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1
00:00:20,041 --> 00:00:26,792
And here we are in Minecraft,
on a deserted island.
2
00:00:26,834 --> 00:00:30,792
There's a few things we need to do
in order to survive the night.
3
00:00:30,834 --> 00:00:35,500
'Cause what's going to happen is that sun is
going to rise, and then it's going to fall.
4
00:00:35,542 --> 00:00:39,333
And when it falls,
that's when darkness descends on us,
5
00:00:39,375 --> 00:00:45,333
and that's when the bad things come out of the
dark at night and hunt me down and try to eat me.
6
00:01:44,083 --> 00:01:46,166
When did I first hear about Minecraft?
7
00:01:46,208 --> 00:01:49,166
Where was I when JFK was assassinated,
basically, kind of thing?
8
00:01:49,208 --> 00:01:53,041
My awareness of Minecraft
did not come from a magazine cover.
9
00:01:53,083 --> 00:01:56,142
It's like you hear it a couple times in the
hallway, and it's like, "What? What was that?"
10
00:01:56,166 --> 00:02:00,291
It accelerated so quickly, obviously, that
it's hard to recall that starting point,
11
00:02:00,333 --> 00:02:03,625
because after that, obviously,
it caught like wild fire.
12
00:02:03,667 --> 00:02:07,667
It's a very unique
success story, really.
13
00:02:07,708 --> 00:02:09,834
In the past, you know,
five to ten years,
14
00:02:09,875 --> 00:02:16,500
there's been some brilliant moments in gaming,
and Minecraft is definitely one of them.
15
00:03:09,625 --> 00:03:11,041
Happy New Year.
16
00:03:19,625 --> 00:03:21,500
Everything's, sort of,
happening at once.
17
00:03:21,542 --> 00:03:23,667
You have this very clear, like,
starting point.
18
00:03:23,708 --> 00:03:27,500
Yeah, I know, I took like a week off
during the Christmas and New Year's,
19
00:03:27,542 --> 00:03:32,291
and it was just, like,
almost emotional, like, kind of weird, like,
20
00:03:32,333 --> 00:03:36,917
"Oh, okay, all this has happened
and I haven't really relaxed until now."
21
00:03:36,959 --> 00:03:43,375
And then when I came back, the office felt really good;
and just; the first thing I did was work, like, 12 hours.
22
00:04:04,750 --> 00:04:10,083
Let's just start with growing up in Sweden; what
area of the country were you originally from?
23
00:04:10,125 --> 00:04:15,792
Well, the first seven years of my life I lived
out in the countryside in a place called Edsybn.
24
00:04:15,834 --> 00:04:20,208
It's like, a bit north in the country;
very snowy winters.
25
00:04:20,250 --> 00:04:23,583
At least, that's how I remember;
and really warm summers.
26
00:04:23,625 --> 00:04:28,834
We went out, walked around in the woods,
just getting lost, basically.
27
00:05:01,834 --> 00:05:04,500
And I did that and programming,
basically my two hobbies
28
00:05:04,542 --> 00:05:07,708
No, I've been programming
since I was eight, or something.
29
00:05:07,750 --> 00:05:14,333
I kinda always knew that I wanted to make
games, and I said so in school to my, like...
30
00:05:14,375 --> 00:05:20,208
...Career Counselor thing, and she said,
"Oh, well, that's probably not gonna happen."
31
00:05:20,250 --> 00:05:22,834
Yeah.
32
00:05:22,875 --> 00:05:28,166
That's what he likes to do, you know;
but he always made games, you know;
33
00:05:28,208 --> 00:05:32,458
I always found it interesting
to try out his games.
34
00:05:32,500 --> 00:05:34,708
And I was like,
"Yeah, you're a genius!"
35
00:05:53,750 --> 00:05:57,166
I like hanging out at his place, and he
would like, "do-do-do-do-do," you know,
36
00:05:57,208 --> 00:06:03,208
be on the computer,
and I like hearing that sound.
37
00:06:03,250 --> 00:06:14,834
So, but, it's very much like an artist,
because he has so much integrity in his work.
38
00:06:14,875 --> 00:06:21,875
Markus and I, we've been friends for the four
and a half years that we worked together at King.
39
00:06:21,917 --> 00:06:25,959
And we became close, and we had a lot of
fun, and then of course he had the success,
40
00:06:26,000 --> 00:06:32,500
'cause he left King to start-- basically
he wanted to do games in his free time.
41
00:06:32,542 --> 00:06:36,917
And while we were working with King, we were
allowed to make games in our spare time,
42
00:06:36,959 --> 00:06:40,458
but we couldn't do it as a business;
and he wanted to try that.
43
00:06:44,166 --> 00:06:46,810
I was sad, of course, that he left,
because we had a great time at King.
44
00:06:46,834 --> 00:06:49,291
You know, I lost my best buddy,
my best working buddy;
45
00:06:49,333 --> 00:06:55,458
but I wasn't worried for him,
and we stayed in touch regardless.
46
00:06:55,500 --> 00:07:00,291
So I left to make my own games, and the first
thing I was gonna do was just gonna be, like a,
47
00:07:00,333 --> 00:07:06,500
six to twelve month project; and it kinda
turned into what Minecraft is now, fairly soon.
48
00:07:19,959 --> 00:07:28,250
But in the beginning, it was, I mean; it was so
basic, you can place blocks on other boxes or blocks.
49
00:07:28,291 --> 00:07:31,417
So yeah, I got to be there
and look at it from the start.
50
00:07:31,458 --> 00:07:39,375
Of course in the beginning, the world was more
limited; you had the edges; you would fall off.
51
00:07:39,417 --> 00:07:46,000
I don't think anybody could predict the success
of Minecraft from looking at it back then.
52
00:07:52,333 --> 00:07:56,750
I really liked the game from the start;
it's like a digital Lego, you know?
53
00:07:56,792 --> 00:08:00,917
You have blocks, you can build things, and
people are like, "Oh, this isn't so fun."
54
00:08:00,959 --> 00:08:03,291
You know, it's hard to explain;
I usually say, "Okay,
55
00:08:03,333 --> 00:08:06,500
but it's about surviving, as well;
you have monsters you have to fight,
56
00:08:06,542 --> 00:08:10,542
you have to build your house
and collect stuff to be able to survive."
57
00:08:10,583 --> 00:08:15,750
So it's a bit like being stuck at a
desert island, like, figure out what to do.
58
00:08:15,792 --> 00:08:21,000
Let's go to a place
where everything is made of blocks...
59
00:08:21,041 --> 00:08:25,208
...where the only limit
is your imagination.
60
00:08:25,250 --> 00:08:30,959
Let's go wherever you wanna go;
climb the tallest mountains,
61
00:08:31,000 --> 00:08:35,125
venture down
to the darkest caves,
62
00:08:35,166 --> 00:08:41,041
build anything you want,
day or night, rain or shine;
63
00:08:41,083 --> 00:08:44,750
'cause this is the most significant sandbox
you'll ever set foot in.
64
00:08:44,792 --> 00:08:49,458
Yeah, I usually tell people, "Well, you
have to try play it; you won't understand."
65
00:08:49,500 --> 00:08:55,834
To be honest, I really didn't understand
the power of the game in the beginning.
66
00:08:55,875 --> 00:09:02,542
I think at the point where Markus took me aside at
the office and said, "I really need to focus on this,"
67
00:09:02,583 --> 00:09:08,041
and he told me about the success,
and you know, what kind of numbers he had.
68
00:09:08,083 --> 00:09:11,083
Then I realized that this
is gonna be something big.
69
00:09:22,625 --> 00:09:28,166
At first it was 40 sales for a day, then it
was like, 10,000 sales a day, you know?
70
00:09:28,208 --> 00:09:31,542
I don't remember the date, but when I had
a million Swedish Crowns in the account...
71
00:09:31,583 --> 00:09:35,166
...was, definitely
one of the bigger milestones.
72
00:09:35,208 --> 00:09:41,542
And I got a print-out of the receipt,
showed Elin, joking, and jokingly said,
73
00:09:41,583 --> 00:09:46,458
"Well, they say the first million is the most
difficult," like I didn't expect to make another million.
74
00:09:46,500 --> 00:09:50,333
I did.
75
00:09:50,375 --> 00:09:57,458
You know, it's been like this process
of constantly being amazed.
76
00:09:57,500 --> 00:10:02,250
Then like, early this year,
it got a big popularity spike on the site;
77
00:10:02,291 --> 00:10:06,959
but I probably need to start a company here,
'cause I can't keep up with the demand of the game.
78
00:10:07,000 --> 00:10:13,083
I called Jacob and just told him, "Just
quit your job; we're starting a company."
79
00:10:13,125 --> 00:10:18,291
With the success of Minecraft, we get the
chance to actually do something like this.
80
00:10:18,333 --> 00:10:19,917
I'm not gonna turn that down.
81
00:10:26,208 --> 00:10:29,000
So now we're seven people
and we have an office.
82
00:10:29,041 --> 00:10:32,875
It's a new year,
and it's finally beta.
83
00:10:32,917 --> 00:10:36,792
It's a very unique
success story, really.
84
00:10:36,834 --> 00:10:41,000
The problem is is that Minecraft never
had a publicity department, a PR department.
85
00:10:41,041 --> 00:10:44,458
They just did it all virally
and through word of mouth.
86
00:10:44,500 --> 00:10:48,000
And, you know,
it sold three million copies off that.
87
00:10:48,041 --> 00:10:51,792
If you are not familiar with this game,
this game is amazing.
88
00:10:51,834 --> 00:10:54,708
I love this game so much, I've been
watching a ton of videos on YouTube.
89
00:10:54,750 --> 00:10:56,792
I've been playing
a ton of this game.
90
00:10:56,834 --> 00:11:01,667
There's something really magical about when it
first came out, and nobody knew much about it,
91
00:11:01,708 --> 00:11:03,375
and we're all learning
at the same time.
92
00:11:03,417 --> 00:11:04,434
Have you seen this crazy thing?
93
00:11:04,458 --> 00:11:07,017
Look at this, look what you can do
with here; and people talking about it,
94
00:11:07,041 --> 00:11:09,959
and I could not comprehend
what they were talking about.
95
00:11:10,000 --> 00:11:15,959
I was like, "You did what in this game? This is insane.
I can't imagine it functions like you say it does."
96
00:11:16,000 --> 00:11:19,500
Let's talk Minecraft; you've probably
seen it popping up everywhere lately.
97
00:11:19,542 --> 00:11:22,250
If you have not played it yet though,
we're about to school you,
98
00:11:22,291 --> 00:11:26,375
because it's one of the best
gaming experiences out there right now.
99
00:11:26,417 --> 00:11:33,875
I remember loading it up for the first time, and
nothing; you're just standing there with two hands.
100
00:11:33,917 --> 00:11:39,417
And so I hit a tree and wood came out;
and I was like, "Oh no."
101
00:11:39,458 --> 00:11:44,458
Like, I could already see the spiral; it
was like, I hit this tree and wood came out.
102
00:11:44,500 --> 00:11:46,601
And then I, you know,
hit the ground and rock comes out.
103
00:11:46,625 --> 00:11:48,059
I was like,
"Oh no, this is gonna be bad."
104
00:11:48,083 --> 00:11:51,917
And then it's that first night
that you spend holed up;
105
00:11:51,959 --> 00:11:55,208
all you can dig out is like,
maybe four squares before it gets dark,
106
00:11:55,250 --> 00:11:58,458
and you just pile blocks up
as the zombies running around outside.
107
00:11:58,500 --> 00:12:01,291
That moment, like,
I won't ever forget that.
108
00:12:01,333 --> 00:12:05,750
That is a moment in video gaming
that will always be with me.
109
00:12:05,792 --> 00:12:09,708
And to me, that was what
sparked my interest in the game.
110
00:12:09,750 --> 00:12:14,375
Like, holy cow, this is--
I can do whatever I want here.
111
00:12:14,417 --> 00:12:21,834
And so that's the first part of this game; which
is, you know, exploring and collecting resources.
112
00:12:21,875 --> 00:12:26,834
People saw the potential in it, and if you
had the opportunity to play it at a friend's,
113
00:12:26,875 --> 00:12:33,208
or you saw a video on YouTube, for example,
I think the game pretty much sold itself.
114
00:12:33,250 --> 00:12:35,959
This is my house here, as you can see.
115
00:12:36,000 --> 00:12:41,625
All you do is you put it in the center here,
like this, and then set a fire to it.
116
00:12:41,667 --> 00:12:45,542
And not always, but most--
uh-oh.
117
00:12:50,583 --> 00:12:56,458
Uh, sorry, sorry guys;
this is not supposed to happen.
118
00:12:56,500 --> 00:13:02,750
Crap!
Oh, no way!
119
00:13:02,792 --> 00:13:07,667
Yeah;
you have got to be kidding me.
120
00:13:07,708 --> 00:13:10,333
You know, a lot of people
that saw those videos
121
00:13:10,375 --> 00:13:14,875
were instantly in love with the game too,
just by watching someone else play.
122
00:13:14,917 --> 00:13:19,667
Okay, it is time I go exploring;
where should I go?
123
00:13:19,708 --> 00:13:24,125
I'm going to climb to the top of this,
and I am going to see what is up there.
124
00:13:24,166 --> 00:13:31,542
I'm joining Stu, and we're in the Minecraft
multi-player; we're exploring the cave here.
125
00:13:31,583 --> 00:13:35,208
Uh, whoa!
Jesus, that scared the crap out of me!
126
00:13:35,250 --> 00:13:37,708
Oh my God, oh my God, oh my God!
127
00:13:37,750 --> 00:13:42,083
Pull this switch here
and the flood starts.
128
00:13:42,125 --> 00:13:45,351
Plop, plop, plop, plop goes the wheat;
plop, plop, plop, plop, plop, plop, plop...
129
00:13:45,375 --> 00:13:50,542
...moves its way down here till it gets to
the very end, drops into my collection tray.
130
00:13:50,583 --> 00:13:55,208
Oh shit, oh shit, oh shit!
Holy shit bro!
131
00:13:55,250 --> 00:13:58,208
Dude you're so laggy!
132
00:13:58,250 --> 00:14:00,458
I blame it on lag;
damn it!
133
00:14:00,500 --> 00:14:04,166
You guys get--take cover!
They're firing arrows at us.
134
00:14:04,208 --> 00:14:13,875
Ahh, diamond, yes, oh!
Oh my God, there's more; yes!
135
00:14:13,917 --> 00:14:18,500
Oh my God,
seven diamond from one.
136
00:14:18,542 --> 00:14:22,291
What's wrong?
Ahh, what's that thing?
137
00:14:22,333 --> 00:14:27,166
It's a skeleton; I'll kill it for you.
I killed it, yay!
138
00:14:27,208 --> 00:14:29,500
- No, no, no, no!
- What's wrong?
139
00:14:29,542 --> 00:14:34,500
- You're jumping into lava!
- What do you mean?
140
00:14:34,542 --> 00:14:38,166
You're being so bad at Minecraft!
You're in lava.
141
00:14:38,208 --> 00:14:39,834
- Oh, man!
- You're dying.
142
00:14:39,875 --> 00:14:41,959
That's horrible.
I died.
143
00:14:42,000 --> 00:14:46,083
That's okay, Mom.
That's okay.
144
00:14:46,125 --> 00:14:49,417
And you know, this game
had a really special community around it.
