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hi everyone this is Grandmaster Eugene Praveshtine
and together with Chess lecture.com
I'd like to welcome you to today's lecture
now today
I wanna talk about
one of the best games that I played at the recent
US Chess Championship and this is actually in round 8
as black against Yuri Shulman
who actually became the US champion
shortly after that game
um he was one and a/2 points ahead of me
and a whole point ahead of the field
and this was a very very important game for him
because if he is about to lose
then you know
anything goes but he needed to get a draw with white
to secure himself at least a tie for first
or clear first if he ties or draws the last round game
so
this is very very important game for me as well
um I had a shaky start after losing to round 3
to another very strong player
Anish Shuk and then I made quite a good comeback by
uh winning a few games in the middle
and then actually beating Yermolinsky
with white in round 7
so this game I was very confident going in
and even though Yuri is in very good form
you know and I'm playing black
I still think that I had a very good chance
of beating him
so
the very first problem I face is what opening to play
because he's gonna play D4
and since I have a very wide opening repertoire
I you know
I can dig deep and find some interesting lines
but this is actually another question that
comes to my mind for example
do I play super sharp openings
such as maybe King's Indian defense
for example after knight of 6 c 4
g 6 knight of 3 or knight c 3
bishop g 7 knight c three castles
e 4 d 6
so this King's Indian was a possibility
or I could have played the same opening that I played
against Anish Gok
which is the Grunfeld again
very sharp opening with a lot of unclear play
and yet the problem behind King's Indian and Grunfeld
I felt that Yuri was quite well prepared
because he knows that I play these openings
all the time especially the King's Indian
and he knew that I played the Grunfeld against Anish
Giri
and after a long thought I came up with the idea that
instead of playing super sharp
aggressive openings
it's actually best to play a very solid opening
and the reason why is
although I'm not fighting for the initiative
from the get go I am simply obtaining a comfortable
middle game position
and all the pressure is gonna be on my opponent
on Yuri to either try to play for a win
or to try to make a draw
because really it's hard for him to make a choice
because sometimes when the position is very quiet
and he plays too quiet you know
I can get the initiative in my hands
or if he doesn't go for the initiative
he makes some kind of slow build up moves
then he might actually get into worse position
so what is the quiet solid opening
so knight of 6 c 4 e 6
knight of 3 and now I play the d 5 move
this is very classical approach
trying to go for simple central play 93
and now Bishop b 4 this is called the ragozin defense
and it this opening is actually quite rare at you know
super GM level
but nevertheless a lot of GMS play this opening
and you know it's quite solid opening
as a matter of fact
Morozovich has used it recently
to try to off balance the position with some new ideas
and any shook plays this regularly as black as well
so
white has a few different plans
and one of the plans that Yuri
could have played is Bishop G5 move
I actually had to prepare a lot for this game
because there are so many lines
as a matter of fact
I believe I prepared for at least 3 hours
just for this one game
so Bishop G 5 is a possibility
another possibility
is the line that Yuri played against me
she takes d first E takes d and now Bishop G 5
alright and now I played H6
so the Rogozin usually goes with bishop h 4 g 5
bishop g 3
knight e four night C night d two for example
usually white doesn't take on C3 and I take G 3
H take G C6 is a solid alternative to take it on C3
so as you see this is very solid position for black uh
he has the two bishops
the problem is the overexposed h 6
g 5 weakening the kingside
but black doesn't have to castle kingside
that's the beauty of it
black can prepare the queenside
castle and then develop the pieces
so this is the main line in the Dragon Zone
and understandably Yuri
who just needs a draw to secure
at least a tie for first
wants to steer away from any type of complications
and he plays the line notes for its solidity
No. 1 Bishop takes queen takes queen b three
so obviously now if white gets my b before bishop
he's gonna have very solid pawn structure after e 3
and uh really very
very low chances of losing one might think
and after Queen b three
black has again several options
and I opted for the most solid one
Queen d six
among options c 5 is a more sharp
uh approach to play for the initiative
but queen d 6 is simple and solid move
so now of course
white wants to get rid of the before Bishop
and he plays a three
and I took on C3 otherwise if bishop a 5 he can give
a nasty check on either b 5
