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These are the user uploaded subtitles that are being translated: 1 00:00:06,220 --> 00:00:08,090 ‫Hey, guys, welcome back to yet another video. 2 00:00:08,170 --> 00:00:12,950 ‫So in the previous video, I spoke about something called competence towards the end of the radio. 3 00:00:13,480 --> 00:00:16,000 ‫So this is a group NOWHAT, what is a component? 4 00:00:16,540 --> 00:00:17,910 ‫So I'm going to make a copy known. 5 00:00:17,960 --> 00:00:22,390 ‫So the move to log in and film, Wolf, press control to make a copy. 6 00:00:22,450 --> 00:00:24,520 ‫Use this point as a reference and place it here. 7 00:00:25,180 --> 00:00:27,920 ‫And I'm going to make this copy group into a component. 8 00:00:28,330 --> 00:00:30,910 ‫So I click on the group and take on more competent. 9 00:00:32,610 --> 00:00:36,210 ‫I'm gonna call this box and click on Create. 10 00:00:37,310 --> 00:00:43,940 ‫I'm gonna make a copy of this competent and not this group, so select this competent, press em and 11 00:00:43,940 --> 00:00:49,290 ‫press control to make a copy and I'm gonna show you something even more cool in sketch out, which is 12 00:00:49,610 --> 00:00:49,970 ‫Eddie. 13 00:00:50,120 --> 00:00:54,080 ‫So Eddie also happens with the move and control key to make copies. 14 00:00:54,380 --> 00:00:56,870 ‫So click once, like the second time. 15 00:00:56,960 --> 00:00:58,180 ‫You can also type in a value. 16 00:00:58,250 --> 00:00:59,870 ‫Say you want to give a distance at that. 17 00:01:00,440 --> 00:01:01,220 ‫Who doesn't find it. 18 00:01:01,220 --> 00:01:03,050 ‫I mean, and press enter. 19 00:01:03,140 --> 00:01:06,510 ‫So that makes a copy a tootle inside them from that reference point. 20 00:01:07,010 --> 00:01:12,200 ‫Now without clicking anywhere else, Dipen X and Dipen then. 21 00:01:13,290 --> 00:01:14,740 ‫And no press and no. 22 00:01:15,510 --> 00:01:17,130 ‫So that is the box. 23 00:01:17,410 --> 00:01:18,140 ‫10 times. 24 00:01:18,450 --> 00:01:20,580 ‫And you can make multiple copies 10 times. 25 00:01:20,940 --> 00:01:22,380 ‫So I spoke about competence. 26 00:01:22,380 --> 00:01:26,250 ‫Right now, let's say you want to make a change to each of these boxes. 27 00:01:26,520 --> 00:01:29,080 ‫So you need to go into each box and make the change rate. 28 00:01:29,520 --> 00:01:31,310 ‫Since we've made it a component. 29 00:01:31,580 --> 00:01:37,440 ‫If I entered into this competent and used the push to load superspeed to activate the push tool, I'm 30 00:01:37,440 --> 00:01:38,880 ‫going to push the surface in front. 31 00:01:39,360 --> 00:01:43,080 ‫You can see that all the similar competence changes as well. 32 00:01:44,230 --> 00:01:47,990 ‫Whereas this is a group, so let me just quickly show you what happens in a group as well. 33 00:01:50,000 --> 00:01:51,120 ‫Exten and. 34 00:01:51,860 --> 00:01:57,090 ‫And if I enter this group and push it out, it doesn't affect the rest of the scene because these are 35 00:01:57,090 --> 00:01:58,200 ‫separate groups. 36 00:01:58,530 --> 00:02:01,990 ‫So you need to understand where you need to give groups and where you need to go. 37 00:02:02,010 --> 00:02:02,730 ‫Competence. 38 00:02:03,240 --> 00:02:04,680 ‫We're gonna be modeling a house. 39 00:02:04,740 --> 00:02:10,200 ‫So I'm going to be showing you the various areas in the house where we can use both competence and groups. 40 00:02:10,770 --> 00:02:13,440 ‫One example is when you're creating a railing. 41 00:02:13,470 --> 00:02:17,790 ‫It's always a good idea to create a component because every section would be. 42 00:02:18,570 --> 00:02:18,840 ‫And. 43 00:02:18,930 --> 00:02:19,710 ‫Oh, really? 