145
00:14:49,458 --> 00:14:54,834
And I think that's a fascinating story that before
the magazines and the TV shows were covering it,
146
00:14:54,875 --> 00:14:57,434
there was a whole community
that was loving this game and supporting it,
147
00:14:57,458 --> 00:14:59,667
and it was really
self-sufficient at that point.
148
00:14:59,708 --> 00:15:05,250
So that could have existed, sort of, in its own little
bubble, but then the world found out about Minecraft.
149
00:15:05,291 --> 00:15:08,792
- All right, what are you?
- Creeper.
150
00:15:08,834 --> 00:15:13,583
A creeper?
What's a creeper?
151
00:15:13,625 --> 00:15:17,166
A creeper is something that blows up
when you touch him!
152
00:15:17,208 --> 00:15:18,542
Is that what you are?
153
00:15:34,875 --> 00:15:37,208
- Okay, you want to take us in?
- Sure.
154
00:15:37,250 --> 00:15:42,333
This is our fancy sign;
here we go, welcome.
155
00:15:42,375 --> 00:15:50,291
As you can see, it's looking really awful right
now; we're going to remake a lot of things.
156
00:15:50,333 --> 00:15:56,291
Yeah, I can show you around;
and here we are in the office space.
157
00:15:56,333 --> 00:15:59,333
We have a PC section
and a Mac section.
158
00:15:59,375 --> 00:16:03,792
We were thinking about having,
sort of, a Minecraft wallpaper here.
159
00:16:03,834 --> 00:16:09,333
So this is Jacob;
he's one of the co-founders of Mojang.
160
00:16:09,375 --> 00:16:13,125
Over there we have Jeb;
he's a game developer.
161
00:16:13,166 --> 00:16:18,083
He's sort of the first person
to dive into the Minecraft code.
162
00:16:18,125 --> 00:16:22,208
And so over here we have Daniel Kaplan;
he's the business developer.
163
00:16:22,250 --> 00:16:28,375
Exactly; and here he is, Notch.
I'm sort of showing them around the office,
164
00:16:28,417 --> 00:16:32,000
- and you're Notch.
- I am Notch.
165
00:16:32,041 --> 00:16:36,667
- He's the reason why we're all here.
- Yes, I am God.
166
00:16:36,708 --> 00:16:39,500
- Yes, that's right.
- I am not God.
167
00:16:39,542 --> 00:16:43,250
- Did I say I'm God on camera?
- Yes, I think you did.
168
00:16:43,291 --> 00:16:47,125
I heard that Notch
was starting up a company.
169
00:16:47,166 --> 00:16:49,542
I played and heard
about Minecraft before, obviously,
170
00:16:49,583 --> 00:16:53,250
but I didn't know that he wanted
to take it to the next level.
171
00:16:53,291 --> 00:16:59,333
So I just sent him an e-mail,
"Hey do you wanna--do you need an artist?"
172
00:16:59,375 --> 00:17:04,208
Got a reply, we met up,
and kinda hit it off, I think, immediately;
173
00:17:04,250 --> 00:17:10,208
started joking about prostituting ourselves
to elder women and stuff like that.
174
00:17:10,250 --> 00:17:15,583
So that's it, really.
And now I'm here.
175
00:17:15,625 --> 00:17:23,583
It's also fun to be a part of this so early,
and really be with the core team.
176
00:17:23,625 --> 00:17:30,041
I don't know how big we are going to be in the future,
but it's fun to be here from almost the beginning.
177
00:17:30,083 --> 00:17:35,625
Well, I started here
two days ago, on Monday.
178
00:17:35,667 --> 00:17:39,667
I went in, signed the contract,
and started working.
179
00:17:39,708 --> 00:17:42,708
- Welcome to Mojang.
- Thank you.
180
00:17:42,750 --> 00:17:49,125
-Great; you've worked here for--
-I've worked here for four hours now, so.
181
00:17:49,166 --> 00:17:58,875
I've had--got 600 followers on Twitter since
Monday; I had a thread on Reddit discussing me.
182
00:17:58,917 --> 00:18:02,625
It's just an awesome place to be right now,
because it's like...
183
00:18:02,667 --> 00:18:06,041
...I catch myself walking down the street,
or just thinking it;
184
00:18:06,083 --> 00:18:11,000
you know, there's not a job out there that I
would rather have, that I would trade in for this.
185
00:18:24,875 --> 00:18:27,125
I hope he doesn't miss
and hit the other guy.
186
00:18:27,166 --> 00:18:32,417
Punch his pal in the face
and they're all gonna fall and die.
187
00:18:32,458 --> 00:18:36,959
- Oh, you're going to hit it from the other side now?
- Yup, here we go... whoa!
188
00:18:37,000 --> 00:18:40,875
It feels really good, and it's very
interesting, what's going to happen.
189
00:18:40,917 --> 00:18:47,542
We're going to have, like a, strategy meeting day thing,
trying to work out what we're actually going to do.
190
00:18:47,583 --> 00:18:51,166
Let's do that again;
can we do that again?
191
00:18:51,208 --> 00:18:55,041
- Wow.
- That's awfully bouncy.
192
00:18:55,083 --> 00:18:58,500
We have to decide what actually, like,
the full version of the game is.
193
00:18:58,542 --> 00:19:02,959
That's kind of the first step, I guess.
194
00:19:03,000 --> 00:19:06,041
Then the next step is to do that.
195
00:19:06,083 --> 00:19:10,792
Minecraft's a very dynamic game, and it's
'cause it's still in development at the moment.
196
00:19:10,834 --> 00:19:15,875
That means that it's continually being updated
with new stuff, and things are changing.
197
00:19:15,917 --> 00:19:19,542
Back in like the '80s and the '90s
when you would get a game on PC,
198
00:19:19,583 --> 00:19:23,125
or much more often, when you got a game on
console, when you got the game, that was it;
199
00:19:23,166 --> 00:19:26,500
game was done, game wasn't gonna change;
and we've seen that change bit by bit.
200
00:19:26,542 --> 00:19:30,250
And certainly it's happened more on PC
where people can patch and update games,
201
00:19:30,291 --> 00:19:36,542
but I think none of that prepared anybody for how
malleable and evolving Minecraft was gonna be;
202
00:19:36,583 --> 00:19:40,083
I mean, to the point
that you could buy the game, ultimately,
203
00:19:40,125 --> 00:19:43,041
more than a year before
it was actually going to be finished,
204
00:19:43,083 --> 00:19:47,834
and play the game as the creators
were updating the game.
205
00:19:47,875 --> 00:19:50,083
And then slowly but surely,
it kind of, you know,
206
00:19:50,125 --> 00:19:54,917
built attention and anticipation
about where it was gonna go.
207
00:19:54,959 --> 00:19:58,500
So this is just like, the major headline;
some things we should add now.
208
00:19:58,542 --> 00:20:03,625
Yeah, I think it's a bit like--
it's a weird way of making a game.
209
00:20:03,667 --> 00:20:06,500
You just put it out and kind of
keep working on it as you're making it,
210
00:20:06,542 --> 00:20:09,959
so it's kind of hard to say
is it released, or it's not released?
211
00:20:10,000 --> 00:20:12,625
I try to make sure it's like,
yeah, this is not the game.
212
00:20:12,667 --> 00:20:15,417
I'm just working on it and you can play it
while I'm making it.
213
00:20:15,458 --> 00:20:17,458
Kind of, hopefully.
214
00:20:17,500 --> 00:20:22,500
Should we go up with the dates, or should we
just say this will be released when it's done?
215
00:20:22,542 --> 00:20:25,458
Or should we like, try to put up a date
and try to build hype?
216
00:20:25,500 --> 00:20:28,542
I think date and hype;
I vote for that.
217
00:20:28,583 --> 00:20:34,792
I think there's a difference between this and
many other games in that Minecraft has so many...
218
00:20:34,834 --> 00:20:40,166
...so many users and so many players
already; and as we develop these things,
219
00:20:40,208 --> 00:20:45,291
we're gonna--we're not gonna develop in, like, in
a lump and just put them all overnight and say,
220
00:20:45,333 --> 00:20:49,708
"Okay, play this game, and now it's done."
It's gonna come, you know--
221
00:20:49,750 --> 00:20:52,917
every other week or so it's gonna
be small update or a small change,
222
00:20:52,959 --> 00:20:56,291
so can we really live up
to a hype, you know?
223
00:20:56,333 --> 00:21:01,625
This is finally the finished product, and I said,
"Yeah, but it's the same product as last week."
224
00:21:01,667 --> 00:21:05,458
What do you think of that?
225
00:21:05,500 --> 00:21:09,625
It is--it's a bit intimidating, yeah.
I felt much more, just confident,
226
00:21:09,667 --> 00:21:13,458
just going day to day
and just doing things as it went.
227
00:21:13,500 --> 00:21:15,834
I don't think that works though,
if you have a company.
228
00:21:15,875 --> 00:21:19,583
I'm a bit like--I don't really know
what Minecraft final will be yet,
229
00:21:19,625 --> 00:21:24,333
but I think we kind of got
some kind of rough estimate, I think.
230
00:21:24,375 --> 00:21:27,375
- The new roadmap.
- Yes.
231
00:21:27,417 --> 00:21:31,583
We probably missed a bunch of things,
but I think this is a good basis.
232
00:21:45,583 --> 00:21:50,875
- Oh, there they are.
- They want to film us eating the muffins.
233
00:21:50,917 --> 00:21:55,125
Since we sort of missed it, could you just
explain what happened with the IGF today?
234
00:21:55,166 --> 00:22:01,792
Yeah, they announced the IGF finalists,
and Minecraft got in three categories:
235
00:22:01,834 --> 00:22:08,542
it was the main prize,
technical excellence, and design.
236
00:22:08,583 --> 00:22:12,834
So the main one, the grand one,
technical, and design; which is really cool.
237
00:22:28,208 --> 00:22:31,083
You know, Markus, when he e-mailed me,
he said, you know,
238
00:22:31,125 --> 00:22:33,417
"I'm hoping to win
some Independent Game Awards."
239
00:22:33,458 --> 00:22:38,041
And he didn't really know what all these awards
were, but it was sort of a big trip to America;
240
00:22:38,083 --> 00:22:43,333
really to, you know, meet the press,
and meet the industry for the first time.
241
00:23:03,333 --> 00:23:08,166
And yeah, I think everyone then was starting
to realize that Minecraft wasn't some fluke,
242
00:23:08,208 --> 00:23:11,208
it wasn't, you know, something
that was kind of coming and going.
243
00:23:11,250 --> 00:23:14,750
It was building, and it was growing;
and that's what was great about it.
244
00:23:14,792 --> 00:23:17,542
It's this virus
that was starting to spread.
245
00:23:17,583 --> 00:23:21,667
- Hey, nice heads.
- Thank you; I have to say, it's an honor to meet you.
246
00:23:21,708 --> 00:23:23,208
Yeah, thank you.
247
00:23:23,250 --> 00:23:24,458
- Hi.
- We're from high school.
248
00:23:24,500 --> 00:23:27,875
-We just came here to meet everyone and see--
-Oh, cool, hi.
249
00:23:27,917 --> 00:23:32,625
- It's so amazing to meet you.
- We all play Minecraft.
250
00:23:32,667 --> 00:23:35,375
- Hi, it's an honor to meet you.
- You too.
251
00:23:35,417 --> 00:23:37,959
- Man, you inspire us.
- Oh, cool, awesome.
252
00:23:38,000 --> 00:23:39,601
- I gotta shake your hand one more time.
- Oh, of course.
253
00:23:39,625 --> 00:23:40,333
- Notch.
- Hi.
254
00:23:40,375 --> 00:23:42,142
- Pleasure to meet you; my name is John.
- Hi John.
255
00:23:42,166 --> 00:23:44,476
- I was wondering if you could sign this for me?
- Absolutely.
256
00:23:44,500 --> 00:23:46,458
- My name is Marie.
- I'm Markus.
257
00:23:46,500 --> 00:23:50,500
It's amazing, and, I spend so much hours
on it, I can't believe I'm meeting you.
258
00:23:50,542 --> 00:23:54,166
- Oh, cool.
- It's so fantastic, but um--congratulations.
259
00:23:54,208 --> 00:23:56,583
Well, thank you.
260
00:23:56,625 --> 00:24:02,208
- Hello.
- Hi.
261
00:24:02,250 --> 00:24:06,375
Hello, how are you?
262
00:24:06,417 --> 00:24:09,333
And it's fascinating to me
to see that happen, and you know,
263
00:24:09,375 --> 00:24:12,500
see someone like him show up at GDC,
not knowing what to expect,
264
00:24:12,542 --> 00:24:17,667
and then just have this constant deluge of people
coming up to him, saying, "I love the game."
265
00:24:17,708 --> 00:24:21,834
You know, that's when I think it probably really
hit him, that, you know, Minecraft had grown...
266
00:24:21,875 --> 00:24:26,917
...into something that people weren't just
playing; it was something that people were loving.
267
00:24:26,959 --> 00:24:28,708
- Should we go on?
- Yeah, yeah.
268
00:24:28,750 --> 00:24:31,708
Going back to what
we talked earlier about...
269
00:24:44,834 --> 00:24:47,750
How many new friends have you made
since you became successful?
270
00:24:47,792 --> 00:24:51,792
How many relatives that come out of
the woodwork? How many lost cousins?
271
00:24:51,834 --> 00:24:53,667
I probably shouldn't answer that.
272
00:24:53,708 --> 00:24:59,375
So I only really just met you, but you seem
exceptionally cheerful, a cheerful man.
273
00:24:59,417 --> 00:25:04,959
You just seem a happy man, and I'm wondering
if that is because of your success.
274
00:25:05,000 --> 00:25:10,208
Are you always
kind of quite chippy and--?
275
00:25:10,250 --> 00:25:14,000
- Jacob has known me for a long time.
- No, he's a total drag.
276
00:25:14,041 --> 00:25:15,583
No he's not.
277
00:25:29,000 --> 00:25:34,917
Yeah, I hope so, I try to feel so, but I still have
this kind of weird feeling that I don't really belong,
278
00:25:34,959 --> 00:25:37,834
and I think it's called, actually,
"The Imposter Syndrome."
279
00:25:37,875 --> 00:25:42,000
It's like an actual term for it,
if you're like, you're just faking it.
280
00:25:42,041 --> 00:25:47,041
And I think it's gone too fast or something,
so I don't really feel like--
281
00:25:47,083 --> 00:25:51,166
But yeah, I'm slowly trying to realize
that people actually do like the game;
282
00:25:51,208 --> 00:25:55,250
which is kind of a weird thing to say, but when
you're just sitting in front of your computer...
283
00:25:55,291 --> 00:25:59,875
...and you just see the numbers, it's not the
same thing as actually meeting the people.
284
00:25:59,917 --> 00:26:04,291
Do you feel like you'll need to do a couple more
games to really feel confident in your own ability?
285
00:26:04,333 --> 00:26:07,041
Yeah, I think so.
286
00:26:07,083 --> 00:26:16,417
It's kind of weird; when I kind of grew up,
famous people, to me, like John Carmack and stuff,
287
00:26:16,458 --> 00:26:18,750
were not really like,
actual people.
288
00:26:18,792 --> 00:26:23,208
They were like forces of nature, almost,
that just did awesome things.
289
00:26:23,250 --> 00:26:26,333
And now people tell me, like--
not everyone, but some people say, like,
290
00:26:26,375 --> 00:26:29,250
"Yeah, you're the Carmack of
this generation." And to me, that's--
291
00:26:29,291 --> 00:26:34,208
there's no way that can be true,
'cause that guy is...
