Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:06,400 --> 00:00:11,140
Hey, guys, welcome back to yet another radio and this video we're gonna clear it all was windows and
2
00:00:11,280 --> 00:00:15,040
slabs before we proceed with creating or was windows and slabs.
3
00:00:15,040 --> 00:00:19,630
And we're not saying this AutoCAD block or group into a separate layer.
4
00:00:20,080 --> 00:00:21,360
So select articled plan.
5
00:00:21,520 --> 00:00:22,810
We need to create a new layer.
6
00:00:22,920 --> 00:00:23,520
What a tag.
7
00:00:24,010 --> 00:00:30,580
So click on the plus button in your default tree to create or tag one to call this whole plan.
8
00:00:32,070 --> 00:00:35,840
Now, the genes too little of this article plan gaudier entity for.
9
00:00:36,900 --> 00:00:38,410
And change to this to houseplant.
10
00:00:39,270 --> 00:00:43,470
So now we can hide the houseplant using tags, which makes it much easier.
11
00:00:43,540 --> 00:00:47,850
While modeling, I like to start off, I'm going to create my walls.
12
00:00:47,970 --> 00:00:50,310
So to create walls and when to use rectangles.
13
00:00:50,730 --> 00:00:54,240
And also when I create was I like created in the top.
14
00:00:54,240 --> 00:00:56,080
You are not blind.
15
00:00:56,180 --> 00:00:56,510
You.
16
00:00:56,610 --> 00:01:03,690
So to make it the top, you go to camera, click on battery projection with a camera standard view stop.
17
00:01:04,740 --> 00:01:06,370
Now, if you use the tub view quite a lot.
18
00:01:06,400 --> 00:01:11,710
You can assign a shark or do you or you can also touch on a particular toolbar called Views.
19
00:01:13,570 --> 00:01:14,890
So good of you to buzz.
20
00:01:17,400 --> 00:01:18,400
And so John, use.
21
00:01:19,980 --> 00:01:24,450
So this is our view to buy, you can dock it to the top or you can doctor to the site as well.
22
00:01:24,810 --> 00:01:31,380
So now if you click on perspective, just off the top, you front, left, back and right.
23
00:01:31,770 --> 00:01:32,850
So let's go back to top.
24
00:01:32,850 --> 00:01:35,220
You make sure you're in pilot prediction mode as well.
25
00:01:35,910 --> 00:01:37,740
Know we can start drafting our plan.
26
00:01:39,090 --> 00:01:41,890
No, we do not need to change still and not taxes.
27
00:01:42,370 --> 00:01:48,430
We can dedicate more right away because the green access point, it was not in the actual say conditions
28
00:01:48,430 --> 00:01:48,820
as well.
29
00:01:49,360 --> 00:01:55,200
This site is pointed not to we using a project which has the actual site conditions for not as we'd
30
00:01:56,020 --> 00:01:58,360
like to start creating rectangles a canvas are.
31
00:01:59,370 --> 00:02:05,580
Not a cleared wall to go to simply draft or this plan so you can activate the rectangle tool by pressing
32
00:02:06,590 --> 00:02:09,380
click once, click the second time.
33
00:02:10,500 --> 00:02:11,710
And you made your rectangle.
34
00:02:12,600 --> 00:02:17,000
Now what I'm gonna do is Double-Click on the face and put G to make it a group.
35
00:02:17,380 --> 00:02:22,360
So I'm going to enter the group and no, continue creating my rectangles.
36
00:02:23,350 --> 00:02:28,780
So, please, I'd make a rectangle of this where you can see that these faces are separated by this
37
00:02:28,780 --> 00:02:29,590
line in between.
38
00:02:29,920 --> 00:02:34,840
So we can go ahead and delete this line and nothing happens to the face because it's a connected face.
39
00:02:35,940 --> 00:02:38,620
Similarly, you can go ahead and drop these rectangles as well.
40
00:02:39,970 --> 00:02:42,640
So I'm quickly drawing the walls first.
