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It's such an honor to be part of the Marvel Universe.
To be a part of this legacy of characters
is so incredibly meaningful to people.
It's amazing to get the opportunity
to bring a female superhero to life.
Not only because Captain Marvel
is one of the most powerful characters in the Marvel Universe.
But also because we are getting to create
the image of this very powerful superhero.
There is so much that I want to bring to her.
That's the part that I'm excited about.
The newest person joining us, Captain Marvel herself...
Brie Larson!
What attracted us to the project was definitely Brie Larson.
Such a fan of her acting.
She's so strong.
She brings such a range of emotion.
She was a huge fan of the character in the comic.
The idea of that star and these colors,
that we can have a symbol
that represents strength and humility and compassion.
Something that I didn't grow up with having.
That put things in perspective of what this was.
This is more than a performance.
Brie in this role is so important
because she is such a dynamic and complex person.
Stop using this, start using this.
Brie brings such humanity to this character.
When I'm on set and I'm performing,
I don't think so much about the specific choice that I'm making.
I just think about what's available to me
and what's honest in that moment.
And if it's honest, then it can't be wrong.
It was such a joy to be able to work with her.
To imagine and develop and create a character
who is just about as dynamic as any character we've ever written.
Oh, my God!
The thing that I found so unique in Carol
from reading the comics and from the script
was that total capability in whatever challenge comes her way.
That core of her is the Air Force.
You ready?
Higher, further, faster, baby. That's right.
If Brie was gonna be playing an Air Force pilot,
she needed to go to meet some real pilots.
Who better to meet than
the first female fighter pilot in the Air Force?
I think it's great to do that level of research
and to understand the people that she is representing.
For her to take the time to really sit down and talk with them
and to experience going up in a fighter jet, I think, is pretty awesome.
I believe it was important for Brie to go up in the F-16.
Kind of gain an appreciation for what people in the Air Force do.
She is so engaged in wanting to learn about everything.
What's the fastest that you've gone?
Mach 1.6.
You're so cool.
Once we were on set,
we were simulating a barrel roll.
I was able to recall that exactly.
What that feels like, what your body feels like,
how hard it is to breathe.
As soon as you see the wings go like this,
here come the G's.
Here come some G's.
Kazi, my pilot, is so incredible.
Super, super talented.
I want you to grab the stick,
and I want you to shake it and say, "I have the aircraft."
It was amazing!
Unbelievable what she does.
I'm going to actually know how to do this.
Do you know how to fly this thing?
We'll see.
That's a yes or no question.
Yes.
By the time we started shooting,
I had been training for nine months.
I'm so glad that I did.
Doing kicks and punches up and down a train for three days,
felt kind of alive.
We found you.
We made you one of us.
Gotta admit, that's not the craziest thing I've heard today.
Well, it's still early.
Sam and Annette are incredible actors.
So talented, so funny.
It's been really wonderful working with them.
I was so thrilled
when I found out that they were going to be on this ride with me.
Wonderful view, isn't it?
I prefer the view from up there.
You'll get there soon enough, Ace.
You'll get there soon enough, Ace.
You'll get there soon enough, Ace.
What did you put in my head?
Nothing that wasn't already there.
Forget who you were.
Remember what you are.
The thing about Carol is that she's Kree and she's human.
I keep having these memories.
She's always trying to figure out who she is.
I think I had a life here.
What else aren't you telling me?
That internal struggle for her
is what keeps playing her so interesting for me.
It's taken me a year on this journey.
I don't think that I fully understood the scope of it.
To see photos of homemade Captain Marvel costumes
moms have made for their little girls makes me emotional.
We had the first full costume fitting
on the set of Avengers: Infinity War.
Seeing that character that we've been working on for years
standing in front of you for the first time in real life,
it's incredible.
This experience has been invaluable.
It's my opportunity to bring Carol into this world.
It's my chance to pick the brains of living legendary superheroes
and ask the questions.
Questions that I wouldn't be able to have answered
by anyone other than the superheroes themselves.
