Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
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Morning.
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Good morning.
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Whoa.
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Yeah.
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I just decided that you shouldn't be the
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only one with an amazing view.
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That's awesome.
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Oh man, you should see the view here.
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Oh, I've seen that view.
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It's so gorgeous.
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Yeah.
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Gorgeous.
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Wow.
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Okay.
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Okay.
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So, let me just switch this view here.
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How do I get it into?
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I don't have Erica to help me out
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with the technical today.
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Speaker view.
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There we go.
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Participants.
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Here we go.
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59.
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Okay.
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And climbing.
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First thing I need to make sure is
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that I have the right view.
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We get everybody in here because we've got
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the upgraded zoom account.
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So, we should be able to go past
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100.
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Yeah.
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So, that'll be the first test this morning.
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We're at 63.
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So, climbing.
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Yeah.
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Okay.
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So, then other thing I want to just
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make sure I can share the screen.
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Okay.
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Okay.
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So, Zoe, right now I've got, I can
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see you, but I can't see me.
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I think you've got to do speaker view.
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On zoom.
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Yeah.
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And then click on mine.
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There's Jody.
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I see Jody now.
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But I can't.
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Hold on.
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Lanny, your view.
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Toggle your view.
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View.
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It's the top right of your screen.
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Yeah.
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So, right now I've got a strip and
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I've got a whole bunch of people's webcams.
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Above that, there's two little icons.
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Yeah.
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One's gallery view.
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One's speaker view.
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Yeah.
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If you toggle the gallery view, you should
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get speaker view.
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Now I'm just going into some weird mode.
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There.
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Now you're all up at the top of
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my screen.
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Okay, there.
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So, yeah, now I can only see Jody.
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I want to see my camera.
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Now I can see mine.
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Okay, there we go.
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Sorry, what's that?
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Just pin your video.
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You can use the three dot icons and
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just pin your video so it will always
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show you on your side.
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There's an option called pin your video.
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Pin your video?
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Yeah.
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Where is that?
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The upper right-hand comma, there are three
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dots on top of the video.
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Just click on that.
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Pin video.
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Yeah, so it will always keep you in
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focus.
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Ah, thank you.
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Awesome.
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That's great.
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Thanks for that tip.
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It's a lot.
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So, okay, now what I need to do
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is start recording.
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It's recording.
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It is?
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Oh, right, Erica set it up so it
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automatically does that.
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And can you see my screen now?
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You can and your cursor.
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Okay, so if I just do that.
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We're at 124, by the way, so it's
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gone.
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It's good.
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We're over 100.
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Yep.
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Cool.
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All right, now I'm going to go figure
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out how to mute everybody's mics.
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Somehow Erica does that in.
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So you go to participants, I believe, and
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then it should say, when it pops up,
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it says, it should tell you that you
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can mute everybody.
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So then you'll have to unmute yourself again,
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Zoe.
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I can't.
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Yep, yep.
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Okay.
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And we also have Jodi here this morning,
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and we probably have Rass as well.
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So if things get overwhelming with questions or
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exhausting with length, you guys can hand each
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other off.
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Great.
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But Zoe, for now, I'll just kind of
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have you in the managing questions role.
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Got it.
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Yep.
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And I don't know when and where we'll
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break for questions, kind of whenever it makes
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sense.
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Okay.
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But just unmute whenever it makes sense to
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do so and jump in with questions and
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stuff.
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Okay.
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Do you have slides for that?
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No, I don't.
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Okay.
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Okay.
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Good to know.
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Whenever it feels right.
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Okay.
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I'll break in.
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Yep.
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Unmute all one more time.
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Yeah, 141.
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Okay, cool.
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That's that.
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That's that.
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So you should see the keynote now, correct?
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Yep.
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Correct.
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Okay.
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Is it still participants?
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Are we still climbing?
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142.
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I'm going to give another minute or so,
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and then we're going to get started.
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Great.
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Coffee.
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Coffee.
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Cheers to that.
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So I've changed locations because I'm going to
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have to get, I'm going to have to
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darken the room for the editing cave so
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I can see the screen and see what's
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going on.
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And, okay.
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And there's going to be a bunch of
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jumping back and forth between keynotes and Photoshop
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and webcam, et cetera, et cetera.
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Okay.
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Are we ready to rock?
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Everybody?
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How are we doing there, Zoe?
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Do we have...
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We got 146.
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And just looking at the questions really quickly.
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Seems like we're good.
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We're coming through loud and clear?
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Yep.
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Okay.
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Here we go, guys.
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Let's do this.
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Wrap in.
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We've got a big one.
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It's post-production day.
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And we decided as a group that we're
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going to do the full meal deal, the
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full Editopia experience.
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So I'm going to introduce you to Editopia
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the way I like to introduce you to
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Editopia.
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Welcome to Editopia, where the blacks are black
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and the whites are white.
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A high-definition world of lushly saturated colors,
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infinite dynamic range, tonal peaks and valleys as
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far as the eye can see, and pixels
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as sharp as a samurai sword.
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Welcome to Editopia.
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Okay, guys.
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So here we go.
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I'm going to give you guys...
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I'm going to start with kind of the
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overview of what's in store for us today.
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I'm going to start by kind of giving
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a quick crash course on our workflow, post
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-wedding workflow, so you can kind of understand
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where this post-production piece fits into the
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overall workflow puzzle, okay?
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And then we're going to look at a
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whole bunch of before and afters, okay, to
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kind of set the stage for what we're
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trying to achieve with the editing.
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Then we'll actually...
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I'm going to do some live editing demos
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for you, explaining the whole process and all
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the little steps.
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And I'm going to try to...
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I'm going to basically try to show you
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guys all the little tips and tricks that
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I use when I'm doing the editing.
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And also try to sort of set the
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stage by explaining our overall kind of philosophy
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in general when it comes to post-production.
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And then we'll finish with some more before
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and after examples at the end, once you've
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had the context of, you know, you can
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kind of picture what we've done in order
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to get there.
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And at the end, as well as throughout
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in a few places, we'll do all the
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Q&As, okay?
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And we're going to break for some bathroom
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breaks as well.
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So let me know if I just start
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going and I forget that we're going to
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have to take a couple of breathers throughout,
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okay?
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Zoe, are we good?
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We are good.
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We're at 159.
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Okay.
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So I want to start with before and
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afters.
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And so for this, you can kind of,
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if you haven't, you can minimize me into
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the corner or whatever, because I want you
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guys to be able to see full screen.
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What we're going to do is...
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Actually, before I do before and afters...
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No, let's not do before and afters yet.
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Let's start with the workflow, okay?
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So Eric and I spend an entire day
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in our full workshops, basically breaking down our
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entire workflow, our entire client experience, everything that
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happens before the wedding and everything that happens
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after the wedding, okay?
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It's a lot of stuff.
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There's a lot of thought and strategy that
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goes into the whole thing.
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Today, all we're looking at is the one
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little post-production piece of that.
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And we've already talked about how much Eric
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and I shoot.
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We shoot a lot.
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We'll have 20,000, 25,000 frames after
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a wedding between the two of us, right?
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And so now the whole post-wedding workflow
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starts.
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Erica's our culler.
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So Erica culls.
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And the reason we've divvied up our roles
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this way is because she's way better at
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that than me.
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I can't commit.
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I can't push delete.
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I can't decide.
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Erica's ruthless.
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She goes on gut.
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So she does our culling.
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She'll usually do two or three rounds of
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00:10:56,620 --> 00:10:56,800
that.
289
00:10:57,460 --> 00:10:59,660
And after those two or three rounds, she
290
00:10:59,660 --> 00:11:01,800
ends up usually getting it down to...
291
00:11:02,460 --> 00:11:03,960
It usually works out to around 5%
292
00:11:03,960 --> 00:11:04,860
to 7%.
293
00:11:05,940 --> 00:11:08,840
So, you know, if we shot 20,000
294
00:11:08,840 --> 00:11:11,880
frames, we usually end up delivering, you know,
295
00:11:11,940 --> 00:11:14,680
maybe like 1,500-ish, okay?
296
00:11:15,280 --> 00:11:17,840
And so let's just say there's 1,000,
297
00:11:17,920 --> 00:11:18,160
okay?
298
00:11:18,220 --> 00:11:20,660
1,000 images that Erica's sort of chosen
299
00:11:20,660 --> 00:11:22,840
as deliverables for the clients, okay?
300
00:11:22,840 --> 00:11:26,100
So all 1,000 of those images we
301
00:11:26,100 --> 00:11:28,360
send over to the Image Salon, okay?
302
00:11:28,360 --> 00:11:30,420
So the Image Salon has been helping us
303
00:11:30,420 --> 00:11:33,360
with post-production for like three and a
304
00:11:33,360 --> 00:11:34,780
half, almost four years now.
305
00:11:35,460 --> 00:11:37,600
And what we do is we use their
306
00:11:37,600 --> 00:11:41,740
basic plus level of editing, which is basic
307
00:11:41,740 --> 00:11:46,320
white balance and exposure correction as well as
308
00:11:46,320 --> 00:11:47,960
local dodging and burning, okay?
309
00:11:48,600 --> 00:11:51,960
I think it's 45 cents Canadian per image.
310
00:11:53,760 --> 00:11:56,100
Before that, Erica would do all of that
311
00:11:56,100 --> 00:11:57,680
herself in Lightroom.
312
00:11:57,840 --> 00:11:59,820
So she would edit it all herself.
313
00:12:00,020 --> 00:12:01,920
And so now, basically, the Image Salon has
314
00:12:01,920 --> 00:12:05,820
replaced that piece of our workflow.
315
00:12:08,080 --> 00:12:12,420
And if you're going to outsource editing, just
316
00:12:12,420 --> 00:12:14,980
know that you have to be prepared to
317
00:12:14,980 --> 00:12:15,640
put in the work.
318
00:12:16,260 --> 00:12:19,060
So we, especially the first year, we spent
319
00:12:19,060 --> 00:12:21,400
a lot of time going back and forth
320
00:12:21,400 --> 00:12:22,220
with feedback.
321
00:12:22,220 --> 00:12:23,720
The nice thing at the Image Salon is
322
00:12:23,720 --> 00:12:25,060
you do get a consistent editor.
323
00:12:25,200 --> 00:12:27,880
So every wedding, every job, you've got the
324
00:12:27,880 --> 00:12:29,160
same person, right?
325
00:12:29,460 --> 00:12:32,320
And so we could give feedback so that
326
00:12:32,320 --> 00:12:34,520
she could continue to get closer and closer
327
00:12:34,520 --> 00:12:36,280
to our look and what we're going for.
328
00:12:36,560 --> 00:12:39,180
And you also have to realize that you're
329
00:12:39,180 --> 00:12:40,280
not going to get it all the way
330
00:12:40,280 --> 00:12:42,560
there with every image, every time, right?
331
00:12:43,540 --> 00:12:47,140
I'd say that now, after a few years
332
00:12:47,140 --> 00:12:48,780
of working with the same editor and giving
333
00:12:48,780 --> 00:12:51,540
feedback after every wedding, we've gotten to the
334
00:12:51,540 --> 00:12:53,700
place where it's, in terms of deliverables for
335
00:12:53,700 --> 00:12:56,020
our clients, we're getting it back, and it's
336
00:12:56,020 --> 00:12:58,460
80% to 95% of the way
337
00:12:58,460 --> 00:13:00,740
there in most cases.
338
00:13:01,660 --> 00:13:04,100
So at that point, then, Erica goes through
339
00:13:04,100 --> 00:13:07,120
the entire catalog and looks at all the
340
00:13:07,120 --> 00:13:07,860
Image Salon's edits.
341
00:13:08,000 --> 00:13:09,480
And one by one, she goes through, she
342
00:13:09,480 --> 00:13:12,560
does cropping, she does some dodging and burning.
343
00:13:13,040 --> 00:13:15,760
If there's an image where she's made a
344
00:13:15,760 --> 00:13:17,780
lot of changes, like she went in a
345
00:13:17,780 --> 00:13:20,260
different direction from what our editor did, then
346
00:13:20,260 --> 00:13:21,540
she'll export that.
347
00:13:21,800 --> 00:13:26,540
She'll basically export her edit beside the Image
348
00:13:26,540 --> 00:13:27,920
Salon's edit and send those back.
349
00:13:28,000 --> 00:13:31,200
So after every wedding, they get a few
350
00:13:31,200 --> 00:13:33,700
examples of where we've done something different so
351
00:13:33,700 --> 00:13:35,400
she can realize, oh, they want more of
352
00:13:35,400 --> 00:13:36,120
this, less of that.
353
00:13:36,180 --> 00:13:37,940
I need to do this more that way
354
00:13:37,940 --> 00:13:38,420
next time.
355
00:13:38,680 --> 00:13:41,280
So it basically completes that learning loop for
356
00:13:41,280 --> 00:13:42,000
our editor there.
357
00:13:42,600 --> 00:13:43,080
Okay.
358
00:13:43,720 --> 00:13:47,460
While Erica's going through doing the crops, they
359
00:13:47,460 --> 00:13:48,840
will crop for you if you want.
360
00:13:48,900 --> 00:13:49,820
We ask them not to.
361
00:13:49,920 --> 00:13:52,020
We'd rather do our cropping ourselves because that's
362
00:13:52,020 --> 00:13:53,480
kind of like the composition part of it.
363
00:13:54,280 --> 00:13:55,300
So Erica did the crops.
364
00:13:55,520 --> 00:13:57,580
As she's going through and making the little
365
00:13:57,580 --> 00:14:01,680
tweaks, she's flagging the images that she feels
366
00:14:01,680 --> 00:14:03,480
are our favorites.
367
00:14:03,480 --> 00:14:10,840
So basically anything that we feel has portfolio
368
00:14:10,840 --> 00:14:13,560
potential or the slideshow potential for the client
369
00:14:13,560 --> 00:14:16,080
or the blog post, anything we're super proud
370
00:14:16,080 --> 00:14:18,360
of, basically she's trying to pick all the
371
00:14:18,360 --> 00:14:21,500
quintessential images, the best images from the wedding.
372
00:14:21,940 --> 00:14:23,800
And she's flagging those as she goes through,
373
00:14:24,300 --> 00:14:27,340
and then she puts those into a subfolder.
374
00:14:27,680 --> 00:14:31,640
So underneath that wedding, we'll have a subfolder.
375
00:14:31,640 --> 00:14:34,300
And she labels it pool or Lanny's pool.
376
00:14:34,700 --> 00:14:34,880
Okay.
377
00:14:35,060 --> 00:14:38,080
And so basically that's my selection pool when
378
00:14:38,080 --> 00:14:40,020
it's time for me to do the artisan
379
00:14:40,020 --> 00:14:43,940
edits is I go into that folder of
380
00:14:43,940 --> 00:14:45,820
the best shots from the wedding.
381
00:14:45,980 --> 00:14:47,640
We've got the image salons edits already.
382
00:14:48,380 --> 00:14:51,400
And I basically go through those and start
383
00:14:51,400 --> 00:14:53,320
editing those full on.
384
00:14:53,560 --> 00:14:56,340
So we've kind of got a bit of
385
00:14:56,340 --> 00:14:58,200
a two-tier editing system.
386
00:14:58,200 --> 00:15:00,980
We've got the image salon plus Erica in
387
00:15:00,980 --> 00:15:04,600
Lightroom getting everything deliverable to the way that
388
00:15:04,600 --> 00:15:06,360
up to our standards, up to our look
389
00:15:06,360 --> 00:15:07,400
for the clients.
390
00:15:08,220 --> 00:15:10,720
And then, you know, so, you know, if
391
00:15:10,720 --> 00:15:12,220
we shoot the 20,000, then there's 5
392
00:15:12,220 --> 00:15:13,840
% to 10% of that gets delivered
393
00:15:13,840 --> 00:15:14,940
and edited that way.
394
00:15:15,400 --> 00:15:17,360
And then 5% to 10% of
395
00:15:17,360 --> 00:15:17,720
that.
396
00:15:18,220 --> 00:15:18,520
Okay.
397
00:15:18,520 --> 00:15:19,960
So it's like the 5% to 10
398
00:15:19,960 --> 00:15:21,200
% of the 5% to 10%
399
00:15:21,200 --> 00:15:24,540
are the ones that get that higher level.
400
00:15:24,620 --> 00:15:26,360
So sort of the artisan edit level.
401
00:15:26,440 --> 00:15:26,600
Okay.
402
00:15:26,600 --> 00:15:27,800
And so that's where I come in.
403
00:15:27,840 --> 00:15:28,800
And that's what I'm going to show you
404
00:15:28,800 --> 00:15:32,260
guys today is how we edit our artisan
405
00:15:32,260 --> 00:15:32,580
edits.
406
00:15:34,060 --> 00:15:36,660
And then Erica will take so then I'll
407
00:15:36,660 --> 00:15:38,060
do my thing, which I'm going to show
408
00:15:38,060 --> 00:15:38,520
you guys.
409
00:15:38,760 --> 00:15:42,020
And then Erica will take my edits, import
410
00:15:42,020 --> 00:15:44,660
them back into the Lightroom catalog, and replace
411
00:15:44,660 --> 00:15:45,700
the image salons.
412
00:15:46,160 --> 00:15:46,300
Okay.
413
00:15:46,480 --> 00:15:48,980
So plus at that point if there was
414
00:15:48,980 --> 00:15:51,480
like sometimes Erica will include three or four
415
00:15:51,480 --> 00:15:54,940
similar versions of a frame for me and
416
00:15:54,940 --> 00:15:55,980
kind of leave it up to me which
417
00:15:55,980 --> 00:15:57,240
one I want to edit, which one I
418
00:15:57,240 --> 00:15:58,920
think is going to have more potential.
419
00:15:59,880 --> 00:16:01,940
And in that case, then the other versions,
420
00:16:02,060 --> 00:16:03,740
we don't give those to the clients, unless
421
00:16:03,740 --> 00:16:05,260
they're different enough that they're going to want
422
00:16:05,260 --> 00:16:05,440
them.
423
00:16:05,600 --> 00:16:07,280
We just give the one that we give
424
00:16:07,280 --> 00:16:10,240
the full edit to.
425
00:16:11,960 --> 00:16:14,880
And then Erica basically takes all those artisan
426
00:16:14,880 --> 00:16:16,820
edits, and she puts them into a slideshow
427
00:16:16,820 --> 00:16:17,440
for the client.
428
00:16:17,820 --> 00:16:23,060
She usually just uses iMovie or Soundslides, I
429
00:16:23,060 --> 00:16:23,600
think it's called.
430
00:16:24,520 --> 00:16:26,840
Just like one to two songs in length.
431
00:16:27,300 --> 00:16:29,860
And that's essentially the first thing that our
432
00:16:29,860 --> 00:16:32,320
clients see after their, well other than some
433
00:16:32,320 --> 00:16:35,180
sneak peeks is then they get their slideshow
434
00:16:35,180 --> 00:16:37,160
with all the artisan edits set to music.
435
00:16:38,200 --> 00:16:41,160
And then of course they get the full
436
00:16:41,160 --> 00:16:41,520
gallery.
437
00:16:41,700 --> 00:16:44,420
Now the full gallery, I guess you guys
438
00:16:44,420 --> 00:16:46,240
have seen an example of one.
439
00:16:46,840 --> 00:16:48,460
What we used to do, I think it's
440
00:16:48,460 --> 00:16:50,220
different now that we're using pick time, but
441
00:16:50,220 --> 00:16:51,280
what we used to do is we would
442
00:16:51,280 --> 00:16:52,580
front load the gallery.
443
00:16:54,100 --> 00:16:55,620
With all the artisan edits.
444
00:16:55,780 --> 00:16:57,480
So they see all the artisan edits first,
445
00:16:57,480 --> 00:16:59,660
and then they would see all the rest
446
00:16:59,660 --> 00:17:02,160
of the edits chronological basically.
447
00:17:02,600 --> 00:17:03,940
That achieved a couple things.
448
00:17:04,079 --> 00:17:08,160
It's part of our whole strategy of encouraging
449
00:17:08,160 --> 00:17:09,660
them to fall in love with the same
450
00:17:09,660 --> 00:17:11,079
photos that we've fallen in love with.
451
00:17:11,140 --> 00:17:13,460
So we're essentially training them by the order
452
00:17:13,460 --> 00:17:15,140
of delivery and the order that they see
453
00:17:15,140 --> 00:17:15,579
things in.
454
00:17:15,640 --> 00:17:17,119
The first thing they see is what they
455
00:17:17,119 --> 00:17:19,520
tend to get most emotionally attached to.
456
00:17:20,160 --> 00:17:21,720
And so we want that to be the
457
00:17:21,720 --> 00:17:23,319
artisan edits for the most part.
458
00:17:24,060 --> 00:17:26,660
And also then they're not seeing those two
459
00:17:26,660 --> 00:17:29,960
edits, two kind of tiers of editing side
460
00:17:29,960 --> 00:17:30,940
by side necessarily.
461
00:17:31,340 --> 00:17:36,160
Although honestly for most of our clients, they
462
00:17:36,160 --> 00:17:37,640
really can't notice any difference.
463
00:17:37,800 --> 00:17:41,140
Really the difference between our deliverable level and
464
00:17:41,140 --> 00:17:44,200
the artisan level is mostly just our OCD
465
00:17:44,200 --> 00:17:47,020
photographer mind coming in.
466
00:17:49,100 --> 00:17:51,920
But now of course with pick time, I
467
00:17:51,920 --> 00:17:54,540
don't think we are front loading the gallery
468
00:17:54,540 --> 00:17:54,920
anymore.
469
00:17:55,060 --> 00:17:56,080
Now it's just all chronological.
470
00:17:56,720 --> 00:17:58,800
But pick time allows us to in the
471
00:17:58,800 --> 00:18:00,860
gallery make some of them appear bigger than
472
00:18:00,860 --> 00:18:01,200
others.
473
00:18:01,600 --> 00:18:03,840
So obviously we'd be choosing the artisan edits
474
00:18:03,840 --> 00:18:05,660
for that in those galleries.
475
00:18:07,540 --> 00:18:10,840
So actually that might be a good point
476
00:18:10,840 --> 00:18:12,500
here Zoe to just check in if there's
477
00:18:12,500 --> 00:18:16,320
any questions around that overall workflow process that
478
00:18:16,320 --> 00:18:16,780
we follow.
479
00:18:17,520 --> 00:18:18,920
Yep, the questions are coming in.
480
00:18:18,980 --> 00:18:19,560
So that's good.
481
00:18:21,440 --> 00:18:23,920
The first question is what do you use
482
00:18:23,920 --> 00:18:24,740
for slide shows?
483
00:18:24,980 --> 00:18:26,440
Is that something that's built into pick time?
484
00:18:26,980 --> 00:18:27,360
iMovie.
485
00:18:28,200 --> 00:18:28,640
iMovie.
486
00:18:28,920 --> 00:18:32,680
Yeah, iMovie or Soundslides I think it's called.
487
00:18:35,100 --> 00:18:36,960
And then you upload them to pick time?
488
00:18:37,660 --> 00:18:38,040
No, no.
489
00:18:38,740 --> 00:18:39,720
This is a slideshow.
490
00:18:39,860 --> 00:18:42,240
This is like a movie, a slideshow.
491
00:18:42,400 --> 00:18:42,560
Right.
492
00:18:43,560 --> 00:18:45,380
Then we send that to the clients.
493
00:18:45,560 --> 00:18:47,200
It's embedded in our website.
494
00:18:47,200 --> 00:18:50,580
It's probably hosted through Vimeo or something like
495
00:18:50,580 --> 00:18:50,780
that.
496
00:18:50,820 --> 00:18:53,880
But it's a secret private link they get
497
00:18:53,880 --> 00:18:55,440
and it's embedded into our website.
498
00:18:59,300 --> 00:19:03,500
And with the Boca Panoramas, what point in
499
00:19:03,500 --> 00:19:05,880
the workflow and who works on those?
500
00:19:06,300 --> 00:19:07,860
I would do those.
501
00:19:08,760 --> 00:19:10,800
I would basically, Erica would put that as
502
00:19:10,800 --> 00:19:12,600
a subfolder within the selection pool.
503
00:19:12,600 --> 00:19:15,200
It would be Berneiser's and then I'd go
504
00:19:15,200 --> 00:19:17,020
and give that an attempt and see if
505
00:19:17,020 --> 00:19:17,400
it works.
506
00:19:17,700 --> 00:19:18,660
And then if it works and it looks
507
00:19:18,660 --> 00:19:20,800
cool, I might like really work on it.
508
00:19:21,040 --> 00:19:23,080
Otherwise, I would just abandon it.
509
00:19:24,040 --> 00:19:25,280
Who's drawing on my screen?
510
00:19:27,340 --> 00:19:28,260
Oh, were you?
511
00:19:28,860 --> 00:19:30,040
I wasn't, no.
512
00:19:32,460 --> 00:19:36,040
From the moment that you import, how long
513
00:19:36,040 --> 00:19:37,540
does it take to deliver to the client?
514
00:19:39,300 --> 00:19:40,760
Oh, yeah.
515
00:19:40,900 --> 00:19:43,140
So our delivery time is what we promise
516
00:19:43,140 --> 00:19:43,880
is 12 weeks.
517
00:19:44,700 --> 00:19:49,940
And that's built into the whole free workshop
518
00:19:49,940 --> 00:19:51,420
that we did where we showed you how
519
00:19:51,420 --> 00:19:53,520
we basically do the client Skype with our
520
00:19:53,520 --> 00:19:54,800
clients before they hire us.
521
00:19:55,160 --> 00:19:57,160
That's the point at which they learn that.
522
00:19:57,300 --> 00:19:58,420
And you can go and see how we
523
00:19:58,420 --> 00:20:01,060
explain that, why good things come to those
524
00:20:01,060 --> 00:20:02,700
who wait 12 weeks.
525
00:20:03,440 --> 00:20:07,060
Sometimes it's sooner, but if we're backlogged, it's
526
00:20:07,060 --> 00:20:08,160
close to 12 weeks.
527
00:20:08,720 --> 00:20:11,540
So when they get the slideshow, I mean,
528
00:20:11,640 --> 00:20:15,200
is the slideshow just a simple edit and
529
00:20:15,200 --> 00:20:19,000
then the actual gallery?
530
00:20:20,060 --> 00:20:20,500
How does that work?
531
00:20:20,500 --> 00:20:23,980
The slideshow, I didn't explain this clearly enough.
532
00:20:24,160 --> 00:20:25,760
The slideshow is just a slideshow.
533
00:20:25,760 --> 00:20:28,300
So it's a slideshow of basically all the
534
00:20:28,300 --> 00:20:30,580
artisan edits that I do, which usually ends
535
00:20:30,580 --> 00:20:32,920
up being somewhere between 50 to 100 per
536
00:20:32,920 --> 00:20:33,160
way.
537
00:20:33,360 --> 00:20:34,820
So let's say 100.
538
00:20:35,200 --> 00:20:38,360
Those 100 artisan edits set to music in
539
00:20:38,360 --> 00:20:38,720
iMovie.
540
00:20:39,060 --> 00:20:40,680
And we send them a link so they
541
00:20:40,680 --> 00:20:42,280
can watch that on their TV.
542
00:20:42,740 --> 00:20:43,860
That's what the slideshow is.
543
00:20:44,400 --> 00:20:50,120
And then after they've watched the slideshow, they
544
00:20:50,120 --> 00:20:50,820
get the full.
545
00:20:50,820 --> 00:20:53,980
Yeah, we usually let that sizzle for like
546
00:20:53,980 --> 00:20:57,660
24 to 48 hours, kind of two to
547
00:20:57,660 --> 00:20:58,320
three days.
548
00:20:58,480 --> 00:21:00,040
Because again, we want them to watch it
549
00:21:00,040 --> 00:21:01,260
over and over, fall in love with those
550
00:21:01,260 --> 00:21:01,540
images.
551
00:21:03,380 --> 00:21:06,400
And I mean, we say this because it's
552
00:21:06,400 --> 00:21:09,000
so many amazing images from your wedding.
553
00:21:09,140 --> 00:21:10,960
It's taking this long to upload, but your
554
00:21:10,960 --> 00:21:12,200
gallery will be ready soon.
555
00:21:12,300 --> 00:21:13,740
Of course, with JPEG Mini, it doesn't take
556
00:21:13,740 --> 00:21:14,140
that long.
557
00:21:14,460 --> 00:21:16,300
But that also buys us a little bit
558
00:21:16,300 --> 00:21:17,580
of time to blog their wedding.
559
00:21:17,580 --> 00:21:19,740
So we try to blog their wedding in
560
00:21:19,740 --> 00:21:21,400
that 48-hour period.
561
00:21:21,560 --> 00:21:23,200
So then they've got something to share.
562
00:21:23,840 --> 00:21:25,760
We don't always use licensed music for the
563
00:21:25,760 --> 00:21:26,280
slideshows.
564
00:21:26,900 --> 00:21:28,680
And that kind of gives us the excuse,
565
00:21:29,000 --> 00:21:32,120
you know, we couldn't find a licensed song
566
00:21:32,120 --> 00:21:34,260
that fits the energy of your wedding.
567
00:21:34,620 --> 00:21:36,240
So we had to use this song.
568
00:21:36,440 --> 00:21:38,700
So please don't share it anywhere publicly.
569
00:21:38,920 --> 00:21:41,800
It's totally legal for private, personal use.
570
00:21:42,320 --> 00:21:43,500
And that's sort of the excuse.
571
00:21:43,540 --> 00:21:45,160
Because we'd rather them share our blog post
572
00:21:45,160 --> 00:21:46,260
than the slideshow.
573
00:21:46,260 --> 00:21:48,760
Because the blog post is then curated down
574
00:21:48,760 --> 00:21:49,420
even more.
575
00:21:49,800 --> 00:21:51,740
If I do 100 edits on a wedding,
576
00:21:52,040 --> 00:21:55,460
we'll usually curate that down to like 50
577
00:21:55,460 --> 00:21:56,820
% to 60% of those are the
578
00:21:56,820 --> 00:21:58,920
ones that actually make the final cut for
579
00:21:58,920 --> 00:22:00,900
the blog post, which we, you know, show
580
00:22:00,900 --> 00:22:01,500
to the world.
581
00:22:02,460 --> 00:22:04,280
But yes, then they receive their full gallery
582
00:22:04,280 --> 00:22:05,660
24 to 48 hours later.
583
00:22:05,860 --> 00:22:07,940
Like the one that we shared with you
584
00:22:07,940 --> 00:22:08,220
guys.
585
00:22:12,380 --> 00:22:13,980
So, I mean, there's a lot of questions
586
00:22:13,980 --> 00:22:16,300
about the technicalities behind the slideshow.
587
00:22:16,480 --> 00:22:18,280
And I'm wondering if that can be answered
588
00:22:18,280 --> 00:22:19,860
with sharing.
589
00:22:20,520 --> 00:22:22,200
It's just a slideshow, guys.
590
00:22:22,340 --> 00:22:23,540
It's just iMovie.
591
00:22:24,040 --> 00:22:25,180
Take the 100 photos.
592
00:22:25,500 --> 00:22:26,460
Pop them into iMovie.
593
00:22:26,800 --> 00:22:27,380
Pick a song.
594
00:22:28,720 --> 00:22:30,140
Auto-time or whatever.
595
00:22:30,300 --> 00:22:31,540
Time it yourself or set it to three
596
00:22:31,540 --> 00:22:31,960
seconds.
597
00:22:32,420 --> 00:22:32,760
Export.
598
00:22:32,960 --> 00:22:33,480
That's all it is.
599
00:22:33,500 --> 00:22:34,280
It's just a slideshow.
600
00:22:35,400 --> 00:22:39,100
Are you picking music that's specific to the
601
00:22:39,100 --> 00:22:39,480
couple?
602
00:22:40,080 --> 00:22:41,560
Or how are you picking music?
603
00:22:42,060 --> 00:22:42,300
Yeah.
604
00:22:43,920 --> 00:22:45,740
Maybe I shouldn't have mentioned the slideshow.
605
00:22:46,120 --> 00:22:48,640
Because in our workshops, we have a full
606
00:22:48,640 --> 00:22:49,960
day to explain our whole workflow.
607
00:22:50,940 --> 00:22:52,580
I can really only talk about the editing
608
00:22:52,580 --> 00:22:53,060
here today.
609
00:22:53,140 --> 00:22:54,280
Otherwise, we're going to be here all day.
610
00:22:54,360 --> 00:22:55,660
The slideshow is a whole thing, right?
611
00:22:58,340 --> 00:22:59,660
We use iMovie.
612
00:22:59,900 --> 00:23:00,360
Create it.
613
00:23:01,660 --> 00:23:01,880
Yeah.
614
00:23:02,460 --> 00:23:03,400
We pick a song.
615
00:23:04,200 --> 00:23:04,760
That's it.
616
00:23:05,180 --> 00:23:05,280
Okay.
617
00:23:05,380 --> 00:23:09,720
A question regarding that's more technical.
618
00:23:10,860 --> 00:23:13,640
What's your process with Lightroom in terms of
619
00:23:13,640 --> 00:23:15,380
folders, collections?
620
00:23:15,680 --> 00:23:17,600
Does each gallery get it?
621
00:23:18,020 --> 00:23:20,200
Each wedding gets its own folder.
622
00:23:21,800 --> 00:23:24,140
Well, each wedding gets its own Lightroom catalog.
623
00:23:24,640 --> 00:23:24,800
Okay?
624
00:23:24,980 --> 00:23:28,760
And then also on our hard drives, we
625
00:23:28,760 --> 00:23:31,980
use these little working drives here.
626
00:23:31,980 --> 00:23:35,980
It's a solid state drive.
627
00:23:36,660 --> 00:23:37,560
They're expensive.
628
00:23:38,000 --> 00:23:39,300
It's like two terabytes there.
629
00:23:39,600 --> 00:23:41,040
But it's our working drive.
630
00:23:41,160 --> 00:23:43,040
So our current weddings, like the last two
631
00:23:43,040 --> 00:23:44,480
or three weddings that we're working on, are
632
00:23:44,480 --> 00:23:46,860
here with me on there.
633
00:23:47,540 --> 00:23:50,880
And so the wedding basically has the main
634
00:23:50,880 --> 00:23:51,380
folder.
635
00:23:51,940 --> 00:23:56,500
And then within that, there's – well, I
636
00:23:56,500 --> 00:23:57,440
can't break the whole thing down.
637
00:23:57,500 --> 00:23:59,540
But Erica has a downloading process with the
638
00:23:59,540 --> 00:24:02,000
subfolders and a process for what she checks
639
00:24:02,000 --> 00:24:03,260
to make sure she's got them, and then
640
00:24:03,260 --> 00:24:04,440
everything's getting backed up.
641
00:24:04,760 --> 00:24:06,840
But then there's a raw folder, which essentially
642
00:24:06,840 --> 00:24:08,640
the select ones that will go off to
643
00:24:08,640 --> 00:24:12,140
the Image Salon, and then the pool, right?
644
00:24:12,220 --> 00:24:13,780
And then I'll explain to you kind of
645
00:24:13,780 --> 00:24:15,400
how I save them as I go through
646
00:24:15,400 --> 00:24:17,820
and do the arts in a subfolder labeled
647
00:24:17,820 --> 00:24:19,440
PSD Photoshop documents.
648
00:24:20,500 --> 00:24:20,900
Great.
649
00:24:21,240 --> 00:24:22,640
I think that's it for questions for now.
650
00:24:22,740 --> 00:24:23,360
Okay, cool.
651
00:24:23,740 --> 00:24:25,120
I was going to pop in there for
652
00:24:25,120 --> 00:24:25,720
a quick sec.
653
00:24:26,680 --> 00:24:29,220
If you don't mind just, like, addressing, telling
654
00:24:29,220 --> 00:24:30,600
everyone to turn off their videos.
655
00:24:30,740 --> 00:24:32,180
There's a few that are distracting, and I'm
656
00:24:32,180 --> 00:24:33,240
not sure if they're hearing it.
657
00:24:33,400 --> 00:24:34,340
So maybe just address it.
658
00:24:34,460 --> 00:24:34,560
Okay.
659
00:24:34,740 --> 00:24:37,400
Can everybody turn off your videos?
660
00:24:37,640 --> 00:24:39,600
It will help with bandwidth.
661
00:24:40,560 --> 00:24:41,000
Okay.
662
00:24:41,400 --> 00:24:43,000
I don't think I can do that.
663
00:24:44,140 --> 00:24:44,580
Correct?
664
00:24:45,260 --> 00:24:46,380
No, I don't think you can.
665
00:24:46,460 --> 00:24:47,520
You can only mute them.
666
00:24:47,920 --> 00:24:48,060
Okay.
667
00:24:49,220 --> 00:24:50,780
So let's – yeah.
668
00:24:51,180 --> 00:24:52,620
Sorry that has to be such a crash
669
00:24:52,620 --> 00:24:53,120
course, guys.
670
00:24:53,200 --> 00:24:55,080
Like, literally that's four hours in our workshop
671
00:24:55,080 --> 00:24:58,300
explaining the whole downloading, backing up, all the
672
00:24:58,300 --> 00:25:00,680
processes, and the whole strategy behind the delivery
673
00:25:00,680 --> 00:25:02,060
and the softwares that we use.
674
00:25:03,460 --> 00:25:05,320
So what I have to focus on here
675
00:25:05,320 --> 00:25:07,200
with you guys today is the artist and
676
00:25:07,200 --> 00:25:09,820
edit piece of that whole puzzle.
677
00:25:10,620 --> 00:25:12,560
And before I get into the before and
678
00:25:12,560 --> 00:25:14,300
afters, I want to just talk about our
679
00:25:14,300 --> 00:25:17,560
overall philosophy in general around editing.
680
00:25:18,300 --> 00:25:21,140
It's been the same since the beginning, since
681
00:25:21,140 --> 00:25:21,740
we got started.
682
00:25:21,800 --> 00:25:24,280
Even though our editing style and look has
683
00:25:24,280 --> 00:25:27,460
changed, the overall philosophy and overall goal has
684
00:25:27,460 --> 00:25:28,240
remained the same.
685
00:25:28,960 --> 00:25:33,040
We've always viewed the post-production, you know,
686
00:25:33,100 --> 00:25:35,640
our post-production software, whatever software you're using,
687
00:25:36,000 --> 00:25:38,680
Lightroom, Photoshop, Capture One, doesn't matter.
688
00:25:39,020 --> 00:25:39,140
Okay?
689
00:25:40,200 --> 00:25:44,220
All of them are tools of photography, just
690
00:25:44,220 --> 00:25:46,740
like our cameras, our lenses, our flashes, our
691
00:25:46,740 --> 00:25:49,960
softwares are all tools that help us do
692
00:25:49,960 --> 00:25:51,320
the job that we're striving to do.
693
00:25:51,560 --> 00:25:53,560
So we've sort of embraced that from the
694
00:25:53,560 --> 00:25:53,840
beginning.
695
00:25:54,540 --> 00:25:57,800
And the thing about editing is it helps
696
00:25:57,800 --> 00:25:59,140
you become a better photographer.
697
00:25:59,680 --> 00:26:01,360
Obviously, it helps you appear to be a
698
00:26:01,360 --> 00:26:04,000
better photographer, but it actually makes you become
699
00:26:04,000 --> 00:26:06,420
a better photographer behind the camera in the
700
00:26:06,420 --> 00:26:06,700
field.
701
00:26:07,540 --> 00:26:10,080
Cropping your photos in post helps you learn
702
00:26:10,080 --> 00:26:12,240
how to make better compositions next time in
703
00:26:12,240 --> 00:26:12,620
the field.
704
00:26:13,100 --> 00:26:15,380
And learning what kind of potential you can
705
00:26:15,380 --> 00:26:18,060
pull out of your files helps guide you
706
00:26:18,060 --> 00:26:20,260
on your shoots in terms of what you
707
00:26:20,260 --> 00:26:21,040
do with your camera.
708
00:26:21,040 --> 00:26:23,520
You know, you get to the point where
709
00:26:23,520 --> 00:26:24,800
you can sort of look at the file
710
00:26:24,800 --> 00:26:26,760
and envision the potential.
711
00:26:27,060 --> 00:26:27,180
Right?
712
00:26:27,800 --> 00:26:29,080
And know whether or not you're going to
713
00:26:29,080 --> 00:26:31,300
be able to get it to where you
714
00:26:31,300 --> 00:26:31,620
want.
715
00:26:32,240 --> 00:26:32,380
Okay?
716
00:26:32,520 --> 00:26:37,660
So and the goal is for us is
717
00:26:37,660 --> 00:26:39,620
the same as photography.
