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welcome to the final episode of Tricky Elephant Gambit
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where we are going to look at the sidelines
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now you should pay special attention to them
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as at lower level this occurs very frequently
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the first move I want to consider is Bishop to B 5
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check and in my blitz games
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I face it very oftenly but just one move
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c six and if white
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continue with some of the most popular choices
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then the opening disaster is looming in the air
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for example if he plays bishop to e 4
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then we can take on e 4 and the point is
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after knight takes e 5 and the move queen to d four
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black wins the piece at just 5th move of the game
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hahaha
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so good to believe it right but that happens
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well the same story goes
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if the bishop goes to the d 3 square
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trying to protect e 4 pawn
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but this time around after d takes e 4
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Bishop takes e 4 and the move f 5
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it doesn't matter however
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white wriggles he cannot save the piece
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for example if Bishop to d 3
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then e 4 nabs the piece
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so that is right out of the equation
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and white can try over here
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a tricky move night captures E5
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hoping that black foolishly take on E4
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so that queen to h 5 check comes with a deadly effect
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but black is not a fool and just one simple move
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queen to d 6 whereupon two of the white pieces hanging
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and this queen to H for check
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is now absolutely garbage
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as g six night takes g 6 we can exchange the queen
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and when white bishops move somewhere
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if you count the material
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black obtain a piece for a two pawn
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which is a huge opening advantage
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so in a nutshell this roly-poly bishop to b5
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check
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doesn't working against our tricky elephant gambit
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the second move I want to consider is d 3
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choose by a player who doesn't know the theory
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and get out of our sharp lines
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well guess what
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I have two options for you if you are an endgame expert
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then you can simply take on e 4
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and after d takes e 4 and queen exchange
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white get misplaced king
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and black is already slightly better
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so that is one good option
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instead of d captures e 4 here
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white can also try Knight captures e five
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but as you are going to see that after knight to f 6
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white light square bishop remain the passive piece
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and on top of everything
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if white plays the move d 4 here
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then we get the upgrade version of d 4 main line
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starting with night 2 d 7
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and soon you will see the difference
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that in this variation
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black get a free tempo with night 2 f 6
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as white has wasted one move with d 3 and then d four
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now rather than going for the endgame
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if you are like me who likes the tactical battle
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then I have the second option for you
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and that is night to C6 whereupon we insist that white
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bishop remain the passive here
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and if he continue with moves such as bishop to e 2
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O knight 3 3 then d 4 is always on the car
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with some space in the centre of the board
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so that is the reason why as per the database
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white has gone for this variation
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e captures d 5
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Queen captures d 5 knight to c 3 attacking the queen
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we pin down this knight and after bishop to d 2
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we don't waste any time
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Bishop takes c 3
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Bishop takes c 3 and now very important maneuver
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you have to remember that is knight e 7
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Knight to g 6 and then knight to f 4
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combining with bishop to g 4
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gives black a great advantageous position
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let me show you how
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considering the most popular choice by white
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that is he like to go on the kingside castle
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with bishop to e 2
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and after knight to g 6 and the castle
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we achieve what we want to do
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night to F 4 hitting the bishop
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and bishop to G 4 is indeed on the agenda
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in fact there is a high profile grandmaster game
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exist in the database
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where white tried rook to e 1 and after bishop to g 4
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what else but bishop to f 1
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unleashing the three attackers on the e 5 square
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so at first sight this looks scary
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but see the preparation from the black
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as he continued with the accurate response
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castle on the queenside ha ha
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where funny enough some of the obvious response
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such as H3 and Bishop takes E5 leads to disaster
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for example if your opponent continue with h 3
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then the simple is you take on h 3
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and after pawn takes and bishop takes
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not only black come out with a clear pawn advantage
