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These are the user uploaded subtitles that are being translated: 1 00:00:00,066 --> 00:00:00,866 in today's video 2 00:00:00,866 --> 00:00:03,366 we look at one of the most underrated chess openings 3 00:00:03,366 --> 00:00:06,633 in all of chess specifically the Nimzowitsch defense 4 00:00:06,633 --> 00:00:07,966 a response against e 4 5 00:00:07,966 --> 00:00:09,900 in which case we play this move of knight c 6 6 00:00:09,900 --> 00:00:12,300 not directly attacking this pawn on e 4 7 00:00:12,300 --> 00:00:14,366 but still fighting for central squares 8 00:00:14,366 --> 00:00:17,966 such as d four and e 5 and now with the move of d 4 9 00:00:17,966 --> 00:00:20,800 the Kennedy variation with e 5 10 00:00:20,900 --> 00:00:22,766 and what to do if white plays d 5 11 00:00:22,766 --> 00:00:24,500 with the link Springer variation 12 00:00:24,666 --> 00:00:26,233 looking to kick our knight around 13 00:00:26,233 --> 00:00:28,066 now in this case we got to bring this knight to e 7 14 00:00:28,066 --> 00:00:30,700 and at first sight this may seem a little bit strange 15 00:00:30,866 --> 00:00:33,300 as now our bishop and our queen cannot move 16 00:00:33,300 --> 00:00:35,500 but the very next move in most cases 17 00:00:35,600 --> 00:00:39,100 we're gonna swing this knight over to the square of g 6 18 00:00:39,100 --> 00:00:41,833 and really fight for those dark squares on h 19 00:00:41,833 --> 00:00:44,800 four and F4 as well okay 20 00:00:44,800 --> 00:00:45,466 now in this video 21 00:00:45,466 --> 00:00:47,366 we're going to be looking at four options from white 22 00:00:47,366 --> 00:00:49,700 I included these both because of 23 00:00:49,700 --> 00:00:51,000 well first off popularity 24 00:00:51,000 --> 00:00:52,433 but also due to the fact that 25 00:00:52,433 --> 00:00:54,333 I think we need to know what we're doing 26 00:00:54,600 --> 00:00:56,233 against these options first off 27 00:00:56,233 --> 00:00:58,066 we got this move of c 4 28 00:00:58,066 --> 00:00:59,900 we're then going to be looking at knight f 3 29 00:00:59,900 --> 00:01:01,833 simply looking to attack our pawn on e 5 30 00:01:01,833 --> 00:01:03,166 we have the move of f 4 31 00:01:03,166 --> 00:01:05,166 which by the way turns out to be a big mistake 32 00:01:05,266 --> 00:01:06,900 and finally d six 33 00:01:07,133 --> 00:01:09,233 which also turns out to be not that great for white 34 00:01:09,233 --> 00:01:09,666 as well 35 00:01:09,666 --> 00:01:12,233 but let's first take a look at this move of c 4 here 36 00:01:12,233 --> 00:01:14,300 white not trying to break the game open 37 00:01:14,300 --> 00:01:15,833 or do anything crazy like that 38 00:01:15,833 --> 00:01:17,766 but just to take some space up 39 00:01:17,900 --> 00:01:19,066 on the queen side of the board 40 00:01:19,066 --> 00:01:20,066 well you know the drill 41 00:01:20,066 --> 00:01:22,000 we're playing this move of knight g 6 42 00:01:22,000 --> 00:01:23,500 fighting for those dark squares 43 00:01:23,966 --> 00:01:25,900 and really the next objective 44 00:01:25,966 --> 00:01:29,000 is going to be activating this dark squared bishop okay 45 00:01:29,000 --> 00:01:32,000 we don't want to play a little passive move like d 6 46 00:01:32,000 --> 00:01:34,200 and get our bishop trapped for the rest of the game 47 00:01:34,200 --> 00:01:37,166 we're looking at squares like c 5 and b 4 48 00:01:37,166 --> 00:01:38,566 and in most instances 49 00:01:38,800 --> 00:01:40,866 we're going to play this move of bishop c 5 50 00:01:40,866 --> 00:01:43,500 pouncing down on that f 2 pawn 51 00:01:43,766 --> 00:01:46,833 but what happens if white plays a move like bishop e 3 52 00:01:46,833 --> 00:01:48,933 well obviously bishop c 5 is 53 00:01:49,066 --> 00:01:50,533 you know not an option 54 00:01:50,700 --> 00:01:51,766 but now okay 55 00:01:51,766 --> 00:01:54,200 we just play this move of bishop b 4 with check 56 00:01:54,200 --> 00:01:55,700 attacking the opponent's king 57 00:01:55,833 --> 00:01:57,300 and here if I move like night c 3 58 00:01:57,300 --> 00:01:58,300 I personally 59 00:01:58,300 --> 00:02:00,066 kind of like the option of taking that night 60 00:02:00,066 --> 00:02:00,700 we don't have to 61 00:02:00,700 --> 00:02:02,733 but it does double up White's pawn structure 62 00:02:02,833 --> 00:02:05,200 and we now play a move like d 6 okay 63 00:02:05,200 --> 00:02:07,500 now white here really does need to play the move of c 5 64 00:02:07,500 --> 00:02:08,400 because if they don't do it 65 00:02:08,400 --> 00:02:11,233 now we're gonna play this move of b 6 66 00:02:11,233 --> 00:02:12,900 we're gonna have that option available 67 00:02:13,100 --> 00:02:15,100 and now White's doubled pawns 68 00:02:15,366 --> 00:02:17,300 are not gonna be able to make any progress 69 00:02:17,300 --> 00:02:18,766 because we're gonna have a double pond 70 00:02:18,766 --> 00:02:19,666 clamp on that square 71 00:02:19,666 --> 00:02:21,966 so if white wants to play the move of c 5 72 00:02:21,966 --> 00:02:24,600 they gotta play it now and if they do 73 00:02:24,600 --> 00:02:26,100 we have a couple of different options 74 00:02:26,100 --> 00:02:28,566 first off we have this idea of f 5 75 00:02:28,566 --> 00:02:31,400 now this can lead to some crazy positions 76 00:02:31,633 --> 00:02:34,833 but black is more than okay if we play it correctly 77 00:02:34,833 --> 00:02:36,866 okay now this by the way is not the only option 78 00:02:36,866 --> 00:02:38,900 we're gonna look at knight f 6 right after this 79 00:02:38,900 --> 00:02:41,766 but okay let's say we play the move of f 5 okay 80 00:02:41,766 --> 00:02:43,766 as a hippo defense player 81 00:02:43,766 --> 00:02:45,500 as someone that plays uh you know 82 00:02:45,500 --> 00:02:46,900 the King's Indian defense 83 00:02:47,266 --> 00:02:50,500 someone like that might like this move of F5 84 00:02:51,433 --> 00:02:53,433 this is what we're doing we're attacking e 4 85 00:02:53,433 --> 00:02:54,766 and we're also looking at f 4 86 00:02:54,766 --> 00:02:57,933 potentially in some instances okay 87 00:02:58,066 --> 