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hi everyone this is Grandmaster Eugene Perelstein
and together with Chess lecture.com
I'd like to welcome you to a series of lecture
on the 4 pawns attack in King's Indian
and this opening starts after d 4
Knight of 6
c 4
g 6
night c 3 Bishop g 7
e 4 d 6
so
these are the basic moves of the King's Indian defense
and I am an avid player as black
and I have played King's Indian all my life
and F4 is the most aggressive approach for white
to take the initiative in his hands
and let me show you how to deal with this opening
in this series of lectures
now besides f 4
there are many other ways for white to play
the most popular way these days is Knight f
three castles Bishop e two
which is the classical approach
and I did a few lectures after night A
six Castles
where you will see Black's typical plan
in these type of structures
so followed by E5
but this is a completely different opening
and the opening that we wanna talk about is f 4
which is the four pawns attack
so the good thing about F4 is that nowadays
it's a very rare guest to tournament practice
because it's just not that popular anymore
and so that means you
still have to know how to counter against F4
nevertheless
so there are two moves that you can make
which are about equally the same
and usually transpose is either castles
or c 5 immediately challenging white in the center
note
it's very important to challenge white in the center
as soon as possible
because if you're gonna play slow move such as c 6
a 6 knight a 6 White is gonna play knight of 3
with the idea of e five
followed by a very quick development
bishop e 2 or bishop d 3 in castles
and you also have to watch out for e 5 for white
so that's why either c 5 or castles
usually the main line goes castles
knight of 3 and now c five
and here white has two options of playing this
opening d 5 is the main line
closing the center
or d take C
where the position is actually more dragon like
Martha structure after queen a 5
and white has to play Bishop d 3
okay so two ways for white to play here
moves such as e 5 are not good
because notice that white king is still in the middle
it takes at least two moves to castle
whereas black is ready to attack the center
so black can simply drop back with the knight
to d seven
and it turns out that it's not so easy
for white to hold his central pawns
because c takes d and d takes e are threatened
and it turns out that White's position could fall apart
like a house of cards
so it's not very good to play e 5 here
so first let's look at the line after d take C
and let me show you the best plan in this position
so Queen a 5 is the right move
you're not worried about this move at all
because of night takes e 4
and immediately White's position is in real
real danger because on c 3 we are attacking three ways
and we're not really afraid of this move
because of simple rookie 8
lining up the rook x raying the king
and the game is almost over in a few moves
so Bishop d 3 defending the e 4 pawn
this is the main line and now queen takes e five
so how does white continue his development
because he could not really castle
so that's why white has to spend another move
or two to prepare castle
so Queen e 2 is the right move
with the idea of bishop e 3 kicking out the queen
and then castling
so my question to you is
how do you proceed with development
and the answer is very simple
just develop your pieces on the natural square
bishop on g 4
knight to c 6 so we start with bishop g four
or as a matter of fact you can play N66 first
it doesn't really matter
and after Bishop e 3 kicks the queen out
queen a 5 castles
now bishop g four
as you see we are taking control
or we wanna take control over the d 4 square
followed by knight d 7
and now the other knight can go to d 4
and the knight from d 7 to c five
because white is really has a lot of weaknesses
because of these points f 4
e 4 c 4
we can start immediate active piece play
and this actually position is very similar to the perk
except the bonus on c 4 and gives black extra targets
so after bishop g 4
how can white continue
his plan
so let's take a look at this position and try to think
what possibilities does white have to duel
so normally white wants to stabilize
make his position stable by playing rook a C one
followed by king h 1
and just trying to push black spaces backwards with a 3
and potentially b four
how do we or actually they can start with a 3 first
followed by b 4
so let's take a look at these moves one by one
so let's take a look at a 3 first
so after a three
black simply continues with his plan of 97
opening up the dark square
bishop for the very long diagonal
and preparing 94 95 thrust at the right moment
and white continues with b 4
the aggressive approach
and the question is
where do we put the queen on D8 or H5
I like queen on h 5 better so it can participate
in attack on f 3 9 and after typical rook c one
we really wanna create more weaknesses
and the correct move here is a five
as you see White's position is becoming very very
weak because it's
harder and harder for white to keep defending
all these weaknesses
because there are so many points over extended
and now b five really gives black an upper hand
a complete domination over the c 5 square
so after N I d four hidden the queen
queen f 2 another powerful move
night c 5
Bishop b 1 Black can do whatever he wants
Night d to B 3 Bishop takes f three
or knight takes f 3 forward by bishop h 3
so many plans due to complete control of the c 5 square
black has a solid edge
so let's go back and take a look at the different way
for why to develop
so hyper aggressive approach with A3 and B4
simply is not working
let's take a look at more solid rook AC 1
again
you don't really have to know the variations by heart
in this position you have to simply know the plan
put the bishop on g 4 put the knight on g seven
and try to create counter play with the pieces
so 97 is the right move
and now queen f 2
White really needs to take care of this d 4 square
that's why queen f 2 has to be played
and now you can simply play Bishop takes knight
pawn takes
notice that if queen takes
black can even go after the pawn
