All language subtitles for Tricky Elephant Gambit - 6 (Sidelines Bb5-d3-d4)(360P)

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Original subtitles

welcome to the final episode of Tricky Elephant Gambit

where we are going to look at the sidelines

now you should pay special attention to them

as at lower level this occurs very frequently

the first move I want to consider is Bishop to B 5

check and in my blitz games

I face it very oftenly but just one move

c six and if white

continue with some of the most popular choices

then the opening disaster is looming in the air

for example if he plays bishop to e 4

then we can take on e 4 and the point is

after knight takes e 5 and the move queen to d four

black wins the piece at just 5th move of the game

hahaha

so good to believe it right but that happens

well the same story goes

if the bishop goes to the d 3 square

trying to protect e 4 pawn

but this time around after d takes e 4

Bishop takes e 4 and the move f 5

it doesn't matter however

white wriggles he cannot save the piece

for example if Bishop to d 3

then e 4 nabs the piece

so that is right out of the equation

and white can try over here

a tricky move night captures E5

hoping that black foolishly take on E4

so that queen to h 5 check comes with a deadly effect

but black is not a fool and just one simple move

queen to d 6 whereupon two of the white pieces hanging

and this queen to H for check

is now absolutely garbage

as g six night takes g 6 we can exchange the queen

and when white bishops move somewhere

if you count the material

black obtain a piece for a two pawn

which is a huge opening advantage

so in a nutshell this roly-poly bishop to b5

check

doesn't working against our tricky elephant gambit

the second move I want to consider is d 3

choose by a player who doesn't know the theory

and get out of our sharp lines

well guess what

I have two options for you if you are an endgame expert

then you can simply take on e 4

and after d takes e 4 and queen exchange

white get misplaced king

and black is already slightly better

so that is one good option

instead of d captures e 4 here

white can also try Knight captures e five

but as you are going to see that after knight to f 6

white light square bishop remain the passive piece

and on top of everything

if white plays the move d 4 here

then we get the upgrade version of d 4 main line

starting with night 2 d 7

and soon you will see the difference

that in this variation

black get a free tempo with night 2 f 6

as white has wasted one move with d 3 and then d four

now rather than going for the endgame

if you are like me who likes the tactical battle

then I have the second option for you

and that is night to C6 whereupon we insist that white

bishop remain the passive here

and if he continue with moves such as bishop to e 2

O knight 3 3 then d 4 is always on the car

with some space in the centre of the board

so that is the reason why as per the database

white has gone for this variation

e captures d 5

Queen captures d 5 knight to c 3 attacking the queen

we pin down this knight and after bishop to d 2

we don't waste any time

Bishop takes c 3

Bishop takes c 3 and now very important maneuver

you have to remember that is knight e 7

Knight to g 6 and then knight to f 4

combining with bishop to g 4

gives black a great advantageous position

let me show you how

considering the most popular choice by white

that is he like to go on the kingside castle

with bishop to e 2

and after knight to g 6 and the castle

we achieve what we want to do

night to F 4 hitting the bishop

and bishop to G 4 is indeed on the agenda

in fact there is a high profile grandmaster game

exist in the database

where white tried rook to e 1 and after bishop to g 4

what else but bishop to f 1

unleashing the three attackers on the e 5 square

so at first sight this looks scary

but see the preparation from the black

as he continued with the accurate response

castle on the queenside ha ha

where funny enough some of the obvious response

such as H3 and Bishop takes E5 leads to disaster

for example if your opponent continue with h 3

then the simple is you take on h 3

and after pawn takes and bishop takes

not only black come out with a clear pawn advantage

but white king is wide open

and in wide all sorts of attack

so this is right out of the equation

what about the second choice

namely Bishop takes e 5 at this position

well this is again those illusory moves

which creates the big problem

as after knight takes E5 Rook takes E5

Black has a very simple response

namely Queen captures E5 where the end results

Knight takes E5 Bishop takes D5

if white takes the bishop

then we are clear exchange up

so the more critical response is Knight captures f 7

attacking both of the rooks

but then black can simply save the bishop

and after knight captures d8 and the move

Rook captures d8 if you count the material

no surprise black emerged with a clear peace advantage

so considering all these factors in the game

white played the move rook to e 3

defending the knight

but then black attack commences with some obvious moves

knight to d 4 pressurizing the f 3 knight

so white chop it off but after pawn takes d 4

white rook get attack and in the game

white chose rook to e 4

counter attacking the black knight

whereupon black played a simple move g 5

where f 5 is coming up

so white desperately played queen to e 1

which at the end turned out as a big mistake

because after Bishop takes f 3

pawn takes f 3 and the move f 5

White moves the rook only to find the rude shock

Queen captures f three

where not only he has opened up the white king

with a clear pawn advantage

but he has a tactical resource

that if white foolishly continue with rook

captures f 5

then queen to g 4 nabs the rook and in fact the king

finally let's move on to the main move

d 4 and against this

my recommendation is very simple

you take on e four and after night takes E five

pay attention guys

as white is threatening bishop to c 4

so do not play casual moves such as knight to f 6

and I don't like bishop to d 6 as knight to c 4

attack of a bishop so accordingly

the accurate response is knight to d 7

immediately challenging this centralized white knight

now as I highlighted over here

white has few options

and amongst them Knight captures d 7 is the main line

however first

let's look at other moves

and find out what we are going to do about them

