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You always wanna do
something bigger and better
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that is unique.
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Watch out!
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Underneath every nice guy,
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he wants to go and
be creepy and be nasty.
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They live in the moment. They have
no consequences, no remorse.
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They have no fear of what happens
if they do something.
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Wouldn't it be great
to live like that?
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The main attraction to
monsters, creatures,
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the dark side of evil is that
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because it's fantasy,
and because it doesn't exist,
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00:00:50,918 --> 00:00:54,588
the fact that you can physically
put it in front of somebody, and bring
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something to life that is not real,
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as soon as the actor
puts the personality
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behind the look,
it becomes real.
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Belthazor, we meet at last.
17
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| love playing bad guys.
It's a great emotional release as well.
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Because in real life | can't do those--
If | did that, I'd be in jail.
19
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| have some of that in me.
20
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| have that bad boy in me.
21
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| just--
| don't really show it that often.
22
00:01:19,980 --> 00:01:24,985
The whole purpose of every demon,
in a sense, has to do with fear.
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My character, Barbas, his way of
making use of the fear was just to let
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the fear do its own thing.
25
00:01:32,359 --> 00:01:36,296
While the other demons were also
using fear, they were trying to create
26
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a new fear, and so
those characters needed to be
27
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physically frightening
in order to create a fear.
28
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- You're dead, witch.
- A lot of times in the room
29
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we don't know
what they're gonna look like.
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You write a monstrous demon
with horns or a tattoo,
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and that's where
the creative process of
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the makeup people and
the special effects people come in.
33
00:01:58,352 --> 00:02:01,254
You can give them kind of an idea
and a general direction
34
00:02:01,421 --> 00:02:04,358
of what you want but
they're part of the team,
35
00:02:04,524 --> 00:02:06,326
and their ideas
come into play as well.
36
00:02:06,493 --> 00:02:09,630
They would come up with
the concept of what this demon was
37
00:02:09,830 --> 00:02:13,333
and the personality traits. That
would give me enough to kind of
38
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give me a starting point
to come up with the design.
39
00:02:15,902 --> 00:02:18,472
And try to come up with something
that was different every time.
40
00:02:18,639 --> 00:02:21,541
A lot of times people
really have no idea what to expect,
41
00:02:21,775 --> 00:02:25,12
and they don't really know
what it is you're going to show up with.
42
00:02:25,178 --> 00:02:31,18
So the fun and the thrill of
showing up either as the character
43
00:02:31,151 --> 00:02:33,754
or as putting
an actor in the makeup,
44
00:02:33,920 --> 00:02:36,690
the response that you get
from the crew and the actors
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00:02:36,857 --> 00:02:40,360
when they come up and they see this,
it energizes people,
46
00:02:40,527 --> 00:02:43,130
and it helps the actors get
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00:02:43,330 --> 00:02:45,565
to a point that they
might not otherwise get to
48
00:02:45,732 --> 00:02:48,335
if it was just a guy
standing there, delivering the lines.
49
00:02:48,735 --> 00:02:50,303
It made you feel really good
because you
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00:02:50,504 --> 00:02:52,139
got an emotional response
from people
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00:02:52,339 --> 00:02:54,508
just by putting rubber
on someone's face.
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00:02:55,342 --> 00:02:58,545
"Upper level demon who
likes to kill witches using an athame,
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00:02:58,712 --> 00:03:03,784
sometimes energy balls.
His name... is Belthazor."
54
00:03:04,17 --> 00:03:06,319
Belthazor was, | don't think
one that we had
55
00:03:06,520 --> 00:03:09,89
a particular vision of exactly
what he was gonna look like
56
00:03:09,256 --> 00:03:13,727
other than he had to be monstrous
and completely different-looking
57
00:03:13,927 --> 00:03:17,631
than Cole because the character
is pretty much envisioned as
58
00:03:17,798 --> 00:03:20,367
the Hulk side of Cole.
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00:03:22,402 --> 00:03:25,38
They wanted someone that was big
and had a big stature
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00:03:25,205 --> 00:03:28,408
and a lot of presence. Just
standing there meant power.
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00:03:28,575 --> 00:03:31,311
When they told me | was gonna
play Belthazor, before | even got into
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the wardrobe or anything, | had went
over to Todd's makeup effects house.
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00:03:35,382 --> 00:03:37,918
Normally when they do makeup effects
they always do drawings
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00:03:38,85 --> 00:03:40,520
or some kind of claymation-type
images before they do that
65
00:03:40,687 --> 00:03:41,788
to get studio approval.
