Afrikaans
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Bemba
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Chinese (Simplified)
Chinese (Traditional)
Corsican
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Interlingua
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Italian
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Kurdish
Kurdish (Soranรฎ)
Kyrgyz
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Latin
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Luxembourgish
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Malay
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Occitan
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Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
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Things that you're not really going to see
as a beginner, I would say that.
We're going to go into four different sections.
And the first section, we're going to take
a look at more of just different techniques
and kind of working with, selecting, different things
like that.
So, yeah, we've got a lot of ground
to cover and a lot of projects to
work on, so we should probably get started.
Great.
Okay, so we're going to go through and
we're going to take a look at drawing
and editing advanced techniques.
Now, the word advanced, I don't want to
freak people out or scare people.
These are just techniques that are something you're
going to have to learn, I think, to
be very productive in Illustrator.
And these are things that I tend to
do a lot, and I just want to
be able to share those with you.
So we're going to talk more about making
selections.
We're going to talk about how to edit
paths and some do's and some don'ts.
Let's just say that.
We'll talk about pen tool.
We're going to go a little further into
the pen tool.
In the beginning class, we went through and
said, well, let's just kind of take a
look at a cursory pen tool overview.
Now we're going to dive in.
All right, we're going to look at some
of the shortcuts and things that you need
to know.
I'm not going to cover every single shortcut
there is, because there are, I don't know,
there's a million of them.
We're also going to talk about some more
drawing tools.
I want to get you into the blob
tool.
The blob tool is awesome, even the name.
I just, I heard it, I was like,
that's cool.
But it's a great way to do, you'll
see, it's cool.
And we got a lot of things to
do as well beyond that.
So that's what we're going to dive into
right now.
So let's get started.
Hopefully everybody has Illustrator launched.
Let me make sure that I do as
well.
And yesterday, like I said, we went through
and we created a lot of different features,
a lot of different projects to get started
as a beginner.
Now we're going to open up a project
and just start, I guess you could say,
working with selections and working a little bit
further.
So come up under File, and let's go
to Open.
And go out to your desktop, and wherever
you happen to have it, you should see
the Day 2 folder.
And we have the Segment 1 or Seg1
folder in there.
I've got some things in here that we're
going to use.
We're going to be opening up the pen
practice and working a little bit with that.
But right now I want to open up,
this is going to seem a little counterintuitive,
but we're going to open up Scene Final.
So let's open scenefinal.ai. I've got some
things going on in there.
And a bunch of different artboards, as you
can see here, with a lot of different
artwork happening.
And what we're going to do is we're
going to use this as a way, kind
of a jumping off point.
I actually find in Illustrator that when I
do work in here, I kind of split
how I work.
There are times where I develop or create
an entire piece, like a poster, or a
newsletter, or a logo, or something like that.
But a lot of times I actually find
myself creating just pieces of things.
You know, like if you're working on a
website, I want to create an icon, or
a button, or this, or that.
So we're going to kind of do that
in the beginning here.
That's what we're going to focus on a
bit.
What I want to do is I want
to go down.
There's actually an artboard further down.
So let's look at all the artboards first.
So if you come under the view menu,
you can see we've got a lot of
the zoom commands and working that way.
I want to choose fit all in window,
so we can see them all.
And you can see that we've got this
barn down here, lower left.
I'm going to zoom into that one.
So using just about any method you want,
you can do that.
What I tend to do is I tend
to click on something on the artboard or
click in the artboard, and then use view
fit artboard in window.
I'm going to show you a nice little
tip here.
If you don't like keyboard commands, you can
actually go to the hand tool.
This is kind of neat, and double click
the hand tool.
That's view fit artboard in window.
So some people don't like to hit command
zero or control zero because that's the shortcut
for view fit artboard in window.
Okay, now you got to be careful because
when you double click the hand tool, you're
now on the hand tool.
You have it selected, so we've got to
watch that.
Why don't you go to the selection tool
and select that one?
First thing we're going to do is we're
going to start to look at some different
ways to make selections because honestly, selections in
Illustrator can be a bit of a pain,
all right?
And you're going to work at it.
You're going to want to select artwork based
on things like color, size, parts of group,
depending on what you're working on.
Why don't you do this for me?
Go ahead and click on one of the
green bushes out there.
So you can see that I've actually got,
I think there are like four different shapes
or five different shapes out there happening.
And what if I wanted to do this?
What if I decided, you know what, we
needed to select all those green bushes right
there just to either change all the color
or add a stroke or maybe group them
together so that they stay together as one
unit.
There's 50 ways to do this, right?
And I could go out and try and
shift click and select each one.
We can also do things like this.
I can go up and select based on
a color, for instance.
Okay, this is called select similar.
If you look up, let's just do it
in the menus first.
There is something in the control panel we
can use.
Come onto the select menu and you're going
to see select same.
I use this practically every day because if
you have something you're working on and you
need to select something that has the same
stroke, same stroke weight, same color fill, same
appearance properties, you can do it right here.
So you're going to look and you're going
to see, okay, select the same appearance.
Now, what does that mean?
That means if you look in the appearance
panel and you see everything is listed, strokes,
effects, all that, it means go find the
object that has all the same stuff applied
to it.
That's actually pretty amazing.
What I want to do right now is
just say, let's select the same fill color.
So go ahead and choose fill color and
you should see what it selects.
Now, the interesting thing about this is it's
going to select, if you have 50 artboards
out here in this one document, it's going
to go everywhere.
It's not just going to focus on the
one artboard, okay?
So sometimes what I wind up doing is
doing the old lock, unlock, and we'll talk
about that too.
Now, you can use this a little bit
faster.
The menu items are awesome, but if you
look up in the control panel, somewhere up
there, depending on your screen resolution, you're also
going to see a select similar objects button
up there.
Now, be careful of this, because if you
click on it, it's going to use the
last thing you selected, which was fill.
That's fine, that's great.
But what if I want to select something
with the same stroke?
If you click on that little arrow to
the right, hopefully everybody sees that up there,
you can choose what you want to base
it on, okay, fill, fill and stroke, color,
et cetera, and it will do it right
then.
It'll select it there.
So you have two main options.
There's a couple of other ways to do
it, but this is a good kind of
starting point, I guess you could say.
So, all right, let me click off of
that.
Whoops, I wanted to keep them selected, so
let me do that.
All right, so we now have them all
selected.
What I'd like to do is I'd like
to group them together, just so, you know,
we keep them together as a group.
So come under object, you'll see group.
A lot of us are going to learn
these keyboard commands as you go, Command G,
Control G, that type of thing.
They're the same in most of the Adobe
applications, which is good.
Now, you're going to notice a problem that
we have here, okay?
When we group things, this is something that
always happens, okay?
Based on selections, based on what we're working
on, it's going to pull it basically to
the same level.
Now, when a group is created, this is
kind of wacky.
Why don't you come over to the right
and come to your layers panel.
Hopefully everybody sees the layers panel over there.
We have that selected.
I want to be able to locate that
in the layers panel because I want to
see what's going on with it.
So if you come down to the bottom
of the layers panel, you're going to see
the locate object button, that little eyeglass.
So you go ahead and click on that
and it should show you where it is.
Now, this is kind of interesting.
I'm going to drag the left edge of
the layers panel open so we can see
it a little bit more.
Just on the left edge right over there
and drag it left.
You'll see that groups are sub layers essentially.
So you're going to see the word group
right there.
A group is a sub layer, which essentially
means it's sitting on a layer.
When you group things together, it's actually collecting
them together in a sub layer it's called,
okay?
It's kind of weird.
I couldn't wrap my head around it in
the beginning.
I was like sub layer, layer, I didn't
quite understand, but that's one of the reasons
why it pulled them all to the same
level, if you will, arrangement, okay?
So that's why it's in front.
So we've got to be careful about how
we group things.
I'm going to leave them in front there.
If we wanted to, we could basically undo.
You can say edit, undo group, and then
you could group individual bushes together or do
things like that, but you got to be
careful.
Another thing that I might actually do is
put the barn in between the two and
just keep it there on its own separate
layer.
Okay, so selecting things based on an appearance,
sort of like a color, a stroke fill
is actually a really easy way to select
things.
There are other methods that I want to
show you.
So what I'd like to do is I'd
like to actually select, let's say like the
barn and the window right here.
So the barn and the window, okay?
We can easily do that by shift clicking
to select objects, right?
But what I want to do is I
want to introduce you to a mode in
here that is going to be so helpful
for selecting things.
It's called outline mode.
Come up under view, up in the menus,
and we actually have, I haven't mentioned this,
but we have a lot of different ways
to view artwork in here.
It's kind of interesting.
You actually have what's called overprint preview.
Anybody work with overprinting at all?
I didn't think so.
If you are a, let's say you're working
with a printer and you want to be
able to make sure that this prints properly,
because after all, when we print, let's say
we print this on a press or on
a printer, what's going to happen is these
inks that it's going to use, CMYK, are
actually transparent.
So it's going to try and print them
on top of each other.
And if you print certain colors on top
of other colors, they might affect each other
and look a little wacky, okay?
So what you can do is you can
actually preview what it's going to look like
when the inks print over each other, overprint
each other.
Now, it's probably not going to do much
right now.
You won't see much if you turn it
on.
That's fine.
It's more for printing.
Pixel preview, I love.
When you do work, let's say for web,
UI, onscreen presentations, things like that, why don't
you go ahead and choose pixel preview?
It's going to take your work and it's
actually going to try and rasterize it.
Now, it might not look very different right
now, but if you were to zoom into
that, you would actually see that it's got
rasterized edges, okay, because it's actually showing you
a pixel preview.
It's really great, like I said, if you're
trying to work on web, UI, things like
that, and see how things are going to
alias, it's called, or how the edge is
going to look, essentially, okay?
All right, why don't you go ahead and
turn that off, come under view.
What I'm trying to get to here is
I'm actually trying to get to outline mode,
which is at the very top up here.
The shortcut for that, which is Command-Y
or Control-Y, is an excellent one to
learn if you want to do selections really
easily.
You can toggle in and out of this.
Go ahead and choose outline and look at
your artwork.
Essentially, what it's going to do is it's
going to remove all fills and essentially all
strokes.
It's going to remove the appearance properties.
So we're just looking at kind of like
line art.
It's just sitting out there as black and
white.
Now, the crazy thing about the artwork right
now, there's no fills in anything.
Why don't you try and click on something
like out here in the barn, for instance,
try and click in the middle.
You won't be able to do it.
There's no fill.
First time I saw this, I was like,
well, what am I going to do with
this?
You know what I mean?
I can't see what I'm doing, blah.
Think about selections.
Right now, if we did not, just watch
me for one second, I'm going to turn
outline mode off.
I'm using that shortcut, Command-Y.
If I wanted to select the barn in
this thing right here, if I try and
drag across, I'm going to probably drag something
else because there's a lot of artwork going
on here, right?
If we have outline mode turned on, Command
-Y, we can actually just drag across and
because there's no fills, you can select things.
So give that a try.
Just try selecting some things.
You can see it can actually make selection
a little bit easier for you.
I love this.
I love outline mode.
I wind up toggling between outline and just
regular old mode, okay, to be able to
see the artwork.
So once you have something selected, you can
go back out.
Now, it gets a little tricky if you
really want to select a small shape, for
instance, and it's maybe bunched in with other
things.
You have to actually click on the outline
of the object.
So for instance, the stroke, or you have
to drag across to select it.
So even in here, it can be a
little rough, all right?
So I actually wind up using a lot
of zooming techniques, really quick, really quick in
and out type thing.
Matter of fact, when you work with the
zoom tool, I use the zoom tool a
lot.
I'll do a lot of zooming in and
out.
I use a lot of shortcuts for the
zoom tool as well.
If you want to, you can get a
little bit faster with these.
If you look at all the tools on
the left-hand side over here, you're gonna
see as you hover over a tool, it's
gonna show you the keyboard command to get
to that tool.
So I learned these kind of early on.
We've talked about these a little bit, but
we have V and A for the arrows.
We have Z for zoom tool.
So if you want to do a little
zooming, you can press the Z tool, or
the Z key, I could say, go to
the actual zoom tool, zoom in, zoom out
a little bit.
The one thing about working with the zoom
tool in here, you don't get this dynamic
zooming.
Illustrator now has dynamic zooming, which means it's
gonna kind of gradually come in and gradually
go out.
It will not work in preview mode, okay?
It's a little jarring, actually, to kind of
think that, but all right, so once you
select things, like I said, this is kind
of another way to be able to select
objects.
Let's go out of outline mode to come
up under view, and you're gonna look up
top here.
I gotta mention this, because in later versions
of Illustrator, we actually have what's called GPU
preview.
If your machine supports it, you're gonna be
able to select that.
That's all this dynamic zooming and all these
really cool things.
It's using your GPU, basically, your processor, to
get a lot of this done.
If you don't have a machine that supports
that, you can preview on CPU, okay?
But go ahead and choose GPU preview if
you can, and it should get us back
where we should be.
And you can see, obviously, that that content
is still selected now.