292
00:26:34,250 --> 00:26:37,917
...well, obviously, very talented in
what he does; and I just made a game.
293
00:26:37,959 --> 00:26:41,333
And I kind of realize that on the surface
it sounds like the same thing--
294
00:26:41,375 --> 00:26:45,834
he made a game, I made a game-- but it
doesn't really feel like it's the same thing.
295
00:26:45,875 --> 00:26:49,291
I kind of feel that all the time,
with the success of Minecraft;
296
00:26:49,333 --> 00:26:53,834
it's kind of hard to fully understand it,
even to this day.
297
00:26:53,875 --> 00:26:57,208
I mean, we're starting to see it because
we get so much feedback
298
00:26:57,250 --> 00:27:05,458
and so many questions from big companies, and
people want to do business with and stuff,
299
00:27:05,500 --> 00:27:08,500
so we're starting to grasp that.
300
00:27:08,542 --> 00:27:12,000
I'm constantly thinking that maybe
this is just a really fragile thing;
301
00:27:12,041 --> 00:27:16,166
that we have this attention now, but we have
no idea where we're gonna be in one year.
302
00:27:16,208 --> 00:27:20,917
I mean, on one hand, it would be kinda cool to have this
kind of run, and then kinda slide into obscurity again.
303
00:27:20,959 --> 00:27:24,959
I'll be like, nobody,
and just do my own thing again.
304
00:27:25,000 --> 00:27:27,750
I think everyone feels
a bit like that, more or less,
305
00:27:27,792 --> 00:27:31,834
and maybe some people don't even know
how to express that feeling.
306
00:27:31,875 --> 00:27:35,750
But, you know, he's very, you know,
aware of his own feelings.
307
00:27:35,792 --> 00:27:42,125
So I think it's just that he knows how to express
that, because I can recognize that from, you know,
308
00:27:42,166 --> 00:27:47,166
when he started a new job, or, you know,
people say you're good and this or that,
309
00:27:47,208 --> 00:27:49,083
and he's like, "Oh, they don't know,"
you know?
310
00:27:49,125 --> 00:27:55,417
And really, just, you know, been lucky,
or this or that, you know?
311
00:27:55,458 --> 00:27:59,458
I think that's just human.
312
00:27:59,500 --> 00:28:02,166
Everybody, welcome to an all-new
Bonus Round. I'm Geoff Keighley,
313
00:28:02,208 --> 00:28:05,208
this week, at the Game Developers
Conference, and this time,
314
00:28:05,250 --> 00:28:07,375
we're gonna look
at the independent game scene.
315
00:28:07,417 --> 00:28:10,434
There've been some amazing indie games
have come out over the past few years.
316
00:28:10,458 --> 00:28:15,792
We've got an all-star panel to tell us about
what's going on in the independent games movement.
317
00:28:15,834 --> 00:28:18,333
Although Minecraft,
you're a bit of a rock star right now,
318
00:28:18,375 --> 00:28:22,208
Markus, with the success of Minecraft,
and all your fans out there.
319
00:28:22,250 --> 00:28:25,518
How do you look at the indie movement, 'cause
you've really sort of entered the scene here,
320
00:28:25,542 --> 00:28:29,041
you know, in the past year in a big way,
with Minecraft. How do you define indie?
321
00:28:29,083 --> 00:28:33,500
Yeah, for me, I think indie is--
well, there's a lack of a label for it;
322
00:28:33,542 --> 00:28:37,000
it's kind of a concept of people
making games for the sake of making games,
323
00:28:37,041 --> 00:28:41,250
or exploring games
as an art form, perhaps.
324
00:28:41,291 --> 00:28:45,250
I think a lot of the large studios make games
to make money, or make games to make a sequel,
325
00:28:45,291 --> 00:28:49,542
or to make a brand; but to make games
just for the sake of making a game.
326
00:28:49,583 --> 00:28:53,792
Coming from that angle, I think that's
kind of the definition of "indie" for me.
327
00:28:53,834 --> 00:29:00,083
We're gonna get a little philosophical, because
in my opinion, games have the potential to be,
328
00:29:00,125 --> 00:29:02,458
what I call, the preeminent art form
of the 21st century,
329
00:29:02,500 --> 00:29:06,100
sort of in the way that film was in some sense
the preeminent art form of the 20th century.
330
00:29:06,125 --> 00:29:10,458
I figure we're about where film was in 1905;
whereas you think about it, in 1896,
331
00:29:10,500 --> 00:29:16,333
they first filmed Fred Ott sneezing, and like, "Oh
my gosh, it's a guy sneezing, I can play it back!"
332
00:29:16,375 --> 00:29:22,542
But it was a long time between then
and "Birth of a Nation" in 1915 or 1917,
333
00:29:22,583 --> 00:29:25,559
where it's kind of the first quote-unquote,
modern film, where, you know, hey,
334
00:29:25,583 --> 00:29:30,583
they didn't realize early on that you could film a
movie in a different sequence than you showed it;
335
00:29:30,625 --> 00:29:32,559
like the concept of editing;
they had to figure that out.
336
00:29:32,583 --> 00:29:34,976
They couldn't move the--they didn't know you
could move the camera, all of these things.
337
00:29:35,000 --> 00:29:41,250
And so I feel like we're really, really early
in games, but I think they have the potential.
338
00:29:41,291 --> 00:29:44,518
I mean, the way people interact with art
entertainment, whether it's music, or film,
339
00:29:44,542 --> 00:29:48,417
or literature, any of these things,
is primarily at an emotional level.
340
00:29:48,458 --> 00:29:51,917
The emotions that we support as games
is basically power fantasy right now;
341
00:29:51,959 --> 00:29:56,625
whereas if I asked you to like, you know, make a game
about two people falling in love, you'd be like...
342
00:29:56,667 --> 00:29:59,458
...I have no idea how--
there's no way to approach that problem;
343
00:29:59,500 --> 00:30:03,083
we just don't have any idea. And I think
you see this in Minecraft, which is like--
344
00:30:03,125 --> 00:30:06,208
the thing everybody mentions
is the huge component of it,
345
00:30:06,250 --> 00:30:09,542
but then the game play that everyone talks
about is just surviving the first night.
346
00:30:09,583 --> 00:30:13,875
Like, that's the magical thing that people talk
about, and that is a very human-scale thing.
347
00:30:13,917 --> 00:30:17,583
You're not saving the world;
you're just trying not to die.
348
00:30:17,625 --> 00:30:21,041
- It's very official.
- Oh yeah.
349
00:30:21,083 --> 00:30:23,166
- Ready.
- All right, thanks guys.
350
00:30:23,208 --> 00:30:24,351
- Yeah, it was good.
- Awesome.
351
00:30:24,375 --> 00:30:28,667
- What about you guys?
- Yeah, it was good, thank you.
352
00:30:28,708 --> 00:30:34,625
Ladies and gentlemen, the Game Developers
Choice Awards will begin in a few minutes.
353
00:30:34,667 --> 00:30:39,583
We ask that you please
take your seats.
354
00:30:39,625 --> 00:30:43,750
Video games...
355
00:30:43,792 --> 00:30:48,083
...video game award shows.
Which came first?
356
00:30:48,125 --> 00:30:52,041
In the early days of the games industry,
it really felt different than it did now.
357
00:30:52,083 --> 00:30:59,750
Mostly it felt isolated, 'cause the Internet was not
around; so you just knew the people at your company,
358
00:30:59,792 --> 00:31:06,041
and if you're, you know, lucky, you made
friends at the Game Developers Conference;
359
00:31:06,083 --> 00:31:09,476
it was like the only time during the year you'd
see other people who had the same problems as you,
360
00:31:09,500 --> 00:31:11,351
or, you know,
were in the same boat as you were.
361
00:31:11,375 --> 00:31:17,458
So it was a lot more--kind of like islands,
like people making games...
362
00:31:17,500 --> 00:31:20,959
...were on their own island making
their game, and then you put it out there...
363
00:31:21,000 --> 00:31:25,041
...and you'd wait for a magazine review to
come in, and that was your feedback, you know?
364
00:31:25,083 --> 00:31:26,684
But now it's like
everything is so instant.
365
00:31:26,708 --> 00:31:30,333
You put a game--you can put an unfinished
game up on the Internet, for example.
366
00:31:30,375 --> 00:31:32,417
But that would be crazy;
who would do that?
367
00:31:32,458 --> 00:31:37,333
- Best Downloadable Game goes to Minecraft.
- Thank you.
368
00:31:37,375 --> 00:31:41,792
And the Innovation Award goes to Minecraft.
369
00:31:41,834 --> 00:31:46,500
And the Choice Awards for the
Best Debut Game goes to Minecraft.
370
00:31:53,458 --> 00:31:57,333
Yeah, GDC, I didn't expect us
to win in anything;
371
00:31:57,375 --> 00:32:00,041
I didn't dare, even hoping,
that there was just--
372
00:32:00,083 --> 00:32:05,333
well, I kind of had this, "I hope at least,
something, or I'm gonna cry."
373
00:32:05,375 --> 00:32:10,583
Then we won like, five awards, which
was way beyond what I even dared hoping.
374
00:32:10,625 --> 00:32:14,834
We started figuring it out when
we got to the center front table,
375
00:32:14,875 --> 00:32:18,917
something big was gonna happen,
but I still didn't dare counting on it;
376
00:32:18,959 --> 00:32:25,041
but then we won just a bunch of awards, and it
was just ecstatic, and we didn't know what to do.
377
00:32:25,083 --> 00:32:28,000
It's still, like,
the biggest night of my life.
378
00:32:52,208 --> 00:32:56,250
Please join me in honoring Creative
Director of Microsoft Game Studios Europe,
379
00:32:56,291 --> 00:33:01,375
and co-founder of both Bullfrog Productions
and Lionhead Studios, Peter Molyneux.
380
00:33:01,417 --> 00:33:05,917
I never believed,
never in my wildest dreams did I believe...
381
00:33:05,959 --> 00:33:09,542
...that I would be standing out here
and getting a Lifetime Achievement Award.
382
00:33:09,583 --> 00:33:16,000
The very moment I first saw Minecraft, the
very second I first saw it, it was like a--
383
00:33:16,041 --> 00:33:19,458
it was like, you know,
the world changed for me a little bit.
384
00:33:19,500 --> 00:33:21,917
What I did immediately;
I went 'round to everyone and said,
385
00:33:21,959 --> 00:33:24,184
"Oh, you gotta go and play Minecraft;
you've got to look at this game."
386
00:33:24,208 --> 00:33:29,291
And a lot people, a lot of my colleagues,
you know, Lionhead and Microsoft,
387
00:33:29,333 --> 00:33:32,667
they looked at it, and--
some people looked at it and said,
388
00:33:32,708 --> 00:33:36,000
"This is ridiculous. Where's the tutorial,
where's the challenges, where's the--?"
389
00:33:36,041 --> 00:33:44,208
You know, there's this list of game must-haves; and
Minecraft broke every single one of those formulas.
390
00:33:44,250 --> 00:33:53,041
You know, it is like--it is, in a way, a social
Lego, when Lego used to be a creative toy;
391
00:33:53,083 --> 00:33:56,333
which I don't think it is so much anymore,
because it's much more prescriptive.
392
00:33:56,375 --> 00:34:02,708
It's really interesting how Lego at the
moment is like traditional games design:
393
00:34:02,750 --> 00:34:09,000
it's buy the box, open the box, turn to
the instruction sheet, make the model,
394
00:34:09,041 --> 00:34:12,417
stick it on the shelf,
buy the next box.
395
00:34:12,458 --> 00:34:18,875
That's exactly like traditional game design, you
know: buy the game, go through the challenges,
396
00:34:18,917 --> 00:34:21,542
finish the challenges,
stick it on the shelf, buy the next game;
397
00:34:21,583 --> 00:34:28,458
where Lego used to be just a big box of
bricks, and you used to take the bricks,
398
00:34:28,500 --> 00:34:33,834
pour them on the carpet, and then make
stuff; and that's exactly what Minecraft is.
399
00:34:33,875 --> 00:34:38,166
There was no instruction booklet;
but that's really what this points to,
400
00:34:38,208 --> 00:34:46,708
is just how conventional game studios, how complacent
they were with the games that they were making.
401
00:34:46,750 --> 00:34:52,458
And we need, this industry desperately needs
things like Minecraft to come along and say,
402
00:34:52,500 --> 00:34:55,708
slap us 'round the face and say,
"Hang on a second. All those things...
403
00:34:55,750 --> 00:35:01,166
...that you thought were absolutely certain
in your life? They're not certain anymore."
404
00:35:16,542 --> 00:35:18,208
Definitely grown;
I think we all are.
405
00:35:18,250 --> 00:35:24,750
I mean, it's an experience that I think very
few people will ever experience, you know.
406
00:35:24,792 --> 00:35:29,000
There are few companies in the world
that have experienced this kind of growth.
407
00:35:29,041 --> 00:35:36,291
It's very inspiring.
408
00:35:36,333 --> 00:35:45,333
So we're kind of trying to figure out exactly
what we're gonna do with the company now.
409
00:35:45,375 --> 00:35:48,375
Okay, so, we've discussed this before--
410
00:35:55,875 --> 00:35:58,041
I think as soon as--
411
00:36:01,000 --> 00:36:04,125
I sometimes find it hard to concentrate.
412
00:36:07,125 --> 00:36:14,291
I don't think we have the grand master plan of world
domination; this seems fun now, let's go for it.
413
00:36:14,333 --> 00:36:16,083
And I think that's great.
414
00:36:27,291 --> 00:36:29,959
If I would have been Markus,
I would have, you know,
415
00:36:30,000 --> 00:36:33,792
doing blow off hookers' asses;
that's what I've been telling people.
416
00:36:33,834 --> 00:36:38,875
But seeing how he still remains
so humble and grounded in reality,
417
00:36:38,917 --> 00:36:43,041
that's extremely reassuring
for someone like me, you know?
418
00:36:53,000 --> 00:36:54,417
I'm very pleased.
419
00:36:58,375 --> 00:36:59,625
Good.
420
00:37:10,208 --> 00:37:12,708
- Oh, hello Notch.
- Hello.
421
00:37:31,583 --> 00:37:37,333
We had a great party on Thursday,
celebrating two million.
422
00:37:37,375 --> 00:37:39,250
Do you want to sum it up?
423
00:37:39,291 --> 00:37:41,684
I was just gonna ask if it was good,
'cause I don't remember it.
424
00:37:41,708 --> 00:37:44,583
Oh, okay, yeah.
Anyone else?
425
00:37:44,625 --> 00:37:47,875
Cocaine's one helluva drug.
426
00:37:47,917 --> 00:37:52,458
I'm really envious of the new crop of game-makers
out there, like Markus and other people,
427
00:37:52,500 --> 00:37:57,417
who are just doing it themselves; like all by themselves,
with maybe with one or two people on their team;
428
00:37:57,458 --> 00:38:03,500
'cause they keep the cost down, they can self-publish,
and they've just made so much more money.
429
00:38:03,542 --> 00:38:06,267
That's the secret; when you take
someone else's money to make your game,
430
00:38:06,291 --> 00:38:10,250
you have to give them
all your money after you're done.
431
00:38:10,291 --> 00:38:11,750
Not that I'm bitter.
432
00:38:11,792 --> 00:38:21,041
I think we all want to stay small, and we want to stay
in control, and we want to stop the world looking in;
433
00:38:21,083 --> 00:38:24,542
it's very, very, very,
very hard to do so.
