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Dialogue: 0,0:00:01.91,0:00:03.50,Default,,0,0,0,,NARRATOR:\NTonight on The Curse\Nof Oak Island...
Dialogue: 0,0:00:03.62,0:00:05.37,Default,,0,0,0,,-Into the solution channel\Nwe go.\N-Into the void.
Dialogue: 0,0:00:05.54,0:00:07.12,Default,,0,0,0,,ALEX:\NOur best guess is\Nthat the treasure is
Dialogue: 0,0:00:07.25,0:00:09.33,Default,,0,0,0,,200 feet under that spot\Nright there.
Dialogue: 0,0:00:09.54,0:00:11.41,Default,,0,0,0,,-GARY: Ooh, look at that.\N-STEVE: The vault connects
Dialogue: 0,0:00:11.62,0:00:13.75,Default,,0,0,0,,the swamp, potentially,\Nto the Knights of Malta.
Dialogue: 0,0:00:14.33,0:00:17.16,Default,,0,0,0,,-What is that?\N-That might be depositor.
Dialogue: 0,0:00:17.29,0:00:19.08,Default,,0,0,0,,The only time I see\Nprimitive tools this size
Dialogue: 0,0:00:19.25,0:00:21.25,Default,,0,0,0,,was from the 1500s.
Dialogue: 0,0:00:21.45,0:00:23.75,Default,,0,0,0,,-Way before the Money Pit.\N-TERRY: Here we go.
Dialogue: 0,0:00:23.87,0:00:25.16,Default,,0,0,0,,-We're into\Nthe solution channel.\N-We're just coming into it.
Dialogue: 0,0:00:25.37,0:00:27.00,Default,,0,0,0,,-MARTY: Oh, baby!\N-RICK: Check that out.
Dialogue: 0,0:00:27.20,0:00:28.66,Default,,0,0,0,,MARTY:\NReveal your secrets.
Dialogue: 0,0:00:31.25,0:00:34.37,Default,,0,0,0,,NARRATOR:\NThere is an island\Nin the North Atlantic
Dialogue: 0,0:00:34.50,0:00:37.00,Default,,0,0,0,,where people\Nhave been looking for
Dialogue: 0,0:00:37.20,0:00:41.00,Default,,0,0,0,,an incredible treasure\Nfor more than 200 years.
Dialogue: 0,0:00:41.20,0:00:44.00,Default,,0,0,0,,So far, they have found\Na stone slab
Dialogue: 0,0:00:44.16,0:00:47.04,Default,,0,0,0,,with strange symbols\Ncarved into it,
Dialogue: 0,0:00:47.20,0:00:50.66,Default,,0,0,0,,man-made workings\Nthat date to medieval times,
Dialogue: 0,0:00:50.83,0:00:54.95,Default,,0,0,0,,and a lead cross\Nwhose origin may be connected
Dialogue: 0,0:00:55.04,0:00:56.08,Default,,0,0,0,,to the Knights Templar.
Dialogue: 0,0:00:56.20,0:00:58.95,Default,,0,0,0,,To date, six men have died
Dialogue: 0,0:00:59.12,0:01:01.79,Default,,0,0,0,,trying to solve the mystery.
Dialogue: 0,0:01:01.91,0:01:07.12,Default,,0,0,0,,And according to legend,\None more will have to die
Dialogue: 0,0:01:07.33,0:01:10.62,Default,,0,0,0,,before the treasure\Ncan be found.
Dialogue: 0,0:01:15.00,0:01:17.25,Default,,0,0,0,,♪ ♪
Dialogue: 0,0:01:22.62,0:01:23.45,Default,,0,0,0,,JOHN L.:\NYeah.
Dialogue: 0,0:01:25.70,0:01:30.54,Default,,0,0,0,,NARRATOR:\NA brisk but bright fall day\Nhas begun on Oak Island
Dialogue: 0,0:01:30.75,0:01:34.33,Default,,0,0,0,,for brothers Rick\Nand Marty Lagina and their team.
Dialogue: 0,0:01:35.37,0:01:37.25,Default,,0,0,0,,Morning, John. Morning, Adam.
Dialogue: 0,0:01:37.37,0:01:38.91,Default,,0,0,0,,-Morning, Alex. How you doing?\N-Good. Good to see you guys.
Dialogue: 0,0:01:39.04,0:01:40.83,Default,,0,0,0,,-Morning.\N-Good to see you, too.\N-So, uh,
Dialogue: 0,0:01:40.91,0:01:42.45,Default,,0,0,0,,-how's it coming?\N-JOHN L.: Everything's going\Nreally smooth.
Dialogue: 0,0:01:42.66,0:01:44.12,Default,,0,0,0,,Uh, nothing crazy.
Dialogue: 0,0:01:44.29,0:01:46.16,Default,,0,0,0,,-Uh, pressure's\Nbeen doing fine. So...\N-Good.
Dialogue: 0,0:01:46.37,0:01:48.00,Default,,0,0,0,,This one's going deep.\NThis is--
Dialogue: 0,0:01:48.20,0:01:48.95,Default,,0,0,0,,-this is our shot.\N-Yeah. We're going down there.
Dialogue: 0,0:01:49.12,0:01:50.83,Default,,0,0,0,,Yeah, this is the guy.
Dialogue: 0,0:01:51.00,0:01:53.29,Default,,0,0,0,,NARRATOR:\NAnd in the fabled\NMoney Pit area,
Dialogue: 0,0:01:53.45,0:01:55.50,Default,,0,0,0,,they have just broken ground
Dialogue: 0,0:01:55.62,0:01:58.66,Default,,0,0,0,,on a new seven-foot-diameter\Nsteel shaft
Dialogue: 0,0:01:58.83,0:02:03.62,Default,,0,0,0,,in the hopes of finally solving\Na 230-year-old mystery.
Dialogue: 0,0:02:03.75,0:02:06.16,Default,,0,0,0,,Our best guess is\Nthat the treasure ended up
Dialogue: 0,0:02:06.29,0:02:08.25,Default,,0,0,0,,200 feet under that spot\Nright there
Dialogue: 0,0:02:08.37,0:02:10.50,Default,,0,0,0,,-and--\N-Which kind of lines up\Nwith TB-1.
Dialogue: 0,0:02:10.62,0:02:12.62,Default,,0,0,0,,-Yeah, very much so.\N-Yeah.\N-Yeah.
Dialogue: 0,0:02:13.08,0:02:15.58,Default,,0,0,0,,NARRATOR:\NOver the past two months,
Dialogue: 0,0:02:15.79,0:02:19.45,Default,,0,0,0,,the team has excavated four\Nidentical shafts in this area...
Dialogue: 0,0:02:20.54,0:02:23.41,Default,,0,0,0,,...where previous\Ngroundwater testing has revealed
Dialogue: 0,0:02:23.62,0:02:27.50,Default,,0,0,0,,high traces of gold\Nand silver deep underground.
Dialogue: 0,0:02:27.66,0:02:30.58,Default,,0,0,0,,These include one\Nthat was affectionately dubbed
Dialogue: 0,0:02:30.75,0:02:33.20,Default,,0,0,0,,True Believer or TB-1...
Dialogue: 0,0:02:34.25,0:02:36.37,Default,,0,0,0,,...where they unearthed\Npotential evidence
Dialogue: 0,0:02:36.54,0:02:38.87,Default,,0,0,0,,of the legendary\NChappell Vault...
Dialogue: 0,0:02:39.45,0:02:42.50,Default,,0,0,0,,...a seven-foot-high,\Nconcrete-covered box
Dialogue: 0,0:02:42.66,0:02:45.16,Default,,0,0,0,,that was first reported\Nby Frederick Blair
Dialogue: 0,0:02:45.37,0:02:49.70,Default,,0,0,0,,and his drill operator\NWilliam Chappell back in 1897.
Dialogue: 0,0:02:51.12,0:02:52.91,Default,,0,0,0,,(clanking)
Dialogue: 0,0:02:54.12,0:02:57.08,Default,,0,0,0,,Hey. Stop! It's caving.
Dialogue: 0,0:02:57.20,0:03:01.50,Default,,0,0,0,,NARRATOR:\NHowever, as TB-1 reached\Na depth of 160 feet,
Dialogue: 0,0:03:01.70,0:03:06.12,Default,,0,0,0,,the earth beneath and around\Nthe shaft suddenly caved in.
Dialogue: 0,0:03:07.50,0:03:09.04,Default,,0,0,0,,This has led the team to believe
Dialogue: 0,0:03:09.20,0:03:13.37,Default,,0,0,0,,that more than 100 cubic yards\Nof earth and the possible vault
Dialogue: 0,0:03:13.54,0:03:16.62,Default,,0,0,0,,fell deeper into\Nthe so-called solution channel,
Dialogue: 0,0:03:16.75,0:03:19.25,Default,,0,0,0,,a naturally occurring void\Nin the bedrock
Dialogue: 0,0:03:19.37,0:03:22.33,Default,,0,0,0,,more than 200 feet underground.
Dialogue: 0,0:03:22.54,0:03:24.83,Default,,0,0,0,,You guys think\Nwe'll make it in time?
Dialogue: 0,0:03:24.95,0:03:26.25,Default,,0,0,0,,I know\Nwe're running out of time.
Dialogue: 0,0:03:26.41,0:03:27.91,Default,,0,0,0,,Yeah, we're in good shape\Nwhere we are now.
Dialogue: 0,0:03:28.04,0:03:29.08,Default,,0,0,0,,-Good.\N-Yeah.
Dialogue: 0,0:03:29.20,0:03:30.66,Default,,0,0,0,,NARRATOR:\NNow,
Dialogue: 0,0:03:30.79,0:03:34.25,Default,,0,0,0,,after making repairs\Nto stabilize the Money Pit area,
Dialogue: 0,0:03:34.41,0:03:38.20,Default,,0,0,0,,representatives\Nfrom ROC Equipment and SB Canada
Dialogue: 0,0:03:38.37,0:03:42.16,Default,,0,0,0,,are digging The One Thing,\Nor TOT-1,
Dialogue: 0,0:03:42.29,0:03:45.37,Default,,0,0,0,,less than ten feet\Nto the south of TB-1.
Dialogue: 0,0:03:47.25,0:03:49.12,Default,,0,0,0,,In the next few days,
Dialogue: 0,0:03:49.29,0:03:51.12,Default,,0,0,0,,they hope to enter\Nthe solution channel
Dialogue: 0,0:03:51.25,0:03:52.79,Default,,0,0,0,,and retrieve the valuables
Dialogue: 0,0:03:52.95,0:03:55.75,Default,,0,0,0,,before the oncoming winter\Nforces the team
Dialogue: 0,0:03:55.87,0:03:59.66,Default,,0,0,0,,to suspend their search\Noperations until next spring.
Dialogue: 0,0:04:00.66,0:04:03.62,Default,,0,0,0,,The solution channel itself\Nis a massive feature.
Dialogue: 0,0:04:03.79,0:04:05.33,Default,,0,0,0,,I mean, plenty big enough\Nto have accepted
Dialogue: 0,0:04:05.50,0:04:07.00,Default,,0,0,0,,whatever fell out\Nof the Money Pit.
Dialogue: 0,0:04:07.20,0:04:10.16,Default,,0,0,0,,It's plenty big enough to\Nhave swallowed up any treasure.
Dialogue: 0,0:04:10.37,0:04:12.58,Default,,0,0,0,,So TOT-1 is designed\Nto dig deeper,
Dialogue: 0,0:04:12.75,0:04:14.29,Default,,0,0,0,,where this treasure\Nmight have fallen to,
Dialogue: 0,0:04:14.41,0:04:16.91,Default,,0,0,0,,and we're very excited about it.
Dialogue: 0,0:04:17.08,0:04:19.16,Default,,0,0,0,,RICK:\NWe're running out of time.
Dialogue: 0,0:04:19.29,0:04:21.08,Default,,0,0,0,,This will be the last can\Nin the Money Pit.
Dialogue: 0,0:04:21.20,0:04:25.08,Default,,0,0,0,,I think everybody is crossing\Ntheir fingers and their toes.
Dialogue: 0,0:04:25.25,0:04:26.95,Default,,0,0,0,,We're, uh, very hopeful\Nfor this one.
Dialogue: 0,0:04:27.08,0:04:28.79,Default,,0,0,0,,We just got to get down there.
Dialogue: 0,0:04:28.91,0:04:30.66,Default,,0,0,0,,I'm gonna step out\Nand let you guys get to it.
Dialogue: 0,0:04:30.87,0:04:32.08,Default,,0,0,0,,-Awesome. Thanks.\N-Sounds good.\N-Thanks again.
Dialogue: 0,0:04:32.25,0:04:33.12,Default,,0,0,0,,-All right, man.\N-See you later.
Dialogue: 0,0:04:33.29,0:04:34.29,Default,,0,0,0,,-Give her hell.\N-Yeah.
Dialogue: 0,0:04:36.91,0:04:41.83,Default,,0,0,0,,NARRATOR:\NAs the excavation of TOT-1\Nproceeds in the Money Pit area,
Dialogue: 0,0:04:42.04,0:04:43.70,Default,,0,0,0,,on Lot 5,
Dialogue: 0,0:04:43.87,0:04:46.83,Default,,0,0,0,,located on the western side\Nof the island...
Dialogue: 0,0:04:47.00,0:04:48.70,Default,,0,0,0,,Hey, Ethan, Helen.
Dialogue: 0,0:04:48.87,0:04:50.50,Default,,0,0,0,,-PETER: Hey, guys.\N-Hi. How you doing?\N-Hey, Alex, Peter.
Dialogue: 0,0:04:50.66,0:04:53.50,Default,,0,0,0,,...Alex and his cousin\NPeter Fornetti
Dialogue: 0,0:04:53.62,0:04:56.16,Default,,0,0,0,,join other members of the team
Dialogue: 0,0:04:56.37,0:04:58.95,Default,,0,0,0,,as they investigate\Nthe large stone foundation
Dialogue: 0,0:04:59.12,0:05:00.25,Default,,0,0,0,,near the shoreline...
Dialogue: 0,0:05:01.12,0:05:02.54,Default,,0,0,0,,...a foundation
Dialogue: 0,0:05:02.75,0:05:04.87,Default,,0,0,0,,that archaeologist\NLaird Niven believes
Dialogue: 0,0:05:05.04,0:05:06.33,Default,,0,0,0,,may not only be connected
Dialogue: 0,0:05:06.54,0:05:09.33,Default,,0,0,0,,to activity\Nin the original Money Pit
Dialogue: 0,0:05:09.54,0:05:11.58,Default,,0,0,0,,but might have been used\Nas a campsite
Dialogue: 0,0:05:11.75,0:05:14.95,Default,,0,0,0,,by numerous groups\Nprior to 1795.
Dialogue: 0,0:05:16.12,0:05:18.00,Default,,0,0,0,,We're excited about this button
Dialogue: 0,0:05:18.16,0:05:19.83,Default,,0,0,0,,that was found here\Non Lot 5. I mean,
Dialogue: 0,0:05:20.00,0:05:22.33,Default,,0,0,0,,-we were just in Malta.\NWe saw some carvings.\N-Yeah.
Dialogue: 0,0:05:22.50,0:05:25.08,Default,,0,0,0,,We were investigating\Na prison on Gozo.
Dialogue: 0,0:05:25.25,0:05:28.50,Default,,0,0,0,,And in that prison, we saw\Ncarved on the wall a-a symbol
Dialogue: 0,0:05:28.66,0:05:30.79,Default,,0,0,0,,-that's similar.\N-HELEN: Mm-hmm.
Dialogue: 0,0:05:31.00,0:05:32.54,Default,,0,0,0,,And we're excited\Nabout this potential connection.
Dialogue: 0,0:05:32.70,0:05:34.08,Default,,0,0,0,,Yeah.