or a 4 and force my knight to c six
and uh
this is not something I want
cause I want my pawn to go on c 6
so now I play Bishop takes knight
Queen takes
and now we have reached this position that apparently
Yuri was looking forward to
it's simplified the pawn structure is well known
so white is gonna play e 3
followed by the minority attack
I'm gonna end up playing c 6
hoping to play either on the king side
or in the center with e 4 square
keep it in mind and really for practical game
it seems that this is about equal
but the correct variation is that likely
it's unclear
and the weight of all of the struggles
gonna be shifted toward the middle game
and this is by the way
exactly what I wanted when I prepared for Yuri
I didn't quite expect this particular opening
this line
but I wanted to get a playable middle game position
where both of us you know can really
try to make plans around move 30 or 40 when it gets
you know maybe in time pressure
and
my main thing is to keep pressure
for as long as possible because really I have
I'm playing black I'm one and a/2 points down
and all the pressure is on Yuri
so
this is something that I really was looking forward to
get out of the opening
alright so Queen C3 I simply play C6
e three
and I played Bishop at five
I'm just developing my pieces
and I don't mind the change of the light square bishops
after Bishop d 3
and you replace bishop e two
the thing here if you look at the pawns white has f 2
e 3 d 4 and black has d 5
c 6 b 7
so the pawns being on the light squares
in the future would benefit white
because it's gonna be easier for white to attack
the light square pawns
or save some endgame
but we're far away from any endgames
so black should not worry about that for the moment
so castles
castles 97
so I haven't really made any
aggressive moves
and Yuri starts to create initiative on the Queen side
with b four
so really
the plan is simple to do the minority attack with a 4
b 5 rook f c 1 for example and so forth
so while White's plan is straightforward and simple
I am yet to figure out my plan here
now typically
black has enough time to play on the king side
but in this position I only have two minor pieces
I can't really create any danger
so I will be
kind of digging in and getting ready for him to
play a 4 b 5
and potentially counter with either C 5 or with a five
but before I do all of that
I really wanted to pin down his knight and bishop
with this nice little move bishop g four
initially it doesn't look like much you know
I'm not threatening anything
I can't really put any more pressure on the knight
but I tied down his hands for now
and I like this move because my bishop on a 5
for now at least is not doing much
so Yuri plays a four
so he's ready he's getting ready to play B5
and I play a six
again useful prophylactic move against b 5
I can always open up either the a file or
or play C 5 in the future
and now he plays the interesting move h three
which actually both of us thought is a bit weakening
because it
it really weakens the king side just a little bit
although
it does open up the window for the king in some lines
but you're gonna see shortly why h 3 is a bit weakening
and he could have simply played
rook f c 1 with almost exactly the same as the game
but let's try to figure out what to do after h three
now if I take on f 3 and trade the bishop
I really can't justify
giving up my bishop for no reason
because now once the position opens up after b 5
it's really
gonna be hard for my knight to find any good squares
on the board
and it takes me way too long to get to e 4 knight of 6
94 and even then
he can trade me with after bishop takes e four
so
I kinda decided there is no reason to force things now
and just simply play Bishop H five
as a matter of fact
I want Yuri to play g 4 and after bishop g 6
the king is now really weak
and I'm ready to bounce with h 5 and f 5
and create a king side attack
so bishop h 5
and now rook F to c 1
so he is really getting ready to play b 5
and I play rook F to c 8 to stop him
on the other hand rook f to c 8 doesn't really stop b 5
because if I do c takes b
he can give up the queen for two rooks
and after a long think Yuri decides to play b 5 anyways
so how am I gonna stop him now that he plays B5
I really don't wanna go into this position
because now he can simply maybe play a takes B
and I can't really justify giving up
two rooks for the queen
and on the other hand if I do a takes B a a takes B
now rook takes a 1 he has an unpleasant choice
to take with the queen or rook
and now put pressure on the a five
so for example if Queen takes
his next move is gonna be queen a 7
and really annoying pressure on a five
so this is a possibility
and I didn't want to give him a free play
without any counter play on my part
so after B5 I played C5
this is the typical way to counter
white in these types of positions
whenever white plays b 5
he always has to be ready to face c five
so now the position is getting interesting
and notice that we are on move 18 so the bulk
