Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:01,589 --> 00:00:03,504
[wind blowing]
2
00:00:42,107 --> 00:00:44,022
[gentle music]
3
00:00:49,898 --> 00:00:51,029
- So, I'm walking down
the video game isle
4
00:00:51,029 --> 00:00:53,031
at Toys R Us, there's
the glass next to me
5
00:00:53,031 --> 00:00:54,990
with all their games
behind in and I remember
6
00:00:54,990 --> 00:00:56,731
walking and seeing the
Ghost Busters logo
7
00:00:56,731 --> 00:00:58,863
on the little placard,
stopping, turning
8
00:00:58,863 --> 00:00:59,690
and slamming my finger
on the glass going,
9
00:00:59,690 --> 00:01:01,344
what is that?
10
00:01:01,344 --> 00:01:02,824
My mom was like,
that's a video game.
11
00:01:02,824 --> 00:01:03,302
And I was like, 'what's
a video game?'
12
00:01:06,001 --> 00:01:08,090
- The first time I bought a game
13
00:01:08,090 --> 00:01:10,701
with my own money
it was Donkey Kong
14
00:01:10,701 --> 00:01:13,922
for Atari 2600, and I saved
up pennies... in penny rolls.
15
00:01:16,489 --> 00:01:17,926
Although, I remember
the game was so hard
16
00:01:17,926 --> 00:01:20,363
I was crying because
I had spent my money
17
00:01:20,363 --> 00:01:21,451
on this and the
game was too hard.
18
00:01:21,451 --> 00:01:24,541
[laughing]
19
00:01:24,541 --> 00:01:27,544
- I don't remember the specific
first game that I bought,
20
00:01:27,544 --> 00:01:30,852
but I remember really looking
at digital as a platform
21
00:01:30,852 --> 00:01:32,288
with the Xbox Live Arcade.
22
00:01:34,769 --> 00:01:37,032
- Technology is one aspect
of why it took so long
23
00:01:37,032 --> 00:01:39,295
for digital adoption to
be a thing, but I think
24
00:01:39,295 --> 00:01:42,820
that if you were to
examine other media
25
00:01:42,820 --> 00:01:44,692
that you'd see a similar
story, which is
26
00:01:44,692 --> 00:01:47,129
that digital scares
the old dinosaurs
27
00:01:47,129 --> 00:01:48,783
who are in charge and they
don't know how to do it,
28
00:01:48,783 --> 00:01:51,220
and at first they freak
out over piracy,
29
00:01:51,220 --> 00:01:52,308
but then Napster gets bought
by Best Buy or whatever.
30
00:01:59,010 --> 00:02:02,013
- I opened in November of 2005,
31
00:02:02,013 --> 00:02:04,407
the day after Black
Friday that year.
32
00:02:04,407 --> 00:02:06,496
I actually had the
Clifton police call me
33
00:02:06,496 --> 00:02:08,846
one morning, 5 o'clock
in the morning,
34
00:02:08,846 --> 00:02:10,543
are you the owner of
this store front?
35
00:02:10,543 --> 00:02:13,590
I'm like, yes I am.
I haven't opened yet.
36
00:02:13,590 --> 00:02:15,418
He was like well, it's a good
thing 'cause there's a car
lodged in the front of your
store.
37
00:02:16,637 --> 00:02:18,726
I'm like 'ha ha, who is this?'
38
00:02:18,726 --> 00:02:21,293
I come down here and
there's a giant, gaping hole
39
00:02:21,293 --> 00:02:23,034
in the storefront.
40
00:02:23,034 --> 00:02:24,949
The car was gone,
but it had left
41
00:02:24,949 --> 00:02:27,125
a hole that you could literally
42
00:02:27,125 --> 00:02:29,214
just humpty dum, just
walk straight through,
43
00:02:29,214 --> 00:02:30,607
and that was about three weeks
44
00:02:30,607 --> 00:02:31,173
before I was ready to open.
45
00:02:34,263 --> 00:02:36,439
- I've been here about
nine and a half years.
46
00:02:36,439 --> 00:02:39,485
I got hired as a mechanic
to fix PS2s and PSPs,
47
00:02:39,485 --> 00:02:41,139
at the time they were hot.
48
00:02:41,139 --> 00:02:43,881
We had coffee shops on both ends
49
00:02:43,881 --> 00:02:45,274
and in between,
middle of the block,
50
00:02:45,274 --> 00:02:47,972
there's a motorcycle club.
51
00:02:47,972 --> 00:02:50,061
I don't necessarily wanna
mention the motorcycle club
52
00:02:50,061 --> 00:02:51,846
by name, but they were kinda
messin' with us at first
53
00:02:51,846 --> 00:02:53,369
when we moved in.
54
00:02:53,369 --> 00:02:54,544
I guess tryin' to see
what we were doing,
55
00:02:54,544 --> 00:02:56,328
but now they know we
sell fun, they're one
56
00:02:56,328 --> 00:02:57,068
of our good customers as well.
57
00:02:59,984 --> 00:03:03,031
- Yeah, well when we first
opened it was kinda unique
58
00:03:03,031 --> 00:03:04,685
because there's bars
across the street
59
00:03:04,685 --> 00:03:06,164
and we would be here
til like two, three,
60
00:03:06,164 --> 00:03:07,165
in the morning, just
gettin' the place in order,
61
00:03:07,165 --> 00:03:09,124
workin' in the back fixin' stuff
62
00:03:09,124 --> 00:03:10,908
and people would
roll in super drunk
63
00:03:10,908 --> 00:03:12,649
from all the bars.
64
00:03:12,649 --> 00:03:14,695
- He never wanted to
close the store, ever,
65
00:03:14,695 --> 00:03:16,958
and we have bars
across the street.
66
00:03:16,958 --> 00:03:19,917
You can't physically, mentally
be open 24 hours a day
67
00:03:19,917 --> 00:03:22,267
and be there all the time.
68
00:03:22,267 --> 00:03:24,095
- My wife worked
up an off sheet.
69
00:03:24,095 --> 00:03:26,445
We were sleeping here
actually most nights.
70
00:03:26,445 --> 00:03:27,533
Don't tell the landlord that.
71
00:03:27,533 --> 00:03:29,448
- I'd been a cook my whole life.
72
00:03:29,448 --> 00:03:31,276
The reason I got here
is because my last job,
73
00:03:31,276 --> 00:03:33,757
after 16 years, got new
owners and they fired me,
74
00:03:33,757 --> 00:03:37,108
and to start over in that
industry at my age sounded crudy
75
00:03:37,108 --> 00:03:39,023
so we took a chance
and did this.
76
00:03:39,023 --> 00:03:40,764
I tell people all the
time, if I sold socks
77
00:03:40,764 --> 00:03:42,548
I'd have gone crazy
a long time ago,
78
00:03:42,548 --> 00:03:44,333
so if you're gonna do
somethin' that's gonna take
79
00:03:44,333 --> 00:03:46,335
all your time, you might
as well do somethin'
80
00:03:46,335 --> 00:03:47,423
enjoyable and it helps that
it's a fun industry to be in.
81
00:03:49,991 --> 00:03:53,298
- The name, Thrillhouse
Games, comes from The Simpsons
82
00:03:53,298 --> 00:03:55,605
episode, the one where
everyone wants this game,
83
00:03:55,605 --> 00:03:59,174
Bonestorm and Milhouse
is like, oh man!
84
00:03:59,174 --> 00:04:01,045
It's so awesome and I've
only entered my name:
85
00:04:01,045 --> 00:04:01,567
- Thrillhouse.
86
00:04:04,657 --> 00:04:05,658
- When somebody calls
and is like, hey,
87
00:04:05,658 --> 00:04:07,573
do you have an XBox One?
88
00:04:07,573 --> 00:04:09,880
Yeah, I've got a 24k
gold plated one
89
00:04:09,880 --> 00:04:12,013
and it's like $700.
90
00:04:12,013 --> 00:04:14,232
They're like, you're
outta your damn mind.
91
00:04:14,232 --> 00:04:16,669
[laughing]
92
00:04:16,669 --> 00:04:19,716
- When is was 15 or 16,
everyone was going
93
00:04:19,716 --> 00:04:22,023
to career days and everyone
knew what they wanted
94
00:04:22,023 --> 00:04:24,155
to do exactly and I was
like, I'm gonna move
95
00:04:24,155 --> 00:04:27,332
to California and start
a video game store.
96
00:04:27,332 --> 00:04:29,073
- Pink Gorilla is one of
Seattle's oldest retro game
stores.
97
00:04:29,073 --> 00:04:31,032
It's 13 years old.
98
00:04:31,032 --> 00:04:33,643
I've been here for
about seven years now
99
00:04:33,643 --> 00:04:35,601
at this point, and owned it
for about two and a half.
100
00:04:35,601 --> 00:04:37,081
It's been really rewarding.
101
00:04:37,081 --> 00:04:38,082
I didn't think I wanted
to be a business owner,
102
00:04:38,082 --> 00:04:39,780
but I love it.
103
00:04:39,780 --> 00:04:40,128
I don't think I
could go back now.
104
00:04:43,653 --> 00:04:45,307
- Attention gamers.
105
00:04:45,307 --> 00:04:48,049
Rent, buy, sell and
trade at Game Zone.
106
00:04:48,049 --> 00:04:50,703
Trade in or sell your old
games and systems for cash.
107
00:04:50,703 --> 00:04:52,793
Game Zone is your headquarters
for PlayStation 2
,
108
00:04:52,793 --> 00:04:55,317
XBox, Nintendo, GameCube,
GameBoy SP and more.
109
00:04:55,317 --> 00:04:56,709
Check out our selection
of popular titles
110
00:04:56,709 --> 00:04:58,537
as well as hard to find games.
111
00:04:58,537 --> 00:04:59,712
Don't throw away your
old game system.
112
00:04:59,712 --> 00:05:01,671
Game Zone can fix it.
113
00:05:01,671 --> 00:05:03,891
We're the area's only shop
to specialize and repair
114
00:05:03,891 --> 00:05:05,806
a PlayStation 2 and
we could restore
115
00:05:05,806 --> 00:05:07,459
your scratched
game CDs and DVDs.
116
00:05:07,459 --> 00:05:09,897
Be sure to visit
our new location
117
00:05:09,897 --> 00:05:11,855
at 270 Essex Street in
Salem, Massachusetts.
118
00:05:11,855 --> 00:05:13,944
Game Zone, we've GOT game!
119
00:05:13,944 --> 00:05:18,079
- $25,000 for 30
days to advertise.
120
00:05:18,079 --> 00:05:20,908
You know how many games
I can buy for $25,000?
121
00:05:20,908 --> 00:05:22,039
Do people watch TV anymore?
122
00:05:25,260 --> 00:05:28,872
I opened this store
just 25 years ago
123
00:05:28,872 --> 00:05:33,268
because I had so many people
knocking at my mail order
business.
124
00:05:33,268 --> 00:05:36,227
I had a mail order business
called Master the Game
125
00:05:36,227 --> 00:05:39,361
in the back of...
EGM and Game Pro.
126
00:05:39,361 --> 00:05:42,277
This was like in 1989.
127
00:05:42,277 --> 00:05:45,149
I had my address up here,
which is required.
128
00:05:45,149 --> 00:05:48,761
I started to get people
knocking at my warehouse
129
00:05:48,761 --> 00:05:51,764
saying, we saw your ad,
we drove up from Beverly,
130
00:05:51,764 --> 00:05:55,116
we drove up from Salem,
we wanna buy these games
131
00:05:55,116 --> 00:05:57,640
that aren't at Child's World
or Toys R Us.
132
00:05:57,640 --> 00:06:00,425
These people, they
were in my warehouse
133
00:06:00,425 --> 00:06:04,081
and they're climbin'
ladders to get stuff
134
00:06:04,081 --> 00:06:06,257
and I'm sayin', I'm gonna
have a lawsuit on me.
135
00:06:06,257 --> 00:06:09,565
Most of the customers were
coming from this area...
136
00:06:09,565 --> 00:06:13,438
So, I figured I'd bring
the games to them.
137
00:06:13,438 --> 00:06:16,528
Game Zone is right in the
heart of downtown Salem,
138
00:06:16,528 --> 00:06:19,009
right in the middle of all
the tourist attractions
139
00:06:19,009 --> 00:06:22,317
and we get quite a bit
of people enjoying Salem
140
00:06:22,317 --> 00:06:24,754
for their holiday, their
vacation, and they pop in
141
00:06:24,754 --> 00:06:26,364
and just admire our... museum.
142
00:06:28,976 --> 00:06:31,804
Salem does a great job
of doin' festivals
143
00:06:31,804 --> 00:06:35,156
and poet readings and
restaurant weeks
144
00:06:35,156 --> 00:06:37,506
and parades and marketing
that get people
145
00:06:37,506 --> 00:06:40,204
into Salem on a regular basis.
146
00:06:40,204 --> 00:06:42,946
When I first opened up
it was just Halloween.
147
00:06:42,946 --> 00:06:45,383
Now, it's pretty
much year round.
148
00:06:45,383 --> 00:06:48,560
It's pretty cool to have
seen it over that 26 years
149
00:06:48,560 --> 00:06:50,388
blossom to a full year
round attraction.
150
00:06:56,090 --> 00:06:57,482
- This building has,
including me,
151
00:06:57,482 --> 00:06:59,789
there's three retail locations.
152
00:06:59,789 --> 00:07:02,574
There's a hairdresser
and a tailor
153
00:07:02,574 --> 00:07:05,664
and upstairs there's
a internet company.
154
00:07:05,664 --> 00:07:08,929
So I've been a tenant
here for 14 years now
155
00:07:08,929 --> 00:07:12,149
and before I moved in
it was a jewelry store.
156
00:07:12,149 --> 00:07:14,499
And actually the previous
tenant died here.
157
00:07:17,241 --> 00:07:18,808
So, the jeweler would
hang out back here,
158
00:07:18,808 --> 00:07:20,853
have his lunch.
159
00:07:20,853 --> 00:07:23,552
He had a one-way mirror,
a nice little seat here,
160
00:07:23,552 --> 00:07:26,207
set up a counter and
he could sit back here,
161
00:07:26,207 --> 00:07:29,471
relax, keep an eye on his store.
162
00:07:29,471 --> 00:07:33,083
The UPS driver came in
and found the store empty,
163
00:07:33,083 --> 00:07:35,303
walked back here
and found him dead
164
00:07:35,303 --> 00:07:37,870
while he was having his lunch
165
00:07:37,870 --> 00:07:41,396
right here in this spot,
right where I keep the vacuum.
166
00:07:41,396 --> 00:07:44,007
Now I have a vacuum in
this poor bastard's place.
167
00:07:44,007 --> 00:07:45,966
[gentle music]
168
00:07:50,405 --> 00:07:52,798
When we picked this store,
one of the things we liked
169
00:07:52,798 --> 00:07:56,106
about it is that the
chandaliers is fit in with Salem
170
00:07:56,106 --> 00:07:59,022
and video games and
Resident Evil.
171
00:07:59,022 --> 00:08:00,719
Some of these cases
are left over
172
00:08:00,719 --> 00:08:03,418
from when it was a jewelry store
173
00:08:03,418 --> 00:08:05,246
and then we were able
to buy some of our own.
174
00:08:05,246 --> 00:08:07,378
We lucked out and
got some Nintendo
175
00:08:07,378 --> 00:08:07,988
store fixtures from Lechmere.
176
00:08:10,599 --> 00:08:13,732
Everybody that grew up in
this area remembers Lechmere.
177
00:08:13,732 --> 00:08:16,213
They were a small
region electronic store
178
00:08:16,213 --> 00:08:18,737
here in the New England area.
179
00:08:18,737 --> 00:08:20,000
Best Buy has actually
taken over their spot.
180
00:08:22,176 --> 00:08:24,743
I was lucky enough
to be over there
181
00:08:24,743 --> 00:08:27,355
when they were moving
'em out and I inquired
182
00:08:27,355 --> 00:08:29,009
about what they were
gonna do with them
183
00:08:29,009 --> 00:08:31,881
and they offered 'em to me.
184
00:08:31,881 --> 00:08:35,363
When I opened up, 26 years
ago, my store was called,
185
00:08:35,363 --> 00:08:38,496
Master the Game, because I
had a mail order business
186
00:08:38,496 --> 00:08:40,977
by the same name, so
I stuck with that name
187
00:08:40,977 --> 00:08:43,893
for about seven, nine years.
188
00:08:43,893 --> 00:08:46,330
My wife didn't like
Master the Game name
189
00:08:46,330 --> 00:08:49,246
and we were driving
down Route One,
190
00:08:49,246 --> 00:08:51,553
there was a billboard
and it had like this
191
00:08:51,553 --> 00:08:55,861
neon green hurricane and
it said, "get in the zone"
192
00:08:55,861 --> 00:08:58,342
and she said, you gotta
name the store Game Zone
193
00:08:58,342 --> 00:08:59,909
and that's gonna be your logo.
194
00:08:59,909 --> 00:09:01,737
So, kept the wife happy.
195
00:09:03,608 --> 00:09:05,523
[gentle music]
196
00:09:11,921 --> 00:09:16,230
When my wife passed away
the first week or so
197
00:09:16,230 --> 00:09:19,668
I didn't even come into the
store, it was so brutal,
198
00:09:19,668 --> 00:09:21,626
and I found sympathy and
companionship with Corky.
199
00:09:23,802 --> 00:09:25,413
On the way down we'd talk out
200
00:09:25,413 --> 00:09:27,458
a lotta the issues and problems.
201
00:09:27,458 --> 00:09:30,461
He was like my security blanket.
202
00:09:30,461 --> 00:09:32,072
He just showed up all
the time and wanted
203
00:09:32,072 --> 00:09:33,899
to come to work.
204
00:09:33,899 --> 00:09:35,814
The people like him and
the kids would like him
205
00:09:35,814 --> 00:09:39,079
and he kept the girlfriends busy
206
00:09:39,079 --> 00:09:42,082
while the boyfriends were
browsing for video games.
207
00:09:42,082 --> 00:09:44,040
[gentle music]
208
00:09:50,655 --> 00:09:53,484
- As a predominantly console
gamer Xbox Live Arcade
209
00:09:53,484 --> 00:09:55,225
was really kind of like
the window like oh yeah,
210
00:09:55,225 --> 00:09:57,532
I can download this game.
211
00:09:57,532 --> 00:09:59,577
The seven generation
of consoles was really
212
00:09:59,577 --> 00:10:02,319
the rise of XBox
360 PS3 and Wii.
213
00:10:04,539 --> 00:10:07,237
- Certainly, Steam
existed before that,
214
00:10:07,237 --> 00:10:08,847
but I'd argue that was
more of a niche market
215
00:10:08,847 --> 00:10:10,588
for a while.
216
00:10:10,588 --> 00:10:12,721
The first game I bought
digitally was Snood
217
00:10:12,721 --> 00:10:14,592
back in college.
218
00:10:14,592 --> 00:10:17,813
It was sort of a big
deal to throw in that $2
219
00:10:17,813 --> 00:10:20,468
or $5 or whatever it was and
upgrade from trial to pro
220
00:10:20,468 --> 00:10:22,687
or whatever the terminology was.
221
00:10:22,687 --> 00:10:25,168
- Digital marketplaces
couldn't succeed
222
00:10:25,168 --> 00:10:27,214
before that time period
because the technology
223
00:10:27,214 --> 00:10:28,476
just wasn't there yet.
224
00:10:28,476 --> 00:10:30,869
If you think about
the hard drives
225
00:10:30,869 --> 00:10:34,569
that you used to use,
like pre 2005, I mean,
226
00:10:34,569 --> 00:10:37,702
getting something that
was over 64 gigabytes
227
00:10:37,702 --> 00:10:39,791
was outrageously expensive
228
00:10:39,791 --> 00:10:42,925
and games are large files.
229
00:10:42,925 --> 00:10:45,145
The idea that you could
have a digital marketplace
230
00:10:45,145 --> 00:10:47,364
was just not feasible
because these boxes
231
00:10:47,364 --> 00:10:48,974
didn't have the hard
drive space to store
232
00:10:48,974 --> 00:10:51,020
all this information.
233
00:10:51,020 --> 00:10:54,023
- You could buy video
games on your XBox
234
00:10:54,023 --> 00:10:55,546
over the internet.
235
00:10:55,546 --> 00:10:58,245
That was just a new
concept for a long time.