434
00:38:24,583 --> 00:38:29,583
I mean, I think the perfect size for me
is once you reach over 20 people,
435
00:38:29,625 --> 00:38:32,750
that's when it gets really tough;
because then you need to have...
436
00:38:32,792 --> 00:38:37,291
...another layer of people
to manage the people that are there.
437
00:38:37,333 --> 00:38:42,500
And when you can all fit in one office,
and you can stick your head up and say,
438
00:38:42,542 --> 00:38:47,750
"Oh, what's that you're working on?" or, "Look
at this everybody," that's a perfect size.
439
00:38:47,792 --> 00:38:50,708
But once you get over that,
it's really tough.
440
00:38:50,750 --> 00:38:56,458
So if I was doing it all again,
I would say exactly what Markus is saying;
441
00:38:56,500 --> 00:38:58,667
I would say, "I'm gonna stay small."
442
00:38:58,708 --> 00:39:07,458
I don't want, like, a big office with like,
150 people; it kind of turns into a 9-5 job.
443
00:39:07,500 --> 00:39:13,166
I would say I'm afraid of doing what Id
Software did, but I'm not gonna say that,
444
00:39:13,208 --> 00:39:15,708
'cause that's rude
against Id Software.
445
00:39:15,750 --> 00:39:20,583
But I mean, their games
aren't as fun as they used to be.
446
00:39:20,625 --> 00:39:21,625
I mean, they look better.
447
00:39:21,667 --> 00:39:27,458
I mean, the MegaTexture stuff is really
amazing, but I'd rather play a fun game.
448
00:39:27,500 --> 00:39:31,458
And I want us to make fun games,
not just big production games.
449
00:39:31,500 --> 00:39:37,166
Ideally for me, it would just be like,
me and a box of Red Bull.
450
00:39:37,208 --> 00:39:41,959
I'm gonna play dark ritual,
get some--two cultists.
451
00:39:42,000 --> 00:39:46,500
And someone could, like, discard--
you could discard this.
452
00:39:46,542 --> 00:39:48,750
Yeah, I will next time, yeah.
453
00:39:53,959 --> 00:39:58,041
- What's the next big event coming up, E3?
- Yeah;
454
00:39:58,083 --> 00:39:59,834
We have the E3,
which is basically,
455
00:39:59,875 --> 00:40:05,959
not for indie game developers at all; it's just
about spending money, and launching titles.
456
00:40:06,000 --> 00:40:08,291
I have to go, apparently.
457
00:40:08,333 --> 00:40:13,375
I mean, it's a cool trip and I really like
going to the E3, but I kinda want to code.
458
00:40:21,125 --> 00:40:24,959
Oh cool! That's why I--
that's why I recognize you.
459
00:40:25,000 --> 00:40:27,917
I was like, do I know him?
I think I know you, what's happening?
460
00:40:32,166 --> 00:40:34,917
To ensure we can accommodate
everyone's carry-on baggage,
461
00:40:34,959 --> 00:40:37,708
please place smaller items
under the seat in front of you...
462
00:40:37,750 --> 00:40:41,041
...and larger items
in the overhead bins above your row.
463
00:40:54,792 --> 00:41:02,083
Yeah, we started the podcast in 2010,
in October, 2010.
464
00:41:02,125 --> 00:41:06,500
This is maybe about a month
after we actually started playing the game.
465
00:41:06,542 --> 00:41:09,458
So in a month's time,
we knew it was something special enough...
466
00:41:09,500 --> 00:41:15,333
...that we wanted to devote our lives to
talking about, and to producing a show.
467
00:41:15,375 --> 00:41:19,375
So we did know it was going to be
something big and something special.
468
00:41:19,417 --> 00:41:22,625
And I forgot what you asked already.
469
00:41:22,667 --> 00:41:26,291
This is for people who don't know;
this is where what we've been doing...
470
00:41:26,333 --> 00:41:29,208
...over the past week
since the last episode.
471
00:41:29,250 --> 00:41:33,959
But I've also been watching my son play
Minecraft, which has been fascinating, because--
472
00:41:34,000 --> 00:41:41,792
Like the Shaft podcast guys, for example, I'm like,
"Wow, this is more than an hour just about Minecraft."
473
00:41:41,834 --> 00:41:48,333
It still blows my mind; it's like, wow,
they're actually just talking about this game.
474
00:41:48,375 --> 00:41:50,417
It's amazing.
475
00:41:50,458 --> 00:41:54,083
So this is from Nergock who said,
"I have to thank you guys for suggesting...
476
00:41:54,125 --> 00:41:59,500
...listening to a book while playing Minecraft.
It's greatly improved my Minecraft enjoyment..."
477
00:41:59,542 --> 00:42:05,625
And we try to be on time, never skip one;
except we missed one episode...
478
00:42:05,667 --> 00:42:11,125
...because tornadoes ripped up our city;
but that was the one we missed.
479
00:42:11,166 --> 00:42:16,625
And honestly, when that happened,
the community got together, and,
480
00:42:16,667 --> 00:42:22,542
awesome girls, too, Tory Love pulled all this
information from the community and basically--
481
00:42:22,583 --> 00:42:28,125
it was an appreciation show for us, that she gathered
all this material so we didn't have to do anything.
482
00:42:28,166 --> 00:42:29,893
I mean, I'm getting chills
just thinking about it right now;
483
00:42:29,917 --> 00:42:34,458
it's just an amazing community
around the show and around this game.
484
00:42:34,500 --> 00:42:41,000
Community is always going to be, probably, the
most important thing when it comes to Minecraft...
485
00:42:41,041 --> 00:42:44,875
...because that's what makes it
bigger than itself.
486
00:42:44,917 --> 00:42:51,000
It's very cool to see, you know,
people are so involved and really, like,
487
00:42:51,041 --> 00:42:54,291
making something
that's just about this game.
488
00:43:05,125 --> 00:43:11,834
I do think that there is something to be said for the
fact that so many people are excited about the game,
489
00:43:11,875 --> 00:43:15,041
and they are excited to share
their excitement with other people.
490
00:43:15,083 --> 00:43:17,583
And I do think
there's a synergy from that.
491
00:43:17,625 --> 00:43:19,959
I've never seen
anything like this.
492
00:43:20,000 --> 00:43:25,625
It is--it has so much universal appeal
over so many different kinds of people;
493
00:43:25,667 --> 00:43:27,667
I've never seen anything like it.
494
00:43:37,166 --> 00:43:42,667
I mean, Minecraft, because
it's such an open experience, an open world,
495
00:43:42,708 --> 00:43:46,542
kind of naturally lends itself
to be populated by these sub-cultures...
496
00:43:46,583 --> 00:43:50,834
...of mission and creators,
or podcasters, or live-streamers.
497
00:43:50,875 --> 00:43:53,667
Yeah, Yogscast is certainly
one of them, I think.
498
00:43:55,917 --> 00:43:58,792
We met because we both
were in the same World of Warcraft guild.
499
00:43:58,834 --> 00:44:03,333
So we met in a thoroughly nerdy way
and ended up doing a thoroughly nerdy job,
500
00:44:03,375 --> 00:44:06,625
which is, effectively,
playing Minecraft.
501
00:44:06,667 --> 00:44:11,708
- That's our job, isn't it?
- Well, it's not just--video production, and--
502
00:44:11,750 --> 00:44:15,458
but basically we do get
paid to play Minecraft.
503
00:44:15,500 --> 00:44:17,851
- Dude, there's something up there in that cave.
- Is there?
504
00:44:17,875 --> 00:44:23,834
Yeah, it's a green thing, look, bouncing.
505
00:44:23,875 --> 00:44:27,333
- Oh, Christ almighty, it's a creeper.
- It's gone.
506
00:44:27,375 --> 00:44:29,434
- Yeah, those are very, very bad.
- It's gone, Simon.
507
00:44:29,458 --> 00:44:34,917
They follow you and they explode;
don't go in towards it; it'll see you.
508
00:44:34,959 --> 00:44:38,834
We don't script anything; we just play the
game and record it and put it on YouTube.
509
00:44:38,875 --> 00:44:40,959
So, a lot of people watch it.
510
00:44:41,000 --> 00:44:44,417
Good morning! So we hit a
million subscribers this morning.
511
00:44:44,458 --> 00:44:48,875
I'm gonna go
and wake Simon up with one of these.
512
00:44:48,917 --> 00:44:51,625
Morning Simon,
I've got you a coffee.
513
00:44:51,667 --> 00:44:55,959
You all right?
514
00:44:56,000 --> 00:45:00,208
But it doesn't pay, you know, super well;
you only get sort of,
515
00:45:00,250 --> 00:45:05,166
nought point nought, nought, nought one cent
per, you know, view.
516
00:45:05,208 --> 00:45:11,750
But because we have a million views on a video,
that actually ends up adding up to enough.
517
00:45:11,792 --> 00:45:19,208
So it is a big audience of people, and I think we probably
do it a bit better than most, which is why we're just--
518
00:45:19,250 --> 00:45:21,458
But we're still modest.
519
00:45:21,500 --> 00:45:25,250
It's kind of like a journey for me,
playing Minecraft and watching...
520
00:45:25,291 --> 00:45:28,959
...how it's changed
over the months and months,
521
00:45:29,000 --> 00:45:35,000
and thinking in a few months' time
how different is it gonna be?
522
00:45:35,041 --> 00:45:40,291
And I guess it is kind of nice to have
almost feel like you're a part of that,
523
00:45:40,333 --> 00:45:44,834
because you've
experienced that as a gamer.
524
00:45:44,875 --> 00:45:46,208
And since you're in debug mode;
525
00:45:46,250 --> 00:45:52,792
you can just change the code and it just
instantly changes, which is very, very efficient.
526
00:45:52,834 --> 00:46:00,083
Yeah, I can do anything; we can make arrows
explode when they hit the ground instead.
527
00:46:00,125 --> 00:46:06,208
Arrow in ground; there we go.
528
00:46:06,250 --> 00:46:09,542
When doing a game, it's more about
what to expect from a game...
529
00:46:09,583 --> 00:46:19,375
...and trying to play around with those
expectations; that's kind of the most fun part.
530
00:46:19,417 --> 00:46:23,750
Let's give it a bigger explosion!
531
00:46:23,792 --> 00:46:29,708
There we go.
532
00:46:29,750 --> 00:46:31,834
Oh, is that thunder?
533
00:46:43,708 --> 00:46:48,500
- I think it's about 9,000.
- 9,000?
534
00:46:48,542 --> 00:46:51,000
Or something;
it's insane.
535
00:46:51,041 --> 00:47:00,291
Minecon is basically a celebration
of the launch of Minecraft.
536
00:47:00,333 --> 00:47:03,708
Do you think it's reasonable
time to do it in November?
537
00:47:03,750 --> 00:47:05,000
Yeah, we can--
538
00:47:05,041 --> 00:47:11,458
It would be cool to sort of do a live deployment
on stage when they deploy the one dot o version.
539
00:47:11,500 --> 00:47:12,959
That would be cool.
540
00:47:13,000 --> 00:47:15,417
Yeah, I will get nervous.
541
00:47:15,458 --> 00:47:17,267
We haven't put up the site
where people can register yet,
542
00:47:17,291 --> 00:47:22,875
so we have no idea how many are gonna show up,
and we signed the papers already with the hotel.
543
00:47:22,917 --> 00:47:28,375
I mean, at least a couple of hundred
should show up, I think, but I have no idea.
544
00:47:49,041 --> 00:47:53,250
It is a collaborative medium;
developers and gamers collaborate.
545
00:47:53,291 --> 00:47:57,500
We are makers, we are creators,
and that's why we're here today;
546
00:47:57,542 --> 00:48:02,417
because we're gonna celebrate that
collaboration between developers and gamers.
547
00:48:02,458 --> 00:48:06,250
So I'm very, very grateful for everyone
who's come to join us today,
548
00:48:06,291 --> 00:48:13,959
and I think it is particularly fitting
that our first presenter today is Mojang;
549
00:48:14,000 --> 00:48:19,917
because it's hard to imagine a game that
would, like Minecraft, that would flourish,
550
00:48:19,959 --> 00:48:27,708
because it breaks so many conventions and basically
hands the creative keys over to the gamers.
551
00:48:27,750 --> 00:48:30,250
And that is truly revolutionary.
552
00:48:30,291 --> 00:48:36,041
And so I am very, very pleased to introduce
Markus "Notch" Persson and Lydia Winters,
553
00:48:36,083 --> 00:48:38,333
who are gonna show you
the Minecraft Adventure update.
554
00:48:38,375 --> 00:48:40,792
Please welcome them.
555
00:48:50,708 --> 00:48:54,834
Minecraft is why we do what we do,
because it--
556
00:48:54,875 --> 00:48:58,792
you are literally looking into the future
when you see Minecraft, you know?
557
00:48:58,834 --> 00:49:02,792
Like I said, we've always had these genres,
we always had the traditional stuff,
558
00:49:02,834 --> 00:49:05,792
but this is the future of gaming,
you know?
559
00:49:05,834 --> 00:49:10,333
This collaboration,
this emphasis on creativity, on freedom.
560
00:49:10,375 --> 00:49:15,125
And it's thrilling to be able to be here and
say, "Yes, I was there when it happened."
561
00:49:15,166 --> 00:49:19,583
He obviously knew he was creating building blocks;
but I don't think anybody could have expected...
562
00:49:19,625 --> 00:49:24,417
...how ready so many millions of people were
to take those building blocks and say,
563
00:49:24,458 --> 00:49:27,938
"Okay, I'm gonna create stuff in the game."
I don't think anybody could see that coming.
564
00:51:01,667 --> 00:51:03,583
Sorry, that was really horrible.
565
00:51:03,625 --> 00:51:04,291
- Oh, it's okay.
- It's a good thing I left...
566
00:51:04,333 --> 00:51:06,959
...because you would have been
very alarmed...
567
00:51:07,000 --> 00:51:09,375
...that I was gonna die.
568
00:51:09,417 --> 00:51:12,917
The fact in God games
you kind of own the world...
569
00:51:12,959 --> 00:51:16,583
...isn't as important
as owning your own house.
570
00:51:16,625 --> 00:51:23,875
And that idea of building,
and creating,
571
00:51:23,917 --> 00:51:26,583
and almost moding,
as part of the gaming experience,
572
00:51:26,625 --> 00:51:30,333
is why it's far better
than a God game,
573
00:51:30,375 --> 00:51:32,792
and a game that I've done.
574
00:51:32,834 --> 00:51:34,750
Sure.
575
00:51:34,792 --> 00:51:37,291
You're, uh--
576
00:51:37,333 --> 00:51:38,542
No, for sure.
577
00:51:38,583 --> 00:51:40,792
It's fact.
578
00:51:40,834 --> 00:51:44,083
Because of Minecraft,
I think, it has changed...
579
00:51:44,125 --> 00:51:47,917
...my view of what I do
on a day to day basis.
580
00:51:47,959 --> 00:51:53,417
I still really believe
that I have got one great game.
581
00:51:53,458 --> 00:51:57,583
You know, inside one great game
idea that I can inspire a team...
582
00:51:57,625 --> 00:51:59,708
...to turn into a real
idea in me.
583
00:52:19,792 --> 00:52:21,792
Well, everyone in the studio
is huge, huge fans...
584
00:52:21,834 --> 00:52:22,583
...of Minecraft.
585
00:52:22,625 --> 00:52:23,834
Oh cool!
586
00:52:23,875 --> 00:52:26,375
It is amazing when
you do something like that,
587
00:52:26,417 --> 00:52:31,792
and then it becomes this expression
of everybody's creativity.
