All language subtitles for Two Mann Class 5

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian Download
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:12,510 --> 00:00:13,110 Morning. 2 00:00:13,530 --> 00:00:14,270 Good morning. 3 00:00:14,970 --> 00:00:15,570 Whoa. 4 00:00:16,290 --> 00:00:16,890 Yeah. 5 00:00:17,030 --> 00:00:18,990 I just decided that you shouldn't be the 6 00:00:18,990 --> 00:00:20,350 only one with an amazing view. 7 00:00:21,190 --> 00:00:22,330 That's awesome. 8 00:00:24,430 --> 00:00:27,250 Oh man, you should see the view here. 9 00:00:32,790 --> 00:00:34,250 Oh, I've seen that view. 10 00:00:34,350 --> 00:00:35,010 It's so gorgeous. 11 00:00:35,370 --> 00:00:35,670 Yeah. 12 00:00:37,330 --> 00:00:37,930 Gorgeous. 13 00:00:39,030 --> 00:00:39,630 Wow. 14 00:00:42,090 --> 00:00:42,690 Okay. 15 00:00:42,690 --> 00:00:42,870 Okay. 16 00:00:47,730 --> 00:00:50,330 So, let me just switch this view here. 17 00:00:56,650 --> 00:00:57,970 How do I get it into? 18 00:01:00,170 --> 00:01:01,590 I don't have Erica to help me out 19 00:01:01,590 --> 00:01:02,870 with the technical today. 20 00:01:04,310 --> 00:01:04,990 Speaker view. 21 00:01:05,110 --> 00:01:05,570 There we go. 22 00:01:10,250 --> 00:01:10,730 Participants. 23 00:01:10,850 --> 00:01:11,290 Here we go. 24 00:01:13,890 --> 00:01:14,370 59. 25 00:01:14,750 --> 00:01:15,030 Okay. 26 00:01:15,150 --> 00:01:15,590 And climbing. 27 00:01:15,830 --> 00:01:18,210 First thing I need to make sure is 28 00:01:18,210 --> 00:01:18,310 that I have the right view. 29 00:01:18,990 --> 00:01:23,850 We get everybody in here because we've got 30 00:01:23,850 --> 00:01:25,190 the upgraded zoom account. 31 00:01:25,410 --> 00:01:26,710 So, we should be able to go past 32 00:01:26,710 --> 00:01:27,070 100. 33 00:01:28,230 --> 00:01:28,510 Yeah. 34 00:01:28,990 --> 00:01:30,830 So, that'll be the first test this morning. 35 00:01:32,750 --> 00:01:33,910 We're at 63. 36 00:01:34,230 --> 00:01:35,190 So, climbing. 37 00:01:35,750 --> 00:01:35,890 Yeah. 38 00:01:36,570 --> 00:01:36,910 Okay. 39 00:01:36,910 --> 00:01:40,330 So, then other thing I want to just 40 00:01:40,330 --> 00:01:44,770 make sure I can share the screen. 41 00:02:00,900 --> 00:02:01,420 Okay. 42 00:02:01,420 --> 00:02:01,580 Okay. 43 00:02:01,640 --> 00:02:04,060 So, Zoe, right now I've got, I can 44 00:02:04,060 --> 00:02:05,700 see you, but I can't see me. 45 00:02:08,020 --> 00:02:09,900 I think you've got to do speaker view. 46 00:02:11,940 --> 00:02:12,380 On zoom. 47 00:02:13,980 --> 00:02:14,400 Yeah. 48 00:02:15,220 --> 00:02:16,940 And then click on mine. 49 00:02:23,140 --> 00:02:23,860 There's Jody. 50 00:02:24,000 --> 00:02:25,180 I see Jody now. 51 00:02:28,720 --> 00:02:29,640 But I can't. 52 00:02:29,640 --> 00:02:36,420 Hold on. 53 00:02:36,940 --> 00:02:38,420 Lanny, your view. 54 00:02:39,440 --> 00:02:40,700 Toggle your view. 55 00:02:41,600 --> 00:02:42,200 View. 56 00:02:43,660 --> 00:02:46,040 It's the top right of your screen. 57 00:02:46,620 --> 00:02:46,860 Yeah. 58 00:02:47,020 --> 00:02:48,940 So, right now I've got a strip and 59 00:02:48,940 --> 00:02:51,400 I've got a whole bunch of people's webcams. 60 00:02:52,720 --> 00:02:56,200 Above that, there's two little icons. 61 00:02:56,740 --> 00:02:56,900 Yeah. 62 00:02:57,660 --> 00:02:58,900 One's gallery view. 63 00:02:58,980 --> 00:02:59,860 One's speaker view. 64 00:03:00,220 --> 00:03:00,400 Yeah. 65 00:03:00,400 --> 00:03:02,180 If you toggle the gallery view, you should 66 00:03:02,180 --> 00:03:03,000 get speaker view. 67 00:03:05,560 --> 00:03:07,680 Now I'm just going into some weird mode. 68 00:03:09,360 --> 00:03:09,760 There. 69 00:03:15,860 --> 00:03:17,440 Now you're all up at the top of 70 00:03:17,440 --> 00:03:18,040 my screen. 71 00:03:19,760 --> 00:03:20,400 Okay, there. 72 00:03:20,600 --> 00:03:22,260 So, yeah, now I can only see Jody. 73 00:03:23,100 --> 00:03:24,580 I want to see my camera. 74 00:03:28,500 --> 00:03:29,940 Now I can see mine. 75 00:03:30,780 --> 00:03:31,440 Okay, there we go. 76 00:03:33,280 --> 00:03:36,760 Sorry, what's that? 77 00:03:37,880 --> 00:03:38,680 Just pin your video. 78 00:03:38,760 --> 00:03:40,800 You can use the three dot icons and 79 00:03:40,800 --> 00:03:42,020 just pin your video so it will always 80 00:03:42,020 --> 00:03:43,140 show you on your side. 81 00:03:44,180 --> 00:03:46,280 There's an option called pin your video. 82 00:03:47,040 --> 00:03:47,800 Pin your video? 83 00:03:48,280 --> 00:03:48,740 Yeah. 84 00:03:49,620 --> 00:03:50,540 Where is that? 85 00:03:51,200 --> 00:03:53,020 The upper right-hand comma, there are three 86 00:03:53,020 --> 00:03:54,440 dots on top of the video. 87 00:03:54,860 --> 00:03:56,060 Just click on that. 88 00:03:57,000 --> 00:03:57,820 Pin video. 89 00:03:58,540 --> 00:04:00,220 Yeah, so it will always keep you in 90 00:04:00,220 --> 00:04:00,580 focus. 91 00:04:00,580 --> 00:04:01,940 Ah, thank you. 92 00:04:02,540 --> 00:04:03,060 Awesome. 93 00:04:03,400 --> 00:04:03,800 That's great. 94 00:04:03,940 --> 00:04:04,740 Thanks for that tip. 95 00:04:04,920 --> 00:04:05,420 It's a lot. 96 00:04:06,840 --> 00:04:10,380 So, okay, now what I need to do 97 00:04:10,380 --> 00:04:12,020 is start recording. 98 00:04:12,720 --> 00:04:13,620 It's recording. 99 00:04:14,160 --> 00:04:14,620 It is? 100 00:04:14,820 --> 00:04:16,120 Oh, right, Erica set it up so it 101 00:04:16,120 --> 00:04:17,040 automatically does that. 102 00:04:20,040 --> 00:04:22,180 And can you see my screen now? 103 00:04:23,100 --> 00:04:24,160 You can and your cursor. 104 00:04:25,140 --> 00:04:27,200 Okay, so if I just do that. 105 00:04:28,520 --> 00:04:31,420 We're at 124, by the way, so it's 106 00:04:31,420 --> 00:04:31,660 gone. 107 00:04:31,780 --> 00:04:32,060 It's good. 108 00:04:32,640 --> 00:04:33,500 We're over 100. 109 00:04:34,160 --> 00:04:34,400 Yep. 110 00:04:34,580 --> 00:04:34,760 Cool. 111 00:04:35,840 --> 00:04:39,060 All right, now I'm going to go figure 112 00:04:39,060 --> 00:04:40,720 out how to mute everybody's mics. 113 00:04:43,140 --> 00:04:45,360 Somehow Erica does that in. 114 00:04:47,200 --> 00:04:50,720 So you go to participants, I believe, and 115 00:04:50,720 --> 00:04:53,220 then it should say, when it pops up, 116 00:04:53,300 --> 00:04:55,180 it says, it should tell you that you 117 00:04:55,180 --> 00:04:55,840 can mute everybody. 118 00:04:59,630 --> 00:05:02,870 So then you'll have to unmute yourself again, 119 00:05:03,030 --> 00:05:03,190 Zoe. 120 00:05:03,470 --> 00:05:04,090 I can't. 121 00:05:04,290 --> 00:05:05,070 Yep, yep. 122 00:05:05,390 --> 00:05:05,670 Okay. 123 00:05:06,730 --> 00:05:08,730 And we also have Jodi here this morning, 124 00:05:09,030 --> 00:05:11,050 and we probably have Rass as well. 125 00:05:11,330 --> 00:05:16,070 So if things get overwhelming with questions or 126 00:05:16,070 --> 00:05:20,030 exhausting with length, you guys can hand each 127 00:05:20,030 --> 00:05:20,590 other off. 128 00:05:21,570 --> 00:05:22,070 Great. 129 00:05:23,090 --> 00:05:24,990 But Zoe, for now, I'll just kind of 130 00:05:24,990 --> 00:05:29,090 have you in the managing questions role. 131 00:05:29,210 --> 00:05:29,650 Got it. 132 00:05:29,830 --> 00:05:29,930 Yep. 133 00:05:32,070 --> 00:05:33,810 And I don't know when and where we'll 134 00:05:33,810 --> 00:05:36,110 break for questions, kind of whenever it makes 135 00:05:36,110 --> 00:05:36,470 sense. 136 00:05:37,470 --> 00:05:37,950 Okay. 137 00:05:38,350 --> 00:05:40,870 But just unmute whenever it makes sense to 138 00:05:40,870 --> 00:05:43,450 do so and jump in with questions and 139 00:05:43,450 --> 00:05:43,790 stuff. 140 00:05:44,630 --> 00:05:44,970 Okay. 141 00:05:45,470 --> 00:05:48,370 Do you have slides for that? 142 00:05:48,970 --> 00:05:49,910 No, I don't. 143 00:05:50,690 --> 00:05:51,170 Okay. 144 00:05:51,170 --> 00:05:51,790 Okay. 145 00:05:51,850 --> 00:05:52,430 Good to know. 146 00:05:52,570 --> 00:05:53,430 Whenever it feels right. 147 00:05:53,930 --> 00:05:54,110 Okay. 148 00:05:54,270 --> 00:05:54,890 I'll break in. 149 00:05:55,190 --> 00:05:55,410 Yep. 150 00:05:55,750 --> 00:05:56,750 Unmute all one more time. 151 00:05:56,830 --> 00:05:57,830 Yeah, 141. 152 00:05:58,470 --> 00:05:59,050 Okay, cool. 153 00:06:00,910 --> 00:06:01,650 That's that. 154 00:06:01,910 --> 00:06:02,430 That's that. 155 00:06:02,490 --> 00:06:05,930 So you should see the keynote now, correct? 156 00:06:06,830 --> 00:06:07,130 Yep. 157 00:06:07,290 --> 00:06:07,730 Correct. 158 00:06:09,350 --> 00:06:09,690 Okay. 159 00:06:09,750 --> 00:06:11,370 Is it still participants? 160 00:06:11,570 --> 00:06:12,350 Are we still climbing? 161 00:06:13,470 --> 00:06:13,930 142. 162 00:06:14,350 --> 00:06:16,290 I'm going to give another minute or so, 163 00:06:16,330 --> 00:06:17,310 and then we're going to get started. 164 00:06:18,190 --> 00:06:18,590 Great. 165 00:06:19,670 --> 00:06:20,210 Coffee. 166 00:06:22,030 --> 00:06:22,570 Coffee. 167 00:06:24,170 --> 00:06:25,250 Cheers to that. 168 00:06:29,190 --> 00:06:33,250 So I've changed locations because I'm going to 169 00:06:33,250 --> 00:06:35,310 have to get, I'm going to have to 170 00:06:35,310 --> 00:06:37,310 darken the room for the editing cave so 171 00:06:37,310 --> 00:06:38,570 I can see the screen and see what's 172 00:06:38,570 --> 00:06:39,090 going on. 173 00:06:42,480 --> 00:06:43,520 And, okay. 174 00:06:44,860 --> 00:06:46,240 And there's going to be a bunch of 175 00:06:46,240 --> 00:06:50,260 jumping back and forth between keynotes and Photoshop 176 00:06:51,360 --> 00:06:53,300 and webcam, et cetera, et cetera. 177 00:06:57,800 --> 00:06:58,320 Okay. 178 00:06:59,320 --> 00:07:00,600 Are we ready to rock? 179 00:07:01,360 --> 00:07:01,720 Everybody? 180 00:07:04,980 --> 00:07:06,340 How are we doing there, Zoe? 181 00:07:06,600 --> 00:07:08,820 Do we have... 182 00:07:08,820 --> 00:07:10,340 We got 146. 183 00:07:10,980 --> 00:07:13,300 And just looking at the questions really quickly. 184 00:07:14,200 --> 00:07:16,400 Seems like we're good. 185 00:07:16,940 --> 00:07:18,920 We're coming through loud and clear? 186 00:07:19,680 --> 00:07:20,120 Yep. 187 00:07:21,220 --> 00:07:21,660 Okay. 188 00:07:23,200 --> 00:07:24,240 Here we go, guys. 189 00:07:24,380 --> 00:07:25,040 Let's do this. 190 00:07:25,180 --> 00:07:25,640 Wrap in. 191 00:07:26,140 --> 00:07:27,000 We've got a big one. 192 00:07:27,500 --> 00:07:28,560 It's post-production day. 193 00:07:31,040 --> 00:07:33,440 And we decided as a group that we're 194 00:07:33,440 --> 00:07:34,660 going to do the full meal deal, the 195 00:07:34,660 --> 00:07:35,900 full Editopia experience. 196 00:07:36,180 --> 00:07:39,460 So I'm going to introduce you to Editopia 197 00:07:39,460 --> 00:07:41,380 the way I like to introduce you to 198 00:07:41,380 --> 00:07:41,980 Editopia. 199 00:07:44,140 --> 00:07:48,000 Welcome to Editopia, where the blacks are black 200 00:07:48,000 --> 00:07:49,360 and the whites are white. 201 00:07:50,420 --> 00:07:54,340 A high-definition world of lushly saturated colors, 202 00:07:55,280 --> 00:07:59,240 infinite dynamic range, tonal peaks and valleys as 203 00:07:59,240 --> 00:08:02,180 far as the eye can see, and pixels 204 00:08:02,180 --> 00:08:04,120 as sharp as a samurai sword. 205 00:08:05,280 --> 00:08:07,500 Welcome to Editopia. 206 00:08:09,280 --> 00:08:10,380 Okay, guys. 207 00:08:10,480 --> 00:08:11,120 So here we go. 208 00:08:11,920 --> 00:08:13,320 I'm going to give you guys... 209 00:08:13,320 --> 00:08:14,460 I'm going to start with kind of the 210 00:08:14,460 --> 00:08:17,040 overview of what's in store for us today. 211 00:08:18,520 --> 00:08:20,140 I'm going to start by kind of giving 212 00:08:20,140 --> 00:08:23,360 a quick crash course on our workflow, post 213 00:08:23,360 --> 00:08:25,580 -wedding workflow, so you can kind of understand 214 00:08:25,580 --> 00:08:28,860 where this post-production piece fits into the 215 00:08:28,860 --> 00:08:30,620 overall workflow puzzle, okay? 216 00:08:31,679 --> 00:08:33,080 And then we're going to look at a 217 00:08:33,080 --> 00:08:34,960 whole bunch of before and afters, okay, to 218 00:08:34,960 --> 00:08:36,740 kind of set the stage for what we're 219 00:08:36,740 --> 00:08:38,100 trying to achieve with the editing. 220 00:08:38,820 --> 00:08:40,159 Then we'll actually... 221 00:08:40,159 --> 00:08:41,960 I'm going to do some live editing demos 222 00:08:41,960 --> 00:08:45,100 for you, explaining the whole process and all 223 00:08:45,100 --> 00:08:45,820 the little steps. 224 00:08:46,080 --> 00:08:47,140 And I'm going to try to... 225 00:08:47,140 --> 00:08:48,620 I'm going to basically try to show you 226 00:08:48,620 --> 00:08:50,880 guys all the little tips and tricks that 227 00:08:50,880 --> 00:08:53,140 I use when I'm doing the editing. 228 00:08:54,920 --> 00:08:57,200 And also try to sort of set the 229 00:08:57,200 --> 00:09:00,660 stage by explaining our overall kind of philosophy 230 00:09:00,660 --> 00:09:03,020 in general when it comes to post-production. 231 00:09:04,620 --> 00:09:06,560 And then we'll finish with some more before 232 00:09:06,560 --> 00:09:09,760 and after examples at the end, once you've 233 00:09:09,760 --> 00:09:11,480 had the context of, you know, you can 234 00:09:11,480 --> 00:09:13,720 kind of picture what we've done in order 235 00:09:13,720 --> 00:09:14,340 to get there. 236 00:09:15,860 --> 00:09:18,460 And at the end, as well as throughout 237 00:09:18,460 --> 00:09:20,340 in a few places, we'll do all the 238 00:09:20,340 --> 00:09:21,140 Q&As, okay? 239 00:09:22,540 --> 00:09:24,540 And we're going to break for some bathroom 240 00:09:24,540 --> 00:09:25,380 breaks as well. 241 00:09:25,500 --> 00:09:27,600 So let me know if I just start 242 00:09:27,600 --> 00:09:28,840 going and I forget that we're going to 243 00:09:28,840 --> 00:09:30,680 have to take a couple of breathers throughout, 244 00:09:30,900 --> 00:09:31,100 okay? 245 00:09:32,300 --> 00:09:33,460 Zoe, are we good? 246 00:09:34,380 --> 00:09:35,140 We are good. 247 00:09:35,240 --> 00:09:36,420 We're at 159. 248 00:09:37,380 --> 00:09:37,820 Okay. 249 00:09:38,220 --> 00:09:41,160 So I want to start with before and 250 00:09:41,160 --> 00:09:41,560 afters. 251 00:09:41,680 --> 00:09:43,440 And so for this, you can kind of, 252 00:09:43,980 --> 00:09:46,140 if you haven't, you can minimize me into 253 00:09:46,140 --> 00:09:47,420 the corner or whatever, because I want you 254 00:09:47,420 --> 00:09:48,900 guys to be able to see full screen. 255 00:09:50,420 --> 00:09:52,340 What we're going to do is... 256 00:09:52,340 --> 00:09:54,260 Actually, before I do before and afters... 257 00:09:55,320 --> 00:09:57,120 No, let's not do before and afters yet. 258 00:09:57,680 --> 00:10:00,780 Let's start with the workflow, okay? 259 00:10:01,100 --> 00:10:05,920 So Eric and I spend an entire day 260 00:10:05,920 --> 00:10:09,280 in our full workshops, basically breaking down our 261 00:10:09,280 --> 00:10:13,080 entire workflow, our entire client experience, everything that 262 00:10:13,080 --> 00:10:15,900 happens before the wedding and everything that happens 263 00:10:15,900 --> 00:10:16,960 after the wedding, okay? 264 00:10:16,980 --> 00:10:17,960 It's a lot of stuff. 265 00:10:18,060 --> 00:10:19,500 There's a lot of thought and strategy that 266 00:10:19,500 --> 00:10:20,440 goes into the whole thing. 267 00:10:21,180 --> 00:10:22,580 Today, all we're looking at is the one 268 00:10:22,580 --> 00:10:23,980 little post-production piece of that. 269 00:10:25,280 --> 00:10:27,480 And we've already talked about how much Eric 270 00:10:27,480 --> 00:10:27,900 and I shoot. 271 00:10:27,960 --> 00:10:28,660 We shoot a lot. 272 00:10:28,660 --> 00:10:31,960 We'll have 20,000, 25,000 frames after 273 00:10:31,960 --> 00:10:33,500 a wedding between the two of us, right? 274 00:10:34,780 --> 00:10:39,800 And so now the whole post-wedding workflow 275 00:10:39,800 --> 00:10:40,340 starts. 276 00:10:40,540 --> 00:10:41,320 Erica's our culler. 277 00:10:41,440 --> 00:10:42,520 So Erica culls. 278 00:10:43,200 --> 00:10:45,940 And the reason we've divvied up our roles 279 00:10:45,940 --> 00:10:47,520 this way is because she's way better at 280 00:10:47,520 --> 00:10:48,140 that than me. 281 00:10:48,320 --> 00:10:49,460 I can't commit. 282 00:10:49,560 --> 00:10:50,420 I can't push delete. 283 00:10:50,540 --> 00:10:51,240 I can't decide. 284 00:10:51,480 --> 00:10:52,180 Erica's ruthless. 285 00:10:52,440 --> 00:10:53,220 She goes on gut. 286 00:10:53,520 --> 00:10:54,620 So she does our culling. 287 00:10:54,760 --> 00:10:56,620 She'll usually do two or three rounds of 288 00:10:56,620 --> 00:10:56,800 that. 289 00:10:57,460 --> 00:10:59,660 And after those two or three rounds, she 290 00:10:59,660 --> 00:11:01,800 ends up usually getting it down to... 291 00:11:02,460 --> 00:11:03,960 It usually works out to around 5% 292 00:11:03,960 --> 00:11:04,860 to 7%. 293 00:11:05,940 --> 00:11:08,840 So, you know, if we shot 20,000 294 00:11:08,840 --> 00:11:11,880 frames, we usually end up delivering, you know, 295 00:11:11,940 --> 00:11:14,680 maybe like 1,500-ish, okay? 296 00:11:15,280 --> 00:11:17,840 And so let's just say there's 1,000, 297 00:11:17,920 --> 00:11:18,160 okay? 298 00:11:18,220 --> 00:11:20,660 1,000 images that Erica's sort of chosen 299 00:11:20,660 --> 00:11:22,840 as deliverables for the clients, okay? 300 00:11:22,840 --> 00:11:26,100 So all 1,000 of those images we 301 00:11:26,100 --> 00:11:28,360 send over to the Image Salon, okay? 302 00:11:28,360 --> 00:11:30,420 So the Image Salon has been helping us 303 00:11:30,420 --> 00:11:33,360 with post-production for like three and a 304 00:11:33,360 --> 00:11:34,780 half, almost four years now. 305 00:11:35,460 --> 00:11:37,600 And what we do is we use their 306 00:11:37,600 --> 00:11:41,740 basic plus level of editing, which is basic 307 00:11:41,740 --> 00:11:46,320 white balance and exposure correction as well as 308 00:11:46,320 --> 00:11:47,960 local dodging and burning, okay? 309 00:11:48,600 --> 00:11:51,960 I think it's 45 cents Canadian per image. 310 00:11:53,760 --> 00:11:56,100 Before that, Erica would do all of that 311 00:11:56,100 --> 00:11:57,680 herself in Lightroom. 312 00:11:57,840 --> 00:11:59,820 So she would edit it all herself. 313 00:12:00,020 --> 00:12:01,920 And so now, basically, the Image Salon has 314 00:12:01,920 --> 00:12:05,820 replaced that piece of our workflow. 315 00:12:08,080 --> 00:12:12,420 And if you're going to outsource editing, just 316 00:12:12,420 --> 00:12:14,980 know that you have to be prepared to 317 00:12:14,980 --> 00:12:15,640 put in the work. 318 00:12:16,260 --> 00:12:19,060 So we, especially the first year, we spent 319 00:12:19,060 --> 00:12:21,400 a lot of time going back and forth 320 00:12:21,400 --> 00:12:22,220 with feedback. 321 00:12:22,220 --> 00:12:23,720 The nice thing at the Image Salon is 322 00:12:23,720 --> 00:12:25,060 you do get a consistent editor. 323 00:12:25,200 --> 00:12:27,880 So every wedding, every job, you've got the 324 00:12:27,880 --> 00:12:29,160 same person, right? 325 00:12:29,460 --> 00:12:32,320 And so we could give feedback so that 326 00:12:32,320 --> 00:12:34,520 she could continue to get closer and closer 327 00:12:34,520 --> 00:12:36,280 to our look and what we're going for. 328 00:12:36,560 --> 00:12:39,180 And you also have to realize that you're 329 00:12:39,180 --> 00:12:40,280 not going to get it all the way 330 00:12:40,280 --> 00:12:42,560 there with every image, every time, right? 331 00:12:43,540 --> 00:12:47,140 I'd say that now, after a few years 332 00:12:47,140 --> 00:12:48,780 of working with the same editor and giving 333 00:12:48,780 --> 00:12:51,540 feedback after every wedding, we've gotten to the 334 00:12:51,540 --> 00:12:53,700 place where it's, in terms of deliverables for 335 00:12:53,700 --> 00:12:56,020 our clients, we're getting it back, and it's 336 00:12:56,020 --> 00:12:58,460 80% to 95% of the way 337 00:12:58,460 --> 00:13:00,740 there in most cases. 338 00:13:01,660 --> 00:13:04,100 So at that point, then, Erica goes through 339 00:13:04,100 --> 00:13:07,120 the entire catalog and looks at all the 340 00:13:07,120 --> 00:13:07,860 Image Salon's edits. 341 00:13:08,000 --> 00:13:09,480 And one by one, she goes through, she 342 00:13:09,480 --> 00:13:12,560 does cropping, she does some dodging and burning. 343 00:13:13,040 --> 00:13:15,760 If there's an image where she's made a 344 00:13:15,760 --> 00:13:17,780 lot of changes, like she went in a 345 00:13:17,780 --> 00:13:20,260 different direction from what our editor did, then 346 00:13:20,260 --> 00:13:21,540 she'll export that. 347 00:13:21,800 --> 00:13:26,540 She'll basically export her edit beside the Image 348 00:13:26,540 --> 00:13:27,920 Salon's edit and send those back. 349 00:13:28,000 --> 00:13:31,200 So after every wedding, they get a few 350 00:13:31,200 --> 00:13:33,700 examples of where we've done something different so 351 00:13:33,700 --> 00:13:35,400 she can realize, oh, they want more of 352 00:13:35,400 --> 00:13:36,120 this, less of that. 353 00:13:36,180 --> 00:13:37,940 I need to do this more that way 354 00:13:37,940 --> 00:13:38,420 next time. 355 00:13:38,680 --> 00:13:41,280 So it basically completes that learning loop for 356 00:13:41,280 --> 00:13:42,000 our editor there. 357 00:13:42,600 --> 00:13:43,080 Okay. 358 00:13:43,720 --> 00:13:47,460 While Erica's going through doing the crops, they 359 00:13:47,460 --> 00:13:48,840 will crop for you if you want. 360 00:13:48,900 --> 00:13:49,820 We ask them not to. 361 00:13:49,920 --> 00:13:52,020 We'd rather do our cropping ourselves because that's 362 00:13:52,020 --> 00:13:53,480 kind of like the composition part of it. 363 00:13:54,280 --> 00:13:55,300 So Erica did the crops. 364 00:13:55,520 --> 00:13:57,580 As she's going through and making the little 365 00:13:57,580 --> 00:14:01,680 tweaks, she's flagging the images that she feels 366 00:14:01,680 --> 00:14:03,480 are our favorites. 367 00:14:03,480 --> 00:14:10,840 So basically anything that we feel has portfolio 368 00:14:10,840 --> 00:14:13,560 potential or the slideshow potential for the client 369 00:14:13,560 --> 00:14:16,080 or the blog post, anything we're super proud 370 00:14:16,080 --> 00:14:18,360 of, basically she's trying to pick all the 371 00:14:18,360 --> 00:14:21,500 quintessential images, the best images from the wedding. 372 00:14:21,940 --> 00:14:23,800 And she's flagging those as she goes through, 373 00:14:24,300 --> 00:14:27,340 and then she puts those into a subfolder. 374 00:14:27,680 --> 00:14:31,640 So underneath that wedding, we'll have a subfolder. 375 00:14:31,640 --> 00:14:34,300 And she labels it pool or Lanny's pool. 376 00:14:34,700 --> 00:14:34,880 Okay. 377 00:14:35,060 --> 00:14:38,080 And so basically that's my selection pool when 378 00:14:38,080 --> 00:14:40,020 it's time for me to do the artisan 379 00:14:40,020 --> 00:14:43,940 edits is I go into that folder of 380 00:14:43,940 --> 00:14:45,820 the best shots from the wedding. 381 00:14:45,980 --> 00:14:47,640 We've got the image salons edits already. 382 00:14:48,380 --> 00:14:51,400 And I basically go through those and start 383 00:14:51,400 --> 00:14:53,320 editing those full on. 384 00:14:53,560 --> 00:14:56,340 So we've kind of got a bit of 385 00:14:56,340 --> 00:14:58,200 a two-tier editing system. 386 00:14:58,200 --> 00:15:00,980 We've got the image salon plus Erica in 387 00:15:00,980 --> 00:15:04,600 Lightroom getting everything deliverable to the way that 388 00:15:04,600 --> 00:15:06,360 up to our standards, up to our look 389 00:15:06,360 --> 00:15:07,400 for the clients. 390 00:15:08,220 --> 00:15:10,720 And then, you know, so, you know, if 391 00:15:10,720 --> 00:15:12,220 we shoot the 20,000, then there's 5 392 00:15:12,220 --> 00:15:13,840 % to 10% of that gets delivered 393 00:15:13,840 --> 00:15:14,940 and edited that way. 394 00:15:15,400 --> 00:15:17,360 And then 5% to 10% of 395 00:15:17,360 --> 00:15:17,720 that. 396 00:15:18,220 --> 00:15:18,520 Okay. 397 00:15:18,520 --> 00:15:19,960 So it's like the 5% to 10 398 00:15:19,960 --> 00:15:21,200 % of the 5% to 10% 399 00:15:21,200 --> 00:15:24,540 are the ones that get that higher level. 400 00:15:24,620 --> 00:15:26,360 So sort of the artisan edit level. 401 00:15:26,440 --> 00:15:26,600 Okay. 402 00:15:26,600 --> 00:15:27,800 And so that's where I come in. 403 00:15:27,840 --> 00:15:28,800 And that's what I'm going to show you 404 00:15:28,800 --> 00:15:32,260 guys today is how we edit our artisan 405 00:15:32,260 --> 00:15:32,580 edits. 406 00:15:34,060 --> 00:15:36,660 And then Erica will take so then I'll 407 00:15:36,660 --> 00:15:38,060 do my thing, which I'm going to show 408 00:15:38,060 --> 00:15:38,520 you guys. 409 00:15:38,760 --> 00:15:42,020 And then Erica will take my edits, import 410 00:15:42,020 --> 00:15:44,660 them back into the Lightroom catalog, and replace 411 00:15:44,660 --> 00:15:45,700 the image salons. 412 00:15:46,160 --> 00:15:46,300 Okay. 413 00:15:46,480 --> 00:15:48,980 So plus at that point if there was 414 00:15:48,980 --> 00:15:51,480 like sometimes Erica will include three or four 415 00:15:51,480 --> 00:15:54,940 similar versions of a frame for me and 416 00:15:54,940 --> 00:15:55,980 kind of leave it up to me which 417 00:15:55,980 --> 00:15:57,240 one I want to edit, which one I 418 00:15:57,240 --> 00:15:58,920 think is going to have more potential. 419 00:15:59,880 --> 00:16:01,940 And in that case, then the other versions, 420 00:16:02,060 --> 00:16:03,740 we don't give those to the clients, unless 421 00:16:03,740 --> 00:16:05,260 they're different enough that they're going to want 422 00:16:05,260 --> 00:16:05,440 them. 423 00:16:05,600 --> 00:16:07,280 We just give the one that we give 424 00:16:07,280 --> 00:16:10,240 the full edit to. 425 00:16:11,960 --> 00:16:14,880 And then Erica basically takes all those artisan 426 00:16:14,880 --> 00:16:16,820 edits, and she puts them into a slideshow 427 00:16:16,820 --> 00:16:17,440 for the client. 428 00:16:17,820 --> 00:16:23,060 She usually just uses iMovie or Soundslides, I 429 00:16:23,060 --> 00:16:23,600 think it's called. 430 00:16:24,520 --> 00:16:26,840 Just like one to two songs in length. 431 00:16:27,300 --> 00:16:29,860 And that's essentially the first thing that our 432 00:16:29,860 --> 00:16:32,320 clients see after their, well other than some 433 00:16:32,320 --> 00:16:35,180 sneak peeks is then they get their slideshow 434 00:16:35,180 --> 00:16:37,160 with all the artisan edits set to music. 435 00:16:38,200 --> 00:16:41,160 And then of course they get the full 436 00:16:41,160 --> 00:16:41,520 gallery. 437 00:16:41,700 --> 00:16:44,420 Now the full gallery, I guess you guys 438 00:16:44,420 --> 00:16:46,240 have seen an example of one. 439 00:16:46,840 --> 00:16:48,460 What we used to do, I think it's 440 00:16:48,460 --> 00:16:50,220 different now that we're using pick time, but 441 00:16:50,220 --> 00:16:51,280 what we used to do is we would 442 00:16:51,280 --> 00:16:52,580 front load the gallery. 443 00:16:54,100 --> 00:16:55,620 With all the artisan edits. 444 00:16:55,780 --> 00:16:57,480 So they see all the artisan edits first, 445 00:16:57,480 --> 00:16:59,660 and then they would see all the rest 446 00:16:59,660 --> 00:17:02,160 of the edits chronological basically. 447 00:17:02,600 --> 00:17:03,940 That achieved a couple things. 448 00:17:04,079 --> 00:17:08,160 It's part of our whole strategy of encouraging 449 00:17:08,160 --> 00:17:09,660 them to fall in love with the same 450 00:17:09,660 --> 00:17:11,079 photos that we've fallen in love with. 451 00:17:11,140 --> 00:17:13,460 So we're essentially training them by the order 452 00:17:13,460 --> 00:17:15,140 of delivery and the order that they see 453 00:17:15,140 --> 00:17:15,579 things in. 454 00:17:15,640 --> 00:17:17,119 The first thing they see is what they 455 00:17:17,119 --> 00:17:19,520 tend to get most emotionally attached to. 456 00:17:20,160 --> 00:17:21,720 And so we want that to be the 457 00:17:21,720 --> 00:17:23,319 artisan edits for the most part. 458 00:17:24,060 --> 00:17:26,660 And also then they're not seeing those two 459 00:17:26,660 --> 00:17:29,960 edits, two kind of tiers of editing side 460 00:17:29,960 --> 00:17:30,940 by side necessarily. 461 00:17:31,340 --> 00:17:36,160 Although honestly for most of our clients, they 462 00:17:36,160 --> 00:17:37,640 really can't notice any difference. 463 00:17:37,800 --> 00:17:41,140 Really the difference between our deliverable level and 464 00:17:41,140 --> 00:17:44,200 the artisan level is mostly just our OCD 465 00:17:44,200 --> 00:17:47,020 photographer mind coming in. 466 00:17:49,100 --> 00:17:51,920 But now of course with pick time, I 467 00:17:51,920 --> 00:17:54,540 don't think we are front loading the gallery 468 00:17:54,540 --> 00:17:54,920 anymore. 469 00:17:55,060 --> 00:17:56,080 Now it's just all chronological. 470 00:17:56,720 --> 00:17:58,800 But pick time allows us to in the 471 00:17:58,800 --> 00:18:00,860 gallery make some of them appear bigger than 472 00:18:00,860 --> 00:18:01,200 others. 473 00:18:01,600 --> 00:18:03,840 So obviously we'd be choosing the artisan edits 474 00:18:03,840 --> 00:18:05,660 for that in those galleries. 475 00:18:07,540 --> 00:18:10,840 So actually that might be a good point 476 00:18:10,840 --> 00:18:12,500 here Zoe to just check in if there's 477 00:18:12,500 --> 00:18:16,320 any questions around that overall workflow process that 478 00:18:16,320 --> 00:18:16,780 we follow. 479 00:18:17,520 --> 00:18:18,920 Yep, the questions are coming in. 480 00:18:18,980 --> 00:18:19,560 So that's good. 481 00:18:21,440 --> 00:18:23,920 The first question is what do you use 482 00:18:23,920 --> 00:18:24,740 for slide shows? 483 00:18:24,980 --> 00:18:26,440 Is that something that's built into pick time? 484 00:18:26,980 --> 00:18:27,360 iMovie. 485 00:18:28,200 --> 00:18:28,640 iMovie. 486 00:18:28,920 --> 00:18:32,680 Yeah, iMovie or Soundslides I think it's called. 487 00:18:35,100 --> 00:18:36,960 And then you upload them to pick time? 488 00:18:37,660 --> 00:18:38,040 No, no. 489 00:18:38,740 --> 00:18:39,720 This is a slideshow. 490 00:18:39,860 --> 00:18:42,240 This is like a movie, a slideshow. 491 00:18:42,400 --> 00:18:42,560 Right. 492 00:18:43,560 --> 00:18:45,380 Then we send that to the clients. 493 00:18:45,560 --> 00:18:47,200 It's embedded in our website. 494 00:18:47,200 --> 00:18:50,580 It's probably hosted through Vimeo or something like 495 00:18:50,580 --> 00:18:50,780 that. 496 00:18:50,820 --> 00:18:53,880 But it's a secret private link they get 497 00:18:53,880 --> 00:18:55,440 and it's embedded into our website. 498 00:18:59,300 --> 00:19:03,500 And with the Boca Panoramas, what point in 499 00:19:03,500 --> 00:19:05,880 the workflow and who works on those? 500 00:19:06,300 --> 00:19:07,860 I would do those. 501 00:19:08,760 --> 00:19:10,800 I would basically, Erica would put that as 502 00:19:10,800 --> 00:19:12,600 a subfolder within the selection pool. 503 00:19:12,600 --> 00:19:15,200 It would be Berneiser's and then I'd go 504 00:19:15,200 --> 00:19:17,020 and give that an attempt and see if 505 00:19:17,020 --> 00:19:17,400 it works. 506 00:19:17,700 --> 00:19:18,660 And then if it works and it looks 507 00:19:18,660 --> 00:19:20,800 cool, I might like really work on it. 508 00:19:21,040 --> 00:19:23,080 Otherwise, I would just abandon it. 509 00:19:24,040 --> 00:19:25,280 Who's drawing on my screen? 510 00:19:27,340 --> 00:19:28,260 Oh, were you? 511 00:19:28,860 --> 00:19:30,040 I wasn't, no. 512 00:19:32,460 --> 00:19:36,040 From the moment that you import, how long 513 00:19:36,040 --> 00:19:37,540 does it take to deliver to the client? 514 00:19:39,300 --> 00:19:40,760 Oh, yeah. 515 00:19:40,900 --> 00:19:43,140 So our delivery time is what we promise 516 00:19:43,140 --> 00:19:43,880 is 12 weeks. 517 00:19:44,700 --> 00:19:49,940 And that's built into the whole free workshop 518 00:19:49,940 --> 00:19:51,420 that we did where we showed you how 519 00:19:51,420 --> 00:19:53,520 we basically do the client Skype with our 520 00:19:53,520 --> 00:19:54,800 clients before they hire us. 521 00:19:55,160 --> 00:19:57,160 That's the point at which they learn that. 522 00:19:57,300 --> 00:19:58,420 And you can go and see how we 523 00:19:58,420 --> 00:20:01,060 explain that, why good things come to those 524 00:20:01,060 --> 00:20:02,700 who wait 12 weeks. 525 00:20:03,440 --> 00:20:07,060 Sometimes it's sooner, but if we're backlogged, it's 526 00:20:07,060 --> 00:20:08,160 close to 12 weeks. 527 00:20:08,720 --> 00:20:11,540 So when they get the slideshow, I mean, 528 00:20:11,640 --> 00:20:15,200 is the slideshow just a simple edit and 529 00:20:15,200 --> 00:20:19,000 then the actual gallery? 530 00:20:20,060 --> 00:20:20,500 How does that work? 531 00:20:20,500 --> 00:20:23,980 The slideshow, I didn't explain this clearly enough. 532 00:20:24,160 --> 00:20:25,760 The slideshow is just a slideshow. 533 00:20:25,760 --> 00:20:28,300 So it's a slideshow of basically all the 534 00:20:28,300 --> 00:20:30,580 artisan edits that I do, which usually ends 535 00:20:30,580 --> 00:20:32,920 up being somewhere between 50 to 100 per 536 00:20:32,920 --> 00:20:33,160 way. 537 00:20:33,360 --> 00:20:34,820 So let's say 100. 538 00:20:35,200 --> 00:20:38,360 Those 100 artisan edits set to music in 539 00:20:38,360 --> 00:20:38,720 iMovie. 540 00:20:39,060 --> 00:20:40,680 And we send them a link so they 541 00:20:40,680 --> 00:20:42,280 can watch that on their TV. 542 00:20:42,740 --> 00:20:43,860 That's what the slideshow is. 543 00:20:44,400 --> 00:20:50,120 And then after they've watched the slideshow, they 544 00:20:50,120 --> 00:20:50,820 get the full. 545 00:20:50,820 --> 00:20:53,980 Yeah, we usually let that sizzle for like 546 00:20:53,980 --> 00:20:57,660 24 to 48 hours, kind of two to 547 00:20:57,660 --> 00:20:58,320 three days. 548 00:20:58,480 --> 00:21:00,040 Because again, we want them to watch it 549 00:21:00,040 --> 00:21:01,260 over and over, fall in love with those 550 00:21:01,260 --> 00:21:01,540 images. 551 00:21:03,380 --> 00:21:06,400 And I mean, we say this because it's 552 00:21:06,400 --> 00:21:09,000 so many amazing images from your wedding. 553 00:21:09,140 --> 00:21:10,960 It's taking this long to upload, but your 554 00:21:10,960 --> 00:21:12,200 gallery will be ready soon. 555 00:21:12,300 --> 00:21:13,740 Of course, with JPEG Mini, it doesn't take 556 00:21:13,740 --> 00:21:14,140 that long. 557 00:21:14,460 --> 00:21:16,300 But that also buys us a little bit 558 00:21:16,300 --> 00:21:17,580 of time to blog their wedding. 559 00:21:17,580 --> 00:21:19,740 So we try to blog their wedding in 560 00:21:19,740 --> 00:21:21,400 that 48-hour period. 561 00:21:21,560 --> 00:21:23,200 So then they've got something to share. 562 00:21:23,840 --> 00:21:25,760 We don't always use licensed music for the 563 00:21:25,760 --> 00:21:26,280 slideshows. 564 00:21:26,900 --> 00:21:28,680 And that kind of gives us the excuse, 565 00:21:29,000 --> 00:21:32,120 you know, we couldn't find a licensed song 566 00:21:32,120 --> 00:21:34,260 that fits the energy of your wedding. 567 00:21:34,620 --> 00:21:36,240 So we had to use this song. 568 00:21:36,440 --> 00:21:38,700 So please don't share it anywhere publicly. 569 00:21:38,920 --> 00:21:41,800 It's totally legal for private, personal use. 570 00:21:42,320 --> 00:21:43,500 And that's sort of the excuse. 571 00:21:43,540 --> 00:21:45,160 Because we'd rather them share our blog post 572 00:21:45,160 --> 00:21:46,260 than the slideshow. 573 00:21:46,260 --> 00:21:48,760 Because the blog post is then curated down 574 00:21:48,760 --> 00:21:49,420 even more. 575 00:21:49,800 --> 00:21:51,740 If I do 100 edits on a wedding, 576 00:21:52,040 --> 00:21:55,460 we'll usually curate that down to like 50 577 00:21:55,460 --> 00:21:56,820 % to 60% of those are the 578 00:21:56,820 --> 00:21:58,920 ones that actually make the final cut for 579 00:21:58,920 --> 00:22:00,900 the blog post, which we, you know, show 580 00:22:00,900 --> 00:22:01,500 to the world. 581 00:22:02,460 --> 00:22:04,280 But yes, then they receive their full gallery 582 00:22:04,280 --> 00:22:05,660 24 to 48 hours later. 583 00:22:05,860 --> 00:22:07,940 Like the one that we shared with you 584 00:22:07,940 --> 00:22:08,220 guys. 585 00:22:12,380 --> 00:22:13,980 So, I mean, there's a lot of questions 586 00:22:13,980 --> 00:22:16,300 about the technicalities behind the slideshow. 587 00:22:16,480 --> 00:22:18,280 And I'm wondering if that can be answered 588 00:22:18,280 --> 00:22:19,860 with sharing. 589 00:22:20,520 --> 00:22:22,200 It's just a slideshow, guys. 590 00:22:22,340 --> 00:22:23,540 It's just iMovie. 591 00:22:24,040 --> 00:22:25,180 Take the 100 photos. 592 00:22:25,500 --> 00:22:26,460 Pop them into iMovie. 593 00:22:26,800 --> 00:22:27,380 Pick a song. 594 00:22:28,720 --> 00:22:30,140 Auto-time or whatever. 595 00:22:30,300 --> 00:22:31,540 Time it yourself or set it to three 596 00:22:31,540 --> 00:22:31,960 seconds. 597 00:22:32,420 --> 00:22:32,760 Export. 598 00:22:32,960 --> 00:22:33,480 That's all it is. 599 00:22:33,500 --> 00:22:34,280 It's just a slideshow. 600 00:22:35,400 --> 00:22:39,100 Are you picking music that's specific to the 601 00:22:39,100 --> 00:22:39,480 couple? 602 00:22:40,080 --> 00:22:41,560 Or how are you picking music? 603 00:22:42,060 --> 00:22:42,300 Yeah. 604 00:22:43,920 --> 00:22:45,740 Maybe I shouldn't have mentioned the slideshow. 605 00:22:46,120 --> 00:22:48,640 Because in our workshops, we have a full 606 00:22:48,640 --> 00:22:49,960 day to explain our whole workflow. 607 00:22:50,940 --> 00:22:52,580 I can really only talk about the editing 608 00:22:52,580 --> 00:22:53,060 here today. 609 00:22:53,140 --> 00:22:54,280 Otherwise, we're going to be here all day. 610 00:22:54,360 --> 00:22:55,660 The slideshow is a whole thing, right? 611 00:22:58,340 --> 00:22:59,660 We use iMovie. 612 00:22:59,900 --> 00:23:00,360 Create it. 613 00:23:01,660 --> 00:23:01,880 Yeah. 614 00:23:02,460 --> 00:23:03,400 We pick a song. 615 00:23:04,200 --> 00:23:04,760 That's it. 616 00:23:05,180 --> 00:23:05,280 Okay. 617 00:23:05,380 --> 00:23:09,720 A question regarding that's more technical. 618 00:23:10,860 --> 00:23:13,640 What's your process with Lightroom in terms of 619 00:23:13,640 --> 00:23:15,380 folders, collections? 620 00:23:15,680 --> 00:23:17,600 Does each gallery get it? 621 00:23:18,020 --> 00:23:20,200 Each wedding gets its own folder. 622 00:23:21,800 --> 00:23:24,140 Well, each wedding gets its own Lightroom catalog. 623 00:23:24,640 --> 00:23:24,800 Okay? 624 00:23:24,980 --> 00:23:28,760 And then also on our hard drives, we 625 00:23:28,760 --> 00:23:31,980 use these little working drives here. 626 00:23:31,980 --> 00:23:35,980 It's a solid state drive. 627 00:23:36,660 --> 00:23:37,560 They're expensive. 628 00:23:38,000 --> 00:23:39,300 It's like two terabytes there. 629 00:23:39,600 --> 00:23:41,040 But it's our working drive. 630 00:23:41,160 --> 00:23:43,040 So our current weddings, like the last two 631 00:23:43,040 --> 00:23:44,480 or three weddings that we're working on, are 632 00:23:44,480 --> 00:23:46,860 here with me on there. 633 00:23:47,540 --> 00:23:50,880 And so the wedding basically has the main 634 00:23:50,880 --> 00:23:51,380 folder. 635 00:23:51,940 --> 00:23:56,500 And then within that, there's – well, I 636 00:23:56,500 --> 00:23:57,440 can't break the whole thing down. 637 00:23:57,500 --> 00:23:59,540 But Erica has a downloading process with the 638 00:23:59,540 --> 00:24:02,000 subfolders and a process for what she checks 639 00:24:02,000 --> 00:24:03,260 to make sure she's got them, and then 640 00:24:03,260 --> 00:24:04,440 everything's getting backed up. 641 00:24:04,760 --> 00:24:06,840 But then there's a raw folder, which essentially 642 00:24:06,840 --> 00:24:08,640 the select ones that will go off to 643 00:24:08,640 --> 00:24:12,140 the Image Salon, and then the pool, right? 644 00:24:12,220 --> 00:24:13,780 And then I'll explain to you kind of 645 00:24:13,780 --> 00:24:15,400 how I save them as I go through 646 00:24:15,400 --> 00:24:17,820 and do the arts in a subfolder labeled 647 00:24:17,820 --> 00:24:19,440 PSD Photoshop documents. 648 00:24:20,500 --> 00:24:20,900 Great. 649 00:24:21,240 --> 00:24:22,640 I think that's it for questions for now. 650 00:24:22,740 --> 00:24:23,360 Okay, cool. 651 00:24:23,740 --> 00:24:25,120 I was going to pop in there for 652 00:24:25,120 --> 00:24:25,720 a quick sec. 653 00:24:26,680 --> 00:24:29,220 If you don't mind just, like, addressing, telling 654 00:24:29,220 --> 00:24:30,600 everyone to turn off their videos. 655 00:24:30,740 --> 00:24:32,180 There's a few that are distracting, and I'm 656 00:24:32,180 --> 00:24:33,240 not sure if they're hearing it. 657 00:24:33,400 --> 00:24:34,340 So maybe just address it. 658 00:24:34,460 --> 00:24:34,560 Okay. 659 00:24:34,740 --> 00:24:37,400 Can everybody turn off your videos? 660 00:24:37,640 --> 00:24:39,600 It will help with bandwidth. 661 00:24:40,560 --> 00:24:41,000 Okay. 662 00:24:41,400 --> 00:24:43,000 I don't think I can do that. 663 00:24:44,140 --> 00:24:44,580 Correct? 664 00:24:45,260 --> 00:24:46,380 No, I don't think you can. 665 00:24:46,460 --> 00:24:47,520 You can only mute them. 666 00:24:47,920 --> 00:24:48,060 Okay. 667 00:24:49,220 --> 00:24:50,780 So let's – yeah. 668 00:24:51,180 --> 00:24:52,620 Sorry that has to be such a crash 669 00:24:52,620 --> 00:24:53,120 course, guys. 670 00:24:53,200 --> 00:24:55,080 Like, literally that's four hours in our workshop 671 00:24:55,080 --> 00:24:58,300 explaining the whole downloading, backing up, all the 672 00:24:58,300 --> 00:25:00,680 processes, and the whole strategy behind the delivery 673 00:25:00,680 --> 00:25:02,060 and the softwares that we use. 674 00:25:03,460 --> 00:25:05,320 So what I have to focus on here 675 00:25:05,320 --> 00:25:07,200 with you guys today is the artist and 676 00:25:07,200 --> 00:25:09,820 edit piece of that whole puzzle. 677 00:25:10,620 --> 00:25:12,560 And before I get into the before and 678 00:25:12,560 --> 00:25:14,300 afters, I want to just talk about our 679 00:25:14,300 --> 00:25:17,560 overall philosophy in general around editing. 680 00:25:18,300 --> 00:25:21,140 It's been the same since the beginning, since 681 00:25:21,140 --> 00:25:21,740 we got started. 682 00:25:21,800 --> 00:25:24,280 Even though our editing style and look has 683 00:25:24,280 --> 00:25:27,460 changed, the overall philosophy and overall goal has 684 00:25:27,460 --> 00:25:28,240 remained the same. 685 00:25:28,960 --> 00:25:33,040 We've always viewed the post-production, you know, 686 00:25:33,100 --> 00:25:35,640 our post-production software, whatever software you're using, 687 00:25:36,000 --> 00:25:38,680 Lightroom, Photoshop, Capture One, doesn't matter. 688 00:25:39,020 --> 00:25:39,140 Okay? 689 00:25:40,200 --> 00:25:44,220 All of them are tools of photography, just 690 00:25:44,220 --> 00:25:46,740 like our cameras, our lenses, our flashes, our 691 00:25:46,740 --> 00:25:49,960 softwares are all tools that help us do 692 00:25:49,960 --> 00:25:51,320 the job that we're striving to do. 693 00:25:51,560 --> 00:25:53,560 So we've sort of embraced that from the 694 00:25:53,560 --> 00:25:53,840 beginning. 695 00:25:54,540 --> 00:25:57,800 And the thing about editing is it helps 696 00:25:57,800 --> 00:25:59,140 you become a better photographer. 697 00:25:59,680 --> 00:26:01,360 Obviously, it helps you appear to be a 698 00:26:01,360 --> 00:26:04,000 better photographer, but it actually makes you become 699 00:26:04,000 --> 00:26:06,420 a better photographer behind the camera in the 700 00:26:06,420 --> 00:26:06,700 field. 701 00:26:07,540 --> 00:26:10,080 Cropping your photos in post helps you learn 702 00:26:10,080 --> 00:26:12,240 how to make better compositions next time in 703 00:26:12,240 --> 00:26:12,620 the field. 704 00:26:13,100 --> 00:26:15,380 And learning what kind of potential you can 705 00:26:15,380 --> 00:26:18,060 pull out of your files helps guide you 706 00:26:18,060 --> 00:26:20,260 on your shoots in terms of what you 707 00:26:20,260 --> 00:26:21,040 do with your camera. 708 00:26:21,040 --> 00:26:23,520 You know, you get to the point where 709 00:26:23,520 --> 00:26:24,800 you can sort of look at the file 710 00:26:24,800 --> 00:26:26,760 and envision the potential. 711 00:26:27,060 --> 00:26:27,180 Right? 712 00:26:27,800 --> 00:26:29,080 And know whether or not you're going to 713 00:26:29,080 --> 00:26:31,300 be able to get it to where you 714 00:26:31,300 --> 00:26:31,620 want. 715 00:26:32,240 --> 00:26:32,380 Okay? 716 00:26:32,520 --> 00:26:37,660 So and the goal is for us is 717 00:26:37,660 --> 00:26:39,620 the same as photography. 718 00:26:39,880 --> 00:26:40,320 Okay? 719 00:26:40,380 --> 00:26:43,740 So the creative process obviously starts with the 720 00:26:43,740 --> 00:26:45,820 camera on the shoot at the wedding, but 721 00:26:45,820 --> 00:26:48,900 then it continues into the post-production. 722 00:26:49,260 --> 00:26:49,400 Okay? 723 00:26:49,400 --> 00:26:51,060 It's an extension of the same goals. 724 00:26:51,460 --> 00:26:53,680 So we've talked about why we light the 725 00:26:53,680 --> 00:26:54,220 way we light. 726 00:26:54,900 --> 00:26:55,000 Right? 727 00:26:55,300 --> 00:26:57,080 Why we compose the way we compose. 728 00:26:57,400 --> 00:26:59,140 Why we focus on the moments that we 729 00:26:59,140 --> 00:26:59,740 focus on. 730 00:27:00,420 --> 00:27:03,000 We're always going for maximum impact. 731 00:27:03,460 --> 00:27:03,560 Right? 732 00:27:03,700 --> 00:27:04,940 Maximum visual impact. 733 00:27:05,660 --> 00:27:07,060 Maximum emotional impact. 734 00:27:07,320 --> 00:27:07,540 Okay? 735 00:27:07,880 --> 00:27:09,000 That's why we shoot the way that we 736 00:27:09,000 --> 00:27:09,220 shoot. 737 00:27:09,460 --> 00:27:10,140 Light the way we light. 738 00:27:10,820 --> 00:27:12,400 That's why we edit the way we edit. 739 00:27:12,480 --> 00:27:13,420 It's the same goal. 740 00:27:13,560 --> 00:27:15,140 We're going for maximum impact. 741 00:27:15,500 --> 00:27:17,440 Maximum visual emotional impact. 742 00:27:17,780 --> 00:27:17,980 Okay? 743 00:27:19,440 --> 00:27:22,580 And the best analogy I've heard to describe 744 00:27:22,580 --> 00:27:27,120 post-production is, was actually my friend Ben 745 00:27:27,120 --> 00:27:27,560 Christman. 746 00:27:28,700 --> 00:27:31,160 He described it like when you go to 747 00:27:31,160 --> 00:27:33,700 the Grand Canyon and you park your car 748 00:27:33,700 --> 00:27:34,860 in the parking lot and you get out 749 00:27:34,860 --> 00:27:36,240 of your car and you can see the 750 00:27:36,240 --> 00:27:37,200 Grand Canyon over there. 751 00:27:37,580 --> 00:27:37,720 Okay? 752 00:27:38,240 --> 00:27:40,020 And as you start to walk towards the 753 00:27:40,020 --> 00:27:42,840 edge, the view keeps getting better and better 754 00:27:42,840 --> 00:27:43,320 and better. 755 00:27:43,940 --> 00:27:45,980 And then when you walk right to the 756 00:27:45,980 --> 00:27:47,680 edge, so you're standing on the edge of 757 00:27:47,680 --> 00:27:50,340 the Grand Canyon, that is the best it's 758 00:27:50,340 --> 00:27:50,840 going to look. 759 00:27:51,400 --> 00:27:51,520 Okay? 760 00:27:51,560 --> 00:27:53,060 It's the ultimate view. 761 00:27:53,200 --> 00:27:55,220 It looks as good as it possibly can. 762 00:27:56,040 --> 00:27:57,980 If you take one step too far though, 763 00:27:58,440 --> 00:27:59,800 you kill it. 764 00:28:00,040 --> 00:28:00,440 Right? 765 00:28:00,520 --> 00:28:01,540 You fall off the edge. 766 00:28:01,660 --> 00:28:02,640 You kill the view totally. 767 00:28:03,400 --> 00:28:05,460 And so with editing, that's essentially what we're 768 00:28:05,460 --> 00:28:07,060 all striving to do is take it to 769 00:28:07,060 --> 00:28:08,980 the edge with each file. 770 00:28:09,200 --> 00:28:10,760 To make it look as good as we 771 00:28:10,760 --> 00:28:11,800 can possibly make it. 772 00:28:12,120 --> 00:28:12,320 Okay? 773 00:28:12,320 --> 00:28:14,700 And we all have different edges. 774 00:28:15,920 --> 00:28:18,720 And even my edge changes with time. 775 00:28:18,800 --> 00:28:18,920 Right? 776 00:28:18,940 --> 00:28:20,680 As we grow and mature as photographers, our 777 00:28:20,680 --> 00:28:22,120 taste changes, that edge changes. 778 00:28:22,120 --> 00:28:23,320 And we all have different edges. 779 00:28:23,720 --> 00:28:23,940 Okay? 780 00:28:24,200 --> 00:28:26,640 But you can't find the edge until you 781 00:28:26,640 --> 00:28:27,260 fall off it. 782 00:28:27,380 --> 00:28:29,940 You have to go too far and then 783 00:28:29,940 --> 00:28:30,520 pull it back. 784 00:28:31,000 --> 00:28:32,760 So that's kind of the idea with the 785 00:28:32,760 --> 00:28:34,560 editing is to take it right to the 786 00:28:34,560 --> 00:28:37,000 edge, fall off, and then pull it back. 787 00:28:37,500 --> 00:28:37,700 Okay? 788 00:28:39,300 --> 00:28:42,520 And, you know, we, our goal's always been 789 00:28:42,520 --> 00:28:48,360 timeless and classic versus trendy. 790 00:28:48,740 --> 00:28:48,840 Okay? 791 00:28:48,900 --> 00:28:50,700 So we want it, just like when we're 792 00:28:50,700 --> 00:28:53,360 shooting, we want it to be about them 793 00:28:53,360 --> 00:28:53,980 and their story. 794 00:28:54,140 --> 00:28:55,940 We want it to be about the story 795 00:28:55,940 --> 00:28:58,480 and the photo, not about the photographer and 796 00:28:58,480 --> 00:28:59,420 the photographer's vision. 797 00:28:59,560 --> 00:28:59,960 Right? 798 00:29:00,020 --> 00:29:00,980 That's the goal. 799 00:29:02,720 --> 00:29:04,600 So with the editing, it's the same thing. 800 00:29:04,740 --> 00:29:06,480 We want it to be about the photo, 801 00:29:06,640 --> 00:29:08,780 about the image, about them, about the story, 802 00:29:08,920 --> 00:29:11,320 not about our editing, not about our post 803 00:29:11,320 --> 00:29:11,740 -production. 804 00:29:12,220 --> 00:29:12,320 Okay? 805 00:29:12,440 --> 00:29:14,640 So that's kind of helps us find that 806 00:29:14,640 --> 00:29:15,480 balance. 807 00:29:19,300 --> 00:29:20,240 Before and afters. 808 00:29:22,460 --> 00:29:22,940 Okay. 809 00:29:23,060 --> 00:29:24,700 Any questions before we dive into the before 810 00:29:24,700 --> 00:29:25,280 and afters? 811 00:29:28,930 --> 00:29:30,350 Let us see. 812 00:29:33,900 --> 00:29:36,300 Nothing about what you just spoke about, but 813 00:29:36,300 --> 00:29:37,160 hold on just a second. 814 00:29:37,340 --> 00:29:38,280 Anybody got questions? 815 00:29:38,720 --> 00:29:39,400 Bring them on. 816 00:29:44,140 --> 00:29:44,620 Okay. 817 00:29:44,700 --> 00:29:46,080 Well, I can start going through some before 818 00:29:46,080 --> 00:29:46,880 and afters here. 819 00:29:47,680 --> 00:29:48,180 Yeah. 820 00:29:48,600 --> 00:29:49,000 Yeah. 821 00:29:49,040 --> 00:29:49,300 Do it. 822 00:29:49,680 --> 00:29:52,800 So what I've done is I've gone back 823 00:29:52,800 --> 00:29:57,720 a few years and then chosen examples that 824 00:29:57,720 --> 00:30:00,000 for the most part are showing you kind 825 00:30:00,000 --> 00:30:02,420 of the kind of potential that we're able 826 00:30:02,420 --> 00:30:03,580 to pull out of the files and kind 827 00:30:03,580 --> 00:30:04,520 of what we're going for. 828 00:30:05,140 --> 00:30:07,480 So in some cases, they're pretty extreme examples. 829 00:30:08,060 --> 00:30:10,180 Other times, much more subtle. 830 00:30:10,180 --> 00:30:13,240 And then right up until the most recent 831 00:30:13,240 --> 00:30:14,320 wedding that we just shot. 832 00:30:14,460 --> 00:30:15,540 So you can kind of see kind of 833 00:30:15,540 --> 00:30:16,660 where we are now with the editing. 834 00:30:17,760 --> 00:30:19,200 And so let's start here. 835 00:30:20,400 --> 00:30:25,060 And what I've done is it's basically the 836 00:30:25,060 --> 00:30:27,160 befores are the straight out of camera. 837 00:30:27,460 --> 00:30:27,660 Okay? 838 00:30:27,720 --> 00:30:28,540 So we shoot raw. 839 00:30:28,660 --> 00:30:31,560 So the files are obviously intentionally super neutral 840 00:30:31,560 --> 00:30:32,160 and flat. 841 00:30:32,340 --> 00:30:32,540 Right? 842 00:30:32,560 --> 00:30:33,280 That's what we want. 843 00:30:33,500 --> 00:30:35,360 So and then side by side with the 844 00:30:35,360 --> 00:30:36,260 final arts and edit. 845 00:30:36,620 --> 00:30:36,840 Okay? 846 00:30:36,840 --> 00:30:38,500 So this is kind of to see the 847 00:30:38,500 --> 00:30:41,360 overall, what we can do, what we're striving 848 00:30:41,360 --> 00:30:44,180 to do, and then we'll break it down. 849 00:30:44,240 --> 00:30:45,840 And basically I'll show you the process. 850 00:30:46,340 --> 00:30:46,440 Okay. 851 00:30:46,760 --> 00:30:48,920 Now, if there's ever one that you want, 852 00:30:49,200 --> 00:30:50,240 put my camera up here. 853 00:30:50,880 --> 00:30:52,600 If there's ever one that you want me 854 00:30:52,600 --> 00:30:55,700 to go back like this. 855 00:30:57,520 --> 00:30:58,260 There we go. 856 00:30:58,720 --> 00:31:00,660 Back again to see it side by side 857 00:31:00,660 --> 00:31:02,540 again, just, just let me know. 858 00:31:02,780 --> 00:31:04,760 And to do, to do so I'm not 859 00:31:04,760 --> 00:31:06,300 sure how we'll do that, but Zoe, if 860 00:31:06,300 --> 00:31:08,180 it seems like there's one that people really 861 00:31:08,180 --> 00:31:10,220 want to see again, just chime in and 862 00:31:10,220 --> 00:31:10,600 let me know. 863 00:31:10,800 --> 00:31:10,900 Okay. 864 00:31:11,900 --> 00:31:14,180 And just, just to note to everyone, just 865 00:31:14,180 --> 00:31:15,320 let us know if you want to see 866 00:31:15,320 --> 00:31:17,260 those again and on the side, if they 867 00:31:17,260 --> 00:31:19,580 can see each, each slide has a number, 868 00:31:19,600 --> 00:31:21,720 so they can tell us which number that'd 869 00:31:21,720 --> 00:31:22,180 be great too. 870 00:31:22,360 --> 00:31:22,840 That's right. 871 00:31:23,160 --> 00:31:23,580 Okay. 872 00:31:24,840 --> 00:31:25,900 So here we go. 873 00:31:26,160 --> 00:31:31,740 Straight out of camera groups and the final 874 00:31:31,740 --> 00:31:32,020 edit. 875 00:31:33,140 --> 00:31:34,860 So I also tried to go back and 876 00:31:34,860 --> 00:31:37,660 find some, some old classic examples once that 877 00:31:37,660 --> 00:31:40,360 you've probably seen before. 878 00:31:41,360 --> 00:31:44,740 And also we've talked a lot about the, 879 00:31:44,820 --> 00:31:47,580 the, the power of getting close, right. 880 00:31:48,020 --> 00:31:50,380 And cropping is not the same as getting 881 00:31:50,380 --> 00:31:53,600 close, but it does help it feel closer. 882 00:31:53,820 --> 00:31:53,940 Okay. 883 00:31:54,040 --> 00:31:56,400 So what I've done intentionally is I've left 884 00:31:56,400 --> 00:31:58,220 the straight out of camera versions like this 885 00:31:58,220 --> 00:31:58,960 uncropped. 886 00:31:59,040 --> 00:31:59,600 Okay. 887 00:31:59,600 --> 00:32:01,660 So that you can see the power of 888 00:32:01,660 --> 00:32:02,040 a crop. 889 00:32:05,550 --> 00:32:06,110 Okay. 890 00:32:06,110 --> 00:32:08,370 And I've tried to also choose some examples 891 00:32:08,370 --> 00:32:10,290 of ones that we deconstructed for you guys, 892 00:32:10,710 --> 00:32:12,410 as well as the ones that you requested. 893 00:32:12,510 --> 00:32:13,690 There was a few requests there. 894 00:32:14,270 --> 00:32:15,610 This is how we know, if we're not 895 00:32:15,610 --> 00:32:17,210 sure if it was Erica's shot or my 896 00:32:17,210 --> 00:32:21,090 shot, if it's this crooked, it's definitely Erica's 897 00:32:21,090 --> 00:32:21,330 shot. 898 00:32:24,900 --> 00:32:25,040 Right. 899 00:32:25,200 --> 00:32:27,740 So backlight on a dark background. 