My entire lifetime of experience
is all coming through to come together
to play this character right now at this period of time.
I feel so grateful that they have given me
the most dynamic character that I have ever had the chance to play.
About to show these boys how we do it.
Higher, further, faster, baby.
It's really incredible to be part of this legacy.
These films are a part of what's shaping our culture, shaping who we are.
We've always had powerful female characters in our movies,
but having Captain Marvel as the title character
for the first time feels like it's overdue.
And it's something that we can't wait to deliver onto the world.
She's a new, extremely important part of the MCU.
Somebody who's not just powerful, but also really complicated.
I found evidence that I had a life here.
What else aren't you telling me?
- Action! - This is not just about somebody
who can fly around and shoot photon blasts out of her arm.
It's somebody who's very human,
who's very vulnerable, and who has multiple dimensions.
She has this incredible dry sense of humor.
Put that on. What is it?
It's the S.H.I.E.L.D. logo.
Does announcing your identity on clothing
help with the covert part of your job?
You will definitely meet somebody who has a lot of swagger.
She's a fighter pilot, has that top gun, maverick attitude.
She's this badass who just can't be kept down.
It's amazing exploring the complexity of this character.
Exploring emotion mixed with honor.
These two things that, I think,
coincide within Captain Marvel.
It's over! Give it up!
They'll never let you fly.
She has this thing inside of her that refuses to give up.
Get off the track!
She's already kind of a superhero before she gets super powers.
You don't belong out here!
She has this desire for perfection,
and also this leniency to having this open heart,
and how there's messiness between the two of those things.
You have no idea who I am.
I don't even know who I am!
You are Carol Danvers.
You are smart, and funny,
and you were the most powerful person I knew
way before you could shoot fire from your fists.
The struggle, needing to find her strength and ultimately overcoming,
that's really what makes her a hero.
What happens when
I'm finally set free?
This film, it also is going to set the stage for how Captain Marvel
has influenced everything that has happened in the MCU.
You think you can find others like her?
She might just be the beginning.
Seeing that character that we've been working on for years,
that we've been dreaming about even longer than that, come to life...
It was astounding.
How do I look? Fresh.
I'm not going to fight your war, I'm gonna end it.
She refuses to give up on herself and to give up on humanity.
That's why I feel so lucky
to be playing Captain Marvel.
Try to keep up.
Try to keep up.
Excuse me, miss.
You're watching
a Carol Danvers origin story,
but you're also watching a Nick Fury origin story.
You wanna get personal.
Which then means that this is kind of an entire MCU origin story.
Nicholas Joseph Fury. Agent of S.H.I.E.L.D.
Nicholas Joseph Fury. You have three names?
Everybody calls me Fury.
Nick Fury is one of the most important characters in the Marvel Universe.
Official S.H.I.E.L.D. activity. Stay back.
And has influenced,
literally, almost everything that has happened.
We have no idea what other intergalactic threats are out there.
S.H.I.E.L.D. alone can't protect us.
He realizes
at that point it's like,
"Okay. I need to find some people
"that can do extraordinary things like this person
"because the threat's not just coming
"from the east or the west on this planet.
"It's coming from out there."
You think you can find others? She's just the beginning.
You think you're the only superhero in the world?
Mr. Stark, you've become part of a bigger universe.
You just don't know it yet.
Who the hell are you? Nick Fury.
Director of S.H.I.E.L.D.
Nick Fury told everyone what to do.
And he's like the air traffic controller of Hell.
What do you want from me?
What do we want from you? Nah-uh-uh.
What do you want from me?
You have become a problem. A problem I have to deal with.
You've been asleep, Cap.
For almost 70 years.
Being able to introduce the characters,
Nick Fury becomes what we,
I guess, know as a master manipulator.
That's his superpower.
You here with a mission, sir? I am.
Trying to get me back in the world?
Trying to save it.
He really is the one running the show.
I recognize the Council has made a decision,
but given that it's a stupid-ass decision,
I've elected to ignore it.