of the hard fought middle game is gonna be around
move 20 to 30 or even 20 to 40
and this is exactly what I wanted it to be
because again
all pressure is on Yuri because he's always thinking
do I play for a win do I play for a draw
do I play for a win do I play for a draw
how do I equalize or maybe I'm better
see these thoughts are always running in his mind
and it doesn't give him
time to really concentrate on the position
whereas for me well my job
I'm playing black I wanna equalize first
and only then
I might think about playing for the advantage
so B takes C sorry
B takes a B takes a and now again
Yuri makes a very good looking move
solid and strong queen a 3
he's pinning the queen he's getting ready to pounce
on c five on the right moment
and even double up his rooks
or even play a 5 to secure my a 6 point
by the way
if he plays some other move such as a 5 right away
c 4 gives me plenty of counterplay
notice that my knight can go to e 4
now the c pawn is a defended passer
and he really can't take advantage of the b file
for now everything is defended
and taking on c 5 is a possibility
but yet again
either knight take c 5 or rook take c five
um as long as black stands at least equal
I'm okay
so queen a 3 looked like the reasonable move
and now tactics
help me out I really don't wanna play Queen f 8
as it's kind of slow
and I'm not even sure if Queen f 8 gives me enough for
Equality and I simply play Queen f six
knows that he can't really win the material
because the a 1 rook will be hanging
so if he plays d takes c
Knight takes rook takes after rook takes c 5
he can't recapture with the queen because of a 1 rook
so even though this is a positional battle all along
tactics are always and always present on the chessboard
and this is something for everyone to keep in mind
you might play certain opening
with idea to play positionally
but you will never ever get rid of tactics
they're so prevalent in any positions
so queen f 6 now
with this little tactical shot of x
raying the diagonal
I'm creating a dangerous threat to play C4 myself
and Yuri found no better move than to take knight takes
and although you know
I have a few weaknesses
such as the isolated pawn on d5
possibly weak pawn on a6
after he plays a5 to secure the weakness
the things that I have going for me is
control over the E4 square
and from E4 then I can go to C3
this is key
control over the C3 square is even more powerful
and yet the pin is still annoying for him
because he can't really move his bishop or the knight
well he can move the knight
but that allows me to play knight e 4
or to take on the knight e 4
and I have really no problems
so f 2 is gonna be weak
so you replace this good looking move
Rook d 1 and again
initially this looks like a solid move
attacking the d 5 pawn
and it turns out that I have no good way of defending
the d 5 point
my rook can't move because it defends the knight
and with my queen I can't even move my queen to e 6
because of knight d 4
and I can't move the queen to f five for
you know the same reason if I move the queen to d 6
then what was the whole point of playing queen f 6
then I'm now pinned in all different ways
but again tactics tactics
tactics
and now I correctly sacrificed the pawn with this move
knight to e 4
alright so now we're getting to move
this is now 22 slowly climbing the time pressure zone
and Yuri now has to solve problems
should he allow n I c 3 should he take the pawn on d 5
and these problems again are gonna keep bothering him
because all of a sudden he had a very easy position
with sort of zero counterplay on my part
but whenever he played B5 after C5
now I get my own counterplay
so after a long think
he takes on d 5 and allows me to play knight c 3
Bishop rook takes h 5 and knight takes e 2
so this is really interesting position
so let's take a look
so black is down the pawn
his knight on e 2 is really
you can say a little bit misplaced
cause it has almost no escape square
but if you look deeper
you realize that rook on h 5 is cut off
because I can play g 5 on the future
the rook on a 1 is always in constant watch of my queen
because queen on a 3 can't really leave this rook
and this tactical kind of things keep black going
and even give me the initiative
I should say
so again white has several moves with the king
you replace king F one
king h 2 was another was another possibility
but now it allows me to play g 5 for once
and cutting out the whole rook from the game
in the future I have
you know if the queen moves somewhere
I have the checks on the g 6 if he leaves the diagonal
or I can play knight c 3 back or queen g 6
and should have plenty of counterplay
and it's not so easy for white to play
so king f 1 immediate attack of the knight
and now I saw my main idea how to get the knight out
and it starts with this active move rook c three
now we're really getting into a messy position
I have knight under tuck
king is on f 1 my rook is on c 3
Rook on h 5 Queen was defending the rook on a 1
