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These are the user uploaded subtitles that are being translated: 1 00:00:01,800 --> 00:00:05,333 okay so now we come to the business end of this line 2 00:00:05,466 --> 00:00:08,733 and the main move here is Knight captures d seven 3 00:00:09,066 --> 00:00:10,466 and after that 4 00:00:10,766 --> 00:00:13,533 most of you are expecting Bishop captures d 7 5 00:00:13,633 --> 00:00:16,000 but here comes the surprise guys 6 00:00:16,166 --> 00:00:18,800 we are going to capture with the queen 7 00:00:19,166 --> 00:00:21,600 and it has a valid point 8 00:00:30,866 --> 00:00:34,066 now as you can see I have highlighted by the arrows 9 00:00:34,066 --> 00:00:36,300 there are 3 major options from the white 10 00:00:36,666 --> 00:00:39,866 and amongst them if you look at the database here 11 00:00:40,166 --> 00:00:45,000 Bishop to c 4 is by far the most popular choice 12 00:00:45,500 --> 00:00:47,233 and against this now 13 00:00:47,233 --> 00:00:49,400 we are going to reveal why 14 00:00:49,400 --> 00:00:51,566 we have taken back with the Queen 15 00:00:51,766 --> 00:00:54,900 as black has this lethal reply in this position 16 00:00:55,400 --> 00:00:57,366 namely b five 17 00:00:58,800 --> 00:01:01,600 well if white bishop has come this far 18 00:01:01,633 --> 00:01:03,933 then he has to go to B 3 19 00:01:04,066 --> 00:01:07,600 as bishop to e 2 is just a loss of tempo 20 00:01:07,966 --> 00:01:10,400 so bishop to B 3 what else 21 00:01:11,166 --> 00:01:13,466 keeping that lovely diagonal 22 00:01:13,700 --> 00:01:19,300 but exactly here the fun begins with c 5 23 00:01:19,766 --> 00:01:22,266 and no matter however white plays 24 00:01:22,266 --> 00:01:25,566 I think black already get upper hand 25 00:01:25,566 --> 00:01:28,700 at just 7th move of the game 26 00:01:30,366 --> 00:01:34,233 now would you believe even in fide games 27 00:01:34,233 --> 00:01:35,866 white has played the move 28 00:01:35,900 --> 00:01:38,400 either castle and bishop to e 3 29 00:01:38,466 --> 00:01:42,266 and in both the case you know the consequences 30 00:01:42,666 --> 00:01:47,566 Yep c 4 trapping down this white bishop 31 00:01:49,266 --> 00:01:51,966 so that is right out of the equation 32 00:01:53,100 --> 00:01:56,866 if your opponent continue with moves such as c three 33 00:01:57,100 --> 00:01:58,933 then the answer is very simple 34 00:01:58,966 --> 00:02:00,700 you exchange on d 4 35 00:02:00,800 --> 00:02:03,066 and no matter how whoever white plays 36 00:02:03,066 --> 00:02:04,466 let's say queen takes 37 00:02:04,633 --> 00:02:09,433 we exchange queen and at the end white get the IQP 38 00:02:09,433 --> 00:02:12,000 a horrible weakness in the endgame 39 00:02:12,066 --> 00:02:14,966 and anybody who knows endgame very well 40 00:02:15,166 --> 00:02:18,666 can definitely assure that this is a slight advantage 41 00:02:18,666 --> 00:02:20,900 position to the black camp 42 00:02:23,000 --> 00:02:25,166 so that leads to the third option 43 00:02:25,166 --> 00:02:29,200 and that is what about capturing the spawn 44 00:02:29,800 --> 00:02:33,166 and against this black response is very obvious 45 00:02:33,700 --> 00:02:36,700 Queen exchange misplacing the white king 46 00:02:36,866 --> 00:02:39,333 and then regaining the pawn back 47 00:02:39,433 --> 00:02:42,000 which not only attacks the f 2 48 00:02:42,033 --> 00:02:46,400 but overall black