These people may be isolated, unbalanced even,
but I believe with the right push,
they can be exactly what we need.
He knows how to bring people together
and manipulate them to get them to do what needs to be done
to serve the greater good.
What are you asking me to do?
I'm asking, what are you prepared to do?
He's always observing, always watching.
You're not the only people out there, are you?
And you're not the only threat.
Name a detail so bizarre a Skrull could never fabricate it.
If toast is cut diagonally, I can't eat it.
Nick Fury is the character
that we have all loved and watched for a decade.
Species: human male. Threat: low to none.
That thing's clearly busted.
A man who is just a hero.
We need to find more.
More weapons?
More heroes.
There are a lot of people that have been brought
into the mythology of what the Marvel Universe is.
Is this normal?
Pretty much.
They're still just scratching the surface of it.
That's what I'm talking about!
Whoo!
All right, here we go. We're set. And action!
Roll!
We've always had powerful female characters in our movies,
but having Captain Marvel as the title character for the first time
feels like it's overdue. And so,
we always love to look for filmmakers who've done incredibly special films,
and Anna Boden and Ryan Fleck have done just that.
They just understood Carol and they understood her story
and that journey of becoming a superhero.
Ryan and Anna came in with an amazing perspective,
and they've really put their own spin on the material
and given it a voice and a spirit that's fresh.
You guys wouldn't happen to know how these things come off, would ya?
No? Fine.
I've seen, time and time again,
directors be brought into the Marvel Universe and really thrive.
That was really good.
The same thing is true of Ryan and Anna.
They have this intense enthusiasm for it
and a desire to kind of honor what's been set up about these characters,
and also take it somewhere new.
Do you know how to fly this thing?
We'll see.
That's a yes or no question.
Yes.
That's good stuff right there.
We both came from that, like, scrappy indie film world,
and that's all the stuff
that ultimately goes back into these films.
Because the car chases and the explosions are super fun,
but what sits with you are those interpersonal relationships.
Name a detail so bizarre a Skrull could never fabricate it.
If toast is cut diagonally, I can't eat it.
You didn't need that, did you?
No. No, I didn't. But I enjoyed it.
By bringing in people like Anna and Ryan to direct Captain Marvel,
their sense of humor
and sense of banter and insight keeps it youthful.
Go!
You married?
And cut.
We are getting to kind of create the image
of this woman and this very, very powerful human being
who's complicated and has flaws and has doubts
and has insecurities, just like all of us do.
And it reminds us of who we're making the movie for
and who we want to inspire with this movie.
I've been fighting with one arm tied behind my back.
But what happens when
I'm finally set free?
So, Skrulls are the bad guys.
And you're a Kree? A race of noble warriors?
Heroes. Noble warrior heroes.
Captain Marvel is a character
in our comics and mythology
who's got one foot on Earth, one foot in the cosmic arena.
So, this story was the right one
to introduce the overarching narrative of the Kree-Skrull war.
Background, and action!
It's inspired by the comics, but it's at a whole other level.
I'm not going to fight your war.
I'm going to end it.
The Marvel Cinematic Universe has had so many iconic villains.
The Skrulls are super-interesting villains to us
because they can turn into anyone.
I'll tell you my secret when you tell me yours.
Skrulls might be the most famous alien race in the Marvel comics.
They're shapeshifters and very important to the mythology.
Skrulls can get inside your little mind.
So, this makes Skrulls very formidable, because of their camouflage ability.
They've evolved in such different ways than the Kree and the humans.
They can be your mother, your father, your brother.
They're like the best spies in the world
because they can literally be anybody.
Skrulls have invaded yet another border planet.
The relentless Skrull expansion dangerously nears our territory.
What's very clever about the storytelling in Captain Marvel
is that you're fed the propaganda of one nation
and believe that the Skrulls are the bad guys.
But you're only seeing it through the Kree's eyes.
As we meet the Kree in this movie,
they're technologically driven and very much motivated by this war,
which has kind of become pervasive to their entire society.