900 00:32:28,280 --> 00:32:28,720 Right. 901 00:32:28,780 --> 00:32:31,260 And then in the post-production accentuating that 902 00:32:31,260 --> 00:32:33,540 warming it up, dropping the blacks. 903 00:32:35,300 --> 00:32:37,660 This is another good example of how Erica's 904 00:32:37,660 --> 00:32:39,200 close here, but she could be a lot 905 00:32:39,200 --> 00:32:39,540 closer. 906 00:32:39,660 --> 00:32:41,620 There's a lot of information that's not adding 907 00:32:41,620 --> 00:32:42,180 right. 908 00:32:42,300 --> 00:32:44,500 All of this, all of this. 909 00:32:45,140 --> 00:32:46,440 So we can crop that shit out. 910 00:32:49,820 --> 00:32:51,960 And in terms of, of color or black 911 00:32:51,960 --> 00:32:53,300 and white, I'll just talk about that now. 912 00:32:53,800 --> 00:32:55,400 Sometimes it's obvious, right here. 913 00:32:55,400 --> 00:32:56,720 We want to go color here. 914 00:32:56,720 --> 00:32:57,820 We want to go black and white. 915 00:32:58,340 --> 00:33:01,120 Generally speaking, if the light is shit, we 916 00:33:01,120 --> 00:33:01,860 go black and white. 917 00:33:02,180 --> 00:33:02,580 Okay. 918 00:33:02,960 --> 00:33:06,320 If colors are distracting, like this color here 919 00:33:06,320 --> 00:33:07,400 is actually kind of distracting. 920 00:33:07,400 --> 00:33:08,540 We go black and white. 921 00:33:08,820 --> 00:33:10,700 The color isn't adding anything to the image. 922 00:33:11,060 --> 00:33:11,940 We go black and white. 923 00:33:12,300 --> 00:33:15,680 If it's all about the moment, the emotion, 924 00:33:16,260 --> 00:33:19,040 the light and shadow, we go black and 925 00:33:19,040 --> 00:33:19,240 white. 926 00:33:19,700 --> 00:33:19,800 Okay. 927 00:33:20,280 --> 00:33:21,800 So we almost always go black and white. 928 00:33:22,000 --> 00:33:22,620 No, I'm just kidding. 929 00:33:22,980 --> 00:33:24,180 Sometimes it's obvious. 930 00:33:24,440 --> 00:33:25,680 We want to go color, right? 931 00:33:25,720 --> 00:33:28,520 We've got all the primaries, yellow, blue, red. 932 00:33:28,720 --> 00:33:30,060 So it's an obvious choice. 933 00:33:33,070 --> 00:33:36,410 Crappy hotel room, shitty white balance, black and 934 00:33:36,410 --> 00:33:36,590 white. 935 00:33:36,590 --> 00:33:37,370 Okay. 936 00:33:39,290 --> 00:33:39,930 Not always. 937 00:33:44,000 --> 00:33:46,160 Now we've also talked a lot about how 938 00:33:46,160 --> 00:33:48,620 our eyes are drawn to the brightest spot, 939 00:33:48,760 --> 00:33:48,920 right? 940 00:33:49,440 --> 00:33:52,520 Brightest spot, sharpest spot, highest contrast. 941 00:33:53,420 --> 00:33:56,280 And so in this case, this big bright 942 00:33:56,280 --> 00:33:58,700 shoulder is obviously pulling our eye away from 943 00:33:58,700 --> 00:33:59,480 where we want it to go. 944 00:33:59,980 --> 00:34:01,380 So mainly what we're going to do here 945 00:34:01,380 --> 00:34:02,780 is we're just going to shift that through 946 00:34:02,780 --> 00:34:03,500 dodging and burning. 947 00:34:04,100 --> 00:34:06,780 So you encourage the viewer's eye to go 948 00:34:06,780 --> 00:34:07,980 where we want it to faster. 949 00:34:09,350 --> 00:34:12,270 The other thing that you start to realize 950 00:34:12,270 --> 00:34:16,110 in editing is you start to see the 951 00:34:16,110 --> 00:34:17,670 information in the pixels. 952 00:34:17,810 --> 00:34:19,810 You start to see the potential, like looking 953 00:34:19,810 --> 00:34:20,690 at this raw file. 954 00:34:20,790 --> 00:34:23,330 I can see the cool tones, the blue 955 00:34:23,330 --> 00:34:26,370 pixels behind her here relative to the warm 956 00:34:26,370 --> 00:34:27,429 pixels on her skin. 957 00:34:28,010 --> 00:34:29,550 So we can pull that out in the 958 00:34:29,550 --> 00:34:40,590 post color or 959 00:34:40,590 --> 00:34:41,230 black and white. 960 00:34:41,690 --> 00:34:42,969 Got to go color here. 961 00:34:48,310 --> 00:34:50,090 Tyler work and says he wants to start 962 00:34:50,090 --> 00:34:53,389 a website called crap, crap, your crap.com. 963 00:34:54,250 --> 00:34:56,570 Often a crop can make all the difference. 964 00:34:58,890 --> 00:35:01,570 So here we've got a white balance nightmare 965 00:35:01,570 --> 00:35:03,830 and we need to shift the eyes up 966 00:35:03,830 --> 00:35:06,230 into the smile through dodging and burning. 967 00:35:11,090 --> 00:35:14,590 So this is backlighting. 968 00:35:14,650 --> 00:35:16,390 You can see where I am doing the 969 00:35:16,390 --> 00:35:17,990 one arm pushup back there, trying to get 970 00:35:17,990 --> 00:35:19,610 the light down behind the bride here. 971 00:35:21,130 --> 00:35:23,330 And then we can take that arm out. 972 00:35:27,120 --> 00:35:28,760 Another trick I'm going to show you guys. 973 00:35:28,760 --> 00:35:30,800 If you look at the dance floor here 974 00:35:30,800 --> 00:35:33,220 and the back of her dress, that's all 975 00:35:33,220 --> 00:35:35,260 clipped, meaning it's blown out. 976 00:35:35,420 --> 00:35:36,080 It's white as white. 977 00:35:36,160 --> 00:35:40,220 You can't get it back, but some tricks. 978 00:35:40,340 --> 00:35:42,540 So I'm going to show you how you 979 00:35:42,540 --> 00:35:43,140 can do that. 980 00:35:45,960 --> 00:35:47,380 Colors are distracting, right? 981 00:35:47,460 --> 00:35:49,300 The greens, the reds, all these things that 982 00:35:49,300 --> 00:35:51,160 are pulling the eye away from the light 983 00:35:51,160 --> 00:35:52,420 and the shadow in the moment. 984 00:35:52,700 --> 00:35:53,800 So we're going to go black and white 985 00:35:53,800 --> 00:35:54,220 for sure. 986 00:35:57,810 --> 00:35:58,210 Okay. 987 00:35:58,210 --> 00:36:00,130 Now I just put this one in for 988 00:36:00,130 --> 00:36:00,770 fun. 989 00:36:02,110 --> 00:36:03,490 This is just for fun guys. 990 00:36:03,490 --> 00:36:06,950 We rarely ever use the liquify tool. 991 00:36:07,190 --> 00:36:09,010 And when we do, it's, it's almost never 992 00:36:09,010 --> 00:36:12,690 to change the shape of people's bodies. 993 00:36:14,030 --> 00:36:16,110 But sometimes you want to help mom out 994 00:36:16,110 --> 00:36:16,490 a bit. 995 00:36:21,560 --> 00:36:24,460 It's so awkward doing this without getting to 996 00:36:24,460 --> 00:36:27,560 see people's reactions or hear people's reactions. 997 00:36:27,840 --> 00:36:29,800 Okay, here, here we've got a big bright 998 00:36:29,800 --> 00:36:32,320 blown out cement thing here, right? 999 00:36:32,400 --> 00:36:34,560 And big bright highlights here, pulling the eyes 1000 00:36:34,560 --> 00:36:34,820 away. 1001 00:36:35,360 --> 00:36:37,020 But I mean, it's great how they're coming 1002 00:36:37,020 --> 00:36:38,920 down through here in the light and they're 1003 00:36:38,920 --> 00:36:39,900 on a dark background. 1004 00:36:40,280 --> 00:36:42,020 So we're going to drop the shadows behind 1005 00:36:42,020 --> 00:36:42,200 them. 1006 00:36:42,220 --> 00:36:43,200 So they pop even more. 1007 00:36:43,480 --> 00:36:44,840 We're going to warm it up and we're 1008 00:36:44,840 --> 00:36:46,720 going to burn down this corner in this 1009 00:36:46,720 --> 00:36:47,040 corner. 1010 00:36:53,050 --> 00:36:53,510 All right. 1011 00:36:53,890 --> 00:36:55,630 This ceremony in Maui, I'm going to show 1012 00:36:55,630 --> 00:36:56,430 you guys a trick. 1013 00:36:57,070 --> 00:36:58,970 If you look at the, this before and 1014 00:36:58,970 --> 00:37:03,730 after pay attention to right here, right behind 1015 00:37:03,730 --> 00:37:04,630 their hands. 1016 00:37:06,490 --> 00:37:06,970 Okay. 1017 00:37:07,610 --> 00:37:10,490 That's not an easy job, but I'm going 1018 00:37:10,490 --> 00:37:12,470 to show you how you can move oceans 1019 00:37:12,470 --> 00:37:13,250 for your clients. 1020 00:37:16,660 --> 00:37:16,760 Okay. 1021 00:37:17,360 --> 00:37:19,800 So, and it's all in the files here, 1022 00:37:20,020 --> 00:37:21,480 right? 1023 00:37:21,580 --> 00:37:24,360 It's pulling that out, learning how to pull 1024 00:37:24,360 --> 00:37:24,900 it out. 1025 00:37:25,480 --> 00:37:26,820 You know, we don't always, you know, here 1026 00:37:26,820 --> 00:37:28,340 we've obviously got a flash on the wall 1027 00:37:28,340 --> 00:37:30,040 behind them and we didn't quite get the 1028 00:37:30,040 --> 00:37:31,480 right spot in the right spot. 1029 00:37:31,800 --> 00:37:32,240 Okay. 1030 00:37:33,660 --> 00:37:36,820 But in over until it's over tricks and 1031 00:37:36,820 --> 00:37:37,800 things that we can do. 1032 00:37:38,740 --> 00:37:39,880 Black and white for sure. 1033 00:37:40,180 --> 00:37:41,100 One of the things I'm going to show 1034 00:37:41,100 --> 00:37:44,140 you guys is how to correct for perspective 1035 00:37:44,140 --> 00:37:45,920 and straighten things out, straighten lines. 1036 00:37:49,180 --> 00:37:49,280 Okay. 1037 00:37:49,380 --> 00:37:52,160 We talked about the border patrols watching for 1038 00:37:52,160 --> 00:37:53,580 those clean and simple edges. 1039 00:37:55,100 --> 00:37:55,560 Okay. 1040 00:37:55,560 --> 00:37:58,020 Always in camera, dragging the eye corner to 1041 00:37:58,020 --> 00:38:00,320 corner, corner, corner in post too. 1042 00:38:00,760 --> 00:38:02,580 We're looking for those clean, simple edges. 1043 00:38:05,050 --> 00:38:06,130 How are we doing there, Zoe? 1044 00:38:10,540 --> 00:38:11,000 Sorry. 1045 00:38:11,000 --> 00:38:12,020 I'm pretty good. 1046 00:38:12,140 --> 00:38:13,480 We've got a couple of questions. 1047 00:38:16,960 --> 00:38:19,380 I mean, obviously some of these questions, I 1048 00:38:19,380 --> 00:38:20,460 think you're going to get to when you 1049 00:38:20,460 --> 00:38:24,100 start dissecting anything about how just know that 1050 00:38:24,100 --> 00:38:25,080 that's what we're going to spend the next 1051 00:38:25,080 --> 00:38:26,820 three hours doing showing you how. 1052 00:38:26,920 --> 00:38:27,020 Yeah. 1053 00:38:27,680 --> 00:38:28,080 Yeah. 1054 00:38:28,200 --> 00:38:30,320 So if there's anything apart from that. 1055 00:38:31,320 --> 00:38:31,460 Yeah. 1056 00:38:31,600 --> 00:38:35,220 So far it is, it is mostly that 1057 00:38:35,220 --> 00:38:37,620 just one question about delivery. 1058 00:38:37,860 --> 00:38:39,500 When you, when you send a black and 1059 00:38:39,500 --> 00:38:41,280 white, do you also send a color? 1060 00:38:41,280 --> 00:38:41,540 No. 1061 00:38:42,760 --> 00:38:46,140 So they get whatever we decide we know 1062 00:38:46,140 --> 00:38:46,440 best. 1063 00:38:46,520 --> 00:38:48,240 So we'll choose whatever's going to make that 1064 00:38:48,240 --> 00:38:49,220 photo look best. 1065 00:38:50,140 --> 00:38:52,180 And they, our clients understand that before they 1066 00:38:52,180 --> 00:38:53,740 even hire us, it's kind of part of 1067 00:38:53,740 --> 00:38:54,620 what they're hiring us for. 1068 00:38:54,720 --> 00:38:56,060 So it's very rare that they ever do 1069 00:38:56,060 --> 00:38:56,420 ask. 1070 00:38:57,900 --> 00:38:59,640 But so they just get the one, the 1071 00:38:59,640 --> 00:39:00,160 one version. 1072 00:39:00,640 --> 00:39:03,380 But if they did ask, you know, if 1073 00:39:03,380 --> 00:39:04,820 we delivered it as a black and white 1074 00:39:04,820 --> 00:39:05,720 and they wanted to see it as a 1075 00:39:05,720 --> 00:39:07,500 color say sure. 1076 00:39:07,620 --> 00:39:09,180 And then I'd send them a really crappy 1077 00:39:09,180 --> 00:39:09,820 color version. 1078 00:39:09,820 --> 00:39:10,740 And then they'd be like, Oh yeah, you're 1079 00:39:10,740 --> 00:39:10,900 right. 1080 00:39:11,120 --> 00:39:12,560 It's better as a black, white. 1081 00:39:13,420 --> 00:39:13,940 Of course. 1082 00:39:16,040 --> 00:39:17,900 And you know, in terms of client management, 1083 00:39:18,360 --> 00:39:21,300 have you had situations where you've delivered a 1084 00:39:21,300 --> 00:39:22,840 color and they've converted it to black and 1085 00:39:22,840 --> 00:39:23,380 white themselves? 1086 00:39:23,660 --> 00:39:24,360 How do you handle that? 1087 00:39:24,920 --> 00:39:26,220 Oh no, not really. 1088 00:39:26,320 --> 00:39:28,260 I mean, yeah, once in a while we'll 1089 00:39:28,260 --> 00:39:30,420 see something, you know, with, with a God 1090 00:39:30,420 --> 00:39:32,280 awful filters, but not to add to it 1091 00:39:32,280 --> 00:39:34,100 and we don't really worry about it. 1092 00:39:34,100 --> 00:39:35,740 Um, yeah. 1093 00:39:36,020 --> 00:39:37,700 And if you could just go back to 1094 00:39:37,700 --> 00:39:39,080 63 and 64. 1095 00:39:39,580 --> 00:39:39,980 Yeah. 1096 00:39:42,020 --> 00:39:44,780 And it's just a, just take a moment. 1097 00:39:45,600 --> 00:39:48,040 This is actually not our flash. 1098 00:39:48,200 --> 00:39:50,600 That was the, uh, I think that was 1099 00:39:50,600 --> 00:39:52,200 the videographer had a light there. 1100 00:39:52,480 --> 00:39:53,320 I can't remember. 1101 00:39:53,960 --> 00:39:54,620 Maybe it was our flash. 1102 00:39:54,680 --> 00:39:55,360 Yeah, it was our flash. 1103 00:39:55,920 --> 00:39:56,200 Yeah. 1104 00:39:58,040 --> 00:39:58,520 Cool. 1105 00:39:58,560 --> 00:39:59,180 That's it for now. 1106 00:39:59,720 --> 00:40:00,380 Okay, cool. 1107 00:40:05,710 --> 00:40:06,190 Okay. 1108 00:40:06,330 --> 00:40:07,730 There, I think there was a request to 1109 00:40:07,730 --> 00:40:08,350 see this one. 1110 00:40:08,670 --> 00:40:10,690 So I just wanted you guys to see 1111 00:40:10,690 --> 00:40:11,490 it straight out of camera. 1112 00:40:11,670 --> 00:40:11,810 Okay. 1113 00:40:11,850 --> 00:40:13,450 Like, and you know, it's a trippy, trippy 1114 00:40:13,450 --> 00:40:15,230 reflection shot. 1115 00:40:15,310 --> 00:40:17,810 That's hard to understand and explain, but there 1116 00:40:17,810 --> 00:40:18,170 it is. 1117 00:40:18,410 --> 00:40:22,680 That's what I saw natural light, just the 1118 00:40:22,680 --> 00:40:23,820 black and white conversion there. 1119 00:40:24,420 --> 00:40:27,020 The thing with black and white is, um, 1120 00:40:27,900 --> 00:40:29,760 often you can push things a lot farther, 1121 00:40:29,840 --> 00:40:31,740 especially when you, when you get into contrast 1122 00:40:31,740 --> 00:40:33,320 and clarity because you don't have to worry 1123 00:40:33,320 --> 00:40:35,160 about the color information so much. 1124 00:40:35,180 --> 00:40:37,360 So sometimes I'll choose black and white because 1125 00:40:37,360 --> 00:40:39,400 it allows me to, to pull out texture 1126 00:40:39,400 --> 00:40:41,080 more like in this case with the tattoo 1127 00:40:41,080 --> 00:40:44,640 and the water drops on his back, check 1128 00:40:44,640 --> 00:40:47,700 out those dirty, uh, dirty sensor dust all 1129 00:40:47,700 --> 00:40:48,240 over the place. 1130 00:40:48,300 --> 00:40:48,460 Right. 1131 00:40:48,500 --> 00:40:49,800 Cause it's shot at a high aperture. 1132 00:40:50,780 --> 00:40:52,820 I mean, and this just lined up amazing 1133 00:40:52,820 --> 00:40:55,060 for us back lit short lit. 1134 00:40:58,120 --> 00:41:00,120 This is kind of, uh, this is kind 1135 00:41:00,120 --> 00:41:01,220 of like what we were doing on our 1136 00:41:01,220 --> 00:41:08,070 back porch, um, the other day backlight flashing 1137 00:41:08,070 --> 00:41:16,990 behind, uh, another example of, you know, pukey 1138 00:41:16,990 --> 00:41:21,410 bathroom light, but I noticed these blue, these 1139 00:41:21,410 --> 00:41:24,690 cool pixels compared to the warm tones in 1140 00:41:24,690 --> 00:41:25,150 the bathroom. 1141 00:41:25,530 --> 00:41:27,490 So I ended up going in that direction 1142 00:41:27,490 --> 00:41:28,950 with the edit and trying to pull that 1143 00:41:28,950 --> 00:41:30,010 out and accentuate it. 1144 00:41:30,770 --> 00:41:32,670 And I have to like pull on an 1145 00:41:32,670 --> 00:41:33,890 invisibility cloak here. 1146 00:41:38,320 --> 00:41:41,460 Another example of, uh, you know, just accentuating 1147 00:41:41,460 --> 00:41:44,700 the difference in color temperature in the wall 1148 00:41:44,700 --> 00:41:46,880 behind relative to the warmer tones on their 1149 00:41:46,880 --> 00:41:47,220 skin. 1150 00:41:53,340 --> 00:41:55,160 These are taking a while to load for 1151 00:41:55,160 --> 00:41:55,560 you guys. 1152 00:41:56,500 --> 00:41:57,780 Uh, I'm going to move this thing so 1153 00:41:57,780 --> 00:41:59,400 you can see the upper right corner, see 1154 00:41:59,400 --> 00:42:00,840 the distractions up there. 1155 00:42:01,240 --> 00:42:06,820 So we're going to crop, burn, clone to 1156 00:42:06,820 --> 00:42:07,380 get rid of that. 1157 00:42:10,330 --> 00:42:13,190 Just a, just an iPhone reflection, but then, 1158 00:42:13,450 --> 00:42:16,590 um, getting kind of funky with the crop. 1159 00:42:16,870 --> 00:42:20,390 So cropping it right down to here to 1160 00:42:20,390 --> 00:42:22,450 make it a little more mysterious and getting 1161 00:42:22,450 --> 00:42:23,410 rid of the videographer. 1162 00:42:28,840 --> 00:42:31,120 This is that tricky, one of those tricky 1163 00:42:31,120 --> 00:42:34,040 transitions where they're going from like inside a 1164 00:42:34,040 --> 00:42:36,500 dark church out into broad daylight out on 1165 00:42:36,500 --> 00:42:37,220 the church steps. 1166 00:42:37,440 --> 00:42:39,140 So these guys are out, you know, they're 1167 00:42:39,140 --> 00:42:42,240 like a full stop brighter than grandma. 1168 00:42:42,240 --> 00:42:43,500 And this is where we want our eyes 1169 00:42:43,500 --> 00:42:43,980 to go, right? 1170 00:42:44,240 --> 00:42:45,620 So mainly what we're going to be doing 1171 00:42:45,620 --> 00:42:47,960 is burning down this part and getting the 1172 00:42:47,960 --> 00:42:49,180 eyes into grandma faster. 1173 00:42:52,660 --> 00:42:52,860 Okay. 1174 00:42:53,200 --> 00:42:58,960 So that straighten it, left the exit sign 1175 00:42:58,960 --> 00:42:59,500 in that case. 1176 00:42:59,500 --> 00:43:01,720 Cause it kind of, it's kind of completing 1177 00:43:01,720 --> 00:43:03,900 the, it's kind of balancing it out. 1178 00:43:05,990 --> 00:43:07,610 So here we got a, we've got a 1179 00:43:07,610 --> 00:43:08,330 bit. 1180 00:43:08,730 --> 00:43:09,450 Yeah, go ahead. 1181 00:43:09,610 --> 00:43:10,050 Sorry. 1182 00:43:10,870 --> 00:43:13,550 Um, uh, image number 90 didn't load for 1183 00:43:13,550 --> 00:43:13,930 everyone. 1184 00:43:14,050 --> 00:43:15,870 Could you take a moment on that again? 1185 00:43:17,430 --> 00:43:18,110 This one. 1186 00:43:19,130 --> 00:43:19,570 Yeah. 1187 00:43:21,630 --> 00:43:22,810 Is it loading for everybody? 1188 00:43:28,550 --> 00:43:29,530 It's up here on my screen. 1189 00:43:29,870 --> 00:43:31,450 There's a bit of a lag for some 1190 00:43:31,450 --> 00:43:31,750 people. 1191 00:43:31,890 --> 00:43:35,090 So, uh, yeah, it's loading and great. 1192 00:43:35,090 --> 00:43:35,510 Okay. 1193 00:43:35,870 --> 00:43:38,610 Long enough to give a couple extra seconds. 1194 00:43:39,550 --> 00:43:39,830 Yeah. 1195 00:43:40,070 --> 00:43:40,450 Perfect. 1196 00:43:40,690 --> 00:43:42,350 So here we want to burn this knee 1197 00:43:42,350 --> 00:43:42,650 down. 1198 00:43:42,850 --> 00:43:43,330 Right. 1199 00:43:43,610 --> 00:43:47,110 And bring out the nice warm tones in 1200 00:43:47,110 --> 00:43:48,210 the wall behind her there. 1201 00:43:54,660 --> 00:43:55,620 Videographer videographer. 1202 00:43:57,220 --> 00:43:58,960 So we're going to do basically a lot 1203 00:43:58,960 --> 00:44:00,560 of dodging and burning to get the eyes 1204 00:44:00,560 --> 00:44:03,480 in here to Huntington much faster and onto 1205 00:44:03,480 --> 00:44:03,940 her dad. 1206 00:44:13,780 --> 00:44:14,300 Is this pace? 1207 00:44:14,340 --> 00:44:14,580 Okay. 1208 00:44:14,580 --> 00:44:16,180 Are they loading on your end? 1209 00:44:19,540 --> 00:44:21,760 I think, let me just make sure it 1210 00:44:21,760 --> 00:44:22,540 seems to be better. 1211 00:44:23,000 --> 00:44:24,720 Yeah, it's better. 1212 00:44:25,000 --> 00:44:25,440 Thank you. 1213 00:44:30,590 --> 00:44:32,610 So here's Erica coming in behind. 1214 00:44:33,330 --> 00:44:36,410 I'm crouched up there somewhere behind a dad 1215 00:44:36,410 --> 00:44:38,830 kind of, you know, near the groom. 1216 00:44:38,970 --> 00:44:39,910 There's a videographer. 1217 00:44:40,450 --> 00:44:41,010 Okay. 1218 00:44:41,490 --> 00:44:43,870 So do some fancy cloning to get rid 1219 00:44:43,870 --> 00:44:44,830 of her. 1220 00:44:51,630 --> 00:44:52,190 Okay. 1221 00:44:52,710 --> 00:44:55,050 Um, here's my shoulder and my hand. 1222 00:44:55,750 --> 00:44:57,010 This is not my hair. 1223 00:44:57,010 --> 00:44:59,030 She's actually got these frilly things on the 1224 00:44:59,030 --> 00:45:00,710 back of her dress, these little feathers. 1225 00:45:01,390 --> 00:45:04,170 And I'm just basically holding a flash on 1226 00:45:04,170 --> 00:45:05,910 the wall to make a bright spot. 1227 00:45:06,010 --> 00:45:07,450 And it's got a really warm gel on 1228 00:45:07,450 --> 00:45:07,670 it. 1229 00:45:07,990 --> 00:45:11,030 And then in the edit, um, I really 1230 00:45:11,030 --> 00:45:13,070 tried to push the difference between the warm 1231 00:45:13,070 --> 00:45:15,970 tones compared to the cool tones in the 1232 00:45:15,970 --> 00:45:16,350 graffiti. 1233 00:45:22,700 --> 00:45:24,840 Um, we looked at this one and talked 1234 00:45:24,840 --> 00:45:27,420 about the importance of finding a dark background 1235 00:45:27,420 --> 00:45:29,860 to rim light them on so that they 1236 00:45:29,860 --> 00:45:30,200 pop. 1237 00:45:30,200 --> 00:45:32,260 And so we did the best we could, 1238 00:45:32,360 --> 00:45:34,140 but then in the edit, we're going to 1239 00:45:34,140 --> 00:45:36,060 clean that up a little bit, a little 1240 00:45:36,060 --> 00:45:36,480 bit more. 1241 00:45:43,450 --> 00:45:43,810 Okay. 1242 00:45:43,950 --> 00:45:45,830 This is a white balance nightmare here. 1243 00:45:45,870 --> 00:45:47,930 So we just went black and white, got 1244 00:45:47,930 --> 00:45:48,790 rid of this tourist. 1245 00:45:53,840 --> 00:45:54,240 Okay. 1246 00:45:54,880 --> 00:45:59,200 This is, um, Chinese door games and something 1247 00:45:59,200 --> 00:45:59,720 like this. 1248 00:45:59,780 --> 00:46:01,040 I'm definitely going to go black and white 1249 00:46:01,040 --> 00:46:02,680 and really push the clarity and try to 1250 00:46:02,680 --> 00:46:04,720 pull out the detail and all that here. 1251 00:46:07,130 --> 00:46:09,030 Sometimes all it needs is a crop. 1252 00:46:11,880 --> 00:46:14,500 There was a request for this one shadow 1253 00:46:14,500 --> 00:46:18,400 to camera because there were, um, it was 1254 00:46:18,400 --> 00:46:20,600 a little bit difficult to understand where the, 1255 00:46:20,600 --> 00:46:22,780 the warm tones were coming relative to the 1256 00:46:22,780 --> 00:46:23,240 cool tone. 1257 00:46:23,340 --> 00:46:25,280 So remember we used the blue gel and 1258 00:46:25,280 --> 00:46:26,880 then for whatever reason, there were also these, 1259 00:46:27,000 --> 00:46:28,360 you know, there was a mix of blue 1260 00:46:28,360 --> 00:46:30,040 Bocca and orange Bocca. 1261 00:46:30,200 --> 00:46:31,600 So the orange ones are from the ceiling 1262 00:46:31,600 --> 00:46:31,980 lights. 1263 00:46:32,360 --> 00:46:32,480 Okay. 1264 00:46:32,580 --> 00:46:34,760 So then we just, we just accentuated that 1265 00:46:34,760 --> 00:46:37,120 in the, in the post, made the blues 1266 00:46:37,120 --> 00:46:39,040 more blue and the orange is more orange. 1267 00:46:42,060 --> 00:46:42,500 Okay. 1268 00:46:46,050 --> 00:46:46,510 Examples. 1269 00:46:46,510 --> 00:46:49,810 Here's, uh, one of the most challenging edits. 1270 00:46:49,990 --> 00:46:52,450 Well, one of the most challenging shoots and 1271 00:46:52,450 --> 00:46:55,470 edits, uh, we're on this junk boat in 1272 00:46:55,470 --> 00:46:56,730 the Harbor of Hong Kong. 1273 00:46:57,170 --> 00:47:00,570 Um, they'd hired two boats to go out 1274 00:47:00,570 --> 00:47:01,910 for like a half an hour and make 1275 00:47:01,910 --> 00:47:02,510 some portraits. 1276 00:47:02,530 --> 00:47:04,750 So, um, I'm on the, I'm on one 1277 00:47:04,750 --> 00:47:05,050 boat. 1278 00:47:05,390 --> 00:47:06,950 Erica's on the other boat obviously with the 1279 00:47:06,950 --> 00:47:10,390 couple here trying to coordinate two captains to 1280 00:47:10,390 --> 00:47:12,670 line the boats up and, you know, triggering 1281 00:47:12,670 --> 00:47:14,410 off camera flash and the waves. 1282 00:47:14,590 --> 00:47:15,990 And it was just an absolute nightmare. 1283 00:47:16,590 --> 00:47:17,730 You can see where Eric is here. 1284 00:47:18,070 --> 00:47:20,210 And so then the edit was just Epic 1285 00:47:20,210 --> 00:47:22,690 because I actually, we didn't get a frame 1286 00:47:22,690 --> 00:47:24,650 where we had the full sailboat, the full 1287 00:47:24,650 --> 00:47:25,090 sails. 1288 00:47:25,530 --> 00:47:28,410 So I ended up, um, I ended up 1289 00:47:28,410 --> 00:47:31,950 using another frame to complete that as well 1290 00:47:31,950 --> 00:47:33,850 as having to try to remove Erica from 1291 00:47:33,850 --> 00:47:34,030 it. 1292 00:47:34,170 --> 00:47:36,870 So it was probably a good, a good 1293 00:47:36,870 --> 00:47:37,870 two hour edit there. 1294 00:47:37,870 --> 00:47:45,920 Just a little pop-up makeup mirror under 1295 00:47:45,920 --> 00:47:47,800 the lens or the flash behind. 1296 00:47:54,100 --> 00:47:54,200 Okay. 1297 00:47:54,260 --> 00:47:55,820 So Brad's coming down with dad. 1298 00:47:56,020 --> 00:47:57,620 You can see Erica's coming in behind. 1299 00:47:58,640 --> 00:48:00,500 You guys got the cell phone out there. 1300 00:48:01,480 --> 00:48:01,820 Okay. 1301 00:48:01,820 --> 00:48:02,880 So one of the things I'm going to 1302 00:48:02,880 --> 00:48:04,300 show you guys are some of the tricks 1303 00:48:04,300 --> 00:48:08,220 that I use to, um, to clone little 1304 00:48:08,220 --> 00:48:09,140 things like that out. 1305 00:48:21,790 --> 00:48:22,230 Okay. 1306 00:48:22,350 --> 00:48:25,010 So a few from this, uh, wedding in 1307 00:48:25,010 --> 00:48:27,690 India, I'm not sure what he's spraying. 1308 00:48:27,790 --> 00:48:29,010 I think it's for mosquitoes. 1309 00:48:29,010 --> 00:48:49,140 You can 1310 00:48:49,140 --> 00:48:50,600 see the pop-up mirror right there. 1311 00:48:52,040 --> 00:48:52,140 Right. 1312 00:48:53,220 --> 00:48:55,180 And then we'll pull up the invisibility cloak 1313 00:48:55,180 --> 00:49:02,330 in the edit where this girl here, if 1314 00:49:02,330 --> 00:49:11,380 we want, this is one of our favorite 1315 00:49:11,380 --> 00:49:12,940 places to go for the first kiss. 1316 00:49:13,040 --> 00:49:14,440 If we're, if we're able to go there 1317 00:49:14,440 --> 00:49:16,040 and we're allowed to go there, um, it's 1318 00:49:16,040 --> 00:49:17,920 almost always a better perspective. 1319 00:49:18,220 --> 00:49:19,840 You know, the light's not working for us 1320 00:49:19,840 --> 00:49:22,000 here, but it's having that background, all their 1321 00:49:22,000 --> 00:49:24,800 smiling, laughing guests, it's usually much better than 1322 00:49:24,800 --> 00:49:25,840 whatever is behind them. 1323 00:49:25,960 --> 00:49:27,140 So usually one of us will go back 1324 00:49:27,140 --> 00:49:28,540 there if we have the option to do 1325 00:49:28,540 --> 00:49:28,720 that. 1326 00:49:28,720 --> 00:49:38,740 This is a videographer here, Jen Beth, North 1327 00:49:38,740 --> 00:49:42,920 Carolina, just holding the camera up over the, 1328 00:49:43,000 --> 00:49:44,580 over the shower stall. 1329 00:49:45,060 --> 00:49:46,140 It's an outdoor shower. 1330 00:49:47,520 --> 00:49:49,420 We looked at this one in shadows. 1331 00:49:49,840 --> 00:49:50,860 So there it is. 1332 00:49:51,100 --> 00:49:52,880 She had a camera and then just flipped 1333 00:49:52,880 --> 00:49:53,320 it. 1334 00:49:58,760 --> 00:49:58,860 Okay. 1335 00:50:00,400 --> 00:50:03,840 Um, these edges ended up going, uh, bring 1336 00:50:03,840 --> 00:50:06,780 them way down to make it all about 1337 00:50:06,780 --> 00:50:09,160 just the mimosa and these lines. 1338 00:50:11,200 --> 00:50:14,380 There's that dirty sensor, super dirty. 1339 00:50:21,780 --> 00:50:22,100 Okay. 1340 00:50:22,140 --> 00:50:23,000 We looked at this one. 1341 00:50:28,860 --> 00:50:31,480 So again, Erica's gone back here for the 1342 00:50:31,480 --> 00:50:31,720 kiss. 1343 00:50:31,780 --> 00:50:33,980 Obviously this is like a beach wedding for 1344 00:50:33,980 --> 00:50:36,060 a photographer, um, wedding photographers. 1345 00:50:36,320 --> 00:50:37,660 So no problems going back there. 1346 00:50:37,920 --> 00:50:39,280 And so you can see where I am. 1347 00:50:39,360 --> 00:50:41,260 So I'm shooting the other, the other direction, 1348 00:50:41,340 --> 00:50:42,980 but I'm giving priority to Erica to get 1349 00:50:42,980 --> 00:50:44,280 this, this shot. 1350 00:50:44,720 --> 00:50:46,760 And then here's the edit. 1351 00:50:46,980 --> 00:50:48,940 So it took me and my curly hair 1352 00:50:48,940 --> 00:50:51,100 out black and white. 1353 00:50:52,880 --> 00:50:55,540 Sometimes we'll play around with a big drastic 1354 00:50:55,540 --> 00:50:56,100 crop. 1355 00:51:04,260 --> 00:51:05,820 Um, you can see me back here. 1356 00:51:05,980 --> 00:51:07,460 So I'm holding the light on a stick, 1357 00:51:08,300 --> 00:51:08,480 right? 1358 00:51:13,300 --> 00:51:15,460 This is a champagne spray. 1359 00:51:16,160 --> 00:51:19,440 Uh, I have no idea how Erica managed 1360 00:51:19,440 --> 00:51:21,520 to get focused, but she did cause they're 1361 00:51:21,520 --> 00:51:24,120 literally sprinting through here and I'm just crouched 1362 00:51:24,120 --> 00:51:25,300 behind them holding a flash. 1363 00:51:32,280 --> 00:51:33,960 Sometimes if we're not sure color of black 1364 00:51:33,960 --> 00:51:35,840 and white, we'll do, you know, we'll do 1365 00:51:35,840 --> 00:51:37,380 a couple of different versions. 1366 00:51:37,740 --> 00:51:39,140 One is color, one is black and white. 1367 00:51:40,460 --> 00:51:42,560 If you look closely here, you can see 1368 00:51:42,560 --> 00:51:47,280 Erica right here, ninja holding the flash, holding 1369 00:51:47,280 --> 00:51:49,300 the B10 right there. 1370 00:51:49,740 --> 00:51:51,020 I didn't even see her when I did 1371 00:51:51,020 --> 00:51:51,380 the edit. 1372 00:51:51,540 --> 00:51:53,240 So I actually didn't, didn't remove her. 1373 00:51:53,340 --> 00:51:54,400 She's still, she's still there. 1374 00:51:56,740 --> 00:51:57,300 All right. 1375 00:51:57,340 --> 00:51:58,340 One of the things I'm going to show 1376 00:51:58,340 --> 00:52:01,040 you, look, uh, look at these fingertips here. 1377 00:52:01,300 --> 00:52:02,620 Didn't quite get them right. 1378 00:52:02,700 --> 00:52:04,640 One of the reasons we'll shoot 16 millimeters 1379 00:52:04,640 --> 00:52:06,820 is because it, it allows us to not 1380 00:52:06,820 --> 00:52:08,680 be cutting out extremities and fingers. 1381 00:52:08,680 --> 00:52:11,820 And so, but I'm going to show you 1382 00:52:11,820 --> 00:52:14,460 how to do a finger transplant if you 1383 00:52:14,460 --> 00:52:14,740 want. 1384 00:52:16,420 --> 00:52:16,860 Okay. 1385 00:52:16,860 --> 00:52:20,080 Jamaica, just a couple more weddings guys. 1386 00:52:20,280 --> 00:52:21,460 And then we'll dive in. 1387 00:52:22,420 --> 00:52:23,360 How are we doing Zoe? 1388 00:52:24,820 --> 00:52:27,460 Lots of questions, but, uh, do you want 1389 00:52:27,460 --> 00:52:28,260 to take a moment here? 1390 00:52:28,340 --> 00:52:30,240 Do you want to just, is there any 1391 00:52:30,240 --> 00:52:34,420 questions that, um, uh, that are not about 1392 00:52:34,420 --> 00:52:35,460 how, how we do it? 1393 00:52:37,880 --> 00:52:40,780 Um, yeah, I mean, some are, and some 1394 00:52:40,780 --> 00:52:42,800 are, some are not like, for instance, cropping, 1395 00:52:43,000 --> 00:52:46,740 uh, you know, are you worried about images 1396 00:52:46,740 --> 00:52:50,600 being, um, too low res for large, large 1397 00:52:50,600 --> 00:52:51,480 prints or albums? 1398 00:52:51,720 --> 00:52:52,120 Okay. 1399 00:52:52,200 --> 00:52:52,400 Yeah. 1400 00:52:52,400 --> 00:52:52,860 I'll wait. 1401 00:52:53,080 --> 00:52:53,280 Yeah. 1402 00:52:53,340 --> 00:52:54,600 Cause I'm talking about cropping. 1403 00:52:54,780 --> 00:52:55,460 So we'll do that then. 1404 00:52:56,180 --> 00:52:56,580 Great. 1405 00:52:56,660 --> 00:52:57,700 We'll just cover it. 1406 00:52:57,880 --> 00:52:58,620 We'll cover it after. 1407 00:52:58,680 --> 00:53:00,500 This was a, this was a happy accident. 1408 00:53:00,660 --> 00:53:01,060 Actually. 1409 00:53:01,340 --> 00:53:02,960 One of the things with mirrorless is sometimes 1410 00:53:02,960 --> 00:53:05,220 we accidentally end up shooting at a slow 1411 00:53:05,220 --> 00:53:07,500 shutter speed and in the silent shutter, not 1412 00:53:07,500 --> 00:53:08,240 realizing it. 1413 00:53:08,720 --> 00:53:10,580 Um, and that's the only reason I, I 1414 00:53:10,580 --> 00:53:12,320 got this with the movement. 1415 00:53:12,360 --> 00:53:13,580 I was like at one 10th of a 1416 00:53:13,580 --> 00:53:14,680 second by mistake there. 1417 00:53:15,340 --> 00:53:17,140 Hey Lenny, can I pop in for a 1418 00:53:17,140 --> 00:53:17,500 quick sec? 1419 00:53:17,720 --> 00:53:18,160 Absolutely. 1420 00:53:19,320 --> 00:53:20,820 Um, there's just a bit of a leg 1421 00:53:20,820 --> 00:53:21,500 for some folks. 1422 00:53:21,540 --> 00:53:23,460 So maybe if you slow down just a 1423 00:53:23,460 --> 00:53:25,780 tiny bit in between the photos, uh, some 1424 00:53:25,780 --> 00:53:28,560 folks are, are getting stuck on a photo. 1425 00:53:29,740 --> 00:53:30,180 Okay. 1426 00:53:34,040 --> 00:53:36,940 Also, um, obviously not all of these, but 1427 00:53:36,940 --> 00:53:41,060 I did share an album in the workshops 1428 00:53:41,060 --> 00:53:43,560 group with, um, a bunch of before and 1429 00:53:43,560 --> 00:53:44,640 after examples as well. 1430 00:53:44,780 --> 00:53:45,920 So if you haven't had a chance to 1431 00:53:45,920 --> 00:53:48,820 go look at those there too, obviously, we're 1432 00:53:48,820 --> 00:53:50,000 looking at a whole bunch more here. 1433 00:53:50,160 --> 00:53:52,560 This is a first look, obviously. 1434 00:53:52,860 --> 00:53:53,960 So Brad's coming down. 1435 00:53:54,520 --> 00:53:56,920 Um, this is Dwayne's getting ready for the 1436 00:53:56,920 --> 00:53:57,400 first look. 1437 00:53:57,400 --> 00:53:59,080 And here's Erica, right? 1438 00:54:00,080 --> 00:54:01,100 So it took her out. 1439 00:54:06,290 --> 00:54:07,590 It's going to try to give a little 1440 00:54:07,590 --> 00:54:08,910 extra time on each image. 1441 00:54:08,910 --> 00:54:11,890 So you guys can, so it has time 1442 00:54:11,890 --> 00:54:28,140 to load pure 1443 00:54:28,140 --> 00:54:29,000 luck right there. 1444 00:54:29,600 --> 00:54:30,700 The eyes in focus. 1445 00:54:33,560 --> 00:54:37,560 So yeah, with, with cropping, um, you obviously 1446 00:54:37,560 --> 00:54:39,360 do lose resolution. 1447 00:54:40,020 --> 00:54:42,380 Um, but I mean, these files are 6 1448 00:54:42,380 --> 00:54:44,460 ,000 pixels across as it is. 1449 00:54:44,520 --> 00:54:46,580 So even cropping to that extent, this is 1450 00:54:46,580 --> 00:54:48,200 still going to have no problems printing it, 1451 00:54:48,540 --> 00:54:49,440 you know, eight by 10. 1452 00:54:49,860 --> 00:54:52,900 Um, so no, it never really factors in 1453 00:54:52,900 --> 00:54:54,540 a resolution for print. 1454 00:54:54,600 --> 00:54:57,260 If it, if it looks crappy, then, you 1455 00:54:57,260 --> 00:54:58,360 know, it's, you've cropped too far. 1456 00:55:01,540 --> 00:55:04,980 Here's Erica dancing with Dwayne, Jamaica. 1457 00:55:10,620 --> 00:55:13,180 These white dance floors are a nightmare with 1458 00:55:13,180 --> 00:55:14,540 the, with the off camera flash. 1459 00:55:31,040 --> 00:55:31,520 Okay. 1460 00:55:31,580 --> 00:55:34,740 Here we are in Bali where Kelly and 1461 00:55:34,740 --> 00:55:37,040 Leif's vow renewal, this is actually at a 1462 00:55:37,040 --> 00:55:37,540 workshop. 1463 00:55:38,040 --> 00:55:42,700 Um, they, um, uh, so Kelly, Kelly was, 1464 00:55:42,920 --> 00:55:46,140 um, at the workshop and Leif came to 1465 00:55:46,140 --> 00:55:47,720 Bali with her and they did a five 1466 00:55:47,720 --> 00:55:48,460 year vow renewal. 1467 00:55:49,020 --> 00:55:50,460 And so actually it was pretty cool because 1468 00:55:50,460 --> 00:55:52,160 as part of the workshop, we got to 1469 00:55:52,160 --> 00:55:55,720 document the vow renewal and the, their only 1470 00:55:55,720 --> 00:55:58,380 guests or attendees were essentially the other 12 1471 00:55:58,380 --> 00:55:58,920 photographers. 1472 00:55:58,920 --> 00:56:02,200 So basically watching, uh, Eric and I, um, 1473 00:56:02,200 --> 00:56:03,120 document it. 1474 00:56:03,860 --> 00:56:05,700 So, and here we are making portraits. 1475 00:56:05,800 --> 00:56:07,960 We deconstructed this one in the workshop group. 1476 00:56:08,540 --> 00:56:10,320 Um, there's Erica. 1477 00:56:11,000 --> 00:56:13,600 So she's up there doing stuff in close 1478 00:56:13,600 --> 00:56:15,960 and then I'm farther away playing around with 1479 00:56:15,960 --> 00:56:16,440 my mirror. 1480 00:56:21,470 --> 00:56:21,830 Okay. 1481 00:56:22,430 --> 00:56:25,390 This is in, uh, Grand Cayman Island. 1482 00:56:26,750 --> 00:56:27,650 Almost done. 1483 00:56:48,500 --> 00:56:50,800 I think, um, Erica showed you this one 1484 00:56:50,800 --> 00:56:51,480 in the shadows. 1485 00:57:07,420 --> 00:57:09,780 Here's another one that we deconstructed in the 1486 00:57:09,780 --> 00:57:10,800 workshop group. 1487 00:57:11,060 --> 00:57:13,020 So you may have already seen this one. 1488 00:57:23,710 --> 00:57:25,250 That's just an iPhone reflection. 1489 00:57:35,960 --> 00:57:37,740 This is just natural light. 1490 00:57:38,340 --> 00:57:39,460 There's a window behind her. 1491 00:57:39,480 --> 00:57:40,480 That's lighting up this. 1492 00:57:40,480 --> 00:57:52,640 We looked 1493 00:57:52,640 --> 00:57:54,020 at this one when we talked about off 1494 00:57:54,020 --> 00:57:54,680 camera flash. 1495 00:57:55,640 --> 00:57:58,800 Obviously two flashes inside one right here, pointed 1496 00:57:58,800 --> 00:58:00,580 that way and one over here pointed this 1497 00:58:00,580 --> 00:58:00,840 way. 1498 00:58:01,700 --> 00:58:03,460 It's throwing, throwing the shadow over there too. 1499 00:58:14,680 --> 00:58:14,860 Okay. 1500 00:58:14,900 --> 00:58:16,100 So here's this one straight out of the 1501 00:58:16,100 --> 00:58:16,340 camera. 1502 00:58:16,900 --> 00:58:19,940 You can see where Erica is right back 1503 00:58:19,940 --> 00:58:22,380 there and she's holding two lights, one behind 1504 00:58:22,380 --> 00:58:23,540 each, each bride. 1505 00:58:27,880 --> 00:58:28,820 Same thing here. 1506 00:58:34,970 --> 00:58:35,450 Okay. 1507 00:58:35,790 --> 00:58:37,050 Jason and Lindsay's wedding. 1508 00:58:50,660 --> 00:58:52,100 So here comes the bride. 1509 00:58:52,100 --> 00:58:54,280 Erica's coming in behind, right? 1510 00:58:58,640 --> 00:59:01,240 Here's my spot up at the front, going 1511 00:59:01,240 --> 00:59:09,560 down this, this shot. 1512 00:59:09,600 --> 00:59:11,780 So from that, from that perspective there, right 1513 00:59:11,780 --> 00:59:14,080 up at the front, I've got clear view 1514 00:59:14,080 --> 00:59:15,780 of the front row, right? 1515 00:59:25,960 --> 00:59:27,000 White balance nightmare. 1516 00:59:27,880 --> 00:59:28,920 Definitely black and white. 1517 00:59:42,140 --> 00:59:42,500 Okay. 1518 00:59:42,500 --> 00:59:43,900 We'll look, looked at that one. 1519 00:59:43,900 --> 00:59:46,520 And you know, we tried our best to 1520 00:59:46,520 --> 00:59:49,160 keep the light spill off of the grass 1521 00:59:49,160 --> 00:59:50,900 and to try to get rim light all 1522 00:59:50,900 --> 00:59:52,880 the way around as good as we could 1523 00:59:52,880 --> 00:59:53,360 get it there. 1524 00:59:53,360 --> 00:59:57,040 And then finish the job in post and 1525 00:59:57,040 --> 00:59:58,240 took this tree out. 1526 01:00:13,400 --> 01:00:16,640 This is an iPhone reflection actually, but you 1527 01:00:16,640 --> 01:00:18,160 can see it's super dark. 1528 01:00:18,760 --> 01:00:20,440 But then when we pulled it up in 1529 01:00:20,440 --> 01:00:23,500 the posts, we saw this cool pixel information 1530 01:00:23,500 --> 01:00:24,020 down here. 1531 01:00:26,470 --> 01:00:30,030 And one more last one. 1532 01:00:30,990 --> 01:00:32,410 Another challenging edit. 1533 01:00:32,830 --> 01:00:38,600 Here I am killing Erica's shot, but now 1534 01:00:40,620 --> 01:00:41,100 I'm gone. 1535 01:00:43,820 --> 01:00:44,340 Okay. 1536 01:00:44,520 --> 01:00:46,200 Zoe, Jody, how are people doing? 1537 01:00:48,500 --> 01:00:51,240 Well, the first thing is that we need 1538 01:00:51,240 --> 01:00:56,140 to, um, shout out to Ali, uh, and 1539 01:00:56,140 --> 01:00:58,820 ask him to turn off his video because, 1540 01:00:58,900 --> 01:01:01,340 um, apparently he's, you know, taking us to 1541 01:01:01,340 --> 01:01:02,500 fun and strange places. 1542 01:01:03,320 --> 01:01:05,160 Uh, so there's that. 1543 01:01:07,240 --> 01:01:10,060 Um, so far the questions that I'm seeing, 1544 01:01:10,060 --> 01:01:11,940 I feel like most of them are going 1545 01:01:11,940 --> 01:01:13,620 to be covered as you go through. 1546 01:01:14,720 --> 01:01:16,020 Um, okay. 1547 01:01:16,100 --> 01:01:17,840 So I hope that that was, that was 1548 01:01:17,840 --> 01:01:19,980 helpful as a big picture to sort of 1549 01:01:19,980 --> 01:01:23,500 see the potential, see the extent of what 1550 01:01:23,500 --> 01:01:25,200 we're able to do, what we're trying to 1551 01:01:25,200 --> 01:01:25,580 do. 1552 01:01:26,060 --> 01:01:28,680 Um, and then, and then now what I'm 1553 01:01:28,680 --> 01:01:29,840 going to do next is now I'm going 1554 01:01:29,840 --> 01:01:31,520 to break down that whole process for you 1555 01:01:31,520 --> 01:01:31,680 guys. 1556 01:01:31,700 --> 01:01:32,900 I'm going to show you how I do 1557 01:01:32,900 --> 01:01:33,880 these artists and edits. 1558 01:01:34,240 --> 01:01:36,520 So if there's any like questions of, you 1559 01:01:36,520 --> 01:01:39,340 know, apart from how, um, um, maybe more 1560 01:01:39,340 --> 01:01:43,960 philosophical or kind of why type questions, otherwise 1561 01:01:43,960 --> 01:01:45,180 we'll dive in. 1562 01:01:46,700 --> 01:01:48,340 Yeah, I think, I think, uh, I think 1563 01:01:48,340 --> 01:01:49,620 most of it's going to be covered as 1564 01:01:49,620 --> 01:01:50,080 we go. 1565 01:01:50,420 --> 01:01:51,680 Um, and again, a shout out to Ali 1566 01:01:51,680 --> 01:01:53,400 because he's apparently now in the washroom. 1567 01:01:53,940 --> 01:01:54,420 So. 1568 01:01:55,520 --> 01:01:56,000 Ali. 1569 01:01:58,420 --> 01:01:58,900 Okay. 1570 01:02:02,260 --> 01:02:03,060 Thanks guys. 1571 01:02:03,680 --> 01:02:04,280 All right. 1572 01:02:04,740 --> 01:02:07,380 And, um, okay, cool. 1573 01:02:07,380 --> 01:02:08,640 So here we go. 1574 01:02:09,140 --> 01:02:11,700 What, were there any, um, if, if, if 1575 01:02:11,700 --> 01:02:14,340 anybody needs to, wants to see another one, 1576 01:02:14,340 --> 01:02:16,820 uh, again, just let me know the number 1577 01:02:16,820 --> 01:02:18,300 and we can go look at it again. 1578 01:02:18,360 --> 01:02:20,880 Otherwise, let's talk about hardware. 1579 01:02:21,180 --> 01:02:21,440 Okay. 1580 01:02:21,480 --> 01:02:21,940 So. 1581 01:02:32,520 --> 01:02:33,300 All right. 1582 01:02:33,440 --> 01:02:36,840 So this is what I ended on. 1583 01:02:36,960 --> 01:02:38,520 This is my editing station here. 1584 01:02:39,540 --> 01:02:40,060 Okay. 1585 01:02:40,260 --> 01:02:43,720 So it's just, uh, a MacBook pro 15 1586 01:02:43,720 --> 01:02:45,140 .4 inch MacBook pro. 1587 01:02:45,340 --> 01:02:45,820 Okay. 1588 01:02:46,240 --> 01:02:49,220 Um, I used to have a big 27 1589 01:02:49,220 --> 01:02:53,500 inch cinema display, uh, when we had a 1590 01:02:53,500 --> 01:02:54,920 little bit of a studio space here in 1591 01:02:54,920 --> 01:02:57,820 town, but since we, uh, started, once we 1592 01:02:57,820 --> 01:03:01,700 started traveling so often, uh, basically all the 1593 01:03:01,700 --> 01:03:05,440 editing always happens in airports and hotel rooms 1594 01:03:05,440 --> 01:03:06,360 and coffee shops. 1595 01:03:06,360 --> 01:03:09,440 And so that's basically, um, a reality now. 1596 01:03:09,520 --> 01:03:11,720 So this is what I edit on and, 1597 01:03:11,860 --> 01:03:14,280 uh, and I use this thing here. 1598 01:03:14,860 --> 01:03:15,420 Okay. 1599 01:03:15,800 --> 01:03:19,840 It's a Logitech performance MX. 1600 01:03:20,180 --> 01:03:20,340 Okay. 1601 01:03:20,480 --> 01:03:22,540 I used to use the, just the standard 1602 01:03:22,540 --> 01:03:24,600 Apple, um, magic mouse. 1603 01:03:24,800 --> 01:03:26,540 And I found that I was starting to 1604 01:03:26,540 --> 01:03:28,820 get like the carpal tunnel, the claw from, 1605 01:03:29,020 --> 01:03:30,060 it's just not that comfortable. 1606 01:03:30,060 --> 01:03:33,060 This is much more ergonomically friendly, super comfortable, 1607 01:03:33,140 --> 01:03:33,820 no problems there. 1608 01:03:34,440 --> 01:03:38,920 Um, I have never committed to the learning 1609 01:03:38,920 --> 01:03:41,060 curve to use a, like a tablet, you 1610 01:03:41,060 --> 01:03:43,100 know, one of those little, um, Wacom things. 1611 01:03:43,540 --> 01:03:46,080 Um, everybody, all my friends who use them 1612 01:03:46,080 --> 01:03:46,780 swear by them. 1613 01:03:47,280 --> 01:03:48,860 And I'm sure that I would love it 1614 01:03:48,860 --> 01:03:50,960 too, but I'm often behind in my editing. 1615 01:03:51,100 --> 01:03:52,300 So I just go and do what I 1616 01:03:52,300 --> 01:03:54,800 know this muscle memory is so dialed in 1617 01:03:54,800 --> 01:03:55,040 for me. 1618 01:03:55,080 --> 01:03:56,020 I just stick with this. 1619 01:03:56,520 --> 01:03:58,100 Um, at some point I will commit to 1620 01:03:58,100 --> 01:03:59,020 learning a tablet. 1621 01:04:00,580 --> 01:04:03,540 Um, I've also never color calibrated a screen. 1622 01:04:04,480 --> 01:04:07,740 Um, we've only ever used Apple displays and 1623 01:04:07,740 --> 01:04:09,860 have never really had any issues with photos, 1624 01:04:09,920 --> 01:04:11,500 not looking the way we want them to 1625 01:04:11,500 --> 01:04:12,860 on our displays. 1626 01:04:12,860 --> 01:04:15,140 So take that for what it is. 1627 01:04:18,120 --> 01:04:21,060 And, um, oh yeah, I usually put my, 1628 01:04:21,080 --> 01:04:25,040 um, my brightness at full brightness, uh, unless 1629 01:04:25,040 --> 01:04:27,220 I'm in a really, really dark, uh, room. 1630 01:04:27,420 --> 01:04:29,160 I'll sometimes darken it down a little bit. 1631 01:04:29,220 --> 01:04:31,440 Some photographers swear by editing at like 50 1632 01:04:31,440 --> 01:04:33,380 % brightness, 75% brightness. 1633 01:04:33,380 --> 01:04:35,440 I think as long as you're, you're consistent 1634 01:04:35,440 --> 01:04:38,160 and the way, the way I edit is 1635 01:04:38,160 --> 01:04:40,480 just visually so that the photos look the 1636 01:04:40,480 --> 01:04:41,960 way I want them to look on our 1637 01:04:41,960 --> 01:04:44,020 website or on our, on our social media 1638 01:04:44,020 --> 01:04:44,540 platforms. 1639 01:04:44,780 --> 01:04:47,960 I don't do anything differently with my editing, 1640 01:04:47,960 --> 01:04:51,340 um, so that it prints a certain way. 1641 01:04:51,980 --> 01:04:54,280 Um, I remember some, some print labs that 1642 01:04:54,280 --> 01:04:55,640 we used to use, everything would come back 1643 01:04:55,640 --> 01:04:56,380 a little bit dark. 1644 01:04:56,740 --> 01:04:58,760 I know some photographers will intentionally kind of 1645 01:04:58,760 --> 01:05:00,080 overexpose their edits a bit. 1646 01:05:00,120 --> 01:05:01,620 So prints come out the way they want. 1647 01:05:01,820 --> 01:05:03,560 I'd rather just find a print lab that 1648 01:05:03,560 --> 01:05:05,740 can get it right and edit my photos 1649 01:05:05,740 --> 01:05:06,880 to look the way I want them to 1650 01:05:06,880 --> 01:05:07,960 actually look on our website. 1651 01:05:08,060 --> 01:05:12,680 So, um, so that's that you. 1652 01:05:16,090 --> 01:05:16,470 Oh yeah. 1653 01:05:16,630 --> 01:05:19,410 And then again, the external monitors, the external 1654 01:05:19,410 --> 01:05:23,410 hard drives, um, is what, is what I 1655 01:05:23,410 --> 01:05:23,650 use. 1656 01:05:23,710 --> 01:05:25,470 So basically I'm always editing on the hard 1657 01:05:25,470 --> 01:05:25,610 drive. 1658 01:05:25,650 --> 01:05:27,050 So when I, when I'm heading down to 1659 01:05:27,050 --> 01:05:28,490 the coffee shop to go edit for the 1660 01:05:28,490 --> 01:05:31,010 day, I basically just grab my laptop, my 1661 01:05:31,010 --> 01:05:33,730 mouse, my hard drive, power cord, go and 1662 01:05:33,730 --> 01:05:35,270 I plug in and I do my thing. 1663 01:05:37,170 --> 01:05:37,590 Okay. 1664 01:05:37,590 --> 01:05:37,690 Okay. 1665 01:05:38,350 --> 01:05:38,450 Software. 1666 01:05:39,490 --> 01:05:42,410 Um, what you're going to see with my 1667 01:05:42,410 --> 01:05:45,550 artisan edit process is that I'm using Adobe 1668 01:05:45,550 --> 01:05:48,410 camera raw and Photoshop. 1669 01:05:48,870 --> 01:05:52,810 We also use Lightroom and of course everything 1670 01:05:52,810 --> 01:05:57,150 gets, gets imported into a Lightroom catalog for, 1671 01:05:57,350 --> 01:05:58,090 for every wedding. 1672 01:05:58,450 --> 01:06:00,270 And the stuff, the work that gets done 1673 01:06:00,270 --> 01:06:01,650 at the image salon and the work that 1674 01:06:01,650 --> 01:06:03,150 Erica does is in Lightroom. 1675 01:06:03,290 --> 01:06:05,550 The work that I do for my artisan 1676 01:06:05,550 --> 01:06:07,050 edits, keep in mind that this is like 1677 01:06:07,050 --> 01:06:09,670 50 to 100 photos per wedding. 1678 01:06:10,090 --> 01:06:10,190 Okay. 1679 01:06:10,410 --> 01:06:14,670 So this artisan edit process is, it's not 1680 01:06:14,670 --> 01:06:16,270 a workflow for an entire wedding. 1681 01:06:16,630 --> 01:06:16,950 Okay. 1682 01:06:17,310 --> 01:06:19,290 You'll see this is like deep into the 1683 01:06:19,290 --> 01:06:21,810 rabbit hole of time consuming editing. 1684 01:06:21,950 --> 01:06:24,110 I full disclosure guys, I am not going 1685 01:06:24,110 --> 01:06:26,150 to make you a faster editor. 1686 01:06:26,630 --> 01:06:26,810 Okay. 1687 01:06:26,830 --> 01:06:28,270 You're not going to get any faster today. 1688 01:06:28,490 --> 01:06:29,850 I think I can make you a more 1689 01:06:29,850 --> 01:06:30,670 powerful editor. 1690 01:06:30,990 --> 01:06:31,210 Okay. 1691 01:06:31,210 --> 01:06:32,690 So I'm going to give you some, some, 1692 01:06:32,690 --> 01:06:34,770 some tools basically to have up your sleeve 1693 01:06:34,770 --> 01:06:36,950 for those, those money shots. 1694 01:06:37,170 --> 01:06:37,330 Okay. 1695 01:06:37,350 --> 01:06:39,050 Those ones that you are really proud of 1696 01:06:39,050 --> 01:06:40,470 those ones that you want to pull the 1697 01:06:40,470 --> 01:06:43,150 full potential out of for your portfolio or 1698 01:06:43,150 --> 01:06:45,590 for their slideshow, maybe for your blog post, 1699 01:06:45,590 --> 01:06:48,850 or maybe, you know, some submission, something that 1700 01:06:48,850 --> 01:06:50,230 some old file that you knew there was 1701 01:06:50,230 --> 01:06:51,150 more potential in there. 1702 01:06:51,210 --> 01:06:51,390 Okay. 1703 01:06:51,390 --> 01:06:53,950 So it's, it's sort of like a, it's 1704 01:06:53,950 --> 01:06:56,850 a custom editing process, one photo at a 1705 01:06:56,850 --> 01:06:57,690 time type thing. 1706 01:06:58,550 --> 01:07:00,490 But in terms of what software you're using 1707 01:07:00,490 --> 01:07:03,050 Lightroom, Photoshop, Adobe camera rod, it doesn't really 1708 01:07:03,050 --> 01:07:03,310 matter. 1709 01:07:03,430 --> 01:07:06,290 You can essentially achieve the same things in 1710 01:07:06,290 --> 01:07:07,410 all of them. 1711 01:07:08,690 --> 01:07:10,510 Just a different way of getting there. 1712 01:07:10,950 --> 01:07:13,010 And in some cases, more work in some 1713 01:07:13,010 --> 01:07:13,550 cases. 1714 01:07:14,170 --> 01:07:18,550 So with, with Lightroom, what I'm going to 1715 01:07:18,550 --> 01:07:20,870 show you, what I'm doing in Adobe camera 1716 01:07:20,870 --> 01:07:24,910 rod and Photoshop, you can theoretically do it 1717 01:07:24,910 --> 01:07:26,190 all in Lightroom as well. 1718 01:07:27,270 --> 01:07:29,230 You're just not going to have as much 1719 01:07:29,230 --> 01:07:29,870 control. 1720 01:07:30,190 --> 01:07:30,430 Okay. 1721 01:07:30,430 --> 01:07:31,950 And it's going to be more of a 1722 01:07:31,950 --> 01:07:34,170 difficult process to get there in some cases, 1723 01:07:34,410 --> 01:07:35,890 not always, sometimes it's super simple. 1724 01:07:35,990 --> 01:07:37,210 You could do it all in Lightroom. 1725 01:07:38,290 --> 01:07:40,530 When I break down this process for you 1726 01:07:40,530 --> 01:07:43,450 guys, if you, because I know a lot 1727 01:07:43,450 --> 01:07:45,850 of us do everything in Lightroom and that's 1728 01:07:45,850 --> 01:07:46,410 totally cool. 1729 01:07:46,450 --> 01:07:48,630 If you never want to open Photoshop ever, 1730 01:07:48,930 --> 01:07:50,310 and you want to just do everything in 1731 01:07:50,310 --> 01:07:54,050 Lightroom, when I'm explaining my process, every time 1732 01:07:54,050 --> 01:07:55,810 I do, every time I say the word 1733 01:07:55,810 --> 01:07:59,410 layer or layer mask, just think adjustment brush. 1734 01:07:59,410 --> 01:08:00,010 Okay. 1735 01:08:00,390 --> 01:08:02,470 Essentially it's the, it's the same thing. 1736 01:08:02,530 --> 01:08:03,590 I'm just doing it in a way that 1737 01:08:03,590 --> 01:08:04,570 gives me more control. 1738 01:08:04,850 --> 01:08:05,110 Okay. 1739 01:08:05,510 --> 01:08:09,070 But you're still going to be able to 1740 01:08:09,070 --> 01:08:14,330 take, learn from watching the process in Photoshop. 1741 01:08:14,330 --> 01:08:16,090 Even if you don't want to ever open 1742 01:08:16,090 --> 01:08:18,250 Photoshop, you'll be able to replicate a lot 1743 01:08:18,250 --> 01:08:18,569 of it. 1744 01:08:18,649 --> 01:08:20,310 A lot of it, most of it is 1745 01:08:20,310 --> 01:08:22,490 going to be totally transferable over into your 1746 01:08:22,490 --> 01:08:25,930 Lightroom, Lightroom workflow. 1747 01:08:26,290 --> 01:08:26,670 Okay. 1748 01:08:27,550 --> 01:08:29,450 And most of what I'll show you can 1749 01:08:29,450 --> 01:08:30,649 be done in Lightroom. 1750 01:08:30,790 --> 01:08:32,510 Of course, there's some things that you can't 1751 01:08:32,510 --> 01:08:33,210 do in Lightroom. 1752 01:08:33,290 --> 01:08:34,590 You have to go into Photoshop and I'll 1753 01:08:34,590 --> 01:08:38,810 explain the point at which that, that point 1754 01:08:38,810 --> 01:08:40,430 where you have to deviate from Lightroom into 1755 01:08:40,430 --> 01:08:41,330 Photoshop for you. 1756 01:08:41,510 --> 01:08:41,630 Okay. 1757 01:08:44,470 --> 01:08:49,010 Really the power of this artisan editing process, 1758 01:08:49,090 --> 01:08:51,189 I'm going to show you is, is basically 1759 01:08:51,189 --> 01:08:53,430 taking local adjustments to a bit of an 1760 01:08:53,430 --> 01:08:53,850 extreme. 1761 01:08:54,310 --> 01:08:54,510 Okay. 1762 01:08:54,510 --> 01:08:57,310 So we talked a lot about lighting and 1763 01:08:57,310 --> 01:08:59,170 shaping the light with grids so that we 1764 01:08:59,170 --> 01:09:03,149 can light independent areas of the photo independently 1765 01:09:03,149 --> 01:09:04,229 from other areas. 1766 01:09:04,430 --> 01:09:04,550 Right? 1767 01:09:04,950 --> 01:09:06,890 Well essentially what we're doing with local adjustments 1768 01:09:06,890 --> 01:09:10,550 is we're not, we're able to, instead of 1769 01:09:10,550 --> 01:09:13,250 just treating the whole image globally, we're able 1770 01:09:13,250 --> 01:09:16,149 to fine tune local areas of the file 1771 01:09:16,149 --> 01:09:19,830 to pull out the potential in each local 1772 01:09:19,830 --> 01:09:21,609 area, independent of the other areas. 