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00:03:41,955 --> 00:03:44,391
There was two pieces on my ears
and then one on my forehead,
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00:03:44,558 --> 00:03:47,160
and | think that was it.
The rest of it's me.
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00:03:47,327 --> 00:03:49,162
And of course the eyes
and the fingernails.
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00:03:55,302 --> 00:03:56,603
We'll finish this later.
70
00:03:56,770 --> 00:04:00,73
There is one particular episode where
| got kind of busted up a little bit.
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00:04:00,240 --> 00:04:04,611
It was an episode where they had a,
like, alter ego of Belthazor,
72
00:04:04,778 --> 00:04:08,281
so we had this big battle,
and | got hurt
73
00:04:08,448 --> 00:04:11,918
because there's a spot where he slams
me on top of this table and he puts me
74
00:04:12,85 --> 00:04:15,88
in this chokehold. Well, the dude
was like really choking me.
75
00:04:15,756 --> 00:04:18,825
And we kept going and as an actor,
you never call "cut"
76
00:04:18,992 --> 00:04:21,561
in the middle of a scene. You just
don't do that. You wait for...
77
00:04:21,728 --> 00:04:24,631
| was like, | was ready to go out.
He was actually tearing my neck off.
78
00:04:24,798 --> 00:04:27,67
It seemed like it.
So it got a little crazy.
79
00:04:32,639 --> 00:04:36,676
They wanted a character that had
absolutely no facial features.
80
00:04:36,843 --> 00:04:39,45
They wanted him
just to be a blank slate.
81
00:04:39,212 --> 00:04:41,915
They didn't want
eyes, mouth, nose, anything.
82
00:04:42,82 --> 00:04:44,618
And | was trying to figure out, how
am | going to make that work
83
00:04:44,751 --> 00:04:47,587
as a makeup, because you
have to basically cover
84
00:04:47,821 --> 00:04:49,990
all of the areas that
you would breathe from.
85
00:04:50,157 --> 00:04:52,592
| created a mask that
| sculpted all myself,
86
00:04:52,759 --> 00:04:57,764
and | created a little channel that went
from my mouth underneath my chin
87
00:04:57,931 --> 00:05:01,935
to right under here
that you would breathe through.
88
00:05:02,135 --> 00:05:06,439
Now, the only problem with that is that
as soon as you start breathing heavily,
89
00:05:06,606 --> 00:05:09,09
it would suck the mask onto your face,
90
00:05:09,176 --> 00:05:11,244
and you were no longer
able to breathe.
91
00:05:11,444 --> 00:05:14,47
Really what it came down to was
that | just had to hold my breath.
92
00:05:14,214 --> 00:05:17,17
Get calmed down, and they'd say,
"Are you ready to go?"
93
00:05:17,150 --> 00:05:18,485
"I'm ready to go. Here we go."
94
00:05:18,685 --> 00:05:22,222
"And action.”
Do my stuff, and then
95
00:05:22,422 --> 00:05:24,491
calm down again
and get my breath back.
96
00:05:24,658 --> 00:05:28,261
So all they had to do was make sure
that | didn't pass out or die.
97
00:05:28,495 --> 00:05:34,234
It was definitely one of the more
challenging characters to play
98
00:05:34,401 --> 00:05:36,670
simply because of
the breathing aspect of it.
99
00:05:36,870 --> 00:05:40,874
But the design of it, to have no
features and be completely skin
100
00:05:41,41 --> 00:05:43,677
all the way down...
It was just a cool look
101
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that it was worth it to put myself in that
situation to make it look that way.
102
00:05:52,118 --> 00:05:54,487
We did not know what the Source
was gonna look like.
103
00:05:54,654 --> 00:05:56,122
It was a big, dramatic moment.
104
00:05:56,323 --> 00:05:58,892
| remember the day in the room
where Brad's like
105
00:05:59,59 --> 00:06:02,128
"Well, maybe his hood falls down and
we see his face and it's
106
00:06:02,295 --> 00:06:05,632
horribly disfigured." And you see what
the makeup people came up with,
107
00:06:05,832 --> 00:06:09,736
and in that particular case, they did
a great job of rendering some guy
108
00:06:09,870 --> 00:06:14,808
who was scary enough, but also had
a bit of humanity underneath
109
00:06:14,975 --> 00:06:16,843
that made him a formidable enemy.
110
00:06:24,117 --> 00:06:27,120
There was an episode called
"The Power of Three Blonds" where
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00:06:27,287 --> 00:06:28,788
there were supposed to be
two gremlins.