718
00:26:39,880 --> 00:26:40,320
Okay?
719
00:26:40,380 --> 00:26:43,740
So the creative process obviously starts with the
720
00:26:43,740 --> 00:26:45,820
camera on the shoot at the wedding, but
721
00:26:45,820 --> 00:26:48,900
then it continues into the post-production.
722
00:26:49,260 --> 00:26:49,400
Okay?
723
00:26:49,400 --> 00:26:51,060
It's an extension of the same goals.
724
00:26:51,460 --> 00:26:53,680
So we've talked about why we light the
725
00:26:53,680 --> 00:26:54,220
way we light.
726
00:26:54,900 --> 00:26:55,000
Right?
727
00:26:55,300 --> 00:26:57,080
Why we compose the way we compose.
728
00:26:57,400 --> 00:26:59,140
Why we focus on the moments that we
729
00:26:59,140 --> 00:26:59,740
focus on.
730
00:27:00,420 --> 00:27:03,000
We're always going for maximum impact.
731
00:27:03,460 --> 00:27:03,560
Right?
732
00:27:03,700 --> 00:27:04,940
Maximum visual impact.
733
00:27:05,660 --> 00:27:07,060
Maximum emotional impact.
734
00:27:07,320 --> 00:27:07,540
Okay?
735
00:27:07,880 --> 00:27:09,000
That's why we shoot the way that we
736
00:27:09,000 --> 00:27:09,220
shoot.
737
00:27:09,460 --> 00:27:10,140
Light the way we light.
738
00:27:10,820 --> 00:27:12,400
That's why we edit the way we edit.
739
00:27:12,480 --> 00:27:13,420
It's the same goal.
740
00:27:13,560 --> 00:27:15,140
We're going for maximum impact.
741
00:27:15,500 --> 00:27:17,440
Maximum visual emotional impact.
742
00:27:17,780 --> 00:27:17,980
Okay?
743
00:27:19,440 --> 00:27:22,580
And the best analogy I've heard to describe
744
00:27:22,580 --> 00:27:27,120
post-production is, was actually my friend Ben
745
00:27:27,120 --> 00:27:27,560
Christman.
746
00:27:28,700 --> 00:27:31,160
He described it like when you go to
747
00:27:31,160 --> 00:27:33,700
the Grand Canyon and you park your car
748
00:27:33,700 --> 00:27:34,860
in the parking lot and you get out
749
00:27:34,860 --> 00:27:36,240
of your car and you can see the
750
00:27:36,240 --> 00:27:37,200
Grand Canyon over there.
751
00:27:37,580 --> 00:27:37,720
Okay?
752
00:27:38,240 --> 00:27:40,020
And as you start to walk towards the
753
00:27:40,020 --> 00:27:42,840
edge, the view keeps getting better and better
754
00:27:42,840 --> 00:27:43,320
and better.
755
00:27:43,940 --> 00:27:45,980
And then when you walk right to the
756
00:27:45,980 --> 00:27:47,680
edge, so you're standing on the edge of
757
00:27:47,680 --> 00:27:50,340
the Grand Canyon, that is the best it's
758
00:27:50,340 --> 00:27:50,840
going to look.
759
00:27:51,400 --> 00:27:51,520
Okay?
760
00:27:51,560 --> 00:27:53,060
It's the ultimate view.
761
00:27:53,200 --> 00:27:55,220
It looks as good as it possibly can.
762
00:27:56,040 --> 00:27:57,980
If you take one step too far though,
763
00:27:58,440 --> 00:27:59,800
you kill it.
764
00:28:00,040 --> 00:28:00,440
Right?
765
00:28:00,520 --> 00:28:01,540
You fall off the edge.
766
00:28:01,660 --> 00:28:02,640
You kill the view totally.
767
00:28:03,400 --> 00:28:05,460
And so with editing, that's essentially what we're
768
00:28:05,460 --> 00:28:07,060
all striving to do is take it to
769
00:28:07,060 --> 00:28:08,980
the edge with each file.
770
00:28:09,200 --> 00:28:10,760
To make it look as good as we
771
00:28:10,760 --> 00:28:11,800
can possibly make it.
772
00:28:12,120 --> 00:28:12,320
Okay?
773
00:28:12,320 --> 00:28:14,700
And we all have different edges.
774
00:28:15,920 --> 00:28:18,720
And even my edge changes with time.
775
00:28:18,800 --> 00:28:18,920
Right?
776
00:28:18,940 --> 00:28:20,680
As we grow and mature as photographers, our
777
00:28:20,680 --> 00:28:22,120
taste changes, that edge changes.
778
00:28:22,120 --> 00:28:23,320
And we all have different edges.
779
00:28:23,720 --> 00:28:23,940
Okay?
780
00:28:24,200 --> 00:28:26,640
But you can't find the edge until you
781
00:28:26,640 --> 00:28:27,260
fall off it.
782
00:28:27,380 --> 00:28:29,940
You have to go too far and then
783
00:28:29,940 --> 00:28:30,520
pull it back.
784
00:28:31,000 --> 00:28:32,760
So that's kind of the idea with the
785
00:28:32,760 --> 00:28:34,560
editing is to take it right to the
786
00:28:34,560 --> 00:28:37,000
edge, fall off, and then pull it back.
787
00:28:37,500 --> 00:28:37,700
Okay?
788
00:28:39,300 --> 00:28:42,520
And, you know, we, our goal's always been
789
00:28:42,520 --> 00:28:48,360
timeless and classic versus trendy.
790
00:28:48,740 --> 00:28:48,840
Okay?
791
00:28:48,900 --> 00:28:50,700
So we want it, just like when we're
792
00:28:50,700 --> 00:28:53,360
shooting, we want it to be about them
793
00:28:53,360 --> 00:28:53,980
and their story.
794
00:28:54,140 --> 00:28:55,940
We want it to be about the story
795
00:28:55,940 --> 00:28:58,480
and the photo, not about the photographer and
796
00:28:58,480 --> 00:28:59,420
the photographer's vision.
797
00:28:59,560 --> 00:28:59,960
Right?
798
00:29:00,020 --> 00:29:00,980
That's the goal.
799
00:29:02,720 --> 00:29:04,600
So with the editing, it's the same thing.
800
00:29:04,740 --> 00:29:06,480
We want it to be about the photo,
801
00:29:06,640 --> 00:29:08,780
about the image, about them, about the story,
802
00:29:08,920 --> 00:29:11,320
not about our editing, not about our post
803
00:29:11,320 --> 00:29:11,740
-production.
804
00:29:12,220 --> 00:29:12,320
Okay?
805
00:29:12,440 --> 00:29:14,640
So that's kind of helps us find that
806
00:29:14,640 --> 00:29:15,480
balance.
807
00:29:19,300 --> 00:29:20,240
Before and afters.
808
00:29:22,460 --> 00:29:22,940
Okay.
809
00:29:23,060 --> 00:29:24,700
Any questions before we dive into the before
810
00:29:24,700 --> 00:29:25,280
and afters?
811
00:29:28,930 --> 00:29:30,350
Let us see.
812
00:29:33,900 --> 00:29:36,300
Nothing about what you just spoke about, but
813
00:29:36,300 --> 00:29:37,160
hold on just a second.
814
00:29:37,340 --> 00:29:38,280
Anybody got questions?
815
00:29:38,720 --> 00:29:39,400
Bring them on.
816
00:29:44,140 --> 00:29:44,620
Okay.
817
00:29:44,700 --> 00:29:46,080
Well, I can start going through some before
818
00:29:46,080 --> 00:29:46,880
and afters here.
819
00:29:47,680 --> 00:29:48,180
Yeah.
820
00:29:48,600 --> 00:29:49,000
Yeah.
821
00:29:49,040 --> 00:29:49,300
Do it.
822
00:29:49,680 --> 00:29:52,800
So what I've done is I've gone back
823
00:29:52,800 --> 00:29:57,720
a few years and then chosen examples that
824
00:29:57,720 --> 00:30:00,000
for the most part are showing you kind
825
00:30:00,000 --> 00:30:02,420
of the kind of potential that we're able
826
00:30:02,420 --> 00:30:03,580
to pull out of the files and kind
827
00:30:03,580 --> 00:30:04,520
of what we're going for.
828
00:30:05,140 --> 00:30:07,480
So in some cases, they're pretty extreme examples.
829
00:30:08,060 --> 00:30:10,180
Other times, much more subtle.
830
00:30:10,180 --> 00:30:13,240
And then right up until the most recent
831
00:30:13,240 --> 00:30:14,320
wedding that we just shot.
832
00:30:14,460 --> 00:30:15,540
So you can kind of see kind of
833
00:30:15,540 --> 00:30:16,660
where we are now with the editing.
834
00:30:17,760 --> 00:30:19,200
And so let's start here.
835
00:30:20,400 --> 00:30:25,060
And what I've done is it's basically the
836
00:30:25,060 --> 00:30:27,160
befores are the straight out of camera.
837
00:30:27,460 --> 00:30:27,660
Okay?
838
00:30:27,720 --> 00:30:28,540
So we shoot raw.
839
00:30:28,660 --> 00:30:31,560
So the files are obviously intentionally super neutral
840
00:30:31,560 --> 00:30:32,160
and flat.
841
00:30:32,340 --> 00:30:32,540
Right?
842
00:30:32,560 --> 00:30:33,280
That's what we want.
843
00:30:33,500 --> 00:30:35,360
So and then side by side with the
844
00:30:35,360 --> 00:30:36,260
final arts and edit.
845
00:30:36,620 --> 00:30:36,840
Okay?
846
00:30:36,840 --> 00:30:38,500
So this is kind of to see the
847
00:30:38,500 --> 00:30:41,360
overall, what we can do, what we're striving
848
00:30:41,360 --> 00:30:44,180
to do, and then we'll break it down.
849
00:30:44,240 --> 00:30:45,840
And basically I'll show you the process.
850
00:30:46,340 --> 00:30:46,440
Okay.
851
00:30:46,760 --> 00:30:48,920
Now, if there's ever one that you want,
852
00:30:49,200 --> 00:30:50,240
put my camera up here.
853
00:30:50,880 --> 00:30:52,600
If there's ever one that you want me
854
00:30:52,600 --> 00:30:55,700
to go back like this.
855
00:30:57,520 --> 00:30:58,260
There we go.
856
00:30:58,720 --> 00:31:00,660
Back again to see it side by side
857
00:31:00,660 --> 00:31:02,540
again, just, just let me know.
858
00:31:02,780 --> 00:31:04,760
And to do, to do so I'm not
859
00:31:04,760 --> 00:31:06,300
sure how we'll do that, but Zoe, if
860
00:31:06,300 --> 00:31:08,180
it seems like there's one that people really
861
00:31:08,180 --> 00:31:10,220
want to see again, just chime in and
862
00:31:10,220 --> 00:31:10,600
let me know.
863
00:31:10,800 --> 00:31:10,900
Okay.
864
00:31:11,900 --> 00:31:14,180
And just, just to note to everyone, just
865
00:31:14,180 --> 00:31:15,320
let us know if you want to see
866
00:31:15,320 --> 00:31:17,260
those again and on the side, if they
867
00:31:17,260 --> 00:31:19,580
can see each, each slide has a number,
868
00:31:19,600 --> 00:31:21,720
so they can tell us which number that'd
869
00:31:21,720 --> 00:31:22,180
be great too.
870
00:31:22,360 --> 00:31:22,840
That's right.
871
00:31:23,160 --> 00:31:23,580
Okay.
872
00:31:24,840 --> 00:31:25,900
So here we go.
873
00:31:26,160 --> 00:31:31,740
Straight out of camera groups and the final
874
00:31:31,740 --> 00:31:32,020
edit.
875
00:31:33,140 --> 00:31:34,860
So I also tried to go back and
876
00:31:34,860 --> 00:31:37,660
find some, some old classic examples once that
877
00:31:37,660 --> 00:31:40,360
you've probably seen before.
878
00:31:41,360 --> 00:31:44,740
And also we've talked a lot about the,
879
00:31:44,820 --> 00:31:47,580
the, the power of getting close, right.
880
00:31:48,020 --> 00:31:50,380
And cropping is not the same as getting
881
00:31:50,380 --> 00:31:53,600
close, but it does help it feel closer.
882
00:31:53,820 --> 00:31:53,940
Okay.
883
00:31:54,040 --> 00:31:56,400
So what I've done intentionally is I've left
884
00:31:56,400 --> 00:31:58,220
the straight out of camera versions like this
885
00:31:58,220 --> 00:31:58,960
uncropped.
886
00:31:59,040 --> 00:31:59,600
Okay.
887
00:31:59,600 --> 00:32:01,660
So that you can see the power of
888
00:32:01,660 --> 00:32:02,040
a crop.
889
00:32:05,550 --> 00:32:06,110
Okay.
890
00:32:06,110 --> 00:32:08,370
And I've tried to also choose some examples
891
00:32:08,370 --> 00:32:10,290
of ones that we deconstructed for you guys,
892
00:32:10,710 --> 00:32:12,410
as well as the ones that you requested.
893
00:32:12,510 --> 00:32:13,690
There was a few requests there.
894
00:32:14,270 --> 00:32:15,610
This is how we know, if we're not
895
00:32:15,610 --> 00:32:17,210
sure if it was Erica's shot or my
896
00:32:17,210 --> 00:32:21,090
shot, if it's this crooked, it's definitely Erica's
897
00:32:21,090 --> 00:32:21,330
shot.
898
00:32:24,900 --> 00:32:25,040
Right.
899
00:32:25,200 --> 00:32:27,740
So backlight on a dark background.
900
00:32:28,280 --> 00:32:28,720
Right.
901
00:32:28,780 --> 00:32:31,260
And then in the post-production accentuating that
902
00:32:31,260 --> 00:32:33,540
warming it up, dropping the blacks.
903
00:32:35,300 --> 00:32:37,660
This is another good example of how Erica's
904
00:32:37,660 --> 00:32:39,200
close here, but she could be a lot
905
00:32:39,200 --> 00:32:39,540
closer.
906
00:32:39,660 --> 00:32:41,620
There's a lot of information that's not adding
907
00:32:41,620 --> 00:32:42,180
right.
908
00:32:42,300 --> 00:32:44,500
All of this, all of this.
909
00:32:45,140 --> 00:32:46,440
So we can crop that shit out.
910
00:32:49,820 --> 00:32:51,960
And in terms of, of color or black
911
00:32:51,960 --> 00:32:53,300
and white, I'll just talk about that now.
912
00:32:53,800 --> 00:32:55,400
Sometimes it's obvious, right here.
913
00:32:55,400 --> 00:32:56,720
We want to go color here.
914
00:32:56,720 --> 00:32:57,820
We want to go black and white.
915
00:32:58,340 --> 00:33:01,120
Generally speaking, if the light is shit, we
916
00:33:01,120 --> 00:33:01,860
go black and white.
917
00:33:02,180 --> 00:33:02,580
Okay.
918
00:33:02,960 --> 00:33:06,320
If colors are distracting, like this color here
919
00:33:06,320 --> 00:33:07,400
is actually kind of distracting.
920
00:33:07,400 --> 00:33:08,540
We go black and white.
921
00:33:08,820 --> 00:33:10,700
The color isn't adding anything to the image.
922
00:33:11,060 --> 00:33:11,940
We go black and white.
923
00:33:12,300 --> 00:33:15,680
If it's all about the moment, the emotion,
924
00:33:16,260 --> 00:33:19,040
the light and shadow, we go black and
925
00:33:19,040 --> 00:33:19,240
white.
926
00:33:19,700 --> 00:33:19,800
Okay.
927
00:33:20,280 --> 00:33:21,800
So we almost always go black and white.
928
00:33:22,000 --> 00:33:22,620
No, I'm just kidding.
929
00:33:22,980 --> 00:33:24,180
Sometimes it's obvious.
930
00:33:24,440 --> 00:33:25,680
We want to go color, right?
931
00:33:25,720 --> 00:33:28,520
We've got all the primaries, yellow, blue, red.
932
00:33:28,720 --> 00:33:30,060
So it's an obvious choice.
933
00:33:33,070 --> 00:33:36,410
Crappy hotel room, shitty white balance, black and
934
00:33:36,410 --> 00:33:36,590
white.
935
00:33:36,590 --> 00:33:37,370
Okay.
936
00:33:39,290 --> 00:33:39,930
Not always.
937
00:33:44,000 --> 00:33:46,160
Now we've also talked a lot about how
938
00:33:46,160 --> 00:33:48,620
our eyes are drawn to the brightest spot,
939
00:33:48,760 --> 00:33:48,920
right?
940
00:33:49,440 --> 00:33:52,520
Brightest spot, sharpest spot, highest contrast.
941
00:33:53,420 --> 00:33:56,280
And so in this case, this big bright
942
00:33:56,280 --> 00:33:58,700
shoulder is obviously pulling our eye away from
943
00:33:58,700 --> 00:33:59,480
where we want it to go.
944
00:33:59,980 --> 00:34:01,380
So mainly what we're going to do here
945
00:34:01,380 --> 00:34:02,780
is we're just going to shift that through
946
00:34:02,780 --> 00:34:03,500
dodging and burning.
947
00:34:04,100 --> 00:34:06,780
So you encourage the viewer's eye to go
948
00:34:06,780 --> 00:34:07,980
where we want it to faster.
949
00:34:09,350 --> 00:34:12,270
The other thing that you start to realize
950
00:34:12,270 --> 00:34:16,110
in editing is you start to see the
951
00:34:16,110 --> 00:34:17,670
information in the pixels.
952
00:34:17,810 --> 00:34:19,810
You start to see the potential, like looking
953
00:34:19,810 --> 00:34:20,690
at this raw file.
954
00:34:20,790 --> 00:34:23,330
I can see the cool tones, the blue
955
00:34:23,330 --> 00:34:26,370
pixels behind her here relative to the warm
956
00:34:26,370 --> 00:34:27,429
pixels on her skin.
957
00:34:28,010 --> 00:34:29,550
So we can pull that out in the
958
00:34:29,550 --> 00:34:40,590
post color or
959
00:34:40,590 --> 00:34:41,230
black and white.
960
00:34:41,690 --> 00:34:42,969
Got to go color here.
961
00:34:48,310 --> 00:34:50,090
Tyler work and says he wants to start
962
00:34:50,090 --> 00:34:53,389
a website called crap, crap, your crap.com.
963
00:34:54,250 --> 00:34:56,570
Often a crop can make all the difference.
964
00:34:58,890 --> 00:35:01,570
So here we've got a white balance nightmare
965
00:35:01,570 --> 00:35:03,830
and we need to shift the eyes up
966
00:35:03,830 --> 00:35:06,230
into the smile through dodging and burning.
967
00:35:11,090 --> 00:35:14,590
So this is backlighting.
968
00:35:14,650 --> 00:35:16,390
You can see where I am doing the
969
00:35:16,390 --> 00:35:17,990
one arm pushup back there, trying to get
970
00:35:17,990 --> 00:35:19,610
the light down behind the bride here.
971
00:35:21,130 --> 00:35:23,330
And then we can take that arm out.
972
00:35:27,120 --> 00:35:28,760
Another trick I'm going to show you guys.
973
00:35:28,760 --> 00:35:30,800
If you look at the dance floor here
974
00:35:30,800 --> 00:35:33,220
and the back of her dress, that's all
975
00:35:33,220 --> 00:35:35,260
clipped, meaning it's blown out.
976
00:35:35,420 --> 00:35:36,080
It's white as white.
977
00:35:36,160 --> 00:35:40,220
You can't get it back, but some tricks.
978
00:35:40,340 --> 00:35:42,540
So I'm going to show you how you
979
00:35:42,540 --> 00:35:43,140
can do that.
980
00:35:45,960 --> 00:35:47,380
Colors are distracting, right?
981
00:35:47,460 --> 00:35:49,300
The greens, the reds, all these things that
982
00:35:49,300 --> 00:35:51,160
are pulling the eye away from the light
983
00:35:51,160 --> 00:35:52,420
and the shadow in the moment.
984
00:35:52,700 --> 00:35:53,800
So we're going to go black and white
985
00:35:53,800 --> 00:35:54,220
for sure.
986
00:35:57,810 --> 00:35:58,210
Okay.
987
00:35:58,210 --> 00:36:00,130
Now I just put this one in for
988
00:36:00,130 --> 00:36:00,770
fun.
989
00:36:02,110 --> 00:36:03,490
This is just for fun guys.
990
00:36:03,490 --> 00:36:06,950
We rarely ever use the liquify tool.
991
00:36:07,190 --> 00:36:09,010
And when we do, it's, it's almost never
992
00:36:09,010 --> 00:36:12,690
to change the shape of people's bodies.
993
00:36:14,030 --> 00:36:16,110
But sometimes you want to help mom out
994
00:36:16,110 --> 00:36:16,490
a bit.
995
00:36:21,560 --> 00:36:24,460
It's so awkward doing this without getting to
996
00:36:24,460 --> 00:36:27,560
see people's reactions or hear people's reactions.
997
00:36:27,840 --> 00:36:29,800
Okay, here, here we've got a big bright
998
00:36:29,800 --> 00:36:32,320
blown out cement thing here, right?
999
00:36:32,400 --> 00:36:34,560
And big bright highlights here, pulling the eyes
1000
00:36:34,560 --> 00:36:34,820
away.
1001
00:36:35,360 --> 00:36:37,020
But I mean, it's great how they're coming
1002
00:36:37,020 --> 00:36:38,920
down through here in the light and they're
1003
00:36:38,920 --> 00:36:39,900
on a dark background.
1004
00:36:40,280 --> 00:36:42,020
So we're going to drop the shadows behind
1005
00:36:42,020 --> 00:36:42,200
them.
1006
00:36:42,220 --> 00:36:43,200
So they pop even more.
1007
00:36:43,480 --> 00:36:44,840
We're going to warm it up and we're
1008
00:36:44,840 --> 00:36:46,720
going to burn down this corner in this
1009
00:36:46,720 --> 00:36:47,040
corner.
1010
00:36:53,050 --> 00:36:53,510
All right.
1011
00:36:53,890 --> 00:36:55,630
This ceremony in Maui, I'm going to show
1012
00:36:55,630 --> 00:36:56,430
you guys a trick.
1013
00:36:57,070 --> 00:36:58,970
If you look at the, this before and
1014
00:36:58,970 --> 00:37:03,730
after pay attention to right here, right behind
1015
00:37:03,730 --> 00:37:04,630
their hands.
1016
00:37:06,490 --> 00:37:06,970
Okay.
1017
00:37:07,610 --> 00:37:10,490
That's not an easy job, but I'm going
1018
00:37:10,490 --> 00:37:12,470
to show you how you can move oceans
1019
00:37:12,470 --> 00:37:13,250
for your clients.
1020
00:37:16,660 --> 00:37:16,760
Okay.
1021
00:37:17,360 --> 00:37:19,800
So, and it's all in the files here,
1022
00:37:20,020 --> 00:37:21,480
right?
1023
00:37:21,580 --> 00:37:24,360
It's pulling that out, learning how to pull
1024
00:37:24,360 --> 00:37:24,900
it out.
1025
00:37:25,480 --> 00:37:26,820
You know, we don't always, you know, here
1026
00:37:26,820 --> 00:37:28,340
we've obviously got a flash on the wall
1027
00:37:28,340 --> 00:37:30,040
behind them and we didn't quite get the
1028
00:37:30,040 --> 00:37:31,480
right spot in the right spot.
1029
00:37:31,800 --> 00:37:32,240
Okay.
1030
00:37:33,660 --> 00:37:36,820
But in over until it's over tricks and
1031
00:37:36,820 --> 00:37:37,800
things that we can do.
1032
00:37:38,740 --> 00:37:39,880
Black and white for sure.
1033
00:37:40,180 --> 00:37:41,100
One of the things I'm going to show
1034
00:37:41,100 --> 00:37:44,140
you guys is how to correct for perspective
1035
00:37:44,140 --> 00:37:45,920
and straighten things out, straighten lines.
1036
00:37:49,180 --> 00:37:49,280
Okay.
1037
00:37:49,380 --> 00:37:52,160
We talked about the border patrols watching for
1038
00:37:52,160 --> 00:37:53,580
those clean and simple edges.
1039
00:37:55,100 --> 00:37:55,560
Okay.
1040
00:37:55,560 --> 00:37:58,020
Always in camera, dragging the eye corner to
1041
00:37:58,020 --> 00:38:00,320
corner, corner, corner in post too.
1042
00:38:00,760 --> 00:38:02,580
We're looking for those clean, simple edges.
1043
00:38:05,050 --> 00:38:06,130
How are we doing there, Zoe?
1044
00:38:10,540 --> 00:38:11,000
Sorry.
1045
00:38:11,000 --> 00:38:12,020
I'm pretty good.
1046
00:38:12,140 --> 00:38:13,480
We've got a couple of questions.
1047
00:38:16,960 --> 00:38:19,380
I mean, obviously some of these questions, I
1048
00:38:19,380 --> 00:38:20,460
think you're going to get to when you
1049
00:38:20,460 --> 00:38:24,100
start dissecting anything about how just know that
1050
00:38:24,100 --> 00:38:25,080
that's what we're going to spend the next
1051
00:38:25,080 --> 00:38:26,820
three hours doing showing you how.
1052
00:38:26,920 --> 00:38:27,020
Yeah.
1053
00:38:27,680 --> 00:38:28,080
Yeah.
1054
00:38:28,200 --> 00:38:30,320
So if there's anything apart from that.
1055
00:38:31,320 --> 00:38:31,460
Yeah.
1056
00:38:31,600 --> 00:38:35,220
So far it is, it is mostly that
1057
00:38:35,220 --> 00:38:37,620
just one question about delivery.
1058
00:38:37,860 --> 00:38:39,500
When you, when you send a black and
1059
00:38:39,500 --> 00:38:41,280
white, do you also send a color?
1060
00:38:41,280 --> 00:38:41,540
No.
1061
00:38:42,760 --> 00:38:46,140
So they get whatever we decide we know
1062
00:38:46,140 --> 00:38:46,440
best.
1063
00:38:46,520 --> 00:38:48,240
So we'll choose whatever's going to make that
1064
00:38:48,240 --> 00:38:49,220
photo look best.
1065
00:38:50,140 --> 00:38:52,180
And they, our clients understand that before they
1066
00:38:52,180 --> 00:38:53,740
even hire us, it's kind of part of
1067
00:38:53,740 --> 00:38:54,620
what they're hiring us for.
1068
00:38:54,720 --> 00:38:56,060
So it's very rare that they ever do
1069
00:38:56,060 --> 00:38:56,420
ask.
1070
00:38:57,900 --> 00:38:59,640
But so they just get the one, the
1071
00:38:59,640 --> 00:39:00,160
one version.
1072
00:39:00,640 --> 00:39:03,380
But if they did ask, you know, if
1073
00:39:03,380 --> 00:39:04,820
we delivered it as a black and white
1074
00:39:04,820 --> 00:39:05,720
and they wanted to see it as a
1075
00:39:05,720 --> 00:39:07,500
color say sure.
1076
00:39:07,620 --> 00:39:09,180
And then I'd send them a really crappy
1077
00:39:09,180 --> 00:39:09,820
color version.
1078
00:39:09,820 --> 00:39:10,740
And then they'd be like, Oh yeah, you're
1079
00:39:10,740 --> 00:39:10,900
right.
1080
00:39:11,120 --> 00:39:12,560
It's better as a black, white.
1081
00:39:13,420 --> 00:39:13,940
Of course.
1082
00:39:16,040 --> 00:39:17,900
And you know, in terms of client management,
1083
00:39:18,360 --> 00:39:21,300
have you had situations where you've delivered a
1084
00:39:21,300 --> 00:39:22,840
color and they've converted it to black and
1085
00:39:22,840 --> 00:39:23,380
white themselves?
1086
00:39:23,660 --> 00:39:24,360
How do you handle that?
1087
00:39:24,920 --> 00:39:26,220
Oh no, not really.
1088
00:39:26,320 --> 00:39:28,260
I mean, yeah, once in a while we'll
1089
00:39:28,260 --> 00:39:30,420
see something, you know, with, with a God
1090
00:39:30,420 --> 00:39:32,280
awful filters, but not to add to it
1091
00:39:32,280 --> 00:39:34,100
and we don't really worry about it.
1092
00:39:34,100 --> 00:39:35,740
Um, yeah.
1093
00:39:36,020 --> 00:39:37,700
And if you could just go back to
1094
00:39:37,700 --> 00:39:39,080
63 and 64.
1095
00:39:39,580 --> 00:39:39,980
Yeah.
1096
00:39:42,020 --> 00:39:44,780
And it's just a, just take a moment.
1097
00:39:45,600 --> 00:39:48,040
This is actually not our flash.
1098
00:39:48,200 --> 00:39:50,600
That was the, uh, I think that was
1099
00:39:50,600 --> 00:39:52,200
the videographer had a light there.
1100
00:39:52,480 --> 00:39:53,320
I can't remember.
1101
00:39:53,960 --> 00:39:54,620
Maybe it was our flash.
1102
00:39:54,680 --> 00:39:55,360
Yeah, it was our flash.
1103
00:39:55,920 --> 00:39:56,200
Yeah.
1104
00:39:58,040 --> 00:39:58,520
Cool.
1105
00:39:58,560 --> 00:39:59,180
That's it for now.
1106
00:39:59,720 --> 00:40:00,380
Okay, cool.
1107
00:40:05,710 --> 00:40:06,190
Okay.
1108
00:40:06,330 --> 00:40:07,730
There, I think there was a request to
1109
00:40:07,730 --> 00:40:08,350
see this one.
1110
00:40:08,670 --> 00:40:10,690
So I just wanted you guys to see
1111
00:40:10,690 --> 00:40:11,490
it straight out of camera.
1112
00:40:11,670 --> 00:40:11,810
Okay.
1113
00:40:11,850 --> 00:40:13,450
Like, and you know, it's a trippy, trippy
1114
00:40:13,450 --> 00:40:15,230
reflection shot.
1115
00:40:15,310 --> 00:40:17,810
That's hard to understand and explain, but there
1116
00:40:17,810 --> 00:40:18,170
it is.
1117
00:40:18,410 --> 00:40:22,680
That's what I saw natural light, just the
1118
00:40:22,680 --> 00:40:23,820
black and white conversion there.
1119
00:40:24,420 --> 00:40:27,020
The thing with black and white is, um,
1120
00:40:27,900 --> 00:40:29,760
often you can push things a lot farther,
1121
00:40:29,840 --> 00:40:31,740
especially when you, when you get into contrast
1122
00:40:31,740 --> 00:40:33,320
and clarity because you don't have to worry
1123
00:40:33,320 --> 00:40:35,160
about the color information so much.
1124
00:40:35,180 --> 00:40:37,360
So sometimes I'll choose black and white because
1125
00:40:37,360 --> 00:40:39,400
it allows me to, to pull out texture
1126
00:40:39,400 --> 00:40:41,080
more like in this case with the tattoo
1127
00:40:41,080 --> 00:40:44,640
and the water drops on his back, check
1128
00:40:44,640 --> 00:40:47,700
out those dirty, uh, dirty sensor dust all
1129
00:40:47,700 --> 00:40:48,240
over the place.
1130
00:40:48,300 --> 00:40:48,460
Right.
1131
00:40:48,500 --> 00:40:49,800
Cause it's shot at a high aperture.
1132
00:40:50,780 --> 00:40:52,820
I mean, and this just lined up amazing
1133
00:40:52,820 --> 00:40:55,060
for us back lit short lit.
1134
00:40:58,120 --> 00:41:00,120
This is kind of, uh, this is kind
1135
00:41:00,120 --> 00:41:01,220
of like what we were doing on our
1136
00:41:01,220 --> 00:41:08,070
back porch, um, the other day backlight flashing
1137
00:41:08,070 --> 00:41:16,990
behind, uh, another example of, you know, pukey
1138
00:41:16,990 --> 00:41:21,410
bathroom light, but I noticed these blue, these
1139
00:41:21,410 --> 00:41:24,690
cool pixels compared to the warm tones in
1140
00:41:24,690 --> 00:41:25,150
the bathroom.
1141
00:41:25,530 --> 00:41:27,490
So I ended up going in that direction
1142
00:41:27,490 --> 00:41:28,950
with the edit and trying to pull that
1143
00:41:28,950 --> 00:41:30,010
out and accentuate it.
1144
00:41:30,770 --> 00:41:32,670
And I have to like pull on an
1145
00:41:32,670 --> 00:41:33,890
invisibility cloak here.
1146
00:41:38,320 --> 00:41:41,460
Another example of, uh, you know, just accentuating
1147
00:41:41,460 --> 00:41:44,700
the difference in color temperature in the wall
1148
00:41:44,700 --> 00:41:46,880
behind relative to the warmer tones on their
1149
00:41:46,880 --> 00:41:47,220
skin.
1150
00:41:53,340 --> 00:41:55,160
These are taking a while to load for
1151
00:41:55,160 --> 00:41:55,560
you guys.
1152
00:41:56,500 --> 00:41:57,780
Uh, I'm going to move this thing so
1153
00:41:57,780 --> 00:41:59,400
you can see the upper right corner, see
1154
00:41:59,400 --> 00:42:00,840
the distractions up there.
1155
00:42:01,240 --> 00:42:06,820
So we're going to crop, burn, clone to
1156
00:42:06,820 --> 00:42:07,380
get rid of that.
1157
00:42:10,330 --> 00:42:13,190
Just a, just an iPhone reflection, but then,
1158
00:42:13,450 --> 00:42:16,590
um, getting kind of funky with the crop.
1159
00:42:16,870 --> 00:42:20,390
So cropping it right down to here to
1160
00:42:20,390 --> 00:42:22,450
make it a little more mysterious and getting
1161
00:42:22,450 --> 00:42:23,410
rid of the videographer.
1162
00:42:28,840 --> 00:42:31,120
This is that tricky, one of those tricky
1163
00:42:31,120 --> 00:42:34,040
transitions where they're going from like inside a
1164
00:42:34,040 --> 00:42:36,500
dark church out into broad daylight out on
1165
00:42:36,500 --> 00:42:37,220
the church steps.
1166
00:42:37,440 --> 00:42:39,140
So these guys are out, you know, they're
1167
00:42:39,140 --> 00:42:42,240
like a full stop brighter than grandma.
1168
00:42:42,240 --> 00:42:43,500
And this is where we want our eyes
1169
00:42:43,500 --> 00:42:43,980
to go, right?
1170
00:42:44,240 --> 00:42:45,620
So mainly what we're going to be doing
1171
00:42:45,620 --> 00:42:47,960
is burning down this part and getting the
1172
00:42:47,960 --> 00:42:49,180
eyes into grandma faster.
1173
00:42:52,660 --> 00:42:52,860
Okay.
1174
00:42:53,200 --> 00:42:58,960
So that straighten it, left the exit sign
1175
00:42:58,960 --> 00:42:59,500
in that case.
1176
00:42:59,500 --> 00:43:01,720
Cause it kind of, it's kind of completing
1177
00:43:01,720 --> 00:43:03,900
the, it's kind of balancing it out.
1178
00:43:05,990 --> 00:43:07,610
So here we got a, we've got a
1179
00:43:07,610 --> 00:43:08,330
bit.
1180
00:43:08,730 --> 00:43:09,450
Yeah, go ahead.
1181
00:43:09,610 --> 00:43:10,050
Sorry.
1182
00:43:10,870 --> 00:43:13,550
Um, uh, image number 90 didn't load for
1183
00:43:13,550 --> 00:43:13,930
everyone.
1184
00:43:14,050 --> 00:43:15,870
Could you take a moment on that again?
1185
00:43:17,430 --> 00:43:18,110
This one.
1186
00:43:19,130 --> 00:43:19,570
Yeah.
1187
00:43:21,630 --> 00:43:22,810
Is it loading for everybody?
1188
00:43:28,550 --> 00:43:29,530
It's up here on my screen.
1189
00:43:29,870 --> 00:43:31,450
There's a bit of a lag for some
1190
00:43:31,450 --> 00:43:31,750
people.
1191
00:43:31,890 --> 00:43:35,090
So, uh, yeah, it's loading and great.
1192
00:43:35,090 --> 00:43:35,510
Okay.
1193
00:43:35,870 --> 00:43:38,610
Long enough to give a couple extra seconds.
1194
00:43:39,550 --> 00:43:39,830
Yeah.
1195
00:43:40,070 --> 00:43:40,450
Perfect.
1196
00:43:40,690 --> 00:43:42,350
So here we want to burn this knee
1197
00:43:42,350 --> 00:43:42,650
down.
1198
00:43:42,850 --> 00:43:43,330
Right.
1199
00:43:43,610 --> 00:43:47,110
And bring out the nice warm tones in
1200
00:43:47,110 --> 00:43:48,210
the wall behind her there.
1201
00:43:54,660 --> 00:43:55,620
Videographer videographer.
1202
00:43:57,220 --> 00:43:58,960
So we're going to do basically a lot
1203
00:43:58,960 --> 00:44:00,560
of dodging and burning to get the eyes
1204
00:44:00,560 --> 00:44:03,480
in here to Huntington much faster and onto
1205
00:44:03,480 --> 00:44:03,940
her dad.
1206
00:44:13,780 --> 00:44:14,300
Is this pace?
1207
00:44:14,340 --> 00:44:14,580
Okay.
1208
00:44:14,580 --> 00:44:16,180
Are they loading on your end?
1209
00:44:19,540 --> 00:44:21,760
I think, let me just make sure it
1210
00:44:21,760 --> 00:44:22,540
seems to be better.
1211
00:44:23,000 --> 00:44:24,720
Yeah, it's better.
1212
00:44:25,000 --> 00:44:25,440
Thank you.
1213
00:44:30,590 --> 00:44:32,610
So here's Erica coming in behind.
1214
00:44:33,330 --> 00:44:36,410
I'm crouched up there somewhere behind a dad
1215
00:44:36,410 --> 00:44:38,830
kind of, you know, near the groom.
1216
00:44:38,970 --> 00:44:39,910
There's a videographer.
1217
00:44:40,450 --> 00:44:41,010
Okay.
1218
00:44:41,490 --> 00:44:43,870
So do some fancy cloning to get rid
1219
00:44:43,870 --> 00:44:44,830
of her.
1220
00:44:51,630 --> 00:44:52,190
Okay.
1221
00:44:52,710 --> 00:44:55,050
Um, here's my shoulder and my hand.
1222
00:44:55,750 --> 00:44:57,010
This is not my hair.
1223
00:44:57,010 --> 00:44:59,030
She's actually got these frilly things on the
1224
00:44:59,030 --> 00:45:00,710
back of her dress, these little feathers.
1225
00:45:01,390 --> 00:45:04,170
And I'm just basically holding a flash on
1226
00:45:04,170 --> 00:45:05,910
the wall to make a bright spot.
1227
00:45:06,010 --> 00:45:07,450
And it's got a really warm gel on
1228
00:45:07,450 --> 00:45:07,670
it.
1229
00:45:07,990 --> 00:45:11,030
And then in the edit, um, I really
1230
00:45:11,030 --> 00:45:13,070
tried to push the difference between the warm
1231
00:45:13,070 --> 00:45:15,970
tones compared to the cool tones in the
1232
00:45:15,970 --> 00:45:16,350
graffiti.
1233
00:45:22,700 --> 00:45:24,840
Um, we looked at this one and talked
1234
00:45:24,840 --> 00:45:27,420
about the importance of finding a dark background
1235
00:45:27,420 --> 00:45:29,860
to rim light them on so that they
1236
00:45:29,860 --> 00:45:30,200
pop.
1237
00:45:30,200 --> 00:45:32,260
And so we did the best we could,
1238
00:45:32,360 --> 00:45:34,140
but then in the edit, we're going to
1239
00:45:34,140 --> 00:45:36,060
clean that up a little bit, a little
1240
00:45:36,060 --> 00:45:36,480
bit more.
1241
00:45:43,450 --> 00:45:43,810
Okay.
1242
00:45:43,950 --> 00:45:45,830
This is a white balance nightmare here.
1243
00:45:45,870 --> 00:45:47,930
So we just went black and white, got
1244
00:45:47,930 --> 00:45:48,790
rid of this tourist.
1245
00:45:53,840 --> 00:45:54,240
Okay.
1246
00:45:54,880 --> 00:45:59,200
This is, um, Chinese door games and something
1247
00:45:59,200 --> 00:45:59,720
like this.
1248
00:45:59,780 --> 00:46:01,040
I'm definitely going to go black and white
1249
00:46:01,040 --> 00:46:02,680
and really push the clarity and try to
1250
00:46:02,680 --> 00:46:04,720
pull out the detail and all that here.