1773 01:09:21,970 --> 01:09:24,310 Of course, with a local, a local edit, 1774 01:09:24,910 --> 01:09:27,450 sorry, a global edit, we can only push 1775 01:09:27,450 --> 01:09:30,210 the sliders so far before we start to 1776 01:09:30,210 --> 01:09:31,090 kill, kill it. 1777 01:09:31,170 --> 01:09:31,310 Right? 1778 01:09:31,330 --> 01:09:32,810 Like we can only make the sky look 1779 01:09:32,810 --> 01:09:35,630 so great before our people start to look 1780 01:09:35,630 --> 01:09:37,189 like Oompa Loompas or something. 1781 01:09:37,310 --> 01:09:37,450 Right? 1782 01:09:37,490 --> 01:09:38,670 They start to look, they start to look 1783 01:09:38,670 --> 01:09:39,130 fluorescent. 1784 01:09:39,310 --> 01:09:41,390 So you can only push things so far. 1785 01:09:42,029 --> 01:09:44,250 Local adjustments gives us the power to push 1786 01:09:44,250 --> 01:09:45,390 things further, right? 1787 01:09:45,970 --> 01:09:46,390 Independently. 1788 01:09:46,870 --> 01:09:48,149 And so what I'm going to show you 1789 01:09:48,149 --> 01:09:49,750 is kind of taking that to a bit 1790 01:09:49,750 --> 01:09:53,149 of an extreme or a real extreme. 1791 01:09:54,110 --> 01:09:54,510 Okay. 1792 01:09:54,930 --> 01:09:55,510 All right. 1793 01:09:55,770 --> 01:09:57,670 Get your, get your pad of paper, get 1794 01:09:57,670 --> 01:09:58,430 your pen out here. 1795 01:09:58,570 --> 01:10:00,210 I'm going to show you guys the order 1796 01:10:00,210 --> 01:10:00,870 of operations. 1797 01:10:00,870 --> 01:10:02,390 When I sit down to edit a photo, 1798 01:10:02,710 --> 01:10:05,630 this is the order that I, that I 1799 01:10:05,630 --> 01:10:06,850 tackle it and keep in mind the way 1800 01:10:06,850 --> 01:10:08,670 that I edit these because I'm just working 1801 01:10:08,670 --> 01:10:10,790 on 50 to a hundred photos per wedding 1802 01:10:10,790 --> 01:10:11,910 is one at a time. 1803 01:10:12,050 --> 01:10:13,230 I do one image at a time. 1804 01:10:13,290 --> 01:10:14,370 This is a batch processing. 1805 01:10:14,570 --> 01:10:14,710 Okay. 1806 01:10:16,250 --> 01:10:17,590 So I start by cropping. 1807 01:10:18,070 --> 01:10:18,310 Okay. 1808 01:10:18,850 --> 01:10:21,690 Because there's no, there's no point in editing 1809 01:10:21,690 --> 01:10:23,190 pixels that aren't going to be included in 1810 01:10:23,190 --> 01:10:24,010 the final composition. 1811 01:10:24,330 --> 01:10:24,470 Right? 1812 01:10:24,550 --> 01:10:25,830 So it's kind of like you go back 1813 01:10:25,830 --> 01:10:27,010 into the field and if I could have 1814 01:10:27,010 --> 01:10:29,170 composed it differently, obviously I can't move my 1815 01:10:29,170 --> 01:10:31,670 feet, but if I wanted to tilt, angle, 1816 01:10:31,850 --> 01:10:34,570 straighten, crop in a little bit, this is 1817 01:10:34,570 --> 01:10:35,690 the point at which I would do that 1818 01:10:35,690 --> 01:10:37,670 with a few exceptions that I'm going to 1819 01:10:37,670 --> 01:10:38,010 show you. 1820 01:10:38,250 --> 01:10:39,970 There are some exceptions where I will actually 1821 01:10:39,970 --> 01:10:41,550 crop much later in the process. 1822 01:10:43,070 --> 01:10:44,530 Then I come up with a plan. 1823 01:10:44,950 --> 01:10:45,110 Okay. 1824 01:10:45,110 --> 01:10:47,190 So rather than just start editing, I come 1825 01:10:47,190 --> 01:10:49,650 up with an overall plan of you know, 1826 01:10:49,770 --> 01:10:50,310 am I going to color? 1827 01:10:50,490 --> 01:10:51,490 Am I going black and white? 1828 01:10:51,690 --> 01:10:53,130 What are the, what are the problem areas 1829 01:10:53,130 --> 01:10:54,270 that I need to take care of? 1830 01:10:55,070 --> 01:10:57,190 And what are the local areas that I'm 1831 01:10:57,190 --> 01:10:59,150 going to have to treat independently within this, 1832 01:10:59,330 --> 01:11:00,110 within this file? 1833 01:11:00,770 --> 01:11:00,950 Okay. 1834 01:11:00,950 --> 01:11:01,830 So I make up a plan. 1835 01:11:03,130 --> 01:11:05,730 Then what I do is actually at that 1836 01:11:05,730 --> 01:11:08,070 point, and this is kind of new as 1837 01:11:08,070 --> 01:11:09,890 of last year, at that point is when 1838 01:11:09,890 --> 01:11:11,550 I'll start looking at my presets. 1839 01:11:12,310 --> 01:11:14,510 I've got five presets to choose from. 1840 01:11:14,750 --> 01:11:17,990 And often one of them is going to 1841 01:11:17,990 --> 01:11:19,890 get me pretty darn close to where I 1842 01:11:19,890 --> 01:11:20,370 want to go. 1843 01:11:21,010 --> 01:11:23,230 And so that's the point at which I 1844 01:11:23,230 --> 01:11:25,330 would apply the preset and start tweaking from 1845 01:11:25,330 --> 01:11:26,670 there, which I'll show you guys. 1846 01:11:27,190 --> 01:11:27,310 Okay. 1847 01:11:27,690 --> 01:11:29,550 But then for the most part, I'm working 1848 01:11:29,550 --> 01:11:31,970 with smart layers or smart object layers. 1849 01:11:32,530 --> 01:11:34,190 I'm sure some of you have never heard 1850 01:11:34,190 --> 01:11:34,470 of that. 1851 01:11:34,590 --> 01:11:36,010 I'm sure some of you are familiar with 1852 01:11:36,010 --> 01:11:37,130 it and already use it. 1853 01:11:38,010 --> 01:11:39,850 But for those of you who've never used 1854 01:11:39,850 --> 01:11:42,010 a smart object layer, I'm going to show 1855 01:11:42,010 --> 01:11:43,130 you the power of that. 1856 01:11:43,390 --> 01:11:43,490 Okay. 1857 01:11:43,490 --> 01:11:45,990 That's the, that's most of the heavy editing. 1858 01:11:46,130 --> 01:11:47,690 The heavy lifting that I do is in 1859 01:11:47,690 --> 01:11:48,690 smart object layers. 1860 01:11:48,830 --> 01:11:49,010 Okay. 1861 01:11:50,050 --> 01:11:52,090 Then I work with plain old adjustment layers. 1862 01:11:52,270 --> 01:11:52,590 Okay. 1863 01:11:53,250 --> 01:11:56,970 In Photoshop, AKA adjustment brushes in Lightroom. 1864 01:11:57,490 --> 01:11:57,770 Okay. 1865 01:11:59,210 --> 01:12:01,410 Then smart filters, which is kind of a 1866 01:12:01,410 --> 01:12:03,670 brand new thing for the latest version of 1867 01:12:03,670 --> 01:12:03,990 Photoshop. 1868 01:12:04,030 --> 01:12:05,150 It's super cool. 1869 01:12:05,210 --> 01:12:06,210 So I'll show that to you. 1870 01:12:07,070 --> 01:12:09,590 Then at that point I'll do the overall 1871 01:12:09,590 --> 01:12:10,290 image cleanup. 1872 01:12:10,290 --> 01:12:12,310 So that's where I'll take care of distractions, 1873 01:12:12,830 --> 01:12:16,130 blemishes, dust, scratches, those sorts of things. 1874 01:12:16,310 --> 01:12:16,410 Okay. 1875 01:12:16,410 --> 01:12:18,290 Clean up the, clean up the overall file. 1876 01:12:19,290 --> 01:12:21,030 And then I give it the final punch. 1877 01:12:21,330 --> 01:12:21,450 Okay. 1878 01:12:21,490 --> 01:12:23,950 Some final pop to make it jump off 1879 01:12:23,950 --> 01:12:24,390 the screen. 1880 01:12:25,170 --> 01:12:28,150 And then always as the last final step 1881 01:12:28,150 --> 01:12:30,850 on, on export size and sharpen. 1882 01:12:31,170 --> 01:12:31,390 Okay. 1883 01:12:31,650 --> 01:12:33,090 So I don't want to be, I don't 1884 01:12:33,090 --> 01:12:34,910 want to be applying sharpening before I've done 1885 01:12:34,910 --> 01:12:37,030 all of this editing process. 1886 01:12:37,990 --> 01:12:38,090 Okay. 1887 01:12:38,990 --> 01:12:41,090 So maybe take a screenshot there. 1888 01:12:41,450 --> 01:12:43,170 If you haven't gotten all written down, cause 1889 01:12:43,170 --> 01:12:45,250 I'm going to jump over to this next 1890 01:12:45,250 --> 01:12:48,590 three, two, one. 1891 01:12:50,990 --> 01:12:51,510 Okay. 1892 01:12:52,010 --> 01:12:55,490 Then once I've got the photo open now, 1893 01:12:55,870 --> 01:12:57,970 this is the order of operations that I 1894 01:12:57,970 --> 01:12:58,430 start. 1895 01:12:58,730 --> 01:13:01,050 This is the order that I adjust the 1896 01:13:01,050 --> 01:13:01,790 sliders in. 1897 01:13:01,910 --> 01:13:02,470 Okay. 1898 01:13:03,010 --> 01:13:05,550 Keeping in mind that usually the first thing 1899 01:13:05,550 --> 01:13:07,230 I'll do is apply one of our presets 1900 01:13:07,230 --> 01:13:09,830 and then start tweaking these sliders, right. 1901 01:13:09,890 --> 01:13:10,770 And blending things. 1902 01:13:11,570 --> 01:13:13,670 But if I'm just starting from scratch, if 1903 01:13:13,670 --> 01:13:14,970 I'm not going to start from one of 1904 01:13:14,970 --> 01:13:16,810 the presets, this is the order that I 1905 01:13:16,810 --> 01:13:17,170 go in. 1906 01:13:17,450 --> 01:13:17,610 Okay. 1907 01:13:17,890 --> 01:13:22,430 So exposure and white balance first exposure, because 1908 01:13:22,430 --> 01:13:24,990 that's sort of the overall exposure as if 1909 01:13:24,990 --> 01:13:26,230 I were to go back into the field 1910 01:13:26,230 --> 01:13:28,810 and choose to over or underexpose from there. 1911 01:13:28,910 --> 01:13:29,130 Okay. 1912 01:13:29,710 --> 01:13:32,770 And then fixing the white balance, those two 1913 01:13:32,770 --> 01:13:34,750 things, that's called neutralizing your flow. 1914 01:13:34,750 --> 01:13:37,550 If you use presets, you always want to 1915 01:13:37,550 --> 01:13:40,110 do those two things first before you apply 1916 01:13:40,110 --> 01:13:40,650 the preset. 1917 01:13:41,010 --> 01:13:42,070 It's called neutralizing it. 1918 01:13:42,150 --> 01:13:43,990 So get the exposure where you want it, 1919 01:13:44,030 --> 01:13:46,150 where the exposure should have been and try 1920 01:13:46,150 --> 01:13:48,290 to get the white balance in the right 1921 01:13:48,290 --> 01:13:50,870 spot because your preset isn't going to adjust 1922 01:13:50,870 --> 01:13:51,510 those for you. 1923 01:13:51,710 --> 01:13:51,810 Right. 1924 01:13:51,850 --> 01:13:53,310 So you need to have it neutralized first. 1925 01:13:53,730 --> 01:13:55,970 Then I'll choose one of our mystical potions 1926 01:13:55,970 --> 01:13:56,670 presets. 1927 01:13:56,810 --> 01:13:58,330 And we'll talk about that and figure out 1928 01:13:58,330 --> 01:14:00,150 which one is closest ish. 1929 01:14:00,450 --> 01:14:00,570 Okay. 1930 01:14:01,990 --> 01:14:03,850 Then I work on the tone curve. 1931 01:14:04,530 --> 01:14:04,630 Okay. 1932 01:14:04,710 --> 01:14:06,710 So that's basically the curve that you've got 1933 01:14:06,710 --> 01:14:08,490 in Lightroom or ACR. 1934 01:14:08,770 --> 01:14:09,570 I'll show that to you. 1935 01:14:10,290 --> 01:14:12,630 Then these two here, gotta be really careful 1936 01:14:12,630 --> 01:14:14,810 with them, but they can be pretty powerful. 1937 01:14:15,250 --> 01:14:17,190 I'll basically see how much of those I 1938 01:14:17,190 --> 01:14:18,290 can get away with. 1939 01:14:18,570 --> 01:14:18,670 Okay. 1940 01:14:20,350 --> 01:14:21,710 We'll talk about those separately. 1941 01:14:23,390 --> 01:14:25,710 Dehaze comes in handy sometimes when you're trying 1942 01:14:25,710 --> 01:14:29,010 to pull out drama in sky, but you 1943 01:14:29,010 --> 01:14:29,910 have to be careful with it. 1944 01:14:29,910 --> 01:14:31,670 Clarity you have to be careful with it 1945 01:14:31,670 --> 01:14:31,950 as well. 1946 01:14:32,190 --> 01:14:34,470 Clarity is kind of like a, a, a 1947 01:14:34,470 --> 01:14:36,270 contrast boost to the mid tones. 1948 01:14:37,510 --> 01:14:39,770 And the effect is it pulls out like 1949 01:14:39,770 --> 01:14:42,790 texture, but you can really overdo it, especially 1950 01:14:42,790 --> 01:14:43,430 on skin. 1951 01:14:43,730 --> 01:14:43,990 Okay. 1952 01:14:44,150 --> 01:14:45,810 I see a lot of photographers overdoing the 1953 01:14:45,810 --> 01:14:46,090 clarity. 1954 01:14:46,290 --> 01:14:47,650 So I'll see how much of that I 1955 01:14:47,650 --> 01:14:48,470 can get away with. 1956 01:14:49,250 --> 01:14:51,590 Then I'll work on, then I'll basically adjust 1957 01:14:51,590 --> 01:14:52,650 the blacks and the shadows. 1958 01:14:52,650 --> 01:14:54,550 So I go down to that bottom part 1959 01:14:54,550 --> 01:14:56,310 of the tonal curve and work on the 1960 01:14:56,310 --> 01:14:57,610 black point in the shadows. 1961 01:14:58,370 --> 01:15:00,830 Then I hop up to the opposite side 1962 01:15:00,830 --> 01:15:03,290 of the tone curve and work on the 1963 01:15:03,290 --> 01:15:04,590 whites and the highlights. 1964 01:15:05,190 --> 01:15:05,290 Okay. 1965 01:15:06,430 --> 01:15:08,450 Then I'll go into the, the color palette. 1966 01:15:08,730 --> 01:15:13,350 So these presets each have a color palette 1967 01:15:13,350 --> 01:15:15,330 and you can go into that color palette 1968 01:15:15,330 --> 01:15:16,070 and you can change it. 1969 01:15:16,130 --> 01:15:17,650 So that's where I'll start to adjust with 1970 01:15:17,650 --> 01:15:19,210 that and play around with those settings. 1971 01:15:19,730 --> 01:15:21,510 And then once I've got all of that 1972 01:15:21,510 --> 01:15:24,730 stuff, I'll fine tune that white balance at 1973 01:15:24,730 --> 01:15:25,270 the end there. 1974 01:15:26,930 --> 01:15:31,250 These final steps here, these ones I've got 1975 01:15:31,250 --> 01:15:33,410 in the different colors, saturation and contrast. 1976 01:15:33,690 --> 01:15:35,650 The reason for that is even though we're 1977 01:15:35,650 --> 01:15:37,750 pushing a lot of saturation and contrast into 1978 01:15:37,750 --> 01:15:40,410 our files, I almost never use those sliders. 1979 01:15:41,250 --> 01:15:41,350 Okay. 1980 01:15:41,610 --> 01:15:45,570 That's a really crappy way to add saturation 1981 01:15:45,570 --> 01:15:49,290 or contrast, the contrast slider itself in Lightroom 1982 01:15:49,290 --> 01:15:52,650 or ACR, nothing compared to other ways that 1983 01:15:52,650 --> 01:15:55,190 we can boost that contrast with curves and 1984 01:15:55,190 --> 01:15:57,050 black points or white points, which I'll show 1985 01:15:57,050 --> 01:15:57,430 you guys. 1986 01:15:58,390 --> 01:15:58,490 Okay. 1987 01:15:58,730 --> 01:15:59,610 Same with saturation. 1988 01:16:00,110 --> 01:16:02,790 Saturation, I almost always leave it at between 1989 01:16:02,790 --> 01:16:03,850 zero and five. 1990 01:16:04,770 --> 01:16:06,450 Vibrance is the one that I'll use. 1991 01:16:07,310 --> 01:16:08,510 You know, I'll pull that one up to 1992 01:16:08,510 --> 01:16:10,890 20 or 30 or 40 sometimes in some 1993 01:16:10,890 --> 01:16:14,990 locations because vibrance adds saturation to the pixels 1994 01:16:14,990 --> 01:16:16,250 that are under saturated. 1995 01:16:16,930 --> 01:16:19,910 So whereas saturation boosts the saturation of all 1996 01:16:19,910 --> 01:16:21,990 the pixels uniformly, even the ones that are 1997 01:16:21,990 --> 01:16:25,770 already oversaturated, vibrance favors the pixels that are 1998 01:16:25,770 --> 01:16:26,410 under saturated. 1999 01:16:26,530 --> 01:16:27,930 So you can push that a lot farther 2000 01:16:27,930 --> 01:16:29,130 to bring up the colors. 2001 01:16:30,090 --> 01:16:30,190 Okay. 2002 01:16:31,310 --> 01:16:31,790 Okay. 2003 01:16:31,950 --> 01:16:35,670 So this might be a good spot. 2004 01:16:36,830 --> 01:16:37,310 Yeah. 2005 01:16:37,310 --> 01:16:39,030 We're over an hour to take a bathroom 2006 01:16:39,030 --> 01:16:39,670 break. 2007 01:16:39,690 --> 01:16:39,950 Okay. 2008 01:16:41,030 --> 01:16:42,830 Stand up, stretch, move around. 2009 01:16:43,150 --> 01:16:44,470 Let's take a couple of minutes. 2010 01:16:46,010 --> 01:16:48,350 And Jodi and Zoe, if there's any burning 2011 01:16:48,350 --> 01:16:50,410 questions or things at this point, you can 2012 01:16:50,410 --> 01:16:51,010 let me know. 2013 01:16:52,310 --> 01:16:53,150 No, not yet. 2014 01:16:53,530 --> 01:16:56,310 There was some questions about presets and it 2015 01:16:56,310 --> 01:16:57,810 seems that not a lot of people were 2016 01:16:57,810 --> 01:17:01,990 aware of the developed presets that you have. 2017 01:17:02,290 --> 01:17:03,910 So we've just shared that. 2018 01:17:04,950 --> 01:17:05,250 But yeah. 2019 01:17:05,530 --> 01:17:06,570 So, yeah. 2020 01:17:06,750 --> 01:17:07,990 So how long do you want to do? 2021 01:17:08,270 --> 01:17:08,910 Five minutes? 2022 01:17:09,270 --> 01:17:09,930 No, no. 2023 01:17:09,930 --> 01:17:11,730 Let's take two or three minutes. 2024 01:17:12,670 --> 01:17:16,370 I will show you guys our presets and 2025 01:17:16,370 --> 01:17:17,530 how we use them. 2026 01:17:17,530 --> 01:17:19,050 I'm just learning myself how to use them, 2027 01:17:19,410 --> 01:17:21,630 you know, cause we just got our hands 2028 01:17:21,630 --> 01:17:22,650 on them last year. 2029 01:17:22,810 --> 01:17:24,630 So it's a new thing for us. 2030 01:17:24,910 --> 01:17:25,910 That's super helpful. 2031 01:17:26,510 --> 01:17:27,710 Sped up my process a lot. 2032 01:17:28,270 --> 01:17:28,690 Of course. 2033 01:17:30,170 --> 01:17:30,890 Okay, great. 2034 01:17:30,970 --> 01:17:32,730 See you all in two to three minutes. 2035 01:17:33,090 --> 01:17:33,230 Yeah. 2036 01:17:33,290 --> 01:17:34,070 Two minutes. 2037 01:17:34,350 --> 01:17:34,910 Take a breather. 2038 01:17:36,630 --> 01:17:37,990 I need to. 2039 01:17:39,370 --> 01:17:43,270 So Zoe, right now I'm sharing this keynote. 2040 01:17:43,270 --> 01:17:47,290 If I go here, what are you seeing 2041 01:17:47,290 --> 01:17:47,610 now? 2042 01:17:48,750 --> 01:17:49,750 Are you still seeing the keynote? 2043 01:17:50,550 --> 01:17:50,810 Yep. 2044 01:17:51,430 --> 01:17:51,770 Okay. 2045 01:17:51,930 --> 01:17:53,570 So I have to go share a different 2046 01:17:53,570 --> 01:17:54,390 thing now then. 2047 01:17:55,430 --> 01:17:58,630 There's a, you get to choose screens or 2048 01:17:58,630 --> 01:18:00,870 windows when you're sharing. 2049 01:18:01,390 --> 01:18:01,630 Yeah. 2050 01:18:01,890 --> 01:18:08,240 Or you have to move that, minimize that 2051 01:18:08,240 --> 01:18:08,800 and. 2052 01:18:11,680 --> 01:18:12,920 Where has it gone? 2053 01:18:13,500 --> 01:18:14,100 Zoom. 2054 01:18:24,840 --> 01:18:25,240 Okay. 2055 01:18:25,400 --> 01:18:26,780 So you've minimized. 2056 01:18:30,000 --> 01:18:31,980 It's what we can is very. 2057 01:18:32,240 --> 01:18:33,700 Now I can see my, now I can 2058 01:18:33,700 --> 01:18:34,440 see my options here. 2059 01:18:34,540 --> 01:18:35,760 So if I go to share. 2060 01:18:37,340 --> 01:18:38,040 Stop share. 2061 01:18:39,900 --> 01:18:40,300 Okay. 2062 01:18:41,320 --> 01:18:46,600 And then share screen. 2063 01:18:49,840 --> 01:18:50,240 Okay. 2064 01:18:50,240 --> 01:18:51,640 It doesn't give me the option to share 2065 01:18:51,640 --> 01:18:53,200 any of the minimized screens now. 2066 01:18:53,280 --> 01:18:54,660 So I have to go on minimize them. 2067 01:18:54,660 --> 01:18:58,720 If you un-minimize your Photoshop screen, then 2068 01:18:58,720 --> 01:19:00,000 you should be able to share that one. 2069 01:19:06,730 --> 01:19:08,590 The problem is when I un-minimize them, 2070 01:19:08,650 --> 01:19:09,910 I can't see the zoom. 2071 01:19:10,130 --> 01:19:11,170 Here we go. 2072 01:19:13,270 --> 01:19:14,390 All right. 2073 01:19:15,670 --> 01:19:16,230 Okay. 2074 01:19:17,890 --> 01:19:18,970 So one more minute. 2075 01:19:19,050 --> 01:19:19,310 Okay. 2076 01:19:20,490 --> 01:19:20,730 Yep. 2077 01:19:21,710 --> 01:19:24,150 I'm not seeing your shared screen though. 2078 01:19:24,710 --> 01:19:26,950 I'm not going to reveal it yet. 2079 01:19:27,550 --> 01:19:28,190 No, no. 2080 01:19:28,270 --> 01:19:28,470 Okay. 2081 01:19:28,590 --> 01:19:29,350 As long as yeah. 2082 01:19:29,470 --> 01:19:30,710 Just want to make sure it works. 2083 01:19:35,280 --> 01:19:35,740 Okay. 2084 01:19:36,580 --> 01:19:37,140 Shall we. 2085 01:19:38,080 --> 01:19:38,720 Do it. 2086 01:19:39,280 --> 01:19:39,580 Okay. 2087 01:19:41,880 --> 01:19:43,740 What I'm going to show you guys next 2088 01:19:43,740 --> 01:19:44,780 is. 2089 01:19:45,600 --> 01:19:47,300 Something that I wasn't going to show you. 2090 01:19:47,680 --> 01:19:49,440 I wasn't going to share it here, but. 2091 01:19:50,040 --> 01:19:52,400 This is something that I've done. 2092 01:19:53,100 --> 01:19:53,940 For our. 2093 01:19:54,540 --> 01:19:55,640 A full workshop. 2094 01:19:55,640 --> 01:19:56,940 Our alumni. 2095 01:19:57,940 --> 01:19:59,620 And the reason I. 2096 01:20:00,100 --> 01:20:01,780 I did it. 2097 01:20:01,880 --> 01:20:03,900 And the reason I'm going to give you 2098 01:20:03,900 --> 01:20:05,040 guys access to this. 2099 01:20:06,120 --> 01:20:08,300 Is because I want you to be able 2100 01:20:08,300 --> 01:20:09,440 to sit back. 2101 01:20:09,700 --> 01:20:11,740 And observe the process. 2102 01:20:12,480 --> 01:20:15,100 And not worry about scrambling to write down 2103 01:20:15,100 --> 01:20:15,940 each and every tip. 2104 01:20:15,940 --> 01:20:17,120 And where was that? 2105 01:20:17,220 --> 01:20:18,340 Which drop down was that? 2106 01:20:18,420 --> 01:20:19,820 And how do you do that shortcut again? 2107 01:20:21,540 --> 01:20:23,160 I want you to have something. 2108 01:20:24,860 --> 01:20:26,680 I basically, I made the notes for you. 2109 01:20:27,080 --> 01:20:29,080 So you can refer back to this. 2110 01:20:30,920 --> 01:20:31,400 After. 2111 01:20:32,460 --> 01:20:33,420 And then. 2112 01:20:34,380 --> 01:20:35,620 Open your own files. 2113 01:20:36,000 --> 01:20:38,120 And at your own pace, step-by-step. 2114 01:20:38,300 --> 01:20:40,140 Go through this process and learn this. 2115 01:20:40,300 --> 01:20:40,960 This process. 2116 01:20:41,120 --> 01:20:41,320 Okay. 2117 01:20:41,680 --> 01:20:43,460 So can you see this? 2118 01:20:43,460 --> 01:20:48,610 Can you see this? 2119 01:20:49,170 --> 01:20:49,410 Yes. 2120 01:20:50,270 --> 01:20:51,110 Okay, cool. 2121 01:20:51,770 --> 01:20:53,350 So this is everything that I'm going to 2122 01:20:53,350 --> 01:20:53,950 show you. 2123 01:20:54,510 --> 01:20:55,990 Is written out here. 2124 01:20:55,990 --> 01:20:56,930 Step-by-step. 2125 01:20:57,570 --> 01:20:59,410 Where it is in the drop downs. 2126 01:20:59,610 --> 01:21:00,890 How to create the shortcuts. 2127 01:21:02,130 --> 01:21:04,170 What I'm thinking, how I'm using it in 2128 01:21:04,170 --> 01:21:06,130 what situations, basically everything. 2129 01:21:06,670 --> 01:21:08,350 That I'm going to show. 2130 01:21:09,150 --> 01:21:10,110 Is here. 2131 01:21:11,810 --> 01:21:13,590 So I'm going to answer a whole bunch 2132 01:21:13,590 --> 01:21:14,490 of questions right now. 2133 01:21:14,790 --> 01:21:19,130 And just say, yes, it's in this document. 2134 01:21:19,670 --> 01:21:20,150 Okay. 2135 01:21:20,350 --> 01:21:22,370 So when you ask, is that in the 2136 01:21:22,370 --> 01:21:22,810 document? 2137 01:21:23,330 --> 01:21:23,810 Yes. 2138 01:21:23,950 --> 01:21:25,410 If I show it to you today, if 2139 01:21:25,410 --> 01:21:27,550 I explain it today, it's also written out 2140 01:21:27,550 --> 01:21:31,090 here, described in this whole overall exhaustive step 2141 01:21:31,090 --> 01:21:32,290 -by-step-by-step thing. 2142 01:21:32,610 --> 01:21:33,050 Okay. 2143 01:21:34,530 --> 01:21:36,310 There's a lot of, thank you. 2144 01:21:36,310 --> 01:21:37,670 People are stoked. 2145 01:21:38,930 --> 01:21:39,530 They're in. 2146 01:21:39,610 --> 01:21:40,510 They're in for this. 2147 01:21:42,110 --> 01:21:42,890 We're amazing. 2148 01:21:43,490 --> 01:21:44,590 I'm going to stop share. 2149 01:21:45,610 --> 01:21:46,010 Okay. 2150 01:21:46,930 --> 01:21:47,930 Guys, the only thing. 2151 01:21:48,030 --> 01:21:49,590 So, so I'm going to put that in. 2152 01:21:49,750 --> 01:21:50,490 We're going to figure out how to get 2153 01:21:50,490 --> 01:21:52,630 that into your, your student portal for you 2154 01:21:52,630 --> 01:21:52,850 guys. 2155 01:21:52,910 --> 01:21:54,010 You'll have access to that. 2156 01:21:55,130 --> 01:21:57,270 I just have to ask that. 2157 01:21:57,730 --> 01:21:59,070 It's for your eyes only. 2158 01:21:59,070 --> 01:21:59,430 Okay. 2159 01:21:59,710 --> 01:22:00,770 That's for you guys. 2160 01:22:02,350 --> 01:22:10,040 So now I got to share, share, share 2161 01:22:10,040 --> 01:22:10,340 screen. 2162 01:22:10,580 --> 01:22:12,800 What if I just share my whole desktop? 2163 01:22:13,400 --> 01:22:14,280 Let me try that. 2164 01:22:15,660 --> 01:22:16,260 Okay. 2165 01:22:16,360 --> 01:22:17,480 So what are you seeing now? 2166 01:22:17,900 --> 01:22:20,280 We're seeing your post-production. 2167 01:22:21,140 --> 01:22:21,560 Yeah. 2168 01:22:21,860 --> 01:22:24,060 See my disastrous desktop. 2169 01:22:24,700 --> 01:22:26,080 Now we see your desktop. 2170 01:22:27,160 --> 01:22:28,840 Now do you see, see bridge? 2171 01:22:29,600 --> 01:22:30,580 I always see bridge. 2172 01:22:30,940 --> 01:22:31,620 Okay, cool. 2173 01:22:32,020 --> 01:22:33,660 So I got a folder here. 2174 01:22:36,000 --> 01:22:36,860 Here we go. 2175 01:22:38,360 --> 01:22:38,720 Okay. 2176 01:22:38,800 --> 01:22:39,980 So you should be able to see bridge 2177 01:22:39,980 --> 01:22:41,360 and you got my webcam there as well. 2178 01:22:41,460 --> 01:22:41,740 Correct. 2179 01:22:44,220 --> 01:22:44,780 Yeah. 2180 01:22:46,480 --> 01:22:47,040 Great. 2181 01:22:48,040 --> 01:22:51,160 Everyone to please mute yourselves and turn your 2182 01:22:51,160 --> 01:22:52,280 video off, please. 2183 01:22:53,000 --> 01:22:53,680 Why don't I. 2184 01:22:55,200 --> 01:22:56,280 174 People in here. 2185 01:22:56,320 --> 01:22:57,800 I'm going to mute all again. 2186 01:22:58,300 --> 01:22:59,220 That'd be great. 2187 01:23:00,160 --> 01:23:00,360 Okay. 2188 01:23:00,360 --> 01:23:00,620 Okay. 2189 01:23:00,620 --> 01:23:01,000 Everyone's muted. 2190 01:23:03,320 --> 01:23:03,660 Okay. 2191 01:23:03,940 --> 01:23:06,180 So this is, this is bridge bridge. 2192 01:23:06,780 --> 01:23:09,480 Comes with Photoshop essentially works hand in hand. 2193 01:23:09,520 --> 01:23:11,580 And because I'm doing my editing on these 2194 01:23:11,580 --> 01:23:14,260 artists and edits in with ACR and Photoshop. 2195 01:23:15,560 --> 01:23:16,880 That I use bridge. 2196 01:23:16,960 --> 01:23:17,160 Okay. 2197 01:23:17,160 --> 01:23:18,820 So I'm old school with, with bridge. 2198 01:23:19,180 --> 01:23:21,820 Everything else in our workflow is, is likely. 2199 01:23:22,100 --> 01:23:22,320 Okay. 2200 01:23:23,580 --> 01:23:25,640 And now, so at this point, what I'm 2201 01:23:25,640 --> 01:23:26,800 going to do is, is we're going to 2202 01:23:26,800 --> 01:23:29,220 open a photo together and we'll edit it 2203 01:23:29,220 --> 01:23:31,020 kind of step-by-step start to finish. 2204 01:23:31,020 --> 01:23:31,420 Okay. 2205 01:23:31,440 --> 01:23:32,300 And we're going to do that on a 2206 01:23:32,300 --> 01:23:33,180 few different examples. 2207 01:23:33,880 --> 01:23:36,160 I want to show some colors, some black 2208 01:23:36,160 --> 01:23:36,680 and whites. 2209 01:23:37,680 --> 01:23:39,560 Ones where we've got lots of skin problems 2210 01:23:39,560 --> 01:23:40,500 that we want to work with. 2211 01:23:40,740 --> 01:23:42,220 So a bunch of different examples, but we're 2212 01:23:42,220 --> 01:23:44,140 going to start with, with one that's a 2213 01:23:44,140 --> 01:23:45,920 mix of environmental, right? 2214 01:23:45,920 --> 01:23:47,540 We've got sky and beach and we have 2215 01:23:47,540 --> 01:23:47,840 skin. 2216 01:23:47,980 --> 01:23:48,080 Okay. 2217 01:23:48,080 --> 01:23:49,800 So it's a good balance of both the 2218 01:23:49,800 --> 01:23:51,160 things that we often have to deal with 2219 01:23:51,160 --> 01:23:52,680 in our, in our photos. 2220 01:23:53,800 --> 01:23:56,480 And at this point in the process, you 2221 01:23:56,480 --> 01:23:57,980 could be just in your light room catalog. 2222 01:23:58,440 --> 01:23:58,720 Okay. 2223 01:23:58,720 --> 01:23:59,960 I happen to be in bridge here. 2224 01:23:59,960 --> 01:24:01,560 You could be in light room and you 2225 01:24:01,560 --> 01:24:02,980 can start to tweak all your sliders. 2226 01:24:04,060 --> 01:24:05,200 Just the way that I'm going to be 2227 01:24:05,200 --> 01:24:06,280 doing it in ACR. 2228 01:24:06,780 --> 01:24:08,320 So in bridge, all I have to do 2229 01:24:08,320 --> 01:24:09,280 is double click on it. 2230 01:24:09,520 --> 01:24:10,860 And when I do that, it opens it 2231 01:24:10,860 --> 01:24:12,280 up in ACR for me. 2232 01:24:12,640 --> 01:24:13,880 Move this down here. 2233 01:24:14,920 --> 01:24:15,120 Okay. 2234 01:24:17,160 --> 01:24:19,660 So ACR is the same as light room. 2235 01:24:20,020 --> 01:24:20,120 Okay. 2236 01:24:20,280 --> 01:24:21,040 Underneath the hood. 2237 01:24:21,180 --> 01:24:21,820 They're identical. 2238 01:24:21,960 --> 01:24:23,060 They're running the same engine. 2239 01:24:23,320 --> 01:24:26,320 The only difference is the interface where the 2240 01:24:26,320 --> 01:24:27,580 sliders are, what they're called. 2241 01:24:27,700 --> 01:24:27,880 Okay. 2242 01:24:27,880 --> 01:24:29,020 But they do the same. 2243 01:24:29,160 --> 01:24:30,280 The sliders do the same thing. 2244 01:24:30,540 --> 01:24:31,780 There's nothing you can do in light room 2245 01:24:31,780 --> 01:24:33,660 that you can't do in ACR and vice 2246 01:24:33,660 --> 01:24:33,940 versa. 2247 01:24:36,360 --> 01:24:39,320 So with the, with the sliders over here, 2248 01:24:39,400 --> 01:24:40,400 just quickly. 2249 01:24:40,520 --> 01:24:41,840 So we're on the same page as to, 2250 01:24:41,900 --> 01:24:43,320 as to, as to what they do. 2251 01:24:44,440 --> 01:24:47,180 Exposure is the overall brightness, right? 2252 01:24:47,900 --> 01:24:48,740 Blacks is working. 2253 01:24:49,380 --> 01:24:51,760 Blacks here is working this point right there. 2254 01:24:52,280 --> 01:24:52,640 Okay. 2255 01:24:52,860 --> 01:24:55,400 So that's, that's when I talk about dropping 2256 01:24:55,400 --> 01:24:57,240 the blacks, that's what, that's what that's doing. 2257 01:24:57,240 --> 01:24:57,540 Okay. 2258 01:24:57,700 --> 01:24:59,660 And shadows is just a little bit higher 2259 01:24:59,660 --> 01:25:00,740 up on the tonal range. 2260 01:25:01,260 --> 01:25:01,440 Okay. 2261 01:25:01,580 --> 01:25:03,980 So that's in the, in the deep parts. 2262 01:25:04,140 --> 01:25:05,800 One of the things that I often do 2263 01:25:05,800 --> 01:25:09,660 is I'll often drop blacks while lifting shadows. 2264 01:25:09,900 --> 01:25:12,420 So that allows me to bring up lost 2265 01:25:12,420 --> 01:25:14,860 detail in those deep shadows while dropping the 2266 01:25:14,860 --> 01:25:15,660 blacks down. 2267 01:25:15,900 --> 01:25:16,420 Okay. 2268 01:25:16,960 --> 01:25:18,760 On the opposite end of the tonal range 2269 01:25:18,760 --> 01:25:21,140 up here, that's your whites and your highlights. 2270 01:25:21,340 --> 01:25:23,640 So the whites is the extreme bright points. 2271 01:25:24,040 --> 01:25:25,840 And then the highlights are just down from 2272 01:25:25,840 --> 01:25:26,080 there. 2273 01:25:26,080 --> 01:25:28,480 And I'll often do the opposite with whites. 2274 01:25:28,660 --> 01:25:32,940 I'll often push the white point up and 2275 01:25:32,940 --> 01:25:34,700 bring the highlights back. 2276 01:25:35,360 --> 01:25:36,180 Kind of like that. 2277 01:25:37,040 --> 01:25:40,380 And by dropping blacks and lifting whites, that's 2278 01:25:40,380 --> 01:25:42,680 one way to add contrast into your image 2279 01:25:42,680 --> 01:25:45,220 images that looks much better than just boosting 2280 01:25:45,220 --> 01:25:46,260 that contrast slider. 2281 01:25:47,060 --> 01:25:47,260 Okay. 2282 01:25:47,440 --> 01:25:49,900 The contrast slider is like the overall kind 2283 01:25:49,900 --> 01:25:50,440 of contrast. 2284 01:25:50,600 --> 01:25:53,280 And it really just destroys your images. 2285 01:25:53,760 --> 01:25:55,020 So if you're, if you want to add 2286 01:25:55,020 --> 01:25:56,860 contrast, there's better ways to do that with 2287 01:25:56,860 --> 01:26:00,200 curves, black points, and white points or in 2288 01:26:00,200 --> 01:26:00,770 Photoshop itself. 2289 01:26:01,640 --> 01:26:01,740 Okay. 2290 01:26:02,260 --> 01:26:04,020 So that's all of those. 2291 01:26:04,440 --> 01:26:06,460 And then this texture one is new. 2292 01:26:07,280 --> 01:26:09,040 It's just come out, I think this year. 2293 01:26:09,300 --> 01:26:11,700 That's similar to clarity, but it's not so 2294 01:26:11,700 --> 01:26:12,060 harsh. 2295 01:26:12,100 --> 01:26:13,300 You can use that to kind of bring 2296 01:26:13,300 --> 01:26:14,980 out texture and fabric and stuff. 2297 01:26:15,740 --> 01:26:17,800 Clarity is that mid-tone contrast boost. 2298 01:26:17,860 --> 01:26:18,840 You see what it does to the skin. 2299 01:26:18,960 --> 01:26:19,900 It's just awful. 2300 01:26:20,400 --> 01:26:22,500 So if you're going to use clarity, just 2301 01:26:22,500 --> 01:26:24,480 be careful or just using it in local 2302 01:26:24,480 --> 01:26:24,980 areas. 2303 01:26:24,980 --> 01:26:27,400 And the dehaze, look what that does to 2304 01:26:27,400 --> 01:26:27,840 the sky. 2305 01:26:28,400 --> 01:26:28,500 Right. 2306 01:26:28,620 --> 01:26:30,680 It kills their skin, but it does some 2307 01:26:30,680 --> 01:26:31,680 cool things to the sky. 2308 01:26:32,200 --> 01:26:32,380 Okay. 2309 01:26:32,740 --> 01:26:35,240 So that's another one that you just want 2310 01:26:35,240 --> 01:26:37,080 to work in local areas or be very 2311 01:26:37,080 --> 01:26:37,840 cautious with it. 2312 01:26:38,340 --> 01:26:38,780 Okay. 2313 01:26:38,880 --> 01:26:40,140 And you'll see when I show you the 2314 01:26:40,140 --> 01:26:43,420 presets, some of our presets have pretty aggressive, 2315 01:26:44,380 --> 01:26:47,560 use the dehaze slider pretty aggressively, but they've 2316 01:26:47,560 --> 01:26:49,760 had other things done to counteract it. 2317 01:26:50,220 --> 01:26:50,400 Okay. 2318 01:26:51,260 --> 01:26:52,260 Vibrance and saturation. 2319 01:26:52,440 --> 01:26:53,140 Again, same thing. 2320 01:26:53,140 --> 01:26:55,500 Saturation just kills some of the pixels, right? 2321 01:26:55,780 --> 01:26:57,520 Whereas vibrance, you can really push that up. 2322 01:26:57,840 --> 01:26:59,940 See how it brings out her shirt and 2323 01:26:59,940 --> 01:27:01,740 the sky without totally killing the skin. 2324 01:27:02,820 --> 01:27:02,960 Okay. 2325 01:27:03,140 --> 01:27:04,840 And then the white balance sliders up here. 2326 01:27:05,380 --> 01:27:10,720 Cooler, more warm, more green, more magenta. 2327 01:27:11,060 --> 01:27:15,080 And when I'm adjusting my sliders, I'm making 2328 01:27:15,080 --> 01:27:16,420 big drastic adjustments. 2329 01:27:16,640 --> 01:27:18,840 So I don't really ever kind of, you 2330 01:27:18,840 --> 01:27:22,260 know, click on it and gradually drive, drag 2331 01:27:22,260 --> 01:27:23,020 it left or right. 2332 01:27:23,120 --> 01:27:26,480 I usually do big clicks like that so 2333 01:27:26,480 --> 01:27:27,900 I can see the effects. 2334 01:27:27,940 --> 01:27:28,800 I'm looking at the photo. 2335 01:27:28,960 --> 01:27:30,540 I can see the effect of that slider. 2336 01:27:30,840 --> 01:27:32,580 So I go too far and then I 2337 01:27:32,580 --> 01:27:33,800 can kind of find the sweet spot. 2338 01:27:33,980 --> 01:27:36,020 That's a much faster way to like, see 2339 01:27:36,020 --> 01:27:37,380 what that slider is doing and get it 2340 01:27:37,380 --> 01:27:38,220 into the right spot. 2341 01:27:38,680 --> 01:27:38,820 Okay. 2342 01:27:39,460 --> 01:27:41,620 And I basically, if I'm, if I'm not 2343 01:27:41,620 --> 01:27:43,600 starting from a preset, I follow that order 2344 01:27:43,600 --> 01:27:45,760 of operations in terms of, you know, Starting 2345 01:27:45,760 --> 01:27:48,620 with exposure and then you get the exposure 2346 01:27:48,620 --> 01:27:49,560 in the right spot. 2347 01:27:49,920 --> 01:27:51,120 And then I come down to the blacks, 2348 01:27:51,320 --> 01:27:53,860 drop the blacks, the shadows, and you kind 2349 01:27:53,860 --> 01:27:55,920 of have to, each slider has a relationship 2350 01:27:55,920 --> 01:27:56,760 with the other ones. 2351 01:27:56,860 --> 01:27:58,360 So as you go through that order of 2352 01:27:58,360 --> 01:28:01,740 operations, you might have to come back after 2353 01:28:01,740 --> 01:28:02,960 you drop the blacks, you might have to 2354 01:28:02,960 --> 01:28:04,620 come up and fix the exposure sort of 2355 01:28:04,620 --> 01:28:04,920 thing. 2356 01:28:05,560 --> 01:28:05,700 Okay. 2357 01:28:06,720 --> 01:28:09,960 And I'm just basically all I'm doing when 2358 01:28:09,960 --> 01:28:12,800 I'm adjusting sliders is eyeballing the image or 2359 01:28:12,800 --> 01:28:15,060 eyeballing the local area of the image that 2360 01:28:15,060 --> 01:28:17,000 I'm working on to get it where I 2361 01:28:17,000 --> 01:28:17,260 need it. 2362 01:28:17,360 --> 01:28:19,720 I'm never looking at the histogram or anything 2363 01:28:19,720 --> 01:28:20,200 like that. 2364 01:28:20,280 --> 01:28:23,480 It's just a visual visual taste type thing. 2365 01:28:24,500 --> 01:28:29,400 And then all these other little places on 2366 01:28:29,400 --> 01:28:31,040 light room, you've got them all in your, 2367 01:28:31,300 --> 01:28:32,720 on the right side of your stack, right? 2368 01:28:33,240 --> 01:28:35,340 This part, I almost always stay out of 2369 01:28:35,340 --> 01:28:37,380 there unless I've applied one of the presets 2370 01:28:37,380 --> 01:28:39,980 because the presets do all kinds of crazy 2371 01:28:39,980 --> 01:28:41,320 things on these tone curves. 2372 01:28:41,320 --> 01:28:45,200 And you can see, you can see all 2373 01:28:45,200 --> 01:28:47,220 these developed tone curves that I've got. 2374 01:28:47,320 --> 01:28:47,480 Right. 2375 01:28:47,600 --> 01:28:49,720 And then what they do is actually on 2376 01:28:49,720 --> 01:28:53,400 these individual channels, there's tweaks that it does 2377 01:28:53,400 --> 01:28:54,560 to try to get things. 2378 01:28:56,020 --> 01:28:58,180 Basically the presets, let's talk about the presets. 2379 01:28:58,320 --> 01:28:58,740 Here are the presets. 2380 01:29:03,610 --> 01:29:04,370 Here we go. 2381 01:29:04,810 --> 01:29:07,430 So it's the mystical potions pack from, from 2382 01:29:07,430 --> 01:29:07,750 develop. 2383 01:29:07,990 --> 01:29:11,050 So develop is Ken and Jeff. 2384 01:29:11,630 --> 01:29:13,350 Ken kind of runs the business side of 2385 01:29:13,350 --> 01:29:13,490 it. 2386 01:29:13,730 --> 01:29:18,390 And Jeff is the, he's the, the technical 2387 01:29:18,390 --> 01:29:19,430 wizard behind it all. 2388 01:29:19,590 --> 01:29:21,190 I have no idea how they're able to 2389 01:29:21,190 --> 01:29:22,670 do what they do, but it's all built 2390 01:29:22,670 --> 01:29:27,430 on a platform that they created, which balances 2391 01:29:27,430 --> 01:29:29,410 it so that no matter what preset you're 2392 01:29:29,410 --> 01:29:32,770 applying or what camera you've used, it has 2393 01:29:32,770 --> 01:29:34,610 the exact same effect on the image. 2394 01:29:34,730 --> 01:29:37,070 So a Sony, a Canon, a Nikon, a 2395 01:29:37,070 --> 01:29:39,070 Fuji, doesn't matter what model of what camera, 2396 01:29:39,150 --> 01:29:40,390 if you apply that preset, it's going to 2397 01:29:40,390 --> 01:29:42,330 have the exact same effect on that file 2398 01:29:42,330 --> 01:29:44,230 as if it had been shot with another 2399 01:29:44,230 --> 01:29:45,690 camera, which is really cool. 2400 01:29:46,110 --> 01:29:48,350 But that's all underneath the hood type stuff. 2401 01:29:49,810 --> 01:29:53,530 We'd never used presets until they approached us 2402 01:29:53,530 --> 01:29:55,030 to try to create some presets. 2403 01:29:55,750 --> 01:29:57,210 I didn't believe that they would be able 2404 01:29:57,210 --> 01:29:58,550 to replicate what we do. 2405 01:29:59,610 --> 01:30:02,250 But Jeff and I sat down, we spent 2406 01:30:02,250 --> 01:30:04,070 three full days with a whole bunch of 2407 01:30:04,070 --> 01:30:05,010 before and afters. 2408 01:30:05,590 --> 01:30:07,870 And he basically tried to figure out how 2409 01:30:07,870 --> 01:30:10,570 to create presets that replicated what we do. 2410 01:30:10,750 --> 01:30:12,250 Of course, we do a lot of local 2411 01:30:12,250 --> 01:30:13,010 adjustments, right? 2412 01:30:13,990 --> 01:30:16,210 And so, of course, there's no way that 2413 01:30:16,210 --> 01:30:18,250 you can create a preset that replicates that 2414 01:30:18,250 --> 01:30:19,150 in every image. 2415 01:30:19,390 --> 01:30:21,270 But what he was able to do was 2416 01:30:21,270 --> 01:30:24,810 basically in a one click thing, get it 2417 01:30:24,810 --> 01:30:25,770 almost there. 2418 01:30:26,010 --> 01:30:27,710 And in some cases get it too far 2419 01:30:27,710 --> 01:30:27,970 there. 2420 01:30:28,330 --> 01:30:29,750 So we tried to get it all the 2421 01:30:29,750 --> 01:30:30,890 way there with the one click. 2422 01:30:31,030 --> 01:30:33,170 So as a result, some of the presets 2423 01:30:33,170 --> 01:30:35,850 on some photos, it totally overshoots the landing, 2424 01:30:36,050 --> 01:30:36,210 right? 2425 01:30:36,210 --> 01:30:38,710 So that's an important thing to know is 2426 01:30:38,710 --> 01:30:41,470 to use them and use them right, is 2427 01:30:41,470 --> 01:30:43,650 to use that as a starting point and 2428 01:30:43,650 --> 01:30:45,070 then tweak and adjust from there. 2429 01:30:45,390 --> 01:30:46,330 And I'm going to show you guys how 2430 01:30:46,330 --> 01:30:49,950 you can blend different presets too, because one 2431 01:30:49,950 --> 01:30:52,770 of our presets, the Amarone was designed for 2432 01:30:52,770 --> 01:30:55,550 big environmental images where you want to pull 2433 01:30:55,550 --> 01:30:57,210 out, make the sky look awesome, right? 2434 01:30:57,270 --> 01:30:59,170 So any photos with lots of water and 2435 01:30:59,170 --> 01:31:03,550 sky and rocks and forest, it works great. 2436 01:31:04,090 --> 01:31:06,470 But if there's lots of skin tones, sometimes 2437 01:31:06,470 --> 01:31:07,490 it doesn't work so well. 2438 01:31:07,610 --> 01:31:09,750 So we've got, we've got the double IPA 2439 01:31:09,750 --> 01:31:12,410 preset, which was made for skin tones, right? 2440 01:31:12,570 --> 01:31:14,370 But it doesn't pull as much potential out 2441 01:31:14,370 --> 01:31:14,890 of the sky. 2442 01:31:15,190 --> 01:31:16,390 So I'm going to show you guys how 2443 01:31:16,390 --> 01:31:18,030 you can blend those and get the best 2444 01:31:18,030 --> 01:31:19,050 of both worlds. 2445 01:31:19,710 --> 01:31:21,350 So there's, there's our presets. 2446 01:31:21,530 --> 01:31:22,310 We've got that. 2447 01:31:22,470 --> 01:31:25,530 We've got the Amarone, the double IPA, the 2448 01:31:25,530 --> 01:31:29,290 espresso, Jaeger bomb and, and the margarita. 2449 01:31:30,970 --> 01:31:34,290 Now, again, before you apply any presets to 2450 01:31:34,290 --> 01:31:35,670 get a feel for it, you always want 2451 01:31:35,670 --> 01:31:36,710 to neutralize it first. 2452 01:31:36,810 --> 01:31:39,170 So in this case, I would brighten them 2453 01:31:39,170 --> 01:31:41,950 up just so that you can see the 2454 01:31:41,950 --> 01:31:43,010 effect of the presets. 2455 01:31:43,510 --> 01:31:45,150 So now I got Chad and Beth properly 2456 01:31:45,150 --> 01:31:45,890 exposed, right? 2457 01:31:46,250 --> 01:31:48,110 The sky's overexposed, but that's where I'd want 2458 01:31:48,110 --> 01:31:49,510 it for skin tones. 2459 01:31:50,110 --> 01:31:50,210 Okay. 2460 01:31:50,430 --> 01:31:53,650 And then color temperature wise, it's actually pretty 2461 01:31:53,650 --> 01:31:53,950 good. 2462 01:31:54,390 --> 01:31:55,490 So I'm going to leave the color temperature 2463 01:31:55,490 --> 01:31:55,750 alone. 2464 01:31:55,890 --> 01:31:57,850 So now I can, now I can, now 2465 01:31:57,850 --> 01:32:01,370 these presets live in Lightroom and ACR. 2466 01:32:01,490 --> 01:32:02,790 They work in both places the same. 2467 01:32:03,230 --> 01:32:03,330 Okay. 2468 01:32:03,470 --> 01:32:07,910 So this, this Amarone one, you see it's 2469 01:32:07,910 --> 01:32:08,610 killing their skin. 2470 01:32:08,770 --> 01:32:10,310 It's not great on the skin in this 2471 01:32:10,310 --> 01:32:12,430 image, but it's doing a good job on 2472 01:32:12,430 --> 01:32:12,910 the sky. 2473 01:32:13,710 --> 01:32:15,550 Double IPA does a much better job on, 2474 01:32:15,650 --> 01:32:16,270 on their skin. 2475 01:32:16,690 --> 01:32:17,130 Okay. 2476 01:32:17,450 --> 01:32:19,010 It's not quite right here, but I can 2477 01:32:19,010 --> 01:32:20,390 tweak it and get it, get it into 2478 01:32:20,390 --> 01:32:20,750 range. 2479 01:32:21,570 --> 01:32:23,670 Espresso is basically our go-to black and 2480 01:32:23,670 --> 01:32:23,850 white. 2481 01:32:23,930 --> 01:32:25,290 And of all our presets, this is the 2482 01:32:25,290 --> 01:32:26,910 one that I can almost use just one 2483 01:32:26,910 --> 01:32:27,210 click. 2484 01:32:27,530 --> 01:32:28,370 And then all I have to do is 2485 01:32:28,370 --> 01:32:29,570 dodge a bird from there. 2486 01:32:30,010 --> 01:32:30,130 Okay. 2487 01:32:30,390 --> 01:32:32,370 It's a, it's a real punchy high contrast 2488 01:32:32,370 --> 01:32:33,070 black and white. 2489 01:32:33,130 --> 01:32:35,150 The Anger Bomb is even punchier and higher 2490 01:32:35,150 --> 01:32:35,570 contrast. 2491 01:32:35,570 --> 01:32:38,030 And it was, it was designed more for 2492 01:32:38,030 --> 01:32:40,470 off-camera flash dance floor, black and whites. 2493 01:32:40,470 --> 01:32:42,050 That's where it works best for us. 2494 01:32:42,790 --> 01:32:44,870 And Margarita is totally over the top as 2495 01:32:44,870 --> 01:32:45,930 well for us. 2496 01:32:46,110 --> 01:32:47,590 I know some photographers use it and love 2497 01:32:47,590 --> 01:32:49,110 it and lots of photos, but for us, 2498 01:32:49,110 --> 01:32:50,970 it's more of an off-camera flash dance 2499 01:32:50,970 --> 01:32:53,110 floor where we're trying to pull out all 2500 01:32:53,110 --> 01:32:54,830 the colors and the DJ lights and the 2501 01:32:54,830 --> 01:32:58,050 lasers as far as we can without totally 2502 01:32:58,050 --> 01:32:58,730 killing the skin. 2503 01:32:59,290 --> 01:32:59,390 Okay. 2504 01:32:59,490 --> 01:33:01,910 And then it comes with these, these sharpening 2505 01:33:01,910 --> 01:33:02,590 tools as well. 2506 01:33:03,290 --> 01:33:03,650 All right. 2507 01:33:03,670 --> 01:33:07,090 So in this case, if I, let's apply 2508 01:33:07,090 --> 01:33:09,510 the Amarone as a starting point. 2509 01:33:09,790 --> 01:33:10,290 All right. 2510 01:33:10,690 --> 01:33:13,670 And if we go back to our, actually, 2511 01:33:13,710 --> 01:33:15,910 let's go back to straight out of camera. 2512 01:33:16,670 --> 01:33:17,550 Camera defaults. 2513 01:33:17,570 --> 01:33:17,850 Here we go. 2514 01:33:17,890 --> 01:33:18,410 Straight out of camera. 2515 01:33:18,690 --> 01:33:20,290 If we go back to, let's, let's do 2516 01:33:20,290 --> 01:33:23,510 this photo together following that order of operations. 2517 01:33:23,690 --> 01:33:25,310 So we start with the crop. 2518 01:33:25,750 --> 01:33:25,910 Okay. 2519 01:33:26,190 --> 01:33:27,910 So in this case, what I might do 2520 01:33:27,910 --> 01:33:28,790 is I might straighten it. 2521 01:33:29,570 --> 01:33:30,970 So, Oh, I've already, okay. 2522 01:33:31,010 --> 01:33:32,290 That is my crop there. 2523 01:33:32,370 --> 01:33:33,110 Let's clear the crop. 2524 01:33:33,390 --> 01:33:33,750 Here we go. 2525 01:33:33,790 --> 01:33:35,290 That's straight out of camera on crop. 2526 01:33:35,490 --> 01:33:37,130 So what I'm probably going to do is 2527 01:33:37,130 --> 01:33:38,470 come up to the crop and we always 2528 01:33:38,470 --> 01:33:39,570 crop two to three ratio. 2529 01:33:39,670 --> 01:33:42,250 We stick to the actual aspect ratio of 2530 01:33:42,250 --> 01:33:45,370 our cameras, mainly just to, just to eliminate 2531 01:33:45,370 --> 01:33:46,950 infinite possibilities, right? 2532 01:33:46,950 --> 01:33:48,850 Of every other aspect ratio we can do. 2533 01:33:48,910 --> 01:33:50,130 So we always make it work two by 2534 01:33:50,130 --> 01:33:50,370 three. 2535 01:33:51,170 --> 01:33:52,470 And if I'm going to crop, I'll probably 2536 01:33:52,470 --> 01:33:55,350 straighten it in line with the horizon there. 2537 01:33:56,090 --> 01:33:56,190 Okay. 2538 01:33:57,030 --> 01:33:58,390 So straighten it a bit. 2539 01:33:59,230 --> 01:34:00,890 I'm going to bring it in here a 2540 01:34:00,890 --> 01:34:03,530 little bit just to balance it out. 2541 01:34:04,210 --> 01:34:04,570 Okay. 2542 01:34:04,570 --> 01:34:05,490 So do the crop first. 2543 01:34:05,610 --> 01:34:06,670 I'm going to show you guys a few 2544 01:34:06,670 --> 01:34:08,570 situations where I won't crop first. 2545 01:34:08,890 --> 01:34:11,930 If for example, in cropping, I had to, 2546 01:34:12,030 --> 01:34:13,350 let's say I wanted to straighten it this 2547 01:34:13,350 --> 01:34:16,490 much and I, I would lose his fingers. 2548 01:34:16,750 --> 01:34:18,310 You see how in a crop here, I'm 2549 01:34:18,310 --> 01:34:21,670 constrained within the limits of the photo. 2550 01:34:22,290 --> 01:34:25,370 In Photoshop, there's ways, there's some tricks that 2551 01:34:25,370 --> 01:34:27,030 allow you to crop outside the lines. 2552 01:34:27,150 --> 01:34:28,950 So in that case, if I lost his 2553 01:34:28,950 --> 01:34:31,490 fingers, I would wait and crop later in 2554 01:34:31,490 --> 01:34:31,790 Photoshop. 2555 01:34:32,610 --> 01:34:33,130 Okay. 2556 01:34:33,830 --> 01:34:34,790 So let's just. 2557 01:34:36,410 --> 01:34:36,930 Yes. 2558 01:34:39,630 --> 01:34:49,310 There we go. 2559 01:34:49,530 --> 01:34:49,690 Okay. 2560 01:34:49,770 --> 01:34:50,610 So there's the crop. 2561 01:34:51,170 --> 01:34:52,830 And then I come up with, after the 2562 01:34:52,830 --> 01:34:54,250 crop, then I come up with a plan, 2563 01:34:54,650 --> 01:34:54,930 right? 2564 01:34:56,190 --> 01:34:58,230 So color or black and white, that's one 2565 01:34:58,230 --> 01:34:59,630 of the first decisions I have to make. 2566 01:35:00,110 --> 01:35:01,450 And let me just neutralize this. 2567 01:35:01,510 --> 01:35:02,350 I'm just going to bring it up so 2568 01:35:02,350 --> 01:35:04,350 they're more in the right exposure. 2569 01:35:04,790 --> 01:35:06,530 If I'm trying to decide color, black and 2570 01:35:06,530 --> 01:35:08,610 white, often it's obvious, but if it's not, 2571 01:35:08,950 --> 01:35:10,310 I'll just come down here and I'll quickly 2572 01:35:10,310 --> 01:35:12,810 just look at the espresso, get a feel 2573 01:35:12,810 --> 01:35:13,930 for the black and white potential. 2574 01:35:14,250 --> 01:35:16,050 And then maybe I'll look at the color 2575 01:35:16,050 --> 01:35:18,210 presets and right away. 2576 01:35:18,210 --> 01:35:20,270 I see that the Amarone brings is bringing 2577 01:35:20,270 --> 01:35:22,410 out some cool sky behind them. 2578 01:35:22,430 --> 01:35:23,330 So I'm going to do this one as 2579 01:35:23,330 --> 01:35:23,670 a color. 2580 01:35:23,930 --> 01:35:24,070 Okay. 2581 01:35:24,290 --> 01:35:26,130 The other thing I'm doing at the planning 2582 01:35:26,130 --> 01:35:29,410 stage is identifying the local areas of the 2583 01:35:29,410 --> 01:35:30,670 image that I'm going to have to treat 2584 01:35:30,670 --> 01:35:31,270 independently. 2585 01:35:31,970 --> 01:35:34,110 So in this case, I see the sky 2586 01:35:34,110 --> 01:35:37,530 as a local area, the beach, and then 2587 01:35:37,530 --> 01:35:40,610 my couple, possibly even their skin and their 2588 01:35:40,610 --> 01:35:41,010 clothes. 2589 01:35:41,670 --> 01:35:42,110 Okay. 2590 01:35:42,170 --> 01:35:45,150 As as different local areas and the order 2591 01:35:45,150 --> 01:35:48,110 in which I deal with those, I'll usually 2592 01:35:48,110 --> 01:35:50,310 go from the largest area and then work 2593 01:35:50,310 --> 01:35:51,390 down towards the smaller. 2594 01:35:51,630 --> 01:35:56,060 I don't know what that was. 2595 01:35:56,160 --> 01:35:58,280 Your gallery active. 2596 01:35:58,660 --> 01:36:01,120 If you want to use it while editing 2597 01:36:01,120 --> 01:36:01,760 your album. 2598 01:36:02,820 --> 01:36:04,100 Stephanie up more. 2599 01:36:05,560 --> 01:36:07,200 Should I go unmute people? 2600 01:36:07,960 --> 01:36:09,180 Can you unmute it? 2601 01:36:17,230 --> 01:36:17,850 Okay. 2602 01:36:18,550 --> 01:36:19,450 Is everyone muted now? 2603 01:36:20,330 --> 01:36:21,750 Cause I have to, okay, here we go. 2604 01:36:21,870 --> 01:36:22,490 Participants. 2605 01:36:23,990 --> 01:36:25,090 There we go. 2606 01:36:28,240 --> 01:36:28,360 Okay. 2607 01:36:28,460 --> 01:36:28,660 Yep. 2608 01:36:28,980 --> 01:36:30,200 You can still see my screen. 2609 01:36:31,540 --> 01:36:32,240 Okay, cool. 2610 01:36:34,180 --> 01:36:36,220 So the other in an environmental shot like 2611 01:36:36,220 --> 01:36:38,180 this, like an outdoor shot, what I'll often 2612 01:36:38,180 --> 01:36:41,000 do is I'll start with the, the area 2613 01:36:41,000 --> 01:36:44,380 or the layer farthest away from my camera 2614 01:36:44,380 --> 01:36:46,300 and then work towards the camera. 2615 01:36:46,660 --> 01:36:48,200 So in this case I'd probably start with 2616 01:36:48,200 --> 01:36:50,260 the sky and then move to the beach 2617 01:36:50,260 --> 01:36:51,520 and then move to the couple. 2618 01:36:51,860 --> 01:36:52,220 Okay. 2619 01:36:53,560 --> 01:36:55,100 So let's start with the sky. 2620 01:36:56,020 --> 01:36:58,380 So what I'm going to do is I'm 2621 01:36:58,380 --> 01:36:59,160 going to come down here and I'm going 2622 01:36:59,160 --> 01:37:00,240 to run the Amarone preset. 2623 01:37:01,120 --> 01:37:01,240 Okay. 2624 01:37:01,860 --> 01:37:03,900 So, and then if I'm just looking at 2625 01:37:03,900 --> 01:37:05,900 the sky, okay, so I'm turning my eyes 2626 01:37:05,900 --> 01:37:08,240 off of carrying anything about what's happening on 2627 01:37:08,240 --> 01:37:08,640 the skin. 2628 01:37:09,020 --> 01:37:10,400 I'm going to turn this down, right? 2629 01:37:10,460 --> 01:37:11,020 The exposure. 2630 01:37:11,160 --> 01:37:12,200 So I'm looking at the sky. 2631 01:37:12,760 --> 01:37:13,120 Okay. 2632 01:37:13,540 --> 01:37:14,720 That's where I want the sky. 2633 01:37:15,680 --> 01:37:17,580 And that's basically where I want it. 2634 01:37:17,640 --> 01:37:18,960 I'm just going to run the Amarone. 2635 01:37:18,960 --> 01:37:21,460 So that's just Amarone and then getting the 2636 01:37:21,460 --> 01:37:22,460 exposure where I want it. 2637 01:37:22,560 --> 01:37:22,900 Okay. 2638 01:37:23,040 --> 01:37:23,780 Nothing else. 2639 01:37:24,600 --> 01:37:25,840 Obviously the sky looks great. 2640 01:37:26,120 --> 01:37:27,820 A couple looks, it looks horrible here, right? 2641 01:37:27,840 --> 01:37:28,600 Their skin is brutal. 2642 01:37:28,900 --> 01:37:30,740 So, but I'm going to treat that area 2643 01:37:30,740 --> 01:37:31,360 independently. 2644 01:37:31,600 --> 01:37:32,800 So what I'm going to do next. 2645 01:37:32,840 --> 01:37:34,080 So at this point you could have done 2646 01:37:34,080 --> 01:37:36,460 everything I've done right now in Lightroom, just 2647 01:37:36,460 --> 01:37:37,520 run the Amarone preset. 2648 01:37:37,920 --> 01:37:39,160 We'll put all the sliders where it puts 2649 01:37:39,160 --> 01:37:39,400 them. 2650 01:37:40,060 --> 01:37:43,700 And then you could, of course then use 2651 01:37:43,700 --> 01:37:45,300 adjustment brushes and tweak from there. 2652 01:37:45,300 --> 01:37:47,200 But what I'm going to do is I'm 2653 01:37:47,200 --> 01:37:49,560 going to go into Photoshop and in Lightroom, 2654 01:37:49,720 --> 01:37:51,800 you can do this by just right clicking 2655 01:37:51,800 --> 01:37:55,320 on the image and go open, not open 2656 01:37:55,320 --> 01:37:59,340 in Photoshop, open as smart object in Photoshop. 2657 01:38:00,080 --> 01:38:00,180 Okay. 2658 01:38:00,180 --> 01:38:01,380 That's what I'm going to do right here. 2659 01:38:01,480 --> 01:38:02,100 Right now. 2660 01:38:02,120 --> 01:38:03,120 I'm going to come down here to open 2661 01:38:03,120 --> 01:38:04,880 image and I'm not just going to click 2662 01:38:04,880 --> 01:38:06,460 it because then it will just open it 2663 01:38:06,460 --> 01:38:08,060 as a normal photo in Photoshop. 