588
00:52:31,834 --> 00:52:34,458
It is such a cool place
to build,
589
00:52:34,500 --> 00:52:36,375
and grow a community,
and meet friends.
590
00:52:36,417 --> 00:52:38,101
I wouldn't even call Minecraft
a game anymore.
591
00:52:38,125 --> 00:52:39,500
It's so much further than that.
592
00:52:39,542 --> 00:52:40,291
It's a platform.
593
00:52:40,333 --> 00:52:44,458
It's a platform for us to develop
our architectural side,
594
00:52:44,500 --> 00:52:46,500
our creative nature.
595
00:52:46,542 --> 00:52:49,500
It let's us be ourselves,
communicate with people,
596
00:52:49,542 --> 00:52:51,834
and create things
that we maybe didn't think...
597
00:52:51,875 --> 00:52:53,792
...we ever could,
but now we can.
598
00:52:59,333 --> 00:53:04,792
Anytime I get on that server,
I get astounded by the imagination,
599
00:53:04,834 --> 00:53:07,375
the creativity of the people
that are on there,
600
00:53:07,417 --> 00:53:09,000
and my jaw just hits the ground.
601
00:53:09,041 --> 00:53:12,041
I just can't believe
what the people;
602
00:53:12,083 --> 00:53:16,083
A, have the design sense
to accomplish.
603
00:53:16,125 --> 00:53:16,834
I can't do it.
604
00:53:16,875 --> 00:53:18,500
I don't know if it's just me,
605
00:53:18,542 --> 00:53:20,382
but I'm looking at this stuff,
and like, "Wow!"
606
00:53:21,000 --> 00:53:21,875
And I'll tell them.
607
00:53:21,917 --> 00:53:23,875
I'll say, "This is fabulous."
608
00:53:23,917 --> 00:53:24,917
"This is fantastic."
609
00:53:25,000 --> 00:53:26,083
"How do you do this?"
610
00:54:59,375 --> 00:55:00,750
Hi there, everybody!
611
00:55:00,792 --> 00:55:03,583
This is Halkun,
and I'm gonna demonstrate...
612
00:55:03,625 --> 00:55:06,120
to you how I really don't play
Minecraft like other people.
613
00:55:07,000 --> 00:55:09,768
Now, first thing you're gonna notice
is I'm kinda staring at a corner...
614
00:55:09,792 --> 00:55:11,542
of a very, very deep well.
615
00:55:11,583 --> 00:55:13,250
And it's made out of bedrock,
616
00:55:13,291 --> 00:55:15,875
and it's very, very high,
and I'm sure you're probably thinking,
617
00:55:15,917 --> 00:55:18,792
"Why Halkun, that is a very,
very deep well."
618
00:55:18,834 --> 00:55:20,500
And I'm gonna show you
the reason why.
619
00:55:20,542 --> 00:55:22,750
It is currently holding...
620
00:55:22,792 --> 00:55:24,458
...this!
621
00:55:24,500 --> 00:55:29,834
This is a 1:1 scale model
of the Starship Enterprise.
622
00:55:29,875 --> 00:55:31,875
I just got finished putting
the framework together.
623
00:55:32,000 --> 00:55:34,708
I haven't slept yet,
so I'm gonna be a little loopy...
624
00:55:34,750 --> 00:55:36,708
...as I show you what
I've got here.
625
00:55:36,750 --> 00:55:38,643
So, as you can see there's
still some scaffolding still up there.
626
00:55:38,667 --> 00:55:42,333
So, why don't we take a walk,
shall we?
627
00:55:42,375 --> 00:55:45,375
I reversed 6502 code for fun.
628
00:55:45,417 --> 00:55:47,542
So, I have like disassembled
source code...
629
00:55:47,583 --> 00:55:49,333
...from Final Fantasy I.
630
00:55:49,375 --> 00:55:51,208
I have disassembled
source code...
631
00:55:51,250 --> 00:55:54,708
...from ProDOS
for the Apple II that I've taken apart.
632
00:55:54,750 --> 00:55:56,542
And that's what I do,
I find these programs,
633
00:55:56,583 --> 00:55:57,708
and take them apart.
634
00:55:57,750 --> 00:56:01,917
I've been, I've been reverse
engineering applicate software...
635
00:56:01,959 --> 00:56:02,834
...for like ten years.
636
00:56:02,875 --> 00:56:04,792
I'm actually active
in a community...
637
00:56:04,834 --> 00:56:06,810
...where we've been disassembling
Final Fantasy VII...
638
00:56:06,834 --> 00:56:08,458
for the last decade.
639
00:56:08,500 --> 00:56:10,393
Pretty much I'm all over
the map when it comes...
640
00:56:10,417 --> 00:56:11,166
...to just things.
641
00:56:11,208 --> 00:56:16,250
Intellectual property law,
I do reverse engineering,
642
00:56:16,291 --> 00:56:17,417
I do the marketing.
643
00:56:17,458 --> 00:56:20,250
So, it's because I live in
a very tiny apartment,
644
00:56:20,291 --> 00:56:21,792
and I'm often bored.
645
00:56:26,834 --> 00:56:30,000
Um, let me see if I can find
my Enterprise.
646
00:56:30,041 --> 00:56:33,458
So we're sitting at...
647
00:56:33,500 --> 00:56:40,000
8,984,531,
and I need to update these badly.
648
00:56:40,041 --> 00:56:41,810
What are some of the comments
here that you have?
649
00:56:41,834 --> 00:56:42,458
Nerd!
650
00:56:42,500 --> 00:56:44,708
I need a girlfriend!
651
00:56:44,750 --> 00:56:46,166
What a geek!
652
00:56:46,208 --> 00:56:47,792
The Virgin Diaries,
because evidently...
653
00:56:47,834 --> 00:56:50,834
...I'm a virgin, too.
654
00:56:50,875 --> 00:56:53,792
Uh, I don't think you guys
have never really appreciated...
655
00:56:53,834 --> 00:56:57,875
...how absolutely huge
the Enterprise is,
656
00:56:57,917 --> 00:57:00,708
but I don't know,
this is kind of a shock to you.
657
00:57:00,750 --> 00:57:02,458
This thing is fucking enormous.
658
00:57:02,500 --> 00:57:04,476
People who don't play Minecraft
just looked at this,
659
00:57:04,500 --> 00:57:07,333
and go, "What on earth
did that nerd do?"
660
00:57:07,375 --> 00:57:09,017
And a lot of people,
when they saw this too,
661
00:57:09,041 --> 00:57:10,792
they saw the video,
and they never--
662
00:57:10,834 --> 00:57:12,434
They didn't know when Minecraft was
getting all trendy,
663
00:57:12,458 --> 00:57:13,601
and everyone's like,
"I don't wanna play."
664
00:57:13,625 --> 00:57:15,810
"It sounds like everyone's
just getting on the band wagon."
665
00:57:15,834 --> 00:57:17,583
And I remember when someone
saw my video,
666
00:57:17,625 --> 00:57:21,208
and they posted underneath it,
"Okay, I get it."
667
00:57:21,250 --> 00:57:23,750
"I understand now."
668
00:57:23,792 --> 00:57:26,708
"Now I see why this is such
a game that--
669
00:57:26,750 --> 00:57:28,250
why everyone's playing
this game.
670
00:57:28,291 --> 00:57:29,476
Before when you would go
on YouTube,
671
00:57:29,500 --> 00:57:31,351
and you saw somebody
who modeled the Enterprise,
672
00:57:31,375 --> 00:57:33,250
you'd think,
"Wow, that's incredible."
673
00:57:33,291 --> 00:57:35,184
I could never do that,
I don't have the knowledge,
674
00:57:35,208 --> 00:57:36,625
of the modeling software.
675
00:57:36,667 --> 00:57:37,667
Like I can't do that.
676
00:57:37,708 --> 00:57:40,458
But when you see Minecraft,
the Minecraft Enterprise,
677
00:57:40,500 --> 00:57:42,417
you're like,
"You couldn't."
678
00:57:42,458 --> 00:57:43,458
Let's be clear.
679
00:57:43,500 --> 00:57:44,750
Like you could never do that.
680
00:57:44,792 --> 00:57:46,417
But there's a part of you
that thinks,
681
00:57:46,458 --> 00:57:47,834
"If I just had the time..."
682
00:57:47,875 --> 00:57:50,333
It's sort of democratized,
right?
683
00:57:50,375 --> 00:57:52,375
Because everybody has
the same pieces.
684
00:57:52,417 --> 00:57:54,708
And in this you're making it
out of something.
685
00:57:54,750 --> 00:57:58,250
And there's a being in there
that is doing it.
686
00:57:58,291 --> 00:57:59,542
Right?
687
00:57:59,583 --> 00:58:01,208
So, it's much easier, I think,
688
00:58:01,250 --> 00:58:03,041
to map yourself to that.
689
00:58:03,083 --> 00:58:06,500
This is Voyager.
690
00:58:06,542 --> 00:58:08,375
There's the Enterprise E.
691
00:58:08,417 --> 00:58:12,959
There is the Klingon Bird-of-Prey.
692
00:58:13,000 --> 00:58:17,208
So, we can make these ships,
take these blocks,
693
00:58:17,250 --> 00:58:19,542
and put them in this world
where we can build our ships...
694
00:58:19,583 --> 00:58:22,542
...with these blocks,
and then, you know,
695
00:58:22,583 --> 00:58:25,834
wire them up, give them life,
696
00:58:25,875 --> 00:58:27,458
and see what happens.
697
00:58:27,500 --> 00:58:33,083
But if you have something take it, and try
going in a completely different direction.
698
00:58:33,125 --> 00:58:36,417
Take the seeds of it,
and then see what else you can do.
699
00:58:36,458 --> 00:58:37,959
I don't wanna see bigger
and better,
700
00:58:38,000 --> 00:58:40,667
I wanna see this way
or that way.
701
00:58:40,708 --> 00:58:42,226
Hey guys, I just want
to show you a project...
702
00:58:42,250 --> 00:58:44,792
...I've been working on
in Minecraft.
703
00:58:44,834 --> 00:58:46,166
It's up here.
704
00:58:46,208 --> 00:58:49,083
At least a good view of it is.
705
00:58:49,125 --> 00:58:54,250
This is a Arithmetic-Logic Unit.
706
00:58:54,291 --> 00:58:57,542
And an ALU is found in every processor
because it does math.
707
00:58:57,583 --> 00:58:59,834
When the Minecraft
Enterprise came out,
708
00:58:59,875 --> 00:59:04,458
the computer came out
at about that same time.
709
00:59:04,500 --> 00:59:07,500
It is 16-bit, and somewhat slow,
710
00:59:07,542 --> 00:59:11,542
and big, and unwieldy,
711
00:59:11,583 --> 00:59:17,125
but it's implemented
in the video game what do you want?
712
00:59:17,166 --> 00:59:20,208
I have it set up, hopefully,
so that when I add registers,
713
00:59:20,250 --> 00:59:23,708
and ram,
probably not very much ram,
714
00:59:23,750 --> 00:59:26,959
and program counter,
it will be a legit computer.
715
01:00:07,542 --> 01:00:14,708
Okay, so this is the ALU
of a basic computer.
716
01:00:14,750 --> 01:00:16,542
So, this is the output.
717
01:00:16,583 --> 01:00:18,250
These are the inputs.
718
01:00:18,291 --> 01:00:22,375
And these are the controls.
719
01:00:22,417 --> 01:00:23,875
I'm gonna do 2+1.
720
01:00:23,917 --> 01:00:24,917
It's gonna be crazy.
721
01:00:25,000 --> 01:00:27,375
I'm gonna turn that on
so it adds it,
722
01:00:27,417 --> 01:00:30,959
and we look over here,
there's a huge bus...
723
01:00:31,000 --> 01:00:36,792
...taking all the values
from the end of the ALU,
724
01:00:36,834 --> 01:00:38,083
all the way back over here.
725
01:00:38,125 --> 01:00:42,834
So, bit wise I mean,
we added 2+1,
726
01:00:42,875 --> 01:00:44,250
we get three,
which is one, one...
727
01:00:45,792 --> 01:00:49,000
It can only add, really,
but multiplication...
728
01:00:49,041 --> 01:00:50,184
is just adding over
and over again.
729
01:00:50,208 --> 01:00:52,333
division is subtracting
over and over again,
730
01:00:52,375 --> 01:00:55,542
and subtraction is just
adding a negative number.
731
01:00:55,583 --> 01:00:57,917
If pieced together,
they can do any operation
732
01:00:57,959 --> 01:00:59,199
that a regular computer can do.
733
01:01:01,083 --> 01:01:03,959
Okay, this has four bytes
of memory.
734
01:01:04,000 --> 01:01:08,542
I would say in Minecraft
you could probably build...
735
01:01:08,583 --> 01:01:10,917
...512 bytes of ram.
736
01:01:10,959 --> 01:01:17,500
Which 256 bytes is the amount
that was in an Atari 2600.
737
01:01:17,542 --> 01:01:20,875
So, that kinda gives you a feel.
738
01:01:20,917 --> 01:01:22,667
So, you could probably
double that.
739
01:01:22,708 --> 01:01:25,083
So, here's the entire computer.
740
01:01:25,125 --> 01:01:26,875
Here you can see.
741
01:01:26,917 --> 01:01:34,041
You can see the connections,
you can see the cross over.
742
01:01:34,083 --> 01:01:41,750
You get a very visceral way
to appreciate what's going on...
743
01:01:41,792 --> 01:01:45,792
...inside these things
that we can't see anymore.
744
01:01:45,834 --> 01:01:48,542
There's not just a disconnect
between regular people,
745
01:01:48,583 --> 01:01:51,750
even programmers,
just usually taking on faith...
746
01:01:51,792 --> 01:01:54,458
...that they click a button,
and now all this stuff they wrote...
747
01:01:54,500 --> 01:01:58,375
...can be run.
748
01:01:58,417 --> 01:02:01,875
That this disconnect can even
translates into people...
749
01:02:01,917 --> 01:02:03,750
...who are suppose to know
what's going on...
750
01:02:03,792 --> 01:02:05,041
...is really interesting.
751
01:02:05,083 --> 01:02:10,708
but there's definitely this class
of machines we have now...
752
01:02:10,750 --> 01:02:13,583
...that are tantamount
to magic,
753
01:02:13,625 --> 01:02:17,917
and we just see them go,
and watch them do...
754
01:02:17,959 --> 01:02:20,750
...all these amazing things,
and nod,
755
01:02:20,792 --> 01:02:23,667
and say, "Okay, this is where
we are right now."
756
01:02:23,708 --> 01:02:26,667
And know that the chain
of us moving from the present...
757
01:02:26,708 --> 01:02:27,834
...to the future.
758
01:02:27,875 --> 01:02:30,417
And now there's gonna be
even cooler things.
759
01:02:30,458 --> 01:02:32,125
And that's just kind of where
it stops,
760
01:02:32,166 --> 01:02:36,166
and you don't say,
"Okay, how does this work?"
761
01:02:36,208 --> 01:02:38,250
"What are we really doing?"
762
01:02:46,375 --> 01:02:48,417
I hope you guys
check in later...
763
01:02:48,458 --> 01:02:53,375
...to see this once
I have a few other...
764
01:02:53,417 --> 01:02:55,250
...finished chunks done.
765
01:02:55,291 --> 01:02:56,250
Thanks for watching.
766
01:02:56,291 --> 01:02:59,583
Infrastructure is such a key part
of Minecraft's success, I think.