236
00:10:58,245 --> 00:10:59,942
I think it took a
long time for people
237
00:10:59,942 --> 00:11:03,685
to wrap their heads
around the idea
238
00:11:03,685 --> 00:11:06,470
of paying money to
download a game
239
00:11:06,470 --> 00:11:09,560
in the same way it
was, and I'd argue
240
00:11:09,560 --> 00:11:11,171
until the iPhone,
that people wrapped
241
00:11:11,171 --> 00:11:14,174
their heads around
paying money for a song.
242
00:11:14,174 --> 00:11:16,611
- iTunes and digital games
for Apple didn't really
243
00:11:16,611 --> 00:11:19,657
come about until around
2009, 2010, when the iPad
244
00:11:19,657 --> 00:11:21,616
debuted on the market.
245
00:11:21,616 --> 00:11:23,313
Mobile would never
be where it is today
246
00:11:23,313 --> 00:11:24,053
if you had to go
to a store and buy
247
00:11:24,053 --> 00:11:25,228
a physical copy.
248
00:11:25,228 --> 00:11:27,448
That's why mobile is huge.
249
00:11:27,448 --> 00:11:29,406
- It used to be like a
one gigabyte download
250
00:11:29,406 --> 00:11:32,670
was an incredible,
incredible amount of time
251
00:11:32,670 --> 00:11:35,151
and effort and you could
probably pop down
252
00:11:35,151 --> 00:11:37,675
to the Best Buy and buy the game
253
00:11:37,675 --> 00:11:40,069
before you could finish
downloading it at home.
254
00:11:40,069 --> 00:11:41,679
- Yeah, you just put
your fingerprint down
255
00:11:41,679 --> 00:11:42,941
and you just keep
spending the money.
256
00:11:42,941 --> 00:11:45,466
It's super easy.
257
00:11:45,466 --> 00:11:47,729
Digital stores are all
about convenience
258
00:11:47,729 --> 00:11:49,731
and that is awesome for gamers
259
00:11:49,731 --> 00:11:51,080
who have families,
who have jobs,
260
00:11:51,080 --> 00:11:52,647
who are in school.
261
00:11:52,647 --> 00:11:54,518
Maybe you don't have
time to go down
262
00:11:54,518 --> 00:11:56,216
to the local store
and pick up a game.
263
00:11:56,216 --> 00:11:57,347
But, you're sitting
on the couch,
264
00:11:57,347 --> 00:11:58,218
it's Friday night.
265
00:11:58,218 --> 00:11:59,654
You've got the weekend.
266
00:11:59,654 --> 00:12:01,569
You're like hmmm,
what am I gonna play?
267
00:12:01,569 --> 00:12:03,353
You can just go to the
digital marketplace and browse
268
00:12:03,353 --> 00:12:05,312
and who knows, maybe
you'll discover a game,
269
00:12:05,312 --> 00:12:06,226
a developer or a
publisher that you've
270
00:12:06,226 --> 00:12:08,097
never heard of before and that's
271
00:12:08,097 --> 00:12:10,055
what's awesome about digital.
272
00:12:10,055 --> 00:12:12,232
- So, let me set the
stage a little bit.
273
00:12:12,232 --> 00:12:15,278
It's the mid 1980s, Nintendo
comes outta nowhere,
274
00:12:15,278 --> 00:12:17,237
at least to us Americans.
275
00:12:17,237 --> 00:12:18,107
While they're at the
height of their power,
276
00:12:18,107 --> 00:12:19,891
there is a video game shortage.
277
00:12:19,891 --> 00:12:22,894
There is a chip
shortage in 1988.
278
00:12:22,894 --> 00:12:25,767
There's a great Chicago
Tribune article
279
00:12:25,767 --> 00:12:29,161
that called it the oil
crisis for computers.
280
00:12:29,161 --> 00:12:31,251
I remember Peter Main,
the Senior Vice President
281
00:12:31,251 --> 00:12:32,948
of Sales and Marketing
at Nintendo, he had
282
00:12:32,948 --> 00:12:34,428
this big announcement
where he said
283
00:12:34,428 --> 00:12:36,604
that Nintendo was not
gonna be able to meet
284
00:12:36,604 --> 00:12:40,085
10%, 15% of their
demand that year.
285
00:12:40,085 --> 00:12:42,697
One of the benefits today
of digital distribution
286
00:12:42,697 --> 00:12:45,874
and the way that video
games are made and sold
287
00:12:45,874 --> 00:12:47,615
is that you are not going
to have a situation like
288
00:12:47,615 --> 00:12:50,139
the chip shortage in 1988.
289
00:12:50,139 --> 00:12:52,576
For the first time,
people are making games
290
00:12:52,576 --> 00:12:54,665
for Nintendo systems
out of their homes now.
291
00:12:54,665 --> 00:12:57,494
That is huge.
292
00:12:57,494 --> 00:12:59,191
Minecraft would not
have been possible
293
00:12:59,191 --> 00:13:01,846
in a physical only realm.
294
00:13:01,846 --> 00:13:05,676
What Walmart buyer
would've seen Minecraft
295
00:13:05,676 --> 00:13:08,288
in like 2003 or whatever,
and gone like yeah,
296
00:13:08,288 --> 00:13:09,985
we'll order a million
units of that.
297
00:13:09,985 --> 00:13:12,466
No, absolutely not.
298
00:13:12,466 --> 00:13:15,120
Now that we're able to
communicate directly
299
00:13:15,120 --> 00:13:17,558
with the player, we're
able to experiment
300
00:13:17,558 --> 00:13:19,516
and do much more
interesting things
301
00:13:19,516 --> 00:13:22,780
and things are better
than they've ever been
302
00:13:22,780 --> 00:13:24,956
right now and don't let
anyone say otherwise.
303
00:13:24,956 --> 00:13:26,915
[gentle music]
304
00:13:35,880 --> 00:13:40,102
- I think there's
no way you can say
305
00:13:40,102 --> 00:13:42,322
that games aren't more varied
right now than ever before.
306
00:13:42,322 --> 00:13:45,847
Digital distribution plays into
the fact that we're so varied
307
00:13:45,847 --> 00:13:47,457
and so diverse right now in the
fact that anyone can make
anything.
308
00:13:47,457 --> 00:13:48,850
If you have an idea for a video
game, if you have something you
enjoy,
309
00:13:48,850 --> 00:13:50,547
chances are there's
another person out there
310
00:13:50,547 --> 00:13:52,723
who's gonna enjoy it, too.
311
00:13:52,723 --> 00:13:54,769
So, you can sit there and you
can spend six months on it,
312
00:13:54,769 --> 00:13:56,248
you can spend six years on it.
313
00:13:56,248 --> 00:13:58,860
You can make this
game that you think's
314
00:13:58,860 --> 00:14:00,514
gonna be amazing and you can
get it out to the people.
315
00:14:00,514 --> 00:14:01,645
There is no longer a
Nintendo seal of approval
316
00:14:01,645 --> 00:14:03,604
to worry about.
317
00:14:03,604 --> 00:14:05,040
You can make this game and
you can put it out as an app.
318
00:14:05,040 --> 00:14:06,215
You can put it up on Steam.
319
00:14:06,215 --> 00:14:07,651
You can go and put
it on ID and XBox.
320
00:14:07,651 --> 00:14:10,088
You can get this game
out there to people.
321
00:14:10,088 --> 00:14:12,177
PAX originally, right,
was such a community thing
322
00:14:12,177 --> 00:14:13,483
of, cool, we're gonna
go there and we're
323
00:14:13,483 --> 00:14:15,355
gonna play Mario
Kart Double Dash.
324
00:14:15,355 --> 00:14:16,443
We're gonna go there
and we're gonna play
325
00:14:16,443 --> 00:14:19,359
Smash Brothers and now you
go to PAX East right now
326
00:14:19,359 --> 00:14:20,229
you go around this
and what is it?
327
00:14:20,229 --> 00:14:22,971
It's all indie games.
328
00:14:22,971 --> 00:14:25,234
- Horizon Chase Turbo
is a throwback to arcade
329
00:14:25,234 --> 00:14:27,454
racing games from the '90s.
330
00:14:27,454 --> 00:14:30,152
So, it basically it
brings back the feeling
331
00:14:30,152 --> 00:14:31,327
of playing a racing
game with your friends
332
00:14:31,327 --> 00:14:33,111
on the couch.
333
00:14:33,111 --> 00:14:37,681
- Floor Kids is a break
dance battle game
334
00:14:37,681 --> 00:14:40,249
and it also kinda has some
fighting game components
335
00:14:40,249 --> 00:14:41,816
where you got combos and
you gotta learn those combos
336
00:14:41,816 --> 00:14:43,948
and who has strengths.
337
00:14:43,948 --> 00:14:46,429
- Hitch Hiker is a narrative
PC/console game...
338
00:14:46,429 --> 00:14:49,214
It's an inner journey
about relationships,
339
00:14:49,214 --> 00:14:53,218
It's an adventure game, a
narrative driven adventure game.
340
00:14:53,218 --> 00:14:55,395
We're started from a team of
four people...
341
00:14:55,395 --> 00:14:58,310
to around 15 people at the
end of the development.
342
00:14:58,310 --> 00:15:00,661
- There's four co-founders
of the company,
343
00:15:00,661 --> 00:15:03,751
animation, music, programming.
344
00:15:03,751 --> 00:15:06,667
- It's five people, like
one and a half coders,
345
00:15:06,667 --> 00:15:08,756
like two artists, one
author for the story,
346
00:15:08,756 --> 00:15:12,281
he's actually American, and me.
347
00:15:12,281 --> 00:15:13,587
- Oh I mean, the move to
digital has just opened
348
00:15:13,587 --> 00:15:15,371
so many doors.
349
00:15:15,371 --> 00:15:18,330
It's way more good than bad.
350
00:15:18,330 --> 00:15:20,898
When games were
retail only, that was
351
00:15:20,898 --> 00:15:24,467
a significant barrier
of entry for anyone
352
00:15:24,467 --> 00:15:27,078
who actually wanted to
make it sell games.
353
00:15:27,078 --> 00:15:29,951
- A lot of new delves now
go to digital marketplaces
354
00:15:29,951 --> 00:15:32,214
with foregoing the physical
copy 'cause it could mean
355
00:15:32,214 --> 00:15:34,085
it's a lot easier to do.
356
00:15:34,085 --> 00:15:36,436
- Okay, I need to talk
to a manufacturer
357
00:15:36,436 --> 00:15:37,567
about making the discs
and making the cases
358
00:15:37,567 --> 00:15:39,961
and getting the artwork
for the pamphlets.
359
00:15:39,961 --> 00:15:41,049
Then I need to talk to
the platform holders
360
00:15:41,049 --> 00:15:42,790
about distribution.
361
00:15:42,790 --> 00:15:44,531
Like, all of those
steps are something
362
00:15:44,531 --> 00:15:46,446
that's super
daunting to somebody
363
00:15:46,446 --> 00:15:49,449
who just has a really amazing
creative idea for a game.
364
00:15:49,449 --> 00:15:50,972
- You gotta worry about
stealth space, right.
365
00:15:50,972 --> 00:15:53,148
You gotta worry about
what is Walmart
366
00:15:53,148 --> 00:15:55,890
actually gonna stock.
367
00:15:55,890 --> 00:15:58,588
That space is limited and
expensive, so a lotta AndiDevs
368
00:15:58,588 --> 00:16:01,286
don't have the money
they need to be there.
369
00:16:01,286 --> 00:16:03,201
- We also envision a
digital copy, but it's much
370
00:16:03,201 --> 00:16:05,029
more complicated.
371
00:16:05,029 --> 00:16:08,468
They need to be at
least 25 to 30 bucks.
372
00:16:08,468 --> 00:16:12,907
If not, you don't have
a viable business.
373
00:16:12,907 --> 00:16:15,518
- We're really a small
team and we have
374
00:16:15,518 --> 00:16:17,128
a limited amount of
resources, so when we have
375
00:16:17,128 --> 00:16:18,782
those resources we
wanna put 'em all
376
00:16:18,782 --> 00:16:21,524
to the most exciting
new feature or new modes
377
00:16:21,524 --> 00:16:23,961
or DLC, we'll see.
378
00:16:23,961 --> 00:16:25,920
- We could only be
able to develop games
379
00:16:25,920 --> 00:16:28,444
because of the digital
distribution.
380
00:16:28,444 --> 00:16:32,187
It's way more expensive to
distribute a game physically
381
00:16:32,187 --> 00:16:34,885
and it's way more accessible
for independent developers
382
00:16:34,885 --> 00:16:38,062
like us who are basically
starting to understand
383
00:16:38,062 --> 00:16:40,108
the market and developing
our first game.
384
00:16:40,108 --> 00:16:42,719
So, probably Horizon
Chase would not exist
385
00:16:42,719 --> 00:16:43,328
without digital distribution.
386
00:16:51,293 --> 00:16:53,121
[soft music]
387
00:16:58,561 --> 00:17:00,215
- How long have you been
collecting Sega Saturn?
388
00:17:00,215 --> 00:17:02,217
- A couple years.
389
00:17:02,217 --> 00:17:04,915
- Did you have a Saturn
when the Saturn was popular?
390
00:17:04,915 --> 00:17:06,569
- I did not, but my
cousin did, so I played
391
00:17:06,569 --> 00:17:07,701
a lot of the stuff
that they had,
392
00:17:07,701 --> 00:17:09,311
especially like virtual Saturn.
393
00:17:09,311 --> 00:17:11,400
It's probably one of the
most played ones they had.
394
00:17:11,400 --> 00:17:13,097
- But you started the collecting
more years afterwards?
395
00:17:13,097 --> 00:17:14,708
- A couple years after.
396
00:17:14,708 --> 00:17:16,884
Going through all the
stuff, flea markets, eBay,
397
00:17:16,884 --> 00:17:18,581
everything, to kinda
get the best deals.
398
00:17:18,581 --> 00:17:20,061
- Do you care to share
why you're trading
399
00:17:20,061 --> 00:17:21,584
your collection
in at this point?
400
00:17:21,584 --> 00:17:23,630
- I haven't played
them in a while
401
00:17:23,630 --> 00:17:25,936
and also it's the next
stage in my life.
402
00:17:25,936 --> 00:17:28,330
I'm getting married, gotta
find my own place, so.
403
00:17:28,330 --> 00:17:28,765
- Well, congratulations.
404
00:17:31,072 --> 00:17:31,594
If I haven't congratulated
you before.
405
00:17:34,162 --> 00:17:36,773
When you did your appraisal,
personal appraisal
406
00:17:36,773 --> 00:17:39,863
for the value of the system,
did you come up with a number?
407
00:17:39,863 --> 00:17:42,649
- Between like 11 and a half
and 12 of the whole thing,
408
00:17:42,649 --> 00:17:45,477
but being realistic I
know that you have to make
409
00:17:45,477 --> 00:17:47,436
your own money and
everything, so I was thinking
410
00:17:47,436 --> 00:17:49,481
more like six and
a half to seven,
411
00:17:49,481 --> 00:17:51,658
a little bit around half.
412
00:17:51,658 --> 00:17:53,834
I would throw these two
in 'cause I'm getting rid
413
00:17:53,834 --> 00:17:55,705
of all the now link
stuff whatever
414
00:17:55,705 --> 00:17:57,620
and there's also this
virtual vital remix
415
00:17:57,620 --> 00:17:59,840
which a lot of
people don't know,
416
00:17:59,840 --> 00:18:02,625
was also a long version
and worth somethings.
417
00:18:02,625 --> 00:18:03,191
And I also have the
Knights with 3D controller,
418
00:18:03,191 --> 00:18:04,409
which is also--
419
00:18:04,409 --> 00:18:05,367
- Right, you have the--
420
00:18:05,367 --> 00:18:06,629
- No Knights log there.
421
00:18:06,629 --> 00:18:08,892
- Yeah, that's great.
422
00:18:08,892 --> 00:18:12,113
Okay, well I think
we've got a deal.
423
00:18:12,113 --> 00:18:13,854
We can do it.
424
00:18:13,854 --> 00:18:15,595
Thank you, thanks
for bringing it in.
425
00:18:15,595 --> 00:18:17,553
[guitar music]
426
00:18:25,648 --> 00:18:28,564
How many games do we
have in the store?
427
00:18:28,564 --> 00:18:30,958
Well if you were to walk around
in this upper level here,
428
00:18:30,958 --> 00:18:32,350
you'd probably find somewhere
in the neighborhood,
429
00:18:32,350 --> 00:18:34,526
I'm really just estimating this,
430
00:18:34,526 --> 00:18:37,312
probably about 7,000 games
431
00:18:37,312 --> 00:18:39,662
and I'd say that because
there's everything from Pong
432
00:18:39,662 --> 00:18:41,664
to PlayStation four here and
in a lot of cases we have
433
00:18:41,664 --> 00:18:44,841
duplicates because some
titles are very popular
434
00:18:44,841 --> 00:18:48,279
but if you go into the
storage area downstairs,
435
00:18:48,279 --> 00:18:50,804
you're probably in that
25 to 30,000 games area.
436
00:18:53,502 --> 00:18:55,025
All right, watch your step
437
00:18:55,025 --> 00:18:55,547
and watch the air
conditioning unit.
438
00:19:03,207 --> 00:19:06,384
I moved in here 11 years ago
and I remember in this giant,
439
00:19:06,384 --> 00:19:09,474
empty basement where we have
the same amount of space
440
00:19:09,474 --> 00:19:11,781
down here as we have upstairs,
I was like, what a steal.
441
00:19:11,781 --> 00:19:13,000
I'm getting all of
this extra space
442
00:19:13,000 --> 00:19:13,914
that I'll never even use.
443
00:19:16,481 --> 00:19:19,920
So this was
444
00:19:19,920 --> 00:19:22,400
traded in, we actually had
a customer being us a whole
445
00:19:22,400 --> 00:19:24,620
bunch of sealed games, we've
put it in a protective case
446
00:19:24,620 --> 00:19:26,840
because people that collect
sealed games, they'll look for
447
00:19:26,840 --> 00:19:29,451
things like this T seal.
448
00:19:29,451 --> 00:19:32,541
Don't like, even the plastic
on the sealed game to be
449
00:19:32,541 --> 00:19:34,412
messed with so as soon as
we get something like this,
450
00:19:34,412 --> 00:19:38,025
we put it in a box protector and
451
00:19:38,025 --> 00:19:41,028
usually we put it
on Ebay because
452
00:19:41,028 --> 00:19:43,247
people, like I said, are not
going to walk into the store
453
00:19:43,247 --> 00:19:45,989
and just say here's $1,000.
454
00:19:45,989 --> 00:19:47,817
What's the most expensive
game you have.
455
00:19:47,817 --> 00:19:48,818
That probably is the most
expensive game we have in the
456
00:19:48,818 --> 00:19:49,645
store right now for sale.
457
00:19:49,645 --> 00:19:51,516
[light music]
458
00:19:55,085 --> 00:19:57,479
The world of digital
distribution, it's changed the
459
00:19:57,479 --> 00:19:58,915
world of keeping brand new
video games in the store,
460
00:19:58,915 --> 00:20:01,613
at least in my store.
461
00:20:01,613 --> 00:20:05,356
I don't really have the
same drive or need to keep
462
00:20:05,356 --> 00:20:08,011
those shelves full of
today's brand new releases
463
00:20:08,011 --> 00:20:10,753
or this month's brand
new releases because
464
00:20:10,753 --> 00:20:13,887
most of these kids are getting
their stuff from their couch.
465
00:20:13,887 --> 00:20:18,587
I mean I would say our
store is 80% used games and
466
00:20:18,587 --> 00:20:21,982
10% new games and the
other 10% is merchandise.
467
00:20:21,982 --> 00:20:24,419
That's a big change from
what it was when I opened.
468
00:20:24,419 --> 00:20:27,901
When I opened, I'd say it
was probably 40% new games
469
00:20:27,901 --> 00:20:30,904
and 50 to 60% in used
games and very, very little
470
00:20:30,904 --> 00:20:33,254
merchandise, I wasn't stocking
Plushies and board games
471
00:20:33,254 --> 00:20:34,037
and comic books and
things at that time.
472
00:20:36,692 --> 00:20:39,434
I would say that we get
more traded in than we sell.
473
00:20:39,434 --> 00:20:41,915
I could never possibly
keep up with the inflow
474
00:20:41,915 --> 00:20:43,612
of trade ins.
475
00:20:43,612 --> 00:20:45,527
During the course of a day,
476
00:20:45,527 --> 00:20:47,442
we'll probably buy
anywhere between 500 and
477
00:20:50,184 --> 00:20:54,057
15 hundred dollars worth
of stuff from people.
478
00:20:54,057 --> 00:20:57,539
There are days where it's so
busy, the island where we do
479
00:20:57,539 --> 00:21:01,151
our sales just looks like
Fred Sanford's backyard.