2664 01:38:08,340 --> 01:38:09,560 I'm going to shift click. 2665 01:38:10,040 --> 01:38:11,640 So see what happens when I push shift. 2666 01:38:11,640 --> 01:38:15,600 Now it says open object, open image, shift 2667 01:38:15,600 --> 01:38:16,800 click, open object. 2668 01:38:17,060 --> 01:38:17,200 Okay. 2669 01:38:17,200 --> 01:38:17,960 I'm going to do that now. 2670 01:38:23,800 --> 01:38:26,080 So now if had you done it in 2671 01:38:26,080 --> 01:38:27,760 Lightroom, same thing, you'd be looking at that 2672 01:38:27,760 --> 01:38:30,700 photo with just adjust the way you did 2673 01:38:30,700 --> 01:38:32,280 it in Lightroom right here in Photoshop. 2674 01:38:32,740 --> 01:38:34,140 I'm just going to put this into a 2675 01:38:34,140 --> 01:38:34,680 better view. 2676 01:38:36,480 --> 01:38:36,920 Okay. 2677 01:38:36,980 --> 01:38:40,020 So I can move this around my webcam 2678 01:38:40,020 --> 01:38:40,540 up here. 2679 01:38:44,920 --> 01:39:03,160 Let me 2680 01:39:03,160 --> 01:39:04,920 just get this working for me here. 2681 01:39:14,470 --> 01:39:16,370 It's doing weird stuff because of the screen 2682 01:39:16,370 --> 01:39:16,970 share here. 2683 01:39:27,180 --> 01:39:27,460 Okay. 2684 01:39:28,440 --> 01:39:30,700 So here we've got the photo in Photoshop 2685 01:39:30,700 --> 01:39:32,200 and this is basically how I keep my 2686 01:39:32,200 --> 01:39:34,060 workspace ish in Photoshop. 2687 01:39:34,720 --> 01:39:34,920 Okay. 2688 01:39:35,060 --> 01:39:35,780 Over here. 2689 01:39:36,020 --> 01:39:38,160 These are all my, these are all my 2690 01:39:38,160 --> 01:39:38,520 tools. 2691 01:39:38,800 --> 01:39:39,200 Right. 2692 01:39:39,260 --> 01:39:41,200 And then over here I have a setup. 2693 01:39:41,340 --> 01:39:42,580 So I've got my layer stack. 2694 01:39:42,640 --> 01:39:45,040 So this is my stack of layers, which 2695 01:39:45,040 --> 01:39:46,240 I'm going to give you guys a quick 2696 01:39:46,240 --> 01:39:47,760 kind of crash course on in a second. 2697 01:39:47,840 --> 01:39:48,120 Okay. 2698 01:39:48,380 --> 01:39:49,700 And I like to keep the photo here 2699 01:39:49,700 --> 01:39:51,540 on the, on the canvas so I can 2700 01:39:51,540 --> 01:39:52,600 move it around like this. 2701 01:39:52,900 --> 01:39:53,060 All right. 2702 01:39:53,940 --> 01:39:56,480 So over here, if you see this little, 2703 01:39:56,700 --> 01:40:02,420 this little icon, that indicates that this layer 2704 01:40:02,420 --> 01:40:04,400 is a smart object layer. 2705 01:40:04,800 --> 01:40:06,080 And you're about to see the power of 2706 01:40:06,080 --> 01:40:06,820 that in a second. 2707 01:40:07,060 --> 01:40:07,660 This is new for you. 2708 01:40:07,740 --> 01:40:09,680 What I'm going to do now is I'm 2709 01:40:09,680 --> 01:40:13,300 going to come up here to layer smart 2710 01:40:13,300 --> 01:40:16,600 objects, and I'm going to go new smart 2711 01:40:16,600 --> 01:40:18,000 object via copy. 2712 01:40:18,440 --> 01:40:18,900 Okay. 2713 01:40:18,900 --> 01:40:20,820 And see, I've got, I've created a shortcut 2714 01:40:20,820 --> 01:40:21,400 there for this. 2715 01:40:21,440 --> 01:40:22,400 Cause I do it all the time. 2716 01:40:22,720 --> 01:40:22,860 Okay. 2717 01:40:22,980 --> 01:40:23,700 Command K. 2718 01:40:24,400 --> 01:40:24,820 Okay. 2719 01:40:25,040 --> 01:40:26,840 And so when I push command K, this 2720 01:40:26,840 --> 01:40:27,420 is what happens. 2721 01:40:27,420 --> 01:40:28,660 It duplicates this. 2722 01:40:28,740 --> 01:40:29,080 Okay. 2723 01:40:29,080 --> 01:40:31,280 But it's not just command J, which is 2724 01:40:31,280 --> 01:40:32,420 duplicate a normal layer. 2725 01:40:32,540 --> 01:40:34,900 It's you have to do it this way. 2726 01:40:35,420 --> 01:40:39,300 Smart object, new smart object via copy. 2727 01:40:39,440 --> 01:40:39,740 Okay. 2728 01:40:39,800 --> 01:40:41,620 And in the document it's, this is all 2729 01:40:41,620 --> 01:40:42,180 written out there. 2730 01:40:42,240 --> 01:40:42,760 It's explained. 2731 01:40:42,880 --> 01:40:44,600 I show you guys how to create this 2732 01:40:44,600 --> 01:40:45,480 shortcut for yourself. 2733 01:40:45,600 --> 01:40:45,900 Okay. 2734 01:40:45,900 --> 01:40:48,220 And then this is what happens. 2735 01:40:48,320 --> 01:40:49,140 So I'll just undo that. 2736 01:40:49,360 --> 01:40:51,100 I'll do my command K pop. 2737 01:40:51,500 --> 01:40:51,940 There it is. 2738 01:40:52,120 --> 01:40:52,240 Yeah. 2739 01:40:52,300 --> 01:40:54,020 I've got this new smart object by a 2740 01:40:54,020 --> 01:40:54,300 copy. 2741 01:40:54,780 --> 01:40:55,260 Okay. 2742 01:40:55,680 --> 01:40:57,440 It's on top of the other one. 2743 01:40:57,480 --> 01:40:58,380 It's just sitting right there. 2744 01:40:58,500 --> 01:41:00,700 The next thing I do is I go 2745 01:41:00,700 --> 01:41:06,740 layer smart objects, edit contents. 2746 01:41:07,260 --> 01:41:08,880 And you see, I've created a shortcut for 2747 01:41:08,880 --> 01:41:09,520 that as well. 2748 01:41:09,740 --> 01:41:10,720 Command comma. 2749 01:41:11,020 --> 01:41:12,980 The reason I did command K and command 2750 01:41:12,980 --> 01:41:15,320 comma is because those two keys are really 2751 01:41:15,320 --> 01:41:16,620 close together on the keyboard. 2752 01:41:16,800 --> 01:41:18,100 And I do these things all the time. 2753 01:41:18,180 --> 01:41:19,060 So it's super fast. 2754 01:41:19,320 --> 01:41:20,640 Command K command comma. 2755 01:41:21,360 --> 01:41:21,480 Okay. 2756 01:41:22,000 --> 01:41:24,100 Come over here and I'm going to go 2757 01:41:24,100 --> 01:41:25,640 command comma now. 2758 01:41:26,600 --> 01:41:27,220 Edit contents. 2759 01:41:27,760 --> 01:41:28,340 All right. 2760 01:41:28,840 --> 01:41:30,120 So this is what happens. 2761 01:41:30,240 --> 01:41:31,960 It brings me back into ACR. 2762 01:41:32,520 --> 01:41:34,240 There's the photo, just the way I left 2763 01:41:34,240 --> 01:41:34,460 it. 2764 01:41:34,560 --> 01:41:36,460 And there's all the sliders right where I 2765 01:41:36,460 --> 01:41:36,900 left them. 2766 01:41:37,900 --> 01:41:41,760 So if you had started in Lightroom and 2767 01:41:41,760 --> 01:41:44,000 then gone right, click open as smart object 2768 01:41:44,000 --> 01:41:47,300 in Photoshop, and then did what I just 2769 01:41:47,300 --> 01:41:51,340 did command K command comma, it will bring 2770 01:41:51,340 --> 01:41:53,220 you into ACR like this. 2771 01:41:53,580 --> 01:41:55,500 So if you're going to follow this process, 2772 01:41:55,500 --> 01:41:56,800 and if you want to be able to 2773 01:41:56,800 --> 01:41:59,100 edit with this much power, you will have 2774 01:41:59,100 --> 01:42:01,100 to learn this ACR interface to be able 2775 01:42:01,100 --> 01:42:01,440 to do it. 2776 01:42:01,560 --> 01:42:02,720 It won't bring you back into Lightroom. 2777 01:42:03,060 --> 01:42:04,420 You won't be able to go back into 2778 01:42:04,420 --> 01:42:06,140 Lightroom until you export it at the end 2779 01:42:06,140 --> 01:42:07,740 and import it back into Lightroom. 2780 01:42:08,220 --> 01:42:08,360 Okay. 2781 01:42:09,300 --> 01:42:10,460 So here I am. 2782 01:42:10,460 --> 01:42:12,600 And now what I can do is I 2783 01:42:12,600 --> 01:42:14,240 can go and I can tweak any of 2784 01:42:14,240 --> 01:42:15,700 these sliders, any which way I could do 2785 01:42:15,700 --> 01:42:16,740 anything I want here. 2786 01:42:17,600 --> 01:42:17,700 Okay. 2787 01:42:18,220 --> 01:42:21,040 And so now moving from the sky onto 2788 01:42:21,040 --> 01:42:23,200 let's just, we're just going to do this 2789 01:42:23,200 --> 01:42:23,960 one quick and simple. 2790 01:42:23,960 --> 01:42:24,920 We're going to do background. 2791 01:42:25,220 --> 01:42:26,140 We're going to do subjects. 2792 01:42:26,260 --> 01:42:27,320 We've already done the background. 2793 01:42:27,620 --> 01:42:29,060 So now we're going to look at Chad 2794 01:42:29,060 --> 01:42:30,300 and Beth and we're going to get all 2795 01:42:30,300 --> 01:42:31,960 the sliders in the right spot for them 2796 01:42:31,960 --> 01:42:33,200 ignoring the sky. 2797 01:42:33,740 --> 01:42:35,280 And right away, I know that my double 2798 01:42:35,280 --> 01:42:37,000 IPA, which is kind of our go-to 2799 01:42:37,000 --> 01:42:38,940 one for skin tones is going to be 2800 01:42:38,940 --> 01:42:39,320 close. 2801 01:42:39,320 --> 01:42:40,120 Okay. 2802 01:42:40,460 --> 01:42:42,480 So just ran the double IPA. 2803 01:42:42,640 --> 01:42:45,560 Now I'm looking at Chad and Beth, brightening 2804 01:42:45,560 --> 01:42:48,080 them up and they're a little bit green. 2805 01:42:48,380 --> 01:42:49,440 So I'm going to go a little bit 2806 01:42:49,440 --> 01:42:49,960 that way. 2807 01:42:50,460 --> 01:42:51,940 I'm going to warm them up a bit. 2808 01:42:53,100 --> 01:42:56,060 So I'm just eyeballing it on their skin. 2809 01:42:56,600 --> 01:42:56,840 Okay. 2810 01:42:57,080 --> 01:42:59,220 So it's just basically all I did was 2811 01:42:59,220 --> 01:43:01,640 the double IPA preset and then tweak the 2812 01:43:01,640 --> 01:43:03,340 white balance and the exposure a little bit. 2813 01:43:03,640 --> 01:43:03,860 Okay. 2814 01:43:03,860 --> 01:43:06,200 So I'm happy with the way they're looking 2815 01:43:06,200 --> 01:43:06,500 there. 2816 01:43:07,000 --> 01:43:07,180 Okay. 2817 01:43:07,180 --> 01:43:08,760 The sky doesn't look as great as it 2818 01:43:08,760 --> 01:43:10,320 did before, but they're much better. 2819 01:43:11,100 --> 01:43:12,100 So now I'm going to come down here 2820 01:43:12,100 --> 01:43:12,500 and click. 2821 01:43:12,600 --> 01:43:13,000 Okay. 2822 01:43:14,260 --> 01:43:14,920 All right. 2823 01:43:15,000 --> 01:43:15,920 So here's what happens. 2824 01:43:16,640 --> 01:43:19,380 So now I've got this new, these new 2825 01:43:19,380 --> 01:43:21,800 settings applied on this new smart object layer 2826 01:43:21,800 --> 01:43:22,240 up here. 2827 01:43:22,460 --> 01:43:22,900 Okay. 2828 01:43:23,040 --> 01:43:24,920 So I can click on the little eye 2829 01:43:24,920 --> 01:43:25,700 to turn it off. 2830 01:43:26,160 --> 01:43:26,580 Okay. 2831 01:43:26,700 --> 01:43:27,720 So there we're off. 2832 01:43:28,620 --> 01:43:29,500 There we're on. 2833 01:43:29,920 --> 01:43:32,000 So the way that layers work is when 2834 01:43:32,000 --> 01:43:34,680 you've got a layer on the top without 2835 01:43:34,680 --> 01:43:37,080 a mask, you can't see any of the 2836 01:43:37,080 --> 01:43:37,800 layers beneath it. 2837 01:43:37,880 --> 01:43:40,240 So when this layer is on, I can't 2838 01:43:40,240 --> 01:43:42,400 see the layer beneath it when it's off 2839 01:43:42,400 --> 01:43:43,200 cam. 2840 01:43:43,920 --> 01:43:44,100 Right? 2841 01:43:44,440 --> 01:43:47,920 So the masks come in handy in order 2842 01:43:47,920 --> 01:43:50,120 for us to turn parts of that layer 2843 01:43:50,120 --> 01:43:51,640 on and parts of that layer off. 2844 01:43:51,820 --> 01:43:55,300 So I basically got three, three ways that 2845 01:43:55,300 --> 01:43:56,900 I build layer masks. 2846 01:43:57,120 --> 01:43:57,360 Okay. 2847 01:43:57,760 --> 01:43:59,800 And you'll be familiar with these methods from, 2848 01:44:00,080 --> 01:44:02,360 or two of them, at least from Lightroom. 2849 01:44:02,360 --> 01:44:04,620 So let's turn this one on and let's 2850 01:44:04,620 --> 01:44:06,340 apply a mask to add a mask. 2851 01:44:06,480 --> 01:44:07,760 You just come down here and click the 2852 01:44:07,760 --> 01:44:08,560 little mask thing. 2853 01:44:08,640 --> 01:44:11,000 When I do that, it adds this white 2854 01:44:11,000 --> 01:44:12,380 little icon here. 2855 01:44:12,480 --> 01:44:14,160 And that indicates that I've just applied a 2856 01:44:14,160 --> 01:44:15,140 white layer mask. 2857 01:44:15,800 --> 01:44:18,440 A white layer mask means that that layer 2858 01:44:18,440 --> 01:44:23,540 is entirely on or entirely opaque to the 2859 01:44:23,540 --> 01:44:24,360 layers beneath it. 2860 01:44:24,500 --> 01:44:25,720 It's a white layer mask. 2861 01:44:25,780 --> 01:44:27,320 I can't see any of the layers beneath 2862 01:44:27,320 --> 01:44:27,500 it. 2863 01:44:27,640 --> 01:44:27,800 Okay. 2864 01:44:27,800 --> 01:44:28,880 It's a hundred percent on. 2865 01:44:29,960 --> 01:44:30,740 Undo that. 2866 01:44:31,080 --> 01:44:33,000 And if I come down here and option 2867 01:44:33,000 --> 01:44:36,120 click, I get a black layer mask, right? 2868 01:44:36,320 --> 01:44:38,300 And a black layer mask means that that 2869 01:44:38,300 --> 01:44:42,440 layer is entirely off or it's entirely transparent 2870 01:44:42,440 --> 01:44:43,740 to the layers beneath it. 2871 01:44:44,120 --> 01:44:44,280 Right? 2872 01:44:44,340 --> 01:44:45,400 So if I turn this one on and 2873 01:44:45,400 --> 01:44:47,320 off now, there's no difference because it's entirely 2874 01:44:47,320 --> 01:44:47,780 off. 2875 01:44:47,820 --> 01:44:48,480 It's all black. 2876 01:44:49,000 --> 01:44:51,220 So the power comes in having shades of 2877 01:44:51,220 --> 01:44:51,880 gray, right? 2878 01:44:51,920 --> 01:44:53,140 So we've got to create shades of gray 2879 01:44:53,140 --> 01:44:54,640 to blend it, to blend it in and 2880 01:44:54,640 --> 01:44:54,860 out. 2881 01:44:56,080 --> 01:44:59,440 So if you ever want to see the 2882 01:44:59,440 --> 01:45:01,460 layer mask itself, just come up here onto 2883 01:45:01,460 --> 01:45:04,680 the mask and option click on it. 2884 01:45:05,180 --> 01:45:05,280 Okay. 2885 01:45:05,280 --> 01:45:06,580 Now that shows me the mask. 2886 01:45:06,680 --> 01:45:07,640 It's all black here, right? 2887 01:45:07,720 --> 01:45:09,620 Option click, go back to the image view, 2888 01:45:10,080 --> 01:45:10,620 option click. 2889 01:45:10,740 --> 01:45:11,600 I can see the mask. 2890 01:45:11,980 --> 01:45:12,100 Okay. 2891 01:45:12,540 --> 01:45:17,640 So in order to build the mask, I've 2892 01:45:17,640 --> 01:45:18,400 got three methods. 2893 01:45:18,660 --> 01:45:22,620 The quickest or the most straightforward and easiest 2894 01:45:22,620 --> 01:45:23,980 way, and the one most of us are 2895 01:45:23,980 --> 01:45:25,060 familiar with is brush. 2896 01:45:25,360 --> 01:45:26,420 Just going to use a brush. 2897 01:45:26,840 --> 01:45:29,000 So I'm going to go B for brush, 2898 01:45:29,340 --> 01:45:30,080 use my brush. 2899 01:45:30,680 --> 01:45:33,360 And if I come up here to the 2900 01:45:33,360 --> 01:45:36,340 brush, you'll see that I've got various controls 2901 01:45:36,340 --> 01:45:37,560 to affect that brush. 2902 01:45:38,300 --> 01:45:38,400 Okay. 2903 01:45:38,560 --> 01:45:41,120 So in here, where's my webcam? 2904 01:45:42,380 --> 01:45:43,780 And where is it here? 2905 01:45:43,780 --> 01:45:46,180 I've got the size and the hardness. 2906 01:45:46,840 --> 01:45:49,140 So the size, the way I control the 2907 01:45:49,140 --> 01:45:53,040 size is just with the shortcut keys. 2908 01:45:54,220 --> 01:45:56,240 So when I'm editing, I basically keep my 2909 01:45:56,240 --> 01:45:59,160 two fingers hovering over these square bracket keys. 2910 01:45:59,720 --> 01:45:59,860 Okay. 2911 01:45:59,960 --> 01:46:03,140 Those are the shortcut keys for brush size. 2912 01:46:03,740 --> 01:46:05,180 So you can see what happens here as 2913 01:46:05,180 --> 01:46:08,960 I click the large bracket, square bracket, or 2914 01:46:08,960 --> 01:46:12,800 small opening bracket, whatever. 2915 01:46:12,980 --> 01:46:13,640 You guys know what I mean. 2916 01:46:13,940 --> 01:46:14,160 Okay. 2917 01:46:14,180 --> 01:46:16,660 So those two keys control the size of 2918 01:46:16,660 --> 01:46:16,980 my brush. 2919 01:46:16,980 --> 01:46:18,360 So I never have to go up here 2920 01:46:18,360 --> 01:46:19,820 and adjust this slider. 2921 01:46:20,360 --> 01:46:20,500 Okay. 2922 01:46:20,660 --> 01:46:24,800 As I'm painting, I'll just be going like 2923 01:46:24,800 --> 01:46:26,220 this, depending on how big or small I 2924 01:46:26,220 --> 01:46:26,680 need the brush. 2925 01:46:26,860 --> 01:46:29,240 And then the other slider, the hardness, I 2926 01:46:29,240 --> 01:46:31,660 keep that down around five to 10% 2927 01:46:31,660 --> 01:46:32,000 top. 2928 01:46:32,080 --> 01:46:34,340 So I'm always using a nice soft brush. 2929 01:46:34,680 --> 01:46:34,880 Okay. 2930 01:46:35,180 --> 01:46:38,220 Even if I'm doing super precise, super like 2931 01:46:38,220 --> 01:46:40,860 pixel perfect brush work, I still use a 2932 01:46:40,860 --> 01:46:41,380 soft brush. 2933 01:46:41,440 --> 01:46:42,980 I just use a very small one. 2934 01:46:43,020 --> 01:46:44,440 I zoom in on the image and use 2935 01:46:44,440 --> 01:46:46,460 a very small brush, but I keep it 2936 01:46:46,460 --> 01:46:49,280 soft because I still want that nice natural 2937 01:46:49,280 --> 01:46:50,320 feather edge to it. 2938 01:46:50,500 --> 01:46:50,600 Okay. 2939 01:46:50,600 --> 01:46:51,940 Because as you go down to a finer 2940 01:46:51,940 --> 01:46:54,260 tip, it's a, it's much more precise. 2941 01:46:54,400 --> 01:46:56,060 And you, so I never have to adjust 2942 01:46:56,060 --> 01:46:57,980 the hardness that way. 2943 01:46:58,120 --> 01:46:58,560 Okay. 2944 01:46:59,260 --> 01:47:00,940 So that's those two sliders. 2945 01:47:01,460 --> 01:47:04,380 And then over here we've got opacity flow 2946 01:47:04,380 --> 01:47:06,740 and this, this says smoothing. 2947 01:47:07,720 --> 01:47:09,860 Smoothing is, is a brand new thing. 2948 01:47:09,980 --> 01:47:11,160 I don't even know what it does. 2949 01:47:13,660 --> 01:47:14,720 It just didn't work. 2950 01:47:24,180 --> 01:47:24,280 Okay. 2951 01:47:25,360 --> 01:47:25,940 There's Erica. 2952 01:47:26,920 --> 01:47:27,640 So it's smoothing. 2953 01:47:27,740 --> 01:47:28,400 Don't worry about it. 2954 01:47:28,460 --> 01:47:29,220 I don't even know what it does. 2955 01:47:29,280 --> 01:47:31,360 When I accidentally change it, the brush is 2956 01:47:31,360 --> 01:47:32,120 just super slow. 2957 01:47:32,260 --> 01:47:33,180 So don't worry about smoothing. 2958 01:47:33,240 --> 01:47:34,600 I just keep that at 100%. 2959 01:47:34,600 --> 01:47:35,200 Okay. 2960 01:47:35,400 --> 01:47:37,420 But flow and opacity are important. 2961 01:47:37,800 --> 01:47:38,100 Okay. 2962 01:47:38,200 --> 01:47:39,620 I'm going to show you the difference between 2963 01:47:39,620 --> 01:47:41,260 opacity and flow. 2964 01:47:41,480 --> 01:47:45,380 I'm going to put shift 100. 2965 01:47:45,820 --> 01:47:46,000 Okay. 2966 01:47:46,120 --> 01:47:47,280 Flow is at a hundred percent. 2967 01:47:48,520 --> 01:47:49,680 Opacity is at 10%. 2968 01:47:49,680 --> 01:47:50,240 You see that? 2969 01:47:51,000 --> 01:47:51,140 Okay. 2970 01:47:51,140 --> 01:47:52,120 I'm going to come down here and I'm 2971 01:47:52,120 --> 01:47:53,100 going to paint with a white brush. 2972 01:47:53,100 --> 01:47:54,920 This shows that I'm painting white on black. 2973 01:47:55,520 --> 01:47:55,660 Okay. 2974 01:47:55,660 --> 01:47:57,300 If I hit the X key flips it 2975 01:47:57,300 --> 01:47:59,380 to a black brush, X key flips it 2976 01:47:59,380 --> 01:48:00,080 to a white brush. 2977 01:48:00,360 --> 01:48:00,720 Okay. 2978 01:48:00,960 --> 01:48:02,160 Or I can just toggle it back and 2979 01:48:02,160 --> 01:48:02,560 forth here. 2980 01:48:02,700 --> 01:48:04,140 So I'm going to be painting with a 2981 01:48:04,140 --> 01:48:08,440 white brush, 10% opacity, 100% flow. 2982 01:48:08,560 --> 01:48:10,500 I'm going to click and drag my brush. 2983 01:48:11,760 --> 01:48:13,840 Now you see I'm painting 10% gray. 2984 01:48:14,240 --> 01:48:15,940 And I haven't let go of my mouse 2985 01:48:15,940 --> 01:48:16,360 key yet. 2986 01:48:17,200 --> 01:48:17,640 Okay. 2987 01:48:17,640 --> 01:48:19,460 And as I paint over top of it, 2988 01:48:19,480 --> 01:48:21,340 it never gets any darker than 10% 2989 01:48:21,340 --> 01:48:21,620 gray. 2990 01:48:21,620 --> 01:48:25,080 Until I let go and click again, then 2991 01:48:25,080 --> 01:48:26,480 it adds another 10% gray. 2992 01:48:27,160 --> 01:48:27,260 Right? 2993 01:48:28,080 --> 01:48:28,520 Okay. 2994 01:48:28,600 --> 01:48:29,960 So let's look at the difference if I 2995 01:48:29,960 --> 01:48:30,540 go opposite. 2996 01:48:30,760 --> 01:48:32,560 So now I'm actually going to go, I'm 2997 01:48:32,560 --> 01:48:35,980 going to go a hundred percent opacity. 2998 01:48:39,360 --> 01:48:44,080 And I'm going to go 10% flow. 2999 01:48:51,210 --> 01:48:51,650 Okay. 3000 01:48:52,090 --> 01:48:53,350 Now watch the difference here. 3001 01:48:53,390 --> 01:48:54,650 I'm going to click and drag. 3002 01:48:54,650 --> 01:48:54,750 Okay. 3003 01:48:54,750 --> 01:48:56,590 There's my 10% gray, but look what 3004 01:48:56,590 --> 01:48:58,770 happens as I paint over top of it. 3005 01:48:59,230 --> 01:48:59,690 Right. 3006 01:48:59,830 --> 01:49:00,930 And continue to paint more. 3007 01:49:01,070 --> 01:49:02,350 It burns it in more and more and 3008 01:49:02,350 --> 01:49:02,530 more. 3009 01:49:02,910 --> 01:49:03,110 Okay. 3010 01:49:03,650 --> 01:49:06,550 So that is a much better way, a 3011 01:49:06,550 --> 01:49:09,790 much faster, more natural way to build your 3012 01:49:09,790 --> 01:49:11,970 layers or sorry, your, your layer masks. 3013 01:49:12,370 --> 01:49:13,550 Then the opposite. 3014 01:49:13,690 --> 01:49:15,670 So I keep opacity at a hundred percent. 3015 01:49:16,130 --> 01:49:18,390 And I put the flow down around five 3016 01:49:18,390 --> 01:49:20,150 or 10% so I can paint it 3017 01:49:20,150 --> 01:49:22,270 in nice and gradually like this. 3018 01:49:22,950 --> 01:49:23,050 Okay. 3019 01:49:23,950 --> 01:49:26,250 And so basically what I do is I 3020 01:49:26,250 --> 01:49:29,190 keep my left hand hovering over those shortcut 3021 01:49:29,190 --> 01:49:30,670 keys for brush size. 3022 01:49:30,930 --> 01:49:33,430 And then my right hand is over here 3023 01:49:33,430 --> 01:49:35,650 on the mouse clicking as I go. 3024 01:49:39,030 --> 01:49:42,150 So let's just clear that layer mask. 3025 01:49:46,260 --> 01:49:49,280 So let's start now. 3026 01:49:49,440 --> 01:49:51,220 You can start from a white layer mask 3027 01:49:51,220 --> 01:49:54,780 or a black layer mask. 3028 01:49:54,780 --> 01:49:56,600 In this case, I think what I'm going 3029 01:49:56,600 --> 01:49:58,060 to do is I'm going to start from, 3030 01:49:58,780 --> 01:50:01,160 I'm going to start from a black layer 3031 01:50:01,160 --> 01:50:01,540 mask. 3032 01:50:02,300 --> 01:50:02,480 Okay. 3033 01:50:02,740 --> 01:50:04,420 So there's my sky layer underneath. 3034 01:50:04,820 --> 01:50:06,140 I'm going to go B for brush. 3035 01:50:06,660 --> 01:50:08,300 I'm going to go a hundred percent opacity, 3036 01:50:08,480 --> 01:50:09,220 10% flow. 3037 01:50:09,860 --> 01:50:11,020 And I'm going to paint. 3038 01:50:11,500 --> 01:50:12,080 So I'm clicking. 3039 01:50:19,600 --> 01:50:21,580 Here's my, I can't see. 3040 01:50:27,180 --> 01:50:30,260 Zoom box is hiding all of my things. 3041 01:50:34,390 --> 01:50:36,650 Can you close the curtains? 3042 01:50:36,790 --> 01:50:37,990 Maybe is that going to help you? 3043 01:50:39,090 --> 01:50:41,750 No, it's not my it's the reason I 3044 01:50:41,750 --> 01:50:43,570 can't see it is because the zoom box 3045 01:50:43,570 --> 01:50:45,370 is hiding my sliders. 3046 01:50:48,960 --> 01:50:49,400 Okay. 3047 01:51:05,000 --> 01:51:05,800 There we go. 3048 01:51:06,800 --> 01:51:08,560 Oh, that's why my opacity got turned down 3049 01:51:08,560 --> 01:51:09,160 to 10%. 3050 01:51:09,160 --> 01:51:09,380 Okay. 3051 01:51:09,380 --> 01:51:11,860 Opacity is at a hundred percent flows at 3052 01:51:11,860 --> 01:51:12,580 10%. 3053 01:51:12,580 --> 01:51:18,560 I'm going to click repeatedly here. 3054 01:51:19,100 --> 01:51:21,900 Click, click, click, click, click on the skin. 3055 01:51:22,040 --> 01:51:23,620 And as I get closer to the edges, 3056 01:51:23,640 --> 01:51:25,420 I go down to a finer tip brush. 3057 01:51:25,420 --> 01:51:26,020 Okay. 3058 01:51:26,020 --> 01:51:27,780 So my left hand is hovering over and 3059 01:51:27,780 --> 01:51:30,860 that the, the reason with opacity on a 3060 01:51:30,860 --> 01:51:34,100 hundred percent and flow down at 10%, as 3061 01:51:34,100 --> 01:51:36,520 I paint it in, if I click and 3062 01:51:36,520 --> 01:51:37,920 hold and paint like this, it's kind of 3063 01:51:37,920 --> 01:51:38,980 like spray paint, right. 3064 01:51:39,460 --> 01:51:42,040 Or kind of like a pressure sensitive tablet 3065 01:51:42,040 --> 01:51:42,640 sort of thing. 3066 01:51:43,080 --> 01:51:44,940 And so that way I can paint much 3067 01:51:44,940 --> 01:51:49,440 faster and get much more natural feather selections 3068 01:51:49,440 --> 01:51:50,320 or masses. 3069 01:51:51,220 --> 01:51:51,320 Okay. 3070 01:51:51,320 --> 01:51:51,740 I have a question. 3071 01:51:52,180 --> 01:51:54,260 Does it matter that you're have smoothing at 3072 01:51:54,260 --> 01:51:56,060 a hundred percent at the moment? 3073 01:51:57,180 --> 01:51:59,380 I'm always at a hundred percent for smoothing. 3074 01:51:59,460 --> 01:52:01,080 If I change smoothing to like sometimes I 3075 01:52:01,080 --> 01:52:02,720 accidentally push the wrong key and it changes 3076 01:52:02,720 --> 01:52:03,840 the smoothing to 10%. 3077 01:52:03,840 --> 01:52:05,940 It has something to do with how fast 3078 01:52:05,940 --> 01:52:06,680 the mouse tracks. 3079 01:52:07,620 --> 01:52:09,220 It's just really annoying. 3080 01:52:09,500 --> 01:52:10,360 So I just keep it at a hundred 3081 01:52:10,360 --> 01:52:10,660 percent. 3082 01:52:11,300 --> 01:52:11,540 Right. 3083 01:52:11,920 --> 01:52:14,980 It does matter if it gets changed, it's 3084 01:52:14,980 --> 01:52:17,260 just affects the way that the mouse tracks. 3085 01:52:19,040 --> 01:52:20,840 So you can come over here at any 3086 01:52:20,840 --> 01:52:22,960 time, remember, and option click on the mask 3087 01:52:22,960 --> 01:52:24,480 and see the mask you're creating. 3088 01:52:25,040 --> 01:52:25,140 Right. 3089 01:52:27,000 --> 01:52:29,360 Which is the first of many examples of 3090 01:52:29,360 --> 01:52:31,780 how and why this is much more powerful 3091 01:52:31,780 --> 01:52:33,800 and gives you much more freedom and control 3092 01:52:33,800 --> 01:52:36,100 than if you're doing the same thing with 3093 01:52:36,100 --> 01:52:39,240 adjustment brushes over in Lightroom. 3094 01:52:40,200 --> 01:52:40,680 Okay. 3095 01:52:40,980 --> 01:52:42,380 So let's see how that works. 3096 01:52:42,500 --> 01:52:43,500 I'm going to come down here. 3097 01:52:46,750 --> 01:52:49,270 So there's the mask that I just created. 3098 01:52:49,670 --> 01:52:51,130 Let's toggle that on and off so you 3099 01:52:51,130 --> 01:52:51,570 can see. 3100 01:52:57,030 --> 01:52:57,290 Okay. 3101 01:52:57,330 --> 01:52:57,810 Not bad. 3102 01:52:57,970 --> 01:52:58,150 Right. 3103 01:53:00,430 --> 01:53:03,890 So at this point you can do, I 3104 01:53:03,890 --> 01:53:05,730 can do anything I want to either of 3105 01:53:05,730 --> 01:53:06,230 these layers. 3106 01:53:06,810 --> 01:53:07,290 Okay. 3107 01:53:07,530 --> 01:53:10,510 So on the sky, for example, I could 3108 01:53:10,510 --> 01:53:11,250 go back here. 3109 01:53:11,510 --> 01:53:13,510 I could do the command comma, which is 3110 01:53:13,510 --> 01:53:14,430 edit contents. 3111 01:53:15,030 --> 01:53:17,490 I could go back here and I could 3112 01:53:17,490 --> 01:53:18,150 say, you know what? 3113 01:53:18,150 --> 01:53:20,850 I want to cool off the sky a 3114 01:53:20,850 --> 01:53:24,890 bit, drop the blacks a bit more, push 3115 01:53:24,890 --> 01:53:27,510 the de-haze a little farther, bring the 3116 01:53:27,510 --> 01:53:30,410 vibrance up a little bit more, drop the 3117 01:53:30,410 --> 01:53:31,590 exposure down a bit more. 3118 01:53:32,430 --> 01:53:32,530 Okay. 3119 01:53:32,910 --> 01:53:33,550 Click okay. 3120 01:53:34,450 --> 01:53:37,010 And now then that applies those changes to 3121 01:53:37,010 --> 01:53:37,750 the sky layer. 3122 01:53:38,110 --> 01:53:38,510 Okay. 3123 01:53:38,790 --> 01:53:41,790 Which is down below the skin layer, which 3124 01:53:41,790 --> 01:53:43,750 has this mask applied. 3125 01:53:45,030 --> 01:53:45,570 Okay. 3126 01:53:45,830 --> 01:53:47,250 I could do the same thing for skin. 3127 01:53:47,250 --> 01:53:48,570 You could come in here to skin and 3128 01:53:48,570 --> 01:53:49,550 I could say, you know what? 3129 01:53:49,630 --> 01:53:50,890 I want to warm them up a bit 3130 01:53:50,890 --> 01:53:54,370 more, brighten them up a little bit more 3131 01:53:54,370 --> 01:53:55,650 and lift the shadows a bit more. 3132 01:54:03,800 --> 01:54:03,900 Okay. 3133 01:54:04,340 --> 01:54:06,320 And then I can see right away that 3134 01:54:06,320 --> 01:54:07,880 my brushwork isn't great. 3135 01:54:08,480 --> 01:54:10,360 So I can come in with the brush. 3136 01:54:12,820 --> 01:54:13,700 Fix that up. 3137 01:54:19,560 --> 01:54:21,240 It gets pretty tricky down here. 3138 01:54:22,720 --> 01:54:22,940 Right. 3139 01:54:23,040 --> 01:54:24,700 If I try to, unless I get really 3140 01:54:24,700 --> 01:54:30,180 precise, it's going to look brutal down there. 3141 01:54:30,320 --> 01:54:30,760 See that? 3142 01:54:30,880 --> 01:54:32,340 And so what I'm trying to do essentially 3143 01:54:32,340 --> 01:54:34,240 is leave no trace, right? 3144 01:54:34,320 --> 01:54:36,180 We want to leave no trace, no evidence 3145 01:54:36,180 --> 01:54:38,780 of our brushwork, of our editing. 3146 01:54:39,260 --> 01:54:41,380 And you can see I've left a big 3147 01:54:41,380 --> 01:54:41,820 trace here. 3148 01:54:41,940 --> 01:54:43,020 That looks brutal. 3149 01:54:43,480 --> 01:54:47,360 So it gets difficult with a brush. 3150 01:54:47,740 --> 01:54:50,100 It can be quite limiting to try to 3151 01:54:50,100 --> 01:54:56,120 get a good, natural looking transition from the 3152 01:54:56,120 --> 01:54:56,760 sky to them. 3153 01:54:57,340 --> 01:54:57,480 Right. 3154 01:54:57,940 --> 01:54:59,720 So that's not bad though. 3155 01:54:59,800 --> 01:55:02,100 So brush is one of three options for 3156 01:55:02,100 --> 01:55:02,340 us. 3157 01:55:02,700 --> 01:55:04,600 The second option, let's get rid of that, 3158 01:55:06,960 --> 01:55:09,760 is to use, so I'll add a mask, 3159 01:55:10,060 --> 01:55:10,780 G for gradient. 3160 01:55:11,220 --> 01:55:11,380 Okay. 3161 01:55:11,400 --> 01:55:13,080 So just like in Lightroom, I've got all 3162 01:55:13,080 --> 01:55:14,580 my different gradient options here. 3163 01:55:14,700 --> 01:55:16,040 Circular, linear. 3164 01:55:16,380 --> 01:55:17,800 I usually just use the linear one. 3165 01:55:20,220 --> 01:55:22,180 So let's try the circular one. 3166 01:55:23,420 --> 01:55:23,520 Right. 3167 01:55:23,520 --> 01:55:24,280 You could do this. 3168 01:55:26,510 --> 01:55:27,210 There we go. 3169 01:55:27,790 --> 01:55:27,890 Okay. 3170 01:55:27,910 --> 01:55:29,670 That's not bad either, but I can see 3171 01:55:29,670 --> 01:55:30,530 the halo, right? 3172 01:55:30,930 --> 01:55:32,930 I'm losing a lot of that good sky 3173 01:55:32,930 --> 01:55:34,730 information right in here behind me because of 3174 01:55:34,730 --> 01:55:35,050 the halo. 3175 01:55:35,490 --> 01:55:36,790 I can click on here and see the 3176 01:55:36,790 --> 01:55:37,910 mask that it just did for me. 3177 01:55:38,590 --> 01:55:38,990 Okay. 3178 01:55:39,290 --> 01:55:43,250 Or I could use that. 3179 01:55:44,550 --> 01:55:46,210 I could use the linear gradient. 3180 01:55:46,830 --> 01:55:49,290 Let's say I wanted to go from the 3181 01:55:49,290 --> 01:55:50,370 sky into the beach. 3182 01:55:51,070 --> 01:55:52,630 I would go, so this is white on 3183 01:55:52,630 --> 01:55:53,050 black. 3184 01:55:53,450 --> 01:55:54,410 So on to off. 3185 01:55:55,010 --> 01:55:57,090 So I could do a transition like that. 3186 01:55:58,590 --> 01:55:59,070 Okay. 3187 01:55:59,430 --> 01:56:01,350 Basically draws a nice gradient like that on 3188 01:56:01,350 --> 01:56:01,750 the mask. 3189 01:56:02,990 --> 01:56:03,270 Right. 3190 01:56:03,370 --> 01:56:04,770 Obviously that's not what I do in this 3191 01:56:04,770 --> 01:56:06,950 case, but I could start with that and 3192 01:56:06,950 --> 01:56:10,210 then go B for brush and start painting 3193 01:56:10,210 --> 01:56:11,430 on up here. 3194 01:56:12,990 --> 01:56:14,030 See what I'm doing here. 3195 01:56:14,430 --> 01:56:16,410 So we can combine these two methods. 3196 01:56:16,530 --> 01:56:18,190 We can use our gradient and our brush 3197 01:56:18,190 --> 01:56:18,830 tools together. 3198 01:56:25,560 --> 01:56:27,760 So let's toggle that on and off and 3199 01:56:27,760 --> 01:56:28,460 see how that works. 3200 01:56:29,600 --> 01:56:32,260 Not bad, but not great, especially around his 3201 01:56:32,260 --> 01:56:33,000 shoulder here, right? 3202 01:56:36,970 --> 01:56:38,430 Is my smoothing at 100%? 3203 01:56:38,810 --> 01:56:39,690 I can't see it. 3204 01:56:42,240 --> 01:56:43,940 Yes, it is. 3205 01:56:44,660 --> 01:56:45,640 Oh, you can see it. 3206 01:56:45,700 --> 01:56:46,160 Okay, cool. 3207 01:56:47,200 --> 01:56:48,540 I just wanted to make sure that my 3208 01:56:48,540 --> 01:56:49,480 mouse was tracking. 3209 01:56:49,480 --> 01:56:51,520 Your flow is at 20%. 3210 01:56:52,120 --> 01:56:52,580 Yeah. 3211 01:56:52,780 --> 01:56:54,920 So I change the flow on the fly 3212 01:56:54,920 --> 01:56:55,660 as I go. 3213 01:56:56,600 --> 01:56:58,620 Sometimes if I definitely want to paint in 3214 01:56:58,620 --> 01:57:01,320 something fully and quickly, and I don't have 3215 01:57:01,320 --> 01:57:03,000 to be super precise, I'll just put it 3216 01:57:03,000 --> 01:57:03,420 at 100. 3217 01:57:03,660 --> 01:57:05,360 But if I want to feather it in 3218 01:57:05,360 --> 01:57:07,800 nice and gently, I'll drop it down to 3219 01:57:07,800 --> 01:57:09,760 10% flow and just bring it in 3220 01:57:09,760 --> 01:57:10,020 gently. 3221 01:57:11,080 --> 01:57:15,040 So that's the gradient and that's the brush. 3222 01:57:15,040 --> 01:57:19,640 And those two tools together allow us to 3223 01:57:19,640 --> 01:57:21,780 create these masks. 3224 01:57:23,160 --> 01:57:26,840 Sometimes, though, that can be very time-consuming 3225 01:57:26,840 --> 01:57:30,240 or difficult to get a nice, precise mask, 3226 01:57:30,320 --> 01:57:32,560 for example, like around his shoulder here and 3227 01:57:32,560 --> 01:57:34,540 around the edges of her hair here, right? 3228 01:57:34,860 --> 01:57:36,420 So I'm going to show you another little 3229 01:57:36,420 --> 01:57:39,400 trick that I use in some situations. 3230 01:57:40,160 --> 01:57:41,200 Let's get rid of that. 3231 01:57:42,040 --> 01:57:43,520 And for this to work, you have to 3232 01:57:43,520 --> 01:57:44,780 start from a white layer mask. 3233 01:57:45,960 --> 01:57:48,800 So with the mask selected, you can't be 3234 01:57:48,800 --> 01:57:49,620 here. 3235 01:57:50,900 --> 01:57:53,580 You have to have the mask itself selected 3236 01:57:53,580 --> 01:57:53,920 there. 3237 01:57:54,940 --> 01:57:57,840 You come up to – where is it? 3238 01:57:58,180 --> 01:57:58,540 Image. 3239 01:58:00,380 --> 01:58:01,020 Sorry. 3240 01:58:02,160 --> 01:58:05,120 Select Color Range. 3241 01:58:05,840 --> 01:58:07,260 This is in the document, guys. 3242 01:58:07,640 --> 01:58:08,640 Select Color Range. 3243 01:58:09,280 --> 01:58:10,680 And what that does is it gives you 3244 01:58:10,680 --> 01:58:11,800 this little eyedropper tool. 3245 01:58:12,820 --> 01:58:14,500 And so what you can do then – 3246 01:58:14,500 --> 01:58:16,960 and this shows a preview of the mask, 3247 01:58:17,200 --> 01:58:18,400 what the mask is going to look like. 3248 01:58:18,660 --> 01:58:20,640 So now I can use this eyedropper tool 3249 01:58:20,640 --> 01:58:23,640 and click on the pixels that I want 3250 01:58:23,640 --> 01:58:26,420 included or excluded from this selection. 3251 01:58:26,880 --> 01:58:28,220 So I'm clicking on the sky, but you 3252 01:58:28,220 --> 01:58:29,560 see, actually, in this case, I want the 3253 01:58:29,560 --> 01:58:29,900 opposite. 3254 01:58:30,460 --> 01:58:32,860 I want the sky to be excluded and 3255 01:58:32,860 --> 01:58:33,760 the skin to be included. 3256 01:58:34,180 --> 01:58:35,360 So I can just invert that. 3257 01:58:36,240 --> 01:58:36,680 There we go. 3258 01:58:37,320 --> 01:58:40,600 And if I choose this eyedropper with the 3259 01:58:40,600 --> 01:58:43,620 little plus symbol, that allows me to add 3260 01:58:43,620 --> 01:58:44,480 more pixels. 3261 01:58:45,160 --> 01:58:49,240 So the fuzziness slider controls the degree to 3262 01:58:49,240 --> 01:58:51,980 which – basically, when you click on the 3263 01:58:51,980 --> 01:58:54,160 pixels, you're telling it, I want any pixels 3264 01:58:54,160 --> 01:58:56,980 that are like this pixel to be included 3265 01:58:56,980 --> 01:58:57,560 in the mask. 3266 01:58:58,000 --> 01:59:00,380 And then the fuzziness slider tells it how 3267 01:59:00,380 --> 01:59:02,280 close they have to be in terms of 3268 01:59:02,280 --> 01:59:05,880 tonal value and color matching. 3269 01:59:06,460 --> 01:59:09,080 So this allows me to eyeball the mask 3270 01:59:09,080 --> 01:59:09,860 that it's creating. 3271 01:59:11,180 --> 01:59:13,340 And if I want to add more pixels 3272 01:59:13,340 --> 01:59:16,220 to that selection, plus, I can look at 3273 01:59:16,220 --> 01:59:17,120 here and I can say, okay, I need 3274 01:59:17,120 --> 01:59:18,200 to get these pixels included. 3275 01:59:18,380 --> 01:59:19,260 So I come up here and click. 3276 01:59:21,180 --> 01:59:21,660 Plus. 3277 01:59:21,920 --> 01:59:22,260 There we go. 3278 01:59:22,780 --> 01:59:23,360 There we go. 3279 01:59:23,680 --> 01:59:24,660 We're adding them all in. 3280 01:59:26,640 --> 01:59:28,400 And then we're adjusting the fuzziness. 3281 01:59:38,480 --> 01:59:41,260 Okay, so that's pretty good-ish. 3282 01:59:41,880 --> 01:59:42,640 Click okay. 3283 01:59:43,700 --> 01:59:44,100 All right. 3284 01:59:44,380 --> 01:59:45,540 So I'll just click here so you can 3285 01:59:45,540 --> 01:59:47,000 see the mask that it just created for 3286 01:59:47,000 --> 01:59:47,240 me. 3287 01:59:47,620 --> 01:59:49,620 That would have taken me a long time 3288 01:59:49,620 --> 01:59:52,780 to get that sort of precision brushwork done 3289 01:59:52,780 --> 01:59:53,540 around the hair, right? 3290 01:59:53,940 --> 01:59:55,380 But that's just a starting point. 3291 01:59:55,380 --> 01:59:59,580 Then I go B for brush and come 3292 01:59:59,580 --> 02:00:00,220 finish the job. 3293 02:00:10,720 --> 02:00:12,880 You're using up all of your RAM from 3294 02:00:12,880 --> 02:00:14,380 videoing and everything. 3295 02:00:14,380 --> 02:00:15,860 So it's going to be. 3296 02:00:16,960 --> 02:00:17,320 Yeah. 3297 02:00:24,260 --> 02:00:24,860 All right. 3298 02:00:24,900 --> 02:00:26,000 And then I can flip over to a 3299 02:00:26,000 --> 02:00:26,580 black brush. 3300 02:00:33,540 --> 02:00:34,460 Yeah, it's super slow. 3301 02:00:36,490 --> 02:00:38,850 But at least it's not depleting my battery, 3302 02:00:39,070 --> 02:00:40,590 which that happened in the past. 3303 02:00:43,300 --> 02:00:44,040 Let's see that. 3304 02:00:45,960 --> 02:00:48,140 So if I zoom in here and have 3305 02:00:48,140 --> 02:00:51,540 a look at her hair, you see how 3306 02:00:51,540 --> 02:00:53,000 it's too, in his hair, you see how 3307 02:00:53,000 --> 02:00:53,700 it's too perfect? 3308 02:00:54,240 --> 02:00:55,480 It looks cut out and fake. 3309 02:00:55,720 --> 02:00:57,420 So at that point, what I would do 3310 02:00:57,420 --> 02:00:58,660 is I'd come here to the mask. 3311 02:00:59,420 --> 02:01:01,360 So as long as I'm on the mask, 3312 02:01:01,520 --> 02:01:03,180 I can go and I can blur that 3313 02:01:03,180 --> 02:01:03,700 selection. 3314 02:01:03,900 --> 02:01:07,540 I can go filter, blur, Gaussian blur. 3315 02:01:09,860 --> 02:01:11,240 Click here so I can see. 3316 02:01:14,410 --> 02:01:14,710 Okay. 3317 02:01:14,830 --> 02:01:17,770 So I'm just blurring the edges of this 3318 02:01:17,770 --> 02:01:18,030 selection. 3319 02:01:18,690 --> 02:01:19,950 So it's not so precise. 3320 02:01:20,950 --> 02:01:22,690 It goes from that to that. 3321 02:01:23,270 --> 02:01:24,010 A little bit more. 3322 02:01:29,110 --> 02:01:29,810 There we go. 3323 02:01:30,550 --> 02:01:31,170 Click okay. 3324 02:01:32,590 --> 02:01:33,050 Okay. 3325 02:01:33,050 --> 02:01:36,710 So now it's much less cut out looking. 3326 02:01:36,710 --> 02:01:39,410 And I can always bring my brush in 3327 02:01:39,410 --> 02:01:44,100 here, 10% flow, and just throttle it 3328 02:01:44,100 --> 02:01:45,140 back a little bit here. 3329 02:01:47,460 --> 02:01:49,200 Intentionally paint outside the lines. 3330 02:01:49,420 --> 02:01:50,380 Flip it to white brush. 3331 02:01:51,020 --> 02:01:53,380 Intentionally kind of bleeding it outside the lines 3332 02:01:53,380 --> 02:01:54,860 a little bit so it doesn't look so 3333 02:01:54,860 --> 02:01:56,040 perfect. 3334 02:01:58,320 --> 02:01:58,420 Okay. 3335 02:01:58,820 --> 02:01:59,800 Let's see that. 3336 02:02:02,510 --> 02:02:04,310 And then it looks pretty bad down here 3337 02:02:04,310 --> 02:02:06,030 along the coastline. 3338 02:02:06,730 --> 02:02:18,690 So this, the brush, a 3339 02:02:18,690 --> 02:02:18,970 bit. 3340 02:02:32,380 --> 02:02:32,780 There we go. 3341 02:02:37,740 --> 02:02:38,220 Okay. 3342 02:02:38,500 --> 02:02:39,760 So not bad. 3343 02:02:40,180 --> 02:02:43,340 And then now I've got my sky. 3344 02:02:43,640 --> 02:02:45,640 I've got my couple. 3345 02:02:45,800 --> 02:02:47,600 And from there I can choose to tweak 3346 02:02:47,600 --> 02:02:48,200 things, right? 3347 02:02:48,520 --> 02:02:52,500 So, for example, maybe I want to brighten 3348 02:02:52,500 --> 02:02:53,700 up Chad's face a little bit. 3349 02:02:53,840 --> 02:02:56,520 So I can duplicate any of these ones 3350 02:02:56,520 --> 02:02:59,440 that I want as a starting point. 3351 02:02:59,520 --> 02:03:01,040 So in this case, I'll choose the top 3352 02:03:01,040 --> 02:03:02,720 one, which is Chad and Beth's lair. 3353 02:03:03,760 --> 02:03:06,820 Command K, which duplicates it, and then command 3354 02:03:06,820 --> 02:03:08,320 comma, edit contents. 3355 02:03:08,800 --> 02:03:09,960 I could come in here and I could 3356 02:03:09,960 --> 02:03:10,380 say, you know what? 3357 02:03:10,400 --> 02:03:13,600 I want to brighten this up for Chad's 3358 02:03:13,600 --> 02:03:13,840 face. 3359 02:03:16,880 --> 02:03:16,980 Okay. 3360 02:03:17,480 --> 02:03:20,700 And then I'll flip that to a black 3361 02:03:20,700 --> 02:03:21,360 layer mask. 3362 02:03:23,560 --> 02:03:24,880 And I can come in here with a 3363 02:03:24,880 --> 02:03:26,800 white brush, 10% flow. 3364 02:03:29,920 --> 02:03:31,500 Essentially what I'm doing is dodging. 3365 02:03:31,740 --> 02:03:33,480 So all of the dodging and burning that 3366 02:03:33,480 --> 02:03:35,740 I do, it's never using the dodging and 3367 02:03:35,740 --> 02:03:36,360 burning tools. 3368 02:03:36,820 --> 02:03:36,960 Okay. 3369 02:03:37,500 --> 02:03:41,040 It's using any combination of sliders within Lightroom 3370 02:03:41,040 --> 02:03:43,180 or ACR to brighten it up or burn 3371 02:03:43,180 --> 02:03:43,680 it down. 3372 02:03:44,240 --> 02:03:46,300 Or I'm using curves in Photoshop, which I'll 3373 02:03:46,300 --> 02:03:46,920 show you next. 3374 02:03:48,340 --> 02:03:48,720 Okay. 3375 02:03:48,760 --> 02:03:50,420 So there, we're just brightening up Chad's face 3376 02:03:50,420 --> 02:03:51,060 a little bit. 3377 02:03:52,200 --> 02:03:55,300 And then let's say on Chad's shirt, right? 3378 02:03:55,380 --> 02:03:56,740 Let's say I wanted to put the sliders 3379 02:03:56,740 --> 02:03:58,120 in a different place on Chad's shirt. 3380 02:03:58,280 --> 02:03:59,900 Come down to this layer, which is the 3381 02:03:59,900 --> 02:04:01,640 Chad and Beth's skin layer. 3382 02:04:02,460 --> 02:04:03,100 Duplicate it. 3383 02:04:03,700 --> 02:04:04,500 Come in here. 3384 02:04:04,500 --> 02:04:05,920 I'm looking at his shirt. 3385 02:04:06,100 --> 02:04:08,240 Maybe I want to drop it down, bring 3386 02:04:08,240 --> 02:04:10,320 up the magenta in there, bring up the 3387 02:04:10,320 --> 02:04:11,260 texture a little bit. 3388 02:04:12,220 --> 02:04:12,440 Okay. 3389 02:04:12,880 --> 02:04:13,760 Click okay. 3390 02:04:17,690 --> 02:04:19,570 And then I would bring that layer up 3391 02:04:19,570 --> 02:04:20,470 onto the top. 3392 02:04:21,330 --> 02:04:21,670 Okay. 3393 02:04:21,670 --> 02:04:23,670 So you can drag your layers into position. 3394 02:04:25,310 --> 02:04:25,590 Okay. 3395 02:04:25,590 --> 02:04:27,370 So I'm going to go from a black 3396 02:04:27,370 --> 02:04:28,110 layer mask. 3397 02:04:28,450 --> 02:04:31,350 I'm going to paint white brush, 20% 3398 02:04:31,350 --> 02:04:31,770 flow. 3399 02:04:32,490 --> 02:04:36,010 So I'm basically essentially burning down his shirt. 3400 02:04:36,010 --> 02:04:38,190 But in doing so, I'm also bringing up 3401 02:04:38,190 --> 02:04:38,750 some clarity. 3402 02:04:38,890 --> 02:04:40,630 I'm shifting the color temperature a little bit. 3403 02:04:45,930 --> 02:04:46,030 Okay. 3404 02:04:46,290 --> 02:04:49,930 So obviously, there's a bunch more things I 3405 02:04:49,930 --> 02:04:50,630 would do this image. 3406 02:04:50,670 --> 02:04:51,930 But at this point, what I'm going to 3407 02:04:51,930 --> 02:04:53,830 do is I'm just going to save this. 3408 02:04:53,870 --> 02:04:56,350 We'll come back to it because I want 3409 02:04:56,350 --> 02:04:58,730 to just go through that process and review 3410 02:04:58,730 --> 02:05:00,290 it for you guys on another image. 3411 02:05:01,770 --> 02:05:04,770 So let's put a little – let's put 3412 02:05:04,770 --> 02:05:05,270 it in here. 3413 02:05:13,800 --> 02:05:14,920 Chad, Beth, working. 3414 02:05:22,520 --> 02:05:22,980 All right. 3415 02:05:22,980 --> 02:05:25,380 So now I can close that down. 3416 02:05:29,800 --> 02:05:33,520 And we will go look at this one 3417 02:05:33,520 --> 02:05:33,840 now. 3418 02:05:34,420 --> 02:05:34,520 Okay. 3419 02:05:34,880 --> 02:05:37,920 So here's the final edit on that one. 3420 02:05:38,040 --> 02:05:39,320 And here's the straight out of camera. 3421 02:05:40,040 --> 02:05:40,220 Okay. 3422 02:05:40,440 --> 02:05:42,300 So let's take this one. 3423 02:05:42,560 --> 02:05:42,700 Zoe? 3424 02:05:43,620 --> 02:05:45,160 I'm just wondering if now is a good 3425 02:05:45,160 --> 02:05:46,500 time to maybe ask some questions. 3426 02:05:48,420 --> 02:05:48,680 Yes. 3427 02:05:48,860 --> 02:05:50,400 Or do you want to – I want 3428 02:05:50,400 --> 02:05:53,340 to basically just review what we've done so 3429 02:05:53,340 --> 02:05:54,020 far quickly. 3430 02:05:55,180 --> 02:05:57,600 And then let's look at the questions, okay? 3431 02:05:58,040 --> 02:06:01,320 So in this example, we crop first, right? 3432 02:06:01,420 --> 02:06:02,600 In this case, I don't want to crop 3433 02:06:02,600 --> 02:06:03,880 because I don't want to lose the summit 3434 02:06:03,880 --> 02:06:04,980 and I don't want to lose me down 3435 02:06:04,980 --> 02:06:05,220 here. 3436 02:06:05,740 --> 02:06:06,880 Then I come up with a plan. 3437 02:06:07,660 --> 02:06:09,440 Should we go color or black and white? 3438 02:06:10,160 --> 02:06:11,160 Let's eyeball it. 3439 02:06:11,540 --> 02:06:13,480 Espresso, black and white. 3440 02:06:14,600 --> 02:06:15,320 Amarone color. 3441 02:06:15,500 --> 02:06:15,940 Oh, yeah. 3442 02:06:16,060 --> 02:06:16,980 Yeah, color is going to be cool. 3443 02:06:17,260 --> 02:06:18,360 Okay, we're going to go color for this 3444 02:06:18,360 --> 02:06:18,560 one. 3445 02:06:19,120 --> 02:06:21,160 Now I need to identify the layers that 3446 02:06:21,160 --> 02:06:22,580 I'm going to treat independently. 3447 02:06:22,580 --> 02:06:25,360 In an environmental shot like this, I would 3448 02:06:25,360 --> 02:06:27,860 start with the sky, then move to the 3449 02:06:27,860 --> 02:06:30,880 mountains, then move to the reflection, and then 3450 02:06:30,880 --> 02:06:33,080 move to me and my red jacket down 3451 02:06:33,080 --> 02:06:33,280 here. 3452 02:06:34,040 --> 02:06:37,340 So if I'm starting on the sky, I 3453 02:06:37,340 --> 02:06:40,900 would pick a preset, probably Amarone for the 3454 02:06:40,900 --> 02:06:41,200 sky. 3455 02:06:41,900 --> 02:06:44,040 Or let's do this one without presets. 3456 02:06:44,360 --> 02:06:45,840 Let's do this one just the way I 3457 02:06:45,840 --> 02:06:47,900 would do it from scratch, just looking at 3458 02:06:47,900 --> 02:06:48,300 the sky. 3459 02:06:49,040 --> 02:06:50,860 I'm going to start with exposure and get 3460 02:06:50,860 --> 02:06:52,140 the exposure where I want it. 3461 02:06:52,360 --> 02:06:54,400 Keep in mind I'm not carrying anything that's 3462 02:06:54,400 --> 02:06:55,020 happening down here. 3463 02:06:55,100 --> 02:06:56,260 I'm just looking at the sky. 3464 02:06:57,040 --> 02:06:59,300 I'm going to drop the blacks a lot. 3465 02:07:00,260 --> 02:07:01,520 As I do that, I'm going to have 3466 02:07:01,520 --> 02:07:02,700 to lift exposure a bit. 3467 02:07:04,860 --> 02:07:06,360 Dehaze, I know that's going to help me 3468 02:07:06,360 --> 02:07:08,900 in the sky, right about there. 3469 02:07:10,520 --> 02:07:11,920 And then blacks come down. 3470 02:07:12,920 --> 02:07:14,820 Shadows I'll probably bring up. 3471 02:07:17,210 --> 02:07:19,070 It doesn't really affect the sky too much, 3472 02:07:19,110 --> 02:07:20,250 so it doesn't really matter here. 3473 02:07:20,270 --> 02:07:21,470 But I know I'm going to have to 3474 02:07:21,470 --> 02:07:22,970 blend the sky into the rest of the 3475 02:07:22,970 --> 02:07:24,490 scene, so I might as well keep the 3476 02:07:24,490 --> 02:07:25,510 shadows up a little bit. 3477 02:07:26,510 --> 02:07:29,530 Blacks down, whites up, almost always. 3478 02:07:29,890 --> 02:07:30,630 So there we go. 3479 02:07:30,710 --> 02:07:32,730 Whites up, and I can bring the exposure 3480 02:07:32,730 --> 02:07:33,530 back down a bit. 3481 02:07:34,810 --> 02:07:36,930 And highlights down. 3482 02:07:37,110 --> 02:07:39,090 So white point up and then bring back 3483 02:07:39,090 --> 02:07:40,610 a little bit of the lost details in 3484 02:07:40,610 --> 02:07:41,190 the highlights. 3485 02:07:43,490 --> 02:07:44,590 There we go. 3486 02:07:45,750 --> 02:07:49,730 Temperature-wise, I like it's nice and blue. 3487 02:07:51,030 --> 02:07:52,710 I don't want to warm up the sky. 3488 02:07:52,850 --> 02:07:53,750 I'm definitely going to want to warm up 3489 02:07:53,750 --> 02:07:54,530 the mountains, though. 3490 02:07:54,610 --> 02:07:55,750 So I'm going to leave the sky nice 3491 02:07:55,750 --> 02:07:56,190 and cool. 3492 02:07:56,490 --> 02:07:57,730 I'm going to actually shift this a little 3493 02:07:57,730 --> 02:07:58,350 bit magenta. 3494 02:07:59,410 --> 02:08:01,650 That tends to help bring out nice, deep, 3495 02:08:01,770 --> 02:08:02,570 rich blue tones. 3496 02:08:03,510 --> 02:08:04,830 The other thing I could do is I 3497 02:08:04,830 --> 02:08:08,490 could run the two-man color palette, which 3498 02:08:08,490 --> 02:08:09,650 comes with the preset. 3499 02:08:09,790 --> 02:08:12,390 So all the presets use the two-man 3500 02:08:12,390 --> 02:08:13,090 color palette. 3501 02:08:13,090 --> 02:08:14,110 Oh, yeah. 3502 02:08:15,210 --> 02:08:16,230 That's the money there. 3503 02:08:16,470 --> 02:08:18,390 But now it's a bit too much here, 3504 02:08:18,490 --> 02:08:23,670 so I've got to just open up a 3505 02:08:23,670 --> 02:08:23,890 bit. 3506 02:08:24,390 --> 02:08:25,970 I could also add a little bit of 3507 02:08:25,970 --> 02:08:26,490 a vignette. 3508 02:08:27,530 --> 02:08:29,230 So I'm just looking at the sky. 3509 02:08:31,310 --> 02:08:33,190 The color palette brings the vibrance up to 3510 02:08:33,190 --> 02:08:34,710 15 and the saturation to 5. 3511 02:08:34,790 --> 02:08:35,890 I'm going to put that back at zero. 3512 02:08:36,910 --> 02:08:38,750 It's a little bit too intense here right 3513 02:08:38,750 --> 02:08:39,030 now. 3514 02:08:40,650 --> 02:08:41,930 It's a little bit too blue. 3515 02:08:44,290 --> 02:08:44,430 Okay. 3516 02:08:44,970 --> 02:08:46,650 So the sky looks great. 3517 02:08:47,450 --> 02:08:48,450 Everything else looks like shit. 3518 02:08:48,950 --> 02:08:50,830 So now I'm going to come down here, 3519 02:08:51,010 --> 02:08:52,530 and you could have done all this in 3520 02:08:52,530 --> 02:08:52,810 Lightroom. 3521 02:08:53,390 --> 02:08:54,850 If you're in Lightroom now, you're going to 3522 02:08:54,850 --> 02:08:57,010 go right-click, open as smart object in 3523 02:08:57,010 --> 02:08:57,330 Photoshop. 3524 02:08:57,910 --> 02:08:59,870 If you're in ACR like this, you just 3525 02:08:59,870 --> 02:09:02,590 come down here and shift-click so that 3526 02:09:02,590 --> 02:09:04,550 it opens it as a smart object layer 3527 02:09:04,550 --> 02:09:05,870 in Photoshop for you. 3528 02:09:07,250 --> 02:09:09,030 Let's get this like this for you. 3529 02:09:10,650 --> 02:09:10,910 Okay. 3530 02:09:11,330 --> 02:09:14,450 So here's my little indicator that says that 3531 02:09:14,450 --> 02:09:15,730 this is a smart object layer. 3532 02:09:15,730 --> 02:09:17,710 So now I'm going to go Command-K, 3533 02:09:18,190 --> 02:09:20,990 which duplicates this smart object layer, and then 3534 02:09:20,990 --> 02:09:24,470 Command-comma, edit contents, which brings me back 3535 02:09:24,470 --> 02:09:26,750 into ACR, all my sliders right where I 3536 02:09:26,750 --> 02:09:27,190 left them. 3537 02:09:27,610 --> 02:09:29,750 Had you started in Lightroom, at this point 3538 02:09:29,750 --> 02:09:31,570 now you'd be here in ACR just like 3539 02:09:31,570 --> 02:09:31,890 me. 3540 02:09:32,190 --> 02:09:32,290 Okay. 3541 02:09:32,490 --> 02:09:34,650 So now if I want to move into 3542 02:09:34,650 --> 02:09:37,990 the mountains next, okay, I can adjust any 3543 02:09:37,990 --> 02:09:41,270 of these sliders, or I could just reset 3544 02:09:41,270 --> 02:09:43,290 it right back to straight out of camera 3545 02:09:43,290 --> 02:09:44,770 and adjust from there. 3546 02:09:45,770 --> 02:09:45,930 Okay. 3547 02:09:45,970 --> 02:09:47,410 So let's do that in this case. 3548 02:09:47,710 --> 02:09:49,310 If I'm just looking at the mountains, this 3549 02:09:49,310 --> 02:09:50,050 is where I'm going to look. 3550 02:09:50,270 --> 02:09:51,910 I'm going to focus on this area here 3551 02:09:51,910 --> 02:09:52,810 and ignore the sky. 3552 02:09:53,110 --> 02:09:54,130 So it's too bright. 3553 02:09:54,370 --> 02:09:55,250 I'm going to darken it down. 3554 02:09:56,830 --> 02:09:59,410 Can I get a white balance off the 3555 02:09:59,410 --> 02:10:00,050 snow there? 3556 02:10:03,720 --> 02:10:04,460 No, it's too bright. 3557 02:10:05,740 --> 02:10:06,900 Nope, that doesn't work. 3558 02:10:07,180 --> 02:10:08,480 So I'm going to eyeball it on the 3559 02:10:08,480 --> 02:10:08,840 temperature. 3560 02:10:09,240 --> 02:10:10,480 I want to warm it up. 3561 02:10:10,480 --> 02:10:11,480 There we go. 3562 02:10:12,260 --> 02:10:15,620 Nice, warm light on those rocks. 3563 02:10:15,740 --> 02:10:17,280 And drop the exposure down a bit more. 3564 02:10:18,440 --> 02:10:18,640 Okay. 3565 02:10:19,120 --> 02:10:20,900 And then I'm going to drop the blocks, 3566 02:10:21,160 --> 02:10:22,640 not too much, right about there. 3567 02:10:22,860 --> 02:10:24,400 Just eyeballing it right here, guys. 3568 02:10:24,860 --> 02:10:25,040 Okay. 3569 02:10:25,860 --> 02:10:28,180 I'm going to shift this a little bit 3570 02:10:28,180 --> 02:10:28,540 in magenta. 3571 02:10:29,980 --> 02:10:33,400 And lights up, highlights down. 3572 02:10:35,650 --> 02:10:36,610 Texture up. 3573 02:10:37,570 --> 02:10:39,890 Because the rock bands is bringing out those 3574 02:10:39,890 --> 02:10:40,350 rock bands. 