pieces streaming out in this line 49 00:02:47,300 --> 00:02:50,066 for example one of my recent game 50 00:02:50,066 --> 00:02:54,733 my 21 rated opponent continued with rook to e 1 51 00:02:55,100 --> 00:02:57,133 counter attacking my pawn 52 00:02:57,600 --> 00:02:59,733 I simply give this check 53 00:03:00,000 --> 00:03:03,166 and my opponent was delighted to play f 3 54 00:03:03,166 --> 00:03:05,266 as the e pawn is pinned 55 00:03:05,700 --> 00:03:10,600 but what has been missed out is black has this nice 56 00:03:10,600 --> 00:03:11,566 cunning move 57 00:03:12,166 --> 00:03:16,800 castle on the queen side not only checking the queen 58 00:03:16,800 --> 00:03:18,766 but unpinning the pawn 59 00:03:19,066 --> 00:03:23,966 so that after bishop to d 2 and pawn captures f 3 60 00:03:24,033 --> 00:03:26,866 it doesn't matter how weaver White plays 61 00:03:27,033 --> 00:03:30,266 he get a completely lost position 62 00:03:31,166 --> 00:03:34,900 for example in the game he tried the moves 3 63 00:03:35,266 --> 00:03:39,966 well I took on g 2 and after pawn takes g 4 64 00:03:40,100 --> 00:03:43,233 this lovely g 1 equals queen 65 00:03:43,233 --> 00:03:45,666 force y to give up the exchange 66 00:03:46,166 --> 00:03:48,733 and definitely with the careful play 67 00:03:48,866 --> 00:03:51,933 it is black who is playing for the full point 68 00:03:57,033 --> 00:04:00,766 the second move I want to consider is night to c 3 69 00:04:00,800 --> 00:04:03,066 attacking the e 4 well 70 00:04:03,066 --> 00:04:05,000 we are going to pin this knight 71 00:04:05,233 --> 00:04:08,700 and please note there is no bishop d 2 available here 72 00:04:08,700 --> 00:04:10,566 as the d 4 pawn drops 73 00:04:10,966 --> 00:04:15,800 so by far the most popular choice is Bishop to C4 74 00:04:16,066 --> 00:04:18,500 trying to castle on the king side 75 00:04:18,900 --> 00:04:21,366 well black does the same 76 00:04:21,400 --> 00:04:24,566 night to f 6 and after a White Castle 77 00:04:24,866 --> 00:04:29,100 here comes another tricky moment where by force 78 00:04:29,100 --> 00:04:32,000 we get a completely upper hand 79 00:04:32,500 --> 00:04:34,766 with this following transaction 80 00:04:35,433 --> 00:04:37,000 Bishop takes c 3 81 00:04:37,166 --> 00:04:41,766 pawn takes c 3 and now you got the point 82 00:04:42,200 --> 00:04:44,900 the reason why we play queen to d 7 83 00:04:44,900 --> 00:04:47,733 as after our queen to c 6 84 00:04:48,166 --> 00:04:50,833 suddenly black is attacking two sports 85 00:04:50,833 --> 00:04:55,333 and trust me it is not easy to defend for the white 86 00:04:56,100 --> 00:04:57,166 for example 87 00:04:57,166 --> 00:04:59,533 there is a high profile game in the database 88 00:04:59,700 --> 00:05:02,566 where white continued with queen to e 2 89 00:05:02,766 --> 00:05:04,100 defending the bishop 90 00:05:04,633 --> 00:05:07,100 black castle on the king side 91 00:05:07,300 --> 00:05:09,166 and white naturally enough 92 00:05:09,166 --> 00:05:11,566 continue with bishop to g 5 93 00:05:11,766 --> 00:05:14,600 so that he can deflect the black queen 94 00:05:15,000 --> 00:05:17,466 but here comes the winning blow 95 00:05:17,866 --> 00:05:20,866 bishop to g 4 and please note 96 00:05:20,866 --> 00:05:24,800 queen cannot move as the bishop on c 4 hangs 97 00:05:25,033 --> 00:05:28,600 so sadly enough white has to play f three 98 00:05:29,200 --> 00:05:32,900 but this