and now you replace the correct looking queen b four
now Queen A2 was another possibility
but you're gonna see shortly why
Queen B4 was a safer move by Yuri
so now I follow up with my plan
and let me give you a second if you can see this idea
how can I get my knight out of the way
and at the same time get my pawn back
and the move here is if you saw it already
give yourself a credit Rook takes e 3 xclam
I sack a whole rook
but now the rook on a 1 is under attack
and he has to really take
and now 9 g 3 can come out attacking the rook on h 5
so this is really fun
so the whole combination with knight e 4
knight c 3 knight takes e 2
was based on a little tactical idea of rook c 3
Rook takes e 3 isn't that pretty funny
and now after king f 2 Knight takes h 1
the rook on a 1 is under threat
so he has no time to play g 4
and he can play the rook d 1 or rook c 4 1
and now I'm slightly better
and you're gonna see why
but for now
let me go back and try to show you what could happen
after queen a 2
now rook takes e 3 is no longer possibility
why
well because now the rook on a 1 is well defended
and he traps my knight with g four
and now white is totally winning
so this is very interesting
so
I have to resort to other ways to keep my initiative
going and both of us thought that Knight C1
is a very strong idea
and so now moves such as queen d 5 are really no good
due to rook d three
sorry not rook d 3
Rook d 8 and if queen e 5
then white is lost after a simple rook d 1 check
knight e 1
Rook takes e 1 King takes e 1
knight d 3 so nice little combination and queen is lost
so it's really hard for white to make a defensive move
now
well perhaps he can try to play Queen b 2
but even then I can either play
you know Knight d 3 with the tempo
I can double up on the C file
and really
it's hard for white to coordinate his pieces
so Queen b 4 was a correct
practical choice to go for that position
alright so rook takes e 3
this is all forced
pawn takes check
king gives two knight h 5 and now rook c 1
so let's take a look in this position
and try to evaluate what is going on
well as a matter of fact
rook on c 1 is really not doing such a great job
we after the game both of us thought that rook on d
1 is a much better place peace
but to go into that extreme
to kind of feel for the best place for the rook
you have to look far into what could happen in the game
so for now
it just appears that the position is roughly even
except White's pawn structure is a little bit damaged
but really with the exchange of Queens
it should be draw
but exactly that little advantage of his pawn structure
ruined
gives me enough edge to have the initiative for a very
very long time and again
psychologically
he said
that it was very hard for him to play this position
because although he feels that he is about even
you know maybe initially
he won't thought that he's slightly better
but it turns out that psychologically
this is harder for him to play it
because once I coordinate my pieces
and get my knight to e four
then it's really gonna be tough for him to defend
so my next move is rook a8
and now queen C4
so he's playing solid what I did to play Queen c 6
so the question now for you is
how do I get my knight into the game
right now it's on the edge of the board
doesn't do anything
so let's thank you
and by the way
if he plays G4 here
I can simply play a tempo move attacking the e 3 pawn
he can't take my knight
because he loses the rook on c 1
so and then I can simply play knight of 6
and g 4 is just weakness for no reason
so to get the night into the game
I really need to open up the f 6 square
so my next move is obvious and strong queen to g six
and I think Yuri underestimated this move
now she plays Queen d 4 well
she's trying to centralize the queen of course
and simply knight of 6
once the knight gets to your 4
well now we have all sorts of problems for what
so he correctly plays King G1
he's trying to get away from basketball 94
plans and yet king g 1 allows me a different plan
a temporary regrouping with queen e 4
because queen on g 6 is a little bit misplaced
of course taken he's gonna lose a pawn
not something that he's willing to do right away
and he really
decides to dig in and play rook e 1
defending everything
and yet I have made very important achievement
I have able to put him in this kind of passive stand
you can say cause Rukwan E1 is really passive
now once I did that
my next thing is to regroup and I play Queen C2
now I can always play Knight e 4
rook e 4 and all of a sudden he's feeling a lot
a lot of pressure don't forget
this is move 33
so we have seven more moves to make time control
both of us are very low on time here
and it's clearly that without an obvious plan
white has to kind of wait and hope for the best
so you replace King H two night e 4 activated my knight
and now in time pressure
Yuri makes a very good decision
queen d 7 to attack my rook
now I was a little bit reluctant to play rook e 6
allowing N I d 4 in some lines
and opening up the checks
you know on the 8th rank