112
00:06:28,955 --> 00:06:30,724
They were supposed to be
brother gremlins and
113
00:06:30,924 --> 00:06:33,193
what they did was they shot me
against a green screen
114
00:06:33,360 --> 00:06:36,263
and shrunk me down to about
this big in the episode.
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00:06:36,463 --> 00:06:40,734
I think the gremlins were only going
to be maybe six inches or a foot tall.
116
00:06:40,934 --> 00:06:43,169
Once we started shooting the
background plates,
117
00:06:43,336 --> 00:06:46,139
we then needed to shoot Todd
in the appropriate way
118
00:06:46,273 --> 00:06:48,208
with the right lens and
from the right angles,
119
00:06:48,375 --> 00:06:51,111
so that when we shrunk his image
down, it would fit within the frame,
120
00:06:51,278 --> 00:06:54,881
and it would make it feel like he
really was that size, in that shot.
121
00:06:55,48 --> 00:06:58,351
| had to play both gremlins
and they relatively looked the same,
122
00:06:58,518 --> 00:07:01,87
but they would change the lenses
that | was wearing
123
00:07:01,254 --> 00:07:04,190
from black lenses to yellow,
cat-eye-looking lenses,
124
00:07:04,357 --> 00:07:06,259
and then they would
change out the wardrobe.
125
00:07:06,393 --> 00:07:09,763
And at one point in time,
they had me hanging from a harness
126
00:07:09,963 --> 00:07:12,198
to make it look like | was
pushing a box over, and | was
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00:07:12,365 --> 00:07:14,401
in between two boxes
128
00:07:14,567 --> 00:07:17,437
so they had me on a harness
with two green-screen boxes,
129
00:07:17,604 --> 00:07:19,973
got the motion and then, when they
shrunk me down, they took
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00:07:20,173 --> 00:07:22,776
the real boxes and put them in there
and made it look like | was
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00:07:22,976 --> 00:07:24,477
knocking them over.
132
00:07:25,178 --> 00:07:26,146
Watch out!
133
00:07:30,317 --> 00:07:32,118
Any time you're working with
wires and stuff,
134
00:07:32,285 --> 00:07:34,955
you're always having the issues
of allowing the actor to still move
135
00:07:35,121 --> 00:07:37,891
to be able to twist and turn or
whatever he's gonna do,
136
00:07:38,58 --> 00:07:41,328
and not pinch, not rub against--
And it's tough.
137
00:07:41,494 --> 00:07:43,763
They had me walking on a treadmill
to make it look like
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| was walking across this set,
139
00:07:45,899 --> 00:07:48,368
and then | had to, while the treadmill
was going, | had to
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00:07:48,535 --> 00:07:51,638
jump in the air and actually flip around
to the other side and walk backwards.
141
00:07:51,805 --> 00:07:55,275
| wasn't quite sure if | could do it, but
we did it and got it on the first take.
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00:07:55,442 --> 00:07:58,678
That was actually a lot of fun.
As tough as that day was,
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00:07:58,845 --> 00:08:00,46
| would do it again and again.
144
00:08:08,555 --> 00:08:11,725
Probably my favourite episode that | got
to play, there was a character called
145
00:08:11,891 --> 00:08:15,862
The Aggressor, and it was going to be
a superhero gone bad.
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00:08:16,896 --> 00:08:20,867
And it was the only character | ever
played where you could see my face.
147
00:08:21,34 --> 00:08:23,636
It was so much fun because
every time | showed up,
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00:08:23,837 --> 00:08:25,739
| just destroyed everything.
149
00:08:25,872 --> 00:08:28,775
| just started trashing the house,
the rooms, throwing people around
150
00:08:28,942 --> 00:08:30,210
and having a lot of fun.
151
00:08:32,245 --> 00:08:34,381
Who doesn't wanna play
an evil superhero?
152
00:08:45,191 --> 00:08:46,860
There's a couple
other characters we did,
153
00:08:46,993 --> 00:08:50,597
a couple ghost characters. There
was one girl that came in and | just
154
00:08:50,764 --> 00:08:52,432
did a gaunty makeup on her.
155
00:08:52,632 --> 00:08:55,835
It was very subtle, but because it was
so subtle in the way they shot her
156
00:08:56,02 --> 00:08:57,570
and they made her
transparent again,
157
00:08:57,737 --> 00:09:01,341
that it was really creepy
because it wasn't over-the-top.
158
00:09:01,508 --> 00:09:03,977
It was really kind of real
and what you would expect
159
00:09:04,110 --> 00:09:06,12
if you actually saw a ghost.
160
00:09:06,179 --> 00:09:10,750
So sometimes the subtler stuff
is actually as impacting
161
00:09:10,917 --> 00:09:14,621
as the bigger stuff,
depending on what the character is
162
00:09:14,854 --> 00:09:15,822
and where you take it.
