52:29,229 --> 00:52:32,899
before we got to the one that...
that I think you'll see in the show.
1090
00:52:32,983 --> 00:52:35,735
[Simon] It meant something to everybody,
you know. And, uh...
1091
00:52:35,819 --> 00:52:37,279
And you could feel that on the set,
1092
00:52:37,362 --> 00:52:40,490
everybody was so at pains
to make it Dark Crystal.
1093
00:52:40,574 --> 00:52:43,034
It was a puppet show
and a puppet show is an art.
1094
00:52:43,493 --> 00:52:46,204
And that... that art is a big part
of the thing itself.
1095
00:52:46,288 --> 00:52:50,917
[dramatic music playing]
1096
00:52:59,634 --> 00:53:02,888
[Taron] We're still riveted
and amazed by CG,
1097
00:53:03,221 --> 00:53:04,681
but there is so much of it
1098
00:53:04,764 --> 00:53:08,852
that I think there is an element
of kind of desensitizing that happens.
1099
00:53:09,227 --> 00:53:11,980
The wonderful thing about this world
is everything has weight,
1100
00:53:12,063 --> 00:53:14,065
it's real, it has texture.
1101
00:53:14,149 --> 00:53:16,902
If you were in front of the camera,
you could reach out and grab them,
1102
00:53:16,985 --> 00:53:18,570
and I think that's really exciting, too.
1103
00:53:18,653 --> 00:53:20,405
The reality of it, the weight of it.
1104
00:53:21,448 --> 00:53:24,201
[Peter] Jim would have embraced
every tool in the box available to him.
1105
00:53:24,284 --> 00:53:27,704
And I have no doubt
that he would have absolutely loved CG
1106
00:53:27,787 --> 00:53:30,040
and what CG would have
allowed him to do.
1107
00:53:30,832 --> 00:53:32,918
[Cheryl] My father was a real innovator
1108
00:53:33,001 --> 00:53:35,837
when it comes to all different kinds
of aspects of puppets on television,
1109
00:53:35,921 --> 00:53:36,755
puppets on film.
1110
00:53:37,255 --> 00:53:39,799
And he had to invent all the time.
1111
00:53:39,883 --> 00:53:42,135
He had to come up with new ways
of doing things.
1112
00:53:43,386 --> 00:53:44,846
Oh, hi family.
1113
00:53:44,930 --> 00:53:47,432
[laughter]
1114
00:53:47,974 --> 00:53:50,727
-Hello, Nurlocks, feeding time.
-[Peter] We didn't want to just rely on
1115
00:53:50,810 --> 00:53:53,730
the fact that CG
could potentially fix the problem
1116
00:53:53,813 --> 00:53:55,899
or could even substitute
a digital character
1117
00:53:55,982 --> 00:53:57,359
for a... for a practical character.
1118
00:53:57,442 --> 00:53:59,402
We wanted to make sure
that everything that we did
1119
00:53:59,486 --> 00:54:02,322
and all the shots
could be covered practically.
1120
00:54:04,241 --> 00:54:08,662
We've been talking for a long time
about using more puppeteer removal,
1121
00:54:08,745 --> 00:54:10,997
so that you can do a large character
1122
00:54:11,331 --> 00:54:13,083
by controlling from the outside,
1123
00:54:13,166 --> 00:54:15,710
and then removing the puppeteers
and the rods.
1124
00:54:16,962 --> 00:54:19,589
[Damian] The guys in DNeg
are doing some interesting tests
1125
00:54:19,673 --> 00:54:22,133
for some of the CG shots
that they have to do,
1126
00:54:22,217 --> 00:54:27,222
where they've built a human figure
behind the CG rig.
1127
00:54:27,597 --> 00:54:29,766
And it'll be articulated
from the human figure behind it.
1128
00:54:30,058 --> 00:54:32,477
So, it kind of mimics all the...
the kind of, uh...
1129
00:54:33,019 --> 00:54:36,022
kind of the inaccuracies and all that,
so it doesn't become too smooth.
1130
00:54:36,106 --> 00:54:39,192
You can get motion capture
directly onto that.
1131
00:54:39,276 --> 00:54:42,195
So, then, you're literally
replicating the performance
1132
00:54:42,279 --> 00:54:43,571
through the puppeteer.
1133
00:54:44,739 --> 00:54:47,325
Anything that gets us as close as possible
1134
00:54:47,409 --> 00:54:50,370
to the methods
that the puppeteers are using.
1135
00:54:50,453 --> 00:54:54,082
Lore is a character that was originally
decided to be a full CG character
1136
00:54:54,165 --> 00:54:56,293
because of the way he's articulated,
what he's made of,
1137
00:54:56,376 --> 00:54:58,003
and the things he has to do in the script.
1138
00:54:58,086 --> 00:55:01,464
[Ted] We had so many meetings
about the look of Lore.
1139
00:55:01,756 --> 00:55:03,717
I mean, this thing evolved.
1140
00:55:03,800 --> 00:55:05,510
At one point, he had,
you know, three legs.
1141
00:55:05,593 --> 00:55:07,262
At one point,
he looked like a giant turtle.
1142
00:55:07,345 --> 00:55:09,347
At one point he--
you know, he was just a big block.
1143
00:55:09,431 --> 00:55:11,391
I mean, there were so many looks of Lore,
1144
00:55:11,474 --> 00:55:14,227
and now we've come to this thing
where it looks like a pile of stone,
1145
00:55:14,311 --> 00:55:16,479
and it looked like they were gonna fall.
1146
00:55:16,563 --> 00:55:18,565
And he says,
"I think there's a Lore in this."
1147
00:55:18,648 --> 00:55:20,233
[Andy] The more we started to work on it,
1148
00:55:20,317 --> 00:55:21,818
the more people
got thinking about him.
1149
00:55:21,901 --> 00:55:24,654
We did animation tests,
and that got the puppeteers excited,
1150
00:55:24,738 --> 00:55:26,698
and then it became this thing
where they were like,
1151
00:55:26,781 --> 00:55:29,826
"Well, you know, we can build a puppet
that can do way more than we thought
1152
00:55:29,909 --> 00:55:31,786
and gives Louis even more on set
and on camera."
1153
00:55:31,870 --> 00:55:34,164
[Jeff] We thought we had set
this challenge you couldn't do,
1154
00:55:34,247 --> 00:55:35,332
and then they did it.
1155
00:55:35,415 --> 00:55:36,750
And so, Lore is on set,
1156
00:55:36,833 --> 00:55:39,544
and Lore is there,
and Lore is puppeteered,
1157
00:55:39,627 --> 00:55:42,756
and it's beautiful to see them
interact and come together.