All right, go ahead and click off to
deselect that.
Now, another thing I wanna do here is
I wanna talk to you about being able
to save a selection, because when you take
the time to select things in here, you
don't wanna have to reselect later on if
you're doing something really critical, okay?
A lot of times what I'm doing is
I wanna select all the red objects, or
I wanna select all the objects in a
certain area, okay?
If I select them, we can actually save
selections in Illustrator.
This is one of the things that I
use a lot, quite a bit.
What I'd like you to do is we're
gonna go up to the artboard up here
and get to this little bird right here.
So what I want you to do is
you can use your hand tool to go
up there.
We have the hand tool over here.
This space bar is how you temporarily get
to the hand tool.
If you hold the space bar down, you
can click and drag, let go of the
space bar, and you're back on whatever tool
you had selected.
It's just a temporary way to get there.
Then we got this little bird, okay?
And this is really simple.
I thought about getting a really complex piece
of art and things like that and kind
of trying to show you how to do
this, but it just, it gets too much.
So we're gonna try it on some simple
artwork.
What I'd like you to do is we're
gonna select the eye of the bird.
Right now, it's really simple.
Later on, if we have a ton of
artwork out here, it's gonna get a lot
harder to do.
So to select the eye, we've got a
bunch of pieces in there.
Just click and drag across, and you can
select the content there.
Now, what we're gonna do is we're gonna
actually save this for later.
Like I said, I do this for a
lot of things that I'm working on.
If you go out and you draw, let's
say, a bunch of hair or blades of
grass, and you actually go out and draw
those things, and you have like 50 of
them sitting out there, you don't wanna have
to go select them again later on.
So with content selected, if you come under
Select up here, you're gonna see Save Selection.
Go ahead and choose that.
And your job is to give this a
name that actually makes sense.
I fail miserably at this.
I'm gonna call it Eye.
I'm gonna tell you right now, don't name
your selections based on appearance.
I used to do like brown circle and
stuff like that.
What happens if later you change the circle
to green?
Well, your selection doesn't make any sense anymore
then.
So you gotta think about this stuff ahead
of time, and I don't.
So go ahead and click OK.
Deselect by clicking somewhere.
Now, we're working.
We decide we're gonna put a bunch of
more artwork out there.
We're gonna take the bird and move it
and put it over here.
Even if you happen to move the artwork
or do different things to it, you can
always get that selection back.
So come back under Select, and you'll now
see all the selections you've saved are listed
there forever.
They're not saved with this one document, okay?
But it makes sense that they are useful
for this document because they won't work in
other documents, okay?
So go ahead and choose Eye, and you
should see the selection come back.
Now, in this case, it's kind of set.
You're like, well, that's great.
I could have just clicked on it again,
right?
But in the case of a lot of
artwork, a lot going on, this is gonna
save you a ton of time.
The other thing that I think is really,
really useful about this is there are times
where I've had to adjust a certain shape
like five million times.
I get somebody that says, hey, the beak's
not quite right.
Let's adjust that again.
We can actually select points in a path
and save that selection as well.
Why don't you go to the Direct Selection
tool, the white arrow, and what I'd like
to do is I'm gonna zoom in just
a bit here so you can see this.
I wanna select one of the points on
the end of the beak right here, like
maybe the orangish kind of corner point right
here.
You guys, we're gonna talk more about selections
and different things like that, but an easy
way to make a selection on a point
that's sitting there like that, how many try
and click on it?
I do, okay, I do too.
And when you hover over a point, you
can see that it gets bigger and tells
you, hey, you're gonna click on something, but
what if there were two points on either
side and there was no point on the
corner or something?
How do you know where the points are?
Well, what you can do is I just
tend to click and drag across and kinda
nip the end of that thing.
If you know that there are certain points
right there, you can do that.
Another method for selecting points, which I think
is so helpful, is this.
Click to deselect.
What you wanna do is you wanna sneak
up on the shape and you wanna click
on the edge of it.
Okay, so once you sneak up on the
shape here and click on the edge of
it, you're gonna see a little black square.
I can't even remember what that is.
Squares show up, and if you click, it's
gonna show you all the points out there.
You can now go and select the points
you wanna work on.
If I'm working on somebody else's artwork, it's
hard, because you didn't draw the thing.
You didn't create this artwork or create the
shapes, so they may have used 50 points
where you might have used four or the
other way around, okay?
So it's really kind of interesting.
Why don't you go ahead and select that
shape on the end or the point, rather,
on the end?
I can drag across.
And if we wanna save that as a
selection, we can now do that.
So same process.
If I come under Select and choose Save
Selection, I can just call it, what would,
okay, what would you call this?
My naming prowess is not, Lower Beak, there
you go.
Lower Beak, there it is.
Lower Beak, we'll call it that, and click
OK.
You can sort of have, you can have
a bunch, bunch of these selections out there,
and I tend to, I wind up with
a more complex document.
I wind up with a lot of selections
saved.
So it's, like I said, it's just a
matter of trying to make sure that you
name them properly and they work.
Now, one of the things, too, is that
over time, I'll have selections and I'll realize,
you know what?
The eye, we need to incorporate these things,
these feathers right here, so that needs to
be part of the selection, too, okay?
Sometimes you can actually go and you can,
if you want to, what's called edit a
selection, which makes sense, all right?
We're not gonna go through that because we've
got a lot of stuff to cover, but
you can always edit one of these selections.
You can also just delete it and start
over again.
It's your call, okay?
But selections saved are awesome.
All right, go to the Selection tool and
go ahead and click to deselect.
I wanna show you a couple other methods
for selecting.
So I'm gonna zoom out a little bit
here and just kind of fit this in
the artboard.
Why don't you go ahead and fit the
artboard in the window?
So View, Fit Artboard in Window.
And what I wanna do is I wanna
be able to select some objects out here.
And I wanna show you a couple selection
tools that are, I'm gonna say unique, okay?
I don't use them all the time, but
I do sometimes.
If you look over in the Tools panel,
you're gonna see that we have what's called
a Magic Wand tool and we also have
a Lasso tool.
Anybody use those in Photoshop at all?
Okay, I mean, yeah, I have, I definitely
have.
It's interesting in here because they work kind
of the same way, but different, all right?
That didn't make any sense, but.
So why don't you go ahead and choose
the Magic Wand tool.
The Magic Wand in Photoshop, it's kind of
meant to select color in different areas and
things like that and select pixels, right?
In here, it's actually gonna select shapes.
If you come out, so let's come to
one of the legs here, the bird, you're
gonna see I've got a lighter brown leg
right there.
If you hover over it, let me zoom
in just a hair so you can see
this.
If you hover over it, you can click
on it and it's gonna select not only
that leg, but look what else it selects.
It selects part of the eye up there.
What it's doing, the Magic Wand by default
is doing something similar to the Select Similar
Fill Color.
It's selecting the same fill-colored objects out
there.
Now, the kind of interesting thing I like
about the Magic Wand is if you double
-click on the Magic Wand tool, go ahead
and double-click on it, you can tell
it what you wanna set.
Now, this is pretty sneaky stuff and I
love this because if you look here, you're
gonna see Fill Color and I saw Tolerance.
When I first started using this, I was
like, what does that even mean?
Tolerance is basically how many different shades of
color, is it different from the one you
clicked on, that it's gonna select.
If you wanna make sure that you get
just that brown in another object or at
least really close to it, you're gonna take
that tolerance and set it lower, okay?
If you wanna be able to select a
whole bunch of shades of brown, for instance,
you can go and crank that tolerance up
and it's gonna go grab more different types
of brown out there or different similar colors,
I should say, okay?
You can, if you want to, set different
opacities.
I love the Blending Mode one.
When I work with a designer, she's awesome.
She uses tons of Blending Modes and I
wanna be able to select the same kind
of Blending Mode across objects to change them,
maybe.
That's a good way to do it.
So, that's the Magic Wand.
Just a quick, you know, here's something you
can use.
I wanna go and deselect, so go to
Select, Deselect.
All right, come to the, what's called the
Lasso Tool.
This one's kind of, I love this tool.
Come to the Lasso Tool.
There are gonna be times where you want
to select a series of anchor points, okay?
The Lasso Tool lets you select anchor points.
Now, I just showed you how we could
come to the beak and maybe sneak up
and click and select and do that kind
of thing.
What if you had, like, six points you
had to select?
Instead of clicking on each point with, like,
the Shift key, which you could do to
select them, you can use the Lasso Tool.
Watch up here for one second.
I can go do this.
I can actually click and drag and create
a little selection around content, and it will
only select the anchor points within that selection.
So, for instance, if I wanna take both
legs and make them taller, just the top
portion, I can click-drag around the top
here to try and select those anchor points.
I could then maybe go to the direct
selection, the white arrow, and if I go
and click-drag, you can see what I
can do here, okay?
Let's give that a try.
Go ahead and select the Lasso Tool.
Just drag around, make a little selection around
things, and it will select anything you encompass
or that's in that selection.
Once you select them, you can do whatever
you want.
You could, you know, I wouldn't delete them,
but you could delete them if you wanted
to.
If you then switch to the direct selection
tool, the white arrow, if you, and this
gets a little more into it, but, and
this is why we're doing a lot of
zooming in and out, by the way.
You can hover over one of the points
and click-and-drag or do something different
like that to be able to change the
appearance.
All right, so there are a lot of
ways to make selections, and these are just
a few of the things that I tend
to use quite a bit.
Another thing that I wanna show you, and
this one I use all the time, I
use this in conjunction with outline mode, okay?
What if you had an object that was
behind something else and you need to select
it?
You just drew something and suddenly covered things
up.
You suddenly now need to select the other
object.
Well, why don't you come down here?
We're gonna use the hand tool again and
move our way down back to the farmhouse.
You can also, there are scroll bars in
here that you can drag and do that
kind of thing.
And here's a little tip for you.
If you have, let's say, a Mac laptop
or a laptop that has a touch-enabled
pad, whatever you call that thing right there,
right?
You can use two fingers to scroll in
Illustrator, okay, if your machine supports it.
So I do that a lot.
I'm actually using two fingers to move around
within here.
So it kinda helps a little bit to
be able to do that.
I use this if I wanna kinda nudge
little bits back and forth.
I use the hand tool if I wanna
move big distances or things like that, okay?
So anyway, so you can use that.
All right, what we're gonna do is I
want you to click on, we're gonna select
the window right there.
So go ahead and click on the window
shape so we can select it.
And you're probably gonna find that if you
click in the black area, you're gonna select
the red, right?
So go ahead and click on the yellow.
This is the magic of working with Illustrator.
That's actually a mask, and I'm gonna talk
to you about masks in a later section
that we do.
All right, once I select, click on the
yellow, you'll select the window.
I wanna put that behind the red, okay?
We're gonna put that behind the actual farmhouse
here.
So we're gonna come to Object, Arrange.
Now, I'm a big fan of just saying,
forget about it, let's just send it to
the back, all the way to the back,
which is great.
But we could use Send Backward.
The problem with Send Backward, I find, is
that if you have 5,000 pieces of
artwork and you say Send Backward, it's gonna
send it backward one piece of artwork at
a time behind that one.
So just choose Send to Back, and put
it behind, right?
All right, I'm trying to mess this up
purposely so we can see how this works.
Now, we still have the selection, which is
great.
Why don't you click to deselect somewhere?
We just lost the window now.
So how do we get it back?
What's a couple ways, do you think?
We could go in and use what we
just learned about Outline Mode.
Let's go switch to Outline Mode.
Come to View and choose Outline.
Once again, that shortcut's gonna be really useful.
There's the window.
I could then go sneak up on it,
click on it, and I've got it.
Then I bring it to the front, right,
when I'm done.
That's pretty cool.
Come back out of Outline Mode.
Let's go back to Preview Mode.
So View, GPU, Preview.
There's another way to do this.
And here's the key.
If you know where this thing is, behind
the red farmhouse, for instance, you can actually
select through objects, okay?
Now, if you come out here, if you
actually Command, hold down the Command key, the
key is you have to click where the
window is, where they overlap.
You can't, like, if the window is here,
you can't start clicking way over here and
expect to select it.
You have to be on top of it.
Does that make sense?
Okay, so if you hold down Command and
you start clicking, as you click through, notice
what's gonna happen.
It's gonna start selecting the content out there.
It's gonna select through everything that it finds
in its path, and you can eventually get
to it if you want to.
You can then take that, and if you
want to arrange it to the front or
do something like that.
I'm hoping we got the actual, let me
try this, Arrange, Bring to Front.
Yeah, it didn't grab the actual mask, which
is just great.
It's grabbing that point right there.
There we go.
Yeah, it's grabbing the anchor point.
In this case, you guys, there's so much
going on here that it's not letting us
do it because it's selecting the anchor point.
So we can't bring it to the front.
So what I would do is just take
the farmhouse and crank it to the back
and then bring both up.
There's a lot of ways to get around
this, and you're gonna find that this stuff
just happens, but.
All right, so we can select through content,
which is kind of interesting.