163
00:09:23,329 --> 00:09:24,764
Well, that really stings.
164
00:09:24,931 --> 00:09:28,168
The idea was that half of him was
the demon, and the other half
165
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- was his other human self.
- Hot side.
166
00:09:31,438 --> 00:09:33,973
Throughout the show we had
one lens in one eye too,
167
00:09:34,140 --> 00:09:36,342
so it was really splitting
his character down the middle.
168
00:09:36,543 --> 00:09:40,113
They really wanted him to kind of
have a lizardy guy kind of a face.
169
00:09:40,280 --> 00:09:44,117
So when we created the appliance,
we gave him a kind of lizard,
170
00:09:44,284 --> 00:09:48,154
slit-eye look to go with
the green face that he wore.
171
00:09:48,321 --> 00:09:52,292
And then it made it so that it looked
like a diseasing demon
172
00:09:52,459 --> 00:09:56,563
so that the flesh on this side would
blend in and crawl into that side.
173
00:09:56,729 --> 00:09:59,999
That art form of taking an idea that's
written on the page,
174
00:10:00,166 --> 00:10:03,369
creating a demon image,
giving me a makeup that
175
00:10:03,570 --> 00:10:06,806
with the modeling of the green coming
down to the reptilian face
176
00:10:06,973 --> 00:10:09,576
and then with the eye
shows the disparity
177
00:10:09,776 --> 00:10:11,578
and the inner conflict
of the character.
178
00:10:11,778 --> 00:10:14,848
| think demons are
the side of people that they repress,
179
00:10:15,14 --> 00:10:18,118
because you just can't be
walking around slapping people
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00:10:18,284 --> 00:10:20,253
in the face with an axe
just because you're angry.
181
00:10:20,520 --> 00:10:24,324
And it gives a visual tag
to the dark side of humanity.
182
00:10:24,491 --> 00:10:28,628
So for his character, because he was
torn between the demon side
183
00:10:28,795 --> 00:10:30,296
and the human side,
that's why having
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00:10:30,430 --> 00:10:33,600
the half face this way and
the real face this way lent itself
185
00:10:33,800 --> 00:10:37,03
to that character.
| think the fascination, too, is that
186
00:10:37,170 --> 00:10:39,539
when you get into a fantasy world
and you're creating a look
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00:10:39,772 --> 00:10:44,43
of something that doesn't truly exist,
there are certain iconic things
188
00:10:44,210 --> 00:10:46,546
that people will naturally
just react to.
189
00:10:46,779 --> 00:10:49,916
So to be able to create a look
and then have an actor like Zach
190
00:10:50,83 --> 00:10:52,986
bring life to a visual,
191
00:10:53,153 --> 00:10:54,754
it just brings the whole
package together
192
00:10:54,921 --> 00:10:56,556
and it really sells
the overall character.
193
00:10:56,756 --> 00:11:00,393
In that case,
I guess I'll just have to Kill...
194
00:11:03,563 --> 00:11:04,998
...her.
195
00:11:11,437 --> 00:11:13,106
Didn't see that coming, did you?
196
00:11:13,273 --> 00:11:15,308
| was impressed so many times
197
00:11:15,475 --> 00:11:19,179
by so many of the ways
the demons rendered themselves,
198
00:11:19,445 --> 00:11:22,48
whether it was an actor,
| mean Billy Drago was amazing.
199
00:11:22,215 --> 00:11:23,449
David Carradine was great.
200
00:11:23,616 --> 00:11:25,718
I'd be amazed by what
Todd Tucker could do.
201
00:11:25,885 --> 00:11:27,987
He'd give a demon two heads
and it would work.
202
00:11:28,154 --> 00:11:30,390
So there wasn't one moment
where | went "that's amazing."
203
00:11:30,557 --> 00:11:32,458
It was a never-ending
series of moments,
204
00:11:32,592 --> 00:11:34,661
whether it was the actors,
whether it was the casting,
205
00:11:34,861 --> 00:11:37,530
whether it was the makeup,
whether it was the visual effects,
206
00:11:37,664 --> 00:11:41,601
it was constantly a concern of mine,
but we always swung for the fences,
207
00:11:41,801 --> 00:11:44,70
and | think that's a reason
the show remained fresh
208
00:11:44,237 --> 00:11:45,371
over the course of the years
209
00:11:45,538 --> 00:11:47,473
because we kept pushing
210
00:11:47,640 --> 00:11:50,443
and everybody behind the scenes
kept coming through.
17990
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