1158
00:55:42,839 --> 00:55:46,718
Well, Lore's got this really nice, uh,
you know, sort of, like, layers of rock,
1159
00:55:46,801 --> 00:55:48,636
and mostly when Damon moves the head,
1160
00:55:48,720 --> 00:55:51,890
just trying to keep it sympathetic
with what he's doing
1161
00:55:51,973 --> 00:55:53,641
and what he's observing,
1162
00:55:54,100 --> 00:55:56,561
because it looks like a mouth,
1163
00:55:56,644 --> 00:55:59,022
but this is really
where he's seeing through, isn't it?
1164
00:55:59,105 --> 00:56:01,649
He can be down quite low,
and then he can be up quite high.
1165
00:56:01,733 --> 00:56:04,235
So, we know
that they're kind of key positions
1166
00:56:04,319 --> 00:56:06,154
that he will always go to, you know?
1167
00:56:06,237 --> 00:56:08,239
[dramatic music playing]
1168
00:56:10,408 --> 00:56:13,119
[Ted] Never in my dreams would I think
that that thing would be so cool
1169
00:56:13,203 --> 00:56:15,747
but, man, I can't wait to own
a Lore figure. [laughs]
1170
00:56:15,830 --> 00:56:19,959
[Simon] It's nice to see the CG technology
used collaboratively with the puppets,
1171
00:56:20,043 --> 00:56:22,379
so the whole thing feels very true
to The Dark Crystal.
1172
00:56:22,462 --> 00:56:24,672
It is, first and foremost,
a puppet-led thing,
1173
00:56:24,923 --> 00:56:26,591
but there are tiny little things
you can do.
1174
00:56:27,133 --> 00:56:29,344
Like, in the original film,
not that it mattered,
1175
00:56:29,427 --> 00:56:31,513
and not that I cared,
and not that it was ever a thing,
1176
00:56:31,596 --> 00:56:34,265
but, occasionally,
you can see a rod now and again, you know?
1177
00:56:34,349 --> 00:56:36,684
Not that that means,
"Wait, there's a rod, it's not real."
1178
00:56:36,768 --> 00:56:38,395
You know it's not real,
it's a puppet show.
1179
00:56:38,478 --> 00:56:40,397
You should be able to see
all the rods really.
1180
00:56:40,480 --> 00:56:43,358
But what they can do now
is they can remove that stuff,
1181
00:56:43,441 --> 00:56:45,193
add blinks, add little bits and bobs,
1182
00:56:45,276 --> 00:56:48,196
which give them
a little bit more life and presence,
1183
00:56:48,279 --> 00:56:50,865
and... and just help
with the magic trick that it is.
1184
00:56:50,949 --> 00:56:54,327
The way it's developed,
even the effects that are CG effects,
1185
00:56:54,411 --> 00:56:58,790
we've now complemented most of those
by realizing them in a dual capacity
1186
00:56:58,873 --> 00:57:01,459
where we have the puppet version of it
and the CG version of it.
1187
00:57:01,543 --> 00:57:03,503
So there's almost nothing
in the whole series
1188
00:57:03,586 --> 00:57:05,797
that exists only as a CG effect.
1189
00:57:05,880 --> 00:57:08,925
[Andy] It's still photo real. In some
ways, the techniques are still the same.
1190
00:57:09,008 --> 00:57:12,512
We're still replicating the real world,
it's just that the real world is Thra.
1191
00:57:12,595 --> 00:57:15,515
It's Jim Henson's, it's Brian Froud's.
1192
00:57:15,598 --> 00:57:18,184
And I think there's something
about the... the tangible,
1193
00:57:18,268 --> 00:57:21,729
hand-crafted quality of it all
that immediately makes people think,
1194
00:57:21,813 --> 00:57:24,107
"Well actually, this isn't
like anything we've done before,
1195
00:57:24,190 --> 00:57:25,942
so we do need to think differently
about it."
1196
00:57:26,025 --> 00:57:29,070
The plan now is for the CG
to be more based on the rigging
1197
00:57:29,529 --> 00:57:31,614
and have all these little flaws in it
1198
00:57:31,698 --> 00:57:32,532
that the...
1199
00:57:33,074 --> 00:57:34,451
um, that puppets have.
1200
00:57:37,662 --> 00:57:39,372
[Andy] For me, it should always be,
you know,
1201
00:57:39,456 --> 00:57:41,833
it's not just for the art department
to try and work this out,
1202
00:57:41,916 --> 00:57:43,585
'cause maybe the VFX guys
can do it better.
1203
00:57:43,960 --> 00:57:45,670
It's not just for the VFX guys to do it,
1204
00:57:45,753 --> 00:57:47,672
'cause, actually, if you built it,
it'd be better.
1205
00:57:47,755 --> 00:57:50,383
You know, no one should be too precious
about what they're doing.
1206
00:57:50,467 --> 00:57:51,301
Aah!
1207
00:57:53,970 --> 00:57:55,013
[screams]
1208
00:58:09,235 --> 00:58:10,528
The great thing about voice work
1209
00:58:10,612 --> 00:58:13,072
is that it's inherently
a collaborative process,
1210
00:58:13,364 --> 00:58:15,992
and you are far from the most important
cog in the machine.
1211
00:58:16,075 --> 00:58:20,163
They have made choices
in movement, in pace, in style.
1212
00:58:20,246 --> 00:58:24,626
They've made characterization choices
that you inherit.
1213
00:58:24,876 --> 00:58:26,377
[Simon] It a very interesting process,
1214
00:58:26,461 --> 00:58:28,796
and it's been very, very challenging
in a good way,
1215
00:58:28,880 --> 00:58:31,007
because usually when you do
a voice in something,
1216
00:58:31,090 --> 00:58:33,343
if you do animation, you do the voice,
1217
00:58:33,426 --> 00:58:36,095
and then the animators take your voice
and they animate to the voice.
1218
00:58:36,179 --> 00:58:37,639
With this, it's the other way around.
1219
00:58:37,722 --> 00:58:40,183
You have to match your performance
to the puppeteers,
1220
00:58:40,266 --> 00:58:41,851
who are all very good at what they do.
1221
00:58:41,935 --> 00:58:43,645
They are actors, you know,
they characterize,
1222
00:58:43,728 --> 00:58:45,480
but you have to match their mouth flaps.
1223
00:58:45,563 --> 00:58:48,441
[Jason] It's an interesting discipline,
because the puppeteers,
1224
00:58:48,525 --> 00:58:50,151
the world's greatest puppeteers,
1225
00:58:50,360 --> 00:58:51,694
have done the work already
1226
00:58:52,195 --> 00:58:53,696
and so, you have to act
1227
00:58:53,780 --> 00:58:58,076
and convey truth, power, fear, threat,
whatever it is,
1228
00:58:58,284 --> 00:58:59,744
but you have to match the discipline.
1229
00:58:59,827 --> 00:59:01,037
The Crystal calls.
1230
00:59:01,746 --> 00:59:03,164
To the crystal chamber!