I, you guys, I tend to use outline
mode.
I gotta be honest.
The select through thing is useful at times,
but you gotta be perfect right on.
And as you can see, it's trying to
select like an anchor point or something different,
so.
Why don't you go back into outline mode?
So go to View Outline.
Go ahead and select the window, if you
can get it.
And select the window.
Now you're gonna find that it's actually behind
the other object right there.
Are you clicking on the big rectangle?
Is it selecting that?
Okay, so because we sent this window all
the way to the back, it's gonna be
behind that big rectangle.
So a couple things we could do here.
We could take what we have selected now
and send that to the back, because we're
okay with that.
So go to Object Arrange, send to back.
You should then be able to click on
the window to select it.
There's a lot of ways to get around
in here to be able to try and
do this stuff.
Once you select the window, come to GPU
Preview to go back to Preview.
And you can arrange it to the front
if you wanna do that.
We could also use the layers panel.
There's a lot of ways to get this
done.
I'll say bring the front, and we should
have it.
Okay.
I'm glad when things break, I gotta be
honest, because you try these things and they're
not always gonna work with some of the
things you're trying to accomplish.
So that's why they give us a bunch
of ways to do everything.
All right, so here's another thing that I
wanna show you.
When we're working on shapes, for instance, and
what I'd like to do is maybe the
farmhouse, I wanna go in and start to
adjust it, maybe make it a little taller
or something like that.
You're gonna find that we have artwork covering
up the bottom of it.
So what I'd like to do is I
kinda wanna get the farmhouse by itself, just
the red shape.
An easy way to do that, in most
cases, this works for most shapes, is come
over the red shape, kinda somewhere in the
middle here.
And if you click on it, you're just
gonna select it.
But if you actually double-click on the
red shape right there, you're gonna enter something
called isolation mode.
Now, way back in the day, this used
to only work for groups and a couple
other little things that we could work on.
But now, I kinda discovered this a few
years back.
I was like, I accidentally double-clicked on
something and it did this weird thing.
This is called isolation mode.
So when you work with either groups or
you work with individual objects or other things,
you can go in and double-click.
It's gonna look, if you look right here,
it's gonna hide everything else out here.
It's basically gonna dim it, it's called.
You cannot select it, so you can only
select the object at hand.
And if you look at the gray bar
right up here, you're gonna see, what do
you think this information right here is?
It's telling me, yeah, it's telling me that
it's on a barn layer and it's the
object called path, which is not helpful at
all, but there it is.
And you get these little pieces and things
that kinda give you an idea.
Now, if we wanna get out of this,
let's suppose we go in and we do
a little adjustment.
I'm like, hey, let's make the bottom a
little shorter or let me make the bottom
a little taller or do something like that.
Once we're done with this, bunch of ways
to get out of here.
You can actually double-click away if you
wanna do that.
That basically exits isolation mode, it's called.
So you can try that one if you
want.
If I'm in isolation mode by double-clicking
again, I can actually, in most cases, press
the escape key.
That's one of my favorites because double-clicking
somewhere else, you might click on something, you
know what I mean?
You might do something else and move something.
So if I double-click to enter, pressing
the escape key will get out of it.
The other way that Adobe has handed you,
I should say, is if I double-click,
there is an arrow up here that you
can click on to get out of this
mode.
That's another way to do it.
And that can actually be very useful, that
little arrow up there, because later on when
you get further into working with grouped objects,
we can double-click on a group and
start to edit each shape independently now.
It goes into an isolation mode.
If you start hitting the arrow up here,
if there were groups and groups and groups,
and I'm getting a little crazy, it'll start
working its way out of each group, which
could be really useful.
I'm gonna press the escape key.
We are out.
We now have the shape or the object
selected.
So another thing that is very useful, something
we are gonna do quite a bit, is
we're gonna talk about show, hide, lock, unlock,
because I can't live without this.
I seriously cannot.
If I wanna go in and be able
to select objects or work on objects without
tripping over other content, I'm using lock, unlock
quite a bit.
For instance, why don't we do this?
I wanna take this shape in the back,
and you're gonna see these are like little
cloud shapes, and then this brown thing right
here.
I wanna take those and I wanna lock
them in place so we don't accidentally move
them.
These are maybe for things that I'm done
with, okay?
I wanna select all those.
So easy way to select is to start
somewhere where there's nothing, click and drag across,
and just touch on those objects, right?
And we can select them.
Now, I think I missed one of the
cloud shapes over here.
So a great thing is we can use
the shift key to add to the selection
if we want to.
Another thing that's really cool is if you
have a bunch of things selected and you
wanna deselect something, the shift key works in
reverse.
So if I hold the shift key down
and click on something, it'll actually remove it
from the selection as well.
So you can do that too.
You're gonna find, with selections, find the fastest
way that works.
If it's a method, a combination of things,
you do it.
Okay, now with those selected, come under object.
You'll see that we have lock right here.
I wanna talk just a few seconds about
this.
We have what's called lock selection.
If you are gonna do a lot of
selecting in Illustrator, you wanna try, I know
there's a lot of keyboard commands to learn,
but you wanna try and learn some of
these commands.
Command two actually will allow you to toggle
between lock, unlock, okay?
There's also hide right here, and that's command
three.
So that's a good way.
It's something that is good to learn as
you start working more and more in Illustrator.
Now you'll also notice, I love this, lock
all artwork above or other layers.
That's actually pretty cool, because if we're working
on this barn and I've got the window
on top of it, the green bushes, the
door, all that stuff, and all I wanna
do is focus on the actual red shape,
I can click on the red shape and
select all artwork above.
Everything above it, the green bushes, the window,
the this, the that, are gonna be locked.
So I can then focus on the actual
barn.
So that's kind of a good one.
Go ahead and choose lock selection.
Now with a lock, the interesting thing about
that is it's actually locking it in the
layers panel, which is kind of interesting.
So it's locking it over there.
If we decide later on that we want
to unlock all, for instance, now this is
something that I struggle with and I kinda
hate, I gotta be honest.
If you go to, let's say you have
five different artboards, and on each artboard, you
lock specific content, okay?
If I go in and use this, I
say lock selection, lock selection, I keep doing
that across all my artboards.
You come up here, there's only one command
for unlocking.
You can't unlock a specific object.
It's just unlock all, okay?
So sometimes that gets annoying.
Sometimes it's fine, sometimes it's annoying.
But in that case, if you need to
unlock specific things, you go to the layers
panel, and you can lock and unlock in
there by clicking on the little lock icon
or the blank space.
All right, so we're gonna leave that alone.
We can kinda then start to work.
If we go in and we decide to
select something like the green bush here, you
can actually now drag across without selecting or
fear of selecting anything behind it because all
of that content is locked, which is great.
Okay, so we've kinda talked a little bit
about working with selections.
I now wanna get into editing paths.
There's a lot to talk about with editing
paths, and we're gonna hit a few things
here that are just kinda the big things
that you need to know that make it
a little bit easier.
So what I'd like to do is we're
gonna go up to an artboard up top.
So you can use the hand tool if
you want to, and you can scroll up
a bit here to this artboard.
It actually has this funky half shape on
it.
Now, what I'm doing right now, we're doing
a little bit more further in technique, let's
say that.
So I'm hoping that we're kinda getting used
to trying to zoom, fit artboards in window,
doing things like that.
It just takes practice, but you can get
that.
I've got a path here, and what I'd
like to do is I'd like to start
editing, okay?
We're gonna get to drawing.
We're gonna draw a little bit more with
the pen tool, but what I wanna do
is I wanna go in and do this.
If we want to, let's say I've got
this curve right here, and I'd like to
make it a little curvier, okay?
I don't know if that's actually a word,
but we could dive in with drawing tools
and do different things, but when you're going
to edit paths, one of the tools that
I use a lot is the direct selection
tool.
So why don't you come over here to
the direct selection tool, and go ahead and
select that, and come out to the path.
Now, like I said before, if we're gonna
edit a path, a lot of times, let
me zoom in so you can see this
a little bit easier here.
We're gonna wanna select anchor points, because all
of these paths are made with anchor points
and paths, right?
And we're gonna wanna select the actual path
between out there and do different things.
To me, one of the easiest ways to
edit a path visually, make it more curved,
less curved, on a curved path, come up
to this top path here, and just sneak
up to it, okay?
Sneak up on it, and you're gonna see
a little black box show, just click, and
you're gonna select the path itself.
Now, what I thought was kinda weird about
this is, do y'all see the direction
handle coming down, the one?
Now, there are more direction handles out here,
because there's a lot more curves in this
thing, okay?
By default, when you click on a path,
the anchor points on both sides will show
the direction handles, but they won't show any
more that are on the path.
If you'll take a look up here in
the control panel, you're gonna see there's a
lot of commands that we should be using
when we edit paths.
And one of the ones that I use
all the time here is show handles for
multiple anchor points.
It's this teeny little button right there, okay?
Why don't you go ahead and click on
that one?
Now, when we start to edit paths, if
I click on, why don't you come up
to one of the anchor points, like let's
say that one right there on the corner,
and go ahead and click on that.
You can tell you're gonna click on it
because it gets bigger, right?
Look what it's gonna do here.
It's gonna start to show me a lot
more direction handles out here.
By default, Illustrator focuses on the anchor point
you're on, basically.
But by turning that on, we can see
more.
That way, if you're visually trying to go
in and adjust the handles on this thing,
you can do more.
You can actually get more.
Now, we can, if I want to, like
I said, go in and adjust this.
One easy way to adjust a path is
if you select it with the direct selection
tool, come up to the curve of the
path, okay?
Now, this really isn't gonna work on a
straight line, for instance, okay?
But if you come up to a curve
of a path, something that's newer in Illustrator
in the past few versions, if your cursor
changes to this weird thing with the curvy
U thing, I don't even know what that's
called, that thing, you can now just click
and drag, okay?
Now, we could kind of do this before,
but now, what's even better, is it's not
constrained.
So a while back, when we could do
this, it would actually only make it so
it was almost like holding the shift key
down.
Each would move the same way, okay?
Now, you can kind of just do whatever
you want to do here, which is pretty
cool.
So this is a good way, if you're
just, instead of battling the direction handles, these
guys here, that we can also go in,
and I can select these and start to
work with them.
Instead of battling those, you can just click
and drag and kind of reshape, okay?
That can make it so much easier.
Now, the other thing we can do with
this, as far as editing is concerned, we
can throw the shift key in the mix
if we want to.
And this, you guys, this is actually really
important, because what if I have this curve,
and I decide all I wanna do is
I wanna take the entire curve, and instead
of messing with it, transforming it up and
down, I just wanna make it a little
bit bigger or a little bit smaller.
Hold the shift key down, and you can
click and drag the path.
So hold the shift key down, click and
drag the path.
There we go, can you guys see that
happening?
And it's gonna constrain it.
So it's gonna keep it so it's pretty
much constrained and will only move left or
right or whatever direction you're actually moving in.
So it's kind of interesting there.
Now, the one thing you need to do
is you need to let go of the
key, or sorry, let go of the mouse
and then let go of the key when
you do that.
You guys may find that you need to
hold the, the shift key should work.
Is it working for you guys?
Okay, it gets a little touchy.
Sometimes you actually need to go in and
you can start moving it and hold the
shift key down as you move as well.
So you can start moving it first, then
hold the shift key down.
There's a couple ways to kind of get
that to work.
So it's kind of interesting.
There's a lot of ways to be able
to change these handles.
Now, as we draw as well, we're gonna
be able to do that.
So I'm gonna show you with the pen
tool that we can do this too.
But this is a good way to be
able to do quick, easy edits.
All right, now, another thing that we can
do here, and I'm totally messing up the
path, that's fine, is we can go out
and we can start to actually edit these
points a little differently.
If you come to a shape that somebody
drew or you drew, for instance, why don't
you come up to this point right here
and go ahead and click on that anchor
point.
Once again, if you want to, you can
come up to it and you're gonna see
that it's really subtle, but these boxes do
get bigger.
You can see it.
A lot of times, I'll just click and
drag across to select an anchor point.
I just get, I don't wanna have to
sit there and focus right on the point,
so you can get that.
Now, of course, with the direct selection tool,
we can actually move these around if we
want to.
I can click and drag and kind of,
you know, do some different things with this.
If we decide that we wanna edit this
point and do something different with it, for
instance, right now, it's actually what's called a
corner point, okay?
What I'd like to do is I'd like
to convert it to what's called a smooth
point.
Let me do this real quick.
I'm gonna open something up and just show
you something I've got.
I wanna point this out, because this hopefully
will make sense and help out understanding if
you're trying to get a little further in
here.
A corner point in Illustrator is actually a
point that usually doesn't have any of those
direction handles flying out of there.
It can, but it usually doesn't, and it's
kind of a, it's a corner, okay?
A smooth point is going to have these
little direction handles, which are kind of like
magnets attracting the path, and a smooth point's
gonna, like I said, just kind of be
a little bit smoother.
Now, a path altogether, let me show you
this.
A path altogether, we actually have, and you're
gonna hear these terms.
