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Hey, guys, welcome back.
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Now we can sort of out just some of the materials and parsing so you can see that we have some good
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materials, for example, this window is sort of reflecting our washing machine.
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These medals are not easy reflecting, so we'd have to select and adjust these materials here.
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We also can't see much of reflection on the wood in materials and also add aluminium frames and so on.
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And of course, the railing looks blank without any sort of reflection.
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So we just need to go to each of these metals and simply add some reflection and also maybe tweak some
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of the materials.
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And, of course, definitely change the fridge material.
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So let's close this.
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And let's start editing some of the media, so let's activate the bucket to.
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So press B to activate the bucket tool and how to select the material instead of taking in sample paint
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each time you can be installed on your keyboard and then you can select the material this way as well.
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So this is the first metal wood we need.
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So let's go to our absoluto.
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And now you can see that the Mary looks good, but there's no reflection of any sort.
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And it looks like these medals are being read.
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From a temporary location, so sometimes when you copy and paste stuff, it may not see it properly,
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so it's a good idea to sort of see the medals for us.
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So let's go to extensions.
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We.
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Filed by the ED.
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And then let's select all of these metals, which are in a temporary location at the moment.
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All these materials as well.
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And then you can simply click on archive and report.
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Creative for local maps.
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And then save it into those folders that you're going to look for, though.
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Then I would simply archive it or cut it from the previous location and paste it into this new location.
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All right.
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So now we can see that all the medals come in green and now you can, not just the materials with more
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confidence.
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So let's close the asado.
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And let's start editing these materials.
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So let's go to our senator and now we can copy this, create a new.
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Reading material, Liu opened this read Emily Liu.
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And then based on interviews, so be this copy.
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And then we can give some reflection.
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It shouldn't be too glossy, so let's reduce the glass in.
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This looks fine.
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And then we can, of course, delete this, I believe.
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So you can stack layers on top of each other in the.
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We remedy that.
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But let's go ahead and select the next material.
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So maybe this white paper you.
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So while people can be shiny or non shiny.
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So let's give some amount of reflection, not too much.
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That's fine.
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That's Alexis Madrigal seems to be the same Indian medical, which we just suggested.
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Select this material, which is not as natural material.
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Now, if you have a capacity map, you can create perforations in this material, but has only one metal
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in the scene.
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Let's try creating population so that right click copy.
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And then at over admitted you and then be a studio.
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And then I'll pass the same material, narrow opacity map, so that I click here and click on pace this
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copy.
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That's opened the picture slot.
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And let's reduce the saturation so black and white and increase again.
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So we have a proper bump map, so the black holes in the scene is where the professions would be created
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in the white would Jimenez's.
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We can look at that in more detail in another course or workshop in case you want an extension of this
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apartment project.
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Now, let's take the wooden medal, because the film metal, because it didn't have any reflection.
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So let's go as little as you can see, there was no reflection, Neal.
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So let's add some reflection.
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That is the closeness to some amount of reflection on the floor.
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Now, let's check our video material, so let's take the middle material, so this is not how the material
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is supposed to be looking.
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So let's open this.
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It has some kind of a map.
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Maybe you can use this map in the reflection pattern meter slot that I click, copy and paste it to.
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And based in Glasson as well.
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And let's clear this diffuse got Tesla.
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And also, let's make it wait.
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And let's watch on the reflection I was.
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I will have to increase it to maybe 11.
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LED to the moment in the reflection call locked and increase the reflection to fool.
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Let's increase the reflection.
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I a bit more so.
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19 maybe make it more reflective.
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All right, let's select this material.
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All seems to be coming from the same city that's like this, so this is another material.
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Again, copy this.
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Create a new it will.
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Vested in the media and slot.
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And give some reflection.
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Once you done that, you can delete other layers.
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Plastic, the material you.
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So again, there's no reflection in this, so let's increase the reflection as somebody would be better
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on 15 to 19 or 10 as well.
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So this should make it more reflective and more middle in appearance.
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Let's select this aluminium frame now.
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So this doesn't have a material, so maybe we can apply a material to this.
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So let's create a new genetic material.
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Named this called the bachelor aluminum.
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And let's increase the reflection.
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And please, the maintenance as well.
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No, I need to enter this group.
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Select these materials, then apply the material.
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That's applied to all the materials you played on the group level.
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I'm going to go ahead, and I played on all the window frames.
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And then, of course, outdoors and state is good in in nature.
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So let's select this material and then applied on these interior doors.
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You can change the state of the bill because generally the material abandoned is different and not would,
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of course.
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So at the end of this group.
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Then I played on the handles.
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So since the handles are a single company, the changes in all instances, I will have to change it
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for the back as well.
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Finally, let's check our fabric medical for the procedure.
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So let's go to our editor.
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So this is the fabric material.
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And if you want to add some fall off, what you can do is copy this out of new reading material.
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Pasted into the diffuse locked.
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Let's remove the diffusers here, because we have to diffuse lots and then what you need to do is click
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on adventure.
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Click on Advanced and then go to the scene and then give some sheen for the.
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So never change this to the fabric preview mode.
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Can delete all these additional years.
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You can see that we have some nice fall off on the material.
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Let's check our kitchen medical.
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I'm just going to give some reflection and make it metallic.
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And that is the classiness.
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Same for the shutters.
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And for us, what else?
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What does it is to do and to think as well?
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And then, of course, us.
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Refrigerator.
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So let's clear this, I don't like this with you and.
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And 60s, the is.
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And make it shiny by moving it to the right.
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So once you increase the metal, that should make it a proper metallic fringe material.
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It's also a good idea to get some of fiction before the court.
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So you can copy the color and paste or to.
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Then give some reflection for that, because when?
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It's a tedious process, but it works in the long run since your endo gets more realistic.
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And the rub, of course, so let's open the lock.
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And let's switch on this to see the sheen.
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Let's get some sheen for this review.
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It automatically adds a fall off and makes comedy look more fabric in nature.
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So I'm going to quickly go ahead, and I just all the medals in our model and I'm going to follow the
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same steps that I narrated so far.
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It's simply selecting those materials and changing the materials by adding some reflections and so on.
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It really helps booster and a bit more.
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So let me go quickly, do that for the rest of the models.
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