44 00:02:21,840 --> 00:02:25,690 ‫So that was competent and that was copping it multiple times as well. 45 00:02:25,960 --> 00:02:27,640 ‫Now let's say you want to copy this. 46 00:02:28,330 --> 00:02:31,720 ‫Delio and divided equally by four or five. 47 00:02:32,170 --> 00:02:33,790 ‫So I'm going to copy this group here. 48 00:02:36,360 --> 00:02:40,630 ‫So it is similar to using the move and control and using the X ends. 49 00:02:41,170 --> 00:02:43,700 ‫So and so using the exten, you've used that divide button. 50 00:02:43,740 --> 00:02:46,440 ‫So, again, activate the more to purposing. 51 00:02:46,470 --> 00:02:47,370 ‫And when your keyboard. 52 00:02:47,670 --> 00:02:49,440 ‫You can also find it in a large toolset. 53 00:02:49,560 --> 00:02:56,640 ‫You press the control key to make a copy click once and drag it to the edge where you wanted to wait 54 00:02:56,730 --> 00:03:00,990 ‫in line or space equally and then placed the group by clicking once. 55 00:03:01,110 --> 00:03:02,430 ‫No press though. 56 00:03:02,490 --> 00:03:06,140 ‫Slash sign on your keyboard and type in 10. 57 00:03:06,860 --> 00:03:07,830 ‫And press enter. 58 00:03:08,550 --> 00:03:11,580 ‫So that device that's basically by then items. 59 00:03:12,270 --> 00:03:14,910 ‫We're not going to learn how to make rectangles and schedule. 60 00:03:15,000 --> 00:03:19,410 ‫Which is very simple to press out on your keyboard to activate the rectangle tool. 61 00:03:19,800 --> 00:03:22,370 ‫Or you can click on the rectangle tool for real. 62 00:03:22,430 --> 00:03:24,990 ‫And a large tool said per click once. 63 00:03:25,560 --> 00:03:26,040 ‫And then. 64 00:03:29,270 --> 00:03:34,660 ‫So this has created it in the Okereke plain and will create again another rectangle. 65 00:03:35,330 --> 00:03:38,810 ‫Now you can see that a dozen snapped to the correct Blin. 66 00:03:38,920 --> 00:03:42,790 ‫So to make it snap the correct plane, we used a tall Brookie. 67 00:03:43,840 --> 00:03:45,930 ‫So that snaps it to the blue axis. 68 00:03:46,870 --> 00:03:50,770 ‫And now you can also dipen o dimension for your rectangle. 69 00:03:51,670 --> 00:03:53,850 ‫So we're going to dipen 5000. 70 00:03:54,920 --> 00:03:59,090 ‫Colma thousand two hundred thousand two hundred is around four feet. 71 00:03:59,160 --> 00:04:00,380 ‫I'm not really sure how much. 72 00:04:00,700 --> 00:04:01,910 ‫Quite thousand members. 73 00:04:02,090 --> 00:04:03,680 ‫I think it is around 13 feet. 74 00:04:03,710 --> 00:04:04,640 ‫I'm not really sure. 75 00:04:05,240 --> 00:04:05,930 ‫And the interests. 76 00:04:05,980 --> 00:04:06,440 ‫And don't. 77 00:04:08,250 --> 00:04:14,160 ‫So this makes thousand two hundred along the green axis and 5000 along the great axis. 78 00:04:15,640 --> 00:04:17,140 ‫So now you can select this. 79 00:04:19,190 --> 00:04:22,220 ‫And make it a group so that I click make group. 80 00:04:23,180 --> 00:04:25,640 ‫And this isn't so, I click and make group. 81 00:04:25,760 --> 00:04:29,270 ‫So to make Goose's two steps, you make a rectangle first. 82 00:04:29,270 --> 00:04:30,050 ‫No click right. 83 00:04:30,050 --> 00:04:30,950 ‫Click make group. 84 00:04:31,730 --> 00:04:34,370 ‫Now, what if you want to simply just select the features? 85 00:04:35,550 --> 00:04:40,560 ‫And Pres Gee on your keyboard, and then it makes a group automatically, so that's because I signed 86 00:04:40,560 --> 00:04:42,060 ‫a shortcut to make groups. 87 00:04:43,320 --> 00:04:47,660 ‫To Asain shortcuts, we go to Windows, go to preferences. 88 00:04:50,560 --> 00:04:53,740 ‫Now, what are shortcuts so much for your Philidor? 89 00:04:53,800 --> 00:04:56,740 ‫I'm going to search for Mique Group. 