1251
00:46:07,130 --> 00:46:09,030
Sometimes all it needs is a crop.
1252
00:46:11,880 --> 00:46:14,500
There was a request for this one shadow
1253
00:46:14,500 --> 00:46:18,400
to camera because there were, um, it was
1254
00:46:18,400 --> 00:46:20,600
a little bit difficult to understand where the,
1255
00:46:20,600 --> 00:46:22,780
the warm tones were coming relative to the
1256
00:46:22,780 --> 00:46:23,240
cool tone.
1257
00:46:23,340 --> 00:46:25,280
So remember we used the blue gel and
1258
00:46:25,280 --> 00:46:26,880
then for whatever reason, there were also these,
1259
00:46:27,000 --> 00:46:28,360
you know, there was a mix of blue
1260
00:46:28,360 --> 00:46:30,040
Bocca and orange Bocca.
1261
00:46:30,200 --> 00:46:31,600
So the orange ones are from the ceiling
1262
00:46:31,600 --> 00:46:31,980
lights.
1263
00:46:32,360 --> 00:46:32,480
Okay.
1264
00:46:32,580 --> 00:46:34,760
So then we just, we just accentuated that
1265
00:46:34,760 --> 00:46:37,120
in the, in the post, made the blues
1266
00:46:37,120 --> 00:46:39,040
more blue and the orange is more orange.
1267
00:46:42,060 --> 00:46:42,500
Okay.
1268
00:46:46,050 --> 00:46:46,510
Examples.
1269
00:46:46,510 --> 00:46:49,810
Here's, uh, one of the most challenging edits.
1270
00:46:49,990 --> 00:46:52,450
Well, one of the most challenging shoots and
1271
00:46:52,450 --> 00:46:55,470
edits, uh, we're on this junk boat in
1272
00:46:55,470 --> 00:46:56,730
the Harbor of Hong Kong.
1273
00:46:57,170 --> 00:47:00,570
Um, they'd hired two boats to go out
1274
00:47:00,570 --> 00:47:01,910
for like a half an hour and make
1275
00:47:01,910 --> 00:47:02,510
some portraits.
1276
00:47:02,530 --> 00:47:04,750
So, um, I'm on the, I'm on one
1277
00:47:04,750 --> 00:47:05,050
boat.
1278
00:47:05,390 --> 00:47:06,950
Erica's on the other boat obviously with the
1279
00:47:06,950 --> 00:47:10,390
couple here trying to coordinate two captains to
1280
00:47:10,390 --> 00:47:12,670
line the boats up and, you know, triggering
1281
00:47:12,670 --> 00:47:14,410
off camera flash and the waves.
1282
00:47:14,590 --> 00:47:15,990
And it was just an absolute nightmare.
1283
00:47:16,590 --> 00:47:17,730
You can see where Eric is here.
1284
00:47:18,070 --> 00:47:20,210
And so then the edit was just Epic
1285
00:47:20,210 --> 00:47:22,690
because I actually, we didn't get a frame
1286
00:47:22,690 --> 00:47:24,650
where we had the full sailboat, the full
1287
00:47:24,650 --> 00:47:25,090
sails.
1288
00:47:25,530 --> 00:47:28,410
So I ended up, um, I ended up
1289
00:47:28,410 --> 00:47:31,950
using another frame to complete that as well
1290
00:47:31,950 --> 00:47:33,850
as having to try to remove Erica from
1291
00:47:33,850 --> 00:47:34,030
it.
1292
00:47:34,170 --> 00:47:36,870
So it was probably a good, a good
1293
00:47:36,870 --> 00:47:37,870
two hour edit there.
1294
00:47:37,870 --> 00:47:45,920
Just a little pop-up makeup mirror under
1295
00:47:45,920 --> 00:47:47,800
the lens or the flash behind.
1296
00:47:54,100 --> 00:47:54,200
Okay.
1297
00:47:54,260 --> 00:47:55,820
So Brad's coming down with dad.
1298
00:47:56,020 --> 00:47:57,620
You can see Erica's coming in behind.
1299
00:47:58,640 --> 00:48:00,500
You guys got the cell phone out there.
1300
00:48:01,480 --> 00:48:01,820
Okay.
1301
00:48:01,820 --> 00:48:02,880
So one of the things I'm going to
1302
00:48:02,880 --> 00:48:04,300
show you guys are some of the tricks
1303
00:48:04,300 --> 00:48:08,220
that I use to, um, to clone little
1304
00:48:08,220 --> 00:48:09,140
things like that out.
1305
00:48:21,790 --> 00:48:22,230
Okay.
1306
00:48:22,350 --> 00:48:25,010
So a few from this, uh, wedding in
1307
00:48:25,010 --> 00:48:27,690
India, I'm not sure what he's spraying.
1308
00:48:27,790 --> 00:48:29,010
I think it's for mosquitoes.
1309
00:48:29,010 --> 00:48:49,140
You can
1310
00:48:49,140 --> 00:48:50,600
see the pop-up mirror right there.
1311
00:48:52,040 --> 00:48:52,140
Right.
1312
00:48:53,220 --> 00:48:55,180
And then we'll pull up the invisibility cloak
1313
00:48:55,180 --> 00:49:02,330
in the edit where this girl here, if
1314
00:49:02,330 --> 00:49:11,380
we want, this is one of our favorite
1315
00:49:11,380 --> 00:49:12,940
places to go for the first kiss.
1316
00:49:13,040 --> 00:49:14,440
If we're, if we're able to go there
1317
00:49:14,440 --> 00:49:16,040
and we're allowed to go there, um, it's
1318
00:49:16,040 --> 00:49:17,920
almost always a better perspective.
1319
00:49:18,220 --> 00:49:19,840
You know, the light's not working for us
1320
00:49:19,840 --> 00:49:22,000
here, but it's having that background, all their
1321
00:49:22,000 --> 00:49:24,800
smiling, laughing guests, it's usually much better than
1322
00:49:24,800 --> 00:49:25,840
whatever is behind them.
1323
00:49:25,960 --> 00:49:27,140
So usually one of us will go back
1324
00:49:27,140 --> 00:49:28,540
there if we have the option to do
1325
00:49:28,540 --> 00:49:28,720
that.
1326
00:49:28,720 --> 00:49:38,740
This is a videographer here, Jen Beth, North
1327
00:49:38,740 --> 00:49:42,920
Carolina, just holding the camera up over the,
1328
00:49:43,000 --> 00:49:44,580
over the shower stall.
1329
00:49:45,060 --> 00:49:46,140
It's an outdoor shower.
1330
00:49:47,520 --> 00:49:49,420
We looked at this one in shadows.
1331
00:49:49,840 --> 00:49:50,860
So there it is.
1332
00:49:51,100 --> 00:49:52,880
She had a camera and then just flipped
1333
00:49:52,880 --> 00:49:53,320
it.
1334
00:49:58,760 --> 00:49:58,860
Okay.
1335
00:50:00,400 --> 00:50:03,840
Um, these edges ended up going, uh, bring
1336
00:50:03,840 --> 00:50:06,780
them way down to make it all about
1337
00:50:06,780 --> 00:50:09,160
just the mimosa and these lines.
1338
00:50:11,200 --> 00:50:14,380
There's that dirty sensor, super dirty.
1339
00:50:21,780 --> 00:50:22,100
Okay.
1340
00:50:22,140 --> 00:50:23,000
We looked at this one.
1341
00:50:28,860 --> 00:50:31,480
So again, Erica's gone back here for the
1342
00:50:31,480 --> 00:50:31,720
kiss.
1343
00:50:31,780 --> 00:50:33,980
Obviously this is like a beach wedding for
1344
00:50:33,980 --> 00:50:36,060
a photographer, um, wedding photographers.
1345
00:50:36,320 --> 00:50:37,660
So no problems going back there.
1346
00:50:37,920 --> 00:50:39,280
And so you can see where I am.
1347
00:50:39,360 --> 00:50:41,260
So I'm shooting the other, the other direction,
1348
00:50:41,340 --> 00:50:42,980
but I'm giving priority to Erica to get
1349
00:50:42,980 --> 00:50:44,280
this, this shot.
1350
00:50:44,720 --> 00:50:46,760
And then here's the edit.
1351
00:50:46,980 --> 00:50:48,940
So it took me and my curly hair
1352
00:50:48,940 --> 00:50:51,100
out black and white.
1353
00:50:52,880 --> 00:50:55,540
Sometimes we'll play around with a big drastic
1354
00:50:55,540 --> 00:50:56,100
crop.
1355
00:51:04,260 --> 00:51:05,820
Um, you can see me back here.
1356
00:51:05,980 --> 00:51:07,460
So I'm holding the light on a stick,
1357
00:51:08,300 --> 00:51:08,480
right?
1358
00:51:13,300 --> 00:51:15,460
This is a champagne spray.
1359
00:51:16,160 --> 00:51:19,440
Uh, I have no idea how Erica managed
1360
00:51:19,440 --> 00:51:21,520
to get focused, but she did cause they're
1361
00:51:21,520 --> 00:51:24,120
literally sprinting through here and I'm just crouched
1362
00:51:24,120 --> 00:51:25,300
behind them holding a flash.
1363
00:51:32,280 --> 00:51:33,960
Sometimes if we're not sure color of black
1364
00:51:33,960 --> 00:51:35,840
and white, we'll do, you know, we'll do
1365
00:51:35,840 --> 00:51:37,380
a couple of different versions.
1366
00:51:37,740 --> 00:51:39,140
One is color, one is black and white.
1367
00:51:40,460 --> 00:51:42,560
If you look closely here, you can see
1368
00:51:42,560 --> 00:51:47,280
Erica right here, ninja holding the flash, holding
1369
00:51:47,280 --> 00:51:49,300
the B10 right there.
1370
00:51:49,740 --> 00:51:51,020
I didn't even see her when I did
1371
00:51:51,020 --> 00:51:51,380
the edit.
1372
00:51:51,540 --> 00:51:53,240
So I actually didn't, didn't remove her.
1373
00:51:53,340 --> 00:51:54,400
She's still, she's still there.
1374
00:51:56,740 --> 00:51:57,300
All right.
1375
00:51:57,340 --> 00:51:58,340
One of the things I'm going to show
1376
00:51:58,340 --> 00:52:01,040
you, look, uh, look at these fingertips here.
1377
00:52:01,300 --> 00:52:02,620
Didn't quite get them right.
1378
00:52:02,700 --> 00:52:04,640
One of the reasons we'll shoot 16 millimeters
1379
00:52:04,640 --> 00:52:06,820
is because it, it allows us to not
1380
00:52:06,820 --> 00:52:08,680
be cutting out extremities and fingers.
1381
00:52:08,680 --> 00:52:11,820
And so, but I'm going to show you
1382
00:52:11,820 --> 00:52:14,460
how to do a finger transplant if you
1383
00:52:14,460 --> 00:52:14,740
want.
1384
00:52:16,420 --> 00:52:16,860
Okay.
1385
00:52:16,860 --> 00:52:20,080
Jamaica, just a couple more weddings guys.
1386
00:52:20,280 --> 00:52:21,460
And then we'll dive in.
1387
00:52:22,420 --> 00:52:23,360
How are we doing Zoe?
1388
00:52:24,820 --> 00:52:27,460
Lots of questions, but, uh, do you want
1389
00:52:27,460 --> 00:52:28,260
to take a moment here?
1390
00:52:28,340 --> 00:52:30,240
Do you want to just, is there any
1391
00:52:30,240 --> 00:52:34,420
questions that, um, uh, that are not about
1392
00:52:34,420 --> 00:52:35,460
how, how we do it?
1393
00:52:37,880 --> 00:52:40,780
Um, yeah, I mean, some are, and some
1394
00:52:40,780 --> 00:52:42,800
are, some are not like, for instance, cropping,
1395
00:52:43,000 --> 00:52:46,740
uh, you know, are you worried about images
1396
00:52:46,740 --> 00:52:50,600
being, um, too low res for large, large
1397
00:52:50,600 --> 00:52:51,480
prints or albums?
1398
00:52:51,720 --> 00:52:52,120
Okay.
1399
00:52:52,200 --> 00:52:52,400
Yeah.
1400
00:52:52,400 --> 00:52:52,860
I'll wait.
1401
00:52:53,080 --> 00:52:53,280
Yeah.
1402
00:52:53,340 --> 00:52:54,600
Cause I'm talking about cropping.
1403
00:52:54,780 --> 00:52:55,460
So we'll do that then.
1404
00:52:56,180 --> 00:52:56,580
Great.
1405
00:52:56,660 --> 00:52:57,700
We'll just cover it.
1406
00:52:57,880 --> 00:52:58,620
We'll cover it after.
1407
00:52:58,680 --> 00:53:00,500
This was a, this was a happy accident.
1408
00:53:00,660 --> 00:53:01,060
Actually.
1409
00:53:01,340 --> 00:53:02,960
One of the things with mirrorless is sometimes
1410
00:53:02,960 --> 00:53:05,220
we accidentally end up shooting at a slow
1411
00:53:05,220 --> 00:53:07,500
shutter speed and in the silent shutter, not
1412
00:53:07,500 --> 00:53:08,240
realizing it.
1413
00:53:08,720 --> 00:53:10,580
Um, and that's the only reason I, I
1414
00:53:10,580 --> 00:53:12,320
got this with the movement.
1415
00:53:12,360 --> 00:53:13,580
I was like at one 10th of a
1416
00:53:13,580 --> 00:53:14,680
second by mistake there.
1417
00:53:15,340 --> 00:53:17,140
Hey Lenny, can I pop in for a
1418
00:53:17,140 --> 00:53:17,500
quick sec?
1419
00:53:17,720 --> 00:53:18,160
Absolutely.
1420
00:53:19,320 --> 00:53:20,820
Um, there's just a bit of a leg
1421
00:53:20,820 --> 00:53:21,500
for some folks.
1422
00:53:21,540 --> 00:53:23,460
So maybe if you slow down just a
1423
00:53:23,460 --> 00:53:25,780
tiny bit in between the photos, uh, some
1424
00:53:25,780 --> 00:53:28,560
folks are, are getting stuck on a photo.
1425
00:53:29,740 --> 00:53:30,180
Okay.
1426
00:53:34,040 --> 00:53:36,940
Also, um, obviously not all of these, but
1427
00:53:36,940 --> 00:53:41,060
I did share an album in the workshops
1428
00:53:41,060 --> 00:53:43,560
group with, um, a bunch of before and
1429
00:53:43,560 --> 00:53:44,640
after examples as well.
1430
00:53:44,780 --> 00:53:45,920
So if you haven't had a chance to
1431
00:53:45,920 --> 00:53:48,820
go look at those there too, obviously, we're
1432
00:53:48,820 --> 00:53:50,000
looking at a whole bunch more here.
1433
00:53:50,160 --> 00:53:52,560
This is a first look, obviously.
1434
00:53:52,860 --> 00:53:53,960
So Brad's coming down.
1435
00:53:54,520 --> 00:53:56,920
Um, this is Dwayne's getting ready for the
1436
00:53:56,920 --> 00:53:57,400
first look.
1437
00:53:57,400 --> 00:53:59,080
And here's Erica, right?
1438
00:54:00,080 --> 00:54:01,100
So it took her out.
1439
00:54:06,290 --> 00:54:07,590
It's going to try to give a little
1440
00:54:07,590 --> 00:54:08,910
extra time on each image.
1441
00:54:08,910 --> 00:54:11,890
So you guys can, so it has time
1442
00:54:11,890 --> 00:54:28,140
to load pure
1443
00:54:28,140 --> 00:54:29,000
luck right there.
1444
00:54:29,600 --> 00:54:30,700
The eyes in focus.
1445
00:54:33,560 --> 00:54:37,560
So yeah, with, with cropping, um, you obviously
1446
00:54:37,560 --> 00:54:39,360
do lose resolution.
1447
00:54:40,020 --> 00:54:42,380
Um, but I mean, these files are 6
1448
00:54:42,380 --> 00:54:44,460
,000 pixels across as it is.
1449
00:54:44,520 --> 00:54:46,580
So even cropping to that extent, this is
1450
00:54:46,580 --> 00:54:48,200
still going to have no problems printing it,
1451
00:54:48,540 --> 00:54:49,440
you know, eight by 10.
1452
00:54:49,860 --> 00:54:52,900
Um, so no, it never really factors in
1453
00:54:52,900 --> 00:54:54,540
a resolution for print.
1454
00:54:54,600 --> 00:54:57,260
If it, if it looks crappy, then, you
1455
00:54:57,260 --> 00:54:58,360
know, it's, you've cropped too far.
1456
00:55:01,540 --> 00:55:04,980
Here's Erica dancing with Dwayne, Jamaica.
1457
00:55:10,620 --> 00:55:13,180
These white dance floors are a nightmare with
1458
00:55:13,180 --> 00:55:14,540
the, with the off camera flash.
1459
00:55:31,040 --> 00:55:31,520
Okay.
1460
00:55:31,580 --> 00:55:34,740
Here we are in Bali where Kelly and
1461
00:55:34,740 --> 00:55:37,040
Leif's vow renewal, this is actually at a
1462
00:55:37,040 --> 00:55:37,540
workshop.
1463
00:55:38,040 --> 00:55:42,700
Um, they, um, uh, so Kelly, Kelly was,
1464
00:55:42,920 --> 00:55:46,140
um, at the workshop and Leif came to
1465
00:55:46,140 --> 00:55:47,720
Bali with her and they did a five
1466
00:55:47,720 --> 00:55:48,460
year vow renewal.
1467
00:55:49,020 --> 00:55:50,460
And so actually it was pretty cool because
1468
00:55:50,460 --> 00:55:52,160
as part of the workshop, we got to
1469
00:55:52,160 --> 00:55:55,720
document the vow renewal and the, their only
1470
00:55:55,720 --> 00:55:58,380
guests or attendees were essentially the other 12
1471
00:55:58,380 --> 00:55:58,920
photographers.
1472
00:55:58,920 --> 00:56:02,200
So basically watching, uh, Eric and I, um,
1473
00:56:02,200 --> 00:56:03,120
document it.
1474
00:56:03,860 --> 00:56:05,700
So, and here we are making portraits.
1475
00:56:05,800 --> 00:56:07,960
We deconstructed this one in the workshop group.
1476
00:56:08,540 --> 00:56:10,320
Um, there's Erica.
1477
00:56:11,000 --> 00:56:13,600
So she's up there doing stuff in close
1478
00:56:13,600 --> 00:56:15,960
and then I'm farther away playing around with
1479
00:56:15,960 --> 00:56:16,440
my mirror.
1480
00:56:21,470 --> 00:56:21,830
Okay.
1481
00:56:22,430 --> 00:56:25,390
This is in, uh, Grand Cayman Island.
1482
00:56:26,750 --> 00:56:27,650
Almost done.
1483
00:56:48,500 --> 00:56:50,800
I think, um, Erica showed you this one
1484
00:56:50,800 --> 00:56:51,480
in the shadows.
1485
00:57:07,420 --> 00:57:09,780
Here's another one that we deconstructed in the
1486
00:57:09,780 --> 00:57:10,800
workshop group.
1487
00:57:11,060 --> 00:57:13,020
So you may have already seen this one.
1488
00:57:23,710 --> 00:57:25,250
That's just an iPhone reflection.
1489
00:57:35,960 --> 00:57:37,740
This is just natural light.
1490
00:57:38,340 --> 00:57:39,460
There's a window behind her.
1491
00:57:39,480 --> 00:57:40,480
That's lighting up this.
1492
00:57:40,480 --> 00:57:52,640
We looked
1493
00:57:52,640 --> 00:57:54,020
at this one when we talked about off
1494
00:57:54,020 --> 00:57:54,680
camera flash.
1495
00:57:55,640 --> 00:57:58,800
Obviously two flashes inside one right here, pointed
1496
00:57:58,800 --> 00:58:00,580
that way and one over here pointed this
1497
00:58:00,580 --> 00:58:00,840
way.
1498
00:58:01,700 --> 00:58:03,460
It's throwing, throwing the shadow over there too.
1499
00:58:14,680 --> 00:58:14,860
Okay.
1500
00:58:14,900 --> 00:58:16,100
So here's this one straight out of the
1501
00:58:16,100 --> 00:58:16,340
camera.
1502
00:58:16,900 --> 00:58:19,940
You can see where Erica is right back
1503
00:58:19,940 --> 00:58:22,380
there and she's holding two lights, one behind
1504
00:58:22,380 --> 00:58:23,540
each, each bride.
1505
00:58:27,880 --> 00:58:28,820
Same thing here.
1506
00:58:34,970 --> 00:58:35,450
Okay.
1507
00:58:35,790 --> 00:58:37,050
Jason and Lindsay's wedding.
1508
00:58:50,660 --> 00:58:52,100
So here comes the bride.
1509
00:58:52,100 --> 00:58:54,280
Erica's coming in behind, right?
1510
00:58:58,640 --> 00:59:01,240
Here's my spot up at the front, going
1511
00:59:01,240 --> 00:59:09,560
down this, this shot.
1512
00:59:09,600 --> 00:59:11,780
So from that, from that perspective there, right
1513
00:59:11,780 --> 00:59:14,080
up at the front, I've got clear view
1514
00:59:14,080 --> 00:59:15,780
of the front row, right?
1515
00:59:25,960 --> 00:59:27,000
White balance nightmare.
1516
00:59:27,880 --> 00:59:28,920
Definitely black and white.
1517
00:59:42,140 --> 00:59:42,500
Okay.
1518
00:59:42,500 --> 00:59:43,900
We'll look, looked at that one.
1519
00:59:43,900 --> 00:59:46,520
And you know, we tried our best to
1520
00:59:46,520 --> 00:59:49,160
keep the light spill off of the grass
1521
00:59:49,160 --> 00:59:50,900
and to try to get rim light all
1522
00:59:50,900 --> 00:59:52,880
the way around as good as we could
1523
00:59:52,880 --> 00:59:53,360
get it there.
1524
00:59:53,360 --> 00:59:57,040
And then finish the job in post and
1525
00:59:57,040 --> 00:59:58,240
took this tree out.
1526
01:00:13,400 --> 01:00:16,640
This is an iPhone reflection actually, but you
1527
01:00:16,640 --> 01:00:18,160
can see it's super dark.
1528
01:00:18,760 --> 01:00:20,440
But then when we pulled it up in
1529
01:00:20,440 --> 01:00:23,500
the posts, we saw this cool pixel information
1530
01:00:23,500 --> 01:00:24,020
down here.
1531
01:00:26,470 --> 01:00:30,030
And one more last one.
1532
01:00:30,990 --> 01:00:32,410
Another challenging edit.
1533
01:00:32,830 --> 01:00:38,600
Here I am killing Erica's shot, but now
1534
01:00:40,620 --> 01:00:41,100
I'm gone.
1535
01:00:43,820 --> 01:00:44,340
Okay.
1536
01:00:44,520 --> 01:00:46,200
Zoe, Jody, how are people doing?
1537
01:00:48,500 --> 01:00:51,240
Well, the first thing is that we need
1538
01:00:51,240 --> 01:00:56,140
to, um, shout out to Ali, uh, and
1539
01:00:56,140 --> 01:00:58,820
ask him to turn off his video because,
1540
01:00:58,900 --> 01:01:01,340
um, apparently he's, you know, taking us to
1541
01:01:01,340 --> 01:01:02,500
fun and strange places.
1542
01:01:03,320 --> 01:01:05,160
Uh, so there's that.
1543
01:01:07,240 --> 01:01:10,060
Um, so far the questions that I'm seeing,
1544
01:01:10,060 --> 01:01:11,940
I feel like most of them are going
1545
01:01:11,940 --> 01:01:13,620
to be covered as you go through.
1546
01:01:14,720 --> 01:01:16,020
Um, okay.
1547
01:01:16,100 --> 01:01:17,840
So I hope that that was, that was
1548
01:01:17,840 --> 01:01:19,980
helpful as a big picture to sort of
1549
01:01:19,980 --> 01:01:23,500
see the potential, see the extent of what
1550
01:01:23,500 --> 01:01:25,200
we're able to do, what we're trying to
1551
01:01:25,200 --> 01:01:25,580
do.
1552
01:01:26,060 --> 01:01:28,680
Um, and then, and then now what I'm
1553
01:01:28,680 --> 01:01:29,840
going to do next is now I'm going
1554
01:01:29,840 --> 01:01:31,520
to break down that whole process for you
1555
01:01:31,520 --> 01:01:31,680
guys.
1556
01:01:31,700 --> 01:01:32,900
I'm going to show you how I do
1557
01:01:32,900 --> 01:01:33,880
these artists and edits.
1558
01:01:34,240 --> 01:01:36,520
So if there's any like questions of, you
1559
01:01:36,520 --> 01:01:39,340
know, apart from how, um, um, maybe more
1560
01:01:39,340 --> 01:01:43,960
philosophical or kind of why type questions, otherwise
1561
01:01:43,960 --> 01:01:45,180
we'll dive in.
1562
01:01:46,700 --> 01:01:48,340
Yeah, I think, I think, uh, I think
1563
01:01:48,340 --> 01:01:49,620
most of it's going to be covered as
1564
01:01:49,620 --> 01:01:50,080
we go.
1565
01:01:50,420 --> 01:01:51,680
Um, and again, a shout out to Ali
1566
01:01:51,680 --> 01:01:53,400
because he's apparently now in the washroom.
1567
01:01:53,940 --> 01:01:54,420
So.
1568
01:01:55,520 --> 01:01:56,000
Ali.
1569
01:01:58,420 --> 01:01:58,900
Okay.
1570
01:02:02,260 --> 01:02:03,060
Thanks guys.
1571
01:02:03,680 --> 01:02:04,280
All right.
1572
01:02:04,740 --> 01:02:07,380
And, um, okay, cool.
1573
01:02:07,380 --> 01:02:08,640
So here we go.
1574
01:02:09,140 --> 01:02:11,700
What, were there any, um, if, if, if
1575
01:02:11,700 --> 01:02:14,340
anybody needs to, wants to see another one,
1576
01:02:14,340 --> 01:02:16,820
uh, again, just let me know the number
1577
01:02:16,820 --> 01:02:18,300
and we can go look at it again.
1578
01:02:18,360 --> 01:02:20,880
Otherwise, let's talk about hardware.
1579
01:02:21,180 --> 01:02:21,440
Okay.
1580
01:02:21,480 --> 01:02:21,940
So.
1581
01:02:32,520 --> 01:02:33,300
All right.
1582
01:02:33,440 --> 01:02:36,840
So this is what I ended on.
1583
01:02:36,960 --> 01:02:38,520
This is my editing station here.
1584
01:02:39,540 --> 01:02:40,060
Okay.
1585
01:02:40,260 --> 01:02:43,720
So it's just, uh, a MacBook pro 15
1586
01:02:43,720 --> 01:02:45,140
.4 inch MacBook pro.
1587
01:02:45,340 --> 01:02:45,820
Okay.
1588
01:02:46,240 --> 01:02:49,220
Um, I used to have a big 27
1589
01:02:49,220 --> 01:02:53,500
inch cinema display, uh, when we had a
1590
01:02:53,500 --> 01:02:54,920
little bit of a studio space here in
1591
01:02:54,920 --> 01:02:57,820
town, but since we, uh, started, once we
1592
01:02:57,820 --> 01:03:01,700
started traveling so often, uh, basically all the
1593
01:03:01,700 --> 01:03:05,440
editing always happens in airports and hotel rooms
1594
01:03:05,440 --> 01:03:06,360
and coffee shops.
1595
01:03:06,360 --> 01:03:09,440
And so that's basically, um, a reality now.
1596
01:03:09,520 --> 01:03:11,720
So this is what I edit on and,
1597
01:03:11,860 --> 01:03:14,280
uh, and I use this thing here.
1598
01:03:14,860 --> 01:03:15,420
Okay.
1599
01:03:15,800 --> 01:03:19,840
It's a Logitech performance MX.
1600
01:03:20,180 --> 01:03:20,340
Okay.
1601
01:03:20,480 --> 01:03:22,540
I used to use the, just the standard
1602
01:03:22,540 --> 01:03:24,600
Apple, um, magic mouse.
1603
01:03:24,800 --> 01:03:26,540
And I found that I was starting to
1604
01:03:26,540 --> 01:03:28,820
get like the carpal tunnel, the claw from,
1605
01:03:29,020 --> 01:03:30,060
it's just not that comfortable.
1606
01:03:30,060 --> 01:03:33,060
This is much more ergonomically friendly, super comfortable,
1607
01:03:33,140 --> 01:03:33,820
no problems there.
1608
01:03:34,440 --> 01:03:38,920
Um, I have never committed to the learning
1609
01:03:38,920 --> 01:03:41,060
curve to use a, like a tablet, you
1610
01:03:41,060 --> 01:03:43,100
know, one of those little, um, Wacom things.
1611
01:03:43,540 --> 01:03:46,080
Um, everybody, all my friends who use them
1612
01:03:46,080 --> 01:03:46,780
swear by them.
1613
01:03:47,280 --> 01:03:48,860
And I'm sure that I would love it
1614
01:03:48,860 --> 01:03:50,960
too, but I'm often behind in my editing.
1615
01:03:51,100 --> 01:03:52,300
So I just go and do what I
1616
01:03:52,300 --> 01:03:54,800
know this muscle memory is so dialed in
1617
01:03:54,800 --> 01:03:55,040
for me.
1618
01:03:55,080 --> 01:03:56,020
I just stick with this.
1619
01:03:56,520 --> 01:03:58,100
Um, at some point I will commit to
1620
01:03:58,100 --> 01:03:59,020
learning a tablet.
1621
01:04:00,580 --> 01:04:03,540
Um, I've also never color calibrated a screen.
1622
01:04:04,480 --> 01:04:07,740
Um, we've only ever used Apple displays and
1623
01:04:07,740 --> 01:04:09,860
have never really had any issues with photos,
1624
01:04:09,920 --> 01:04:11,500
not looking the way we want them to
1625
01:04:11,500 --> 01:04:12,860
on our displays.
1626
01:04:12,860 --> 01:04:15,140
So take that for what it is.
1627
01:04:18,120 --> 01:04:21,060
And, um, oh yeah, I usually put my,
1628
01:04:21,080 --> 01:04:25,040
um, my brightness at full brightness, uh, unless
1629
01:04:25,040 --> 01:04:27,220
I'm in a really, really dark, uh, room.
1630
01:04:27,420 --> 01:04:29,160
I'll sometimes darken it down a little bit.
1631
01:04:29,220 --> 01:04:31,440
Some photographers swear by editing at like 50
1632
01:04:31,440 --> 01:04:33,380
% brightness, 75% brightness.
1633
01:04:33,380 --> 01:04:35,440
I think as long as you're, you're consistent
1634
01:04:35,440 --> 01:04:38,160
and the way, the way I edit is
1635
01:04:38,160 --> 01:04:40,480
just visually so that the photos look the
1636
01:04:40,480 --> 01:04:41,960
way I want them to look on our
1637
01:04:41,960 --> 01:04:44,020
website or on our, on our social media
1638
01:04:44,020 --> 01:04:44,540
platforms.
1639
01:04:44,780 --> 01:04:47,960
I don't do anything differently with my editing,
1640
01:04:47,960 --> 01:04:51,340
um, so that it prints a certain way.
1641
01:04:51,980 --> 01:04:54,280
Um, I remember some, some print labs that
1642
01:04:54,280 --> 01:04:55,640
we used to use, everything would come back
1643
01:04:55,640 --> 01:04:56,380
a little bit dark.
1644
01:04:56,740 --> 01:04:58,760
I know some photographers will intentionally kind of
1645
01:04:58,760 --> 01:05:00,080
overexpose their edits a bit.
1646
01:05:00,120 --> 01:05:01,620
So prints come out the way they want.
1647
01:05:01,820 --> 01:05:03,560
I'd rather just find a print lab that
1648
01:05:03,560 --> 01:05:05,740
can get it right and edit my photos
1649
01:05:05,740 --> 01:05:06,880
to look the way I want them to
1650
01:05:06,880 --> 01:05:07,960
actually look on our website.
1651
01:05:08,060 --> 01:05:12,680
So, um, so that's that you.
1652
01:05:16,090 --> 01:05:16,470
Oh yeah.
1653
01:05:16,630 --> 01:05:19,410
And then again, the external monitors, the external
1654
01:05:19,410 --> 01:05:23,410
hard drives, um, is what, is what I
1655
01:05:23,410 --> 01:05:23,650
use.
1656
01:05:23,710 --> 01:05:25,470
So basically I'm always editing on the hard
1657
01:05:25,470 --> 01:05:25,610
drive.
1658
01:05:25,650 --> 01:05:27,050
So when I, when I'm heading down to
1659
01:05:27,050 --> 01:05:28,490
the coffee shop to go edit for the
1660
01:05:28,490 --> 01:05:31,010
day, I basically just grab my laptop, my
1661
01:05:31,010 --> 01:05:33,730
mouse, my hard drive, power cord, go and
1662
01:05:33,730 --> 01:05:35,270
I plug in and I do my thing.
1663
01:05:37,170 --> 01:05:37,590
Okay.
1664
01:05:37,590 --> 01:05:37,690
Okay.
1665
01:05:38,350 --> 01:05:38,450
Software.
1666
01:05:39,490 --> 01:05:42,410
Um, what you're going to see with my
1667
01:05:42,410 --> 01:05:45,550
artisan edit process is that I'm using Adobe
1668
01:05:45,550 --> 01:05:48,410
camera raw and Photoshop.
1669
01:05:48,870 --> 01:05:52,810
We also use Lightroom and of course everything
1670
01:05:52,810 --> 01:05:57,150
gets, gets imported into a Lightroom catalog for,
1671
01:05:57,350 --> 01:05:58,090
for every wedding.
1672
01:05:58,450 --> 01:06:00,270
And the stuff, the work that gets done
1673
01:06:00,270 --> 01:06:01,650
at the image salon and the work that
1674
01:06:01,650 --> 01:06:03,150
Erica does is in Lightroom.
1675
01:06:03,290 --> 01:06:05,550
The work that I do for my artisan
1676
01:06:05,550 --> 01:06:07,050
edits, keep in mind that this is like
1677
01:06:07,050 --> 01:06:09,670
50 to 100 photos per wedding.
1678
01:06:10,090 --> 01:06:10,190
Okay.
1679
01:06:10,410 --> 01:06:14,670
So this artisan edit process is, it's not
1680
01:06:14,670 --> 01:06:16,270
a workflow for an entire wedding.
1681
01:06:16,630 --> 01:06:16,950
Okay.
1682
01:06:17,310 --> 01:06:19,290
You'll see this is like deep into the
1683
01:06:19,290 --> 01:06:21,810
rabbit hole of time consuming editing.
1684
01:06:21,950 --> 01:06:24,110
I full disclosure guys, I am not going
1685
01:06:24,110 --> 01:06:26,150
to make you a faster editor.
1686
01:06:26,630 --> 01:06:26,810
Okay.
1687
01:06:26,830 --> 01:06:28,270
You're not going to get any faster today.
1688
01:06:28,490 --> 01:06:29,850
I think I can make you a more
1689
01:06:29,850 --> 01:06:30,670
powerful editor.
1690
01:06:30,990 --> 01:06:31,210
Okay.
1691
01:06:31,210 --> 01:06:32,690
So I'm going to give you some, some,
1692
01:06:32,690 --> 01:06:34,770
some tools basically to have up your sleeve
1693
01:06:34,770 --> 01:06:36,950
for those, those money shots.
1694
01:06:37,170 --> 01:06:37,330
Okay.
1695
01:06:37,350 --> 01:06:39,050
Those ones that you are really proud of
1696
01:06:39,050 --> 01:06:40,470
those ones that you want to pull the
1697
01:06:40,470 --> 01:06:43,150
full potential out of for your portfolio or
1698
01:06:43,150 --> 01:06:45,590
for their slideshow, maybe for your blog post,
1699
01:06:45,590 --> 01:06:48,850
or maybe, you know, some submission, something that
1700
01:06:48,850 --> 01:06:50,230
some old file that you knew there was
1701
01:06:50,230 --> 01:06:51,150
more potential in there.
1702
01:06:51,210 --> 01:06:51,390
Okay.
1703
01:06:51,390 --> 01:06:53,950
So it's, it's sort of like a, it's
1704
01:06:53,950 --> 01:06:56,850
a custom editing process, one photo at a
1705
01:06:56,850 --> 01:06:57,690
time type thing.
1706
01:06:58,550 --> 01:07:00,490
But in terms of what software you're using
1707
01:07:00,490 --> 01:07:03,050
Lightroom, Photoshop, Adobe camera rod, it doesn't really
1708
01:07:03,050 --> 01:07:03,310
matter.
1709
01:07:03,430 --> 01:07:06,290
You can essentially achieve the same things in
1710
01:07:06,290 --> 01:07:07,410
all of them.
1711
01:07:08,690 --> 01:07:10,510
Just a different way of getting there.
1712
01:07:10,950 --> 01:07:13,010
And in some cases, more work in some
1713
01:07:13,010 --> 01:07:13,550
cases.
1714
01:07:14,170 --> 01:07:18,550
So with, with Lightroom, what I'm going to
1715
01:07:18,550 --> 01:07:20,870
show you, what I'm doing in Adobe camera
1716
01:07:20,870 --> 01:07:24,910
rod and Photoshop, you can theoretically do it
1717
01:07:24,910 --> 01:07:26,190
all in Lightroom as well.
1718
01:07:27,270 --> 01:07:29,230
You're just not going to have as much
1719
01:07:29,230 --> 01:07:29,870
control.
1720
01:07:30,190 --> 01:07:30,430
Okay.
1721
01:07:30,430 --> 01:07:31,950
And it's going to be more of a
1722
01:07:31,950 --> 01:07:34,170
difficult process to get there in some cases,
1723
01:07:34,410 --> 01:07:35,890
not always, sometimes it's super simple.
1724
01:07:35,990 --> 01:07:37,210
You could do it all in Lightroom.
1725
01:07:38,290 --> 01:07:40,530
When I break down this process for you
1726
01:07:40,530 --> 01:07:43,450
guys, if you, because I know a lot
1727
01:07:43,450 --> 01:07:45,850
of us do everything in Lightroom and that's
1728
01:07:45,850 --> 01:07:46,410
totally cool.
1729
01:07:46,450 --> 01:07:48,630
If you never want to open Photoshop ever,
1730
01:07:48,930 --> 01:07:50,310
and you want to just do everything in
1731
01:07:50,310 --> 01:07:54,050
Lightroom, when I'm explaining my process, every time
1732
01:07:54,050 --> 01:07:55,810
I do, every time I say the word
1733
01:07:55,810 --> 01:07:59,410
layer or layer mask, just think adjustment brush.
1734
01:07:59,410 --> 01:08:00,010
Okay.
1735
01:08:00,390 --> 01:08:02,470
Essentially it's the, it's the same thing.
1736
01:08:02,530 --> 01:08:03,590
I'm just doing it in a way that
1737
01:08:03,590 --> 01:08:04,570
gives me more control.
1738
01:08:04,850 --> 01:08:05,110
Okay.
1739
01:08:05,510 --> 01:08:09,070
But you're still going to be able to
1740
01:08:09,070 --> 01:08:14,330
take, learn from watching the process in Photoshop.
1741
01:08:14,330 --> 01:08:16,090
Even if you don't want to ever open
1742
01:08:16,090 --> 01:08:18,250
Photoshop, you'll be able to replicate a lot
1743
01:08:18,250 --> 01:08:18,569
of it.
1744
01:08:18,649 --> 01:08:20,310
A lot of it, most of it is
1745
01:08:20,310 --> 01:08:22,490
going to be totally transferable over into your
1746
01:08:22,490 --> 01:08:25,930
Lightroom, Lightroom workflow.
1747
01:08:26,290 --> 01:08:26,670
Okay.
1748
01:08:27,550 --> 01:08:29,450
And most of what I'll show you can
1749
01:08:29,450 --> 01:08:30,649
be done in Lightroom.
1750
01:08:30,790 --> 01:08:32,510
Of course, there's some things that you can't
1751
01:08:32,510 --> 01:08:33,210
do in Lightroom.
1752
01:08:33,290 --> 01:08:34,590
You have to go into Photoshop and I'll
1753
01:08:34,590 --> 01:08:38,810
explain the point at which that, that point
1754
01:08:38,810 --> 01:08:40,430
where you have to deviate from Lightroom into
1755
01:08:40,430 --> 01:08:41,330
Photoshop for you.