The Kree are a very dominant and very aggressive race,
and their military and their leaders conduct themselves as such.
The Kree are really incredible warriors.
Hyper-intellectuals and also totally devoid of emotion.
You lied to me.
I made you the best version of yourself.
What we learn over the course of the movie
is they won the war years ago.
The Skrulls are living as refugees,
and the Kree are kind of hounding them mercilessly.
The handful of us that are left will be slaughtered next
unless you help me finish what Mar-Vell started.
She's trying to break out.
This movie is very much about the journey of discovery.
Carol learned that she's not who she thought she was.
She learns that the war that she was fighting is not what she thought,
and the characters who we have in the movie are on that journey, too.
This movie is really about heart,
and we as an audience go on this amazing, emotional journey.
and we as an audience go on this amazing, emotional journey.
In a world where heroes and villains
are caught in a perpetual game of cat and mouse,
the good guys only seem to scratch the surface of justice.
Filmmakers were tasked with finding the most acclaimed cats-member
to become an unlikely hero with the power to move mountains.
B-mark.
What's your name?
"Goose." Cool name for a cool cat.
When we were working on the first outline for this movie
and we shared it with Kevin Feige,
his first note was, "We need 200% more Goose."
Oh, my God! Get that thing away.
How'd that get in here?
We gave it to him. Yeah, we gave it to him.
The cat?
This isn't what you're afraid of, is it?
That's not a cat.
That's a Flerken.
Okay.
Good kitty.
In cats-ing Marvel's most ambitious role yet,
filmmakers had to endure countless hours
of cuddles, nuzzles, and possible allergy attacks.
We auditioned a few different cats.
We ended up with
primarily a cat named Reggie
to play Goose, who looks like a cat,
but is actually an alien called a Flerken.
Action.
Species: Flerken. Threat: high.
Reggie's unique sense of humor and comedic timing
were an asset to filmmakers.
And his acting chops...
Who's a good kitty, huh?
...proved paws-itively ferocious.
Yes, that's right. Who's a good kitty?
We got performances out of this cat that I never thought we would get.
Aren't you the prettiest little kitty ever, huh?
He quickly became a favorite among fellow cats-members...
Oh, you feisty!
...forging friendships to span all nine of his lives.
Oh, whoa. You're a tough little fella.
I love working with him.
We laugh and do things in the trailer, but,
when we hit the playground,
you know, the games become serious.
But his appetite for purr-fection
could sometimes be a problem.
I'm not touching that thing.
You want me to get you an oven mitt?
Whoa!
I'm always like,
trying not to touch the cat 'cause I feel like it's going to eat my face.
With Reggie's distinct cat-titude
and fierce dedication to his role...
Ow! Mother Flerken!
...there was no time for kitten-around.
Because if one thing's for sure, this cat is Flerken purr-fect.
Come on, do your thing!
Come on!
Come on!
Damn it, Goose. Pick a side.
He's our Flerken kitty.
He's our Flerken kitty.
You develop the film, then you shoot the film,
then you edit the film in post.
And that process, for me, became where the movie's actually made,
because every little decision you make there
impacts how it's being presented to the audience.
Iron Man 1 did not have a big budget, did not have a lot of time in post.
And when there were a lot of new ideas
that we wanted to execute that many other places would say no...
"No, too late to do that. There's no way to afford that."
Victoria made it happen.
I was working on a film
and Victoria Alonso was the VFX producer.
The film shut down.
The day after the film shut down,
I go up to meet Jon Favreau, Kevin Feige.
Kevin was very shy at that point, didn't really say much.
And I told Jon I met this great visual effects producer.
My original job on Iron Man
was as a visual effects producer,
and then I received a co-producer credit for the film.
Victoria and I got along great.
She was smart, she was with it,
she had a love for filmmaking, too.
Kevin said, "We're going to get a chance
"to actually do more than one movie.
"Are you guys interested?"
I didn't want to be a studio person because I like producing.
I like the pace, being around teams and lifting this behemoth.
"If I still get to produce with you guys, then I will do it.