767
01:02:59,625 --> 01:03:01,083
Because it's a game
about sharing,
768
01:03:01,125 --> 01:03:03,500
so you just need that infrastructure
in place to share...
769
01:03:03,542 --> 01:03:06,792
...either your creations,
or your things...
770
01:03:06,834 --> 01:03:08,101
...that you've engineered
in game...
771
01:03:08,125 --> 01:03:12,708
...like a color printer
I saw somebody made last week.
772
01:03:12,750 --> 01:03:13,851
To share those ideas, right?
773
01:03:13,875 --> 01:03:17,083
Those ideas need places
to move around.
774
01:03:17,125 --> 01:03:18,750
Without YouTube,
without Twitter,
775
01:03:18,792 --> 01:03:22,000
message boards, community sites,
776
01:03:22,041 --> 01:03:24,333
it wouldn't have been
as successful, for sure.
777
01:03:24,375 --> 01:03:26,875
So, I'm gonna now show you
some pictures of some...
778
01:03:26,917 --> 01:03:28,893
...of the cooler things we found,
and people have built...
779
01:03:28,917 --> 01:03:30,125
...in Minecraft.
780
01:03:30,166 --> 01:03:31,625
Whoa, the Eiffel Tower!
781
01:03:31,667 --> 01:03:32,625
What?
782
01:03:32,667 --> 01:03:34,291
That is so cool!
783
01:03:34,333 --> 01:03:35,417
How did they do that?
784
01:03:35,458 --> 01:03:37,625
Okay, that's--
Okay, that is a lot of work.
785
01:03:37,667 --> 01:03:38,750
That looks pretty cool.
786
01:03:38,792 --> 01:03:40,500
I would, like,
never thought of that.
787
01:03:40,542 --> 01:03:41,625
Ooh, a castle!
788
01:03:41,667 --> 01:03:42,834
Is that Hogwart's?
789
01:03:42,875 --> 01:03:43,375
It is!
790
01:03:43,417 --> 01:03:45,166
I'm smart!
791
01:03:45,208 --> 01:03:46,583
No, you're a nerd!
792
01:03:46,625 --> 01:03:49,583
It's self-perpetuating in that way
of because people create things,
793
01:03:49,625 --> 01:03:50,976
and they spend time
creating things.
794
01:03:51,000 --> 01:03:52,542
They wanna share those things.
795
01:03:52,583 --> 01:03:54,726
So, automatically more people,
and new people are hearing...
796
01:03:54,750 --> 01:03:57,542
...about that game
in a contextual way.
797
01:03:57,583 --> 01:03:58,935
They're not watching an add,
they're saying,
798
01:03:58,959 --> 01:03:59,667
"Hey, I made this."
799
01:03:59,708 --> 01:04:01,250
"You can do this too!"
800
01:04:01,291 --> 01:04:02,375
"Do you wanna play?"
801
01:04:02,417 --> 01:04:05,458
I found out through,
was it Tyco's post...
802
01:04:05,500 --> 01:04:06,583
...on Penny Arcade?
803
01:04:06,625 --> 01:04:09,834
I'm not sure,
but I heard about it there,
804
01:04:09,875 --> 01:04:13,500
and my best friend was like,
"Hey, it's a game where all you do...
805
01:04:13,542 --> 01:04:15,375
...is mine and craft."
806
01:04:15,417 --> 01:04:17,291
And I was like,
"Really now?"
807
01:04:17,333 --> 01:04:19,625
I definitely wanted to
spread the word too, like.
808
01:04:19,667 --> 01:04:21,917
Yeah, there was an evangelical,
sort of.
809
01:04:21,959 --> 01:04:24,000
It was at the very beginning
of the--
810
01:04:24,041 --> 01:04:26,166
-The big, like--
-The take off of the game, right?
811
01:04:26,208 --> 01:04:27,625
- Yeah.
- So there wasn't a lot...
812
01:04:27,667 --> 01:04:30,333
of material out there
about what it was like...
813
01:04:30,375 --> 01:04:32,083
...to actually play it.
814
01:04:32,125 --> 01:04:33,500
Like this game will suck you in,
815
01:04:33,542 --> 01:04:34,500
and you are in trouble.
816
01:04:34,542 --> 01:04:35,851
And then you introduced
your son to it,
817
01:04:35,875 --> 01:04:37,017
and every time I would go over
to your house,
818
01:04:37,041 --> 01:04:38,375
he was playing it
the entire time.
819
01:04:38,417 --> 01:04:39,375
Yeah, still is.
820
01:04:39,417 --> 01:04:40,000
Hours.
821
01:04:40,041 --> 01:04:41,375
Every night, hours.
822
01:04:41,417 --> 01:04:42,375
Hot.
823
01:04:42,417 --> 01:04:46,917
I pictured him sorta getting in there,
and not knowing what to do.
824
01:04:46,959 --> 01:04:49,120
It turns out that wasn't
an issue.
825
01:04:50,000 --> 01:04:51,625
So, where's you're, uh,
don't you have...
826
01:04:51,667 --> 01:05:04,125
...a train station
in here somewhere?
827
01:05:04,166 --> 01:05:05,500
Oh wow, that's cool.
828
01:05:05,542 --> 01:05:08,917
I saw the one that--
they had a bunch of music blocks,
829
01:05:08,959 --> 01:05:12,834
and it played the song
from Portal.
830
01:05:12,875 --> 01:05:14,208
He's my boy.
831
01:05:18,458 --> 01:05:21,667
I love you son.
832
01:05:21,708 --> 01:05:22,834
What?
833
01:05:22,875 --> 01:05:24,708
- What?
- Oh nothing.
834
01:05:24,750 --> 01:05:29,500
You know, it's interesting,
because especially as a parent,
835
01:05:29,542 --> 01:05:32,667
you think, "Boy, I really need
to limit--"
836
01:05:32,708 --> 01:05:34,417
You just hear you have
to limit his time--
837
01:05:34,458 --> 01:05:36,458
You have to limit their time
in video games.
838
01:05:36,500 --> 01:05:38,750
You don't really know why,
and I think that's...
839
01:05:38,792 --> 01:05:40,893
...I think that's just ridiculous now,
because you know,
840
01:05:40,917 --> 01:05:43,125
what is a video game anymore?
841
01:05:43,166 --> 01:05:44,959
When he's been playing
for a couple of hours,
842
01:05:45,000 --> 01:05:45,750
and I come in, and I'm like,
843
01:05:45,792 --> 01:05:47,917
"Alright, Gabe, I think
you need to take a break."
844
01:05:47,959 --> 01:05:51,625
And I look,
and he's built a functioning aqueduct.
845
01:05:51,667 --> 01:05:52,166
That's no joke.
846
01:05:52,208 --> 01:05:53,959
Like he figured out
how to get water...
847
01:05:54,000 --> 01:05:55,976
...from one place to another
by building this contrap--
848
01:05:56,000 --> 01:05:59,542
It's like I'm not gonna tell you
to stop.
849
01:05:59,583 --> 01:06:03,166
You know?
Parenting has changed.
850
01:06:11,041 --> 01:06:13,041
We have, uh, these nice people.
851
01:06:13,083 --> 01:06:15,583
They're from a real
film company...
852
01:06:15,625 --> 01:06:19,875
...making a real movie
about Minecraft.
853
01:06:19,917 --> 01:06:21,717
And they're just gonna be watching
what we do.
854
01:06:21,750 --> 01:06:23,350
We're gonna be doing
what we normally do.
855
01:06:23,375 --> 01:06:24,250
We're gonna be
playing Minecraft.
856
01:06:24,291 --> 01:06:26,500
I'm gonna be--
have activities for you.
857
01:06:26,542 --> 01:06:28,542
You guys are gonna get
to do your own things.
858
01:06:28,583 --> 01:06:31,667
But really just,
we're gonna be ourselves today.
859
01:06:31,708 --> 01:06:32,834
Kyle, yes.
860
01:06:32,875 --> 01:06:36,166
I have always been a gamer.
861
01:06:36,208 --> 01:06:38,667
I still remember the day
my cousin brought over...
862
01:06:38,708 --> 01:06:39,976
...a Pong machine,
and that was sort of...
863
01:06:40,000 --> 01:06:43,542
...like a life-changing moment,
and I kinda grew up...
864
01:06:43,583 --> 01:06:45,583
...with computer games
in my life.
865
01:06:45,625 --> 01:06:48,625
Right now, I'm teaching
our Lower School Technology classes.
866
01:06:48,667 --> 01:06:51,000
So, I'm mostly working
with first and second grade,
867
01:06:51,041 --> 01:06:55,667
and I'm a big believer that
in bringing games into the classroom.
868
01:06:55,708 --> 01:06:58,417
I think it gets the kids really excited
about being here,
869
01:06:58,458 --> 01:07:00,166
being in school,
being in my class.
870
01:07:00,208 --> 01:07:03,959
Do you like school?
871
01:07:00,208 --> 01:07:01,208
Sometimes.
872
01:07:06,959 --> 01:07:11,083
Well, what's your favorite--
do you like the Minecraft stuff?
873
01:07:11,125 --> 01:07:13,041
Yeah, computer is
my favorite subject.
874
01:07:13,083 --> 01:07:15,250
Kids are excited about games.
875
01:07:15,291 --> 01:07:16,083
This is where they live.
876
01:07:16,125 --> 01:07:19,750
You know, they go home,
they play games,
877
01:07:19,792 --> 01:07:23,875
that's what they're excited
to talk about with their friends.
878
01:07:23,917 --> 01:07:25,542
It's this generation.
879
01:07:25,583 --> 01:07:26,726
You have a computer, or a Wii?
880
01:07:26,750 --> 01:07:28,166
Yeah, we have a Wii,
881
01:07:28,208 --> 01:07:30,291
an XBOX, A PS3.
882
01:07:30,333 --> 01:07:32,291
My older brother
has a PlayStation.
883
01:07:32,333 --> 01:07:34,458
And they're talking about
doing well in a class,
884
01:07:34,500 --> 01:07:35,250
and leveling up.
885
01:07:35,291 --> 01:07:36,792
I mean this is where they live.
886
01:07:36,834 --> 01:07:39,291
This is kind of where
their mental head space is.
887
01:07:39,333 --> 01:07:43,000
And when I started playing Minecraft
this past summer,
888
01:07:43,041 --> 01:07:45,625
I just, you know,
there was just such...
889
01:07:45,667 --> 01:07:47,792
...amazing amounts of potential
that I really knew...
890
01:07:47,834 --> 01:07:49,142
...that I had to try
to make it work,
891
01:07:49,166 --> 01:07:51,875
and find a way to bring this
into my classroom.
892
01:07:51,917 --> 01:07:54,250
I'm gonna break you guys
into groups.
893
01:07:54,291 --> 01:07:57,792
And each group is gonna
make their own house...
894
01:07:57,834 --> 01:07:59,667
...out of these different materials.
895
01:08:04,375 --> 01:08:06,375
Max is off and running
making some tools.
896
01:08:06,417 --> 01:08:08,333
Guys, I'll make doors for us.
897
01:08:08,375 --> 01:08:10,125
- In the desert.
- Oh, I see it.
898
01:08:10,166 --> 01:08:13,250
You got it.
899
01:08:13,291 --> 01:08:14,083
You guys like the game?
900
01:08:14,125 --> 01:08:15,083
Yeah.
901
01:08:15,125 --> 01:08:17,458
It is really, really fun.
902
01:08:17,500 --> 01:08:19,333
Like, it's kinda like
a free world.
903
01:08:19,375 --> 01:08:21,792
It's not like New York City
with all the traffic,
904
01:08:21,834 --> 01:08:22,959
and all, I love it.
905
01:08:23,000 --> 01:08:25,500
I'm able to dream up
these different worlds,
906
01:08:25,542 --> 01:08:27,875
and different adventures
that the kids can have...
907
01:08:27,917 --> 01:08:29,601
...that I think they're gonna
get something out of.
908
01:08:29,625 --> 01:08:31,267
That they're gonna have--
that's gonna have...
909
01:08:31,291 --> 01:08:32,667
...some lasting value for them.
910
01:08:32,708 --> 01:08:37,041
Well, Minecraft is basically
another version of your life,
911
01:08:37,083 --> 01:08:38,834
except it's a magical version.
912
01:08:38,875 --> 01:08:40,708
Lots of great team work today.
913
01:08:40,750 --> 01:08:43,917
And I had a lot of positive feedback.
914
01:08:43,959 --> 01:08:47,417
You know, our network administrator
told me really early on...
915
01:08:47,458 --> 01:08:49,768
...this is one of the coolest
things I've ever seen done...
916
01:08:49,792 --> 01:08:52,708
...in all the years of working
in schools.
917
01:08:52,750 --> 01:08:54,291
Then the teachers who
are not gamers,
918
01:08:54,333 --> 01:08:56,750
yeah, I mean,
I guess they would kind of...
919
01:08:56,792 --> 01:08:58,726
...scratch their heads,
and they'd say that's nice, Joel.
920
01:08:58,750 --> 01:09:01,542
You know, I'm glad you're doing
something fun with the kids.
921
01:09:01,583 --> 01:09:06,208
But, once I would get them
in the room for five minutes,
922
01:09:06,250 --> 01:09:07,959
once they would see
just how excited,
923
01:09:08,000 --> 01:09:09,792
and how engaged the kids were,
924
01:09:09,834 --> 01:09:11,559
you know, almost everyone
of these teachers...
925
01:09:11,583 --> 01:09:13,142
...would walk out of the room
a believer...
926
01:09:13,166 --> 01:09:15,458
...that I was really
on to something here.
927
01:09:15,500 --> 01:09:17,750
Not sure I fully understand it.
928
01:09:22,041 --> 01:09:25,291
I'm not sure I understand it at all,
to be honest with you.
929
01:09:25,333 --> 01:09:27,208
When I first saw this game,
I thought,
930
01:09:27,250 --> 01:09:30,291
"Wow, this is really pixelly,
and this reminds me...
931
01:09:30,333 --> 01:09:32,125
...of my Atari 800 days."
932
01:09:32,166 --> 01:09:36,291
And I couldn't believe that the kids
were satisfied with the graphics.
933
01:09:36,333 --> 01:09:38,417
But they don't even seem
to notice that part of it.
934
01:09:40,083 --> 01:09:41,417
It's awesome!
935
01:09:41,458 --> 01:09:43,083
It's so much fun.
936
01:09:43,125 --> 01:09:45,708
That's the only part
I don't like.
937
01:09:45,750 --> 01:09:47,875
Listening to everyone
talk about it all the time.
938
01:09:47,917 --> 01:09:50,333
The kids come in,
and you literally...
939
01:09:50,375 --> 01:09:53,000
...have to rip their hands
off of the keyboard.
940
01:09:55,458 --> 01:09:57,000
It's annoying.
941
01:09:57,041 --> 01:09:59,166
And I love to talk about it.
942
01:10:04,667 --> 01:10:07,875
- No.
- Yeah.
943
01:10:07,917 --> 01:10:10,333
But let's remember
there's things they can do...
944
01:10:10,375 --> 01:10:13,000
...in Minecraft that they can't
do in the real world.
945
01:10:13,041 --> 01:10:16,583
I mean, I can't drop a bunch of kids
in a forest,
946
01:10:16,625 --> 01:10:20,083
and tell them to build
a shelter in real life.
947
01:10:20,125 --> 01:10:23,959
And even if it's not quite
real life,
948
01:10:24,000 --> 01:10:25,226
they're thinking,
"Well, what would I do...