00:02:58,700 let's say here 88 00:02:58,700 --> 00:03:01,400 white plays a move like bishop u 5 with check okay 89 00:03:01,400 --> 00:03:03,900 we'll block if you take an f 5 90 00:03:03,900 --> 00:03:06,400 we drop this knight back to e seven 91 00:03:07,166 --> 00:03:08,466 and it's very interesting right 92 00:03:08,466 --> 00:03:09,866 because we're down a pawn 93 00:03:09,866 --> 00:03:12,166 and it seems as if white is just overrunning 94 00:03:12,166 --> 00:03:14,600 us in this position but at the same time 95 00:03:14,600 --> 00:03:17,400 White's pawn structure is absolutely terrible 96 00:03:17,500 --> 00:03:19,333 we have double pawns in the f file 97 00:03:19,500 --> 00:03:20,900 double pawns on the c file 98 00:03:20,900 --> 00:03:22,833 this pawn on d file is very overextended 99 00:03:22,833 --> 00:03:25,700 and an isolated pawn on a 2 as well 100 00:03:25,700 --> 00:03:29,666 all of these highlighted pawns are not great for white 101 00:03:29,666 --> 00:03:31,300 right maybe the pawn on f 2 102 00:03:31,300 --> 00:03:33,200 the pawn on f 2 is solid but the rest of these 103 00:03:33,200 --> 00:03:35,366 I mean these are just weak targets 104 00:03:35,833 --> 00:03:36,233 uh really 105 00:03:36,233 --> 00:03:38,100 these three pawns are the only pawns here 106 00:03:38,100 --> 00:03:39,866 for white that aren't super weak 107 00:03:39,866 --> 00:03:41,100 whereas for black 108 00:03:41,400 --> 00:03:44,366 I mean our pawn structure is pretty much perfect right 109 00:03:44,366 --> 00:03:47,166 so we are down a pawn but it's gonna be very hard 110 00:03:47,166 --> 00:03:49,666 if not impossible for white to hold on 111 00:03:49,666 --> 00:03:51,833 to all of these pawns that they've pushed 112 00:03:51,833 --> 00:03:54,766 and pushed and pushed like crazy here 113 00:03:54,766 --> 00:03:56,833 if I plays a move like queen h 5 with check 114 00:03:56,833 --> 00:03:59,266 attacking our king we'll just side step right 115 00:03:59,266 --> 00:04:01,300 you can take on d 7 we'll take back with the queen 116 00:04:01,300 --> 00:04:02,833 you can even play a move like Rick b 1 117 00:04:02,833 --> 00:04:04,300 attacking our pawn on b 7 118 00:04:04,366 --> 00:04:06,566 we're gonna get tempo against that queen 119 00:04:06,633 --> 00:04:08,333 play a move like b 6 here 120 00:04:08,700 --> 00:04:09,166 uh by the way 121 00:04:09,166 --> 00:04:10,766 if you play c 6 I mean 122 00:04:10,800 --> 00:04:12,433 in that case we can just take on f 5 123 00:04:12,433 --> 00:04:13,933 and we just even out the material 124 00:04:14,000 --> 00:04:16,266 if you take on d 6 we're not gonna go crazy here 125 00:04:16,266 --> 00:04:18,266 we're just gonna calmly capture back 126 00:04:18,300 --> 00:04:20,700 we're attacking both f 5 with the queen and the knight 127 00:04:20,700 --> 00:04:23,133 and we're also double attacking this pawn on d 5 128 00:04:23,366 --> 00:04:25,000 white here is simply not gonna be 129 00:04:25,000 --> 00:04:27,466 able to hold on to everything okay 130 00:04:27,466 --> 00:04:29,866 so going back to that move c 5 f 5 is an option 131 00:04:29,866 --> 00:04:31,466 very aggressive very dynamic 132 00:04:31,466 --> 00:04:32,400 very sharp 133 00:04:32,566 --> 00:04:34,800 what if you don't wanna go for something that crazy 134 00:04:34,833 --> 00:04:36,800 well we have this move night of six right 135 00:04:36,800 --> 00:04:39,500 there's absolutely nothing wrong with this you know 136 00:04:39,500 --> 00:04:41,400 we attack that pawn e 4 and if white defends it 137 00:04:41,400 --> 00:04:43,266 we can play a move like castle in kingside 138 00:04:43,433 --> 00:04:44,966 if queen d 2 alright 139 00:04:44,966 --> 00:04:46,866 we can bring that knight back uh 140 00:04:46,866 --> 00:04:48,766 just looking to put some pressure on that pawn 141 00:04:48,900 --> 00:04:51,033 and okay if they take we capture back 142 00:04:51,033 --> 00:04:52,300 if I move like bishop b 5 143 00:04:52,300 --> 00:04:54,400 we play queen c 7 knight c 5 here 144 00:04:54,400 --> 00:04:56,633 I absolutely love this position for black 145 00:04:56,633 --> 00:04:59,100 the computer puts it at just about dead 146 00:04:59,100 --> 00:05:02,633 even if white plays this correctly however 147 00:05:02,633 --> 00:05:05,366 I would take black here any day of the week 148 00:05:05,400 --> 00:05:08,100 particularly because c 5 is so weak 149 00:05:08,100 --> 00:05:10,800 and we have f 5 available as well 150 00:05:10,866 --> 00:05:13,100 why is c 5 a weak square 151 00:05:13,100 --> 00:05:16,200 or should I say a strong outpost for black 152 00:05:16,433 --> 00:05:17,766 well because for the rest of this game 153 00:05:17,766 --> 00:05:19,400 there's not going to be any pawns for white 154 00:05:19,400 --> 00:05:21,166 that can kick this knight out right 155 00:05:21,166 --> 00:05:22,866 there's no pawns on the d file that can do it 156 00:05:22,866 --> 00:05:26,133 and no pawns on the B file that can do it either 157 00:05:26,400 --> 00:05:28,033 and if you ever take this knight 158 00:05:28,033 --> 00:05:30,466 we have a replacement and I mean gosh 159 00:05:30,466 --> 00:05:33,333 talk about just cutting down on those dark squares 160 00:05:33,633 --> 00:05:37,866 um again f 5 a great idea here night h 4 as well 161 00:05:37,866 --> 00:05:40,233 slicing and dicing attacking that pawn on g 2 162 00:05:40,233 --> 00:05:44,700 black here with a fantastic game so going back right 163 00:05:44,700 --> 00:05:45,966 we have this move in 8 g 6 164 00:05:45,966 --> 00:05:48,300 and we're often gonna be looking to play bishop c 5 165 00:05:48,300 --> 00:05:50,866 but if white does play bishop e 3 166 00:05:50,866 --> 00:05:53,100 make sure to throw in that check 167 00:05:53,200 --> 00:05:56,300 and get that bishop out before you play the move of d 168 00:05:56,300 --> 00:05:57,700 six right 169 00:05:57,766 --> 00:05:58,900 and again going back 170 00:05:58,900 --> 00:06:01,666 if bishop e 3 and we do play bishop e 4 check 171 00:06:01,666 --> 00:06:04,466 one thing I want to warn you against is playing d 6 172 00:06:04,466 --> 00:06:05,566 right away okay 173 