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Original subtitles

‫Hey, guys, welcome back.

‫Yet another video of our introductory C.D. in SketchUp.

‫So we're going to go through the remaining few tools, which we use quite a lot in SketchUp.

‫So one of those tools is the raw details, so to rotate your.

‫Group or your rectangles.

‫You can select the rectangle Priscu on your keyboard to activate the rotate tool.

‫Or you can selected from your large toolset.

‫But.

‫You can see that we cannot find a midpoint for a rectangle.

‫So we need to draw a reference line for us.

‫I'm going to do that.

‫So press L to act with a line tool and or reference line.

‫We can always delete that reference line later.

‫Now you select the group or your rectangle press to Q2, although rotated on a large large to a sidebar,

‫find the midpoint of the line.

‫So that is our point of reference, which you're going to rotate from.

‫Now we need to use our.

‫Angled reference point as well.

‫So this is going to be our angle, which we're going to rotate from, which is a red X and so click.

‫Again, second time.

‫And you can either click or you can type in a value.

‫So I want to type in forty five Empress Ando.

‫So that rotates the rectangle by forty five degrees.

‫So that is a rotate tool and we can also make copies using the rotate tool.

‫Now, let's say you want to make a copy this way.

‫So I'm going to select the rectangle again, activate the cue tool, which is the rotated.

‫So click once.

‫So this is a point of difference, if you want to be more accurate, you can go ahead and draw a line

‫and then use that as a part of reference.

‫But I'm simply going to show you how to make multiple copies along an angle.

‫So with that point of reference selected and when you see the point of angle, so I'm going to use this

‫edge as the point of angle and I would hope this control it makes a copy.

‫So I'm going to place my rectangle somewhere.

‫And I'd been X in two ten.

‫So that rotated by in times.

‫How cool is that?

‫Similarly, we can also divide this sums.

‫I'm going to select all of this.

‫You can see that when I selected, I'm dragging from the bottom right to the top left.

‫So there's two ways to select in SketchUp.

‫So one of those ways is from the top left to the bottom right.

‫And the other way is the bottom right to the top left.

‫Now, what happens with the top left to the bottom right is what it is.

‫Within the box of this section will get selected.

‫So these four guides got selected.

‫And from the bottom right to the top left is Benowa, an object comes within the butt of this box election.

‫It gets selected as well.

‫So you can see that some items are not within the box, but they still get selected because they come

‫into part of the selection.

‫So I'm going to press control shift to select these rectangles.

‫And district angles will click on delete.

‫Now, let's say you want to rotated along an axis and also divided equally, so activate the rotate

‫to place at outdoor point of reference, like the second time to choose your angle reference.

‫Press control to make a copy.

‫Please sit here.

‫Now use a slash tool on your keyboard and divided by 10, so that divides it equally by then.

‫Now I want to show you how to use the scale tool.

‫So select a group and press s on your keyboard to activate the scale tool.

‫So that activates all these edge points.

‫Now I can use this edge and reduce the size by 50 percent to reduce it by 50 percent.

‫You need to simply type in point five and press enter.

‫So that reduces the entire box by 50 percent.

‫We can also scale it back.

‫So type in two.

‫And then that brings it back to 200 percent.

‫Now, let's say you want to marauded to the other side.

‫So again, to Mido.

‫We use the scale to select group press s on your keyboard.

‫I'm also gonna apply a material for you to make you better understand the mirrored tool.

‫So select this group, go to materials in our default tree, which is on the right.

‫Select any material.

‫And then once you select the material, the bucket to activates automatically.

‫And then you can just click to apply the material.

‫Now, if you want a team the size of this material, you can go to edit in the default rate on the materials

‫and then you can see that we have a size zero.

‫Want to change this to six hundred, which is two feet, and that changes the size of top bodyguard

‫dots.

‫Now go back to your scale to.

‫Not tomorrow, right?

‫And when he was despite which in the middle of the set, I'm going to mirror to the side.

‫So dragged to the other side.

‫Now you need to mirror it by hundred percent.

‫You put as minus one and press enter.

‫So that middle's it on the other side by hundred plus it.

‫And finally, we have offset tool as well.

‫Now, let's say you want to make an opening in this group or box.

‫So go into this component.

‫There's data, W's ability.

‫No press F2 actor Adolf's at all.

‫Or you can click on Dosser.

‫Good from you as well.