Dialogue: 0,0:05:34.50,0:05:36.58,Default,,0,0,0,,NARRATOR:\NTwo weeks ago, Alex,
Dialogue: 0,0:05:36.75,0:05:39.41,Default,,0,0,0,,his uncle Rick,\Nand other members of the team
Dialogue: 0,0:05:39.58,0:05:42.75,Default,,0,0,0,,traveled to Malta\Nin order to research the theory
Dialogue: 0,0:05:42.91,0:05:45.20,Default,,0,0,0,,that the medieval order\Nof the Knights Templar
Dialogue: 0,0:05:45.37,0:05:48.37,Default,,0,0,0,,and a related group\Nknown as the Knights of Malta
Dialogue: 0,0:05:48.54,0:05:50.95,Default,,0,0,0,,were connected\Nto the Oak Island mystery.
Dialogue: 0,0:05:52.20,0:05:54.75,Default,,0,0,0,,There they saw numerous carvings
Dialogue: 0,0:05:54.87,0:05:57.20,Default,,0,0,0,,that match symbols which\Nhave been found over the years
Dialogue: 0,0:05:57.41,0:05:58.83,Default,,0,0,0,,on Oak Island...
Dialogue: 0,0:05:59.87,0:06:03.62,Default,,0,0,0,,...including one that nearly\Nmatched the design of a button
Dialogue: 0,0:06:03.70,0:06:07.25,Default,,0,0,0,,recently unearthed\Nin this feature on Lot 5.
Dialogue: 0,0:06:07.41,0:06:09.04,Default,,0,0,0,,Any troweling\Nthat needs to be done
Dialogue: 0,0:06:09.20,0:06:10.83,Default,,0,0,0,,-or soil that needs\Nto be sifted, we're...\N-Yeah. Yeah.
Dialogue: 0,0:06:11.04,0:06:11.75,Default,,0,0,0,,-We will help.\N-...we're standing by.\N-HELEN: Yeah.
Dialogue: 0,0:06:11.91,0:06:12.83,Default,,0,0,0,,-Okay.\N-Perfect.
Dialogue: 0,0:06:13.04,0:06:14.50,Default,,0,0,0,,-Okay.\N-Yeah.
Dialogue: 0,0:06:14.66,0:06:17.00,Default,,0,0,0,,MARTY: The artifacts,\Ndirectly and indirectly,
Dialogue: 0,0:06:17.20,0:06:18.33,Default,,0,0,0,,connect Lot 5\Nto the Knights Templar
Dialogue: 0,0:06:18.41,0:06:20.87,Default,,0,0,0,,and the Knights of Malta.
Dialogue: 0,0:06:21.04,0:06:22.08,Default,,0,0,0,,Why?
Dialogue: 0,0:06:22.25,0:06:23.83,Default,,0,0,0,,That's what we're trying\Nto find out.
Dialogue: 0,0:06:28.95,0:06:30.16,Default,,0,0,0,,ETHAN:\NOh, nice.
Dialogue: 0,0:06:30.37,0:06:32.16,Default,,0,0,0,,-FIONA: Hmm.\N-Here's a nail.
Dialogue: 0,0:06:32.33,0:06:33.54,Default,,0,0,0,,We like nails.
Dialogue: 0,0:06:33.70,0:06:34.87,Default,,0,0,0,,It looks square as well.
Dialogue: 0,0:06:35.87,0:06:37.62,Default,,0,0,0,,ALEX: Yeah, it looks\Nlike a square nail.
Dialogue: 0,0:06:37.79,0:06:39.66,Default,,0,0,0,,FIONA:\NTotally square.\NYou can't see the top.
Dialogue: 0,0:06:39.79,0:06:41.33,Default,,0,0,0,,ALEX:\NAnd it's straight, too.
Dialogue: 0,0:06:41.45,0:06:42.45,Default,,0,0,0,,-FIONA: Yeah.\N-ETHAN: Yeah.
Dialogue: 0,0:06:42.62,0:06:43.79,Default,,0,0,0,,ALEX:\NHow old could that be?
Dialogue: 0,0:06:43.95,0:06:45.50,Default,,0,0,0,,FIONA:\NWell,
Dialogue: 0,0:06:45.66,0:06:47.66,Default,,0,0,0,,if it's a square nail,\Nit looks like it's precut.
Dialogue: 0,0:06:47.87,0:06:49.54,Default,,0,0,0,,And if this is colonial iron,\Nit could be
Dialogue: 0,0:06:49.70,0:06:52.08,Default,,0,0,0,,late 1600s\Nto early to mid-1700s.
Dialogue: 0,0:06:53.37,0:06:55.50,Default,,0,0,0,,NARRATOR:\NA square nail
Dialogue: 0,0:06:55.62,0:06:59.58,Default,,0,0,0,,possibly dating as far back\Nas the 17th century?
Dialogue: 0,0:06:59.70,0:07:03.95,Default,,0,0,0,,Is it possible that Ethan Green\Nhas just found another clue
Dialogue: 0,0:07:04.12,0:07:06.79,Default,,0,0,0,,that could help prove\Njust who may be connected
Dialogue: 0,0:07:06.95,0:07:08.66,Default,,0,0,0,,-to this feature?\N-FIONA: Sometimes
Dialogue: 0,0:07:08.83,0:07:11.29,Default,,0,0,0,,the older nails actually\Npreserve a little bit better.
Dialogue: 0,0:07:11.45,0:07:13.62,Default,,0,0,0,,-Well, let's send it to Emma.\N-FIONA: So, yeah.
Dialogue: 0,0:07:13.79,0:07:16.16,Default,,0,0,0,,-It's just a nail,\Nbut it's going to Emma.\N-(Alex chuckles)
Dialogue: 0,0:07:18.95,0:07:21.16,Default,,0,0,0,,NARRATOR:\NLater that afternoon...
Dialogue: 0,0:07:22.33,0:07:24.91,Default,,0,0,0,,MARTY: Well, as we close in\Non the end of the season,
Dialogue: 0,0:07:25.08,0:07:27.12,Default,,0,0,0,,I see we have a very good group\Nhere. We got...
Dialogue: 0,0:07:27.33,0:07:29.62,Default,,0,0,0,,almost all the main players.
Dialogue: 0,0:07:29.79,0:07:33.45,Default,,0,0,0,,...Rick, Marty and their\Nbusiness partner Craig Tester
Dialogue: 0,0:07:33.58,0:07:36.33,Default,,0,0,0,,are meeting with members\Nof the team
Dialogue: 0,0:07:36.41,0:07:40.50,Default,,0,0,0,,in the museum regarding\Nanother potentially key location
Dialogue: 0,0:07:40.66,0:07:44.00,Default,,0,0,0,,that may hold answers\Nto the treasure mystery,
Dialogue: 0,0:07:44.16,0:07:46.16,Default,,0,0,0,,the triangle-shaped swamp.
Dialogue: 0,0:07:46.37,0:07:48.41,Default,,0,0,0,,We've done\Na lot of work in the--
Dialogue: 0,0:07:48.58,0:07:50.20,Default,,0,0,0,,in the swamp over the years.
Dialogue: 0,0:07:50.37,0:07:54.50,Default,,0,0,0,,And, you know, how do you\Nconnect this spot to that spot?
Dialogue: 0,0:07:54.70,0:07:57.91,Default,,0,0,0,,What features might be\Nassociated with other features?
Dialogue: 0,0:07:58.08,0:08:00.12,Default,,0,0,0,,And I just wanted\Nto try to see if there was
Dialogue: 0,0:08:00.29,0:08:01.58,Default,,0,0,0,,any connective tissue.
Dialogue: 0,0:08:04.00,0:08:06.33,Default,,0,0,0,,NARRATOR:\NIn recent years,\Nthe Oak Island team
Dialogue: 0,0:08:06.50,0:08:10.37,Default,,0,0,0,,has discovered numerous man-made\Nstructures throughout the swamp
Dialogue: 0,0:08:10.54,0:08:12.83,Default,,0,0,0,,such as a massive\Nstone-paved feature
Dialogue: 0,0:08:13.04,0:08:15.33,Default,,0,0,0,,that geoscientist\NDr. Ian Spooner
Dialogue: 0,0:08:15.50,0:08:19.58,Default,,0,0,0,,has carbon-dated\Nto approximately 1200 AD;
Dialogue: 0,0:08:19.75,0:08:22.54,Default,,0,0,0,,the so-called Eye of the Swamp,
Dialogue: 0,0:08:22.70,0:08:24.95,Default,,0,0,0,,which may date to 1680;
Dialogue: 0,0:08:25.12,0:08:28.29,Default,,0,0,0,,and a stone road\Nin the southeast corner
Dialogue: 0,0:08:28.45,0:08:32.25,Default,,0,0,0,,that may have also been created\Nin the 17th century.
Dialogue: 0,0:08:32.41,0:08:35.29,Default,,0,0,0,,However, this year, the team
Dialogue: 0,0:08:35.45,0:08:37.66,Default,,0,0,0,,has uncovered\Nwooden survey stakes
Dialogue: 0,0:08:37.83,0:08:41.00,Default,,0,0,0,,that lined sections of\Na mysterious cobblestone pathway
Dialogue: 0,0:08:41.16,0:08:42.91,Default,,0,0,0,,all through the brackish bog
Dialogue: 0,0:08:43.08,0:08:46.95,Default,,0,0,0,,and an empty brick and slate\Nvault-like feature
Dialogue: 0,0:08:47.12,0:08:48.70,Default,,0,0,0,,in the northern region,
Dialogue: 0,0:08:48.87,0:08:52.62,Default,,0,0,0,,a vault which matched an image\Nin a 19th century book
Dialogue: 0,0:08:52.70,0:08:55.66,Default,,0,0,0,,that researcher\NJohn Edwards believes
Dialogue: 0,0:08:55.83,0:08:59.33,Default,,0,0,0,,may offer evidence\Nthat both the Knights Templar
Dialogue: 0,0:08:59.54,0:09:01.08,Default,,0,0,0,,and the Knights of Malta
Dialogue: 0,0:09:01.25,0:09:04.50,Default,,0,0,0,,buried priceless religious\Nartifacts on Oak Island
Dialogue: 0,0:09:04.66,0:09:08.29,Default,,0,0,0,,between the 12th\Nand 17th centuries.
Dialogue: 0,0:09:09.37,0:09:13.25,Default,,0,0,0,,I had to task Steve\Nwith all the C-14 tests
Dialogue: 0,0:09:13.41,0:09:16.95,Default,,0,0,0,,so we can sit around and have\Na comprehensive understanding
Dialogue: 0,0:09:17.12,0:09:19.04,Default,,0,0,0,,of what's been done\Nin the swamp to date.
Dialogue: 0,0:09:20.70,0:09:22.95,Default,,0,0,0,,NARRATOR:\NNow, surveyor Steve Guptill
Dialogue: 0,0:09:23.12,0:09:26.04,Default,,0,0,0,,has compiled\Nthe scientific test results
Dialogue: 0,0:09:26.20,0:09:29.54,Default,,0,0,0,,from wood and organic materials\Nin these features
Dialogue: 0,0:09:29.70,0:09:33.33,Default,,0,0,0,,in an effort to help determine\Nwhen they were made
Dialogue: 0,0:09:33.50,0:09:36.62,Default,,0,0,0,,and just who\Nmay have created them.
Dialogue: 0,0:09:36.75,0:09:39.04,Default,,0,0,0,,The way I'm gonna start this,\NI have lots of printouts.
Dialogue: 0,0:09:39.20,0:09:42.12,Default,,0,0,0,,So I went through\Nall the C-14, the dendro.
Dialogue: 0,0:09:42.29,0:09:43.70,Default,,0,0,0,,I added as many as I could.
Dialogue: 0,0:09:43.91,0:09:46.00,Default,,0,0,0,,IAN:\NWhen we look at things\Nlike the cobble path,
Dialogue: 0,0:09:46.20,0:09:49.25,Default,,0,0,0,,we found really definitive\Ncontext, like a pile of stones
Dialogue: 0,0:09:49.37,0:09:50.83,Default,,0,0,0,,and a cut stake underneath it.
Dialogue: 0,0:09:51.00,0:09:52.79,Default,,0,0,0,,And so we know
Dialogue: 0,0:09:52.95,0:09:56.87,Default,,0,0,0,,that that cut stake was a survey\Nstake that was used to make
Dialogue: 0,0:09:57.04,0:10:00.25,Default,,0,0,0,,the structure, and then we have\N13 of those that we dated.
Dialogue: 0,0:10:00.37,0:10:02.08,Default,,0,0,0,,STEVE:\NLet's start at the cobble path.
Dialogue: 0,0:10:03.33,0:10:04.83,Default,,0,0,0,,We've got 600 feet\Nof cobble path
Dialogue: 0,0:10:05.00,0:10:06.66,Default,,0,0,0,,with multiple survey stakes.
Dialogue: 0,0:10:06.83,0:10:10.12,Default,,0,0,0,,Dates are 1650,\Nmaybe into the 1700.
Dialogue: 0,0:10:10.25,0:10:13.04,Default,,0,0,0,,Multiple dates, overlapping.
Dialogue: 0,0:10:13.20,0:10:14.62,Default,,0,0,0,,We have the Eye,
Dialogue: 0,0:10:14.75,0:10:15.75,Default,,0,0,0,,which is in the north end\Nof the swamp.
Dialogue: 0,0:10:15.91,0:10:18.87,Default,,0,0,0,,That also dates 1630 to 1680.
Dialogue: 0,0:10:19.04,0:10:22.08,Default,,0,0,0,,And now the north end\Nof the swamp, we have the vault.
Dialogue: 0,0:10:22.25,0:10:25.08,Default,,0,0,0,,It goes back to as far\Nas the late 1600 time period.
Dialogue: 0,0:10:25.25,0:10:28.37,Default,,0,0,0,,PETER:\NThose dates fit\Nwith the Knights of Malta.
Dialogue: 0,0:10:28.54,0:10:31.16,Default,,0,0,0,,We know that they were here\Nin the 1630s.
Dialogue: 0,0:10:31.33,0:10:32.79,Default,,0,0,0,,-Is that correct?\N-Correct.
Dialogue: 0,0:10:32.95,0:10:34.50,Default,,0,0,0,,MARTY:\NWow. Those dates are
Dialogue: 0,0:10:34.70,0:10:35.87,Default,,0,0,0,,very surprising.
Dialogue: 0,0:10:37.75,0:10:38.91,Default,,0,0,0,,RICK:\NThat's stunning.
Dialogue: 0,0:10:42.87,0:10:43.91,Default,,0,0,0,,We can connect the work\Nin the swamp
Dialogue: 0,0:10:44.04,0:10:45.37,Default,,0,0,0,,potentially\Nto the Knights of Malta.
Dialogue: 0,0:10:45.58,0:10:48.37,Default,,0,0,0,,I think that's\Ncomfortably in-in range.
Dialogue: 0,0:10:48.54,0:10:50.50,Default,,0,0,0,,NARRATOR:\NIn the Oak Island Museum,
Dialogue: 0,0:10:50.66,0:10:52.66,Default,,0,0,0,,surveyor Steve Guptill
Dialogue: 0,0:10:52.75,0:10:55.83,Default,,0,0,0,,and geoscientist Dr. Ian Spooner
Dialogue: 0,0:10:56.00,0:10:59.33,Default,,0,0,0,,have just presented\Nscientific data suggesting
Dialogue: 0,0:10:59.45,0:11:02.41,Default,,0,0,0,,that numerous structures\Nin the swamp were created
Dialogue: 0,0:11:02.54,0:11:04.20,Default,,0,0,0,,in the 17th century
Dialogue: 0,0:11:04.37,0:11:06.12,Default,,0,0,0,,and may support the theory
Dialogue: 0,0:11:06.25,0:11:10.41,Default,,0,0,0,,that the Knights of Malta buried\Nsacred treasures on Oak Island.