949
01:10:25,250 --> 01:10:26,083
...in this situation?"
950
01:10:26,125 --> 01:10:29,291
What must it be like to build
a castle on top...
951
01:10:29,333 --> 01:10:31,166
...of the mountain,
and try to fortify it.
952
01:10:31,208 --> 01:10:33,834
What must it be like
to explore a jungle.
953
01:10:33,875 --> 01:10:35,917
What must it be like to farm,
954
01:10:35,959 --> 01:10:36,750
and raise crops.
955
01:10:36,792 --> 01:10:38,712
I mean, these are things
they can do in the game.
956
01:10:38,750 --> 01:10:43,083
And then if a teacher is able
to spend a little time customizing it,
957
01:10:43,125 --> 01:10:49,208
setting up these scenarios,
the potential is limitless.
958
01:10:49,250 --> 01:10:51,142
Well, with the teaching,
we're gonna go talk to...
959
01:10:51,166 --> 01:10:52,667
...the Minecraft teacher
in New York.
960
01:10:52,708 --> 01:10:53,250
Okay.
961
01:10:53,291 --> 01:10:56,000
And we'll see him teaching classes,
and things like that.
962
01:10:56,041 --> 01:10:57,834
I mean is that something
you ever expected...
963
01:10:57,875 --> 01:10:59,375
...would come with the game?
964
01:10:59,417 --> 01:11:00,625
No.
965
01:11:00,667 --> 01:11:02,667
I think his nickname is "Notch".
966
01:11:02,708 --> 01:11:04,375
Oh yeah, "Notch".
967
01:11:04,417 --> 01:11:06,542
Nacho, you're a great man!
968
01:11:06,583 --> 01:11:08,250
"Notch".
969
01:11:08,291 --> 01:11:14,041
I think the person
would be very smart...
970
01:11:14,083 --> 01:11:16,333
...to make Minecraft.
971
01:11:16,375 --> 01:11:21,041
I think he likes adventures.
972
01:11:21,083 --> 01:11:23,458
I actually look forward
to 15 years from now...
973
01:11:23,500 --> 01:11:27,250
...when these kids--
well, not my age necessarily,
974
01:11:27,291 --> 01:11:30,166
I'm a bit older than that,
but when they're grown up,
975
01:11:30,208 --> 01:11:33,500
and to have a conversation
with someone...
976
01:11:33,542 --> 01:11:35,750
...it's like,
"What, you worked on Minecraft?"
977
01:11:35,792 --> 01:11:37,768
Well not really,
but I sat next to the guy who did.
978
01:11:37,792 --> 01:11:39,875
Because I've--
just like you're saying,
979
01:11:39,917 --> 01:11:42,333
some of the games,
you played when you were young,
980
01:11:42,375 --> 01:11:44,750
just, they stick with you.
981
01:11:44,792 --> 01:11:46,351
And it's gonna be that
over Minecraft as well.
982
01:11:46,375 --> 01:11:49,542
It's gonna be awesome to hear that
in 15, 20 years talking to people.
983
01:11:49,583 --> 01:11:52,500
And it's also gonna be very fun
to see what Minecraft means...
984
01:11:52,542 --> 01:11:54,625
...at that point, so.
985
01:11:54,667 --> 01:11:57,959
I'm very much looking forward
to that.
986
01:11:58,000 --> 01:12:00,208
It's gonna be interesting,
because they're gonna...
987
01:12:00,250 --> 01:12:01,518
...be looking back on it
nostalgically...
988
01:12:01,542 --> 01:12:03,291
in like ten years from now.
989
01:12:03,333 --> 01:12:06,291
Ah, that's a scary thought.
990
01:12:06,333 --> 01:12:08,458
Yeah, that means, yeah.
991
01:12:08,500 --> 01:12:10,625
That means we really need
to do it right.
992
01:13:03,208 --> 01:13:06,500
We have so much to do,
and not much time...
993
01:13:06,542 --> 01:13:08,875
...until the release date.
994
01:13:08,917 --> 01:13:13,375
And I was kind of joking
that the release date...
995
01:13:13,417 --> 01:13:15,583
...that we're told is not
really a release date,
996
01:13:15,625 --> 01:13:18,458
it's like, well,
it's more like an aim.
997
01:13:18,500 --> 01:13:21,000
But Carl didn't agree.
998
01:13:21,041 --> 01:13:25,959
He said, "It's going to be released
that day regardless."
999
01:13:26,000 --> 01:13:31,000
My attempt to push it
a little failed.
1000
01:13:31,500 --> 01:13:32,708
Hey.
1001
01:13:32,750 --> 01:13:35,166
What's up, sir?
1002
01:13:35,208 --> 01:13:35,750
How's it going?
1003
01:13:35,792 --> 01:13:36,792
Good.
1004
01:13:39,625 --> 01:13:43,500
I don't feel like one.
1005
01:13:43,542 --> 01:13:45,041
It's going good.
1006
01:13:45,083 --> 01:13:47,500
I'm a bit stressed out.
1007
01:13:47,542 --> 01:13:50,917
Definite--the pressure
is increasing in the team.
1008
01:13:50,959 --> 01:13:56,375
I would say I need to finish this,
so I'm really focused on it,
1009
01:13:56,417 --> 01:13:59,057
so right now it doesn't feel like
we'll ever work on something new,
1010
01:13:59,083 --> 01:14:01,834
but I have all these
ideas that I want to try.
1011
01:14:01,875 --> 01:14:05,625
And I've actually like spoken to Jens
and he would be willing to take over...
1012
01:14:05,667 --> 01:14:10,583
...like the head of Minecraft
and he's really good at it.
1013
01:14:10,625 --> 01:14:15,583
So, I feel comfortable that he's someone
who could do a very good job at it,
1014
01:14:15,625 --> 01:14:18,792
but right now it feels like I'm gonna
keep working on Minecraft forever.
1015
01:14:18,834 --> 01:14:20,208
We'll see.
1016
01:14:20,250 --> 01:14:26,000
I'm very excited about it being done
because it's like a milestone, I think,
1017
01:14:26,041 --> 01:14:28,208
that would be really worth celebrating.
1018
01:14:28,250 --> 01:14:32,917
Like, "Yeah, now you've made
it, this game, now it's finished."
1019
01:14:32,959 --> 01:14:35,583
So, yeah, I don't
think it's sad like that.
1020
01:14:35,625 --> 01:14:42,458
I mean, maybe, you know, I don't know how
long this game will live and be popular,
1021
01:14:42,500 --> 01:14:45,875
but maybe when it fades,
then you would feel a bit sad like,
1022
01:14:45,917 --> 01:14:47,708
"Oh, yeah," I'd be nostalgic.
1023
01:14:47,750 --> 01:14:52,125
You know like, "Oh, I remember when
it was so popular," you know.
1024
01:14:52,166 --> 01:14:55,500
But, no, it definitely
doesn't feel like that.
1025
01:14:55,542 --> 01:14:57,708
I think it will keep
gaining, so.
1026
01:14:59,708 --> 01:15:03,125
Oh yeah, another bug, the bow doesn't
get damaged when you use it.
1027
01:15:04,750 --> 01:15:07,083
We're just taking today
as a final, like, polish day.
1028
01:15:07,125 --> 01:15:13,834
We have a few reported crash bugs that
we can't reproduce, so it's like,
1029
01:15:13,875 --> 01:15:16,792
we would like to fix them,
but we don't know how.
1030
01:15:16,834 --> 01:15:18,000
Yeah.
1031
01:15:18,041 --> 01:15:23,792
I'm a bit nervous because, mostly because
there are gonna be, hopefully reviews,
1032
01:15:23,834 --> 01:15:26,518
and those are gonna give the game
like a score and they're gonna say,
1033
01:15:26,542 --> 01:15:32,125
"No, this game is five percent less good
than the Super Mario Galaxy" or something.
1034
01:15:32,166 --> 01:15:34,667
Like here's a bug.
1035
01:15:34,708 --> 01:15:38,834
"Redstone torch randomly
burn out and never recover."
1036
01:15:38,875 --> 01:15:41,083
Okay, where do I start?
1037
01:15:41,125 --> 01:15:42,583
I have no idea, so.
1038
01:15:47,750 --> 01:15:50,625
Oh, so fun this is.
1039
01:15:50,667 --> 01:15:51,542
Oh, there we go.
1040
01:15:51,583 --> 01:15:53,041
Now that's right, correct.
1041
01:15:53,083 --> 01:15:54,625
Oh, damn it.
1042
01:15:57,417 --> 01:15:59,667
I'll mark this as
can't reproduce.
1043
01:16:02,792 --> 01:16:04,708
So you said you just
sent the game off?
1044
01:16:04,750 --> 01:16:11,208
Yeah, I put it on the USB sticks and then
I sent the final like zip file to Tobias,
1045
01:16:11,250 --> 01:16:13,417
so he can make
the upload script.
1046
01:16:13,458 --> 01:16:20,417
Now it's 20 minutes past 3
and I have one-and-a-half days to go...
1047
01:16:20,458 --> 01:16:22,917
...and then we go to Minecon.
1048
01:16:22,959 --> 01:16:26,500
So I figured I'd
play with Legos.
1049
01:16:26,542 --> 01:16:29,041
It's a bit weird 'cause
I still feel like I probably
1050
01:16:29,083 --> 01:16:31,708
should still be polishing stuff
'cause there's stuff to polish,
1051
01:16:31,750 --> 01:16:35,250
but I don't want to risk getting new bugs,
so we're not doing that.
1052
01:16:35,291 --> 01:16:40,166
And I'm super nervous about the flight,
not nervous, more like giddy or something,
1053
01:16:40,208 --> 01:16:44,041
like I can't wait
until the flight goes.
1054
01:16:44,083 --> 01:16:45,250
See you guys tomorrow.
1055
01:16:45,291 --> 01:16:47,708
Yup, see you then.
1056
01:16:47,750 --> 01:16:50,834
So, I think he feels that,
okay I can't do anything more now,
1057
01:16:50,875 --> 01:16:54,083
it's done and
I'm going to Vegas.
1058
01:16:54,125 --> 01:16:57,875
So, I think that's why
he's giddy and, uh,
1059
01:16:57,917 --> 01:17:00,166
and I started to feel that as well,
so probably tomorrow.
1060
01:17:00,208 --> 01:17:03,792
I'm gonna lock down the Scrolls
version tomorrow morning...
1061
01:17:03,834 --> 01:17:06,959
...and then I'm gonna just kick back
and put my feet up and play some...
1062
01:17:07,000 --> 01:17:09,625
...Virtua Tennis 4 and go out
and have a beer with Markus,
1063
01:17:09,667 --> 01:17:14,375
and you know, just cool down
before the trip to Vegas.
1064
01:17:56,083 --> 01:17:57,250
It took a whole truck.
1065
01:18:00,667 --> 01:18:01,875
It's very cool.
1066
01:18:11,542 --> 01:18:15,291
I mean, there's been talk
about 5,000 people.
1067
01:18:15,333 --> 01:18:19,291
I don't think there's gonna
be that many, but who knows.
1068
01:18:27,500 --> 01:18:28,792
Yes.
1069
01:18:31,291 --> 01:18:33,125
It doesn't work at all.
1070
01:19:41,542 --> 01:19:43,959
But, uh, we only have
a few more minutes left,
1071
01:19:44,000 --> 01:19:47,458
so we really do want to thank
all of y'all for coming here,
1072
01:19:47,500 --> 01:19:51,333
and this has been the highlight
for us of this past year...
1073
01:19:51,375 --> 01:19:55,667
...and what Minecraft
has done for all of us.
1074
01:20:10,291 --> 01:20:13,208
Because Minecon is finally
released, it's the end times.
1075
01:20:13,250 --> 01:20:14,643
No one thought it
would ever happen.
1076
01:20:14,667 --> 01:20:16,917
It's Minecon--sorry,
it's Minecraft.
1077
01:20:16,959 --> 01:20:17,667
That's okay.
1078
01:20:17,708 --> 01:20:19,625
I'm getting all of
your games wrong.
1079
01:20:19,667 --> 01:20:21,208
I've played it a few times.
1080
01:20:21,250 --> 01:20:22,125
I heard you did, yeah.
1081
01:20:22,166 --> 01:20:22,750
Yeah.
1082
01:20:22,792 --> 01:20:23,583
He's still learning.
1083
01:20:23,625 --> 01:20:25,583
Yeah.
1084
01:20:25,625 --> 01:20:29,708
I guess just to close out,
I think you're obviously idolized...
1085
01:20:29,750 --> 01:20:32,000
...by a lot of, uh--I'm sure
that must make you feel...
1086
01:20:32,041 --> 01:20:33,559
...kind of weird at times,
but you're obviously idolized...
1087
01:20:33,583 --> 01:20:36,223
...by a lot of indie developers
and people that want to make games.
1088
01:20:36,250 --> 01:20:38,959
You know, they look at what you've
done as a kind of success story,
1089
01:20:39,000 --> 01:20:41,750
you know, like you went from being
a guy making an indie game...
1090
01:20:41,792 --> 01:20:45,417
...to a guy that can have 5,000 people
come out to a convention to see him.
1091
01:20:45,458 --> 01:20:48,417
So, do you have any words of advice
to people out there that are,
1092
01:20:48,458 --> 01:20:51,959
you know, trying to become,
you know, an indie developer?
1093
01:20:52,000 --> 01:20:54,125
I think that the best advice
I can give everyone is,
1094
01:20:54,166 --> 01:20:57,208
"Don't listen to advice,"
but if you are going to listen to advice,
1095
01:20:57,250 --> 01:21:00,583
then making sure you actually
do something is good advice.
1096
01:21:00,625 --> 01:21:02,893
If you just sit around planning
something and not doing it,
1097
01:21:02,917 --> 01:21:04,959
you're not actually
gonna get anywhere.
1098
01:21:05,000 --> 01:21:07,250
Cool, yeah, I think
that's a good.
1099
01:21:07,291 --> 01:21:09,166
- Yeah, cool.
- Are we good?
1100
01:21:09,208 --> 01:21:11,959
- Yup.
- Great. Awesome.
1101
01:21:17,917 --> 01:21:20,166
I'm actually not doing
anything myself,
1102
01:21:20,208 --> 01:21:23,417
but maybe I fall on
the stairs or something.
1103
01:21:27,708 --> 01:21:31,417
Music please for entry.
1104
01:21:31,458 --> 01:21:34,834
This is how it's gonna look--what it's
gonna look like when people are entering.
1105
01:21:34,875 --> 01:21:38,250
So they'll be the music on,
the lights will be low like this.
1106
01:21:47,750 --> 01:21:49,750
That's impressive.
1107
01:21:49,792 --> 01:21:54,291
- He's like a magician.
- That's so Las Vegas.
1108
01:21:54,333 --> 01:21:59,875
Everything's gonna get
dark for the HAT Films video.
1109
01:21:59,917 --> 01:22:04,083
It's kind of like how I said how I feel
the game deserves a six or a seven.
1110
01:22:04,125 --> 01:22:07,166
I do realize it's probably going
to get higher scores than that,
1111
01:22:07,208 --> 01:22:10,750
but I don't really dare hope
for that 'cause to me it's a--
1112
01:22:10,792 --> 01:22:14,458
There's so much more that
could be done to the game.
1113
01:22:14,500 --> 01:22:17,917
It's not really finished yet and I
don't think it's ever going to be.
1114
01:22:21,875 --> 01:22:24,333
Yeah, it sounds like
the closing ceremony started.