1756
01:08:41,510 --> 01:08:41,630
Okay.
1757
01:08:44,470 --> 01:08:49,010
Really the power of this artisan editing process,
1758
01:08:49,090 --> 01:08:51,189
I'm going to show you is, is basically
1759
01:08:51,189 --> 01:08:53,430
taking local adjustments to a bit of an
1760
01:08:53,430 --> 01:08:53,850
extreme.
1761
01:08:54,310 --> 01:08:54,510
Okay.
1762
01:08:54,510 --> 01:08:57,310
So we talked a lot about lighting and
1763
01:08:57,310 --> 01:08:59,170
shaping the light with grids so that we
1764
01:08:59,170 --> 01:09:03,149
can light independent areas of the photo independently
1765
01:09:03,149 --> 01:09:04,229
from other areas.
1766
01:09:04,430 --> 01:09:04,550
Right?
1767
01:09:04,950 --> 01:09:06,890
Well essentially what we're doing with local adjustments
1768
01:09:06,890 --> 01:09:10,550
is we're not, we're able to, instead of
1769
01:09:10,550 --> 01:09:13,250
just treating the whole image globally, we're able
1770
01:09:13,250 --> 01:09:16,149
to fine tune local areas of the file
1771
01:09:16,149 --> 01:09:19,830
to pull out the potential in each local
1772
01:09:19,830 --> 01:09:21,609
area, independent of the other areas.
1773
01:09:21,970 --> 01:09:24,310
Of course, with a local, a local edit,
1774
01:09:24,910 --> 01:09:27,450
sorry, a global edit, we can only push
1775
01:09:27,450 --> 01:09:30,210
the sliders so far before we start to
1776
01:09:30,210 --> 01:09:31,090
kill, kill it.
1777
01:09:31,170 --> 01:09:31,310
Right?
1778
01:09:31,330 --> 01:09:32,810
Like we can only make the sky look
1779
01:09:32,810 --> 01:09:35,630
so great before our people start to look
1780
01:09:35,630 --> 01:09:37,189
like Oompa Loompas or something.
1781
01:09:37,310 --> 01:09:37,450
Right?
1782
01:09:37,490 --> 01:09:38,670
They start to look, they start to look
1783
01:09:38,670 --> 01:09:39,130
fluorescent.
1784
01:09:39,310 --> 01:09:41,390
So you can only push things so far.
1785
01:09:42,029 --> 01:09:44,250
Local adjustments gives us the power to push
1786
01:09:44,250 --> 01:09:45,390
things further, right?
1787
01:09:45,970 --> 01:09:46,390
Independently.
1788
01:09:46,870 --> 01:09:48,149
And so what I'm going to show you
1789
01:09:48,149 --> 01:09:49,750
is kind of taking that to a bit
1790
01:09:49,750 --> 01:09:53,149
of an extreme or a real extreme.
1791
01:09:54,110 --> 01:09:54,510
Okay.
1792
01:09:54,930 --> 01:09:55,510
All right.
1793
01:09:55,770 --> 01:09:57,670
Get your, get your pad of paper, get
1794
01:09:57,670 --> 01:09:58,430
your pen out here.
1795
01:09:58,570 --> 01:10:00,210
I'm going to show you guys the order
1796
01:10:00,210 --> 01:10:00,870
of operations.
1797
01:10:00,870 --> 01:10:02,390
When I sit down to edit a photo,
1798
01:10:02,710 --> 01:10:05,630
this is the order that I, that I
1799
01:10:05,630 --> 01:10:06,850
tackle it and keep in mind the way
1800
01:10:06,850 --> 01:10:08,670
that I edit these because I'm just working
1801
01:10:08,670 --> 01:10:10,790
on 50 to a hundred photos per wedding
1802
01:10:10,790 --> 01:10:11,910
is one at a time.
1803
01:10:12,050 --> 01:10:13,230
I do one image at a time.
1804
01:10:13,290 --> 01:10:14,370
This is a batch processing.
1805
01:10:14,570 --> 01:10:14,710
Okay.
1806
01:10:16,250 --> 01:10:17,590
So I start by cropping.
1807
01:10:18,070 --> 01:10:18,310
Okay.
1808
01:10:18,850 --> 01:10:21,690
Because there's no, there's no point in editing
1809
01:10:21,690 --> 01:10:23,190
pixels that aren't going to be included in
1810
01:10:23,190 --> 01:10:24,010
the final composition.
1811
01:10:24,330 --> 01:10:24,470
Right?
1812
01:10:24,550 --> 01:10:25,830
So it's kind of like you go back
1813
01:10:25,830 --> 01:10:27,010
into the field and if I could have
1814
01:10:27,010 --> 01:10:29,170
composed it differently, obviously I can't move my
1815
01:10:29,170 --> 01:10:31,670
feet, but if I wanted to tilt, angle,
1816
01:10:31,850 --> 01:10:34,570
straighten, crop in a little bit, this is
1817
01:10:34,570 --> 01:10:35,690
the point at which I would do that
1818
01:10:35,690 --> 01:10:37,670
with a few exceptions that I'm going to
1819
01:10:37,670 --> 01:10:38,010
show you.
1820
01:10:38,250 --> 01:10:39,970
There are some exceptions where I will actually
1821
01:10:39,970 --> 01:10:41,550
crop much later in the process.
1822
01:10:43,070 --> 01:10:44,530
Then I come up with a plan.
1823
01:10:44,950 --> 01:10:45,110
Okay.
1824
01:10:45,110 --> 01:10:47,190
So rather than just start editing, I come
1825
01:10:47,190 --> 01:10:49,650
up with an overall plan of you know,
1826
01:10:49,770 --> 01:10:50,310
am I going to color?
1827
01:10:50,490 --> 01:10:51,490
Am I going black and white?
1828
01:10:51,690 --> 01:10:53,130
What are the, what are the problem areas
1829
01:10:53,130 --> 01:10:54,270
that I need to take care of?
1830
01:10:55,070 --> 01:10:57,190
And what are the local areas that I'm
1831
01:10:57,190 --> 01:10:59,150
going to have to treat independently within this,
1832
01:10:59,330 --> 01:11:00,110
within this file?
1833
01:11:00,770 --> 01:11:00,950
Okay.
1834
01:11:00,950 --> 01:11:01,830
So I make up a plan.
1835
01:11:03,130 --> 01:11:05,730
Then what I do is actually at that
1836
01:11:05,730 --> 01:11:08,070
point, and this is kind of new as
1837
01:11:08,070 --> 01:11:09,890
of last year, at that point is when
1838
01:11:09,890 --> 01:11:11,550
I'll start looking at my presets.
1839
01:11:12,310 --> 01:11:14,510
I've got five presets to choose from.
1840
01:11:14,750 --> 01:11:17,990
And often one of them is going to
1841
01:11:17,990 --> 01:11:19,890
get me pretty darn close to where I
1842
01:11:19,890 --> 01:11:20,370
want to go.
1843
01:11:21,010 --> 01:11:23,230
And so that's the point at which I
1844
01:11:23,230 --> 01:11:25,330
would apply the preset and start tweaking from
1845
01:11:25,330 --> 01:11:26,670
there, which I'll show you guys.
1846
01:11:27,190 --> 01:11:27,310
Okay.
1847
01:11:27,690 --> 01:11:29,550
But then for the most part, I'm working
1848
01:11:29,550 --> 01:11:31,970
with smart layers or smart object layers.
1849
01:11:32,530 --> 01:11:34,190
I'm sure some of you have never heard
1850
01:11:34,190 --> 01:11:34,470
of that.
1851
01:11:34,590 --> 01:11:36,010
I'm sure some of you are familiar with
1852
01:11:36,010 --> 01:11:37,130
it and already use it.
1853
01:11:38,010 --> 01:11:39,850
But for those of you who've never used
1854
01:11:39,850 --> 01:11:42,010
a smart object layer, I'm going to show
1855
01:11:42,010 --> 01:11:43,130
you the power of that.
1856
01:11:43,390 --> 01:11:43,490
Okay.
1857
01:11:43,490 --> 01:11:45,990
That's the, that's most of the heavy editing.
1858
01:11:46,130 --> 01:11:47,690
The heavy lifting that I do is in
1859
01:11:47,690 --> 01:11:48,690
smart object layers.
1860
01:11:48,830 --> 01:11:49,010
Okay.
1861
01:11:50,050 --> 01:11:52,090
Then I work with plain old adjustment layers.
1862
01:11:52,270 --> 01:11:52,590
Okay.
1863
01:11:53,250 --> 01:11:56,970
In Photoshop, AKA adjustment brushes in Lightroom.
1864
01:11:57,490 --> 01:11:57,770
Okay.
1865
01:11:59,210 --> 01:12:01,410
Then smart filters, which is kind of a
1866
01:12:01,410 --> 01:12:03,670
brand new thing for the latest version of
1867
01:12:03,670 --> 01:12:03,990
Photoshop.
1868
01:12:04,030 --> 01:12:05,150
It's super cool.
1869
01:12:05,210 --> 01:12:06,210
So I'll show that to you.
1870
01:12:07,070 --> 01:12:09,590
Then at that point I'll do the overall
1871
01:12:09,590 --> 01:12:10,290
image cleanup.
1872
01:12:10,290 --> 01:12:12,310
So that's where I'll take care of distractions,
1873
01:12:12,830 --> 01:12:16,130
blemishes, dust, scratches, those sorts of things.
1874
01:12:16,310 --> 01:12:16,410
Okay.
1875
01:12:16,410 --> 01:12:18,290
Clean up the, clean up the overall file.
1876
01:12:19,290 --> 01:12:21,030
And then I give it the final punch.
1877
01:12:21,330 --> 01:12:21,450
Okay.
1878
01:12:21,490 --> 01:12:23,950
Some final pop to make it jump off
1879
01:12:23,950 --> 01:12:24,390
the screen.
1880
01:12:25,170 --> 01:12:28,150
And then always as the last final step
1881
01:12:28,150 --> 01:12:30,850
on, on export size and sharpen.
1882
01:12:31,170 --> 01:12:31,390
Okay.
1883
01:12:31,650 --> 01:12:33,090
So I don't want to be, I don't
1884
01:12:33,090 --> 01:12:34,910
want to be applying sharpening before I've done
1885
01:12:34,910 --> 01:12:37,030
all of this editing process.
1886
01:12:37,990 --> 01:12:38,090
Okay.
1887
01:12:38,990 --> 01:12:41,090
So maybe take a screenshot there.
1888
01:12:41,450 --> 01:12:43,170
If you haven't gotten all written down, cause
1889
01:12:43,170 --> 01:12:45,250
I'm going to jump over to this next
1890
01:12:45,250 --> 01:12:48,590
three, two, one.
1891
01:12:50,990 --> 01:12:51,510
Okay.
1892
01:12:52,010 --> 01:12:55,490
Then once I've got the photo open now,
1893
01:12:55,870 --> 01:12:57,970
this is the order of operations that I
1894
01:12:57,970 --> 01:12:58,430
start.
1895
01:12:58,730 --> 01:13:01,050
This is the order that I adjust the
1896
01:13:01,050 --> 01:13:01,790
sliders in.
1897
01:13:01,910 --> 01:13:02,470
Okay.
1898
01:13:03,010 --> 01:13:05,550
Keeping in mind that usually the first thing
1899
01:13:05,550 --> 01:13:07,230
I'll do is apply one of our presets
1900
01:13:07,230 --> 01:13:09,830
and then start tweaking these sliders, right.
1901
01:13:09,890 --> 01:13:10,770
And blending things.
1902
01:13:11,570 --> 01:13:13,670
But if I'm just starting from scratch, if
1903
01:13:13,670 --> 01:13:14,970
I'm not going to start from one of
1904
01:13:14,970 --> 01:13:16,810
the presets, this is the order that I
1905
01:13:16,810 --> 01:13:17,170
go in.
1906
01:13:17,450 --> 01:13:17,610
Okay.
1907
01:13:17,890 --> 01:13:22,430
So exposure and white balance first exposure, because
1908
01:13:22,430 --> 01:13:24,990
that's sort of the overall exposure as if
1909
01:13:24,990 --> 01:13:26,230
I were to go back into the field
1910
01:13:26,230 --> 01:13:28,810
and choose to over or underexpose from there.
1911
01:13:28,910 --> 01:13:29,130
Okay.
1912
01:13:29,710 --> 01:13:32,770
And then fixing the white balance, those two
1913
01:13:32,770 --> 01:13:34,750
things, that's called neutralizing your flow.
1914
01:13:34,750 --> 01:13:37,550
If you use presets, you always want to
1915
01:13:37,550 --> 01:13:40,110
do those two things first before you apply
1916
01:13:40,110 --> 01:13:40,650
the preset.
1917
01:13:41,010 --> 01:13:42,070
It's called neutralizing it.
1918
01:13:42,150 --> 01:13:43,990
So get the exposure where you want it,
1919
01:13:44,030 --> 01:13:46,150
where the exposure should have been and try
1920
01:13:46,150 --> 01:13:48,290
to get the white balance in the right
1921
01:13:48,290 --> 01:13:50,870
spot because your preset isn't going to adjust
1922
01:13:50,870 --> 01:13:51,510
those for you.
1923
01:13:51,710 --> 01:13:51,810
Right.
1924
01:13:51,850 --> 01:13:53,310
So you need to have it neutralized first.
1925
01:13:53,730 --> 01:13:55,970
Then I'll choose one of our mystical potions
1926
01:13:55,970 --> 01:13:56,670
presets.
1927
01:13:56,810 --> 01:13:58,330
And we'll talk about that and figure out
1928
01:13:58,330 --> 01:14:00,150
which one is closest ish.
1929
01:14:00,450 --> 01:14:00,570
Okay.
1930
01:14:01,990 --> 01:14:03,850
Then I work on the tone curve.
1931
01:14:04,530 --> 01:14:04,630
Okay.
1932
01:14:04,710 --> 01:14:06,710
So that's basically the curve that you've got
1933
01:14:06,710 --> 01:14:08,490
in Lightroom or ACR.
1934
01:14:08,770 --> 01:14:09,570
I'll show that to you.
1935
01:14:10,290 --> 01:14:12,630
Then these two here, gotta be really careful
1936
01:14:12,630 --> 01:14:14,810
with them, but they can be pretty powerful.
1937
01:14:15,250 --> 01:14:17,190
I'll basically see how much of those I
1938
01:14:17,190 --> 01:14:18,290
can get away with.
1939
01:14:18,570 --> 01:14:18,670
Okay.
1940
01:14:20,350 --> 01:14:21,710
We'll talk about those separately.
1941
01:14:23,390 --> 01:14:25,710
Dehaze comes in handy sometimes when you're trying
1942
01:14:25,710 --> 01:14:29,010
to pull out drama in sky, but you
1943
01:14:29,010 --> 01:14:29,910
have to be careful with it.
1944
01:14:29,910 --> 01:14:31,670
Clarity you have to be careful with it
1945
01:14:31,670 --> 01:14:31,950
as well.
1946
01:14:32,190 --> 01:14:34,470
Clarity is kind of like a, a, a
1947
01:14:34,470 --> 01:14:36,270
contrast boost to the mid tones.
1948
01:14:37,510 --> 01:14:39,770
And the effect is it pulls out like
1949
01:14:39,770 --> 01:14:42,790
texture, but you can really overdo it, especially
1950
01:14:42,790 --> 01:14:43,430
on skin.
1951
01:14:43,730 --> 01:14:43,990
Okay.
1952
01:14:44,150 --> 01:14:45,810
I see a lot of photographers overdoing the
1953
01:14:45,810 --> 01:14:46,090
clarity.
1954
01:14:46,290 --> 01:14:47,650
So I'll see how much of that I
1955
01:14:47,650 --> 01:14:48,470
can get away with.
1956
01:14:49,250 --> 01:14:51,590
Then I'll work on, then I'll basically adjust
1957
01:14:51,590 --> 01:14:52,650
the blacks and the shadows.
1958
01:14:52,650 --> 01:14:54,550
So I go down to that bottom part
1959
01:14:54,550 --> 01:14:56,310
of the tonal curve and work on the
1960
01:14:56,310 --> 01:14:57,610
black point in the shadows.
1961
01:14:58,370 --> 01:15:00,830
Then I hop up to the opposite side
1962
01:15:00,830 --> 01:15:03,290
of the tone curve and work on the
1963
01:15:03,290 --> 01:15:04,590
whites and the highlights.
1964
01:15:05,190 --> 01:15:05,290
Okay.
1965
01:15:06,430 --> 01:15:08,450
Then I'll go into the, the color palette.
1966
01:15:08,730 --> 01:15:13,350
So these presets each have a color palette
1967
01:15:13,350 --> 01:15:15,330
and you can go into that color palette
1968
01:15:15,330 --> 01:15:16,070
and you can change it.
1969
01:15:16,130 --> 01:15:17,650
So that's where I'll start to adjust with
1970
01:15:17,650 --> 01:15:19,210
that and play around with those settings.
1971
01:15:19,730 --> 01:15:21,510
And then once I've got all of that
1972
01:15:21,510 --> 01:15:24,730
stuff, I'll fine tune that white balance at
1973
01:15:24,730 --> 01:15:25,270
the end there.
1974
01:15:26,930 --> 01:15:31,250
These final steps here, these ones I've got
1975
01:15:31,250 --> 01:15:33,410
in the different colors, saturation and contrast.
1976
01:15:33,690 --> 01:15:35,650
The reason for that is even though we're
1977
01:15:35,650 --> 01:15:37,750
pushing a lot of saturation and contrast into
1978
01:15:37,750 --> 01:15:40,410
our files, I almost never use those sliders.
1979
01:15:41,250 --> 01:15:41,350
Okay.
1980
01:15:41,610 --> 01:15:45,570
That's a really crappy way to add saturation
1981
01:15:45,570 --> 01:15:49,290
or contrast, the contrast slider itself in Lightroom
1982
01:15:49,290 --> 01:15:52,650
or ACR, nothing compared to other ways that
1983
01:15:52,650 --> 01:15:55,190
we can boost that contrast with curves and
1984
01:15:55,190 --> 01:15:57,050
black points or white points, which I'll show
1985
01:15:57,050 --> 01:15:57,430
you guys.
1986
01:15:58,390 --> 01:15:58,490
Okay.
1987
01:15:58,730 --> 01:15:59,610
Same with saturation.
1988
01:16:00,110 --> 01:16:02,790
Saturation, I almost always leave it at between
1989
01:16:02,790 --> 01:16:03,850
zero and five.
1990
01:16:04,770 --> 01:16:06,450
Vibrance is the one that I'll use.
1991
01:16:07,310 --> 01:16:08,510
You know, I'll pull that one up to
1992
01:16:08,510 --> 01:16:10,890
20 or 30 or 40 sometimes in some
1993
01:16:10,890 --> 01:16:14,990
locations because vibrance adds saturation to the pixels
1994
01:16:14,990 --> 01:16:16,250
that are under saturated.
1995
01:16:16,930 --> 01:16:19,910
So whereas saturation boosts the saturation of all
1996
01:16:19,910 --> 01:16:21,990
the pixels uniformly, even the ones that are
1997
01:16:21,990 --> 01:16:25,770
already oversaturated, vibrance favors the pixels that are
1998
01:16:25,770 --> 01:16:26,410
under saturated.
1999
01:16:26,530 --> 01:16:27,930
So you can push that a lot farther
2000
01:16:27,930 --> 01:16:29,130
to bring up the colors.
2001
01:16:30,090 --> 01:16:30,190
Okay.
2002
01:16:31,310 --> 01:16:31,790
Okay.
2003
01:16:31,950 --> 01:16:35,670
So this might be a good spot.
2004
01:16:36,830 --> 01:16:37,310
Yeah.
2005
01:16:37,310 --> 01:16:39,030
We're over an hour to take a bathroom
2006
01:16:39,030 --> 01:16:39,670
break.
2007
01:16:39,690 --> 01:16:39,950
Okay.
2008
01:16:41,030 --> 01:16:42,830
Stand up, stretch, move around.
2009
01:16:43,150 --> 01:16:44,470
Let's take a couple of minutes.
2010
01:16:46,010 --> 01:16:48,350
And Jodi and Zoe, if there's any burning
2011
01:16:48,350 --> 01:16:50,410
questions or things at this point, you can
2012
01:16:50,410 --> 01:16:51,010
let me know.
2013
01:16:52,310 --> 01:16:53,150
No, not yet.
2014
01:16:53,530 --> 01:16:56,310
There was some questions about presets and it
2015
01:16:56,310 --> 01:16:57,810
seems that not a lot of people were
2016
01:16:57,810 --> 01:17:01,990
aware of the developed presets that you have.
2017
01:17:02,290 --> 01:17:03,910
So we've just shared that.
2018
01:17:04,950 --> 01:17:05,250
But yeah.
2019
01:17:05,530 --> 01:17:06,570
So, yeah.
2020
01:17:06,750 --> 01:17:07,990
So how long do you want to do?
2021
01:17:08,270 --> 01:17:08,910
Five minutes?
2022
01:17:09,270 --> 01:17:09,930
No, no.
2023
01:17:09,930 --> 01:17:11,730
Let's take two or three minutes.
2024
01:17:12,670 --> 01:17:16,370
I will show you guys our presets and
2025
01:17:16,370 --> 01:17:17,530
how we use them.
2026
01:17:17,530 --> 01:17:19,050
I'm just learning myself how to use them,
2027
01:17:19,410 --> 01:17:21,630
you know, cause we just got our hands
2028
01:17:21,630 --> 01:17:22,650
on them last year.
2029
01:17:22,810 --> 01:17:24,630
So it's a new thing for us.
2030
01:17:24,910 --> 01:17:25,910
That's super helpful.
2031
01:17:26,510 --> 01:17:27,710
Sped up my process a lot.
2032
01:17:28,270 --> 01:17:28,690
Of course.
2033
01:17:30,170 --> 01:17:30,890
Okay, great.
2034
01:17:30,970 --> 01:17:32,730
See you all in two to three minutes.
2035
01:17:33,090 --> 01:17:33,230
Yeah.
2036
01:17:33,290 --> 01:17:34,070
Two minutes.
2037
01:17:34,350 --> 01:17:34,910
Take a breather.
2038
01:17:36,630 --> 01:17:37,990
I need to.
2039
01:17:39,370 --> 01:17:43,270
So Zoe, right now I'm sharing this keynote.
2040
01:17:43,270 --> 01:17:47,290
If I go here, what are you seeing
2041
01:17:47,290 --> 01:17:47,610
now?
2042
01:17:48,750 --> 01:17:49,750
Are you still seeing the keynote?
2043
01:17:50,550 --> 01:17:50,810
Yep.
2044
01:17:51,430 --> 01:17:51,770
Okay.
2045
01:17:51,930 --> 01:17:53,570
So I have to go share a different
2046
01:17:53,570 --> 01:17:54,390
thing now then.
2047
01:17:55,430 --> 01:17:58,630
There's a, you get to choose screens or
2048
01:17:58,630 --> 01:18:00,870
windows when you're sharing.
2049
01:18:01,390 --> 01:18:01,630
Yeah.
2050
01:18:01,890 --> 01:18:08,240
Or you have to move that, minimize that
2051
01:18:08,240 --> 01:18:08,800
and.
2052
01:18:11,680 --> 01:18:12,920
Where has it gone?
2053
01:18:13,500 --> 01:18:14,100
Zoom.
2054
01:18:24,840 --> 01:18:25,240
Okay.
2055
01:18:25,400 --> 01:18:26,780
So you've minimized.
2056
01:18:30,000 --> 01:18:31,980
It's what we can is very.
2057
01:18:32,240 --> 01:18:33,700
Now I can see my, now I can
2058
01:18:33,700 --> 01:18:34,440
see my options here.
2059
01:18:34,540 --> 01:18:35,760
So if I go to share.
2060
01:18:37,340 --> 01:18:38,040
Stop share.
2061
01:18:39,900 --> 01:18:40,300
Okay.
2062
01:18:41,320 --> 01:18:46,600
And then share screen.
2063
01:18:49,840 --> 01:18:50,240
Okay.
2064
01:18:50,240 --> 01:18:51,640
It doesn't give me the option to share
2065
01:18:51,640 --> 01:18:53,200
any of the minimized screens now.
2066
01:18:53,280 --> 01:18:54,660
So I have to go on minimize them.
2067
01:18:54,660 --> 01:18:58,720
If you un-minimize your Photoshop screen, then
2068
01:18:58,720 --> 01:19:00,000
you should be able to share that one.
2069
01:19:06,730 --> 01:19:08,590
The problem is when I un-minimize them,
2070
01:19:08,650 --> 01:19:09,910
I can't see the zoom.
2071
01:19:10,130 --> 01:19:11,170
Here we go.
2072
01:19:13,270 --> 01:19:14,390
All right.
2073
01:19:15,670 --> 01:19:16,230
Okay.
2074
01:19:17,890 --> 01:19:18,970
So one more minute.
2075
01:19:19,050 --> 01:19:19,310
Okay.
2076
01:19:20,490 --> 01:19:20,730
Yep.
2077
01:19:21,710 --> 01:19:24,150
I'm not seeing your shared screen though.
2078
01:19:24,710 --> 01:19:26,950
I'm not going to reveal it yet.
2079
01:19:27,550 --> 01:19:28,190
No, no.
2080
01:19:28,270 --> 01:19:28,470
Okay.
2081
01:19:28,590 --> 01:19:29,350
As long as yeah.
2082
01:19:29,470 --> 01:19:30,710
Just want to make sure it works.
2083
01:19:35,280 --> 01:19:35,740
Okay.
2084
01:19:36,580 --> 01:19:37,140
Shall we.
2085
01:19:38,080 --> 01:19:38,720
Do it.
2086
01:19:39,280 --> 01:19:39,580
Okay.
2087
01:19:41,880 --> 01:19:43,740
What I'm going to show you guys next
2088
01:19:43,740 --> 01:19:44,780
is.
2089
01:19:45,600 --> 01:19:47,300
Something that I wasn't going to show you.
2090
01:19:47,680 --> 01:19:49,440
I wasn't going to share it here, but.
2091
01:19:50,040 --> 01:19:52,400
This is something that I've done.
2092
01:19:53,100 --> 01:19:53,940
For our.
2093
01:19:54,540 --> 01:19:55,640
A full workshop.
2094
01:19:55,640 --> 01:19:56,940
Our alumni.
2095
01:19:57,940 --> 01:19:59,620
And the reason I.
2096
01:20:00,100 --> 01:20:01,780
I did it.
2097
01:20:01,880 --> 01:20:03,900
And the reason I'm going to give you
2098
01:20:03,900 --> 01:20:05,040
guys access to this.
2099
01:20:06,120 --> 01:20:08,300
Is because I want you to be able
2100
01:20:08,300 --> 01:20:09,440
to sit back.
2101
01:20:09,700 --> 01:20:11,740
And observe the process.
2102
01:20:12,480 --> 01:20:15,100
And not worry about scrambling to write down
2103
01:20:15,100 --> 01:20:15,940
each and every tip.
2104
01:20:15,940 --> 01:20:17,120
And where was that?
2105
01:20:17,220 --> 01:20:18,340
Which drop down was that?
2106
01:20:18,420 --> 01:20:19,820
And how do you do that shortcut again?
2107
01:20:21,540 --> 01:20:23,160
I want you to have something.
2108
01:20:24,860 --> 01:20:26,680
I basically, I made the notes for you.
2109
01:20:27,080 --> 01:20:29,080
So you can refer back to this.
2110
01:20:30,920 --> 01:20:31,400
After.
2111
01:20:32,460 --> 01:20:33,420
And then.
2112
01:20:34,380 --> 01:20:35,620
Open your own files.
2113
01:20:36,000 --> 01:20:38,120
And at your own pace, step-by-step.
2114
01:20:38,300 --> 01:20:40,140
Go through this process and learn this.
2115
01:20:40,300 --> 01:20:40,960
This process.
2116
01:20:41,120 --> 01:20:41,320
Okay.
2117
01:20:41,680 --> 01:20:43,460
So can you see this?
2118
01:20:43,460 --> 01:20:48,610
Can you see this?
2119
01:20:49,170 --> 01:20:49,410
Yes.
2120
01:20:50,270 --> 01:20:51,110
Okay, cool.
2121
01:20:51,770 --> 01:20:53,350
So this is everything that I'm going to
2122
01:20:53,350 --> 01:20:53,950
show you.
2123
01:20:54,510 --> 01:20:55,990
Is written out here.
2124
01:20:55,990 --> 01:20:56,930
Step-by-step.
2125
01:20:57,570 --> 01:20:59,410
Where it is in the drop downs.
2126
01:20:59,610 --> 01:21:00,890
How to create the shortcuts.
2127
01:21:02,130 --> 01:21:04,170
What I'm thinking, how I'm using it in
2128
01:21:04,170 --> 01:21:06,130
what situations, basically everything.
2129
01:21:06,670 --> 01:21:08,350
That I'm going to show.
2130
01:21:09,150 --> 01:21:10,110
Is here.
2131
01:21:11,810 --> 01:21:13,590
So I'm going to answer a whole bunch
2132
01:21:13,590 --> 01:21:14,490
of questions right now.
2133
01:21:14,790 --> 01:21:19,130
And just say, yes, it's in this document.
2134
01:21:19,670 --> 01:21:20,150
Okay.
2135
01:21:20,350 --> 01:21:22,370
So when you ask, is that in the
2136
01:21:22,370 --> 01:21:22,810
document?
2137
01:21:23,330 --> 01:21:23,810
Yes.
2138
01:21:23,950 --> 01:21:25,410
If I show it to you today, if
2139
01:21:25,410 --> 01:21:27,550
I explain it today, it's also written out
2140
01:21:27,550 --> 01:21:31,090
here, described in this whole overall exhaustive step
2141
01:21:31,090 --> 01:21:32,290
-by-step-by-step thing.
2142
01:21:32,610 --> 01:21:33,050
Okay.
2143
01:21:34,530 --> 01:21:36,310
There's a lot of, thank you.
2144
01:21:36,310 --> 01:21:37,670
People are stoked.
2145
01:21:38,930 --> 01:21:39,530
They're in.
2146
01:21:39,610 --> 01:21:40,510
They're in for this.
2147
01:21:42,110 --> 01:21:42,890
We're amazing.
2148
01:21:43,490 --> 01:21:44,590
I'm going to stop share.
2149
01:21:45,610 --> 01:21:46,010
Okay.
2150
01:21:46,930 --> 01:21:47,930
Guys, the only thing.
2151
01:21:48,030 --> 01:21:49,590
So, so I'm going to put that in.
2152
01:21:49,750 --> 01:21:50,490
We're going to figure out how to get
2153
01:21:50,490 --> 01:21:52,630
that into your, your student portal for you
2154
01:21:52,630 --> 01:21:52,850
guys.
2155
01:21:52,910 --> 01:21:54,010
You'll have access to that.
2156
01:21:55,130 --> 01:21:57,270
I just have to ask that.
2157
01:21:57,730 --> 01:21:59,070
It's for your eyes only.
2158
01:21:59,070 --> 01:21:59,430
Okay.
2159
01:21:59,710 --> 01:22:00,770
That's for you guys.
2160
01:22:02,350 --> 01:22:10,040
So now I got to share, share, share
2161
01:22:10,040 --> 01:22:10,340
screen.
2162
01:22:10,580 --> 01:22:12,800
What if I just share my whole desktop?
2163
01:22:13,400 --> 01:22:14,280
Let me try that.
2164
01:22:15,660 --> 01:22:16,260
Okay.
2165
01:22:16,360 --> 01:22:17,480
So what are you seeing now?
2166
01:22:17,900 --> 01:22:20,280
We're seeing your post-production.
2167
01:22:21,140 --> 01:22:21,560
Yeah.
2168
01:22:21,860 --> 01:22:24,060
See my disastrous desktop.
2169
01:22:24,700 --> 01:22:26,080
Now we see your desktop.
2170
01:22:27,160 --> 01:22:28,840
Now do you see, see bridge?
2171
01:22:29,600 --> 01:22:30,580
I always see bridge.
2172
01:22:30,940 --> 01:22:31,620
Okay, cool.
2173
01:22:32,020 --> 01:22:33,660
So I got a folder here.
2174
01:22:36,000 --> 01:22:36,860
Here we go.
2175
01:22:38,360 --> 01:22:38,720
Okay.
2176
01:22:38,800 --> 01:22:39,980
So you should be able to see bridge
2177
01:22:39,980 --> 01:22:41,360
and you got my webcam there as well.
2178
01:22:41,460 --> 01:22:41,740
Correct.
2179
01:22:44,220 --> 01:22:44,780
Yeah.
2180
01:22:46,480 --> 01:22:47,040
Great.
2181
01:22:48,040 --> 01:22:51,160
Everyone to please mute yourselves and turn your
2182
01:22:51,160 --> 01:22:52,280
video off, please.
2183
01:22:53,000 --> 01:22:53,680
Why don't I.
2184
01:22:55,200 --> 01:22:56,280
174 People in here.
2185
01:22:56,320 --> 01:22:57,800
I'm going to mute all again.
2186
01:22:58,300 --> 01:22:59,220
That'd be great.
2187
01:23:00,160 --> 01:23:00,360
Okay.
2188
01:23:00,360 --> 01:23:00,620
Okay.
2189
01:23:00,620 --> 01:23:01,000
Everyone's muted.
2190
01:23:03,320 --> 01:23:03,660
Okay.
2191
01:23:03,940 --> 01:23:06,180
So this is, this is bridge bridge.
2192
01:23:06,780 --> 01:23:09,480
Comes with Photoshop essentially works hand in hand.
2193
01:23:09,520 --> 01:23:11,580
And because I'm doing my editing on these
2194
01:23:11,580 --> 01:23:14,260
artists and edits in with ACR and Photoshop.
2195
01:23:15,560 --> 01:23:16,880
That I use bridge.
2196
01:23:16,960 --> 01:23:17,160
Okay.
2197
01:23:17,160 --> 01:23:18,820
So I'm old school with, with bridge.
2198
01:23:19,180 --> 01:23:21,820
Everything else in our workflow is, is likely.
2199
01:23:22,100 --> 01:23:22,320
Okay.
2200
01:23:23,580 --> 01:23:25,640
And now, so at this point, what I'm
2201
01:23:25,640 --> 01:23:26,800
going to do is, is we're going to
2202
01:23:26,800 --> 01:23:29,220
open a photo together and we'll edit it
2203
01:23:29,220 --> 01:23:31,020
kind of step-by-step start to finish.
2204
01:23:31,020 --> 01:23:31,420
Okay.
2205
01:23:31,440 --> 01:23:32,300
And we're going to do that on a
2206
01:23:32,300 --> 01:23:33,180
few different examples.
2207
01:23:33,880 --> 01:23:36,160
I want to show some colors, some black
2208
01:23:36,160 --> 01:23:36,680
and whites.
2209
01:23:37,680 --> 01:23:39,560
Ones where we've got lots of skin problems
2210
01:23:39,560 --> 01:23:40,500
that we want to work with.
2211
01:23:40,740 --> 01:23:42,220
So a bunch of different examples, but we're
2212
01:23:42,220 --> 01:23:44,140
going to start with, with one that's a
2213
01:23:44,140 --> 01:23:45,920
mix of environmental, right?
2214
01:23:45,920 --> 01:23:47,540
We've got sky and beach and we have
2215
01:23:47,540 --> 01:23:47,840
skin.
2216
01:23:47,980 --> 01:23:48,080
Okay.
2217
01:23:48,080 --> 01:23:49,800
So it's a good balance of both the
2218
01:23:49,800 --> 01:23:51,160
things that we often have to deal with
2219
01:23:51,160 --> 01:23:52,680
in our, in our photos.
2220
01:23:53,800 --> 01:23:56,480
And at this point in the process, you
2221
01:23:56,480 --> 01:23:57,980
could be just in your light room catalog.
2222
01:23:58,440 --> 01:23:58,720
Okay.
2223
01:23:58,720 --> 01:23:59,960
I happen to be in bridge here.
2224
01:23:59,960 --> 01:24:01,560
You could be in light room and you
2225
01:24:01,560 --> 01:24:02,980
can start to tweak all your sliders.
2226
01:24:04,060 --> 01:24:05,200
Just the way that I'm going to be
2227
01:24:05,200 --> 01:24:06,280
doing it in ACR.
2228
01:24:06,780 --> 01:24:08,320
So in bridge, all I have to do
2229
01:24:08,320 --> 01:24:09,280
is double click on it.
2230
01:24:09,520 --> 01:24:10,860
And when I do that, it opens it
2231
01:24:10,860 --> 01:24:12,280
up in ACR for me.
2232
01:24:12,640 --> 01:24:13,880
Move this down here.
2233
01:24:14,920 --> 01:24:15,120
Okay.
2234
01:24:17,160 --> 01:24:19,660
So ACR is the same as light room.
2235
01:24:20,020 --> 01:24:20,120
Okay.
2236
01:24:20,280 --> 01:24:21,040
Underneath the hood.
2237
01:24:21,180 --> 01:24:21,820
They're identical.
2238
01:24:21,960 --> 01:24:23,060
They're running the same engine.
2239
01:24:23,320 --> 01:24:26,320
The only difference is the interface where the
2240
01:24:26,320 --> 01:24:27,580
sliders are, what they're called.
2241
01:24:27,700 --> 01:24:27,880
Okay.
2242
01:24:27,880 --> 01:24:29,020
But they do the same.
2243
01:24:29,160 --> 01:24:30,280
The sliders do the same thing.
2244
01:24:30,540 --> 01:24:31,780
There's nothing you can do in light room
2245
01:24:31,780 --> 01:24:33,660
that you can't do in ACR and vice
2246
01:24:33,660 --> 01:24:33,940
versa.
2247
01:24:36,360 --> 01:24:39,320
So with the, with the sliders over here,
2248
01:24:39,400 --> 01:24:40,400
just quickly.
2249
01:24:40,520 --> 01:24:41,840
So we're on the same page as to,
2250
01:24:41,900 --> 01:24:43,320
as to, as to what they do.
2251
01:24:44,440 --> 01:24:47,180
Exposure is the overall brightness, right?
2252
01:24:47,900 --> 01:24:48,740
Blacks is working.
2253
01:24:49,380 --> 01:24:51,760
Blacks here is working this point right there.
2254
01:24:52,280 --> 01:24:52,640
Okay.
2255
01:24:52,860 --> 01:24:55,400
So that's, that's when I talk about dropping
2256
01:24:55,400 --> 01:24:57,240
the blacks, that's what, that's what that's doing.
2257
01:24:57,240 --> 01:24:57,540
Okay.
2258
01:24:57,700 --> 01:24:59,660
And shadows is just a little bit higher
2259
01:24:59,660 --> 01:25:00,740
up on the tonal range.
2260
01:25:01,260 --> 01:25:01,440
Okay.
2261
01:25:01,580 --> 01:25:03,980
So that's in the, in the deep parts.
2262
01:25:04,140 --> 01:25:05,800
One of the things that I often do
2263
01:25:05,800 --> 01:25:09,660
is I'll often drop blacks while lifting shadows.
2264
01:25:09,900 --> 01:25:12,420
So that allows me to bring up lost
2265
01:25:12,420 --> 01:25:14,860
detail in those deep shadows while dropping the
2266
01:25:14,860 --> 01:25:15,660
blacks down.
2267
01:25:15,900 --> 01:25:16,420
Okay.
2268
01:25:16,960 --> 01:25:18,760
On the opposite end of the tonal range
2269
01:25:18,760 --> 01:25:21,140
up here, that's your whites and your highlights.
2270
01:25:21,340 --> 01:25:23,640
So the whites is the extreme bright points.
2271
01:25:24,040 --> 01:25:25,840
And then the highlights are just down from
2272
01:25:25,840 --> 01:25:26,080
there.
2273
01:25:26,080 --> 01:25:28,480
And I'll often do the opposite with whites.
2274
01:25:28,660 --> 01:25:32,940
I'll often push the white point up and
2275
01:25:32,940 --> 01:25:34,700
bring the highlights back.
2276
01:25:35,360 --> 01:25:36,180
Kind of like that.
2277
01:25:37,040 --> 01:25:40,380
And by dropping blacks and lifting whites, that's
2278
01:25:40,380 --> 01:25:42,680
one way to add contrast into your image
2279
01:25:42,680 --> 01:25:45,220
images that looks much better than just boosting
2280
01:25:45,220 --> 01:25:46,260
that contrast slider.
2281
01:25:47,060 --> 01:25:47,260
Okay.