Dialogue: 0,0:11:10.58,0:11:12.45,Default,,0,0,0,,JACK:\NMaybe the Money Pit
Dialogue: 0,0:11:12.58,0:11:14.20,Default,,0,0,0,,was originally built\Nby the Knights Templar.
Dialogue: 0,0:11:14.37,0:11:19.12,Default,,0,0,0,,I'm wondering if maybe\Nin the 1600 to early 1700s,
Dialogue: 0,0:11:19.29,0:11:20.83,Default,,0,0,0,,the Knights of Malta\Nwere finishing up
Dialogue: 0,0:11:21.00,0:11:22.54,Default,,0,0,0,,some of the work\Nthat the Templars had started.
Dialogue: 0,0:11:22.70,0:11:23.91,Default,,0,0,0,,Or following up.
Dialogue: 0,0:11:24.83,0:11:25.95,Default,,0,0,0,,JACK:\NAnd it's not
Dialogue: 0,0:11:26.12,0:11:27.50,Default,,0,0,0,,out of the range\Nof possibilities.
Dialogue: 0,0:11:27.70,0:11:29.66,Default,,0,0,0,,-No, it's not.\N-No.\N-STEVE: So Rick asked me
Dialogue: 0,0:11:29.87,0:11:31.87,Default,,0,0,0,,to do one final thing and\Nthat was to try and figure out
Dialogue: 0,0:11:32.04,0:11:33.75,Default,,0,0,0,,the big boulders that are\Nout there in the north end
Dialogue: 0,0:11:33.87,0:11:35.66,Default,,0,0,0,,-of the swamp.\N-Yeah.
Dialogue: 0,0:11:36.08,0:11:37.50,Default,,0,0,0,,JACK:\NOh!
Dialogue: 0,0:11:37.62,0:11:39.83,Default,,0,0,0,,There's even more big boulders\Ndown there.
Dialogue: 0,0:11:40.04,0:11:42.66,Default,,0,0,0,,NARRATOR:\NFour weeks ago, after uncovering
Dialogue: 0,0:11:42.79,0:11:44.75,Default,,0,0,0,,more sections\Nof the cobblestone pathway
Dialogue: 0,0:11:44.91,0:11:46.79,Default,,0,0,0,,in the northernmost region\Nof the swamp...
Dialogue: 0,0:11:46.95,0:11:49.83,Default,,0,0,0,,...here, here, here, here...
Dialogue: 0,0:11:50.04,0:11:52.33,Default,,0,0,0,,...Rick and members\Nof the team discovered
Dialogue: 0,0:11:52.50,0:11:55.70,Default,,0,0,0,,a possibly man-made formation\Nof large boulders.
Dialogue: 0,0:11:55.91,0:11:57.62,Default,,0,0,0,,STEVE:\NI think you have a seawall.
Dialogue: 0,0:11:57.79,0:12:00.20,Default,,0,0,0,,This is how you'd close\Nthis swamp off.
Dialogue: 0,0:12:01.25,0:12:05.37,Default,,0,0,0,,NARRATOR:\NA feature that may be related\Nto a timbered wall
Dialogue: 0,0:12:05.58,0:12:08.20,Default,,0,0,0,,that the late treasure hunter\NFred Nolan reportedly uncovered
Dialogue: 0,0:12:08.37,0:12:10.04,Default,,0,0,0,,in the late 1960s
Dialogue: 0,0:12:10.20,0:12:13.50,Default,,0,0,0,,and believed was used\Nto create the swamp.
Dialogue: 0,0:12:13.91,0:12:17.87,Default,,0,0,0,,PETER:\NIt's potentially 14 feet long.
Dialogue: 0,0:12:18.04,0:12:19.50,Default,,0,0,0,,RICK:\NAnd that's\Nwhat your father said.
Dialogue: 0,0:12:19.66,0:12:21.54,Default,,0,0,0,,(laughing):\NRoughly four-fourteen feet long.
Dialogue: 0,0:12:21.70,0:12:23.25,Default,,0,0,0,,NARRATOR:\NAnd, curiously,
Dialogue: 0,0:12:23.37,0:12:26.66,Default,,0,0,0,,while using ground-penetrating\Nradar in this area,
Dialogue: 0,0:12:26.87,0:12:29.70,Default,,0,0,0,,the team was astonished\Nto find an anomaly
Dialogue: 0,0:12:29.87,0:12:32.00,Default,,0,0,0,,that matched Fred's description.
Dialogue: 0,0:12:32.20,0:12:33.83,Default,,0,0,0,,Mixed within\Nthose smaller boulders,
Dialogue: 0,0:12:34.04,0:12:35.16,Default,,0,0,0,,we had the survey stakes,
Dialogue: 0,0:12:35.37,0:12:37.00,Default,,0,0,0,,or the support stakes.
Dialogue: 0,0:12:37.87,0:12:40.33,Default,,0,0,0,,We dated some of the stakes.
Dialogue: 0,0:12:40.50,0:12:41.91,Default,,0,0,0,,It dates very consistently--
Dialogue: 0,0:12:42.04,0:12:44.12,Default,,0,0,0,,late 1600, early 1700s.
Dialogue: 0,0:12:45.54,0:12:47.00,Default,,0,0,0,,MOYA:\NWe did a few scans
Dialogue: 0,0:12:47.12,0:12:50.83,Default,,0,0,0,,north of that seawall\Nthat Steve was talking about.
Dialogue: 0,0:12:50.95,0:12:53.08,Default,,0,0,0,,So if you look up\Non the screen...
Dialogue: 0,0:12:54.12,0:12:57.20,Default,,0,0,0,,...there's that blue anomaly\Nthat's elongated.
Dialogue: 0,0:12:57.41,0:13:01.58,Default,,0,0,0,,I think it could be a really\Ninteresting potential hit.
Dialogue: 0,0:13:01.75,0:13:03.54,Default,,0,0,0,,It would be nice\Nif it's Fred's wall.
Dialogue: 0,0:13:03.70,0:13:05.50,Default,,0,0,0,,RICK:\NI think if that is a wall,
Dialogue: 0,0:13:05.66,0:13:07.70,Default,,0,0,0,,it will represent original work.
Dialogue: 0,0:13:07.87,0:13:09.83,Default,,0,0,0,,-It's worth digging.\N-Now, that
Dialogue: 0,0:13:10.04,0:13:11.66,Default,,0,0,0,,I can't agree with more.
Dialogue: 0,0:13:11.83,0:13:13.75,Default,,0,0,0,,It's... (chuckles)\N...always time to dig.
Dialogue: 0,0:13:14.62,0:13:17.08,Default,,0,0,0,,If this wall\Nclearly had a purpose
Dialogue: 0,0:13:17.25,0:13:19.66,Default,,0,0,0,,and if that purpose\Nwas manipulating the swamp
Dialogue: 0,0:13:19.87,0:13:21.33,Default,,0,0,0,,to protect something,
Dialogue: 0,0:13:21.45,0:13:23.33,Default,,0,0,0,,that would be\Na incredible piece of data.
Dialogue: 0,0:13:23.50,0:13:26.12,Default,,0,0,0,,There are things yet to dig\Nin the north end of the swamp.
Dialogue: 0,0:13:26.20,0:13:29.41,Default,,0,0,0,,Maybe there are more of\Nthese subterranean swamp vaults.
Dialogue: 0,0:13:29.58,0:13:32.04,Default,,0,0,0,,Nobody would like more than me
Dialogue: 0,0:13:32.20,0:13:34.33,Default,,0,0,0,,to dig up something\Nreally significant.
Dialogue: 0,0:13:34.50,0:13:36.33,Default,,0,0,0,,And I always want to dig, so...
Dialogue: 0,0:13:36.54,0:13:37.79,Default,,0,0,0,,let's go.
Dialogue: 0,0:13:37.91,0:13:39.16,Default,,0,0,0,,ALEX:\NAll right.
Dialogue: 0,0:13:41.54,0:13:43.54,Default,,0,0,0,,♪ ♪
Dialogue: 0,0:13:45.87,0:13:47.50,Default,,0,0,0,,NARRATOR:\NThe following morning...
Dialogue: 0,0:13:47.58,0:13:49.58,Default,,0,0,0,,JARED:\NWe're still bringing out\Ngood grabs.
Dialogue: 0,0:13:49.70,0:13:50.66,Default,,0,0,0,,JOHN L.:\NYeah.
Dialogue: 0,0:13:50.87,0:13:52.83,Default,,0,0,0,,...as the excavation of TOT-1
Dialogue: 0,0:13:53.04,0:13:55.91,Default,,0,0,0,,continues\Nin the Money Pit area...
Dialogue: 0,0:13:56.08,0:13:59.25,Default,,0,0,0,,PETER:\NSo, Steve and I marked our spot
Dialogue: 0,0:13:59.41,0:14:02.04,Default,,0,0,0,,right in the middle\Nof what we think
Dialogue: 0,0:14:02.20,0:14:05.37,Default,,0,0,0,,may be the wall,\Nbased on the OKM data.
Dialogue: 0,0:14:05.54,0:14:07.04,Default,,0,0,0,,-Okay.\N-...Rick, Craig,
Dialogue: 0,0:14:07.16,0:14:08.83,Default,,0,0,0,,and other members of the team
Dialogue: 0,0:14:09.00,0:14:13.75,Default,,0,0,0,,prepare to unearth the potential\N14-foot-long structure or object
Dialogue: 0,0:14:13.91,0:14:16.41,Default,,0,0,0,,in the northernmost region\Nof the swamp.
Dialogue: 0,0:14:16.62,0:14:18.08,Default,,0,0,0,,Can you tell how deep it is?
Dialogue: 0,0:14:18.25,0:14:21.33,Default,,0,0,0,,-It's roughly four to five feet.\N-Okay.
Dialogue: 0,0:14:21.50,0:14:23.50,Default,,0,0,0,,PETER:\NIf it's there,\Nwe're gonna find it.
Dialogue: 0,0:14:23.66,0:14:24.75,Default,,0,0,0,,(beeping)
Dialogue: 0,0:14:24.87,0:14:25.87,Default,,0,0,0,,RICK:\NI have
Dialogue: 0,0:14:26.04,0:14:27.50,Default,,0,0,0,,very simple hopes
Dialogue: 0,0:14:27.66,0:14:29.50,Default,,0,0,0,,for digging at this anomaly.
Dialogue: 0,0:14:29.70,0:14:30.83,Default,,0,0,0,,I want to find the wall.
Dialogue: 0,0:14:31.00,0:14:33.16,Default,,0,0,0,,And I would love nothing better
Dialogue: 0,0:14:33.37,0:14:36.45,Default,,0,0,0,,to find wood in the ground\Nat this location.
Dialogue: 0,0:14:36.58,0:14:38.50,Default,,0,0,0,,What's that thing, right...
Dialogue: 0,0:14:38.70,0:14:41.25,Default,,0,0,0,,right... there?
Dialogue: 0,0:14:43.29,0:14:45.16,Default,,0,0,0,,ALEX:\NIt might be a plank.\NDo you see that?
Dialogue: 0,0:14:45.29,0:14:48.12,Default,,0,0,0,,-I'll just take a little bit\Noff right there.\N-Yeah.
Dialogue: 0,0:14:59.29,0:15:00.83,Default,,0,0,0,,There's wood.
Dialogue: 0,0:15:01.00,0:15:02.16,Default,,0,0,0,,NARRATOR:\NWood?
Dialogue: 0,0:15:02.37,0:15:03.83,Default,,0,0,0,,Uncovered\Nwhere the team detected
Dialogue: 0,0:15:04.04,0:15:06.00,Default,,0,0,0,,a possible buried structure?
Dialogue: 0,0:15:07.00,0:15:09.75,Default,,0,0,0,,If so, could it be part\Nof the wall
Dialogue: 0,0:15:09.91,0:15:12.41,Default,,0,0,0,,that Fred Nolan believed\Nis buried here?
Dialogue: 0,0:15:15.16,0:15:16.41,Default,,0,0,0,,RICK:\NMy thought would be
Dialogue: 0,0:15:16.54,0:15:17.54,Default,,0,0,0,,to dig this hole deeper
Dialogue: 0,0:15:17.70,0:15:18.66,Default,,0,0,0,,and see what we find.
Dialogue: 0,0:15:18.87,0:15:20.41,Default,,0,0,0,,-Over this way?\N-Yeah.
Dialogue: 0,0:15:20.58,0:15:21.50,Default,,0,0,0,,Okay.
Dialogue: 0,0:15:21.66,0:15:23.25,Default,,0,0,0,,-RICK: Okey doke?\N-Yeah.
Dialogue: 0,0:15:26.70,0:15:30.29,Default,,0,0,0,,NARRATOR:\NAs the investigation\Nin the swamp continues...
Dialogue: 0,0:15:32.20,0:15:33.91,Default,,0,0,0,,TERRY:\NHere's some more information\Nfor us.
Dialogue: 0,0:15:34.08,0:15:35.83,Default,,0,0,0,,How you doing, John?
Dialogue: 0,0:15:36.00,0:15:37.16,Default,,0,0,0,,Got the solid numbers there,\Ndo ya?
Dialogue: 0,0:15:37.33,0:15:39.45,Default,,0,0,0,,-We're at 142.\N-TERRY: 142.
Dialogue: 0,0:15:39.62,0:15:40.41,Default,,0,0,0,,-142.\N-Okay.
Dialogue: 0,0:15:40.58,0:15:41.66,Default,,0,0,0,,...Jack Begley
Dialogue: 0,0:15:41.83,0:15:43.70,Default,,0,0,0,,and geologist Terry Matheson
Dialogue: 0,0:15:43.87,0:15:47.08,Default,,0,0,0,,are monitoring the dig\Nin the TOT-1 shaft
Dialogue: 0,0:15:47.25,0:15:50.00,Default,,0,0,0,,as it heads deeper\Ntowards the solution channel
Dialogue: 0,0:15:50.20,0:15:54.62,Default,,0,0,0,,and hopefully valuables\Nover 200 feet underground.
Dialogue: 0,0:15:55.58,0:15:57.66,Default,,0,0,0,,And so I'll take another\Nmeasurement in about an hour
Dialogue: 0,0:15:57.87,0:15:59.00,Default,,0,0,0,,and see what we're gaining\Nper hour.
Dialogue: 0,0:15:59.20,0:16:00.83,Default,,0,0,0,,Great. Thanks a lot, John.
Dialogue: 0,0:16:01.04,0:16:02.54,Default,,0,0,0,,-All right. Thanks, guys.\N-Gettin' close.
Dialogue: 0,0:16:05.41,0:16:07.16,Default,,0,0,0,,JACK: There's a lot of wood\Ncoming up out of the hole.
Dialogue: 0,0:16:07.29,0:16:09.20,Default,,0,0,0,,TERRY:\NThere's a ton of it, my friend.
Dialogue: 0,0:16:09.37,0:16:12.25,Default,,0,0,0,,We're chewing through the side\Nof the Chappell Shaft.
Dialogue: 0,0:16:12.70,0:16:14.62,Default,,0,0,0,,NARRATOR:\NIn 1931,
Dialogue: 0,0:16:14.75,0:16:17.66,Default,,0,0,0,,Melbourne Chappell,\Nalong with his father William
Dialogue: 0,0:16:17.87,0:16:20.16,Default,,0,0,0,,and treasure hunter\NFrederick Blair,
Dialogue: 0,0:16:20.33,0:16:24.16,Default,,0,0,0,,constructed a 157-foot shaft\Nin the Money Pit
Dialogue: 0,0:16:24.37,0:16:27.66,Default,,0,0,0,,in a bold\Nbut unsuccessful attempt
Dialogue: 0,0:16:27.83,0:16:30.29,Default,,0,0,0,,to retrieve the believed vault
Dialogue: 0,0:16:30.45,0:16:34.29,Default,,0,0,0,,that William and Frederick\Nhad discovered in 1897.