1115
01:22:24,375 --> 01:22:25,667
Yeah.
1116
01:23:14,875 --> 01:23:17,166
Well, would you like
to hear him talk?
1117
01:23:17,208 --> 01:23:19,917
Yeah!
1118
01:23:19,959 --> 01:23:26,667
Okay, so, Notch, how does
this feel to you right now?
1119
01:23:26,708 --> 01:23:29,708
No pressure, yeah.
1120
01:23:29,750 --> 01:23:32,333
It's very overwhelming.
1121
01:23:32,375 --> 01:23:36,625
I mean, the reason I started working
on Minecraft and kept working on it...
1122
01:23:36,667 --> 01:23:40,750
...was because of people playing it
and it's the reason we started a company...
1123
01:23:40,792 --> 01:23:45,917
...because there were fans, and now
we have like 5,000 people here just for...
1124
01:23:45,959 --> 01:23:48,583
...the game, for
Minecraft, and that's...
1125
01:23:50,708 --> 01:23:56,917
We are so thankful that you guys traveled
from all over, literally, the world.
1126
01:23:56,959 --> 01:24:00,333
We have people from all different
countries here celebrating with us...
1127
01:24:00,375 --> 01:24:04,583
...to be part of the official release
and we are so grateful...
1128
01:24:04,625 --> 01:24:08,041
...and absolutely humbled
that you would come all this way...
1129
01:24:08,083 --> 01:24:12,250
...for this game that this team
has been working on,
1130
01:24:12,291 --> 01:24:19,000
but now, for the moment that
you have all been waiting for.
1131
01:24:48,083 --> 01:24:51,667
Yeah, 2011 was probably
the weirdest year of my life.
1132
01:24:51,708 --> 01:24:54,667
It's a--feels like a blur now
that I think back on it.
1133
01:24:54,708 --> 01:24:58,875
So much happened and so
I can't even describe it.
1134
01:24:58,917 --> 01:25:01,041
The weirdest year of my life.
1135
01:25:09,959 --> 01:25:12,708
It's really hard,
this summing up things.
1136
01:25:12,750 --> 01:25:18,375
You know, it's--'cause there's
so much that has happened...
1137
01:25:18,417 --> 01:25:21,959
...and at the same time trying to work and
then of course manage the family back home.
1138
01:25:22,000 --> 01:25:26,166
And we had some illness
in the family as well,
1139
01:25:26,208 --> 01:25:30,500
we're trying to balance that and it's just,
it was almost too much in one year...
1140
01:25:30,542 --> 01:25:31,917
...I have to say.
1141
01:25:33,542 --> 01:25:35,542
Let me show you around.
1142
01:25:35,583 --> 01:25:37,166
Watch out.
1143
01:25:37,208 --> 01:25:37,959
Let's see.
1144
01:25:38,000 --> 01:25:44,041
Yeah, right as we enter, this is where,
sort of, everyone will sit and work.
1145
01:25:44,083 --> 01:25:45,667
A bar will be over there.
1146
01:25:45,708 --> 01:25:47,125
Next to it will be a pool table.
1147
01:25:47,166 --> 01:25:49,083
Actually, we'll have
the logo on that wall too.
1148
01:25:49,125 --> 01:25:49,792
The logo, okay.
1149
01:25:49,834 --> 01:25:50,792
Yeah, and the logo on that wall.
1150
01:25:50,834 --> 01:25:52,000
Cool.
1151
01:25:52,041 --> 01:25:56,333
Over here is the Marcus'
and Jacobs' room.
1152
01:25:56,375 --> 01:26:00,417
They'll have their own
sound-proof room.
1153
01:26:00,458 --> 01:26:01,583
Pretty good.
1154
01:26:01,625 --> 01:26:05,333
Yeah, it's gonna be great.
1155
01:26:07,291 --> 01:26:11,875
It's really hard to,
really get your head around...
1156
01:26:11,917 --> 01:26:14,667
...everything and summarize,
but, you know,
1157
01:26:14,708 --> 01:26:16,917
obviously it's been the most
amazing year of my life.
1158
01:26:16,959 --> 01:26:22,375
Just going from, you know,
sitting in a shitty apartment,
1159
01:26:22,417 --> 01:26:25,917
you know, working on things
that I hate and you know,
1160
01:26:25,959 --> 01:26:30,333
absolutely seeing no
future for myself aside...
1161
01:26:30,375 --> 01:26:34,000
...from the few fleeting
moments of glory that I had,
1162
01:26:34,041 --> 01:26:36,417
you know, posting
some pixel art online,
1163
01:26:36,458 --> 01:26:39,375
you know, going from that
to actually, you know, this,
1164
01:26:39,417 --> 01:26:43,542
traveling around the world
meeting fans and stuff like that,
1165
01:26:43,583 --> 01:26:46,959
it's been a pretty wild ride.
1166
01:26:47,000 --> 01:26:51,500
A lot of things
happened last year.
1167
01:26:51,542 --> 01:26:55,792
We recently changed
Minecraft's front page,
1168
01:26:55,834 --> 01:27:00,375
so it has my Twitter
account instead of Notch's,
1169
01:27:00,417 --> 01:27:03,959
so... one difference.
1170
01:27:04,000 --> 01:27:07,250
So yeah, slightly before Minecraft
I asked Jens to take over...
1171
01:27:07,291 --> 01:27:10,708
...as the new game developer,
the lead developer of Minecraft...
1172
01:27:10,750 --> 01:27:14,750
...and I left the game
and now Jens is doing it.
1173
01:27:14,792 --> 01:27:19,125
We, we sat down and made
a plan in the beginning...
1174
01:27:19,166 --> 01:27:25,166
...of last year and that is still,
we still use the same plan...
1175
01:27:25,208 --> 01:27:29,583
...because we only got
half ways through that list.
1176
01:27:29,625 --> 01:27:31,935
I mean, I think we should be
able to do this in half a year,
1177
01:27:31,959 --> 01:27:36,500
which means we won't, but at least
that's kind of a base "guesstimate."
1178
01:27:36,542 --> 01:27:43,333
I barely talk to him
at all about Minecraft.
1179
01:27:43,375 --> 01:27:48,417
Sometimes I ask him small things,
but he said he didn't want...
1180
01:27:48,458 --> 01:27:51,291
...to interfere and he
has definitely not.
1181
01:27:53,417 --> 01:27:58,417
Well it's a relief and kind of a curse
'cause I won't ever be able to top that.
1182
01:27:58,458 --> 01:28:04,333
It's a bit of a relief not to work
on something that big...
1183
01:28:04,375 --> 01:28:06,267
...because I think I've done
a lot of soul searching that...
1184
01:28:06,291 --> 01:28:10,250
...that I'd rather work
on something smaller like--
1185
01:28:10,291 --> 01:28:12,583
'Cause I made Minecraft
kind of for myself...
1186
01:28:12,625 --> 01:28:13,893
...and that's the kind
of games I want to make,
1187
01:28:13,917 --> 01:28:17,125
but now there are so many like kids
playing it and parents playing it...
1188
01:28:17,166 --> 01:28:19,583
...and I can't really
understand that audience.
1189
01:28:19,625 --> 01:28:22,667
So, it feels like there's a huge
responsibility to keep like...
1190
01:28:22,708 --> 01:28:25,375
...your child safe and make sure
the parents can actually use it...
1191
01:28:25,417 --> 01:28:28,083
...the way they want to use it
with their kids and stuff.
1192
01:28:28,125 --> 01:28:32,542
So, I'd rather actually work on something
where I kind of understand the audience more.
1193
01:28:35,250 --> 01:28:39,542
So, after Minecraft came out,
the launch was a huge success,
1194
01:28:39,583 --> 01:28:42,959
and then he handed the development
off to one of his colleagues.
1195
01:28:43,000 --> 01:28:47,041
I began to hear whispers of,
"Oh, he's just counting his money now,"
1196
01:28:47,083 --> 01:28:51,417
or, "He's not really that into
making games anymore."
1197
01:28:51,458 --> 01:28:53,976
And this struck me as strange
because it didn't really seem to fit...
1198
01:28:54,000 --> 01:28:59,000
...with the guy I had met a couple of times
and interact with over email or what have you,
1199
01:28:59,041 --> 01:29:03,041
and he seemed to me like somebody who's
like, he loved doing this kind of thing.
1200
01:29:03,083 --> 01:29:11,041
And it was, it was comforting and it was exciting
to find out that those whispers were wrong...
1201
01:29:11,083 --> 01:29:16,166
...when his next game, which I'm still not
even sure how to pronounce, was announced...
1202
01:29:16,208 --> 01:29:22,750
...and to find out very quickly thereafter
that it is potentially as insane as...
1203
01:29:22,792 --> 01:29:24,500
...Minecraft was conceptually.
1204
01:29:30,583 --> 01:29:32,559
Yeah, I kind of burnt out
towards the end of Minecraft,
1205
01:29:32,583 --> 01:29:36,708
just the pressure of releasing it and like
I realized that I was gonna move on,
1206
01:29:36,750 --> 01:29:42,708
and all that, and then I started getting
really inspired to make games,
1207
01:29:42,750 --> 01:29:46,125
started doing the space game and
it feels like the beginning of Minecraft.
1208
01:29:46,166 --> 01:29:49,959
It's kind of just--you don't really know
what the game is gonna be.
1209
01:29:50,000 --> 01:29:53,601
It's like--it's scary because it could be something
completely different than what you thought...
1210
01:29:53,625 --> 01:29:57,000
...and might not be fun at all,
it might be super fun.
1211
01:29:57,041 --> 01:29:58,583
So, it's very inspiring.
1212
01:29:58,625 --> 01:30:02,625
I'm pretty sure Bethesda doesn't
have a trademark called "Ten to the C."
1213
01:30:02,667 --> 01:30:04,041
Damn it, I pronounced it!
1214
01:30:04,083 --> 01:30:05,542
Damn it!
1215
01:30:05,583 --> 01:30:06,834
Damn it!
1216
01:30:09,041 --> 01:30:14,417
I think I could put this up now
if I wanted to, but it's not really fun yet.
1217
01:30:14,458 --> 01:30:20,250
So, once it's kind of at the point where I can-- I
would get lost for an hour instead of developing,
1218
01:30:20,291 --> 01:30:23,792
then that's probably when
I'm going to release it.
1219
01:30:23,834 --> 01:30:27,667
I guess I'm kind of afraid of the fans
being disappointed with the new game.
1220
01:30:27,708 --> 01:30:34,000
I mean it's a space game, it's not like
a fantasy, chopping game or whatever.
1221
01:30:34,041 --> 01:30:42,875
What the first big chance of success and the
chance of expectation is that when you're...
1222
01:30:42,917 --> 01:30:48,583
...the new kid on the block, no one has
formed any expectations from you whatsoever,
1223
01:30:48,625 --> 01:30:53,834
and then when you exceeded, way,
exceeded people's expectations,
1224
01:30:53,875 --> 01:30:56,500
asking someone to do
that again is really tough.
1225
01:30:56,542 --> 01:31:01,542
Usually what happens in a successful
situation is that the person, you know,
1226
01:31:01,583 --> 01:31:04,125
the sophomore slump kind
of thing, or like blows it all.
1227
01:31:04,166 --> 01:31:10,500
I mean, if this was music, they'd blow it on
crack and hookers but, you know, I don't think--
1228
01:31:10,542 --> 01:31:12,976
And he's getting married and like he
doesn't seem like that kind of guy,
1229
01:31:13,000 --> 01:31:16,893
but at the same time, like stay focused on the thing
that you're trying to do and don't worry about,
1230
01:31:16,917 --> 01:31:22,417
what I call, weather, right, like when you just
can't, you know, you can't control--it's gonna storm,
1231
01:31:22,458 --> 01:31:25,351
it's not, you know, whatever, lightning's
gonna strike, sometimes it doesn't.
1232
01:31:25,375 --> 01:31:29,291
You know, do all the variables you can
control and that's the quality of the game.
1233
01:31:36,375 --> 01:31:40,792
I've often felt creatively, it's key to have
a really bad memory and to forget what...
1234
01:31:40,834 --> 01:31:44,625
...you did last and really start off each
project like it's your first one in a way,
1235
01:31:44,667 --> 01:31:48,917
and I feel like the trick is to do that almost
every time, just like go back to the beginning...
1236
01:31:48,959 --> 01:31:53,333
...and really treat each project like your
first project and start from scratch again...
1237
01:31:53,375 --> 01:31:57,291
...and not worry too much about people
are expecting or want from you,
1238
01:31:57,333 --> 01:32:02,625
but go back to the same place that gave you your
first idea, you know, you didn't get your...
1239
01:32:02,667 --> 01:32:08,333
...first idea by listening to some advice from
a publisher or, you know, you just kind of,
1240
01:32:08,375 --> 01:32:14,375
you followed what you love and cared about and
followed what really inspired you and that's...
1241
01:32:14,417 --> 01:32:17,250
...where your idea came from and that's
what you should do every time.
1242
01:33:37,000 --> 01:33:38,667
Great, sorry about the coughing.
1243
01:33:38,708 --> 01:33:39,625
No, it's fine.
1244
01:33:39,667 --> 01:33:40,667
I'm sorry that, uh...
1245
01:33:42,750 --> 01:33:48,667
I had a cold and then I talked too much and
don't breathe enough and that's what happens.
1246
01:33:50,041 --> 01:33:54,750
We should probably try to wrap up
before we get stampeded.
1247
01:33:54,792 --> 01:33:56,208
Okay.
1248
01:33:58,208 --> 01:34:00,792
Okay, yeah, I think
we'll have lots of time.
1249
01:34:02,041 --> 01:34:06,000
I don't think so, I mean,
I'll talk forever, so like--
1250
01:34:06,041 --> 01:34:07,542
You gotta start with something.
1251
01:34:07,583 --> 01:34:10,583
I'd still like you to
show us the game.
1252
01:34:10,625 --> 01:34:11,667
You guys should play.
1253
01:34:13,208 --> 01:34:14,333
All set?
1254
01:34:16,959 --> 01:34:18,250
That's a clapper board is it?
1255
01:34:18,291 --> 01:34:18,875
Yeah.
1256
01:34:18,917 --> 01:34:19,917
Wow.
1257
01:34:21,291 --> 01:34:23,417
Awesome.
1258
01:34:23,458 --> 01:34:25,417
I wasn't even hot,
like it didn't even--
1259
01:34:25,458 --> 01:34:26,375
Shut up.
1260
01:34:26,417 --> 01:34:27,208
I'm burning up.
1261
01:34:27,250 --> 01:34:28,267
I mean it's not like we were
moving around or anything.
1262
01:34:28,291 --> 01:34:30,083
I was packed between
you two guys.
1263
01:34:30,125 --> 01:34:32,041
Minecraft--wait, it's an M.
1264
01:34:32,083 --> 01:34:34,291
Minecraft.
1265
01:34:34,333 --> 01:34:36,792
Feel free to use that
as your logo for your movie.
1266
01:34:36,834 --> 01:34:39,250
Minecraft--what are
you calling it anyway?
1267
01:34:39,291 --> 01:34:39,875
What, the movie?
1268
01:34:39,917 --> 01:34:40,500
Yeah.
1269
01:34:40,542 --> 01:34:41,708
Minecraft.
1270
01:34:41,750 --> 01:34:43,166
Where do you get your ideas?
1271
01:37:40,792 --> 01:37:42,959
There should be enough
in there to do something.
1272
01:37:51,000 --> 01:37:53,000
This guy up here.
112351
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