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but white king is wide open
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and in wide all sorts of attack
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so this is right out of the equation
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what about the second choice
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namely Bishop takes e 5 at this position
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well this is again those illusory moves
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which creates the big problem
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as after knight takes E5 Rook takes E5
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Black has a very simple response
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namely Queen captures E5 where the end results
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Knight takes E5 Bishop takes D5
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if white takes the bishop
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then we are clear exchange up
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so the more critical response is Knight captures f 7
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attacking both of the rooks
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but then black can simply save the bishop
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and after knight captures d8 and the move
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Rook captures d8 if you count the material
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no surprise black emerged with a clear peace advantage
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so considering all these factors in the game
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white played the move rook to e 3
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defending the knight
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but then black attack commences with some obvious moves
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knight to d 4 pressurizing the f 3 knight
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so white chop it off but after pawn takes d 4
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white rook get attack and in the game
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white chose rook to e 4
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counter attacking the black knight
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whereupon black played a simple move g 5
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where f 5 is coming up
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so white desperately played queen to e 1
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which at the end turned out as a big mistake
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because after Bishop takes f 3
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pawn takes f 3 and the move f 5
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White moves the rook only to find the rude shock
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Queen captures f three
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where not only he has opened up the white king
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with a clear pawn advantage
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but he has a tactical resource
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that if white foolishly continue with rook
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captures f 5
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then queen to g 4 nabs the rook and in fact the king
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finally let's move on to the main move
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d 4 and against this
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my recommendation is very simple
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you take on e four and after night takes E five
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pay attention guys
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as white is threatening bishop to c 4
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so do not play casual moves such as knight to f 6
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and I don't like bishop to d 6 as knight to c 4
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attack of a bishop so accordingly
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the accurate response is knight to d 7
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immediately challenging this centralized white knight
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now as I highlighted over here
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white has few options
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and amongst them Knight captures d 7 is the main line
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however first
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let's look at other moves
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and find out what we are going to do about them
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No.1 Bishop to c 4 is a bad move in this position
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the simple reason is after knight takes e 5
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pawn takes e 5 and now
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once we extend the queen and play bishop to c five
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yes the material is balanced
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but black has some simple plan
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as I have shown by the arrows
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and most important factor is white has a misplaced king
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so considering all this factor
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it is black who get slightly
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better outcome from this transaction
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the second move I want to consider is knight to c 4
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and against this I am proposing
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you should challenge this knight immediately with
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knight to B six and our overall goal is
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we provoke white to take this knight
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so that it help us to open the a file
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let's see how we can achieve this
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so now if white goes back on e 5
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then Bishop to d 6 is a strong reply
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so
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the majority of the games continue with knight to c 3
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attacking on e 4 whereupon
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we immediately pin down this knight
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with bishop to B four
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white can't play bishop to d 2 as the d pawn hang
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so majority of the games continue with bishop to e 2
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and now
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comes the point where we can force this transposition
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by playing bishop to e six
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if knight to e 3 then we can play f 5
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f 4 and that makes this bishop unhappy
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so majority of the games continue with knight
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captures b 6
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something which we are definitely looking into
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this line whereafter a takes b six
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black has a simple plan f 5 knight up 6 castle
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and the added benefit you should always remember
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the open a file
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gives black some important tactical idea
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in the upcoming middle game
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the third move I want to consider is bishop to f 4
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whereupon I propose this very tricky setup
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starting with knight to f 6
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and when white plays the most popular choice
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bishop to c 4 attacking on f seven
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this is the exact moment where we take on e 5
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if pawn takes
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then black extend the queen with a better position
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so white has to take back with the bishop