41
00:02:42,790 --> 00:02:49,290
We'll do the windows separately after we've done modelling, though, was I'm switching between erasable
42
00:02:50,000 --> 00:02:53,000
the rectangle tool and the spacebar, which is the SELEK.
43
00:02:54,340 --> 00:02:55,270
I'm not orbiting.
44
00:02:55,300 --> 00:02:57,850
So make sure you do not press the middle most button.
45
00:02:58,390 --> 00:03:02,380
So this changes the view which are always in the top few.
46
00:03:04,600 --> 00:03:10,440
And you're always finding stuff orbiting so called shift and the millimoles button to Ben.
47
00:03:18,660 --> 00:03:18,900
All right.
48
00:03:18,940 --> 00:03:20,340
So we've created our walls.
49
00:03:20,380 --> 00:03:22,560
Now we can start projecting these walls up.
50
00:03:23,950 --> 00:03:31,030
So my slab, the slab height, which is the top of the slab to the next top of the slab, is 10 feet.
51
00:03:31,970 --> 00:03:34,050
So which is also called the floor to floor height.
52
00:03:34,500 --> 00:03:38,880
So I went up RSP, which is the Push-Pull stool, and I'm going to protect this.
53
00:03:39,160 --> 00:03:43,480
So if this is stop weren't opened the value, which is 10 apostrophe.
54
00:03:43,900 --> 00:03:46,870
You can also type in the actual value, which is three zero five zero.
55
00:03:46,930 --> 00:03:49,810
But we can switch between units and sketch up.
56
00:03:49,810 --> 00:03:51,490
And that's why I like sketch up a lot.
57
00:03:51,580 --> 00:03:53,760
I'm going to type in 10 feet and best enter.
58
00:03:54,010 --> 00:03:56,770
So it creates a wall of a height of 10 feet.
59
00:03:57,130 --> 00:04:02,140
So you can also check using your tape measure, do so click once horwood on the top to check the height.
60
00:04:02,560 --> 00:04:05,040
It's three zero four eight M-M also 10 feet.
61
00:04:07,530 --> 00:04:14,340
In similarly tragic, these walls up as well in our musing, this wall is the reference height to select
62
00:04:14,340 --> 00:04:17,550
a surface first recipe and then projector's up.
63
00:04:21,050 --> 00:04:22,030
These walls as well.
64
00:04:25,260 --> 00:04:29,430
Always make sure that when you project it out, it's coming out in the white face.
65
00:04:30,120 --> 00:04:31,710
If it comes out in the blue face.
66
00:04:31,770 --> 00:04:35,040
No, for example, let me just draw a rectangle.
67
00:04:35,040 --> 00:04:39,510
You know, if I protect this out, you can see that comes out in the blue face.
68
00:04:39,540 --> 00:04:42,180
The reason behind that is because of these overlapping lines.
69
00:04:42,630 --> 00:04:44,760
So delete these lines and then project it out.
70
00:04:45,870 --> 00:04:46,630
We have a window.
71
00:04:46,740 --> 00:04:48,960
I'm going to undo this controls to undo.
72
00:04:54,010 --> 00:04:54,340
All right.
73
00:04:54,790 --> 00:04:56,380
We can all create our windows.
74
00:04:56,680 --> 00:05:03,130
So I'm going to create my Lindale and Sylvan's first, the sea level is the bottom with the window and
75
00:05:03,130 --> 00:05:04,950
the lintel is the top of the window.
76
00:05:06,740 --> 00:05:12,260
So I'm going to select this lane, this M, which is move press control to make a copy.
77
00:05:12,950 --> 00:05:15,360
This is going to come at a silly height of two feet.
78
00:05:15,440 --> 00:05:21,160
Type in two and then apostrophe and a little height is going to come out seven feet.
79
00:05:21,560 --> 00:05:23,270
So I can move this line up.
80
00:05:24,480 --> 00:05:30,060
I'm going to talk about Okita snapped to the blue axis, because sometimes when you don't snap it,
81
00:05:30,060 --> 00:05:36,150
it goes to the other side's suppress the blue axis to make sure that you drawing it in the correct axis.