"I will run the post-production team,
"the stereo team, the technology team
"if it can all be under one roof."
Good luck keeping up.
The job is a lot of things.
Whether it's by picking the right team for visual development,
being in the edit room, being in the visual effects reviews,
color reviews, being in sound reviews.
We talk about costumes, we talk about sets,
we talk about color, we talk about technology
and how to implement the technology
that is out there in the world
to make something new and cool and different,
and that makes our story be a better story.
Technology can be your friend or your enemy.
We look at it when we design the characters,
their powers, the environments.
Every character is challenging and beautiful all at the same time
throughout the journey. When we think about it,
when we're making it, when we realize it
and when we put it out to the world.
That's one of the challenges.
The other challenge is to have main characters be completely CG.
After you see the film, you realize that they're 100% integrated.
We have Rocket Raccoon...
Oh, yeah.
...and Groot...
I am Groot.
...which are completely CG.
You never feel like they were not there when we shot it.
We took painful detail on Rocket and Groot
and the performances of Vin Diesel and Bradley Cooper...
They came.
...where we captured their facial expressions.
Give me your word you won't hurt Groot
and I'll tell you where the batteries are.
When we created Thanos,
we did the same with Josh Brolin.
Where is the Soul Stone?
And we wanted to have enough of Josh,
his facial expressions
and of who's portraying it,
so that we can extract from performance as much as we can.
What did it cost?
Everything.
Our intention is always,
if we can have it real, we will.
Our exercise consistently is, "Let's go shoot plates there,
"shoot plates there and shoot plates there."
Could we do a waterfall all in CG? Of course you can.
But we did go to Iguazu Falls and Victoria Falls in Africa
to get the richness of what that environment was
and then, of course, you enhance.
But that reference is irreplaceable.
When you have a Flerken...
Cool name for a cool cat. Fury?
We know what a cat looks like,
but you don't know what a Flerken looks like.
So then you have a little bit of leeway.
And yet, we always go back to a known texture
so that your eye is tricked enough.
You see the Flerken, you go, "Oh, that makes total sense."
We take what is practical, which gives us the best performance,
and then we help it.
And then we do anything that is needed.
We have a couple of de-aging moments.
This one has been one of the biggest undertakings for de-aging that we've done.
Did you see her weapon? I did not.
We have Coulson, which is 10 years.
But for Sam, we did more like almost 25 years, 30 years.
Excuse me, miss.
Sam hasn't changed much and yet you can see he has.
I'm here to talk to you about the Avenger Initiative.
He's such an iconic actor and everyone knows who he is.
So if you do it wrong, it's very clear.
And we have maybe 800 shots.
That's a lot of de-aging of Sam Jackson.
Official S.H.I.E.L.D. activity. Stay back.
We want to tell good stories.
There's nothing that I want more.
It works because the respect that we give to the story and the characters
by far is more than anything.
At the end of the day, it's not about the spectacle of it
just for the spectacle.
Technology and the visual effects and sound and color
allows us to create those moments.
Whoo!
In thinking about the journey
and where we started,
when we did Iron Man 1, we had 800 shots
that were visual effects shots out of 1,800 cuts.
Now movies are 3,200 cuts
and 3,100 of those are visual effects.
That's sort of the magical blend of all the departments.
That has worked really well for us.
You can't do any of this without your team.
We create together.
It's about your voice.
It's about letting your voice be heard.
Being a part of the casting, I'm one of those voices in the room
that is always asking,
"I know it was written for a man,
"but is there a reason why that couldn't be a woman?"
This one is fully led by a woman.
I believed in my gut feeling.
I could have said, "No, thank you.
"No, thank you. I'm not a studio girl.
"I don't know how to do that."
I believed in my voice.
If you don't listen to your voice,
then you're going to shut out a part of your future
that could have been bright and beautiful.
It's within you.
I had to take it in that this was my life.
It takes time.
You will get there.
Let's open her up.
Where are we?
Stand by.
Where's your head at?
In the clouds. Where's yours?