90 00:04:56,920 --> 00:05:03,180 ‫So we have edited slash make loopier and select this Ogola shortcut and G. 91 00:05:03,910 --> 00:05:04,740 ‫And then presto. 92 00:05:04,780 --> 00:05:05,470 ‫Plus Martin. 93 00:05:06,740 --> 00:05:09,710 ‫I would ask you whether you want to say the shortcut, click on Yes. 94 00:05:11,010 --> 00:05:11,520 ‫I'm gone. 95 00:05:11,820 --> 00:05:12,120 ‫OK. 96 00:05:13,520 --> 00:05:19,850 ‫So now each time we make a rectangle, double click and Pres gee, it makes your group automatically. 97 00:05:20,630 --> 00:05:21,910 ‫So we got down one step. 98 00:05:21,980 --> 00:05:24,650 ‫We need to, like, click and make group. 99 00:05:26,270 --> 00:05:28,520 ‫You can also assign few other shortcuts. 100 00:05:28,550 --> 00:05:30,870 ‫So let me show you the importance of doing shortcuts. 101 00:05:31,170 --> 00:05:34,890 ‫So, again, go to Windows, references, shortcuts. 102 00:05:35,250 --> 00:05:38,750 ‫Now, these are the very shortcuts that I use in my modeling. 103 00:05:38,980 --> 00:05:40,050 ‫So social hide. 104 00:05:41,120 --> 00:05:42,660 ‫No, we have added Hideko. 105 00:05:42,800 --> 00:05:48,000 ‫So this is going to be F2, so you can simply assign purposing F2 on your keyboard and pressing the 106 00:05:48,000 --> 00:05:48,690 ‫plus button. 107 00:05:48,720 --> 00:05:53,200 ‫Then we our night hold, which is forward unhide last is EF three. 108 00:05:53,610 --> 00:05:59,580 ‫And we also have down this list view slash component edit slash hydrous to go Mardu. 109 00:06:00,180 --> 00:06:02,820 ‫I'm going to assign a shortcut called J for this. 110 00:06:02,880 --> 00:06:04,650 ‫I'm going to quickly show that to you in a bit. 111 00:06:05,220 --> 00:06:07,800 ‫And my last shortcut, which I've assigned is X3. 112 00:06:08,150 --> 00:06:11,160 ‫So type an x ray and assign a shortcut. 113 00:06:11,480 --> 00:06:11,670 ‫Right. 114 00:06:12,240 --> 00:06:16,080 ‫You cannot use X because we use it for every multiplication. 115 00:06:16,650 --> 00:06:18,870 ‫And once you assigned all the shortcuts, you're gone. 116 00:06:19,080 --> 00:06:19,470 ‫Okay. 117 00:06:20,850 --> 00:06:21,570 ‫So now let's. 118 00:06:22,480 --> 00:06:24,600 ‫Check out all the shortcuts in Chacho. 119 00:06:24,680 --> 00:06:26,980 ‫So effect, select this group and press F two. 120 00:06:27,010 --> 00:06:29,140 ‫It hides that group. 121 00:06:29,230 --> 00:06:33,640 ‫If I press F three it and hides the last hidden group. 122 00:06:34,010 --> 00:06:35,080 ‫First, I like these. 123 00:06:35,770 --> 00:06:41,040 ‫You can also notice that I am selecting multiple groups to select multiple groups to press control your 124 00:06:41,060 --> 00:06:41,470 ‫keyboard. 125 00:06:41,470 --> 00:06:47,410 ‫It activates the plus sign and you can select multiple groups if you want to d select a particular group. 126 00:06:47,440 --> 00:06:51,370 ‫You can press control shift and that changes to the minus signs. 127 00:06:52,480 --> 00:06:57,540 ‫If you click, it dislikes certain groups who we don't want to sellick with these groups selected and 128 00:06:57,550 --> 00:07:00,550 ‫won't oppress F2 of our fibrous effort. 129 00:07:00,920 --> 00:07:02,230 ‫It needs all of it. 130 00:07:04,080 --> 00:07:09,720 ‫I also want to show you that if I go into this group and make another group here, there's G make Rick 131 00:07:09,720 --> 00:07:11,630 ‫Magary and this out. 132 00:07:12,380 --> 00:07:14,250 ‫I'm going to hide this inside this group. 133 00:07:15,200 --> 00:07:18,390 ‫I going to press escape to exit the group. 134 00:07:19,080 --> 00:07:23,380 ‫So I've had in the group inside the group, I've been going into the group and pressing F2. 