3575 02:10:40,510 --> 02:10:41,370 And clarity, too. 3576 02:10:42,090 --> 02:10:42,410 Yes. 3577 02:10:43,030 --> 02:10:43,510 Clarity. 3578 02:10:44,470 --> 02:10:46,930 It kills the sky, but it really helps 3579 02:10:46,930 --> 02:10:48,550 bring out the detail in these rock bands. 3580 02:10:50,150 --> 02:10:51,650 The exposure a bit. 3581 02:10:53,580 --> 02:10:55,400 I'm going to lift the shadows up. 3582 02:10:56,800 --> 02:10:57,660 That helps. 3583 02:10:59,720 --> 02:11:00,120 Okay. 3584 02:11:00,240 --> 02:11:01,320 And I'm going to warm it up a 3585 02:11:01,320 --> 02:11:01,760 bit more. 3586 02:11:01,880 --> 02:11:04,700 And what I do, guys, when I'm working 3587 02:11:04,700 --> 02:11:07,760 on subsequent layers now, is I'll intentionally go 3588 02:11:07,760 --> 02:11:09,160 a little bit too far. 3589 02:11:09,840 --> 02:11:11,160 And I'll show you why in a second. 3590 02:11:11,200 --> 02:11:13,060 Because I know that when I go back, 3591 02:11:13,400 --> 02:11:15,100 I can blend it in and feather it 3592 02:11:15,100 --> 02:11:16,740 in as much or little as I want. 3593 02:11:16,800 --> 02:11:19,760 So if I go too far intentionally, that 3594 02:11:19,760 --> 02:11:22,800 allows me to have more than enough room 3595 02:11:22,800 --> 02:11:23,960 to go, but I don't have to go 3596 02:11:23,960 --> 02:11:24,460 that far. 3597 02:11:24,700 --> 02:11:25,680 I can throttle it back. 3598 02:11:26,220 --> 02:11:26,400 Okay. 3599 02:11:26,760 --> 02:11:28,760 So I'm liking the way the mountains look. 3600 02:11:29,520 --> 02:11:31,120 The sky doesn't look as good as it 3601 02:11:31,120 --> 02:11:32,560 did, but the mountains are great. 3602 02:11:32,560 --> 02:11:34,380 So at this point now, I'll lift the 3603 02:11:34,380 --> 02:11:37,180 vibrance up a bit, and I'll try the 3604 02:11:37,180 --> 02:11:40,400 two-man palette. 3605 02:11:43,900 --> 02:11:44,900 No, I'm going to leave it alone. 3606 02:11:45,320 --> 02:11:45,440 Okay. 3607 02:11:46,000 --> 02:11:46,760 I'm going to click okay. 3608 02:11:48,200 --> 02:11:48,760 All right. 3609 02:11:48,820 --> 02:11:49,280 Here we go. 3610 02:11:51,470 --> 02:11:52,770 So there's the mountain layer. 3611 02:11:54,670 --> 02:11:55,750 There's the sky layer. 3612 02:11:56,170 --> 02:11:56,450 Okay. 3613 02:11:56,630 --> 02:11:58,230 So I've got the mountain layer on top 3614 02:11:58,230 --> 02:11:58,630 of it here. 3615 02:11:59,050 --> 02:12:01,550 So what I'm going to do, first of 3616 02:12:01,550 --> 02:12:03,210 all, let's zoom in a bit for you. 3617 02:12:07,820 --> 02:12:08,700 There we go. 3618 02:12:09,180 --> 02:12:09,460 Okay. 3619 02:12:09,460 --> 02:12:11,920 What I'm going to do is I'm going 3620 02:12:11,920 --> 02:12:12,700 to put a layer mask. 3621 02:12:13,320 --> 02:12:14,180 Okay, white layer mask. 3622 02:12:15,400 --> 02:12:18,800 I could actually let's start from the sky. 3623 02:12:18,960 --> 02:12:20,200 So black layer mask. 3624 02:12:20,360 --> 02:12:23,280 I could go B for brush, right, and 3625 02:12:23,280 --> 02:12:24,760 I could come in here with my brush, 3626 02:12:25,140 --> 02:12:27,400 and I could paint it like this. 3627 02:12:28,680 --> 02:12:32,600 But you see how time-consuming and painstaking 3628 02:12:32,600 --> 02:12:37,760 it would be to make this nice, natural 3629 02:12:37,760 --> 02:12:39,800 -looking? 3630 02:12:42,760 --> 02:12:45,720 There's a leg in the brush because of 3631 02:12:45,720 --> 02:12:48,880 the streaming here, so it doesn't come in 3632 02:12:48,880 --> 02:12:49,900 as fast as it would normally. 3633 02:12:50,060 --> 02:12:51,260 But let's look at that. 3634 02:12:52,680 --> 02:12:53,660 So you guys can see. 3635 02:12:56,030 --> 02:12:56,310 Okay. 3636 02:12:57,370 --> 02:12:59,250 Not bad, but you can see my brush 3637 02:12:59,250 --> 02:13:00,030 work, right? 3638 02:13:00,350 --> 02:13:01,870 So then I could go in here, and 3639 02:13:01,870 --> 02:13:03,210 I could take the black brush, and I 3640 02:13:03,210 --> 02:13:04,130 could try to throttle it back. 3641 02:13:04,130 --> 02:13:05,330 But that's going to take me a while 3642 02:13:05,330 --> 02:13:06,110 to do it that way. 3643 02:13:08,450 --> 02:13:11,690 Or I could do G for gradient, and 3644 02:13:11,690 --> 02:13:14,670 I just use a linear gradient and go 3645 02:13:14,670 --> 02:13:16,770 like this. 3646 02:13:20,800 --> 02:13:21,700 That's not bad. 3647 02:13:22,920 --> 02:13:24,320 There's the gradient that I just drew. 3648 02:13:26,740 --> 02:13:29,440 Or in a situation like this, because the 3649 02:13:29,440 --> 02:13:31,360 sky and the mountains, all the pixels are 3650 02:13:31,360 --> 02:13:33,880 so drastically different, it's easy for me to 3651 02:13:33,880 --> 02:13:35,780 use that little trick to get at least 3652 02:13:35,780 --> 02:13:40,660 a head start on a nice mask selection 3653 02:13:40,660 --> 02:13:41,040 through here. 3654 02:13:41,160 --> 02:13:44,140 So what I do on a white mask, 3655 02:13:44,660 --> 02:13:48,620 again, is go Select, Color Range. 3656 02:13:49,460 --> 02:13:50,520 Here's my eyedropper. 3657 02:13:52,540 --> 02:13:54,020 I'm going to click on the sky. 3658 02:13:57,140 --> 02:13:57,860 There we go. 3659 02:13:59,120 --> 02:14:00,620 And a little plus. 3660 02:14:01,380 --> 02:14:02,960 Add these pixels up there. 3661 02:14:03,460 --> 02:14:05,140 Control the fuzziness slider. 3662 02:14:06,560 --> 02:14:06,860 Finish. 3663 02:14:08,580 --> 02:14:09,000 Okay. 3664 02:14:09,160 --> 02:14:09,700 Click okay. 3665 02:14:10,700 --> 02:14:12,140 So let's look at that mask. 3666 02:14:13,120 --> 02:14:13,900 Right on. 3667 02:14:14,500 --> 02:14:15,240 B for brush. 3668 02:14:15,800 --> 02:14:17,200 I'm just going to finish the job. 3669 02:14:18,200 --> 02:14:28,410 White brush down here, and 3670 02:14:28,410 --> 02:14:29,930 black brush up here. 3671 02:14:36,340 --> 02:14:38,100 Okay, let's zoom right in there and see 3672 02:14:38,100 --> 02:14:38,940 what this looks like. 3673 02:14:39,000 --> 02:14:40,080 You see how it looks too perfect? 3674 02:14:40,080 --> 02:14:40,240 All right. 3675 02:14:40,580 --> 02:14:45,580 So I'm going to go Filter, Blur, Gaussian 3676 02:14:45,580 --> 02:14:45,960 Blur. 3677 02:14:46,740 --> 02:14:49,060 All right. 3678 02:14:49,300 --> 02:14:54,310 And I'm just going to blur the mask. 3679 02:14:54,950 --> 02:14:57,690 So from that to that. 3680 02:14:58,290 --> 02:15:02,550 Just enough so that it's not so cut 3681 02:15:02,550 --> 02:15:02,990 out looking. 3682 02:15:03,810 --> 02:15:04,050 Okay. 3683 02:15:05,050 --> 02:15:05,850 Look here. 3684 02:15:06,290 --> 02:15:08,630 We're going from that to that. 3685 02:15:08,630 --> 02:15:10,850 So we've got a nice selection. 3686 02:15:12,130 --> 02:15:13,710 And at this point now, remember I said 3687 02:15:13,710 --> 02:15:15,010 I intentionally go too far? 3688 02:15:15,250 --> 02:15:16,970 One of the reasons is because I've got 3689 02:15:16,970 --> 02:15:18,490 this opacity slider here. 3690 02:15:18,970 --> 02:15:20,390 So if I decide, you know what, that's 3691 02:15:20,390 --> 02:15:23,690 too drastic, I can always throttle that back. 3692 02:15:24,670 --> 02:15:26,470 So this is entirely off. 3693 02:15:26,890 --> 02:15:28,090 That's entirely on. 3694 02:15:28,350 --> 02:15:29,570 And if I want to just find the 3695 02:15:29,570 --> 02:15:31,490 sweet spot, I can dial that in like 3696 02:15:31,490 --> 02:15:31,950 that. 3697 02:15:33,390 --> 02:15:33,810 Okay. 3698 02:15:34,090 --> 02:15:36,150 And then at this point, of course, if 3699 02:15:36,150 --> 02:15:37,490 I feel like, you know what, the sky 3700 02:15:37,490 --> 02:15:39,450 is not quite right, I can go to 3701 02:15:39,450 --> 02:15:40,210 any of these layers. 3702 02:15:40,630 --> 02:15:41,950 So I'm going to the sky one now. 3703 02:15:43,170 --> 02:15:44,910 And I'm just going to make this. 3704 02:15:46,290 --> 02:15:48,010 I'm going to just try the Amarone preset 3705 02:15:48,010 --> 02:15:48,710 on it actually. 3706 02:15:49,690 --> 02:15:50,590 Try that instead. 3707 02:15:51,850 --> 02:15:53,250 That's actually pretty good. 3708 02:15:55,230 --> 02:15:55,410 Okay. 3709 02:15:55,790 --> 02:15:57,670 So it was just too intense. 3710 02:15:58,130 --> 02:15:58,510 There. 3711 02:15:58,790 --> 02:15:59,870 That's better on the sky. 3712 02:16:00,170 --> 02:16:00,410 Okay. 3713 02:16:00,610 --> 02:16:02,130 And then the mountains, same thing. 3714 02:16:02,190 --> 02:16:03,870 I could come into the mountain layer at 3715 02:16:03,870 --> 02:16:04,250 this point. 3716 02:16:05,230 --> 02:16:06,490 And I could say, you know what, I 3717 02:16:06,490 --> 02:16:09,090 want more texture, more clarity on those mountains. 3718 02:16:09,250 --> 02:16:11,130 I want to warm them up a little 3719 02:16:11,130 --> 02:16:11,650 bit more. 3720 02:16:12,070 --> 02:16:14,450 Or I want to drop the highlights and 3721 02:16:14,450 --> 02:16:15,830 the exposure a little bit more. 3722 02:16:16,310 --> 02:16:16,430 Okay. 3723 02:16:16,930 --> 02:16:17,710 Click okay. 3724 02:16:20,570 --> 02:16:20,930 Okay. 3725 02:16:21,470 --> 02:16:22,410 I actually don't like that. 3726 02:16:22,690 --> 02:16:23,430 I'm going to undo it. 3727 02:16:23,870 --> 02:16:27,190 But just this is the start of seeing 3728 02:16:27,190 --> 02:16:28,890 the potential here as we start to get 3729 02:16:28,890 --> 02:16:30,370 more and more local areas. 3730 02:16:30,830 --> 02:16:33,049 In Lightroom with adjustment brushes, it would be 3731 02:16:33,049 --> 02:16:35,530 very difficult, especially once you get four or 3732 02:16:35,530 --> 02:16:37,129 five or six or seven or 12 different 3733 02:16:37,129 --> 02:16:39,809 local areas to go back and tweak the 3734 02:16:39,809 --> 02:16:41,950 settings on all those adjustment brushes with the 3735 02:16:41,950 --> 02:16:43,490 same amount of control that you can have 3736 02:16:43,490 --> 02:16:43,770 here. 3737 02:16:44,070 --> 02:16:44,209 Right? 3738 02:16:44,250 --> 02:16:45,510 I can go back and tweak any of 3739 02:16:45,510 --> 02:16:46,930 the settings on any of the layers. 3740 02:16:47,410 --> 02:16:49,010 And I can go and I can tweak 3741 02:16:49,010 --> 02:16:50,010 any of the masks. 3742 02:16:50,250 --> 02:16:50,650 Right? 3743 02:16:50,690 --> 02:16:52,190 With brushes and gradients. 3744 02:16:52,670 --> 02:16:52,870 Okay. 3745 02:16:53,230 --> 02:16:55,129 So I'll just do one more quick one. 3746 02:16:55,750 --> 02:16:57,709 I'll duplicate the mountain layer. 3747 02:16:58,010 --> 02:16:58,709 Command K. 3748 02:16:59,209 --> 02:16:59,830 Command comma. 3749 02:17:01,010 --> 02:17:02,930 And now let's just do a quick and 3750 02:17:02,930 --> 02:17:04,830 dirty layer for this reflection area. 3751 02:17:04,990 --> 02:17:06,530 So I'm just going to brighten it up. 3752 02:17:08,350 --> 02:17:08,450 Okay. 3753 02:17:09,530 --> 02:17:10,930 Drop those shadows a bit. 3754 02:17:11,730 --> 02:17:11,930 Okay. 3755 02:17:11,930 --> 02:17:13,030 So I'm looking down here. 3756 02:17:16,129 --> 02:17:16,570 Blacks. 3757 02:17:17,410 --> 02:17:17,850 Shadows. 3758 02:17:18,410 --> 02:17:19,170 Exposure up. 3759 02:17:26,760 --> 02:17:27,040 Okay. 3760 02:17:27,160 --> 02:17:28,379 And I get a little bit of a 3761 02:17:28,379 --> 02:17:29,160 net on there. 3762 02:17:30,340 --> 02:17:31,020 All right. 3763 02:17:31,820 --> 02:17:33,040 Let's say we like that. 3764 02:17:34,260 --> 02:17:36,580 Now, when I duplicated it, it brings the 3765 02:17:36,580 --> 02:17:37,559 layer mask with it. 3766 02:17:37,680 --> 02:17:37,959 Right? 3767 02:17:37,959 --> 02:17:40,639 So it's applying the same layer mask to 3768 02:17:40,639 --> 02:17:40,920 that. 3769 02:17:41,540 --> 02:17:42,420 And that looks brutal. 3770 02:17:42,660 --> 02:17:43,480 So we can't use that. 3771 02:17:43,559 --> 02:17:44,340 So we've got to get rid of that 3772 02:17:44,340 --> 02:17:44,920 layer mask. 3773 02:17:48,309 --> 02:17:48,530 Okay. 3774 02:17:49,010 --> 02:17:50,350 And what I'm going to do is I'm 3775 02:17:50,350 --> 02:17:53,350 going to use the gradient, linear gradient. 3776 02:17:54,010 --> 02:17:57,770 And we're going to go off to on. 3777 02:17:58,330 --> 02:17:58,650 Like that. 3778 02:17:59,709 --> 02:18:00,430 There we go. 3779 02:18:01,190 --> 02:18:03,590 So that's the mask that we just created. 3780 02:18:05,530 --> 02:18:05,950 Okay. 3781 02:18:05,950 --> 02:18:06,430 Like that. 3782 02:18:06,490 --> 02:18:07,709 And then, of course, I could bring in 3783 02:18:07,709 --> 02:18:08,350 my brush. 3784 02:18:08,930 --> 02:18:10,450 And I could say, no, I don't want 3785 02:18:10,450 --> 02:18:12,270 to brighten that up too much. 3786 02:18:12,790 --> 02:18:13,570 Or this. 3787 02:18:14,889 --> 02:18:15,330 Right? 3788 02:18:15,389 --> 02:18:19,170 And we can really finesse this mask. 3789 02:18:19,850 --> 02:18:20,090 Right? 3790 02:18:20,350 --> 02:18:21,549 And then I can go and I can 3791 02:18:21,549 --> 02:18:22,330 change the temperature. 3792 02:18:22,850 --> 02:18:26,070 And I can do another layer for my 3793 02:18:26,070 --> 02:18:27,230 red jacket, for example. 3794 02:18:27,490 --> 02:18:28,549 And go from there. 3795 02:18:29,170 --> 02:18:29,389 Okay. 3796 02:18:31,270 --> 02:18:31,709 Okay. 3797 02:18:31,910 --> 02:18:34,330 So this would be a good point to 3798 02:18:34,330 --> 02:18:36,110 check in with questions. 3799 02:18:38,480 --> 02:18:39,040 Okay. 3800 02:18:42,160 --> 02:18:45,980 So first off, just to kind of address 3801 02:18:45,980 --> 02:18:47,160 a lot of the questions. 3802 02:18:47,879 --> 02:18:50,660 People are, you know, asking about the differences 3803 02:18:50,660 --> 02:18:52,120 between Photoshop and Lightroom. 3804 02:18:52,440 --> 02:18:54,000 You know, it seems that there's some consensus 3805 02:18:54,000 --> 02:18:55,840 that most of this can be done. 3806 02:18:56,040 --> 02:19:01,080 But with or without certain things affecting it. 3807 02:19:01,600 --> 02:19:02,840 You use Photoshop. 3808 02:19:02,959 --> 02:19:04,719 Have you used Lightroom to do these kinds 3809 02:19:04,719 --> 02:19:05,160 of edits? 3810 02:19:06,120 --> 02:19:09,120 To the extent that I'm showing you here. 3811 02:19:10,160 --> 02:19:11,680 We've only done two layers here. 3812 02:19:12,180 --> 02:19:14,520 This image that we're looking at right now 3813 02:19:14,520 --> 02:19:15,020 on the screen. 3814 02:19:15,440 --> 02:19:16,480 I probably do ten. 3815 02:19:16,540 --> 02:19:17,740 Probably ten different layers. 3816 02:19:18,740 --> 02:19:21,360 So the rock band, the highlights, the shadows 3817 02:19:21,360 --> 02:19:22,240 in the trees. 3818 02:19:22,719 --> 02:19:24,260 The reflection itself. 3819 02:19:24,379 --> 02:19:25,920 The sky in the reflection and the mountains 3820 02:19:25,920 --> 02:19:26,520 in the reflection. 3821 02:19:26,760 --> 02:19:27,639 The rocks in the foreground. 3822 02:19:28,059 --> 02:19:28,700 My jacket. 3823 02:19:29,020 --> 02:19:30,180 My skin sort of thing. 3824 02:19:30,340 --> 02:19:33,180 So essentially what I'm doing at this point. 3825 02:19:33,180 --> 02:19:34,459 If we go back to our order of 3826 02:19:34,459 --> 02:19:34,980 operations. 3827 02:19:34,980 --> 02:19:36,780 It's the crop and then the plan and 3828 02:19:36,780 --> 02:19:38,120 then the smart object layers. 3829 02:19:38,860 --> 02:19:40,040 With the smart object layers. 3830 02:19:40,240 --> 02:19:41,400 Essentially what I'm trying to do is get 3831 02:19:41,400 --> 02:19:42,440 the whole file. 3832 02:19:42,580 --> 02:19:45,400 The whole overall image globally within range. 3833 02:19:45,840 --> 02:19:45,959 Okay. 3834 02:19:45,959 --> 02:19:48,600 So everything is kind of looking the way 3835 02:19:48,600 --> 02:19:48,980 I want. 3836 02:19:49,080 --> 02:19:50,440 And the reason I'm doing it with smart 3837 02:19:50,440 --> 02:19:51,160 object layers. 3838 02:19:51,440 --> 02:19:54,240 Is because I have full latitude. 3839 02:19:54,600 --> 02:19:57,420 I'm working with a full 16-bit uncompressed 3840 02:19:57,420 --> 02:19:57,860 file. 3841 02:19:58,000 --> 02:19:58,180 Right. 3842 02:19:58,260 --> 02:20:00,920 So every time I go into ACR with 3843 02:20:00,920 --> 02:20:01,460 those sliders. 3844 02:20:01,460 --> 02:20:02,580 I've got full latitude. 3845 02:20:02,580 --> 02:20:03,720 Full color gamut. 3846 02:20:03,880 --> 02:20:03,980 Right. 3847 02:20:04,080 --> 02:20:04,700 Full control. 3848 02:20:05,360 --> 02:20:06,200 Before I do. 3849 02:20:06,640 --> 02:20:08,580 Before I'm actually working on any of the 3850 02:20:08,580 --> 02:20:09,620 pixels in Photoshop. 3851 02:20:09,980 --> 02:20:10,140 Okay. 3852 02:20:10,560 --> 02:20:11,340 In Lightroom. 3853 02:20:11,680 --> 02:20:11,940 Yes. 3854 02:20:12,100 --> 02:20:13,920 Every single thing that I'm showing you right 3855 02:20:13,920 --> 02:20:14,220 now. 3856 02:20:14,420 --> 02:20:16,720 Can be done in Lightroom with adjustment brushes. 3857 02:20:17,260 --> 02:20:18,860 And if you've only got two or three 3858 02:20:18,860 --> 02:20:21,020 or four or five local areas to deal 3859 02:20:21,020 --> 02:20:21,360 with. 3860 02:20:21,840 --> 02:20:24,060 And you don't have to be super precise. 3861 02:20:24,580 --> 02:20:26,920 You know, masks and brushwork. 3862 02:20:27,280 --> 02:20:28,760 Then you can absolutely do it. 3863 02:20:29,240 --> 02:20:31,400 Much faster in Lightroom. 3864 02:20:31,400 --> 02:20:33,300 But once you start to get more than 3865 02:20:33,300 --> 02:20:34,780 a few local areas. 3866 02:20:35,000 --> 02:20:37,820 And, or you're starting to get into precise 3867 02:20:37,820 --> 02:20:39,320 brushwork that you need to do. 3868 02:20:39,900 --> 02:20:43,060 It becomes much more challenging and cumbersome to 3869 02:20:43,060 --> 02:20:45,020 be able to replicate this in Lightroom. 3870 02:20:45,340 --> 02:20:46,360 Yes, it can be done. 3871 02:20:47,360 --> 02:20:48,100 But good luck. 3872 02:20:48,800 --> 02:20:50,740 Trying to figure out which brush was where 3873 02:20:50,740 --> 02:20:52,200 and how can I now change the brushwork 3874 02:20:52,200 --> 02:20:53,320 and how can I go in and change 3875 02:20:53,320 --> 02:20:54,460 the settings on that brush? 3876 02:20:54,620 --> 02:20:57,060 And, and you'll see when we get into 3877 02:20:57,060 --> 02:21:00,160 some examples where we're taking it into the 3878 02:21:00,160 --> 02:21:01,040 subsequent steps. 3879 02:21:01,220 --> 02:21:03,100 Where this just gives you so much more 3880 02:21:03,100 --> 02:21:04,220 control and flexibility. 3881 02:21:07,600 --> 02:21:11,040 Another question that, that some people were confused 3882 02:21:11,040 --> 02:21:15,080 about is at what step in, in this 3883 02:21:15,080 --> 02:21:18,940 or what stage is image salon edits involved? 3884 02:21:19,180 --> 02:21:20,620 You opened up a raw file. 3885 02:21:20,880 --> 02:21:21,100 Yeah. 3886 02:21:21,220 --> 02:21:21,640 Yeah. 3887 02:21:22,620 --> 02:21:23,940 So if we go back to our overall 3888 02:21:23,940 --> 02:21:26,920 workflow, every, all the deliverables go to the 3889 02:21:26,920 --> 02:21:27,600 image salon. 3890 02:21:27,600 --> 02:21:30,000 And then the image salon sends us back 3891 02:21:30,000 --> 02:21:33,240 basically the sidecar, the XMP files, and then 3892 02:21:33,240 --> 02:21:35,520 those get imported into the Lightroom catalog. 3893 02:21:36,100 --> 02:21:39,140 When Erica goes through the Lightroom catalog, looking 3894 02:21:39,140 --> 02:21:41,300 at the image salon edits, doing her tweaks 3895 02:21:41,300 --> 02:21:45,340 and her crops, she's flagging the favorites and 3896 02:21:45,340 --> 02:21:47,100 putting them into that subfolder for me. 3897 02:21:47,200 --> 02:21:50,280 So I have the image salons edit right 3898 02:21:50,280 --> 02:21:51,300 there in front of me. 3899 02:21:51,400 --> 02:21:54,280 So I can piggyback on that edit or 3900 02:21:54,280 --> 02:21:55,260 I can start over. 3901 02:21:55,260 --> 02:21:57,800 Sometimes I just, I start with, with her 3902 02:21:57,800 --> 02:21:58,160 edit. 3903 02:21:58,540 --> 02:22:00,600 The image salons edit, I can use their 3904 02:22:00,600 --> 02:22:03,440 brushwork and I can do this process going 3905 02:22:03,440 --> 02:22:05,720 from there or I'll just go in a 3906 02:22:05,720 --> 02:22:06,240 different direction. 3907 02:22:06,360 --> 02:22:07,300 I'll start from scratch. 3908 02:22:09,080 --> 02:22:09,640 Okay. 3909 02:22:10,400 --> 02:22:13,300 So just to clarify what you did today 3910 02:22:13,300 --> 02:22:16,820 was completely blank, slight, no image salon edits. 3911 02:22:17,180 --> 02:22:19,340 If you had opened that in those in 3912 02:22:19,340 --> 02:22:22,020 camera, they would show, correct? 3913 02:22:22,260 --> 02:22:23,480 Would they not show there? 3914 02:22:24,420 --> 02:22:24,840 Yes. 3915 02:22:24,980 --> 02:22:26,920 If I, if I open the, if I 3916 02:22:26,920 --> 02:22:30,540 open the image in camera raw with the 3917 02:22:30,540 --> 02:22:32,860 image salons edit, all the sliders will be 3918 02:22:32,860 --> 02:22:35,580 just, and the brushwork would be on the 3919 02:22:35,580 --> 02:22:36,540 file just like in Lightroom. 3920 02:22:39,020 --> 02:22:42,140 One question is, you know, they're wanting to 3921 02:22:42,140 --> 02:22:45,060 know, you do these for the artisan edits, 3922 02:22:45,200 --> 02:22:47,640 but what about the rest of the images? 3923 02:22:48,240 --> 02:22:49,380 The rest of the, yeah. 3924 02:22:49,460 --> 02:22:50,600 So if we just go back, I'll just, 3925 02:22:50,700 --> 02:22:52,740 I'll just refresh the workflow explanation. 3926 02:22:52,820 --> 02:22:54,640 Again, the rest of the images get the 3927 02:22:54,640 --> 02:22:55,420 image salon edit. 3928 02:22:55,820 --> 02:22:58,860 So the image salon edits it basic plus 3929 02:22:58,860 --> 02:23:02,220 level, which is overall exposure, color correction, white 3930 02:23:02,220 --> 02:23:05,300 balance, local dodging and burning to our guidance 3931 02:23:05,300 --> 02:23:06,160 and specifications. 3932 02:23:06,700 --> 02:23:10,380 Then Erica crops, dodges and burns and tweaks 3933 02:23:10,380 --> 02:23:12,220 from there to get everything up to our 3934 02:23:12,220 --> 02:23:13,840 deliverable standard for our clients. 3935 02:23:14,920 --> 02:23:16,720 That's what that's, that's everything else. 3936 02:23:16,860 --> 02:23:19,000 What I'm showing you here is then above 3937 02:23:19,000 --> 02:23:22,320 and beyond that for a handful of images 3938 02:23:22,320 --> 02:23:24,560 per wedding, 50 to a hundred, depending on 3939 02:23:24,560 --> 02:23:25,860 the, depending on the wedding. 3940 02:23:27,580 --> 02:23:31,740 And to further that, is there a difference, 3941 02:23:32,000 --> 02:23:34,320 you know, in the client's eyes to those 3942 02:23:34,320 --> 02:23:36,700 images versus these artisan edits? 3943 02:23:36,980 --> 02:23:38,340 No, in my eyes, yes. 3944 02:23:38,700 --> 02:23:42,020 In, you know, a discerning photographer's eyes who's 3945 02:23:42,020 --> 02:23:43,280 looking at yes. 3946 02:23:44,000 --> 02:23:46,300 Most of our clients know, and we sent 3947 02:23:46,300 --> 02:23:47,900 you a full gallery so you can, you 3948 02:23:47,900 --> 02:23:48,860 can see what it looks like there. 3949 02:23:48,860 --> 02:23:51,960 That's a mix of the two tiers of 3950 02:23:51,960 --> 02:23:52,720 editing for us. 3951 02:23:52,800 --> 02:23:54,020 You can see it right there. 3952 02:23:55,100 --> 02:23:55,380 Okay. 3953 02:23:57,260 --> 02:23:58,220 It's a question. 3954 02:23:58,340 --> 02:23:59,580 Would it be safe to say you choose 3955 02:23:59,580 --> 02:24:02,020 the breakdown of the image from farthest to 3956 02:24:02,020 --> 02:24:05,460 closest by identifying the brightest spot in each 3957 02:24:05,460 --> 02:24:07,980 section to include in the first. 3958 02:24:08,620 --> 02:24:09,460 Kind of. 3959 02:24:11,100 --> 02:24:11,780 Kind of. 3960 02:24:11,840 --> 02:24:14,700 Usually I'll pick the largest area and get 3961 02:24:14,700 --> 02:24:16,680 that looking where I want it to be. 3962 02:24:16,780 --> 02:24:19,340 And then I'll go into the smaller areas. 3963 02:24:20,340 --> 02:24:22,000 But no, I don't follow any kind of 3964 02:24:22,000 --> 02:24:23,920 rules or formulas in that respect. 3965 02:24:24,040 --> 02:24:26,340 And sometimes an environmental shot will start farthest 3966 02:24:26,340 --> 02:24:26,960 from the camera. 3967 02:24:27,320 --> 02:24:29,020 Just to keep it, keep it. 3968 02:24:29,320 --> 02:24:31,240 Keep track of it in my head and 3969 02:24:31,240 --> 02:24:33,800 then work towards through the landscape, towards me, 3970 02:24:33,860 --> 02:24:34,900 towards the subject. 3971 02:24:35,700 --> 02:24:38,140 But in terms of the sliders, I'm just 3972 02:24:38,140 --> 02:24:39,460 eyeballing it to look. 3973 02:24:40,480 --> 02:24:43,060 What I feel visually looks the most impactful. 3974 02:24:43,900 --> 02:24:45,300 Finding that sweet spot. 3975 02:24:45,880 --> 02:24:46,160 So. 3976 02:24:47,560 --> 02:24:48,060 Yeah. 3977 02:24:49,620 --> 02:24:51,740 I just want to remind everybody, some of 3978 02:24:51,740 --> 02:24:53,320 the questions that are coming in are for, 3979 02:24:53,520 --> 02:24:55,600 you know, clarification on some things. 3980 02:24:56,340 --> 02:24:59,560 And some of, some of this, I'm just 3981 02:24:59,560 --> 02:24:59,920 want to. 3982 02:25:00,420 --> 02:25:03,600 They will be in, in the rewatch, watching 3983 02:25:03,600 --> 02:25:06,040 it with the PDF side-by-side will 3984 02:25:06,040 --> 02:25:08,960 be much more helpful than asking you to 3985 02:25:08,960 --> 02:25:10,300 go over technique. 3986 02:25:10,480 --> 02:25:10,980 Yeah. 3987 02:25:10,980 --> 02:25:12,700 In terms of like, if it's something that 3988 02:25:12,700 --> 02:25:13,760 I already showed. 3989 02:25:15,080 --> 02:25:17,960 Keep in mind that I've written, I've described 3990 02:25:17,960 --> 02:25:20,140 it as best I can in the document 3991 02:25:20,140 --> 02:25:22,340 for you to go and practice it and 3992 02:25:22,340 --> 02:25:23,980 learn it yourself at your own speed with 3993 02:25:23,980 --> 02:25:25,000 your own raw files. 3994 02:25:26,060 --> 02:25:26,580 Okay. 3995 02:25:27,260 --> 02:25:30,220 And I've been reminding people that your presets 3996 02:25:30,220 --> 02:25:31,220 are available and develop. 3997 02:25:32,600 --> 02:25:35,660 Is, is, are you planning on going through 3998 02:25:35,660 --> 02:25:37,820 what are in your presets or is this 3999 02:25:37,820 --> 02:25:38,660 kind of just. 4000 02:25:38,660 --> 02:25:39,600 I don't know. 4001 02:25:39,840 --> 02:25:40,580 I kind of already did when I showed 4002 02:25:40,580 --> 02:25:41,640 you each of the presets. 4003 02:25:42,180 --> 02:25:42,860 There's five. 4004 02:25:43,000 --> 02:25:44,380 There's I'll just do it right now. 4005 02:25:44,440 --> 02:25:45,300 Again, for you. 4006 02:25:45,340 --> 02:25:46,180 There's five of them. 4007 02:25:46,360 --> 02:25:46,840 We've got. 4008 02:25:47,020 --> 02:25:49,020 The double IPA is kind of our go 4009 02:25:49,020 --> 02:25:50,480 -to for, for skin tones. 4010 02:25:50,880 --> 02:25:53,480 The Amarone is our go-to for big 4011 02:25:53,480 --> 02:25:56,560 environmental images with lots of earth and sky 4012 02:25:56,560 --> 02:25:58,000 and water type things. 4013 02:25:58,980 --> 02:26:00,260 And then we've got. 4014 02:26:02,360 --> 02:26:04,520 So those, those are the three main ones. 4015 02:26:04,720 --> 02:26:05,860 And then, and then we've got. 4016 02:26:07,240 --> 02:26:09,880 The espresso is our go-to for black 4017 02:26:09,880 --> 02:26:10,240 and white. 4018 02:26:11,200 --> 02:26:14,360 And then the margarita and the Jaeger bomb. 4019 02:26:14,980 --> 02:26:17,760 We created those ones for our dance floors. 4020 02:26:18,000 --> 02:26:19,300 So the color and black and white for 4021 02:26:19,300 --> 02:26:21,800 our dance floor with off-camera lighting, obviously. 4022 02:26:22,040 --> 02:26:22,260 Okay. 4023 02:26:22,380 --> 02:26:24,180 So they're like really punch you kind of 4024 02:26:24,180 --> 02:26:26,700 over the top ish, but they work for 4025 02:26:26,700 --> 02:26:28,280 us and our lighting on, on the dance 4026 02:26:28,280 --> 02:26:28,500 floor. 4027 02:26:28,500 --> 02:26:31,500 So that's, but you, you, with any preset, 4028 02:26:31,500 --> 02:26:33,980 you just, you have to understand that they're 4029 02:26:33,980 --> 02:26:35,560 not going to make every image look the 4030 02:26:35,560 --> 02:26:36,240 way you want. 4031 02:26:36,920 --> 02:26:38,560 They don't for us, right. 4032 02:26:38,580 --> 02:26:40,020 You have to kind of eyeball it and 4033 02:26:40,020 --> 02:26:41,300 then tweak it from there. 4034 02:26:42,520 --> 02:26:44,840 So, but usually we'll start with one of 4035 02:26:44,840 --> 02:26:47,920 those and then blend them using the process 4036 02:26:47,920 --> 02:26:50,640 I'm showing you here and dodge and burn 4037 02:26:50,640 --> 02:26:51,120 locally. 4038 02:26:52,620 --> 02:26:53,060 Okay. 4039 02:26:53,160 --> 02:26:54,040 I think that's it for now. 4040 02:26:54,480 --> 02:26:56,800 And just a reminder that we may, we're 4041 02:26:56,800 --> 02:26:58,160 going to have more question opportunities. 4042 02:26:58,640 --> 02:27:00,120 So if something doesn't get covered. 4043 02:27:01,780 --> 02:27:04,580 So let's I'd like to show a black 4044 02:27:04,580 --> 02:27:07,200 and white as well. 4045 02:27:07,320 --> 02:27:08,780 So let's, let's do this. 4046 02:27:11,700 --> 02:27:12,660 Camera defaults. 4047 02:27:12,820 --> 02:27:13,360 Here we go. 4048 02:27:13,720 --> 02:27:13,940 Okay. 4049 02:27:14,500 --> 02:27:15,260 Straight over the camera. 4050 02:27:15,560 --> 02:27:15,720 Yeah. 4051 02:27:16,160 --> 02:27:16,800 All right. 4052 02:27:16,840 --> 02:27:21,820 So this one, let's brighten it up. 4053 02:27:22,180 --> 02:27:23,440 So we've got it properly exposed. 4054 02:27:23,680 --> 02:27:24,100 There we go. 4055 02:27:24,520 --> 02:27:24,680 Okay. 4056 02:27:24,680 --> 02:27:26,440 So this would be the neutralizing of it, 4057 02:27:26,500 --> 02:27:27,160 get it neutralized. 4058 02:27:27,400 --> 02:27:29,840 And then we could test some of the 4059 02:27:29,840 --> 02:27:30,280 presets. 4060 02:27:31,380 --> 02:27:33,900 So Amarone get a feel for the color 4061 02:27:33,900 --> 02:27:34,440 potential. 4062 02:27:34,960 --> 02:27:37,220 And then right away, I'm like, no, we 4063 02:27:37,220 --> 02:27:38,200 got to go black and white on this 4064 02:27:38,200 --> 02:27:38,380 one. 4065 02:27:38,460 --> 02:27:38,600 Okay. 4066 02:27:38,600 --> 02:27:41,480 It's way more punchy and dramatic and high 4067 02:27:41,480 --> 02:27:41,840 contrast. 4068 02:27:41,880 --> 02:27:43,520 So I'm just going to run the Espresso 4069 02:27:43,520 --> 02:27:44,580 preset on that one. 4070 02:27:44,980 --> 02:27:45,140 Okay. 4071 02:27:45,460 --> 02:27:48,120 This is an example of a photo where 4072 02:27:48,120 --> 02:27:51,480 all I need are like a couple layers 4073 02:27:51,480 --> 02:27:52,280 at best. 4074 02:27:52,660 --> 02:27:54,560 You could totally just do this one, you 4075 02:27:54,560 --> 02:27:56,700 know, in Lightroom because I would run the 4076 02:27:56,700 --> 02:27:57,640 Espresso like this. 4077 02:27:58,180 --> 02:27:59,840 And then I would basically use our dodging 4078 02:27:59,840 --> 02:28:01,820 brush, which comes with the preset pack and 4079 02:28:01,820 --> 02:28:03,980 I would dodge this area up and then 4080 02:28:03,980 --> 02:28:05,560 I use the burn brush and I just 4081 02:28:05,560 --> 02:28:07,040 burn this area down and then it would 4082 02:28:07,040 --> 02:28:07,860 be all within range. 4083 02:28:08,020 --> 02:28:08,180 Okay. 4084 02:28:08,440 --> 02:28:09,840 But let's just do this one with the 4085 02:28:09,840 --> 02:28:11,260 process that we've been learning here. 4086 02:28:11,620 --> 02:28:11,780 Okay. 4087 02:28:11,780 --> 02:28:12,880 So I'm going to open the image like 4088 02:28:12,880 --> 02:28:13,280 that. 4089 02:28:15,160 --> 02:28:15,560 Okay. 4090 02:28:16,000 --> 02:28:19,220 And then I'm going to essentially do one 4091 02:28:19,220 --> 02:28:21,300 smart object layer to burn it down and 4092 02:28:21,300 --> 02:28:23,720 one smart object where to dodge it up. 4093 02:28:24,180 --> 02:28:25,000 So let's burn it down. 4094 02:28:25,060 --> 02:28:26,520 I'm looking at this highlight area here. 4095 02:28:30,320 --> 02:28:30,860 There we go. 4096 02:28:31,840 --> 02:28:33,200 So that's going to be my burn layer. 4097 02:28:36,080 --> 02:28:38,400 Another way of thinking about the smart objects 4098 02:28:38,400 --> 02:28:40,620 layers at this point is it's kind of 4099 02:28:40,620 --> 02:28:44,260 like, especially when you're doing multiple local areas, 4100 02:28:44,480 --> 02:28:47,420 it's kind of like manual HDR. Okay. 4101 02:28:47,480 --> 02:28:49,120 So HDR usually looks like shit. 4102 02:28:49,240 --> 02:28:50,860 You're looking to run an algorithm to get 4103 02:28:50,860 --> 02:28:52,460 everything within the right dynamic range. 4104 02:28:52,560 --> 02:28:54,240 Essentially that's what we're doing, but we're doing 4105 02:28:54,240 --> 02:28:55,860 it, hand crafting it right. 4106 02:28:56,200 --> 02:28:59,500 Manually dodging and burning and painting it in 4107 02:28:59,500 --> 02:29:01,920 to get everything within the right range. 4108 02:29:02,500 --> 02:29:03,800 And then we finish it after. 4109 02:29:04,300 --> 02:29:04,440 Okay. 4110 02:29:04,520 --> 02:29:06,100 That's all the, all the final steps. 4111 02:29:06,580 --> 02:29:07,580 So here we go. 4112 02:29:07,700 --> 02:29:12,710 We're going to go take a brush and 4113 02:29:12,710 --> 02:29:14,150 we're going to burn down these areas. 4114 02:29:19,560 --> 02:29:20,080 Yeah. 4115 02:29:20,120 --> 02:29:24,160 The webcam, the microphone, the zoom, everything's definitely 4116 02:29:24,160 --> 02:29:25,500 slowing down the brush work here. 4117 02:29:26,440 --> 02:29:26,960 Okay. 4118 02:29:26,960 --> 02:29:28,980 So burning down some areas there. 4119 02:29:31,240 --> 02:29:31,760 Okay. 4120 02:29:32,460 --> 02:29:36,040 And then I'll come back and we'll dodge. 4121 02:29:38,130 --> 02:29:44,200 So I'm looking at this area down here, 4122 02:29:47,190 --> 02:29:52,100 put that up on top, black layer mask. 4123 02:29:52,980 --> 02:29:56,860 And now I'm going to use that layer 4124 02:29:56,860 --> 02:29:58,640 to dodge up these areas. 4125 02:29:59,000 --> 02:30:02,400 So basically just getting everything within range. 4126 02:30:03,540 --> 02:30:04,220 Okay. 4127 02:30:09,090 --> 02:30:12,070 And then once I, once I'm happy with 4128 02:30:12,070 --> 02:30:14,770 the whole photo that everything is looking like 4129 02:30:14,770 --> 02:30:16,910 as much potential as I can get out 4130 02:30:16,910 --> 02:30:19,770 of those sliders, that's the point at which 4131 02:30:19,770 --> 02:30:21,270 I've moved to the next step in my 4132 02:30:21,270 --> 02:30:22,130 order of operations. 4133 02:30:22,650 --> 02:30:22,750 Right? 4134 02:30:22,850 --> 02:30:24,570 So we cropped, we came up with a 4135 02:30:24,570 --> 02:30:24,950 plan. 4136 02:30:25,350 --> 02:30:26,730 We use smart object layers. 4137 02:30:27,210 --> 02:30:27,410 Okay. 4138 02:30:27,690 --> 02:30:29,630 Or maybe you just use adjustment brushes in 4139 02:30:29,630 --> 02:30:29,930 Lightroom. 4140 02:30:30,170 --> 02:30:30,410 Okay. 4141 02:30:30,790 --> 02:30:33,210 Then I do adjustment layers. 4142 02:30:33,730 --> 02:30:33,930 Okay. 4143 02:30:34,710 --> 02:30:35,830 Same thing in Lightroom. 4144 02:30:35,950 --> 02:30:37,850 You could just do more, you know, more 4145 02:30:37,850 --> 02:30:38,950 adjustment brushes. 4146 02:30:39,350 --> 02:30:39,530 Okay. 4147 02:30:39,530 --> 02:30:41,930 So in Photoshop I've used adjustment layers. 4148 02:30:42,670 --> 02:30:45,190 So, and at this point, I would flatten 4149 02:30:45,190 --> 02:30:47,130 it and save it. 4150 02:30:47,330 --> 02:30:47,490 Okay. 4151 02:30:47,670 --> 02:30:50,490 Or actually before I flatten it, save it 4152 02:30:50,490 --> 02:30:51,850 with all those layers intact. 4153 02:30:52,230 --> 02:30:55,470 I'll show you guys some examples towards the 4154 02:30:55,470 --> 02:30:57,810 end where I've saved some files with all 4155 02:30:57,810 --> 02:30:59,530 the layers intact, where I've done like 15 4156 02:30:59,530 --> 02:31:00,510 different local layers. 4157 02:31:01,850 --> 02:31:03,810 You want to save it at that point, 4158 02:31:04,470 --> 02:31:05,270 save as you go. 4159 02:31:05,390 --> 02:31:09,070 First of all, because Photoshop quits unexpectedly, but 4160 02:31:09,070 --> 02:31:10,510 if that way, if you ever want to 4161 02:31:10,510 --> 02:31:12,710 go back and tweak any of those layers, 4162 02:31:12,790 --> 02:31:15,430 especially if you've painstakingly created some layer masks 4163 02:31:15,430 --> 02:31:17,030 that have been time consuming is you can 4164 02:31:17,030 --> 02:31:19,030 go back then and tweak things from there. 4165 02:31:19,550 --> 02:31:21,550 Once you flatten it, you can't go back. 4166 02:31:22,210 --> 02:31:23,750 But at some point you'll want to go 4167 02:31:23,750 --> 02:31:28,130 and delete those massive Photoshop documents because you 4168 02:31:28,130 --> 02:31:29,830 know, if you've got 10 different layers saved 4169 02:31:29,830 --> 02:31:32,510 as smart object layers, that's like hundreds of 4170 02:31:32,510 --> 02:31:34,830 hundreds of megabytes of information. 4171 02:31:34,830 --> 02:31:36,750 So eventually you'll have to commit and get 4172 02:31:36,750 --> 02:31:37,290 rid of those. 4173 02:31:37,710 --> 02:31:39,730 So I'd save it here and then I'd 4174 02:31:39,730 --> 02:31:40,210 flatten it. 4175 02:31:40,270 --> 02:31:43,230 And then I just use adjustment layers in 4176 02:31:43,230 --> 02:31:43,690 Photoshop. 4177 02:31:44,110 --> 02:31:44,330 Okay. 4178 02:31:44,450 --> 02:31:46,830 And essentially all I'm doing at this point 4179 02:31:46,830 --> 02:31:49,030 is dodging and burning. 4180 02:31:49,430 --> 02:31:49,790 Okay. 4181 02:31:50,150 --> 02:31:51,930 And the way that I dodge and burn 4182 02:31:51,930 --> 02:31:56,850 in Photoshop, Photoshop itself is, is an insane 4183 02:31:56,850 --> 02:31:59,010 piece of software that the stuff you can 4184 02:31:59,010 --> 02:32:00,930 do in Photoshop is crazy. 4185 02:32:00,930 --> 02:32:03,790 And I use like, I use like 1 4186 02:32:03,790 --> 02:32:05,170 % of what Photoshop can do. 4187 02:32:05,490 --> 02:32:05,590 Okay. 4188 02:32:05,610 --> 02:32:06,470 And that's what I'm going to show you 4189 02:32:06,470 --> 02:32:07,810 guys today is kind of the 1% 4190 02:32:07,810 --> 02:32:10,310 that I, that I use, but you know, 4191 02:32:10,410 --> 02:32:12,930 Photoshop it's, you know, sitting here, I feel 4192 02:32:12,930 --> 02:32:14,370 like I'm sitting in the cockpit of a 4193 02:32:14,370 --> 02:32:15,890 fighter jet, not knowing how to fly. 4194 02:32:16,010 --> 02:32:18,150 This software can do incredible things. 4195 02:32:18,250 --> 02:32:18,650 Okay. 4196 02:32:19,610 --> 02:32:22,050 But what I do is if I want 4197 02:32:22,050 --> 02:32:23,490 to dodge and burn from here now at 4198 02:32:23,490 --> 02:32:25,370 this point is I just use a curves 4199 02:32:25,370 --> 02:32:26,450 adjustment. 4200 02:32:27,130 --> 02:32:29,090 You can use levels, same thing, but I 4201 02:32:29,090 --> 02:32:30,190 use, I use curves. 4202 02:32:31,130 --> 02:32:33,730 And so if I want to burn again, 4203 02:32:33,730 --> 02:32:36,850 rather than using the burning tool curves is 4204 02:32:36,850 --> 02:32:37,370 what I'll use. 4205 02:32:37,470 --> 02:32:38,790 So if I want to burn, I'll just 4206 02:32:38,790 --> 02:32:41,950 drop down like that, grab the curve in 4207 02:32:41,950 --> 02:32:44,950 the middle and, or I'll grab the bottom 4208 02:32:44,950 --> 02:32:46,350 black point here like that. 4209 02:32:47,290 --> 02:32:47,390 Okay. 4210 02:32:48,150 --> 02:32:50,230 And again, I always kind of intentionally go 4211 02:32:50,230 --> 02:32:51,570 farther than I would need. 4212 02:32:51,930 --> 02:32:52,410 Right. 4213 02:32:52,790 --> 02:32:58,500 And then black layer mask here B for 4214 02:32:58,500 --> 02:32:58,940 brush. 4215 02:32:59,760 --> 02:33:02,660 I would use that to burn areas that 4216 02:33:02,660 --> 02:33:05,220 need to be burned down here. 4217 02:33:10,670 --> 02:33:12,210 I just kind of eyeballing it. 4218 02:33:13,650 --> 02:33:14,390 It's bad. 4219 02:33:14,450 --> 02:33:15,630 I'm probably going to take care of that. 4220 02:33:15,770 --> 02:33:17,870 Once I get into the image cleanup section, 4221 02:33:18,170 --> 02:33:19,870 get rid of those distractions. 4222 02:33:24,480 --> 02:33:24,620 Okay. 4223 02:33:24,660 --> 02:33:26,160 So there's the brush work we just did. 4224 02:33:26,840 --> 02:33:32,200 And then for dodging, I do the opposite. 4225 02:33:33,320 --> 02:33:36,220 So dodging, I basically drag the midpoint up 4226 02:33:36,220 --> 02:33:40,200 and or the white point up like that. 4227 02:33:43,130 --> 02:33:44,470 She's going to bring the black point down 4228 02:33:44,470 --> 02:33:46,890 a bit to keep the shadows deep. 4229 02:33:48,070 --> 02:33:48,670 There we go. 4230 02:33:50,410 --> 02:33:50,570 Okay. 4231 02:33:50,670 --> 02:33:54,510 And so then I'll paint that white brush 4232 02:33:54,510 --> 02:33:57,470 on a black mask and I can use 4233 02:33:57,470 --> 02:34:01,630 that to dodge some areas up. 4234 02:34:03,150 --> 02:34:04,830 I just kind of eyeballing it. 4235 02:34:20,480 --> 02:34:21,420 All right. 4236 02:34:23,000 --> 02:34:26,920 So then if we go back to the 4237 02:34:26,920 --> 02:34:31,340 order of operations, next is after adjustment layers 4238 02:34:31,340 --> 02:34:32,640 is image cleanup. 4239 02:34:33,100 --> 02:34:35,020 No smart filters. 4240 02:34:35,580 --> 02:34:35,760 Okay. 4241 02:34:35,800 --> 02:34:36,560 Smart filters. 4242 02:34:36,880 --> 02:34:39,700 I want to show you guys what this 4243 02:34:39,700 --> 02:34:41,120 is and I'll pick a better image. 4244 02:34:42,040 --> 02:34:43,140 Let's do this one. 4245 02:34:44,460 --> 02:34:45,540 Let's open this one up. 4246 02:34:46,420 --> 02:34:46,800 Okay. 4247 02:34:46,800 --> 02:34:47,600 So here we go. 4248 02:34:48,020 --> 02:34:49,720 Let's reset this to camera by default. 4249 02:34:51,100 --> 02:34:51,300 Okay. 4250 02:34:51,400 --> 02:34:52,840 So just what we'll do as a quick 4251 02:34:52,840 --> 02:34:54,400 refresher to bring us up to where we 4252 02:34:54,400 --> 02:34:56,820 are is I'll go through quick and dirty. 4253 02:34:56,900 --> 02:34:58,920 Just those first few steps up to the 4254 02:34:58,920 --> 02:34:59,900 smart filter section. 4255 02:35:00,140 --> 02:35:00,320 Okay. 4256 02:35:00,560 --> 02:35:02,760 So right away I see two different areas, 4257 02:35:02,980 --> 02:35:03,140 right? 4258 02:35:03,140 --> 02:35:04,260 I've got the stained glass. 4259 02:35:04,580 --> 02:35:05,300 I've got the couple. 4260 02:35:05,640 --> 02:35:05,920 Okay. 4261 02:35:05,920 --> 02:35:06,960 So I'm going to look at the couple 4262 02:35:06,960 --> 02:35:10,080 first and I'm going to drop them down. 4263 02:35:10,080 --> 02:35:10,380 Right? 4264 02:35:10,440 --> 02:35:11,980 So they're exposed to the highlights there. 4265 02:35:12,780 --> 02:35:13,920 I'm going to warm them up. 4266 02:35:15,040 --> 02:35:15,800 There we go. 4267 02:35:15,880 --> 02:35:16,400 That's better. 4268 02:35:17,200 --> 02:35:18,140 Drop the blacks. 4269 02:35:20,020 --> 02:35:21,360 Shadows up or down. 4270 02:35:21,480 --> 02:35:22,080 Not really sure. 4271 02:35:22,180 --> 02:35:22,820 I'm just going to leave it in the 4272 02:35:22,820 --> 02:35:23,000 middle. 4273 02:35:24,300 --> 02:35:25,140 Lights up a bit. 4274 02:35:25,360 --> 02:35:26,400 Highlights down a bit. 4275 02:35:28,490 --> 02:35:29,550 Exposure back up. 4276 02:35:30,670 --> 02:35:32,070 Just looking at the couple. 4277 02:35:33,410 --> 02:35:34,270 A little bit of clarity. 4278 02:35:34,570 --> 02:35:35,370 Yes, that helps. 4279 02:35:36,270 --> 02:35:36,970 Some vibrance. 4280 02:35:39,450 --> 02:35:39,730 Okay. 4281 02:35:39,970 --> 02:35:40,590 Good enough. 4282 02:35:40,830 --> 02:35:42,210 So I'm going to open that one as 4283 02:35:42,210 --> 02:35:43,110 a smart object layer. 4284 02:35:43,110 --> 02:35:46,480 There we go. 4285 02:35:53,750 --> 02:35:54,130 All right. 4286 02:35:54,390 --> 02:35:56,030 So now I'm going to go and I'm 4287 02:35:56,030 --> 02:35:56,450 going to create it. 4288 02:35:56,510 --> 02:35:58,050 I'm going to blend it into another area 4289 02:35:58,050 --> 02:35:59,210 here for the stained glass. 4290 02:36:01,620 --> 02:36:01,940 Light room. 4291 02:36:02,140 --> 02:36:04,820 Just a quick adjustment brush to apply all 4292 02:36:04,820 --> 02:36:06,020 these changes for the stained glass. 4293 02:36:06,100 --> 02:36:06,940 What I'm going to do is I'm going 4294 02:36:06,940 --> 02:36:08,540 to brighten it up. 4295 02:36:10,360 --> 02:36:11,280 Cool it off. 4296 02:36:13,680 --> 02:36:14,620 Punch the vibrance. 4297 02:36:23,160 --> 02:36:23,900 More clarity. 4298 02:36:24,200 --> 02:36:24,400 Yeah. 4299 02:36:26,530 --> 02:36:28,370 And sometimes when you end up adding this 4300 02:36:28,370 --> 02:36:30,490 much clarity and brightening it up this much, 4301 02:36:30,930 --> 02:36:33,230 if you start to get noise, that's when 4302 02:36:33,230 --> 02:36:34,650 I'll come in here and just look at 4303 02:36:34,650 --> 02:36:35,450 actual pixels. 4304 02:36:36,590 --> 02:36:38,490 And if noise is an issue, it just 4305 02:36:38,490 --> 02:36:39,790 come into the noise controls. 4306 02:36:40,270 --> 02:36:42,590 I usually leave sharpening at the default. 4307 02:36:42,770 --> 02:36:44,310 I don't add any sharpening. 4308 02:36:44,890 --> 02:36:47,990 But what I almost always do is crank 4309 02:36:47,990 --> 02:36:48,530 the masking. 4310 02:36:49,370 --> 02:36:49,610 Okay. 4311 02:36:49,670 --> 02:36:50,850 I'll just zoom out here so you can 4312 02:36:50,850 --> 02:36:51,630 see what this does. 4313 02:36:52,490 --> 02:36:54,450 I usually crank this way up there. 4314 02:36:54,750 --> 02:36:56,950 The reason for that, what that does, you 4315 02:36:56,950 --> 02:36:58,610 have to option click on it. 4316 02:36:58,610 --> 02:37:00,610 And then that shows you what it's doing 4317 02:37:00,610 --> 02:37:03,350 is essentially applying a mask so that the 4318 02:37:03,350 --> 02:37:07,550 sharpening, whatever you put this at, it only 4319 02:37:07,550 --> 02:37:09,050 sharpens the areas that are white. 4320 02:37:09,250 --> 02:37:10,490 So if I crank it up there, it's 4321 02:37:10,490 --> 02:37:12,450 only going to sharpen the pixels that are 4322 02:37:12,450 --> 02:37:13,410 on the edges. 4323 02:37:13,710 --> 02:37:15,190 It basically finds the edges for you. 4324 02:37:15,590 --> 02:37:17,650 If I keep it down here, it sharpens 4325 02:37:17,650 --> 02:37:18,510 all the pixels. 4326 02:37:18,690 --> 02:37:20,290 Even like the ones up in the sky. 4327 02:37:20,410 --> 02:37:22,110 So you can't push sharpening as far that 4328 02:37:22,110 --> 02:37:22,330 way. 4329 02:37:23,030 --> 02:37:24,110 So I usually crank that up. 4330 02:37:24,410 --> 02:37:26,050 And then the luminance is the one that 4331 02:37:26,050 --> 02:37:27,330 I'll use to smooth out noise. 4332 02:37:28,670 --> 02:37:30,150 And I just eyeball it. 4333 02:37:30,590 --> 02:37:31,850 You want to go as far as you 4334 02:37:31,850 --> 02:37:34,730 can before you start to lose sharpness and 4335 02:37:34,730 --> 02:37:35,110 detail. 4336 02:37:36,970 --> 02:37:37,490 Alright. 4337 02:37:38,010 --> 02:37:39,790 So there's my stained glass layer. 4338 02:37:44,540 --> 02:37:46,500 And this would just be a quick gradient. 4339 02:37:48,340 --> 02:37:49,480 Let's get a mask on there. 4340 02:37:50,380 --> 02:37:51,340 G for gradient. 4341 02:37:52,260 --> 02:37:54,280 Go on to off. 4342 02:37:54,540 --> 02:37:55,920 We'll just hide it in there. 4343 02:37:58,350 --> 02:37:58,590 Okay. 4344 02:37:58,950 --> 02:37:59,790 There we go. 4345 02:38:00,570 --> 02:38:01,810 And you know what? 4346 02:38:01,890 --> 02:38:03,650 Just quickly looking at this stained glass. 4347 02:38:04,270 --> 02:38:05,530 I'm going to do another one where I 4348 02:38:05,530 --> 02:38:06,410 drop the exposure. 4349 02:38:07,410 --> 02:38:10,430 The highlights for the halo. 4350 02:38:11,950 --> 02:38:12,910 It's overexposed. 4351 02:38:14,130 --> 02:38:15,490 So I'm going to flip it to a 4352 02:38:15,490 --> 02:38:16,450 black layer mask. 4353 02:38:16,870 --> 02:38:17,570 B for brush. 4354 02:38:19,150 --> 02:38:20,410 And I'm just going to bring back some 4355 02:38:20,410 --> 02:38:21,350 of that detail in there. 4356 02:38:29,310 --> 02:38:31,270 And if I go back down to my 4357 02:38:31,270 --> 02:38:37,560 couple here, I realize that I want them 4358 02:38:37,560 --> 02:38:38,360 to be warmer. 4359 02:38:40,120 --> 02:38:40,620 There we go. 4360 02:38:43,920 --> 02:38:45,760 And what I'd also do is I'd do 4361 02:38:45,760 --> 02:38:50,600 another layer for this blown out highlight on 4362 02:38:50,600 --> 02:38:51,040 the dress. 4363 02:38:51,180 --> 02:38:52,280 I'm going to drop that down. 4364 02:38:56,070 --> 02:38:57,610 And I intentionally go too far. 4365 02:38:59,810 --> 02:39:02,090 And then I just paint it in 10 4366 02:39:02,090 --> 02:39:02,850 % flow. 4367 02:39:04,050 --> 02:39:05,290 Just gently here. 4368 02:39:07,580 --> 02:39:08,780 Because I want the eyes to go up 4369 02:39:08,780 --> 02:39:10,460 here first, not down there. 4370 02:39:13,450 --> 02:39:13,890 Okay. 4371 02:39:14,090 --> 02:39:15,470 So that helps on the dress. 4372 02:39:16,350 --> 02:39:17,550 That helps on the halo. 4373 02:39:18,450 --> 02:39:20,510 So you can go as far as you 4374 02:39:20,510 --> 02:39:21,510 want at this point, right? 4375 02:39:21,670 --> 02:39:23,950 Maybe what I'd do actually is stained glass. 4376 02:39:24,290 --> 02:39:25,850 I'm going to duplicate the stained glass layer 4377 02:39:25,850 --> 02:39:27,790 and brighten it up even more. 4378 02:39:28,770 --> 02:39:29,910 Keep the shadows low. 4379 02:39:30,790 --> 02:39:31,470 The blacks low. 4380 02:39:32,630 --> 02:39:34,050 And I'm going to do that for this 4381 02:39:34,050 --> 02:39:35,390 part of the stained glass because it's a 4382 02:39:35,390 --> 02:39:35,890 little darker. 4383 02:39:39,230 --> 02:39:40,570 So B for brush. 4384 02:39:50,490 --> 02:39:51,110 There we go. 4385 02:39:51,430 --> 02:39:51,650 Okay. 4386 02:39:51,730 --> 02:39:53,750 So now I've got everything within range. 4387 02:39:53,750 --> 02:39:54,250 Okay. 4388 02:39:54,510 --> 02:39:56,690 At this point then I could use some 4389 02:39:56,690 --> 02:39:57,550 adjustment layers. 4390 02:39:57,690 --> 02:39:58,550 I could use some curves. 4391 02:39:58,810 --> 02:39:59,730 But what I'm going to do is I'm 4392 02:39:59,730 --> 02:40:01,210 going to go into smart filters and show 4393 02:40:01,210 --> 02:40:02,010 you guys what that is. 4394 02:40:02,410 --> 02:40:05,470 So a smart filter, it's brand new in 4395 02:40:05,470 --> 02:40:07,690 the latest version of Photoshop. 4396 02:40:07,710 --> 02:40:09,390 So I just discovered it and started to 4397 02:40:09,390 --> 02:40:09,770 use it. 4398 02:40:10,370 --> 02:40:13,670 What it does is so now that I've 4399 02:40:13,670 --> 02:40:16,030 flattened this, this is now a Photoshop document. 4400 02:40:16,450 --> 02:40:16,630 Okay. 4401 02:40:16,630 --> 02:40:18,270 So everything I've done up to this point 4402 02:40:18,270 --> 02:40:21,630 has been completely lossless, uncompressed, full dammit, full 4403 02:40:21,630 --> 02:40:25,170 latitude from my original raw 16-bit file. 4404 02:40:25,410 --> 02:40:25,510 Right. 4405 02:40:26,370 --> 02:40:28,350 Now at this point I'm actually working on 4406 02:40:28,350 --> 02:40:28,850 pixels now. 4407 02:40:28,930 --> 02:40:29,910 I've got it flattened. 4408 02:40:29,990 --> 02:40:31,890 It's now a Photoshop document in Photoshop. 4409 02:40:32,390 --> 02:40:34,930 What I can do is I can duplicate 4410 02:40:34,930 --> 02:40:35,530 this layer. 4411 02:40:36,030 --> 02:40:38,350 That's just command J duplicates it. 4412 02:40:38,550 --> 02:40:38,710 Okay. 4413 02:40:39,110 --> 02:40:39,730 Pops it on top. 4414 02:40:39,890 --> 02:40:41,710 But this isn't a smart object layer anymore. 4415 02:40:41,910 --> 02:40:42,390 Right. 4416 02:40:42,390 --> 02:40:44,370 There's no little smart object indicator there. 4417 02:40:44,630 --> 02:40:45,050 Okay. 4418 02:40:45,250 --> 02:40:47,070 So on this new layer what I can 4419 02:40:47,070 --> 02:40:48,850 do, it's up here in filter. 4420 02:40:48,850 --> 02:40:49,630 This is brand new. 4421 02:40:49,850 --> 02:40:52,270 Go filter, camera raw filter. 4422 02:40:53,230 --> 02:40:55,510 And so I've memorized that shortcut because I 4423 02:40:55,510 --> 02:40:56,170 do it all the time. 4424 02:40:56,390 --> 02:40:57,310 Camera raw filter. 4425 02:40:57,770 --> 02:40:59,630 What that does is it brings you into 4426 02:40:59,630 --> 02:41:03,670 ACR with your photo looking just the way 4427 02:41:03,670 --> 02:41:05,290 you've got it all optimized. 4428 02:41:05,590 --> 02:41:05,690 Right. 4429 02:41:05,750 --> 02:41:06,610 All your smart objects. 4430 02:41:06,750 --> 02:41:07,470 It's flattened now. 4431 02:41:07,530 --> 02:41:08,570 It looks just like that. 4432 02:41:08,810 --> 02:41:11,070 But opens it up here with all the 4433 02:41:11,070 --> 02:41:12,930 sliders in the middle now. 4434 02:41:13,470 --> 02:41:13,670 Okay. 4435 02:41:13,750 --> 02:41:14,590 Everything's in the middle. 4436 02:41:14,590 --> 02:41:18,350 So you now, you don't have the same 4437 02:41:18,350 --> 02:41:18,790 latitude. 4438 02:41:19,230 --> 02:41:19,330 Right. 4439 02:41:19,330 --> 02:41:21,050 You don't have the full color gamut anymore. 4440 02:41:21,210 --> 02:41:23,150 This isn't a full 16-bit raw file 4441 02:41:23,150 --> 02:41:23,490 anymore. 4442 02:41:24,290 --> 02:41:26,870 But you still have access to all these 4443 02:41:26,870 --> 02:41:27,330 sliders. 4444 02:41:27,330 --> 02:41:30,310 And they impact the file differently now because 4445 02:41:30,310 --> 02:41:32,330 it is a flattened Photoshop document. 4446 02:41:32,990 --> 02:41:34,690 But you can do things now to the 4447 02:41:34,690 --> 02:41:37,570 photo that you couldn't do in Photoshop. 4448 02:41:37,570 --> 02:41:41,850 For example, adding texture or clarity or dehaze 4449 02:41:41,850 --> 02:41:46,370 or shifting color temperatures, shifting HSL sliders in 4450 02:41:46,370 --> 02:41:47,650 here, right, on different channels. 4451 02:41:47,810 --> 02:41:49,450 Like all that stuff could be done in 4452 02:41:49,450 --> 02:41:49,830 Photoshop. 4453 02:41:50,030 --> 02:41:51,290 But you'd have to be a Photoshop wizard. 4454 02:41:51,790 --> 02:41:54,110 But we all already know all these sliders. 4455 02:41:54,330 --> 02:41:54,430 Right. 4456 02:41:54,430 --> 02:41:55,450 We're all familiar with these. 4457 02:41:55,530 --> 02:41:57,490 These are the exact same sliders that we 4458 02:41:57,490 --> 02:41:58,270 have in Lightroom. 4459 02:41:58,710 --> 02:42:00,470 So we can do things at this point 4460 02:42:00,470 --> 02:42:01,930 to push things even further. 4461 02:42:02,610 --> 02:42:02,790 Okay. 4462 02:42:02,790 --> 02:42:05,670 For example, let's say you were doing something 4463 02:42:05,670 --> 02:42:08,690 where maybe you decided you wanted even more 4464 02:42:08,690 --> 02:42:10,390 than 100% clarity on something. 4465 02:42:11,110 --> 02:42:11,290 Right. 4466 02:42:11,330 --> 02:42:14,070 Or you couldn't go far enough with the 4467 02:42:14,070 --> 02:42:15,850 slider can only go so far. 4468 02:42:17,410 --> 02:42:19,510 This allows you then to go that much 4469 02:42:19,510 --> 02:42:21,770 farther again because now the sliders are dead 4470 02:42:21,770 --> 02:42:22,150 center. 