1231
00:59:03,498 --> 00:59:04,999
Ah, scroll keeper.
1232
00:59:05,458 --> 00:59:06,668
Scroll keeper!
1233
00:59:06,751 --> 00:59:08,711
[Jason] You take a lot of time
to get it right,
1234
00:59:08,795 --> 00:59:12,006
because you can be satisfied
that you matched the movement in sync,
1235
00:59:12,090 --> 00:59:13,591
but you're trying to give performances
1236
00:59:13,675 --> 00:59:16,094
that are as real
and as engaging as possible.
1237
00:59:16,427 --> 00:59:17,262
Mmm?
1238
00:59:18,346 --> 00:59:19,389
Go?
1239
00:59:19,722 --> 00:59:20,932
Leave?
1240
00:59:21,015 --> 00:59:22,058
No, no, no.
1241
00:59:22,141 --> 00:59:26,187
Chamberlain will decide
when Grunac's service is finished.
1242
00:59:27,355 --> 00:59:28,565
Until then,
1243
00:59:28,648 --> 00:59:32,026
Grunac stay right where are.
1244
00:59:32,110 --> 00:59:33,278
Mmm.
1245
00:59:33,361 --> 00:59:35,321
So, that's actually quite hard sometimes,
1246
00:59:35,405 --> 00:59:37,699
when you might choose
a different way of delivering a line,
1247
00:59:37,782 --> 00:59:41,244
but you've got to get it
into this rhythm of, uh... of speech.
1248
00:59:41,327 --> 00:59:44,372
It is amazing to be part
of that group of... of Skeksis.
1249
00:59:44,455 --> 00:59:47,333
Much to do. Much fun to be had.
1250
00:59:47,417 --> 00:59:48,251
From there?
1251
00:59:48,793 --> 00:59:50,712
So... she hits him
1252
00:59:50,795 --> 00:59:52,171
So, first, like...
1253
00:59:52,839 --> 00:59:53,673
[grunts]
1254
00:59:54,799 --> 00:59:57,427
She told you to let go!
1255
00:59:57,760 --> 01:00:00,179
She told you to let go.
1256
01:00:01,764 --> 01:00:02,599
Okay?
1257
01:00:02,682 --> 01:00:06,603
And there's something hard about it.
1258
01:00:06,686 --> 01:00:11,107
It's really difficult,
but the reward is even greater
1259
01:00:11,190 --> 01:00:13,943
because it's tangible, it feels tactile.
1260
01:00:14,444 --> 01:00:17,071
It's also key that you create
a sense of spontaneity in it,
1261
01:00:17,155 --> 01:00:18,990
an immediacy, and... and life.
1262
01:00:19,073 --> 01:00:20,283
We protect the lords,
1263
01:00:21,242 --> 01:00:23,328
the lords protect the crystal of truth.
1264
01:00:23,411 --> 01:00:25,997
[Natalie] The ensemble cast of actors
that are doing the voice work
1265
01:00:26,080 --> 01:00:26,956
speaks for itself.
1266
01:00:27,040 --> 01:00:30,126
It's incredible. But behind that
is the other layers of the puppeteers,
1267
01:00:30,209 --> 01:00:31,919
and the suit artists,
1268
01:00:32,003 --> 01:00:33,880
and, um, it's a team eff--
1269
01:00:33,963 --> 01:00:35,715
like, it's genuinely a team effort.
1270
01:00:35,798 --> 01:00:37,925
It's a huge variety of people,
uh, in this,
1271
01:00:38,009 --> 01:00:41,638
from different countries, and cultures,
and I think you'll get a sense of that.
1272
01:00:41,721 --> 01:00:43,681
You'll get a sense
of a big, eclectic world.
1273
01:00:44,891 --> 01:00:46,851
[ominous music playing]
1274
01:00:53,399 --> 01:00:55,026
[dark chord plays]
1275
01:00:55,109 --> 01:00:56,944
So, this is when we see the crystal.
1276
01:00:57,528 --> 01:00:59,489
So when the crystal comes down,
we get this sound
1277
01:00:59,572 --> 01:01:01,908
that we've come to associate
with the crystal.
1278
01:01:01,991 --> 01:01:02,825
[dark chord plays]
1279
01:01:02,909 --> 01:01:04,410
And there's an instability to sound.
1280
01:01:04,494 --> 01:01:09,207
This is kind of connected to the crystal
and the, uh, Skeksis.
1281
01:01:09,290 --> 01:01:11,626
In a way, it's a very uncomfortable sound.
1282
01:01:11,709 --> 01:01:12,752
[tense sound plays]
1283
01:01:12,835 --> 01:01:14,629
So this creates, again...
1284
01:01:16,005 --> 01:01:17,548
a sound you wouldn't
1285
01:01:18,132 --> 01:01:19,550
associate with an orchestra.
1286
01:01:19,634 --> 01:01:21,344
It's just a very unusual sound.
1287
01:01:21,427 --> 01:01:23,721
-[metal cranking]
-Yes!
1288
01:01:26,891 --> 01:01:28,393
[electric whirring]
1289
01:01:30,645 --> 01:01:33,981
[Daniel] The Dark Crystal world
always felt like, from a different time.
1290
01:01:34,107 --> 01:01:37,610
I felt, musically, I wanted to incorporate
as many different elements
1291
01:01:37,694 --> 01:01:40,446
from all types of musical culture
into the score.
1292
01:01:40,613 --> 01:01:42,865
I also wanted to give it
a simplicity in way,
1293
01:01:43,074 --> 01:01:45,910
because a lot of early instruments,
they often--
1294
01:01:45,993 --> 01:01:47,620
they might not even have
a chromatic scale,
1295
01:01:47,704 --> 01:01:49,872
they might have
quite a simple scale on them.
1296
01:01:49,956 --> 01:01:55,420
And by limiting yourself
to more of just a smaller range of notes,
1297
01:01:55,503 --> 01:01:57,380
it starts to feel, hopefully,
more authentic.
1298
01:01:57,463 --> 01:02:00,842
I want it to feel like this music
could have been made in Thra.
1299
01:02:01,509 --> 01:02:03,136
Cast him out.
1300
01:02:04,387 --> 01:02:06,347
How can they not?
1301
01:02:06,431 --> 01:02:11,185
To believe him
is not to believe themselves.
1302
01:02:13,020 --> 01:02:15,231
[plays mythical melody]
1303
01:02:20,361 --> 01:02:24,282
[Daniel] And so, the idea with that
is we can use it in lots of different ways
1304
01:02:24,532 --> 01:02:25,992
through the show.
1305
01:02:26,868 --> 01:02:29,328
[Skeksis] Thra belongs to us now.
1306
01:02:31,205 --> 01:02:33,249
And is nothing...
1307
01:02:33,332 --> 01:02:36,127
nothing Gelfling can do!