480
00:21:01,151 --> 00:21:03,937
It's just a heap of boxes and
controllers and dirty wires
481
00:21:03,937 --> 00:21:06,330
and things.
482
00:21:06,330 --> 00:21:10,247
The trade ins here are, I
wanna say mostly cash trade ins
483
00:21:10,247 --> 00:21:13,729
and I think it's because,
well, people need cash, right?
484
00:21:13,729 --> 00:21:15,862
If you can find a place like
a pawn shop that's going to
485
00:21:15,862 --> 00:21:16,732
give you cash for your items,
that's always the first place
486
00:21:16,732 --> 00:21:18,821
you wanna go.
487
00:21:18,821 --> 00:21:21,128
They don't get as much in
cash as they would for credit.
488
00:21:21,128 --> 00:21:22,738
I'm sure most of the game
stores you've talked to do the
489
00:21:22,738 --> 00:21:24,653
same thing but if it
brings in more trade ins,
490
00:21:24,653 --> 00:21:26,481
it's good for us.
491
00:21:26,481 --> 00:21:28,875
Ultimately, a business like
this can't survive without
492
00:21:28,875 --> 00:21:31,616
a constant influx of product
and it's gotta be new stuff.
493
00:21:31,616 --> 00:21:34,706
I can't keep the same games
in the display cases for too
494
00:21:34,706 --> 00:21:36,230
long or people that are here
just to shop are gonna get
495
00:21:36,230 --> 00:21:39,320
tired of looking at it.
496
00:21:39,320 --> 00:21:42,062
I like being able to have
a constant influx and then
497
00:21:42,062 --> 00:21:44,368
being able to rotate all of
those items for my customers
498
00:21:44,368 --> 00:21:45,413
who, you know, wanna spend
the cash instead of take it.
499
00:21:49,373 --> 00:21:52,202
Before I opened the store,
lots of people were collecting,
500
00:21:52,202 --> 00:21:53,813
that Atari generation,
Atari and Caleco,
501
00:21:53,813 --> 00:21:55,031
up to the NES.
502
00:21:55,031 --> 00:21:57,904
Those guys,
503
00:21:57,904 --> 00:22:00,254
as they got older, stopped
being interested in it
504
00:22:00,254 --> 00:22:02,299
or stopped collecting,
now this group of people
505
00:22:02,299 --> 00:22:05,999
is interested in NES up to SNES
506
00:22:05,999 --> 00:22:09,089
but this group of people is
not at all interested in that.
507
00:22:09,089 --> 00:22:10,786
I think this stops
and I think it goes
508
00:22:10,786 --> 00:22:12,614
[fart noise]
509
00:22:12,614 --> 00:22:14,921
like that and at some
point, you're not collecting
510
00:22:14,921 --> 00:22:16,400
'cause there's nothing to
collect and the generation
511
00:22:16,400 --> 00:22:19,316
that you played didn't
have physical media.
512
00:22:19,316 --> 00:22:20,622
There's nobody that's
going to be collecting
513
00:22:20,622 --> 00:22:22,929
Xbox One S games.
514
00:22:22,929 --> 00:22:25,061
90% of that is going
to be digital, right?
515
00:22:25,061 --> 00:22:27,194
There's no
516
00:22:27,194 --> 00:22:29,109
collecting, there's
nothing to collect.
517
00:22:29,109 --> 00:22:31,024
It certainly, my game store
gets nothing from that, right?
518
00:22:31,024 --> 00:22:31,851
There's nothing to sell them.
519
00:22:33,504 --> 00:22:33,940
It's done so,
520
00:22:36,159 --> 00:22:38,640
I wouldn't say it's peaked
521
00:22:38,640 --> 00:22:41,556
but I would say that there's
an end to where it can go
522
00:22:41,556 --> 00:22:43,950
and that the base of collectors
that have something to
523
00:22:43,950 --> 00:22:46,343
collect is getting too old
to care and there's less and
524
00:22:46,343 --> 00:22:47,040
less of them of
it to care about.
525
00:22:48,780 --> 00:22:50,652
[light music]
526
00:22:59,922 --> 00:23:01,402
- When I first started buying
digital games, I always
527
00:23:01,402 --> 00:23:03,839
felt like, what am
I actually buying?
528
00:23:03,839 --> 00:23:06,842
It's just rights to
use software, really.
529
00:23:06,842 --> 00:23:09,410
- To me, I don't really
see that many benefits.
530
00:23:09,410 --> 00:23:10,802
The biggest benefit is that
you don't have to get up off
531
00:23:10,802 --> 00:23:13,283
your couch
532
00:23:13,283 --> 00:23:15,590
and that's sort of
where it ends for me.
533
00:23:15,590 --> 00:23:16,939
- I would never buy a movie
on cable on demand but it
534
00:23:16,939 --> 00:23:19,289
always comes up.
535
00:23:19,289 --> 00:23:21,465
I have a daughter so I always
wanna like show her some of
536
00:23:21,465 --> 00:23:23,990
the classic Disney movies
but you can't rent the Disney
537
00:23:23,990 --> 00:23:26,035
movies because they're
always buy, like,
538
00:23:26,035 --> 00:23:28,124
Beauty and the Beast, the
original, buy only for 25 bucks
539
00:23:28,124 --> 00:23:29,169
or whatever it is.
540
00:23:29,169 --> 00:23:30,910
Well, if I buy it, what happens?
541
00:23:30,910 --> 00:23:33,173
Do I just have it
on my cable box?
542
00:23:33,173 --> 00:23:34,957
How long can you
really watch that for?
543
00:23:34,957 --> 00:23:37,351
What do you own?
544
00:23:37,351 --> 00:23:39,875
That's one of the reasons
why I like physical copies
545
00:23:39,875 --> 00:23:42,486
of things because it's like,
okay I know this is my copy.
546
00:23:42,486 --> 00:23:45,185
I can watch it whenever I want,
like, I don't wanna copy it,
547
00:23:45,185 --> 00:23:46,708
I don't wanna like distribute
it, you know, or anything.
548
00:23:46,708 --> 00:23:48,840
I just wanna be
able to watch it.
549
00:23:48,840 --> 00:23:50,320
- It's becoming increasingly
obvious to me that the
550
00:23:50,320 --> 00:23:52,714
definition of ownership
is changing.
551
00:23:52,714 --> 00:23:55,282
Owning something digitally
doesn't feel really like
552
00:23:55,282 --> 00:23:57,545
ownership but it
definitely feels
553
00:23:57,545 --> 00:23:59,895
much more like a timeshare.
554
00:23:59,895 --> 00:24:02,289
- I think when you buy
digital, there's always,
555
00:24:02,289 --> 00:24:04,900
at least for me, a little
bit of hesitation, I'm like,
556
00:24:04,900 --> 00:24:06,206
well, okay, if I buy this now
and I delete it, am I gonna,
557
00:24:06,206 --> 00:24:08,382
am I gonna get it back?
558
00:24:08,382 --> 00:24:09,992
Am I gonna be able to
download it again?
559
00:24:09,992 --> 00:24:12,908
Is that license still
gonna be mine?
560
00:24:12,908 --> 00:24:17,391
- As a fairly young person,
I never was hesitant to put
561
00:24:17,391 --> 00:24:20,220
my credit card information
into a storefront.
562
00:24:20,220 --> 00:24:23,397
You know, I knew what
a secure storefront
563
00:24:23,397 --> 00:24:26,443
was versus unsecure, you
know, I knew not to, like,
564
00:24:26,443 --> 00:24:29,098
reply to emails with my
personal info or whatever.
565
00:24:29,098 --> 00:24:31,666
- When you buy a digital game,
566
00:24:31,666 --> 00:24:34,582
you're just buying a license
to use that digital game.
567
00:24:34,582 --> 00:24:37,411
You are not buying
the game itself.
568
00:24:37,411 --> 00:24:38,934
I was one of the dumb
people who bought,
569
00:24:38,934 --> 00:24:40,283
I think it was Pac-Man,
570
00:24:40,283 --> 00:24:43,069
on the original Xbox.
571
00:24:43,069 --> 00:24:46,507
They shut original Xbox
servers down in like, 2007.
572
00:24:46,507 --> 00:24:48,248
You can't access that content
anymore, you can't even
573
00:24:48,248 --> 00:24:50,685
re-download the $10
copy of Pac-Man
574
00:24:50,685 --> 00:24:51,816
that you bought back then.
575
00:24:51,816 --> 00:24:54,950
I didn't own Pac-Man.
576
00:24:54,950 --> 00:24:58,258
Microsoft gave me permission
to download Pac-Man
577
00:24:58,258 --> 00:25:01,217
and they had the rights to
pull that whenever they wanted.
578
00:25:01,217 --> 00:25:02,784
- I sell gift cards, I don't
know why the hell I do.
579
00:25:02,784 --> 00:25:05,221
There's no money in it.
580
00:25:05,221 --> 00:25:08,224
I literally make a dollar,
two dollars a card.
581
00:25:08,224 --> 00:25:10,618
Some day I'll probably
come to my senses.
582
00:25:10,618 --> 00:25:13,751
These gift cards for the
younger kids is their copy
583
00:25:13,751 --> 00:25:15,144
of the video game.
584
00:25:15,144 --> 00:25:17,103
They've been just conditioned.
585
00:25:17,103 --> 00:25:21,063
Is their N64 game, their
PlayStation 2 disc.
586
00:25:21,063 --> 00:25:23,500
Even though when you try
to educate 'em and say,
587
00:25:23,500 --> 00:25:27,330
you know, hey kid, I've been
doing this for 26 years.
588
00:25:27,330 --> 00:25:30,333
You're gonna grow out of it,
you're gonna get interested
589
00:25:30,333 --> 00:25:32,814
in cars, women, you're
gonna come in here and wanna
590
00:25:32,814 --> 00:25:34,859
sell me a system and
I'm gonna ask you,
591
00:25:34,859 --> 00:25:36,774
where are all your games?
592
00:25:36,774 --> 00:25:40,604
You know, and you're not
gonna have any games to sell.
593
00:25:40,604 --> 00:25:42,345
- Say you make a, say you
buy a game and you figure out
594
00:25:42,345 --> 00:25:44,956
after two days, wow,
I made a mistake.
595
00:25:44,956 --> 00:25:47,698
If it's on a disc, you can
trade that game in to Gamestop
596
00:25:47,698 --> 00:25:49,874
or a mom and pop shop
or trade it to someone
597
00:25:49,874 --> 00:25:53,356
or put it on Ebay and get
maybe 80 to 90% of the
598
00:25:53,356 --> 00:25:55,445
purchase price back if
you do it quick enough.
599
00:25:55,445 --> 00:25:59,797
There's a lot less
flexibility with digital media
600
00:25:59,797 --> 00:26:01,495
'cause it's attached to either
the physical system itself
601
00:26:01,495 --> 00:26:04,324
or your account.
602
00:26:04,324 --> 00:26:08,067
- Very often, people, when
trading in their games will,
603
00:26:08,067 --> 00:26:10,591
you know, say enthusiastically
that, it's like,
604
00:26:10,591 --> 00:26:12,680
oh, I have this
game and this game
605
00:26:12,680 --> 00:26:16,075
on the system and
606
00:26:16,075 --> 00:26:19,687
that doesn't really add
tangible value to the thing.
607
00:26:19,687 --> 00:26:24,170
Those digital downloads
are tied to some account.
608
00:26:24,170 --> 00:26:26,259
It's not a licensing
that's transferrable.
609
00:26:26,259 --> 00:26:28,304
It's not an artifact that
can be passed from one hand
610
00:26:28,304 --> 00:26:30,001
to the other.
611
00:26:30,001 --> 00:26:32,874
Yes, you have those things
but now no one else can.
612
00:26:32,874 --> 00:26:35,181
- Downloading has no value.
613
00:26:35,181 --> 00:26:37,183
They bring in systems and
they're like, I have 50 games
614
00:26:37,183 --> 00:26:39,359
on this, how much
you gonna give me?
615
00:26:39,359 --> 00:26:40,316
Nothing, I'm gonna give you
the same price as if you had
616
00:26:40,316 --> 00:26:42,797
nothing on it.
617
00:26:42,797 --> 00:26:44,973
- I just like being in
control of when I can play it
618
00:26:44,973 --> 00:26:46,279
and how I can play it.
619
00:26:46,279 --> 00:26:48,846
Let's say, I don't know,
620
00:26:48,846 --> 00:26:51,849
I get the newest generation
console and I wanna be nice
621
00:26:51,849 --> 00:26:54,852
to a relative or a friend,
it's a lot easier to transfer
622
00:26:54,852 --> 00:26:56,115
your collection to
someone else if you have
623
00:26:56,115 --> 00:26:58,943
the physical version.
624
00:26:58,943 --> 00:27:02,077
- It eludes me that people
can live their lives buying
625
00:27:02,077 --> 00:27:05,515
simply digital product and
never, ever have a manual
626
00:27:05,515 --> 00:27:08,127
or a disc or a case or
something to put in a bookshelf
627
00:27:08,127 --> 00:27:10,564
that says that's yours.
628
00:27:10,564 --> 00:27:12,914
Man, remember when video
games required a manual?
629
00:27:12,914 --> 00:27:15,482
Remember when you
couldn't finish that game,
630
00:27:15,482 --> 00:27:17,092
unless you had the manual
because there was a certain
631
00:27:17,092 --> 00:27:19,790
bit of information that
was only in the manual.
632
00:27:19,790 --> 00:27:21,444
That's something that I think
is not happening so much
633
00:27:21,444 --> 00:27:23,881
in video games these days.
634
00:27:23,881 --> 00:27:26,493
Developing a game or creating
a certain special situation
635
00:27:26,493 --> 00:27:28,538
in a game that requires you
to think outside of the game
636
00:27:28,538 --> 00:27:31,498
itself is sort of
waning a little bit.
637
00:27:31,498 --> 00:27:33,326
- So they have, like,
the remake of MGS one
638
00:27:33,326 --> 00:27:35,806
for the Gamecube.
639
00:27:35,806 --> 00:27:38,983
In the game at one point you're
asked to call this character
640
00:27:38,983 --> 00:27:41,725
and Snake asks like, how
do I know the number?
641
00:27:41,725 --> 00:27:43,205
And the Colonel breaks the
fourth wall by telling you to
642
00:27:43,205 --> 00:27:44,119
look at the back of the case.
643
00:27:47,818 --> 00:27:50,691
- I've had a fear for a long
time that the youth of today
644
00:27:50,691 --> 00:27:52,780
would not be exposed to things
645
00:27:52,780 --> 00:27:54,651
outside of their comfort zone.
646
00:27:54,651 --> 00:27:57,828
That they would only interact
with the media that was
647
00:27:57,828 --> 00:28:00,396
algorithmically pushed to
them or marketed to them.
648
00:28:00,396 --> 00:28:03,660
I try really hard not
to be, you know,
649
00:28:03,660 --> 00:28:06,402
an old person who thinks
that something was better
650
00:28:06,402 --> 00:28:08,796
in the old days but the one
concession I give myself
651
00:28:08,796 --> 00:28:12,713
is that I don't think that
young people are being
652
00:28:12,713 --> 00:28:15,150
forced to expose themselves
to media that maybe isn't
653
00:28:15,150 --> 00:28:17,021
their first choice anymore.
654
00:28:17,021 --> 00:28:19,937
When I was growing up, you
know, I didn't have cable TV.
655
00:28:19,937 --> 00:28:22,853
We had, like, five channels
and I might watch some bad
656
00:28:22,853 --> 00:28:26,596
TV show that wasn't
necessarily my first choice but
657
00:28:26,596 --> 00:28:28,685
I would get something out
of it or I would discover
658
00:28:28,685 --> 00:28:31,297
something that was
older or weirder.
659
00:28:31,297 --> 00:28:34,909
I think that you become a more
well rounded, interesting,
660
00:28:34,909 --> 00:28:37,477
creative person if you're
exposed to media that isn't
661
00:28:37,477 --> 00:28:40,349
pushed on to you necessarily by
662
00:28:40,349 --> 00:28:43,134
people with corporate interests.
663
00:28:43,134 --> 00:28:46,268
- Video games are always going
to be taking up more space
664
00:28:46,268 --> 00:28:48,792
and more space and more space
665
00:28:48,792 --> 00:28:52,056
and internet speeds are
never gonna catch up to them.
666
00:28:52,056 --> 00:28:54,842
You're gonna be spending more
and more on internet just to
667
00:28:54,842 --> 00:28:57,410
download games and at some
point you're gonna say, hey,
668
00:28:57,410 --> 00:28:59,281
this is too much.
669
00:28:59,281 --> 00:29:00,151
I'm just gonna go buy
the physical copy again.
670
00:29:03,242 --> 00:29:05,331
- We still have
developing nations
671
00:29:05,331 --> 00:29:08,029
where internet connections
might be iffy
672
00:29:08,029 --> 00:29:10,423
or not even nationwide.
673
00:29:10,423 --> 00:29:12,947
What about the military?
674
00:29:12,947 --> 00:29:15,776
If you're in a fort operating
base in Afghanistan,
675
00:29:15,776 --> 00:29:18,779
internet might not be the
best to get a new game.
676
00:29:18,779 --> 00:29:20,520
There's parts of the US, in
the sticks that don't have
677
00:29:20,520 --> 00:29:22,173
the best internet.
678
00:29:22,173 --> 00:29:23,610
You might be pro digital
distribution living
679
00:29:23,610 --> 00:29:25,481
in silicon valley,
680
00:29:25,481 --> 00:29:25,960
maybe not somewhere
in West Virginia.
681
00:29:29,572 --> 00:29:31,922
- I have a lot of people that
still don't have internet.
682
00:29:31,922 --> 00:29:33,359
They live in an area
that just can't get
683
00:29:33,359 --> 00:29:35,535
high speed internet.
684
00:29:35,535 --> 00:29:38,277
It's not fast enough,
it cuts out.
685
00:29:38,277 --> 00:29:41,715
I live in a valley and
there's no signal.
686
00:29:41,715 --> 00:29:44,326
I take this issue kind of
personally 'cause I can't get
687
00:29:44,326 --> 00:29:46,763
high speed internet
where I live.
688
00:29:46,763 --> 00:29:49,940
My house is on a double
yellow line and so it's not
689
00:29:49,940 --> 00:29:52,465
like I'm on a gravel road or
single lane little dirt road
690
00:29:52,465 --> 00:29:54,554
out in the country, you know.
691
00:29:54,554 --> 00:29:57,992
I've had so many people say,
that don't have internet,
692
00:29:57,992 --> 00:30:00,473
that they need to update their
console and things like that,
693
00:30:00,473 --> 00:30:02,953
that I actually have
a TV set up here.
694
00:30:02,953 --> 00:30:05,304
I had this extra space here,
had an extra TV, I was like,
695
00:30:05,304 --> 00:30:08,568
let's put this up here for
people that need to update
696
00:30:08,568 --> 00:30:11,135
their console if they don't
have access to high speed
697
00:30:11,135 --> 00:30:14,095
internet, they can update,
download their DLC.
698
00:30:14,095 --> 00:30:16,706
Some people will bring
their Xbox in, set it up,
699
00:30:16,706 --> 00:30:18,404
start the updates,
hand me the controller
700
00:30:18,404 --> 00:30:19,056
behind the counter,
hey, I'll be back,
701
00:30:19,056 --> 00:30:21,102
I'm going to Wal-Mart.
702
00:30:21,102 --> 00:30:23,626
- I honestly still get a lot
of customers that don't have
703
00:30:23,626 --> 00:30:27,674
solid internet at home so even
selling an Xbox One console
704
00:30:27,674 --> 00:30:30,981
for instance, you actually
need the internet initially
705
00:30:30,981 --> 00:30:33,897
to set up the system at all
so we'll actually do a lot of
706
00:30:33,897 --> 00:30:36,422
set ups here in the store for
the customer so they can get
707
00:30:36,422 --> 00:30:38,641
their system ready to play
whenever they get home
708
00:30:38,641 --> 00:30:41,514
instead of being frustrated
that they can't set it up at all
709
00:30:41,514 --> 00:30:42,863
because they don't
have, you know,
710
00:30:42,863 --> 00:30:45,169
a good internet connection.
711
00:30:45,169 --> 00:30:47,476
- People will call me and be
like, is the TV open so I can
712
00:30:47,476 --> 00:30:50,523
update and yeah, yeah,
it's open, come on down.
713
00:30:50,523 --> 00:30:51,785
This has gotten a lot
of use in that aspect.