00:06:05,566 --> 00:06:08,833 this is a huge mistake because of queen a 4 check 174 00:06:08,833 --> 00:06:11,200 and guess what we just lost our minor piece okay 175 00:06:11,200 --> 00:06:11,300 now 176 00:06:11,300 --> 00:06:14,333 you don't necessarily need to take the knight on c 3 177 00:06:14,433 --> 00:06:15,866 in order to be okay 178 00:06:15,900 --> 00:06:18,833 but I will say that you know having a bishop on b 4 179 00:06:18,833 --> 00:06:20,433 it's gonna be tough to pull off d 180 00:06:20,433 --> 00:06:23,233 6 without simply losing your minor piece here okay 181 00:06:23,233 --> 00:06:26,166 so you'd probably want to castle first or something 182 00:06:26,166 --> 00:06:26,500 you know 183 00:06:26,500 --> 00:06:29,433 like so before you play d 6 so you don't lose that guy 184 00:06:29,433 --> 00:06:30,833 but again if I see 3 185 00:06:30,833 --> 00:06:33,100 I personally like just capturing that knight 186 00:06:33,200 --> 00:06:35,333 right off the board okay 187 00:06:36,000 --> 00:06:36,433 now okay 188 00:06:36,433 --> 00:06:38,500 let's say here white plays a move like nice e 3 189 00:06:39,000 --> 00:06:40,433 in that case alright 190 00:06:40,433 --> 00:06:42,266 let's play Bishop c 5 right 191 00:06:42,266 --> 00:06:44,400 come down on that square if white plays bishop e 3 192 00:06:44,400 --> 00:06:45,433 that's not very good for white 193 00:06:45,433 --> 00:06:47,200 we can just take and mess up their pawn structure 194 00:06:47,200 --> 00:06:49,066 pretty bad if NF 3 195 00:06:49,066 --> 00:06:52,100 we can now continue with NF 6 Bishop d 3 196 00:06:52,100 --> 00:06:54,166 expanding on the queen side isn't a bad idea 197 00:06:54,166 --> 00:06:57,500 play something like d 6 let's say a 3 is played here 198 00:06:57,566 --> 00:06:58,433 we'll castle kingside 199 00:06:58,433 --> 00:07:00,800 this is a position a type of position like this 200 00:07:00,800 --> 00:07:03,066 you can get all the time okay 201 00:07:03,233 --> 00:07:04,866 and here we're just gonna go over 202 00:07:04,866 --> 00:07:06,666 some different ways that white can play this 203 00:07:06,666 --> 00:07:08,300 this position is dead even 204 00:07:08,366 --> 00:07:10,466 but I personally likes black 205 00:07:10,466 --> 00:07:12,133 I like Black's position more 206 00:07:12,300 --> 00:07:14,200 let's go over some things that white can do 207 00:07:14,200 --> 00:07:16,100 and first off we're gonna start out with okay 208 00:07:16,100 --> 00:07:18,100 what happens if white just goes back and forth 209 00:07:18,100 --> 00:07:19,333 and back and forth now 210 00:07:19,366 --> 00:07:20,200 I'm not covering this 211 00:07:20,200 --> 00:07:21,500 because I think white will ever do that 212 00:07:21,500 --> 00:07:22,800 I'm covering this 213 00:07:23,000 --> 00:07:24,700 because it's also good to ask ourselves 214 00:07:24,700 --> 00:07:25,466 not just okay 215 00:07:25,466 --> 00:07:26,866 what if they do this what if they do that 216 00:07:26,866 --> 00:07:30,166 but also what is our plan what is our game plan right 217 00:07:30,166 --> 00:07:32,566 what are some things that we are trying to get done 218 00:07:32,566 --> 00:07:35,566 in this game as opposed to just memorizing right 219 00:07:35,566 --> 00:07:38,300 memorizing openings can be very helpful in fact 220 00:07:38,300 --> 00:07:39,366 a lot of these lines I 221 00:07:39,366 --> 00:07:41,966 I do recommend that you watch this video through 222 00:07:42,066 --> 00:07:44,166 multiple times and really memorize these lines 223 00:07:44,166 --> 00:07:44,833 but more than that 224 00:07:44,833 --> 00:07:48,566 I want you to understand the ideas right 225 00:07:48,600 --> 00:07:50,433 and if we don't have a game plan 226 00:07:50,433 --> 00:07:52,400 for how this position can play out 227 00:07:52,400 --> 00:07:54,866 it's often times not gonna work out too well okay 228 00:07:54,866 --> 00:07:57,833 so what do we do if white kind of just sits around 229 00:07:57,833 --> 00:07:59,366 what's a game plan what are some good moves 230 00:07:59,366 --> 00:08:01,466 that can help us improve our position 231 00:08:01,766 --> 00:08:04,700 well a move like h 6 doesn't hurt right 232 00:08:04,700 --> 00:08:07,300 play a move like h 6 there's some ideas here 233 00:08:07,300 --> 00:08:08,700 often times with h 6 234 00:08:08,700 --> 00:08:11,500 we can look at moves like knight h 7 and f 5 235 00:08:11,500 --> 00:08:14,000 that's one idea we're also covering the square of g 5 236 00:08:14,000 --> 00:08:15,100 which is very helpful 237 00:08:15,833 --> 00:08:17,533 if I move like kimchi 1 here 238 00:08:17,633 --> 00:08:21,366 we can actually just play the move of night h 5 okay 239 00:08:21,366 --> 00:08:24,400 and you know one thing that we got to be aware of 240 00:08:24,400 --> 00:08:26,100 when bringing this knight to h 5 241 00:08:26,100 --> 00:08:27,300 looking to come to f 4 242 00:08:27,300 --> 00:08:29,966 very common idea in the Nimzo witch defense 243 00:08:30,066 --> 00:08:32,300 by the way in this line 244 00:08:32,500 --> 00:08:34,566 one thing that we gotta be aware of is this 245 00:08:34,566 --> 00:08:36,500 move of night takes e 5 right 246 00:08:36,500 --> 00:08:38,966 because here white is giving up a piece for a pawn 247 00:08:38,966 --> 00:08:41,766 but they're looking to simply win this night outright 248 00:08:42,000 --> 00:08:42,900 on h 5 249 00:08:42,900 --> 00:08:45,966 the issue here for white is that we can just take this 250 00:08:46,166 --> 00:08:47,466 this minor piece off the board 251 00:08:47,466 --> 00:08:49,833 and sure in this position right here 252 00:08:49,833 --> 00:08:51,700 we are down a pawn for a piece 253 00:08:51,800 --> 00:08:54,866 but notice that this knight now has a new target 254 00:08:54,866 --> 00:08:56,433 and that's the bishop on d 3 255 00:08:56,433 --> 00:08:58,200 we simply capture this guy off 256 00:08:58,200 --> 00:09:00,966 and y'all we're up a piece for a pawn 257 00:09:00,966 --> 00:09:04,033 black here is simply winning this okay 258 00:09:04,033 --> 00:09:05,800 so going back to night h 5 259 00:09:05,800 --> 00:09:06,700 whenever you