No.1 Bishop to c 4 is a bad move in this position

the simple reason is after knight takes e 5

pawn takes e 5 and now

once we extend the queen and play bishop to c five

yes the material is balanced

but black has some simple plan

as I have shown by the arrows

and most important factor is white has a misplaced king

so considering all this factor

it is black who get slightly

better outcome from this transaction

the second move I want to consider is knight to c 4

and against this I am proposing

you should challenge this knight immediately with

knight to B six and our overall goal is

we provoke white to take this knight

so that it help us to open the a file

let's see how we can achieve this

so now if white goes back on e 5

then Bishop to d 6 is a strong reply

so

the majority of the games continue with knight to c 3

attacking on e 4 whereupon

we immediately pin down this knight

with bishop to B four

white can't play bishop to d 2 as the d pawn hang

so majority of the games continue with bishop to e 2

and now

comes the point where we can force this transposition

by playing bishop to e six

if knight to e 3 then we can play f 5

f 4 and that makes this bishop unhappy

so majority of the games continue with knight

captures b 6

something which we are definitely looking into

this line whereafter a takes b six

black has a simple plan f 5 knight up 6 castle

and the added benefit you should always remember

the open a file

gives black some important tactical idea

in the upcoming middle game

the third move I want to consider is bishop to f 4

whereupon I propose this very tricky setup

starting with knight to f 6

and when white plays the most popular choice

bishop to c 4 attacking on f seven

this is the exact moment where we take on e 5

if pawn takes

then black extend the queen with a better position

so white has to take back with the bishop

and then simple move bishop to d 6

challenging it immediately

okay if white take our bishop

then we capture back with the queen

with a superior development

so that is the reason why majority of the games

continue with castle

on the king side

whereupon we can deliver this surprising package

night to g 4 ha ha

and black has some cruel idea

including queen to h 4

and create pressure on this weak white king

well recently I reached to this position against a 22

where my opponent played a very important move

bishop to g 3 stopping our execution

not to worry I castle on the king side

well h 3 messed up the white pawn structure

so wisely enough he decided to play rook to E4

attacking on my E4

but I found an excellent counter reply

namely queen to F 6 whereupon my threat is very simple

first

I want to get rid of this bishop and then take on F2

something which white need to address immediately

in the game he tried queen to e 2

but what he has missed is Bishop takes g 3

h captures g 3 and now this deciding queen slider

where after just 12 move white get a hopeless position

the game finished very quickly

my opponent plays queen to d 1

I give him some checks and when king comes on e 2

I simply take on g two

okay f 2 is hanging

so he played rook to f 1

but exactly here the deciding blow happens

and that is e 3 stripping off the white king

and in fact after a few moves

indeed black managed to win the game

the fourth move I want to consider is F4

and against this once again

we are going to follow a grandmaster game

which gives us a clear path how to handle this position

and I think he chose the top choice

namely night to at 6 whereupon the idea is very nice

when white plays his top database choice

namely bishop to C4

we can respond fast with night to B 6

attacking the bishop and when bishop goes to B 3

this lethal queen check

gives black a comfortable advantage

the point is after g 3 and Queen s 3

we stop white to castle on the king side

so in the majority of the cases

white has tried the more queen to e 2

attacking on E four

whereupon black simply responded with f 6

attacking the knight and after knight to c four

black can sets up a small trap here

starting with knight captures c 4

so that if white thought that he can play this

in between move

Queen captures e 4 then after queen to e four

why to his horror

find out that he is going to lose the whole piece

for absolutely nothing

so watch out for this as this is more common

well

white choose the accurate path

he capture on C4 and from here onwards

black planning of campaign remain very simple

force bishop to f 5 and after knight to c 3

he simply castle on the queenside

of course

you can't take on e 4 because of rook captures d 4

so I thought OK

first I'm going to defend my d pawn with bishop to e 3

and ready to castle but black simply doesn't allow this

he responded with bishop to B 4

and the threat is very simple

if you castle then bishop to g 4 nabs the exchange

so in the game white fed up with his passive position

and lash out with a three

where after a few moves bishop takes c 3

pawn takes c 3 bishop to g four

queen to F7 trying desperately for the queen trade

but black is more than happy

as the pressure is on the white

so queen to H5

and since white was desperate for Castle

he played Bishop to e 2 looks like the obvious choice

but after Black's next reply

more or less the game is over

can you spot it

well congratulations if you see the move

queen to a 5 which has a very simple threat

namely queen captures c 3

and funny enough white has no adequate defense

for example Bishop to d 2 runs into e three

and apart from it how the hell on earth

white is going to defend on c 3 pawn

and I must give credit to white

as he chose the bold move

namely king to d 2

trying to defend his position

but now since white king caught in the center

black shows the elegance

Bishop takes e 2 Queen takes e 2

and now wonderful reply

Knight to f five finish up the job

as we have a simple threat of Nightcapture's default

something which white cannot prevent it

white tried to save his king with e 1

but queen captures e 3 king to f 2

and now nice finishing touch

Knight captures e three

where white simply resigned the game in the view of

queen takes e 3 Queen captures c 2

and the end result black has two pawn advantage

and on top of everything

white king looks absolutely shaky

so this model game illustrate after knight to at 6

how comfortable black position can become in this line

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