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and then simple move bishop to d 6
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challenging it immediately
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okay if white take our bishop
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then we capture back with the queen
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with a superior development
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so that is the reason why majority of the games
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continue with castle
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on the king side
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whereupon we can deliver this surprising package
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night to g 4 ha ha
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and black has some cruel idea
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including queen to h 4
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and create pressure on this weak white king
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well recently I reached to this position against a 22
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where my opponent played a very important move
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bishop to g 3 stopping our execution
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not to worry I castle on the king side
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well h 3 messed up the white pawn structure
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so wisely enough he decided to play rook to E4
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attacking on my E4
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but I found an excellent counter reply
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namely queen to F 6 whereupon my threat is very simple
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first
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I want to get rid of this bishop and then take on F2
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something which white need to address immediately
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in the game he tried queen to e 2
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but what he has missed is Bishop takes g 3
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h captures g 3 and now this deciding queen slider
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where after just 12 move white get a hopeless position
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the game finished very quickly
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my opponent plays queen to d 1
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I give him some checks and when king comes on e 2
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I simply take on g two
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okay f 2 is hanging
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so he played rook to f 1
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but exactly here the deciding blow happens
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and that is e 3 stripping off the white king
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and in fact after a few moves
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indeed black managed to win the game
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the fourth move I want to consider is F4
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and against this once again
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we are going to follow a grandmaster game
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which gives us a clear path how to handle this position
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and I think he chose the top choice
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namely night to at 6 whereupon the idea is very nice
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when white plays his top database choice
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namely bishop to C4
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we can respond fast with night to B 6
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attacking the bishop and when bishop goes to B 3
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this lethal queen check
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gives black a comfortable advantage
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the point is after g 3 and Queen s 3
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we stop white to castle on the king side
270
00:15:51,200 --> 00:15:53,300
so in the majority of the cases
271
00:15:53,300 --> 00:15:56,100
white has tried the more queen to e 2
272
00:15:56,466 --> 00:15:57,900
attacking on E four
273
00:15:58,233 --> 00:16:01,366
whereupon black simply responded with f 6
274
00:16:01,433 --> 00:16:04,800
attacking the knight and after knight to c four
275
00:16:06,033 --> 00:16:09,200
black can sets up a small trap here
276
00:16:09,433 --> 00:16:12,133
starting with knight captures c 4
277
00:16:12,300 --> 00:16:15,566
so that if white thought that he can play this
278
00:16:15,566 --> 00:16:16,866
in between move
279
00:16:17,166 --> 00:16:21,666
Queen captures e 4 then after queen to e four
280
00:16:22,300 --> 00:16:23,800
why to his horror
281
00:16:23,800 --> 00:16:27,666
find out that he is going to lose the whole piece
282
00:16:27,833 --> 00:16:30,166
for absolutely nothing
283
00:16:31,400 --> 00:16:34,933
so watch out for this as this is more common
284
00:16:35,300 --> 00:16:36,133
well
285
00:16:36,766 --> 00:16:38,533
white choose the accurate path
286
00:16:38,600 --> 00:16:42,066
he capture on C4 and from here onwards
287
00:16:42,066 --> 00:16:44,666
black planning of campaign remain very simple
288
00:16:44,966 --> 00:16:48,933
force bishop to f 5 and after knight to c 3
289
00:16:49,100 --> 00:16:51,900
he simply castle on the queenside
290
00:16:52,666 --> 00:16:53,300
of course
291
00:16:53,300 --> 00:16:56,500
you can't take on e 4 because of rook captures d 4
292
00:16:56,700 --> 00:16:58,400
so I thought OK
293
00:16:58,400 --> 00:17:02,666
first I'm going to defend my d pawn with bishop to e 3
294
00:17:02,700 --> 00:17:08,500
and ready to castle but black simply doesn't allow this
295
00:17:09,500 --> 00:17:12,366
he responded with bishop to B 4
296
00:17:12,966 --> 00:17:14,700
and the threat is very simple
297
00:17:14,700 --> 00:17:18,700
if you castle then bishop to g 4 nabs the exchange
298
00:17:18,966 --> 00:17:22,966
so in the game white fed up with his passive position
299
00:17:23,100 --> 00:17:25,466
and lash out with a three
300
00:17:25,966 --> 00:17:30,166
where after a few moves bishop takes c 3
301
00:17:30,266 --> 00:17:33,666
pawn takes c 3 bishop to g four
302
00:17:34,700 --> 00:17:38,866
queen to F7 trying desperately for the queen trade
303
00:17:39,200 --> 00:17:41,600
but black is more than happy
304
00:17:41,600 --> 00:17:43,500
as the pressure is on the white
305
00:17:43,500 --> 00:17:44,733
so queen to H5
306
00:17:45,700 --> 00:17:48,866
and since white was desperate for Castle
307
00:17:49,000 --> 00:17:53,100
he played Bishop to e 2 looks like the obvious choice
308
00:17:53,400 --> 00:17:56,166
but after Black's next reply
309
00:17:56,233 --> 00:17:58,666
more or less the game is over
310
00:17:59,500 --> 00:18:01,133
can you spot it
311
00:18:01,833 --> 00:18:04,366
well congratulations if you see the move
312
00:18:04,366 --> 00:18:07,966
queen to a 5 which has a very simple threat
313
00:18:07,966 --> 00:18:09,966
namely queen captures c 3
314
00:18:11,100 --> 00:18:15,266
and funny enough white has no adequate defense
315
00:18:15,500 --> 00:18:19,566
for example Bishop to d 2 runs into e three
316
00:18:20,566 --> 00:18:23,300
and apart from it how the hell on earth
317
00:18:23,300 --> 00:18:26,066
white is going to defend on c 3 pawn
318
00:18:27,233 --> 00:18:29,166
and I must give credit to white
319
00:18:29,166 --> 00:18:30,966
as he chose the bold move
320
00:18:30,966 --> 00:18:33,200
namely king to d 2
321
00:18:33,800 --> 00:18:35,766
trying to defend his position
322
00:18:36,266 --> 00:18:40,133
but now since white king caught in the center
323
00:18:40,500 --> 00:18:42,400
black shows the elegance
324
00:18:42,966 --> 00:18:46,000
Bishop takes e 2 Queen takes e 2
325
00:18:46,166 --> 00:18:48,300
and now wonderful reply
326
00:18:48,300 --> 00:18:51,600
Knight to f five finish up the job
327
00:18:51,666 --> 00:18:54,966
as we have a simple threat of Nightcapture's default
328
00:18:55,433 --> 00:18:59,000
something which white cannot prevent it
329
00:18:59,766 --> 00:19:02,966
white tried to save his king with e 1
330
00:19:03,100 --> 00:19:06,700
but queen captures e 3 king to f 2
331
00:19:06,866 --> 00:19:09,400
and now nice finishing touch
332
00:19:09,400 --> 00:19:10,966
Knight captures e three
333
00:19:11,166 --> 00:19:14,800
where white simply resigned the game in the view of
334
00:19:14,866 --> 00:19:18,100
queen takes e 3 Queen captures c 2
335
00:19:18,100 --> 00:19:21,600
and the end result black has two pawn advantage
336
00:19:21,600 --> 00:19:23,100
and on top of everything
337
00:19:23,466 --> 00:19:27,933
white king looks absolutely shaky
338
00:19:29,400 --> 00:19:34,000
so this model game illustrate after knight to at 6
339
00:19:34,066 --> 00:19:38,333
how comfortable black position can become in this line
24310
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