2282
01:25:47,440 --> 01:25:49,900
The contrast slider is like the overall kind
2283
01:25:49,900 --> 01:25:50,440
of contrast.
2284
01:25:50,600 --> 01:25:53,280
And it really just destroys your images.
2285
01:25:53,760 --> 01:25:55,020
So if you're, if you want to add
2286
01:25:55,020 --> 01:25:56,860
contrast, there's better ways to do that with
2287
01:25:56,860 --> 01:26:00,200
curves, black points, and white points or in
2288
01:26:00,200 --> 01:26:00,770
Photoshop itself.
2289
01:26:01,640 --> 01:26:01,740
Okay.
2290
01:26:02,260 --> 01:26:04,020
So that's all of those.
2291
01:26:04,440 --> 01:26:06,460
And then this texture one is new.
2292
01:26:07,280 --> 01:26:09,040
It's just come out, I think this year.
2293
01:26:09,300 --> 01:26:11,700
That's similar to clarity, but it's not so
2294
01:26:11,700 --> 01:26:12,060
harsh.
2295
01:26:12,100 --> 01:26:13,300
You can use that to kind of bring
2296
01:26:13,300 --> 01:26:14,980
out texture and fabric and stuff.
2297
01:26:15,740 --> 01:26:17,800
Clarity is that mid-tone contrast boost.
2298
01:26:17,860 --> 01:26:18,840
You see what it does to the skin.
2299
01:26:18,960 --> 01:26:19,900
It's just awful.
2300
01:26:20,400 --> 01:26:22,500
So if you're going to use clarity, just
2301
01:26:22,500 --> 01:26:24,480
be careful or just using it in local
2302
01:26:24,480 --> 01:26:24,980
areas.
2303
01:26:24,980 --> 01:26:27,400
And the dehaze, look what that does to
2304
01:26:27,400 --> 01:26:27,840
the sky.
2305
01:26:28,400 --> 01:26:28,500
Right.
2306
01:26:28,620 --> 01:26:30,680
It kills their skin, but it does some
2307
01:26:30,680 --> 01:26:31,680
cool things to the sky.
2308
01:26:32,200 --> 01:26:32,380
Okay.
2309
01:26:32,740 --> 01:26:35,240
So that's another one that you just want
2310
01:26:35,240 --> 01:26:37,080
to work in local areas or be very
2311
01:26:37,080 --> 01:26:37,840
cautious with it.
2312
01:26:38,340 --> 01:26:38,780
Okay.
2313
01:26:38,880 --> 01:26:40,140
And you'll see when I show you the
2314
01:26:40,140 --> 01:26:43,420
presets, some of our presets have pretty aggressive,
2315
01:26:44,380 --> 01:26:47,560
use the dehaze slider pretty aggressively, but they've
2316
01:26:47,560 --> 01:26:49,760
had other things done to counteract it.
2317
01:26:50,220 --> 01:26:50,400
Okay.
2318
01:26:51,260 --> 01:26:52,260
Vibrance and saturation.
2319
01:26:52,440 --> 01:26:53,140
Again, same thing.
2320
01:26:53,140 --> 01:26:55,500
Saturation just kills some of the pixels, right?
2321
01:26:55,780 --> 01:26:57,520
Whereas vibrance, you can really push that up.
2322
01:26:57,840 --> 01:26:59,940
See how it brings out her shirt and
2323
01:26:59,940 --> 01:27:01,740
the sky without totally killing the skin.
2324
01:27:02,820 --> 01:27:02,960
Okay.
2325
01:27:03,140 --> 01:27:04,840
And then the white balance sliders up here.
2326
01:27:05,380 --> 01:27:10,720
Cooler, more warm, more green, more magenta.
2327
01:27:11,060 --> 01:27:15,080
And when I'm adjusting my sliders, I'm making
2328
01:27:15,080 --> 01:27:16,420
big drastic adjustments.
2329
01:27:16,640 --> 01:27:18,840
So I don't really ever kind of, you
2330
01:27:18,840 --> 01:27:22,260
know, click on it and gradually drive, drag
2331
01:27:22,260 --> 01:27:23,020
it left or right.
2332
01:27:23,120 --> 01:27:26,480
I usually do big clicks like that so
2333
01:27:26,480 --> 01:27:27,900
I can see the effects.
2334
01:27:27,940 --> 01:27:28,800
I'm looking at the photo.
2335
01:27:28,960 --> 01:27:30,540
I can see the effect of that slider.
2336
01:27:30,840 --> 01:27:32,580
So I go too far and then I
2337
01:27:32,580 --> 01:27:33,800
can kind of find the sweet spot.
2338
01:27:33,980 --> 01:27:36,020
That's a much faster way to like, see
2339
01:27:36,020 --> 01:27:37,380
what that slider is doing and get it
2340
01:27:37,380 --> 01:27:38,220
into the right spot.
2341
01:27:38,680 --> 01:27:38,820
Okay.
2342
01:27:39,460 --> 01:27:41,620
And I basically, if I'm, if I'm not
2343
01:27:41,620 --> 01:27:43,600
starting from a preset, I follow that order
2344
01:27:43,600 --> 01:27:45,760
of operations in terms of, you know, Starting
2345
01:27:45,760 --> 01:27:48,620
with exposure and then you get the exposure
2346
01:27:48,620 --> 01:27:49,560
in the right spot.
2347
01:27:49,920 --> 01:27:51,120
And then I come down to the blacks,
2348
01:27:51,320 --> 01:27:53,860
drop the blacks, the shadows, and you kind
2349
01:27:53,860 --> 01:27:55,920
of have to, each slider has a relationship
2350
01:27:55,920 --> 01:27:56,760
with the other ones.
2351
01:27:56,860 --> 01:27:58,360
So as you go through that order of
2352
01:27:58,360 --> 01:28:01,740
operations, you might have to come back after
2353
01:28:01,740 --> 01:28:02,960
you drop the blacks, you might have to
2354
01:28:02,960 --> 01:28:04,620
come up and fix the exposure sort of
2355
01:28:04,620 --> 01:28:04,920
thing.
2356
01:28:05,560 --> 01:28:05,700
Okay.
2357
01:28:06,720 --> 01:28:09,960
And I'm just basically all I'm doing when
2358
01:28:09,960 --> 01:28:12,800
I'm adjusting sliders is eyeballing the image or
2359
01:28:12,800 --> 01:28:15,060
eyeballing the local area of the image that
2360
01:28:15,060 --> 01:28:17,000
I'm working on to get it where I
2361
01:28:17,000 --> 01:28:17,260
need it.
2362
01:28:17,360 --> 01:28:19,720
I'm never looking at the histogram or anything
2363
01:28:19,720 --> 01:28:20,200
like that.
2364
01:28:20,280 --> 01:28:23,480
It's just a visual visual taste type thing.
2365
01:28:24,500 --> 01:28:29,400
And then all these other little places on
2366
01:28:29,400 --> 01:28:31,040
light room, you've got them all in your,
2367
01:28:31,300 --> 01:28:32,720
on the right side of your stack, right?
2368
01:28:33,240 --> 01:28:35,340
This part, I almost always stay out of
2369
01:28:35,340 --> 01:28:37,380
there unless I've applied one of the presets
2370
01:28:37,380 --> 01:28:39,980
because the presets do all kinds of crazy
2371
01:28:39,980 --> 01:28:41,320
things on these tone curves.
2372
01:28:41,320 --> 01:28:45,200
And you can see, you can see all
2373
01:28:45,200 --> 01:28:47,220
these developed tone curves that I've got.
2374
01:28:47,320 --> 01:28:47,480
Right.
2375
01:28:47,600 --> 01:28:49,720
And then what they do is actually on
2376
01:28:49,720 --> 01:28:53,400
these individual channels, there's tweaks that it does
2377
01:28:53,400 --> 01:28:54,560
to try to get things.
2378
01:28:56,020 --> 01:28:58,180
Basically the presets, let's talk about the presets.
2379
01:28:58,320 --> 01:28:58,740
Here are the presets.
2380
01:29:03,610 --> 01:29:04,370
Here we go.
2381
01:29:04,810 --> 01:29:07,430
So it's the mystical potions pack from, from
2382
01:29:07,430 --> 01:29:07,750
develop.
2383
01:29:07,990 --> 01:29:11,050
So develop is Ken and Jeff.
2384
01:29:11,630 --> 01:29:13,350
Ken kind of runs the business side of
2385
01:29:13,350 --> 01:29:13,490
it.
2386
01:29:13,730 --> 01:29:18,390
And Jeff is the, he's the, the technical
2387
01:29:18,390 --> 01:29:19,430
wizard behind it all.
2388
01:29:19,590 --> 01:29:21,190
I have no idea how they're able to
2389
01:29:21,190 --> 01:29:22,670
do what they do, but it's all built
2390
01:29:22,670 --> 01:29:27,430
on a platform that they created, which balances
2391
01:29:27,430 --> 01:29:29,410
it so that no matter what preset you're
2392
01:29:29,410 --> 01:29:32,770
applying or what camera you've used, it has
2393
01:29:32,770 --> 01:29:34,610
the exact same effect on the image.
2394
01:29:34,730 --> 01:29:37,070
So a Sony, a Canon, a Nikon, a
2395
01:29:37,070 --> 01:29:39,070
Fuji, doesn't matter what model of what camera,
2396
01:29:39,150 --> 01:29:40,390
if you apply that preset, it's going to
2397
01:29:40,390 --> 01:29:42,330
have the exact same effect on that file
2398
01:29:42,330 --> 01:29:44,230
as if it had been shot with another
2399
01:29:44,230 --> 01:29:45,690
camera, which is really cool.
2400
01:29:46,110 --> 01:29:48,350
But that's all underneath the hood type stuff.
2401
01:29:49,810 --> 01:29:53,530
We'd never used presets until they approached us
2402
01:29:53,530 --> 01:29:55,030
to try to create some presets.
2403
01:29:55,750 --> 01:29:57,210
I didn't believe that they would be able
2404
01:29:57,210 --> 01:29:58,550
to replicate what we do.
2405
01:29:59,610 --> 01:30:02,250
But Jeff and I sat down, we spent
2406
01:30:02,250 --> 01:30:04,070
three full days with a whole bunch of
2407
01:30:04,070 --> 01:30:05,010
before and afters.
2408
01:30:05,590 --> 01:30:07,870
And he basically tried to figure out how
2409
01:30:07,870 --> 01:30:10,570
to create presets that replicated what we do.
2410
01:30:10,750 --> 01:30:12,250
Of course, we do a lot of local
2411
01:30:12,250 --> 01:30:13,010
adjustments, right?
2412
01:30:13,990 --> 01:30:16,210
And so, of course, there's no way that
2413
01:30:16,210 --> 01:30:18,250
you can create a preset that replicates that
2414
01:30:18,250 --> 01:30:19,150
in every image.
2415
01:30:19,390 --> 01:30:21,270
But what he was able to do was
2416
01:30:21,270 --> 01:30:24,810
basically in a one click thing, get it
2417
01:30:24,810 --> 01:30:25,770
almost there.
2418
01:30:26,010 --> 01:30:27,710
And in some cases get it too far
2419
01:30:27,710 --> 01:30:27,970
there.
2420
01:30:28,330 --> 01:30:29,750
So we tried to get it all the
2421
01:30:29,750 --> 01:30:30,890
way there with the one click.
2422
01:30:31,030 --> 01:30:33,170
So as a result, some of the presets
2423
01:30:33,170 --> 01:30:35,850
on some photos, it totally overshoots the landing,
2424
01:30:36,050 --> 01:30:36,210
right?
2425
01:30:36,210 --> 01:30:38,710
So that's an important thing to know is
2426
01:30:38,710 --> 01:30:41,470
to use them and use them right, is
2427
01:30:41,470 --> 01:30:43,650
to use that as a starting point and
2428
01:30:43,650 --> 01:30:45,070
then tweak and adjust from there.
2429
01:30:45,390 --> 01:30:46,330
And I'm going to show you guys how
2430
01:30:46,330 --> 01:30:49,950
you can blend different presets too, because one
2431
01:30:49,950 --> 01:30:52,770
of our presets, the Amarone was designed for
2432
01:30:52,770 --> 01:30:55,550
big environmental images where you want to pull
2433
01:30:55,550 --> 01:30:57,210
out, make the sky look awesome, right?
2434
01:30:57,270 --> 01:30:59,170
So any photos with lots of water and
2435
01:30:59,170 --> 01:31:03,550
sky and rocks and forest, it works great.
2436
01:31:04,090 --> 01:31:06,470
But if there's lots of skin tones, sometimes
2437
01:31:06,470 --> 01:31:07,490
it doesn't work so well.
2438
01:31:07,610 --> 01:31:09,750
So we've got, we've got the double IPA
2439
01:31:09,750 --> 01:31:12,410
preset, which was made for skin tones, right?
2440
01:31:12,570 --> 01:31:14,370
But it doesn't pull as much potential out
2441
01:31:14,370 --> 01:31:14,890
of the sky.
2442
01:31:15,190 --> 01:31:16,390
So I'm going to show you guys how
2443
01:31:16,390 --> 01:31:18,030
you can blend those and get the best
2444
01:31:18,030 --> 01:31:19,050
of both worlds.
2445
01:31:19,710 --> 01:31:21,350
So there's, there's our presets.
2446
01:31:21,530 --> 01:31:22,310
We've got that.
2447
01:31:22,470 --> 01:31:25,530
We've got the Amarone, the double IPA, the
2448
01:31:25,530 --> 01:31:29,290
espresso, Jaeger bomb and, and the margarita.
2449
01:31:30,970 --> 01:31:34,290
Now, again, before you apply any presets to
2450
01:31:34,290 --> 01:31:35,670
get a feel for it, you always want
2451
01:31:35,670 --> 01:31:36,710
to neutralize it first.
2452
01:31:36,810 --> 01:31:39,170
So in this case, I would brighten them
2453
01:31:39,170 --> 01:31:41,950
up just so that you can see the
2454
01:31:41,950 --> 01:31:43,010
effect of the presets.
2455
01:31:43,510 --> 01:31:45,150
So now I got Chad and Beth properly
2456
01:31:45,150 --> 01:31:45,890
exposed, right?
2457
01:31:46,250 --> 01:31:48,110
The sky's overexposed, but that's where I'd want
2458
01:31:48,110 --> 01:31:49,510
it for skin tones.
2459
01:31:50,110 --> 01:31:50,210
Okay.
2460
01:31:50,430 --> 01:31:53,650
And then color temperature wise, it's actually pretty
2461
01:31:53,650 --> 01:31:53,950
good.
2462
01:31:54,390 --> 01:31:55,490
So I'm going to leave the color temperature
2463
01:31:55,490 --> 01:31:55,750
alone.
2464
01:31:55,890 --> 01:31:57,850
So now I can, now I can, now
2465
01:31:57,850 --> 01:32:01,370
these presets live in Lightroom and ACR.
2466
01:32:01,490 --> 01:32:02,790
They work in both places the same.
2467
01:32:03,230 --> 01:32:03,330
Okay.
2468
01:32:03,470 --> 01:32:07,910
So this, this Amarone one, you see it's
2469
01:32:07,910 --> 01:32:08,610
killing their skin.
2470
01:32:08,770 --> 01:32:10,310
It's not great on the skin in this
2471
01:32:10,310 --> 01:32:12,430
image, but it's doing a good job on
2472
01:32:12,430 --> 01:32:12,910
the sky.
2473
01:32:13,710 --> 01:32:15,550
Double IPA does a much better job on,
2474
01:32:15,650 --> 01:32:16,270
on their skin.
2475
01:32:16,690 --> 01:32:17,130
Okay.
2476
01:32:17,450 --> 01:32:19,010
It's not quite right here, but I can
2477
01:32:19,010 --> 01:32:20,390
tweak it and get it, get it into
2478
01:32:20,390 --> 01:32:20,750
range.
2479
01:32:21,570 --> 01:32:23,670
Espresso is basically our go-to black and
2480
01:32:23,670 --> 01:32:23,850
white.
2481
01:32:23,930 --> 01:32:25,290
And of all our presets, this is the
2482
01:32:25,290 --> 01:32:26,910
one that I can almost use just one
2483
01:32:26,910 --> 01:32:27,210
click.
2484
01:32:27,530 --> 01:32:28,370
And then all I have to do is
2485
01:32:28,370 --> 01:32:29,570
dodge a bird from there.
2486
01:32:30,010 --> 01:32:30,130
Okay.
2487
01:32:30,390 --> 01:32:32,370
It's a, it's a real punchy high contrast
2488
01:32:32,370 --> 01:32:33,070
black and white.
2489
01:32:33,130 --> 01:32:35,150
The Anger Bomb is even punchier and higher
2490
01:32:35,150 --> 01:32:35,570
contrast.
2491
01:32:35,570 --> 01:32:38,030
And it was, it was designed more for
2492
01:32:38,030 --> 01:32:40,470
off-camera flash dance floor, black and whites.
2493
01:32:40,470 --> 01:32:42,050
That's where it works best for us.
2494
01:32:42,790 --> 01:32:44,870
And Margarita is totally over the top as
2495
01:32:44,870 --> 01:32:45,930
well for us.
2496
01:32:46,110 --> 01:32:47,590
I know some photographers use it and love
2497
01:32:47,590 --> 01:32:49,110
it and lots of photos, but for us,
2498
01:32:49,110 --> 01:32:50,970
it's more of an off-camera flash dance
2499
01:32:50,970 --> 01:32:53,110
floor where we're trying to pull out all
2500
01:32:53,110 --> 01:32:54,830
the colors and the DJ lights and the
2501
01:32:54,830 --> 01:32:58,050
lasers as far as we can without totally
2502
01:32:58,050 --> 01:32:58,730
killing the skin.
2503
01:32:59,290 --> 01:32:59,390
Okay.
2504
01:32:59,490 --> 01:33:01,910
And then it comes with these, these sharpening
2505
01:33:01,910 --> 01:33:02,590
tools as well.
2506
01:33:03,290 --> 01:33:03,650
All right.
2507
01:33:03,670 --> 01:33:07,090
So in this case, if I, let's apply
2508
01:33:07,090 --> 01:33:09,510
the Amarone as a starting point.
2509
01:33:09,790 --> 01:33:10,290
All right.
2510
01:33:10,690 --> 01:33:13,670
And if we go back to our, actually,
2511
01:33:13,710 --> 01:33:15,910
let's go back to straight out of camera.
2512
01:33:16,670 --> 01:33:17,550
Camera defaults.
2513
01:33:17,570 --> 01:33:17,850
Here we go.
2514
01:33:17,890 --> 01:33:18,410
Straight out of camera.
2515
01:33:18,690 --> 01:33:20,290
If we go back to, let's, let's do
2516
01:33:20,290 --> 01:33:23,510
this photo together following that order of operations.
2517
01:33:23,690 --> 01:33:25,310
So we start with the crop.
2518
01:33:25,750 --> 01:33:25,910
Okay.
2519
01:33:26,190 --> 01:33:27,910
So in this case, what I might do
2520
01:33:27,910 --> 01:33:28,790
is I might straighten it.
2521
01:33:29,570 --> 01:33:30,970
So, Oh, I've already, okay.
2522
01:33:31,010 --> 01:33:32,290
That is my crop there.
2523
01:33:32,370 --> 01:33:33,110
Let's clear the crop.
2524
01:33:33,390 --> 01:33:33,750
Here we go.
2525
01:33:33,790 --> 01:33:35,290
That's straight out of camera on crop.
2526
01:33:35,490 --> 01:33:37,130
So what I'm probably going to do is
2527
01:33:37,130 --> 01:33:38,470
come up to the crop and we always
2528
01:33:38,470 --> 01:33:39,570
crop two to three ratio.
2529
01:33:39,670 --> 01:33:42,250
We stick to the actual aspect ratio of
2530
01:33:42,250 --> 01:33:45,370
our cameras, mainly just to, just to eliminate
2531
01:33:45,370 --> 01:33:46,950
infinite possibilities, right?
2532
01:33:46,950 --> 01:33:48,850
Of every other aspect ratio we can do.
2533
01:33:48,910 --> 01:33:50,130
So we always make it work two by
2534
01:33:50,130 --> 01:33:50,370
three.
2535
01:33:51,170 --> 01:33:52,470
And if I'm going to crop, I'll probably
2536
01:33:52,470 --> 01:33:55,350
straighten it in line with the horizon there.
2537
01:33:56,090 --> 01:33:56,190
Okay.
2538
01:33:57,030 --> 01:33:58,390
So straighten it a bit.
2539
01:33:59,230 --> 01:34:00,890
I'm going to bring it in here a
2540
01:34:00,890 --> 01:34:03,530
little bit just to balance it out.
2541
01:34:04,210 --> 01:34:04,570
Okay.
2542
01:34:04,570 --> 01:34:05,490
So do the crop first.
2543
01:34:05,610 --> 01:34:06,670
I'm going to show you guys a few
2544
01:34:06,670 --> 01:34:08,570
situations where I won't crop first.
2545
01:34:08,890 --> 01:34:11,930
If for example, in cropping, I had to,
2546
01:34:12,030 --> 01:34:13,350
let's say I wanted to straighten it this
2547
01:34:13,350 --> 01:34:16,490
much and I, I would lose his fingers.
2548
01:34:16,750 --> 01:34:18,310
You see how in a crop here, I'm
2549
01:34:18,310 --> 01:34:21,670
constrained within the limits of the photo.
2550
01:34:22,290 --> 01:34:25,370
In Photoshop, there's ways, there's some tricks that
2551
01:34:25,370 --> 01:34:27,030
allow you to crop outside the lines.
2552
01:34:27,150 --> 01:34:28,950
So in that case, if I lost his
2553
01:34:28,950 --> 01:34:31,490
fingers, I would wait and crop later in
2554
01:34:31,490 --> 01:34:31,790
Photoshop.
2555
01:34:32,610 --> 01:34:33,130
Okay.
2556
01:34:33,830 --> 01:34:34,790
So let's just.
2557
01:34:36,410 --> 01:34:36,930
Yes.
2558
01:34:39,630 --> 01:34:49,310
There we go.
2559
01:34:49,530 --> 01:34:49,690
Okay.
2560
01:34:49,770 --> 01:34:50,610
So there's the crop.
2561
01:34:51,170 --> 01:34:52,830
And then I come up with, after the
2562
01:34:52,830 --> 01:34:54,250
crop, then I come up with a plan,
2563
01:34:54,650 --> 01:34:54,930
right?
2564
01:34:56,190 --> 01:34:58,230
So color or black and white, that's one
2565
01:34:58,230 --> 01:34:59,630
of the first decisions I have to make.
2566
01:35:00,110 --> 01:35:01,450
And let me just neutralize this.
2567
01:35:01,510 --> 01:35:02,350
I'm just going to bring it up so
2568
01:35:02,350 --> 01:35:04,350
they're more in the right exposure.
2569
01:35:04,790 --> 01:35:06,530
If I'm trying to decide color, black and
2570
01:35:06,530 --> 01:35:08,610
white, often it's obvious, but if it's not,
2571
01:35:08,950 --> 01:35:10,310
I'll just come down here and I'll quickly
2572
01:35:10,310 --> 01:35:12,810
just look at the espresso, get a feel
2573
01:35:12,810 --> 01:35:13,930
for the black and white potential.
2574
01:35:14,250 --> 01:35:16,050
And then maybe I'll look at the color
2575
01:35:16,050 --> 01:35:18,210
presets and right away.
2576
01:35:18,210 --> 01:35:20,270
I see that the Amarone brings is bringing
2577
01:35:20,270 --> 01:35:22,410
out some cool sky behind them.
2578
01:35:22,430 --> 01:35:23,330
So I'm going to do this one as
2579
01:35:23,330 --> 01:35:23,670
a color.
2580
01:35:23,930 --> 01:35:24,070
Okay.
2581
01:35:24,290 --> 01:35:26,130
The other thing I'm doing at the planning
2582
01:35:26,130 --> 01:35:29,410
stage is identifying the local areas of the
2583
01:35:29,410 --> 01:35:30,670
image that I'm going to have to treat
2584
01:35:30,670 --> 01:35:31,270
independently.
2585
01:35:31,970 --> 01:35:34,110
So in this case, I see the sky
2586
01:35:34,110 --> 01:35:37,530
as a local area, the beach, and then
2587
01:35:37,530 --> 01:35:40,610
my couple, possibly even their skin and their
2588
01:35:40,610 --> 01:35:41,010
clothes.
2589
01:35:41,670 --> 01:35:42,110
Okay.
2590
01:35:42,170 --> 01:35:45,150
As as different local areas and the order
2591
01:35:45,150 --> 01:35:48,110
in which I deal with those, I'll usually
2592
01:35:48,110 --> 01:35:50,310
go from the largest area and then work
2593
01:35:50,310 --> 01:35:51,390
down towards the smaller.
2594
01:35:51,630 --> 01:35:56,060
I don't know what that was.
2595
01:35:56,160 --> 01:35:58,280
Your gallery active.
2596
01:35:58,660 --> 01:36:01,120
If you want to use it while editing
2597
01:36:01,120 --> 01:36:01,760
your album.
2598
01:36:02,820 --> 01:36:04,100
Stephanie up more.
2599
01:36:05,560 --> 01:36:07,200
Should I go unmute people?
2600
01:36:07,960 --> 01:36:09,180
Can you unmute it?
2601
01:36:17,230 --> 01:36:17,850
Okay.
2602
01:36:18,550 --> 01:36:19,450
Is everyone muted now?
2603
01:36:20,330 --> 01:36:21,750
Cause I have to, okay, here we go.
2604
01:36:21,870 --> 01:36:22,490
Participants.
2605
01:36:23,990 --> 01:36:25,090
There we go.
2606
01:36:28,240 --> 01:36:28,360
Okay.
2607
01:36:28,460 --> 01:36:28,660
Yep.
2608
01:36:28,980 --> 01:36:30,200
You can still see my screen.
2609
01:36:31,540 --> 01:36:32,240
Okay, cool.
2610
01:36:34,180 --> 01:36:36,220
So the other in an environmental shot like
2611
01:36:36,220 --> 01:36:38,180
this, like an outdoor shot, what I'll often
2612
01:36:38,180 --> 01:36:41,000
do is I'll start with the, the area
2613
01:36:41,000 --> 01:36:44,380
or the layer farthest away from my camera
2614
01:36:44,380 --> 01:36:46,300
and then work towards the camera.
2615
01:36:46,660 --> 01:36:48,200
So in this case I'd probably start with
2616
01:36:48,200 --> 01:36:50,260
the sky and then move to the beach
2617
01:36:50,260 --> 01:36:51,520
and then move to the couple.
2618
01:36:51,860 --> 01:36:52,220
Okay.
2619
01:36:53,560 --> 01:36:55,100
So let's start with the sky.
2620
01:36:56,020 --> 01:36:58,380
So what I'm going to do is I'm
2621
01:36:58,380 --> 01:36:59,160
going to come down here and I'm going
2622
01:36:59,160 --> 01:37:00,240
to run the Amarone preset.
2623
01:37:01,120 --> 01:37:01,240
Okay.
2624
01:37:01,860 --> 01:37:03,900
So, and then if I'm just looking at
2625
01:37:03,900 --> 01:37:05,900
the sky, okay, so I'm turning my eyes
2626
01:37:05,900 --> 01:37:08,240
off of carrying anything about what's happening on
2627
01:37:08,240 --> 01:37:08,640
the skin.
2628
01:37:09,020 --> 01:37:10,400
I'm going to turn this down, right?
2629
01:37:10,460 --> 01:37:11,020
The exposure.
2630
01:37:11,160 --> 01:37:12,200
So I'm looking at the sky.
2631
01:37:12,760 --> 01:37:13,120
Okay.
2632
01:37:13,540 --> 01:37:14,720
That's where I want the sky.
2633
01:37:15,680 --> 01:37:17,580
And that's basically where I want it.
2634
01:37:17,640 --> 01:37:18,960
I'm just going to run the Amarone.
2635
01:37:18,960 --> 01:37:21,460
So that's just Amarone and then getting the
2636
01:37:21,460 --> 01:37:22,460
exposure where I want it.
2637
01:37:22,560 --> 01:37:22,900
Okay.
2638
01:37:23,040 --> 01:37:23,780
Nothing else.
2639
01:37:24,600 --> 01:37:25,840
Obviously the sky looks great.
2640
01:37:26,120 --> 01:37:27,820
A couple looks, it looks horrible here, right?
2641
01:37:27,840 --> 01:37:28,600
Their skin is brutal.
2642
01:37:28,900 --> 01:37:30,740
So, but I'm going to treat that area
2643
01:37:30,740 --> 01:37:31,360
independently.
2644
01:37:31,600 --> 01:37:32,800
So what I'm going to do next.
2645
01:37:32,840 --> 01:37:34,080
So at this point you could have done
2646
01:37:34,080 --> 01:37:36,460
everything I've done right now in Lightroom, just
2647
01:37:36,460 --> 01:37:37,520
run the Amarone preset.
2648
01:37:37,920 --> 01:37:39,160
We'll put all the sliders where it puts
2649
01:37:39,160 --> 01:37:39,400
them.
2650
01:37:40,060 --> 01:37:43,700
And then you could, of course then use
2651
01:37:43,700 --> 01:37:45,300
adjustment brushes and tweak from there.
2652
01:37:45,300 --> 01:37:47,200
But what I'm going to do is I'm
2653
01:37:47,200 --> 01:37:49,560
going to go into Photoshop and in Lightroom,
2654
01:37:49,720 --> 01:37:51,800
you can do this by just right clicking
2655
01:37:51,800 --> 01:37:55,320
on the image and go open, not open
2656
01:37:55,320 --> 01:37:59,340
in Photoshop, open as smart object in Photoshop.
2657
01:38:00,080 --> 01:38:00,180
Okay.
2658
01:38:00,180 --> 01:38:01,380
That's what I'm going to do right here.
2659
01:38:01,480 --> 01:38:02,100
Right now.
2660
01:38:02,120 --> 01:38:03,120
I'm going to come down here to open
2661
01:38:03,120 --> 01:38:04,880
image and I'm not just going to click
2662
01:38:04,880 --> 01:38:06,460
it because then it will just open it
2663
01:38:06,460 --> 01:38:08,060
as a normal photo in Photoshop.
2664
01:38:08,340 --> 01:38:09,560
I'm going to shift click.
2665
01:38:10,040 --> 01:38:11,640
So see what happens when I push shift.
2666
01:38:11,640 --> 01:38:15,600
Now it says open object, open image, shift
2667
01:38:15,600 --> 01:38:16,800
click, open object.
2668
01:38:17,060 --> 01:38:17,200
Okay.
2669
01:38:17,200 --> 01:38:17,960
I'm going to do that now.
2670
01:38:23,800 --> 01:38:26,080
So now if had you done it in
2671
01:38:26,080 --> 01:38:27,760
Lightroom, same thing, you'd be looking at that
2672
01:38:27,760 --> 01:38:30,700
photo with just adjust the way you did
2673
01:38:30,700 --> 01:38:32,280
it in Lightroom right here in Photoshop.
2674
01:38:32,740 --> 01:38:34,140
I'm just going to put this into a
2675
01:38:34,140 --> 01:38:34,680
better view.
2676
01:38:36,480 --> 01:38:36,920
Okay.
2677
01:38:36,980 --> 01:38:40,020
So I can move this around my webcam
2678
01:38:40,020 --> 01:38:40,540
up here.
2679
01:38:44,920 --> 01:39:03,160
Let me
2680
01:39:03,160 --> 01:39:04,920
just get this working for me here.
2681
01:39:14,470 --> 01:39:16,370
It's doing weird stuff because of the screen
2682
01:39:16,370 --> 01:39:16,970
share here.
2683
01:39:27,180 --> 01:39:27,460
Okay.
2684
01:39:28,440 --> 01:39:30,700
So here we've got the photo in Photoshop
2685
01:39:30,700 --> 01:39:32,200
and this is basically how I keep my
2686
01:39:32,200 --> 01:39:34,060
workspace ish in Photoshop.
2687
01:39:34,720 --> 01:39:34,920
Okay.
2688
01:39:35,060 --> 01:39:35,780
Over here.
2689
01:39:36,020 --> 01:39:38,160
These are all my, these are all my
2690
01:39:38,160 --> 01:39:38,520
tools.
2691
01:39:38,800 --> 01:39:39,200
Right.
2692
01:39:39,260 --> 01:39:41,200
And then over here I have a setup.
2693
01:39:41,340 --> 01:39:42,580
So I've got my layer stack.
2694
01:39:42,640 --> 01:39:45,040
So this is my stack of layers, which
2695
01:39:45,040 --> 01:39:46,240
I'm going to give you guys a quick
2696
01:39:46,240 --> 01:39:47,760
kind of crash course on in a second.
2697
01:39:47,840 --> 01:39:48,120
Okay.
2698
01:39:48,380 --> 01:39:49,700
And I like to keep the photo here
2699
01:39:49,700 --> 01:39:51,540
on the, on the canvas so I can
2700
01:39:51,540 --> 01:39:52,600
move it around like this.
2701
01:39:52,900 --> 01:39:53,060
All right.
2702
01:39:53,940 --> 01:39:56,480
So over here, if you see this little,
2703
01:39:56,700 --> 01:40:02,420
this little icon, that indicates that this layer
2704
01:40:02,420 --> 01:40:04,400
is a smart object layer.
2705
01:40:04,800 --> 01:40:06,080
And you're about to see the power of
2706
01:40:06,080 --> 01:40:06,820
that in a second.
2707
01:40:07,060 --> 01:40:07,660
This is new for you.
2708
01:40:07,740 --> 01:40:09,680
What I'm going to do now is I'm
2709
01:40:09,680 --> 01:40:13,300
going to come up here to layer smart
2710
01:40:13,300 --> 01:40:16,600
objects, and I'm going to go new smart
2711
01:40:16,600 --> 01:40:18,000
object via copy.
2712
01:40:18,440 --> 01:40:18,900
Okay.
2713
01:40:18,900 --> 01:40:20,820
And see, I've got, I've created a shortcut
2714
01:40:20,820 --> 01:40:21,400
there for this.
2715
01:40:21,440 --> 01:40:22,400
Cause I do it all the time.
2716
01:40:22,720 --> 01:40:22,860
Okay.
2717
01:40:22,980 --> 01:40:23,700
Command K.
2718
01:40:24,400 --> 01:40:24,820
Okay.
2719
01:40:25,040 --> 01:40:26,840
And so when I push command K, this
2720
01:40:26,840 --> 01:40:27,420
is what happens.
2721
01:40:27,420 --> 01:40:28,660
It duplicates this.
2722
01:40:28,740 --> 01:40:29,080
Okay.
2723
01:40:29,080 --> 01:40:31,280
But it's not just command J, which is
2724
01:40:31,280 --> 01:40:32,420
duplicate a normal layer.
2725
01:40:32,540 --> 01:40:34,900
It's you have to do it this way.
2726
01:40:35,420 --> 01:40:39,300
Smart object, new smart object via copy.
2727
01:40:39,440 --> 01:40:39,740
Okay.
2728
01:40:39,800 --> 01:40:41,620
And in the document it's, this is all
2729
01:40:41,620 --> 01:40:42,180
written out there.
2730
01:40:42,240 --> 01:40:42,760
It's explained.
2731
01:40:42,880 --> 01:40:44,600
I show you guys how to create this
2732
01:40:44,600 --> 01:40:45,480
shortcut for yourself.
2733
01:40:45,600 --> 01:40:45,900
Okay.
2734
01:40:45,900 --> 01:40:48,220
And then this is what happens.
2735
01:40:48,320 --> 01:40:49,140
So I'll just undo that.
2736
01:40:49,360 --> 01:40:51,100
I'll do my command K pop.
2737
01:40:51,500 --> 01:40:51,940
There it is.
2738
01:40:52,120 --> 01:40:52,240
Yeah.
2739
01:40:52,300 --> 01:40:54,020
I've got this new smart object by a
2740
01:40:54,020 --> 01:40:54,300
copy.
2741
01:40:54,780 --> 01:40:55,260
Okay.
2742
01:40:55,680 --> 01:40:57,440
It's on top of the other one.
2743
01:40:57,480 --> 01:40:58,380
It's just sitting right there.
2744
01:40:58,500 --> 01:41:00,700
The next thing I do is I go
2745
01:41:00,700 --> 01:41:06,740
layer smart objects, edit contents.
2746
01:41:07,260 --> 01:41:08,880
And you see, I've created a shortcut for
2747
01:41:08,880 --> 01:41:09,520
that as well.
2748
01:41:09,740 --> 01:41:10,720
Command comma.
2749
01:41:11,020 --> 01:41:12,980
The reason I did command K and command
2750
01:41:12,980 --> 01:41:15,320
comma is because those two keys are really
2751
01:41:15,320 --> 01:41:16,620
close together on the keyboard.
2752
01:41:16,800 --> 01:41:18,100
And I do these things all the time.
2753
01:41:18,180 --> 01:41:19,060
So it's super fast.
2754
01:41:19,320 --> 01:41:20,640
Command K command comma.
2755
01:41:21,360 --> 01:41:21,480
Okay.
2756
01:41:22,000 --> 01:41:24,100
Come over here and I'm going to go
2757
01:41:24,100 --> 01:41:25,640
command comma now.
2758
01:41:26,600 --> 01:41:27,220
Edit contents.
2759
01:41:27,760 --> 01:41:28,340
All right.
2760
01:41:28,840 --> 01:41:30,120
So this is what happens.
2761
01:41:30,240 --> 01:41:31,960
It brings me back into ACR.
2762
01:41:32,520 --> 01:41:34,240
There's the photo, just the way I left
2763
01:41:34,240 --> 01:41:34,460
it.
2764
01:41:34,560 --> 01:41:36,460
And there's all the sliders right where I
2765
01:41:36,460 --> 01:41:36,900
left them.
2766
01:41:37,900 --> 01:41:41,760
So if you had started in Lightroom and
2767
01:41:41,760 --> 01:41:44,000
then gone right, click open as smart object
2768
01:41:44,000 --> 01:41:47,300
in Photoshop, and then did what I just
2769
01:41:47,300 --> 01:41:51,340
did command K command comma, it will bring
2770
01:41:51,340 --> 01:41:53,220
you into ACR like this.
2771
01:41:53,580 --> 01:41:55,500
So if you're going to follow this process,
2772
01:41:55,500 --> 01:41:56,800
and if you want to be able to
2773
01:41:56,800 --> 01:41:59,100
edit with this much power, you will have
2774
01:41:59,100 --> 01:42:01,100
to learn this ACR interface to be able
2775
01:42:01,100 --> 01:42:01,440
to do it.
2776
01:42:01,560 --> 01:42:02,720
It won't bring you back into Lightroom.
2777
01:42:03,060 --> 01:42:04,420
You won't be able to go back into
2778
01:42:04,420 --> 01:42:06,140
Lightroom until you export it at the end
2779
01:42:06,140 --> 01:42:07,740
and import it back into Lightroom.
2780
01:42:08,220 --> 01:42:08,360
Okay.
2781
01:42:09,300 --> 01:42:10,460
So here I am.
2782
01:42:10,460 --> 01:42:12,600
And now what I can do is I
2783
01:42:12,600 --> 01:42:14,240
can go and I can tweak any of
2784
01:42:14,240 --> 01:42:15,700
these sliders, any which way I could do
2785
01:42:15,700 --> 01:42:16,740
anything I want here.
2786
01:42:17,600 --> 01:42:17,700
Okay.
2787
01:42:18,220 --> 01:42:21,040
And so now moving from the sky onto
2788
01:42:21,040 --> 01:42:23,200
let's just, we're just going to do this
2789
01:42:23,200 --> 01:42:23,960
one quick and simple.
2790
01:42:23,960 --> 01:42:24,920
We're going to do background.
2791
01:42:25,220 --> 01:42:26,140
We're going to do subjects.
2792
01:42:26,260 --> 01:42:27,320
We've already done the background.
2793
01:42:27,620 --> 01:42:29,060
So now we're going to look at Chad
2794
01:42:29,060 --> 01:42:30,300
and Beth and we're going to get all
2795
01:42:30,300 --> 01:42:31,960
the sliders in the right spot for them
2796
01:42:31,960 --> 01:42:33,200
ignoring the sky.
2797
01:42:33,740 --> 01:42:35,280
And right away, I know that my double
2798
01:42:35,280 --> 01:42:37,000
IPA, which is kind of our go-to
2799
01:42:37,000 --> 01:42:38,940
one for skin tones is going to be
2800
01:42:38,940 --> 01:42:39,320
close.
2801
01:42:39,320 --> 01:42:40,120
Okay.
