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♪
Something surged up through the wiring,
I saw it.
That thing pulsed,
and went straight into our heads.
'‘The Janitor' is here.
Follow him, he will save you all.
This mean building hated us,
even before the pulse.
And now, '‘mean' just turned 'malicious'.
Frank!
It's a message, from God.
Aah!
Rynette?
Come with us!
No I can't.
Like bugs in a game.
Mistakes get made, they gotta be cleared.
Eddie?
He's up there, right behind us.
When it's all about atmosphere.
Gently rising tempo.
You go all '‘slash-happ'' at my players.
♪
Aah!
Everyone's freaking out, everywhere.
The pulse prodded us all.
But how badly?
It's bad, really bad!
These are definitely Eddie's notes.
The same Eddie who was behind us in the vents.
And who's now in front.
I'm creating the wind.
Because everybody knows the wind keeps the fog at bay.
The fog is coming back.
Eddie Coetze's got a key!
Run!
It's how he got in front of us.
Dom, run!
♪ ♪
Who's there?
-Julia? -You always let me down.
I won't let them down.
I can lead us all out!
There's no one else.
Oh, yes there is!
And you know who!
Eddie!
♪ Eddie
Hello, Caspar...
Come and play with me.
♪
Thank you, Darlin'.
It's lockdown. It won't open.
Thing with '‘expectation.
Is to confound it.
♪
Where do you want to go?
Through a back yard full of dried leaves?
Who do you want to fight?
With swords?
Come on!
Who do you want to burn?
Fire!
I get it, Denny.
You're an artist!
Foley-Artist!
I listen to the world in a different way.
I collect '‘sounds'.
Create '‘sounds' to order.
Make them better than they really are.
I'm good.
Oh, I am really good!
But the one thing I can't ever seem to make...
is the '‘Credits'.
Oh, no!
ust days spent with eyes on the monitor.
Hands on the props.
And always left to tidy up the mess.
Let me ask you this.
What makes something... Creepy?
Squeaking hinges...
I got lots of hinges!
No! No...
The '‘ordinary'...
But in the wrong place.
Like this place.
Sometimes, that's all the creepiness a setting needs.
I like it.
I like it!
You, Denny,
are providing visuals as well as acoustics.
Who needs jump-scares
when you got weird settings and progressive creepiness...
And in game-play,
that makes you a '‘creator' indeed.
So, '‘Denny-from-Audio',
'‘Foley-Artist'!
In this game, you get credits!
My head!
We're still here?
Headaches indicate at least
16% monoxide saturation of the blood.
No shit, smart-ass.
What happened?
The fog.
It's gone.
Gone?
Or we'd be dead.
I'm not dead?
Fuck!
I feel like it.
And not like it's a one up.
No, this is not a game.
It's the same life, stupid.
And if we're lucky, we're stuck with it.
Vomiting could indicate at 40% saturation of the blood.
'‘I am not dead', is the thing.
You know, 40% can kill.
Thanks, Dom.
Where did it go?
The fog?
The old Sega mega-drive,
Early play-stations, consoles...
Remember the old '‘Game Boy'?
I remember.
Eddie!
Trip down memory lane.
Chip-tunes'.
Sound-track for the new.
Mashed up Atari game-tones.
Old hardware, new software.
Electro-beats set to a bass-line and melody...
Mixed in a blender with engine noise for the sub-sound.
'‘If music be the food of love'...
Oh, those tech-heads had lots of ideas for the game.
So did I!
Though for the moment,
just the one question...
Who's the woman in the deep end?
Oh, that would be my assistant, Sophie.
Ah...
It's the monoxide.
Hits the brain. Hits it hard.
Great. It's made it worse!
Caspar's psyche just red-lined.
And I'm '‘falling'...
That's her term for a migraine.
Though... it's more than just a migraine.
'‘Eat Me'. '‘Drink Me'.
Like it says in the book..
Do you want me to hold you?
She sometimes lashes out.
'‘The Janitor' will save her.
Motherfucker.
She hates swimming pools.
And yet... There she is!
I'm guessing it's becaue she can't swim.
