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hi everyone this is Grandmaster Eugene Perelshteyn
and together with Chess lecture.com
I'd like to show you a model game in the Marseille
bind for black
so I played it in a recent tournament
in the Mar Marchant Open in the past weekend
and I noticed this game where black played
you can say perfect game and perfect illustration
how to play the Marcy by Indus Black
so let's start
white plays e 4
c 5
Knight f 3 Knight c six
now the person who is playing black
his last name is Bartel he is quite a good player
he is 24 rated player and he plays 96
now if you are aware of my recent book
openings for black explained
co authored with grandmasters Albert and ginger
we actually recommend a different move order
the Hyper Accelerator Dragon with G6
and the reason why usually it transposes
but the major reason why
is we completely eliminate this very
very popular move Bishop b five
why is this such a popular move
this russellimo well
because usually black players
would transpose into some kind of a Sveshnikov
which is sometimes avoided by white
as well as any other type of main line
so it kind of gives white a quite a good way
to avoid all the accelerated lines
so remember
the move order that we recommend is actually g 6
but this game actually transposes after 96
d 4 takes takes and g 6
so now black is getting ready to fianchetto his bishop
and white is actually not a bad player
a master uh Benjamin Kalamor he plays C4
now after night C3 Bishop G7
this is the main line of the accelerated dragon
which is well covered in the book
and C4 is the so called Marseille Bind
so white is gonna put pressure in the center
and gain more space with the move C4
so now in the book
we actually recommend move night of 6
and only after night C 3 we play d six
as you see
this prevents the bishop e 3 move due to knight g 4
so now white usually plays bishop e 2
Knight takes queen takes bishop g seven
and in these lines
white has to lose a temper with the queen
because the queen on d 4 is badly placed
but
Bartel decides to vary a little bit
and he plays a different line of the March
of Bishop g seven
he doesn't mind getting the bishop to going to E3
and you're actually gonna see shortly why
remember both of these lines are playable
and they're kind of sister lines
bishop g 7 or knight of six
but don't try to focus on move order
the most important thing in this game is
try to understand the strategy
the strategy behind all Marseille is the dark square
strategy and in this game
black illustrates perfectly
how to use this dark square strategy
so night f 6 night c 3
so both sides are just developing
and now d 6
Bishop e 2 preventing a G4
castles castle
alright so now the plan is the following
black exchanges the knight
so knight takes bishop takes and plays bishop d 7
so unlike the other lines
where the queen usually comes to d 4
and bishop goes to e 6 this is a more subtle line
where bishop is going to c 6
and the knight is going to d seven
okay this is very important
black would like to exchange dark square bishops
and you might argue well
doesn't the dark square bishop protect Black's king
and is the whole point in this structure
well it's not that easy
dark square bishops are also good
in case white has a powerful bishop
for example
the bishop on d 4 controls all the key square
all the key squares and if we remove that bishop
then the darkness on the sorry
then the weakness on the dark squares
is even more visible so does
it's okay
in these types of position to exchange dark square
so this is kind of a known thing
so make sure you understand why in some lines
black avoids the exchange
but in these lines
black would like to exchange dark square Bishop
so rook c 1 so why does the centralizer
you know doesn't seem that why is making any mistakes
Bishop c six
f 3 and a 5 so a 5 is a very useful move
securing the outpost on c 5 and preventing future
future b 4 moves
night d 5 so again
white is trying to centralize
and now black plays a key move
this is very important
we don't wanna change the knight
we play knight d 7 we wanna change the bishops
and it turns out that actually
white already mishandled the opening
because now white cannot avoid the exchange of dark
queen bishop
because the pawn on b 2 is hanging
so white takes king takes
and this is already a big edge for black
you're gonna see shortly why Queen d 4 check
and now again once you secure the dark squares
you wanna put your pawns on the dark squares so e 5
a very powerful move queen d two
so the first part of Black's plan is very successful
complete control over the d 4
c 5 squares
bishop on c 6 is gonna
be exchanged for the good knight
and the knight is gonna come to c five
so this is extremely extremely good for black
now what did white achieve
the bishop on e 2 is blocked by his own pawns
white doesn't have as much pressure on the d file
and the knight on d 5 is playing quite nicely
but it doesn't really do anything
so white doesn't have that many plans
or that many trumps whereas black has complete
control over the dark squares
so Bishop takes knight of course
we can't stand that knight and now white has a dilemma
how to take on d 5
White can take with the queen the e pawn or the c pawn
and let me tell you that on all of these moves
black stands better in the game
white plays Queen takes let's look at some other moves
for example pawn takes
so now we wanna take firm control over the g 1
a 7 diagonal
and that is achieved with queen b 6 check king h 1
and now black has a pleasant surprise
black can immediately play knight c 5
and then go for f five pawn
break the king side so you see
black has a free hand to play either on the king side
or to try to go queen b 4
and try to go for a well for an endgame
because the pawns on b 4 are gonna be doubled
but black doesn't mind that
because a 2 pawn is really weak
and the same happens actually after E takes
queen check king h 1
and now instead of night c 5 blocking the queen
we can immediately play a five
and then black again
has full control over all the key squares
later on black can play night c 5 or play f 4 even
and try to go for the king side
attack many many plans
where is White's position is just way too passive
so let's take a look for queen takes d 5
pawn on d 6 is now under attack
of course queen check is what followed
and now all of a sudden
white is feeling a little bit uncomfortable
if king h one
the first rank
is really weak and the bishop would be unprotected
for example after queen takes b 2 in the future
or I would rather not take the b 2 immediately
because the knight is hanging
I would rather play knight f 6
and actually
played is very close to what happened in the game