We have the anchor points, which we've been
talking about a little bit here.
You can see them out there.
We also have the path.
Now, I've been calling this a path the
entire time.
Technically, this is actually a segment.
That's the technical name for it, if you
will, or one of those.
So, a segment is between two anchor points.
It's something we can control.
We actually have the entire direction handle right
here, which is kind of like that little
magnet we're working with, and we have the
end of the direction handle right here.
They call it the direction point, and we
have this guy right here.
It's called the direction line.
Who cares?
You don't need to know that, all right?
I just figured I'd throw that out there,
but.
So, when we're dealing with paths, the idea
here is that we've gotta go in, and
we gotta kind of try and work with
these a little bit, so let me close
these up.
All right, so if we have a point
selected, rather, if you can come up to
the control point, or control panel right up
here, we have a couple things we can
work with that are super important when editing
paths.
You'll see right here, we have two selections
here.
We have convert point to corner, and convert
point to smooth.
Now, there are a lot of ways to
do this stuff, okay?
As you're drawing, you can do this.
While you're editing or finished drawing, you can
do this as well.
Why don't you come up here and do
this?
Choose convert, select, and anchor to corner.
Click on that little button right there, and
you guys can take a look at it.
It's not gonna change, because technically it is
a corner point, okay?
Why don't you go ahead and choose convert
to smooth, the next one over, and you
can see what it does, right?
So this is a way for us, if
we decide, hey, I don't need that to
be this, I need it to be a
little smoother, I wanna do something with it,
you can then go out there, if you
take a look, because it's smooth right there,
I can start to edit each one of
these little direction lines, these direction handles, independently.
You can see right there, okay?
So we've got some options for working with
the path itself.
That's one of the easier ways to be
able to convert.
There are tools I'm gonna show you in
just a few minutes here that allow us
to convert, but that's pretty simple.
We have a lot of tools that we
can work with, right?
And today we're gonna focus a little bit
more on the pen tool, we're gonna dive
into that in just a few minutes here.
But what I'd like you to do is
come to the pen tool and click and
hold down on the pen tool, and you're
gonna see that we've got a series of
tools under here.
If we're trying to edit paths, these can
be really useful, okay?
We have the pen tool itself, which is
used for drawing and editing.
We have the add anchor point and the
delete anchor point.
Now these are exactly what they sound like.
If you have a point in a path
and you wanna get rid of it, select
it.
The delete anchor point path tool right there.
Hover over the point, click, and you're done.
It's gone, okay?
So it's kind of easy to use.
Add anchor point allows us to go out
and add anchor points.
This anchor point tool is, I use this
thing all the time, okay?
The anchor point tool allows you to go
to an anchor point and do the same
thing as those buttons up there by converting
it from a corner to a smooth, okay?
Tell you what, why don't you go to
the pen tool here, select the pen tool.
When we edit with the direct selection, the
white arrow, you're basically kind of messing with
the points that are already there.
That's one of the ideas with that tool,
okay?
So we can edit the points that are
there.
What if we decide, I need some more
or I need to get rid of some,
I need to clean this up a little
bit, for instance.
If you take the pen tool out here
with the path that you select, that's what
it's gotta be, hover over the path and
you're gonna see we get a little plus.
That means we can add an anchor point
somewhere.
So if, for instance, if I decide that
I wanna put a point right here so
I can reshape the path, I can click
to add an anchor point.
The issue or the thing with the pen
tool is once you do that, my first
instinct, I just put a new point out
there, I'm like, oh great, I wanna go
move it, right?
Well, I got the pen tool selected, I
hover over it, what's it gonna make me
do?
What's it gonna have me do right now?
It's gonna wanna delete it.
You see a minus sign, right?
So as we're working right now without holding
any keys down, this is all it's gonna
do.
This is the combination of things that we're
gonna use a lot, okay?
I'm gonna use the pen tool to edit
paths if I want to.
Why don't you go ahead and hold the
command key down?
Now, it's control on Windows, okay?
So if you hold the command key down,
you are temporarily getting to the last selection
tool you selected.
Everybody tells me that if you hold that
key down, you go right to the white
arrow.
I hear that.
That's not true.
It's gonna, if I had the black arrow
selected, the selection tool, it would go to
the selection tool.
So it's whatever was last selected.
So if we have the pen tool and
we add a point and we're like, oh,
I wanna edit it now, hold down the
command key.
You can click, drag.
You can adjust the handles if you want
to.
You can do different things like that.
I can then let go of the command
key and I'm still on the pen tool.
I can then start to edit further.
So if I want to, I'm like, oh,
I don't want this point right here.
I can hover over it, see a minus,
click, and I've got it gone.
Once again, command key, go back, start to
edit, adjust the curves, kind of work with
it a little bit, start to work with
this thing and see what it looks like.
Let go of the command and I've got
my shape.
People always ask me, they're like, why don't
you show me how to draw first?
One of the things that I do more
of, I think, is editing.
I do a lot of editing.
I create shapes, but I spend tons of
time editing.
So understanding these different techniques is super important.
It really, really is.
Now we do have other tools we can
work with.
Like I said before, when we go through
the pen tool, I'm gonna introduce more of
these tools and more techniques and more shortcuts
for working, okay?
Okay, so now what we're gonna do is
we're gonna talk a little bit about working
with some other features out here.
I wanna talk about, in particular, working with
brushes.
Brushes are something that I use.
Mine are a little more mechanical, but with
brushes, you can create artistic effects, do all
kinds of things.
It's like painting with a brush, okay?
You can do calligraphy with it.
You can paint almost watercolor effects, do different
things like that.
The thing that I wanna remind everybody is
that when we do this, we're actually creating
vector artwork.
It's gonna look like it's paint, but it's
actually paths we're creating, okay?
When we do this kind of thing.
Make sure that your artboard is fit into
the window.
Mine's got a little wonky, so I'm gonna
choose view fit artboard and window.
And I'm gonna hide my swatches panel for
one second.
All right, come over here and come to
the blob brush tool.
Come to the blob brush tool and choose
or select the paintbrush tool.
You might still see the paintbrush tool out
there.
I don't know.
There we go.
Go ahead and select the paintbrush tool.
Now, we're about to work with brushes.
Brushes are, like I already said, they're kind
of a way to be artistic, but you
don't have to paint with them.
You can take a brush and apply it
to anything.
I can apply it to a square that
I created.
I can apply a brush to that backpack.
It doesn't really matter.
Using the paintbrush, using a brush kind of
seems to fit, but you don't have to
do this, okay?
You don't have to create these this way.
You'll see in a second what I mean.
With the paintbrush tool selected, what we're gonna
do first is we're gonna select a brush.
Come over to the right.
There's a couple of places to find this,
but one of the big places is the
brushes panel on the right-hand side over
here.
So click on the brushes panel icon and
you'll open it up.
I'm gonna zoom in a bit.
Now, the brushes panel, if you wanna make
it a little taller, you can.
Grab the bottom down here, little gripper, pull
it down.
You're gonna see, this is actually kind of
big, but you're gonna see that we have
a lot of different types of brushes to
work with.
There are about, I think it's, let me
just double-check here real quick.
One, two, three, four, five, yep.
There are five different kinds of brushes we
can create in Illustrator.
We can create a calligraphy brush.
We can create a scatter brush.
We can create an art brush.
We can create a pattern brush, and we
can create a bristle brush, it's called.
If you look right up at the top,
these are calligraphy brushes.
So it's like working with pen, ink, that
kind of thing, calligraphy, et cetera.
As a matter of fact, why don't you
choose five-point oval?
Just click on the brush to select it.
Come out here to your artwork, out to
the art board a little bit, and just
make a little path.
Just draw a little swooshy-swoo thing.
And take a look, that's a brush.
That's painting, okay?
Now, I tried this before.
I was like, you know what, I'm gonna
take my brush, and I'm gonna fill in
an area of color, okay?
Brush, you're painting, right?
So what I could do, what you could
do too, is if you come up to
stroke, the stroke also affects the size of
the brush that you're working on, okay?
So if I come up here to stroke,
what I can do is choose a stroke,
let's say maybe 10-point or something like
that.
And if I go out here, I can
click and drag, and you guys can see
how it affects the actual path, right?
So we've got that right there.
Now, as I go out and I start
to do this, watch up here for one
second, I'm just gonna kind of paint in
a little bit.
I'm like, I'm painting, I'm painting, I'm painting,
okay?
I'm gonna go to outline mode for just
one second and show you what it's actually
doing.
They're paths.
It's paths with a brush applied to them.
So just, we gotta keep that in mind,
okay?
All right.
All right, so you can delete them just
by hitting delete.
You can do all kinds of things.
Now, we have these calligraphy brushes we can
work with, which are really great.
You can also select a shape like a
square, a circle, and you could stroke it
with a brush just by selecting a brush
to apply it to it.
You don't have to paint, like I said,
with the paintbrush.
We also have what are called art brushes.
I love these things.
If you look in the brushes panel, you're
gonna see this little sail banner.
You're gonna see this little banner thing.
You're gonna see this.
You can take artwork that you draw or
create or find, and you can say, let's
make a brush out of it.
Once you make a brush out of it,
it's called an art brush, you can take
that brush, and you can actually, if you
just watch for one second here, I can
apply it to a path.
Let me get rid of these.
I can apply it to that path, and
it's gonna stretch it along the path to
fit.
There's some really cool things we can do
with this.
If you guys did draw something with the
paintbrush, you can go to the selection tool
and select that path you created, and just
click on one of these other brushes to
apply it.
Take a look at what it does.
So we've got a lot of different types.
You're also gonna see that the other kind
of brush that I do wanna just mention,
there's some weirdness here, but do you see
this little fan brush, and it says 6
.00?
Does everybody see that one?
This is called a bristle brush.
If you ever see a brush that has
this little fan to the left there, why
don't you go ahead and click on it
to apply it.
You're gonna see that this is painting, actually
a little bit more realistic painting, sort of
like a watercolor.
This is called a bristle brush.
These were introduced several, lots of versions back.
They've been adding, they had added a bunch
of different kinds of brushes.
The last kind of brush we can work
with that I'm gonna mention is a pattern
brush, and these are my favorite.
If you scroll all the way down in
the brushes panel, you're gonna see the zipper
down there.
Why don't you go ahead and click on
that.
If you have a path selected, click on
that to apply it, and take a look.
These are awesome.
You can take artwork that you create, and
you can stretch it along, and you can
decide or determine what you wanna repeat, what's
gonna be on the ends of the path,
how it's gonna work.
You can do everything you want with it.
So what I did was I drew these
little shapes, and I just said, hey, let's
make a pattern out of it, pattern brush,
and it kinda did it for me.
It's pretty cool.
I know a lot of people that work
in garment industries, fashion, all that kind of
thing, when they're trying to mock up different
things like store placards and all that kind
of thing, they'll create these types of things,
because if you wanna create a series of
buttons, for instance, I'm not gonna draw every
button by itself.
So we can create a pattern like this
and simply draw a line and have the
buttons show up on the line, or a
zipper, or anything we want.
So these are pretty great.
We are actually gonna go and create that
zipper brush.
I'm gonna show you how this works.
Take that path that you created, and just
go ahead and delete it, get rid of
it.
Just hit delete.
And what I wanna do is I just
wanna create a straight line.
We're gonna create a line straight across.
Come over to the line segment tool over
here, and go ahead and select it.
And what I want you to do is
we're gonna just create a straight line right
down here towards the bottom.
Press the shift key so we can draw
a straight line.
Click and drag, and just make it about
yay big.
I'll let go, let go of your mouse,
and then the shift key, don't forget.
Just make it about this big.
It doesn't matter, we can change the size.
All right, go ahead and deselect it, view
in mine.
I'm gonna go to my selection tool.
Now in order for us to make a
brush, if we wanna make ourselves a pattern
brush or an art brush, either one of
those two, we have to have something created.
You have to have some artwork to use,
okay?
So I've actually got this zipper artwork that
we're gonna use.
We need to open this file to get
at it though.
So let's go to file, open, and we're
gonna open up the zipper parts, this little
bit of artwork that we have here.
So come into the day two, segment three
folder, and you'll see zipper.ai. Open that
up.
All right, you might wanna fit that in
the window if you can see the whole
thing.
Put the artboard in the window.
Now in here, I've already created the brush
and kind of set it up just so
we can see it.
What happens when you create brushes is they
only live in that document that you're in
at that moment, okay?
We can move them to other documents, but
it's a little harder.
You're gonna see the pieces right down here
for the zipper.
What I wanna do is I wanna select
these pieces and copy them into our document
so we can use them.
So go ahead and drag across these pieces,
select them.
Go ahead and copy them.
Go back over to the backpack, start.
We've got a lot of files open now,
I know.
Kind of getting hard to find.
And why don't you just paste?
Go ahead and paste.
I'm gonna tell you right now that when
you paste in Illustrator like other programs, it
pastes in the center of the document window.
So if you decide that you wanted that
zipper content to be pasted down here, for
instance, you could use maybe the hand tool.