There's no water.
Won't move.
What are the odds?
Do you hear that?
Voices! Chatter!
Oh, that.
Great acoustics!
That's what that is.
We're walking around in circles.
We're wasting game-time, Dominic.
Have no fear,
'‘The Janitor' is here.
What a boytjie.
Ah.
"“Either the well was very deep,
or she fell very slowly,
for she had plenty of time as she went down to look about her,
and wonder-
what was going to happen next"”.
A quote. Lewis Carroll.
'‘Alice's Adventures in Wonderland.
Oh, yeah!
Never heard of her.
Intriguing sound-design.
Oh...
He's much nicer than you.
-This isn't a horror movie, folks!
No hiding behind the cushion, under the bed-sheet,
wait for it to go away.
It isn't just a game, either.
No pressing '‘escape' for the '‘Exit Game' menu...
You think you're in a safe-zone.
Some '‘space-between-events', but you're not, huh.
The finger's firmly on that '‘press-up' button.
It's him. Eddie!
Stalker in the vent!
Point being?
I want my protagonists stewing in fear.
I want their complete loss of control.
Complete disempowerment.
He thinks he's chief antagonist.
Him and that fuckin' tutorial!
Yes, a reminder of what's actually
quite important in good game design!
He can hear us!
Ah!
And may I remind you, Eddie...
We don't give a shit! So fuck you!
Shh, shh...
Don't antagonize the crazy person!
We've all gone a little crazy.
Well, it seems like Edds in a league if his own.
I could bite...
But I'm not.
I got a thick skin.
I also got my notes back.
Well you should've thrown them in the trash
where they belong, you fuck.
Errol's deliberately riling him up, and Eddie knows it.
You wanna play with him?
You wanna to see who's the bigger '‘monster'?
Well we can't have him cornering the market now.
Can we, Sweetheart?
Eddie?
The rest of us aren't playing!
Said like you actually have control.
Enough to figure our own way out,
and to ignore you.
Have you now?
Can you now?
You see...
losing control... is key.
Losing self-control,
controls one's self, huh!
Now that's... that's the thing.
That's the beauty of the game. Of the pulse itself.
Pulse-psychosis makes mere avatars of us all
Even '‘Alice'. Our prim voice of logic and reason...
'‘Wonderland' is where Alice loses control of events.
Loses control of herself, and losing both...
is the ultimate combination in fear mechanics!
It's the perfect storm!
'‘Wonderland' is '‘survival-horror' in its purest form!
Enough! We know exactly what you've been doing.
And all for the best!
No! It's not.
Because we're not playing the Game.
We're getting out.
Oh no! No you're not.
We're not listening to you anymore.
Oh yes you are...
Because if you don't,
Sophie's going to die.
She's here with me.
She dies, and it's your fault.
There. See?
See how you just lost control of events.
The Game needs to be progressed,
and I will see you all immersed in it, fully!
Before it's done, you will have responsibilities.
And your actions will have consequences,
one way or the other!
If death has to have meaning, as of course, it should,
as of course, it will!
As of course, it already has!
You've murdered people already, haven't you,
you sick fuck!
'‘Meaningfully'.
So there's no need to be rude.
Curiouser and curiouser.
You're my '‘Alice'.
I'm your Lewis Carroll..
Together we'll build '‘Wonderland'!
I am not playing
your sick fucking game.
Will everything be alright?
Sure. It's a task. A '‘moral dilemma'.
That worthy game-play staple.
It will test, perhaps bind our protagonists.
We'll see.
But in the end,
death in games is meaningless.
The worst that happens
is you get to start over.
Start over.
Where everyone's happy.
Where everything's alright.
As it should be.
That's nice.
Isn't it...
Though!
He'll do it.
He'll kill her.
We gotta to get Sophie.
You heard him... We don't have a choice.
We don't?
I don't know no fuckin' Sophie.
'‘The Janitor' will save her.
What's new?
There goes your boy, Jaz.
Look, guy's...
Eddie is just trying to jolt the stress-meter.
We do not have to follow his lead.
We do if it saves her life.