On my shoulders.
About to show these boys how we do it.
You ready?
Higher, further, faster, baby. That's right.
The Mind Frack escape
was one of the first action sequences
that we started storyboarding and pre-vising.
Even before we had a script,
we knew that that sequence was an anchor for our story.
We worked with different storyboard artists,
who helped us out, like Rico D'Alessandro.
Do we have any information we can act on?
The Skrulls are looking for the clue to where the Tesseract is.
What does it feel if someone
was trying to extract that memory from your brain?
You're almost there. Don't fight it.
Get her back! Get her back now!
Where'd she go? Find her.
This doesn't make any sense.
We really wanted to capture that feel for when she's first coming to...
Her eyes, kind of, open up and then close again.
She's so disoriented and she sees these upside down figures
and the sound is all murky.
And one of the fun things that came out of the process
was that shot where we pull back
and turn around and realize that she is upside down.
And action!
I've just been trying to be as prepared as possible.
So, by the time we started shooting,
I had been training for nine months.
She's come in to dedicate time and effort into her training
like no other person that I've had the experience with.
Everything I've done up until this point has been more cerebral,
and to feel this connection to my body
in a way that I hadn't before is really exciting.
What did you put in my head?
Nothing that wasn't already there.
But those aren't my memories.
The Mind Frack is where we get introduced to Carol's background as a human.
It started in the script stage.
You're going too fast! You need to go slow!
We created these little scenes
and tried to make them bite-sized enough
so that we could get as much as possible about who she was.
Have it feel like
you were getting pulled through these memories
that were connected by some kind of stream of consciousness.
It was much longer on the page.
As the writing evolved, we kept trimming it down.
And really early on, we did tests with the camera
to see how we could get that kind of 16 mm film feel
or 35 mm film feel.
And we landed on a look and color palette
that really felt like the right one.
There is a lot of effects, but also some of it's in camera.
Like the part where Brie is talking to Annette.
Wonderful view, isn't it?
I prefer the view from up there.
You'll get there soon enough, Ace.
And Annette starts to walk away, the camera pivots to Brie,
and then we have a double who's drifting away in the background.
Wonderful view, isn't it?
And then, Annette runs around the camera.
I prefer the view from up there.
You'll get there soon enough, Ace.
So it's all in one shot with no effects.
It's mind boggling to try and get so many things
that are hints to the story, and hints to the pain.
They'll never let you fly.
And to do it in a way that is intertwined and weaved.
We haven't done a lot of big explosions in our movies,
and we certainly have never left the planet Earth.
And if we are going to leave the planet Earth,
we want to do it with a really good crew of people.
And Marvel is the place to be.
All right, I'm ready.
All right, I'm ready.
You were blinded by your feelings for her.
I have no feelings for her.
Perhaps not.
We both know your admiration is mostly reserved for yourself.
Six years ago, we sent you to locate Mar-Vell and her energy core.
I found Mar-Vell. Wrong.
You executed Mar-Vell.
Not part of the plan.
What of the core?
I believed it had been destroyed by the blast.
Wrong again.
Care to go for a third?
I returned to Hala with a far more powerful weapon...
One that has slipped from your grasp.
You're losing control.
Please.
Please, Your Intelligence.
"Please"?
"Please"?
Are you begging?
For what?
For your worthless life?
Allow me to kill her for you.
Her implant will lead you to her,
and we will disable her powers.
Bring us the core and the girl.
Alive, Yon-Rogg.
Know your enemy. It could be you.
Be alert! The Skrulls can sim anyone.
How long has the Kree-Skrull war been going on?
Thousands of years. Thousands of years.
And yet still the Skrull plague is ever present.
One of you could be a Skrull and we wouldn't know it.
Is it you?
Are you a Skrull? What about you?
You sure you're not a Skrull?
As the strongest remaining empire,
we proudly defend not just ourselves,
but every nation too weak to fight. We...
How do we know you're not a Skrull, Commander?
There's no greater example of Kree potential
than the mighty Vers.