do play this 260 00:09:06,700 --> 00:09:09,233 just be aware of a sack like night takes e 5 261 00:09:09,233 --> 00:09:10,966 but if there's a bishop on d 3 262 00:09:10,966 --> 00:09:12,666 we can take and guess what 263 00:09:12,666 --> 00:09:14,000 we're attacking something else 264 00:09:14,000 --> 00:09:16,366 which is exactly what we need okay 265 00:09:16,666 --> 00:09:18,600 let's say here white plays a move like king h 1 266 00:09:18,600 --> 00:09:20,300 which is a lot better you know 267 00:09:20,300 --> 00:09:22,466 than playing knight takes c 5 or something like that 268 00:09:22,566 --> 00:09:25,100 okay we bring this knight to f 4 right 269 00:09:25,100 --> 00:09:27,133 always keep this in your tool bank 270 00:09:27,433 --> 00:09:28,233 I mean your toolbox 271 00:09:28,233 --> 00:09:30,466 you want to bring this knight here fighting 272 00:09:30,466 --> 00:09:33,066 you know for this dark square outpost 273 00:09:33,633 --> 00:09:36,700 and talk about a very active night right 274 00:09:37,000 --> 00:09:39,100 let's say something like king G1 is played okay 275 00:09:39,100 --> 00:09:41,200 let's activate our light squared bishop right 276 00:09:41,200 --> 00:09:44,300 king H1 here we can actually sack on g two 277 00:09:44,566 --> 00:09:47,466 whole idea being that we have night h 4 with check 278 00:09:47,666 --> 00:09:49,233 and uh it's pretty crazy 279 00:09:49,233 --> 00:09:50,400 the computer move here for white 280 00:09:50,400 --> 00:09:52,466 is actually just taking that knight on h 4 281 00:09:52,466 --> 00:09:55,066 which shows you just how much trouble white is in 282 00:09:55,100 --> 00:09:56,933 because we can snatch off that queen 283 00:09:57,400 --> 00:09:58,300 and uh okay 284 00:09:58,300 --> 00:09:59,866 I mean just get that bishop out 285 00:10:00,100 --> 00:10:02,366 we're plus four guys we have a queen 286 00:10:02,366 --> 00:10:07,033 they don't this game is simply crushing for black okay 287 00:10:07,033 --> 00:10:09,600 so we go back to castling kingside 288 00:10:09,600 --> 00:10:10,600 so you know 289 00:10:10,600 --> 00:10:13,133 one of the game plans that we can go with here 290 00:10:13,200 --> 00:10:15,600 bringing this knight to F4 right 291 00:10:15,600 --> 00:10:16,966 playing a move like h6 292 00:10:17,066 --> 00:10:18,633 activating this light squared bishop 293 00:10:18,633 --> 00:10:21,000 these are all good ideas that you can implement 294 00:10:21,100 --> 00:10:23,466 in your games if you reach a position like so 295 00:10:23,466 --> 00:10:25,366 which you probably will quite a bit 296 00:10:26,033 --> 00:10:28,600 now what are some things that white can do 297 00:10:28,766 --> 00:10:30,233 and how can we respond well 298 00:10:30,233 --> 00:10:32,066 let's start out with this move Bishop g 5 299 00:10:32,066 --> 00:10:33,833 what do we do in a situation like this 300 00:10:33,833 --> 00:10:35,266 well we play h 6 and in fact 301 00:10:35,266 --> 00:10:39,300 I love when white just decides to take on f six 302 00:10:39,666 --> 00:10:41,566 because we capture back with the queen 303 00:10:41,866 --> 00:10:42,366 and now 304 00:10:42,366 --> 00:10:45,633 we really have great control of that f 4 square 305 00:10:45,633 --> 00:10:48,400 g 3 is very weakening to White's position 306 00:10:49,166 --> 00:10:50,166 and uh okay 307 00:10:50,166 --> 00:10:52,600 I mean really in most instances 308 00:10:52,600 --> 00:10:54,300 we're gonna look to throw our knight into that 309 00:10:54,300 --> 00:10:55,333 F4 square 310 00:10:55,633 --> 00:10:57,800 and if you kick that knight out in that instance 311 00:10:57,800 --> 00:11:00,566 we can take on D3 play bishop h3 by the way guys 312 00:11:00,566 --> 00:11:02,700 notice how we have the bishop air here right 313 00:11:02,700 --> 00:11:06,633 we have two bishops and white has two knights um 314 00:11:06,633 --> 00:11:08,900 as y'all know I'm a big fan of the knight 315 00:11:08,900 --> 00:11:10,200 specifically in the endgame 316 00:11:10,200 --> 00:11:11,266 but in a position like this 317 00:11:11,266 --> 00:11:13,166 I mean we're slicing and dicing on these rooks 318 00:11:13,166 --> 00:11:14,566 and when this rook moves 319 00:11:14,800 --> 00:11:16,833 we're simply going to look to capture on f 2 320 00:11:16,833 --> 00:11:19,200 White here is in major trouble 321 00:11:19,400 --> 00:11:19,600 and the 322 00:11:19,600 --> 00:11:22,133 computer move here is to actually just play knight h 4 323 00:11:22,233 --> 00:11:24,633 and let us capture off that rook okay 324 00:11:24,633 --> 00:11:25,866 so it it 325 00:11:25,866 --> 00:11:28,000 it goes without saying that the black's position 326 00:11:28,000 --> 00:11:29,733 here is simply better alright 327 00:11:30,033 --> 00:11:31,566 so okay a move like bishop g 5 328 00:11:31,566 --> 00:11:33,566 this is we're not worried about this okay 329 00:11:33,566 --> 00:11:35,666 we're really not especially as bishop h 4 330 00:11:35,666 --> 00:11:36,866 our knight attacks that square 331 00:11:36,866 --> 00:11:37,033 I mean 332 00:11:37,033 --> 00:11:39,700 bishop g 5 just kind of helps us out in all honesty 333 00:11:40,000 --> 00:11:40,966 what else could white play 334 00:11:40,966 --> 00:11:42,900 well let's look at a move like night a 4 335 00:11:42,900 --> 00:11:44,366 attacking our bishop in this instance 336 00:11:44,366 --> 00:11:45,833 we don't want to lose this minor piece 337 00:11:45,833 --> 00:11:47,066 it's very valuable in fact 338 00:11:47,066 --> 00:11:49,266 it's directly looking at the opponent's king 339 00:11:49,466 --> 00:11:51,800 okay let's play bishop a 7 right 340 00:11:51,800 --> 00:11:55,066 bishop d 2 or something like so night h 5 right 341 00:11:55,066 --> 00:11:58,166 notice just how much this comes up right 342 00:11:58,600 --> 00:11:59,233 uh again 343 00:11:59,233 --> 00:12:01,300 if you play a move like night takes e 5 344 00:12:01,300 --> 00:12:03,666 this doesn't work for white 345 00:12:04,233 --> 00:12:06,333 we simply capture back with the knight 346 00:12:06,766 --> 00:12:09,200 and we can capture this bishop off right now 347 00:12:09,200 --> 00:12:11,266 or