82
00:05:37,370 --> 00:05:41,180
And then type in your value, which is seven feet, seven apostrophe.
83
00:05:42,730 --> 00:05:43,690
So this divides.
84
00:05:45,160 --> 00:05:45,920
The faces.
85
00:05:47,020 --> 00:05:48,000
And now you go straight.
86
00:05:48,030 --> 00:05:50,340
We need to simply push this fully edge.
87
00:05:51,990 --> 00:05:54,480
After pushing it to the edge, you can delete these lines.
88
00:05:55,880 --> 00:06:02,030
There might be certain instances where, for example, let's say this wall is projected out by forum.
89
00:06:02,810 --> 00:06:06,560
And when you go ahead and delete this line, all the faces get deleted.
90
00:06:07,070 --> 00:06:13,010
The reason behind that is because of this face not being in line with this face.
91
00:06:13,330 --> 00:06:18,500
So you simply need to make sure that this line is in face of this face and then go ahead and delete
92
00:06:18,500 --> 00:06:21,950
the lines so it won't delete, though, and dial Sophus.
93
00:06:23,520 --> 00:06:25,170
Into the late Layne's Eurozone.
94
00:06:26,670 --> 00:06:31,710
So that's our opening for our windows similarly and want to create additional openings.
95
00:06:32,220 --> 00:06:35,020
Now, we cannot give a seal height of two feet.
96
00:06:35,060 --> 00:06:36,510
So because this is our kitchen.
97
00:06:36,600 --> 00:06:40,410
As you can see, so full kitchen, the slab comes up to our own three feet.
98
00:06:40,470 --> 00:06:44,000
So we need to give still height to at least three and our feet.
99
00:06:44,520 --> 00:06:47,190
So select this line and move it up by three and a half.
100
00:06:47,250 --> 00:06:51,300
I can type in three point five apostrophe, which is three and our feet.
101
00:06:51,390 --> 00:06:54,870
Or you can also type in three feet, six inches if that's your style.
102
00:06:56,990 --> 00:06:59,720
And I can use this little as reference.
103
00:07:00,050 --> 00:07:04,280
So what I can do is select this line, select all the window lines.
104
00:07:05,180 --> 00:07:06,650
This is gonna be a full height windows.
105
00:07:06,680 --> 00:07:08,360
We do not have to select that.
106
00:07:09,710 --> 00:07:10,790
You can select the slain.
107
00:07:12,770 --> 00:07:15,940
This slain of pressing control to make a multiple selection.
108
00:07:16,950 --> 00:07:17,550
This line.
109
00:07:23,530 --> 00:07:25,060
This line as well.
110
00:07:25,640 --> 00:07:32,860
And I can press em control to make a copy and push this all these planes up by seven feet.
111
00:07:34,620 --> 00:07:36,900
So we moved all of them in one go.
112
00:07:37,080 --> 00:07:39,720
And that makes it easier to draw line to leavens.
113
00:07:40,650 --> 00:07:45,210
So we'll quickly go ahead and draw the little levels for each of those windows and doors.
114
00:07:46,050 --> 00:07:52,140
As you can see, when I deleted this lane, the face gets deleted because a wall is not in the correct
115
00:07:52,140 --> 00:07:52,620
face.
116
00:07:52,710 --> 00:07:54,030
So make sure you push it back.
117
00:07:55,020 --> 00:07:56,320
And then delete these lines.
118
00:08:08,560 --> 00:08:13,720
It's also important to make sure that the AutoCAD plan is drafted correctly and makes it easier to model
119
00:08:13,720 --> 00:08:15,760
and sketch out if your ticket plan is drafted.
120
00:08:16,360 --> 00:08:22,510
Sometimes some crossman do not delete additional lines or that are overlapping lines, and that becomes
121
00:08:22,510 --> 00:08:24,490
a problem when you're doing sketch or modeling.
122
00:08:25,150 --> 00:08:26,440
As you can see in this case.
123
00:08:26,470 --> 00:08:29,920
So I'm just going to push this back and then delete the slate.
124
00:08:32,090 --> 00:08:36,390
We have a little for our daughter, Israel, I'm to move this plane up.