after bishop takes c 3 Rook takes c 3
Queen takes a 2
because it's unclear how the two bishops
play a role
because the bishop on d 3 is completely locked
and it's not so easy for for white to play f 5 or e 5
because f 5 gives the e 5 square to black
and e 5 is simply impossible after d takes e
so here white doesn't have sufficient compensation
for the pawn
and this is the main line g takes f
and here black can simply continue with his plan
to take control over the c 5 square
after night c 5
bishop b 1 so the position is roughly even
I would prefer black
because of very simple and clear play
using his pieces against the queen side pawns
and you might say that the typical plan involves night
a 4
exchanging a pair of pieces
after night takes Queen takes for example rook at d 1
now black can play
the following plan
to take over the queen side initiative
the plan is
to play b 6
for example king h 1 rook a C 8
would I do a night before
so for example if h 4 now night before
and all of a sudden
black succeeds first on the queen side
because of a threat
Rook takes c 4 winning at least a pawn and b 3
well b 3 we can either drop back to a 5
or play queen
a 3 depending on what your plans are with idea queen f
queen b 2 trying to change Queens and or queen a 5
keeping the position complicated
with the possibility of playing F5 in the future
and really really powerful play on both sides
it's really unclear how white can take
the initiative into his own hands
because moves such as f 5 followed by h 5
do leave his king wide open
and so we can simply play bishop f 6
king h 8 rook g 8
and slowly take over the initiative on the king side
so I would think that black is at least equal
but I would prefer to play black in this position
so let's go back
and the move that we looked at
is d take C after black plays c five
so again after d take C the chemo is queen a 5
bishop d 3 queen take c 5
and remember that your plan
bishop g 4 knight c six
then after white plays queen a 2 and bishop b 3
simply drop back to a 5 knight d 7
at the right moment I changed the dark
the light square bishop for the knight
and you have a very good game because of the squares
d 4 and c five
so this is very easy and natural play
and let's start looking at the main line
D5 is the main line
so this is almost Benoni like plan the black
black really wants to undermine the center with E6
and at the right moment
we're gonna play on the queen side with a 6 and b 5
well of course
it depends on white decides to do
white can leave the pawns
in the center and play Bishop E2
which is the main line
or an interesting approach is to actually
give up the control over the center
and take on E6
and this is what we're gonna look at now
so after d takes E we can take with the bishop
but this would lead to this would lead to
uh both sides actually counteracting
and fighting for the d 5 and d 4 squares
I would rather take it with the pawn
not not even
not give white
even the slightest control over d 5 square
and in the meantime
black has full control over d 4 square
so let's see what could happen after F takes E
so Bishop D3 and natural weight to develop
followed by 96 and now of course Castle
so now that we have full control over D 4 square
we can take it right away with 9 d four
and now two ways white can play
white can take on d 4 or say
well I really don't want to exchange pieces
because your position is cramped and play Knight g five
and after N g 5
don't be afraid to back up your knight again
with e five
you're not really caring about the d 5 square anymore
because you have full control of d 4 square
and if white plays f 5
you can take over the initiative after h 6
knight h 3 g takes f
E takes F and now simple move queen e 8
with all sorts of threats such as e 4
it's not so easy for white to play
and notice that now it's black
who has the control in the middle of the board
and what about Knight takes d 4 well let's take a look
this is not something that you should worry about
because after C takes d
it's unclear
how white can play for any sort of advantage
with such a powerful pawn on d 4
but for example knight b 5
we can simply play night e 8 and now Bishop d 2
for example
drive back the knight of a 6
knight has to go to bad square a three
and now simply develop your pieces with b 6
knight c 2 now bishop b 7 right away
or even the move I like here is rook a 7
followed by
rook f seven
and Bishop B 7 with a very good
play for black
the bishop on b 7 will hit the pawn on e 4
two Rooks are gonna pressure white on the f file
at the right moment
you can either play for g 5 or knight of 6
or even e 5
and really white has no advantage whatsoever
and black is doing really really well
so with this in mind let's go back to the main line
and we are not afraid at all of the move d takes E
taking control taking pressure off the center
and allowing black pawn to be closer to the center
after f takes e again the key here is the d 4 square
don't be afraid to play knight d 4
and e 5 to support the knight later
so that leaves us to the very main line
the most popular move is of course Bishop e two
now after E takes d
C takes d
Bishop G4 so this is the main line
which we're gonna look at more deeper
deeper into the next lecture
now let me quickly cover E to X
d and how you should play against it
well the easiest way is to exchange a pair of pieces
because remember Black Expedition is cramped
by exchanging a pair of pieces
and opening up your g 7 bishop
you're gonna have a very good game
and the way to do it is to play bishop f 5
castles knight e 4
you see you immediately for the exchange of the knight
and after night takes bishop takes
you could see that black has no problems at all
very powerful bishop on g seven
black is gonna play later 97 a 6
b 5 type of plan or simply play on the e file
and black is doing really
really well
so to summarize
if white doesn't go to the very main line
all the other lines
black has a very easy and comfortable play
and the main line starts after E takes d
C takes d Bishop G 4
which we're gonna cover in more detail
in my next lecture
thank you very much and I hope to see you all next time
bye bye
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