we could even play bishop g 4 with tempo 348 00:12:11,266 --> 00:12:15,733 force a queen trade and then take the bishop on d 3 349 00:12:15,866 --> 00:12:19,800 and here black is about minus 3 in this game okay 350 00:12:20,000 --> 00:12:20,700 and going back 351 00:12:20,700 --> 00:12:23,266 let's say white here doesn't go with night takes e 5 352 00:12:23,266 --> 00:12:24,200 which is simply a blunder 353 00:12:24,200 --> 00:12:26,900 but instead plays a move like Bishop takes a five 354 00:12:27,066 --> 00:12:28,200 we have some options here 355 00:12:28,200 --> 00:12:30,066 one of them is to take on F2 with check 356 00:12:30,066 --> 00:12:31,766 so that we get this bishop back 357 00:12:31,900 --> 00:12:34,366 but in fact the computer here actually likes us just 358 00:12:34,500 --> 00:12:36,166 just playing night at 4 I mean 359 00:12:36,166 --> 00:12:37,300 this is you know 360 00:12:37,300 --> 00:12:41,833 minus 1.3 - 1.5 for black and we're down a pawn 361 00:12:41,833 --> 00:12:44,400 which shows you just how much compensation black has 362 00:12:44,400 --> 00:12:45,800 in a position like this 363 00:12:45,966 --> 00:12:48,533 notice how this bishop cannot just go back and 364 00:12:49,166 --> 00:12:50,100 try to attack our knight 365 00:12:50,100 --> 00:12:54,100 because we would simply win that bishop on d 3 366 00:12:54,300 --> 00:12:55,500 and okay if black you know 367 00:12:55,500 --> 00:12:57,433 let's say white you know plays a move like bishop c 3 368 00:12:57,433 --> 00:12:58,833 getting that bishop back okay 369 00:12:58,833 --> 00:13:00,833 we play bishop g 4 right 370 00:13:00,833 --> 00:13:03,500 pinning that knight if a move like h three 371 00:13:04,033 --> 00:13:06,600 we'll just bring the bishop right back okay 372 00:13:06,600 --> 00:13:11,366 bring that bishop right back uh to H5 and okay 373 00:13:11,366 --> 00:13:12,566 I mean there's a lot of ideas 374 00:13:12,566 --> 00:13:14,400 here that black has in a position like this 375 00:13:14,400 --> 00:13:16,566 but notice that g 4 does not work here 376 00:13:16,566 --> 00:13:17,366 trapping the bishop 377 00:13:17,366 --> 00:13:19,366 because we can simply snatch off that pawn 378 00:13:19,366 --> 00:13:22,633 snatch off the second pawn and uh okay 379 00:13:22,633 --> 00:13:26,933 yet again Black's position is simply crushing here okay 380 00:13:27,566 --> 00:13:29,300 going back to castle king side 381 00:13:29,500 --> 00:13:32,066 what is another idea that white can try to play here 382 00:13:32,066 --> 00:13:35,200 well let's look at the move of rook b one OK 383 00:13:35,200 --> 00:13:36,866 we can play a move like Queen e 7 384 00:13:36,966 --> 00:13:37,966 you can push all you want 385 00:13:37,966 --> 00:13:38,766 we're just gonna take 386 00:13:38,766 --> 00:13:41,066 drop our bishop back if you play knight a 4 OK 387 00:13:41,066 --> 00:13:42,966 we'll drop back again to a 7 388 00:13:43,166 --> 00:13:44,766 and if you play a move like c 5 389 00:13:44,766 --> 00:13:45,966 my recommendation to y'all 390 00:13:45,966 --> 00:13:47,600 don't go don't go crazy here 391 00:13:47,600 --> 00:13:49,833 don't feel like you gotta take this pawn 392 00:13:49,833 --> 00:13:52,566 you want to keep your pawn chain intact 393 00:13:52,566 --> 00:13:54,600 and aim towards the king side of the board right 394 00:13:54,600 --> 00:13:56,500 that's where our energy lies right 395 00:13:56,500 --> 00:13:58,433 our light scored bishop is aimed towards that side 396 00:13:58,433 --> 00:13:58,866 our dark 397 00:13:58,866 --> 00:14:00,833 scored bishop is aimed directly towards the opponent's 398 00:14:00,833 --> 00:14:02,866 king and we're often times looking at knight h 5 399 00:14:02,866 --> 00:14:04,966 and knight f 4 ideas as well 400 00:14:05,033 --> 00:14:06,466 we don't want to take here 401 00:14:06,566 --> 00:14:07,833 and mess up our pawn structure 402 00:14:07,833 --> 00:14:11,066 just play this move of bishop d 7 okay 403 00:14:11,433 --> 00:14:15,300 now if white you know plays a move like like knight c 3 404 00:14:15,300 --> 00:14:17,700 alright we'll continue playing in that case 405 00:14:17,700 --> 00:14:18,966 you could even make an argument that 406 00:14:18,966 --> 00:14:21,800 we're still not gonna take on c 5 407 00:14:21,800 --> 00:14:23,766 we're gonna wait for white to take on d 6 408 00:14:23,766 --> 00:14:26,366 and in that instance we'll simply capture back 409 00:14:27,200 --> 00:14:28,833 we still have solid pawn structure 410 00:14:28,833 --> 00:14:33,200 white has pushed a ton but for what reason right again 411 00:14:33,200 --> 00:14:35,600 they pushed a ton but we decided that hey 412 00:14:35,600 --> 00:14:37,600 we're gonna keep this pawn structure intact 413 00:14:37,600 --> 00:14:40,166 and that's exactly what we did 414 00:14:40,166 --> 00:14:40,400 so yeah 415 00:14:40,400 --> 00:14:43,400 we just covered this move of c 4 in that instance 416 00:14:43,400 --> 00:14:44,566 play knight g 6 417 00:14:44,566 --> 00:14:46,800 and look to activate your bishop on c 5 418 00:14:46,800 --> 00:14:47,400 and if okay 419 00:14:47,400 --> 00:14:49,800 if white takes that away with a move like bishop e 3 420 00:14:49,800 --> 00:14:52,200 throw on a check black in either case 421 00:14:52,200 --> 00:14:54,800 with a great game what about this move of knight f 3 422 00:14:54,800 --> 00:14:57,000 immediately attacking this pawn on e 5 423 00:14:57,000 --> 00:14:57,933 well in that case 424 00:14:58,100 --> 00:14:59,766 we're simply gonna continue with knight g 6 425 00:14:59,766 --> 00:15:01,266 and I wanted to include this line 426 00:15:01,266 --> 00:15:01,566 I think 427 00:15:01,566 --> 00:15:03,700 this is actually one of the hardest lines for black 428 00:15:03,700 --> 00:15:07,300 to deal with night f 3 followed by h 4 429 00:15:07,300 --> 00:15:10,133 looking to just pounce us with h 5 430 00:15:10,200 --> 00:15:12,000 if you get nothing from this video 431 00:15:12,000 --> 00:15:13,400 in terms of memorization 432 00:15:13,400 --> 00:15:15,400 know that against night f 3 and h 4 433 00:15:15,400 --> 00:15:18,466 you gotta play h 5 we