Dialogue: 0,0:16:34.45,0:16:37.95,Default,,0,0,0,,If we have to push it\Nor chase it to, uh, 215,
Dialogue: 0,0:16:38.16,0:16:39.79,Default,,0,0,0,,we've got\Nall the caisson material here
Dialogue: 0,0:16:39.95,0:16:41.16,Default,,0,0,0,,we need to do that.
Dialogue: 0,0:16:41.37,0:16:42.87,Default,,0,0,0,,NARRATOR:\NThe fact that the team believes
Dialogue: 0,0:16:43.08,0:16:45.66,Default,,0,0,0,,they're digging\Nthrough the Chappell Shaft
Dialogue: 0,0:16:45.87,0:16:48.00,Default,,0,0,0,,is an encouraging sign.
Dialogue: 0,0:16:48.16,0:16:49.95,Default,,0,0,0,,But now the burning question is,
Dialogue: 0,0:16:50.08,0:16:53.70,Default,,0,0,0,,once TOT-1 descends\Nbelow 200 feet,
Dialogue: 0,0:16:53.91,0:16:57.25,Default,,0,0,0,,will it encounter\Nthe legendary vault?
Dialogue: 0,0:16:57.41,0:16:59.00,Default,,0,0,0,,TERRY:\NHey, Marty. How you doing?
Dialogue: 0,0:16:59.16,0:17:00.62,Default,,0,0,0,,-Hey, Marty.\N-MARTY: Are we out
Dialogue: 0,0:17:00.79,0:17:02.00,Default,,0,0,0,,-of the wood?\N-TERRY: Oh, no.
Dialogue: 0,0:17:02.20,0:17:03.20,Default,,0,0,0,,We won't be out\Nof the wood for--
Dialogue: 0,0:17:03.41,0:17:05.25,Default,,0,0,0,,until another 25 or 30 feet.
Dialogue: 0,0:17:05.41,0:17:06.87,Default,,0,0,0,,Okay.
Dialogue: 0,0:17:07.00,0:17:08.20,Default,,0,0,0,,I'm gonna have a look\Nat some of this wood.
Dialogue: 0,0:17:08.41,0:17:10.00,Default,,0,0,0,,TERRY:\NLet me show you a couple.
Dialogue: 0,0:17:10.87,0:17:12.75,Default,,0,0,0,,So there's this.
Dialogue: 0,0:17:14.45,0:17:16.95,Default,,0,0,0,,You can see that has a kind of\Na wedge cut into it at the end.
Dialogue: 0,0:17:17.16,0:17:18.66,Default,,0,0,0,,-At that end.\N-Yeah.
Dialogue: 0,0:17:18.83,0:17:20.91,Default,,0,0,0,,-TERRY: See the wedge cut\Ninto that one?\N-Oh, yeah, yeah.
Dialogue: 0,0:17:21.12,0:17:23.08,Default,,0,0,0,,Let me see the end of this.
Dialogue: 0,0:17:23.95,0:17:25.58,Default,,0,0,0,,Yeah, that doesn't look\Nthe same at all.
Dialogue: 0,0:17:25.75,0:17:28.54,Default,,0,0,0,,-TERRY: No.\N-Actually, some\Nof this wood looks, uh,
Dialogue: 0,0:17:28.70,0:17:32.12,Default,,0,0,0,,-non-Chappell Shaft-ish to me.\N-I don't think so.
Dialogue: 0,0:17:32.29,0:17:34.16,Default,,0,0,0,,-That piece right there.\N-That doesn't, either.
Dialogue: 0,0:17:34.37,0:17:36.00,Default,,0,0,0,,TERRY:\NA little rougher work, eh?
Dialogue: 0,0:17:36.12,0:17:37.66,Default,,0,0,0,,MARTY:\NYeah.
Dialogue: 0,0:17:38.79,0:17:39.87,Default,,0,0,0,,TERRY:\NCheck this out.
Dialogue: 0,0:17:40.04,0:17:41.66,Default,,0,0,0,,See that?
Dialogue: 0,0:17:41.87,0:17:43.66,Default,,0,0,0,,Oh, yeah.
Dialogue: 0,0:17:44.79,0:17:46.41,Default,,0,0,0,,TERRY:\NThere's a dowel.
Dialogue: 0,0:17:48.91,0:17:50.75,Default,,0,0,0,,So that's old construction.
Dialogue: 0,0:17:50.87,0:17:52.20,Default,,0,0,0,,MARTY:\NYeah, sure is.
Dialogue: 0,0:17:52.41,0:17:54.41,Default,,0,0,0,,Consistent with it being\Nthe original Money Pit.
Dialogue: 0,0:18:01.70,0:18:03.66,Default,,0,0,0,,TERRY:\NHere's a dowel.\NSo that's old construction.
Dialogue: 0,0:18:03.79,0:18:05.33,Default,,0,0,0,,-I mean...\N-Yeah, sure is.
Dialogue: 0,0:18:05.50,0:18:08.54,Default,,0,0,0,,NARRATOR: Upon reaching\Na depth of over 140 feet
Dialogue: 0,0:18:08.70,0:18:10.54,Default,,0,0,0,,in the TOT-1 shaft,
Dialogue: 0,0:18:10.70,0:18:13.45,Default,,0,0,0,,the Oak Island team\Nmay have just discovered
Dialogue: 0,0:18:13.62,0:18:15.33,Default,,0,0,0,,an important clue...
Dialogue: 0,0:18:15.50,0:18:18.45,Default,,0,0,0,,-TERRY: You can see that there's\Nclearly some adze work here.\N-Yeah.
Dialogue: 0,0:18:18.66,0:18:22.16,Default,,0,0,0,,...a wooden dowel\Nbearing adze markings,
Dialogue: 0,0:18:22.33,0:18:25.95,Default,,0,0,0,,which was a kind of\Npre-18th century cutting tool.
Dialogue: 0,0:18:26.08,0:18:28.50,Default,,0,0,0,,Could that mean that this dowel
Dialogue: 0,0:18:28.66,0:18:30.66,Default,,0,0,0,,was part\Nof the original Money Pit?
Dialogue: 0,0:18:30.83,0:18:33.04,Default,,0,0,0,,And if so, does it suggest
Dialogue: 0,0:18:33.20,0:18:35.20,Default,,0,0,0,,that the team could be on target
Dialogue: 0,0:18:35.41,0:18:37.70,Default,,0,0,0,,to locate the legendary\NChappell Vault
Dialogue: 0,0:18:37.87,0:18:40.50,Default,,0,0,0,,more than 50 feet deeper below?
Dialogue: 0,0:18:40.70,0:18:41.83,Default,,0,0,0,,MARTY:\NI see
Dialogue: 0,0:18:42.04,0:18:43.41,Default,,0,0,0,,some round stuff up there, too.
Dialogue: 0,0:18:43.54,0:18:45.91,Default,,0,0,0,,I don't know.\NYou know, let's have a look.
Dialogue: 0,0:18:46.12,0:18:47.62,Default,,0,0,0,,-MARTY: Careful, man.\N-I will be.
Dialogue: 0,0:19:03.37,0:19:04.83,Default,,0,0,0,,What do you think?
Dialogue: 0,0:19:06.00,0:19:08.16,Default,,0,0,0,,MARTY:\NI don't know. This is\Njust an odd piece of wood.
Dialogue: 0,0:19:08.37,0:19:09.87,Default,,0,0,0,,It feels a lot harder.
Dialogue: 0,0:19:10.04,0:19:12.41,Default,,0,0,0,,Some of the wood\Nthat's coming out
Dialogue: 0,0:19:12.58,0:19:15.33,Default,,0,0,0,,from TOT-1 looks older\Nin the sense that it's pegged
Dialogue: 0,0:19:15.50,0:19:18.66,Default,,0,0,0,,with a dowel rather than using\Nmetal fasteners.
Dialogue: 0,0:19:18.83,0:19:19.87,Default,,0,0,0,,And that's an older technique.
Dialogue: 0,0:19:20.04,0:19:21.25,Default,,0,0,0,,So that's a good sign.
Dialogue: 0,0:19:21.37,0:19:23.08,Default,,0,0,0,,Well, we can set it aside\Nif you like.
Dialogue: 0,0:19:23.25,0:19:24.70,Default,,0,0,0,,-Set it aside.\N-Sure.
Dialogue: 0,0:19:24.87,0:19:26.66,Default,,0,0,0,,Right over there.
Dialogue: 0,0:19:27.87,0:19:29.33,Default,,0,0,0,,MARTY:\NKeep digging.
Dialogue: 0,0:19:29.50,0:19:31.25,Default,,0,0,0,,NARRATOR:\NAs Marty, Jack, and Terry
Dialogue: 0,0:19:31.41,0:19:33.29,Default,,0,0,0,,continue to monitor the progress
Dialogue: 0,0:19:33.41,0:19:36.41,Default,,0,0,0,,of TOT-1\Nin the Money Pit area...
Dialogue: 0,0:19:37.75,0:19:40.25,Default,,0,0,0,,...in the northernmost region\Nof the swamp...
Dialogue: 0,0:19:40.37,0:19:42.20,Default,,0,0,0,,ALEX:\NSo if it's anywhere, it's here.
Dialogue: 0,0:19:42.37,0:19:44.00,Default,,0,0,0,,Al!
Dialogue: 0,0:19:44.16,0:19:45.66,Default,,0,0,0,,-Hold up.\N-...Rick Lagina,
Dialogue: 0,0:19:45.79,0:19:48.08,Default,,0,0,0,,Craig Tester,\Nand other members of the team
Dialogue: 0,0:19:48.25,0:19:51.37,Default,,0,0,0,,continue searching\Nfor a possible structure
Dialogue: 0,0:19:51.58,0:19:54.79,Default,,0,0,0,,that they detected using\Nground-penetrating radar,
Dialogue: 0,0:19:54.95,0:19:59.20,Default,,0,0,0,,a structure that may be part\Nof a wall built long ago
Dialogue: 0,0:19:59.37,0:20:00.87,Default,,0,0,0,,to create the swamp
Dialogue: 0,0:20:01.04,0:20:03.58,Default,,0,0,0,,and which that the late\NFred Nolan claimed to have found
Dialogue: 0,0:20:03.75,0:20:06.66,Default,,0,0,0,,in this area\Nmore than 50 years ago.
Dialogue: 0,0:20:06.83,0:20:08.95,Default,,0,0,0,,RICK:\NSo, dig this down
Dialogue: 0,0:20:09.16,0:20:10.12,Default,,0,0,0,,a couple more buckets.
Dialogue: 0,0:20:10.29,0:20:11.58,Default,,0,0,0,,Let the water come in
Dialogue: 0,0:20:11.75,0:20:13.29,Default,,0,0,0,,and then dig this.
Dialogue: 0,0:20:13.45,0:20:14.58,Default,,0,0,0,,Okay.
Dialogue: 0,0:20:15.75,0:20:16.79,Default,,0,0,0,,MARTY:\NThis search
Dialogue: 0,0:20:17.00,0:20:18.58,Default,,0,0,0,,for "Fred's wall"\Nhas been ongoing
Dialogue: 0,0:20:18.79,0:20:21.79,Default,,0,0,0,,and a big deal to my brother\Nfor 15 years.
Dialogue: 0,0:20:21.91,0:20:23.16,Default,,0,0,0,,Watch yourself.
Dialogue: 0,0:20:23.37,0:20:25.25,Default,,0,0,0,,It's undercut there.
Dialogue: 0,0:20:25.41,0:20:26.87,Default,,0,0,0,,-MARTY:\NIt could be some sort of gate
Dialogue: 0,0:20:27.04,0:20:29.04,Default,,0,0,0,,or maybe a dam\Nor something like that
Dialogue: 0,0:20:29.20,0:20:31.25,Default,,0,0,0,,that would have caused\Nthe whole swamp.
Dialogue: 0,0:20:31.41,0:20:33.62,Default,,0,0,0,,But we are, as usual,\Nrunning out of time.
Dialogue: 0,0:20:33.75,0:20:35.87,Default,,0,0,0,,So we're keen\Nto figure out if it's here.
Dialogue: 0,0:20:36.87,0:20:39.83,Default,,0,0,0,,That all looks\Nlike virgin ground to me.
Dialogue: 0,0:20:40.04,0:20:41.70,Default,,0,0,0,,ALEX:\NIt's not a wall.
Dialogue: 0,0:20:45.08,0:20:46.75,Default,,0,0,0,,That's about my reach there.
Dialogue: 0,0:20:46.91,0:20:48.33,Default,,0,0,0,,-CRAIG: Yeah.\N-RICK: Yeah.
Dialogue: 0,0:20:50.41,0:20:51.50,Default,,0,0,0,,You don't see anything, do you,
Dialogue: 0,0:20:51.70,0:20:54.00,Default,,0,0,0,,-Al, from that perspective?\N-No. No.
Dialogue: 0,0:20:54.16,0:20:55.91,Default,,0,0,0,,It's not here, that's for sure.
Dialogue: 0,0:20:56.12,0:20:59.08,Default,,0,0,0,,-So, Al, I think we're done.\N-Okay.
Dialogue: 0,0:20:59.25,0:21:01.75,Default,,0,0,0,,It's unfortunate.\NI really had a lot of belief
Dialogue: 0,0:21:01.91,0:21:03.50,Default,,0,0,0,,and hope, I guess,\Nthat there was a wall here.
Dialogue: 0,0:21:03.70,0:21:05.16,Default,,0,0,0,,-Yes.\N-To me,\Nit would've represented
Dialogue: 0,0:21:05.33,0:21:06.54,Default,,0,0,0,,original work.
Dialogue: 0,0:21:06.75,0:21:09.12,Default,,0,0,0,,I still believe\Nthat Fred saw something.
Dialogue: 0,0:21:09.29,0:21:10.62,Default,,0,0,0,,Yeah.
Dialogue: 0,0:21:10.79,0:21:12.12,Default,,0,0,0,,RICK:\N100%,
Dialogue: 0,0:21:12.29,0:21:14.66,Default,,0,0,0,,I believe that Fred's wall\Nis there.
Dialogue: 0,0:21:14.87,0:21:18.29,Default,,0,0,0,,I think I go back\Nto what Fred said:
Dialogue: 0,0:21:18.50,0:21:20.66,Default,,0,0,0,,if there are answers\Nto the Oak Island mystery,
Dialogue: 0,0:21:20.83,0:21:21.87,Default,,0,0,0,,they are in the bog.
Dialogue: 0,0:21:23.04,0:21:24.75,Default,,0,0,0,,GARY:\NWe found stuff that Fred
Dialogue: 0,0:21:24.91,0:21:27.00,Default,,0,0,0,,had no idea was here,\Nlike this cobble path.
Dialogue: 0,0:21:27.20,0:21:28.45,Default,,0,0,0,,-Mm-hmm.\N-ALEX: But we got plenty
Dialogue: 0,0:21:28.54,0:21:30.16,Default,,0,0,0,,of original--\Npotentially original work
Dialogue: 0,0:21:30.33,0:21:32.20,Default,,0,0,0,,in the swamp we can investigate.
Dialogue: 0,0:21:32.37,0:21:33.75,Default,,0,0,0,,RICK:\NWe're not finished with the bog,
Dialogue: 0,0:21:33.95,0:21:36.37,Default,,0,0,0,,not by any stretch\Nof the imagination.
Dialogue: 0,0:21:36.50,0:21:39.12,Default,,0,0,0,,We probably have explored, uh,
Dialogue: 0,0:21:39.29,0:21:42.16,Default,,0,0,0,,less than 30%\Nof the bog in its entirety.