135 00:07:23,490 --> 00:07:24,580 ‫And now I up. 136 00:07:26,140 --> 00:07:32,020 ‫I know if I press EF four or EF three, it doesn't look, the reason why it doesn't work is because 137 00:07:32,020 --> 00:07:34,300 ‫this group is hidden within another group. 138 00:07:34,660 --> 00:07:41,980 ‫So go into the group and then press F3 or F4 and then it highlights the group within the group. 139 00:07:42,550 --> 00:07:45,250 ‫So let me show you what group within the group means. 140 00:07:45,460 --> 00:07:48,700 ‫So in our default tree we have outliners. 141 00:07:48,720 --> 00:07:50,020 ‫So if you click on Outliner. 142 00:07:51,640 --> 00:07:54,420 ‫We can see that this is a group within a group. 143 00:07:54,690 --> 00:07:58,290 ‫So a group within a group is also called a nested group. 144 00:07:58,470 --> 00:08:04,110 ‫You can have multiple nested groups within groups and we can also have multiple nested groups within 145 00:08:04,230 --> 00:08:07,110 ‫a nested group and again within a group. 146 00:08:07,470 --> 00:08:09,180 ‫So the hierarchy keeps increasing. 147 00:08:09,210 --> 00:08:13,980 ‫But I would suggest that you keep it to a maximum of three or four. 148 00:08:16,110 --> 00:08:22,130 ‫Now, let me show you what Jay does when you're modeling and sketch up, so go into this group. 149 00:08:22,520 --> 00:08:24,350 ‫Now, if you press Jay on your keyboard. 150 00:08:25,850 --> 00:08:27,690 ‫It hides the rest of the model. 151 00:08:28,100 --> 00:08:35,120 ‫So this helps in modeling a certain element in your scene without the other elements having to interrupt 152 00:08:35,120 --> 00:08:40,610 ‫you when a what your modeling does, this helps you in a way you're modeling and indeed your space and 153 00:08:40,610 --> 00:08:43,700 ‫you want to hide the rest of the walls or windows. 154 00:08:43,730 --> 00:08:46,850 ‫You can simply entered a particular group and pressed Jay. 155 00:08:47,750 --> 00:08:49,610 ‫So it's doggers visibility. 156 00:08:51,130 --> 00:08:52,670 ‫And you can go ahead and start. 157 00:08:52,690 --> 00:08:53,920 ‫More Linko scene. 158 00:08:56,710 --> 00:08:57,590 ‫WordPress escape. 159 00:08:57,730 --> 00:09:03,990 ‫So we exit the group and X-ray orders similar to your wireframe and previous Macs and all to get to 160 00:09:04,000 --> 00:09:04,500 ‫press Y. 161 00:09:05,020 --> 00:09:08,590 ‫You can see the ends of your pieces and edges as well. 162 00:09:08,680 --> 00:09:14,640 ‫So it helps in snapping to certain particular age, which cannot be seen at a certain camera angle. 163 00:09:14,890 --> 00:09:16,450 ‫So those were all shortcuts. 164 00:09:16,510 --> 00:09:18,250 ‫And those were our competence. 165 00:09:18,280 --> 00:09:21,130 ‫You also learned how to make rectangles. 166 00:09:21,610 --> 00:09:23,770 ‫I'm going to quickly show you how to make Sokol's as well. 167 00:09:23,800 --> 00:09:27,730 ‫So please see to activate the so-called old or you compress the so-called Tullio. 168 00:09:28,210 --> 00:09:29,200 ‫So click once. 169 00:09:29,890 --> 00:09:32,820 ‫And now you can type in a value of C thousand wondered. 170 00:09:33,460 --> 00:09:35,090 ‫Now let's say you want to make a circle. 171 00:09:35,330 --> 00:09:36,540 ‫Otherwise it plain. 172 00:09:36,610 --> 00:09:38,650 ‫So we're making Sokal at the x y plane. 173 00:09:38,710 --> 00:09:42,010 ‫If you learn mathematics to a certain extent, you would understand what I'm saying. 174 00:09:42,920 --> 00:09:44,380 ‫No, what I'm going to show to you right away. 175 00:09:44,500 --> 00:09:48,010 ‫Now, with the so-called dual activated, you can press the right Taraki. 176 00:09:48,430 --> 00:09:52,030 ‫It snaps it to go red axis or the wise airplane. 