The commander's right about the Skrulls.
They took everything from me.
My home, my family, my memory.
Our leader, the Supreme Intelligence,
saved me, gave me purpose
and this implant,
so I can fight back.
Did it hurt? No.
What's the Supreme Intelligence like?
So vast
our minds can't even comprehend its true image.
So when we commune with the Supreme Intelligence,
it appears to each of us as a unique virtual form,
as the person we respect and admire above all others.
So you see yourself, huh?
Who do you see?
Everyone back to work.
Dreams again?
Wanna fight?
I slipped.
Yes.
All charged up? Congratulations.
Was there ever any doubt?
You heard the part about this being a stealth operation, right?
What are you saying?
X-27. Remember?
Oh, come on. That was not my fault.
We were specifically told to bring the heat.
It was very hot.
Just remember, Twinkle-fists.
You think with your head, not your hands.
She knows.
Right.
We follow the beacon to the target.
Minn-Erva, Att-Lass, find elevation and provide cover, please.
The rest of you,
let's bring Soh-Larr home.
Shall we take a dip?
Does anyone else get claustrophobic in these things?
Does anyone else get claustrophobic in these things?
Nice scuba suit.
You need a ride, darling?
How about a smile for me, huh?
A smile? Yeah.
I'm offering to help you.
The least you could do is give me a smile.
How about a handshake?
I'm Vers.
People call me "The Don."
Wow.
Here's a proposition for you.
You're gonna give me your jacket, your helmet, and your motorcycle,
and in return, I'm gonna let you keep your hand.
Take it.
What, no smile?
The Quadjet has anti-radar tech.
So you're telling me you can't track your own plane?
Well, we're using satellites to search for it.
That takes time.
Lawson is dead.
Crash site matches her memory.
Do we have a record from the flight?
You mean the black box?
Of course I do.
Let's get our hands on that, shall we?
Let's get our hands on that, shall we?
Wow. They're ugly bastards, aren't they?
Yeah, well, he's no Brad Pitt, sir.
Safe journey to the beyond, my friend.
I will finish what we started.
I wouldn't get too close there, boss.
No one in or out.
Oh.
Here's the police report you asked for. Need a partner?
Not now, rook.
Forget your badge, sir?
Yeah. Yeah.
Thank you. You'd think it was my first day.
Engage.
Where was my other hand supposed to go? I don't know.
Other side. Get on the other side.
I know we rehearsed it this way, but it's this way now.
No, you go that way.
I forgot. I gotta go the other way.
Oh, no! I'm destroyed!
I'm melting!
It's in here somewhere.
This is the worst take of anything that's ever happened.
It's in your nose.
Well, I can't feel it because it's not my real nose.
Hold on. I can't.
It's okay.
No, it's not.
Aw, you broke it.
That's enough!
Good kitty.
Let's do it, you trippy camera freak.
You know how to do the bump? Mmm.
See, you remember something.
Thank you very much. Good night.
No.
Nope.
Nope. Not happening.
Nope. Not happening.
We have no idea what threats are out there.
We can't do this alone.
We need you.
When we were first brainstorming what this movie should be,
we had a picture on the wall of this young girl as Captain Marvel,
flying with this huge smile across her face and her hands up in the air.
And we always kind of returned to that and said,
"That's how we want people to feel when they're leaving this movie,
"whether they're a young girl or not."
Whoo!
One of the fun things about the movie
is the visual feast that it provides as well.
It's a very visual-effects-oriented movie.
There's a lot of action in it.
And that's something that we hadn't had
the opportunity to explore in our other films,
so we had to kind of exercise
this totally different part of our creative minds,
which was building something from the ground up
and starting with a blank slate.
You can't do this.
What we love about Carol Danvers
isn't just how confident and what an amazing leader she is,
but it's also her humanity and her vulnerability.
You are smart, and funny, and a huge pain in the ass...
This is a character who goes on this amazing, emotional journey,
and we as an audience go on this journey with Carol Danvers.
And I think that's one of the special things about this film.
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