2802
01:42:40,460 --> 01:42:42,480
So just ran the double IPA.
2803
01:42:42,640 --> 01:42:45,560
Now I'm looking at Chad and Beth, brightening
2804
01:42:45,560 --> 01:42:48,080
them up and they're a little bit green.
2805
01:42:48,380 --> 01:42:49,440
So I'm going to go a little bit
2806
01:42:49,440 --> 01:42:49,960
that way.
2807
01:42:50,460 --> 01:42:51,940
I'm going to warm them up a bit.
2808
01:42:53,100 --> 01:42:56,060
So I'm just eyeballing it on their skin.
2809
01:42:56,600 --> 01:42:56,840
Okay.
2810
01:42:57,080 --> 01:42:59,220
So it's just basically all I did was
2811
01:42:59,220 --> 01:43:01,640
the double IPA preset and then tweak the
2812
01:43:01,640 --> 01:43:03,340
white balance and the exposure a little bit.
2813
01:43:03,640 --> 01:43:03,860
Okay.
2814
01:43:03,860 --> 01:43:06,200
So I'm happy with the way they're looking
2815
01:43:06,200 --> 01:43:06,500
there.
2816
01:43:07,000 --> 01:43:07,180
Okay.
2817
01:43:07,180 --> 01:43:08,760
The sky doesn't look as great as it
2818
01:43:08,760 --> 01:43:10,320
did before, but they're much better.
2819
01:43:11,100 --> 01:43:12,100
So now I'm going to come down here
2820
01:43:12,100 --> 01:43:12,500
and click.
2821
01:43:12,600 --> 01:43:13,000
Okay.
2822
01:43:14,260 --> 01:43:14,920
All right.
2823
01:43:15,000 --> 01:43:15,920
So here's what happens.
2824
01:43:16,640 --> 01:43:19,380
So now I've got this new, these new
2825
01:43:19,380 --> 01:43:21,800
settings applied on this new smart object layer
2826
01:43:21,800 --> 01:43:22,240
up here.
2827
01:43:22,460 --> 01:43:22,900
Okay.
2828
01:43:23,040 --> 01:43:24,920
So I can click on the little eye
2829
01:43:24,920 --> 01:43:25,700
to turn it off.
2830
01:43:26,160 --> 01:43:26,580
Okay.
2831
01:43:26,700 --> 01:43:27,720
So there we're off.
2832
01:43:28,620 --> 01:43:29,500
There we're on.
2833
01:43:29,920 --> 01:43:32,000
So the way that layers work is when
2834
01:43:32,000 --> 01:43:34,680
you've got a layer on the top without
2835
01:43:34,680 --> 01:43:37,080
a mask, you can't see any of the
2836
01:43:37,080 --> 01:43:37,800
layers beneath it.
2837
01:43:37,880 --> 01:43:40,240
So when this layer is on, I can't
2838
01:43:40,240 --> 01:43:42,400
see the layer beneath it when it's off
2839
01:43:42,400 --> 01:43:43,200
cam.
2840
01:43:43,920 --> 01:43:44,100
Right?
2841
01:43:44,440 --> 01:43:47,920
So the masks come in handy in order
2842
01:43:47,920 --> 01:43:50,120
for us to turn parts of that layer
2843
01:43:50,120 --> 01:43:51,640
on and parts of that layer off.
2844
01:43:51,820 --> 01:43:55,300
So I basically got three, three ways that
2845
01:43:55,300 --> 01:43:56,900
I build layer masks.
2846
01:43:57,120 --> 01:43:57,360
Okay.
2847
01:43:57,760 --> 01:43:59,800
And you'll be familiar with these methods from,
2848
01:44:00,080 --> 01:44:02,360
or two of them, at least from Lightroom.
2849
01:44:02,360 --> 01:44:04,620
So let's turn this one on and let's
2850
01:44:04,620 --> 01:44:06,340
apply a mask to add a mask.
2851
01:44:06,480 --> 01:44:07,760
You just come down here and click the
2852
01:44:07,760 --> 01:44:08,560
little mask thing.
2853
01:44:08,640 --> 01:44:11,000
When I do that, it adds this white
2854
01:44:11,000 --> 01:44:12,380
little icon here.
2855
01:44:12,480 --> 01:44:14,160
And that indicates that I've just applied a
2856
01:44:14,160 --> 01:44:15,140
white layer mask.
2857
01:44:15,800 --> 01:44:18,440
A white layer mask means that that layer
2858
01:44:18,440 --> 01:44:23,540
is entirely on or entirely opaque to the
2859
01:44:23,540 --> 01:44:24,360
layers beneath it.
2860
01:44:24,500 --> 01:44:25,720
It's a white layer mask.
2861
01:44:25,780 --> 01:44:27,320
I can't see any of the layers beneath
2862
01:44:27,320 --> 01:44:27,500
it.
2863
01:44:27,640 --> 01:44:27,800
Okay.
2864
01:44:27,800 --> 01:44:28,880
It's a hundred percent on.
2865
01:44:29,960 --> 01:44:30,740
Undo that.
2866
01:44:31,080 --> 01:44:33,000
And if I come down here and option
2867
01:44:33,000 --> 01:44:36,120
click, I get a black layer mask, right?
2868
01:44:36,320 --> 01:44:38,300
And a black layer mask means that that
2869
01:44:38,300 --> 01:44:42,440
layer is entirely off or it's entirely transparent
2870
01:44:42,440 --> 01:44:43,740
to the layers beneath it.
2871
01:44:44,120 --> 01:44:44,280
Right?
2872
01:44:44,340 --> 01:44:45,400
So if I turn this one on and
2873
01:44:45,400 --> 01:44:47,320
off now, there's no difference because it's entirely
2874
01:44:47,320 --> 01:44:47,780
off.
2875
01:44:47,820 --> 01:44:48,480
It's all black.
2876
01:44:49,000 --> 01:44:51,220
So the power comes in having shades of
2877
01:44:51,220 --> 01:44:51,880
gray, right?
2878
01:44:51,920 --> 01:44:53,140
So we've got to create shades of gray
2879
01:44:53,140 --> 01:44:54,640
to blend it, to blend it in and
2880
01:44:54,640 --> 01:44:54,860
out.
2881
01:44:56,080 --> 01:44:59,440
So if you ever want to see the
2882
01:44:59,440 --> 01:45:01,460
layer mask itself, just come up here onto
2883
01:45:01,460 --> 01:45:04,680
the mask and option click on it.
2884
01:45:05,180 --> 01:45:05,280
Okay.
2885
01:45:05,280 --> 01:45:06,580
Now that shows me the mask.
2886
01:45:06,680 --> 01:45:07,640
It's all black here, right?
2887
01:45:07,720 --> 01:45:09,620
Option click, go back to the image view,
2888
01:45:10,080 --> 01:45:10,620
option click.
2889
01:45:10,740 --> 01:45:11,600
I can see the mask.
2890
01:45:11,980 --> 01:45:12,100
Okay.
2891
01:45:12,540 --> 01:45:17,640
So in order to build the mask, I've
2892
01:45:17,640 --> 01:45:18,400
got three methods.
2893
01:45:18,660 --> 01:45:22,620
The quickest or the most straightforward and easiest
2894
01:45:22,620 --> 01:45:23,980
way, and the one most of us are
2895
01:45:23,980 --> 01:45:25,060
familiar with is brush.
2896
01:45:25,360 --> 01:45:26,420
Just going to use a brush.
2897
01:45:26,840 --> 01:45:29,000
So I'm going to go B for brush,
2898
01:45:29,340 --> 01:45:30,080
use my brush.
2899
01:45:30,680 --> 01:45:33,360
And if I come up here to the
2900
01:45:33,360 --> 01:45:36,340
brush, you'll see that I've got various controls
2901
01:45:36,340 --> 01:45:37,560
to affect that brush.
2902
01:45:38,300 --> 01:45:38,400
Okay.
2903
01:45:38,560 --> 01:45:41,120
So in here, where's my webcam?
2904
01:45:42,380 --> 01:45:43,780
And where is it here?
2905
01:45:43,780 --> 01:45:46,180
I've got the size and the hardness.
2906
01:45:46,840 --> 01:45:49,140
So the size, the way I control the
2907
01:45:49,140 --> 01:45:53,040
size is just with the shortcut keys.
2908
01:45:54,220 --> 01:45:56,240
So when I'm editing, I basically keep my
2909
01:45:56,240 --> 01:45:59,160
two fingers hovering over these square bracket keys.
2910
01:45:59,720 --> 01:45:59,860
Okay.
2911
01:45:59,960 --> 01:46:03,140
Those are the shortcut keys for brush size.
2912
01:46:03,740 --> 01:46:05,180
So you can see what happens here as
2913
01:46:05,180 --> 01:46:08,960
I click the large bracket, square bracket, or
2914
01:46:08,960 --> 01:46:12,800
small opening bracket, whatever.
2915
01:46:12,980 --> 01:46:13,640
You guys know what I mean.
2916
01:46:13,940 --> 01:46:14,160
Okay.
2917
01:46:14,180 --> 01:46:16,660
So those two keys control the size of
2918
01:46:16,660 --> 01:46:16,980
my brush.
2919
01:46:16,980 --> 01:46:18,360
So I never have to go up here
2920
01:46:18,360 --> 01:46:19,820
and adjust this slider.
2921
01:46:20,360 --> 01:46:20,500
Okay.
2922
01:46:20,660 --> 01:46:24,800
As I'm painting, I'll just be going like
2923
01:46:24,800 --> 01:46:26,220
this, depending on how big or small I
2924
01:46:26,220 --> 01:46:26,680
need the brush.
2925
01:46:26,860 --> 01:46:29,240
And then the other slider, the hardness, I
2926
01:46:29,240 --> 01:46:31,660
keep that down around five to 10%
2927
01:46:31,660 --> 01:46:32,000
top.
2928
01:46:32,080 --> 01:46:34,340
So I'm always using a nice soft brush.
2929
01:46:34,680 --> 01:46:34,880
Okay.
2930
01:46:35,180 --> 01:46:38,220
Even if I'm doing super precise, super like
2931
01:46:38,220 --> 01:46:40,860
pixel perfect brush work, I still use a
2932
01:46:40,860 --> 01:46:41,380
soft brush.
2933
01:46:41,440 --> 01:46:42,980
I just use a very small one.
2934
01:46:43,020 --> 01:46:44,440
I zoom in on the image and use
2935
01:46:44,440 --> 01:46:46,460
a very small brush, but I keep it
2936
01:46:46,460 --> 01:46:49,280
soft because I still want that nice natural
2937
01:46:49,280 --> 01:46:50,320
feather edge to it.
2938
01:46:50,500 --> 01:46:50,600
Okay.
2939
01:46:50,600 --> 01:46:51,940
Because as you go down to a finer
2940
01:46:51,940 --> 01:46:54,260
tip, it's a, it's much more precise.
2941
01:46:54,400 --> 01:46:56,060
And you, so I never have to adjust
2942
01:46:56,060 --> 01:46:57,980
the hardness that way.
2943
01:46:58,120 --> 01:46:58,560
Okay.
2944
01:46:59,260 --> 01:47:00,940
So that's those two sliders.
2945
01:47:01,460 --> 01:47:04,380
And then over here we've got opacity flow
2946
01:47:04,380 --> 01:47:06,740
and this, this says smoothing.
2947
01:47:07,720 --> 01:47:09,860
Smoothing is, is a brand new thing.
2948
01:47:09,980 --> 01:47:11,160
I don't even know what it does.
2949
01:47:13,660 --> 01:47:14,720
It just didn't work.
2950
01:47:24,180 --> 01:47:24,280
Okay.
2951
01:47:25,360 --> 01:47:25,940
There's Erica.
2952
01:47:26,920 --> 01:47:27,640
So it's smoothing.
2953
01:47:27,740 --> 01:47:28,400
Don't worry about it.
2954
01:47:28,460 --> 01:47:29,220
I don't even know what it does.
2955
01:47:29,280 --> 01:47:31,360
When I accidentally change it, the brush is
2956
01:47:31,360 --> 01:47:32,120
just super slow.
2957
01:47:32,260 --> 01:47:33,180
So don't worry about smoothing.
2958
01:47:33,240 --> 01:47:34,600
I just keep that at 100%.
2959
01:47:34,600 --> 01:47:35,200
Okay.
2960
01:47:35,400 --> 01:47:37,420
But flow and opacity are important.
2961
01:47:37,800 --> 01:47:38,100
Okay.
2962
01:47:38,200 --> 01:47:39,620
I'm going to show you the difference between
2963
01:47:39,620 --> 01:47:41,260
opacity and flow.
2964
01:47:41,480 --> 01:47:45,380
I'm going to put shift 100.
2965
01:47:45,820 --> 01:47:46,000
Okay.
2966
01:47:46,120 --> 01:47:47,280
Flow is at a hundred percent.
2967
01:47:48,520 --> 01:47:49,680
Opacity is at 10%.
2968
01:47:49,680 --> 01:47:50,240
You see that?
2969
01:47:51,000 --> 01:47:51,140
Okay.
2970
01:47:51,140 --> 01:47:52,120
I'm going to come down here and I'm
2971
01:47:52,120 --> 01:47:53,100
going to paint with a white brush.
2972
01:47:53,100 --> 01:47:54,920
This shows that I'm painting white on black.
2973
01:47:55,520 --> 01:47:55,660
Okay.
2974
01:47:55,660 --> 01:47:57,300
If I hit the X key flips it
2975
01:47:57,300 --> 01:47:59,380
to a black brush, X key flips it
2976
01:47:59,380 --> 01:48:00,080
to a white brush.
2977
01:48:00,360 --> 01:48:00,720
Okay.
2978
01:48:00,960 --> 01:48:02,160
Or I can just toggle it back and
2979
01:48:02,160 --> 01:48:02,560
forth here.
2980
01:48:02,700 --> 01:48:04,140
So I'm going to be painting with a
2981
01:48:04,140 --> 01:48:08,440
white brush, 10% opacity, 100% flow.
2982
01:48:08,560 --> 01:48:10,500
I'm going to click and drag my brush.
2983
01:48:11,760 --> 01:48:13,840
Now you see I'm painting 10% gray.
2984
01:48:14,240 --> 01:48:15,940
And I haven't let go of my mouse
2985
01:48:15,940 --> 01:48:16,360
key yet.
2986
01:48:17,200 --> 01:48:17,640
Okay.
2987
01:48:17,640 --> 01:48:19,460
And as I paint over top of it,
2988
01:48:19,480 --> 01:48:21,340
it never gets any darker than 10%
2989
01:48:21,340 --> 01:48:21,620
gray.
2990
01:48:21,620 --> 01:48:25,080
Until I let go and click again, then
2991
01:48:25,080 --> 01:48:26,480
it adds another 10% gray.
2992
01:48:27,160 --> 01:48:27,260
Right?
2993
01:48:28,080 --> 01:48:28,520
Okay.
2994
01:48:28,600 --> 01:48:29,960
So let's look at the difference if I
2995
01:48:29,960 --> 01:48:30,540
go opposite.
2996
01:48:30,760 --> 01:48:32,560
So now I'm actually going to go, I'm
2997
01:48:32,560 --> 01:48:35,980
going to go a hundred percent opacity.
2998
01:48:39,360 --> 01:48:44,080
And I'm going to go 10% flow.
2999
01:48:51,210 --> 01:48:51,650
Okay.
3000
01:48:52,090 --> 01:48:53,350
Now watch the difference here.
3001
01:48:53,390 --> 01:48:54,650
I'm going to click and drag.
3002
01:48:54,650 --> 01:48:54,750
Okay.
3003
01:48:54,750 --> 01:48:56,590
There's my 10% gray, but look what
3004
01:48:56,590 --> 01:48:58,770
happens as I paint over top of it.
3005
01:48:59,230 --> 01:48:59,690
Right.
3006
01:48:59,830 --> 01:49:00,930
And continue to paint more.
3007
01:49:01,070 --> 01:49:02,350
It burns it in more and more and
3008
01:49:02,350 --> 01:49:02,530
more.
3009
01:49:02,910 --> 01:49:03,110
Okay.
3010
01:49:03,650 --> 01:49:06,550
So that is a much better way, a
3011
01:49:06,550 --> 01:49:09,790
much faster, more natural way to build your
3012
01:49:09,790 --> 01:49:11,970
layers or sorry, your, your layer masks.
3013
01:49:12,370 --> 01:49:13,550
Then the opposite.
3014
01:49:13,690 --> 01:49:15,670
So I keep opacity at a hundred percent.
3015
01:49:16,130 --> 01:49:18,390
And I put the flow down around five
3016
01:49:18,390 --> 01:49:20,150
or 10% so I can paint it
3017
01:49:20,150 --> 01:49:22,270
in nice and gradually like this.
3018
01:49:22,950 --> 01:49:23,050
Okay.
3019
01:49:23,950 --> 01:49:26,250
And so basically what I do is I
3020
01:49:26,250 --> 01:49:29,190
keep my left hand hovering over those shortcut
3021
01:49:29,190 --> 01:49:30,670
keys for brush size.
3022
01:49:30,930 --> 01:49:33,430
And then my right hand is over here
3023
01:49:33,430 --> 01:49:35,650
on the mouse clicking as I go.
3024
01:49:39,030 --> 01:49:42,150
So let's just clear that layer mask.
3025
01:49:46,260 --> 01:49:49,280
So let's start now.
3026
01:49:49,440 --> 01:49:51,220
You can start from a white layer mask
3027
01:49:51,220 --> 01:49:54,780
or a black layer mask.
3028
01:49:54,780 --> 01:49:56,600
In this case, I think what I'm going
3029
01:49:56,600 --> 01:49:58,060
to do is I'm going to start from,
3030
01:49:58,780 --> 01:50:01,160
I'm going to start from a black layer
3031
01:50:01,160 --> 01:50:01,540
mask.
3032
01:50:02,300 --> 01:50:02,480
Okay.
3033
01:50:02,740 --> 01:50:04,420
So there's my sky layer underneath.
3034
01:50:04,820 --> 01:50:06,140
I'm going to go B for brush.
3035
01:50:06,660 --> 01:50:08,300
I'm going to go a hundred percent opacity,
3036
01:50:08,480 --> 01:50:09,220
10% flow.
3037
01:50:09,860 --> 01:50:11,020
And I'm going to paint.
3038
01:50:11,500 --> 01:50:12,080
So I'm clicking.
3039
01:50:19,600 --> 01:50:21,580
Here's my, I can't see.
3040
01:50:27,180 --> 01:50:30,260
Zoom box is hiding all of my things.
3041
01:50:34,390 --> 01:50:36,650
Can you close the curtains?
3042
01:50:36,790 --> 01:50:37,990
Maybe is that going to help you?
3043
01:50:39,090 --> 01:50:41,750
No, it's not my it's the reason I
3044
01:50:41,750 --> 01:50:43,570
can't see it is because the zoom box
3045
01:50:43,570 --> 01:50:45,370
is hiding my sliders.
3046
01:50:48,960 --> 01:50:49,400
Okay.
3047
01:51:05,000 --> 01:51:05,800
There we go.
3048
01:51:06,800 --> 01:51:08,560
Oh, that's why my opacity got turned down
3049
01:51:08,560 --> 01:51:09,160
to 10%.
3050
01:51:09,160 --> 01:51:09,380
Okay.
3051
01:51:09,380 --> 01:51:11,860
Opacity is at a hundred percent flows at
3052
01:51:11,860 --> 01:51:12,580
10%.
3053
01:51:12,580 --> 01:51:18,560
I'm going to click repeatedly here.
3054
01:51:19,100 --> 01:51:21,900
Click, click, click, click, click on the skin.
3055
01:51:22,040 --> 01:51:23,620
And as I get closer to the edges,
3056
01:51:23,640 --> 01:51:25,420
I go down to a finer tip brush.
3057
01:51:25,420 --> 01:51:26,020
Okay.
3058
01:51:26,020 --> 01:51:27,780
So my left hand is hovering over and
3059
01:51:27,780 --> 01:51:30,860
that the, the reason with opacity on a
3060
01:51:30,860 --> 01:51:34,100
hundred percent and flow down at 10%, as
3061
01:51:34,100 --> 01:51:36,520
I paint it in, if I click and
3062
01:51:36,520 --> 01:51:37,920
hold and paint like this, it's kind of
3063
01:51:37,920 --> 01:51:38,980
like spray paint, right.
3064
01:51:39,460 --> 01:51:42,040
Or kind of like a pressure sensitive tablet
3065
01:51:42,040 --> 01:51:42,640
sort of thing.
3066
01:51:43,080 --> 01:51:44,940
And so that way I can paint much
3067
01:51:44,940 --> 01:51:49,440
faster and get much more natural feather selections
3068
01:51:49,440 --> 01:51:50,320
or masses.
3069
01:51:51,220 --> 01:51:51,320
Okay.
3070
01:51:51,320 --> 01:51:51,740
I have a question.
3071
01:51:52,180 --> 01:51:54,260
Does it matter that you're have smoothing at
3072
01:51:54,260 --> 01:51:56,060
a hundred percent at the moment?
3073
01:51:57,180 --> 01:51:59,380
I'm always at a hundred percent for smoothing.
3074
01:51:59,460 --> 01:52:01,080
If I change smoothing to like sometimes I
3075
01:52:01,080 --> 01:52:02,720
accidentally push the wrong key and it changes
3076
01:52:02,720 --> 01:52:03,840
the smoothing to 10%.
3077
01:52:03,840 --> 01:52:05,940
It has something to do with how fast
3078
01:52:05,940 --> 01:52:06,680
the mouse tracks.
3079
01:52:07,620 --> 01:52:09,220
It's just really annoying.
3080
01:52:09,500 --> 01:52:10,360
So I just keep it at a hundred
3081
01:52:10,360 --> 01:52:10,660
percent.
3082
01:52:11,300 --> 01:52:11,540
Right.
3083
01:52:11,920 --> 01:52:14,980
It does matter if it gets changed, it's
3084
01:52:14,980 --> 01:52:17,260
just affects the way that the mouse tracks.
3085
01:52:19,040 --> 01:52:20,840
So you can come over here at any
3086
01:52:20,840 --> 01:52:22,960
time, remember, and option click on the mask
3087
01:52:22,960 --> 01:52:24,480
and see the mask you're creating.
3088
01:52:25,040 --> 01:52:25,140
Right.
3089
01:52:27,000 --> 01:52:29,360
Which is the first of many examples of
3090
01:52:29,360 --> 01:52:31,780
how and why this is much more powerful
3091
01:52:31,780 --> 01:52:33,800
and gives you much more freedom and control
3092
01:52:33,800 --> 01:52:36,100
than if you're doing the same thing with
3093
01:52:36,100 --> 01:52:39,240
adjustment brushes over in Lightroom.
3094
01:52:40,200 --> 01:52:40,680
Okay.
3095
01:52:40,980 --> 01:52:42,380
So let's see how that works.
3096
01:52:42,500 --> 01:52:43,500
I'm going to come down here.
3097
01:52:46,750 --> 01:52:49,270
So there's the mask that I just created.
3098
01:52:49,670 --> 01:52:51,130
Let's toggle that on and off so you
3099
01:52:51,130 --> 01:52:51,570
can see.
3100
01:52:57,030 --> 01:52:57,290
Okay.
3101
01:52:57,330 --> 01:52:57,810
Not bad.
3102
01:52:57,970 --> 01:52:58,150
Right.
3103
01:53:00,430 --> 01:53:03,890
So at this point you can do, I
3104
01:53:03,890 --> 01:53:05,730
can do anything I want to either of
3105
01:53:05,730 --> 01:53:06,230
these layers.
3106
01:53:06,810 --> 01:53:07,290
Okay.
3107
01:53:07,530 --> 01:53:10,510
So on the sky, for example, I could
3108
01:53:10,510 --> 01:53:11,250
go back here.
3109
01:53:11,510 --> 01:53:13,510
I could do the command comma, which is
3110
01:53:13,510 --> 01:53:14,430
edit contents.
3111
01:53:15,030 --> 01:53:17,490
I could go back here and I could
3112
01:53:17,490 --> 01:53:18,150
say, you know what?
3113
01:53:18,150 --> 01:53:20,850
I want to cool off the sky a
3114
01:53:20,850 --> 01:53:24,890
bit, drop the blacks a bit more, push
3115
01:53:24,890 --> 01:53:27,510
the de-haze a little farther, bring the
3116
01:53:27,510 --> 01:53:30,410
vibrance up a little bit more, drop the
3117
01:53:30,410 --> 01:53:31,590
exposure down a bit more.
3118
01:53:32,430 --> 01:53:32,530
Okay.
3119
01:53:32,910 --> 01:53:33,550
Click okay.
3120
01:53:34,450 --> 01:53:37,010
And now then that applies those changes to
3121
01:53:37,010 --> 01:53:37,750
the sky layer.
3122
01:53:38,110 --> 01:53:38,510
Okay.
3123
01:53:38,790 --> 01:53:41,790
Which is down below the skin layer, which
3124
01:53:41,790 --> 01:53:43,750
has this mask applied.
3125
01:53:45,030 --> 01:53:45,570
Okay.
3126
01:53:45,830 --> 01:53:47,250
I could do the same thing for skin.
3127
01:53:47,250 --> 01:53:48,570
You could come in here to skin and
3128
01:53:48,570 --> 01:53:49,550
I could say, you know what?
3129
01:53:49,630 --> 01:53:50,890
I want to warm them up a bit
3130
01:53:50,890 --> 01:53:54,370
more, brighten them up a little bit more
3131
01:53:54,370 --> 01:53:55,650
and lift the shadows a bit more.
3132
01:54:03,800 --> 01:54:03,900
Okay.
3133
01:54:04,340 --> 01:54:06,320
And then I can see right away that
3134
01:54:06,320 --> 01:54:07,880
my brushwork isn't great.
3135
01:54:08,480 --> 01:54:10,360
So I can come in with the brush.
3136
01:54:12,820 --> 01:54:13,700
Fix that up.
3137
01:54:19,560 --> 01:54:21,240
It gets pretty tricky down here.
3138
01:54:22,720 --> 01:54:22,940
Right.
3139
01:54:23,040 --> 01:54:24,700
If I try to, unless I get really
3140
01:54:24,700 --> 01:54:30,180
precise, it's going to look brutal down there.
3141
01:54:30,320 --> 01:54:30,760
See that?
3142
01:54:30,880 --> 01:54:32,340
And so what I'm trying to do essentially
3143
01:54:32,340 --> 01:54:34,240
is leave no trace, right?
3144
01:54:34,320 --> 01:54:36,180
We want to leave no trace, no evidence
3145
01:54:36,180 --> 01:54:38,780
of our brushwork, of our editing.
3146
01:54:39,260 --> 01:54:41,380
And you can see I've left a big
3147
01:54:41,380 --> 01:54:41,820
trace here.
3148
01:54:41,940 --> 01:54:43,020
That looks brutal.
3149
01:54:43,480 --> 01:54:47,360
So it gets difficult with a brush.
3150
01:54:47,740 --> 01:54:50,100
It can be quite limiting to try to
3151
01:54:50,100 --> 01:54:56,120
get a good, natural looking transition from the
3152
01:54:56,120 --> 01:54:56,760
sky to them.
3153
01:54:57,340 --> 01:54:57,480
Right.
3154
01:54:57,940 --> 01:54:59,720
So that's not bad though.
3155
01:54:59,800 --> 01:55:02,100
So brush is one of three options for
3156
01:55:02,100 --> 01:55:02,340
us.
3157
01:55:02,700 --> 01:55:04,600
The second option, let's get rid of that,
3158
01:55:06,960 --> 01:55:09,760
is to use, so I'll add a mask,
3159
01:55:10,060 --> 01:55:10,780
G for gradient.
3160
01:55:11,220 --> 01:55:11,380
Okay.
3161
01:55:11,400 --> 01:55:13,080
So just like in Lightroom, I've got all
3162
01:55:13,080 --> 01:55:14,580
my different gradient options here.
3163
01:55:14,700 --> 01:55:16,040
Circular, linear.
3164
01:55:16,380 --> 01:55:17,800
I usually just use the linear one.
3165
01:55:20,220 --> 01:55:22,180
So let's try the circular one.
3166
01:55:23,420 --> 01:55:23,520
Right.
3167
01:55:23,520 --> 01:55:24,280
You could do this.
3168
01:55:26,510 --> 01:55:27,210
There we go.
3169
01:55:27,790 --> 01:55:27,890
Okay.
3170
01:55:27,910 --> 01:55:29,670
That's not bad either, but I can see
3171
01:55:29,670 --> 01:55:30,530
the halo, right?
3172
01:55:30,930 --> 01:55:32,930
I'm losing a lot of that good sky
3173
01:55:32,930 --> 01:55:34,730
information right in here behind me because of
3174
01:55:34,730 --> 01:55:35,050
the halo.
3175
01:55:35,490 --> 01:55:36,790
I can click on here and see the
3176
01:55:36,790 --> 01:55:37,910
mask that it just did for me.
3177
01:55:38,590 --> 01:55:38,990
Okay.
3178
01:55:39,290 --> 01:55:43,250
Or I could use that.
3179
01:55:44,550 --> 01:55:46,210
I could use the linear gradient.
3180
01:55:46,830 --> 01:55:49,290
Let's say I wanted to go from the
3181
01:55:49,290 --> 01:55:50,370
sky into the beach.
3182
01:55:51,070 --> 01:55:52,630
I would go, so this is white on
3183
01:55:52,630 --> 01:55:53,050
black.
3184
01:55:53,450 --> 01:55:54,410
So on to off.
3185
01:55:55,010 --> 01:55:57,090
So I could do a transition like that.
3186
01:55:58,590 --> 01:55:59,070
Okay.
3187
01:55:59,430 --> 01:56:01,350
Basically draws a nice gradient like that on
3188
01:56:01,350 --> 01:56:01,750
the mask.
3189
01:56:02,990 --> 01:56:03,270
Right.
3190
01:56:03,370 --> 01:56:04,770
Obviously that's not what I do in this
3191
01:56:04,770 --> 01:56:06,950
case, but I could start with that and
3192
01:56:06,950 --> 01:56:10,210
then go B for brush and start painting
3193
01:56:10,210 --> 01:56:11,430
on up here.
3194
01:56:12,990 --> 01:56:14,030
See what I'm doing here.
3195
01:56:14,430 --> 01:56:16,410
So we can combine these two methods.
3196
01:56:16,530 --> 01:56:18,190
We can use our gradient and our brush
3197
01:56:18,190 --> 01:56:18,830
tools together.
3198
01:56:25,560 --> 01:56:27,760
So let's toggle that on and off and
3199
01:56:27,760 --> 01:56:28,460
see how that works.
3200
01:56:29,600 --> 01:56:32,260
Not bad, but not great, especially around his
3201
01:56:32,260 --> 01:56:33,000
shoulder here, right?
3202
01:56:36,970 --> 01:56:38,430
Is my smoothing at 100%?
3203
01:56:38,810 --> 01:56:39,690
I can't see it.
3204
01:56:42,240 --> 01:56:43,940
Yes, it is.
3205
01:56:44,660 --> 01:56:45,640
Oh, you can see it.
3206
01:56:45,700 --> 01:56:46,160
Okay, cool.
3207
01:56:47,200 --> 01:56:48,540
I just wanted to make sure that my
3208
01:56:48,540 --> 01:56:49,480
mouse was tracking.
3209
01:56:49,480 --> 01:56:51,520
Your flow is at 20%.
3210
01:56:52,120 --> 01:56:52,580
Yeah.
3211
01:56:52,780 --> 01:56:54,920
So I change the flow on the fly
3212
01:56:54,920 --> 01:56:55,660
as I go.
3213
01:56:56,600 --> 01:56:58,620
Sometimes if I definitely want to paint in
3214
01:56:58,620 --> 01:57:01,320
something fully and quickly, and I don't have
3215
01:57:01,320 --> 01:57:03,000
to be super precise, I'll just put it
3216
01:57:03,000 --> 01:57:03,420
at 100.
3217
01:57:03,660 --> 01:57:05,360
But if I want to feather it in
3218
01:57:05,360 --> 01:57:07,800
nice and gently, I'll drop it down to
3219
01:57:07,800 --> 01:57:09,760
10% flow and just bring it in
3220
01:57:09,760 --> 01:57:10,020
gently.
3221
01:57:11,080 --> 01:57:15,040
So that's the gradient and that's the brush.
3222
01:57:15,040 --> 01:57:19,640
And those two tools together allow us to
3223
01:57:19,640 --> 01:57:21,780
create these masks.
3224
01:57:23,160 --> 01:57:26,840
Sometimes, though, that can be very time-consuming
3225
01:57:26,840 --> 01:57:30,240
or difficult to get a nice, precise mask,
3226
01:57:30,320 --> 01:57:32,560
for example, like around his shoulder here and
3227
01:57:32,560 --> 01:57:34,540
around the edges of her hair here, right?
3228
01:57:34,860 --> 01:57:36,420
So I'm going to show you another little
3229
01:57:36,420 --> 01:57:39,400
trick that I use in some situations.
3230
01:57:40,160 --> 01:57:41,200
Let's get rid of that.
3231
01:57:42,040 --> 01:57:43,520
And for this to work, you have to
3232
01:57:43,520 --> 01:57:44,780
start from a white layer mask.
3233
01:57:45,960 --> 01:57:48,800
So with the mask selected, you can't be
3234
01:57:48,800 --> 01:57:49,620
here.
3235
01:57:50,900 --> 01:57:53,580
You have to have the mask itself selected
3236
01:57:53,580 --> 01:57:53,920
there.
3237
01:57:54,940 --> 01:57:57,840
You come up to – where is it?
3238
01:57:58,180 --> 01:57:58,540
Image.
3239
01:58:00,380 --> 01:58:01,020
Sorry.
3240
01:58:02,160 --> 01:58:05,120
Select Color Range.
3241
01:58:05,840 --> 01:58:07,260
This is in the document, guys.
3242
01:58:07,640 --> 01:58:08,640
Select Color Range.
3243
01:58:09,280 --> 01:58:10,680
And what that does is it gives you
3244
01:58:10,680 --> 01:58:11,800
this little eyedropper tool.
3245
01:58:12,820 --> 01:58:14,500
And so what you can do then –
3246
01:58:14,500 --> 01:58:16,960
and this shows a preview of the mask,
3247
01:58:17,200 --> 01:58:18,400
what the mask is going to look like.
3248
01:58:18,660 --> 01:58:20,640
So now I can use this eyedropper tool
3249
01:58:20,640 --> 01:58:23,640
and click on the pixels that I want
3250
01:58:23,640 --> 01:58:26,420
included or excluded from this selection.
3251
01:58:26,880 --> 01:58:28,220
So I'm clicking on the sky, but you
3252
01:58:28,220 --> 01:58:29,560
see, actually, in this case, I want the
3253
01:58:29,560 --> 01:58:29,900
opposite.
3254
01:58:30,460 --> 01:58:32,860
I want the sky to be excluded and
3255
01:58:32,860 --> 01:58:33,760
the skin to be included.
3256
01:58:34,180 --> 01:58:35,360
So I can just invert that.
3257
01:58:36,240 --> 01:58:36,680
There we go.
3258
01:58:37,320 --> 01:58:40,600
And if I choose this eyedropper with the
3259
01:58:40,600 --> 01:58:43,620
little plus symbol, that allows me to add
3260
01:58:43,620 --> 01:58:44,480
more pixels.
3261
01:58:45,160 --> 01:58:49,240
So the fuzziness slider controls the degree to
3262
01:58:49,240 --> 01:58:51,980
which – basically, when you click on the
3263
01:58:51,980 --> 01:58:54,160
pixels, you're telling it, I want any pixels
3264
01:58:54,160 --> 01:58:56,980
that are like this pixel to be included
3265
01:58:56,980 --> 01:58:57,560
in the mask.
3266
01:58:58,000 --> 01:59:00,380
And then the fuzziness slider tells it how
3267
01:59:00,380 --> 01:59:02,280
close they have to be in terms of
3268
01:59:02,280 --> 01:59:05,880
tonal value and color matching.
3269
01:59:06,460 --> 01:59:09,080
So this allows me to eyeball the mask
3270
01:59:09,080 --> 01:59:09,860
that it's creating.
3271
01:59:11,180 --> 01:59:13,340
And if I want to add more pixels
3272
01:59:13,340 --> 01:59:16,220
to that selection, plus, I can look at
3273
01:59:16,220 --> 01:59:17,120
here and I can say, okay, I need
3274
01:59:17,120 --> 01:59:18,200
to get these pixels included.
3275
01:59:18,380 --> 01:59:19,260
So I come up here and click.
3276
01:59:21,180 --> 01:59:21,660
Plus.
3277
01:59:21,920 --> 01:59:22,260
There we go.
3278
01:59:22,780 --> 01:59:23,360
There we go.
3279
01:59:23,680 --> 01:59:24,660
We're adding them all in.
3280
01:59:26,640 --> 01:59:28,400
And then we're adjusting the fuzziness.
3281
01:59:38,480 --> 01:59:41,260
Okay, so that's pretty good-ish.
3282
01:59:41,880 --> 01:59:42,640
Click okay.
3283
01:59:43,700 --> 01:59:44,100
All right.
3284
01:59:44,380 --> 01:59:45,540
So I'll just click here so you can
3285
01:59:45,540 --> 01:59:47,000
see the mask that it just created for
3286
01:59:47,000 --> 01:59:47,240
me.
3287
01:59:47,620 --> 01:59:49,620
That would have taken me a long time
3288
01:59:49,620 --> 01:59:52,780
to get that sort of precision brushwork done
3289
01:59:52,780 --> 01:59:53,540
around the hair, right?
3290
01:59:53,940 --> 01:59:55,380
But that's just a starting point.
3291
01:59:55,380 --> 01:59:59,580
Then I go B for brush and come
3292
01:59:59,580 --> 02:00:00,220
finish the job.
3293
02:00:10,720 --> 02:00:12,880
You're using up all of your RAM from
3294
02:00:12,880 --> 02:00:14,380
videoing and everything.
3295
02:00:14,380 --> 02:00:15,860
So it's going to be.
3296
02:00:16,960 --> 02:00:17,320
Yeah.
3297
02:00:24,260 --> 02:00:24,860
All right.
3298
02:00:24,900 --> 02:00:26,000
And then I can flip over to a
3299
02:00:26,000 --> 02:00:26,580
black brush.
3300
02:00:33,540 --> 02:00:34,460
Yeah, it's super slow.
3301
02:00:36,490 --> 02:00:38,850
But at least it's not depleting my battery,
3302
02:00:39,070 --> 02:00:40,590
which that happened in the past.
3303
02:00:43,300 --> 02:00:44,040
Let's see that.
3304
02:00:45,960 --> 02:00:48,140
So if I zoom in here and have
3305
02:00:48,140 --> 02:00:51,540
a look at her hair, you see how
3306
02:00:51,540 --> 02:00:53,000
it's too, in his hair, you see how
3307
02:00:53,000 --> 02:00:53,700
it's too perfect?
3308
02:00:54,240 --> 02:00:55,480
It looks cut out and fake.
3309
02:00:55,720 --> 02:00:57,420
So at that point, what I would do
3310
02:00:57,420 --> 02:00:58,660
is I'd come here to the mask.
3311
02:00:59,420 --> 02:01:01,360
So as long as I'm on the mask,
3312
02:01:01,520 --> 02:01:03,180
I can go and I can blur that
3313
02:01:03,180 --> 02:01:03,700
selection.
3314
02:01:03,900 --> 02:01:07,540
I can go filter, blur, Gaussian blur.
3315
02:01:09,860 --> 02:01:11,240
Click here so I can see.
3316
02:01:14,410 --> 02:01:14,710
Okay.
3317
02:01:14,830 --> 02:01:17,770
So I'm just blurring the edges of this
3318
02:01:17,770 --> 02:01:18,030
selection.
3319
02:01:18,690 --> 02:01:19,950
So it's not so precise.
3320
02:01:20,950 --> 02:01:22,690
It goes from that to that.
3321
02:01:23,270 --> 02:01:24,010
A little bit more.
3322
02:01:29,110 --> 02:01:29,810
There we go.
3323
02:01:30,550 --> 02:01:31,170
Click okay.
3324
02:01:32,590 --> 02:01:33,050
Okay.
3325
02:01:33,050 --> 02:01:36,710
So now it's much less cut out looking.
3326
02:01:36,710 --> 02:01:39,410
And I can always bring my brush in
3327
02:01:39,410 --> 02:01:44,100
here, 10% flow, and just throttle it
3328
02:01:44,100 --> 02:01:45,140
back a little bit here.