1308
01:02:41,340 --> 01:02:44,552
The first time we were going round set,
we would just find all these,
1309
01:02:44,635 --> 01:02:45,595
like, mad objects,
1310
01:02:45,678 --> 01:02:48,514
and we were like, "Oh, wow!"
You could just... It was so tactile.
1311
01:02:48,598 --> 01:02:50,641
And I think that's a really important
word in this.
1312
01:02:50,975 --> 01:02:53,603
If the music can feel as tactile
as everything else,
1313
01:02:53,853 --> 01:02:55,271
then we've sort of succeeded.
1314
01:02:55,438 --> 01:02:57,482
[chanting]
1315
01:02:59,776 --> 01:03:01,861
[Daniel] I think everyone
involved in this show
1316
01:03:01,944 --> 01:03:04,322
has put so much work and effort
1317
01:03:04,405 --> 01:03:06,115
into every minute detail.
1318
01:03:06,199 --> 01:03:07,742
I think every department,
1319
01:03:08,242 --> 01:03:11,579
from, you know, sound, to costume design,
1320
01:03:11,662 --> 01:03:14,207
to story, to set building, the puppeteers,
1321
01:03:14,290 --> 01:03:16,751
everyone is putting something
1322
01:03:16,834 --> 01:03:19,462
that most of us wouldn't even know
what is going into it.
1323
01:03:19,545 --> 01:03:22,423
And that's what makes the show
so special, I think, because...
1324
01:03:22,507 --> 01:03:24,675
it's creatively like...
1325
01:03:25,635 --> 01:03:27,553
unlike anything else you've seen.
1326
01:03:33,601 --> 01:03:35,228
[growling]
1327
01:03:45,238 --> 01:03:47,198
[Jason] Nobody's making films
with puppets anymore,
1328
01:03:47,281 --> 01:03:48,658
the world's greatest puppeteers.
1329
01:03:48,741 --> 01:03:50,493
They're working
at the very top of their game.
1330
01:03:50,576 --> 01:03:54,080
They're working in a context where
one of the greatest DPs in the world
1331
01:03:54,163 --> 01:03:55,832
is lighting it and shooting it.
1332
01:03:55,915 --> 01:03:58,835
And so, uh, it's a look that you've
never seen before.
1333
01:03:58,918 --> 01:04:00,962
It's a look I've never seen before,
that's for sure.
1334
01:04:01,045 --> 01:04:03,506
Go where I can see you.
I'll be on the other side.
1335
01:04:03,589 --> 01:04:04,715
[gasps in fright]
1336
01:04:06,092 --> 01:04:08,344
[Taron] Film-making of all types
is deceptively simple.
1337
01:04:08,427 --> 01:04:10,638
That's the thing about it, you know,
it's an illusion
1338
01:04:10,721 --> 01:04:12,306
and that's the great joy of it,
you know,
1339
01:04:12,390 --> 01:04:15,518
that there's a bunch of people
who are working painstakingly and lovingly
1340
01:04:15,601 --> 01:04:18,312
to create something
that other people enjoy
1341
01:04:18,396 --> 01:04:20,231
in a fraction of the time
it took to create.
1342
01:04:21,023 --> 01:04:23,901
[dramatic music playing]
1343
01:04:30,199 --> 01:04:32,743
Louis was just fantastic.
I mean he... [laughs]
1344
01:04:33,244 --> 01:04:34,370
I don't know how he does it.
1345
01:04:34,453 --> 01:04:37,748
He almost immediately got
how a movie like this is made.
1346
01:04:38,332 --> 01:04:42,837
I really love the fact that he embraced
our methodology so wholeheartedly.
1347
01:04:42,920 --> 01:04:46,465
I felt he was always, you know, behind us.
He was championing what we were doing.
1348
01:04:46,549 --> 01:04:47,758
Swings in, that makes it ring.
1349
01:04:47,842 --> 01:04:49,343
[imitates ringing]
1350
01:04:49,427 --> 01:04:52,179
[Olly] Absolutely every day is a voyage
of discovery on this job.
1351
01:04:52,263 --> 01:04:56,058
We anticipate, analyze, and plan
as best we can,
1352
01:04:56,517 --> 01:04:57,977
but the sequences are big,
1353
01:04:58,060 --> 01:04:59,103
they're ambitious,
1354
01:04:59,478 --> 01:05:00,855
you can't cover all your bases.
1355
01:05:00,938 --> 01:05:02,982
And then, obviously, you get on set,
things change.
1356
01:05:03,065 --> 01:05:05,610
Like, the shot changes.
Something's not working quite right,
1357
01:05:05,693 --> 01:05:07,904
so we're always discovering better ways,
1358
01:05:07,987 --> 01:05:10,406
newer ways to achieve what we set out to.
1359
01:05:10,489 --> 01:05:11,407
Sometimes we don't.
1360
01:05:11,490 --> 01:05:13,242
Sometimes things don't work as we planned,
1361
01:05:13,326 --> 01:05:15,369
and then we have
to completely change direction.
1362
01:05:15,453 --> 01:05:16,287
Ready.
1363
01:05:16,370 --> 01:05:19,040
We're constantly altering, and changing,
1364
01:05:19,123 --> 01:05:20,750
and addressing everything.
1365
01:05:20,833 --> 01:05:24,337
We're replacing skins
or we're fixing mouth interiors.
1366
01:05:24,420 --> 01:05:25,880
We're working on hand paddles,
1367
01:05:25,963 --> 01:05:28,716
we're trying to always make
things better,
1368
01:05:29,550 --> 01:05:31,469
and also make sure that things
1369
01:05:31,552 --> 01:05:34,305
function for whatever
they need to do next.
1370
01:05:35,264 --> 01:05:37,099
[Ritamarie] The beauty of it
is it looks simple.
1371
01:05:37,183 --> 01:05:39,018
At the end of the day,
nobody's gonna understand
1372
01:05:39,101 --> 01:05:40,978
what it took to try to get there.
1373
01:05:41,062 --> 01:05:44,231
If you'd have said,
"Let's shoot puppets hand-held
1374
01:05:44,315 --> 01:05:47,526
and steadicam
with two cameras simultaneously,"
1375
01:05:47,610 --> 01:05:49,695
I'd have said you're crazy.
It's counter-intuitive.
1376
01:05:49,779 --> 01:05:52,615
You need to hide the puppeteer's head,
and you need to hide the sleeves,
1377
01:05:52,698 --> 01:05:56,327
and as soon as you have a wobbly frame,
then you're just gonna kill yourself.
1378
01:05:56,410 --> 01:05:58,871
But, you know, he does it,
and he does it amazingly,
1379
01:05:58,955 --> 01:06:02,500
and I think it will change the way people
perhaps shoot puppets in the future.