714
00:30:53,613 --> 00:30:56,398
[light music]
715
00:30:56,398 --> 00:30:59,749
- I think what's missing from
digital storefronts versus
716
00:30:59,749 --> 00:31:02,883
like a mom and pop shop
is human curation.
717
00:31:02,883 --> 00:31:06,713
The current curation
system that we have is
718
00:31:06,713 --> 00:31:09,019
not working.
719
00:31:09,019 --> 00:31:11,152
- It's so incredibly difficult
for some of these indie devs
720
00:31:11,152 --> 00:31:13,763
to get people to
just see their game.
721
00:31:13,763 --> 00:31:16,636
It could be the most amazing
indie darling game ever
722
00:31:16,636 --> 00:31:19,334
but if all you get is one
feature article on a blog
723
00:31:19,334 --> 00:31:21,641
that specializes in indie
games, you're never gonna
724
00:31:21,641 --> 00:31:22,468
make your money back and then
you might not ever be able
725
00:31:22,468 --> 00:31:24,383
to make another game again.
726
00:31:24,383 --> 00:31:27,603
- On PlayStation, every
week, tons of games
727
00:31:27,603 --> 00:31:30,345
with absurd names that have
no business being there
728
00:31:30,345 --> 00:31:32,347
and sure, a lot of them
are gonna be great.
729
00:31:32,347 --> 00:31:34,088
There's gonna be a lot of
ones that are terrible.
730
00:31:34,088 --> 00:31:34,828
That aren't, that are just rip
off, that are just trying to
731
00:31:34,828 --> 00:31:36,786
get your money.
732
00:31:36,786 --> 00:31:38,309
There are so much there,
somebody has to separate the
733
00:31:38,309 --> 00:31:40,747
wheat from the chaff.
734
00:31:40,747 --> 00:31:44,141
- Steam, much like YouTube,
much like most of the internet
735
00:31:44,141 --> 00:31:47,623
right now is skewed toward
popularity as opposed to
736
00:31:50,147 --> 00:31:53,586
actually understanding the
user, that has just kind of
737
00:31:53,586 --> 00:31:56,632
resulted in popular people
continuing to be popular.
738
00:31:56,632 --> 00:32:00,157
Whereas if I go into a
mom and pop store and
739
00:32:00,157 --> 00:32:03,030
the person behind the counter
is like, well versed in
740
00:32:03,030 --> 00:32:06,207
a lot of titles, you know,
I might be able to mention
741
00:32:06,207 --> 00:32:06,990
a game that I like and they'll
be like, oh man, have you
742
00:32:06,990 --> 00:32:09,384
tried this one.
743
00:32:09,384 --> 00:32:11,865
- Usually the people who are
running, especially independent
744
00:32:11,865 --> 00:32:14,781
stores, you know, they are
running it because it's what
745
00:32:14,781 --> 00:32:16,522
they're passionate about,
it's something that they have
746
00:32:16,522 --> 00:32:18,088
you know, their
deep knowledge of.
747
00:32:18,088 --> 00:32:20,874
All the algorithms in
the world on the internet
748
00:32:20,874 --> 00:32:23,572
saying like, hey, if you like
this, you'll probably like
749
00:32:23,572 --> 00:32:26,662
this too, I mean, it can't
really replace someone who
really
750
00:32:26,662 --> 00:32:29,404
knows you and knows, you know,
what you're interested in.
751
00:32:29,404 --> 00:32:31,101
- You wanna talk to the
person, ask them their opinion
752
00:32:31,101 --> 00:32:34,148
of the game, try to find
out like a face to face.
753
00:32:34,148 --> 00:32:36,977
If you could build a trust
with the customer that says,
754
00:32:36,977 --> 00:32:40,110
I'm not gonna tell you this is
good just for you to buy it.
755
00:32:40,110 --> 00:32:41,764
You know with the internet,
it's like, if you've ever gone
756
00:32:41,764 --> 00:32:45,115
across a message board, it's
either super angry or super
757
00:32:45,115 --> 00:32:47,640
in love, there's no in between
but if you go and talk to
758
00:32:47,640 --> 00:32:50,338
real people in a social
environment where you're just
759
00:32:50,338 --> 00:32:51,948
knockin' ideas back and forth,
sometimes you get a better
760
00:32:51,948 --> 00:32:54,211
read on what it
is that you want.
761
00:32:54,211 --> 00:32:56,562
If I'm talkin' to you, you're
probably way more likely to
762
00:32:56,562 --> 00:33:00,435
be honest with me talking like
this than if you were online,
763
00:33:00,435 --> 00:33:02,219
you could say whatever you
want behind a keyboard with a
764
00:33:02,219 --> 00:33:04,134
blank face, you're gonna be
more passionate online and
765
00:33:04,134 --> 00:33:06,746
say things that, just
to get your point across
766
00:33:06,746 --> 00:33:07,094
and lotta more hyperbole.
767
00:33:09,923 --> 00:33:11,794
- My name's Frank Stancheck,
I'm the owner at Classic
768
00:33:11,794 --> 00:33:13,622
Game Junkie at 111
Southeastern road in
769
00:33:13,622 --> 00:33:15,798
Glenside, Pennsylvania.
770
00:33:15,798 --> 00:33:18,584
We're located just outside
of northeast Philadelphia.
771
00:33:18,584 --> 00:33:21,674
We opened in 2010 and
it was very stressful.
772
00:33:21,674 --> 00:33:23,632
We actually hit the ground
running because we were already
773
00:33:23,632 --> 00:33:25,329
doing business out of a
shed in the back of my house
774
00:33:25,329 --> 00:33:27,027
when we first started.
775
00:33:27,027 --> 00:33:29,333
- They spent about
three years out here.
776
00:33:29,333 --> 00:33:31,727
You would see him out here,
two, three, four, five o'clock
777
00:33:31,727 --> 00:33:33,468
in the morning just
workin', workin', workin'
778
00:33:33,468 --> 00:33:35,775
and trying to get things goin'.
779
00:33:35,775 --> 00:33:37,733
- In the shed it was cars
coming up all the time,
780
00:33:37,733 --> 00:33:39,866
people in and out all in
the hours of the night
781
00:33:39,866 --> 00:33:44,044
and in a suburban area,
you don't do that.
782
00:33:44,044 --> 00:33:46,699
- Well, yeah, the neighbors
basically reported us because
783
00:33:46,699 --> 00:33:49,440
we had a bunch of people comin'
in to the back of the shed.
784
00:33:49,440 --> 00:33:51,573
The cops came, they came up
back in it and all they see
785
00:33:51,573 --> 00:33:54,141
is a shed filled with
Nintendo games and stuff
786
00:33:54,141 --> 00:33:56,535
and essentially they said, look,
we understand you're trying
787
00:33:56,535 --> 00:33:58,711
to make ends meet, everybody's
trying to run a business
788
00:33:58,711 --> 00:34:02,149
but you're gonna have to find
a place to actually do this.
789
00:34:02,149 --> 00:34:04,064
You should get a shop.
790
00:34:04,064 --> 00:34:05,848
- But it wasn't until that
day we got the letter from
791
00:34:05,848 --> 00:34:08,895
the township saying you
had to cease and desist.
792
00:34:08,895 --> 00:34:11,245
But we kept goin'
anyway, you know.
793
00:34:11,245 --> 00:34:13,160
- I found them a spot
in an area that I liked.
794
00:34:13,160 --> 00:34:15,336
I like Glenside.
795
00:34:15,336 --> 00:34:17,556
- Everything in the
whole place was yellow.
796
00:34:17,556 --> 00:34:19,645
It was yellow because it was
old, it was yellow because
797
00:34:19,645 --> 00:34:22,430
it was yellow, it was yellow
because it smelled like yellow.
798
00:34:22,430 --> 00:34:24,606
So the whole place was
just like fallin' apart.
799
00:34:24,606 --> 00:34:27,304
- It was just
overwhelming on him.
800
00:34:27,304 --> 00:34:30,351
He was in a car accident,
Francis was in a car accident
801
00:34:30,351 --> 00:34:33,049
and he developed a
degenerative disorder.
802
00:34:33,049 --> 00:34:36,444
Every one of his discs
came out slightly.
803
00:34:36,444 --> 00:34:40,622
His lower spine was pressing
on a sciatica really bad.
804
00:34:40,622 --> 00:34:44,017
He couldn't physically
walk and I was pregnant
805
00:34:44,017 --> 00:34:47,107
with my son and I had my son
in September, he had surgery
806
00:34:47,107 --> 00:34:50,980
in November and it
still hurt really bad.
807
00:34:50,980 --> 00:34:53,766
He was going to be
put on disability.
808
00:34:53,766 --> 00:34:55,594
- I got herniated discs
up and down and,
809
00:34:55,594 --> 00:34:56,507
yeah, can't use my
left hand some days.
810
00:34:59,075 --> 00:35:01,687
- He could go on
total disability
811
00:35:01,687 --> 00:35:03,776
which he elected not to do
and it was already done deal
812
00:35:03,776 --> 00:35:05,691
with his back and all.
813
00:35:05,691 --> 00:35:09,390
- Opening a business was
pretty much the only option.
814
00:35:09,390 --> 00:35:12,262
You don't have to be
sitting in a chair all day.
815
00:35:12,262 --> 00:35:16,049
He was on the ground a lot
and he was suffering a lot.
816
00:35:16,049 --> 00:35:19,226
It was a whole family effort,
it wasn't just me and his dad.
817
00:35:19,226 --> 00:35:21,445
It was mom, dad, brothers,
cousins, family friends,
818
00:35:21,445 --> 00:35:21,663
everyone was helping.
819
00:35:24,448 --> 00:35:25,580
- Well I came, what, 'bout,
820
00:35:25,580 --> 00:35:27,582
two years later, year later?
821
00:35:27,582 --> 00:35:30,106
- Yeah, that's when, you
know, we decided we needed the
822
00:35:30,106 --> 00:35:32,195
extra help because we were
really gettin' kinda bigger
823
00:35:32,195 --> 00:35:33,501
than we expected.
824
00:35:33,501 --> 00:35:36,199
- I kinda had to beg
to get in here.
825
00:35:36,199 --> 00:35:39,507
- I was a Assistant
Manager, I was a Supervisor.
826
00:35:39,507 --> 00:35:41,727
Okay, I had a lot
of people under me
827
00:35:41,727 --> 00:35:44,468
and I had a lot of equipment
that I was responsible for.
828
00:35:44,468 --> 00:35:47,254
I didn't know all that
when I got to those places.
829
00:35:47,254 --> 00:35:49,865
I don't firmly believe you
have to know everything about
830
00:35:49,865 --> 00:35:53,347
a industry or a business
to work it, you know?
831
00:35:53,347 --> 00:35:55,218
If you just have the common
sense for it, that's all.
832
00:35:55,218 --> 00:35:57,917
It's a learning
experience every day.
833
00:35:57,917 --> 00:36:00,049
Even to today, you know, I
been there like five years.
834
00:36:00,049 --> 00:36:02,835
I know games, you know,
you gotta listen
835
00:36:02,835 --> 00:36:06,012
and things like that and
you'll get the just of it.
836
00:36:06,012 --> 00:36:07,883
- I said, well, you know,
it's a super charity case here
837
00:36:07,883 --> 00:36:09,755
and you're--
838
00:36:09,755 --> 00:36:11,626
- Well pretty much got one
foot in the grave already
839
00:36:11,626 --> 00:36:13,106
but you know, we'll let you
come up here and help out.
840
00:36:13,106 --> 00:36:14,542
- He keeps telling
me I'm about 80.
841
00:36:14,542 --> 00:36:17,458
- Yes, he is
technically my boss.
842
00:36:17,458 --> 00:36:19,242
We kinda like don't
think of it that way.
843
00:36:19,242 --> 00:36:21,505
You know what I mean,
it's not like that.
844
00:36:21,505 --> 00:36:25,422
- So I had my guy make
me a Nintendo Ice Hockey
845
00:36:25,422 --> 00:36:28,251
figurine guys and all
the tape deck glory
846
00:36:28,251 --> 00:36:30,340
and he made some
orange and black.
847
00:36:30,340 --> 00:36:33,561
- Actually when he was a baby,
not even a couple months old,
848
00:36:33,561 --> 00:36:35,476
I used to lay on the floor
in front of the television
849
00:36:35,476 --> 00:36:39,698
with him and watch
Flyers constantly
850
00:36:39,698 --> 00:36:41,047
then he would cry and I
would get angry because I
851
00:36:41,047 --> 00:36:43,266
couldn't hear the
game, you know?
852
00:36:43,266 --> 00:36:45,268
[laughter]
853
00:36:45,268 --> 00:36:48,097
I don't think he can do
anything without the family.
854
00:36:48,097 --> 00:36:50,491
We kinda hold it together
and he knows that.
855
00:36:50,491 --> 00:36:54,451
We're all a viral part of
his, you know, operation.
856
00:36:54,451 --> 00:36:55,931
Anybody could tell if
you come into the store.
857
00:36:55,931 --> 00:36:58,281
We're very close.
858
00:36:58,281 --> 00:36:59,979
- We get tons of people from
out of state, out of country,
859
00:36:59,979 --> 00:37:01,067
as a matter of fact.
860
00:37:01,067 --> 00:37:03,809
People from Germany, Britain,
861
00:37:03,809 --> 00:37:05,375
some people from, surprisingly,
India, which was a real
862
00:37:05,375 --> 00:37:07,160
shocker to me.
863
00:37:07,160 --> 00:37:09,597
A lot of people from the UK.
864
00:37:09,597 --> 00:37:11,120
A lot of customers from there
and they're usually pretty
865
00:37:11,120 --> 00:37:12,905
happy and they say they don't
have too much stuff like
866
00:37:12,905 --> 00:37:15,342
this back home for some reason.
867
00:37:15,342 --> 00:37:17,736
That always surprises me,
I thought this was kind of
868
00:37:17,736 --> 00:37:18,911
everywhere right now, I thought
retro was pretty big, so.
869
00:37:20,477 --> 00:37:22,349
[light music]
870
00:37:29,791 --> 00:37:32,446
- Well the creation of Rocket
League really depends on how
871
00:37:32,446 --> 00:37:36,102
far back you want to consider
the genesis of the game.
872
00:37:36,102 --> 00:37:38,757
Technically you could look
back at 2008 as really
873
00:37:38,757 --> 00:37:41,281
the beginning of Rocket
League and before.
874
00:37:41,281 --> 00:37:42,586
- We built the company
by working on
875
00:37:42,586 --> 00:37:44,719
other people's projects.
876
00:37:44,719 --> 00:37:47,635
They would hire us to work
on parts of their games
877
00:37:47,635 --> 00:37:49,985
and in the meantime we were
always working on our own
878
00:37:49,985 --> 00:37:53,032
products 'cause we wanted
to have that independence of
879
00:37:53,032 --> 00:37:56,165
owning something that we've
created and it was also very
880
00:37:56,165 --> 00:37:58,515
important for us to self publish
and have the independence
881
00:37:58,515 --> 00:38:00,387
of being able to do that.
882
00:38:00,387 --> 00:38:02,911
- Rocket League is
actually a sequel to a game
883
00:38:02,911 --> 00:38:05,740
called Supersonic Acrobatic
Rocket Pog Battle Cars.
884
00:38:05,740 --> 00:38:06,959
- We shortened the
Rocket League,
885
00:38:06,959 --> 00:38:08,961
really good move.
886
00:38:08,961 --> 00:38:12,094
- I was working on Unreal
Tournament 2004 with Epic Games.
887
00:38:12,094 --> 00:38:14,923
We were playing around
with cars that can jump
888
00:38:14,923 --> 00:38:17,404
and we didn't really know
what we were gonna make out of
889
00:38:17,404 --> 00:38:18,535
cars that can jump and fly.
890
00:38:18,535 --> 00:38:20,624
[laughs]
891
00:38:20,624 --> 00:38:22,235
Someone threw a ball in the
game and we just couldn't
892
00:38:22,235 --> 00:38:23,932
stop playing it after that.
893
00:38:23,932 --> 00:38:26,413
It was gonna be a combat game
before that and we were like,
894
00:38:26,413 --> 00:38:27,675
no, this is the game, this
is so much fun, we couldn't
895
00:38:27,675 --> 00:38:29,546
stop playing it.
896
00:38:29,546 --> 00:38:32,767
- It's a fantasy sport game.
897
00:38:32,767 --> 00:38:36,075
It's like a fun game that
doesn't take itself too
seriously.
898
00:38:36,075 --> 00:38:36,771
It's kinda like Remote
Control Car Soccer.
899
00:38:39,818 --> 00:38:42,124
- That's really at its core
what Rocket League is now.
900
00:38:42,124 --> 00:38:44,083
It's also soccer based video
game, it was physics based,
901
00:38:44,083 --> 00:38:46,041
it was multiplayer.
902
00:38:46,041 --> 00:38:48,000
- We looked at having a
publisher work with us.
903
00:38:48,000 --> 00:38:50,089
It would've been nice to
go retail even then 'cause
904
00:38:50,089 --> 00:38:53,048
retail was very
strong, this is 2008.
905
00:38:53,048 --> 00:38:56,486
The game was just such
a crazy idea that
906
00:38:56,486 --> 00:38:57,748
no one was interested
in picking it up.
907
00:38:57,748 --> 00:39:00,403
They didn't even
have a genre for it.
908
00:39:00,403 --> 00:39:02,536
So we self published and
the only way to do that was
909
00:39:02,536 --> 00:39:04,799
through digital.
910
00:39:04,799 --> 00:39:09,064
That game did very well amongst
the people that found it.
911
00:39:09,064 --> 00:39:10,849
One of the problems, especially
in the early days of digital
912
00:39:10,849 --> 00:39:12,807
was discoverability.
913
00:39:12,807 --> 00:39:14,896
It's easy to get
buried in the store.
914
00:39:14,896 --> 00:39:16,855
We obviously didn't
do it right, like,
915
00:39:16,855 --> 00:39:18,334
no one is saying it's a bad
game, they're just not being
916
00:39:18,334 --> 00:39:20,684
able to find it that well.
917
00:39:20,684 --> 00:39:23,905
- We learned a lot about what
that game meant to people
918
00:39:23,905 --> 00:39:26,212
who played it religiously and
realized what elements of the
919
00:39:26,212 --> 00:39:28,823
game didn't get
people interested.
920
00:39:28,823 --> 00:39:31,130
- Seven years later we
started to get serious again.
921
00:39:31,130 --> 00:39:34,133
Let's build this again,
let's do it right.
922
00:39:34,133 --> 00:39:35,786
A lot of things in the
world were changing as well,
923
00:39:35,786 --> 00:39:37,614
the landscape.
924
00:39:37,614 --> 00:39:40,313
Store fronts were getting
better at advertising what
925
00:39:40,313 --> 00:39:42,663
products are on there and we
had this game we already knew
926
00:39:42,663 --> 00:39:45,666
was good so all we had to
do was take advantage of the
927
00:39:45,666 --> 00:39:48,060
change in society's view
on digital games and really
928
00:39:48,060 --> 00:39:48,930
quirky indie games.
929
00:39:53,065 --> 00:39:55,328
The launch of the
game was insane.
930
00:39:55,328 --> 00:39:56,851
We broke every PlayStation
Plus download record
931
00:39:56,851 --> 00:40:00,072
in the book immediately.
932
00:40:00,072 --> 00:40:03,989
That kind of immediate access
to the game as is a result of
933
00:40:03,989 --> 00:40:06,730
digital distribution
was very overwhelming.
934
00:40:06,730 --> 00:40:08,863
We launched Rocket League
with a development team
935
00:40:08,863 --> 00:40:11,910
dedicated to only Rocket
League, fewer than 15 people
936
00:40:11,910 --> 00:40:14,434
and now practically our
entire studio is dedicated to
937
00:40:14,434 --> 00:40:17,176
the game and we're
almost at 100 people now.
938
00:40:17,176 --> 00:40:20,266
Now being just a digital
only game didn't necessarily
939
00:40:20,266 --> 00:40:23,617
stamp us as being a small,
low quality product.
940
00:40:23,617 --> 00:40:26,489
There's some really amazing
games out there that have,
941
00:40:26,489 --> 00:40:29,144
you know, kind of come out
of nowhere and didn't have a
942
00:40:29,144 --> 00:40:32,539
major team or push and only
distributing digitally and
943
00:40:32,539 --> 00:40:35,281
was a massive success.
944
00:40:35,281 --> 00:40:36,195
It really gave us some
advantages that we didn't have
945
00:40:36,195 --> 00:40:36,412
the first time.