so I correctly decided to repeat the position
gain time on my clock queen d four
and now
I found the right plans to get my rook into the game
with rook e 4
so queen d 8 check
king h 7 a few more moves left until time control
all this has been played relatively fast a 5
she really has to save the pawn
and now this is my key transformation Rook a 4
so again pay attention to the moves queen g 6
knight f 6 queen e 4 Queen c 2
Rook e 4 Rook a 4 I'm slowly
slowly putting my pieces on ultimate squares
on best squares
where they're gonna cause the most damage
so of course my simple threat is to play rook h
rook a 2 threatening mate
so if she plays let's say queen d 6
rook a 2 rook g 1 now I can throw in knight e four
and he is in a little bit of a trouble
cause Queen F2 is coming up
and Queen g three with all sorts of problems
really hard to find any defense
and especially if he takes the pawn
this just simply loses on the spot
after queen c 7 check and now king h 1
knight f 2 mate
so this these are the things that
he always has to keep in mind
once my pieces get really activated he's in trouble
so again Queen b 6 sorry
after rook a 4 he plays the correct move rook to d one
of course
if I play rook a 2 this is not an achievement if he
especially if he plays rook d 2 and try to trade
and now I really have to put pressure on the pawns
and the move here is rook a three
so as a matter of fact
I'm playing relatively good compared to
especially
if you compare it to the first line of the computer
uh all the moves that I played so far
actually
showing as either 1st or 2nd choice by computer
and Yuri is actually defending quite nicely as well
so he plays rook d 2 putting pressure on my queen
and now this is the last time of the
the last move of the time control
I simply play queen c 3
because I want to keep the pressure on e
3 and a 5 point
so we have reached this position um
you know I kept on building up my initiative
trying to win one of the pawns or even go for mate
uh Yuri defended quite well
and now we are entering the next stage of the game
so now it's really
really hard for Yuri to hold one of the pawns
he's gonna end up giving up one of them
and if he loses a pawn it's gonna be a technical stage
where I'm gonna be trying to win
so for the next stage of the game
I you know both of us are trying to kind of play very
very hard he's putting up a tenacious defense
and I'm trying to win
so let me continue with the next stage of the game
in our next lesson and in the meantime
let me go back and again
emphasize some of the key lessons during this game
so No. 1
whenever you play an opening and you have to win
you don't have to play super aggressive
and end up in getting a bad position
it's okay to play solid
and the opening of my choice was the very solid
or super solid vergous in defense
and Yuri played the line
considered to be super safe for white
which I didn't mind at all
because after Queen d 6
we are shifting
the weight of the game into the middle game
and this is exactly what I wanted
because the pressure keeps building with every move
for Yuri to either play for a win or play for a draw
and now the next decision
sorry after bishop f 5
bishop e 2 castles castles
knight d 7
b 5 before
the next decision was to tie down his pieces
as to not allow the bishop or the knight to move
and after a 4 a 6 rook c 1 rook F to c 8
I kinda
who's the question to why
well I'm just defending
you gotta make progress
and he finally makes this progress
at the cost of allowing possible counterplay
which came as you see with the queen of 6 move
putting pressure on the diagonal
and now almost by force after rook d 1
knight e 4 well actually
you're gonna see why h 3 and h 5 was important too
because after Queen a three
he could play
right he could play after queen of six
knight e 5 and this is the possibility
by the way
that he doesn't have in the game because of h 3
bishop h 5 and now takes takes
my queen is under attack and my bishop is under attack
and my c 5 point is under attack
so this is the possibility that he now has
and that's why I mentioned that h 3
bishop h 5 favored me earlier on
so this is what happened in the game
and now
you realize that after c 5 queen a 3 takes takes
I should serve c 5 takes queen a 3
queen f 6 almost by force
we get into this position
where I finally got counterplay
that I was looking the whole game
so you gotta be patient
you gotta play solid and sooner or later
when the opportunity comes
you have to take the full uh
the full advantage of the opportunity
with this knight c 3
and this this combination is really
I'm happy about that Rook takes e 3 takes
takes knight g 3 king e 2
Knight takes h five and with this part
now I am the one who has the initiative and finally
I was able to improve my
position and put Yuri on the brink of a loss
so
let's see if he was able to defend in our next lecture
thank you so much
and I hope to see you all very shortly bye bye
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