1380
01:06:04,919 --> 01:06:06,545
[Jeffrey] Louis is strapped into that rig.
1381
01:06:06,629 --> 01:06:08,673
He's moving on the fly,
he's constantly adjusting,
1382
01:06:08,756 --> 01:06:11,342
"Okay, there's a head coming in here.
There's here, there's that..."
1383
01:06:11,425 --> 01:06:13,177
And so, it's much more sort of fluid,
1384
01:06:13,260 --> 01:06:15,721
and so, the puppeteers have...
I don't think any of them
1385
01:06:15,805 --> 01:06:17,723
had ever worked
with having two cameras running,
1386
01:06:17,807 --> 01:06:20,476
which means two monitors,
and eye lines can get tricky with puppets.
1387
01:06:20,559 --> 01:06:22,353
[Neil] We're used
to quite static stuff on us.
1388
01:06:22,436 --> 01:06:25,064
And we kind of work
within a frame that we're given,
1389
01:06:25,147 --> 01:06:28,359
whereas Louis and Erik,
they're giving us so much movement.
1390
01:06:28,442 --> 01:06:32,029
And we know Louis has got a much bigger
picture in his head than we have.
1391
01:06:32,113 --> 01:06:32,947
[laughter]
1392
01:06:33,030 --> 01:06:35,199
-[Louis] The best, the idea is that...
-[man] Um...
1393
01:06:35,533 --> 01:06:36,659
[indistinct chatter]
1394
01:06:36,742 --> 01:06:40,037
You watch the show and you forget
you're watching puppets.
1395
01:06:40,997 --> 01:06:43,290
And if we do this, if we achieve that,
1396
01:06:44,542 --> 01:06:45,918
we might be onto something.
1397
01:06:46,669 --> 01:06:50,381
I don't think we did it, but we try.
Every day, we try.
1398
01:06:51,924 --> 01:06:53,092
[speaking indistinctly]
1399
01:06:54,093 --> 01:06:55,720
[Natalie] It's a marathon task.
1400
01:06:55,803 --> 01:06:58,806
It's to have the mental capacity
1401
01:06:58,889 --> 01:07:01,225
to play that three dimensional chess
1402
01:07:01,308 --> 01:07:04,645
of being thinking about pre-production,
shooting, post-production,
1403
01:07:04,729 --> 01:07:08,065
all the different elements that something
like Age of Resistance requires.
1404
01:07:08,149 --> 01:07:10,693
[Taron] And he's also incredibly laid back
and mellow,
1405
01:07:10,776 --> 01:07:12,403
and I think for most people,
1406
01:07:12,486 --> 01:07:14,530
the task of bringing
something like this to life,
1407
01:07:14,613 --> 01:07:15,823
it's quite hard to comprehend
1408
01:07:15,906 --> 01:07:18,784
the amount of work that goes into this
that you don't see.
1409
01:07:20,870 --> 01:07:22,288
I think what we've never done
1410
01:07:22,371 --> 01:07:25,499
is this kind of dance
between the camera and the puppets.
1411
01:07:25,791 --> 01:07:28,627
So Louis, moving the camera through,
1412
01:07:28,878 --> 01:07:33,132
not necessarily always telling people
where the camera's gonna be,
1413
01:07:33,591 --> 01:07:39,305
and then having the characters
be able to interact with a moving camera.
1414
01:07:39,638 --> 01:07:42,266
There's so much more dynamism
to this shooting,
1415
01:07:42,349 --> 01:07:43,851
that I think that is the first.
1416
01:07:43,934 --> 01:07:45,686
[Helena] I love it,
the energy it gives it.
1417
01:07:45,770 --> 01:07:48,314
You can really start to use it
when you know he's coming round
1418
01:07:48,397 --> 01:07:49,940
and then you can turn into his shot.
1419
01:07:50,274 --> 01:07:52,151
[Simon] He's directing through something,
1420
01:07:52,234 --> 01:07:54,570
You know, he's directing
through the puppet to the puppeteer,
1421
01:07:54,653 --> 01:07:55,529
which can't be easy,
1422
01:07:55,613 --> 01:07:58,365
giving performance notes
to the people underneath
1423
01:07:58,699 --> 01:08:00,659
which have to then be telegraphed above.
1424
01:08:00,743 --> 01:08:02,953
So, it's like this. Like... [growls]
1425
01:08:03,662 --> 01:08:04,997
We're doing everything we can
1426
01:08:05,081 --> 01:08:08,292
to make sure that the characters
can run, and jump, and fly,
1427
01:08:08,375 --> 01:08:09,543
and climb,
1428
01:08:10,086 --> 01:08:12,379
and do a lot more action
than they could originally.
1429
01:08:16,717 --> 01:08:17,968
Climb, Lore!
1430
01:08:18,886 --> 01:08:20,805
[screams]
1431
01:08:20,888 --> 01:08:22,973
[Natalie] The physical strength
1432
01:08:23,057 --> 01:08:26,519
that is required to be there on set
holding a camera every day,
1433
01:08:26,852 --> 01:08:27,978
as well as the mental.
1434
01:08:28,062 --> 01:08:30,022
What Louis has done is super-human,
1435
01:08:30,106 --> 01:08:31,148
but to the benefit,
1436
01:08:31,232 --> 01:08:35,486
because it means that the audience
innately feel his energy,
1437
01:08:35,569 --> 01:08:37,571
and there will be a house style,
1438
01:08:37,905 --> 01:08:39,782
there will be a house energy.
1439
01:08:41,367 --> 01:08:44,328
[Cameron] It makes it a lot easier
to have somebody
1440
01:08:44,411 --> 01:08:46,622
that has full knowledge
of every single episode
1441
01:08:46,705 --> 01:08:48,874
and every item that goes in that episode.
1442
01:08:48,958 --> 01:08:50,751
And even still, it's just so overwhelming.
1443
01:08:50,835 --> 01:08:54,171
There's so much minutia
that goes into this.
1444
01:08:54,255 --> 01:08:55,131
[man] And three!
1445
01:08:55,214 --> 01:08:56,799
[Will] Absolutely, this is Louis' show.
1446
01:08:56,882 --> 01:08:59,051
He drives it, and he runs it,
1447
01:08:59,135 --> 01:09:03,264
and everyone kind of fills in behind him
and helps create his vision.
1448
01:09:03,347 --> 01:09:06,142
The performers will come
and would raid the village,
1449
01:09:06,225 --> 01:09:08,644
you know, so...
so, two-by-two coming around.
1450
01:09:08,727 --> 01:09:12,231
And then, we have, uh...
we have all of them gathering,
1451
01:09:12,314 --> 01:09:13,440
so that's 18, 19.
1452
01:09:13,524 --> 01:09:16,360
I want to use those big swords
in the beginning.