946
00:40:38,980 --> 00:40:40,939
[guitar music]
947
00:40:44,986 --> 00:40:47,380
- So basically, the library's
mission is to have a record of
948
00:40:47,380 --> 00:40:49,904
the creative output
of the United States.
949
00:40:49,904 --> 00:40:52,733
The important
cultural, historical,
950
00:40:52,733 --> 00:40:55,431
creative record of what's
been generated by the
951
00:40:55,431 --> 00:40:57,956
citizens of the United States.
952
00:40:57,956 --> 00:40:59,740
This building was designed
to essentially serve as a
953
00:40:59,740 --> 00:41:02,003
preservation factory.
954
00:41:02,003 --> 00:41:05,920
To digitize older analog
formats and to bring in
955
00:41:05,920 --> 00:41:08,836
new born digital formats which
we would then ingest into
956
00:41:08,836 --> 00:41:09,141
our digital repositories.
957
00:41:12,883 --> 00:41:15,625
So I work in the moving image
section of the Motion Picture
958
00:41:15,625 --> 00:41:18,324
Broadcast and Recorded
Sound Division.
959
00:41:18,324 --> 00:41:20,935
We are tasked with collecting
moving image in various
960
00:41:20,935 --> 00:41:23,416
formats from 35 millimeter film
961
00:41:23,416 --> 00:41:26,767
to video broadcast formats.
962
00:41:26,767 --> 00:41:31,076
Really old formats such as
paper prints which is basically
963
00:41:31,076 --> 00:41:34,862
like an old silent film printed
on a roll of contact paper.
964
00:41:34,862 --> 00:41:37,386
When silent films were being
submitted for copyright,
965
00:41:37,386 --> 00:41:38,909
the library wasn't accepting
film so they would send in
966
00:41:38,909 --> 00:41:39,127
these rolls of paper.
967
00:41:48,267 --> 00:41:51,705
Here we have some consoles
that have been gifted to us.
968
00:41:51,705 --> 00:41:54,316
You know, we have our
classic Nintendo zapper.
969
00:41:54,316 --> 00:41:56,666
The federal government's
own zapper.
970
00:41:56,666 --> 00:42:00,148
We got three boxes
worth of Nintendo Power.
971
00:42:00,148 --> 00:42:01,628
The complete run, starting
actually with Nintendo
972
00:42:01,628 --> 00:42:04,022
Fan Club news.
973
00:42:04,022 --> 00:42:05,936
When the games come
into the library, it's
974
00:42:05,936 --> 00:42:07,634
where they end up.
975
00:42:07,634 --> 00:42:09,288
Somewhat temperature and
humidity controlled here.
976
00:42:09,288 --> 00:42:09,940
It's better than a basement.
977
00:42:13,509 --> 00:42:14,771
The Library of Congress
has a video game collection
978
00:42:14,771 --> 00:42:17,339
because video games are
one of the most powerful,
979
00:42:17,339 --> 00:42:19,994
modern testaments to
American creativity.
980
00:42:19,994 --> 00:42:22,301
I mean, video games
are hugely influential.
981
00:42:22,301 --> 00:42:26,522
Certainly, on moving images
and film and television.
982
00:42:26,522 --> 00:42:29,264
I think any modern blockbuster
that you see has, you know,
983
00:42:29,264 --> 00:42:30,091
direct references
to video games.
984
00:42:32,528 --> 00:42:34,704
We really need to have some
kind of a record of what
985
00:42:34,704 --> 00:42:37,533
video games are, what
video games were
986
00:42:37,533 --> 00:42:41,450
and how it informs everything
from film to politics.
987
00:42:41,450 --> 00:42:44,149
How we interact with each
other, how we interact with
988
00:42:44,149 --> 00:42:48,153
our environment, I mean,
Pokemon Go, for example,
989
00:42:48,153 --> 00:42:50,633
it gave people the ability to
sort of get out and explore
990
00:42:50,633 --> 00:42:53,158
their town or their community
through the means of
991
00:42:53,158 --> 00:42:55,595
essentially playing a video game
992
00:42:55,595 --> 00:42:57,640
and actually, you know, this
building, the Packer campus
993
00:42:57,640 --> 00:42:59,947
was a big Pokemon Go site.
994
00:42:59,947 --> 00:43:01,949
People were just driving
up into our parking lot
995
00:43:01,949 --> 00:43:03,994
trying to capture Pokemon
because they were hanging out
996
00:43:03,994 --> 00:43:06,040
in front of the front
door of this building.
997
00:43:06,040 --> 00:43:08,173
You know, games, just from
the fact that they're sort of
998
00:43:08,173 --> 00:43:10,784
like ever changing, ever
developing, it's nothing that
999
00:43:10,784 --> 00:43:12,525
you can really like latch
on to and say like, this is
1000
00:43:12,525 --> 00:43:14,744
the definitive thing,
it's like ever changing.
1001
00:43:14,744 --> 00:43:17,312
- Things like Inkarus
and Pokemon Go
1002
00:43:17,312 --> 00:43:19,836
are just straight up
impossible to preserve
1003
00:43:19,836 --> 00:43:21,751
in their original form.
1004
00:43:21,751 --> 00:43:25,015
You can preserve the fact
that this world is here
1005
00:43:25,015 --> 00:43:27,366
and that there are these
things that can happen but you
1006
00:43:27,366 --> 00:43:29,629
can't preserve the interactions
between people or the
1007
00:43:29,629 --> 00:43:31,674
events or that sort of thing.
1008
00:43:31,674 --> 00:43:35,243
You can record them and that's
about as good as you can get.
1009
00:43:35,243 --> 00:43:37,506
- Games have all kinds
of different functions.
1010
00:43:37,506 --> 00:43:39,943
It's not just telling
a narrative story.
1011
00:43:39,943 --> 00:43:42,903
You know, trying to put it
all back together to show
1012
00:43:42,903 --> 00:43:45,035
like a library researcher
in a hundred years,
1013
00:43:45,035 --> 00:43:47,255
this is what Pokemon Go was,
1014
00:43:47,255 --> 00:43:49,953
gets a little more complicated.
1015
00:43:49,953 --> 00:43:51,607
There are gonna be questions
that can only really be
1016
00:43:51,607 --> 00:43:54,741
answered by the collecting
community and the
1017
00:43:54,741 --> 00:43:56,221
gaming community and
people who are passionate
1018
00:43:56,221 --> 00:43:58,788
about that content.
1019
00:43:58,788 --> 00:44:01,095
- My name is Frank
Cephaldi, I'm the founder
1020
00:44:01,095 --> 00:44:03,315
of the video game,
History Foundation.
1021
00:44:03,315 --> 00:44:07,319
We're a 501C3 nonprofit
that's dedicated to,
1022
00:44:07,319 --> 00:44:09,582
well, preserving video game
history, but really more
1023
00:44:09,582 --> 00:44:12,672
specifically in making
sure that researchers,
1024
00:44:12,672 --> 00:44:16,066
both professional and amateur
have access to the materials
1025
00:44:16,066 --> 00:44:19,113
they would need to tell the
story of video game history.
1026
00:44:19,113 --> 00:44:21,855
Things like behind the
scenes materials, you know,
1027
00:44:21,855 --> 00:44:24,379
design document, even the
source code itself for some
1028
00:44:24,379 --> 00:44:26,381
of these games, the
marketing material,
1029
00:44:26,381 --> 00:44:29,123
the surround in it, you
can't tell the complete story
1030
00:44:29,123 --> 00:44:31,995
of a game unless you have all
that surrounding materials.
1031
00:44:31,995 --> 00:44:34,955
So we're doing what we
can to address that 'cause
1032
00:44:34,955 --> 00:44:36,826
movie historians have it easy.
1033
00:44:36,826 --> 00:44:39,133
There are film archives
that have this kind of thing
1034
00:44:39,133 --> 00:44:42,528
but there's not really much
in the way of accessible
1035
00:44:42,528 --> 00:44:45,139
video game stuff right now.
1036
00:44:45,139 --> 00:44:47,707
I like to call myself an
archivist and a historian
1037
00:44:47,707 --> 00:44:50,623
with a game dev day
job 'cause it turns out
1038
00:44:50,623 --> 00:44:52,929
that's not really a job
that pays bills or anything.
1039
00:44:52,929 --> 00:44:55,671
On Mega Man Legacy collection,
I was the producer and
1040
00:44:55,671 --> 00:44:58,021
the director and I did
all the UI and stuff.
1041
00:44:58,021 --> 00:44:59,980
Sorry it's not better.
1042
00:44:59,980 --> 00:45:03,723
Really my focus on that
project was contextualizing
1043
00:45:03,723 --> 00:45:06,769
the games beyond
just playing them.
1044
00:45:06,769 --> 00:45:09,772
- Their approach to it was
like, okay we're gonna basically
1045
00:45:09,772 --> 00:45:12,906
approach this like the
Criterion Collection of this,
1046
00:45:12,906 --> 00:45:14,821
you know, the Criterion
Collection, we're going to put
out
1047
00:45:14,821 --> 00:45:15,822
a video game like, that's
what we want this to be.
1048
00:45:15,822 --> 00:45:17,258
We want it to have the game,
1049
00:45:17,258 --> 00:45:19,042
we want you to be able
to play the game like you
1050
00:45:19,042 --> 00:45:21,610
could on an old tube TV,
we wanna have as much
1051
00:45:21,610 --> 00:45:25,353
contextual artwork and
packaging and everything.
1052
00:45:25,353 --> 00:45:28,095
- I always liked the idea of,
you know, having a library
1053
00:45:28,095 --> 00:45:29,705
of the stuff I've worked
on on a bookshelf
1054
00:45:29,705 --> 00:45:32,012
just a proud trophy case.
1055
00:45:32,012 --> 00:45:35,276
For Mega Man Legacy Collection,
I just went all in and
1056
00:45:35,276 --> 00:45:38,714
tried to get as much of
the material that existed
1057
00:45:38,714 --> 00:45:41,151
that I could just to
put it on my shelf.
1058
00:45:41,151 --> 00:45:44,024
I just wanted some
representation of this work that
I'm
1059
00:45:44,024 --> 00:45:47,027
incredibly proud of and the
1060
00:45:47,027 --> 00:45:50,291
biggest win for that is
here's the actual game.
1061
00:45:50,291 --> 00:45:52,902
I've only ever done
one physical game.
1062
00:45:52,902 --> 00:45:55,470
I wouldn't be surprised if
this is also the last game
1063
00:45:55,470 --> 00:45:57,559
that's physical that
I've worked on.
1064
00:45:57,559 --> 00:46:00,258
There was a follow up, I
would say, to Mega Man Legacy
1065
00:46:00,258 --> 00:46:02,390
called the Disney afternoon
collection, similar collection
1066
00:46:02,390 --> 00:46:03,609
with Disney themed
games from Capcom.
1067
00:46:03,609 --> 00:46:06,351
There's no physical version
1068
00:46:06,351 --> 00:46:09,789
of that game so the
only thing I have is
1069
00:46:09,789 --> 00:46:12,748
this slap bracelet that was
given out as a promotional
1070
00:46:12,748 --> 00:46:15,708
item in storage which is
the only thing I know of for
1071
00:46:15,708 --> 00:46:17,840
the game so you know,
slap bracelet.
1072
00:46:17,840 --> 00:46:18,145
If you remember those.
1073
00:46:21,104 --> 00:46:23,455
- We currently have about
35 hundred games in our
1074
00:46:23,455 --> 00:46:25,021
collection here at the
Library of Congress.
1075
00:46:25,021 --> 00:46:28,677
I think in 2016 we got
1076
00:46:28,677 --> 00:46:32,681
about 50 games out of
750 titles released.
1077
00:46:32,681 --> 00:46:36,119
We aren't getting any games
that are just digitally
1078
00:46:36,119 --> 00:46:37,295
distributed, we're only getting
games that are physically
1079
00:46:37,295 --> 00:46:40,167
available, so.
1080
00:46:40,167 --> 00:46:42,822
I mean we have hundreds
of film negatives from the
1081
00:46:42,822 --> 00:46:45,520
Disney collection and Disney
comes to us all the time
1082
00:46:45,520 --> 00:46:49,394
saying like, hey we're doing
a 4K release of Snow White
1083
00:46:49,394 --> 00:46:51,483
or we're doing, you know,
a Blu-Ray of the original
1084
00:46:51,483 --> 00:46:53,920
Cinderella, we need that
original camera negative that
1085
00:46:53,920 --> 00:46:56,792
we have deposited with
you for safekeeping.
1086
00:46:56,792 --> 00:46:59,795
They know that they can rely
on us to sort of like be
1087
00:46:59,795 --> 00:47:02,320
the keepers of that thing that
they're gonna eventually need
1088
00:47:02,320 --> 00:47:03,364
so that they can then
make more money.
1089
00:47:03,364 --> 00:47:05,671
[laughs]
1090
00:47:05,671 --> 00:47:07,716
- You know, we should be
treating video games the way
that
1091
00:47:07,716 --> 00:47:09,675
way that we treat film.
1092
00:47:09,675 --> 00:47:11,938
We should be restoring video
games from their source
1093
00:47:11,938 --> 00:47:15,071
material and keeping
them in print.
1094
00:47:15,071 --> 00:47:17,160
The film foundation has a
stat, I think it's 80% of
1095
00:47:17,160 --> 00:47:20,816
American cinema made
before 1930 is gone
1096
00:47:20,816 --> 00:47:23,819
and I don't mean like,
you can't buy it on DVD,
1097
00:47:23,819 --> 00:47:27,127
I mean it does not exist
in this world anymore.
1098
00:47:27,127 --> 00:47:30,522
- While I was still in
college in 2008 I got a job at
1099
00:47:30,522 --> 00:47:34,439
Epic Games working as a
tester on Gears of War two.
1100
00:47:34,439 --> 00:47:37,485
After that, around 2010, I was
in my senior year in college,
1101
00:47:37,485 --> 00:47:38,399
I started Mighty Rabbit Studios.
1102
00:47:41,315 --> 00:47:43,578
I was paying the people
that would work with me
1103
00:47:43,578 --> 00:47:46,973
very, very, very little for
the first two years until
1104
00:47:46,973 --> 00:47:50,324
we got our first game Saturday
Morning RPG onto the market.
1105
00:47:50,324 --> 00:47:53,283
I'm Josh Furst and this
is Mighty Rabbit Studios.
1106
00:47:53,283 --> 00:47:55,808
We made Saturday Morning
RPG for the Uvio.
1107
00:47:55,808 --> 00:47:58,593
We wanna show you our office.
1108
00:47:58,593 --> 00:48:00,856
After that came out, I was
able to boost money a little
1109
00:48:00,856 --> 00:48:02,858
bit but not much 'cause
the game didn't really make
1110
00:48:02,858 --> 00:48:06,775
anywhere what it needed to
be considered a success.
1111
00:48:06,775 --> 00:48:10,170
It really bothered me as
a developer that the games
1112
00:48:10,170 --> 00:48:12,912
that I had poured all this
time and effort into making
1113
00:48:12,912 --> 00:48:16,263
were only available digitally.
1114
00:48:16,263 --> 00:48:18,134
Any of the services that
were hosting these things,
1115
00:48:18,134 --> 00:48:20,746
I mean the original IOS
version of Saturday Morning RPG
1116
00:48:20,746 --> 00:48:23,052
is gone, it doesn't exist
anymore, you cant get it.
1117
00:48:23,052 --> 00:48:26,316
I can still go into a
Gamestop right now,
1118
00:48:26,316 --> 00:48:28,536
I can pull out Gears of War
two, I can take the manual out
1119
00:48:28,536 --> 00:48:31,365
and I can flip to the size
four font of my name in the
1120
00:48:31,365 --> 00:48:32,540
back of that manual
that says I worked
1121
00:48:32,540 --> 00:48:35,369
on this physical thing.
1122
00:48:35,369 --> 00:48:38,372
It just really makes the thing
that you've worked on real.
1123
00:48:38,372 --> 00:48:41,854
It's so hard to like, you
know, make a plea toward
1124
00:48:41,854 --> 00:48:43,725
video game rights holders
to hold on to their stuff
1125
00:48:43,725 --> 00:48:47,294
because it's like, hey, can you
1126
00:48:47,294 --> 00:48:52,038
spend significant money
and resources on something
1127
00:48:52,038 --> 00:48:54,606
that you don't see
the value in yet?
1128
00:48:54,606 --> 00:48:56,608
It's really the responsibility,
I think, if you're working
1129
00:48:56,608 --> 00:49:00,263
on art like games or
whatever that, like,
1130
00:49:00,263 --> 00:49:02,614
you take things home and you
put 'em in a shoebox under your
1131
00:49:02,614 --> 00:49:04,964
bed or whatever you need to do.
1132
00:49:04,964 --> 00:49:07,401
What you should do if you
work on games is just start
1133
00:49:07,401 --> 00:49:09,577
a box and just put
everything in the box.
1134
00:49:09,577 --> 00:49:11,100
That's the best
thing you can do.
1135
00:49:11,100 --> 00:49:13,755
Steal from work, that's
how things get saved
1136
00:49:13,755 --> 00:49:14,452
is you steal them from work.
1137
00:49:19,457 --> 00:49:21,371
- For us, releasing Rocket
League as a digital only
1138
00:49:21,371 --> 00:49:23,548
product was a no brainer.
1139
00:49:23,548 --> 00:49:25,985
We actually never imagined,
in the beginning, that it
1140
00:49:25,985 --> 00:49:28,770
would be available
physically at all.
1141
00:49:28,770 --> 00:49:30,598
The reason we decided to do
the retail copy of Rocket
1142
00:49:30,598 --> 00:49:33,383
League is because digital
distribution is taking over
1143
00:49:33,383 --> 00:49:35,734
but there's still a massive
amount of people out there
1144
00:49:35,734 --> 00:49:37,387
that don't have the things
necessary to make access
1145
00:49:37,387 --> 00:49:39,520
to the game possible.
1146
00:49:39,520 --> 00:49:42,871
- There's a lot of people
that just miss physicality
1147
00:49:42,871 --> 00:49:45,831
in games, there's a lot of
people that want that box,
1148
00:49:45,831 --> 00:49:48,050
that want to know that
they own that thing because
1149
00:49:48,050 --> 00:49:51,706
in 10, 20 years, PSN might
go down and they won't have
1150
00:49:51,706 --> 00:49:53,491
access to that 10 or
15 dollar game that
1151
00:49:53,491 --> 00:49:55,754
they purchased anymore.
1152
00:49:55,754 --> 00:49:57,364
I don't wanna be disrespectful
to the games but there's a
1153
00:49:57,364 --> 00:50:00,585
lot of bad games
that reach retail.
1154
00:50:00,585 --> 00:50:02,369
There's going to be people
that want to go back and play
1155
00:50:02,369 --> 00:50:04,632
your game in a legitimate
manner and they're not
1156
00:50:04,632 --> 00:50:07,113
going to be able to and it
sucks that they're gonna
1157
00:50:07,113 --> 00:50:10,377
be able to play some really
bad games in a legitimate
1158
00:50:10,377 --> 00:50:14,512
manner but not a
really great game
1159
00:50:14,512 --> 00:50:16,557
and I just think that from
a preservation standpoint,
1160
00:50:16,557 --> 00:50:19,255
that's just a little
irresponsible.
1161
00:50:19,255 --> 00:50:21,301
- Well I think for a lot of
companies, you know that you
1162
00:50:21,301 --> 00:50:24,652
have this percentage of the
population, percentage of
1163
00:50:24,652 --> 00:50:28,351
gamers who are really, really
loyal to physical media.
1164
00:50:28,351 --> 00:50:30,484
They know that there's gonna
be this loyal population
1165
00:50:30,484 --> 00:50:32,878
that's gonna buy it either
for the second time or
1166
00:50:32,878 --> 00:50:34,967
will finally put, you know,
push this final whatever
1167
00:50:34,967 --> 00:50:37,796
it is, 20% or so on board.
1168
00:50:37,796 --> 00:50:40,233
- Many physical stores,
depending how long they've been
in
1169
00:50:40,233 --> 00:50:43,758
business, have very strong
customer bases and are able
1170
00:50:43,758 --> 00:50:46,065
to reach out to those people
and recommend that game
1171
00:50:46,065 --> 00:50:48,720
to someone who may have been
reluctant to do so online.
1172
00:50:48,720 --> 00:50:50,460
We actually have customers
that refuse to connect to the
1173
00:50:50,460 --> 00:50:52,593
internet for their gaming.
1174
00:50:52,593 --> 00:50:55,204
They prefer to support local
brick and mortar shops.