Dialogue: 0,0:21:42.29,0:21:43.75,Default,,0,0,0,,And when you think
Dialogue: 0,0:21:43.91,0:21:46.91,Default,,0,0,0,,of all the things\Nthat have been found in 30%,
Dialogue: 0,0:21:47.08,0:21:50.50,Default,,0,0,0,,what remains to be found\Nin the other 70%?
Dialogue: 0,0:21:50.70,0:21:53.08,Default,,0,0,0,,The year is closing in,\Nthe weather's closing in.
Dialogue: 0,0:21:53.25,0:21:55.33,Default,,0,0,0,,We're not done, but we've got\Nother work on the island,
Dialogue: 0,0:21:55.54,0:21:56.87,Default,,0,0,0,,so let's go finish that.
Dialogue: 0,0:21:57.04,0:21:58.66,Default,,0,0,0,,-Got it.\N-Yeah.
Dialogue: 0,0:21:59.79,0:22:02.50,Default,,0,0,0,,GARY:\NWe gave it a bloody good shot.
Dialogue: 0,0:22:03.75,0:22:06.29,Default,,0,0,0,,NARRATOR:\NLater that afternoon...
Dialogue: 0,0:22:07.33,0:22:09.29,Default,,0,0,0,,GARY:\NOoh, that's some\Nbig chunks of wood.
Dialogue: 0,0:22:09.45,0:22:10.83,Default,,0,0,0,,Let's get the good stuff.
Dialogue: 0,0:22:11.83,0:22:14.33,Default,,0,0,0,,...Alex and Gary\Njoin Marty Lagina
Dialogue: 0,0:22:14.54,0:22:17.83,Default,,0,0,0,,and other members of the team\Nas the TOT-1 caisson
Dialogue: 0,0:22:18.04,0:22:22.70,Default,,0,0,0,,has reached a depth of more\Nthan 150 feet underground.
Dialogue: 0,0:22:23.83,0:22:24.95,Default,,0,0,0,,Look at this!
Dialogue: 0,0:22:25.08,0:22:26.75,Default,,0,0,0,,Look, there's a bolt\Nright there.
Dialogue: 0,0:22:26.91,0:22:29.45,Default,,0,0,0,,This looks like\Na piece of the shoe.
Dialogue: 0,0:22:30.87,0:22:32.45,Default,,0,0,0,,All right.
Dialogue: 0,0:22:32.66,0:22:34.58,Default,,0,0,0,,-Look what I found, Marty.\N-MARTY: What you got, big guy?
Dialogue: 0,0:22:34.75,0:22:36.91,Default,,0,0,0,,Looks like a chunk of the shoe.
Dialogue: 0,0:22:38.04,0:22:39.95,Default,,0,0,0,,That right there,\Nthat's the metal plate, I think.
Dialogue: 0,0:22:40.12,0:22:42.04,Default,,0,0,0,,-MARTY: There we go.\N-ALEX: So, that's the bottom
Dialogue: 0,0:22:42.20,0:22:43.58,Default,,0,0,0,,of Chappell, it has to be.
Dialogue: 0,0:22:43.75,0:22:46.00,Default,,0,0,0,,NARRATOR:\NA large metal plate?
Dialogue: 0,0:22:47.04,0:22:51.33,Default,,0,0,0,,While attempting to retrieve\Nthe treasure in 1931,
Dialogue: 0,0:22:51.54,0:22:53.16,Default,,0,0,0,,Melbourne Chappell\Nbraced the bottom
Dialogue: 0,0:22:53.33,0:22:54.75,Default,,0,0,0,,of the so-called Chappell Shaft
Dialogue: 0,0:22:54.91,0:22:58.04,Default,,0,0,0,,with a four-foot-tall\Nmetal shoe, or shield,
Dialogue: 0,0:22:58.20,0:22:59.95,Default,,0,0,0,,to prevent flooding\Nand cave-ins.
Dialogue: 0,0:23:01.54,0:23:03.41,Default,,0,0,0,,Now that the team\Nhas reached the bottom
Dialogue: 0,0:23:03.58,0:23:06.16,Default,,0,0,0,,of the 1931 searcher shaft,
Dialogue: 0,0:23:06.33,0:23:08.41,Default,,0,0,0,,and because they will\Nadvance TOT-1
Dialogue: 0,0:23:08.58,0:23:12.04,Default,,0,0,0,,more than 200 feet deep\Ninto the solution channel,
Dialogue: 0,0:23:12.16,0:23:14.66,Default,,0,0,0,,any new materials\Nthat they bring to the surface
Dialogue: 0,0:23:14.79,0:23:18.00,Default,,0,0,0,,could be related\Nto the original Money Pit.
Dialogue: 0,0:23:18.16,0:23:21.33,Default,,0,0,0,,You dream of that coming out\Nwith a half-broken chest.
Dialogue: 0,0:23:21.54,0:23:23.37,Default,,0,0,0,,-Yeah, absolutely.\N-(chuckles)
Dialogue: 0,0:23:23.54,0:23:24.70,Default,,0,0,0,,-Me, too.\N-Every time.
Dialogue: 0,0:23:24.87,0:23:25.62,Default,,0,0,0,,Every time.
Dialogue: 0,0:23:25.75,0:23:28.16,Default,,0,0,0,,We know the Money Pit collapsed.
Dialogue: 0,0:23:28.37,0:23:29.50,Default,,0,0,0,,We know it went somewhere.
Dialogue: 0,0:23:29.66,0:23:31.62,Default,,0,0,0,,And in the case of Chappell,
Dialogue: 0,0:23:31.70,0:23:34.08,Default,,0,0,0,,we know they believed\Ntheir own story.
Dialogue: 0,0:23:34.25,0:23:36.79,Default,,0,0,0,,They drilled into the famous\Nso-called Chappell Vault.
Dialogue: 0,0:23:36.95,0:23:40.33,Default,,0,0,0,,-I'm gonna go find\Nsomething with Gary.\N-All righty.
Dialogue: 0,0:23:40.50,0:23:42.58,Default,,0,0,0,,MARTY:\NIt's very, very possible that
Dialogue: 0,0:23:42.75,0:23:45.16,Default,,0,0,0,,the one thing--\Nif that one thing is treasure--
Dialogue: 0,0:23:45.29,0:23:48.58,Default,,0,0,0,,it should be somewhere\Nbelow the Chappell Shaft.
Dialogue: 0,0:23:48.79,0:23:50.62,Default,,0,0,0,,Maybe we're on the verge\Nof finding the treasure.
Dialogue: 0,0:23:55.04,0:23:56.75,Default,,0,0,0,,(device beeping)
Dialogue: 0,0:23:59.25,0:24:00.33,Default,,0,0,0,,Got a signal here.
Dialogue: 0,0:24:00.54,0:24:03.04,Default,,0,0,0,,(high-pitched beep)
Dialogue: 0,0:24:03.20,0:24:05.50,Default,,0,0,0,,-Right under the center\Nof the search coil.\N-MARTY: I told... I told Alex
Dialogue: 0,0:24:05.66,0:24:08.12,Default,,0,0,0,,-I'm gonna find\Nsomething right now.\N-Yep.
Dialogue: 0,0:24:08.29,0:24:10.79,Default,,0,0,0,,This is it, Marty.\NAnywhere you like.
Dialogue: 0,0:24:12.20,0:24:14.04,Default,,0,0,0,,-MARTY: It's in this one.\N-Yep.
Dialogue: 0,0:24:14.20,0:24:15.29,Default,,0,0,0,,(device beeping)
Dialogue: 0,0:24:15.41,0:24:16.83,Default,,0,0,0,,You were right.
Dialogue: 0,0:24:17.00,0:24:18.87,Default,,0,0,0,,You got it out, Marty.
Dialogue: 0,0:24:19.08,0:24:20.83,Default,,0,0,0,,Fingers crossed.
Dialogue: 0,0:24:22.70,0:24:24.45,Default,,0,0,0,,Come on, be something good!
Dialogue: 0,0:24:24.62,0:24:26.54,Default,,0,0,0,,(high-pitched beeping)
Dialogue: 0,0:24:29.20,0:24:30.66,Default,,0,0,0,,What is that?
Dialogue: 0,0:24:32.75,0:24:34.08,Default,,0,0,0,,Well, how about that?
Dialogue: 0,0:24:38.62,0:24:39.83,Default,,0,0,0,,-MARTY: What is that?\N-GARY: This looks like it's part
Dialogue: 0,0:24:40.04,0:24:41.70,Default,,0,0,0,,-of a tool.\N-Is it?
Dialogue: 0,0:24:41.87,0:24:43.66,Default,,0,0,0,,-GARY: Yeah.\N-NARRATOR: It is\Nan exciting moment
Dialogue: 0,0:24:43.83,0:24:46.87,Default,,0,0,0,,for the Oak Island team\Nin the Money Pit area.
Dialogue: 0,0:24:47.04,0:24:49.37,Default,,0,0,0,,-GARY: That could be\Na really old tool, mate.\N-MARTY: Yeah.
Dialogue: 0,0:24:49.54,0:24:50.95,Default,,0,0,0,,NARRATOR:\NAfter reaching a depth
Dialogue: 0,0:24:51.12,0:24:55.00,Default,,0,0,0,,of more than 160 feet\Nin the TOT-1 shaft,
Dialogue: 0,0:24:55.20,0:24:58.29,Default,,0,0,0,,which is deeper than\Nany previous treasure hunters
Dialogue: 0,0:24:58.45,0:24:59.83,Default,,0,0,0,,have ever explored,
Dialogue: 0,0:25:00.04,0:25:01.54,Default,,0,0,0,,Marty Lagina
Dialogue: 0,0:25:01.70,0:25:04.66,Default,,0,0,0,,and metal detection expert\NGary Drayton
Dialogue: 0,0:25:04.87,0:25:07.83,Default,,0,0,0,,have just made a potentially\Nimportant discovery.
Dialogue: 0,0:25:08.00,0:25:10.66,Default,,0,0,0,,You could see\Nthe striations in it.
Dialogue: 0,0:25:10.87,0:25:13.16,Default,,0,0,0,,Look at that.\NThat's some old iron there.
Dialogue: 0,0:25:13.33,0:25:14.58,Default,,0,0,0,,MARTY:\NYeah, it is.
Dialogue: 0,0:25:14.79,0:25:16.37,Default,,0,0,0,,'Cause we're below\Nthe Chappell Shaft.
Dialogue: 0,0:25:16.54,0:25:17.62,Default,,0,0,0,,Yeah. Exactly.
Dialogue: 0,0:25:18.91,0:25:20.16,Default,,0,0,0,,-This is good.\N-Yeah. That could be
Dialogue: 0,0:25:20.29,0:25:21.29,Default,,0,0,0,,a really old tool, mate.
Dialogue: 0,0:25:21.45,0:25:24.41,Default,,0,0,0,,I bet that's like an old pickax.
Dialogue: 0,0:25:24.62,0:25:26.33,Default,,0,0,0,,A tip of a pickax, maybe?
Dialogue: 0,0:25:26.50,0:25:28.83,Default,,0,0,0,,-Do you see how it comes down?\N-Yeah.
Dialogue: 0,0:25:29.04,0:25:30.91,Default,,0,0,0,,-There's a bit of a curve\Nlike that.\N-Yeah.
Dialogue: 0,0:25:31.08,0:25:34.58,Default,,0,0,0,,NARRATOR:\NA possible fragment\Nof a handwrought pickax?
Dialogue: 0,0:25:34.75,0:25:39.62,Default,,0,0,0,,Found at a depth\Nof over 160 feet in TOT-1?
Dialogue: 0,0:25:39.79,0:25:42.20,Default,,0,0,0,,GARY:\NWhat a sweet find.
Dialogue: 0,0:25:42.37,0:25:43.58,Default,,0,0,0,,NARRATOR:\NIn 2019,
Dialogue: 0,0:25:43.75,0:25:45.91,Default,,0,0,0,,while excavating a shaft
Dialogue: 0,0:25:46.08,0:25:47.91,Default,,0,0,0,,less than five feet\Nto the northeast
Dialogue: 0,0:25:48.12,0:25:49.50,Default,,0,0,0,,known as RF-1...
Dialogue: 0,0:25:49.66,0:25:52.04,Default,,0,0,0,,GARY:\NIt's an old pickax.\NA broken pickax.
Dialogue: 0,0:25:52.20,0:25:53.45,Default,,0,0,0,,...the Oak Island team
Dialogue: 0,0:25:53.62,0:25:55.37,Default,,0,0,0,,recovered part\Nof a similar pickax.
Dialogue: 0,0:25:55.54,0:25:56.79,Default,,0,0,0,,TERRY:\NThat's something, man.
Dialogue: 0,0:25:56.95,0:25:58.62,Default,,0,0,0,,NARRATOR:\NAnd just two weeks ago,
Dialogue: 0,0:25:58.79,0:26:00.66,Default,,0,0,0,,while visiting Malta...
Dialogue: 0,0:26:00.87,0:26:02.66,Default,,0,0,0,,It's just absolutely incredible.
Dialogue: 0,0:26:02.83,0:26:04.66,Default,,0,0,0,,...where the team was shown\Na vast network
Dialogue: 0,0:26:04.87,0:26:07.25,Default,,0,0,0,,of 16th century\Nunderground tunnels
Dialogue: 0,0:26:07.45,0:26:10.12,Default,,0,0,0,,with features that matched\Nthe reported original design
Dialogue: 0,0:26:10.29,0:26:11.50,Default,,0,0,0,,of the Money Pit...
Dialogue: 0,0:26:11.70,0:26:13.04,Default,,0,0,0,,DOUG:\NThis was found below
Dialogue: 0,0:26:13.20,0:26:14.79,Default,,0,0,0,,145 feet in the ground.
Dialogue: 0,0:26:14.91,0:26:16.75,Default,,0,0,0,,...historian Matthew Balzan
Dialogue: 0,0:26:16.91,0:26:19.66,Default,,0,0,0,,suggested that these\Nexact kinds of tools
Dialogue: 0,0:26:19.83,0:26:22.20,Default,,0,0,0,,were used\Nby the Knights of Malta.
Dialogue: 0,0:26:27.62,0:26:29.33,Default,,0,0,0,,This is the beginning.
Dialogue: 0,0:26:29.50,0:26:30.62,Default,,0,0,0,,Yeah, I'll just finish\Nthis little area.
Dialogue: 0,0:26:30.75,0:26:33.25,Default,,0,0,0,,-Yeah! Something.\N-Yep.
Dialogue: 0,0:26:33.37,0:26:35.87,Default,,0,0,0,,NARRATOR:\NIs it possible\Nthat Marty and Gary
Dialogue: 0,0:26:36.04,0:26:39.16,Default,,0,0,0,,have just discovered\Nanother ancient tunneling tool
Dialogue: 0,0:26:39.33,0:26:40.83,Default,,0,0,0,,that may help the team identify
Dialogue: 0,0:26:41.04,0:26:43.83,Default,,0,0,0,,who was behind\Nthe Oak Island mystery?
Dialogue: 0,0:26:44.95,0:26:47.66,Default,,0,0,0,,That is a very old piece\Nof a tool of some sort.
Dialogue: 0,0:26:47.83,0:26:49.20,Default,,0,0,0,,It's all wrought iron.
Dialogue: 0,0:26:49.37,0:26:51.62,Default,,0,0,0,,ALEX:\NYep.
Dialogue: 0,0:26:51.79,0:26:54.00,Default,,0,0,0,,MARTY: Perhaps the most\Nsignificant thing from TOT-1,
Dialogue: 0,0:26:54.20,0:26:56.04,Default,,0,0,0,,so far, is this...
Dialogue: 0,0:26:56.20,0:26:58.75,Default,,0,0,0,,big chunk of metal\Nthat Gary and I find.