177 00:09:53,830 --> 00:09:57,430 ‫And then if you press left out, OK, attack to its to the green axis. 178 00:09:57,910 --> 00:10:03,490 ‫So now I'm going to just Holwell over the edges, because if you go to the center and order going to 179 00:10:03,490 --> 00:10:08,170 ‫find the center points of horwood or the edges and then you can see that the center point shows. 180 00:10:08,170 --> 00:10:10,180 ‫And now if you go to the center, you will find the center. 181 00:10:10,720 --> 00:10:11,890 ‫So no, click once. 182 00:10:12,490 --> 00:10:16,360 ‫And then you can click the edge of the circle to make another circle. 183 00:10:17,430 --> 00:10:24,480 ‫And that's one cool tip which a lot of us used to make us fewer in sketch up, which is using the follow 184 00:10:24,480 --> 00:10:24,850 ‫me to. 185 00:10:24,980 --> 00:10:29,310 ‫I'm going to Brisby a spot to go back to my serik to select this phase. 186 00:10:30,390 --> 00:10:32,100 ‫Now click on you'll follow me, too. 187 00:10:32,630 --> 00:10:34,090 ‫So the follow me to lose an A. 188 00:10:34,490 --> 00:10:38,300 ‫So we need to choose to follow me from our lodge to said Bah. 189 00:10:39,460 --> 00:10:41,440 ‫So this is a follow me to click on that. 190 00:10:42,370 --> 00:10:46,750 ‫So with this selected click on this and then it creates a perfect feel. 191 00:10:47,530 --> 00:10:52,480 ‫You can also reverse the face because it's always important to have the white face facing the camera 192 00:10:52,540 --> 00:10:54,820 ‫because that's where the material will be applied to. 193 00:10:55,570 --> 00:10:58,020 ‫So select both edges and faces. 194 00:10:58,030 --> 00:11:00,960 ‫You can see if I double click it or you select the top part of those. 195 00:11:01,030 --> 00:11:04,960 ‫So to select everything within the sphere, you need to Tripoli click. 196 00:11:05,350 --> 00:11:10,720 ‫So click three times quickly and then it's an export two sides of the sphere. 197 00:11:11,040 --> 00:11:11,860 ‫And now you can right. 198 00:11:11,860 --> 00:11:14,890 ‫Click and click on reverse faces. 199 00:11:15,900 --> 00:11:19,930 ‫So that makes sure that the white surface is facing you. 200 00:11:20,380 --> 00:11:23,270 ‫And that's why the materials are going to be applied to in SketchUp as well. 201 00:11:24,070 --> 00:11:28,150 ‫I've seen a lot of students modelling with their blue faces facing the camera. 202 00:11:28,240 --> 00:11:30,130 ‫It's a very bad idea to do that. 203 00:11:30,530 --> 00:11:32,280 ‫Always make sure you're watching the faces. 204 00:11:32,330 --> 00:11:35,410 ‫No, in this case, you can see that the blue faces facing us. 205 00:11:35,680 --> 00:11:39,040 ‫Generally, what happens is when you projected out, the blue face disappears. 206 00:11:39,330 --> 00:11:44,190 ‫All what you can do is select the face and click and click on it was faces. 207 00:11:45,070 --> 00:11:48,390 ‫So that makes Yodo white faces facing you as well. 208 00:11:50,420 --> 00:11:56,180 ‫So we've gone through the main modeling tools and the next video we're gonna go through the remaining 209 00:11:56,180 --> 00:12:02,270 ‫ones, which we use quite a lot, which is the scale tool or date tool, all set tool and tape tools, 210 00:12:02,750 --> 00:12:03,910 ‫among many others. 211 00:12:04,460 --> 00:12:09,680 ‫I'm also going to give you a brief introduction of our default tree, which we're going to use quite 212 00:12:09,680 --> 00:12:10,020 ‫a lot. 213 00:12:10,060 --> 00:12:11,690 ‫And the course as written. 214 00:12:12,290 --> 00:12:14,600 ‫So I'll see you guys in the next video shows. 19741

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