simply allowed to weaken the white king 99 00:05:33,100 --> 00:05:37,466 and on top of everything after the move Bishop to f 5 100 00:05:38,000 --> 00:05:40,933 White has to yet again be very careful 101 00:05:41,000 --> 00:05:43,600 as rook to e 8 coming up 102 00:05:43,600 --> 00:05:46,966 and that will dislodge the queen from this bishop 103 00:05:47,833 --> 00:05:49,000 well in the game 104 00:05:49,000 --> 00:05:50,633 black tried Bishop takes up 6 105 00:05:50,633 --> 00:05:53,300 but after simple Queen takes up six 106 00:05:54,866 --> 00:05:57,366 the net result is yes 107 00:05:57,366 --> 00:06:00,800 the material is balanced but look at the white position 108 00:06:01,066 --> 00:06:04,466 he has some horrible double pawn on the queen side 109 00:06:04,600 --> 00:06:06,933 where his king is wide open 110 00:06:07,033 --> 00:06:09,033 and indeed at the end 111 00:06:09,033 --> 00:06:13,400 black managed to exploit these factors and win the game 112 00:06:20,066 --> 00:06:23,533 last but not least the third critical response 113 00:06:23,800 --> 00:06:26,133 white can play over here is C4 114 00:06:26,600 --> 00:06:28,800 and against this there are two ways 115 00:06:28,800 --> 00:06:31,533 you can manoeuvre the knight to the f 5 square 116 00:06:32,166 --> 00:06:33,366 well in the game 117 00:06:33,366 --> 00:06:37,066 black tried knight to f 6 and then launch on f five 118 00:06:37,266 --> 00:06:40,133 however if you do not like this motor 119 00:06:40,366 --> 00:06:43,866 then definitely the other route is you can try night 2 120 00:06:43,866 --> 00:06:45,500 E7 and then F I 121 00:06:45,600 --> 00:06:49,000 which more or less goes to the same direction 122 00:06:50,633 --> 00:06:52,400 okay night two at 6 123 00:06:52,833 --> 00:06:55,100 white plays night 2 C3 124 00:06:55,200 --> 00:06:57,133 and after night two at five 125 00:06:57,266 --> 00:07:01,166 you can see the danger the D4 pawn is hanging 126 00:07:01,433 --> 00:07:04,466 and accordingly white has three responses 127 00:07:05,066 --> 00:07:09,300 No.1 if they continue with night to e 4 128 00:07:09,433 --> 00:07:12,466 then the simplest is you take on d 4 129 00:07:12,800 --> 00:07:14,700 and after the queen exchange 130 00:07:14,866 --> 00:07:17,033 there is a threat on c 2 131 00:07:17,033 --> 00:07:19,466 so white should play bishop to d three 132 00:07:19,800 --> 00:07:20,500 whereupon 133 00:07:20,500 --> 00:07:25,266 Bishop to F4 gives black a fast development of pieces 134 00:07:25,466 --> 00:07:27,500 with some ongoing attack 135 00:07:28,766 --> 00:07:31,900 there is a game in the leeches which goes as follow 136 00:07:32,700 --> 00:07:35,300 white continue with bishop to d 2 137 00:07:35,566 --> 00:07:38,133 black indeed Castle on the queen side 138 00:07:38,433 --> 00:07:41,533 and after White Castle on the queen side 139 00:07:41,800 --> 00:07:45,966 he get rude shock with knight to B 3 check 140 00:07:46,366 --> 00:07:49,400 which not only misplaced the white pawn structure 141 00:07:49,600 --> 00:07:52,766 but the end result after rook captures d three 142 00:07:53,800 --> 00:07:56,566 black obviously stands better 143 00:07:57,566 --> 00:08:01,300 so it is pretty clear that night captures e 4 144 00:08:01,366 --> 00:08:04,400 gives black a completely easy game 145 00:08:04,666 --> 00:08:07,266 so how about the second option 146 00:08:07,466 --> 00:08:09,500 bishop to e 3 well 147 