So, where are they?
Waiting at the end of tha.
Leads to the 7th floor.
The old Audio Department.
The old Shower rooms.
The '‘Music Room'.
Forget the game-play setting!
Eddie's going to kill Sophie!
And we're going down there.
Cas?
Maybe he's hallucinating.
40% monoxide can do that to a person.
So can an electromagnetc pulse, genius.
Yeah, that too.
Cas.
Cas!
I hate pigeons.
They're filthy.
You're here with me.
We're going to get out of this together.
There's no where else where I want to go.
}
Right!
My first scripted trap..
My '‘terrain-feature' for this l.
And that is a tin of do.
The chunky stuff's not so good.
Got to be tightly packed for the best results.
I'll take your word fot it.
Basically, the sort that makes that long, slow,
gushy, sucking sound.
Where the air on the outside
is noisily sucked in...
inside...
It's the go-to audio-prop for your classic,
'‘monster-birth' slash '‘alien-embryo-explosion'.
I'm flattered.
Shame to waste it...
Heaven knows where the next...
No... No, thank you!
What I want,
is to integrate action within the environment.
What I want,
is one of those tools of the musical-trade.
Chop-chop!
No, no, no.
The other one.
What have you got for '‘mood-music'?
That'll do, Denny. That will do.
In a world gone loony-tunes,
that sound is for real.
He could be anywhere.
That could be Eddie, up ahead.
You have fifteen minutes!
Good games don't stop for guidance.
Or he could be standing right down there.
Right beneath our feet!
Info's best fed during interaction.
A game in motion!
I said the bread and read the shed
that the shed at the head of the bed
the shed was red, just like the bread...
Fifteen minutes, or she's dead!
I shed the bread and fed the shed
that headed the red...
Lovely outfit. Gorgeous!
Events should happen fast...
However, the '‘Nemesis' should evolve slowly.
I said the bread and read the shed
and fed the bed at the end of the shed
the shed was red just like the bed...
And I am!
♪ Eddie
He's telling us he killed Thabo.
And he's got the axe.
And the clock's ticking.
That's his '‘info'.
'‘Chop-chop', my friends.
Ah, Eddie.
Angry, and always getting nowhere.
I've been waiting for you.
Mostly listening to '‘word-salad' and '‘echo' here...
I said the bread and read the shed
and fed the bed at the end of the shed
Nothing much of any use,
Just repeated...
Over and over like excuses...
A lot like you and Dominic.
Am I in hell?
You going to save me from this double act?
No.
No.
Dominic would save me.
-That's you. -That's you.
-Forever you... -Forever you...
-Still playing us off, -Still playing us off,
-one against the other. -one against the other.
And neither one a winner.
-You're a brutal woman. -You're a brutal woman.
-You always were. -You always were.
Says the angry man holding the axe.
They'll never listen to you.
No one's listening to you.
Becasue why should they?
You're a joke, Eddie.
A loser...
It's stamped all over you.
My tribute to you.
My tribute to you.
All that self-harm and never your own fault.
Your own failings, huh, Eddie.
-I got reasons -I got reasons.
You're it.
You're my reason!
You're it. You're my reason!
Love hurts, Eddie.
-Like you'd know. -Like you'd know.
I had to do what was necessary.
-For you? -For you?
For your own good.
Because you never listen!
I tried.
I tried.
Not good enough.
Never good enough!
Nobody could ever be good enough for you.
Nobody could ever be good enough for you.
You going to save me out of this box? Hm?
-No. -No.
I won't beg...
I won't have it.
You won't leave me here.
-I can try. -I can try.
But never hard enough.
Never hard enough.
Not like Dom.
We're close.
Very close.
Shh...
♪ throbbing
Can't see a thing.
There's no one there.
Yeah, '‘The Janitor' would naturally assume that, wouldn't he?
It's quicker down this off-shoot.
Something's wrong.
Choose!
Twelve minutes to save Sophie!
Actions have consequences!
No!
This is the way.
This is the way.
Atta-girl.
You could say the first fog dynamic was a natural event.
But this one, is definitely by design.