And if you put that towards the center
of the document window and you paste, it
will go down there.
That's one of the only ways I know
how to do it.
All right, so we've got the shapes out
there.
Now we're gonna create a pattern.
So what I wanna do is this.
We're gonna take each one of these and
we're gonna use them as part of the
pattern brush.
So why don't you do this?
Take these little, I know it's hard to
see, I'm sorry.
Let me zoom in.
You're gonna see these two little weird things
here.
These are the teeth of the zipper, okay?
Why don't you select those?
If you need to zoom in, go ahead,
but I'm gonna select those.
Now when we create a pattern brush, we
wanna have some artwork selected.
It's gonna say we're gonna make the pattern
out of that.
Come over to the brushes panel and you're
gonna see down at the bottom, we can
create a new brush by clicking on new
brush.
So with the artwork selected, click new brush
down there.
Now it's gonna say what kind you wanna
make.
And this is where we could go a
little crazy.
I just wanna simply say we're gonna make
a pattern brush.
So we're gonna repeat this thing along a
path or along a shape, along a stroke.
Click okay, pattern brush.
Now, this dialog box is a little bit
of an animal, okay?
There's a lot going on.
We're not gonna have to touch most of
the stuff in here.
I will be perfectly honest with you.
It's very specific to things you wanna do.
Look down here.
Can you guys see the preview down here?
I mean, we're pretty much done.
We've just created a run of a zipper.
All I wanna do right now is we're
gonna go up to name and call it
like my zipper or something.
That's like the lamest name ever, but you
can call it that.
Click okay.
Take a look in your brushes panel and
you'll see that it's now there.
And you'll notice that there are these little
lines in there depending on how you're looking
at it.
Each one of these represents part of the
pattern, okay, or the brush.
And I'll talk about that in a second.
So what I wanna do now is go
ahead and select your path.
Just click on your path up there and
we're gonna apply that brush.
So come to the brushes panel and just
click on it and you should see it
happen.
We've got our pattern.
I just, I mean, the thing I love
about this is there are so many things
you can do with it, so many things
you can do with pattern brushes.
I mean, I can't even tell you.
There've been so many times where I create
something, even a matter of like three objects,
and I'll just make some kind of brush
out of it really quickly, because you don't
wanna have to create all these different objects
out there and keep them in line and
figure out the distance and all that kind
of thing.
There's a lot of ways we can work
with these.
Now, if we had a path or a
shape like this, and let's suppose that I
went, just watch for a second.
I went to my curvature tool here and
I'm like, oh, let's create a curve.
It's gonna do exactly the same thing if
I applied it.
It's just gonna follow the curve for me.
So now what I wanna do is I
wanna go in and we need to add
the beginning and the end of the zipper.
Okay, so we gotta have the little pull
thing.
And then, does anyone know what this thing's
called?
I don't even, this is, I'll just call
it the end.
Okay, that's the other end of the zipper.
So we're gonna use these two now.
Now, we've already created the brush.
To get these two in there, we're actually
gonna take those little shapes and we're gonna
turn them into swatches.
We're gonna save them as a little pattern
swatch.
It's kinda weird.
It's really easy.
It's harder than it sounds.
So do this for me.
If you wanna create a pattern that has
more than one artwork, a piece of artwork
in it, you're gonna wind up saving some
of the artwork as swatches.
Just watch for one second, okay?
I'm gonna select, let's say, the zipper end
here, the pull, and I'm gonna drag that
in to the swatches and let go.
I'm gonna do the same thing to the
other end.
Select it, drag it in.
You guys, this is actually another way to
make a pattern swatch.
That's pretty easy.
So why don't you try that?
So go ahead and select this artwork, drag
it right in there.
Now, it doesn't, if you drag it in
to the middle of the colors, it'll stick
it in the middle.
I'm trying to drag it towards the bottom
of the colors.
You'll see a little blue line show up
and it'll show you where it's going.
All right, now, once it gets in there,
we're gonna apply it to the actual brush.
Hopefully, everybody, you got those in there.
Go back over to the brushes panel, once
you drag them in, and now we need
to edit that pattern brush.
So come to that new, the My Zipper
brush right there, and double-click on it.
So any brush you create, for the most
part, you can come in here and double
-click to edit it.
So double-click the brush, and you should
see the pattern brush options.
Now, I just did something that I told
myself I would never do again in my
life.
I've done this a billion times.
Move the dialog out of the way, this
big box out of the way, you can
grab it by the title.
Look at my zipper end out here.
Because I still had the artwork selected by
double-clicking a pattern brush, I applied it
to the artwork that was there.
That stinks, I do that all the time.
Anyway, should be a rookie mistake, but I
do it every day.
So, okay, so if you look in here,
forget that, you're gonna see right in here,
the big things that we wanna look at,
we wanna look at what's called the beginning
or the start tile.
These little tiles just tell it where the
artwork is gonna go when it creates a
pattern.
You have the start tile, and you have
the end tile.
So it's basically the start of the line
and the end of the line in our
case.
So come to the start tile here and
just click on the arrow.
And what we do, this is really cool,
it actually shows the swatches panel, but only
the pattern swatches in there.
So if you take a look in there
and scroll down, you're gonna see there's some,
there it is right there.
There's the, would this be the pull end
or the, who cares, I'm not, I don't
work in fashion.
All right, go ahead and choose new patterns,
choose your pattern swatch, it looks like the
zipper pull, let's do that.
And then let's go to the other end.
And let's pull, pick on the other one.
And look at the preview down there, you'll
see what it does.
You could take this so far, you could
really kind of create some different things.
If you applied this zipper to a box,
like a rectangle, you can even decide what
goes on the corner, inside and outside.
Right now, take a look right here, you're
gonna see this is called the outside corner
right here, the outer corner.
If you click on that arrow, what Illustrator
does is it actually generates the corners for
you automatically.
It's done this for a bunch of versions
now, but it creates one.
If you don't like what it did, like,
these are kind of funky, but I'll just
do auto overlap.
I like that one best, it's simple, okay?
And that's what it's gonna look like.
So if you look at the corners, yeah,
whatever.
We can even make our own artwork if
we want to and make it and put
it in swatches panel and choose it from
there if we wanna do it that way
too.
But this is kind of a simpler way
to get it done.
There's a lot of things you can do
in here, a lot of things.
If you decide that you think your zipper's
too small, instead of making the artwork bigger,
for instance, I already made the zippers, you
can come right here and go to what's
called scale, right up here.
You can make it smaller, or you can
make it bigger if you want to and
scale it based on, now it's not showing
it down there, but it's gonna scale it
on the path and make a big zipper
or a small zipper, a lot of run,
let's say.
You can even change the spacing here if
you want to.
So I can go in and change the
spacing between.
Now, this is actually gonna show you this.
You can take a look.
So I can, the spacing affects usually the
run or the side.
Okay, so I can adjust the spacing.
What I'm doing here is I'm clicking on
the word spacing and I'm actually using my
arrow keys and my shift arrow to be
able to change that.
So yeah, that's fine.
All right, that's pretty good.
There are tons of settings in here.
I don't want to go nuts.
Your mind goes numb after a while, but
let's just click okay.
Go ahead and click okay.
This is the kicker right here.
It's telling you right now that that brush
is applied to something out there.
Do you want to apply the new brush
to the path that you already have or
to the object you have?
Click apply to strokes and it will.
There we go.
We have our zipper.
That's cool.
Yeah, pattern brushes are amazing.
There's tons of stuff you can do with
these.
So tell you what, why don't we do
this?
I'm gonna zoom out again so we can
see everything.
Let's take our zipper and we're gonna drag
it onto the backpack.
So drag it up here on the backpack.
We can take the line if we want
to and make it a little bit shorter
to fit.
Now the other thing about these patterns and
the brushes and everything you're working with as
far as brushes, they are tied to the
stroke weight of the object that they're applied
to.
So look up at stroke up there.
If you want to, you can make that
stroke weight smaller and the brush, the zipper
will get smaller.
So I go to like 0.5, zipper
will get smaller.
So if I go to like a stroke
weight of like six, look up.
All right, so go to 0.5 and
we got it.
That's a good zipper.
Nice.
And of course, you know, there are ways
to be able to go in and kind
of color it.
If you color the original artwork before you
make the brush or after, you can do
that too.
So I could have made it maybe blue
or something to match or whatever I wanted,
you know, but we now have that zipper
brush.
Why don't you take the original artwork?
We do not need this anymore, what we
pasted in.
Go ahead and select it and just delete
it.
And we got a rush, cool.
Go ahead and save the file, come to
file, save.
So we've got that there.
We're gonna go through and talk just a
little bit about working with some of the
other options here.
We're gonna talk about the knife tool and
the scissors tool real quick.
These are very useful for editing paths.
What I'd like you to do is I
want to go down.
I'm using my hand tool here, holding the
space bar or going to the hand tool.
Come down to the bird down here, this
wacky little bird thing.
And what I'd like you to do is
I'd like you to zoom in a bit
on the bird beak, so on the beak
out there.
I'm using a shortcut to get to the
zoom tool is command space bar, control space
bar.
If you hold them down, you get the
zoom tool and I can zoom in.
Try not to throw too many key commands
out there just because they get overwhelming, but
there are a lot.
All right, what I want to do now
is I want to take this bird beak
and go ahead and click on it with
the selection tool.
Make sure you have the selection tool selected.
And you're gonna see that it's basically just
a couple of paths, a couple of shapes
rather, and they are grouped together.
You can see group up here, okay?
What I'd like to do is I want
to take the beak and I want to
color it.
I want to have different colors of segments,
kind of like a toucan or something like
that, right?
Just on the beak.
Now to do that, we'd probably have to
take this orangish shape and cut it up
or do something to it.
So what we can do is we can
actually use something like the knife tool or
the scissors tool to do this.
Come over here to the left and you're
gonna see that we have the eraser tool.
The eraser tool, by the way, is probably
my favorite tool ever.
We're gonna use it a little bit maybe.
We'll see.
Go ahead and hold down on the eraser
tool over here in the tools panel.
And you're gonna see we have the scissors
and the knife.
Now I confused these for a long time.
I didn't quite understand what these were meant
to do.
The scissors tool is meant for you to
go to a point on a path, like
an anchor point, click on it, and what
it's gonna do is it's gonna, like with
scissors, it's gonna cut the path there.
You can then basically take this path and
do something like this.
Open it up.
There's gonna be two end points now on
the path.
Now why don't you come to the knife
tool here.
We're gonna use the knife tool instead.
So click on the knife tool.
And what I wanna do is I'm gonna
come out here and we're just gonna draw
across the beak here.
Now what the knife tool does that's different
is as you drag across a shape, it's
actually gonna close that shape.
So it's gonna basically connect the ends of
the paths.
So this is a good thing.
So come up here somewhere, click and drag
across the beak, just all the way across
to pretend you're cutting right through it, like
knife through butter kind of thing.
Drag all the way across, let go, and
you've just cut it into pieces, which is
kind of neat.
Now did you notice that it was not
even close to a straight line, okay?
Now in order to make a straight line,
we actually have to use the option and
the shift keys or just the option key,
you guys.
The option key held down will let you
draw a straight line across.
The option shift will make it perfectly horizontal
or vertical, okay?
So it'll constrain it, let's just say that.
So you can do that pretty easily.
I wanna talk to you a little bit
more about editing paths by doing what's called
the join command and talk about joining.
I wanna talk to you a little bit
also about scissors and working with the knife
tool.
These are super important for doing edits and
kind of working as well.
What I did purposely was I created these
paths here and I actually did not purposely
join the ends here just so we can
kind of see.
If you ever have different paths, and there
are two different kinds of paths in Illustrator.
There's an open path, like a letter C
for instance, and there are closed paths, like
a square or a rectangle, okay?
If we have open paths, like a couple
little things that we drew, like lines like
this, we can actually connect or join them
really easily using the join command.
How many of you have used the join
command before?
Okay, two ways to do this actually.
In the newer versions of Illustrator, we actually
have something called the join tool.
This thing is gonna blow your mind, okay?
First of all, we're gonna use the join
command.
If you want to join parts of a
path, what we're gonna do is this.
We're gonna select the anchor points, the ends
of the paths that we wanna join, and
we're gonna tell it to join them with
a path.
It's gonna basically connect them together.
So what I want you to do is
go to the direct selection tool here, and
I wanna join these two points right here,
okay?
How do your points look?
Are they looking okay?
Do they look a little funky?
Okay, that's fine, whatever.
What I want you to do is click
and drag across to select them, kind of
one of the easier ways.
And by the way, when we edit paths
as well, a lot of times I will
bounce into outline mode, like we saw earlier,
to be able to select points and do
things like that as well.
Now that I have these anchor points selected,
if we need to right now, you're gonna
see we have these little direction handles.
I can go out and do some edits
real quick and then reselect if I need
to do that.
With these anchor points selected, we're gonna join
them.
So if you come under object, you're gonna
see path, and right here, this is the
big one.
I use this a lot.
We're gonna use what's called join.