125
00:08:39,800 --> 00:08:42,000
And then push this to the edge of the world.
126
00:08:43,270 --> 00:08:46,990
For our dining and living, we can give those Syl Hart their own two feet.
127
00:08:48,510 --> 00:08:49,900
So we want to take these lines.
128
00:08:50,290 --> 00:08:51,550
And also to attract selection.
129
00:08:52,750 --> 00:08:53,950
I'm able to select line.
130
00:08:57,180 --> 00:09:01,450
Make sure you do not select other lanes where you do track selection and also make sure you're lagging
131
00:09:01,470 --> 00:09:05,580
from the top left at the bottom right of your track, from the top rate to the bottom left.
132
00:09:05,980 --> 00:09:10,170
Although faces and edges in the window selection but get selected.
133
00:09:11,990 --> 00:09:14,180
So make sure you don't do that pressing control.
134
00:09:14,230 --> 00:09:15,710
You have to D.C. like call it that again.
135
00:09:16,520 --> 00:09:20,110
So he selected all a lindens and do this up.
136
00:09:21,300 --> 00:09:22,810
Risk control to make or copy.
137
00:09:22,910 --> 00:09:26,360
When it pushed us up our two feet and then pushed this.
138
00:09:27,410 --> 00:09:31,640
Faced in the age, you've got to push our kitchen and little.
139
00:09:41,150 --> 00:09:46,400
We need to draw a separate line, you do a face and then we'll dust up.
140
00:09:51,990 --> 00:09:54,120
So we created our walls without openings.
141
00:09:55,250 --> 00:09:58,270
Now we can copy this ground floor.
142
00:09:59,320 --> 00:09:59,740
Martin.
143
00:09:59,800 --> 00:10:03,790
To our first floor, press em and press control to make a copy.
144
00:10:05,500 --> 00:10:10,390
This is a group so you don't have to worry about editing the second group because it doesn't affect
145
00:10:10,390 --> 00:10:11,080
the first group.
146
00:10:11,620 --> 00:10:13,460
But if you make it a complaint, it does effect.
147
00:10:13,530 --> 00:10:14,980
So please do remember that.
148
00:10:16,480 --> 00:10:18,130
Right, you can see that it suits perfectly.
149
00:10:18,340 --> 00:10:19,690
The walls are aligned perfectly.
150
00:10:20,770 --> 00:10:25,900
So that's one of the reasons why we place the walls correctly, because it has to carry the load as
151
00:10:25,900 --> 00:10:26,170
well.
152
00:10:28,630 --> 00:10:35,370
Now we can go ahead and do the rest of the ones, so I'm going to enter the group and then select this
153
00:10:35,370 --> 00:10:35,610
line.
154
00:10:36,720 --> 00:10:39,450
Who's this to this age and start presenting adult.
155
00:10:40,860 --> 00:10:41,920
Select this face.
156
00:10:42,010 --> 00:10:44,390
Bless em, this control tumaco copy.
157
00:10:44,580 --> 00:10:46,590
And then we should put this edge.
158
00:10:48,260 --> 00:10:48,970
Again, protected.
159
00:10:49,960 --> 00:10:52,230
So this is the hallway more than the second floor.
160
00:10:52,280 --> 00:10:53,060
And the first floor.
161
00:10:54,250 --> 00:10:55,640
Papers drafted on the plan.
162
00:10:55,700 --> 00:11:02,660
Sometimes I simply copy the face and then we'll -- out how we can best control to make a copy using
163
00:11:02,660 --> 00:11:03,230
the push tool.
164
00:11:04,280 --> 00:11:05,840
So you don't have to draw lines again.
165
00:11:06,810 --> 00:11:11,400
You know, we do need to draw a line to draw a line and project this to this edge.
166
00:11:12,110 --> 00:11:14,540
So I'm gonna go ahead and finish the rest of the modern.
167
00:12:32,280 --> 00:12:35,920
Well, I guess so you can see that you finished the modelling for First-Floor.
168
00:12:37,330 --> 00:12:37,520
No.