1453
01:09:16,443 --> 01:09:18,571
I think you would go for, like... [growls]
1454
01:09:18,654 --> 01:09:19,822
one big swoop, you know?
1455
01:09:19,905 --> 01:09:21,824
[growling]
1456
01:09:21,907 --> 01:09:24,201
And he goes, and he goes... [growls]
1457
01:09:24,952 --> 01:09:26,745
And he's going to pow.
1458
01:09:27,288 --> 01:09:28,122
[grunts]
1459
01:09:28,789 --> 01:09:30,708
[grunting]
1460
01:09:30,791 --> 01:09:32,293
General's going to push...
1461
01:09:32,376 --> 01:09:33,335
[growls]
1462
01:09:33,419 --> 01:09:34,962
And then, Rian goes, "Ah!" like that
1463
01:09:35,045 --> 01:09:37,047
and the thing just... [grinds]
it goes like this.
1464
01:09:37,214 --> 01:09:38,465
Gets stuck.
1465
01:09:38,841 --> 01:09:40,134
[Skeksis] You've got him now!
1466
01:09:41,677 --> 01:09:43,262
[grunting]
1467
01:09:44,054 --> 01:09:45,764
[growling and grunting]
1468
01:09:47,183 --> 01:09:48,767
[grunting]
1469
01:09:51,478 --> 01:09:53,480
-[grunts]
-[screams]
1470
01:09:53,564 --> 01:09:55,524
[Ted] It was never in my wildest dreams
1471
01:09:55,608 --> 01:09:58,485
that Louis Leterrier was gonna direct
all ten episodes.
1472
01:09:58,569 --> 01:10:00,196
It's inhuman, by the way.
1473
01:10:00,279 --> 01:10:03,908
The biggest question when a director's
gonna take that kind of...
1474
01:10:05,201 --> 01:10:08,204
amount of work on,
you think, "Wow, that's nuts."
1475
01:10:08,287 --> 01:10:11,165
But the beauty of it is,
it's a single vision.
1476
01:10:11,248 --> 01:10:12,291
It's quite tough.
1477
01:10:12,583 --> 01:10:13,417
And...
1478
01:10:14,043 --> 01:10:15,336
I'm just shooting it.
1479
01:10:15,920 --> 01:10:17,796
Louis is directing, and editing,
1480
01:10:17,880 --> 01:10:20,507
and helping with the writing
and producing--
1481
01:10:20,591 --> 01:10:23,093
You know, he's kind of...
All of this is kind of...
1482
01:10:23,427 --> 01:10:24,595
Yeah, it's a lot.
1483
01:10:24,678 --> 01:10:27,056
He's got to take the vision
that Jim Henson had,
1484
01:10:27,848 --> 01:10:29,808
continue that,
and then put his own stamp on it.
1485
01:10:29,892 --> 01:10:31,727
He's obviously developed
an incredible knowledge
1486
01:10:31,810 --> 01:10:33,646
about how the creatures work,
the puppets work.
1487
01:10:33,729 --> 01:10:36,774
He's often suggesting ways
that they can make--
1488
01:10:36,857 --> 01:10:38,943
improve the puppets
and improve the creatures
1489
01:10:39,026 --> 01:10:40,194
that I find quite fascinating,
1490
01:10:40,277 --> 01:10:42,238
considering that's not
his traditional background.
1491
01:10:42,571 --> 01:10:45,950
He's not afraid that they're puppets,
which sounds a bizarre thing.
1492
01:10:46,033 --> 01:10:47,952
You work on many shows
and things where it's,
1493
01:10:48,035 --> 01:10:48,869
"Well, it's a puppet,
1494
01:10:48,953 --> 01:10:51,664
it's going to do this,
and it's gonna be a problem."
1495
01:10:51,747 --> 01:10:53,916
But when a character walks into a room,
1496
01:10:53,999 --> 01:10:56,627
he and Erik, they shoot it
as if it was a human actor.
1497
01:10:56,710 --> 01:10:59,505
If he doesn't like something, he'll
tell you what he thinks it should be.
1498
01:10:59,588 --> 01:11:02,591
He can describe what it should be
rather than, "No, show me something else."
1499
01:11:02,675 --> 01:11:04,301
It's, like, "No, but how about this?"
1500
01:11:04,385 --> 01:11:06,345
And his ideas are brilliant,
1501
01:11:06,428 --> 01:11:08,305
and he has given us loads of ideas
1502
01:11:08,389 --> 01:11:10,683
of how things could look
and how they could be.
1503
01:11:12,351 --> 01:11:13,727
[Javier] We're in this hybrid place
1504
01:11:13,811 --> 01:11:16,230
where we're neither a feature,
nor a television show,
1505
01:11:16,313 --> 01:11:18,232
and having somebody like Louis
at the top of that,
1506
01:11:18,315 --> 01:11:20,776
the way that he works
made it really possible
1507
01:11:20,859 --> 01:11:22,194
for us to create freely.
1508
01:11:22,611 --> 01:11:25,614
We knew what we could write that was gonna get on screen,
1509
01:11:25,698 --> 01:11:27,783
because we knew the guy who was gonna be shooting it.
1510
01:11:27,866 --> 01:11:28,701
[laughs]
1511
01:11:28,784 --> 01:11:30,703
He was there in the room with us,
you know.
1512
01:11:30,995 --> 01:11:33,289
[Cameron] There's a certain type
of director
1513
01:11:33,497 --> 01:11:37,626
that is good with these big, big,
massive projects,
1514
01:11:38,294 --> 01:11:40,587
and he's just one of those.
There's like a handful of them.
1515
01:11:44,633 --> 01:11:47,553
[Simon] Louis Leterrier has made,
essentially, five feature films
1516
01:11:48,304 --> 01:11:52,433
and they're all gonna drop at once
and form this expansive prequel
1517
01:11:52,516 --> 01:11:55,477
to a film that came out 30-odd years ago.
1518
01:11:55,811 --> 01:11:59,023
It's brilliant. It's so amazing,
and it's gonna blow people away, you know.
1519
01:11:59,106 --> 01:12:00,899
Those are the risks that need to be taken.
1520
01:12:00,983 --> 01:12:03,736
You can't... If you're safe all the time,
everything gets very beige.
1521
01:12:03,819 --> 01:12:06,280
[dramatic music playing]
1522
01:12:08,157 --> 01:12:10,784
[Peter]
The thread that keeps it all going was Louis,
1523
01:12:10,868 --> 01:12:13,662
and I also like to think the fact that it is Dark Crystal,
1524
01:12:13,746 --> 01:12:16,540
the spiritual thread comes right from Jim all the way through,
1525
01:12:16,623 --> 01:12:17,750
and Brian as well.
1526
01:12:23,422 --> 01:12:25,716
[dramatic music playing]
1527
01:12:32,556 --> 01:12:35,809
I like the darkness that's embraced with The Dark Crystal.