3329
02:01:47,460 --> 02:01:49,200
Intentionally paint outside the lines.
3330
02:01:49,420 --> 02:01:50,380
Flip it to white brush.
3331
02:01:51,020 --> 02:01:53,380
Intentionally kind of bleeding it outside the lines
3332
02:01:53,380 --> 02:01:54,860
a little bit so it doesn't look so
3333
02:01:54,860 --> 02:01:56,040
perfect.
3334
02:01:58,320 --> 02:01:58,420
Okay.
3335
02:01:58,820 --> 02:01:59,800
Let's see that.
3336
02:02:02,510 --> 02:02:04,310
And then it looks pretty bad down here
3337
02:02:04,310 --> 02:02:06,030
along the coastline.
3338
02:02:06,730 --> 02:02:18,690
So this, the brush, a
3339
02:02:18,690 --> 02:02:18,970
bit.
3340
02:02:32,380 --> 02:02:32,780
There we go.
3341
02:02:37,740 --> 02:02:38,220
Okay.
3342
02:02:38,500 --> 02:02:39,760
So not bad.
3343
02:02:40,180 --> 02:02:43,340
And then now I've got my sky.
3344
02:02:43,640 --> 02:02:45,640
I've got my couple.
3345
02:02:45,800 --> 02:02:47,600
And from there I can choose to tweak
3346
02:02:47,600 --> 02:02:48,200
things, right?
3347
02:02:48,520 --> 02:02:52,500
So, for example, maybe I want to brighten
3348
02:02:52,500 --> 02:02:53,700
up Chad's face a little bit.
3349
02:02:53,840 --> 02:02:56,520
So I can duplicate any of these ones
3350
02:02:56,520 --> 02:02:59,440
that I want as a starting point.
3351
02:02:59,520 --> 02:03:01,040
So in this case, I'll choose the top
3352
02:03:01,040 --> 02:03:02,720
one, which is Chad and Beth's lair.
3353
02:03:03,760 --> 02:03:06,820
Command K, which duplicates it, and then command
3354
02:03:06,820 --> 02:03:08,320
comma, edit contents.
3355
02:03:08,800 --> 02:03:09,960
I could come in here and I could
3356
02:03:09,960 --> 02:03:10,380
say, you know what?
3357
02:03:10,400 --> 02:03:13,600
I want to brighten this up for Chad's
3358
02:03:13,600 --> 02:03:13,840
face.
3359
02:03:16,880 --> 02:03:16,980
Okay.
3360
02:03:17,480 --> 02:03:20,700
And then I'll flip that to a black
3361
02:03:20,700 --> 02:03:21,360
layer mask.
3362
02:03:23,560 --> 02:03:24,880
And I can come in here with a
3363
02:03:24,880 --> 02:03:26,800
white brush, 10% flow.
3364
02:03:29,920 --> 02:03:31,500
Essentially what I'm doing is dodging.
3365
02:03:31,740 --> 02:03:33,480
So all of the dodging and burning that
3366
02:03:33,480 --> 02:03:35,740
I do, it's never using the dodging and
3367
02:03:35,740 --> 02:03:36,360
burning tools.
3368
02:03:36,820 --> 02:03:36,960
Okay.
3369
02:03:37,500 --> 02:03:41,040
It's using any combination of sliders within Lightroom
3370
02:03:41,040 --> 02:03:43,180
or ACR to brighten it up or burn
3371
02:03:43,180 --> 02:03:43,680
it down.
3372
02:03:44,240 --> 02:03:46,300
Or I'm using curves in Photoshop, which I'll
3373
02:03:46,300 --> 02:03:46,920
show you next.
3374
02:03:48,340 --> 02:03:48,720
Okay.
3375
02:03:48,760 --> 02:03:50,420
So there, we're just brightening up Chad's face
3376
02:03:50,420 --> 02:03:51,060
a little bit.
3377
02:03:52,200 --> 02:03:55,300
And then let's say on Chad's shirt, right?
3378
02:03:55,380 --> 02:03:56,740
Let's say I wanted to put the sliders
3379
02:03:56,740 --> 02:03:58,120
in a different place on Chad's shirt.
3380
02:03:58,280 --> 02:03:59,900
Come down to this layer, which is the
3381
02:03:59,900 --> 02:04:01,640
Chad and Beth's skin layer.
3382
02:04:02,460 --> 02:04:03,100
Duplicate it.
3383
02:04:03,700 --> 02:04:04,500
Come in here.
3384
02:04:04,500 --> 02:04:05,920
I'm looking at his shirt.
3385
02:04:06,100 --> 02:04:08,240
Maybe I want to drop it down, bring
3386
02:04:08,240 --> 02:04:10,320
up the magenta in there, bring up the
3387
02:04:10,320 --> 02:04:11,260
texture a little bit.
3388
02:04:12,220 --> 02:04:12,440
Okay.
3389
02:04:12,880 --> 02:04:13,760
Click okay.
3390
02:04:17,690 --> 02:04:19,570
And then I would bring that layer up
3391
02:04:19,570 --> 02:04:20,470
onto the top.
3392
02:04:21,330 --> 02:04:21,670
Okay.
3393
02:04:21,670 --> 02:04:23,670
So you can drag your layers into position.
3394
02:04:25,310 --> 02:04:25,590
Okay.
3395
02:04:25,590 --> 02:04:27,370
So I'm going to go from a black
3396
02:04:27,370 --> 02:04:28,110
layer mask.
3397
02:04:28,450 --> 02:04:31,350
I'm going to paint white brush, 20%
3398
02:04:31,350 --> 02:04:31,770
flow.
3399
02:04:32,490 --> 02:04:36,010
So I'm basically essentially burning down his shirt.
3400
02:04:36,010 --> 02:04:38,190
But in doing so, I'm also bringing up
3401
02:04:38,190 --> 02:04:38,750
some clarity.
3402
02:04:38,890 --> 02:04:40,630
I'm shifting the color temperature a little bit.
3403
02:04:45,930 --> 02:04:46,030
Okay.
3404
02:04:46,290 --> 02:04:49,930
So obviously, there's a bunch more things I
3405
02:04:49,930 --> 02:04:50,630
would do this image.
3406
02:04:50,670 --> 02:04:51,930
But at this point, what I'm going to
3407
02:04:51,930 --> 02:04:53,830
do is I'm just going to save this.
3408
02:04:53,870 --> 02:04:56,350
We'll come back to it because I want
3409
02:04:56,350 --> 02:04:58,730
to just go through that process and review
3410
02:04:58,730 --> 02:05:00,290
it for you guys on another image.
3411
02:05:01,770 --> 02:05:04,770
So let's put a little – let's put
3412
02:05:04,770 --> 02:05:05,270
it in here.
3413
02:05:13,800 --> 02:05:14,920
Chad, Beth, working.
3414
02:05:22,520 --> 02:05:22,980
All right.
3415
02:05:22,980 --> 02:05:25,380
So now I can close that down.
3416
02:05:29,800 --> 02:05:33,520
And we will go look at this one
3417
02:05:33,520 --> 02:05:33,840
now.
3418
02:05:34,420 --> 02:05:34,520
Okay.
3419
02:05:34,880 --> 02:05:37,920
So here's the final edit on that one.
3420
02:05:38,040 --> 02:05:39,320
And here's the straight out of camera.
3421
02:05:40,040 --> 02:05:40,220
Okay.
3422
02:05:40,440 --> 02:05:42,300
So let's take this one.
3423
02:05:42,560 --> 02:05:42,700
Zoe?
3424
02:05:43,620 --> 02:05:45,160
I'm just wondering if now is a good
3425
02:05:45,160 --> 02:05:46,500
time to maybe ask some questions.
3426
02:05:48,420 --> 02:05:48,680
Yes.
3427
02:05:48,860 --> 02:05:50,400
Or do you want to – I want
3428
02:05:50,400 --> 02:05:53,340
to basically just review what we've done so
3429
02:05:53,340 --> 02:05:54,020
far quickly.
3430
02:05:55,180 --> 02:05:57,600
And then let's look at the questions, okay?
3431
02:05:58,040 --> 02:06:01,320
So in this example, we crop first, right?
3432
02:06:01,420 --> 02:06:02,600
In this case, I don't want to crop
3433
02:06:02,600 --> 02:06:03,880
because I don't want to lose the summit
3434
02:06:03,880 --> 02:06:04,980
and I don't want to lose me down
3435
02:06:04,980 --> 02:06:05,220
here.
3436
02:06:05,740 --> 02:06:06,880
Then I come up with a plan.
3437
02:06:07,660 --> 02:06:09,440
Should we go color or black and white?
3438
02:06:10,160 --> 02:06:11,160
Let's eyeball it.
3439
02:06:11,540 --> 02:06:13,480
Espresso, black and white.
3440
02:06:14,600 --> 02:06:15,320
Amarone color.
3441
02:06:15,500 --> 02:06:15,940
Oh, yeah.
3442
02:06:16,060 --> 02:06:16,980
Yeah, color is going to be cool.
3443
02:06:17,260 --> 02:06:18,360
Okay, we're going to go color for this
3444
02:06:18,360 --> 02:06:18,560
one.
3445
02:06:19,120 --> 02:06:21,160
Now I need to identify the layers that
3446
02:06:21,160 --> 02:06:22,580
I'm going to treat independently.
3447
02:06:22,580 --> 02:06:25,360
In an environmental shot like this, I would
3448
02:06:25,360 --> 02:06:27,860
start with the sky, then move to the
3449
02:06:27,860 --> 02:06:30,880
mountains, then move to the reflection, and then
3450
02:06:30,880 --> 02:06:33,080
move to me and my red jacket down
3451
02:06:33,080 --> 02:06:33,280
here.
3452
02:06:34,040 --> 02:06:37,340
So if I'm starting on the sky, I
3453
02:06:37,340 --> 02:06:40,900
would pick a preset, probably Amarone for the
3454
02:06:40,900 --> 02:06:41,200
sky.
3455
02:06:41,900 --> 02:06:44,040
Or let's do this one without presets.
3456
02:06:44,360 --> 02:06:45,840
Let's do this one just the way I
3457
02:06:45,840 --> 02:06:47,900
would do it from scratch, just looking at
3458
02:06:47,900 --> 02:06:48,300
the sky.
3459
02:06:49,040 --> 02:06:50,860
I'm going to start with exposure and get
3460
02:06:50,860 --> 02:06:52,140
the exposure where I want it.
3461
02:06:52,360 --> 02:06:54,400
Keep in mind I'm not carrying anything that's
3462
02:06:54,400 --> 02:06:55,020
happening down here.
3463
02:06:55,100 --> 02:06:56,260
I'm just looking at the sky.
3464
02:06:57,040 --> 02:06:59,300
I'm going to drop the blacks a lot.
3465
02:07:00,260 --> 02:07:01,520
As I do that, I'm going to have
3466
02:07:01,520 --> 02:07:02,700
to lift exposure a bit.
3467
02:07:04,860 --> 02:07:06,360
Dehaze, I know that's going to help me
3468
02:07:06,360 --> 02:07:08,900
in the sky, right about there.
3469
02:07:10,520 --> 02:07:11,920
And then blacks come down.
3470
02:07:12,920 --> 02:07:14,820
Shadows I'll probably bring up.
3471
02:07:17,210 --> 02:07:19,070
It doesn't really affect the sky too much,
3472
02:07:19,110 --> 02:07:20,250
so it doesn't really matter here.
3473
02:07:20,270 --> 02:07:21,470
But I know I'm going to have to
3474
02:07:21,470 --> 02:07:22,970
blend the sky into the rest of the
3475
02:07:22,970 --> 02:07:24,490
scene, so I might as well keep the
3476
02:07:24,490 --> 02:07:25,510
shadows up a little bit.
3477
02:07:26,510 --> 02:07:29,530
Blacks down, whites up, almost always.
3478
02:07:29,890 --> 02:07:30,630
So there we go.
3479
02:07:30,710 --> 02:07:32,730
Whites up, and I can bring the exposure
3480
02:07:32,730 --> 02:07:33,530
back down a bit.
3481
02:07:34,810 --> 02:07:36,930
And highlights down.
3482
02:07:37,110 --> 02:07:39,090
So white point up and then bring back
3483
02:07:39,090 --> 02:07:40,610
a little bit of the lost details in
3484
02:07:40,610 --> 02:07:41,190
the highlights.
3485
02:07:43,490 --> 02:07:44,590
There we go.
3486
02:07:45,750 --> 02:07:49,730
Temperature-wise, I like it's nice and blue.
3487
02:07:51,030 --> 02:07:52,710
I don't want to warm up the sky.
3488
02:07:52,850 --> 02:07:53,750
I'm definitely going to want to warm up
3489
02:07:53,750 --> 02:07:54,530
the mountains, though.
3490
02:07:54,610 --> 02:07:55,750
So I'm going to leave the sky nice
3491
02:07:55,750 --> 02:07:56,190
and cool.
3492
02:07:56,490 --> 02:07:57,730
I'm going to actually shift this a little
3493
02:07:57,730 --> 02:07:58,350
bit magenta.
3494
02:07:59,410 --> 02:08:01,650
That tends to help bring out nice, deep,
3495
02:08:01,770 --> 02:08:02,570
rich blue tones.
3496
02:08:03,510 --> 02:08:04,830
The other thing I could do is I
3497
02:08:04,830 --> 02:08:08,490
could run the two-man color palette, which
3498
02:08:08,490 --> 02:08:09,650
comes with the preset.
3499
02:08:09,790 --> 02:08:12,390
So all the presets use the two-man
3500
02:08:12,390 --> 02:08:13,090
color palette.
3501
02:08:13,090 --> 02:08:14,110
Oh, yeah.
3502
02:08:15,210 --> 02:08:16,230
That's the money there.
3503
02:08:16,470 --> 02:08:18,390
But now it's a bit too much here,
3504
02:08:18,490 --> 02:08:23,670
so I've got to just open up a
3505
02:08:23,670 --> 02:08:23,890
bit.
3506
02:08:24,390 --> 02:08:25,970
I could also add a little bit of
3507
02:08:25,970 --> 02:08:26,490
a vignette.
3508
02:08:27,530 --> 02:08:29,230
So I'm just looking at the sky.
3509
02:08:31,310 --> 02:08:33,190
The color palette brings the vibrance up to
3510
02:08:33,190 --> 02:08:34,710
15 and the saturation to 5.
3511
02:08:34,790 --> 02:08:35,890
I'm going to put that back at zero.
3512
02:08:36,910 --> 02:08:38,750
It's a little bit too intense here right
3513
02:08:38,750 --> 02:08:39,030
now.
3514
02:08:40,650 --> 02:08:41,930
It's a little bit too blue.
3515
02:08:44,290 --> 02:08:44,430
Okay.
3516
02:08:44,970 --> 02:08:46,650
So the sky looks great.
3517
02:08:47,450 --> 02:08:48,450
Everything else looks like shit.
3518
02:08:48,950 --> 02:08:50,830
So now I'm going to come down here,
3519
02:08:51,010 --> 02:08:52,530
and you could have done all this in
3520
02:08:52,530 --> 02:08:52,810
Lightroom.
3521
02:08:53,390 --> 02:08:54,850
If you're in Lightroom now, you're going to
3522
02:08:54,850 --> 02:08:57,010
go right-click, open as smart object in
3523
02:08:57,010 --> 02:08:57,330
Photoshop.
3524
02:08:57,910 --> 02:08:59,870
If you're in ACR like this, you just
3525
02:08:59,870 --> 02:09:02,590
come down here and shift-click so that
3526
02:09:02,590 --> 02:09:04,550
it opens it as a smart object layer
3527
02:09:04,550 --> 02:09:05,870
in Photoshop for you.
3528
02:09:07,250 --> 02:09:09,030
Let's get this like this for you.
3529
02:09:10,650 --> 02:09:10,910
Okay.
3530
02:09:11,330 --> 02:09:14,450
So here's my little indicator that says that
3531
02:09:14,450 --> 02:09:15,730
this is a smart object layer.
3532
02:09:15,730 --> 02:09:17,710
So now I'm going to go Command-K,
3533
02:09:18,190 --> 02:09:20,990
which duplicates this smart object layer, and then
3534
02:09:20,990 --> 02:09:24,470
Command-comma, edit contents, which brings me back
3535
02:09:24,470 --> 02:09:26,750
into ACR, all my sliders right where I
3536
02:09:26,750 --> 02:09:27,190
left them.
3537
02:09:27,610 --> 02:09:29,750
Had you started in Lightroom, at this point
3538
02:09:29,750 --> 02:09:31,570
now you'd be here in ACR just like
3539
02:09:31,570 --> 02:09:31,890
me.
3540
02:09:32,190 --> 02:09:32,290
Okay.
3541
02:09:32,490 --> 02:09:34,650
So now if I want to move into
3542
02:09:34,650 --> 02:09:37,990
the mountains next, okay, I can adjust any
3543
02:09:37,990 --> 02:09:41,270
of these sliders, or I could just reset
3544
02:09:41,270 --> 02:09:43,290
it right back to straight out of camera
3545
02:09:43,290 --> 02:09:44,770
and adjust from there.
3546
02:09:45,770 --> 02:09:45,930
Okay.
3547
02:09:45,970 --> 02:09:47,410
So let's do that in this case.
3548
02:09:47,710 --> 02:09:49,310
If I'm just looking at the mountains, this
3549
02:09:49,310 --> 02:09:50,050
is where I'm going to look.
3550
02:09:50,270 --> 02:09:51,910
I'm going to focus on this area here
3551
02:09:51,910 --> 02:09:52,810
and ignore the sky.
3552
02:09:53,110 --> 02:09:54,130
So it's too bright.
3553
02:09:54,370 --> 02:09:55,250
I'm going to darken it down.
3554
02:09:56,830 --> 02:09:59,410
Can I get a white balance off the
3555
02:09:59,410 --> 02:10:00,050
snow there?
3556
02:10:03,720 --> 02:10:04,460
No, it's too bright.
3557
02:10:05,740 --> 02:10:06,900
Nope, that doesn't work.
3558
02:10:07,180 --> 02:10:08,480
So I'm going to eyeball it on the
3559
02:10:08,480 --> 02:10:08,840
temperature.
3560
02:10:09,240 --> 02:10:10,480
I want to warm it up.
3561
02:10:10,480 --> 02:10:11,480
There we go.
3562
02:10:12,260 --> 02:10:15,620
Nice, warm light on those rocks.
3563
02:10:15,740 --> 02:10:17,280
And drop the exposure down a bit more.
3564
02:10:18,440 --> 02:10:18,640
Okay.
3565
02:10:19,120 --> 02:10:20,900
And then I'm going to drop the blocks,
3566
02:10:21,160 --> 02:10:22,640
not too much, right about there.
3567
02:10:22,860 --> 02:10:24,400
Just eyeballing it right here, guys.
3568
02:10:24,860 --> 02:10:25,040
Okay.
3569
02:10:25,860 --> 02:10:28,180
I'm going to shift this a little bit
3570
02:10:28,180 --> 02:10:28,540
in magenta.
3571
02:10:29,980 --> 02:10:33,400
And lights up, highlights down.
3572
02:10:35,650 --> 02:10:36,610
Texture up.
3573
02:10:37,570 --> 02:10:39,890
Because the rock bands is bringing out those
3574
02:10:39,890 --> 02:10:40,350
rock bands.
3575
02:10:40,510 --> 02:10:41,370
And clarity, too.
3576
02:10:42,090 --> 02:10:42,410
Yes.
3577
02:10:43,030 --> 02:10:43,510
Clarity.
3578
02:10:44,470 --> 02:10:46,930
It kills the sky, but it really helps
3579
02:10:46,930 --> 02:10:48,550
bring out the detail in these rock bands.
3580
02:10:50,150 --> 02:10:51,650
The exposure a bit.
3581
02:10:53,580 --> 02:10:55,400
I'm going to lift the shadows up.
3582
02:10:56,800 --> 02:10:57,660
That helps.
3583
02:10:59,720 --> 02:11:00,120
Okay.
3584
02:11:00,240 --> 02:11:01,320
And I'm going to warm it up a
3585
02:11:01,320 --> 02:11:01,760
bit more.
3586
02:11:01,880 --> 02:11:04,700
And what I do, guys, when I'm working
3587
02:11:04,700 --> 02:11:07,760
on subsequent layers now, is I'll intentionally go
3588
02:11:07,760 --> 02:11:09,160
a little bit too far.
3589
02:11:09,840 --> 02:11:11,160
And I'll show you why in a second.
3590
02:11:11,200 --> 02:11:13,060
Because I know that when I go back,
3591
02:11:13,400 --> 02:11:15,100
I can blend it in and feather it
3592
02:11:15,100 --> 02:11:16,740
in as much or little as I want.
3593
02:11:16,800 --> 02:11:19,760
So if I go too far intentionally, that
3594
02:11:19,760 --> 02:11:22,800
allows me to have more than enough room
3595
02:11:22,800 --> 02:11:23,960
to go, but I don't have to go
3596
02:11:23,960 --> 02:11:24,460
that far.
3597
02:11:24,700 --> 02:11:25,680
I can throttle it back.
3598
02:11:26,220 --> 02:11:26,400
Okay.
3599
02:11:26,760 --> 02:11:28,760
So I'm liking the way the mountains look.
3600
02:11:29,520 --> 02:11:31,120
The sky doesn't look as good as it
3601
02:11:31,120 --> 02:11:32,560
did, but the mountains are great.
3602
02:11:32,560 --> 02:11:34,380
So at this point now, I'll lift the
3603
02:11:34,380 --> 02:11:37,180
vibrance up a bit, and I'll try the
3604
02:11:37,180 --> 02:11:40,400
two-man palette.
3605
02:11:43,900 --> 02:11:44,900
No, I'm going to leave it alone.
3606
02:11:45,320 --> 02:11:45,440
Okay.
3607
02:11:46,000 --> 02:11:46,760
I'm going to click okay.
3608
02:11:48,200 --> 02:11:48,760
All right.
3609
02:11:48,820 --> 02:11:49,280
Here we go.
3610
02:11:51,470 --> 02:11:52,770
So there's the mountain layer.
3611
02:11:54,670 --> 02:11:55,750
There's the sky layer.
3612
02:11:56,170 --> 02:11:56,450
Okay.
3613
02:11:56,630 --> 02:11:58,230
So I've got the mountain layer on top
3614
02:11:58,230 --> 02:11:58,630
of it here.
3615
02:11:59,050 --> 02:12:01,550
So what I'm going to do, first of
3616
02:12:01,550 --> 02:12:03,210
all, let's zoom in a bit for you.
3617
02:12:07,820 --> 02:12:08,700
There we go.
3618
02:12:09,180 --> 02:12:09,460
Okay.
3619
02:12:09,460 --> 02:12:11,920
What I'm going to do is I'm going
3620
02:12:11,920 --> 02:12:12,700
to put a layer mask.
3621
02:12:13,320 --> 02:12:14,180
Okay, white layer mask.
3622
02:12:15,400 --> 02:12:18,800
I could actually let's start from the sky.
3623
02:12:18,960 --> 02:12:20,200
So black layer mask.
3624
02:12:20,360 --> 02:12:23,280
I could go B for brush, right, and
3625
02:12:23,280 --> 02:12:24,760
I could come in here with my brush,
3626
02:12:25,140 --> 02:12:27,400
and I could paint it like this.
3627
02:12:28,680 --> 02:12:32,600
But you see how time-consuming and painstaking
3628
02:12:32,600 --> 02:12:37,760
it would be to make this nice, natural
3629
02:12:37,760 --> 02:12:39,800
-looking?
3630
02:12:42,760 --> 02:12:45,720
There's a leg in the brush because of
3631
02:12:45,720 --> 02:12:48,880
the streaming here, so it doesn't come in
3632
02:12:48,880 --> 02:12:49,900
as fast as it would normally.
3633
02:12:50,060 --> 02:12:51,260
But let's look at that.
3634
02:12:52,680 --> 02:12:53,660
So you guys can see.
3635
02:12:56,030 --> 02:12:56,310
Okay.
3636
02:12:57,370 --> 02:12:59,250
Not bad, but you can see my brush
3637
02:12:59,250 --> 02:13:00,030
work, right?
3638
02:13:00,350 --> 02:13:01,870
So then I could go in here, and
3639
02:13:01,870 --> 02:13:03,210
I could take the black brush, and I
3640
02:13:03,210 --> 02:13:04,130
could try to throttle it back.
3641
02:13:04,130 --> 02:13:05,330
But that's going to take me a while
3642
02:13:05,330 --> 02:13:06,110
to do it that way.
3643
02:13:08,450 --> 02:13:11,690
Or I could do G for gradient, and
3644
02:13:11,690 --> 02:13:14,670
I just use a linear gradient and go
3645
02:13:14,670 --> 02:13:16,770
like this.
3646
02:13:20,800 --> 02:13:21,700
That's not bad.
3647
02:13:22,920 --> 02:13:24,320
There's the gradient that I just drew.
3648
02:13:26,740 --> 02:13:29,440
Or in a situation like this, because the
3649
02:13:29,440 --> 02:13:31,360
sky and the mountains, all the pixels are
3650
02:13:31,360 --> 02:13:33,880
so drastically different, it's easy for me to
3651
02:13:33,880 --> 02:13:35,780
use that little trick to get at least
3652
02:13:35,780 --> 02:13:40,660
a head start on a nice mask selection
3653
02:13:40,660 --> 02:13:41,040
through here.
3654
02:13:41,160 --> 02:13:44,140
So what I do on a white mask,
3655
02:13:44,660 --> 02:13:48,620
again, is go Select, Color Range.
3656
02:13:49,460 --> 02:13:50,520
Here's my eyedropper.
3657
02:13:52,540 --> 02:13:54,020
I'm going to click on the sky.
3658
02:13:57,140 --> 02:13:57,860
There we go.
3659
02:13:59,120 --> 02:14:00,620
And a little plus.
3660
02:14:01,380 --> 02:14:02,960
Add these pixels up there.
3661
02:14:03,460 --> 02:14:05,140
Control the fuzziness slider.
3662
02:14:06,560 --> 02:14:06,860
Finish.
3663
02:14:08,580 --> 02:14:09,000
Okay.
3664
02:14:09,160 --> 02:14:09,700
Click okay.
3665
02:14:10,700 --> 02:14:12,140
So let's look at that mask.
3666
02:14:13,120 --> 02:14:13,900
Right on.
3667
02:14:14,500 --> 02:14:15,240
B for brush.
3668
02:14:15,800 --> 02:14:17,200
I'm just going to finish the job.
3669
02:14:18,200 --> 02:14:28,410
White brush down here, and
3670
02:14:28,410 --> 02:14:29,930
black brush up here.
3671
02:14:36,340 --> 02:14:38,100
Okay, let's zoom right in there and see
3672
02:14:38,100 --> 02:14:38,940
what this looks like.
3673
02:14:39,000 --> 02:14:40,080
You see how it looks too perfect?
3674
02:14:40,080 --> 02:14:40,240
All right.
3675
02:14:40,580 --> 02:14:45,580
So I'm going to go Filter, Blur, Gaussian
3676
02:14:45,580 --> 02:14:45,960
Blur.
3677
02:14:46,740 --> 02:14:49,060
All right.
3678
02:14:49,300 --> 02:14:54,310
And I'm just going to blur the mask.
3679
02:14:54,950 --> 02:14:57,690
So from that to that.
3680
02:14:58,290 --> 02:15:02,550
Just enough so that it's not so cut
3681
02:15:02,550 --> 02:15:02,990
out looking.
3682
02:15:03,810 --> 02:15:04,050
Okay.
3683
02:15:05,050 --> 02:15:05,850
Look here.
3684
02:15:06,290 --> 02:15:08,630
We're going from that to that.
3685
02:15:08,630 --> 02:15:10,850
So we've got a nice selection.
3686
02:15:12,130 --> 02:15:13,710
And at this point now, remember I said
3687
02:15:13,710 --> 02:15:15,010
I intentionally go too far?
3688
02:15:15,250 --> 02:15:16,970
One of the reasons is because I've got
3689
02:15:16,970 --> 02:15:18,490
this opacity slider here.
3690
02:15:18,970 --> 02:15:20,390
So if I decide, you know what, that's
3691
02:15:20,390 --> 02:15:23,690
too drastic, I can always throttle that back.
3692
02:15:24,670 --> 02:15:26,470
So this is entirely off.
3693
02:15:26,890 --> 02:15:28,090
That's entirely on.
3694
02:15:28,350 --> 02:15:29,570
And if I want to just find the
3695
02:15:29,570 --> 02:15:31,490
sweet spot, I can dial that in like
3696
02:15:31,490 --> 02:15:31,950
that.
3697
02:15:33,390 --> 02:15:33,810
Okay.
3698
02:15:34,090 --> 02:15:36,150
And then at this point, of course, if
3699
02:15:36,150 --> 02:15:37,490
I feel like, you know what, the sky
3700
02:15:37,490 --> 02:15:39,450
is not quite right, I can go to
3701
02:15:39,450 --> 02:15:40,210
any of these layers.
3702
02:15:40,630 --> 02:15:41,950
So I'm going to the sky one now.
3703
02:15:43,170 --> 02:15:44,910
And I'm just going to make this.
3704
02:15:46,290 --> 02:15:48,010
I'm going to just try the Amarone preset
3705
02:15:48,010 --> 02:15:48,710
on it actually.
3706
02:15:49,690 --> 02:15:50,590
Try that instead.
3707
02:15:51,850 --> 02:15:53,250
That's actually pretty good.
3708
02:15:55,230 --> 02:15:55,410
Okay.
3709
02:15:55,790 --> 02:15:57,670
So it was just too intense.
3710
02:15:58,130 --> 02:15:58,510
There.
3711
02:15:58,790 --> 02:15:59,870
That's better on the sky.
3712
02:16:00,170 --> 02:16:00,410
Okay.
3713
02:16:00,610 --> 02:16:02,130
And then the mountains, same thing.
3714
02:16:02,190 --> 02:16:03,870
I could come into the mountain layer at
3715
02:16:03,870 --> 02:16:04,250
this point.
3716
02:16:05,230 --> 02:16:06,490
And I could say, you know what, I
3717
02:16:06,490 --> 02:16:09,090
want more texture, more clarity on those mountains.
3718
02:16:09,250 --> 02:16:11,130
I want to warm them up a little
3719
02:16:11,130 --> 02:16:11,650
bit more.
3720
02:16:12,070 --> 02:16:14,450
Or I want to drop the highlights and
3721
02:16:14,450 --> 02:16:15,830
the exposure a little bit more.
3722
02:16:16,310 --> 02:16:16,430
Okay.
3723
02:16:16,930 --> 02:16:17,710
Click okay.
3724
02:16:20,570 --> 02:16:20,930
Okay.
3725
02:16:21,470 --> 02:16:22,410
I actually don't like that.
3726
02:16:22,690 --> 02:16:23,430
I'm going to undo it.
3727
02:16:23,870 --> 02:16:27,190
But just this is the start of seeing
3728
02:16:27,190 --> 02:16:28,890
the potential here as we start to get
3729
02:16:28,890 --> 02:16:30,370
more and more local areas.
3730
02:16:30,830 --> 02:16:33,049
In Lightroom with adjustment brushes, it would be
3731
02:16:33,049 --> 02:16:35,530
very difficult, especially once you get four or
3732
02:16:35,530 --> 02:16:37,129
five or six or seven or 12 different
3733
02:16:37,129 --> 02:16:39,809
local areas to go back and tweak the
3734
02:16:39,809 --> 02:16:41,950
settings on all those adjustment brushes with the
3735
02:16:41,950 --> 02:16:43,490
same amount of control that you can have
3736
02:16:43,490 --> 02:16:43,770
here.
3737
02:16:44,070 --> 02:16:44,209
Right?
3738
02:16:44,250 --> 02:16:45,510
I can go back and tweak any of
3739
02:16:45,510 --> 02:16:46,930
the settings on any of the layers.
3740
02:16:47,410 --> 02:16:49,010
And I can go and I can tweak
3741
02:16:49,010 --> 02:16:50,010
any of the masks.
3742
02:16:50,250 --> 02:16:50,650
Right?
3743
02:16:50,690 --> 02:16:52,190
With brushes and gradients.
3744
02:16:52,670 --> 02:16:52,870
Okay.
3745
02:16:53,230 --> 02:16:55,129
So I'll just do one more quick one.
3746
02:16:55,750 --> 02:16:57,709
I'll duplicate the mountain layer.
3747
02:16:58,010 --> 02:16:58,709
Command K.
3748
02:16:59,209 --> 02:16:59,830
Command comma.
3749
02:17:01,010 --> 02:17:02,930
And now let's just do a quick and
3750
02:17:02,930 --> 02:17:04,830
dirty layer for this reflection area.
3751
02:17:04,990 --> 02:17:06,530
So I'm just going to brighten it up.
3752
02:17:08,350 --> 02:17:08,450
Okay.
3753
02:17:09,530 --> 02:17:10,930
Drop those shadows a bit.
3754
02:17:11,730 --> 02:17:11,930
Okay.
3755
02:17:11,930 --> 02:17:13,030
So I'm looking down here.
3756
02:17:16,129 --> 02:17:16,570
Blacks.
3757
02:17:17,410 --> 02:17:17,850
Shadows.
3758
02:17:18,410 --> 02:17:19,170
Exposure up.
3759
02:17:26,760 --> 02:17:27,040
Okay.
3760
02:17:27,160 --> 02:17:28,379
And I get a little bit of a
3761
02:17:28,379 --> 02:17:29,160
net on there.
3762
02:17:30,340 --> 02:17:31,020
All right.
3763
02:17:31,820 --> 02:17:33,040
Let's say we like that.
3764
02:17:34,260 --> 02:17:36,580
Now, when I duplicated it, it brings the
3765
02:17:36,580 --> 02:17:37,559
layer mask with it.
3766
02:17:37,680 --> 02:17:37,959
Right?
3767
02:17:37,959 --> 02:17:40,639
So it's applying the same layer mask to
3768
02:17:40,639 --> 02:17:40,920
that.
3769
02:17:41,540 --> 02:17:42,420
And that looks brutal.
3770
02:17:42,660 --> 02:17:43,480
So we can't use that.
3771
02:17:43,559 --> 02:17:44,340
So we've got to get rid of that
3772
02:17:44,340 --> 02:17:44,920
layer mask.
3773
02:17:48,309 --> 02:17:48,530
Okay.
3774
02:17:49,010 --> 02:17:50,350
And what I'm going to do is I'm
3775
02:17:50,350 --> 02:17:53,350
going to use the gradient, linear gradient.
3776
02:17:54,010 --> 02:17:57,770
And we're going to go off to on.
3777
02:17:58,330 --> 02:17:58,650
Like that.
3778
02:17:59,709 --> 02:18:00,430
There we go.
3779
02:18:01,190 --> 02:18:03,590
So that's the mask that we just created.
3780
02:18:05,530 --> 02:18:05,950
Okay.
3781
02:18:05,950 --> 02:18:06,430
Like that.
3782
02:18:06,490 --> 02:18:07,709
And then, of course, I could bring in
3783
02:18:07,709 --> 02:18:08,350
my brush.
3784
02:18:08,930 --> 02:18:10,450
And I could say, no, I don't want
3785
02:18:10,450 --> 02:18:12,270
to brighten that up too much.
3786
02:18:12,790 --> 02:18:13,570
Or this.
3787
02:18:14,889 --> 02:18:15,330
Right?
3788
02:18:15,389 --> 02:18:19,170
And we can really finesse this mask.
3789
02:18:19,850 --> 02:18:20,090
Right?
3790
02:18:20,350 --> 02:18:21,549
And then I can go and I can
3791
02:18:21,549 --> 02:18:22,330
change the temperature.
3792
02:18:22,850 --> 02:18:26,070
And I can do another layer for my
3793
02:18:26,070 --> 02:18:27,230
red jacket, for example.
3794
02:18:27,490 --> 02:18:28,549
And go from there.
3795
02:18:29,170 --> 02:18:29,389
Okay.
3796
02:18:31,270 --> 02:18:31,709
Okay.
3797
02:18:31,910 --> 02:18:34,330
So this would be a good point to
3798
02:18:34,330 --> 02:18:36,110
check in with questions.
3799
02:18:38,480 --> 02:18:39,040
Okay.
3800
02:18:42,160 --> 02:18:45,980
So first off, just to kind of address
3801
02:18:45,980 --> 02:18:47,160
a lot of the questions.
3802
02:18:47,879 --> 02:18:50,660
People are, you know, asking about the differences
3803
02:18:50,660 --> 02:18:52,120
between Photoshop and Lightroom.
3804
02:18:52,440 --> 02:18:54,000
You know, it seems that there's some consensus
3805
02:18:54,000 --> 02:18:55,840
that most of this can be done.
3806
02:18:56,040 --> 02:19:01,080
But with or without certain things affecting it.
3807
02:19:01,600 --> 02:19:02,840
You use Photoshop.
3808
02:19:02,959 --> 02:19:04,719
Have you used Lightroom to do these kinds
3809
02:19:04,719 --> 02:19:05,160
of edits?
3810
02:19:06,120 --> 02:19:09,120
To the extent that I'm showing you here.
3811
02:19:10,160 --> 02:19:11,680
We've only done two layers here.
3812
02:19:12,180 --> 02:19:14,520
This image that we're looking at right now
3813
02:19:14,520 --> 02:19:15,020
on the screen.
3814
02:19:15,440 --> 02:19:16,480
I probably do ten.
3815
02:19:16,540 --> 02:19:17,740
Probably ten different layers.
3816
02:19:18,740 --> 02:19:21,360
So the rock band, the highlights, the shadows
3817
02:19:21,360 --> 02:19:22,240
in the trees.
3818
02:19:22,719 --> 02:19:24,260
The reflection itself.
3819
02:19:24,379 --> 02:19:25,920
The sky in the reflection and the mountains
3820
02:19:25,920 --> 02:19:26,520
in the reflection.
3821
02:19:26,760 --> 02:19:27,639
The rocks in the foreground.
3822
02:19:28,059 --> 02:19:28,700
My jacket.
3823
02:19:29,020 --> 02:19:30,180
My skin sort of thing.
3824
02:19:30,340 --> 02:19:33,180
So essentially what I'm doing at this point.
3825
02:19:33,180 --> 02:19:34,459
If we go back to our order of
3826
02:19:34,459 --> 02:19:34,980
operations.
3827
02:19:34,980 --> 02:19:36,780
It's the crop and then the plan and
3828
02:19:36,780 --> 02:19:38,120
then the smart object layers.
3829
02:19:38,860 --> 02:19:40,040
With the smart object layers.
3830
02:19:40,240 --> 02:19:41,400
Essentially what I'm trying to do is get
3831
02:19:41,400 --> 02:19:42,440
the whole file.
3832
02:19:42,580 --> 02:19:45,400
The whole overall image globally within range.
3833
02:19:45,840 --> 02:19:45,959
Okay.
3834
02:19:45,959 --> 02:19:48,600
So everything is kind of looking the way
3835
02:19:48,600 --> 02:19:48,980
I want.
3836
02:19:49,080 --> 02:19:50,440
And the reason I'm doing it with smart
3837
02:19:50,440 --> 02:19:51,160
object layers.
3838
02:19:51,440 --> 02:19:54,240
Is because I have full latitude.
3839
02:19:54,600 --> 02:19:57,420
I'm working with a full 16-bit uncompressed
3840
02:19:57,420 --> 02:19:57,860
file.
3841
02:19:58,000 --> 02:19:58,180
Right.
3842
02:19:58,260 --> 02:20:00,920
So every time I go into ACR with
3843
02:20:00,920 --> 02:20:01,460
those sliders.
3844
02:20:01,460 --> 02:20:02,580
I've got full latitude.
3845
02:20:02,580 --> 02:20:03,720
Full color gamut.
3846
02:20:03,880 --> 02:20:03,980
Right.
3847
02:20:04,080 --> 02:20:04,700
Full control.
3848
02:20:05,360 --> 02:20:06,200
Before I do.
3849
02:20:06,640 --> 02:20:08,580
Before I'm actually working on any of the
3850
02:20:08,580 --> 02:20:09,620
pixels in Photoshop.
3851
02:20:09,980 --> 02:20:10,140
Okay.
3852
02:20:10,560 --> 02:20:11,340
In Lightroom.
3853
02:20:11,680 --> 02:20:11,940
Yes.
3854
02:20:12,100 --> 02:20:13,920
Every single thing that I'm showing you right
3855
02:20:13,920 --> 02:20:14,220
now.
