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[scoffs]
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[suspenseful chord strike]
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MAN: There's this thing inside
of me, it's like...
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the appetite.
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It's like a wolf that's...
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filling...the hunger.
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♪♪
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[police sirens wailing]
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[distant siren wailing]
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OFFICER: Okay.
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One of the things
that strikes me is
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the rapid nature of his
a shift of mood.
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So it kind of goes into
what we call
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shallow affect
or shallowness
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of the emotional expression.
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MORGAN: This is bizarre.
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What this behavior is is
sussing out or exploring.
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What do the police know?
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So that he will then know
what to expect
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and how to angle
what he's going to do next.
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Daniel's appeal to God
can be seen as
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kind of an attempt
to be seen positively.
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If people view him as
a spiritual or religious figure,
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that they might be more
forgiving of his sins.
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It's an attempt
at manipulation.
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MORGAN: This is a continuation
of the performance.
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He's really quite sharp
about what he's doing.
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I think he...
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it could be a genuine
expression of hope
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that maybe his dad
doesn't die,
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but I don't think so.
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♪♪
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♪♪
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♪♪
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♪♪
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What he's doing here
is very calculated.
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He is providing a reason
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that might
explain why his fingerprints
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will be found on the gun.
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And he makes it even sound
like it was a gesture
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of kindness.
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But no,
he's plotting an alibi.
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♪♪
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MORGAN: It's just
this absolute indifference
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to the whole situation
he's in.
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He is entirely self-absorbed,
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and there's no emotional
involvement in this tragedy
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he's supposed to
be experiencing.
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♪♪
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Mm-hmm.
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KATSAVDAKIS: The video game
is not what's significant.
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What's significant is his
parents, in his perception,
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are intentionally
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and motivated to prevent him
from reaching a goal.
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And that is what increases
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the level of anger
and subsequent aggression.
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MORGAN: The video game is
definitely a fantasy world.
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This is absorbing to him.
This is his world.
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Invasion narratives are about
the other that's coming in
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either to threaten
or take over something,
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and you get to fight back and
ward them off and overcome
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and win,
so this is about power.
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♪♪
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MORGAN: I don't buy it at all --
this is the story
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he's decided
he's going to tell.
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He's trying to sound
emotionally upset.
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Well, kind of half-covering,
covering his face for it,
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but the dynamic he's setting up
is that he is a victim
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in all of this.
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We see him attributing to
the father his own
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aggression and blaming
the father because he resents
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his father.
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I think the emotion
and the story are
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absolutely calculated --
this is his alibi.
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KATSAVDAKIS: His change in body
language is very interesting.
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He has his left hand toward
his brow to indicate that
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he's crying,
looking with his left eye
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to see what
the detective is doing.
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MORGAN: There's the element
of psychopathy,
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someone who apparently
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doesn't really have empathy.
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It looks like he is angling
and conniving and planning
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and checking out what he needs
to say and what he won't say
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so he can figure out
what will be best for him.
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So people who are psychopaths,
they can put on a mask
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and appear as normal
as possible to other people.
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He doesn't care about
the police officers,
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but he is probing.
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What's clear, no matter what
we read into his specific
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comments, is that he is not
behaving like a normal person.
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He's not having the basic
emotions of fear,
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anxiety, loss, and concern
about family.
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♪♪
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Okay.
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♪♪
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♪♪
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[dinging noise]
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Okay?
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He's trying to think of
reasons -- I've spun
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the religious reason, I've spun
the I don't know what happened
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reason I've spun my father
did this reason.
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I think we're on the sixth
different narrative at
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this point,
but he did not snap.
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The literature and the science
has been very,
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very clear
that people don't snap.
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If you scratch
below the surface
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in many of these instances,
there are many clues.
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Long-term anger,
possible depression,
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inconsistency within parents,
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high control, low empathy.
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There's always signs.
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♪♪
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♪♪
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MAN: Reverend Mark Petric
takes the stand in
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the trial of his 17-year-old
son, Daniel.
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Prosecutors say
in October of last year,
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the teenager shot his father
and shot and killed his mother,
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Sue Petric,
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in the living room of
their Wellington home.
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MORGAN: The line that
the father tells us,
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I think there is an element of
sadistic pleasure in doing it.
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It does come within
the context of an adolescent
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who I suspect for a while
has felt enraged
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living in the home under
the rules from the parents.
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♪♪
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MAN: Mark Petric of Wellington
believes his son's addiction
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to a violent video game
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is what caused him
to shoot both his parents
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after they took the game away.
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He got involved in
the violent graphic video games
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and became addicted to them
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and was playing as much
as 18 hours a day.
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♪♪
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♪♪
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00:19:23,241 --> 00:19:25,931
MORGAN: If you're growing up in
a household where you realize
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the rules are very strict,
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it can produce a sort of split
sense in kids growing up.
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Some children may discover
they have to be duplicitous.
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You have to be able to say yes
to get along with
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everybody because those are
the rules while then secretly
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doing something else.
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Where this can then move into
the psychopathy range is that
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they can develop a genuine
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lack of empathy for the people
they have to live around
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but can no longer relate to.
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Being involved in the gaming
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meant something
very important to him
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emotionally in the fantasy
he could engage in.
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KATSAVDAKIS: The video game
in and of itself is
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not the cause or the factor
to a homicide.
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However, it feeds the fantasy
that this violence is
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actually a feasible
and reasonable solution
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to my grievance.
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♪♪
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♪♪
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♪♪
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WOMAN: Despite the shooting,
Daniel Petric's family,
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including his father,
says they forgive him.
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00:21:00,482 --> 00:21:08,310
♪♪
11793
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