4471 02:42:22,750 --> 02:42:22,930 Okay. 4472 02:42:23,330 --> 02:42:26,090 So, for example, what I could do at 4473 02:42:26,090 --> 02:42:27,590 this point, and this is what I'll sometimes 4474 02:42:27,590 --> 02:42:29,970 do when I'm trying to shift color temperatures 4475 02:42:29,970 --> 02:42:33,130 and bring as much color potential out of 4476 02:42:33,130 --> 02:42:35,030 the file as possible, even more than I 4477 02:42:35,030 --> 02:42:37,210 can get in Lightroom or in the raw 4478 02:42:37,210 --> 02:42:39,730 file, is I'll do something like this with 4479 02:42:39,730 --> 02:42:40,390 a raw filter. 4480 02:42:40,570 --> 02:42:41,970 So let's look at the stained glass. 4481 02:42:43,410 --> 02:42:46,150 And let's say, well, we've got blues, we've 4482 02:42:46,150 --> 02:42:48,130 got purples, we've got greens, we've got reds. 4483 02:42:48,210 --> 02:42:50,790 I can pull all that potential out by 4484 02:42:50,790 --> 02:42:52,190 shifting the color temperature. 4485 02:42:53,090 --> 02:42:53,270 Okay. 4486 02:42:53,570 --> 02:42:55,610 Which is very different than just cranking the 4487 02:42:55,610 --> 02:42:56,130 saturation. 4488 02:42:56,650 --> 02:42:56,810 Okay. 4489 02:42:56,810 --> 02:42:59,630 So what I'm going to do is let's 4490 02:42:59,630 --> 02:43:00,790 look at the blues first. 4491 02:43:00,990 --> 02:43:02,490 And let's just go all the way over 4492 02:43:02,490 --> 02:43:03,070 here with the blues. 4493 02:43:04,310 --> 02:43:04,410 Okay. 4494 02:43:05,370 --> 02:43:06,070 Click OK. 4495 02:43:07,490 --> 02:43:07,950 All right. 4496 02:43:08,350 --> 02:43:10,590 So then what I can do is I 4497 02:43:10,590 --> 02:43:12,290 can put a white layer mask on that 4498 02:43:12,290 --> 02:43:14,870 and I can do that color range trick. 4499 02:43:15,990 --> 02:43:17,310 Select color range. 4500 02:43:18,270 --> 02:43:19,890 Which gives me the little eyedropper. 4501 02:43:22,620 --> 02:43:25,060 And then I can come in here and 4502 02:43:25,060 --> 02:43:26,620 click on the blue pixels. 4503 02:43:30,640 --> 02:43:31,480 Invert that. 4504 02:43:31,740 --> 02:43:32,740 So it's, yeah, there we go. 4505 02:43:33,080 --> 02:43:33,240 Okay. 4506 02:43:33,240 --> 02:43:35,860 So now it's including the blue pixels only. 4507 02:43:35,920 --> 02:43:39,600 And I can turn it up to about 4508 02:43:39,600 --> 02:43:39,960 there. 4509 02:43:41,220 --> 02:43:41,700 Okay. 4510 02:43:41,720 --> 02:43:42,460 Let's zoom out. 4511 02:43:43,720 --> 02:43:44,600 Over here. 4512 02:43:45,660 --> 02:43:46,320 E for brush. 4513 02:43:48,670 --> 02:43:50,590 Because I don't want to be turning them 4514 02:43:50,590 --> 02:43:51,630 more blue. 4515 02:43:51,830 --> 02:43:52,030 Okay. 4516 02:43:52,070 --> 02:43:54,430 So now just the blue pixels up in 4517 02:43:54,430 --> 02:43:55,110 stained glass. 4518 02:43:55,110 --> 02:43:57,370 And what I would do is I would 4519 02:43:57,370 --> 02:44:03,270 filter blur, Gaussian blur, blur that mask a 4520 02:44:03,270 --> 02:44:03,750 little bit. 4521 02:44:06,080 --> 02:44:07,280 Like about that much. 4522 02:44:07,900 --> 02:44:08,580 A little more. 4523 02:44:09,900 --> 02:44:10,600 A little more. 4524 02:44:10,980 --> 02:44:11,540 There we go. 4525 02:44:12,100 --> 02:44:12,280 Okay. 4526 02:44:12,320 --> 02:44:12,760 There we go. 4527 02:44:13,080 --> 02:44:13,620 Click OK. 4528 02:44:14,880 --> 02:44:16,180 So let's eyeball that. 4529 02:44:18,260 --> 02:44:18,780 Okay. 4530 02:44:18,880 --> 02:44:21,500 And I'm going to take my brush and 4531 02:44:21,500 --> 02:44:23,240 just throttle it back in the areas where 4532 02:44:23,240 --> 02:44:23,880 it's too much. 4533 02:44:24,280 --> 02:44:24,880 It's too blue. 4534 02:44:26,060 --> 02:44:26,320 Okay. 4535 02:44:27,080 --> 02:44:28,520 So let's eyeball that. 4536 02:44:29,120 --> 02:44:29,480 All right. 4537 02:44:29,540 --> 02:44:30,060 That's good. 4538 02:44:30,140 --> 02:44:31,480 But I intentionally went too far. 4539 02:44:31,580 --> 02:44:32,540 So I'll throttle it back. 4540 02:44:33,260 --> 02:44:34,580 Find the sweet spot for that. 4541 02:44:35,260 --> 02:44:35,440 Okay. 4542 02:44:35,760 --> 02:44:37,760 Then I could do it again. 4543 02:44:37,900 --> 02:44:39,140 So I could duplicate the layer. 4544 02:44:39,980 --> 02:44:41,700 Do the shortcut for the smart filter. 4545 02:44:42,900 --> 02:44:44,980 And let's pull out the purples. 4546 02:44:45,500 --> 02:44:46,740 I'm going to crank the magenta. 4547 02:44:47,680 --> 02:44:48,560 Click OK. 4548 02:44:49,540 --> 02:44:50,960 Put a white layer mask. 4549 02:44:51,620 --> 02:44:53,620 And go select color range. 4550 02:44:53,620 --> 02:44:55,600 And then I'm going to pick these magenta 4551 02:44:55,600 --> 02:44:56,500 tones in here. 4552 02:45:09,360 --> 02:45:10,300 Turn it off on the couple. 4553 02:45:14,610 --> 02:45:15,550 And then filter. 4554 02:45:16,290 --> 02:45:16,530 Whoops. 4555 02:45:19,860 --> 02:45:20,380 There we go. 4556 02:45:20,700 --> 02:45:24,120 On the layer mask, filter, blur, Gaussian blur, 4557 02:45:24,240 --> 02:45:25,000 just to blur it. 4558 02:45:28,320 --> 02:45:28,700 Okay. 4559 02:45:28,740 --> 02:45:30,200 And then that's way too much. 4560 02:45:30,920 --> 02:45:31,900 Throttle it back. 4561 02:45:32,760 --> 02:45:34,280 So then I could do the same thing 4562 02:45:34,280 --> 02:45:35,020 for the greens. 4563 02:45:35,340 --> 02:45:35,820 Right? 4564 02:45:35,940 --> 02:45:36,440 And the oranges. 4565 02:45:36,880 --> 02:45:40,100 And so that's one method for really pulling 4566 02:45:40,100 --> 02:45:43,160 out the color potential without just cranking saturation 4567 02:45:43,160 --> 02:45:43,780 or vibrance. 4568 02:45:43,780 --> 02:45:47,180 It's actually shifting the color temperature, the differential 4569 02:45:47,180 --> 02:45:49,400 in color temperature between the various pixels. 4570 02:45:51,820 --> 02:45:53,520 So there's all kinds of things that you 4571 02:45:53,520 --> 02:45:54,820 could do with those smart filters. 4572 02:45:55,020 --> 02:45:55,200 Right? 4573 02:45:55,240 --> 02:45:56,980 I could look in here on the couple 4574 02:45:56,980 --> 02:45:57,880 and say, you know what? 4575 02:45:57,920 --> 02:46:00,260 I want to bring out the texture and 4576 02:46:00,260 --> 02:46:02,160 the clarity on her veil and her dress. 4577 02:46:03,620 --> 02:46:04,080 Okay. 4578 02:46:06,140 --> 02:46:08,140 And a lot of this stuff you could 4579 02:46:08,140 --> 02:46:10,500 just keep going with your smart object layers 4580 02:46:10,500 --> 02:46:11,620 in the beginning steps. 4581 02:46:11,700 --> 02:46:11,880 Right? 4582 02:46:11,880 --> 02:46:13,860 You could do a layer for her veil, 4583 02:46:14,100 --> 02:46:15,260 a layer for her dress, a layer for 4584 02:46:15,260 --> 02:46:16,960 her skin, a layer for each color up 4585 02:46:16,960 --> 02:46:18,620 in the stained glass. 4586 02:46:18,720 --> 02:46:20,240 But at some point it's much easier to 4587 02:46:20,240 --> 02:46:22,760 just flatten it and then do it like 4588 02:46:22,760 --> 02:46:23,120 this. 4589 02:46:23,860 --> 02:46:25,340 So if I'm looking at her veil there, 4590 02:46:25,560 --> 02:46:26,600 I could say, you know what? 4591 02:46:26,680 --> 02:46:28,520 I want to bring the clarity up like 4592 02:46:28,520 --> 02:46:30,360 that and the texture up a little bit. 4593 02:46:31,320 --> 02:46:31,500 Okay. 4594 02:46:31,580 --> 02:46:32,200 Click okay. 4595 02:46:33,980 --> 02:46:37,760 And then I'll just paint that in on 4596 02:46:41,760 --> 02:46:44,560 her veil and her dress. 4597 02:46:54,030 --> 02:46:54,630 Eyeball it. 4598 02:46:54,810 --> 02:46:55,730 You can throttle it back. 4599 02:46:57,310 --> 02:46:57,430 Okay. 4600 02:46:57,670 --> 02:46:59,590 So you can just keep tasting, keep adding 4601 02:46:59,590 --> 02:47:01,610 salt, keep, you know, you can take this 4602 02:47:01,610 --> 02:47:02,850 as far as you want sort of thing. 4603 02:47:03,050 --> 02:47:06,730 So that's the smart filter stage of the 4604 02:47:06,730 --> 02:47:07,190 process. 4605 02:47:07,810 --> 02:47:09,450 What I'm going to move into next, I'll 4606 02:47:09,450 --> 02:47:11,210 break for questions here in a sec, is 4607 02:47:11,210 --> 02:47:14,450 the next step in the order of operations, 4608 02:47:14,710 --> 02:47:16,370 which is image cleanup. 4609 02:47:16,810 --> 02:47:17,070 Okay. 4610 02:47:17,070 --> 02:47:18,810 This is the point at which now I'm 4611 02:47:18,810 --> 02:47:20,750 going to deal with distractions and stuff like 4612 02:47:20,750 --> 02:47:20,970 that. 4613 02:47:21,050 --> 02:47:21,290 Okay. 4614 02:47:21,290 --> 02:47:24,250 So at this point, the entire image is 4615 02:47:24,250 --> 02:47:25,410 now within range. 4616 02:47:25,650 --> 02:47:28,590 All the colors, the dynamic range, everything is 4617 02:47:28,590 --> 02:47:29,630 kind of where I want it. 4618 02:47:29,990 --> 02:47:32,930 The last remaining steps are the image cleanup 4619 02:47:32,930 --> 02:47:35,870 and the final pop, the punchy pop, the 4620 02:47:35,870 --> 02:47:36,490 final steps. 4621 02:47:37,630 --> 02:47:39,810 So how are we doing for questions, guys? 4622 02:47:43,030 --> 02:47:44,130 We have a couple. 4623 02:47:45,750 --> 02:47:51,510 First one is for smart objects, do you 4624 02:47:51,510 --> 02:47:54,290 always flatten the image after every color temperature 4625 02:47:54,290 --> 02:47:54,810 change? 4626 02:47:58,330 --> 02:47:59,690 No, I don't. 4627 02:47:59,790 --> 02:48:01,250 Usually what I do when I'm working with 4628 02:48:01,250 --> 02:48:03,490 the smart object layers in the first steps 4629 02:48:03,490 --> 02:48:06,130 is I keep them all intact as I'm 4630 02:48:06,130 --> 02:48:07,690 going, because as soon as I flatten it, 4631 02:48:07,770 --> 02:48:09,730 it's no longer a smart object and can 4632 02:48:09,730 --> 02:48:11,670 no longer work with that full gamut. 4633 02:48:11,810 --> 02:48:11,950 Right. 4634 02:48:11,950 --> 02:48:14,970 So I keep that stack until I'm satisfied 4635 02:48:14,970 --> 02:48:16,770 that I no longer need to use the 4636 02:48:16,770 --> 02:48:20,410 full original, and then I will flatten it 4637 02:48:20,410 --> 02:48:20,970 at that point. 4638 02:48:21,350 --> 02:48:23,030 But then as I go from there with 4639 02:48:23,030 --> 02:48:27,130 additional adjustment layers like curves or smart filters, 4640 02:48:27,530 --> 02:48:29,050 where I go back in and tweak something 4641 02:48:29,050 --> 02:48:32,450 for a certain area using those sliders, is 4642 02:48:32,450 --> 02:48:34,330 I usually tend to flatten it as I 4643 02:48:34,330 --> 02:48:36,670 go, just because it keeps it simple and 4644 02:48:36,670 --> 02:48:37,170 straight in my head. 4645 02:48:37,170 --> 02:48:38,650 You don't have to flatten them, though. 4646 02:48:39,590 --> 02:48:41,110 As long as you want to have access 4647 02:48:41,110 --> 02:48:43,890 to them, you want to keep them intact. 4648 02:48:44,510 --> 02:48:46,130 Actually, I do want to show you one 4649 02:48:46,130 --> 02:48:46,970 other thing. 4650 02:48:47,850 --> 02:48:49,050 Let me go back to this. 4651 02:48:55,210 --> 02:48:56,390 I'm going to open this and get this 4652 02:48:56,390 --> 02:48:56,630 back. 4653 02:48:56,810 --> 02:48:58,690 And then fire questions at me, Zoe, when 4654 02:48:58,690 --> 02:48:59,450 I get this back. 4655 02:49:00,810 --> 02:49:03,550 If there's anything. 4656 02:49:04,130 --> 02:49:06,390 I'm just going to get this back to 4657 02:49:06,390 --> 02:49:07,670 where we had it real quick. 4658 02:49:12,820 --> 02:49:14,320 Any more questions? 4659 02:49:17,820 --> 02:49:18,780 Yeah. 4660 02:49:22,720 --> 02:49:26,440 At which point do you not destruct the 4661 02:49:26,440 --> 02:49:29,680 image without losing the whole 16-bit? 4662 02:49:31,730 --> 02:49:36,830 So in terms of quality, you're adding so 4663 02:49:36,830 --> 02:49:44,250 much more information and breaking down the quality. 4664 02:49:46,050 --> 02:49:50,870 There's no compromise in quality until I flatten 4665 02:49:50,870 --> 02:49:51,250 it. 4666 02:49:52,130 --> 02:49:54,770 So at that point, then you're now working 4667 02:49:54,770 --> 02:49:56,230 with a Photoshop document, right? 4668 02:49:57,570 --> 02:50:00,370 But until that point, it's just like in 4669 02:50:00,370 --> 02:50:00,630 Lightroom. 4670 02:50:00,770 --> 02:50:03,750 It's a full, lossless thing. 4671 02:50:04,970 --> 02:50:06,950 So for a lot of photographers, they'll do 4672 02:50:06,950 --> 02:50:11,950 the vast majority of their work in Lightroom. 4673 02:50:12,170 --> 02:50:13,610 And then once in a while, for some 4674 02:50:13,610 --> 02:50:15,850 images, they'll do some things in Photoshop that 4675 02:50:15,850 --> 02:50:17,790 they can't do in Lightroom, like some sort 4676 02:50:17,790 --> 02:50:20,570 of a cloning job that's too complex for 4677 02:50:20,570 --> 02:50:21,150 Lightroom. 4678 02:50:21,270 --> 02:50:22,630 So at that point is when you flatten 4679 02:50:22,630 --> 02:50:24,790 it and go and finish it in Photoshop, 4680 02:50:25,690 --> 02:50:27,070 which is the same for me. 4681 02:50:27,990 --> 02:50:28,370 Right. 4682 02:50:30,890 --> 02:50:35,250 Is there a stop-tasting-the-soup moment 4683 02:50:35,250 --> 02:50:36,670 for you, distinct moment? 4684 02:50:36,890 --> 02:50:40,090 Or when do you put your mouse down? 4685 02:50:40,710 --> 02:50:41,390 When it feels right. 4686 02:50:43,390 --> 02:50:44,710 It's a feeling thing. 4687 02:50:44,830 --> 02:50:45,590 It's a visual thing. 4688 02:50:45,910 --> 02:50:48,330 It's once I'm happy with it, once I'm 4689 02:50:48,330 --> 02:50:52,570 satisfied with it, once I'm no longer distracted 4690 02:50:52,570 --> 02:50:53,670 by things that aren't. 4691 02:50:53,870 --> 02:50:55,630 Once I feel like, and that's an experience 4692 02:50:55,630 --> 02:50:57,350 thing that just comes with mileage. 4693 02:50:57,350 --> 02:50:58,770 You get to the point where you feel 4694 02:50:58,770 --> 02:51:01,510 like, yeah, now this looks like I've achieved 4695 02:51:01,510 --> 02:51:02,010 the potential. 4696 02:51:02,810 --> 02:51:07,510 You start to learn to see when there's 4697 02:51:07,510 --> 02:51:09,990 still more potential within a file to pull 4698 02:51:09,990 --> 02:51:12,930 out of it or not. 4699 02:51:13,690 --> 02:51:15,530 But for me, it's just a visual when 4700 02:51:15,530 --> 02:51:16,290 it feels right. 4701 02:51:17,370 --> 02:51:19,330 Sometimes that's three minutes into the job. 4702 02:51:19,630 --> 02:51:21,570 Sometimes that's three hours into the job. 4703 02:51:21,570 --> 02:51:24,390 I would say on my artisan edits, I 4704 02:51:24,390 --> 02:51:30,310 average 30 to 60 minutes per edit. 4705 02:51:31,890 --> 02:51:35,850 Do you have a point in this process 4706 02:51:35,850 --> 02:51:40,550 that you delete the Photoshop files after you've 4707 02:51:40,550 --> 02:51:40,650 done this part? 4708 02:51:41,190 --> 02:51:44,290 Usually after we've delivered the wedding. 4709 02:51:45,470 --> 02:51:46,250 I'll keep it. 4710 02:51:46,370 --> 02:51:49,750 Sometimes I'll edit away for 45 minutes. 4711 02:51:49,850 --> 02:51:50,750 I've got multiple layers. 4712 02:51:50,990 --> 02:51:52,370 You start to get to the point where 4713 02:51:52,370 --> 02:51:53,530 you just lost it. 4714 02:51:53,710 --> 02:51:54,590 You're too close to it. 4715 02:51:54,670 --> 02:51:55,590 You can't see things. 4716 02:51:55,910 --> 02:51:57,490 That's the point at which I'll go walk 4717 02:51:57,490 --> 02:51:59,550 away and come back with fresh eyes. 4718 02:52:00,150 --> 02:52:01,650 Or I'll call Erica in and Erica will 4719 02:52:01,650 --> 02:52:03,130 come look and be like, whoa, no, you 4720 02:52:03,130 --> 02:52:03,790 totally killed that. 4721 02:52:03,850 --> 02:52:04,430 That's too far. 4722 02:52:06,510 --> 02:52:08,970 Until I'm happy that both Erica and I 4723 02:52:08,970 --> 02:52:10,430 feel like, yeah, this is what we want 4724 02:52:10,430 --> 02:52:11,050 to look like. 4725 02:52:12,150 --> 02:52:14,890 I keep access to those layers so that 4726 02:52:14,890 --> 02:52:15,610 I can go and tweak. 4727 02:52:17,370 --> 02:52:19,370 But then once we're happy, yes, this looks 4728 02:52:19,370 --> 02:52:20,550 the way we want it to look, then 4729 02:52:20,550 --> 02:52:21,270 we get rid of those. 4730 02:52:22,610 --> 02:52:24,030 What I want to show you guys right 4731 02:52:24,030 --> 02:52:26,990 now at this point is I just kind 4732 02:52:26,990 --> 02:52:28,010 of got back to where we were with 4733 02:52:28,010 --> 02:52:28,350 this one. 4734 02:52:28,390 --> 02:52:30,730 We've got the sky layer and the mountain 4735 02:52:30,730 --> 02:52:31,130 layer. 4736 02:52:31,270 --> 02:52:32,270 And then I do another one for the 4737 02:52:32,270 --> 02:52:32,670 reflection. 4738 02:52:32,790 --> 02:52:33,810 Get all your layers right. 4739 02:52:35,570 --> 02:52:37,890 On the topic of when to flatten and 4740 02:52:37,890 --> 02:52:38,430 when to commit. 4741 02:52:39,110 --> 02:52:42,590 If I've, you know, imagine if I painstakingly 4742 02:52:42,590 --> 02:52:44,690 painted this mask, if I'd spent like 15 4743 02:52:44,690 --> 02:52:46,810 minutes creating a mask that took a lot 4744 02:52:46,810 --> 02:52:47,310 of time. 4745 02:52:47,690 --> 02:52:49,130 If there's anything else that I'm going to 4746 02:52:49,130 --> 02:52:52,850 want to do to that local area, I'll 4747 02:52:52,850 --> 02:52:54,650 do that before I flatten it to not 4748 02:52:54,650 --> 02:52:57,790 have to rebuild that layer mask again. 4749 02:52:58,010 --> 02:53:00,870 So, for example, I'm going to show you 4750 02:53:00,870 --> 02:53:02,090 guys this in a second. 4751 02:53:02,090 --> 02:53:04,070 But what I'll often do to the images 4752 02:53:04,070 --> 02:53:08,190 is apply a big global contrast boost like 4753 02:53:08,190 --> 02:53:09,350 this, a big S curve. 4754 02:53:10,110 --> 02:53:11,430 And it's over the top. 4755 02:53:11,530 --> 02:53:12,130 It's too much. 4756 02:53:12,190 --> 02:53:13,710 And it never works on the whole image. 4757 02:53:14,090 --> 02:53:15,730 But let's say I just wanted it on 4758 02:53:15,730 --> 02:53:16,190 the sky. 4759 02:53:16,350 --> 02:53:18,210 If I turn it on and off, the 4760 02:53:18,210 --> 02:53:19,570 sky is already too intense anyways. 4761 02:53:20,010 --> 02:53:21,770 But just imagine that I want to apply 4762 02:53:21,770 --> 02:53:22,870 that only to the sky. 4763 02:53:23,470 --> 02:53:25,570 I've already created this layer mask down here. 4764 02:53:25,570 --> 02:53:27,450 So I can click on the layer mask, 4765 02:53:27,570 --> 02:53:29,510 option click on the layer mask, and drag 4766 02:53:29,510 --> 02:53:30,950 it up onto there. 4767 02:53:32,270 --> 02:53:34,130 And in that case, it's the reverse of 4768 02:53:34,130 --> 02:53:34,570 what I want. 4769 02:53:34,870 --> 02:53:36,790 So I could just command I, which is 4770 02:53:36,790 --> 02:53:38,610 invert, and that inverts it. 4771 02:53:39,350 --> 02:53:40,550 So now there's my mask. 4772 02:53:40,910 --> 02:53:43,030 So I've applied that big contrast boost and 4773 02:53:43,030 --> 02:53:44,590 kept it only on the sky. 4774 02:53:45,090 --> 02:53:46,070 So just keep that in mind. 4775 02:53:46,310 --> 02:53:49,010 Once you've created a layer mask, if it's 4776 02:53:49,010 --> 02:53:50,150 taking you a long time to do that, 4777 02:53:50,270 --> 02:53:51,770 consider if there's anything else you want to 4778 02:53:51,770 --> 02:53:53,210 do before you flatten it. 4779 02:53:54,350 --> 02:53:59,050 How are we doing for questions, Zoe? 4780 02:54:01,820 --> 02:54:03,000 Just one more. 4781 02:54:03,380 --> 02:54:06,280 Do you ever use frequency separation for close 4782 02:54:06,280 --> 02:54:06,800 portraits? 4783 02:54:07,980 --> 02:54:10,260 Let's talk about that once we get into 4784 02:54:10,260 --> 02:54:11,220 skin stuff. 4785 02:54:11,800 --> 02:54:14,240 Because that's a skin smoothing type thing. 4786 02:54:14,900 --> 02:54:17,260 Quick answer is no, but we'll explore that 4787 02:54:17,260 --> 02:54:18,880 in detail in a second. 4788 02:54:19,320 --> 02:54:22,060 Let's move into image cleanup now. 4789 02:54:22,060 --> 02:54:23,820 This is the point at which we deal 4790 02:54:23,820 --> 02:54:29,380 with scratches, blemishes if it's skin, dust, distracting 4791 02:54:29,380 --> 02:54:29,860 elements. 4792 02:54:33,900 --> 02:54:35,180 We're going to use this one as an 4793 02:54:35,180 --> 02:54:38,160 example because clearly we had a big distracting 4794 02:54:38,160 --> 02:54:41,260 element behind there that maybe most people care 4795 02:54:41,260 --> 02:54:42,820 less about, and they could probably care less 4796 02:54:42,820 --> 02:54:43,120 about. 4797 02:54:43,440 --> 02:54:45,020 But I obsessed over it, and I decided 4798 02:54:45,020 --> 02:54:45,980 to move that rock. 4799 02:54:46,820 --> 02:54:48,780 So that's not something you can pull off 4800 02:54:48,780 --> 02:54:49,420 in Lightroom, guys. 4801 02:54:49,420 --> 02:54:51,720 This is an example of something where you're 4802 02:54:51,720 --> 02:54:53,080 going to need the power of something much 4803 02:54:53,080 --> 02:54:55,060 more powerful than Lightroom to do. 4804 02:54:55,680 --> 02:55:02,480 But we'll start with just straightforward problems that 4805 02:55:02,480 --> 02:55:03,140 we want to deal with. 4806 02:55:03,220 --> 02:55:04,360 But let's open this image. 4807 02:55:06,000 --> 02:55:07,620 I'm just going to do a quick – 4808 02:55:07,620 --> 02:55:09,780 let's get this straight out of camera. 4809 02:55:10,340 --> 02:55:11,060 There it is. 4810 02:55:12,200 --> 02:55:15,180 I'm just going to run a quick and 4811 02:55:15,180 --> 02:55:18,510 dirty preset on this. 4812 02:55:18,510 --> 02:55:19,850 Let's do the Amarone. 4813 02:55:22,470 --> 02:55:23,470 Okay, good enough. 4814 02:55:23,550 --> 02:55:24,210 Let's warm up a bit. 4815 02:55:26,010 --> 02:55:26,750 Okay, here we go. 4816 02:55:26,790 --> 02:55:28,870 I'm just going to open this, and I'm 4817 02:55:28,870 --> 02:55:30,150 just going to open it as a normal 4818 02:55:30,150 --> 02:55:31,950 Photoshop document. 4819 02:55:32,510 --> 02:55:33,790 We're not going to do the whole smart 4820 02:55:33,790 --> 02:55:36,350 object thing because I just want to talk 4821 02:55:36,350 --> 02:55:38,430 about how we can deal with distractions. 4822 02:55:43,250 --> 02:55:43,810 There we go. 4823 02:55:49,810 --> 02:55:51,750 And now I do have too much light 4824 02:55:51,750 --> 02:55:52,890 coming in here to see it. 4825 02:55:56,680 --> 02:55:57,340 That's better. 4826 02:55:58,160 --> 02:56:00,060 Okay, so let's zoom in here so we 4827 02:56:00,060 --> 02:56:01,240 can look at what's going on here. 4828 02:56:02,860 --> 02:56:05,100 If I've got something distracting, let's say this 4829 02:56:05,100 --> 02:56:05,440 rock. 4830 02:56:05,760 --> 02:56:07,940 Let's pretend this rock was a big distracting 4831 02:56:07,940 --> 02:56:08,500 thing for us. 4832 02:56:08,560 --> 02:56:10,360 It's not, obviously, but just so we can 4833 02:56:10,360 --> 02:56:12,860 look at the different tools or methods that 4834 02:56:12,860 --> 02:56:18,120 we can eliminate distractions in Photoshop or Lightroom. 4835 02:56:18,240 --> 02:56:21,320 A lot of these simple removals can be 4836 02:56:21,320 --> 02:56:22,220 done in Lightroom. 4837 02:56:22,220 --> 02:56:24,300 The easiest way to deal with a distraction 4838 02:56:24,300 --> 02:56:26,460 is to crop it out or to burn 4839 02:56:26,460 --> 02:56:26,980 it down. 4840 02:56:27,280 --> 02:56:28,260 We can burn it down. 4841 02:56:28,580 --> 02:56:30,080 If that doesn't work, then we have to 4842 02:56:30,080 --> 02:56:32,860 look at how do we remove it or 4843 02:56:32,860 --> 02:56:33,580 replace it. 4844 02:56:34,980 --> 02:56:38,660 One of the easiest tools to use is 4845 02:56:38,660 --> 02:56:39,140 this one. 4846 02:56:39,580 --> 02:56:45,480 It's called the Spot Healing Brush. 4847 02:56:47,120 --> 02:56:48,780 That gives you a little brush like this, 4848 02:56:48,960 --> 02:56:50,600 and Lightroom's got something like this too in 4849 02:56:50,600 --> 02:56:51,140 ACR. 4850 02:56:51,810 --> 02:57:01,660 If you've got scratches or dust marks on 4851 02:57:01,660 --> 02:57:04,540 your sensor or blemishes, it gives you a 4852 02:57:04,540 --> 02:57:05,720 little clicker like this. 4853 02:57:06,500 --> 02:57:11,520 Let's pretend it's this rock here. 4854 02:57:12,960 --> 02:57:15,380 We can come down like this, draw around 4855 02:57:15,380 --> 02:57:17,040 it, and it's gone. 4856 02:57:19,620 --> 02:57:21,180 Let's see if it works on this rock. 4857 02:57:26,780 --> 02:57:27,940 Not great there. 4858 02:57:29,200 --> 02:57:31,220 Always do it on a new layer. 4859 02:57:33,900 --> 02:57:34,840 There we go. 4860 02:57:36,200 --> 02:57:37,560 Turn it on and off, and you can 4861 02:57:37,560 --> 02:57:38,320 see it. 4862 02:57:39,940 --> 02:57:42,240 Maybe that's not the best tool for that 4863 02:57:42,240 --> 02:57:42,780 job there. 4864 02:57:42,780 --> 02:57:47,420 The other area that that Healing Brush works 4865 02:57:47,420 --> 02:57:52,860 well is if you've got signposts, small exit 4866 02:57:52,860 --> 02:57:55,200 signs, or if you've got a power line 4867 02:57:55,200 --> 02:57:55,680 or something. 4868 02:57:56,440 --> 02:57:58,100 Let's say that this was a power line. 4869 02:57:59,400 --> 02:58:03,580 You just come down here, click, drag, and 4870 02:58:03,580 --> 02:58:04,580 follow the power line. 4871 02:58:05,780 --> 02:58:06,100 There we go. 4872 02:58:06,260 --> 02:58:07,140 It does a pretty good job. 4873 02:58:07,660 --> 02:58:10,520 With power lines or signposts, learn this trick. 4874 02:58:11,680 --> 02:58:14,760 You can go to one end of the 4875 02:58:14,760 --> 02:58:17,740 power line, click, and then go to the 4876 02:58:17,740 --> 02:58:18,920 other end and shift-click. 4877 02:58:19,620 --> 02:58:21,580 It extrapolates a straight line for you. 4878 02:58:21,680 --> 02:58:23,240 Instead of having to follow a whole power 4879 02:58:23,240 --> 02:58:26,200 line, you can do that to save a 4880 02:58:26,200 --> 02:58:26,820 lot of time there. 4881 02:58:28,860 --> 02:58:31,780 If that doesn't work, the Healing Brush doesn't 4882 02:58:31,780 --> 02:58:34,380 work, another option is this one, which is 4883 02:58:34,380 --> 02:58:36,180 your patch tool. 4884 02:58:36,740 --> 02:58:38,360 Let's try that rock again with the patch 4885 02:58:38,360 --> 02:58:38,620 tool. 4886 02:58:38,620 --> 02:58:40,920 On a new layer, the way the patch 4887 02:58:40,920 --> 02:58:42,340 tool works is it gives you a little 4888 02:58:42,340 --> 02:58:42,780 clicker. 4889 02:58:43,420 --> 02:58:46,320 You can draw around your distracting element. 4890 02:58:48,920 --> 02:58:53,020 Then you can click and drag to an 4891 02:58:53,020 --> 02:58:55,560 area, a similar area to sample from. 4892 02:58:55,780 --> 02:58:56,400 Let's try that. 4893 02:58:57,720 --> 02:58:58,640 That's pretty good. 4894 02:58:59,460 --> 02:59:00,780 That did a pretty good job there. 4895 02:59:00,780 --> 02:59:02,300 I'm going to show you when we get 4896 02:59:02,300 --> 02:59:04,500 into skin where that patch tool can help 4897 02:59:04,500 --> 02:59:07,460 you deal with blemishes and glare on the 4898 02:59:07,460 --> 02:59:07,740 skin. 4899 02:59:08,900 --> 02:59:12,320 You've got the patch tool, the clone tool, 4900 02:59:12,740 --> 02:59:13,540 or the healing tool. 4901 02:59:14,100 --> 02:59:17,560 Then you've got S for the healing stamp 4902 02:59:17,560 --> 02:59:18,060 tool. 4903 02:59:19,100 --> 02:59:20,280 That's another option. 4904 02:59:22,990 --> 02:59:23,870 How are we doing, Zoe? 4905 02:59:23,930 --> 02:59:25,330 I just got a message that my internet 4906 02:59:25,330 --> 02:59:25,970 is unstable. 4907 02:59:26,290 --> 02:59:27,090 Am I still coming through? 4908 02:59:27,830 --> 02:59:29,210 You're fine on my end. 4909 02:59:29,610 --> 02:59:30,190 All right, cool. 4910 02:59:30,190 --> 02:59:30,510 There you go. 4911 02:59:31,910 --> 02:59:33,670 You're coming through clear, Lenny. 4912 02:59:33,930 --> 02:59:34,530 Right on. 4913 02:59:34,910 --> 02:59:35,490 Thanks, guys. 4914 02:59:36,590 --> 02:59:37,830 Here's the healing. 4915 02:59:38,390 --> 02:59:39,030 No, what is this? 4916 02:59:39,130 --> 02:59:39,510 Clone stamp. 4917 02:59:39,890 --> 02:59:42,450 The way clone stamp works is on my 4918 02:59:42,450 --> 02:59:45,950 new layer, you option click an area. 4919 02:59:46,210 --> 02:59:47,430 Let's option click here. 4920 02:59:49,410 --> 02:59:52,810 Then you basically paint it in, and it 4921 02:59:52,810 --> 02:59:57,710 samples from where you option clicked. 4922 02:59:58,750 --> 03:00:00,770 That does a pretty good job. 4923 03:00:01,290 --> 03:00:02,250 That's another option. 4924 03:00:03,870 --> 03:00:04,990 Delete that. 4925 03:00:08,350 --> 03:00:11,970 Failing that, if that doesn't work, because sometimes 4926 03:00:11,970 --> 03:00:13,670 that won't work, let's find an area where 4927 03:00:13,670 --> 03:00:19,510 let's go maybe this girl here. 4928 03:00:20,730 --> 03:00:25,610 Any of those methods are going to be 4929 03:00:25,610 --> 03:00:27,050 pretty difficult. 4930 03:00:27,050 --> 03:00:28,050 Let's try. 4931 03:00:32,130 --> 03:00:33,230 Someone's mic is on. 4932 03:00:35,030 --> 03:00:36,210 Let's see how this works. 4933 03:00:37,790 --> 03:00:39,530 Not bad up in the water, but you 4934 03:00:39,530 --> 03:00:40,750 see here it didn't do a very good 4935 03:00:40,750 --> 03:00:41,050 job. 4936 03:00:47,650 --> 03:00:51,890 Failing that, you can try your content fill 4937 03:00:51,890 --> 03:00:52,230 aware. 4938 03:00:52,230 --> 03:00:53,950 When I use content fill aware, I usually 4939 03:00:53,950 --> 03:00:56,910 select this polygonal lasso tool. 4940 03:00:57,790 --> 03:01:00,650 Then come down here and basically click, click, 4941 03:01:00,850 --> 03:01:06,040 click, click, click around the distraction. 4942 03:01:06,400 --> 03:01:07,900 Now, this is going to be really hard. 4943 03:01:08,020 --> 03:01:09,120 It's not going to do a good job 4944 03:01:09,120 --> 03:01:10,180 around the head for sure. 4945 03:01:11,860 --> 03:01:12,980 I have to fix that after. 4946 03:01:15,160 --> 03:01:18,540 Then shift F5 is the shortcut for content 4947 03:01:18,540 --> 03:01:19,220 aware. 4948 03:01:20,120 --> 03:01:23,200 You need to have this one selected, content 4949 03:01:23,200 --> 03:01:23,700 aware. 4950 03:01:24,560 --> 03:01:25,740 Then click OK. 4951 03:01:26,200 --> 03:01:28,480 It's going to run an algorithm to try 4952 03:01:28,480 --> 03:01:29,680 to sample it for you. 4953 03:01:31,000 --> 03:01:32,460 I could do the same thing up here. 4954 03:01:42,580 --> 03:01:43,340 Pretty good. 4955 03:01:46,540 --> 03:01:49,320 If none of those options work, there are 4956 03:01:49,320 --> 03:01:52,560 cases where, for example, if we wanted to 4957 03:01:52,560 --> 03:01:55,640 remove this rock from behind them, none of 4958 03:01:55,640 --> 03:01:57,020 those options are going to work for that. 4959 03:01:57,020 --> 03:01:59,980 That's a super complex cloning job. 4960 03:02:00,720 --> 03:02:01,880 Let's get rid of that. 4961 03:02:02,260 --> 03:02:04,680 Let's see how we would remove this. 4962 03:02:06,080 --> 03:02:08,280 The way I figured out all of this 4963 03:02:08,280 --> 03:02:10,400 stuff, the way I've learned editing in Photoshop 4964 03:02:10,400 --> 03:02:12,380 is just coming up against problems. 4965 03:02:13,320 --> 03:02:17,600 Then YouTube searching and figuring out different tools 4966 03:02:17,600 --> 03:02:18,140 and methods. 4967 03:02:19,440 --> 03:02:21,820 It was just problem solving that I figured 4968 03:02:21,820 --> 03:02:23,680 out this way to do this job. 4969 03:02:23,680 --> 03:02:26,940 The way I do it, and there's probably 4970 03:02:26,940 --> 03:02:28,580 a much easier, faster way to do it. 4971 03:02:29,700 --> 03:02:32,400 Any of the selection tools, like trying to 4972 03:02:32,400 --> 03:02:35,340 select an area with the magnetized selection tools, 4973 03:02:35,380 --> 03:02:37,840 I can't figure out how to get them 4974 03:02:37,840 --> 03:02:41,040 to work and be natural and look natural 4975 03:02:41,040 --> 03:02:41,680 and believable. 4976 03:02:42,660 --> 03:02:44,480 I found a different method. 4977 03:02:44,700 --> 03:02:47,700 What I do is duplicate the layer. 4978 03:02:48,200 --> 03:02:50,300 I've got a new layer on top of 4979 03:02:50,300 --> 03:02:51,240 the original. 4980 03:02:52,100 --> 03:02:54,540 Then what I do is I put a 4981 03:02:54,540 --> 03:02:55,900 black layer mask on there. 4982 03:02:56,400 --> 03:02:58,760 Option, black layer mask. 4983 03:02:59,420 --> 03:03:00,920 Now what I'm going to do is I'm 4984 03:03:00,920 --> 03:03:02,900 going to paint with a white brush. 4985 03:03:03,100 --> 03:03:05,260 B for brush, 100%. 4986 03:03:05,880 --> 03:03:10,780 This is just a rough, coarse brushwork in 4987 03:03:10,780 --> 03:03:14,340 an area that I can use to replace 4988 03:03:14,340 --> 03:03:15,120 this area. 4989 03:03:15,900 --> 03:03:17,660 I'm going to sample from up here. 4990 03:03:18,140 --> 03:03:19,560 I'm going to take my white brush. 4991 03:03:19,780 --> 03:03:21,860 I'm just going to click and paint there. 4992 03:03:22,480 --> 03:03:23,060 I'll show you. 4993 03:03:24,560 --> 03:03:25,380 There it is. 4994 03:03:26,420 --> 03:03:28,100 That doesn't have to be super precise. 4995 03:03:29,580 --> 03:03:31,280 Then what I'm going to do now is 4996 03:03:31,280 --> 03:03:35,620 I'm going to move the top layer to 4997 03:03:35,620 --> 03:03:37,580 line up that part of the ocean on 4998 03:03:37,580 --> 03:03:38,340 top of the rock. 4999 03:03:39,600 --> 03:03:41,840 What I'm going to do is on this 5000 03:03:41,840 --> 03:03:44,220 upper layer now is I'm going to go 5001 03:03:44,220 --> 03:03:47,600 command T, which is edit, transform. 5002 03:03:48,180 --> 03:03:49,580 Edit, transform. 5003 03:03:49,800 --> 03:03:51,880 That allows me to click and move that 5004 03:03:51,880 --> 03:03:53,760 layer, which is on top. 5005 03:03:54,280 --> 03:03:56,640 Remember, I already created this layer mask so 5006 03:03:56,640 --> 03:03:59,120 that I can eyeball where that part of 5007 03:03:59,120 --> 03:03:59,740 the ocean is. 5008 03:03:59,740 --> 03:04:02,620 Command T, and I click, and I just 5009 03:04:02,620 --> 03:04:03,240 drag. 5010 03:04:04,360 --> 03:04:07,740 Now it's dragging that whole layer. 5011 03:04:09,020 --> 03:04:11,340 The layer mask is showing me where it 5012 03:04:11,340 --> 03:04:11,580 is. 5013 03:04:11,880 --> 03:04:14,400 I'm going to plop that into there-ish. 5014 03:04:14,640 --> 03:04:15,580 I'm just eyeballing it. 5015 03:04:16,920 --> 03:04:19,180 If you want to be super OCD here, 5016 03:04:19,660 --> 03:04:23,060 at this point you can click and rotate 5017 03:04:23,060 --> 03:04:24,780 to get the waves to line up. 5018 03:04:25,840 --> 03:04:29,820 Or I can skew it in any direction. 5019 03:04:30,580 --> 03:04:33,980 I could enlarge it or shrink it. 5020 03:04:34,180 --> 03:04:36,540 I can do various things to try to 5021 03:04:36,540 --> 03:04:41,380 get that area to line up for me. 5022 03:04:42,040 --> 03:04:43,700 Then just hit return. 5023 03:04:45,240 --> 03:04:47,360 Now it's in position. 5024 03:04:47,980 --> 03:04:49,080 The new layer is in position. 5025 03:04:49,460 --> 03:04:50,900 I can't use this mask. 5026 03:04:50,900 --> 03:04:53,260 Now I need to change that mask into 5027 03:04:53,260 --> 03:04:54,560 a super precise mask. 5028 03:04:56,000 --> 03:04:57,560 I'm going to delete the mask. 5029 03:05:00,060 --> 03:05:01,780 Now you can see what's happened there. 5030 03:05:03,200 --> 03:05:06,360 The entire layer has been moved into position 5031 03:05:06,360 --> 03:05:08,440 because I don't have a layer mask anymore. 5032 03:05:08,920 --> 03:05:10,700 I'm going to put a black layer mask. 5033 03:05:11,500 --> 03:05:12,720 Now I'm going to paint with a white 5034 03:05:12,720 --> 03:05:13,140 brush. 5035 03:05:14,120 --> 03:05:15,020 Right in here. 5036 03:05:15,820 --> 03:05:16,860 Super precise. 5037 03:05:18,020 --> 03:05:18,540 100%. 5038 03:05:19,280 --> 03:05:20,260 Still soft, though. 5039 03:05:22,520 --> 03:05:23,080 100%. 5040 03:05:28,060 --> 03:05:31,180 Did I change my... 5041 03:05:31,180 --> 03:05:33,740 Has my smoothing changed? 5042 03:05:34,540 --> 03:05:35,460 I can't see it. 5043 03:05:36,000 --> 03:05:36,560 Still 100? 5044 03:05:37,540 --> 03:05:37,760 Okay. 5045 03:05:38,060 --> 03:05:39,020 It must just be the leg. 5046 03:05:39,980 --> 03:05:42,480 100% opacity, 100% flow, and 100 5047 03:05:42,480 --> 03:05:43,060 % smoothing. 5048 03:05:44,340 --> 03:05:45,820 I'm eyeballing it now. 5049 03:05:45,880 --> 03:05:48,080 Does this make sense what's happening here? 5050 03:05:50,600 --> 03:05:52,300 Yeah, we can see it. 5051 03:05:52,720 --> 03:05:52,940 Yeah. 5052 03:05:53,400 --> 03:05:54,700 It's super leggy. 5053 03:05:57,060 --> 03:05:59,560 But really, this is the only way I 5054 03:05:59,560 --> 03:06:03,980 could imagine to create a layer mask that's 5055 03:06:03,980 --> 03:06:06,880 going to work here and look natural. 5056 03:06:07,620 --> 03:06:09,380 Basically, I just have to take the time 5057 03:06:09,380 --> 03:06:11,480 to get the point. 5058 03:06:11,760 --> 03:06:15,500 That's going to take me 20 minutes to 5059 03:06:15,500 --> 03:06:15,920 paint that. 5060 03:06:15,920 --> 03:06:21,460 So that's how you can remove distractions from 5061 03:06:21,460 --> 03:06:23,040 complicated areas like that. 5062 03:06:23,520 --> 03:06:28,080 That's the same technique that I use, like, 5063 03:06:28,220 --> 03:06:29,300 let's say... 5064 03:06:29,300 --> 03:06:29,760 Let's see. 5065 03:06:30,400 --> 03:06:31,000 Here we go. 5066 03:06:31,820 --> 03:06:32,760 Let me just open this. 5067 03:06:33,660 --> 03:06:41,480 Let's say that this dress was clipped, like, 5068 03:06:41,600 --> 03:06:42,680 all the way up like this. 5069 03:06:43,680 --> 03:06:45,120 Let's do it like this. 5070 03:06:48,230 --> 03:06:48,690 Here we go. 5071 03:06:49,110 --> 03:06:51,190 Let's say that we overexposed it, and part 5072 03:06:51,190 --> 03:06:52,810 of this dress was totally blown out. 5073 03:06:53,430 --> 03:06:54,870 So what I'm going to do is I'm 5074 03:06:54,870 --> 03:07:00,110 just going to open this in Photoshop, and 5075 03:07:00,110 --> 03:07:03,270 let's just make sure that it is indeed 5076 03:07:03,270 --> 03:07:04,030 clipped up there. 5077 03:07:04,110 --> 03:07:05,070 I'll show you how you can get it 5078 03:07:05,070 --> 03:07:05,330 back. 5079 03:07:07,940 --> 03:07:08,520 Is it clipped? 5080 03:07:10,610 --> 03:07:11,570 It's not even clipped. 5081 03:07:12,450 --> 03:07:14,770 I'm going to clip it entirely so that 5082 03:07:14,770 --> 03:07:17,350 you guys can see. 5083 03:07:19,560 --> 03:07:22,200 What we'll do is we'll go like this, 5084 03:07:22,400 --> 03:07:28,100 open it, and then I'm just going to 5085 03:07:28,100 --> 03:07:32,300 intentionally blow out part of it to the 5086 03:07:32,300 --> 03:07:33,440 point that it's totally clipped. 5087 03:07:35,610 --> 03:07:38,690 So I'm just pretending that it was like 5088 03:07:38,690 --> 03:07:42,010 this so that you guys can see the 5089 03:07:42,010 --> 03:07:44,750 process and how you can recover clipped highlights 5090 03:07:44,750 --> 03:07:45,890 in a situation like that. 5091 03:07:47,390 --> 03:07:49,910 Okay, so that is totally clipped. 5092 03:07:51,250 --> 03:07:53,670 The whites are unrecoverable, right? 5093 03:07:54,350 --> 03:07:55,710 Totally clipped up there. 5094 03:07:55,870 --> 03:07:59,350 So I'll use basically the same method I 5095 03:07:59,350 --> 03:08:01,470 just showed you to recover those kind of 5096 03:08:01,470 --> 03:08:01,810 highlights. 5097 03:08:02,010 --> 03:08:03,830 So what I do is I duplicate the 5098 03:08:03,830 --> 03:08:06,710 layer, put a black layer mask on it, 5099 03:08:07,410 --> 03:08:09,950 100% brush, and then I paint in 5100 03:08:09,950 --> 03:08:13,250 an area that's not clipped that I'm going 5101 03:08:13,250 --> 03:08:16,190 to use to replace the clipped area. 5102 03:08:16,190 --> 03:08:17,790 Okay, so I just paint it up there. 5103 03:08:18,250 --> 03:08:23,650 And then Command-T, Edit Transform, slide this 5104 03:08:23,650 --> 03:08:28,250 into position, rotate it so that the fabric 5105 03:08:28,250 --> 03:08:28,970 lines up. 5106 03:08:29,510 --> 03:08:32,410 Maybe I want to increase the size a 5107 03:08:32,410 --> 03:08:32,630 bit. 5108 03:08:33,710 --> 03:08:35,010 Okay, eyeball it. 5109 03:08:35,190 --> 03:08:35,710 There we go. 5110 03:08:38,010 --> 03:08:38,630 Hit Return. 5111 03:08:39,290 --> 03:08:41,210 And then you've got to get it back 5112 03:08:41,210 --> 03:08:43,930 to a black layer mask, B for brush, 5113 03:08:43,970 --> 03:08:45,930 and then just feather it in at 10%. 5114 03:08:49,420 --> 03:08:54,020 So that's an option for if you've got 5115 03:08:54,020 --> 03:08:58,440 blown out areas, you can try to recover 5116 03:08:58,440 --> 03:08:59,040 it. 5117 03:09:07,910 --> 03:09:14,850 So any questions about cloning, content-aware, removing 5118 03:09:14,850 --> 03:09:17,210 distractions, other than skin stuff? 5119 03:09:17,210 --> 03:09:19,130 Because next we're going to do a photo 5120 03:09:19,130 --> 03:09:20,790 with lots of skin problems and deal with 5121 03:09:20,790 --> 03:09:21,270 that then. 5122 03:09:22,250 --> 03:09:24,110 Any questions about cloning at this point? 5123 03:09:25,390 --> 03:09:25,950 Yep. 5124 03:09:26,670 --> 03:09:31,210 So one question is regarding the beach photo. 5125 03:09:31,690 --> 03:09:31,990 Yes. 5126 03:09:32,230 --> 03:09:35,890 To paint out the rock, would you then 5127 03:09:35,890 --> 03:09:39,470 do that for every shot that you give 5128 03:09:39,470 --> 03:09:40,810 them of that perspective? 5129 03:09:41,750 --> 03:09:43,370 No, we only give them one shot of 5130 03:09:43,370 --> 03:09:43,950 that perspective. 5131 03:09:45,710 --> 03:09:47,070 So let's look at that photo. 5132 03:09:47,630 --> 03:09:48,310 That's all they need. 5133 03:09:48,750 --> 03:09:50,790 They don't need 12 other photos from this 5134 03:09:50,790 --> 03:09:52,170 perspective. 5135 03:09:52,850 --> 03:09:54,670 They're getting a couple hundred photos from their 5136 03:09:54,670 --> 03:09:55,030 ceremony. 5137 03:09:55,450 --> 03:09:56,910 They don't need 12 from up here. 5138 03:09:57,010 --> 03:09:58,190 They don't need four from up here. 5139 03:09:58,970 --> 03:10:01,890 If there was something very different from up 5140 03:10:01,890 --> 03:10:04,390 here that was important and that they would 5141 03:10:04,390 --> 03:10:06,210 appreciate having, then yeah, we'd give it to 5142 03:10:06,210 --> 03:10:06,370 them. 5143 03:10:06,430 --> 03:10:08,330 But if it's worth delivering, I'm going to 5144 03:10:08,330 --> 03:10:11,410 take the time to make it look as 5145 03:10:11,410 --> 03:10:12,290 good as I can make it look. 5146 03:10:13,210 --> 03:10:14,370 But no, of course not. 5147 03:10:14,470 --> 03:10:16,330 That wouldn't be something I would do on 5148 03:10:16,330 --> 03:10:17,050 more than one photo. 5149 03:10:18,570 --> 03:10:19,010 Okay. 5150 03:10:20,270 --> 03:10:23,910 Regarding the rock, in terms of the way 5151 03:10:23,910 --> 03:10:27,150 that you edited that out, would you not 5152 03:10:27,150 --> 03:10:29,670 just cut it out and brush meticulously? 5153 03:10:32,590 --> 03:10:34,130 What do they mean by cut it out? 5154 03:10:34,890 --> 03:10:36,190 I'm not sure what they mean by that. 5155 03:10:37,410 --> 03:10:39,570 Nicholas, can you maybe expand on that? 5156 03:10:40,070 --> 03:10:41,810 I would do it just the way I 5157 03:10:41,810 --> 03:10:43,070 did it, which is the way I showed 5158 03:10:43,070 --> 03:10:44,930 it to you, because I don't know of 5159 03:10:44,930 --> 03:10:48,650 any better way to do it precisely enough. 5160 03:10:49,490 --> 03:10:52,290 There are Photoshop masters, though, who can do 5161 03:10:52,290 --> 03:10:54,990 precise selections with all those tools and probably 5162 03:10:54,990 --> 03:10:57,190 have a much more efficient way to do 5163 03:10:57,190 --> 03:10:57,450 it. 5164 03:10:58,750 --> 03:11:00,470 But for a job like that, the only 5165 03:11:00,470 --> 03:11:01,930 way I know how to do it is 5166 03:11:01,930 --> 03:11:04,710 to super precise brushwork. 5167 03:11:07,740 --> 03:11:08,900 Next question. 5168 03:11:09,060 --> 03:11:10,920 How do you deal with blown highlights in 5169 03:11:10,920 --> 03:11:12,160 party photos? 5170 03:11:14,600 --> 03:11:16,160 Well, the same way. 5171 03:11:16,400 --> 03:11:20,960 I mean, the blown highlights in here, that's 5172 03:11:20,960 --> 03:11:21,740 blown down there. 5173 03:11:22,080 --> 03:11:24,480 It depends if it's a problem, right? 5174 03:11:24,600 --> 03:11:30,060 If it's a problem that's unrecoverable, undeliverable, we 5175 03:11:30,060 --> 03:11:30,760 won't deliver it. 5176 03:11:30,760 --> 03:11:32,880 But if it's close enough and we want 5177 03:11:32,880 --> 03:11:34,160 to work it and it's important that we 5178 03:11:34,160 --> 03:11:37,540 deliver it, then I just deal with it 5179 03:11:37,540 --> 03:11:40,460 with all the methods I've shown you so 5180 03:11:40,460 --> 03:11:40,720 far. 5181 03:11:40,960 --> 03:11:42,920 So we cover the detail as much as 5182 03:11:42,920 --> 03:11:46,640 possible with the local smart object layers and 5183 03:11:46,640 --> 03:11:47,420 or dodging and burning. 5184 03:11:47,920 --> 03:11:49,360 And then if it's still not there, it's 5185 03:11:49,360 --> 03:11:51,380 still blown out, then I would do just 5186 03:11:51,380 --> 03:11:52,500 like I showed you with the dress. 5187 03:11:52,560 --> 03:11:54,000 Is there an area that I can drag 5188 03:11:54,000 --> 03:11:56,100 into position to kind of try to fake 5189 03:11:56,100 --> 03:11:57,900 it and bring it back or not? 5190 03:11:57,900 --> 03:12:01,240 So it depends. 5191 03:12:01,500 --> 03:12:07,480 In an example like this, let me show 5192 03:12:07,480 --> 03:12:09,420 you guys a couple tricks here. 5193 03:12:10,720 --> 03:12:12,540 So here's the edit. 5194 03:12:13,080 --> 03:12:14,000 Here's the raw file. 5195 03:12:14,600 --> 03:12:15,640 Let's open the raw file. 5196 03:12:18,740 --> 03:12:23,060 And let's do crop. 5197 03:12:27,200 --> 03:12:28,040 Crop it. 5198 03:12:28,680 --> 03:12:31,300 We will fix the color temperature because it's 5199 03:12:31,300 --> 03:12:31,840 way off. 5200 03:12:31,840 --> 03:12:32,920 There we go. 5201 03:12:33,400 --> 03:12:35,140 And then let's neutralize it. 5202 03:12:35,640 --> 03:12:38,360 And let's just run Margarita. 5203 03:12:44,130 --> 03:12:46,050 Margarita is close except for the skin. 5204 03:12:50,190 --> 03:12:51,330 So there we go. 5205 03:12:52,370 --> 03:12:53,290 That's not great. 5206 03:12:54,010 --> 03:12:55,730 But quick and dirty, I just want to 5207 03:12:55,730 --> 03:12:56,410 show you guys something. 5208 03:12:56,570 --> 03:13:02,190 So let's open this one just as is. 5209 03:13:03,390 --> 03:13:05,170 Here's a big distracting highlight. 5210 03:13:05,650 --> 03:13:06,810 There's a big distracting highlight. 5211 03:13:06,990 --> 03:13:09,070 I don't know that I would remove them. 5212 03:13:09,930 --> 03:13:11,290 But a couple tricks. 5213 03:13:12,290 --> 03:13:14,850 One is duplicate your layer. 5214 03:13:15,310 --> 03:13:16,770 If you've got something like that, like a 5215 03:13:16,770 --> 03:13:19,230 big flary thing, this is one of the 5216 03:13:19,230 --> 03:13:20,750 times that I will use the liquify tool. 5217 03:13:20,870 --> 03:13:23,090 I'll go filter, liquify. 5218 03:13:26,400 --> 03:13:28,600 And then I come in here and use 5219 03:13:28,600 --> 03:13:30,420 the pinch tool, which is this one. 5220 03:13:30,520 --> 03:13:32,120 Or sorry, yeah, the pinch tool, this one 5221 03:13:32,120 --> 03:13:32,320 here. 5222 03:13:33,180 --> 03:13:34,980 And you can come in here with that 5223 03:13:34,980 --> 03:13:37,640 pinch tool and you can click and do 5224 03:13:37,640 --> 03:13:38,460 that sort of thing. 5225 03:13:39,240 --> 03:13:40,040 Click okay. 5226 03:13:41,860 --> 03:13:42,960 And see what we did there? 5227 03:13:43,060 --> 03:13:45,340 And if that's too much, we can throttle 5228 03:13:45,340 --> 03:13:45,900 that back. 5229 03:13:47,380 --> 03:13:50,660 Another thing you can use liquify for blown 5230 03:13:50,660 --> 03:13:56,260 out highlights is a glitz. 5231 03:13:56,460 --> 03:13:58,740 What I'm going to do, I'm just going 5232 03:13:58,740 --> 03:14:01,500 to turn something into a blown out highlight 5233 03:14:01,500 --> 03:14:02,060 for you guys. 5234 03:14:02,860 --> 03:14:03,900 Look at his shoe. 5235 03:14:04,460 --> 03:14:04,940 There we go. 5236 03:14:05,360 --> 03:14:06,160 See his shoe there? 5237 03:14:07,120 --> 03:14:10,820 Let's pretend that that is rim light. 5238 03:14:12,420 --> 03:14:13,300 So that's rim light. 5239 03:14:13,420 --> 03:14:15,400 And you know with rim light, sometimes you 5240 03:14:15,400 --> 03:14:17,700 get areas that are blown out, like underneath 5241 03:14:17,700 --> 03:14:19,840 the chin, sometimes underneath the nose. 5242 03:14:20,240 --> 03:14:21,460 You're trying to get the rim light to 5243 03:14:21,460 --> 03:14:22,540 wrap all the way around. 5244 03:14:23,140 --> 03:14:24,540 And there's areas that are just that rim 5245 03:14:24,540 --> 03:14:25,800 light is too fat and blown out. 5246 03:14:26,860 --> 03:14:28,680 You can use the liquify tool. 5247 03:14:30,040 --> 03:14:31,020 Filter, liquify. 5248 03:14:31,160 --> 03:14:32,460 Use that same pinch tool. 5249 03:14:34,720 --> 03:14:37,600 So imagine if this were rim light and 5250 03:14:37,600 --> 03:14:39,300 we decided that this was the part underneath 5251 03:14:39,300 --> 03:14:41,360 the chin that was too fat and we 5252 03:14:41,360 --> 03:14:42,660 wanted to just thin it out. 5253 03:14:43,580 --> 03:14:45,000 That's where you can use that pinch tool 5254 03:14:45,000 --> 03:14:45,400 as well. 5255 03:14:49,860 --> 03:14:50,640 Does that make sense? 5256 03:14:50,680 --> 03:14:52,860 You can go around your rim light and 5257 03:14:52,860 --> 03:14:54,200 those sections that are too big, you can 5258 03:14:54,200 --> 03:14:55,280 pinch them down like that. 5259 03:14:55,720 --> 03:14:58,600 Or the areas that are too thin, you 5260 03:14:58,600 --> 03:15:00,260 can use the opposite one, which is the 5261 03:15:00,260 --> 03:15:02,120 whatever that is tool. 5262 03:15:03,920 --> 03:15:05,720 So that's something that you can do to 5263 03:15:05,720 --> 03:15:06,980 go around and try to get your rim 5264 03:15:06,980 --> 03:15:09,880 light more matching the way you want it 5265 03:15:09,880 --> 03:15:10,040 to. 5266 03:15:14,360 --> 03:15:15,920 I don't know how we got off on 5267 03:15:15,920 --> 03:15:16,960 that tangent. 5268 03:15:17,780 --> 03:15:18,840 Highlights on the dance floor. 5269 03:15:20,360 --> 03:15:22,120 One other question. 5270 03:15:24,260 --> 03:15:27,240 Do you generally clone after you do all 5271 03:15:27,240 --> 03:15:28,940 of the color layer adjustments? 5272 03:15:29,140 --> 03:15:31,280 Yes, back to that order of operation. 5273 03:15:31,280 --> 03:15:37,620 It's crop, plan, smart object layers, adjustment layers, 5274 03:15:38,140 --> 03:15:40,740 smart filters, then image cleanup. 5275 03:15:41,300 --> 03:15:43,300 So I wait until I've got everything working 5276 03:15:43,300 --> 03:15:45,660 the way I want, everything is in range, 5277 03:15:46,100 --> 03:15:47,760 I've dealt with everything as best I can 5278 03:15:47,760 --> 03:15:50,620 with dodging and burning and local adjustments, then 5279 03:15:50,620 --> 03:15:52,260 I would do the image cleanup. 5280 03:15:55,270 --> 03:15:57,990 Lenny, everybody is begging for a three-minute 5281 03:15:57,990 --> 03:15:58,530 pee break. 5282 03:15:59,130 --> 03:15:59,310 Okay. 5283 03:15:59,950 --> 03:16:00,790 Good timing. 5284 03:16:00,950 --> 03:16:01,970 Let's take a pee break. 5285 03:16:01,970 --> 03:16:04,890 We're going to get into skin stuff next, 5286 03:16:04,990 --> 03:16:05,170 okay? 5287 03:16:14,360 --> 03:16:14,820 How are you feeling? 5288 03:16:14,960 --> 03:16:15,700 Everything all right? 5289 03:16:16,160 --> 03:16:17,020 I'm good, yeah. 5290 03:16:17,560 --> 03:16:18,280 Yeah, I'm good. 5291 03:16:21,890 --> 03:16:23,450 He's going strong. 5292 03:16:24,150 --> 03:16:26,250 Just to write down a list of things 5293 03:16:26,250 --> 03:16:27,690 that I still want to show you guys. 5294 03:16:28,190 --> 03:16:30,410 So perspective correction. 5295 03:16:34,420 --> 03:16:35,440 Finger transplant. 5296 03:16:39,350 --> 03:16:40,790 The invisibility cloak. 5297 03:16:42,990 --> 03:16:45,090 Invisibility cloak is like I just showed you 5298 03:16:45,090 --> 03:16:48,110 with the moving the ocean to clone out 5299 03:16:48,110 --> 03:16:49,250 the rock. 5300 03:16:51,170 --> 03:16:56,530 It would be an invisibility cloak where you 5301 03:16:56,530 --> 03:16:59,070 need to remove yourself or your shooting partner 5302 03:16:59,070 --> 03:17:01,090 because you're in the reflection or something. 5303 03:17:01,430 --> 03:17:03,030 It's just going to be a combination of 5304 03:17:03,030 --> 03:17:03,750 all those methods. 5305 03:17:05,130 --> 03:17:06,930 Burning when and where possible. 5306 03:17:09,530 --> 03:17:11,730 If it's a small, easy job, it would 5307 03:17:11,730 --> 03:17:14,430 be just a clone stamp or a healing 5308 03:17:14,430 --> 03:17:15,050 brush tool. 5309 03:17:15,410 --> 03:17:17,850 Or if it's a more complicated job and 5310 03:17:17,850 --> 03:17:19,150 you felt that it was worth taking the 5311 03:17:19,150 --> 03:17:21,230 time to do so, you do content filler 5312 03:17:21,230 --> 03:17:25,030 wear or moving an area within the frame 5313 03:17:25,030 --> 03:17:27,010 to basically painful the top of it. 5314 03:17:27,990 --> 03:17:28,270 Gotcha. 5315 03:17:28,550 --> 03:17:29,830 Is there anything different with mirrors? 5316 03:17:31,190 --> 03:17:32,010 No, same thing. 5317 03:17:32,010 --> 03:17:35,890 Once you're on your computer looking at it, 5318 03:17:35,970 --> 03:17:36,970 it's just pixels now. 5319 03:17:37,490 --> 03:17:39,170 So whether or not those pixels were reflected 5320 03:17:39,170 --> 03:17:43,790 in a mirror or not, it's the same 5321 03:17:43,790 --> 03:17:48,050 process of cloning those pixels in or out 5322 03:17:48,050 --> 03:17:50,310 or burning those pixels down sort of thing. 5323 03:17:51,230 --> 03:17:51,550 Gotcha. 5324 03:17:51,910 --> 03:17:52,970 I have one more question. 5325 03:17:53,970 --> 03:17:56,010 How do you clone a person out like 5326 03:17:56,010 --> 03:17:59,650 yourself if you're overlapping another person in the 5327 03:17:59,650 --> 03:18:00,050 audience? 5328 03:18:00,050 --> 03:18:02,050 There's an image where the couple is kissing 5329 03:18:02,050 --> 03:18:02,950 and you are in the frame. 5330 03:18:03,050 --> 03:18:04,530 There's a family person in the background. 5331 03:18:04,690 --> 03:18:05,570 How did you do that? 5332 03:18:05,910 --> 03:18:07,770 That's exactly how I showed you guys with 5333 03:18:07,770 --> 03:18:09,170 the rock behind the couple. 5334 03:18:10,410 --> 03:18:13,470 In a situation like that, you'd have to 5335 03:18:13,470 --> 03:18:17,810 drag an area from that frame into position 5336 03:18:17,810 --> 03:18:19,830 and then paint it in. 5337 03:18:21,070 --> 03:18:23,250 But actually, I think the one that they're 5338 03:18:23,250 --> 03:18:26,930 referring to there was this. 5339 03:18:29,940 --> 03:18:31,060 Oh boy. 5340 03:18:31,560 --> 03:18:34,120 This one, right? 5341 03:18:34,820 --> 03:18:35,900 I think that's the one. 5342 03:18:36,180 --> 03:18:37,080 Yeah, that's the one. 5343 03:18:37,100 --> 03:18:39,520 There's no area of the frame that I 5344 03:18:39,520 --> 03:18:41,740 can drag into position to replace that. 5345 03:18:42,200 --> 03:18:46,300 So in this case, I've actually used another 5346 03:18:46,300 --> 03:18:46,800 frame. 