1528
01:12:35,893 --> 01:12:39,313
I really do.
I think sometimes we can sanitize
1529
01:12:39,772 --> 01:12:42,441
and spoon-feed children and young adults a bit too much.
1530
01:12:43,609 --> 01:12:45,736
[Taron]
Something about that period in the '80s
1531
01:12:45,819 --> 01:12:49,156
meant that there was a spate of films that were kind of tinged with darkness.
1532
01:12:49,239 --> 01:12:50,866
Not gratuitously so...
1533
01:12:51,325 --> 01:12:53,410
-just sort of something...
-[growls]
1534
01:12:53,494 --> 01:12:55,621
a little dangerous and other-worldly.
1535
01:12:56,121 --> 01:12:58,916
I make a point of showing films to my daughter
1536
01:12:58,999 --> 01:13:00,584
that I think that she should see,
1537
01:13:00,667 --> 01:13:02,711
so I took her through all the Amblin movies
1538
01:13:02,795 --> 01:13:05,005
and we watched all the formative movies of my childhood,
1539
01:13:05,089 --> 01:13:06,423
one of which was Dark Crystal.
1540
01:13:06,507 --> 01:13:09,385
She watched it and really liked it.
It frightened the life out of her.
1541
01:13:10,594 --> 01:13:12,513
[Javier] The alchemy of working with creatures
1542
01:13:12,596 --> 01:13:14,807
in a story that we all knew as kids,
1543
01:13:15,015 --> 01:13:17,559
that has this amazing mythical resonance for us...
1544
01:13:17,643 --> 01:13:19,895
The puppets can be satirical,
the puppets can be emotional,
1545
01:13:19,978 --> 01:13:22,356
the puppets can say things we never got to say to our parents,
1546
01:13:22,439 --> 01:13:23,357
what we wish we had.
1547
01:13:23,440 --> 01:13:25,901
Or that our parents never got to say to us
but we wish they had.
1548
01:13:25,984 --> 01:13:28,445
[Jason] I've been shocked lots of times,
not just once or twice,
1549
01:13:28,529 --> 01:13:30,614
that this is going to go out
and be watched by families
1550
01:13:30,697 --> 01:13:33,659
because it's sometimes very dark,
and very disturbing,
1551
01:13:33,742 --> 01:13:35,327
and very edgy.
1552
01:13:35,411 --> 01:13:38,580
And if it was live human beings,
you might shy away from some things they're doing.
1553
01:13:38,664 --> 01:13:42,418
But then I remind myself how dark
Grimm's Fairy Tales are, and very...
1554
01:13:42,501 --> 01:13:44,420
and how... how resilient children are,
1555
01:13:44,503 --> 01:13:45,963
and how we over-protect them,
1556
01:13:46,046 --> 01:13:48,257
uh, and the power of narrative like this.
1557
01:13:48,590 --> 01:13:50,342
But it's...
it's certainly not a gentle touch.
1558
01:13:50,426 --> 01:13:51,969
[Natalie] It's cathartic as well.
1559
01:13:52,052 --> 01:13:54,096
The highs are high, the lows are low.
1560
01:13:54,179 --> 01:13:56,306
I like the darkness of the original Dark Crystal,
1561
01:13:56,390 --> 01:14:01,228
and the ethos of that has bled into our prequel.
1562
01:14:01,311 --> 01:14:04,022
We have a real respect for the younger audience,
1563
01:14:04,106 --> 01:14:05,732
which is that you don't have to shield them
1564
01:14:05,816 --> 01:14:07,234
from everything uncomfortable.
1565
01:14:07,317 --> 01:14:09,570
You actually have to let people experience
1566
01:14:09,653 --> 01:14:13,866
some of, like,
these grittier aspects of the world that we live in,
1567
01:14:14,158 --> 01:14:16,785
and maybe the world becomes a little less scary because of that.
1568
01:14:18,912 --> 01:14:21,999
[Ted] One of the things that
I love about fantasy worlds
1569
01:14:22,082 --> 01:14:27,421
is the breakdown of sort of our own world segregations.
1570
01:14:28,505 --> 01:14:32,426
[Halle] So, I love that we have this intellectual,
strong female character
1571
01:14:32,509 --> 01:14:36,847
that actually comes from a political background,
1572
01:14:36,930 --> 01:14:40,225
and yet is able,
through her knowledge and her curiosity,
1573
01:14:40,309 --> 01:14:42,186
to.. to question it and challenge it,
1574
01:14:42,269 --> 01:14:44,271
and is smart and strong.
1575
01:14:45,105 --> 01:14:46,940
[Helena] I've never worked on anything
1576
01:14:47,024 --> 01:14:50,944
where there's been so many brilliant lead female roles,
1577
01:14:51,361 --> 01:14:52,988
and this is packed full.
1578
01:14:53,071 --> 01:14:56,492
[Vivian] This is the first studio that I've been in
1579
01:14:56,575 --> 01:14:59,870
where we went to the meetings and we were just looking at all women.
1580
01:15:00,287 --> 01:15:04,082
[Natalie] It is feminist insofar,
and I mean that in a sense of equality.
1581
01:15:04,166 --> 01:15:09,046
It's actually scary that message is still necessary and relevant now
1582
01:15:09,129 --> 01:15:10,297
actually, 30 years on.
1583
01:15:10,380 --> 01:15:12,925
You'd like to think that that would be historical
1584
01:15:13,008 --> 01:15:14,968
but it's not, it's still contemporary.
1585
01:15:15,886 --> 01:15:17,846
[Javier] Each clan has its own Maudra,
1586
01:15:17,930 --> 01:15:19,890
and then there was an Al Maudra over all of them.
1587
01:15:19,973 --> 01:15:23,185
It is a maternally-driven society.
1588
01:15:24,478 --> 01:15:26,438
The sprite and bless the Al Maudra.
1589
01:15:26,855 --> 01:15:29,191
[Javier] And ultimately,
that's the magic of The Dark Crystal
1590
01:15:29,274 --> 01:15:30,901
is a group of people,
1591
01:15:30,984 --> 01:15:34,279
all of them brought their A-creative-game to this thing
1592
01:15:34,655 --> 01:15:38,450
at every level, from design, production,
writing, direction,
1593
01:15:38,534 --> 01:15:42,579
and every time you see one unit of what they created,
1594
01:15:42,913 --> 01:15:45,958
everything implies the existence of a great universe behind it,
1595
01:15:46,375 --> 01:15:49,711
and you get to, in your own mind,
go and live in that universe
1596
01:15:49,795 --> 01:15:51,004
for as long as you want.
1597
01:15:51,088 --> 01:15:53,215
[Toby] We brought everything we could,
1598
01:15:53,423 --> 01:15:56,593
the skills, the imagination,
the technique
1599
01:15:56,927 --> 01:16:00,430
um, from truly, you know,
astounding artists.