00:08:09,500 --> 00:08:12,366 this time around we have easy response 148 00:08:12,966 --> 00:08:16,766 you play the move c 5 attacking on d 4 149 00:08:16,833 --> 00:08:19,300 and after the natural response d 5 150 00:08:19,500 --> 00:08:22,900 what else but taking down this important bishop 151 00:08:23,166 --> 00:08:26,200 so that after moves like f five 152 00:08:26,900 --> 00:08:29,500 white has a clear weakness on e 3 153 00:08:29,500 --> 00:08:31,166 and with the bishop pair 154 00:08:31,366 --> 00:08:34,366 black obviously stands quite well 155 00:08:35,833 --> 00:08:38,500 so that leads to our last option 156 00:08:38,866 --> 00:08:40,833 how about D4 157 00:08:40,833 --> 00:08:45,800 here getting rid of all these attacking ideas by black 158 00:08:46,400 --> 00:08:47,566 well against this 159 00:08:47,566 --> 00:08:50,700 I'm recommending you play bishop to B 4 160 00:08:51,000 --> 00:08:54,666 pin down this knight and after bishop to d 2 161 00:08:54,700 --> 00:08:57,966 you simply continue with queen to e 7 162 00:08:58,266 --> 00:09:01,666 looking for the juicy break e three 163 00:09:03,033 --> 00:09:04,300 in general terms 164 00:09:04,300 --> 00:09:07,966 white can't stop it because if required 165 00:09:07,966 --> 00:09:10,566 black can castle and put the rook on e file 166 00:09:10,566 --> 00:09:12,133 and then play e 3 167 00:09:12,233 --> 00:09:15,900 so more or less white should deal with it 168 00:09:16,600 --> 00:09:19,933 well let's finish up this chapter on a high note 169 00:09:20,033 --> 00:09:21,900 with a grandmaster game 170 00:09:22,166 --> 00:09:25,066 where white continue with bishop to e two 171 00:09:25,566 --> 00:09:31,166 and after both decide Castle Black indeed goes for e 3 172 00:09:31,433 --> 00:09:34,566 so that after pawn takes e 3 173 00:09:34,800 --> 00:09:36,333 Knight takes e 3 174 00:09:36,600 --> 00:09:39,733 Bishop takes e 3 and Queen takes e three 175 00:09:40,200 --> 00:09:42,866 it doesn't matter whatever white plays 176 00:09:43,300 --> 00:09:47,066 not only black get bishop pair and in the game 177 00:09:47,066 --> 00:09:48,000 Grandmaster 178 00:09:48,000 --> 00:09:52,400 continue with bishop to d 7 and convert the full point 179 00:09:52,600 --> 00:09:54,800 however my recommendation is 180 00:09:54,800 --> 00:09:59,166 you simply take on c 3 and gobble up an extra pawn 181 00:09:59,500 --> 00:10:01,266 and with some careful play 182 00:10:01,266 --> 00:10:03,400 black can look forward confidently 183 00:10:03,400 --> 00:10:08,000 in upcoming middle game with a clear pawn advantage 184 00:10:15,400 --> 00:10:18,200 that's it guys I hope now 185 00:10:18,200 --> 00:10:21,500 you are confident enough to meet all these side lines 186 00:10:21,500 --> 00:10:23,133 of the Elephant Gambage 187 00:10:23,700 --> 00:10:26,166 well as I have shown in this video 188 00:10:26,633 --> 00:10:29,433 there is a reason these are called the sidelines 189 00:10:29,433 --> 00:10:32,966 and black has to fear absolutely nothing 190 00:10:33,200 --> 00:10:36,700 and meet these lines with confidently 191 00:10:38,033 --> 00:10:40,533 well thank you for watching this video 192 00:10:40,566 --> 00:10:44,566 and I wish you best of luck for trying this tricky 193 00:10:44,566 --> 00:10:48,800 elephant gambit in your tournament practice 194 00:10:49,500 --> 00:10:51,500 bye and take care 13748

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