Dialogue: 0,0:26:58.91,0:27:01.12,Default,,0,0,0,,We're well out of any\Nsearcher area at that point,
Dialogue: 0,0:27:01.29,0:27:03.87,Default,,0,0,0,,so what is this metal artifact\Ndoing that deep?
Dialogue: 0,0:27:04.08,0:27:06.00,Default,,0,0,0,,GARY:\NYou feel how heavy that is?
Dialogue: 0,0:27:06.16,0:27:08.33,Default,,0,0,0,,-Yeah.\N-Yeah, that's-that's older.
Dialogue: 0,0:27:08.41,0:27:10.62,Default,,0,0,0,,MARTY:\NSo this thing\Ncould tell a story.
Dialogue: 0,0:27:10.75,0:27:12.62,Default,,0,0,0,,It might not be the one thing\Nwe were looking for,
Dialogue: 0,0:27:12.79,0:27:16.29,Default,,0,0,0,,but it could be a sort of\None thing that really matters.
Dialogue: 0,0:27:16.45,0:27:18.16,Default,,0,0,0,,Here comes big brother.
Dialogue: 0,0:27:18.29,0:27:20.29,Default,,0,0,0,,-I see you guys had all the fun.\N-We got one thing
Dialogue: 0,0:27:20.41,0:27:21.91,Default,,0,0,0,,worth talking about.
Dialogue: 0,0:27:22.08,0:27:25.87,Default,,0,0,0,,We believe we're below\Nthe Chappell Shaft a little bit.
Dialogue: 0,0:27:26.04,0:27:28.79,Default,,0,0,0,,Considering we're\Nin a relatively modern shaft,
Dialogue: 0,0:27:28.95,0:27:30.54,Default,,0,0,0,,this looks way out of place.
Dialogue: 0,0:27:30.70,0:27:34.08,Default,,0,0,0,,Look at the handwrought\Nnature of it.
Dialogue: 0,0:27:34.25,0:27:35.83,Default,,0,0,0,,Oh, yeah.
Dialogue: 0,0:27:36.04,0:27:38.83,Default,,0,0,0,,GARY:\NI know me old iron, mate.\NThat might be depositor.
Dialogue: 0,0:27:39.00,0:27:41.33,Default,,0,0,0,,-Really?\N-TERRY: Could be.
Dialogue: 0,0:27:41.54,0:27:43.58,Default,,0,0,0,,-RICK: That's cool.\N-GARY: So, that's\Nan oldie there.
Dialogue: 0,0:27:43.75,0:27:45.20,Default,,0,0,0,,Can't wait to see\Nwhat Carmen Legge
Dialogue: 0,0:27:45.37,0:27:46.83,Default,,0,0,0,,says about that as well.
Dialogue: 0,0:27:47.87,0:27:49.41,Default,,0,0,0,,MARTY:\NIt makes you think\Nwe're on the right track.
Dialogue: 0,0:27:49.54,0:27:50.83,Default,,0,0,0,,SCOTT:\NAbsolutely.
Dialogue: 0,0:27:51.04,0:27:52.50,Default,,0,0,0,,-Adam.\N-Adam.\N-ADAM: Hi, everybody.
Dialogue: 0,0:27:52.70,0:27:54.50,Default,,0,0,0,,-How's everybody doing?\N-Hey, Billy.\N-Hey.
Dialogue: 0,0:27:54.70,0:27:56.00,Default,,0,0,0,,Well, I'll give you\Na bit of an update.
Dialogue: 0,0:27:56.20,0:27:58.50,Default,,0,0,0,,I think we're gonna call 'er\Nfor the day here.
Dialogue: 0,0:27:58.70,0:28:00.00,Default,,0,0,0,,-Yeah, that makes sense.\N-We're at about
Dialogue: 0,0:28:00.20,0:28:01.50,Default,,0,0,0,,171 feet.
Dialogue: 0,0:28:01.66,0:28:03.04,Default,,0,0,0,,So, that's where\Nwe wanted to be.
Dialogue: 0,0:28:03.16,0:28:05.83,Default,,0,0,0,,-Great.\N-MARTY: Tomorrow\Ncould be the day.
Dialogue: 0,0:28:05.95,0:28:07.12,Default,,0,0,0,,ADAM:\NYeah. So we'll see\Neverybody in the morning,
Dialogue: 0,0:28:07.29,0:28:08.45,Default,,0,0,0,,-bright and early.\N-MARTY: Yeah, I imagine.
Dialogue: 0,0:28:08.66,0:28:09.95,Default,,0,0,0,,TERRY:\NBright and early.
Dialogue: 0,0:28:10.12,0:28:11.62,Default,,0,0,0,,-Thanks, guys.\N-Thanks, Adam.\N-See you.
Dialogue: 0,0:28:11.75,0:28:13.33,Default,,0,0,0,,Into the solution channel we go.
Dialogue: 0,0:28:13.50,0:28:15.62,Default,,0,0,0,,-Into the void.\N-Into the void.
Dialogue: 0,0:28:15.79,0:28:17.08,Default,,0,0,0,,RICK:\NI have every expectation,
Dialogue: 0,0:28:17.25,0:28:19.16,Default,,0,0,0,,based on this location\Nand all the history,
Dialogue: 0,0:28:19.37,0:28:20.75,Default,,0,0,0,,all the narrative,
Dialogue: 0,0:28:20.87,0:28:23.00,Default,,0,0,0,,all the things\Nthat have been found to date.
Dialogue: 0,0:28:23.12,0:28:24.83,Default,,0,0,0,,-We should be hopeful.\N-MARTY: The quicker\Nwe can go to bed,
Dialogue: 0,0:28:25.04,0:28:26.29,Default,,0,0,0,,the quicker we can get up\Nand finish this.
Dialogue: 0,0:28:26.41,0:28:28.20,Default,,0,0,0,,-Let's go.\N-All right.
Dialogue: 0,0:28:28.37,0:28:29.79,Default,,0,0,0,,GARY:\NWe got a really good chance\Ntomorrow.
Dialogue: 0,0:28:29.95,0:28:31.79,Default,,0,0,0,,TERRY:\NSounds good to me.
Dialogue: 0,0:28:34.87,0:28:36.58,Default,,0,0,0,,NARRATOR:\NThe following morning...
Dialogue: 0,0:28:36.75,0:28:39.25,Default,,0,0,0,,-Here we go.\N-...as the TOT-1 shaft
Dialogue: 0,0:28:39.41,0:28:42.08,Default,,0,0,0,,proceeds deeper toward\Nthe solution channel
Dialogue: 0,0:28:42.20,0:28:44.58,Default,,0,0,0,,more than\N200 feet underground...
Dialogue: 0,0:28:44.79,0:28:47.66,Default,,0,0,0,,-CARMEN: Well, look it here.\NH-How is everybody?\N-SCOTT: Hey, Carmen.
Dialogue: 0,0:28:47.87,0:28:49.25,Default,,0,0,0,,-Hey, Carmen.\N-Good. How are you?\N-CARMEN: How you doing?
Dialogue: 0,0:28:49.45,0:28:51.95,Default,,0,0,0,,NARRATOR: ...Rick and other\Nmembers of the team
Dialogue: 0,0:28:52.08,0:28:54.54,Default,,0,0,0,,welcome blacksmithing\Nexpert Carmen Legge
Dialogue: 0,0:28:54.70,0:28:56.12,Default,,0,0,0,,to the Oak Island lab.
Dialogue: 0,0:28:56.29,0:28:58.08,Default,,0,0,0,,RICK:\NThis came out of\Nwhat we're calling
Dialogue: 0,0:28:58.25,0:29:00.04,Default,,0,0,0,,The One Thing.
Dialogue: 0,0:29:00.20,0:29:01.75,Default,,0,0,0,,NARRATOR:\NThey are eager\Nto have him examine
Dialogue: 0,0:29:01.91,0:29:04.50,Default,,0,0,0,,the believed pickax\Nthat was found one day ago
Dialogue: 0,0:29:04.66,0:29:07.16,Default,,0,0,0,,in the TOT-1 spoils.
Dialogue: 0,0:29:07.33,0:29:10.62,Default,,0,0,0,,We have sought to find\Nirrefutable proof
Dialogue: 0,0:29:10.70,0:29:14.00,Default,,0,0,0,,of men working\Nin the Money Pit at depth,
Dialogue: 0,0:29:14.16,0:29:15.79,Default,,0,0,0,,and lo and behold,\Nthis item comes out.
Dialogue: 0,0:29:16.00,0:29:17.50,Default,,0,0,0,,GARY:\NThe interesting thing about
Dialogue: 0,0:29:17.66,0:29:19.50,Default,,0,0,0,,this artifact is the depth.
Dialogue: 0,0:29:19.70,0:29:21.12,Default,,0,0,0,,It was really deep.
Dialogue: 0,0:29:21.29,0:29:22.33,Default,,0,0,0,,Okay.
Dialogue: 0,0:29:27.91,0:29:30.08,Default,,0,0,0,,Well, it's a fairly, uh,\Nchunky, uh, piece.
Dialogue: 0,0:29:30.25,0:29:32.83,Default,,0,0,0,,-RICK: Mm-hmm.\N-Broken off from\Nsome other piece
Dialogue: 0,0:29:32.95,0:29:35.33,Default,,0,0,0,,that extended this way.
Dialogue: 0,0:29:35.54,0:29:37.91,Default,,0,0,0,,A-Also, if you look at it,\Nyou'll see the grains,
Dialogue: 0,0:29:38.04,0:29:41.50,Default,,0,0,0,,and the grains are starting\Nto fold on the end here.
Dialogue: 0,0:29:41.62,0:29:44.66,Default,,0,0,0,,And when you beat\Nonto it repeatedly,
Dialogue: 0,0:29:44.79,0:29:48.16,Default,,0,0,0,,they do start to fold up\Nin a nice pattern-like.
Dialogue: 0,0:29:48.37,0:29:51.62,Default,,0,0,0,,So this was repeatedly banged\Nonto something.
Dialogue: 0,0:29:51.70,0:29:53.16,Default,,0,0,0,,RICK:\NThat something, could you infer
Dialogue: 0,0:29:53.37,0:29:56.45,Default,,0,0,0,,that it was\Nstone versus metal, or not?
Dialogue: 0,0:29:56.54,0:29:58.70,Default,,0,0,0,,Oh, yes,\Nit was definitely stone.
Dialogue: 0,0:29:58.87,0:30:01.50,Default,,0,0,0,,-Definitely stone.\N-Rocks. Hard ground, whatever.
Dialogue: 0,0:30:01.70,0:30:03.29,Default,,0,0,0,,Emma, do you have\Na scan on this?
Dialogue: 0,0:30:03.45,0:30:04.70,Default,,0,0,0,,Yeah.
Dialogue: 0,0:30:04.91,0:30:07.33,Default,,0,0,0,,So, this is actually\Na cross section
Dialogue: 0,0:30:07.50,0:30:09.00,Default,,0,0,0,,of that iron piece.
Dialogue: 0,0:30:09.12,0:30:11.41,Default,,0,0,0,,So, there was, like, a crack.
Dialogue: 0,0:30:12.58,0:30:13.91,Default,,0,0,0,,CARMEN:\NOkay.
Dialogue: 0,0:30:15.54,0:30:17.37,Default,,0,0,0,,So, it is a tool.
Dialogue: 0,0:30:17.58,0:30:19.58,Default,,0,0,0,,It could be part of a pickax.
Dialogue: 0,0:30:19.75,0:30:21.20,Default,,0,0,0,,A very heavy, old pickax.
Dialogue: 0,0:30:21.41,0:30:22.50,Default,,0,0,0,,There would have been\Nsomething coming out this way,
Dialogue: 0,0:30:22.66,0:30:24.04,Default,,0,0,0,,'cause it broke off.
Dialogue: 0,0:30:25.70,0:30:28.50,Default,,0,0,0,,The only time\NI see primitive mining tools
Dialogue: 0,0:30:28.70,0:30:32.25,Default,,0,0,0,,that were this shape\Nand this size...
Dialogue: 0,0:30:32.41,0:30:33.62,Default,,0,0,0,,was from the 1500s.
Dialogue: 0,0:30:33.70,0:30:35.91,Default,,0,0,0,,-Get in there.\N-(laughs)
Dialogue: 0,0:30:41.29,0:30:42.83,Default,,0,0,0,,CARMEN:\NThe only time I see primitive
Dialogue: 0,0:30:43.04,0:30:46.29,Default,,0,0,0,,mining tools that were\Nthis shape and this size
Dialogue: 0,0:30:46.45,0:30:47.91,Default,,0,0,0,,was from the 1500s.
Dialogue: 0,0:30:48.08,0:30:51.29,Default,,0,0,0,,Maybe early 1600s but not
Dialogue: 0,0:30:51.45,0:30:53.16,Default,,0,0,0,,-any more modern than that.\N-GARY: So, it was a tool
Dialogue: 0,0:30:53.33,0:30:56.00,Default,,0,0,0,,-that was used for tunneling?\N-Yeah,
Dialogue: 0,0:30:56.12,0:30:57.70,Default,,0,0,0,,-getting rid of rocks\Nor smashing rocks up.\N-Yeah.
Dialogue: 0,0:30:57.87,0:30:59.58,Default,,0,0,0,,It's a digging tool.
Dialogue: 0,0:30:59.75,0:31:01.20,Default,,0,0,0,,NARRATOR:\NIn the Oak Island laboratory,
Dialogue: 0,0:31:01.41,0:31:03.41,Default,,0,0,0,,blacksmithing expert\NCarmen Legge
Dialogue: 0,0:31:03.58,0:31:06.62,Default,,0,0,0,,has just shared his assessment\Nthat the pickax
Dialogue: 0,0:31:06.79,0:31:08.83,Default,,0,0,0,,recovered from\Nmore than 160 feet deep
Dialogue: 0,0:31:09.00,0:31:11.70,Default,,0,0,0,,in the TOT-1 shaft
Dialogue: 0,0:31:11.87,0:31:13.91,Default,,0,0,0,,could predate the discovery\Nof the Money Pit
Dialogue: 0,0:31:14.12,0:31:16.95,Default,,0,0,0,,by nearly three centuries.
Dialogue: 0,0:31:17.91,0:31:19.58,Default,,0,0,0,,EMMA:\NSo, based on the composition,
Dialogue: 0,0:31:19.75,0:31:21.25,Default,,0,0,0,,we got potassium,
Dialogue: 0,0:31:21.37,0:31:24.00,Default,,0,0,0,,we got phosphorous,\Nsulfur, magnesium.
Dialogue: 0,0:31:24.16,0:31:27.04,Default,,0,0,0,,So, based on the impurities\NI'm seeing here,
Dialogue: 0,0:31:27.20,0:31:29.70,Default,,0,0,0,,these are indicative of,\NI'd say, between 1500s
Dialogue: 0,0:31:29.87,0:31:31.37,Default,,0,0,0,,and 1700s as well.
Dialogue: 0,0:31:32.87,0:31:34.54,Default,,0,0,0,,Wow. So, it's way before\Nthe story
Dialogue: 0,0:31:34.75,0:31:35.66,Default,,0,0,0,,of the Money Pit.
Dialogue: 0,0:31:35.79,0:31:37.33,Default,,0,0,0,,1790s.
Dialogue: 0,0:31:37.54,0:31:39.00,Default,,0,0,0,,Absolutely.
Dialogue: 0,0:31:39.12,0:31:41.50,Default,,0,0,0,,This represents\Nsomething very early,
Dialogue: 0,0:31:41.66,0:31:44.91,Default,,0,0,0,,a tool such as this\Nhaving been used in rock.
Dialogue: 0,0:31:45.08,0:31:47.87,Default,,0,0,0,,The dates seem to line up\Nwith the Knights of Malta
Dialogue: 0,0:31:48.04,0:31:50.50,Default,,0,0,0,,having a presence\Nin Nova Scotia.