1175
00:50:57,990 --> 00:51:01,907
- When you're on a display
stand inside of a retail store,
1176
00:51:01,907 --> 00:51:04,997
you have the opportunity to
sell your product to somebody
1177
00:51:04,997 --> 00:51:07,826
who maybe doesn't live in
the digital ecosystem at all
1178
00:51:07,826 --> 00:51:10,829
and there are still millions
of those video game consumers
1179
00:51:10,829 --> 00:51:13,788
out there and Sionix knows
this, they're not stupid
1180
00:51:13,788 --> 00:51:16,225
and they're like, well we
have a massive audience here
1181
00:51:16,225 --> 00:51:18,880
but we could have an even
bigger audience if we're at
1182
00:51:18,880 --> 00:51:20,969
retail and that's why you
sometimes see games that are
1183
00:51:20,969 --> 00:51:23,493
successful on digital finally
take the leap to retail
1184
00:51:23,493 --> 00:51:26,192
once they have a critical mass.
1185
00:51:26,192 --> 00:51:28,455
- The latest figures I've
heard, it's still 70%
1186
00:51:28,455 --> 00:51:30,718
of all game owners
still buy some form of
1187
00:51:30,718 --> 00:51:33,416
video games physically.
1188
00:51:33,416 --> 00:51:35,505
That's still a lot of people
when you consider just how many
1189
00:51:35,505 --> 00:51:37,899
hundreds of millions of
people out there are playing
1190
00:51:37,899 --> 00:51:39,248
video games in some form or
another be they on mobile
1191
00:51:39,248 --> 00:51:42,295
phones or consoles or PCs.
1192
00:51:42,295 --> 00:51:44,340
It's like a rite of
passage almost to get that
1193
00:51:44,340 --> 00:51:46,691
physical copy out.
1194
00:51:46,691 --> 00:51:50,085
A manual we can read, you
know, something we can touch.
1195
00:51:50,085 --> 00:51:53,175
Just giving people something
that they can have and do with
1196
00:51:53,175 --> 00:51:56,483
as they please, not something
that can be taken away.
1197
00:51:56,483 --> 00:51:57,353
- I do think that
the physical game
1198
00:51:59,791 --> 00:52:01,444
and I think this is
gonna change very soon
1199
00:52:01,444 --> 00:52:04,578
but I think it adds
legitimacy to a title
1200
00:52:04,578 --> 00:52:07,059
which is strange because
you think like, okay well
1201
00:52:07,059 --> 00:52:09,104
physical is sort of in
the past and not what,
1202
00:52:09,104 --> 00:52:11,454
and not where we're going
but I do still think that
1203
00:52:11,454 --> 00:52:13,761
there's some kind of, you know,
1204
00:52:13,761 --> 00:52:15,981
this is legitimizing this
title, this is saying like,
1205
00:52:15,981 --> 00:52:18,331
it's worthy of a
physical release.
1206
00:52:18,331 --> 00:52:20,159
- When I got into games, in
the beginning there wasn't
1207
00:52:20,159 --> 00:52:21,987
really a digital channel.
1208
00:52:21,987 --> 00:52:23,989
I mean when I was dreaming
about, oh I'd like to have
1209
00:52:23,989 --> 00:52:27,383
a game company, my dreams
were walking in to a store
1210
00:52:27,383 --> 00:52:29,908
and seeing it on a shelf
and that's what I dream,
1211
00:52:29,908 --> 00:52:33,389
like, I want my game to
be on the shelf one day
1212
00:52:33,389 --> 00:52:35,522
and it's funny 'cause by
the time I got to where we
1213
00:52:35,522 --> 00:52:37,002
were actually shipping our
own games, it was like,
1214
00:52:37,002 --> 00:52:40,135
okay we should do
this all digitally.
1215
00:52:40,135 --> 00:52:42,660
So it was a very proud moment
when I was able to put it
1216
00:52:42,660 --> 00:52:45,706
out retail because I finally
got that moment of being able
1217
00:52:45,706 --> 00:52:47,447
to walk in the store and see
my game on the shelf and that
1218
00:52:47,447 --> 00:52:48,796
was very, very important
to me, specifically.
1219
00:52:50,972 --> 00:52:52,800
[light music]
1220
00:52:54,715 --> 00:52:57,457
[laughter]
1221
00:52:57,457 --> 00:53:01,983
- You kinda forget how cool
of a town you have until
1222
00:53:01,983 --> 00:53:06,684
you're flooded, inundated
by tourists or Halloween.
1223
00:53:06,684 --> 00:53:10,383
It's like Mardis Gras but
everyone has costumes on.
1224
00:53:10,383 --> 00:53:13,429
You know, they're here, they
want somethin' to remember
1225
00:53:13,429 --> 00:53:17,390
Salem by, I have customers
that come in every year
1226
00:53:17,390 --> 00:53:21,002
religiously and one customer
told me, every time he plays
1227
00:53:21,002 --> 00:53:23,788
the game, that music comes on,
1228
00:53:23,788 --> 00:53:26,791
not only does he remember
Salem during Halloween,
1229
00:53:26,791 --> 00:53:29,968
but he remembers our game store.
1230
00:53:29,968 --> 00:53:32,710
Other people buy a game
when they hear that music,
1231
00:53:32,710 --> 00:53:36,148
they remember they were
in Johnny's Basement,
1232
00:53:36,148 --> 00:53:38,716
you know, when mom was
cookin' spaghetti, it all
1233
00:53:38,716 --> 00:53:39,542
comes as a flashback.
1234
00:53:42,850 --> 00:53:46,419
The whole memory of the
first time playing it,
1235
00:53:46,419 --> 00:53:50,031
their childhood, it all
flashes in front of 'em.
1236
00:53:50,031 --> 00:53:53,121
I really don't sell video
games, I sell memories.
1237
00:53:53,121 --> 00:53:56,255
Or I sell your
childhood back to you.
1238
00:53:56,255 --> 00:53:57,604
- Yeah a lot of the carts
come with their own markings,
1239
00:53:57,604 --> 00:54:00,302
usually names and phone numbers.
1240
00:54:00,302 --> 00:54:02,478
I did get a copy of Qix
that had written on it:
1241
00:54:02,478 --> 00:54:04,872
"This game sucks."
1242
00:54:04,872 --> 00:54:06,439
I'm like, but I like Qix, I
found that kind of offensive.
1243
00:54:09,398 --> 00:54:13,315
I'm guilty of sometimes, I
guess, being a little jaded
1244
00:54:13,315 --> 00:54:15,578
'cause I see this
stuff everyday.
1245
00:54:15,578 --> 00:54:18,103
People are jumping into
collecting, oh I want this top
1246
00:54:18,103 --> 00:54:19,495
10 list, I want to experience
these things, these are
1247
00:54:19,495 --> 00:54:21,628
supposed to be the best.
1248
00:54:21,628 --> 00:54:25,023
You have other people who
want the game that they played
1249
00:54:25,023 --> 00:54:28,069
with their brother and it's not
necessarily even a good game
1250
00:54:28,069 --> 00:54:30,768
but that was the goofy game
that they rented from the game
1251
00:54:30,768 --> 00:54:34,249
store this one memorable
weekend, that was the
experience.
1252
00:54:34,249 --> 00:54:37,862
They see some game they
haven't seen in years, decades,
1253
00:54:37,862 --> 00:54:41,953
it triggers a waterfall of
remembrance in their mind of
1254
00:54:41,953 --> 00:54:44,956
playing this at this time in
this place with this person
1255
00:54:44,956 --> 00:54:48,481
and they typically can't
help but exclaim it,
1256
00:54:48,481 --> 00:54:51,701
you know, it's like, oh
look at this, oh the game!
1257
00:54:51,701 --> 00:54:52,398
You know, that's
great, I mean that's
1258
00:54:55,444 --> 00:54:58,621
so gratifying 'cause that's
really what it's all about.
1259
00:54:58,621 --> 00:54:59,884
The joys of remembrance.
1260
00:55:02,538 --> 00:55:05,367
- Yeah, I mean, I see almost
everyday somebody walk into
1261
00:55:05,367 --> 00:55:09,197
the store and they're
blasted with this nostalgic,
1262
00:55:09,197 --> 00:55:11,678
you know, image of things
that they still haven't,
1263
00:55:11,678 --> 00:55:13,854
they say, I haven't played
a Nintendo game since I was,
1264
00:55:13,854 --> 00:55:16,465
you know, 13 but there it
is, I have Mike Tyson's
1265
00:55:16,465 --> 00:55:18,554
Punch Out sitting right in
front of me, I can buy it.
1266
00:55:18,554 --> 00:55:21,862
They discover, wow, these
video games have really touched
1267
00:55:21,862 --> 00:55:24,560
my life in a way that I
didn't realize, you know?
1268
00:55:24,560 --> 00:55:26,606
I remember that when I was
a kid, I played that with my
1269
00:55:26,606 --> 00:55:28,216
buddy in college, we drank way
too much while playing that
1270
00:55:28,216 --> 00:55:30,523
game one night,
who could forget?
1271
00:55:30,523 --> 00:55:33,265
So you kinda get to come back
and relive those moments.
1272
00:55:33,265 --> 00:55:34,788
Sometimes, and for many of
us, times that were a little
1273
00:55:34,788 --> 00:55:35,920
less stressful than
they are today.
1274
00:55:39,140 --> 00:55:41,577
- People wanna come in and
browse, they really don't know
1275
00:55:41,577 --> 00:55:44,102
what they're looking for.
1276
00:55:44,102 --> 00:55:46,931
Half the fun for the retro
video game collectors
1277
00:55:46,931 --> 00:55:49,063
is the hunt.
1278
00:55:49,063 --> 00:55:51,849
The coolest stories
that these guys tell me,
1279
00:55:51,849 --> 00:55:55,374
'cause they gotta tell
somebody, is, oh I was at this
1280
00:55:55,374 --> 00:55:59,247
yard sale or this flea market,
it's not about the game,
1281
00:55:59,247 --> 00:56:02,598
it's about how they
came across the game.
1282
00:56:02,598 --> 00:56:06,559
I come across that gem
that I had as a kid
1283
00:56:06,559 --> 00:56:09,257
that I didn't even remember
1284
00:56:09,257 --> 00:56:12,957
until the label
jumped out at me.
1285
00:56:12,957 --> 00:56:13,783
That's the stories that
people share with me.
1286
00:56:25,708 --> 00:56:27,972
- 10 years ago and I'm
still in New Jersey
1287
00:56:27,972 --> 00:56:30,888
when I tried unsuccessfully
to date some girls,
1288
00:56:30,888 --> 00:56:34,979
not one thought that retro
game collecting was cool
1289
00:56:34,979 --> 00:56:36,937
or that it was
something that they
1290
00:56:36,937 --> 00:56:39,070
would be comfortable with.
1291
00:56:39,070 --> 00:56:39,853
Like, you always hear people
say, oh I remember playing
1292
00:56:39,853 --> 00:56:40,506
Duck Hunt, that's fine
1293
00:56:42,856 --> 00:56:44,684
to remember that game
to them but it's weird
1294
00:56:44,684 --> 00:56:46,686
having a wall of those games.
1295
00:56:46,686 --> 00:56:48,427
I remember one girl walking in
1296
00:56:48,427 --> 00:56:50,690
to my apartment on a second date
1297
00:56:50,690 --> 00:56:52,866
and seeing my retro video
games, she said to me,
1298
00:56:52,866 --> 00:56:54,476
oh this is 40 year
old virgin stuff.
1299
00:56:54,476 --> 00:56:56,739
Never saw her again.
1300
00:56:56,739 --> 00:56:59,829
It's just interesting to
finally be around people that
1301
00:56:59,829 --> 00:57:02,441
are in your world that love
what you love and I think
1302
00:57:02,441 --> 00:57:05,009
that's one of the draws of
the retro game store still
1303
00:57:05,009 --> 00:57:07,837
is that you can talk to the
shop owner, you can talk
1304
00:57:07,837 --> 00:57:10,362
to other people walking in
and there's a camaraderie
1305
00:57:10,362 --> 00:57:13,017
there, you commiserate on
a hobby that you love and
1306
00:57:13,017 --> 00:57:15,497
you're passionate about
because retro video games
1307
00:57:15,497 --> 00:57:19,066
is such a small minority of
the overall video game market
1308
00:57:19,066 --> 00:57:21,634
share, it's probably
five percent
1309
00:57:21,634 --> 00:57:23,505
and if they put out a new
NES cart, they'd sell like
1310
00:57:23,505 --> 00:57:25,159
a thousand of 'em.
1311
00:57:25,159 --> 00:57:26,639
The Call of Duty sells
a million, Madden sells
1312
00:57:26,639 --> 00:57:29,120
millions of 'em.
1313
00:57:29,120 --> 00:57:30,643
The scales are just
totally different.
1314
00:57:30,643 --> 00:57:34,081
Everyone wants what's
new and what's best and
1315
00:57:34,081 --> 00:57:35,561
the weirdos like me want the
games that are 30 years old.
1316
00:57:37,998 --> 00:57:40,131
[electronic music]
1317
00:58:01,587 --> 00:58:02,501
- I think my first
console was Nintendo 64
1318
00:58:05,112 --> 00:58:09,334
and I'm here to find more
games and controllers for it.
1319
00:58:09,334 --> 00:58:11,989
I wanted to come and check
out the culture and like
1320
00:58:11,989 --> 00:58:15,340
the panels and some of
the events going on.
1321
00:58:15,340 --> 00:58:17,995
I think it'll be real fun to
see some of the museum stuff.
1322
00:58:17,995 --> 00:58:20,998
There was a panel coming
up about having more female
1323
00:58:20,998 --> 00:58:22,608
voices in the game
world and I thought
1324
00:58:22,608 --> 00:58:24,349
that one looked interesting.
1325
00:58:24,349 --> 00:58:25,219
We also wanna see
peanut butter gamer.
1326
00:58:25,219 --> 00:58:28,048
[laughs]
1327
00:58:28,048 --> 00:58:30,746
I come here for the little
accessories and collectible
1328
00:58:30,746 --> 00:58:32,792
type things like Ameebo
cards, shirts, art and that
1329
00:58:32,792 --> 00:58:34,620
sort of thing.
1330
00:58:34,620 --> 00:58:37,101
If you're here you can examine
the object, you can see
1331
00:58:37,101 --> 00:58:39,190
exactly what's wrong with
it, you know from the person
1332
00:58:39,190 --> 00:58:41,409
selling it, hey, it's
missing this component.
1333
00:58:41,409 --> 00:58:44,412
You don't have to open a
dispute or email back and forth.
1334
00:58:44,412 --> 00:58:45,805
It's a more immediate
transaction and
1335
00:58:45,805 --> 00:58:46,153
that is very appealing.
1336
00:58:49,330 --> 00:58:52,942
- I just really just love being
around a large amount of people
1337
00:58:52,942 --> 00:58:55,032
passionate about the same
things I'm passionate about.
1338
00:58:55,032 --> 00:58:56,337
I mean really that's
all conventions are
1339
00:58:56,337 --> 00:58:58,948
at their core, right?
1340
00:58:58,948 --> 00:59:00,950
- We see a lot of young
people in the store and they
1341
00:59:00,950 --> 00:59:03,083
absolutely do buy stuff and
it's funny because sometimes
1342
00:59:03,083 --> 00:59:06,173
they buy things that
maybe us veterans might
1343
00:59:06,173 --> 00:59:08,436
consider kinda silly.
1344
00:59:08,436 --> 00:59:11,091
They want to buy a copy of
E.T. because they've heard it's
1345
00:59:11,091 --> 00:59:13,789
a terrible game and so they
don't have an Atari yet
1346
00:59:13,789 --> 00:59:16,705
but they wanna buy this
seven dollar copy of E.T.
1347
00:59:16,705 --> 00:59:18,838
because they've heard it's
so terrible and it's only
1348
00:59:18,838 --> 00:59:22,059
seven dollars so they take
steps, baby steps to get there
1349
00:59:22,059 --> 00:59:24,670
but I've definitely seen a
lot of kids come in and buy
1350
00:59:24,670 --> 00:59:27,194
like an NES.
1351
00:59:27,194 --> 00:59:29,892
- I absolutely feel like
internet culture is driving,
1352
00:59:29,892 --> 00:59:33,592
you know, a resurgent interest
even amongst young kids
1353
00:59:33,592 --> 00:59:34,419
in the old stuff
that they never even
1354
00:59:34,419 --> 00:59:37,074
experienced themselves.
1355
00:59:37,074 --> 00:59:39,641
It's funny, kids come in and
like, do you have this game
1356
00:59:39,641 --> 00:59:41,991
for Nintendo, like I'm
really nostalgic for it,
1357
00:59:41,991 --> 00:59:42,949
I'm like, I don't think
you know what that means.
1358
00:59:48,911 --> 00:59:51,305
- I've seen something happen
and a place like Portland
1359
00:59:51,305 --> 00:59:54,134
is a great example where
you see the next generation
1360
00:59:54,134 --> 00:59:57,746
after me, 16, 17
year old, they love
1361
00:59:57,746 --> 01:00:00,575
retro video games, they
love the franchises.
1362
01:00:00,575 --> 01:00:02,011
They love Mario, they
love Legend of Zelda.
1363
01:00:02,011 --> 01:00:04,188
They love Sonic.
1364
01:00:04,188 --> 01:00:07,974
That doesn't necessarily
mean they love the original
1365
01:00:07,974 --> 01:00:10,107
media in form that video
game was originally was
1366
01:00:10,107 --> 01:00:12,065
released on.
1367
01:00:12,065 --> 01:00:15,112
They'll adore that
franchise 30 years from now.
1368
01:00:15,112 --> 01:00:16,330
Doesn't necessarily
mean they have to go
1369
01:00:16,330 --> 01:00:16,809
own the original cartridge.
1370
01:00:19,899 --> 01:00:23,381
- I think I mostly, other
than buying things for older
1371
01:00:23,381 --> 01:00:26,079
consoles, which obviously
then you've got to go to a
1372
01:00:26,079 --> 01:00:28,821
store or a collector or
someone online and like buy the
1373
01:00:28,821 --> 01:00:32,085
physical things, I think I
mostly download games now.
1374
01:00:32,085 --> 01:00:35,132
Most of my recent games
have been downloads.
1375
01:00:35,132 --> 01:00:38,787
- We care about physical media
because we grew up with it
1376
01:00:38,787 --> 01:00:39,788
and that's why we are
passionate about it because it
1377
01:00:39,788 --> 01:00:42,095
connects them to our childhood.
1378
01:00:42,095 --> 01:00:44,532
You know, we remember blowing
off that NES cartridge
1379
01:00:44,532 --> 01:00:47,318
and putting it into
the system or Atari
1380
01:00:47,318 --> 01:00:50,712
or taking a disc and putting
it into a PlayStation.
1381
01:00:50,712 --> 01:00:51,800
I think the younger,
younger generation,
1382
01:00:51,800 --> 01:00:52,714
I have a son that's nine,
1383
01:00:55,369 --> 01:00:56,805
I don't know if they're
gonna care as much because
1384
01:00:56,805 --> 01:00:58,285
what do they grow
up with, you know?
1385
01:00:58,285 --> 01:01:01,419
They grew up with an
iPad, you know, iPhone.
1386
01:01:01,419 --> 01:01:04,813
I think that ingrains into
people's memory and I think
1387
01:01:04,813 --> 01:01:05,249
they're gonna care
less about it.
1388
01:01:08,643 --> 01:01:12,125
People that loved Elvis
when he was big in the 60s
1389
01:01:12,125 --> 01:01:14,649
and 70s and he died
in the late 70s,
1390
01:01:14,649 --> 01:01:17,522
maybe that original RCA
Elvis record was worth $100
1391
01:01:20,351 --> 01:01:23,484
20 years ago, maybe it's worth
$20 now, maybe it's worth
1392
01:01:23,484 --> 01:01:26,531
10 because there aren't the
same amount of new Elvis
1393
01:01:26,531 --> 01:01:28,968
collectors come in and replace
the ones that are either
1394
01:01:28,968 --> 01:01:31,057
selling off their collection,
getting out of it or
1395
01:01:31,057 --> 01:01:33,059
literally dying off.
1396
01:01:33,059 --> 01:01:35,757
The rarity of the media
is only one factor.
1397
01:01:35,757 --> 01:01:37,977
There has to be interest in it.
1398
01:01:37,977 --> 01:01:40,849
- I worked at Luna Video Games
1399
01:01:40,849 --> 01:01:43,417
kind of as a General Manager
and we see a lot of young
1400
01:01:43,417 --> 01:01:46,203
people there as well just
like we're seeing here.