The shortcut right there is great.
It's Command J or Control J, but go
ahead and choose join and take a look
at what it does.
It's exactly what it sounds like.
All it does, if you had these two
paths 50 feet apart, it would make a
humongous line between the two, that's it.
It makes a straight line between the two.
Now, I actually now refer to this as
a dumb join, because all it's doing is
literally, bink, doing that, closing the path.
Now, watch this for one second here.
If you actually have a path that is
a single path, maybe think of a letter
C, and what I'd like to do is
I'd like to close the letter C and
make it a letter D, for instance.
Or I have this single path, and what
I wanna do is I wanna join this
point and this point.
If you select a path, I want you
guys to do this too.
Go to the selection tool.
Now, here's something I want you to do.
We just had some anchor points selected.
I want you to click away from the
shape and then select it again by dragging
across or clicking on it.
You're gonna find sometimes that if you just
select the selection tool, it's still gonna have
those last anchor points selected and funky things
can happen, okay?
With that shape selected, we're gonna go join
it.
So, go ahead and join.
So, object, path, join, okay?
You guys are gonna see right here, it's
gonna say that we actually have to go
in and say what we wanna join, essentially,
okay?
Now, that means selecting the anchor points if
we wanna do something like that.
If we just had a regular old shape,
like a letter C, as a matter of
fact, why don't we do this, you guys?
Why don't you come over here?
That shape we just had selected was called
a compound path.
It's a little fancy, so it's not gonna
work.
Why don't you come over here to the
curvature tool?
Come to the curvature tool over here on
the left in the tools panel, and what
I'd like you to do is we're just
gonna draw a quick letter C.
So, just watch up here for one second
and you guys can do it.
I'm gonna go click, click, click.
I know it's backwards.
I know how to do my letters in
my alphabet.
We're gonna do a backwards letter C.
I should have said that, okay.
Okay, so we've got a path right here.
Now, what I'd like to do is I'd
actually like to join or make this a
closed path, so we're gonna connect the two
anchor points on the end here.
Go back to the selection tool, the black
arrow.
That kinda stops it.
We're gonna go join now, so go to
object, path, join.
Object, path, join.
And you should see what it does.
This path over here, you guys, the reason
why it didn't work, it's actually a special
path called a compound path.
We're gonna get to those, but it's a
little more tricky, so it won't work with
that.
But if you guys have a regular old
path you drew, something that you're working on,
you don't have to select the end points
of the path to connect itself together.
Hopefully that makes sense, okay.
We just had to select two end points
there on this shape over here because I
didn't want Illustrator to connect that anchor point
and that anchor point or do something weird,
so we just told it exactly which ones
we wanted to join, okay.
But in this case, we did not have
to do that.
All right, go ahead and delete that path.
Now, what we're gonna do here is we're
gonna go in and we're gonna start to
work with this a little bit more.
So let's go back into this joins path
right here.
I wanna unjoin them now.
I wanna make it so we have two
paths again and they're not connected together.
So to do that, why don't you go
to the direct selection tool because this is
probably one of my favorite things to do
in Illustrator when I'm working on something.
If you want to, you can actually come
to a path that you've created.
Maybe it's a little complex.
It's got a lot of anchor points and
stuff going on.
If you use the direct selection tool and
you come up to the path like I
said before, just click on the line between
where we connected, where we said join.
Click on that right there.
This is pretty amazing.
So why don't you do this?
Go to edit, copy, edit, paste, or use
your shortcuts, however you do it.
Look what you get.
I learned that the hard way.
I was like, I copied, so I was
like, why didn't it grab the whole shape?
Well, because when you click on a path
with the direct selection tool, it thinks you
wanna mess with the points, not the whole
path.
So it's only selecting that line segment.
This can actually be really beneficial.
I've done this before.
You guys can delete that if you want.
Just hit the delete or backspace.
What if I'm working on this shape and
what I'd like to do is I'd like
to make a curve that's the same curve
inside here.
Or maybe I wanna take this curve and
I wanna copy it over here, do something
with it, right?
But I don't want the whole path.
I just want that curve.
Come up to the curve here and just
click on it.
Now, if you're lucky, it's only got a
couple points hanging out, one point on here
and one point here.
Go ahead and copy paste right now.
So edit, copy, edit, paste.
You now have that exact curve.
So if we need to take that curve,
now you gotta be careful here.
If I try and drag it, in this
case, it'll let me do it.
I actually have that same curve.
I can make it larger if I want
to and put it inside.
There's a lot of things I can do
with it.
I do this a lot when I'm trying
to make mirror parts of artwork or doing
things like that.
So it's a great way to be able
to grab a line segment.
All right, you can delete that if you
want to.
All right, what we're trying to do, what
I'm trying to get to here is why
don't you come back up to that little
join segment we made?
We told to join right there.
Click on it and just hit delete to
get rid of it.
And we're back to two separate paths now.
I wanna throw this out there.
When you're working on paths, one of the
things that I did a lot as a
rookie was I wanted to get rid of
an anchor point and I went up here
and I was like, oh, I know how
to select an anchor point.
So I clicked on the point and what
did I do?
I hit delete.
What does that do?
Right, that's not what we wanna do, right?
So don't do that.
That's all I'm trying to say, don't do
that.
So if we wanna delete anchor points, we
wanna be able to use the pen tool
or something like that.
Okay, we're gonna use now the smart join
to join these together.
The dumb join is just bam, straight across.
But what if I'm creating something and if
you see this curve up here, I love
how it continues, it kinda keeps going.
I would like the same thing to happen
here.
I want them to continue and kinda join
together at the end where they meet.
Well, we can use what's called a join
tool to do this.
Why don't you come over to the left
and you're gonna see that we have what's
called the shaper tool over there.
Click and hold down on the shaper tool.
Now, if it's the first time you're selecting
the shaper tool or holding down on the
shaper tool, a big dialogue is probably gonna
open saying, hey, look what the shaper tool
can do.
You can close that.
Then go back and hold down on the
shaper tool.
You're gonna see something called the join tool.
Go ahead and select the join tool.
Now, this has only been in Illustrator.
This has only been in Illustrator for a
few versions.
Watch up here for one second.
What you're gonna do is you're just gonna
rub across the paths.
So I'm gonna go like this.
I'm gonna go swipe across and look what
it does.
It's gonna take the points and the paths.
It's gonna look at their trajectory, where they're
gonna go.
It's gonna continue the paths until they intersect
and it's gonna put a point right there
and stop it.
Look at mine.
Mine looks a little bit funky because I've
got a direction handle on one end that
was going off like this, going off a
little crazy.
So if I undo that, Command, Edit, Undo,
if you click on the anchor points before
you do this and you take a look
at some of the direction handles, you can
kind of try to make them a little
straighter, a little smoother, something like this maybe,
or even bring the anchor point back.
If I join these then, it's gonna look
a little bit better, just rub across it.
The direction handles on each anchor point are
telling it which way to go and it's
gonna kind of try to come back to
meet.
So that can be a little confusing, a
little rough to work with.
Now the other thing with the Join tool,
let me just show you this real quick.
This is pretty neat.
If you have, I have this all the
time, but suppose that I have intersecting or
overlapping paths like this.
Sometimes what I'll do is I'll either get
lazy or I'll take two shapes that I've
created and I wanna combine them.
So I'll bring them over the top, but
when you have those two parts that meet,
you don't wanna have to sit there and
like pull them together and do all this
crazy stuff.
So watch what I can do here.
With the Join tool, I can come right
here to the Join tool, come back out
and if I scrub across the parts that
I don't want, look what it does.
That's pretty awesome.
So you're basically just, it's doing pretty much
two things.
It's saying, let's actually cap it, let's take
those two paths, let's connect them together, make
one anchor point right there at the end
and let's get rid of the trim.
So it's doing this, getting rid of the
trim stuff on the outside.
That's pretty awesome.
So if you ever have different paths you're
trying to join together, you can do that
really easily to do.
All right, let me get rid of that.
I just wanted to show you that because
it's kind of interesting.
All right, so here's something we can do
as well.
We now have these all cut up, right?
What I, here's what I want you to
do.
Go to the Selection tool and you're gonna
see that this is a group of objects.
If you try now and click on one
of these shapes, you're not gonna be able
to because it's part of the group.
That's actually kind of neat.
So if I click away and then click
on the shape, I've got it.
I'm gonna throw a little tip out here
for working with groups, okay?
If you have grouped artwork, there's a couple
of ways we can enter this and work
with this.
Why don't you go ahead and double click
right on the beak, right on those shapes.
Just double click with the Selection tool.
We just entered group isolation mode.
Now try and click on one of those
shapes.
I know it's kind of hard to tell
where they are, but just go ahead and
click.
This temporarily ungroups the group and lets you
dig in and start to work with each
piece.
This is awesome, okay?
Now, if you want to, you can click
on one of those shapes right there and
we can change the fill, for instance.
So I'll change the fill color up here
maybe.
Just try something a little different.
I've never seen that happen in my life.
That is a little crazy.
Why are you down here anyway?
And then we can do the same.
We can keep going if we want to
and keep editing and pass and do different
things.
Once we're done with this isolation, you can
either press the Escape key or double click
anywhere outside the shapes, so away from the
shapes.
And you're outside of the group.
It's now grouped again and we're outside of
isolation mode.
Here's a little tip for you real quick.
Sometimes diving into isolation mode by double clicking
is great, but sometimes I just need to
quickly change the fill of something.
Why don't you go ahead and deselect by
clicking somewhere.
Select the Direct Selection tool.
Now I know this artwork, pretend.
Pretend that I know that that's a group.
Go ahead and select the Direct Selection tool.
If you come up to a shape, let's
say like the orange one here, whatever you
did, and you just click, you've just selected
a part of the group without having to
ungroup or go into isolation mode.
Now there's some things I can do here.
I can now go change the fill, the
stroke, whatever I need.
This is just a quick way to kind
of jump into something in a group.
Now what we're gonna do here is we're
gonna switch gears a little bit and start
talking a little bit more about the Pen
tool and drawing and talk about some other
drawing tools as well, kind of get in
there.
So what I'd like to do is we're
gonna open up another file.
So why don't you come to File and
come to Open.
And let's get in here.
If you go into the Day 2 folder,
you're gonna see Segment 1.
I've got a file called penpractice.ai. Now
what I wanna do is I wanna show
you some key shortcuts for working with the
Pen tool.
This is not all of them, but it's
the big ones we need to know.
Go ahead and click Open and open it
up.
And what we're gonna see is we're gonna
see a couple different artboards in here, okay?
I wanna focus on the first one on
the left over here.
So why don't you go ahead and fit
that artboard in the window?
All right.
Now we're gonna start to draw a little
bit, and I'm gonna show you some different
key commands that we can use for drawing.
You guys, you get these.
Obviously, these are part of the lesson files.
And what I did was I pretty much
put an explanation in here of what you
need to do as you work with this
to create this shape.
But this is kind of a nice little
practice you can work with, okay?
Why don't you do this for me?
Go ahead and select the Pen tool over
there.
Here's a few key shortcuts that you are
gonna wanna learn when you draw with the
Pen tool or work with artwork in general.
I like to draw with a black color
on the stroke when I draw with the
Pen tool.
So I can see it easily, that type
of thing.
Sometimes you can't, sometimes you're drawing with color,
whatever.
But if you do this for me, press
the letter D right now.
You guys, that letter D is gonna be
magic.
It's something you're gonna use a lot.
If you ever have, just watch up here
for a second.
If you ever have a shape or something
you're working with and you're like, hey, I've
got a stroke and a fill on there,
something like that.
And what I'd like to do is I'd
like to get that back to black and
white, just a white fill with a black.
Pressing the letter D with a shape or
an object selected will automatically put the white
fill in there and a black stroke on
it.
It'll kind of wipe off some of the
formatting.
If I'm drawing with the Pen tool, it's
gonna make sure I have a black stroke
to start with at one point usually, okay?
Now, I do not wanna fill to start
with with the Pen tool because for me,
when I draw with the Pen tool, you
guys watch this.
If I go out and I'm drawing a
particular path, maybe I'm tracing something, for instance.
If I draw with this, look what it's
doing.
It's actually covering up the thing I'm trying
to trace.
Can you guys see the white fill in
there?
Okay, so you gotta be mindful of what
you're working with.
So come up to Fill up here and
let's go ahead and remove the fill.
Here's a couple other keyboard commands.
If you wanna learn these, you can.
I use these all the time.
If you wanna affect the stroke or the
fill on a selected object or when you're
about to draw, for instance, go ahead and
press the X key right now.
Look down at the lower left of the
Tools panel down here.
As you press the key, press it a
couple times, X, X, X, X.
You're gonna basically say, hey, we're gonna focus
on the fill or the stroke, whichever one's
up front.
You guys, there are three commands that I
use a lot.
If you use the question mark or the
forward slash, whichever key, and it's on the
same key, what that does is it actually
removes the stroke or fill, whichever one's selected.
It says Apply None.
That's actually a good one.
I love that.
So here's what I do.