Dialogue: 0,0:31:50.66,0:31:54.50,Default,,0,0,0,,It's all possibly confirming\Nthat this location
Dialogue: 0,0:31:54.66,0:31:58.33,Default,,0,0,0,,for the TOT-1 caisson\Nis an area of original work.
Dialogue: 0,0:31:58.50,0:32:00.58,Default,,0,0,0,,This could be\Na very important connection
Dialogue: 0,0:32:00.75,0:32:02.37,Default,,0,0,0,,that needs to be followed up on.
Dialogue: 0,0:32:02.54,0:32:03.66,Default,,0,0,0,,I think we may be
Dialogue: 0,0:32:03.79,0:32:05.37,Default,,0,0,0,,close to treasure.
Dialogue: 0,0:32:05.54,0:32:08.50,Default,,0,0,0,,NARRATOR: Has the team found\Na tool that was used
Dialogue: 0,0:32:08.70,0:32:11.12,Default,,0,0,0,,in an operation\Nto hide something of great value
Dialogue: 0,0:32:11.20,0:32:13.00,Default,,0,0,0,,in the original Money Pit?
Dialogue: 0,0:32:13.20,0:32:16.91,Default,,0,0,0,,If so, might it represent\Nanother critical clue
Dialogue: 0,0:32:17.08,0:32:19.16,Default,,0,0,0,,that may connect\Nthe Knights of Malta
Dialogue: 0,0:32:19.33,0:32:20.91,Default,,0,0,0,,and priceless\Nreligious treasures
Dialogue: 0,0:32:21.08,0:32:23.00,Default,,0,0,0,,to the Oak Island mystery?
Dialogue: 0,0:32:24.50,0:32:27.08,Default,,0,0,0,,I mean, my big takeaway\Nfrom that is the amount of work,
Dialogue: 0,0:32:27.29,0:32:29.58,Default,,0,0,0,,the amount of abuse\Nthat that took.
Dialogue: 0,0:32:29.70,0:32:32.83,Default,,0,0,0,,So, that really speaks\Nto how much labor it took
Dialogue: 0,0:32:33.04,0:32:35.50,Default,,0,0,0,,to do whatever it is\Nthey were doing, so...
Dialogue: 0,0:32:35.62,0:32:37.79,Default,,0,0,0,,-A long, long time ago.\N-Yes.
Dialogue: 0,0:32:37.95,0:32:39.41,Default,,0,0,0,,RICK:\NCarmen, this is,
Dialogue: 0,0:32:39.54,0:32:41.04,Default,,0,0,0,,uh, is quite revealing.
Dialogue: 0,0:32:41.20,0:32:44.25,Default,,0,0,0,,I love the fact that\Nyour approach, your perspective
Dialogue: 0,0:32:44.41,0:32:46.41,Default,,0,0,0,,and Emma's perspective\Nand Laird's perspective
Dialogue: 0,0:32:46.54,0:32:48.33,Default,,0,0,0,,has come together.
Dialogue: 0,0:32:48.54,0:32:50.00,Default,,0,0,0,,It's gonna take all of us\Nto do that, so, Carmen,
Dialogue: 0,0:32:50.12,0:32:51.62,Default,,0,0,0,,we thank you\Nfor your participation.
Dialogue: 0,0:32:51.83,0:32:53.37,Default,,0,0,0,,-Very good.\N-Thank you,
Dialogue: 0,0:32:53.54,0:32:56.16,Default,,0,0,0,,uh, but, again, we need\Nto get back to work, so...
Dialogue: 0,0:32:56.29,0:32:58.37,Default,,0,0,0,,-Yeah.\N-Thanks, everybody.
Dialogue: 0,0:32:58.58,0:33:00.50,Default,,0,0,0,,-See you later.\N-Very good.\N-See you later, mate.
Dialogue: 0,0:33:00.70,0:33:04.16,Default,,0,0,0,,NARRATOR:\NAfter the encouraging\Nmeeting in the lab...
Dialogue: 0,0:33:05.12,0:33:07.16,Default,,0,0,0,,RICK:\NThey can't be advancing.
Dialogue: 0,0:33:07.33,0:33:09.54,Default,,0,0,0,,So, they got a heavy-heavy plug\Ngiving them high pressure.
Dialogue: 0,0:33:09.70,0:33:12.62,Default,,0,0,0,,NARRATOR:\N...Rick and Gary return\Nto the Money Pit area.
Dialogue: 0,0:33:12.79,0:33:14.79,Default,,0,0,0,,RICK:\NThey'll never get to 211
Dialogue: 0,0:33:14.95,0:33:16.25,Default,,0,0,0,,-like that.\N-ALEX: Yeah.
Dialogue: 0,0:33:16.41,0:33:18.66,Default,,0,0,0,,MARTY:\NYeah, the grab is slow.
Dialogue: 0,0:33:18.75,0:33:20.33,Default,,0,0,0,,-Not a lot of finds yet.\N-Okay.
Dialogue: 0,0:33:20.50,0:33:23.20,Default,,0,0,0,,NARRATOR:\NHowever, a concerning situation
Dialogue: 0,0:33:23.37,0:33:26.66,Default,,0,0,0,,is developing\Nin the TOT-1 shaft.
Dialogue: 0,0:33:26.83,0:33:28.75,Default,,0,0,0,,So, baddish news is,
Dialogue: 0,0:33:28.95,0:33:30.83,Default,,0,0,0,,it's very slow progression.
Dialogue: 0,0:33:31.04,0:33:33.95,Default,,0,0,0,,-Right.\N-Stuff's binding up inside\Nthe casing a bit and holding,
Dialogue: 0,0:33:34.12,0:33:35.33,Default,,0,0,0,,so it's a bit harder to dig.
Dialogue: 0,0:33:35.50,0:33:36.79,Default,,0,0,0,,-Yes.\N-We're monitoring it closely.
Dialogue: 0,0:33:36.95,0:33:38.12,Default,,0,0,0,,I mean, we're advancing.
Dialogue: 0,0:33:38.29,0:33:39.83,Default,,0,0,0,,Well, let's see what happens.
Dialogue: 0,0:33:40.00,0:33:41.70,Default,,0,0,0,,You-- as you say,\Nyou're-you're monitoring it.
Dialogue: 0,0:33:41.87,0:33:44.66,Default,,0,0,0,,-Yeah.\N-Let's see if we can get\Na little more advance out of it.
Dialogue: 0,0:33:44.83,0:33:47.25,Default,,0,0,0,,-All right. Thanks, guys.\NWe'll get back on it.\N-MARTY: Thank you.
Dialogue: 0,0:33:47.41,0:33:48.83,Default,,0,0,0,,Thanks, Adam.
Dialogue: 0,0:33:48.91,0:33:51.04,Default,,0,0,0,,We're now very deep in TOT-1.
Dialogue: 0,0:33:51.20,0:33:53.66,Default,,0,0,0,,We're below\Nany searcher depth, for sure.
Dialogue: 0,0:33:54.95,0:33:56.91,Default,,0,0,0,,What becomes apparent\Nas soon as we start
Dialogue: 0,0:33:57.08,0:33:59.50,Default,,0,0,0,,trying to advance\Nthe casing into the bedrock
Dialogue: 0,0:33:59.62,0:34:02.25,Default,,0,0,0,,is that it's stuck there,\Nit can't advance.
Dialogue: 0,0:34:02.41,0:34:03.33,Default,,0,0,0,,So...
Dialogue: 0,0:34:03.50,0:34:04.66,Default,,0,0,0,,that's a problem.
Dialogue: 0,0:34:04.87,0:34:05.79,Default,,0,0,0,,(metal thudding)
Dialogue: 0,0:34:06.00,0:34:07.83,Default,,0,0,0,,LEE:\NDamn.
Dialogue: 0,0:34:08.04,0:34:10.00,Default,,0,0,0,,It's hard down there.
Dialogue: 0,0:34:11.00,0:34:13.58,Default,,0,0,0,,My biggest hope\Nis that right around now,
Dialogue: 0,0:34:13.79,0:34:16.50,Default,,0,0,0,,where the teeth are,\Nwe get into the solution channel
Dialogue: 0,0:34:16.66,0:34:18.70,Default,,0,0,0,,and everything opens up\Nand it gets a lot easier.
Dialogue: 0,0:34:18.87,0:34:20.45,Default,,0,0,0,,Yeah. Yeah.
Dialogue: 0,0:34:22.37,0:34:23.58,Default,,0,0,0,,-LEE: Oh, (bleep).\N-JARED: Stop.
Dialogue: 0,0:34:24.95,0:34:26.58,Default,,0,0,0,,JARED:\NIt's caving.
Dialogue: 0,0:34:28.25,0:34:29.66,Default,,0,0,0,,It's caving all the way back.
Dialogue: 0,0:34:35.41,0:34:37.29,Default,,0,0,0,,It's going all the way around.
Dialogue: 0,0:34:38.83,0:34:40.20,Default,,0,0,0,,We've got a collapse here.
Dialogue: 0,0:34:42.62,0:34:45.54,Default,,0,0,0,,We know, as you approach\Nthis natural cavity,
Dialogue: 0,0:34:45.70,0:34:48.87,Default,,0,0,0,,we have to face\Nthe danger of collapse.
Dialogue: 0,0:34:49.08,0:34:52.16,Default,,0,0,0,,We almost got into a danger zone
Dialogue: 0,0:34:52.33,0:34:54.12,Default,,0,0,0,,on some of the other canisters.
Dialogue: 0,0:34:54.25,0:34:55.91,Default,,0,0,0,,-LEE: We're almost there.\N-ADAM: Got 'er, buddy.
Dialogue: 0,0:34:56.08,0:34:57.83,Default,,0,0,0,,MARTY:\NThese things can get very bad.
Dialogue: 0,0:34:57.95,0:35:00.66,Default,,0,0,0,,It can destroy equipment,\Nit can be dangerous to people.
Dialogue: 0,0:35:00.87,0:35:02.33,Default,,0,0,0,,So we can't have that happen.
Dialogue: 0,0:35:02.50,0:35:04.20,Default,,0,0,0,,LEE:\NGo back, go back, go back.
Dialogue: 0,0:35:04.37,0:35:07.00,Default,,0,0,0,,There we go. I like that.
Dialogue: 0,0:35:07.12,0:35:08.45,Default,,0,0,0,,-Sitting up nice.\N-JARED: Beautiful!
Dialogue: 0,0:35:08.62,0:35:10.62,Default,,0,0,0,,-LEE: Perfect.\N-ADAM: All good. Get to work.
Dialogue: 0,0:35:14.16,0:35:15.12,Default,,0,0,0,,GARY:\NAll right,\Nwe're back in business.
Dialogue: 0,0:35:15.33,0:35:16.58,Default,,0,0,0,,Another hammer grab.
Dialogue: 0,0:35:16.75,0:35:17.79,Default,,0,0,0,,Yep.
Dialogue: 0,0:35:22.08,0:35:23.25,Default,,0,0,0,,Come on, be a good bucket.
Dialogue: 0,0:35:23.41,0:35:25.66,Default,,0,0,0,,JARED:\NCome on, come on, come on.
Dialogue: 0,0:35:33.37,0:35:35.33,Default,,0,0,0,,LEE:\NHere's something.
Dialogue: 0,0:35:35.50,0:35:37.25,Default,,0,0,0,,-That was good.\N-ADAM: Yeah.
Dialogue: 0,0:35:38.20,0:35:40.25,Default,,0,0,0,,-Good, huh?\N-It's-it's going.
Dialogue: 0,0:35:40.41,0:35:42.70,Default,,0,0,0,,No big worries\Non collapsing or...
Dialogue: 0,0:35:42.87,0:35:45.37,Default,,0,0,0,,We're not challenging\Nthe integrity of the crane pad.
Dialogue: 0,0:35:45.58,0:35:47.37,Default,,0,0,0,,-Cool.\N-You see we're advancing\Nwell and...
Dialogue: 0,0:35:47.58,0:35:48.83,Default,,0,0,0,,-Yeah-- oh, yeah.\N-TERRY: Which is good.
Dialogue: 0,0:35:49.00,0:35:50.08,Default,,0,0,0,,We're coming up on 180.
Dialogue: 0,0:35:50.20,0:35:51.08,Default,,0,0,0,,-Yeah.\N-If we measured right now,
Dialogue: 0,0:35:51.25,0:35:52.45,Default,,0,0,0,,I'm sure we'd be over 180.
Dialogue: 0,0:35:52.66,0:35:53.83,Default,,0,0,0,,Yes. Yep.
Dialogue: 0,0:35:53.95,0:35:55.12,Default,,0,0,0,,I'm just wondering\Nif you can tell
Dialogue: 0,0:35:55.25,0:35:56.87,Default,,0,0,0,,if we're into\Nthe solution channel yet.
Dialogue: 0,0:35:57.04,0:35:59.16,Default,,0,0,0,,I'm-- the way I picture it,\Nit's a lot of loose material.
Dialogue: 0,0:35:59.29,0:36:01.29,Default,,0,0,0,,We're just coming into it.\NDid you see his last load?
Dialogue: 0,0:36:01.45,0:36:02.79,Default,,0,0,0,,-Yeah. Yeah.\N-His bucket was heaping.
Dialogue: 0,0:36:02.95,0:36:05.75,Default,,0,0,0,,That tells me you're\Ngetting into that channel.
Dialogue: 0,0:36:08.08,0:36:10.16,Default,,0,0,0,,-ALEX: That's a good sign.\N-ADAM: Yes.
Dialogue: 0,0:36:14.33,0:36:15.41,Default,,0,0,0,,-ADAM: Did you see\Nhis last load?\N-ALEX: Yeah.
Dialogue: 0,0:36:15.58,0:36:16.41,Default,,0,0,0,,-ADAM: His bucket was heaping.\N-Yeah.
Dialogue: 0,0:36:16.58,0:36:18.00,Default,,0,0,0,,That tells me we're getting
Dialogue: 0,0:36:18.12,0:36:19.29,Default,,0,0,0,,-into that channel.\N-Cool.
Dialogue: 0,0:36:19.45,0:36:20.79,Default,,0,0,0,,And the casing depth
Dialogue: 0,0:36:21.00,0:36:23.16,Default,,0,0,0,,-is only 183 and a half.\N-Okay.
Dialogue: 0,0:36:23.33,0:36:25.04,Default,,0,0,0,,NARRATOR:\NIt is a critical moment
Dialogue: 0,0:36:25.16,0:36:29.12,Default,,0,0,0,,in the fabled Money Pit area\Nfor Rick and Marty Lagina
Dialogue: 0,0:36:29.29,0:36:31.33,Default,,0,0,0,,and the Oak Island team.
Dialogue: 0,0:36:31.54,0:36:35.20,Default,,0,0,0,,At a depth of more than\N180 feet underground,
Dialogue: 0,0:36:35.37,0:36:38.41,Default,,0,0,0,,the TOT-1 shaft appears\Nto have finally breached
Dialogue: 0,0:36:38.58,0:36:41.50,Default,,0,0,0,,the so-called solution channel,
Dialogue: 0,0:36:41.70,0:36:44.00,Default,,0,0,0,,a massive natural void\Nin the bedrock
Dialogue: 0,0:36:44.16,0:36:49.20,Default,,0,0,0,,where the team hopes to recover\Na vast cache of untold riches.
Dialogue: 0,0:36:50.20,0:36:51.37,Default,,0,0,0,,ALEX:\NAnother really good grab.
Dialogue: 0,0:36:51.54,0:36:53.12,Default,,0,0,0,,Yeah, I'm gonna go\Nlook at this with Terry.
Dialogue: 0,0:36:53.29,0:36:55.45,Default,,0,0,0,,ALEX:\NOkay.
Dialogue: 0,0:36:56.91,0:36:58.58,Default,,0,0,0,,That's quite the grab, eh?