have to play this immediately 434 00:15:18,466 --> 00:15:19,766 we cannot waste time with this 435 00:15:19,766 --> 00:15:22,700 we gotta play h 5 to neutralize this pawn 436 00:15:22,933 --> 00:15:25,300 and make sure that it can't go any further 437 00:15:25,300 --> 00:15:26,766 now okay 438 00:15:26,766 --> 00:15:29,000 let's say white here plays a move like Bishop g 5 439 00:15:29,000 --> 00:15:31,566 we can now play knight f 6 in one instance 440 00:15:32,033 --> 00:15:33,266 I mean you know 441 00:15:33,266 --> 00:15:35,500 from one perspective by playing both of these moves 442 00:15:35,500 --> 00:15:38,866 white here has great outposts like g 5 and f 5 443 00:15:38,866 --> 00:15:41,766 but the same goes for black right 444 00:15:41,900 --> 00:15:44,800 white in the same way has played h 4 and e 4 445 00:15:44,800 --> 00:15:48,200 and now we as well have squares like g 4 and f 4 446 00:15:48,200 --> 00:15:50,700 and our knights are already looking directly at it 447 00:15:50,700 --> 00:15:52,200 so in one sense 448 00:15:52,200 --> 00:15:54,766 I mean this bishop on g 5 does seem very annoying 449 00:15:54,766 --> 00:15:57,033 and it kind of is but at the same time 450 00:15:57,033 --> 00:15:58,000 white as well 451 00:15:58,000 --> 00:16:01,766 has not got this square without sacrifices right 452 00:16:01,766 --> 00:16:02,800 without you know 453 00:16:02,800 --> 00:16:05,066 us potentially getting night f 4 or night g 4 454 00:16:05,066 --> 00:16:08,066 or Bishop g 4 later on in this game 455 00:16:08,066 --> 00:16:09,366 if a move like Night c 3 456 00:16:09,366 --> 00:16:11,700 let's activate our our dark squared bishop right 457 00:16:11,700 --> 00:16:12,866 play a move like d 6 458 00:16:12,866 --> 00:16:14,566 you can castle queenside all you want 459 00:16:14,600 --> 00:16:16,566 now we can play a move like Bishop g 4 460 00:16:16,566 --> 00:16:18,033 and just like you're pinning our knight 461 00:16:18,033 --> 00:16:19,700 we are now pinning yours 462 00:16:19,800 --> 00:16:21,233 if you play a move like Bishop e 2 463 00:16:21,233 --> 00:16:24,466 we can actually pin the second knight and yeah 464 00:16:24,466 --> 00:16:26,300 I mean black here with an active game 465 00:16:26,833 --> 00:16:28,233 notice here move like a 3 466 00:16:28,233 --> 00:16:29,100 simply a mistake 467 00:16:29,100 --> 00:16:31,266 because we can capture off that minor piece 468 00:16:31,433 --> 00:16:34,966 and actually take on e 4 whole idea being right 469 00:16:35,000 --> 00:16:38,100 if you move the queen we take the bishop we're up upon 470 00:16:38,266 --> 00:16:40,333 and if you take our queen 471 00:16:40,633 --> 00:16:43,866 we take yours if you take our pawn 472 00:16:43,866 --> 00:16:45,966 we take your bishop with check 473 00:16:46,233 --> 00:16:47,566 and if you take our minor piece 474 00:16:47,566 --> 00:16:49,166 we snatch off your bishop with the rook 475 00:16:49,166 --> 00:16:50,900 here we are simply up a pawn 476 00:16:50,966 --> 00:16:53,233 and black with a winning position 477 00:16:53,233 --> 00:16:58,366 so going back to Bishop b 4 a 3 does not really um 478 00:16:58,400 --> 00:17:01,900 you know a 3 does help but I would say that you know 479 00:17:01,900 --> 00:17:05,466 a move like Bishop d 3 first 480 00:17:05,466 --> 00:17:08,266 could be a better idea for white okay 481 00:17:08,300 --> 00:17:09,566 playing a 3 right away 482 00:17:09,566 --> 00:17:10,900 it's just not gonna work for white 483 00:17:10,900 --> 00:17:12,933 as we can take on c three 484 00:17:13,133 --> 00:17:15,266 capture on e 4 and black 485 00:17:15,266 --> 00:17:16,500 they're simply gonna go up a pawn 486 00:17:16,500 --> 00:17:18,400 but if white plays bishop d 3 first 487 00:17:18,400 --> 00:17:20,800 and then plays the move of a 3 488 00:17:20,800 --> 00:17:21,433 well okay 489 00:17:21,433 --> 00:17:24,400 night takes e 4 just literally doesn't work anymore 490 00:17:24,466 --> 00:17:25,166 right I mean 491 00:17:25,166 --> 00:17:26,866 white could just take with the bishop now 492 00:17:26,866 --> 00:17:28,233 and everyone's wondering why 493 00:17:28,233 --> 00:17:30,866 we just gave up a minor piece for a pawn 494 00:17:31,066 --> 00:17:32,500 but what we can't play here is just to move 495 00:17:32,500 --> 00:17:33,833 like bishop a 5 alright 496 00:17:33,833 --> 00:17:35,700 just bring the bishop back something like b 4 497 00:17:35,700 --> 00:17:38,400 this is only gonna weaken White's position and okay 498 00:17:38,400 --> 00:17:38,600 I mean 499 00:17:38,600 --> 00:17:40,166 if you bring your rook to the center of the board 500 00:17:40,166 --> 00:17:42,400 I personally there's a lot of different moves here 501 00:17:42,400 --> 00:17:43,866 I mean there's C5 works 502 00:17:43,866 --> 00:17:45,600 that's a good move Rook C8 works 503 00:17:45,633 --> 00:17:47,433 I personally kind of like c six 504 00:17:47,433 --> 00:17:49,833 just kind of looking to chip away at that center 505 00:17:49,833 --> 00:17:51,766 and a move like rook C8 here on the way 506 00:17:51,766 --> 00:17:53,166 could be a very good idea 507 00:17:53,366 --> 00:17:56,266 if white takes we capture back 508 00:17:56,266 --> 00:17:58,266 and here we can actually continue with D 5 509 00:17:58,266 --> 00:17:59,566 I'm not gonna go into this position 510 00:17:59,566 --> 00:18:01,266 it is very complicated 511 00:18:01,266 --> 00:18:02,800 but you can plug it into Stockfish 512 00:18:03,000 --> 00:18:05,266 and kind of see the lines and variations that you get 513 00:18:05,266 --> 00:18:08,700 but I think what you can see is the fact that okay 514 00:18:08,700 --> 00:18:09,866 we're putting pressure on F3 515 00:18:09,866 --> 00:18:11,866 we're pinning the knight on C3 516 00:18:11,866 --> 00:18:13,433 we're attacking this bishop on C4 517 00:18:13,433 --> 00:18:16,166 we're putting pressure on E4 as well and okay 518 00:18:16,166 --> 00:18:19,066 if you plug it in black here is simply much better 519 00:18:19,066 --> 00:18:20,400 very sharp position 520 00:18:20,400 --> 00:18:22,766 but black here is gonna come out on top 521 00:18:22,766 --> 00:18:24,900 see how