5347 03:18:47,600 --> 03:18:51,340 The frame that we shot two seconds before 5348 03:18:51,340 --> 03:18:53,080 or two seconds after I came in front 5349 03:18:53,080 --> 03:18:54,000 of Erica's shot here. 5350 03:18:54,880 --> 03:18:58,460 And so then basically painted that on top 5351 03:18:58,460 --> 03:18:59,320 of this area. 5352 03:19:01,600 --> 03:19:06,160 That's a super complex, difficult, challenging thing that 5353 03:19:06,160 --> 03:19:08,000 we rarely ever do. 5354 03:19:08,640 --> 03:19:11,400 But in this case, by far, this was 5355 03:19:11,400 --> 03:19:14,040 the best shot from Erica's perspective and I 5356 03:19:14,040 --> 03:19:14,800 totally killed it. 5357 03:19:15,100 --> 03:19:16,520 So that's what we did. 5358 03:19:19,620 --> 03:19:20,220 Awesome. 5359 03:19:20,520 --> 03:19:20,960 Thanks, Lanny. 5360 03:19:22,760 --> 03:19:23,240 Okay. 5361 03:19:23,520 --> 03:19:23,860 How are we doing? 5362 03:19:23,900 --> 03:19:25,080 Are we back from bathroom breaks? 5363 03:19:29,490 --> 03:19:31,970 Looks like everyone's very happy you answered that 5364 03:19:31,970 --> 03:19:32,490 question. 5365 03:19:34,730 --> 03:19:38,170 But yeah, I think one more minute, Lanny. 5366 03:19:38,730 --> 03:19:39,430 One more minute. 5367 03:19:39,890 --> 03:19:41,970 I'm just going to get this one ready 5368 03:19:41,970 --> 03:19:42,690 for us here. 5369 03:20:00,580 --> 03:20:02,360 So we'll do the skin stuff. 5370 03:20:02,360 --> 03:20:08,520 And then I'm going to show you how 5371 03:20:08,520 --> 03:20:10,900 to correct for perspective. 5372 03:20:11,180 --> 03:20:12,160 I'm going to show you how to do 5373 03:20:12,160 --> 03:20:12,900 a finger transplant. 5374 03:20:13,280 --> 03:20:15,300 And I'm going to show you how to 5375 03:20:15,300 --> 03:20:17,020 crop outside the lines. 5376 03:20:19,560 --> 03:20:21,940 Then we'll get into the final pop. 5377 03:20:22,080 --> 03:20:24,000 The final pop steps that I do in 5378 03:20:24,000 --> 03:20:25,120 all our artisan edits. 5379 03:20:26,000 --> 03:20:27,500 And that'll be it. 5380 03:20:28,460 --> 03:20:29,020 Good. 5381 03:20:38,540 --> 03:20:38,980 Okay. 5382 03:20:40,060 --> 03:20:41,020 Here we go, guys. 5383 03:20:41,220 --> 03:20:42,080 Here's an image. 5384 03:20:43,200 --> 03:20:45,420 Obviously, I've only picked this one because it's 5385 03:20:45,420 --> 03:20:49,420 all kinds of issues with the skin that 5386 03:20:49,420 --> 03:20:50,980 we want to deal with, right? 5387 03:20:51,260 --> 03:20:53,840 We do our best, given the light, when 5388 03:20:53,840 --> 03:20:54,280 we're shooting. 5389 03:20:55,560 --> 03:20:57,640 But in this case, we've got blemishes, we've 5390 03:20:57,640 --> 03:20:59,260 got glare, we've got lots of challenges that 5391 03:20:59,260 --> 03:21:00,840 come up when there's lots of skin. 5392 03:21:01,700 --> 03:21:03,100 So I'm just going to show you a 5393 03:21:03,100 --> 03:21:03,640 couple tricks. 5394 03:21:03,640 --> 03:21:09,460 One is in the initial stages, during adjustment 5395 03:21:09,460 --> 03:21:16,940 brushes or smart object layers, is I would 5396 03:21:16,940 --> 03:21:19,820 do a layer for skin smoothing. 5397 03:21:19,920 --> 03:21:25,820 Someone asked if I ever use frequency separation. 5398 03:21:26,480 --> 03:21:29,500 I have, but I do it like once 5399 03:21:29,500 --> 03:21:30,380 every two years. 5400 03:21:30,380 --> 03:21:32,080 So every time I do it, I have 5401 03:21:32,080 --> 03:21:34,500 to go and Google YouTube tutorial on how 5402 03:21:34,500 --> 03:21:37,200 to use frequency separation. 5403 03:21:37,460 --> 03:21:41,000 It's the most powerful, best way to do 5404 03:21:41,000 --> 03:21:44,500 skin smoothing without losing the actual textures and 5405 03:21:44,500 --> 03:21:45,380 pores from the skin. 5406 03:21:46,740 --> 03:21:48,300 But I forget how to do it every 5407 03:21:48,300 --> 03:21:49,340 time it's time to go and do it 5408 03:21:49,340 --> 03:21:50,520 again because I do it so rarely. 5409 03:21:50,980 --> 03:21:52,480 So what I'll show you is what I 5410 03:21:52,480 --> 03:21:53,060 do for it. 5411 03:21:54,540 --> 03:21:56,920 So one trick is I'll do a layer. 5412 03:21:57,380 --> 03:21:58,980 And let's say, you know, there's part of 5413 03:21:58,980 --> 03:22:00,360 the skin through here. 5414 03:22:00,440 --> 03:22:01,700 I want to smooth it out sort of 5415 03:22:01,700 --> 03:22:05,360 thing is I'll do a layer for the 5416 03:22:05,360 --> 03:22:05,780 skin. 5417 03:22:06,140 --> 03:22:07,900 And these are the things I'll do is 5418 03:22:07,900 --> 03:22:11,560 I'll turn clarity down and texture down. 5419 03:22:13,240 --> 03:22:15,360 So if I'm looking in this area there. 5420 03:22:15,360 --> 03:22:19,900 And then in the sharpening sliders, I will 5421 03:22:19,900 --> 03:22:22,120 turn luminance up quite a ways. 5422 03:22:22,900 --> 03:22:25,260 So all those things are kind of smoothing, 5423 03:22:25,360 --> 03:22:28,020 smoothing pixels and getting rid of detail and 5424 03:22:28,020 --> 03:22:28,500 clarity. 5425 03:22:28,860 --> 03:22:30,220 Of course, I don't want to be doing 5426 03:22:30,220 --> 03:22:32,140 that to her eyes and her lips, but 5427 03:22:32,140 --> 03:22:33,600 in through here, it kind of helps. 5428 03:22:34,280 --> 03:22:36,840 So then I'll just use my brush and 5429 03:22:36,840 --> 03:22:39,240 paint that into the areas that I want 5430 03:22:39,240 --> 03:22:39,860 to smooth out. 5431 03:22:41,180 --> 03:22:43,620 So a black layer mask, or you could 5432 03:22:43,620 --> 03:22:45,860 just do this with a simple skin smoothing 5433 03:22:45,860 --> 03:22:47,860 adjustment brush. 5434 03:22:49,700 --> 03:22:53,860 Coming here gently 10 or 20 percent flow. 5435 03:22:55,280 --> 03:22:57,060 Just paint that into those areas. 5436 03:23:02,300 --> 03:23:05,140 So that would be the first step is 5437 03:23:05,140 --> 03:23:06,000 I would do that. 5438 03:23:12,120 --> 03:23:15,620 OK, I've got piano practice happening upstairs. 5439 03:23:15,720 --> 03:23:16,280 Give me a sec. 5440 03:23:21,430 --> 03:23:32,320 OK, so 5441 03:23:32,320 --> 03:23:34,860 then now we've got glare, we've got blemishes. 5442 03:23:35,200 --> 03:23:37,540 So once I get to the image distraction 5443 03:23:37,540 --> 03:23:40,880 part, I would basically use that healing brush 5444 03:23:40,880 --> 03:23:43,660 for the blemishes. 5445 03:23:43,660 --> 03:23:46,860 So I come up to here and I 5446 03:23:46,860 --> 03:23:48,460 just basically you can do this in Lightroom 5447 03:23:48,460 --> 03:23:49,840 to write or ACR. 5448 03:23:54,250 --> 03:23:56,130 So I take the time and I go 5449 03:23:56,130 --> 03:23:58,710 around and I do I do that and 5450 03:23:58,710 --> 03:23:59,990 I toggle it on and off. 5451 03:24:00,270 --> 03:24:03,270 And what I'll often do is throttle it 5452 03:24:03,270 --> 03:24:03,710 back. 5453 03:24:05,130 --> 03:24:07,670 In a lot of cases to leave some, 5454 03:24:07,810 --> 03:24:08,990 you know, I don't we don't want to 5455 03:24:08,990 --> 03:24:11,730 be you want to look like a porcelain 5456 03:24:11,730 --> 03:24:12,250 doll, right? 5457 03:24:12,250 --> 03:24:14,290 So I usually kind of throttle it back 5458 03:24:14,290 --> 03:24:15,450 to keep it natural looking. 5459 03:24:15,450 --> 03:24:16,810 So I do that. 5460 03:24:17,850 --> 03:24:22,830 And then for glare, glare here, glare up, 5461 03:24:23,010 --> 03:24:23,570 glare there. 5462 03:24:24,410 --> 03:24:26,570 I find that the patch tool works pretty 5463 03:24:26,570 --> 03:24:27,110 well for that. 5464 03:24:27,470 --> 03:24:28,350 So here's the patch tool. 5465 03:24:28,870 --> 03:24:30,970 So let's say that this glare, we wanted 5466 03:24:30,970 --> 03:24:31,970 to throttle that back. 5467 03:24:32,150 --> 03:24:33,390 This is distracting for us. 5468 03:24:33,690 --> 03:24:35,350 I would just draw around like that with 5469 03:24:35,350 --> 03:24:37,650 the patch tool and then drag up to 5470 03:24:37,650 --> 03:24:40,510 an area that looks similarish. 5471 03:24:40,510 --> 03:24:41,750 That looks okay. 5472 03:24:42,150 --> 03:24:43,850 And just let it do its thing. 5473 03:24:45,210 --> 03:24:45,990 Not bad. 5474 03:24:46,210 --> 03:24:48,070 And then throttle it back. 5475 03:24:50,150 --> 03:24:51,590 So I could do that down here. 5476 03:24:51,710 --> 03:24:52,650 I could do that up here. 5477 03:24:59,380 --> 03:25:00,900 This is going to be tricky. 5478 03:25:02,920 --> 03:25:03,360 Let's see. 5479 03:25:07,230 --> 03:25:08,530 Oops, I should have done that a different 5480 03:25:08,530 --> 03:25:08,770 way. 5481 03:25:14,360 --> 03:25:15,980 Probably better to do it a little at 5482 03:25:15,980 --> 03:25:16,420 a time. 5483 03:25:27,940 --> 03:25:31,780 And then I can either just throttle it 5484 03:25:31,780 --> 03:25:36,460 back on the sweet spot or put a 5485 03:25:36,460 --> 03:25:39,100 black layer mask and then paint it in 5486 03:25:39,100 --> 03:25:40,580 10% flow. 5487 03:25:40,720 --> 03:25:48,460 Just feather it in and throttle it back. 5488 03:25:49,020 --> 03:25:50,780 OK, so that's how I usually deal with 5489 03:25:50,780 --> 03:25:53,440 blemishes and glare. 5490 03:25:57,400 --> 03:26:02,060 Another thing that I'll do on skin is 5491 03:26:02,060 --> 03:26:04,680 use a smart filter. 5492 03:26:05,680 --> 03:26:08,180 And this is something, I don't know how 5493 03:26:08,180 --> 03:26:10,060 you replicate this in Lightroom or ACR. 5494 03:26:10,220 --> 03:26:11,980 I've only figured out how to do this 5495 03:26:11,980 --> 03:26:12,940 from Photoshop. 5496 03:26:13,020 --> 03:26:16,680 From Photoshop as a flattened Photoshop document, I 5497 03:26:16,680 --> 03:26:17,640 use a smart filter. 5498 03:26:18,380 --> 03:26:20,100 So what I'll do is duplicate the layer 5499 03:26:20,100 --> 03:26:24,040 and do the shortcut for smart filter. 5500 03:26:24,420 --> 03:26:26,380 Which takes me into ACR with all the 5501 03:26:26,380 --> 03:26:27,340 sliders in the middle. 5502 03:26:27,840 --> 03:26:29,420 So keep in mind this isn't the full 5503 03:26:29,420 --> 03:26:30,500 Roth file anymore. 5504 03:26:31,160 --> 03:26:33,480 And so the sliders behave very differently. 5505 03:26:33,680 --> 03:26:37,920 So what I'll do is I'll drop shadows 5506 03:26:37,920 --> 03:26:39,220 all the way down. 5507 03:26:39,900 --> 03:26:42,580 And then I'll underexpose by about a stop. 5508 03:26:42,900 --> 03:26:45,300 And then use highlights to bring it back 5509 03:26:45,300 --> 03:26:47,960 up to the right exposure. 5510 03:26:48,960 --> 03:26:50,980 This is in a photo with lots of 5511 03:26:50,980 --> 03:26:51,220 skin. 5512 03:26:52,480 --> 03:26:53,920 So I'm going to click OK. 5513 03:26:54,360 --> 03:26:55,580 And I'll toggle it on and off so 5514 03:26:55,580 --> 03:26:56,380 you can see the effect. 5515 03:26:57,300 --> 03:26:58,800 So I don't like it everywhere. 5516 03:26:58,940 --> 03:27:00,040 I don't like it on her eyes. 5517 03:27:00,300 --> 03:27:01,720 But I like it on her skin. 5518 03:27:01,720 --> 03:27:04,660 So what I'm going to do is just 5519 03:27:04,660 --> 03:27:04,960 paint. 5520 03:27:05,080 --> 03:27:08,680 Actually, what I do is put a white 5521 03:27:08,680 --> 03:27:09,300 layer mask. 5522 03:27:10,540 --> 03:27:13,840 And then take a black brush and just 5523 03:27:13,840 --> 03:27:15,740 turn it off on the areas where I 5524 03:27:15,740 --> 03:27:17,040 want to keep the detail. 5525 03:27:25,970 --> 03:27:27,430 So I'm just eyeballing it. 5526 03:27:29,770 --> 03:27:31,030 Painting on the eyebrows. 5527 03:27:32,270 --> 03:27:32,950 Back here. 5528 03:27:33,030 --> 03:27:33,750 Bring that back. 5529 03:27:42,780 --> 03:27:43,720 Let's take a look. 5530 03:27:43,820 --> 03:27:44,780 So there's the mask. 5531 03:27:45,340 --> 03:27:46,180 Just paint it. 5532 03:27:47,500 --> 03:27:49,620 So you see the effect there? 5533 03:27:51,840 --> 03:27:55,120 I just discovered that through trial and error 5534 03:27:55,120 --> 03:27:55,860 and playing around. 5535 03:27:56,460 --> 03:28:00,880 But it really smooths out the skin and 5536 03:28:00,880 --> 03:28:03,660 kind of like softens the transition from highlights 5537 03:28:03,660 --> 03:28:05,220 to shadows across the skin. 5538 03:28:06,060 --> 03:28:07,680 So I've started to play around with that 5539 03:28:07,680 --> 03:28:09,880 when I'm dealing with a lot of skin 5540 03:28:09,880 --> 03:28:10,380 in images. 5541 03:28:11,820 --> 03:28:12,600 All right. 5542 03:28:14,080 --> 03:28:19,240 Any questions about skin smoothing, blemishes, and that 5543 03:28:19,240 --> 03:28:20,300 sort of stuff? 5544 03:28:21,620 --> 03:28:23,020 Just one. 5545 03:28:24,240 --> 03:28:27,640 You wanting to know whether you used the 5546 03:28:27,640 --> 03:28:30,120 noise slider in Camera Raw. 5547 03:28:30,840 --> 03:28:31,060 Yeah. 5548 03:28:31,200 --> 03:28:34,620 So when I'm doing a layer just for 5549 03:28:34,620 --> 03:28:37,320 the skin, like I'm trying to smooth the 5550 03:28:37,320 --> 03:28:40,280 skin, is I turn down the texture, down 5551 03:28:40,280 --> 03:28:43,020 the clarity, and I up the luminance, which 5552 03:28:43,020 --> 03:28:45,320 is one of the noise in the noise 5553 03:28:45,320 --> 03:28:45,620 slider. 5554 03:28:46,840 --> 03:28:46,940 Yeah. 5555 03:28:48,720 --> 03:28:52,040 I'm just not sure if you're going to 5556 03:28:52,040 --> 03:28:56,060 cover this, but you had mentioned in one 5557 03:28:56,060 --> 03:29:00,240 of the prior sessions that you would show 5558 03:29:00,240 --> 03:29:04,560 how to lessen the effects of harsh flesh 5559 03:29:04,560 --> 03:29:05,320 on the skin. 5560 03:29:05,320 --> 03:29:06,900 Is that something that you're still going to 5561 03:29:06,900 --> 03:29:07,180 cover? 5562 03:29:07,760 --> 03:29:08,580 That's what we just did. 5563 03:29:09,220 --> 03:29:10,300 That's what you just did. 5564 03:29:10,860 --> 03:29:11,100 Yeah. 5565 03:29:11,200 --> 03:29:12,880 This happens to be natural light. 5566 03:29:13,460 --> 03:29:14,580 This is window light. 5567 03:29:14,980 --> 03:29:17,740 But, I mean, you know, if we look 5568 03:29:17,740 --> 03:29:19,880 back at the original of this, this is 5569 03:29:19,880 --> 03:29:21,400 about as challenging as it gets with skin. 5570 03:29:21,500 --> 03:29:22,640 You've got all the problems, right? 5571 03:29:23,640 --> 03:29:26,340 Scratches and blemishes and glare. 5572 03:29:26,780 --> 03:29:28,540 And so whether it's natural light or flash, 5573 03:29:28,580 --> 03:29:29,280 it's the same thing. 5574 03:29:29,380 --> 03:29:31,480 I use the tools, the techniques that I 5575 03:29:31,480 --> 03:29:32,080 just showed you. 5576 03:29:34,660 --> 03:29:38,920 Do you edit all of the bridal images 5577 03:29:38,920 --> 03:29:41,200 with Researched Skin that you deliver? 5578 03:29:42,080 --> 03:29:44,800 So, again, we do artisan edits. 5579 03:29:45,100 --> 03:29:47,760 The process I'm showing you here now on 5580 03:29:47,760 --> 03:29:50,160 50 to 100 images per wedding. 5581 03:29:51,000 --> 03:29:53,460 The ones that we're going to show off 5582 03:29:53,460 --> 03:29:53,940 to the world. 5583 03:29:54,560 --> 03:29:56,160 Portfolio, blog, you know. 5584 03:29:56,160 --> 03:30:01,660 And so this extent of like skin cleanup 5585 03:30:01,660 --> 03:30:03,960 would only happen on very few images. 5586 03:30:04,700 --> 03:30:07,080 Otherwise, we just do like, you know, much 5587 03:30:07,080 --> 03:30:07,860 more quick and dirty. 5588 03:30:08,080 --> 03:30:10,280 We do the, you know, we do our 5589 03:30:10,280 --> 03:30:12,080 presets and or the image salons edit. 5590 03:30:12,300 --> 03:30:13,760 And then a little bit of, you know, 5591 03:30:13,900 --> 03:30:16,000 blemish removal as needed, you know, as we 5592 03:30:16,000 --> 03:30:16,340 go through. 5593 03:30:16,400 --> 03:30:18,180 And Erica would just do that in Lightroom 5594 03:30:18,180 --> 03:30:18,720 sort of thing. 5595 03:30:19,960 --> 03:30:22,100 Are you going to cover eyes in this? 5596 03:30:22,660 --> 03:30:25,060 I don't do anything with eyes, really. 5597 03:30:25,520 --> 03:30:28,060 Other than, you know, in a photo like 5598 03:30:28,060 --> 03:30:29,220 this. 5599 03:30:31,700 --> 03:30:33,440 There's some blue in her eyes. 5600 03:30:33,660 --> 03:30:33,820 Would you? 5601 03:30:34,280 --> 03:30:35,400 Yeah, so it's the same. 5602 03:30:35,480 --> 03:30:38,280 So with all the images, it's just tasting 5603 03:30:38,280 --> 03:30:40,720 it and eyeballing the eyeballs. 5604 03:30:41,540 --> 03:30:42,340 So, yeah. 5605 03:30:42,420 --> 03:30:46,100 So at the initial smart object layer phase, 5606 03:30:46,380 --> 03:30:49,100 an image like this, I probably do one 5607 03:30:49,100 --> 03:30:51,100 for her face overall and her features. 5608 03:30:51,100 --> 03:30:53,640 One to smooth the skin and then possibly 5609 03:30:53,640 --> 03:30:55,060 one for lips, one for eyes. 5610 03:30:55,460 --> 03:30:56,440 So you're right. 5611 03:30:56,500 --> 03:30:58,000 For the eyes in this case, like let's 5612 03:30:58,000 --> 03:30:59,260 open this as a smart object. 5613 03:31:01,140 --> 03:31:02,840 So then if I notice the color temperature 5614 03:31:02,840 --> 03:31:04,960 is not right in her eyes, I would 5615 03:31:04,960 --> 03:31:08,080 just fix that and maybe try the eyedropper 5616 03:31:08,080 --> 03:31:08,460 tool. 5617 03:31:10,460 --> 03:31:11,580 Okay, there we go. 5618 03:31:16,500 --> 03:31:19,240 And then just paint it in. 5619 03:31:19,840 --> 03:31:22,160 So really like all the little, you know, 5620 03:31:22,200 --> 03:31:25,660 all the little challenges and things that we 5621 03:31:25,660 --> 03:31:27,520 come up with various different images, it just 5622 03:31:27,520 --> 03:31:29,040 boils back to the same thing, right? 5623 03:31:29,080 --> 03:31:32,260 Just local adjustments, tweaking them and blending them 5624 03:31:32,260 --> 03:31:32,840 with masks. 5625 03:31:36,520 --> 03:31:36,800 Great. 5626 03:31:38,180 --> 03:31:40,460 You know, I might also then say, you 5627 03:31:40,460 --> 03:31:40,620 know what? 5628 03:31:40,640 --> 03:31:42,180 I really want to make those eyes pop. 5629 03:31:44,300 --> 03:31:46,280 So maybe even just with a smart filter, 5630 03:31:46,280 --> 03:31:49,600 I come in here and the clarity and 5631 03:31:49,600 --> 03:31:50,140 the lights. 5632 03:31:53,560 --> 03:31:54,320 Eyeballing it. 5633 03:31:54,540 --> 03:31:57,180 That doesn't do anything for any parts of 5634 03:31:57,180 --> 03:32:01,020 the image, but if I isolate it just 5635 03:32:01,020 --> 03:32:06,780 onto her pupils here, and then just paint 5636 03:32:06,780 --> 03:32:08,240 into the lights a little bit there. 5637 03:32:09,180 --> 03:32:11,080 So there's the mask. 5638 03:32:12,140 --> 03:32:12,440 Okay. 5639 03:32:12,580 --> 03:32:14,200 That just brings up some punch in the 5640 03:32:14,200 --> 03:32:14,500 eyes. 5641 03:32:14,660 --> 03:32:17,340 So it all depends on the photo, right? 5642 03:32:17,340 --> 03:32:18,260 How big are the eyes? 5643 03:32:18,340 --> 03:32:19,960 Most of our photos, the eyes are only 5644 03:32:19,960 --> 03:32:21,780 a few pixels, but in something like this, 5645 03:32:21,860 --> 03:32:23,480 yeah, I'd be treating those eyes as their 5646 03:32:23,480 --> 03:32:25,000 own local area. 5647 03:32:29,030 --> 03:32:29,210 Okay. 5648 03:32:29,270 --> 03:32:30,230 I want to show you guys how to 5649 03:32:30,230 --> 03:32:32,050 correct for perspective. 5650 03:32:34,490 --> 03:32:40,300 Do that with, I'm going to open two 5651 03:32:40,300 --> 03:32:40,700 of these. 5652 03:32:42,760 --> 03:32:44,220 There's a few different ways. 5653 03:32:44,900 --> 03:32:47,700 One is if we go here and you 5654 03:32:47,700 --> 03:32:50,820 can actually do this way, you can actually 5655 03:32:50,820 --> 03:32:52,980 do it right in Lightroom or ACR. 5656 03:32:53,280 --> 03:32:55,780 You've got the little adjustments for perspective. 5657 03:32:56,380 --> 03:32:58,620 And often if we're shooting our couples from 5658 03:32:58,620 --> 03:33:01,820 low, perspective is not helping us out, right? 5659 03:33:01,920 --> 03:33:04,020 Because their lower bodies are closer to the 5660 03:33:04,020 --> 03:33:04,320 camera. 5661 03:33:04,460 --> 03:33:06,020 And so if it's a post portrait, we'll 5662 03:33:06,020 --> 03:33:07,540 often have them kind of lean over to 5663 03:33:07,540 --> 03:33:08,260 counteract that. 5664 03:33:09,820 --> 03:33:11,840 And I've got no issues with this one 5665 03:33:11,840 --> 03:33:14,160 as is, but if this were the case, 5666 03:33:14,780 --> 03:33:17,400 what you'd do is you'd use that perspective 5667 03:33:17,400 --> 03:33:17,980 controls. 5668 03:33:17,980 --> 03:33:20,900 And in Photoshop it's up here under filter 5669 03:33:20,900 --> 03:33:27,830 lens correction, go over here to custom. 5670 03:33:28,890 --> 03:33:30,910 And then these are the same sliders that 5671 03:33:30,910 --> 03:33:32,570 you have in Lightroom where you can go 5672 03:33:32,570 --> 03:33:35,770 this way or you can go this way. 5673 03:33:36,270 --> 03:33:38,750 So obviously if we go that way, that 5674 03:33:38,750 --> 03:33:42,310 can help us counteract it when perspective is 5675 03:33:42,310 --> 03:33:43,250 working against us. 5676 03:33:43,490 --> 03:33:46,330 And, or you can also go this way 5677 03:33:46,330 --> 03:33:47,670 or that way. 5678 03:33:48,370 --> 03:33:48,470 Okay. 5679 03:33:48,470 --> 03:33:50,130 So that's one way that you can do 5680 03:33:50,130 --> 03:33:50,310 it. 5681 03:33:50,850 --> 03:33:53,070 If you want even more power than that, 5682 03:33:54,630 --> 03:33:56,330 you can do it this way. 5683 03:33:57,390 --> 03:33:58,010 Okay, here we go. 5684 03:33:58,090 --> 03:34:01,850 Let's say we wanted these horizontal lines and 5685 03:34:01,850 --> 03:34:03,110 vertical lines to be parallel. 5686 03:34:03,610 --> 03:34:05,110 I wouldn't want them to be that way 5687 03:34:05,110 --> 03:34:06,990 in this image, but let's just say we 5688 03:34:06,990 --> 03:34:08,830 did because sometimes you're shooting and you're going 5689 03:34:08,830 --> 03:34:10,710 for symmetry, but it's a little off kilter, 5690 03:34:10,850 --> 03:34:11,010 right? 5691 03:34:11,350 --> 03:34:13,330 And so the lines that would be parallel, 5692 03:34:13,510 --> 03:34:14,630 they're not quite parallel. 5693 03:34:14,630 --> 03:34:15,170 Okay. 5694 03:34:15,670 --> 03:34:17,250 What you can do is you can do 5695 03:34:17,250 --> 03:34:20,850 the method we just looked at or on 5696 03:34:20,850 --> 03:34:24,390 a new layer, you can go control T, 5697 03:34:24,690 --> 03:34:26,230 which is remember edit transform. 5698 03:34:27,010 --> 03:34:28,030 Okay, here we go. 5699 03:34:28,470 --> 03:34:30,750 So now I can slide and move this 5700 03:34:30,750 --> 03:34:31,690 layer around, right? 5701 03:34:33,210 --> 03:34:36,730 The other thing I can do is I 5702 03:34:36,730 --> 03:34:38,070 can grab a corner. 5703 03:34:38,390 --> 03:34:40,270 And if you command click on the corner, 5704 03:34:40,310 --> 03:34:43,590 it allows you to skew it like this. 5705 03:34:43,590 --> 03:34:44,490 Okay. 5706 03:34:48,420 --> 03:34:50,300 So, and if I bring up my grid 5707 03:34:50,300 --> 03:34:52,880 lines, commands, what is it? 5708 03:34:53,040 --> 03:34:54,020 Command apostrophe. 5709 03:34:54,320 --> 03:34:56,260 I bring up my grid lines while I'm 5710 03:34:56,260 --> 03:34:59,260 doing that, I can have those almost parallel 5711 03:34:59,260 --> 03:35:01,060 lines become parallel. 5712 03:35:01,900 --> 03:35:02,960 Make sense? 5713 03:35:03,640 --> 03:35:07,800 So that's how you can use perspective control 5714 03:35:07,800 --> 03:35:10,840 to help you get parallel lines lining up. 5715 03:35:14,230 --> 03:35:15,130 A finger transplant. 5716 03:35:17,350 --> 03:35:18,730 A finger transplant. 5717 03:35:18,730 --> 03:35:23,450 So basically what I'm doing there, let's find 5718 03:35:23,450 --> 03:35:23,990 an example. 5719 03:35:26,150 --> 03:35:42,320 Okay, let's 5720 03:35:42,320 --> 03:35:43,360 go back to this one. 5721 03:35:44,880 --> 03:35:48,160 And let's go straight out of camera here. 5722 03:35:48,660 --> 03:35:52,220 Remember I said that sometimes I'll crop at 5723 03:35:52,220 --> 03:35:53,760 the end instead of at the start. 5724 03:35:54,840 --> 03:35:58,560 The reason for that is because if I 5725 03:35:58,560 --> 03:36:01,580 crop here, I'm constrained, right? 5726 03:36:01,580 --> 03:36:04,980 And so let's say if in cropping, because 5727 03:36:04,980 --> 03:36:07,620 I'm constrained, it meant that, oh, I'm going 5728 03:36:07,620 --> 03:36:08,920 to lose this little girl's fingertips. 5729 03:36:09,720 --> 03:36:12,180 In that case, I would wait and crop 5730 03:36:12,180 --> 03:36:12,700 after. 5731 03:36:13,240 --> 03:36:14,160 I'll show you why. 5732 03:36:15,280 --> 03:36:16,300 Let's go like this. 5733 03:36:20,440 --> 03:36:20,620 Okay. 5734 03:36:21,040 --> 03:36:24,020 I'm just going to open this here in 5735 03:36:24,020 --> 03:36:24,320 Photoshop. 5736 03:36:24,540 --> 03:36:26,940 Let's say I shot this like this. 5737 03:36:27,100 --> 03:36:29,280 It's like, oh, it's not quite composed properly. 5738 03:36:29,360 --> 03:36:30,100 It's so close. 5739 03:36:30,360 --> 03:36:31,640 I want to straighten it. 5740 03:36:32,060 --> 03:36:34,150 But if I was in Lightroom or ACR, 5741 03:36:34,150 --> 03:36:37,290 if I tried to straighten it like this, 5742 03:36:37,510 --> 03:36:39,210 oh, darn, then I lose that little girl's 5743 03:36:39,210 --> 03:36:39,570 fingertips. 5744 03:36:40,230 --> 03:36:42,190 So in that case, I wouldn't crop first. 5745 03:36:42,330 --> 03:36:43,930 I'd do all my editing, and then in 5746 03:36:43,930 --> 03:36:45,530 Photoshop, I would crop then. 5747 03:36:47,370 --> 03:36:50,930 Because in Photoshop, you can crop outside the 5748 03:36:50,930 --> 03:36:52,910 lines if you know how to do it. 5749 03:36:53,590 --> 03:36:56,770 So let's crop in like this. 5750 03:36:58,990 --> 03:37:01,090 And I can crop like this. 5751 03:37:01,090 --> 03:37:04,130 So now I've straightened it without losing the 5752 03:37:04,130 --> 03:37:05,030 little girl's fingertips. 5753 03:37:05,670 --> 03:37:05,770 Okay? 5754 03:37:05,990 --> 03:37:07,330 But you see how I've gone outside the 5755 03:37:07,330 --> 03:37:07,830 lines here? 5756 03:37:08,270 --> 03:37:10,230 And when you do that, if you click 5757 03:37:10,230 --> 03:37:15,690 Content Aware, it will Content Fill Aware these 5758 03:37:15,690 --> 03:37:18,550 missing pixels for you sometimes. 5759 03:37:19,290 --> 03:37:20,350 Let's see if it works. 5760 03:37:22,070 --> 03:37:24,730 It does its thing, runs its algorithms, tries 5761 03:37:24,730 --> 03:37:25,850 to figure out how to. 5762 03:37:27,630 --> 03:37:28,470 There we go. 5763 03:37:29,010 --> 03:37:29,510 Okay? 5764 03:37:29,510 --> 03:37:34,150 And if that doesn't work then, if when 5765 03:37:34,150 --> 03:37:37,790 you do that, for some reason there's too 5766 03:37:37,790 --> 03:37:40,370 much confusing information along the edges and it 5767 03:37:40,370 --> 03:37:42,250 can't do it for you, just unclick that. 5768 03:37:43,190 --> 03:37:43,330 Okay? 5769 03:37:43,690 --> 03:37:45,610 And then do it yourself. 5770 03:37:46,530 --> 03:37:49,990 So then in a new layer here, I 5771 03:37:49,990 --> 03:37:54,070 would just Content Fill Aware these sections myself. 5772 03:37:55,450 --> 03:37:56,490 Like this. 5773 03:37:59,830 --> 03:38:00,350 Okay? 5774 03:38:00,770 --> 03:38:03,350 Shift F5 is the shortcut for Content Aware. 5775 03:38:05,910 --> 03:38:06,970 And then do that there. 5776 03:38:07,410 --> 03:38:08,350 Do that up there too. 5777 03:38:08,930 --> 03:38:12,610 Now, if the finger, you know, if you 5778 03:38:12,610 --> 03:38:14,830 missed the finger and then you cropped outside 5779 03:38:14,830 --> 03:38:16,950 the lines and, of course, it couldn't figure 5780 03:38:16,950 --> 03:38:18,550 out how to rebuild the finger for you, 5781 03:38:18,790 --> 03:38:22,430 that's just, again, using the technique I've already 5782 03:38:22,430 --> 03:38:28,010 showed you where you essentially could say I 5783 03:38:28,010 --> 03:38:28,710 was missing. 5784 03:38:29,810 --> 03:38:32,570 I'm just going to get rid of a 5785 03:38:32,570 --> 03:38:33,110 finger here. 5786 03:38:34,050 --> 03:38:35,870 We'll pretend that it's missing. 5787 03:38:44,380 --> 03:38:49,280 So if I was missing this finger and 5788 03:38:49,280 --> 03:38:51,760 this finger, because I missed it, right? 5789 03:38:53,120 --> 03:38:54,940 So flatten it like that. 5790 03:38:55,620 --> 03:38:58,820 In that case, the finger transplant is just 5791 03:38:58,820 --> 03:39:02,260 basically moving the ocean again, except now you're 5792 03:39:02,260 --> 03:39:03,280 moving a finger. 5793 03:39:03,280 --> 03:39:04,840 So you duplicate it. 5794 03:39:05,500 --> 03:39:07,280 You do a black layer mask. 5795 03:39:07,760 --> 03:39:08,880 You take a brush. 5796 03:39:09,540 --> 03:39:12,380 You find a finger somewhere on the frame 5797 03:39:12,380 --> 03:39:14,680 that's similar to that. 5798 03:39:16,180 --> 03:39:17,880 And then Command T. 5799 03:39:21,120 --> 03:39:21,920 You can see it. 5800 03:39:26,210 --> 03:39:26,770 Command T. 5801 03:39:27,430 --> 03:39:29,770 Now I can move that finger. 5802 03:39:30,590 --> 03:39:31,770 I can rotate the finger. 5803 03:39:38,110 --> 03:39:38,950 Where are you, finger? 5804 03:39:41,820 --> 03:39:42,600 I can't see it. 5805 03:39:44,040 --> 03:39:45,060 Oh, there it is. 5806 03:39:45,420 --> 03:39:46,280 There it is. 5807 03:39:49,650 --> 03:39:50,570 There we go. 5808 03:39:50,930 --> 03:39:51,170 Right? 5809 03:39:51,350 --> 03:39:54,010 And I'd line it up, rotate it, shrink 5810 03:39:54,010 --> 03:39:57,150 it, enlarge it, get it into position so 5811 03:39:57,150 --> 03:39:59,550 that it fits, and then just paint it 5812 03:39:59,550 --> 03:39:59,830 in. 5813 03:40:01,350 --> 03:40:02,930 It's lagging and not showing. 5814 03:40:05,390 --> 03:40:05,950 There it is. 5815 03:40:11,630 --> 03:40:12,410 There we go. 5816 03:40:13,190 --> 03:40:14,670 Okay, I'd probably shrink it because it's a 5817 03:40:14,670 --> 03:40:14,870 pinky. 5818 03:40:15,010 --> 03:40:15,510 It's too big. 5819 03:40:16,110 --> 03:40:17,410 But it's too laggy for me here. 5820 03:40:18,890 --> 03:40:19,190 Oops. 5821 03:40:20,290 --> 03:40:20,730 Oops. 5822 03:40:22,900 --> 03:40:23,420 There we go. 5823 03:40:23,420 --> 03:40:33,050 And then paint it in, like that kind 5824 03:40:33,050 --> 03:40:33,270 of thing. 5825 03:40:33,490 --> 03:40:34,890 So it's the same technique, right? 5826 03:40:35,510 --> 03:40:37,450 It's finding an area to sample and move 5827 03:40:37,450 --> 03:40:38,590 it into place. 5828 03:40:40,350 --> 03:40:40,530 Okay. 5829 03:40:41,550 --> 03:40:42,630 How are we doing for questions? 5830 03:40:45,440 --> 03:40:46,940 So when did you go to med school? 5831 03:40:47,100 --> 03:40:48,320 Because you're clearly a surgeon. 5832 03:40:51,460 --> 03:40:52,160 I forgot. 5833 03:40:52,280 --> 03:40:53,800 We need to talk about the final pop, 5834 03:40:54,180 --> 03:40:54,500 okay? 5835 03:40:54,700 --> 03:40:56,260 Let me find a good example for this. 5836 03:40:56,260 --> 03:40:58,240 So after image cleanup, the next, if we 5837 03:40:58,240 --> 03:41:02,280 go back to that order of operations, the 5838 03:41:02,280 --> 03:41:03,980 next one is final pop. 5839 03:41:04,680 --> 03:41:08,340 Okay, so let's go to an example. 5840 03:41:11,980 --> 03:41:13,600 Oh, where was the one that we did 5841 03:41:13,600 --> 03:41:14,520 together? 5842 03:41:20,530 --> 03:41:22,850 I have a question about the finger for 5843 03:41:22,850 --> 03:41:23,070 you. 5844 03:41:24,370 --> 03:41:26,230 What if the details are very visible? 5845 03:41:26,430 --> 03:41:28,070 Like that shot, it was not visible. 5846 03:41:30,330 --> 03:41:31,670 Details are very visible. 5847 03:41:31,870 --> 03:41:33,430 Oh, like if it's in focus, same thing. 5848 03:41:33,630 --> 03:41:34,950 You just have to try to find an 5849 03:41:34,950 --> 03:41:37,290 area that is going to work, right? 5850 03:41:38,190 --> 03:41:40,270 So if you're blending, you know, if the 5851 03:41:40,270 --> 03:41:41,590 finger is in focus, you have to find 5852 03:41:41,590 --> 03:41:42,810 another finger that's in focus. 5853 03:41:43,750 --> 03:41:44,890 You know, if the finger's out of focus, 5854 03:41:44,970 --> 03:41:47,750 you have to find, you know, it's different 5855 03:41:47,750 --> 03:41:49,230 on every single image, but you have to 5856 03:41:49,230 --> 03:41:52,230 find an area, whatever you're trying to replace, 5857 03:41:52,230 --> 03:41:53,670 whether it's a finger or a part of 5858 03:41:53,670 --> 03:41:56,050 a dress or something, you're trying to find 5859 03:41:56,050 --> 03:41:58,770 another area that's close enough-ish that you 5860 03:41:58,770 --> 03:42:00,190 can use it to paint it in. 5861 03:42:09,620 --> 03:42:10,580 Let's just use this one. 5862 03:42:11,960 --> 03:42:12,780 Okay, let's just use this. 5863 03:42:13,520 --> 03:42:14,800 Okay, so final pop. 5864 03:42:16,080 --> 03:42:20,440 I've got basically five steps that I'll do, 5865 03:42:20,600 --> 03:42:22,760 at least a combination of those five steps 5866 03:42:22,760 --> 03:42:25,100 at the end of every single artisan edit 5867 03:42:25,100 --> 03:42:25,620 that we do. 5868 03:42:26,440 --> 03:42:27,760 So let's get this up here. 5869 03:42:28,580 --> 03:42:28,880 All right. 5870 03:42:29,520 --> 03:42:31,200 So those are, so this one, if we 5871 03:42:31,200 --> 03:42:33,280 just look at this one, everything I've done 5872 03:42:33,280 --> 03:42:35,900 up to this stage would have been the 5873 03:42:35,900 --> 03:42:37,820 smart object layers, probably one for the sky, 5874 03:42:37,940 --> 03:42:39,520 one for the beach, one for Chad and 5875 03:42:39,520 --> 03:42:40,620 Beth, one for their skin. 5876 03:42:41,400 --> 03:42:43,800 And then I would have done some curves 5877 03:42:43,800 --> 03:42:45,460 to dodge and burn from there. 5878 03:42:45,580 --> 03:42:47,000 And then maybe I did a smart filter, 5879 03:42:47,600 --> 03:42:50,740 bring out some texture in the clothes, et 5880 03:42:50,740 --> 03:42:51,020 cetera. 5881 03:42:51,660 --> 03:42:53,980 Maybe I did one where I whitened the 5882 03:42:53,980 --> 03:42:55,680 white balance a bit for the teeth. 5883 03:42:55,900 --> 03:42:56,280 Okay. 5884 03:42:56,860 --> 03:42:59,900 And then at some point I flattened it 5885 03:42:59,900 --> 03:43:00,980 and I dealt with the distractions. 5886 03:43:00,980 --> 03:43:03,200 I can't remember if on the final edit, 5887 03:43:03,340 --> 03:43:04,440 I took out this dog walker. 5888 03:43:04,500 --> 03:43:05,200 I probably did. 5889 03:43:06,120 --> 03:43:09,100 And then I do the final final pop. 5890 03:43:09,540 --> 03:43:09,640 Okay. 5891 03:43:09,860 --> 03:43:13,100 So those final steps got five of them. 5892 03:43:13,160 --> 03:43:14,520 They're all in the document for you guys. 5893 03:43:14,980 --> 03:43:18,200 The first one is my shortcut key for 5894 03:43:18,200 --> 03:43:18,920 it is F4. 5895 03:43:19,300 --> 03:43:22,940 And it's that over the top giant S 5896 03:43:22,940 --> 03:43:24,920 curve, global contrast boost. 5897 03:43:25,280 --> 03:43:25,520 Okay. 5898 03:43:25,640 --> 03:43:28,540 And it's intentionally over the top and I 5899 03:43:28,540 --> 03:43:30,900 just basically toggle it on and off and 5900 03:43:30,900 --> 03:43:32,560 find the sweet spot. 5901 03:43:33,120 --> 03:43:33,220 Okay. 5902 03:43:33,700 --> 03:43:36,740 And, or if I only like it in 5903 03:43:36,740 --> 03:43:39,780 some areas, what I would do is just 5904 03:43:39,780 --> 03:43:42,960 bring a brush on the mask and I 5905 03:43:42,960 --> 03:43:43,660 would turn it down. 5906 03:43:44,260 --> 03:43:45,660 See, I don't like what it's doing on 5907 03:43:45,660 --> 03:43:46,060 the skin. 5908 03:43:46,480 --> 03:43:48,340 So I'm just going to paint it out 5909 03:43:48,340 --> 03:43:48,840 on the skin. 5910 03:43:49,500 --> 03:43:49,940 Okay. 5911 03:43:50,180 --> 03:43:52,100 So it's applying it everywhere except the skin. 5912 03:43:52,200 --> 03:43:53,820 So a big giant S curve. 5913 03:43:54,020 --> 03:43:54,400 Okay. 5914 03:43:54,700 --> 03:43:55,780 So that's step one. 5915 03:43:55,780 --> 03:43:59,600 Then step two is I do a combination 5916 03:43:59,600 --> 03:44:02,840 of two, two steps. 5917 03:44:03,380 --> 03:44:06,720 The first one is I've got a shortcut 5918 03:44:06,720 --> 03:44:07,360 key for it. 5919 03:44:07,420 --> 03:44:11,260 And what it is, is it's image adjustments, 5920 03:44:12,040 --> 03:44:12,980 shadows, and highlights. 5921 03:44:13,640 --> 03:44:13,820 Okay. 5922 03:44:14,020 --> 03:44:16,740 And this is where the document outlines where 5923 03:44:16,740 --> 03:44:18,500 all my default settings are for that. 5924 03:44:18,820 --> 03:44:21,180 But what it does enough that transit to 5925 03:44:21,180 --> 03:44:22,340 be, can see what it's doing here. 5926 03:44:22,340 --> 03:44:23,800 And as a final step, is it pulls 5927 03:44:23,800 --> 03:44:25,720 back a little bit of loss detail and 5928 03:44:25,720 --> 03:44:26,880 highlights and shadows. 5929 03:44:27,200 --> 03:44:27,300 Okay. 5930 03:44:27,300 --> 03:44:28,640 So it's just helping me with the overall 5931 03:44:28,640 --> 03:44:29,740 dynamic range of it. 5932 03:44:30,280 --> 03:44:33,980 So I'll do that in combination with a 5933 03:44:33,980 --> 03:44:34,560 curve layer. 5934 03:44:35,240 --> 03:44:36,400 This is what it looks like. 5935 03:44:37,180 --> 03:44:39,600 So basically it's just, it brings the blacks 5936 03:44:39,600 --> 03:44:42,200 down a bit and the whites up a 5937 03:44:42,200 --> 03:44:44,420 bit and overall just up slightly. 5938 03:44:44,960 --> 03:44:46,380 I'll toggle that one on and off so 5939 03:44:46,380 --> 03:44:48,040 you can see the effect. 5940 03:44:48,140 --> 03:44:48,300 Okay. 5941 03:44:48,300 --> 03:44:49,100 It adds a punch. 5942 03:44:49,160 --> 03:44:50,760 It's like a 3d, like it pops off 5943 03:44:50,760 --> 03:44:54,420 the image and those two steps together, the 5944 03:44:54,420 --> 03:44:56,060 shadows and highlights and the curve. 5945 03:44:56,700 --> 03:44:58,920 If I group those together so you can 5946 03:44:58,920 --> 03:45:00,740 see the effect. 5947 03:45:02,160 --> 03:45:04,320 It goes from that to that. 5948 03:45:05,300 --> 03:45:07,340 And in some cases it's too much. 5949 03:45:07,940 --> 03:45:09,620 In which case I just turn it down. 5950 03:45:10,780 --> 03:45:10,880 Okay. 5951 03:45:10,920 --> 03:45:12,260 Sometimes I keep it all the way up. 5952 03:45:12,340 --> 03:45:13,540 Sometimes I turn it right down and it's 5953 03:45:13,540 --> 03:45:14,120 just too much. 5954 03:45:14,420 --> 03:45:14,640 Okay. 5955 03:45:14,960 --> 03:45:16,240 So just eyeballing it. 5956 03:45:17,680 --> 03:45:20,780 So then if it was an area with 5957 03:45:20,780 --> 03:45:22,940 lots of skin, what I would do is 5958 03:45:22,940 --> 03:45:24,260 that this is when I would do that 5959 03:45:24,260 --> 03:45:27,560 skin trick that I showed you guys where 5960 03:45:27,560 --> 03:45:29,940 I come over here and I drop shadows 5961 03:45:29,940 --> 03:45:30,940 all the way down. 5962 03:45:31,620 --> 03:45:33,720 Under expose it above the stop and then 5963 03:45:33,720 --> 03:45:35,220 use highlights to bring it back up. 5964 03:45:37,570 --> 03:45:40,170 And I might apply that to see it 5965 03:45:40,170 --> 03:45:41,670 doesn't work so great on an image like 5966 03:45:41,670 --> 03:45:46,600 this, but if there's lots of skin, it 5967 03:45:46,600 --> 03:45:47,540 might help on the skin. 5968 03:45:53,840 --> 03:45:54,740 Okay. 5969 03:45:54,900 --> 03:45:56,780 In this case it doesn't. 5970 03:45:57,020 --> 03:45:57,680 So delete it. 5971 03:45:58,320 --> 03:45:58,420 Okay. 5972 03:45:58,720 --> 03:46:02,740 And then the final, final step is sharpening. 5973 03:46:03,220 --> 03:46:03,460 Okay. 5974 03:46:04,720 --> 03:46:07,240 Most of the sharpening I do on export 5975 03:46:07,240 --> 03:46:09,700 when we size it for whatever, but at 5976 03:46:09,700 --> 03:46:11,900 this point, before I save it as a 5977 03:46:11,900 --> 03:46:14,460 master file, I do apply some sharpening and 5978 03:46:14,460 --> 03:46:16,500 what it is, it's outlined in the document. 5979 03:46:16,740 --> 03:46:19,660 It's, it's an unsharp mask and you have 5980 03:46:19,660 --> 03:46:21,200 to zoom right in here to a hundred 5981 03:46:21,200 --> 03:46:22,640 percent to see the effect. 5982 03:46:23,980 --> 03:46:26,320 I don't know if that translates resolution wise, 5983 03:46:26,460 --> 03:46:29,540 but it's a very subtle sharpening and it's 5984 03:46:29,540 --> 03:46:30,660 a final, final step. 5985 03:46:31,620 --> 03:46:33,940 And then what I do at that point 5986 03:46:33,940 --> 03:46:35,560 then is I save it. 5987 03:46:36,980 --> 03:46:40,460 And Eric has got our normal naming scheme 5988 03:46:40,460 --> 03:46:41,700 that we follow for all our weddings. 5989 03:46:42,000 --> 03:46:43,580 And so I just leave it as she 5990 03:46:43,580 --> 03:46:44,120 named it. 5991 03:46:44,540 --> 03:46:45,800 The only thing I do is I just 5992 03:46:45,800 --> 03:46:46,820 add dash final. 5993 03:46:47,740 --> 03:46:48,260 Okay. 5994 03:46:48,260 --> 03:46:50,700 And that goes into the Photoshop sub folder 5995 03:46:50,700 --> 03:46:53,520 or the Photoshop document sub folder. 5996 03:46:53,700 --> 03:46:56,400 So all the artists and edits live in 5997 03:46:56,400 --> 03:46:56,700 there. 5998 03:46:57,360 --> 03:46:57,460 Okay. 5999 03:46:57,760 --> 03:46:58,860 And I'll save it like that. 6000 03:46:59,640 --> 03:47:05,890 The other thing we do is then what 6001 03:47:05,890 --> 03:47:08,150 I do is because, you know, this maybe 6002 03:47:08,150 --> 03:47:09,950 took me 20, 30, 40 minutes that I 6003 03:47:09,950 --> 03:47:11,210 sunk into this one image. 6004 03:47:11,470 --> 03:47:14,150 And then if I save it on here, 6005 03:47:14,290 --> 03:47:14,890 right. 6006 03:47:15,610 --> 03:47:24,330 On the first on here. 6007 03:47:25,290 --> 03:47:27,170 Oh my God, that is, there we go. 6008 03:47:27,170 --> 03:47:29,190 So I save it on the, on the 6009 03:47:29,190 --> 03:47:30,190 drive and the sub folder. 6010 03:47:30,410 --> 03:47:33,490 If anything happens to this, I lose it. 6011 03:47:33,690 --> 03:47:34,610 It gets damaged. 6012 03:47:34,950 --> 03:47:35,450 Of course. 6013 03:47:35,610 --> 03:47:38,070 I've got all the files, all the raw 6014 03:47:38,070 --> 03:47:40,170 files from that wedding backed up on multiple 6015 03:47:40,170 --> 03:47:41,330 drives and multiple locations. 6016 03:47:42,410 --> 03:47:44,510 But if anything happens to this, I lose 6017 03:47:44,510 --> 03:47:45,410 all that work. 6018 03:47:45,530 --> 03:47:46,770 I still got the raw file, but I've 6019 03:47:46,770 --> 03:47:47,630 lost all that work. 6020 03:47:47,750 --> 03:47:50,530 So what I do is I, I also 6021 03:47:50,530 --> 03:47:53,050 see that I back it up onto Dropbox. 6022 03:47:53,610 --> 03:47:55,870 So we keep a folder on our Dropbox 6023 03:47:55,870 --> 03:47:56,770 called portfolio. 6024 03:47:56,770 --> 03:47:59,470 And so basically all the arts and all 6025 03:47:59,470 --> 03:48:01,550 the artists and edits that I've ever done 6026 03:48:01,550 --> 03:48:04,110 from every wedding live there on Dropbox. 6027 03:48:04,210 --> 03:48:05,370 So it backs that up. 6028 03:48:05,570 --> 03:48:07,410 Plus it makes it really easy for us 6029 03:48:07,410 --> 03:48:08,730 to find our best photos. 6030 03:48:09,570 --> 03:48:11,210 Anytime, anywhere in the world, right. 6031 03:48:11,250 --> 03:48:13,790 If we are submitting for something or whatever, 6032 03:48:13,870 --> 03:48:15,910 we want to find our, all the images 6033 03:48:15,910 --> 03:48:17,890 that we've done artists and edits on live 6034 03:48:17,890 --> 03:48:19,070 on that Dropbox folder. 6035 03:48:19,870 --> 03:48:20,310 Okay. 6036 03:48:21,850 --> 03:48:26,070 And then that's sort of basically the, the 6037 03:48:26,070 --> 03:48:26,750 master file. 6038 03:48:26,750 --> 03:48:27,110 Right. 6039 03:48:27,190 --> 03:48:27,870 They all live in there. 6040 03:48:28,030 --> 03:48:30,850 Erica then of course takes those and imports 6041 03:48:30,850 --> 03:48:33,290 them back into the Lightroom catalog and uses 6042 03:48:33,290 --> 03:48:34,870 those to replace the image salons. 6043 03:48:35,390 --> 03:48:35,570 Okay. 6044 03:48:35,650 --> 03:48:36,990 And if there happened to be two or 6045 03:48:36,990 --> 03:48:40,230 three other like very similar photos, she just 6046 03:48:40,230 --> 03:48:41,330 gets rid of those ones, right. 6047 03:48:41,370 --> 03:48:42,490 We only deliver one version. 6048 03:48:42,770 --> 03:48:43,050 Okay. 6049 03:48:43,850 --> 03:48:47,770 And then when we, when we export for 6050 03:48:47,770 --> 03:48:51,490 whatever, whether it's printing or a portfolio or 6051 03:48:51,490 --> 03:48:54,290 a blog or social media, that's when we 6052 03:48:54,290 --> 03:48:56,530 usually apply our sharpening at that point. 6053 03:48:56,530 --> 03:48:59,170 And we're careful to always size it to 6054 03:48:59,170 --> 03:49:02,250 the exact pixel dimension of whatever, where it's 6055 03:49:02,250 --> 03:49:02,830 being used for. 6056 03:49:02,910 --> 03:49:05,090 So if it's for Facebook, we always size 6057 03:49:05,090 --> 03:49:06,650 it to 2048 pixels. 6058 03:49:07,650 --> 03:49:08,710 If you want it to look as good 6059 03:49:08,710 --> 03:49:12,290 as possible on Facebook, put it to exactly 6060 03:49:12,290 --> 03:49:15,710 2048 pixels and run it through JPEG mini 6061 03:49:15,710 --> 03:49:17,190 to get the size down. 6062 03:49:17,290 --> 03:49:19,810 You want the size underneath 900 K if 6063 03:49:19,810 --> 03:49:23,750 it's underneath 900 K Facebook, won't compress it 6064 03:49:23,750 --> 03:49:25,070 as bad as it usually does. 6065 03:49:25,170 --> 03:49:25,490 Okay. 6066 03:49:25,490 --> 03:49:28,410 And we run everything through JPEG mini, even 6067 03:49:28,410 --> 03:49:31,130 our, even our full res JPEGs that we 6068 03:49:31,130 --> 03:49:35,110 deliver to the client, go through JPEG mini 6069 03:49:35,110 --> 03:49:37,670 because it just takes, there's no degradation in 6070 03:49:37,670 --> 03:49:38,650 image quality whatsoever. 6071 03:49:39,030 --> 03:49:41,870 And it brings the file sizes way down, 6072 03:49:42,150 --> 03:49:44,430 which is great and super great for your 6073 03:49:44,430 --> 03:49:46,470 website because that really helps with your loan 6074 03:49:46,470 --> 03:49:46,910 times. 6075 03:49:50,870 --> 03:49:52,390 Instagram is 1080. 6076 03:49:53,130 --> 03:49:53,550 Exactly. 6077 03:49:53,550 --> 03:49:56,210 And then for your, for your website, your 6078 03:49:56,210 --> 03:49:57,730 blog, all that, you just want to know 6079 03:49:57,730 --> 03:50:00,470 what your resolution is on your site. 6080 03:50:00,570 --> 03:50:02,870 Like on our site, our site is responsive 6081 03:50:02,870 --> 03:50:04,010 up to 5k displays. 6082 03:50:04,010 --> 03:50:06,970 So they're huge images, but we're careful to 6083 03:50:06,970 --> 03:50:08,990 size them to that exact dimension. 6084 03:50:11,290 --> 03:50:12,030 Where are we? 6085 03:50:12,090 --> 03:50:14,470 How are we doing for questions there, Joey? 6086 03:50:15,450 --> 03:50:16,970 We have some coming in. 6087 03:50:17,210 --> 03:50:17,590 Okay. 6088 03:50:17,810 --> 03:50:19,270 Let's let's do that. 6089 03:50:19,270 --> 03:50:21,190 And I'm going to get some photos loading 6090 03:50:21,190 --> 03:50:22,450 for you guys here in the background. 6091 03:50:27,780 --> 03:50:28,980 So hit me with the questions. 6092 03:50:29,760 --> 03:50:30,000 Okay. 6093 03:50:30,360 --> 03:50:33,860 So, they're a little all over the place, 6094 03:50:33,940 --> 03:50:35,180 but I'm going to ask them anyways. 6095 03:50:36,720 --> 03:50:37,520 Business question. 6096 03:50:38,580 --> 03:50:41,180 You know, you're talking about these artisan edits 6097 03:50:41,180 --> 03:50:43,880 costs costing you an hour in time. 6098 03:50:44,040 --> 03:50:45,640 That's like 50 to a hundred hours of 6099 03:50:45,640 --> 03:50:46,920 extra work. 6100 03:50:47,720 --> 03:50:48,980 You know, how do you, how do you, 6101 03:50:49,020 --> 03:50:50,280 how much do you add to your price 6102 03:50:50,280 --> 03:50:51,880 for that kind of that level? 6103 03:50:52,900 --> 03:50:54,560 Well, our price is our price. 6104 03:50:54,720 --> 03:50:55,680 We have one price. 6105 03:50:55,680 --> 03:50:55,880 We have two prices. 6106 03:50:55,880 --> 03:50:56,060 We have one price. 6107 03:50:56,060 --> 03:50:58,480 Every couple gets us and our process. 6108 03:50:59,200 --> 03:51:00,160 For our price. 6109 03:51:00,440 --> 03:51:03,160 So there's no adding or subtracting or how 6110 03:51:03,160 --> 03:51:04,380 much without the arts and edits. 6111 03:51:04,520 --> 03:51:04,860 It's just. 6112 03:51:05,500 --> 03:51:06,840 You get what you get with us. 6113 03:51:07,180 --> 03:51:08,940 And the price is reflective of that. 6114 03:51:11,420 --> 03:51:12,600 In terms of. 6115 03:51:13,260 --> 03:51:15,800 You know, how much time you invest in 6116 03:51:15,800 --> 03:51:16,620 your post-production? 6117 03:51:16,920 --> 03:51:18,380 How much do you charge for your weddings? 6118 03:51:19,000 --> 03:51:20,740 That's all a personal decision, right? 6119 03:51:20,780 --> 03:51:21,520 It's up to us. 6120 03:51:21,520 --> 03:51:23,660 It's up to you to decide how much 6121 03:51:23,660 --> 03:51:25,900 time you sink into your editing for your 6122 03:51:25,900 --> 03:51:26,240 couples. 6123 03:51:27,540 --> 03:51:29,500 And, you know, and then you reflect that 6124 03:51:29,500 --> 03:51:31,440 in the, in the pricing. 6125 03:51:31,680 --> 03:51:33,320 So it's, it's a personal decision, right? 6126 03:51:36,130 --> 03:51:36,610 Okay. 6127 03:51:38,230 --> 03:51:40,030 And one person asked a question. 6128 03:51:40,570 --> 03:51:42,650 Obviously on, on that, we charge a lot 6129 03:51:42,650 --> 03:51:45,330 more for our clients than we would be 6130 03:51:45,330 --> 03:51:47,410 able to, if we didn't have the same 6131 03:51:47,410 --> 03:51:47,930 standards. 6132 03:51:48,250 --> 03:51:48,730 Right. 6133 03:51:48,890 --> 03:51:49,590 For what we deliver. 6134 03:51:51,290 --> 03:51:51,770 Right. 6135 03:51:52,650 --> 03:51:54,390 So it'd be an adjustment. 6136 03:51:55,230 --> 03:51:55,550 Exactly. 6137 03:51:56,850 --> 03:51:56,950 Yeah. 6138 03:51:59,890 --> 03:52:04,650 When you're, would you recommend that someone who's 6139 03:52:04,650 --> 03:52:07,030 doing a flash version of an image also 6140 03:52:07,030 --> 03:52:10,010 shoot a non-flash version at the same 6141 03:52:10,010 --> 03:52:13,710 time and to use to overlap for sort 6142 03:52:13,710 --> 03:52:16,770 of that dynamic range as you're to be 6143 03:52:16,770 --> 03:52:18,070 able to merge two images. 6144 03:52:18,790 --> 03:52:20,910 Like, I guess we're talking about shooting a 6145 03:52:20,910 --> 03:52:21,910 portrait on a tripod. 6146 03:52:24,530 --> 03:52:24,850 Yeah. 6147 03:52:24,870 --> 03:52:27,870 Or maybe imagine any other situation where you 6148 03:52:27,870 --> 03:52:29,390 could have them line up unless you're on 6149 03:52:29,390 --> 03:52:29,790 a tripod. 6150 03:52:32,230 --> 03:52:35,610 So possibly, possibly, yeah, possibly in some sort 6151 03:52:35,610 --> 03:52:38,390 of a, you know, a careful portrait that 6152 03:52:38,390 --> 03:52:40,050 you're working on and you got a tripod, 6153 03:52:40,570 --> 03:52:42,830 you know, but certainly not in documentary work 6154 03:52:42,830 --> 03:52:44,230 or anything else. 6155 03:52:45,830 --> 03:52:46,350 Yeah. 6156 03:52:48,170 --> 03:52:50,430 Do you happen to have any shots where 6157 03:52:50,430 --> 03:52:54,550 you've removed yourself from a mirror image that 6158 03:52:54,550 --> 03:52:56,290 you could show as an example? 6159 03:52:57,510 --> 03:52:59,410 Yeah, I think there was a few examples 6160 03:52:59,410 --> 03:53:01,890 there in the before and afters that we 6161 03:53:01,890 --> 03:53:02,470 started with. 6162 03:53:03,670 --> 03:53:04,110 Right. 6163 03:53:07,410 --> 03:53:08,530 Do you want, do you want me to 6164 03:53:08,530 --> 03:53:09,930 bring them up again so you can see 6165 03:53:09,930 --> 03:53:10,110 them? 6166 03:53:10,930 --> 03:53:11,370 Yeah. 6167 03:53:11,450 --> 03:53:12,590 I mean, do you have one that you 6168 03:53:12,590 --> 03:53:14,790 could show live or is it. 6169 03:53:15,410 --> 03:53:17,890 Oh, like actually, actually show me removing it. 6170 03:53:17,890 --> 03:53:21,230 No, cause that would take another 90 minutes 6171 03:53:21,230 --> 03:53:22,050 probably. 6172 03:53:22,530 --> 03:53:24,410 Like let's, let's bring up an example. 6173 03:53:24,530 --> 03:53:25,470 Let's bring up an example. 6174 03:53:26,390 --> 03:53:28,770 Just give an eye, a high level sort 6175 03:53:28,770 --> 03:53:30,930 of explanation of what you would have done. 6176 03:53:31,230 --> 03:53:31,990 There we go. 6177 03:53:32,750 --> 03:53:33,030 Right. 6178 03:53:33,690 --> 03:53:35,950 That'd probably take me 20 minutes. 6179 03:53:36,570 --> 03:53:38,550 So me to take the time to show 6180 03:53:38,550 --> 03:53:41,050 you, to sit and watch me do brushwork 6181 03:53:41,050 --> 03:53:42,510 for 20 minutes is going to bore you 6182 03:53:42,510 --> 03:53:42,890 to death. 6183 03:53:43,430 --> 03:53:44,410 In fact, it would have to probably take 6184 03:53:44,410 --> 03:53:46,770 40 minutes with the, with the mouse leg 6185 03:53:46,770 --> 03:53:48,030 that we've got right here because of the 6186 03:53:48,030 --> 03:53:48,650 broadcasting. 6187 03:53:49,410 --> 03:53:52,010 But, but yeah, I mean, basically I would 6188 03:53:52,010 --> 03:53:53,730 just use a combination of the tools that 6189 03:53:53,730 --> 03:53:55,490 I, that I explained and show it for 6190 03:53:55,490 --> 03:53:55,830 you guys. 6191 03:53:55,990 --> 03:53:58,290 So in this case I would have started 6192 03:53:58,290 --> 03:54:00,170 by, you know, dragging some of this information 6193 03:54:00,170 --> 03:54:02,530 down here and diddle for here. 6194 03:54:02,610 --> 03:54:04,190 Like the fingers, I probably would have brought 6195 03:54:04,190 --> 03:54:06,810 the clone healing stamp onto the fingers there. 6196 03:54:07,230 --> 03:54:09,630 And then for here I would have been 6197 03:54:09,630 --> 03:54:11,510 dragging these pixels down and painting them on 6198 03:54:11,510 --> 03:54:11,810 top. 6199 03:54:11,810 --> 03:54:14,050 Really, it would have been really quite easy 6200 03:54:14,050 --> 03:54:16,390 up to about here. 6201 03:54:16,570 --> 03:54:18,210 So everything in this area would have been 6202 03:54:18,210 --> 03:54:19,030 quite easily. 6203 03:54:19,650 --> 03:54:22,090 This area in here around the ear and 6204 03:54:22,090 --> 03:54:24,010 around the shoulder, that would have been the 6205 03:54:24,010 --> 03:54:26,470 delicate careful work, zooming into a hundred percent 6206 03:54:26,470 --> 03:54:29,530 and really painting it in. 6207 03:54:29,590 --> 03:54:31,890 But basically using the techniques I showed you 6208 03:54:31,890 --> 03:54:34,250 where I duplicate the layer, drag those pixels 6209 03:54:34,250 --> 03:54:37,070 into position and then paint them in and 6210 03:54:37,070 --> 03:54:37,710 then flatten it. 6211 03:54:37,790 --> 03:54:39,710 And then do it again and keep going 6212 03:54:39,710 --> 03:54:40,890 until I'm, until I'm gone. 6213 03:54:43,620 --> 03:54:48,460 Lots of questions about the full JPEGs versus 6214 03:54:48,460 --> 03:54:49,260 JPEG mini. 6215 03:54:49,740 --> 03:54:52,840 What do you, what do you send to 6216 03:54:52,840 --> 03:54:57,140 your album company and have you had any 6217 03:54:57,140 --> 03:54:57,960 issues with printing? 6218 03:55:00,060 --> 03:55:02,980 We used to have issues with printing before 6219 03:55:02,980 --> 03:55:04,480 we were with graphy. 6220 03:55:05,480 --> 03:55:07,920 Our images would always come out, prints albums 6221 03:55:07,920 --> 03:55:09,320 would always come out a little bit dark, 6222 03:55:09,360 --> 03:55:11,560 darker than they would on our displays. 6223 03:55:12,400 --> 03:55:14,580 Whatever graph he's doing at their studio, they 6224 03:55:14,580 --> 03:55:15,100 get it right. 6225 03:55:15,320 --> 03:55:17,320 They, they make it look the way it's 6226 03:55:17,320 --> 03:55:18,220 supposed to look. 6227 03:55:18,380 --> 03:55:20,860 So we just send them, we send them 6228 03:55:20,860 --> 03:55:21,320 JPEGs. 