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What actions bring players
more XP and credits?
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What impact does ship type
have on its profitability?
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You can find the answers
in this episode of How It Works.
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How It Works
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By performing
different actions in battle,
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players add credits and
base XP to their virtual account.
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The following activities are rewarded:
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damaging enemy ships, discovering
or destroying enemy ships or aircraft,
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capturing, defending or blocking
capture of bases or key areas,
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and for your allies, dealing
damage resulting from your spotting.
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Apart from this, XP and credits are
awarded for received and blocked damage,
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as well as potential damage—
the sum of maximum damage
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any shell, bomb,
or torpedo that either struck,
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or passed within a 700 m radius
around your ship, could have inflicted.
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Of course, players get
the most XP and credits
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for inflicting damage
and sinking ships.
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At the same time,
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the amount of damage you inflict
on a specific ship is not as important
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as the percentage of its entire
HP pool that the damage represents.
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For example, if you deal 90% of damage
to Shimakaze and 90% to Montana,
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you'll receive the same amount
of XP and credits in both instances.
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Destroying an enemy brings you
approximately the same amount of XP
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as robbing a ship of 1/10 of its
HP, and credits—1/4 of its HP.
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The tier of the
ship that you damage
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plays a considerable role in
credits and experience earned.
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Thus, if Tier VIII North Carolina
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deals 30,000 damage to,
for example, Tier X Yamato,
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she will receive
significantly more experience
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when compared to dealing the same
amount of damage to Tier VI Fuso.
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Destroying enemy aircraft follows
dealing damage and destroying ships
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as the second best way
to earn credits and XP.
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The aircraft type doesn't matter,
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but the tier of the ship
it took off from does.
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Last but not least, capturing, defending,
and blocking a base or key area
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is another fundamental
in generating XP and credits.
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One captured key area
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equals 2/3 of a completely
destroyed ship in terms of XP,
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and 1/3 in terms of credits.
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If several ships capture an area,
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the reward depends on the percentage
of your contribution to the capture.
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The same principle applies to
the defense of key areas or bases.
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The reward for blocking capture
depends directly on its duration.
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Apart from these three methods, there
are additional ways of earning in battle.
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These bring a small portion of the entire
XP per battle and depend on ship type.
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Battleships earn the
most for potential damage,
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followed by cruisers, destroyers, and
aircraft carriers in this particular order.
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Cruisers receive the most
for spotting an enemy ship,
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then by order—destroyers,
aircraft carriers, and battleships.
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For damage upon spotting,
destroyers, сruisers, aircraft carriers
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and battleships.
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Take active part in battle
to earn more XP and credits.
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Shoot, capture key areas, provide
reconnaissance, and dodge return fire—
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you will receive a deserved
reward for your actions.
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The next episode
of “How It Works”,
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we will tell you about ship
maintenance and how much it costs.
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Stay tuned!
5172
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