that covers this move of knight f 3 522 00:18:24,900 --> 00:18:27,233 in which case you see the move of h 4 okay 523 00:18:27,233 --> 00:18:28,300 if you see that 524 00:18:28,300 --> 00:18:30,500 you gotta play h 5 right away and from that point 525 00:18:30,500 --> 00:18:32,166 I just encourage you to play calm right 526 00:18:32,166 --> 00:18:34,666 develop your knight develop your dark squared bishop 527 00:18:34,666 --> 00:18:36,133 make that an active minor piece 528 00:18:36,233 --> 00:18:39,233 bring your bishop to g 4 and go from there 529 00:18:39,233 --> 00:18:40,466 what about this move of f 4 530 00:18:40,466 --> 00:18:43,166 what happens if white tries to steamroll us 531 00:18:43,300 --> 00:18:44,633 in this type of position well 532 00:18:44,633 --> 00:18:46,966 this actually turns out to be a huge mistake okay 533 00:18:46,966 --> 00:18:48,400 this might seem a little bit scary 534 00:18:48,600 --> 00:18:50,400 but we're not gonna take on f 4 535 00:18:50,400 --> 00:18:52,600 we're instead gonna play this move of night g 6 536 00:18:52,600 --> 00:18:54,366 and from a practical standpoint 537 00:18:54,500 --> 00:18:56,366 I think white is in major trouble here 538 00:18:56,366 --> 00:18:58,400 the best move for white is to play h 4 539 00:18:58,400 --> 00:18:59,066 but in that case 540 00:18:59,066 --> 00:19:02,200 we're simply gonna capture the pawn on f 4 541 00:19:02,200 --> 00:19:04,600 and black there with the advantage 542 00:19:05,200 --> 00:19:09,233 it turns out here that if white moves this pawn at all 543 00:19:09,233 --> 00:19:10,166 and I noticed by the way 544 00:19:10,166 --> 00:19:12,033 it is hard for white to defend it well 545 00:19:12,033 --> 00:19:14,466 if white moves this pawn at all 546 00:19:14,466 --> 00:19:16,366 by taking or playing f 5 547 00:19:16,366 --> 00:19:18,800 Black there is simply winning this 548 00:19:18,800 --> 00:19:20,800 first off what happens if white takes 549 00:19:20,800 --> 00:19:21,800 well notice 550 00:19:21,800 --> 00:19:23,066 by playing f 4 551 00:19:23,066 --> 00:19:26,133 and by pushing that f pawn again to either square 552 00:19:27,033 --> 00:19:28,600 this short side check 553 00:19:28,800 --> 00:19:30,700 it's gonna be a great option for us OK 554 00:19:30,700 --> 00:19:32,033 we're gonna throw in a check here 555 00:19:32,033 --> 00:19:34,166 notice if you move the pawn trying to block us 556 00:19:34,166 --> 00:19:36,300 we take on e 4 we slice and dice 557 00:19:36,300 --> 00:19:38,033 we take your rook we're simply winning that 558 00:19:38,033 --> 00:19:40,266 and going back if a move like king e 2 559 00:19:40,266 --> 00:19:41,966 we take on e 4 with check 560 00:19:41,966 --> 00:19:43,500 and if king d 2 561 00:19:43,566 --> 00:19:46,366 we're still gonna take attacking both of these pawns 562 00:19:46,833 --> 00:19:48,366 I mean if I move like night f 3 563 00:19:48,366 --> 00:19:50,900 we're gonna take on d 5 and if I move like night c 3 564 00:19:50,900 --> 00:19:53,600 we still want to win this pawn on d 5 565 00:19:53,600 --> 00:19:54,566 getting a check right 566 00:19:54,566 --> 00:19:56,900 we don't want to take on e five and then 567 00:19:56,900 --> 00:19:58,633 you know let white start getting tempo on us 568 00:19:58,633 --> 00:20:00,200 so we're gonna pin this knight 569 00:20:00,433 --> 00:20:03,200 and then we're gonna look to take on d 5 with check 570 00:20:03,200 --> 00:20:05,366 because again this knight cannot move 571 00:20:05,400 --> 00:20:06,966 if we move like bishop d 3 here 572 00:20:06,966 --> 00:20:11,100 we play d 6 Black here is more than doing well 573 00:20:11,100 --> 00:20:11,900 all right 574 00:20:12,500 --> 00:20:13,700 and going back to night g 6 575 00:20:13,700 --> 00:20:15,500 okay what happens if I move like f 5 576 00:20:15,500 --> 00:20:17,633 well I would argue this is even worse for white 577 00:20:17,633 --> 00:20:19,600 because white didn't even get a pawn 578 00:20:19,966 --> 00:20:20,633 and now okay 579 00:20:20,633 --> 00:20:23,033 we play queen h 4 same idea if g 3 580 00:20:23,033 --> 00:20:25,400 we're simply gonna win your rook on h one 581 00:20:25,966 --> 00:20:27,600 and if I move like king d 2 here 582 00:20:27,600 --> 00:20:29,766 we can actually play knight f 6 alright 583 00:20:29,766 --> 00:20:31,600 it's kind of crazy uh 584 00:20:31,600 --> 00:20:32,800 but we can just give up this knight 585 00:20:32,800 --> 00:20:34,166 if I move like knight c 3 586 00:20:34,166 --> 00:20:35,466 turns out that bishop b 4 587 00:20:35,466 --> 00:20:36,966 here is a great option for black 588 00:20:36,966 --> 00:20:39,600 and if you do take our knight okay 589 00:20:39,600 --> 00:20:42,500 we take on e 4 check we're down a piece for a pawn 590 00:20:42,500 --> 00:20:45,966 but this king is in major major trouble alright 591 00:20:46,000 --> 00:20:47,700 if I move like king e 2 for example 592 00:20:47,700 --> 00:20:49,600 queen f 2 with check king d 3 593 00:20:49,600 --> 00:20:51,033 let's check that king again 594 00:20:51,033 --> 00:20:52,233 let's check that king again 595 00:20:52,233 --> 00:20:54,666 we're gonna keep chasing this king around uh 596 00:20:54,666 --> 00:20:55,966 let's say I move like king d 3 597 00:20:55,966 --> 00:20:58,666 here we actually have e 4 and this is a forced mate 598 00:20:58,666 --> 00:21:00,133 okay king c 4 599 00:21:00,233 --> 00:21:03,266 we have queen c 5 followed by queen b 4 600 00:21:03,266 --> 00:21:06,000 and that's a game over and if king takes 601 00:21:06,000 --> 00:21:07,600 we have knight c 5 with check 602 00:21:07,600 --> 00:21:10,766 notice how White's only move here is king e 5 right 603 00:21:10,766 --> 00:21:12,366 every other square 604 00:21:12,466 --> 00:21:14,666 that this king could think about moving to 605 00:21:14,666 --> 00:21:15,966 is taking away 606 00:21:16,000 --> 00:21:19,100 so white has no choice but to come to e 5 607 00:21:19,100 --> 00:21:22,266 and now we have four different checkmate options 608 00:21:22,666 --> 00:21:24,466 um all of which are beautiful 609 00:21:24,800 --> 00:21:28,333 but okay we have ourselves a game over