Here's my magic command list when I start
drawing with the Pen Tool.
This is just my own personal preference.
I will select the Pen Tool.
I'll press the letter D.
I'll go right to Black Stroke, White Fill.
I'm looking down there in the lower left.
I will press the X key until the
fill comes forward.
I don't wanna fill white.
I will now press the question mark or
the forward slash to remove the fill.
And I've got myself it all set up.
So I'm all, one point, black stroke, let's
start drawing.
I know those are a lot of keyboard
commands I've thrown out there at you, but
there are a few that I use a
lot, okay?
All right, let's, you guys ready to go
to the Pen Tool?
All right, we're gonna learn some shortcuts here,
some key commands that we're gonna use.
So what I'd like you to do is
come up to Stroke up here, and we're
gonna change the stroke weight a little bit
before we draw, just so it kind of
covers up the paths that we're gonna trace.
So change the stroke weight to maybe like
five point or something like that.
That way we can see it out here
as we draw it.
Come to start, I'm gonna zoom in here
a little bit.
Come to start right there.
And what we're gonna do is we're gonna
start to draw this gray curve right here.
So just do this for me.
Come to that point right there, click and
drag, drag up.
We are always a lot of times looking
behind as we draw.
In the case of the first point, you're
looking forward.
You're trying to see which direction is the
anchor gonna go or the path gonna go.
So that's usually the way we're gonna drag.
Come up to that red point and let
go.
And we've got our first anchor point.
Come down over here, and what I'd like
to do is we're gonna make that gray
path right there, the gray curve.
So I'm gonna click and drag.
I'm making a curve, so I'm gonna drag
away, right?
I'm looking backwards thinking, okay, well, that looks
not too bad.
Now I'm gonna show you a command here
that I think is really, really useful.
If you're drawing a path and you need
to be exact, maybe you're tracing something, for
instance.
How many, if you've ever drawn with the
pen tool, you've put the anchor point in
the wrong place at times.
Go ahead and let go, just let go.
You've got yourself the path to start.
I just messed up.
So what you can actually do right now
is you can go to Edit, Undo, if
you want to, Command Z, and it'll undo
the last point you just created and let
you try it again.
So Command Z, if you don't know that
shortcut, you gotta learn that one, Undo, Undo.
But if I choose Edit, Undo Pen right
now, what's cool is instead of deleting that
point, I can just keep going.
So now I'm trying it again.
I'm like, oh, okay, I can keep going,
so I can try it again.
So why don't you do that?
Just get the point out there, make sure
you've got it looking something like that.
Now don't let go yet as you're drawing.
If you did, go ahead and choose Edit,
Undo, start drawing it again.
Watch me up here for one second.
I know I'm asking you to do a
lot right now.
If you drag a point out and you
realize the point's in the wrong place, it
needs to be further over, you can actually
hold down the space bar and drag the
point where you want it, let go of
the space bar, and then keep drawing.
I did not let go of my mouse
once while I was doing that.
You hold the mouse button down, hold it
down.
This is a circus, it's a little juggle,
okay?
So I can use space bar, drag, let
go of the space bar, keep drawing.
Now once you get the path to look
something like you want it, go ahead and
let go.
When you finally let go, your finger's gonna
go numb.
Okay, now what we need to do is
I want the curve, the next curve, to
go straight up and over.
We're gonna kinda come up over like this.
The problem is if you look at the
rubber band right there, if I come over
here, it's gonna go down, right?
So here's what we need to do.
We need to take the little direction handles,
these guys right here, and we need to
do what's called split them.
If you ever wanna curve to just suddenly
bounce in a different direction, instead of going
straight curve like this, we wanna make something
like this maybe, go a different direction, you're
gonna have to take the direction handles that
are coming off of that anchor point and
split them and move them independently, okay?
What you can do right now if you
want to is if you come back up
to that point right there, hover over the
anchor point.
You're gonna see on the pen tool there's
a little carrot showing up, a little V.
You can now do this.
You can actually drag out the direction line
again.
You can redraw it.
So we can take this, the one that's
going away from the point, just watch if
you want, I can click and drag away
and actually create it like this.
I can kind of drag and pull it
away and actually pull it out again, okay?
Now here's the magic, you guys.
Let me put this back where it was.
You'll notice that it's not actually split.
They're still kind of moving in tandem, right?
If you want to, you can actually come
to the anchor point down here.
This is the way I do this a
lot.
If you come to the end of it,
the direction line right down there, hold on
the option key for one second.
You're gonna see this little V show up,
okay?
This is the anchor point tool.
What you can do now is you can
actually split them by dragging.
I can grab the end of that little
handle and split it and move it up
here if I want.
You guys, what I'm doing right now is
I'm taking this handle because it's going for
the next curve and I'm saying the next
curve's going up.
So I want to point this thing up.
I can then let go of my mouse
and let go of the key.
Did that work?
Okay.
Now why don't you try that over here.
Come over here.
You can click.
Now, I'll do it again if you want
to watch me and then you can do
it.
I click drag.
I'm looking at the path.
I'm like, eh, that looks pretty good.
You guys, these red circles are just a
guide.
I can let go.
I can hold down the option key.
Come back right here to the end of
the anchor point, the actual direction line.
Drag it up.
Sometimes you're gonna miss it.
There we go, drag it up.
Put it where I want it.
Let go of the mouse, let go of
the key, and I'll keep drawing, okay?
This is called splitting the direction handles.
Is that, how's that working?
Is that doing okay?
Okay.
Yeah, I'm not gonna, you're not gonna be
a pen tool master in three minutes, okay?
This takes a lot of practice.
This is one of the reasons why I
actually wrote the instructions down there, so you
can tell what to do.
Yes, Jim.
Brian, how long does it take to master
the pen tool?
What was that number?
Do I have to say that?
Since the beginning of my career, I've heard
people that are really good at the pen
tool say that it's 10,000 hours.
Okay, tell you what, let's do this.
I'm gonna move over.
I'm using the hand tool to move over.
Does everybody have another point free that they
can use, one of these points to draw?
Okay, I'm gonna show you the faster way
to do this, okay?
I know it's baby steps, but we're gonna
get to the final.
This is the way you draw in the
pen tool.
Just watch me up here for a second.
I'm gonna click, drag, and do the same
thing.
Whoops, hey, you guys watch this.
If you ever click, drag, if you have
not, if you've finished drawing the previous path,
you can actually go back and click on
it.
You're gonna see a little line show up,
and say, hey, I wanna keep drawing, okay?
I can click on that path right there
and keep drawing.
Otherwise, it's gonna continue another path.
I just messed up and deselected, that's why.
Watch up here.
I'm gonna drag down.
I'm looking at the path.
I'm like, hey, that looks pretty good.
Now what I need to do is I
need to take that direction handle and split
it and swing it up, because the next
path, the curve, is gonna go up without
letting go.
It's the same thing we've been doing, but
without letting go of my mouse, I can
hold down the Option key, drag up, put
it where I need it, let go of
the mouse, let go of the key, and
I keep going.
The only difference between what we were doing
is we didn't let go and go back
to it and hold the key down.
Get the curve, the previous curve looking good,
hold down the Option key, drag to split,
put it where you want it, let go
of the mouse, let go of the key,
and then keep drawing.
And you can just kind of start to
master this method of creating these kind of
curves.
You guys, that is one of the big
shortcuts that we use a lot of, a
big shortcut, okay?
Here's another one that I wanna show you.
Excuse me.
Is everybody done?
You all got the path at least further
over?
Okay, now what if I wanna go somewhere
else and I wanna start drawing somewhere?
Move your pen tool somewhere else, move the
pointer somewhere else.
You notice that it's gonna keep drawing, right?
There are 50 ways to say, Illustrator, stop
drawing, let me draw another one.
Here's one way.
Press the letter P right now, and move
your cursor, move your pointer.
That's how you can stop drawing a path,
okay?
To me, that's the fastest way to do
it.
What you're actually doing, the letter shortcut for
the pen tool is P.
You're basically just saying, hey, let's reselect it,
and it kind of tricks Illustrator into saying,
oh, okay, we're gonna draw another path.
We're gonna draw a path, so.
There's a lot of ways to do that.
Some people don't like that, but that's one
way.
Now, here's something cool that I love with
the pen tool.
Take your pointer and put it over the
path that's already there.
It should still be selected, which is great.
You'll notice that we can now, like we
said before, we can add anchor points, delete
anchor points, switch to the direct selection tool,
try to edit it, but watch this.
With the pen tool selected, I could do
this while I was drawing, too.
If you come out here and hold down
the Option key right now, the Option key
with the pen tool, this is kind of
new, actually, newish.
You can then go to one of the
paths and just click and drag it, like
we did before with the direct selection tool.
Drag it anywhere.
You can actually go down.
This is, you guys, this is so cool.
Look at this.
I mean, I can actually just go straight
down if I wanted to, and just change
the curve directly.
That way, I don't have to mess with
the direction handles all the time.
Sometimes this works really well, okay?
So that gives you the option.
If I need to give a little bit
more curve to this or do something to
it, it's not quite there, I can kind
of fix it and say, eh, we're good.
Let go of the mouse, let go of
the key, and you've got it.
All right, let's go over to the next
artboard over.
I got one more artboard over there.
I'm gonna use my hand tool and kind
of move over.
I'm gonna zoom out just a hair so
you can see this.
I just wanna show you another keyboard command
for using this.
Why don't you come over here?
And what we're gonna do is we're gonna
draw the same kind of curve we did
before, okay?
So I'm gonna start right here by clicking
and dragging.
Now, we're starting with a direction line.
We're pulling away because we need to start
with a bigger curve.
That's why I'm doing this.
I'm gonna come over here, and I'm gonna
click-drag.
I'm always looking back and saying, eh, does
that look good?
Yeah, that looks pretty good.
Why don't you go ahead and do that?
Go ahead and draw your first arch.
Now, what we're gonna do next is we're
gonna go from a curve to a straight
line.
This is actually one of the easiest things
to do, but it seems a little tricky,
okay?
If you have these two direction handles shown
out here, right, on the last anchor point,
if I were to go and move my
pointer away, you're gonna see exactly what the
next curve is gonna do.
It's gonna be a curve pointing down because
the direction handle's going down.
So what I can do is if I
wanna go from a curve with a pen
tool to a straight line, all I gotta
do is I gotta get rid of that
direction handle because that's like a magnet pulling
the line away, okay?
So what you can do right now, I'm
not gonna hold any keys down.
All we have to do is go back
to the point that we had, the last
anchor point.
When you see the little V, click.
What that does is it takes that leading
direction handle and sucks it back into the
point, basically gets rid of it.
You can now go across and draw a
straight line.
Just move the pen tool anywhere.
Now, if you want it perfectly straight while
you're drawing with the pen tool, hold the
shift key down.
So shift, click, and I can draw a
perfectly straight constrained line, I should say.
Now, the same thing works in the opposite.
I just, let's pretend I'm drawing straight lines
with the pen tool.
Click, click, click, click, click, not dragging.
Now I need a curve.
If you come back to the last anchor
point you had and there's no line, no
direction handles coming out of that thing, you
can hover over it, same thing, nothing held
down, click and drag away, and you can
pull out a direction handle.
Then I can just keep going on.
I can say, yeah, that looks pretty good.
If I don't want the direction handle here,
I come back to the point, anchor point,
I click, pulls it back in, I can
then keep going.
Shift, click, pull it out, click, drag, and
create my curves.
These are definitely some of the key techniques
that we're gonna wanna learn, okay, that we
work with when we work with the pen
tool.
I know you guys, do you wanna practice,
practice?
I know, this becomes addictive, it really does.
The pen tool takes a lot of time
and it's something that we have to do
quite a bit, okay?
All right, so we're gonna keep going here.
I just wanna show you one other shortcut
that I think is really, really super-duper
important.
As you're drawing with the pen tool, what
you can do is you can actually hold
down the command key and the last selected
selection tool, the black arrow or the white
arrow, is selected.
Why don't you go down, hold down the
command key.
What tool gets selected, what does it look
like?
It's the black arrow, isn't it?
Okay, so what I always do when I
start with the pen tool is I'd switch
to the white arrow first and then start
drawing with the pen tool.
I forgot to do it in this case.
The command key goes to that selection tool.
The reason why that's so important, here, watch
one second.
I'm gonna hit the letter P and stop
drawing.
I'm gonna draw another path real quick, but
first, what I'm gonna do, I'm gonna select
the direct selection tool, select the pen tool,
and if I click drag, watch what happens
when I hold the command key down now.
I can actually go to the direct selection
tool and start editing the path.
Let go and I'm back on the pen.
I think that confuses people a lot and
it confused me in the beginning.
All right, so we're gonna kinda jump, switch
tools a little bit here and kinda jump
into some other methods for working with paths.
I wanna show you a couple other things
that we can do when we draw or
work with objects.
We're gonna kinda finish up here, so let's
do this.
Let's open up another file that we're gonna
kinda finish with, do some different things to.
So why don't you come to file, and
go ahead and choose open.