Dialogue: 0,0:36:58.75,0:37:01.16,Default,,0,0,0,,Right in the center of it\Nis a big chunk of gypsum.
Dialogue: 0,0:37:01.29,0:37:03.29,Default,,0,0,0,,-MARTY: What's that?\N-There you go.
Dialogue: 0,0:37:03.45,0:37:05.58,Default,,0,0,0,,That is a chunk of wood.
Dialogue: 0,0:37:05.79,0:37:08.25,Default,,0,0,0,,NARRATOR:\NWood? Found at a depth
Dialogue: 0,0:37:08.37,0:37:10.45,Default,,0,0,0,,of more than 180 feet?
Dialogue: 0,0:37:10.62,0:37:13.79,Default,,0,0,0,,And potentially from\Nwithin the solution channel?
Dialogue: 0,0:37:13.95,0:37:15.45,Default,,0,0,0,,Let's see if it sinks.
Dialogue: 0,0:37:17.29,0:37:18.95,Default,,0,0,0,,NARRATOR:\NIf so, could it be related
Dialogue: 0,0:37:19.12,0:37:23.16,Default,,0,0,0,,to the original Money Pit\Nand the legendary treasure?
Dialogue: 0,0:37:23.33,0:37:25.75,Default,,0,0,0,,Went straight to bottom.\NThat's pretty cool.
Dialogue: 0,0:37:27.54,0:37:28.83,Default,,0,0,0,,Alex!
Dialogue: 0,0:37:29.00,0:37:30.83,Default,,0,0,0,,When we have\Na significant piece of wood,
Dialogue: 0,0:37:31.00,0:37:34.41,Default,,0,0,0,,we test it by seeing\Nif it sinks in a bucket.
Dialogue: 0,0:37:34.54,0:37:38.00,Default,,0,0,0,,The fact that the wood sinks\Nwhen we test it
Dialogue: 0,0:37:38.20,0:37:40.45,Default,,0,0,0,,means that wood\Ncould be very old.
Dialogue: 0,0:37:40.58,0:37:42.41,Default,,0,0,0,,It's what we're looking for.
Dialogue: 0,0:37:42.54,0:37:44.54,Default,,0,0,0,,We're looking for evidence\Nof collapse of the Money Pit,
Dialogue: 0,0:37:44.70,0:37:47.16,Default,,0,0,0,,down deeper\Nthan any searcher was.
Dialogue: 0,0:37:47.29,0:37:49.54,Default,,0,0,0,,And-and we're finding it.
Dialogue: 0,0:37:49.75,0:37:51.20,Default,,0,0,0,,Hey, Rick.
Dialogue: 0,0:37:51.37,0:37:53.62,Default,,0,0,0,,This just came out\Nof that last hammer grab.
Dialogue: 0,0:37:54.95,0:37:56.08,Default,,0,0,0,,Here's the significance:
Dialogue: 0,0:37:56.20,0:37:59.33,Default,,0,0,0,,it just came\Nfrom probably 185 feet.
Dialogue: 0,0:37:59.54,0:38:02.16,Default,,0,0,0,,RICK:\NThere is no evidence\Nthat people were working
Dialogue: 0,0:38:02.33,0:38:05.75,Default,,0,0,0,,at this level long ago.\NNone.
Dialogue: 0,0:38:05.87,0:38:08.41,Default,,0,0,0,,And I believe\Nthat we are in the area
Dialogue: 0,0:38:08.58,0:38:10.79,Default,,0,0,0,,of the original Money Pit.
Dialogue: 0,0:38:10.95,0:38:15.66,Default,,0,0,0,,The ability, maybe, finally,\Nto really circle the wagons
Dialogue: 0,0:38:15.83,0:38:19.33,Default,,0,0,0,,in a much tighter circle\Nis real.
Dialogue: 0,0:38:19.45,0:38:21.41,Default,,0,0,0,,And I think we're close.
Dialogue: 0,0:38:23.87,0:38:26.04,Default,,0,0,0,,TERRY:\NIt looks like\Nshe's slowing down, eh?
Dialogue: 0,0:38:26.20,0:38:28.29,Default,,0,0,0,,Yeah.
Dialogue: 0,0:38:29.29,0:38:31.12,Default,,0,0,0,,-Hey, fellas.\N-Hey.
Dialogue: 0,0:38:31.29,0:38:33.25,Default,,0,0,0,,How's things going here?
Dialogue: 0,0:38:33.41,0:38:34.95,Default,,0,0,0,,ALEX:\NSlowly.
Dialogue: 0,0:38:35.08,0:38:37.37,Default,,0,0,0,,It doesn't want to go down.
Dialogue: 0,0:38:37.54,0:38:38.91,Default,,0,0,0,,They're having\Na big problem right now.
Dialogue: 0,0:38:39.08,0:38:41.83,Default,,0,0,0,,We could or might be chewing\Ninto some ledges.
Dialogue: 0,0:38:41.95,0:38:43.12,Default,,0,0,0,,-LEE: How you doing?\N-ADAM: Hey, guys.
Dialogue: 0,0:38:43.25,0:38:45.08,Default,,0,0,0,,-Hi.\N-All right, so,
Dialogue: 0,0:38:45.25,0:38:46.91,Default,,0,0,0,,for final measurements\Nfor the day:
Dialogue: 0,0:38:47.08,0:38:50.66,Default,,0,0,0,,our depth of hole\Nis at 192 and a half feet.
Dialogue: 0,0:38:50.75,0:38:54.20,Default,,0,0,0,,The casing is not advancing.\NWe're not going anywhere.
Dialogue: 0,0:38:54.37,0:38:55.66,Default,,0,0,0,,What do you think?
Dialogue: 0,0:38:55.83,0:38:57.54,Default,,0,0,0,,MARTY:\NBasically, what we have here
Dialogue: 0,0:38:57.70,0:39:00.50,Default,,0,0,0,,is a natural cavity down there--\Nit's effectively a cave.
Dialogue: 0,0:39:00.58,0:39:02.41,Default,,0,0,0,,-That's right.\N-But the holes\Nthat go down into it
Dialogue: 0,0:39:02.54,0:39:04.33,Default,,0,0,0,,are probably not uniform.
Dialogue: 0,0:39:04.50,0:39:05.45,Default,,0,0,0,,They're not, like,\Na perfect hole,
Dialogue: 0,0:39:05.62,0:39:06.75,Default,,0,0,0,,they don't match that canister.
Dialogue: 0,0:39:06.95,0:39:08.45,Default,,0,0,0,,So we're hung up on that.
Dialogue: 0,0:39:08.62,0:39:10.41,Default,,0,0,0,,-TERRY: Hung up on a ledge,\NI think.\N-Yeah.
Dialogue: 0,0:39:10.58,0:39:12.12,Default,,0,0,0,,So, beneath this ledge,\Nwe're gonna have
Dialogue: 0,0:39:12.29,0:39:15.75,Default,,0,0,0,,some potential collapse material\Nand some potential treasure.
Dialogue: 0,0:39:17.04,0:39:18.25,Default,,0,0,0,,Exactly.
Dialogue: 0,0:39:18.41,0:39:20.33,Default,,0,0,0,,So, let's cross our fingers.
Dialogue: 0,0:39:20.54,0:39:22.91,Default,,0,0,0,,NARRATOR:\NCould Terry and Marty be correct
Dialogue: 0,0:39:23.08,0:39:26.62,Default,,0,0,0,,that the TOT-1 shaft\Nhas encountered a rocky ledge
Dialogue: 0,0:39:26.75,0:39:29.50,Default,,0,0,0,,near the top\Nof the solution channel?
Dialogue: 0,0:39:29.66,0:39:32.25,Default,,0,0,0,,A ledge that is stopping\Nthe caissons
Dialogue: 0,0:39:32.45,0:39:34.25,Default,,0,0,0,,from reaching\Nthe bottom of the cavity
Dialogue: 0,0:39:34.41,0:39:37.33,Default,,0,0,0,,and whatever it may contain?
Dialogue: 0,0:39:37.50,0:39:39.62,Default,,0,0,0,,-I think you've got\Nto switch methodologies.\N-Right.
Dialogue: 0,0:39:39.79,0:39:42.45,Default,,0,0,0,,MARTY:\NWhat I would like to do\Nor consider doing,
Dialogue: 0,0:39:42.54,0:39:43.95,Default,,0,0,0,,is going with the airlift.
Dialogue: 0,0:39:44.16,0:39:46.16,Default,,0,0,0,,I think that's a-a good plan.
Dialogue: 0,0:39:46.33,0:39:47.75,Default,,0,0,0,,ADAM:\NThat's gonna cost us
Dialogue: 0,0:39:47.95,0:39:49.37,Default,,0,0,0,,-a day to set up.\N-Yeah.\N-MARTY: I know that.
Dialogue: 0,0:39:50.95,0:39:53.66,Default,,0,0,0,,NARRATOR:\NThe airlifting process\Nwill blast high volumes
Dialogue: 0,0:39:53.87,0:39:57.04,Default,,0,0,0,,of compressed air\Ndown the TOT-1 shaft
Dialogue: 0,0:39:57.20,0:40:02.25,Default,,0,0,0,,and into the solution channel\Nmore than 200 feet underground.
Dialogue: 0,0:40:02.41,0:40:04.54,Default,,0,0,0,,This will force tons of water,
Dialogue: 0,0:40:04.70,0:40:08.54,Default,,0,0,0,,sediment and possible objects\Nup to the surface.
Dialogue: 0,0:40:09.54,0:40:12.58,Default,,0,0,0,,That's our cave, that's our\Nrepository, potentially.
Dialogue: 0,0:40:12.75,0:40:14.83,Default,,0,0,0,,That's what we got to do.\NYou guys got to do that.
Dialogue: 0,0:40:14.91,0:40:16.33,Default,,0,0,0,,Start airlifting.
Dialogue: 0,0:40:16.54,0:40:18.66,Default,,0,0,0,,RICK:\NWe believe\Nwe can scour the bottom
Dialogue: 0,0:40:18.83,0:40:22.00,Default,,0,0,0,,and whatever's down there\Nwill come to surface.
Dialogue: 0,0:40:22.20,0:40:23.75,Default,,0,0,0,,At this point in time,
Dialogue: 0,0:40:23.91,0:40:26.20,Default,,0,0,0,,we are singularly focused\Non one thing:
Dialogue: 0,0:40:26.37,0:40:27.66,Default,,0,0,0,,retrieval of treasure.
Dialogue: 0,0:40:27.79,0:40:29.79,Default,,0,0,0,,Well, I mean, we're-we're close.
Dialogue: 0,0:40:29.91,0:40:31.20,Default,,0,0,0,,-Yeah, we are close.\N-I mean...
Dialogue: 0,0:40:31.33,0:40:32.33,Default,,0,0,0,,It's maddeningly close,\Nisn't it?
Dialogue: 0,0:40:32.50,0:40:34.37,Default,,0,0,0,,-Yes, it's... It is.\N-Okay.
Dialogue: 0,0:40:34.54,0:40:35.58,Default,,0,0,0,,-TERRY: All right.\N-That's the plan.
Dialogue: 0,0:40:35.79,0:40:37.79,Default,,0,0,0,,-I'm-I'm ready.\N-We got a plan.
Dialogue: 0,0:40:37.95,0:40:39.58,Default,,0,0,0,,Three words, right?
Dialogue: 0,0:40:39.75,0:40:42.16,Default,,0,0,0,,"Patience" and "thank you."
Dialogue: 0,0:40:42.33,0:40:44.95,Default,,0,0,0,,Tomorrow might be the day, Gar.
Dialogue: 0,0:40:45.08,0:40:47.08,Default,,0,0,0,,-Bloody well will be.\N-There you go.\N-There you go.
Dialogue: 0,0:40:47.25,0:40:48.83,Default,,0,0,0,,Let's go home, get some rest.
Dialogue: 0,0:40:48.95,0:40:50.08,Default,,0,0,0,,-MARTY: Okay. Perfect.\N-Tomorrow's a big day.
Dialogue: 0,0:40:50.25,0:40:51.12,Default,,0,0,0,,TERRY:\NBig day tomorrow.
Dialogue: 0,0:40:51.25,0:40:52.87,Default,,0,0,0,,-Thank you.\N-LEE: Thank you.
Dialogue: 0,0:40:53.04,0:40:54.91,Default,,0,0,0,,-SCOTT: All right. There we go.\N-TERRY: Let's motivate this.
Dialogue: 0,0:40:55.08,0:40:58.45,Default,,0,0,0,,NARRATOR:\NFor Rick, Marty, Craig\Nand their team,
Dialogue: 0,0:40:58.62,0:41:00.66,Default,,0,0,0,,potentially priceless secrets
Dialogue: 0,0:41:00.83,0:41:04.08,Default,,0,0,0,,that might have come\Nfrom halfway across the globe
Dialogue: 0,0:41:04.25,0:41:08.20,Default,,0,0,0,,and which now lie more\Nthan 200 feet underground
Dialogue: 0,0:41:08.37,0:41:11.04,Default,,0,0,0,,could soon\Nbe within their reach.
Dialogue: 0,0:41:11.20,0:41:14.33,Default,,0,0,0,,And though precious\Nlittle time remains
Dialogue: 0,0:41:14.50,0:41:18.12,Default,,0,0,0,,before the harsh\NNorth Atlantic winter sets in,
Dialogue: 0,0:41:18.29,0:41:22.50,Default,,0,0,0,,the Fellowship of the Dig\Nhas never been more uplifted.
Dialogue: 0,0:41:22.70,0:41:26.12,Default,,0,0,0,,Because time\Nmay also be running out...
Dialogue: 0,0:41:27.37,0:41:29.62,Default,,0,0,0,,...for the Oak Island mystery.
Dialogue: 0,0:41:34.66,0:41:37.58,Default,,0,0,0,,Next time\Non the thrilling season finale
Dialogue: 0,0:41:37.75,0:41:39.70,Default,,0,0,0,,-of The Curse of Oak Island...\N-MARTY: Here we go.
Dialogue: 0,0:41:39.87,0:41:41.33,Default,,0,0,0,,-ALEX: Airlift time.\N-JACK: Today's the day
Dialogue: 0,0:41:41.54,0:41:42.62,Default,,0,0,0,,we find Rick's one thing.
Dialogue: 0,0:41:42.79,0:41:43.87,Default,,0,0,0,,MARC:\NLet's find some gold.
Dialogue: 0,0:41:44.91,0:41:46.66,Default,,0,0,0,,-Whoa, baby.\N-JACK: Whoa-oh.
Dialogue: 0,0:41:46.79,0:41:48.91,Default,,0,0,0,,You can see that it's hollow.\NIt keeps going in there.
Dialogue: 0,0:41:49.12,0:41:51.54,Default,,0,0,0,,And then there's something down\Nat the bottom of that rock.
Dialogue: 0,0:41:51.70,0:41:52.66,Default,,0,0,0,,JACK:\NOh, no way!
Dialogue: 0,0:41:52.83,0:41:54.33,Default,,0,0,0,,-It's remarkable.\N-GARY: Ooh!
Dialogue: 0,0:41:54.41,0:41:56.08,Default,,0,0,0,,-That's a nonferrous hit.\N-FIONA: Ha ha!
Dialogue: 0,0:41:56.25,0:41:57.83,Default,,0,0,0,,-Look at that.\N-Ka-ching!
Dialogue: 0,0:41:58.04,0:42:01.00,Default,,0,0,0,,The arsenical copper indicates\Nthe medieval times.
Dialogue: 0,0:42:01.16,0:42:02.83,Default,,0,0,0,,-Medieval, baby!\N-(laughter)
Dialogue: 0,0:42:03.00,0:42:04.75,Default,,0,0,0,,CAPTIONING PROVIDED BY\NA+E NETWORKS
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