1401
01:01:46,203 --> 01:01:48,509
I think a lot of them do
wanna immerse themselves
1402
01:01:48,509 --> 01:01:52,644
in the culture, they wanna
be part of it but because
1403
01:01:52,644 --> 01:01:54,428
of things like digital
releases, they don't necessarily
1404
01:01:54,428 --> 01:01:57,692
need to own those cartridges
and those games but a lot
1405
01:01:59,781 --> 01:02:03,437
of young people come here
and they buy shirts or prints
1406
01:02:03,437 --> 01:02:07,311
or things that are recognizable
to them and they feel like
1407
01:02:07,311 --> 01:02:10,183
they're part of that community,
that's how they express
1408
01:02:10,183 --> 01:02:13,012
it as opposed to starting
these massive collections
1409
01:02:13,012 --> 01:02:14,535
that are now out of the
price range of, well frankly,
1410
01:02:14,535 --> 01:02:14,753
a lot of people.
1411
01:02:18,974 --> 01:02:20,889
- I prefer to get my games
on a digital medium 'cause
1412
01:02:20,889 --> 01:02:23,501
I typically play them on my
computer now or on my 3DS
1413
01:02:23,501 --> 01:02:26,982
and it's just significantly
more convenient.
1414
01:02:26,982 --> 01:02:30,421
I can download a multi-gigabyte
game in like, five minutes.
1415
01:02:30,421 --> 01:02:32,814
- Buying physical copies is
definitely a little bit more
1416
01:02:32,814 --> 01:02:35,600
nostalgic for me, I love
having the physical copy so I
1417
01:02:35,600 --> 01:02:37,297
bought like a physical copy
of Horizon and Sky Rim when
1418
01:02:37,297 --> 01:02:39,778
it came out remastered
1419
01:02:39,778 --> 01:02:41,780
but if the deal's a
little bit better online,
1420
01:02:41,780 --> 01:02:42,259
I will usually download it.
1421
01:02:45,566 --> 01:02:48,221
- I think the future of
conventions in game stores
1422
01:02:48,221 --> 01:02:50,615
in general in my opinion
will depend upon
1423
01:02:50,615 --> 01:02:53,095
how many generations does
it get passed down to?
1424
01:02:53,095 --> 01:02:54,706
Like you said, you do see 12
and 13 year olds buying it.
1425
01:02:54,706 --> 01:02:56,360
They probably had their parents
that grew up with a NES.
1426
01:02:56,360 --> 01:02:58,536
What happens next?
1427
01:02:58,536 --> 01:03:00,973
- Yeah, what happens
when they have kids?
1428
01:03:00,973 --> 01:03:03,192
How much do they hold on
to this things that their
1429
01:03:03,192 --> 01:03:05,891
parents passed on to them?
1430
01:03:05,891 --> 01:03:08,546
A good comparison, though,
might be like, I love 80s music.
1431
01:03:08,546 --> 01:03:11,984
I was not alive in the 80s
but I love 80s music and I
1432
01:03:11,984 --> 01:03:16,945
can't see myself just forgetting
that I like 80s music.
1433
01:03:16,945 --> 01:03:19,948
Maybe I don't play nearly as
much 80s music as my parents
1434
01:03:19,948 --> 01:03:24,344
did, so if I have children,
they get a little bit of that
1435
01:03:24,344 --> 01:03:28,087
and maybe it just sort of
passes down in like a slower
1436
01:03:28,087 --> 01:03:30,568
and slower stream but I
don't see it just stopping
1437
01:03:30,568 --> 01:03:32,396
after the next generation.
1438
01:03:32,396 --> 01:03:34,615
- To your point
though, 80s music,
1439
01:03:34,615 --> 01:03:36,400
how are you listening to that?
1440
01:03:36,400 --> 01:03:39,316
Digitally, YouTube, Pandora,
or the original cassette?
1441
01:03:39,316 --> 01:03:41,666
- You know what, that's
a great point actually
1442
01:03:41,666 --> 01:03:44,625
'cause I do all my music
through streaming so
1443
01:03:44,625 --> 01:03:46,148
that's a great point.
1444
01:03:46,148 --> 01:03:48,281
- So if I wanna listen to
Tiffany, I love Tiffany,
1445
01:03:48,281 --> 01:03:50,675
if I wanna listen to
Tiffany 20 years from now,
1446
01:03:50,675 --> 01:03:52,677
I probably won't get that old
cassette that my sister had.
1447
01:03:52,677 --> 01:03:55,332
Or that Whitney Houston
tape, I'll just stream it.
1448
01:03:55,332 --> 01:03:57,290
So that's the thing, Super
Mario Brothers, 20 years
1449
01:03:57,290 --> 01:03:59,771
from now, again, there'll be
20 ways to play it and the
1450
01:03:59,771 --> 01:04:03,078
cartridge will be the least
convenient way to play it.
1451
01:04:03,078 --> 01:04:05,167
- There are plenty of people
who are totally willing to
1452
01:04:05,167 --> 01:04:07,648
spend five dollars on
Super Mario Brothers again
1453
01:04:07,648 --> 01:04:08,997
but the issue is, and
they've already spent that
1454
01:04:08,997 --> 01:04:11,913
five dollars four
different times.
1455
01:04:11,913 --> 01:04:14,612
So the streaming service is
a way for them to be like,
1456
01:04:14,612 --> 01:04:17,179
look, we get it, you want
this game still and you bought
1457
01:04:17,179 --> 01:04:19,094
it a bunch of times already,
1458
01:04:19,094 --> 01:04:20,705
you don't have to
do that anymore.
1459
01:04:20,705 --> 01:04:22,533
You can just have all
of them and just pay,
1460
01:04:22,533 --> 01:04:24,099
you know, like a Netflix model.
1461
01:04:24,099 --> 01:04:25,318
- And it follows the
movie path, right?
1462
01:04:25,318 --> 01:04:28,277
It's like, I bought it on
VHS, I bought it on DVD,
1463
01:04:28,277 --> 01:04:30,192
I might've even gotten
it on Blue-Ray.
1464
01:04:30,192 --> 01:04:31,803
I don't wanna touch the thing
and I don't wanna buy it
1465
01:04:31,803 --> 01:04:33,848
anymore.
- Right.
1466
01:04:33,848 --> 01:04:35,372
- But like, I will pay
for a subscription service
1467
01:04:35,372 --> 01:04:35,589
that has it.
1468
01:04:38,897 --> 01:04:41,943
- When you get older
your priorities change.
1469
01:04:41,943 --> 01:04:45,556
Maybe you don't wanna own
all these pieces of plastic
1470
01:04:45,556 --> 01:04:47,035
and paper, maybe it's not a
priority so you get rid of
1471
01:04:47,035 --> 01:04:47,296
those games.
1472
01:04:50,038 --> 01:04:53,172
Will there be a generation
behind me that will step in
1473
01:04:53,172 --> 01:04:55,827
and collect these games and
wanna preserve them to the
1474
01:04:55,827 --> 01:04:58,699
same extent that I
wanted to do that?
1475
01:04:58,699 --> 01:05:03,095
My head says no because
it's like any other hobby
1476
01:05:03,095 --> 01:05:03,965
and sometimes some
hobbies die out.
1477
01:05:07,186 --> 01:05:09,406
[light piano music]
1478
01:05:17,326 --> 01:05:19,851
- I spent my whole life
collecting video games
1479
01:05:19,851 --> 01:05:22,331
from pack ratting them
away when I was young
1480
01:05:22,331 --> 01:05:24,638
to trying to fill up
every little possible gap
1481
01:05:24,638 --> 01:05:27,293
in every single
possible collection.
1482
01:05:27,293 --> 01:05:30,252
I have every physical game
that Sega ever made in the
1483
01:05:30,252 --> 01:05:32,864
United States, every one.
1484
01:05:32,864 --> 01:05:35,910
Every master system,
Sega Genesis, Saturn,
1485
01:05:35,910 --> 01:05:37,216
Game Gear, Dreamcast,
1486
01:05:39,566 --> 01:05:43,962
Peko, Sega CD, 32X, all
of 'em, every single one.
1487
01:05:43,962 --> 01:05:47,748
I think about physical media
probably more than most people
1488
01:05:47,748 --> 01:05:50,447
do I think more than most
people do and that's the
1489
01:05:50,447 --> 01:05:51,883
reason why I opened a museum.
1490
01:05:53,841 --> 01:05:55,887
[ambient music]
1491
01:06:02,328 --> 01:06:05,200
The end goal of the museum,
it would be a be all,
1492
01:06:05,200 --> 01:06:07,899
end all of the industry so
it would have an archive
1493
01:06:07,899 --> 01:06:11,032
of every game and console and
accessory that ever came out.
1494
01:06:11,032 --> 01:06:13,382
Where industry people could
come out and give lectures and
1495
01:06:13,382 --> 01:06:16,255
teach you about the industry.
1496
01:06:16,255 --> 01:06:19,650
The National Video Game
Museum is the country's first
1497
01:06:19,650 --> 01:06:22,914
dedicated video game museum.
1498
01:06:22,914 --> 01:06:25,133
It's not part of a
wing of other things,
1499
01:06:25,133 --> 01:06:27,919
it's not a section
of video games,
1500
01:06:27,919 --> 01:06:30,225
it is the all inclusive
history of video games
1501
01:06:30,225 --> 01:06:30,965
specifically devoted
to that industry.
1502
01:06:35,666 --> 01:06:37,972
Well, it's the National
Video Game Museum so it's
1503
01:06:37,972 --> 01:06:40,801
about what you would expect
which is a physical museum
1504
01:06:40,801 --> 01:06:42,411
that has displays that teach
you about the history of
1505
01:06:42,411 --> 01:06:42,673
video games.
1506
01:06:45,371 --> 01:06:48,766
- When we founded our
first convention in 1999,
1507
01:06:48,766 --> 01:06:51,595
the museum was a part of that
and the museum was simply
1508
01:06:51,595 --> 01:06:54,685
pieces of a collection,
maybe 30 pieces.
1509
01:06:54,685 --> 01:06:55,903
- They used to tour it
around at like, E3, CES.
1510
01:06:58,906 --> 01:07:01,169
We're talking like,
one of a kind items,
1511
01:07:01,169 --> 01:07:04,999
original developer notes from
Atari, prototypes of games.
1512
01:07:04,999 --> 01:07:08,742
You know, these are guys
who were among the earliest
1513
01:07:08,742 --> 01:07:12,877
video game collectors and had
been collecting not just the
1514
01:07:12,877 --> 01:07:14,966
games but the material
and things like that.
1515
01:07:14,966 --> 01:07:18,317
I mean John Hardy has told
me stories of actually
1516
01:07:18,317 --> 01:07:21,625
dumpster diving at Atari,
not just saying that but like
1517
01:07:21,625 --> 01:07:23,496
actually going to
Atari's office and
1518
01:07:23,496 --> 01:07:25,672
going in their dumpsters.
1519
01:07:25,672 --> 01:07:28,457
- It certainly was a
project of passion.
1520
01:07:28,457 --> 01:07:31,983
All the years of collecting
and then traveling with our
1521
01:07:31,983 --> 01:07:34,463
things, that just suddenly
became a museum on the road.
1522
01:07:34,463 --> 01:07:35,073
What finally made me say,
1523
01:07:38,337 --> 01:07:42,515
I wanna open a museum was
getting old, time is running
short,
1524
01:07:42,515 --> 01:07:45,257
and we need to find
a place to put all of these
1525
01:07:45,257 --> 01:07:47,476
things and keep them so
that people can enjoy them
1526
01:07:47,476 --> 01:07:49,391
every day as opposed to
whenever we happen to be at a
1527
01:07:49,391 --> 01:07:50,610
specific event once
a year or whenever.
1528
01:07:53,308 --> 01:07:57,399
[chatter]
1529
01:07:57,399 --> 01:07:59,140
- One of the reasons that
we decided that we needed to
1530
01:07:59,140 --> 01:08:02,970
build a video game museum
is nobody else had.
1531
01:08:02,970 --> 01:08:05,103
- For years we wondered why
hasn't somebody done this
1532
01:08:05,103 --> 01:08:07,018
before, right?
1533
01:08:07,018 --> 01:08:10,151
Sean will often cite that
there are two carrot museums
1534
01:08:10,151 --> 01:08:13,067
in the United States
dedicated to carrots
1535
01:08:13,067 --> 01:08:14,242
but there was not one
video game museum dedicated
1536
01:08:14,242 --> 01:08:16,723
to video games.
1537
01:08:16,723 --> 01:08:18,812
You know, like, the
Smithsonian has their section
1538
01:08:18,812 --> 01:08:21,598
of video games, the Strum
Museum of Play up in Rochester
1539
01:08:21,598 --> 01:08:23,904
which we went to, it
was a beautiful museum
1540
01:08:23,904 --> 01:08:26,254
but it's a toy museum and
they have a floor that's
1541
01:08:26,254 --> 01:08:27,995
dedicated to video games
but you don't go there just
1542
01:08:27,995 --> 01:08:29,475
to see video games.
1543
01:08:29,475 --> 01:08:31,259
It shouldn't just be a timeline.
1544
01:08:31,259 --> 01:08:33,871
It shouldn't just be why
is Nintendo important.
1545
01:08:33,871 --> 01:08:35,916
It really needs to be a
full thing so that no matter
1546
01:08:35,916 --> 01:08:39,180
how old you are, no matter
what piece of video gaming
1547
01:08:39,180 --> 01:08:41,966
has touched your life, you
can learn way more about that
1548
01:08:41,966 --> 01:08:42,619
than anything else
that you can think of.
1549
01:08:45,360 --> 01:08:47,232
Let's put the exhibits that
we think will have the most
1550
01:08:47,232 --> 01:08:49,451
impact, the ones where we
can teach people something
1551
01:08:49,451 --> 01:08:52,846
and also allow them to
sort of enjoy themselves.
1552
01:08:52,846 --> 01:08:54,369
So you're not just sitting
there learning about it
1553
01:08:54,369 --> 01:08:55,196
but you actually get
to experience it.
1554
01:08:58,460 --> 01:09:02,551
We have a 1985 replica bedroom.
1555
01:09:02,551 --> 01:09:04,466
You can go in, you
can jump on the bed,
1556
01:09:04,466 --> 01:09:07,382
you can use the zapper to
play Duck Hunt, you know,
1557
01:09:07,382 --> 01:09:09,950
you can rummage through the
drawers and find baseball cards
1558
01:09:09,950 --> 01:09:12,997
from the 80s or look
through the vinyl albums or
1559
01:09:12,997 --> 01:09:15,216
pick up the skateboard,
you know, the concept of
1560
01:09:15,216 --> 01:09:18,045
everything in the museum
is to make it as visceral
1561
01:09:18,045 --> 01:09:20,831
as the feeling of playing
video games themselves.
1562
01:09:20,831 --> 01:09:23,660
And the reason why that
setting is important is because
1563
01:09:23,660 --> 01:09:26,097
what you're playing is something
nobody would be playing
1564
01:09:26,097 --> 01:09:29,187
anymore either, you know,
playing on this giant
1565
01:09:29,187 --> 01:09:32,233
console that takes cartridges
and has a joystick with
1566
01:09:32,233 --> 01:09:34,932
just one button on it kind
of puts you in that frame of
1567
01:09:34,932 --> 01:09:38,283
mind like, okay well, if this
is what they were playing with
1568
01:09:38,283 --> 01:09:40,589
and I look around, now
I got a kind of a better
1569
01:09:40,589 --> 01:09:41,634
understanding of what the
world was like at that time.
1570
01:09:44,419 --> 01:09:46,726
Similarly we have an 80s
arcade and the 80s arcade
1571
01:09:46,726 --> 01:09:48,946
is meant to look like the
arcade that you would've
1572
01:09:48,946 --> 01:09:52,079
seen in 1983.
1573
01:09:52,079 --> 01:09:55,300
It's playing 80s music,
it's neon black lights,
1574
01:09:55,300 --> 01:09:56,693
that you know, you would
never see anymore
1575
01:09:56,693 --> 01:09:59,043
and the whole idea
is to put you there.
1576
01:09:59,043 --> 01:10:00,522
You've seen Frogger,
you've see Donkey Kong,
1577
01:10:00,522 --> 01:10:02,786
you know everything about Mario
1578
01:10:02,786 --> 01:10:04,222
but now you're standing
where those characters
1579
01:10:04,222 --> 01:10:05,789
were first introduced.
1580
01:10:05,789 --> 01:10:07,573
This is exactly what it
was like for people that
1581
01:10:07,573 --> 01:10:09,749
got to see it for
the first time.
1582
01:10:09,749 --> 01:10:12,099
It would be easy to say well
couldn't I have a 3D model
1583
01:10:12,099 --> 01:10:14,580
of something like that where
you could kind of move through
1584
01:10:14,580 --> 01:10:17,844
it but there's just something
about the feel of those things
1585
01:10:17,844 --> 01:10:20,934
and the smell of those things
and the sound that you have
1586
01:10:20,934 --> 01:10:22,283
to be standing there
to really get it.
1587
01:10:22,283 --> 01:10:22,631
That was the whole point.
1588
01:10:26,374 --> 01:10:29,551
- You can see pictures all
day long of something but to
1589
01:10:29,551 --> 01:10:31,815
see it up close, maybe even
get to interact with it
1590
01:10:31,815 --> 01:10:34,513
is a huge part of it.
1591
01:10:34,513 --> 01:10:37,472
There's so much back story to
the industry with the people
1592
01:10:37,472 --> 01:10:40,084
who created the
industry and the games.
1593
01:10:40,084 --> 01:10:42,739
It's important to
get that out there.
1594
01:10:42,739 --> 01:10:45,219
- The store is a little bit
like a museum and I would
1595
01:10:45,219 --> 01:10:46,917
imagine most game store owners
feel that way especially
1596
01:10:46,917 --> 01:10:49,267
if your stocking used products.
1597
01:10:49,267 --> 01:10:51,095
If you have products that are
20 or 30 years ago sitting
1598
01:10:51,095 --> 01:10:53,662
on a shelf,
1599
01:10:53,662 --> 01:10:56,404
guaranteed someone's gonna
look at it and go, I had
1600
01:10:56,404 --> 01:10:57,710
that when I was a kid,
you know, and they wanna
1601
01:10:57,710 --> 01:10:59,407
talk about it.
1602
01:10:59,407 --> 01:11:01,540
We've sometimes
turned into curators
1603
01:11:01,540 --> 01:11:03,629
while we're on a sales floor.
1604
01:11:03,629 --> 01:11:05,979
I have the same conversations
here with customers that
1605
01:11:05,979 --> 01:11:08,460
I have with people that
are visiting the museum.
1606
01:11:08,460 --> 01:11:09,113
Very similar conversations.
1607
01:11:16,773 --> 01:11:19,384
Typically what you would see
in a museum are priceless
1608
01:11:19,384 --> 01:11:23,083
works of art or one of a
kind pieces that have some
1609
01:11:23,083 --> 01:11:26,652
kind of artistic significance
that you want to make sure
1610
01:11:26,652 --> 01:11:29,698
that is preserved and shared
to the public so that everyone
1611
01:11:29,698 --> 01:11:32,484
can experience witnessing
that on their own.
1612
01:11:32,484 --> 01:11:35,313
They're looking at the
before times, you know,
1613
01:11:35,313 --> 01:11:38,882
things that existed in a time
before I was born or a time
1614
01:11:38,882 --> 01:11:41,493
that my parents were
playing games or a time that
1615
01:11:41,493 --> 01:11:42,842
no longer exist again
and they're extinct.
1616
01:11:44,888 --> 01:11:46,933
[ambient music]
1617
01:11:49,893 --> 01:11:51,459
[chatter]
1618
01:12:02,427 --> 01:12:04,342
[guitar music]
1619
01:12:40,726 --> 01:12:43,250
It's on everybody's mind and
no matter what they tell you,
1620
01:12:43,250 --> 01:12:46,993
you are now where
Barnes and Noble is or
1621
01:12:46,993 --> 01:12:49,517
Blockbuster was just
a couple years ago.
1622
01:12:49,517 --> 01:12:52,129
Where Sam Goody
was 10 years ago.
1623
01:12:52,129 --> 01:12:54,740
You're there now, what
are you gonna do?
1624
01:12:54,740 --> 01:12:58,178
Are you going to stop selling
games and sell something else?
1625
01:12:58,178 --> 01:13:01,660
Or are you gonna try to hang
in there with what's left?
1626
01:13:01,660 --> 01:13:02,313
And I think if you're
trying to hang in there with
1627
01:13:02,313 --> 01:13:02,617
what's left,
1628
01:13:04,358 --> 01:13:06,056
[exhales]
1629
01:13:06,056 --> 01:13:08,710
lots of us are gonna
go away in five years.