And we've got the scene start out there
and what I wanna do is open that
one up and we're gonna do just a
couple other things in there to show you
that.
Go ahead and scroll down a bit and
first thing I wanna do is we're gonna
talk about working a little bit with drawing
with what's called the blob tool.
The blob tool is pretty cool.
Why don't you come to the farmhouse down
here and what I'd like you to do
is we're gonna zoom into that, we're gonna
fit that in the window.
So come back over to the selection tool
and you guys can fit that in the
window, however you do it, I just use
the keyboard command, you can use view, fit
and window, whatever, doesn't matter.
Now one of the tools that we're gonna
use, I use quite a bit, it's called
the blob tool.
This is a great tool to work with.
The blob tool, let me just show you
this thing real quick.
The blob tool allows you to go out
and to draw all kinds of different shapes
that we can work with, okay?
If you look at the paintbrush tool over
here, why don't you do this too?
Come over to the paintbrush tool, click and
hold down, you're gonna see that we have
under there the blob brush.
Now the paintbrush is great, we're gonna talk
about brushes in another later section, but select
the blob brush tool and what we can
do with this tool, if you just watch
for a second, is we can go out
and we can draw with this thing but
what it's gonna do, which is actually kind
of really, really cool, is it's not gonna
draw a path.
What it's actually gonna draw for me, look
at this, it's gonna draw a closed shape.
Now you might be sitting there thinking, well,
so what does that mean?
If we use a lot of these tools
like the pen tool, the paintbrush, the this,
the that, and we go and we just
scribble across like this, you're gonna actually see
a path that does this.
With the blob, you can actually just create
a closed path, which is amazing.
It's really pretty cool.
What I use this a lot for is
to make clouds.
I'm kidding.
We do use this to make clouds, okay?
We can use it to make anything that
has an organic shape but let me just
show you this real quick.
If you look over here, I've got this
traced, this drawing that I had kind of
done in my sketchbook real quick.
If we wanted to do something like finish
this out, instead of tracing it, we can
go in and I can actually use the
blob brush and start to fill this out
for myself and create shapes with the blob
brush tool.
Why don't we try this?
Come over to the farmhouse.
You're gonna see, do you guys see, is
the blob brush, there's a little circle on
the end of it?
It's really, really small right now.
You can come to the blob brush tool
and double click on it and you're gonna
see that we have a size down here.
So some of these, you can actually change
the sizings and different things for that.
So take the size and make it bigger.
We're gonna go kind of big here.
I'm gonna go like 50 or 60 point
and then click okay.
Now what's gonna happen with the blob brush
is it's gonna use the stroke color set.
It's kind of weird but it's gonna use
the color of the stroke set.
If there's no stroke color set, meaning if
you look up at stroke up there and
there's a slash through it, it's gonna use
the fill color for it.
So why don't you do this?
Come up to the stroke, the stroke color
and just choose a green.
I don't care, whatever kind of green we
want.
Come out with the blob brush and let's
make ourselves a little bush.
You'll notice that as you, this is a
big brush by the way.
We're using a humongous brush.
As you draw with it, you can continually
draw and continually add to it.
What I love about this thing, watch up
here for one second.
If I'm gonna make it a little bit
bigger, draw a little bit more, I can
actually take two objects, two things, two shapes
that have the same fill in them.
They have to have the same fill and
I can actually use the blob brush and
connect them together and they become one single
path, one single object I should say.
So the blob brush, there's tons we can
do with this thing.
Like I said, I use it a lot
for trying to create different artwork we're working
with.
Okay, I wanna kind of finish up.
We've got a few things here to do.
Last tool here I wanna show you is
called the eraser tool.
This tool we use all the time.
If you've created one of these bushes and
you think that they look horrendous, kind of
like I do, my bushes are looking a
little bit blobby.
Let me cover up some of this here.
That looks pretty good.
What we can do is we can actually
use the eraser tool as well.
Now the eraser tool is used for all
kinds of artwork, all kinds of vector artwork.
I use it a lot in connection or
in hand with the blob brush tool because
I'll screw up.
I'll be like, I don't want that.
If you look over here in the tools
panel, you're gonna see that we have the
knife tool.
Go ahead and click down and hold down
on the knife tool and you're gonna see
that we have the eraser tool.
This may actually change your life.
Okay, this tool.
So we'll see.
Go ahead and select the eraser tool.
Now the eraser tool has a size as
well.
You can double click on the eraser tool
if you wanna set the size.
You can do that.
I hate doing that because I always wanna
adjust it.
I wanna adjust it in and out really
quickly.
If you want to, you can actually, it's
not doing it showing you out here, but
you can actually use the left bracket and
the right bracket to change the size of
it.
This is very Photoshop, by the way.
So it's kinda near your P key.
But if I hold down the right bracket
or hold down the left bracket, whoops, I
just switched tools.
Hold down the left bracket, you can change
the size of it.
That circle is telling you how much you're
gonna erase, basically.
Hopefully that's working for everybody.
Hold the key down, okay, and it'll jam.
Now the eraser tool, it can erase just
about anything, which is awesome.
The key here, literally, select what you wanna
erase.
Otherwise you're gonna erase everything.
If I go out here to the farmhouse
and go wham like that, wow, we got
trouble, okay?
So what I want you to do is
go to the selection tool, select the green
bush, select the eraser tool, and we're just
gonna kinda attack that bush a little bit.
That sounds really wrong, but just go in
there and kinda work on it, and we
can try and erase it a bit.
Now the thing about the eraser tool is
that we can actually use it to smooth
out paths as well.
If you double-click on the tool, there
are a ton of settings you can get
to in there, and they allow you to
do things like let's smooth things out a
little bit, make it a little bit less
rough.
I use this a lot because with the
blob brush, you wind up getting, well, it
just looks blobby, you know what I mean?
Unless you adjust the size of the blob
brush, it tends to look very circular and
this and that, but using these tools in
conjunction is a good way to be able
to go out and draw, and we're using
it, this is a really simple example, but
just trying to get the idea across.
Hopefully that kinda makes sense.
Couple other little things we're gonna hit here.
Kinda going a little bit beyond, but that's
okay.
We'll take a few more minutes to do
this.
I want to show you a little bit
more of combining shapes and working with objects
to be able to work with them, and
doing something like transforming and kinda doing things
like that.
What I'd like you to do is let's
go up.
I'm gonna go up to the upper right
up here.
I'm using my hand tool to do this
a little bit, and we're gonna go up
to this path right up here, this collection
of paths that we've got, okay?
Now, in the beginner class, we took a
look at being able to combine shapes and
we actually used what's called the shape builder
tool to be able to drag through and
take a bunch of shapes and pull them
into one shape or create one shape out
of them.
We can also use something called pathfinders, and
this is something we used to do, and
that's all we could do before, but now
I still use it.
Why don't you come under window and come
to what's called pathfinder.
This is a pathfinder panel.
Now, a pathfinder panel, what it does is
all these little buttons in here allow you
to take shapes and do things like combine
shapes, punch one shape out of the other,
make outlines out of things, just do all
kinds of things.
These are all called pathfinder commands.
In order to use these, you want to
select shapes.
So why don't you go to the selection
tool.
Go ahead and click on the selection tool.
And what I'd like you to do is
I'm up over here on this artboard with
the red background.
I want you to select these two shapes
right here, just the two, the bigger circle
and the rounded rectangle.
Select those two right there.
If you look at the pathfinder panel, the
one thing I cannot stand about the pathfinder
panel, and I think people share my pain
with this, if you look at all these
buttons, could you figure out exactly what each
one did?
I've been in here for years, and there's
maybe three I use all the time, but
the rest of them, I have to, if
you hover over it, you'll see a tool
tip, and you'll be like, oh, okay, that's
what that one does, all right?
A lot of times what I do is
if I don't know what something does, I'll
just click on the button and be like,
oh yeah, that's what it does, and you'll
see what it does, okay?
If you come to this one right here,
you're gonna see what's called unite.
If you come to this one right here,
you're gonna see what's called merge.
They pretty much do the same thing, okay?
So why don't you go ahead and click
on unite right here.
Now, what it just did with this Pathfinder
is it made this a permanent change, permanent
selection change, okay?
If we wanted to get back to those
two shapes, we really couldn't, okay?
Not easily, let's say that.
So what I'd like you to do is
let's undo.
If you go under the Edit menu and
choose Undo or Command Z or Control Z,
you can do that.
Here's the sneaky thing, and it's not really
sneaky because it tells you how to do
it.
Hover over Unite.
Now, the shape modes here, when I first
started using these, I was like, why do
they have two of the same thing, okay?
This one does the same thing initially as
this one.
The shape modes are actually special.
You can make them so that they aren't
permanent changes.
It doesn't make a permanent change.
If you hover over Unite, as a matter
of fact, look at the tool tip.
It says you can option click to make
it not permanent.
So why don't you do that?
Option click on that button.
Now, it's kind of hard to tell.
You can see that the two shapes are
still kind of there, right?
Just watch up here for a second.
I'm gonna deselect and look what it did.
Do you see the stroke, the black line
going around it now?
It's gonna look like they're combined, but technically
we can still get at the two shapes.
This is awesome.
This is the way I work a lot
of times if you can do it.
Now, if you still have that selected, this
is what you can do.
This is really cool.
Double click on those shapes, somewhere in them.
Go ahead and double click on them.
Now click on the circle, like in the
middle of it.
You can now edit the original shape size.
Remember that circle?
We talked about that in the beginning class.
For a shape, we can go out here
and adjust the radius, for instance.
Okay, I can go to the rectangle and
click on that.
You gotta kind of click away from each
object right on top of it.
I can adjust those, do things like that.
When you are done, you can double click
away or press the Escape key.
Double click away from the shapes or press
the Escape key and you're there.
That's pretty awesome, isn't it?
That's a way for you to work non
-destructively for a little while.
You're gonna find later, though, that what's gonna
happen is there are some things that you
cannot apply to a shape like this because
it's not permanent, okay?
If you get to a point where you're
like, I'm done with that, now what I
wanna do is I wanna actually apply some
other effects and things that won't let me
do it otherwise, you can make it permanent
by clicking on this button called Expand.
The Expand button, it should be called Commit
or something like that, okay?
Go ahead and click on Expand with those
shapes selected and you'll see what it does.
It's the same thing as just clicking on
one of these, Merge or Unite, but we
were able to edit them in the meantime,
which is really pretty neat.
Hopefully that makes sense.
These types of commands, using the Pathfinder, I
want you to go in and explore these
a little bit.
There are tons of them.
The other one that I tend to use
quite a bit is what's called Minus Front.
This one right here.
If I have a circle like this and
this object, if this circle is on top
of it, we can subtract it from the
shape behind.
So clicking on Minus Front, for instance, will
basically punch a hole through the thing, okay?
So there are a lot of things you
can do in here, so that's a great
thing to look at.
All right, those are Pathfinders and I thought
I would throw that out there and just
kind of, hopefully that makes sense as far
as being able to work and keep working,
okay, and expanding.
I want to show you my favorite way
to be able to take artwork and basically
what's called Reflect It.
If we're drawing artwork and we draw half
of an object and we want to be
able to go in and just basically copy
it and flip it, in the beginning class,
we kind of talked about how to do
that, to show that.
I want to show you the fast way
to do this, and this works for a
lot of tools, okay?
Move over to the left, and you should
see we have that kind of wackiest shape
right there.
What I'd like you to do is go
in here and just go ahead and click
on it, and you should see that it's
not quite joined, but it's all one object.
That's totally fine.
We're going to work with this.
What I'd like to do is we're going
to take that, we are going to copy
it, we're going to reflect it across, and
we're going to do it right on an
anchor point so we don't have to move
it at all, okay, in one step.
This is pretty cool.
Now we got to make sure that Smart
Guides are turned on.
Come under View and come to Smart Guides
and turn them on.
If you see a check mark, you're good.
If you don't, hit it.
You should turn them on.
This, what I'm about to show you guys,
works for just about every one of these
transform commands.
Come over to the left and you can
see Rotate.
Go ahead and click and hold down, and
you'll see Reflect.
Select the Reflection tool.
Now this is the key.
This is the thing that works for a
lot of these and lets you do it
in one step.
If I hold down, you guys are going
to notice that little aqua reflect around point.
If I hold down the Option key right
now, like I said, this works for rotating,
reflecting, a lot of things.
What we can do is we can come
to an anchor point, and if you hover
over it, like one of the ends here,
you're going to see the word Anchor.
That's because of Smart Guides.
If I click right now, it's going to
open a dialog.
It's going to set the reflect around point
right there and let me copy and reflect
it in one step.
So Option click on the anchor point.
You'll see the reflect dialog.
Select Preview.
It should automatically be vertical, which is good.
And click Copy.
And there we go.
A lot of times we're working with symmetrical
objects.
We don't want to reinvent the wheel.
We don't want to draw both halves.
We don't want to do that kind of
thing.
This is a nice, easy way.
There are a lot of other ways to
get that done using effects and things like
that, but this is actually pretty cool.
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