6229 03:55:21,460 --> 03:55:23,180 I think Erica runs them through JPEG mini 6230 03:55:23,180 --> 03:55:23,880 first, actually. 6231 03:55:25,120 --> 03:55:27,200 And we haven't noticed any, any issues. 6232 03:55:28,020 --> 03:55:30,720 No issues from clients who were printing from 6233 03:55:30,720 --> 03:55:30,940 that. 6234 03:55:31,580 --> 03:55:33,680 No, no, we've never had any clients say 6235 03:55:33,680 --> 03:55:35,480 my prints don't look good. 6236 03:55:38,040 --> 03:55:38,480 Okay. 6237 03:55:40,140 --> 03:55:40,540 Okay. 6238 03:55:44,080 --> 03:55:45,900 We're getting flooded with questions right now. 6239 03:55:45,960 --> 03:55:46,560 So give me a second. 6240 03:55:50,280 --> 03:55:53,480 Is it possible to see you deconstructed? 6241 03:55:53,560 --> 03:55:54,860 Like you just did an image where you 6242 03:55:54,860 --> 03:55:58,980 boosted blues on the, on specifically on other 6243 03:55:58,980 --> 03:56:00,080 walls or on the Boca? 6244 03:56:02,480 --> 03:56:03,720 Well, let's see what I got. 6245 03:56:08,340 --> 03:56:10,540 Well, we did that in the sky, right? 6246 03:56:10,560 --> 03:56:12,000 We brought up the blues in the sky 6247 03:56:12,000 --> 03:56:12,360 there. 6248 03:56:13,280 --> 03:56:16,480 In this case, this would have been like, 6249 03:56:16,500 --> 03:56:18,680 let's just do a quick, got a number 6250 03:56:18,680 --> 03:56:19,340 of images open. 6251 03:56:19,520 --> 03:56:20,280 So this might be slow. 6252 03:56:21,580 --> 03:56:21,700 Okay. 6253 03:56:22,000 --> 03:56:24,620 Let's run a little IPA on that. 6254 03:56:27,080 --> 03:56:28,280 It's a starting point. 6255 03:56:28,940 --> 03:56:30,340 And then let's try to get the color 6256 03:56:30,340 --> 03:56:31,260 temperature, right? 6257 03:56:32,320 --> 03:56:33,100 On Milo. 6258 03:56:33,160 --> 03:56:34,760 I'm actually going to probably white balance off 6259 03:56:34,760 --> 03:56:35,780 his shaving cream there. 6260 03:56:36,400 --> 03:56:37,500 That'd be pretty close. 6261 03:56:42,610 --> 03:56:42,990 Okay. 6262 03:56:44,670 --> 03:56:48,290 So in this case, What I would have 6263 03:56:48,290 --> 03:56:51,030 done here is this is a smart object 6264 03:56:51,030 --> 03:56:52,170 and I'm just going to do this quick 6265 03:56:52,170 --> 03:56:52,550 and dirty. 6266 03:56:53,670 --> 03:56:55,050 It's not going to be perfect. 6267 03:56:55,850 --> 03:56:59,070 You, there we go. 6268 03:56:59,310 --> 03:57:00,630 And then I would have done another smart 6269 03:57:00,630 --> 03:57:03,730 object layer where if I decided, you know 6270 03:57:03,730 --> 03:57:07,570 what I want to accentuate the differential between 6271 03:57:07,570 --> 03:57:09,270 the warm tones on his skin and the 6272 03:57:09,270 --> 03:57:12,310 cool tones in the bathroom is okay. 6273 03:57:12,410 --> 03:57:13,950 So I'm going to shift the color temperature. 6274 03:57:15,510 --> 03:57:16,490 The bruise. 6275 03:57:17,730 --> 03:57:19,350 And then this is the part I'm not 6276 03:57:19,350 --> 03:57:20,490 going to take the time to show you, 6277 03:57:20,570 --> 03:57:22,450 but it's a matter of creating that layer 6278 03:57:22,450 --> 03:57:23,330 mask, right? 6279 03:57:23,730 --> 03:57:26,030 So I could brush it. 6280 03:57:26,710 --> 03:57:28,370 But what I probably would have done in 6281 03:57:28,370 --> 03:57:30,790 this case is started from a white layer 6282 03:57:30,790 --> 03:57:33,110 mask and done select color range. 6283 03:57:34,110 --> 03:57:39,010 And then clicked on that. 6284 03:57:41,130 --> 03:57:49,770 Click on these tones up here as a 6285 03:57:49,770 --> 03:57:50,530 starting point. 6286 03:57:52,630 --> 03:57:53,110 Okay. 6287 03:57:56,780 --> 03:57:58,420 And I'd finished the job with a brush. 6288 03:57:59,420 --> 03:58:00,740 Black brush in here. 6289 03:58:23,950 --> 03:58:26,590 And the brush work is four times as 6290 03:58:26,590 --> 03:58:28,170 slow as it normally is because of that. 6291 03:58:28,810 --> 03:58:29,930 The leg here. 6292 03:58:31,870 --> 03:58:44,380 Right there. 6293 03:58:44,380 --> 03:58:46,060 And then I would have started to work 6294 03:58:46,060 --> 03:58:46,880 on that here. 6295 03:58:49,940 --> 03:58:51,360 We're causing blur. 6296 03:59:01,590 --> 03:59:08,100 And then I would have been working on 6297 03:59:08,100 --> 03:59:10,480 this part, working on that part, blending it 6298 03:59:10,480 --> 03:59:12,560 and getting it right, tweaking it to blue, 6299 03:59:12,740 --> 03:59:13,460 turn it down. 6300 03:59:15,480 --> 03:59:15,980 Skin. 6301 03:59:16,140 --> 03:59:18,060 He skins to green would have fixed that. 6302 03:59:18,480 --> 03:59:19,560 And it go from there. 6303 03:59:22,170 --> 03:59:25,690 But in terms of like images where we 6304 03:59:25,690 --> 03:59:27,410 push the blues images where we push the 6305 03:59:27,410 --> 03:59:30,630 reds images where we've basically I'm doing all 6306 03:59:30,630 --> 03:59:32,690 of that through the process that I've just 6307 03:59:32,690 --> 03:59:33,190 shown you. 6308 03:59:33,450 --> 03:59:33,610 Okay. 6309 03:59:34,170 --> 03:59:37,350 Identifying that area and then putting the sliders 6310 03:59:37,350 --> 03:59:39,110 where I can to do what I need 6311 03:59:39,110 --> 03:59:41,490 to do and then using a layer mask 6312 03:59:41,490 --> 03:59:44,290 to blend it, whether it's with a brush 6313 03:59:44,290 --> 03:59:47,770 or a gradient or, or the select color 6314 03:59:47,770 --> 03:59:48,410 range tool. 6315 03:59:53,860 --> 03:59:54,320 Awesome. 6316 03:59:54,520 --> 03:59:55,040 Thank you. 6317 03:59:55,120 --> 03:59:58,620 There were just some, some, some questions on 6318 03:59:58,620 --> 03:59:59,040 that. 6319 03:59:59,280 --> 04:00:02,600 So I'm going to show you now guys 6320 04:00:02,600 --> 04:00:08,800 are a few examples of where I've saved 6321 04:00:08,800 --> 04:00:12,120 the image in which examples of where I've 6322 04:00:12,120 --> 04:00:13,500 really kind of taken it to an extreme 6323 04:00:13,500 --> 04:00:16,300 view. 6324 04:00:19,690 --> 04:00:21,170 So you guys should be able to see 6325 04:00:21,170 --> 04:00:21,870 this one, right? 6326 04:00:24,000 --> 04:00:25,820 So here's, here's a photo. 6327 04:00:26,100 --> 04:00:28,800 And over here I've got, I saved it 6328 04:00:28,800 --> 04:00:30,420 with all my layers intact. 6329 04:00:30,420 --> 04:00:33,200 So before I flattened it and finished it. 6330 04:00:33,980 --> 04:00:37,180 So what I'm going to do is turn 6331 04:00:37,180 --> 04:00:37,860 them all off. 6332 04:00:41,660 --> 04:00:43,680 And actually what I'll do is I'll make 6333 04:00:43,680 --> 04:00:45,720 sure that the bottom layer is straight out 6334 04:00:45,720 --> 04:00:46,980 of camera so you can see that. 6335 04:00:48,600 --> 04:00:48,940 Okay. 6336 04:00:49,340 --> 04:00:50,300 There's straight out of camera. 6337 04:00:51,060 --> 04:00:52,100 So I'm going to put that one on 6338 04:00:52,100 --> 04:00:53,620 the bottom so you guys can, I can 6339 04:00:53,620 --> 04:00:55,040 walk you through the process here. 6340 04:00:56,420 --> 04:00:57,600 Let's get this one up there. 6341 04:00:58,300 --> 04:00:58,660 Okay. 6342 04:00:58,740 --> 04:01:00,320 So there's the straight out of camera, right? 6343 04:01:00,360 --> 04:01:01,620 That's what it looked like when I opened 6344 04:01:01,620 --> 04:01:04,000 it up in Lightroom or ACR. 6345 04:01:04,300 --> 04:01:06,340 And then what I did, here's my first 6346 04:01:06,340 --> 04:01:06,640 layer. 6347 04:01:07,200 --> 04:01:07,340 Okay. 6348 04:01:07,340 --> 04:01:09,260 So that's obviously based on the sky. 6349 04:01:09,380 --> 04:01:11,760 I'm trying to make the sky look as 6350 04:01:11,760 --> 04:01:12,520 great as I can. 6351 04:01:12,700 --> 04:01:12,940 Okay. 6352 04:01:12,940 --> 04:01:13,720 All right. 6353 04:01:13,760 --> 04:01:14,400 Sky looks good. 6354 04:01:15,220 --> 04:01:17,220 Then I'm going down to the reflection. 6355 04:01:17,820 --> 04:01:17,920 Okay. 6356 04:01:17,940 --> 04:01:20,240 So then I did a layer for the 6357 04:01:20,240 --> 04:01:22,060 sky in the reflection and I'll click on 6358 04:01:22,060 --> 04:01:23,400 the mask here so you can see it. 6359 04:01:23,540 --> 04:01:24,700 Just a straight gradient. 6360 04:01:25,460 --> 04:01:25,780 Okay. 6361 04:01:26,100 --> 04:01:27,700 So there's the sky and the reflection. 6362 04:01:28,460 --> 04:01:31,640 Then I duplicated that one or actually no, 6363 04:01:31,700 --> 04:01:33,820 then I did one, a different one for 6364 04:01:33,820 --> 04:01:34,840 the skyline. 6365 04:01:35,100 --> 04:01:35,500 Okay. 6366 04:01:35,760 --> 04:01:39,600 So there's just another gradient tool there to 6367 04:01:39,600 --> 04:01:40,360 get the skyline. 6368 04:01:40,360 --> 04:01:43,380 Then I duplicated that one again and did 6369 04:01:43,380 --> 04:01:45,560 a much more precise layer mask. 6370 04:01:46,320 --> 04:01:46,900 There we go. 6371 04:01:47,160 --> 04:01:47,820 You see that one. 6372 04:01:48,440 --> 04:01:48,580 Okay. 6373 04:01:48,840 --> 04:01:50,400 So I would have been using that select 6374 04:01:50,400 --> 04:01:53,400 color range to get this layer mask created 6375 04:01:53,400 --> 04:01:53,820 for me. 6376 04:01:54,760 --> 04:01:55,180 Okay. 6377 04:01:55,240 --> 04:01:56,000 So there it is. 6378 04:01:56,420 --> 04:01:58,620 And then I moved up and started to 6379 04:01:58,620 --> 04:01:59,840 work on Milo and Courtney. 6380 04:02:00,280 --> 04:02:04,660 So this one here, that layer mask would 6381 04:02:04,660 --> 04:02:06,180 have taken a long time to paint. 6382 04:02:06,500 --> 04:02:06,720 Okay. 6383 04:02:06,720 --> 04:02:08,340 So that would have actually been going in 6384 04:02:08,340 --> 04:02:09,780 and painting it painstakingly. 6385 04:02:10,840 --> 04:02:10,940 Okay. 6386 04:02:11,000 --> 04:02:12,880 But then once I've got that, I can 6387 04:02:12,880 --> 04:02:14,860 work around that layer mask as much as 6388 04:02:14,860 --> 04:02:15,300 I want. 6389 04:02:15,380 --> 04:02:15,560 Right. 6390 04:02:15,640 --> 04:02:17,000 As long as I've taken the time to 6391 04:02:17,000 --> 04:02:19,360 make it natural and precise. 6392 04:02:19,980 --> 04:02:22,400 And then what are we doing there? 6393 04:02:23,660 --> 04:02:24,780 That's the sparkle. 6394 04:02:25,660 --> 04:02:26,100 Okay. 6395 04:02:26,120 --> 04:02:28,160 So that's bringing out the sparkle in his 6396 04:02:28,160 --> 04:02:29,120 MJ socks there. 6397 04:02:29,460 --> 04:02:31,760 Turn up the clarity, pushing the whites, making 6398 04:02:31,760 --> 04:02:32,680 those nice and poppy. 6399 04:02:33,880 --> 04:02:36,480 Then now we're moving down into the reflection 6400 04:02:36,480 --> 04:02:37,860 of Milo and Courtney down here. 6401 04:02:38,400 --> 04:02:40,700 That's not just a mirror mask. 6402 04:02:40,740 --> 04:02:42,760 That's another mask that I had to take 6403 04:02:42,760 --> 04:02:43,520 the time to paint. 6404 04:02:44,920 --> 04:02:47,660 And then now we're fine tuning the color 6405 04:02:47,660 --> 04:02:49,300 temperature down on his suits. 6406 04:02:50,420 --> 04:02:50,640 Okay. 6407 04:02:50,640 --> 04:02:52,220 Now we're moving up into the skin there. 6408 04:02:52,880 --> 04:02:53,060 Okay. 6409 04:02:54,060 --> 04:02:54,720 There we go. 6410 04:02:54,820 --> 04:02:55,980 That would have been, you know, I would 6411 04:02:55,980 --> 04:02:57,700 have been copying the layer mask that I 6412 04:02:57,700 --> 04:03:00,320 built earlier, dragging it up into position and 6413 04:03:00,320 --> 04:03:03,360 then using my brush to, to paint it 6414 04:03:03,360 --> 04:03:03,980 from there. 6415 04:03:05,300 --> 04:03:06,520 Another one there. 6416 04:03:07,040 --> 04:03:10,400 Now we're down here into the skin and 6417 04:03:10,400 --> 04:03:10,920 the reflection. 6418 04:03:12,140 --> 04:03:12,320 Yes. 6419 04:03:12,340 --> 04:03:13,160 What are we doing there now? 6420 04:03:13,300 --> 04:03:14,760 We're the sidewalk. 6421 04:03:15,000 --> 04:03:15,380 Okay. 6422 04:03:15,380 --> 04:03:17,400 So we're burning down the sidewalk and the 6423 04:03:17,400 --> 04:03:17,840 highlights. 6424 04:03:18,360 --> 04:03:19,400 There's the mask. 6425 04:03:21,420 --> 04:03:23,700 Now that's getting those highlights, right? 6426 04:03:24,200 --> 04:03:25,080 It's the mask there. 6427 04:03:26,620 --> 04:03:27,400 What's that? 6428 04:03:27,400 --> 04:03:30,780 Oh, that's the, the socks in the reflection. 6429 04:03:32,260 --> 04:03:32,480 Okay. 6430 04:03:32,720 --> 04:03:36,640 And so then some curves and then it 6431 04:03:36,640 --> 04:03:39,820 would have been flattened, straightened and finished in 6432 04:03:39,820 --> 04:03:40,100 Photoshop. 6433 04:03:41,000 --> 04:03:41,580 Okay. 6434 04:03:41,820 --> 04:03:45,020 So there's an example of, you know, it 6435 04:03:45,020 --> 04:03:47,140 would have been pretty hard to get that 6436 04:03:47,140 --> 04:03:51,180 original file to here in Lightroom with just 6437 04:03:51,180 --> 04:03:51,900 layer masks. 6438 04:03:53,780 --> 04:03:55,600 I'll show you one more example. 6439 04:03:56,620 --> 04:03:57,700 Close that one down. 6440 04:04:05,030 --> 04:04:06,410 Let's go to this one. 6441 04:04:13,330 --> 04:04:19,470 So here's all the layers and let's turn 6442 04:04:19,470 --> 04:04:20,090 them all off. 6443 04:04:25,040 --> 04:04:26,960 We'll make sure that's straight out of camera. 6444 04:04:31,480 --> 04:04:31,940 There we go. 6445 04:04:32,080 --> 04:04:32,800 Straight out of camera. 6446 04:04:39,390 --> 04:04:39,710 Okay. 6447 04:04:39,990 --> 04:04:41,370 So here's a straight out of camera. 6448 04:04:41,610 --> 04:04:44,330 Now, actually the first layer that I would 6449 04:04:44,330 --> 04:04:45,710 have done here was this one, the one 6450 04:04:45,710 --> 04:04:46,570 that's up on top. 6451 04:04:46,910 --> 04:04:47,750 I'll turn it on. 6452 04:04:48,330 --> 04:04:49,750 And that's obviously for the background. 6453 04:04:50,050 --> 04:04:50,210 Okay. 6454 04:04:50,210 --> 04:04:53,430 So that's making that blue graffiti paint as 6455 04:04:53,430 --> 04:04:54,370 vibrant as possible. 6456 04:04:54,790 --> 04:04:55,990 So let's click on the mask there. 6457 04:04:56,470 --> 04:04:56,570 Okay. 6458 04:04:56,770 --> 04:04:58,910 So that mask would have taken a while 6459 04:04:58,910 --> 04:04:59,430 to create. 6460 04:04:59,610 --> 04:04:59,830 Okay. 6461 04:04:59,830 --> 04:05:02,670 So first we got that mask to stay 6462 04:05:02,670 --> 04:05:06,450 off of their pants and their skin and 6463 04:05:06,450 --> 04:05:07,810 just be on the background. 6464 04:05:08,010 --> 04:05:09,430 And then I did this one. 6465 04:05:09,650 --> 04:05:10,130 Okay. 6466 04:05:10,510 --> 04:05:11,810 I'll show you the mask on that one. 6467 04:05:12,150 --> 04:05:12,630 Okay. 6468 04:05:13,010 --> 04:05:15,090 So that's careful to stay off the shoes, 6469 04:05:15,270 --> 04:05:17,790 but it's basically making the sidewalk look as 6470 04:05:17,790 --> 04:05:18,350 good as we can. 6471 04:05:18,590 --> 04:05:19,830 So there's the sidewalk. 6472 04:05:20,690 --> 04:05:21,570 And the graffiti. 6473 04:05:21,810 --> 04:05:23,730 Those are the only two layer masks that 6474 04:05:23,730 --> 04:05:25,030 I had to take the time to create 6475 04:05:25,030 --> 04:05:26,410 all the rest of them. 6476 04:05:26,990 --> 04:05:28,730 I could just be super fast with my 6477 04:05:28,730 --> 04:05:31,750 brush because these two are up on top. 6478 04:05:32,150 --> 04:05:33,690 As long as I have those layer masks 6479 04:05:33,690 --> 04:05:36,370 on top, all the other layers that I 6480 04:05:36,370 --> 04:05:39,090 can do underneath, I can just paint it 6481 04:05:39,090 --> 04:05:41,990 in very roughly like this one, for example. 6482 04:05:42,550 --> 04:05:43,750 Oh, that would have been the first one. 6483 04:05:44,250 --> 04:05:46,030 And then this one. 6484 04:05:46,190 --> 04:05:47,390 And then here we go. 6485 04:05:47,510 --> 04:05:48,290 There's the shoes. 6486 04:05:48,670 --> 04:05:48,930 Okay. 6487 04:05:48,930 --> 04:05:51,030 So you see how I can just paint 6488 04:05:51,030 --> 04:05:54,910 like this outside the lines because it lives 6489 04:05:54,910 --> 04:05:57,010 down beneath this one. 6490 04:05:58,170 --> 04:05:58,290 Right. 6491 04:05:58,370 --> 04:06:00,830 So that controls the sidewalk and keeps the 6492 04:06:00,830 --> 04:06:01,930 sidewalk where I need it. 6493 04:06:02,090 --> 04:06:02,270 Okay. 6494 04:06:02,270 --> 04:06:04,810 So that's blacks or sorry, that's the shoes. 6495 04:06:05,410 --> 04:06:06,910 And now we're moving up. 6496 04:06:07,530 --> 04:06:09,150 Sort of been moving up into the cuff 6497 04:06:09,150 --> 04:06:09,550 links. 6498 04:06:11,050 --> 04:06:11,570 Okay. 6499 04:06:11,950 --> 04:06:12,930 Moving up there. 6500 04:06:13,710 --> 04:06:14,850 There's the socks, right? 6501 04:06:15,190 --> 04:06:16,170 There's the sock layer. 6502 04:06:20,160 --> 04:06:20,480 Okay. 6503 04:06:20,480 --> 04:06:22,020 Just fine tuning it. 6504 04:06:23,400 --> 04:06:26,300 And then now that's moving into Courtney's dress 6505 04:06:26,300 --> 04:06:26,740 behind. 6506 04:06:28,300 --> 04:06:28,840 Okay. 6507 04:06:29,300 --> 04:06:32,820 And then eventually getting up onto the hands 6508 04:06:32,820 --> 04:06:33,600 and the skin. 6509 04:06:34,540 --> 04:06:35,140 Skin. 6510 04:06:36,060 --> 04:06:37,540 And then Courtney's legs. 6511 04:06:39,080 --> 04:06:39,760 Okay. 6512 04:06:40,700 --> 04:06:43,360 And then that last one there, the cuff 6513 04:06:43,360 --> 04:06:43,600 links. 6514 04:06:44,000 --> 04:06:44,200 Okay. 6515 04:06:44,420 --> 04:06:46,700 So then at that point, it would have 6516 04:06:46,700 --> 04:06:52,360 been flattened, straightened, close that down and finished 6517 04:06:52,360 --> 04:06:52,680 here. 6518 04:06:53,980 --> 04:06:54,880 So here's a few more. 6519 04:06:54,980 --> 04:06:56,820 Probably these would have been smart filter layers. 6520 04:06:58,480 --> 04:06:58,640 Yeah. 6521 04:06:59,240 --> 04:07:01,440 So just pull it, bring it out the 6522 04:07:01,440 --> 04:07:02,640 full potential in the file. 6523 04:07:03,140 --> 04:07:03,560 Okay. 6524 04:07:04,660 --> 04:07:05,920 And straightening it there. 6525 04:07:07,100 --> 04:07:07,520 Okay. 6526 04:07:08,100 --> 04:07:10,160 And another thing to help just bring this 6527 04:07:10,160 --> 04:07:11,880 all full circle here before we dive into 6528 04:07:11,880 --> 04:07:16,700 Q and a is look at a few 6529 04:07:16,700 --> 04:07:18,420 more before and afters that I have. 6530 04:07:18,420 --> 04:07:23,220 Now that you've seen the whole process like 6531 04:07:23,220 --> 04:07:23,680 this one. 6532 04:07:25,220 --> 04:07:26,620 We started this one together. 6533 04:07:26,800 --> 04:07:28,400 We didn't take it all the way, but 6534 04:07:28,400 --> 04:07:29,220 there's the final edit. 6535 04:07:29,680 --> 04:07:31,300 So from that to that. 6536 04:07:32,000 --> 04:07:32,100 Okay. 6537 04:07:33,540 --> 04:07:38,420 This one, I've probably done one or two 6538 04:07:38,420 --> 04:07:39,780 layers for back in there. 6539 04:07:40,220 --> 04:07:43,220 And then one layer for the frosted glass 6540 04:07:43,220 --> 04:07:46,340 and straightened for perspective to have those vertical 6541 04:07:46,340 --> 04:07:47,060 lines parallel. 6542 04:07:47,060 --> 04:07:47,720 Okay. 6543 04:07:47,840 --> 04:07:49,980 And played off the warm tones in this 6544 04:07:49,980 --> 04:07:52,640 room compared to the cooler tones in the 6545 04:07:52,640 --> 04:07:53,380 frosted glass. 6546 04:07:55,120 --> 04:07:55,380 Okay. 6547 04:07:57,580 --> 04:07:59,420 In this case, I probably would have had 6548 04:07:59,420 --> 04:08:02,280 a local, a local area for the rocks, 6549 04:08:03,380 --> 04:08:07,320 her dress, the skin, these shoes and no 6550 04:08:07,320 --> 04:08:07,620 shoes. 6551 04:08:10,450 --> 04:08:10,690 Yeah. 6552 04:08:11,630 --> 04:08:13,710 And here's another one that we started together. 6553 04:08:14,890 --> 04:08:15,370 Okay. 6554 04:08:16,070 --> 04:08:17,330 There would have been a layer for the 6555 04:08:17,330 --> 04:08:21,470 sky, the mountains, the lake reflection, the mountains 6556 04:08:21,470 --> 04:08:24,190 in the reflection, and then for my jacket 6557 04:08:24,190 --> 04:08:24,450 there. 6558 04:08:25,090 --> 04:08:25,190 Okay. 6559 04:08:25,230 --> 04:08:27,110 And then image cleanup on some of the 6560 04:08:27,110 --> 04:08:28,270 distractions around here. 6561 04:08:29,550 --> 04:08:30,030 Okay. 6562 04:08:30,070 --> 04:08:32,070 And you saw this one, right? 6563 04:08:32,150 --> 04:08:32,970 Went from that to that. 6564 04:08:33,010 --> 04:08:34,390 And then we straightened it and finished it. 6565 04:08:34,890 --> 04:08:35,910 And I'll just show you that one. 6566 04:08:36,110 --> 04:08:37,990 This is actually an example of straight out 6567 04:08:37,990 --> 04:08:42,030 of camera, image salons, edit, and then the 6568 04:08:42,030 --> 04:08:42,850 final artisan edit. 6569 04:08:43,310 --> 04:08:43,610 Okay. 6570 04:08:43,710 --> 04:08:48,230 In some cases, the image salons edit slash 6571 04:08:48,230 --> 04:08:51,850 Erica's edit together, slash just running our preset 6572 04:08:51,850 --> 04:08:53,130 and a little bit of dodging and burning. 6573 04:08:53,390 --> 04:08:55,330 In some cases, those are very close and 6574 04:08:55,330 --> 04:08:58,490 similar and almost, you know, imperceptible. 6575 04:09:00,070 --> 04:09:02,410 Sometimes it's actually, I get the image salon 6576 04:09:02,410 --> 04:09:03,190 edit back. 6577 04:09:03,270 --> 04:09:05,070 And I actually prefer that one to my 6578 04:09:05,070 --> 04:09:05,610 artisan edit. 6579 04:09:06,370 --> 04:09:08,910 But in many cases, there is a difference, 6580 04:09:09,050 --> 04:09:09,290 right? 6581 04:09:09,470 --> 04:09:11,670 Especially to, to our discerning eyes. 6582 04:09:12,830 --> 04:09:12,930 Okay. 6583 04:09:13,230 --> 04:09:13,490 Any. 6584 04:09:13,890 --> 04:09:16,830 Hey, Lenny with that one, can you go 6585 04:09:16,830 --> 04:09:18,750 back again and just give us a, a 6586 04:09:18,750 --> 04:09:20,690 little bit longer on each one to decipher 6587 04:09:20,690 --> 04:09:21,230 the differences. 6588 04:09:21,930 --> 04:09:22,690 So you've shown. 6589 04:09:24,390 --> 04:09:25,930 Cause I closed it. 6590 04:09:27,050 --> 04:09:27,870 It takes a while. 6591 04:09:28,570 --> 04:09:29,170 No, no. 6592 04:09:29,450 --> 04:09:30,990 Then what, where you were. 6593 04:09:31,990 --> 04:09:33,970 Oh, sorry. 6594 04:09:34,050 --> 04:09:35,090 I thought you meant the layers. 6595 04:09:35,830 --> 04:09:37,430 Yeah, no, no, just with one with the 6596 04:09:37,430 --> 04:09:39,650 socks, you went really quickly from the. 6597 04:09:40,190 --> 04:09:41,370 So if you could just take a second, 6598 04:09:41,390 --> 04:09:42,050 so we can see. 6599 04:09:42,150 --> 04:09:44,190 So explain this one again is this is 6600 04:09:44,190 --> 04:09:44,910 straight out of camera. 6601 04:09:45,370 --> 04:09:45,770 Okay. 6602 04:09:45,770 --> 04:09:45,930 Yeah. 6603 04:09:47,410 --> 04:09:48,730 The image salon edit. 6604 04:09:49,750 --> 04:09:50,250 Right. 6605 04:09:52,380 --> 04:09:52,980 Great. 6606 04:09:54,380 --> 04:09:54,880 Thank you. 6607 04:09:55,260 --> 04:09:55,380 Okay. 6608 04:09:56,360 --> 04:09:59,280 Here's just an example of a, a fertilizer. 6609 04:10:00,780 --> 04:10:01,580 Let's see. 6610 04:10:01,680 --> 04:10:03,280 The size of all the frames that are 6611 04:10:03,280 --> 04:10:04,200 stitched together there. 6612 04:10:08,670 --> 04:10:09,270 Okay. 6613 04:10:09,510 --> 04:10:12,470 So again, I just want to reiterate a 6614 04:10:12,470 --> 04:10:13,350 few things. 6615 04:10:14,990 --> 04:10:16,190 This process. 6616 04:10:16,690 --> 04:10:19,390 And in post-production in general is what 6617 04:10:19,390 --> 04:10:21,510 I just showed you like this powerful. 6618 04:10:22,330 --> 04:10:22,770 Process. 6619 04:10:23,150 --> 04:10:26,530 These techniques, this is not a workflow for 6620 04:10:26,530 --> 04:10:27,210 an entire wedding. 6621 04:10:27,790 --> 04:10:27,930 Right. 6622 04:10:27,970 --> 04:10:29,310 And depending on who you are as a 6623 04:10:29,310 --> 04:10:33,690 photographer, you know, it might be, these might 6624 04:10:33,690 --> 04:10:35,550 be some tools that you pull out once 6625 04:10:35,550 --> 04:10:38,330 in a while on a couple images per 6626 04:10:38,330 --> 04:10:40,590 year, or maybe a couple images per wedding, 6627 04:10:40,630 --> 04:10:43,130 or maybe an entire blog post, you know, 6628 04:10:43,150 --> 04:10:44,610 or maybe just, you want to go back 6629 04:10:44,610 --> 04:10:46,050 and there's a few images that you knew 6630 04:10:46,050 --> 04:10:47,470 there was more potential and you want it 6631 04:10:47,470 --> 04:10:49,250 to like really bring it up, bring it 6632 04:10:49,250 --> 04:10:51,090 up and show it off on your portfolio. 6633 04:10:51,090 --> 04:10:51,430 Right. 6634 04:10:51,750 --> 04:10:54,450 This is that sort of, this is for 6635 04:10:54,450 --> 04:10:56,970 pulling maximum potential out of your files. 6636 04:10:56,970 --> 04:10:58,610 And it's a, it's a, it's a time 6637 04:10:58,610 --> 04:10:59,330 consuming process. 6638 04:10:59,330 --> 04:11:01,210 So you have to pick and choose when 6639 04:11:01,210 --> 04:11:03,690 and where it makes sense for you, for 6640 04:11:03,690 --> 04:11:05,430 your clients, for your business. 6641 04:11:05,630 --> 04:11:08,630 So again, for us, we, I do this 6642 04:11:08,630 --> 04:11:12,250 process on about 50 to 100 photos per 6643 04:11:12,250 --> 04:11:12,550 wedding. 6644 04:11:13,650 --> 04:11:16,770 And basically everything that goes into client slideshow, 6645 04:11:16,870 --> 04:11:17,690 it's this process. 6646 04:11:17,690 --> 04:11:22,810 Anything that goes in our clients, what's it 6647 04:11:22,810 --> 04:11:24,170 called album, right. 6648 04:11:24,250 --> 04:11:26,030 Anything that goes on our blog posts, our 6649 04:11:26,030 --> 04:11:28,910 portfolio, that's kind of the full artisan edit, 6650 04:11:29,070 --> 04:11:31,350 which could be anywhere from a few minutes 6651 04:11:31,350 --> 04:11:34,090 to, you know, in some extreme cases, a 6652 04:11:34,090 --> 04:11:36,070 couple hours sort of thing. 6653 04:11:36,730 --> 04:11:39,350 And that just fits into kind of who, 6654 04:11:39,530 --> 04:11:41,430 who we are, who I am, where our 6655 04:11:41,430 --> 04:11:43,290 standards are, what we're looking to deliver. 6656 04:11:44,670 --> 04:11:46,370 And it's different for everybody. 6657 04:11:46,370 --> 04:11:50,070 And in terms of flavor and taste and 6658 04:11:50,070 --> 04:11:52,150 style with editing, it's just like everything else, 6659 04:11:52,210 --> 04:11:52,350 right? 6660 04:11:52,350 --> 04:11:54,370 We have different, different tastes. 6661 04:11:54,890 --> 04:11:57,930 But regardless of what my taste was in 6662 04:11:57,930 --> 04:12:01,230 terms of the overall finished look, I would 6663 04:12:01,230 --> 04:12:03,730 follow the same process, but my eyes would 6664 04:12:03,730 --> 04:12:07,390 just be, you know, set to make the 6665 04:12:07,390 --> 04:12:10,350 photos look differently because it's, it's what feels, 6666 04:12:10,910 --> 04:12:12,310 it's what feels best to my eyes. 6667 04:12:12,510 --> 04:12:12,750 Right. 6668 04:12:15,590 --> 04:12:17,010 So how are we doing? 6669 04:12:18,730 --> 04:12:21,910 This would be the time for any questions. 6670 04:12:22,690 --> 04:12:24,610 So now would be the time before we 6671 04:12:24,610 --> 04:12:25,190 wrap it up. 6672 04:12:25,690 --> 04:12:28,210 If there's any kind of burning questions around 6673 04:12:28,210 --> 04:12:32,870 editing post-production, now's your chance. 6674 04:12:34,070 --> 04:12:36,410 No, there's no questions at all, which is 6675 04:12:36,410 --> 04:12:37,090 a total lie. 6676 04:12:39,430 --> 04:12:39,950 Okay. 6677 04:12:40,210 --> 04:12:41,370 So I'll start with a couple. 6678 04:12:43,030 --> 04:12:46,610 So have you ever had customers unhappy with 6679 04:12:46,610 --> 04:12:48,030 your artisan edit choices? 6680 04:12:50,170 --> 04:12:50,650 No. 6681 04:12:50,930 --> 04:12:52,810 Like, like which, which photos we decided to 6682 04:12:52,810 --> 04:12:53,690 edit fully. 6683 04:12:54,250 --> 04:12:54,730 Yeah. 6684 04:12:54,750 --> 04:12:56,190 And then which ones you showed, I mean, 6685 04:12:56,210 --> 04:12:57,490 obviously you would know. 6686 04:12:58,250 --> 04:12:58,590 No. 6687 04:13:00,230 --> 04:13:01,770 But they knew, right. 6688 04:13:02,370 --> 04:13:02,850 Yeah. 6689 04:13:03,150 --> 04:13:05,710 No, I mean, you guys have seen an 6690 04:13:05,710 --> 04:13:07,590 example gallery, right? 6691 04:13:07,670 --> 04:13:09,350 So, I mean, that's the best way to 6692 04:13:09,350 --> 04:13:12,230 sort of answer the questions around how does 6693 04:13:12,230 --> 04:13:12,790 this fit in? 6694 04:13:12,890 --> 04:13:14,990 How did these two tiers of editing fit 6695 04:13:14,990 --> 04:13:15,990 into a client gallery? 6696 04:13:16,130 --> 04:13:18,290 Just look at the client gallery that we 6697 04:13:18,290 --> 04:13:19,670 sent you as an example, right? 6698 04:13:20,930 --> 04:13:23,030 We've never had clients say, why did you 6699 04:13:23,030 --> 04:13:23,710 edit this one? 6700 04:13:24,730 --> 04:13:26,290 You know, more than this one. 6701 04:13:27,190 --> 04:13:31,050 And also keep in mind that if you 6702 04:13:31,050 --> 04:13:34,550 haven't watched the sample client, Skype session, go 6703 04:13:34,550 --> 04:13:34,990 watch that. 6704 04:13:34,990 --> 04:13:36,950 You'll see the way we explain our editing 6705 04:13:36,950 --> 04:13:39,630 process to our clients before they even hire 6706 04:13:39,630 --> 04:13:40,750 us is the exact same way. 6707 04:13:40,790 --> 04:13:41,770 I just explained it to you. 6708 04:13:42,410 --> 04:13:43,450 We break it down. 6709 04:13:43,590 --> 04:13:45,630 We, we tell them when and where we're 6710 04:13:45,630 --> 04:13:46,530 putting the time in. 6711 04:13:47,450 --> 04:13:49,670 You know, obviously we don't spend an hour 6712 04:13:49,670 --> 04:13:50,390 per image. 6713 04:13:51,090 --> 04:13:52,970 Or they won't see their photos until the 6714 04:13:52,970 --> 04:13:53,590 year 2030. 6715 04:13:53,930 --> 04:13:54,390 Right. 6716 04:13:54,510 --> 04:13:55,730 So they get it. 6717 04:13:55,890 --> 04:13:57,030 They understand that. 6718 04:13:57,470 --> 04:13:59,710 Yeah, we, what we do for our clients 6719 04:13:59,710 --> 04:14:01,850 is artisan edit is like a level above 6720 04:14:01,850 --> 04:14:04,450 and beyond what most, any other photographer is 6721 04:14:04,450 --> 04:14:05,010 going to be doing. 6722 04:14:05,550 --> 04:14:07,290 So, you know, we bring it up to, 6723 04:14:08,010 --> 04:14:10,110 you know, a high, high standard as it 6724 04:14:10,110 --> 04:14:10,430 is. 6725 04:14:10,670 --> 04:14:11,930 And then this is the above and beyond 6726 04:14:11,930 --> 04:14:12,890 that we do for our clients. 6727 04:14:12,910 --> 04:14:14,590 So our clients are never disappointed that we've 6728 04:14:14,590 --> 04:14:16,370 gone above and beyond for them on a 6729 04:14:16,370 --> 04:14:16,830 few images. 6730 04:14:19,070 --> 04:14:21,990 In the image salon edits today. 6731 04:14:23,170 --> 04:14:25,250 Take care of skin tones, or is that 6732 04:14:25,250 --> 04:14:27,590 something that you usually end up having to 6733 04:14:27,590 --> 04:14:28,170 deal with? 6734 04:14:28,550 --> 04:14:28,730 Yeah. 6735 04:14:28,850 --> 04:14:29,250 Yeah. 6736 04:14:29,430 --> 04:14:31,890 I mean, they've got, I can't remember how 6737 04:14:31,890 --> 04:14:34,110 it works, but they've got three levels, basic, 6738 04:14:34,210 --> 04:14:35,850 basic plus, and some other level. 6739 04:14:36,370 --> 04:14:38,890 We do the basic plus and yeah. 6740 04:14:39,770 --> 04:14:41,570 So they do, they do local adjustments. 6741 04:14:41,690 --> 04:14:43,130 They do dodging and burning for you. 6742 04:14:43,250 --> 04:14:43,470 Right. 6743 04:14:43,530 --> 04:14:47,790 So, and they will do some like blemish 6744 04:14:47,790 --> 04:14:50,070 removal type stuff to a certain extent, I 6745 04:14:50,070 --> 04:14:51,330 think, but that would be a matter. 6746 04:14:51,390 --> 04:14:52,490 That would be a question for them. 6747 04:14:53,510 --> 04:14:55,530 But again, the important thing is to give 6748 04:14:55,530 --> 04:14:58,670 them feedback after every, after every order so 6749 04:14:58,670 --> 04:15:00,910 that they can continue to learn from you 6750 04:15:00,910 --> 04:15:02,690 in terms of what your taste is, what 6751 04:15:02,690 --> 04:15:04,850 you're, what you're going for, how much dodging 6752 04:15:04,850 --> 04:15:06,130 and burning to your life, you know, how 6753 04:15:06,130 --> 04:15:08,590 much punch and contrast do you like, how 6754 04:15:08,590 --> 04:15:10,590 much color do you like color or black 6755 04:15:10,590 --> 04:15:11,190 and white too? 6756 04:15:11,290 --> 04:15:14,310 You can usually specify number or like percentage 6757 04:15:14,310 --> 04:15:16,690 wise, but we tell them to like, not 6758 04:15:16,690 --> 04:15:18,130 put any formulas around it. 6759 04:15:18,170 --> 04:15:20,530 If the, if it, if a whole section 6760 04:15:20,530 --> 04:15:21,910 is going to look better as black and 6761 04:15:21,910 --> 04:15:23,490 white, do them all as black and white 6762 04:15:23,490 --> 04:15:24,050 for us. 6763 04:15:24,050 --> 04:15:25,330 We would rather do that than to do 6764 04:15:25,330 --> 04:15:26,690 half color, half black and white. 6765 04:15:26,970 --> 04:15:30,090 It's usually pretty obvious whether or not it's 6766 04:15:30,090 --> 04:15:31,190 going to look better as a color of 6767 04:15:31,190 --> 04:15:31,750 black and white. 6768 04:15:31,990 --> 04:15:33,590 Let's just do whatever looks best. 6769 04:15:37,250 --> 04:15:40,490 So do you pick the images that end 6770 04:15:40,490 --> 04:15:42,070 up in albums or how does that work 6771 04:15:42,070 --> 04:15:42,850 for your clients? 6772 04:15:43,370 --> 04:15:44,790 That's a whole lot of, I mean, we 6773 04:15:44,790 --> 04:15:46,830 could do a whole workshop on album design, 6774 04:15:47,270 --> 04:15:49,290 that sort of thing, but basically Erica designs 6775 04:15:49,290 --> 04:15:51,630 it a first draft and then they can 6776 04:15:51,630 --> 04:15:54,250 make changes from there, but she makes it 6777 04:15:54,250 --> 04:15:56,550 less overwhelming for them by getting them started. 6778 04:16:01,970 --> 04:16:04,150 Just, I'm just wanting to remind people to 6779 04:16:04,150 --> 04:16:07,570 keep, keep the questions to specifically to editing. 6780 04:16:07,850 --> 04:16:11,230 There are, there are things like, you know, 6781 04:16:11,310 --> 04:16:14,750 your, you know, what, what, what do you 6782 04:16:14,750 --> 04:16:16,790 tell your clients who ask for the raw 6783 04:16:16,790 --> 04:16:19,290 files, but I'm assuming that you've covered that. 6784 04:16:20,110 --> 04:16:20,610 No. 6785 04:16:23,590 --> 04:16:24,610 It's a simple no. 6786 04:16:25,270 --> 04:16:25,710 Yeah. 6787 04:16:26,350 --> 04:16:27,170 It's not an option. 6788 04:16:27,330 --> 04:16:27,850 We tell them no. 6789 04:16:28,510 --> 04:16:28,830 Yeah. 6790 04:16:28,930 --> 04:16:30,770 And they, and they know that they, our 6791 04:16:30,770 --> 04:16:32,910 clients would know that before they've even hired 6792 04:16:32,910 --> 04:16:33,170 us. 6793 04:16:33,430 --> 04:16:36,210 So we never get those questions after they've 6794 04:16:36,210 --> 04:16:36,570 hired us. 6795 04:16:36,610 --> 04:16:37,910 If that question is going to come up, 6796 04:16:37,950 --> 04:16:40,670 it might come up during that client Skype. 6797 04:16:40,830 --> 04:16:43,590 By the end of that, having heard our 6798 04:16:43,590 --> 04:16:46,310 process, The answer to that question would be 6799 04:16:46,310 --> 04:16:48,830 pretty, pretty apparent to them if it's not. 6800 04:16:48,970 --> 04:16:50,570 And they still ask it at that point. 6801 04:16:50,930 --> 04:16:52,330 It's just a big red flag for us. 6802 04:16:52,330 --> 04:16:53,870 At which point we just double down on 6803 04:16:53,870 --> 04:16:55,250 why we do what we do, what they're 6804 04:16:55,250 --> 04:16:56,070 hiring us for. 6805 04:16:56,390 --> 04:16:58,590 And then they either get it or they 6806 04:16:58,590 --> 04:17:00,450 choose somebody else and we're fine with that. 6807 04:17:00,910 --> 04:17:02,650 But yeah, no, it's, it's a simple no. 6808 04:17:02,950 --> 04:17:04,810 And if for our clients, it makes sense. 6809 04:17:04,870 --> 04:17:06,450 They understand that this is a big part 6810 04:17:06,450 --> 04:17:09,330 of the artistry and craftsmanship that they're hiring 6811 04:17:09,330 --> 04:17:09,850 us for. 6812 04:17:12,310 --> 04:17:14,870 Is there any extra steps that you take 6813 04:17:14,870 --> 04:17:19,090 for print specific printing specifically? 6814 04:17:19,510 --> 04:17:21,670 Any kind of sharpening or color? 6815 04:17:22,650 --> 04:17:23,050 Nothing. 6816 04:17:24,310 --> 04:17:25,010 No difference. 6817 04:17:25,310 --> 04:17:27,930 Other than at that last and final step, 6818 04:17:27,970 --> 04:17:30,370 just like always resize and sharpen to the 6819 04:17:30,370 --> 04:17:31,690 exact pixel dimensions. 6820 04:17:31,850 --> 04:17:33,630 So if we're making a, an eight by 6821 04:17:33,630 --> 04:17:37,590 12 print, We size it exactly to whatever 6822 04:17:37,590 --> 04:17:38,630 eight by 12. 6823 04:17:39,390 --> 04:17:42,070 At 300 DPI would be so that we're 6824 04:17:42,070 --> 04:17:43,830 going to get maximum resolution in the print. 6825 04:17:44,010 --> 04:17:46,230 And then we would sharpen it to whatever 6826 04:17:46,230 --> 04:17:47,890 looks best at that resolution. 6827 04:17:48,550 --> 04:17:51,170 So, you know, we apply more sharpening to 6828 04:17:51,170 --> 04:17:52,790 something for Facebook than we would for a 6829 04:17:52,790 --> 04:17:54,590 print because it's a different size. 6830 04:17:56,630 --> 04:17:58,590 How do you, how do you manage noise 6831 04:17:58,590 --> 04:18:00,730 with the higher ISOs? 6832 04:18:00,950 --> 04:18:07,770 So I go into, I go into this 6833 04:18:07,770 --> 04:18:09,670 here. 6834 04:18:10,170 --> 04:18:10,670 Okay. 6835 04:18:10,750 --> 04:18:13,490 Which is what it's called in Lightroom, but 6836 04:18:13,490 --> 04:18:14,930 it's the sharpening and detail one. 6837 04:18:14,930 --> 04:18:18,810 And then I zoom into actual pixels to 6838 04:18:18,810 --> 04:18:21,350 see, and then control it with this part. 6839 04:18:21,890 --> 04:18:21,990 Okay. 6840 04:18:22,050 --> 04:18:23,790 So that's, and I just eyeball it. 6841 04:18:23,910 --> 04:18:25,870 So I'm looking at the noise here and 6842 04:18:25,870 --> 04:18:27,690 I'm taking it up to the point at 6843 04:18:27,690 --> 04:18:29,450 which it starts to smooth the noise out. 6844 04:18:29,570 --> 04:18:31,150 But before I start to lose sharpening. 6845 04:18:32,010 --> 04:18:34,150 And again, I always crank up the masking, 6846 04:18:34,850 --> 04:18:37,790 leave the sharpening at the default, but generally 6847 04:18:37,790 --> 04:18:40,310 speaking, I just leave it down here for 6848 04:18:40,310 --> 04:18:41,010 a hundred ISO. 6849 04:18:42,230 --> 04:18:45,110 If it's up around 1600 ISO, It'd probably 6850 04:18:45,110 --> 04:18:46,330 be up around here. 6851 04:18:46,770 --> 04:18:48,930 And if it's 3,200 ISO, it'd probably 6852 04:18:48,930 --> 04:18:49,830 be up around here. 6853 04:18:50,670 --> 04:18:54,530 6400 ISO, maybe up around 40, but just 6854 04:18:54,530 --> 04:18:55,510 eyeballing it. 6855 04:19:00,350 --> 04:19:00,870 Awesome. 6856 04:19:03,010 --> 04:19:05,850 Any other questions that are. 6857 04:19:07,990 --> 04:19:10,570 Hey Erica, you want to come down for 6858 04:19:10,570 --> 04:19:11,150 the wrap up? 6859 04:19:20,250 --> 04:19:24,570 So can you explain the process when you've 6860 04:19:24,570 --> 04:19:28,670 been saved your Photoshop image, then what do 6861 04:19:28,670 --> 04:19:28,870 you do? 6862 04:19:28,930 --> 04:19:29,610 Do you export? 6863 04:19:31,170 --> 04:19:34,750 So it stays in, it stays in the, 6864 04:19:34,750 --> 04:19:38,630 the PSD sub folder as a full res 6865 04:19:38,630 --> 04:19:39,590 Photoshop document. 6866 04:19:39,590 --> 04:19:40,910 That's the master file. 6867 04:19:40,970 --> 04:19:42,290 And it's backed up on Dropbox. 6868 04:19:42,290 --> 04:19:45,850 And then Erica takes those full res Photoshop 6869 04:19:45,850 --> 04:19:49,750 documents and imports them into the Lightroom catalog, 6870 04:19:49,870 --> 04:19:50,090 right? 6871 04:19:51,510 --> 04:19:51,950 Yes. 6872 04:19:52,070 --> 04:19:52,850 Well, I don't know. 6873 04:19:52,950 --> 04:19:53,610 What did you just say? 6874 04:19:55,390 --> 04:19:57,630 My edits, how you import them into the 6875 04:19:57,630 --> 04:19:58,110 Lightroom catalog. 6876 04:20:01,690 --> 04:20:02,270 What's that? 6877 04:20:02,370 --> 04:20:03,930 Like makeup all over my face. 6878 04:20:03,990 --> 04:20:05,550 Cause I didn't wash my face last night. 6879 04:20:07,110 --> 04:20:09,210 So yeah, it's just a process for taking 6880 04:20:09,210 --> 04:20:11,030 my arts and edits and incorporating them into 6881 04:20:11,030 --> 04:20:11,570 the client. 6882 04:20:13,790 --> 04:20:14,230 Yeah. 6883 04:20:15,030 --> 04:20:15,590 Just import. 6884 04:20:16,110 --> 04:20:16,550 Cool. 6885 04:20:18,090 --> 04:20:18,950 That's what she does. 6886 04:20:19,790 --> 04:20:21,310 And then I export them with all the 6887 04:20:21,310 --> 04:20:21,710 other. 6888 04:20:23,590 --> 04:20:25,590 Images that image salon is edited. 6889 04:20:25,910 --> 04:20:27,290 And of course I've gone through and given 6890 04:20:27,290 --> 04:20:28,690 you my final touches as well. 6891 04:20:29,390 --> 04:20:29,550 So. 6892 04:20:33,390 --> 04:20:34,270 And then. 6893 04:20:35,770 --> 04:20:36,210 Yeah. 6894 04:20:36,290 --> 04:20:37,770 And then you just, you talked about the 6895 04:20:37,770 --> 04:20:38,450 order of the gallery. 6896 04:20:39,970 --> 04:20:40,410 Right. 6897 04:20:40,530 --> 04:20:50,250 But with pick time, I 6898 04:20:50,250 --> 04:20:52,130 mean, I don't know if you've seen it, 6899 04:20:52,130 --> 04:21:01,710 but when you're looking 6900 04:21:01,710 --> 04:21:06,810 at them side by side, you're not looking 6901 04:21:06,810 --> 04:21:07,790 at them side by side. 6902 04:21:08,410 --> 04:21:09,010 Unless you're. 6903 04:21:10,050 --> 04:21:11,250 Like a trained photographer. 6904 04:21:11,250 --> 04:21:12,130 I mean, if you're a trained photographer or 6905 04:21:12,130 --> 04:21:14,210 someone with like obsessive compulsive. 6906 04:21:15,010 --> 04:21:16,470 Tendencies like Lanny then. 6907 04:21:19,950 --> 04:21:21,970 Then you don't really notice the difference that 6908 04:21:21,970 --> 04:21:22,250 much. 6909 04:21:25,610 --> 04:21:25,790 So. 6910 04:21:26,830 --> 04:21:28,410 And now I need to abandon me here. 6911 04:21:28,870 --> 04:21:29,510 All by myself. 6912 04:21:31,090 --> 04:21:32,430 Any more questions. 6913 04:21:34,550 --> 04:21:35,750 Hello, Erica's. 6914 04:21:35,750 --> 04:21:36,110 Okay. 6915 04:21:37,530 --> 04:21:38,010 Question. 6916 04:21:38,290 --> 04:21:39,670 How long do you keep your images for 6917 04:21:39,670 --> 04:21:40,050 a wedding? 6918 04:21:41,630 --> 04:21:42,590 Assuming indefinitely. 6919 04:21:42,970 --> 04:21:43,390 Definitely. 6920 04:21:43,590 --> 04:21:43,730 Yeah. 6921 04:21:44,250 --> 04:21:46,470 I mean, in our contract, we say that 6922 04:21:46,470 --> 04:21:47,990 we keep it up for up to a 6923 04:21:47,990 --> 04:21:48,270 year. 6924 04:21:49,690 --> 04:21:52,250 But of course I've got hard drives full 6925 04:21:52,250 --> 04:21:54,190 of images, but if those hard, if those 6926 04:21:54,190 --> 04:21:56,450 hard drives were to fail, they're still in 6927 04:21:56,450 --> 04:21:57,310 the big time gallery. 6928 04:21:57,590 --> 04:21:59,230 But also we haven't guaranteed. 6929 04:21:59,690 --> 04:22:00,670 That we keep them. 6930 04:22:01,290 --> 04:22:01,750 For a year. 6931 04:22:01,750 --> 04:22:02,650 Beyond a year or so. 6932 04:22:05,310 --> 04:22:07,430 Someone's asking for some clarification on the artisan 6933 04:22:07,430 --> 04:22:07,790 edits. 6934 04:22:08,090 --> 04:22:08,330 They did. 6935 04:22:08,410 --> 04:22:09,630 They remain separate. 6936 04:22:10,590 --> 04:22:12,750 Once you deliver the gallery or. 6937 04:22:13,270 --> 04:22:13,370 Yeah. 6938 04:22:13,470 --> 04:22:14,590 So if you go look at that full 6939 04:22:14,590 --> 04:22:16,210 gallery, I sent you guys. 6940 04:22:16,410 --> 04:22:17,730 Of Chad and Beth's wedding. 6941 04:22:18,090 --> 04:22:19,510 You can see like the first. 6942 04:22:20,170 --> 04:22:21,790 Part of the galleries, all artists. 6943 04:22:24,480 --> 04:22:26,420 And then everything else chronologically. 6944 04:22:28,100 --> 04:22:28,580 Okay. 6945 04:22:30,340 --> 04:22:33,420 So those artisan edits are not included chronologically 6946 04:22:33,420 --> 04:22:33,860 then. 6947 04:22:34,520 --> 04:22:35,320 Usually not. 6948 04:22:35,520 --> 04:22:37,480 Sometimes some of them sneak in there, but. 6949 04:22:38,000 --> 04:22:40,380 It's really up to you. 6950 04:22:41,540 --> 04:22:42,020 Yeah. 6951 04:22:42,020 --> 04:22:43,400 I mean, yeah, just go look at that 6952 04:22:43,400 --> 04:22:44,080 gallery. 6953 04:22:44,620 --> 04:22:46,080 You'll be able to see how we. 6954 04:22:46,800 --> 04:22:47,380 Space them out. 6955 04:22:50,160 --> 04:22:50,600 All right. 6956 04:22:50,880 --> 04:22:51,560 Thank you. 6957 04:22:51,900 --> 04:22:52,500 No worries. 6958 04:22:52,980 --> 04:22:53,460 Okay. 6959 04:22:53,640 --> 04:22:54,480 How did we do there? 6960 04:22:54,680 --> 04:22:56,880 Oh, it's actually shorter than the first session. 6961 04:22:57,360 --> 04:22:57,880 Four hours. 6962 04:22:57,880 --> 04:22:59,540 Well, no, we're over four hours. 6963 04:23:00,300 --> 04:23:03,140 But well, thanks for sitting through that. 6964 04:23:03,460 --> 04:23:04,740 Burn with me on that guys. 6965 04:23:04,860 --> 04:23:06,540 I know for some, some photographers. 6966 04:23:06,720 --> 04:23:08,160 It's their favorite part of. 6967 04:23:09,040 --> 04:23:11,480 The whole process and for other photographers, it's 6968 04:23:11,480 --> 04:23:12,240 the worst part. 6969 04:23:12,680 --> 04:23:13,400 Worst part. 6970 04:23:13,880 --> 04:23:15,000 It was the worst. 6971 04:23:15,180 --> 04:23:15,400 Yeah. 6972 04:23:15,680 --> 04:23:17,700 And for me, for me, it's like, it's 6973 04:23:17,700 --> 04:23:18,420 like a. 6974 04:23:19,040 --> 04:23:19,380 It's like. 6975 04:23:20,020 --> 04:23:20,880 It's the word. 6976 04:23:21,720 --> 04:23:24,040 It's like, it's a dichotomy of paradox of. 6977 04:23:24,220 --> 04:23:24,400 Yeah. 6978 04:23:24,540 --> 04:23:24,940 Like. 6979 04:23:25,460 --> 04:23:28,320 I actually love the process of sitting down 6980 04:23:28,320 --> 04:23:30,700 and losing my mercy, myself in the creation 6981 04:23:30,700 --> 04:23:31,160 process. 6982 04:23:31,160 --> 04:23:32,800 And like hours will go by. 6983 04:23:33,200 --> 04:23:35,360 No idea where the time's gone. 6984 04:23:36,260 --> 04:23:39,060 I love creating that magic, but at the 6985 04:23:39,060 --> 04:23:40,760 same time sitting in front of a laptop 6986 04:23:40,760 --> 04:23:44,340 computer goes So it's like this weird. 6987 04:23:44,940 --> 04:23:45,680 Sort of thing. 6988 04:23:45,740 --> 04:23:46,540 And it's a pretty stressful. 6989 04:23:47,420 --> 04:23:50,080 Part of our process when it's editing time. 6990 04:23:50,660 --> 04:23:51,140 Sucks. 6991 04:23:52,160 --> 04:23:55,020 When Lanny's editing a wedding, it sucks. 6992 04:23:55,100 --> 04:23:57,580 Like sometimes I've actually sent him away. 6993 04:23:57,700 --> 04:23:59,180 I'm like, you need to go away for 6994 04:23:59,180 --> 04:23:59,780 four days. 6995 04:24:00,420 --> 04:24:02,240 And just come back when the editing is 6996 04:24:02,240 --> 04:24:02,420 done. 6997 04:24:02,580 --> 04:24:04,080 Cause it's so immersive. 6998 04:24:05,340 --> 04:24:05,780 Kind of stressful. 6999 04:24:05,920 --> 04:24:07,100 And you can't really hunt. 7000 04:24:07,220 --> 04:24:08,800 Like he gets really hung up on the 7001 04:24:08,800 --> 04:24:10,240 details of the images, which is great. 7002 04:24:10,280 --> 04:24:14,020 I mean, well, to a certain extent But 7003 04:24:14,020 --> 04:24:15,920 it stresses him out and then you know 7004 04:24:16,560 --> 04:24:17,680 Two weeks later. 7005 04:24:17,700 --> 04:24:19,200 I'll be like do you remember that image 7006 04:24:19,200 --> 04:24:20,500 you were so stressed out about? 7007 04:24:21,180 --> 04:24:22,940 It'll be like do you remember what that 7008 04:24:22,940 --> 04:24:25,020 image was and he's like no I can't 7009 04:24:25,020 --> 04:24:26,580 even remember what the image was that I 7010 04:24:26,580 --> 04:24:28,440 was all stressed out about but you know 7011 04:24:28,440 --> 04:24:30,140 in the moment It feels so important. 7012 04:24:30,460 --> 04:24:33,400 I didn't just I feel it's our our 7013 04:24:35,420 --> 04:24:37,320 We owe it to you guys to be 7014 04:24:37,320 --> 04:24:39,560 completely honest about this process like this is 7015 04:24:39,560 --> 04:24:41,200 our process It's the only process that we 7016 04:24:41,200 --> 04:24:46,480 can teach but basically our whole business plan 7017 04:24:47,080 --> 04:24:49,780 Which I'm not bitter about at all is 7018 04:24:49,780 --> 04:24:53,860 designed around the way that lining edits That 7019 04:24:53,860 --> 04:24:56,800 are literally that's that determines how many weddings 7020 04:24:56,800 --> 04:25:02,540 we shoot that determines Our pricing it determines 7021 04:25:02,540 --> 04:25:06,240 everything because for years we push or I 7022 04:25:06,240 --> 04:25:09,420 push like this is ridiculous like Like it 7023 04:25:09,420 --> 04:25:11,740 just was so ridiculous how much time he 7024 04:25:11,740 --> 04:25:13,800 was putting into into each image and we 7025 04:25:13,800 --> 04:25:15,780 push him and then I realized he Was 7026 04:25:15,780 --> 04:25:16,740 one of two things either. 7027 04:25:16,960 --> 04:25:20,240 He's super stubborn in which he is Or 7028 04:25:20,240 --> 04:25:22,620 he just can't work any other way, and 7029 04:25:22,620 --> 04:25:24,020 I think it's a combination of those two 7030 04:25:24,020 --> 04:25:26,260 things so then our whole business plan is 7031 04:25:27,200 --> 04:25:30,440 Is wrapped around the way letting edits? 7032 04:25:31,560 --> 04:25:34,660 and so Yeah, so you have to choose 7033 04:25:34,660 --> 04:25:36,900 whether or not this is fits with your 7034 04:25:36,900 --> 04:25:40,200 lifestyle You pick and choose how you know? 7035 04:25:40,860 --> 04:25:43,500 Anything anything you learn from any you know? 7036 04:25:44,240 --> 04:25:46,460 On any topic really it's anything you pick 7037 04:25:46,460 --> 04:25:48,920 and choose how you're gonna apply it to 7038 04:25:48,920 --> 04:25:51,100 What you do who you are your business 7039 04:25:51,100 --> 04:25:52,900 your art your photography right like it's like 7040 04:25:52,900 --> 04:25:54,320 anything It's no different, but it's got lots 7041 04:25:54,320 --> 04:25:56,580 of pros and cons like obviously it's the 7042 04:25:56,580 --> 04:25:59,080 only process that we can teach I'm telling 7043 04:25:59,080 --> 04:26:02,880 you from an honest perspective that It's not 7044 04:26:02,880 --> 04:26:03,400 the best way. 7045 04:26:03,560 --> 04:26:05,500 I think it's certainly not easy on us 7046 04:26:05,500 --> 04:26:07,400 in a couple as a couple online He's 7047 04:26:07,400 --> 04:26:10,300 editing this way, so I just want to 7048 04:26:10,300 --> 04:26:11,980 sort of ask as well or say that 7049 04:26:11,980 --> 04:26:12,280 you know. 7050 04:26:12,340 --> 04:26:15,400 I mean, that's also a decision about How 7051 04:26:15,400 --> 04:26:15,840 you? 7052 04:26:16,880 --> 04:26:20,620 aesthetically Determine what you're doing as well I 7053 04:26:20,620 --> 04:26:21,920 mean if you don't put that much effort 7054 04:26:21,920 --> 04:26:24,100 into it and your prices are all connected 7055 04:26:24,100 --> 04:26:26,980 to that to His evidence man was a 7056 04:26:26,980 --> 04:26:30,440 big factor in your aesthetic it is yeah, 7057 04:26:30,440 --> 04:26:35,160 yeah, it's definitely a big factor it's not 7058 04:26:35,160 --> 04:26:44,040 as Big a factor as As Lenny thinks 7059 04:26:44,040 --> 04:26:46,760 it is right so that and this comes 7060 04:26:46,760 --> 04:26:50,080 down to I'm sorry Speaking for you, and 7061 04:26:50,080 --> 04:26:56,620 I mean Lenny's perfectionism, which is sort of 7062 04:26:56,620 --> 04:27:01,150 his What would you call it your? 7063 04:27:02,350 --> 04:27:05,050 my gifts to the world But your gift, 7064 04:27:05,210 --> 04:27:08,090 but also the other end of that spectrum 7065 04:27:08,830 --> 04:27:15,450 you're the obsessiveness Yeah It's his thorn is 7066 04:27:15,450 --> 04:27:20,150 the obsessiveness right and so It does how 7067 04:27:20,150 --> 04:27:22,410 it does have to do yes, we can 7068 04:27:22,410 --> 04:27:24,990 attribute some of our aesthetic to it But 7069 04:27:24,990 --> 04:27:26,450 not all of our aesthetic to it. 7070 04:27:26,690 --> 04:27:27,410 This is it. 7071 04:27:27,630 --> 04:27:28,950 This will be an argument, but I mean 7072 04:27:28,950 --> 04:27:30,830 I have you know I'll be like you're 7073 04:27:30,830 --> 04:27:32,290 spending too much time He's like well This 7074 04:27:32,290 --> 04:27:33,870 is our brand and I'm like yeah But 7075 04:27:33,870 --> 04:27:36,430 the the 10% you're taking the 90 7076 04:27:36,430 --> 04:27:37,730 % of the time that you're taking you 7077 04:27:37,730 --> 04:27:41,230 do that last 1% Isn't about brand 7078 04:27:41,230 --> 04:27:41,610 at all. 7079 04:27:41,670 --> 04:27:44,110 It's about your perfectionism and nobody sees that 7080 04:27:44,110 --> 04:27:47,450 so it's striking that balance of where you're 7081 04:27:47,530 --> 04:27:50,390 Perfectionism is where your standard is and then 7082 04:27:50,390 --> 04:27:53,270 where your standard is with how you're going 7083 04:27:53,270 --> 04:27:56,850 to divvy up your free time, so How 7084 04:27:56,850 --> 04:28:03,330 much Yeah, certainly like it is certainly determined 7085 04:28:03,330 --> 04:28:06,310 how many weddings we take on and that 7086 04:28:06,310 --> 04:28:12,040 determines how much we charge It's his blessing 7087 04:28:12,040 --> 04:28:15,700 and his curse yes, oh, yeah And I 7088 04:28:15,700 --> 04:28:17,360 mean, I've got plenty of blessings and curses 7089 04:28:17,360 --> 04:28:19,320 to like I'm not trying to throw any 7090 04:28:19,320 --> 04:28:21,340 under the bus here I just feel like 7091 04:28:21,960 --> 04:28:24,100 Especially at this section like it's important to 7092 04:28:24,100 --> 04:28:26,600 be honest with you guys about it's not 7093 04:28:26,600 --> 04:28:28,900 Oh, I learned the process and then I'm 7094 04:28:28,900 --> 04:28:30,820 able to spit these images out like it's 7095 04:28:32,720 --> 04:28:36,640 Obsession I think I guess a obvious overview 7096 04:28:36,640 --> 04:28:39,760 of how how intense it can really get 7097 04:28:39,760 --> 04:28:46,760 Yes Great we want is extremely appreciative. 7098 04:28:47,120 --> 04:28:47,960 Oh good. 7099 04:28:48,420 --> 04:28:48,940 Awesome. 7100 04:28:49,020 --> 04:28:50,460 So we'll see you guys all tomorrow night, 7101 04:28:50,500 --> 04:29:00,440 actually Yes Yeah, because 7102 04:29:00,440 --> 04:29:03,740 we can't finish on that we can't Not 7103 04:29:03,740 --> 04:29:09,120 for some people some people are like Right, 7104 04:29:09,500 --> 04:29:11,040 yeah, I agree. 7105 04:29:11,160 --> 04:29:11,880 We're ready to party. 7106 04:29:12,160 --> 04:29:15,380 We're ready to finish on some final fuzzies. 7107 04:29:16,780 --> 04:29:22,260 All right Have a good day. 7108 04:29:22,420 --> 04:29:27,860 Thanks everybody Thank you everybody 460105

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.