♪
They're almost here. Do it now.
Crrrr...Copy that! Crrrr...
Nice rendering.
Sophie's down there.
So's Eddie.
We drop down there,
he'll attack us with the axe.
He hasn't finished his tutorial.
'‘Confound Expectation', right?
You'll think he'll attack and he won't.
Till you think he won't,
then he will.
Yeah...
good game design.
I'll prove it...
'‘Janitor'...
Go!
No, don't! Wait!
You coming?
Back in the Game!
Cool!
Hey.
Stay sharp!
'‘X-marks the spot'.
Ah, shit. That fuck!
Sophie, move!
Hey! Sophie!
Get up! That's killer fog!
What is this place?
Sophie!
Sophie!
We can't go in there!
You don't have to.
'‘The Janitor' will save her.
Sure he will, but he can't take much more of that.
None of us can.
The carbon monoxide is still in our blood.
Much more can kill us.
That's why '‘The Janitor' has a plan.
-He does? -Yeah.
He does!
What the hell's he doing?
Weapons!
Nice, can do some damage with t.
Metal stake!
This one's pretty cool.
Oh shit.
Cas.
Keep talking to her.
Sophie.
Sophie!
Get up!
Why are you doing this?
I was ten years old.
My parents were fighting.
Again.
Fighting all the time.
I'd run...
Hide...
in an empty pool next door.
It was the 70's.
All this...
The '‘Boss' building.
The reason for the meshed windo.
and the dark, toughened glass you can't open.
You can't break.
The sealed floors, and the secured offices?
It was built for the Bureau of State Security.
But I can never escape it.
Their shouting seemed to echo around the tiles.
My hair was longer then.
Paranoia and psychosis filled this place
long before any pulse.
It was like a natural
horror-survival environment.
and we modeled the Game on it.
On its fail-safes,
...and its ugly past.
I used to imagine,
my hair was sucked in...
Trapped...
Tight in the pumps beneath the ground.
I'd hold my breath until my lungs were fit to burst.
I knew if I die,
they'd be sorry.
That's why I'm here.
No!
Get up!
Please!
We modeled this floor on old stories of it's previous occupants.
Interrogations that happened here.
They called it... '‘The Music Room'.
Torture. Cool.
What's over here?
Errol's in it and I gotta get him out,
and he will not wanna leave.
Another trick up your sleeve?
Won't work this time.
There is no more time.
I need him.
Who have we here?
♪
Damn!
You need to go and grab Sophie,
because if I don't grab him out of there,
he'll stay in there for good.
I've got it.
Go, go save her.
Errol, do you know where you are?
You're slipping so far in
you're forgetting why we built this level this way!
You're in a nightmare!
♪♪♪
I worked it all out.
The pool is here for a reason, you know?
Hmm!
I'm it!
There's no narrative here.
The setting was so shocking it didn't need one!
You're in a recorded loop, and you're going round and round in circles.
Deal!
Weapons!
Torture!
This trail, it never ends!
There is no level-boss to find here, Errol!
I came to make things right.
I did. I did make things right.
♪
And all I had to do...
was die!
No!
But '‘The Janitor' saved her.
She was saved.
This is crazy!
It's madness!
How can we stay sane...
in all of this?
Sanity is overrated.
He can do better.
Him and me both.
♪
Dom's got a gas-mask.
Let's grab something that we think could be useful.
I said '‘useful', Errol.
Horror-goggles!
Stress-meter! Survival-genre mainstay, Sweetheart.
Must have drained.
♪
That isn't right!
Oh!
Cockroaches!
I hate cockroaches!
I guess they do work!
Ready... Let's go.
You're a fool and a failure!
You're my biggest mistake in a long-line.
You bring us here! To this?
You're no winner. You're nothing but a wannabe!
I mean, look at you!
You can't get it on. You can't even get it up!
What are you good for?
No.. what are you... what's your use?
Not one damn bit!
I'm telling you now, leave me alone!
All three men in my life!
All of them!
All such disappointments!
Are you fucking crazy?
Aren't we all!
Oh! Hello, Caspar.
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