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okay so let's start with White's most frequent choice
namely e captures d 5 and after this
my recommendation is straightforward
you continue with e four
okay white has two choices
the main line start with queen to e 2
however if you play this line below 2,000
many white players
will outright move the knight somewhere
and I think this is where the big mistakes start
as black can seize the initiative
just within the opening stage
not so surprising there are some high profile tricks
and traps exist here as well
for example
by far the most popular choice is knight to d four
and as soon as that knight moves
Black's move is very obvious
yup you capture on d 5
attacking that knight knight to B 3
and now
the key move you have to remember is queen to e five
this move stops any d or f pawn movement
because then we can simply take it
and give white a discovered check
so obvious enough white has to find the other route
and if you just keep looking at the top moves here
for example knight to c 3
we play knight to c 6
trying to take out our queen side pieces first
and after bishop to e 2
the star move bishop to d 6
ha ha with stops white to castle
and trust me
most of the white players get frustrated here
because they are not used to this kind of initiative
from the black
so they literally lash out with either d 3 or d 4
in both the case we are going to take the pawn
and as you can see here
Queen captures D3 happened in roughly 1:50 games
which I'm afraid leads to a completely losing position
yep here our first trick occurs
black can play this very accurate move
knight to B 4 which more or less finished the game
just within the opening stage
why well
the obvious answer is we are attacking two locations
and after queen to d one
no price for guessing Sprague's obvious response
yup bishop to F4
and that poor C to pawn can no longer defend it
well many games here continue with night to d 4
which looks like defending the pawn
as well as attacking the bishop
but it turns out as a great time disaster
as black has this tactical resource
Queen captures d 4 sacrificing a queen
but winning the piece as if white take our queen
then after Knight captures c 2
at the end of the sequence
we are coming out as a complete piece up
so as you can see if knight moves anywhere
then after queen captures d 5
black get a very good game
so queen to e 2 what else
now white is pinning over pawn and also pressurizing it
and accordingly
we need to protect it with knight to e six
well we are into one of the most important crossroad
of this line where white has two major alternatives
No. 1 knight to c 3 and No. 2
main line d three
let's look at first knight to c 3
which looks very obvious
attacking the pawn with multiple times
and rather than defending the spawn
and going into the defensive mode
I recommend this very attacking approach
you start with bishop to e 7
so now we are threatening the knight
so white response is forced
he has to take on e 4
and after this you simply castle on the king side
so you can see by sacrificing one pawn
now
we are streaming ahead in terms of peace development
and our most important feature is
as the white major pieces are situating
on the e file of a rook e 8
can create disaster for white
in many different variations
now watch out this as you are about to witness
one of the most high profile trap in this line
where if white continue with d 3
which in fact happens in roughly 8,000 games
see how crafty this trap is
as black and white
both can continue with top choices as per the database
and yet white fall for it
isn't that amazing
just watch out the top moose in the database
first night catches D5 Bishop to d 2
trying to castle
we play rook to e 8 allowing white to castle
but after f 5 White is losing the piece
nope he cannot move the knight
well that's the thing here
you may wonder why
so let's start with the most frequent choice
knight to C3
big blunder because after night capture C3
no matter however white recaptures
he is going to lose his queen
if B captures c 3 then this is the easiest one
you give this Jack and nap the white queen
so that's not good if bishop captures c 3
then this time around we have bishop to g 5 check
and after the following transaction
Knight captures g 5 Rook captures e 2
Bishop captures e 2 and the move queen captures g five
if you carefully count the material
white has clearly lost his queen for the rook
probably this one is my favorite trap amongst all
elephant gambit tricky territory
well some of you may say
well white don't need to play knight to c 3 from here
he can also play knight to g 3 right
well yep
he can this time around
white is not going to lose his queen
but he's definitely losing a piece after bishop to f 6
hahaha and funny enough
this queen doesn't have any square to go
so white has to block it and after that
yup a 4
and black is really enjoying this gambit
well
some of the greedy white player will continue with c 4
defending his d pawn
but this sort of things does not work
against our gambit because again
we have a nasty forcing trap here
starting with knight takes e 4
Queen takes e 4 and now obvious move
rook to e eight
well white has to do something
or his queen is a complete goner
so bishop to e 2 blocking the e file watertight
and after our bishop to f six
Queen to d 3 is the obvious choice
well
black can play queen to e 7 and stop white to castle
but I found even the stronger continuation
starting with c six
white can't take it as his queen is hanging
so most of the games continue here with Castle
but after that we can simply take on d 5
and after C captures d five
the stunner b 6
what a move
and guess what black has obvious threat
namely bishop to a 6 and nabbing this piece
and funny enough even though white can see it's coming
amazingly he cannot stop it
the best he can do over here is d 6
and after our bishop to e 6
the big idea is queen to d five
but I found a amazing Queen trap line in this edition
by going through the following sequence
Bishop takes e 2 Queen captures a 8
Bishop takes f 1 King takes f 1
and now Queen captures d six
so as you can see
we have completely taken all the squares
from the white camp and our queen is literally
looking at this juicy D3 square
so accordingly most of the games continue here with d 4
preventing of a queen intrusion
but that leads to that queen trap
after Black's wonderful reply queen to d seven
so our planning is very simple
we want to play night to C6 and get the white queen
and no matter whatever white plays
he cannot prevent it for example
d 5 is one of the accurate choice
but black can play the equally clever move
rook to c 8 taking the control of c 6
and after bishop to f 4 and the move knight to a 6
finally we have trapped on the white Sweety
okay so that's why by far
the most popular choice is knight captures at 6