169
00:12:37,710 --> 00:12:38,620
This is a balcony.
170
00:12:38,650 --> 00:12:39,430
So I need to.
171
00:12:40,380 --> 00:12:41,320
Delete these walls.
172
00:12:41,390 --> 00:12:43,570
So the best way to delete them is protect them.
173
00:12:44,380 --> 00:12:49,420
Now for pretends to face what you can do, double click prezzie to make it a group and then press delete.
174
00:12:49,840 --> 00:12:55,270
It's always a good idea to make groups and delete so that you don't accidentally delete the adjacent
175
00:12:55,270 --> 00:12:55,720
lines.
176
00:12:56,050 --> 00:12:58,370
So we really pushed us out this edge.
177
00:13:01,400 --> 00:13:02,950
Brizzi and invested.
178
00:13:04,100 --> 00:13:05,920
We do have some walls, so I can.
179
00:13:07,530 --> 00:13:08,310
The big diesel.
180
00:13:11,820 --> 00:13:13,010
And present itself as a.
181
00:13:17,310 --> 00:13:23,070
Now we need to similarly delete these bathroom walls, because in our second floor we have our studio.
182
00:13:24,060 --> 00:13:27,990
Since it's a multi-function house, a client requires a studio ready.
183
00:13:27,990 --> 00:13:28,440
You can.
184
00:13:29,870 --> 00:13:30,720
Relax for the day.
185
00:13:30,800 --> 00:13:33,180
Work out and do multi-function stuff.
186
00:13:35,200 --> 00:13:36,710
Can delete all these was.
187
00:13:38,140 --> 00:13:39,110
Because we have a slope.
188
00:13:39,220 --> 00:13:39,860
You couldn't go.
189
00:13:41,690 --> 00:13:42,570
STEM them to Leon.
190
00:13:43,670 --> 00:13:47,700
If it doesn't get deleted, you can simply double click to the zoo to make it a group and then delete
191
00:13:48,780 --> 00:13:51,510
and delete these extra lanes, which shows up.
192
00:14:13,960 --> 00:14:20,050
All right, so we've done modeling our first floor and second floor walls and openings.
193
00:14:20,470 --> 00:14:24,070
You can stack them on top of each other before you stack them.
194
00:14:24,400 --> 00:14:27,490
You could try making it a component and then stacking them.
195
00:14:27,970 --> 00:14:28,320
No, no.
196
00:14:28,360 --> 00:14:30,320
In case you want to make any changes, you.
197
00:14:31,030 --> 00:14:34,910
For example, if I make this a complimentary click, make competent call.
198
00:14:35,150 --> 00:14:36,690
This was flawed.
199
00:14:39,820 --> 00:14:44,800
We use to move to make a copy and moved on top of this wall.
200
00:14:45,240 --> 00:14:46,490
So it stacks up correctly.
201
00:14:47,040 --> 00:14:51,090
And if I wanted this competent and see that it affects even the scene as.
202
00:14:52,740 --> 00:14:57,870
If you make changes in your floor plan and you bring it back, you know, you can make some changes.
203
00:14:58,020 --> 00:15:00,310
And then it will affect you in the plus store.
204
00:15:00,320 --> 00:15:04,500
You know, since this is a small model, if you do not have to worry about that.
205
00:15:05,050 --> 00:15:09,770
Is this a small tip for you guys in case you want to make any changes that would be on the floor plan?
206
00:15:10,420 --> 00:15:12,810
So I click my company called the second floor.
207
00:15:14,450 --> 00:15:19,080
And this on top of this, also making a copy and moving it.
208
00:15:19,330 --> 00:15:22,100
So do things in the floor plan.
209
00:15:23,330 --> 00:15:25,580
All this has to be pushed to the back.
210
00:15:26,770 --> 00:15:33,470
All right, so Shell is coming to life in our next video, we're going to create our flaws and we also
211
00:15:33,470 --> 00:15:34,940
want to create some woofing.
212
00:15:36,200 --> 00:15:38,220
So I see you guys in the next video just.
20014
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.