1600
01:16:01,640 --> 01:16:04,309
[Taron] 95 % of this production
1601
01:16:04,393 --> 01:16:08,438
has been created in exactly the same way that Jim Henson's original film was,
1602
01:16:08,522 --> 01:16:10,983
and that was very important to me as a fan of the original,
1603
01:16:11,066 --> 01:16:14,486
and I think the fact that Netflix,
Louis, the Hensons,
1604
01:16:14,570 --> 01:16:18,532
everyone's been very committed to that authentic way of making the series.
1605
01:16:19,866 --> 01:16:23,912
I think it's wonderful to re-visit something that Jim did 35 years ago,
1606
01:16:23,996 --> 01:16:27,708
which was, you know,
one of the most remarkable things that he ever achieved.
1607
01:16:27,791 --> 01:16:30,669
[Lisa] I'm so proud because
I really believe it does look like the feature.
1608
01:16:30,752 --> 01:16:34,006
It looks, in some cases,
like more than the feature,
1609
01:16:34,089 --> 01:16:37,092
because we're doing so many more locations,
1610
01:16:37,175 --> 01:16:40,721
and more... more clans,
more different types of Gelflings.
1611
01:16:40,804 --> 01:16:43,515
We have dozens and dozens of puppets this time around,
1612
01:16:43,599 --> 01:16:45,350
so, it's really big.
1613
01:16:45,434 --> 01:16:49,646
And I'm happy that not only we could make it like the feature,
1614
01:16:49,730 --> 01:16:51,940
but we could make it even... even bigger.
1615
01:16:52,024 --> 01:16:54,860
And I think it's just great that my sister Lisa,
1616
01:16:54,943 --> 01:16:56,778
you know, picked up the torch
1617
01:16:57,195 --> 01:16:59,114
and has carried it through
1618
01:16:59,197 --> 01:17:02,492
to the most extraordinary end point.
1619
01:17:06,246 --> 01:17:10,208
Its exciting to have brought puppetry to this point.
1620
01:17:13,754 --> 01:17:15,922
[instrumental music plays]
1621
01:17:56,838 --> 01:17:59,299
♪ Hush now, don't you cry ♪
1622
01:18:00,384 --> 01:18:03,303
♪ Even wings forget to fly ♪
1623
01:18:04,388 --> 01:18:06,932
♪ Darkness creeps close to the light ♪
1624
01:18:07,432 --> 01:18:10,894
♪ Did you know you used to soar? ♪
1625
01:18:12,604 --> 01:18:15,649
♪ We can ignite the fires ♪
1626
01:18:16,817 --> 01:18:18,985
♪ Take back all the hours ♪
1627
01:18:19,152 --> 01:18:22,656
♪ Just when you think
You lost your essence ♪
1628
01:18:23,657 --> 01:18:26,660
♪ You come back with resistance ♪
1629
01:18:27,911 --> 01:18:30,539
♪ When you're on the out ♪
1630
01:18:30,622 --> 01:18:33,917
♪ I'll pull you right back in ♪
1631
01:18:34,626 --> 01:18:37,921
♪ I'll stop the fall you're in ♪
1632
01:18:39,631 --> 01:18:43,135
♪And the storms you weather ♪
1633
01:18:43,844 --> 01:18:46,722
♪ This could be the end ♪
1634
01:18:46,805 --> 01:18:49,599
♪ Or start of something new ♪
1635
01:18:50,851 --> 01:18:54,187
♪ It depends on who ♪
1636
01:18:55,814 --> 01:18:59,401
♪ Comes together ♪
1637
01:19:00,902 --> 01:19:03,780
♪ And the calm winds call ♪
1638
01:19:04,573 --> 01:19:07,701
♪ Bring back the age of old ♪
1639
01:19:08,577 --> 01:19:11,621
♪ We call, go whispering home ♪
1640
01:19:12,122 --> 01:19:15,876
♪ Told us to take back what we sowed ♪
1641
01:19:16,585 --> 01:19:19,838
♪ We can ignite the fires ♪
1642
01:19:20,714 --> 01:19:22,966
♪ Sing out with the choir ♪
1643
01:19:23,049 --> 01:19:26,470
♪ Just when you think
You lost your essence ♪
1644
01:19:27,596 --> 01:19:30,599
♪ You come back with resistance ♪
1645
01:19:31,850 --> 01:19:34,519
♪ When you're on the out ♪
1646
01:19:34,603 --> 01:19:37,814
♪ I'll pull you right back in ♪
1647
01:19:38,607 --> 01:19:41,860
♪ Stop the fall you're in ♪
1648
01:19:43,570 --> 01:19:47,157
♪ And the storms you weather ♪
1649
01:19:47,866 --> 01:19:50,702
♪ This could be the end ♪
1650
01:19:50,786 --> 01:19:53,580
♪ Or start of something new ♪
1651
01:19:54,831 --> 01:19:57,918
♪ It depends on who ♪
1652
01:19:59,836 --> 01:20:03,423
♪ Comes together ♪
1653
01:20:35,831 --> 01:20:38,333
♪ When you're on on the out ♪
1654
01:20:38,542 --> 01:20:41,586
♪ I'll pull you right back in ♪
1655
01:20:42,629 --> 01:20:45,799
♪ I'll stop the fall you're in ♪
1656
01:20:47,592 --> 01:20:50,887
♪ And the storms you weather ♪
1657
01:20:51,638 --> 01:20:54,474
♪ This could be the end ♪
1658
01:20:54,558 --> 01:20:57,352
♪ Or start of something new ♪
1659
01:20:58,895 --> 01:21:01,565
♪ It depends on who ♪
1660
01:21:03,692 --> 01:21:07,153
♪ Comes together ♪
1661
01:21:31,303 --> 01:21:34,431
♪ So when you think
You've lost your essence ♪
1662
01:21:35,557 --> 01:21:38,268
♪ You come back with resistance ♪
1663
01:21:38,810 --> 01:21:42,981
My own kids have always been a part
of, uh, the creative process, I suppose.
1664
01:21:43,064 --> 01:21:46,735
Uh, my oldest two daughters have always been people
1665
01:21:46,818 --> 01:21:48,778
that I can bounce a lot of things off of.
1666
01:21:48,987 --> 01:21:52,616
It's kind of the most exciting challenge that we've tackled so far.
1667
01:21:53,325 --> 01:21:56,453
[Toby]
And I think Jim Henson would have just been delighted
1668
01:21:56,912 --> 01:21:59,915
by... by the iconography of this
1669
01:21:59,998 --> 01:22:03,418
and how strange it is. [laughs]
1670
01:22:03,501 --> 01:22:06,254
This is such a wonderful moment,
1671
01:22:06,338 --> 01:22:09,257
as a legacy for Jim Henson's vision.
134863
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