‫So there's two ways to offset cool and the best way is by selecting the face first and then clicking

‫on the offset to.

‫Now you can see that it hovers over these points.

‫So, no, you can just simply click with interface.

‫So that creates an offset.

‫And I'm gonna give an all set off hundred hemin.

‫So given an offset of hundred HIMYM.

‫And now if you've been wondering how to make opening's and shachar up, it's simple since you've already

‫created NATO.

‫I'm going to create an opening.

‫No.

‫So activate the push tool with the face selected.

‫Now click on the face Draga to the other side.

‫And then simply click anywhere on the backside of the.

‫That creates an opening.

‫How cool is that?

‫Since it's a component, it makes the change and all the similar components.

‫Imagine if this was not a component and you had to go to each and every group and make that changed.

‫That would be a total disaster.

‫And a lot of time wasted.

‫So we covered materials in the default rate.

‫We're not gonna cover it much because we're going to be using video materials more than just the materials

‫in our default.

‫But one aspect of materiality, which we use a lot, is changing the dimensions which we change mostly

‫in our SketchUp materials.

‫We also have other materials which you can try.

‫You have roofing.

‫We are dial's.

‫Woods.

‫But the way I walk, I would like to add mitigants in our V.T. asset at the door first and then edit

‫it out.

‫We also have something called Entity Infl, so the entity in forgives details of every group and component

‫in your Chacho Martin, so you simply need to select a group.

‫And it shows up yo.

‫And you can also change the tags and labels for this group by changing videos.

‫You can see that we have tags if TAG doesn't show up in your sketch outfits.

‫Most likely you are using the older versions and sketch out 20-20 that change the name of LEOs to darts.

‫So you can simply click on this.

‫We don't have any tags created, so once you created dyes, we can change the tags.

‫So go to your tags, which is our game in your default.

‫We click on the plus button.

‫I'm gonna give a name of a random one.

‫And this is gonna be random to.

‫And the third one is going to be random.

‫Three.

‫So, no, I'm going to randomly select certain groups.

‫I'm willing to control key to select stuff.

‫Now, with these groups selected, go to your dags and change this to random one.

‫Now, if I had random one in our bags, Leo, it gets hidden automatically and it won't affect your

‫scene even if you press F three or four because it's hidden in LEO.

‫So please be wary of that.

‫And I'm also going to hide certain other groups.

‫So select all these groups, assign it to random to hide random do as well.

‫So you have really random three left.

‫Some go and select all of this to a box election from top left to bottom right to select all your groups

‫and rectangles and assign this to undo three.

‫I'm going to show you something cool, which we also use in that interior design scenes where you want

‫to show multiple options for, say, for example, a bathroom.

‫We use tags and scenes.

‫So what does a scene seen as basically your camera angle in the sketch up?

‫So to set the scene, you can go to scenes on your default tree and click on the ADD scene button,

‫so that creates a scene which also populates your on the top left.

‫I'm going to create a scene from another angle.

‫And click on the plus button.

‫So this is our scene one, which is the first camera angle and scene to the second camera angle.

‫And finally, a third camera, I click and click on ADD.

‫This is another way to add a scene and sort of hiding it from you and our default.

‫You can click.

‫You click on add.

‫So it's created three seasons and all we need scene, I'm going to hide certain layers.

‫So I'm going to hide.

‫Say, for example, random three.

‫And surely random one.

‫And you need to also update the scene because it doesn't change.

‫No, say, for example, if I click on scene one without updating, it goes back to the original.

‫Options.

‫So make sure you update it so the updated.

‫I click on the scene and click on Update Sunaj, you go back to seeing one.

‫Retains, though, updated changes go to CNN to.

‫I'm going to show you random doing this.

‫Right, click update.

‫And scene three is random three, which is already present.

‫So now if I go back to scene one, this is option one, option two and option three and three different

‫angles.

‫The next video, we're going to explore some more few options in SketchUp.

‫And I'm also going to show you a bonus in the next video.

‫But we're going to export out a sectional view in sketch up and use it as a section in AutoCAD.

‫So you don't have to go to Odegaard and draft out all these elevations in sections separately.

‫That's the bowl of sketch out where you simply create a 3D model and sketch up and use sketch up models

‫to create your elevations in sections.

‫So you're gonna quickly go through that in the next video.

‫And then we jump to the most exciting part of the course, which is modeling and rendering 3D holds.

‫I'll see you guys in the next video.

‫Joe's.

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