and after bishop takes at 6
as you can see I have highlighted by the arrows
white has three major choices
well to be honest
frequently whenever I reach this position
most of my opponent continue with this blunder move
namely d 3 which in fact
as for the database played in more than 15 times
and again this leads to a trappy territory
where black just finished the white
in the opening stage
let's see it first you give this check
allowing white what he wants to do
Bishop to e 3 but at the end
when we take on B2
white position become a complete mess
for example rook to B7 attacking the bishop
we give this check and after night to d 2
we can simply take on d 5
so not only black has regained all of his material
but now is threatening the a 2 pawn
and accordingly white has continued with rook to B 3
counter attacking the black bishop
and after of a queen to a 5
it doesn't matter however white plays
let's say
a 3 and g 3 are one of the most popular choices
but against all of this black get the winning combo
so let's see what is the big idea
after any of this moves let's say a 3
we will start with knight to c 6
and as you can see the threat is very obvious
knight to d 4 and nabbing the exchange
if you think white can defend this position
just pause the video and find out
you will be amazed how difficult this position is
for the white camp
for example just one of my recent game
my opponent continue with queen to d 1
so he clearly want to play bishop to e 2
and get out of this mess but against this
I deliver my home preparation with this fantastic move
boom ha ha
clearly the queen cannot escape
otherwise the knight on d 2 hangs
and in the game he played bishop to e two
which actually by force
leads to the position black wants
after Bishop takes queen takes and the move
yup knight to d 4
and literally white can pack his bag and go home
well the second move I want to consider is queen to c 4
which can be played by a greedy player
so his idea is
he wants to play bishop to e 2 and castle
but it is not going to work out
as after our simple rook check
bishop to e 2
and now this amazing move sets up a cunning trap
namely b five
if white is full enough to take this pawn
then after bishop to a 6
we are winning the piece at just 10th move of the game
so that is right out of the equation
and after White's obvious choice
queen to d 3 we continue our tricky journey with c five
so our goal is to play c 4 and dislodge the white queen
so once again white responds his force
he has to take this pawn
but after the following transaction
queen captures d 3
pawn captures d 3 and the moon knight to c six
if you carefully count the material here
white is 2 point up but amazingly enough
if you put this position in any chess engine
it will tell you that white is almost 2 point down
isn't that amazing
and the conclusion is obvious enough
because white king is permanently caught in the centre
and as I have highlighted over here
black has some nasty plans
which will completely dismant the whole white position
last but not least
probably the most important move here is d 4
which is in fact recommended
by a grandmaster in a current chessable course
so let me show you what's White's idea
after this
I certainly recommend you play Queen captures d 5
attacking the pawn and when white plays bishop to e 3
you can continue with bishop to g four
in the course author suggests that white should play H3
and he only considered the move bishop to F5
after that when white plays C3
he coming out as a clear pawn advantage
but what I suggest here is you first take this knight
and after queen takes
you play this crafty queen mo
queen to e 5 which definitely catch
unprepared white opponent off guard
it has not been analyzed in any codes
so you have every chance to get a good game out of this
first think very obvious
white cannot play bishop to d 2 as after queen to B 6
we are attacking multiple locations
so that's right out of the equation
c 3 has been forced here
and now we play this nice move knight to c 6
so our goal is very obvious
as the c 3 pawn is pinned
we wants to play Bishop captures d 4
and get our material back
now if you check this position in database
the top choices are bishop to d 3 and Castle
which I don't think so give any advantage to white
let's see why
so the first move I want to consider is a bad move
yet frequently played namely bishop to d 2
after this we continue with rook check
and after bishop to e two
we simply put our queen on the b 6 square
the big point is it doesn't matter however White Castle
let's say queenside castle
defending on b 2 but missing the important tactic
namely bishop captures d four
so if white doesn't capture
then this position is at least equal for black
and if white take it
then after Knight captures d 4
Black will regain his piece back
with an extra pawn advantage
so that's why Bishop to D2 is a very bad move
in this position
let's see top choices of database
No. 1 Bishop to d 3
not impressed simple tactic
bishop captures d 4 and after a sample line castle
bishop takes queen takes rook to e eight
queen to g 3 and after rook a to d 8
not only black has gained his material
but his rook has been centralized
and in terms of practical play
if anyone is slightly better that is obviously black
okay let's check out what happens
if White Castle on the queen side
well this is very easy
you get your pawn back with queen captures a 2
and after White's bishop to d three
it is fair to say that game remain the double edge
for example I can show you a recent game
where black continue with night to e 7
and meeting White's aggression of g 4
with knight to d five
okay g 5 is not possible due to knight captures e 3
so in the game white plays queen to f five
and his idea is that after the move g 6
he wants to exchange the queen with bishop to B one
and at first sight this looks attractive
except one problem
that black has a nasty trick in this position
namely knight capture c 3 what a move
now obviously white can't take this night
as after queen check white queen hangs on f 5
so in the game white choose bishop takes a 2
but after knight takes king to B 1
pawn takes f 5 King takes knight
f captures g 4 and H captures g 4
the dust is clear and at the end
black emerges with a clear pawn advantage
so that's all you need to know
if your opponent plays knight to c 3
remember this golden plan
you play bishop to e seven
sacrificing the e for pawn so that after we castle
we can exploit
the major pieces of white on the e file by playing
rook to e 8 and as I have shown in this video
even though white has multiple options
he has to really watch out
not only some high profile tricks
but some of the great nuances
as I have suggested in this video
which at the end
gives black a completely entertaining reputation
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