there right 610 00:21:28,666 --> 00:21:32,600 so d 6 there with the win and going back okay 611 00:21:32,600 --> 00:21:34,300 let's say white doesn't go with king d 3 612 00:21:34,300 --> 00:21:36,200 but they instead play king b 3 613 00:21:36,200 --> 00:21:38,666 we continue chasing this this king around right 614 00:21:38,666 --> 00:21:41,633 we have Queen b 6 to check turns out against king c 4 615 00:21:41,633 --> 00:21:43,700 Queen a 6 is the best move 616 00:21:44,133 --> 00:21:45,400 but notice as well I mean 617 00:21:45,400 --> 00:21:47,566 if you take the night queen v 4 checkmate 618 00:21:47,566 --> 00:21:49,900 that's a game over at the end of the day I mean 619 00:21:49,900 --> 00:21:51,400 playing f 4 here might seem scary 620 00:21:51,400 --> 00:21:54,466 but night g 6 and if this pawn moves at all 621 00:21:54,466 --> 00:21:56,033 we have you know a short side check 622 00:21:56,033 --> 00:21:57,666 and this isn't one of those positions where we're like 623 00:21:57,666 --> 00:21:58,866 hoping white moves their pawn 624 00:21:58,866 --> 00:22:00,100 and then if they don't we're simply winning 625 00:22:00,100 --> 00:22:01,966 like no matter what white plays here 626 00:22:01,966 --> 00:22:04,266 black has the positive edge right 627 00:22:04,266 --> 00:22:07,233 even if they play a move like knight e 2 OK 628 00:22:07,233 --> 00:22:10,433 we can take and if a move like Bishop takes I mean 629 00:22:10,433 --> 00:22:12,600 there's a lot of things we can think about doing here 630 00:22:12,833 --> 00:22:15,733 including taking and then playing queen f 6 631 00:22:15,766 --> 00:22:19,200 attacking that minor piece attacking the pawn on B2 632 00:22:19,200 --> 00:22:21,166 right if they play night back to D3 633 00:22:21,166 --> 00:22:22,866 we throw in a check on H4 I mean 634 00:22:22,866 --> 00:22:24,800 there's just so much that can happen here to white 635 00:22:24,800 --> 00:22:26,600 that does not go in their favor 636 00:22:27,000 --> 00:22:29,200 I'm taking black there any day of the week 637 00:22:29,200 --> 00:22:32,033 and it ain't close and last but not least 638 00:22:32,033 --> 00:22:33,900 I wanted to cover this move of d 6 okay 639 00:22:33,900 --> 00:22:35,400 we just looked at the move of f 4 640 00:22:35,400 --> 00:22:38,066 White trying to steamroll us on the 641 00:22:38,066 --> 00:22:39,266 on the king side of the board 642 00:22:39,266 --> 00:22:41,366 it turns out that White's king is the one 643 00:22:41,366 --> 00:22:42,600 that ends up being the target there 644 00:22:42,600 --> 00:22:44,933 because of that source side diagonal being weakened 645 00:22:45,166 --> 00:22:46,600 but okay what about this move of d 6 646 00:22:46,600 --> 00:22:48,766 White trying to attack our knight immediately 647 00:22:48,766 --> 00:22:50,033 look we're not gonna take on d 6 648 00:22:50,033 --> 00:22:51,866 we're just gonna continue with our usual plan 649 00:22:51,866 --> 00:22:52,800 of playing knight g 6 650 00:22:52,800 --> 00:22:54,666 and if you don't take on c 7 651 00:22:55,000 --> 00:22:56,600 we're just gonna go up a pond right 652 00:22:56,600 --> 00:22:58,500 we're not gonna take back with the C pond 653 00:22:58,500 --> 00:23:00,233 because that weakens uh 654 00:23:00,233 --> 00:23:00,800 I mean gosh 655 00:23:00,800 --> 00:23:02,100 I mean that's actually pretty bad right 656 00:23:02,100 --> 00:23:03,966 double ponds backwards ponds 657 00:23:03,966 --> 00:23:04,700 d fives weak 658 00:23:04,700 --> 00:23:07,033 but instead we're just gonna take back with the bishop 659 00:23:07,033 --> 00:23:09,033 okay that's what we wanna do here and we're up a pond 660 00:23:09,033 --> 00:23:10,666 white doesn't have much to show for it 661 00:23:10,666 --> 00:23:12,100 and if you take on c 7 sure 662 00:23:12,100 --> 00:23:13,366 d 5 is a little bit weak 663 00:23:13,366 --> 00:23:15,533 because we don't have any pawn that can defend it 664 00:23:16,000 --> 00:23:18,333 but in return we have great development 665 00:23:18,566 --> 00:23:20,566 and let's say white plays a move here like night c 3 666 00:23:20,566 --> 00:23:22,800 I'm just going off the most popular moves online OK 667 00:23:22,800 --> 00:23:23,766 in online chess 668 00:23:24,366 --> 00:23:26,166 alright we can play move like night of 6 right 669 00:23:26,166 --> 00:23:29,000 or pin that night either option works Bishop g 5 670 00:23:29,000 --> 00:23:30,033 most popular move okay 671 00:23:30,033 --> 00:23:31,233 we play bishop b 4 right 672 00:23:31,233 --> 00:23:33,466 Bishop takes f 6 most popular move alright 673 00:23:33,466 --> 00:23:35,066 we take on c 3 with check alright 674 00:23:35,066 --> 00:23:36,700 we take again with the queen 675 00:23:36,866 --> 00:23:38,266 if I move like queen d 2 676 00:23:38,266 --> 00:23:40,866 we simply take the rook and if I move like king e 2 677 00:23:40,866 --> 00:23:43,833 knight f 4 we just won ourselves the game 678 00:23:43,833 --> 00:23:44,966 thanks for watching today's video 679 00:23:44,966 --> 00:23:45,766 if you enjoyed it 680 00:23:45,766 --> 00:23:47,033 make sure to hit that subscribe button 681 00:23:47,033 --> 00:23:48,300 and that notification bell 682 00:23:48,300 --> 00:23:50,466 so that you don't miss out on anything coming your way 683 00:23:50,500 --> 00:23:51,166 and on top of that 684 00:23:51,166 --> 00:23:53,233 I want to give a big shout out to my patron supporters 685 00:23:53,233 --> 00:23:55,566 of the month of November in 2023 686 00:23:55,666 --> 00:23:56,300 big love to y'all 687 00:23:56,300 --> 00:23:58,866 if you're interested in becoming a patron member 688 00:23:58,866 --> 00:24:01,200 you can click on a link down in the description below 689 00:24:01,200 --> 00:24:03,800 and in that you will see all the benefits 690 00:24:04,400 --> 00:24:06,700 including one in which we recently added 691 00:24:06,700 --> 00:24:09,000 which is actually a once a month session with me 692 00:24:09,000 --> 00:24:11,000 in which case we go over patrons games 693 00:24:11,000 --> 00:24:12,333 I'll see you all on the next one 49727

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