1630
01:13:08,710 --> 01:13:11,148
- I've had people ask me for
advice for opening up their
1631
01:13:11,148 --> 01:13:14,020
own game store and in general
1632
01:13:14,020 --> 01:13:17,241
my advice to people when they
ask me that is just don't.
1633
01:13:19,852 --> 01:13:22,289
- I would open up a coffee
shop before opening up a
1634
01:13:22,289 --> 01:13:24,378
retro game store at
this point in time.
1635
01:13:24,378 --> 01:13:26,685
The amount of people interested
in the original media
1636
01:13:26,685 --> 01:13:29,731
form of retro games is
growing smaller year by year
1637
01:13:29,731 --> 01:13:32,212
and plus some of us already
got it, we got most of what
1638
01:13:32,212 --> 01:13:36,042
we're gonna want so what
am I gonna buy from you?
1639
01:13:36,042 --> 01:13:38,566
- When I lived in Los
Angeles, I went to smaller,
1640
01:13:38,566 --> 01:13:40,960
locally owned stores
all the time.
1641
01:13:40,960 --> 01:13:43,397
Unfortunately I haven't
found one here in my current
1642
01:13:43,397 --> 01:13:46,879
neighborhood because, sadly,
they're going away because
1643
01:13:46,879 --> 01:13:49,403
they're getting either, you
know, dominated by the other
1644
01:13:49,403 --> 01:13:51,362
retailers or like all retail,
it's getting dominated
1645
01:13:51,362 --> 01:13:51,928
by online shopping.
1646
01:13:54,843 --> 01:13:58,630
- If I see a mom and pop store
for games, yeah I would be
1647
01:13:58,630 --> 01:14:01,111
incredibly interested
in looking at that.
1648
01:14:01,111 --> 01:14:05,158
To me it's almost like going
into a vintage music shop,
1649
01:14:05,158 --> 01:14:08,205
though, you know, it's a
reminder of the old way of doing
1650
01:14:08,205 --> 01:14:09,162
things and it's nostalgic
more than anything.
1651
01:14:11,991 --> 01:14:15,952
- It's tough, things have
dried up and the customer base
1652
01:14:15,952 --> 01:14:18,302
is much more savvy now than
it was five or 10 years ago.
1653
01:14:18,302 --> 01:14:20,086
The world has moved
on and doesn't need
1654
01:14:20,086 --> 01:14:22,697
this anymore, you know, I
1655
01:14:22,697 --> 01:14:24,482
just don't need it,
1656
01:14:24,482 --> 01:14:27,311
you know, everybody's
living in a world now where
1657
01:14:27,311 --> 01:14:30,357
it's on their computer or
it's, I don't need that piece.
1658
01:14:30,357 --> 01:14:33,273
- I think the desire's
always going to be there
1659
01:14:33,273 --> 01:14:37,016
but it is receding from
the mainstream because,
1660
01:14:37,016 --> 01:14:40,324
more and more there's people
who it's just not a priority
1661
01:14:40,324 --> 01:14:45,459
for them and that's okay
but it's sort of sad to see
1662
01:14:45,459 --> 01:14:49,507
because it is frustrating
when games that I really love
1663
01:14:49,507 --> 01:14:50,290
don't have something
I can hold on to.
1664
01:14:53,293 --> 01:14:55,817
- I don't understand why there
are still physical movies
1665
01:14:55,817 --> 01:14:59,038
but I think games are different
because I think games are
1666
01:14:59,038 --> 01:15:02,389
a much more personal
experiences and I think people
1667
01:15:02,389 --> 01:15:06,176
want to have a physical
remnant of the time that they
1668
01:15:06,176 --> 01:15:08,613
spent in that world.
1669
01:15:08,613 --> 01:15:11,659
The equivalent of your
vacation photos or whatever.
1670
01:15:11,659 --> 01:15:16,012
I think people want a physical
reminder of that time.
1671
01:15:16,012 --> 01:15:17,752
As opposed to the two hours
they spend in the theater
1672
01:15:17,752 --> 01:15:20,842
or whatever, you know, the
40 hours they spent in this
1673
01:15:20,842 --> 01:15:23,193
game's world that, you know,
probably affected them a lot
1674
01:15:23,193 --> 01:15:23,541
more than most movies do.
1675
01:15:26,196 --> 01:15:28,589
Looking around at all the
physical media, there's a lot
1676
01:15:28,589 --> 01:15:31,766
more exciting than just
browsing on your computer screen
1677
01:15:31,766 --> 01:15:33,812
even though it may be more
efficient on the computer,
1678
01:15:33,812 --> 01:15:35,814
there's somethin' cool
about just getting like,
1679
01:15:35,814 --> 01:15:38,512
sidetracked, getting lost,
like I compare it with video
1680
01:15:38,512 --> 01:15:41,515
stores, that was the
entertaining part, it was kind
of
1681
01:15:41,515 --> 01:15:43,909
more fun than even watching
the movie sometimes, it was
1682
01:15:43,909 --> 01:15:45,084
just be able to just walk around
and look at all the movies
1683
01:15:45,084 --> 01:15:47,565
that you could watch.
1684
01:15:47,565 --> 01:15:49,871
- My personal plan here
is to continue to do that
1685
01:15:49,871 --> 01:15:52,613
community type of a thing
where we just keep having
1686
01:15:52,613 --> 01:15:54,485
more and more events, I try
to do as many things as I can
1687
01:15:54,485 --> 01:15:55,051
with the space to
keep people coming.
1688
01:15:57,705 --> 01:15:59,707
Again, it's just, it's
always gonna be a smaller and
1689
01:15:59,707 --> 01:16:02,449
smaller base and the great
ones, I'm sure like record
1690
01:16:02,449 --> 01:16:05,626
stores now, the great record
stores, there's probably,
1691
01:16:05,626 --> 01:16:07,802
maybe there's 50 of 'em in
the country, maybe every state
1692
01:16:07,802 --> 01:16:09,717
has one that everybody
knows about that they go to
1693
01:16:09,717 --> 01:16:13,330
but you can't have three
or four in the same town.
1694
01:16:13,330 --> 01:16:16,550
- Running a game store or any
sort of like small business
1695
01:16:18,770 --> 01:16:22,034
in a niche market is not a
way to get fabulously wealthy.
1696
01:16:25,820 --> 01:16:27,953
It's something you do not
because you're an entrepreneur
1697
01:16:27,953 --> 01:16:28,388
but because you're
an enthusiast.
1698
01:16:29,955 --> 01:16:31,913
[guitar music]
1699
01:16:46,189 --> 01:16:47,929
[footsteps]
1700
01:17:00,072 --> 01:17:01,943
[door creaks]
1701
01:17:06,644 --> 01:17:08,689
[machine whirs]
1702
01:17:11,475 --> 01:17:13,303
[door creaks]
1703
01:17:16,958 --> 01:17:19,265
- I couldn't take half the
merchandise in if we didn't
1704
01:17:19,265 --> 01:17:22,747
have this machine,
they're so scratched up.
1705
01:17:22,747 --> 01:17:24,749
It takes out the scratches,
it buffs out the scratches,
1706
01:17:24,749 --> 01:17:26,838
so to speak.
1707
01:17:26,838 --> 01:17:30,276
You can resurface a disc,
three, four times and at that
1708
01:17:30,276 --> 01:17:32,496
point it's not
gonna do any good.
1709
01:17:32,496 --> 01:17:35,194
It's just really thin.
1710
01:17:35,194 --> 01:17:37,370
It's like a wafer, you
can just see it thinnin'
1711
01:17:37,370 --> 01:17:39,590
out each time.
1712
01:17:39,590 --> 01:17:41,896
But if people take care of
their disc then they don't
1713
01:17:41,896 --> 01:17:42,245
need this machine.
1714
01:17:43,768 --> 01:17:45,813
[ambient music]
1715
01:17:54,213 --> 01:17:58,304
As long as I'm havin' fun,
I don't think I'll retire.
1716
01:17:58,304 --> 01:18:01,046
You know, I won't be buyin'
a Lamborghini anytime soon
1717
01:18:01,046 --> 01:18:04,441
but I didn't get into this
to make a lot of money,
1718
01:18:04,441 --> 01:18:06,660
it's a fun business, it's
actually an addictive business.
1719
01:18:09,707 --> 01:18:12,318
The thing that I like about
being in business, it allows
1720
01:18:12,318 --> 01:18:15,800
you to have the lifestyle
that you want.
1721
01:18:15,800 --> 01:18:19,020
Bringing my dog to work,
making the decisions,
1722
01:18:19,020 --> 01:18:20,892
even though they're small
decisions, but I'm in charge
1723
01:18:20,892 --> 01:18:21,762
of my own destiny.
1724
01:18:25,026 --> 01:18:29,248
I'm a skier, I have an RV
and my girlfriend and I
1725
01:18:29,248 --> 01:18:32,338
with our two dogs travel
around the east coast, just
1726
01:18:32,338 --> 01:18:35,254
skiing, sleeping in ski
resort's parking lots,
1727
01:18:35,254 --> 01:18:38,344
gettin' up the next day,
gettin' first tracks,
1728
01:18:38,344 --> 01:18:40,172
we're hitting every
mountain on the east coast
1729
01:18:40,172 --> 01:18:42,783
that has three
chairlifts or more.
1730
01:18:42,783 --> 01:18:44,655
That's what I'd be doing
full time if I didn't have
1731
01:18:44,655 --> 01:18:45,351
a retro video game store.
1732
01:18:47,832 --> 01:18:49,094
As long as there's
snow on the ground.
1733
01:18:49,094 --> 01:18:49,703
I would ski in dirt.
1734
01:18:52,706 --> 01:18:54,882
- My mother thought I spent
too much, she was really right,
1735
01:18:54,882 --> 01:18:58,016
I spent way too much money
in my college years on video
1736
01:18:58,016 --> 01:18:59,844
game stuff when it should've
been spent towards, you know,
1737
01:18:59,844 --> 01:19:01,802
tuition for example.
1738
01:19:01,802 --> 01:19:02,194
She was the,
1739
01:19:04,936 --> 01:19:08,635
sort of the final gate for
me in opening the store.
1740
01:19:08,635 --> 01:19:11,116
So I went through all the
checks, I went through my wife.
1741
01:19:11,116 --> 01:19:13,988
I checked our finances but
I had to finally get through
1742
01:19:13,988 --> 01:19:15,947
my mom, if my mom said, you
have my blessing to do this,
1743
01:19:15,947 --> 01:19:17,557
I was gonna do it.
1744
01:19:17,557 --> 01:19:19,124
Both my mom and dad were
very proud when I opened
1745
01:19:19,124 --> 01:19:21,344
the store and it had
been open for a while
1746
01:19:21,344 --> 01:19:24,521
and they both lived just
long enough to see the museum
1747
01:19:24,521 --> 01:19:28,176
open which was important to me
1748
01:19:30,788 --> 01:19:33,225
and I know that they were
really proud of that too.
1749
01:19:33,225 --> 01:19:35,401
- There's been nothing like
this, being able to wake
1750
01:19:35,401 --> 01:19:38,361
up every day, know I'm
goin' to a place to share my
1751
01:19:38,361 --> 01:19:41,277
store with other people who
share the same interests as me.
1752
01:19:41,277 --> 01:19:43,714
I mean, it's amazing, the
sights, the sounds, the video
1753
01:19:43,714 --> 01:19:46,020
game music playing in
the store, all that stuff
1754
01:19:46,020 --> 01:19:47,674
makes me excited to be able
to wake up and know I get to
1755
01:19:47,674 --> 01:19:50,024
go to that place every morning.
1756
01:19:50,024 --> 01:19:52,679
I mean, granted, any work
becomes work for everybody but
1757
01:19:52,679 --> 01:19:56,335
I can't think of a better
place and as long as I can make
1758
01:19:56,335 --> 01:19:58,598
it last I'm gonna continue
to wake up and go there
1759
01:19:58,598 --> 01:20:01,166
and really enjoy what
I get to do every day.
1760
01:20:01,166 --> 01:20:02,646
I get to spend time with my
family everyday, for better
1761
01:20:02,646 --> 01:20:05,953
or for worse, this is a
1762
01:20:05,953 --> 01:20:07,825
once in a lifetime
opportunity for most people,
1763
01:20:07,825 --> 01:20:10,393
to get to live their
actual dream that they had
1764
01:20:10,393 --> 01:20:13,004
when they were a kid and
if it lasts 10 more years,
1765
01:20:13,004 --> 01:20:15,920
great, if it lasts 20,
amazing, if it lasts one,
1766
01:20:15,920 --> 01:20:17,922
then I had a hell of a
good time doing it.
1767
01:20:17,922 --> 01:20:19,967
[ambient music]
1768
01:20:43,730 --> 01:20:45,776
[machine whirs]
1769
01:20:49,301 --> 01:20:51,172
[light music]
1770
01:21:06,144 --> 01:21:09,365
♪ Fighting the war ♪
1771
01:21:09,365 --> 01:21:13,412
♪ We can never win ♪
1772
01:21:13,412 --> 01:21:17,198
♪ Trying to flee ♪
1773
01:21:17,198 --> 01:21:21,115
♪ The pain that's within ♪
1774
01:21:21,115 --> 01:21:24,771
♪ Still hanging on ♪
1775
01:21:24,771 --> 01:21:28,775
♪ To hold what is lost ♪
1776
01:21:28,775 --> 01:21:32,562
♪ Trying to carry on ♪
1777
01:21:32,562 --> 01:21:35,652
♪ No matter the cost ♪
1778
01:21:35,652 --> 01:21:39,438
♪ There's one thing ♪
1779
01:21:39,438 --> 01:21:41,571
♪ That makes me come alive ♪
1780
01:21:41,571 --> 01:21:43,268
♪ When you're by my side ♪
1781
01:21:43,268 --> 01:21:47,098
♪ To get everything ♪
1782
01:21:47,098 --> 01:21:48,882
♪ Together with me ♪
1783
01:21:48,882 --> 01:21:53,104
♪ When I'm weary take the road ♪
1784
01:21:53,104 --> 01:21:54,845
♪ Play that movie ♪
1785
01:21:54,845 --> 01:21:56,847
♪ I want you to smile ♪
1786
01:21:56,847 --> 01:21:58,457
♪ Shut out all the worries ♪
1787
01:21:58,457 --> 01:22:00,633
♪ Stream away for a while ♪
1788
01:22:00,633 --> 01:22:02,679
♪ The look you had ♪
1789
01:22:02,679 --> 01:22:06,596
♪ In your eyes back then,
We'll pretend ♪
1790
01:22:06,596 --> 01:22:09,947
♪ It's 85 again
Play that tape ♪
1791
01:22:09,947 --> 01:22:12,732
♪ Make me feel like I'm whole ♪
1792
01:22:12,732 --> 01:22:16,388
♪ Take me back again to
see the look of that chrome ♪
1793
01:22:16,388 --> 01:22:19,173
♪ The power of love is
back on the screen ♪
1794
01:22:19,173 --> 01:22:21,567
♪ And we'll have ♪
1795
01:22:21,567 --> 01:22:23,134
♪ 85 again ♪
1796
01:22:25,136 --> 01:22:27,007
[synth music]
1797
01:22:48,725 --> 01:22:52,729
- The reason we love something
has to do with something
1798
01:22:52,729 --> 01:22:55,819
more than sheer technical
achievement or historical
1799
01:22:55,819 --> 01:22:59,257
significance, it has to do
with how fun it is and that's a
1800
01:22:59,257 --> 01:23:02,042
very nebulous quality.
1801
01:23:02,042 --> 01:23:04,044
It's hard to define but
it's very fun to try
1802
01:23:04,044 --> 01:23:06,525
and grapple with.
1803
01:23:06,525 --> 01:23:10,181
- I think there's something
about a physical copy,
1804
01:23:10,181 --> 01:23:13,358
like being able to pick
it up and look at it,
1805
01:23:13,358 --> 01:23:16,796
it's like a snapshot of the
time it was released, you know,
1806
01:23:16,796 --> 01:23:19,451
especially if you grew up
with that, like whenever I see
1807
01:23:19,451 --> 01:23:22,585
a stack of NES games come
in, I can get like an idea
1808
01:23:22,585 --> 01:23:25,109
of this person and how their
life was almost, like he was
1809
01:23:25,109 --> 01:23:27,285
playing Batman just like
me, you know, we were both
1810
01:23:27,285 --> 01:23:29,983
into Battle Toads
probably at the same time.
1811
01:23:29,983 --> 01:23:32,464
I wonder what makes people
sell it in the first place,
1812
01:23:32,464 --> 01:23:34,510
like what makes you move
on from it, that's the
1813
01:23:34,510 --> 01:23:36,903
bigger question to me.
1814
01:23:36,903 --> 01:23:40,211
- We all love experiencing
games with other people.
1815
01:23:40,211 --> 01:23:42,822
If you are like, hey I can't
afford to buy this game
1816
01:23:42,822 --> 01:23:44,737
and I'm like, but I want
you to try it, I can loan
1817
01:23:44,737 --> 01:23:47,044
you my disc and then you
can give it back to me.
1818
01:23:47,044 --> 01:23:48,175
- I literally have video
games sitting in a bank
1819
01:23:48,175 --> 01:23:48,436
vault right now.
1820
01:23:50,308 --> 01:23:54,225
How is that good for humanity?
1821
01:23:54,225 --> 01:23:54,617
What does that serve?
1822
01:23:57,097 --> 01:24:01,014
Literally locking away
video game history.
1823
01:24:01,014 --> 01:24:03,713
It doesn't make any sense,
it doesn't make any sense.
1824
01:24:03,713 --> 01:24:05,976
- I think the industry's gonna
change a little bit in the
1825
01:24:05,976 --> 01:24:09,240
next 10 years, I think we're
gonna see maybe less of a
1826
01:24:09,240 --> 01:24:11,938
focus on newer games having
physical media but you know,
1827
01:24:11,938 --> 01:24:14,158
that's why we don't
sell only video games.
1828
01:24:14,158 --> 01:24:16,769
We sell lots of video game
merchandise 'cause the game
1829
01:24:16,769 --> 01:24:18,728
community's not going anywhere,
people are always gonna
1830
01:24:18,728 --> 01:24:21,382
be into video games
and I'm not looking
1831
01:24:21,382 --> 01:24:22,601
for global domination.
1832
01:24:22,601 --> 01:24:24,690
[laughs]
1833
01:24:24,690 --> 01:24:26,736
- This is a personal anecdote,
so I don't know how many
1834
01:24:26,736 --> 01:24:30,130
had this experience
also but my wife and I,
1835
01:24:30,130 --> 01:24:33,090
I wanted to show her
a Miyuzaki movie.
1836
01:24:33,090 --> 01:24:35,005
"My Neighbor Totoro,"
she had never seen it.
1837
01:24:35,005 --> 01:24:37,573
We went on Amazon, it's
like, oh you can't rent
1838
01:24:37,573 --> 01:24:39,705
"My Neighbor Totoro."
1839
01:24:39,705 --> 01:24:43,404
I looked and there's one
local video store left in
1840
01:24:43,404 --> 01:24:47,713
the east bay, they have
every Miyuzaki movie there
1841
01:24:47,713 --> 01:24:51,238
and like, we now have a
video membership and we rent
1842
01:24:51,238 --> 01:24:55,547
a movie every week from humans.
1843
01:24:55,547 --> 01:24:58,332
- I had a paper route, my
parents were like this,
1844
01:24:58,332 --> 01:25:00,639
they liked gamin' but I think
they thought I was gonna
1845
01:25:00,639 --> 01:25:03,642
like rot my brain, so as a
rule of thumb, I might get
1846
01:25:03,642 --> 01:25:05,992
two games on Christmas and
like one for my birthday
1847
01:25:05,992 --> 01:25:08,342
but that was clearly not enough.
1848
01:25:08,342 --> 01:25:10,867
Street Fighter Two, I
like literally, was like,
1849
01:25:10,867 --> 01:25:11,824
the day it comes out, I'm
gonna have the money with
1850
01:25:11,824 --> 01:25:12,216
my parent's help or not
1851
01:25:14,740 --> 01:25:17,438
and I think that's where I
got most of my like, work
1852
01:25:17,438 --> 01:25:19,092
ethic from, like, I don't
need you for my hobby.
1853
01:25:20,659 --> 01:25:20,877
It was fun.
1854
01:25:22,139 --> 01:25:25,011
[laughs]
1855
01:25:25,011 --> 01:25:26,839
[synth music]
155152
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.