so in the game white played rook f two
and now all of a sudden
the rook on c 1 is unprotected
so queen takes b two and now rook d 1
so white is anticipating that the d 6 pawn will fall
and probably
white is trying to wait for black to play rook a 6
or some kind of defensive move to throw in even c five
but black correctly evaluates the position
again full control over the dark squares
and we can even give up the d 6 point for the d 2 point
so knight f 6 queen takes d 6
rook f d eight
now by the way
can you evaluate Queen takes d eight
because queen sometimes is better than 2 rook
so let's take a look
and rook take so is this good for white or no
well in this particular position
this is not good for white
you lose the a 2 pawn
the rooks are completely uncoordinated
the bishop on e 2 is stuck
and black is really a few moves
away from getting the knight to f 4
d 4 and this is really
really bad for white so in this particular example
this is no good
and white correctly retreats with the queen
so the next stage of Black's plan
is to try to exchange queen
and go for a very good endgame
so he plays Rook takes d 1 check
well actually first he plays b 6
he wants to throw the queen of the c 5 square
forcing queen b 5
now Rook takes d 1 check Bishop takes
and now he could take immediately on b 5
but he plays even stronger queen d four
now the bishop has no better square
but to go somewhere on a 4
and now a simple move rook d eight
look how powerful Black's position is
it's not even clear where white went wrong
in the opening
it's just that complete domination on the dark square
on the dark squares is what matters
so 97 95 is coming up
Queen a 1 is really unpleasant
so white plays g 3 good idea to go king g 2
and try to hold off any threats on the first rank
so g three
so now the queen is perfectly placed
the rook is perfectly placed
we gotta bring the knight into the game
and look at that nice outpost on c 4
so 97
and white really doesn't have that many options
but tries to exchange it Queen d five
95 Xclam
queen takes and now rook takes d 4
by the way pawn takes is also possible
but for example it could easily be blocked
such as after d 3 rooks here
and then king marches to e 3
and what did we achieve
it's really hard to win this position
so I really like the rook takes d 4 move
that should be fun
so now we have ourselves an endgame
and again a very
very instructive endgame
it's not so easy to win without a plan
so let me give you a few moments here
to figure out the plan
how do you win this endgame
you have the full control over the d file
the knight is perfectly placed
the bishop is completely misplaced on b 5
yet White's position is quite defensible for now
so what to do next
and the right plan to go after the weaknesses
which is the a 2 pawn
and how do you go after the a 2 pawn
the key here is to put your pawn on a 3
the a 5 pawn you put the a 5 pawn on a 3
which would be quite easy
because it's very hard for white to play a 3
to block you after rook d 3 position is really
really unpleasant
so you can start with a 4
but actually like rook check first
this is what happened in the game
king g 2 and now a four
so what you do now
well actually in the game
I'm sorry he played a 4 first
and actually this is transposition after rook b two
a 3 because white really can't play a 3 himself
after rook d 3 the pawn is lost
so white just has to kind of stand here and wait
go back and forth so he plays rook b 2 a three
rook e 2 and now
the next part of the plan is to put the rook on b 2
which could have been with rook d 1 check first
or now rook d 1 check
so now again this is the next
stage of black splint
why do we want to play rook d 1 check
very very simple
we want to put a rook on b 2
so rook d 1 check king g two and rook b 2
we wanna put the rook on b 2
after which
white would be completely and utterly paralyzed
none of the pieces would be able to move
and really
even now white kinda has to go back and forth
I don't see any active plan for white so okay
white says so what
so you put the rook on b 2
I'm just gonna go back and forth so he plays king f 2
rook b 2 and now he plays
simply king g three
so white just goes king g 2 King g 2 King g 3 king g 2
king g 3 so how are you gonna win
I might ask you well
now the final stage of Black's plan
the final stage of Black's plan is really really cute
so let me show you this first you play f 5
you wanna create some more weaknesses point x
point x rook d 2 and now once the rook is on d two
by the way what happens after king f 2
well if you notice that after king f 2 f 4
all of a sudden why doesn't Zook's one
yep why doesn't complete zugzwang
and after pawn takes pawn takes
really king e 1 and king f 1 are the only options
and this is easily winning so for example
let's let's take a look at some some of these moves
king of 1 for example
so after king f 1
we can simply play Knight d three with ID a night c 1
and the game is over the pawn is lost so for example
rook g 2 check
now either night take rook takes a night c 1
or king b 6 followed by a night c 1
really white has to kind of go back and forth
and this is dead lost position
and if white plays king e 1
let's figure out how do we win in this position
well I think there is again more than one way to win
there is transfer the knight
to d 4
so for example knight b three
you cannot take the night
because of this well known pawn break
and this is really cute
and it came back the night before by the way
very similar to what happened in the game
okay and if we go back
white played rook d 2
alright so now
this is perfect illustration of the finishing touch
f 4 x clamp
pawn takes pawn takes
white has to go back
and now the game is practically over with one move
can you see this combination
knight b 3
this is amazing
and this perfectly illustrates the
final touch on the beautifully played game by Bartel
and so now of course
white can resign or he played for two more moves
takes and a two queen
so he actually
played amazing game and completely without any flaws
you can say for black
although white really didn't put up a fight
but you could see that how strategy
the dark square strategy worked perfectly in this line
so Marseille bind is again a very positional opening
and you have to understand why
and when to trade dark square bishops
how to use the C5 Outpost to your advantage
and how to play in the end game
as you see
all of these things were clearly shown in this game
and actually
I talked to Bartel and asked him to give me this game
because he read my book
and actually enjoys the smart positions for black
and I hope you will too so good luck to your chest
and I hope to see you all next time
thank you bye bye
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