3856
02:20:14,420 --> 02:20:16,720
Can be done in Lightroom with adjustment brushes.
3857
02:20:17,260 --> 02:20:18,860
And if you've only got two or three
3858
02:20:18,860 --> 02:20:21,020
or four or five local areas to deal
3859
02:20:21,020 --> 02:20:21,360
with.
3860
02:20:21,840 --> 02:20:24,060
And you don't have to be super precise.
3861
02:20:24,580 --> 02:20:26,920
You know, masks and brushwork.
3862
02:20:27,280 --> 02:20:28,760
Then you can absolutely do it.
3863
02:20:29,240 --> 02:20:31,400
Much faster in Lightroom.
3864
02:20:31,400 --> 02:20:33,300
But once you start to get more than
3865
02:20:33,300 --> 02:20:34,780
a few local areas.
3866
02:20:35,000 --> 02:20:37,820
And, or you're starting to get into precise
3867
02:20:37,820 --> 02:20:39,320
brushwork that you need to do.
3868
02:20:39,900 --> 02:20:43,060
It becomes much more challenging and cumbersome to
3869
02:20:43,060 --> 02:20:45,020
be able to replicate this in Lightroom.
3870
02:20:45,340 --> 02:20:46,360
Yes, it can be done.
3871
02:20:47,360 --> 02:20:48,100
But good luck.
3872
02:20:48,800 --> 02:20:50,740
Trying to figure out which brush was where
3873
02:20:50,740 --> 02:20:52,200
and how can I now change the brushwork
3874
02:20:52,200 --> 02:20:53,320
and how can I go in and change
3875
02:20:53,320 --> 02:20:54,460
the settings on that brush?
3876
02:20:54,620 --> 02:20:57,060
And, and you'll see when we get into
3877
02:20:57,060 --> 02:21:00,160
some examples where we're taking it into the
3878
02:21:00,160 --> 02:21:01,040
subsequent steps.
3879
02:21:01,220 --> 02:21:03,100
Where this just gives you so much more
3880
02:21:03,100 --> 02:21:04,220
control and flexibility.
3881
02:21:07,600 --> 02:21:11,040
Another question that, that some people were confused
3882
02:21:11,040 --> 02:21:15,080
about is at what step in, in this
3883
02:21:15,080 --> 02:21:18,940
or what stage is image salon edits involved?
3884
02:21:19,180 --> 02:21:20,620
You opened up a raw file.
3885
02:21:20,880 --> 02:21:21,100
Yeah.
3886
02:21:21,220 --> 02:21:21,640
Yeah.
3887
02:21:22,620 --> 02:21:23,940
So if we go back to our overall
3888
02:21:23,940 --> 02:21:26,920
workflow, every, all the deliverables go to the
3889
02:21:26,920 --> 02:21:27,600
image salon.
3890
02:21:27,600 --> 02:21:30,000
And then the image salon sends us back
3891
02:21:30,000 --> 02:21:33,240
basically the sidecar, the XMP files, and then
3892
02:21:33,240 --> 02:21:35,520
those get imported into the Lightroom catalog.
3893
02:21:36,100 --> 02:21:39,140
When Erica goes through the Lightroom catalog, looking
3894
02:21:39,140 --> 02:21:41,300
at the image salon edits, doing her tweaks
3895
02:21:41,300 --> 02:21:45,340
and her crops, she's flagging the favorites and
3896
02:21:45,340 --> 02:21:47,100
putting them into that subfolder for me.
3897
02:21:47,200 --> 02:21:50,280
So I have the image salons edit right
3898
02:21:50,280 --> 02:21:51,300
there in front of me.
3899
02:21:51,400 --> 02:21:54,280
So I can piggyback on that edit or
3900
02:21:54,280 --> 02:21:55,260
I can start over.
3901
02:21:55,260 --> 02:21:57,800
Sometimes I just, I start with, with her
3902
02:21:57,800 --> 02:21:58,160
edit.
3903
02:21:58,540 --> 02:22:00,600
The image salons edit, I can use their
3904
02:22:00,600 --> 02:22:03,440
brushwork and I can do this process going
3905
02:22:03,440 --> 02:22:05,720
from there or I'll just go in a
3906
02:22:05,720 --> 02:22:06,240
different direction.
3907
02:22:06,360 --> 02:22:07,300
I'll start from scratch.
3908
02:22:09,080 --> 02:22:09,640
Okay.
3909
02:22:10,400 --> 02:22:13,300
So just to clarify what you did today
3910
02:22:13,300 --> 02:22:16,820
was completely blank, slight, no image salon edits.
3911
02:22:17,180 --> 02:22:19,340
If you had opened that in those in
3912
02:22:19,340 --> 02:22:22,020
camera, they would show, correct?
3913
02:22:22,260 --> 02:22:23,480
Would they not show there?
3914
02:22:24,420 --> 02:22:24,840
Yes.
3915
02:22:24,980 --> 02:22:26,920
If I, if I open the, if I
3916
02:22:26,920 --> 02:22:30,540
open the image in camera raw with the
3917
02:22:30,540 --> 02:22:32,860
image salons edit, all the sliders will be
3918
02:22:32,860 --> 02:22:35,580
just, and the brushwork would be on the
3919
02:22:35,580 --> 02:22:36,540
file just like in Lightroom.
3920
02:22:39,020 --> 02:22:42,140
One question is, you know, they're wanting to
3921
02:22:42,140 --> 02:22:45,060
know, you do these for the artisan edits,
3922
02:22:45,200 --> 02:22:47,640
but what about the rest of the images?
3923
02:22:48,240 --> 02:22:49,380
The rest of the, yeah.
3924
02:22:49,460 --> 02:22:50,600
So if we just go back, I'll just,
3925
02:22:50,700 --> 02:22:52,740
I'll just refresh the workflow explanation.
3926
02:22:52,820 --> 02:22:54,640
Again, the rest of the images get the
3927
02:22:54,640 --> 02:22:55,420
image salon edit.
3928
02:22:55,820 --> 02:22:58,860
So the image salon edits it basic plus
3929
02:22:58,860 --> 02:23:02,220
level, which is overall exposure, color correction, white
3930
02:23:02,220 --> 02:23:05,300
balance, local dodging and burning to our guidance
3931
02:23:05,300 --> 02:23:06,160
and specifications.
3932
02:23:06,700 --> 02:23:10,380
Then Erica crops, dodges and burns and tweaks
3933
02:23:10,380 --> 02:23:12,220
from there to get everything up to our
3934
02:23:12,220 --> 02:23:13,840
deliverable standard for our clients.
3935
02:23:14,920 --> 02:23:16,720
That's what that's, that's everything else.
3936
02:23:16,860 --> 02:23:19,000
What I'm showing you here is then above
3937
02:23:19,000 --> 02:23:22,320
and beyond that for a handful of images
3938
02:23:22,320 --> 02:23:24,560
per wedding, 50 to a hundred, depending on
3939
02:23:24,560 --> 02:23:25,860
the, depending on the wedding.
3940
02:23:27,580 --> 02:23:31,740
And to further that, is there a difference,
3941
02:23:32,000 --> 02:23:34,320
you know, in the client's eyes to those
3942
02:23:34,320 --> 02:23:36,700
images versus these artisan edits?
3943
02:23:36,980 --> 02:23:38,340
No, in my eyes, yes.
3944
02:23:38,700 --> 02:23:42,020
In, you know, a discerning photographer's eyes who's
3945
02:23:42,020 --> 02:23:43,280
looking at yes.
3946
02:23:44,000 --> 02:23:46,300
Most of our clients know, and we sent
3947
02:23:46,300 --> 02:23:47,900
you a full gallery so you can, you
3948
02:23:47,900 --> 02:23:48,860
can see what it looks like there.
3949
02:23:48,860 --> 02:23:51,960
That's a mix of the two tiers of
3950
02:23:51,960 --> 02:23:52,720
editing for us.
3951
02:23:52,800 --> 02:23:54,020
You can see it right there.
3952
02:23:55,100 --> 02:23:55,380
Okay.
3953
02:23:57,260 --> 02:23:58,220
It's a question.
3954
02:23:58,340 --> 02:23:59,580
Would it be safe to say you choose
3955
02:23:59,580 --> 02:24:02,020
the breakdown of the image from farthest to
3956
02:24:02,020 --> 02:24:05,460
closest by identifying the brightest spot in each
3957
02:24:05,460 --> 02:24:07,980
section to include in the first.
3958
02:24:08,620 --> 02:24:09,460
Kind of.
3959
02:24:11,100 --> 02:24:11,780
Kind of.
3960
02:24:11,840 --> 02:24:14,700
Usually I'll pick the largest area and get
3961
02:24:14,700 --> 02:24:16,680
that looking where I want it to be.
3962
02:24:16,780 --> 02:24:19,340
And then I'll go into the smaller areas.
3963
02:24:20,340 --> 02:24:22,000
But no, I don't follow any kind of
3964
02:24:22,000 --> 02:24:23,920
rules or formulas in that respect.
3965
02:24:24,040 --> 02:24:26,340
And sometimes an environmental shot will start farthest
3966
02:24:26,340 --> 02:24:26,960
from the camera.
3967
02:24:27,320 --> 02:24:29,020
Just to keep it, keep it.
3968
02:24:29,320 --> 02:24:31,240
Keep track of it in my head and
3969
02:24:31,240 --> 02:24:33,800
then work towards through the landscape, towards me,
3970
02:24:33,860 --> 02:24:34,900
towards the subject.
3971
02:24:35,700 --> 02:24:38,140
But in terms of the sliders, I'm just
3972
02:24:38,140 --> 02:24:39,460
eyeballing it to look.
3973
02:24:40,480 --> 02:24:43,060
What I feel visually looks the most impactful.
3974
02:24:43,900 --> 02:24:45,300
Finding that sweet spot.
3975
02:24:45,880 --> 02:24:46,160
So.
3976
02:24:47,560 --> 02:24:48,060
Yeah.
3977
02:24:49,620 --> 02:24:51,740
I just want to remind everybody, some of
3978
02:24:51,740 --> 02:24:53,320
the questions that are coming in are for,
3979
02:24:53,520 --> 02:24:55,600
you know, clarification on some things.
3980
02:24:56,340 --> 02:24:59,560
And some of, some of this, I'm just
3981
02:24:59,560 --> 02:24:59,920
want to.
3982
02:25:00,420 --> 02:25:03,600
They will be in, in the rewatch, watching
3983
02:25:03,600 --> 02:25:06,040
it with the PDF side-by-side will
3984
02:25:06,040 --> 02:25:08,960
be much more helpful than asking you to
3985
02:25:08,960 --> 02:25:10,300
go over technique.
3986
02:25:10,480 --> 02:25:10,980
Yeah.
3987
02:25:10,980 --> 02:25:12,700
In terms of like, if it's something that
3988
02:25:12,700 --> 02:25:13,760
I already showed.
3989
02:25:15,080 --> 02:25:17,960
Keep in mind that I've written, I've described
3990
02:25:17,960 --> 02:25:20,140
it as best I can in the document
3991
02:25:20,140 --> 02:25:22,340
for you to go and practice it and
3992
02:25:22,340 --> 02:25:23,980
learn it yourself at your own speed with
3993
02:25:23,980 --> 02:25:25,000
your own raw files.
3994
02:25:26,060 --> 02:25:26,580
Okay.
3995
02:25:27,260 --> 02:25:30,220
And I've been reminding people that your presets
3996
02:25:30,220 --> 02:25:31,220
are available and develop.
3997
02:25:32,600 --> 02:25:35,660
Is, is, are you planning on going through
3998
02:25:35,660 --> 02:25:37,820
what are in your presets or is this
3999
02:25:37,820 --> 02:25:38,660
kind of just.
4000
02:25:38,660 --> 02:25:39,600
I don't know.
4001
02:25:39,840 --> 02:25:40,580
I kind of already did when I showed
4002
02:25:40,580 --> 02:25:41,640
you each of the presets.
4003
02:25:42,180 --> 02:25:42,860
There's five.
4004
02:25:43,000 --> 02:25:44,380
There's I'll just do it right now.
4005
02:25:44,440 --> 02:25:45,300
Again, for you.
4006
02:25:45,340 --> 02:25:46,180
There's five of them.
4007
02:25:46,360 --> 02:25:46,840
We've got.
4008
02:25:47,020 --> 02:25:49,020
The double IPA is kind of our go
4009
02:25:49,020 --> 02:25:50,480
-to for, for skin tones.
4010
02:25:50,880 --> 02:25:53,480
The Amarone is our go-to for big
4011
02:25:53,480 --> 02:25:56,560
environmental images with lots of earth and sky
4012
02:25:56,560 --> 02:25:58,000
and water type things.
4013
02:25:58,980 --> 02:26:00,260
And then we've got.
4014
02:26:02,360 --> 02:26:04,520
So those, those are the three main ones.
4015
02:26:04,720 --> 02:26:05,860
And then, and then we've got.
4016
02:26:07,240 --> 02:26:09,880
The espresso is our go-to for black
4017
02:26:09,880 --> 02:26:10,240
and white.
4018
02:26:11,200 --> 02:26:14,360
And then the margarita and the Jaeger bomb.
4019
02:26:14,980 --> 02:26:17,760
We created those ones for our dance floors.
4020
02:26:18,000 --> 02:26:19,300
So the color and black and white for
4021
02:26:19,300 --> 02:26:21,800
our dance floor with off-camera lighting, obviously.
4022
02:26:22,040 --> 02:26:22,260
Okay.
4023
02:26:22,380 --> 02:26:24,180
So they're like really punch you kind of
4024
02:26:24,180 --> 02:26:26,700
over the top ish, but they work for
4025
02:26:26,700 --> 02:26:28,280
us and our lighting on, on the dance
4026
02:26:28,280 --> 02:26:28,500
floor.
4027
02:26:28,500 --> 02:26:31,500
So that's, but you, you, with any preset,
4028
02:26:31,500 --> 02:26:33,980
you just, you have to understand that they're
4029
02:26:33,980 --> 02:26:35,560
not going to make every image look the
4030
02:26:35,560 --> 02:26:36,240
way you want.
4031
02:26:36,920 --> 02:26:38,560
They don't for us, right.
4032
02:26:38,580 --> 02:26:40,020
You have to kind of eyeball it and
4033
02:26:40,020 --> 02:26:41,300
then tweak it from there.
4034
02:26:42,520 --> 02:26:44,840
So, but usually we'll start with one of
4035
02:26:44,840 --> 02:26:47,920
those and then blend them using the process
4036
02:26:47,920 --> 02:26:50,640
I'm showing you here and dodge and burn
4037
02:26:50,640 --> 02:26:51,120
locally.
4038
02:26:52,620 --> 02:26:53,060
Okay.
4039
02:26:53,160 --> 02:26:54,040
I think that's it for now.
4040
02:26:54,480 --> 02:26:56,800
And just a reminder that we may, we're
4041
02:26:56,800 --> 02:26:58,160
going to have more question opportunities.
4042
02:26:58,640 --> 02:27:00,120
So if something doesn't get covered.
4043
02:27:01,780 --> 02:27:04,580
So let's I'd like to show a black
4044
02:27:04,580 --> 02:27:07,200
and white as well.
4045
02:27:07,320 --> 02:27:08,780
So let's, let's do this.
4046
02:27:11,700 --> 02:27:12,660
Camera defaults.
4047
02:27:12,820 --> 02:27:13,360
Here we go.
4048
02:27:13,720 --> 02:27:13,940
Okay.
4049
02:27:14,500 --> 02:27:15,260
Straight over the camera.
4050
02:27:15,560 --> 02:27:15,720
Yeah.
4051
02:27:16,160 --> 02:27:16,800
All right.
4052
02:27:16,840 --> 02:27:21,820
So this one, let's brighten it up.
4053
02:27:22,180 --> 02:27:23,440
So we've got it properly exposed.
4054
02:27:23,680 --> 02:27:24,100
There we go.
4055
02:27:24,520 --> 02:27:24,680
Okay.
4056
02:27:24,680 --> 02:27:26,440
So this would be the neutralizing of it,
4057
02:27:26,500 --> 02:27:27,160
get it neutralized.
4058
02:27:27,400 --> 02:27:29,840
And then we could test some of the
4059
02:27:29,840 --> 02:27:30,280
presets.
4060
02:27:31,380 --> 02:27:33,900
So Amarone get a feel for the color
4061
02:27:33,900 --> 02:27:34,440
potential.
4062
02:27:34,960 --> 02:27:37,220
And then right away, I'm like, no, we
4063
02:27:37,220 --> 02:27:38,200
got to go black and white on this
4064
02:27:38,200 --> 02:27:38,380
one.
4065
02:27:38,460 --> 02:27:38,600
Okay.
4066
02:27:38,600 --> 02:27:41,480
It's way more punchy and dramatic and high
4067
02:27:41,480 --> 02:27:41,840
contrast.
4068
02:27:41,880 --> 02:27:43,520
So I'm just going to run the Espresso
4069
02:27:43,520 --> 02:27:44,580
preset on that one.
4070
02:27:44,980 --> 02:27:45,140
Okay.
4071
02:27:45,460 --> 02:27:48,120
This is an example of a photo where
4072
02:27:48,120 --> 02:27:51,480
all I need are like a couple layers
4073
02:27:51,480 --> 02:27:52,280
at best.
4074
02:27:52,660 --> 02:27:54,560
You could totally just do this one, you
4075
02:27:54,560 --> 02:27:56,700
know, in Lightroom because I would run the
4076
02:27:56,700 --> 02:27:57,640
Espresso like this.
4077
02:27:58,180 --> 02:27:59,840
And then I would basically use our dodging
4078
02:27:59,840 --> 02:28:01,820
brush, which comes with the preset pack and
4079
02:28:01,820 --> 02:28:03,980
I would dodge this area up and then
4080
02:28:03,980 --> 02:28:05,560
I use the burn brush and I just
4081
02:28:05,560 --> 02:28:07,040
burn this area down and then it would
4082
02:28:07,040 --> 02:28:07,860
be all within range.
4083
02:28:08,020 --> 02:28:08,180
Okay.
4084
02:28:08,440 --> 02:28:09,840
But let's just do this one with the
4085
02:28:09,840 --> 02:28:11,260
process that we've been learning here.
4086
02:28:11,620 --> 02:28:11,780
Okay.
4087
02:28:11,780 --> 02:28:12,880
So I'm going to open the image like
4088
02:28:12,880 --> 02:28:13,280
that.
4089
02:28:15,160 --> 02:28:15,560
Okay.
4090
02:28:16,000 --> 02:28:19,220
And then I'm going to essentially do one
4091
02:28:19,220 --> 02:28:21,300
smart object layer to burn it down and
4092
02:28:21,300 --> 02:28:23,720
one smart object where to dodge it up.
4093
02:28:24,180 --> 02:28:25,000
So let's burn it down.
4094
02:28:25,060 --> 02:28:26,520
I'm looking at this highlight area here.
4095
02:28:30,320 --> 02:28:30,860
There we go.
4096
02:28:31,840 --> 02:28:33,200
So that's going to be my burn layer.
4097
02:28:36,080 --> 02:28:38,400
Another way of thinking about the smart objects
4098
02:28:38,400 --> 02:28:40,620
layers at this point is it's kind of
4099
02:28:40,620 --> 02:28:44,260
like, especially when you're doing multiple local areas,
4100
02:28:44,480 --> 02:28:47,420
it's kind of like manual HDR. Okay.
4101
02:28:47,480 --> 02:28:49,120
So HDR usually looks like shit.
4102
02:28:49,240 --> 02:28:50,860
You're looking to run an algorithm to get
4103
02:28:50,860 --> 02:28:52,460
everything within the right dynamic range.
4104
02:28:52,560 --> 02:28:54,240
Essentially that's what we're doing, but we're doing
4105
02:28:54,240 --> 02:28:55,860
it, hand crafting it right.
4106
02:28:56,200 --> 02:28:59,500
Manually dodging and burning and painting it in
4107
02:28:59,500 --> 02:29:01,920
to get everything within the right range.
4108
02:29:02,500 --> 02:29:03,800
And then we finish it after.
4109
02:29:04,300 --> 02:29:04,440
Okay.
4110
02:29:04,520 --> 02:29:06,100
That's all the, all the final steps.
4111
02:29:06,580 --> 02:29:07,580
So here we go.
4112
02:29:07,700 --> 02:29:12,710
We're going to go take a brush and
4113
02:29:12,710 --> 02:29:14,150
we're going to burn down these areas.
4114
02:29:19,560 --> 02:29:20,080
Yeah.
4115
02:29:20,120 --> 02:29:24,160
The webcam, the microphone, the zoom, everything's definitely
4116
02:29:24,160 --> 02:29:25,500
slowing down the brush work here.
4117
02:29:26,440 --> 02:29:26,960
Okay.
4118
02:29:26,960 --> 02:29:28,980
So burning down some areas there.
4119
02:29:31,240 --> 02:29:31,760
Okay.
4120
02:29:32,460 --> 02:29:36,040
And then I'll come back and we'll dodge.
4121
02:29:38,130 --> 02:29:44,200
So I'm looking at this area down here,
4122
02:29:47,190 --> 02:29:52,100
put that up on top, black layer mask.
4123
02:29:52,980 --> 02:29:56,860
And now I'm going to use that layer
4124
02:29:56,860 --> 02:29:58,640
to dodge up these areas.
4125
02:29:59,000 --> 02:30:02,400
So basically just getting everything within range.
4126
02:30:03,540 --> 02:30:04,220
Okay.
4127
02:30:09,090 --> 02:30:12,070
And then once I, once I'm happy with
4128
02:30:12,070 --> 02:30:14,770
the whole photo that everything is looking like
4129
02:30:14,770 --> 02:30:16,910
as much potential as I can get out
4130
02:30:16,910 --> 02:30:19,770
of those sliders, that's the point at which
4131
02:30:19,770 --> 02:30:21,270
I've moved to the next step in my
4132
02:30:21,270 --> 02:30:22,130
order of operations.
4133
02:30:22,650 --> 02:30:22,750
Right?
4134
02:30:22,850 --> 02:30:24,570
So we cropped, we came up with a
4135
02:30:24,570 --> 02:30:24,950
plan.
4136
02:30:25,350 --> 02:30:26,730
We use smart object layers.
4137
02:30:27,210 --> 02:30:27,410
Okay.
4138
02:30:27,690 --> 02:30:29,630
Or maybe you just use adjustment brushes in
4139
02:30:29,630 --> 02:30:29,930
Lightroom.
4140
02:30:30,170 --> 02:30:30,410
Okay.
4141
02:30:30,790 --> 02:30:33,210
Then I do adjustment layers.
4142
02:30:33,730 --> 02:30:33,930
Okay.
4143
02:30:34,710 --> 02:30:35,830
Same thing in Lightroom.
4144
02:30:35,950 --> 02:30:37,850
You could just do more, you know, more
4145
02:30:37,850 --> 02:30:38,950
adjustment brushes.
4146
02:30:39,350 --> 02:30:39,530
Okay.
4147
02:30:39,530 --> 02:30:41,930
So in Photoshop I've used adjustment layers.
4148
02:30:42,670 --> 02:30:45,190
So, and at this point, I would flatten
4149
02:30:45,190 --> 02:30:47,130
it and save it.
4150
02:30:47,330 --> 02:30:47,490
Okay.
4151
02:30:47,670 --> 02:30:50,490
Or actually before I flatten it, save it
4152
02:30:50,490 --> 02:30:51,850
with all those layers intact.
4153
02:30:52,230 --> 02:30:55,470
I'll show you guys some examples towards the
4154
02:30:55,470 --> 02:30:57,810
end where I've saved some files with all
4155
02:30:57,810 --> 02:30:59,530
the layers intact, where I've done like 15
4156
02:30:59,530 --> 02:31:00,510
different local layers.
4157
02:31:01,850 --> 02:31:03,810
You want to save it at that point,
4158
02:31:04,470 --> 02:31:05,270
save as you go.
4159
02:31:05,390 --> 02:31:09,070
First of all, because Photoshop quits unexpectedly, but
4160
02:31:09,070 --> 02:31:10,510
if that way, if you ever want to
4161
02:31:10,510 --> 02:31:12,710
go back and tweak any of those layers,
4162
02:31:12,790 --> 02:31:15,430
especially if you've painstakingly created some layer masks
4163
02:31:15,430 --> 02:31:17,030
that have been time consuming is you can
4164
02:31:17,030 --> 02:31:19,030
go back then and tweak things from there.
4165
02:31:19,550 --> 02:31:21,550
Once you flatten it, you can't go back.
4166
02:31:22,210 --> 02:31:23,750
But at some point you'll want to go
4167
02:31:23,750 --> 02:31:28,130
and delete those massive Photoshop documents because you
4168
02:31:28,130 --> 02:31:29,830
know, if you've got 10 different layers saved
4169
02:31:29,830 --> 02:31:32,510
as smart object layers, that's like hundreds of
4170
02:31:32,510 --> 02:31:34,830
hundreds of megabytes of information.
4171
02:31:34,830 --> 02:31:36,750
So eventually you'll have to commit and get
4172
02:31:36,750 --> 02:31:37,290
rid of those.
4173
02:31:37,710 --> 02:31:39,730
So I'd save it here and then I'd
4174
02:31:39,730 --> 02:31:40,210
flatten it.
4175
02:31:40,270 --> 02:31:43,230
And then I just use adjustment layers in
4176
02:31:43,230 --> 02:31:43,690
Photoshop.
4177
02:31:44,110 --> 02:31:44,330
Okay.
4178
02:31:44,450 --> 02:31:46,830
And essentially all I'm doing at this point
4179
02:31:46,830 --> 02:31:49,030
is dodging and burning.
4180
02:31:49,430 --> 02:31:49,790
Okay.
4181
02:31:50,150 --> 02:31:51,930
And the way that I dodge and burn
4182
02:31:51,930 --> 02:31:56,850
in Photoshop, Photoshop itself is, is an insane
4183
02:31:56,850 --> 02:31:59,010
piece of software that the stuff you can
4184
02:31:59,010 --> 02:32:00,930
do in Photoshop is crazy.
4185
02:32:00,930 --> 02:32:03,790
And I use like, I use like 1
4186
02:32:03,790 --> 02:32:05,170
% of what Photoshop can do.
4187
02:32:05,490 --> 02:32:05,590
Okay.
4188
02:32:05,610 --> 02:32:06,470
And that's what I'm going to show you
4189
02:32:06,470 --> 02:32:07,810
guys today is kind of the 1%
4190
02:32:07,810 --> 02:32:10,310
that I, that I use, but you know,
4191
02:32:10,410 --> 02:32:12,930
Photoshop it's, you know, sitting here, I feel
4192
02:32:12,930 --> 02:32:14,370
like I'm sitting in the cockpit of a
4193
02:32:14,370 --> 02:32:15,890
fighter jet, not knowing how to fly.
4194
02:32:16,010 --> 02:32:18,150
This software can do incredible things.
4195
02:32:18,250 --> 02:32:18,650
Okay.
4196
02:32:19,610 --> 02:32:22,050
But what I do is if I want
4197
02:32:22,050 --> 02:32:23,490
to dodge and burn from here now at
4198
02:32:23,490 --> 02:32:25,370
this point is I just use a curves
4199
02:32:25,370 --> 02:32:26,450
adjustment.
4200
02:32:27,130 --> 02:32:29,090
You can use levels, same thing, but I
4201
02:32:29,090 --> 02:32:30,190
use, I use curves.
4202
02:32:31,130 --> 02:32:33,730
And so if I want to burn again,
4203
02:32:33,730 --> 02:32:36,850
rather than using the burning tool curves is
4204
02:32:36,850 --> 02:32:37,370
what I'll use.
4205
02:32:37,470 --> 02:32:38,790
So if I want to burn, I'll just
4206
02:32:38,790 --> 02:32:41,950
drop down like that, grab the curve in
4207
02:32:41,950 --> 02:32:44,950
the middle and, or I'll grab the bottom
4208
02:32:44,950 --> 02:32:46,350
black point here like that.
4209
02:32:47,290 --> 02:32:47,390
Okay.
4210
02:32:48,150 --> 02:32:50,230
And again, I always kind of intentionally go
4211
02:32:50,230 --> 02:32:51,570
farther than I would need.
4212
02:32:51,930 --> 02:32:52,410
Right.
4213
02:32:52,790 --> 02:32:58,500
And then black layer mask here B for
4214
02:32:58,500 --> 02:32:58,940
brush.
4215
02:32:59,760 --> 02:33:02,660
I would use that to burn areas that
4216
02:33:02,660 --> 02:33:05,220
need to be burned down here.
4217
02:33:10,670 --> 02:33:12,210
I just kind of eyeballing it.
4218
02:33:13,650 --> 02:33:14,390
It's bad.
4219
02:33:14,450 --> 02:33:15,630
I'm probably going to take care of that.
4220
02:33:15,770 --> 02:33:17,870
Once I get into the image cleanup section,
4221
02:33:18,170 --> 02:33:19,870
get rid of those distractions.
4222
02:33:24,480 --> 02:33:24,620
Okay.
4223
02:33:24,660 --> 02:33:26,160
So there's the brush work we just did.
4224
02:33:26,840 --> 02:33:32,200
And then for dodging, I do the opposite.
4225
02:33:33,320 --> 02:33:36,220
So dodging, I basically drag the midpoint up
4226
02:33:36,220 --> 02:33:40,200
and or the white point up like that.
4227
02:33:43,130 --> 02:33:44,470
She's going to bring the black point down
4228
02:33:44,470 --> 02:33:46,890
a bit to keep the shadows deep.
4229
02:33:48,070 --> 02:33:48,670
There we go.
4230
02:33:50,410 --> 02:33:50,570
Okay.
4231
02:33:50,670 --> 02:33:54,510
And so then I'll paint that white brush
4232
02:33:54,510 --> 02:33:57,470
on a black mask and I can use
4233
02:33:57,470 --> 02:34:01,630
that to dodge some areas up.
4234
02:34:03,150 --> 02:34:04,830
I just kind of eyeballing it.
4235
02:34:20,480 --> 02:34:21,420
All right.
4236
02:34:23,000 --> 02:34:26,920
So then if we go back to the
4237
02:34:26,920 --> 02:34:31,340
order of operations, next is after adjustment layers
4238
02:34:31,340 --> 02:34:32,640
is image cleanup.
4239
02:34:33,100 --> 02:34:35,020
No smart filters.
4240
02:34:35,580 --> 02:34:35,760
Okay.
4241
02:34:35,800 --> 02:34:36,560
Smart filters.
4242
02:34:36,880 --> 02:34:39,700
I want to show you guys what this
4243
02:34:39,700 --> 02:34:41,120
is and I'll pick a better image.
4244
02:34:42,040 --> 02:34:43,140
Let's do this one.
4245
02:34:44,460 --> 02:34:45,540
Let's open this one up.
4246
02:34:46,420 --> 02:34:46,800
Okay.
4247
02:34:46,800 --> 02:34:47,600
So here we go.
4248
02:34:48,020 --> 02:34:49,720
Let's reset this to camera by default.
4249
02:34:51,100 --> 02:34:51,300
Okay.
4250
02:34:51,400 --> 02:34:52,840
So just what we'll do as a quick
4251
02:34:52,840 --> 02:34:54,400
refresher to bring us up to where we
4252
02:34:54,400 --> 02:34:56,820
are is I'll go through quick and dirty.
4253
02:34:56,900 --> 02:34:58,920
Just those first few steps up to the
4254
02:34:58,920 --> 02:34:59,900
smart filter section.
4255
02:35:00,140 --> 02:35:00,320
Okay.
4256
02:35:00,560 --> 02:35:02,760
So right away I see two different areas,
4257
02:35:02,980 --> 02:35:03,140
right?
4258
02:35:03,140 --> 02:35:04,260
I've got the stained glass.
4259
02:35:04,580 --> 02:35:05,300
I've got the couple.
4260
02:35:05,640 --> 02:35:05,920
Okay.
4261
02:35:05,920 --> 02:35:06,960
So I'm going to look at the couple
4262
02:35:06,960 --> 02:35:10,080
first and I'm going to drop them down.
4263
02:35:10,080 --> 02:35:10,380
Right?
4264
02:35:10,440 --> 02:35:11,980
So they're exposed to the highlights there.
4265
02:35:12,780 --> 02:35:13,920
I'm going to warm them up.
4266
02:35:15,040 --> 02:35:15,800
There we go.
4267
02:35:15,880 --> 02:35:16,400
That's better.
4268
02:35:17,200 --> 02:35:18,140
Drop the blacks.
4269
02:35:20,020 --> 02:35:21,360
Shadows up or down.
4270
02:35:21,480 --> 02:35:22,080
Not really sure.
4271
02:35:22,180 --> 02:35:22,820
I'm just going to leave it in the
4272
02:35:22,820 --> 02:35:23,000
middle.
4273
02:35:24,300 --> 02:35:25,140
Lights up a bit.
4274
02:35:25,360 --> 02:35:26,400
Highlights down a bit.
4275
02:35:28,490 --> 02:35:29,550
Exposure back up.
4276
02:35:30,670 --> 02:35:32,070
Just looking at the couple.
4277
02:35:33,410 --> 02:35:34,270
A little bit of clarity.
4278
02:35:34,570 --> 02:35:35,370
Yes, that helps.
4279
02:35:36,270 --> 02:35:36,970
Some vibrance.
4280
02:35:39,450 --> 02:35:39,730
Okay.
4281
02:35:39,970 --> 02:35:40,590
Good enough.
4282
02:35:40,830 --> 02:35:42,210
So I'm going to open that one as
4283
02:35:42,210 --> 02:35:43,110
a smart object layer.
4284
02:35:43,110 --> 02:35:46,480
There we go.
4285
02:35:53,750 --> 02:35:54,130
All right.
4286
02:35:54,390 --> 02:35:56,030
So now I'm going to go and I'm
4287
02:35:56,030 --> 02:35:56,450
going to create it.
4288
02:35:56,510 --> 02:35:58,050
I'm going to blend it into another area
4289
02:35:58,050 --> 02:35:59,210
here for the stained glass.
4290
02:36:01,620 --> 02:36:01,940
Light room.
4291
02:36:02,140 --> 02:36:04,820
Just a quick adjustment brush to apply all
4292
02:36:04,820 --> 02:36:06,020
these changes for the stained glass.
4293
02:36:06,100 --> 02:36:06,940
What I'm going to do is I'm going
4294
02:36:06,940 --> 02:36:08,540
to brighten it up.
4295
02:36:10,360 --> 02:36:11,280
Cool it off.
4296
02:36:13,680 --> 02:36:14,620
Punch the vibrance.
4297
02:36:23,160 --> 02:36:23,900
More clarity.
4298
02:36:24,200 --> 02:36:24,400
Yeah.
4299
02:36:26,530 --> 02:36:28,370
And sometimes when you end up adding this
4300
02:36:28,370 --> 02:36:30,490
much clarity and brightening it up this much,
4301
02:36:30,930 --> 02:36:33,230
if you start to get noise, that's when
4302
02:36:33,230 --> 02:36:34,650
I'll come in here and just look at
4303
02:36:34,650 --> 02:36:35,450
actual pixels.
4304
02:36:36,590 --> 02:36:38,490
And if noise is an issue, it just
4305
02:36:38,490 --> 02:36:39,790
come into the noise controls.
4306
02:36:40,270 --> 02:36:42,590
I usually leave sharpening at the default.
4307
02:36:42,770 --> 02:36:44,310
I don't add any sharpening.
4308
02:36:44,890 --> 02:36:47,990
But what I almost always do is crank
4309
02:36:47,990 --> 02:36:48,530
the masking.
4310
02:36:49,370 --> 02:36:49,610
Okay.
4311
02:36:49,670 --> 02:36:50,850
I'll just zoom out here so you can
4312
02:36:50,850 --> 02:36:51,630
see what this does.
4313
02:36:52,490 --> 02:36:54,450
I usually crank this way up there.
4314
02:36:54,750 --> 02:36:56,950
The reason for that, what that does, you
4315
02:36:56,950 --> 02:36:58,610
have to option click on it.
4316
02:36:58,610 --> 02:37:00,610
And then that shows you what it's doing
4317
02:37:00,610 --> 02:37:03,350
is essentially applying a mask so that the
4318
02:37:03,350 --> 02:37:07,550
sharpening, whatever you put this at, it only
4319
02:37:07,550 --> 02:37:09,050
sharpens the areas that are white.
4320
02:37:09,250 --> 02:37:10,490
So if I crank it up there, it's
4321
02:37:10,490 --> 02:37:12,450
only going to sharpen the pixels that are
4322
02:37:12,450 --> 02:37:13,410
on the edges.
4323
02:37:13,710 --> 02:37:15,190
It basically finds the edges for you.
4324
02:37:15,590 --> 02:37:17,650
If I keep it down here, it sharpens
4325
02:37:17,650 --> 02:37:18,510
all the pixels.
4326
02:37:18,690 --> 02:37:20,290
Even like the ones up in the sky.
4327
02:37:20,410 --> 02:37:22,110
So you can't push sharpening as far that
4328
02:37:22,110 --> 02:37:22,330
way.
4329
02:37:23,030 --> 02:37:24,110
So I usually crank that up.
4330
02:37:24,410 --> 02:37:26,050
And then the luminance is the one that
4331
02:37:26,050 --> 02:37:27,330
I'll use to smooth out noise.
4332
02:37:28,670 --> 02:37:30,150
And I just eyeball it.
4333
02:37:30,590 --> 02:37:31,850
You want to go as far as you
4334
02:37:31,850 --> 02:37:34,730
can before you start to lose sharpness and
4335
02:37:34,730 --> 02:37:35,110
detail.
4336
02:37:36,970 --> 02:37:37,490
Alright.
4337
02:37:38,010 --> 02:37:39,790
So there's my stained glass layer.
4338
02:37:44,540 --> 02:37:46,500
And this would just be a quick gradient.
4339
02:37:48,340 --> 02:37:49,480
Let's get a mask on there.
4340
02:37:50,380 --> 02:37:51,340
G for gradient.
4341
02:37:52,260 --> 02:37:54,280
Go on to off.
4342
02:37:54,540 --> 02:37:55,920
We'll just hide it in there.
4343
02:37:58,350 --> 02:37:58,590
Okay.
4344
02:37:58,950 --> 02:37:59,790
There we go.
4345
02:38:00,570 --> 02:38:01,810
And you know what?
4346
02:38:01,890 --> 02:38:03,650
Just quickly looking at this stained glass.
4347
02:38:04,270 --> 02:38:05,530
I'm going to do another one where I
4348
02:38:05,530 --> 02:38:06,410
drop the exposure.
4349
02:38:07,410 --> 02:38:10,430
The highlights for the halo.
4350
02:38:11,950 --> 02:38:12,910
It's overexposed.
4351
02:38:14,130 --> 02:38:15,490
So I'm going to flip it to a
4352
02:38:15,490 --> 02:38:16,450
black layer mask.
4353
02:38:16,870 --> 02:38:17,570
B for brush.
4354
02:38:19,150 --> 02:38:20,410
And I'm just going to bring back some
4355
02:38:20,410 --> 02:38:21,350
of that detail in there.
4356
02:38:29,310 --> 02:38:31,270
And if I go back down to my
4357
02:38:31,270 --> 02:38:37,560
couple here, I realize that I want them
4358
02:38:37,560 --> 02:38:38,360
to be warmer.
4359
02:38:40,120 --> 02:38:40,620
There we go.
4360
02:38:43,920 --> 02:38:45,760
And what I'd also do is I'd do
4361
02:38:45,760 --> 02:38:50,600
another layer for this blown out highlight on
4362
02:38:50,600 --> 02:38:51,040
the dress.
4363
02:38:51,180 --> 02:38:52,280
I'm going to drop that down.
4364
02:38:56,070 --> 02:38:57,610
And I intentionally go too far.
4365
02:38:59,810 --> 02:39:02,090
And then I just paint it in 10
4366
02:39:02,090 --> 02:39:02,850
% flow.
4367
02:39:04,050 --> 02:39:05,290
Just gently here.
4368
02:39:07,580 --> 02:39:08,780
Because I want the eyes to go up
4369
02:39:08,780 --> 02:39:10,460
here first, not down there.
4370
02:39:13,450 --> 02:39:13,890
Okay.
4371
02:39:14,090 --> 02:39:15,470
So that helps on the dress.
4372
02:39:16,350 --> 02:39:17,550
That helps on the halo.
4373
02:39:18,450 --> 02:39:20,510
So you can go as far as you
4374
02:39:20,510 --> 02:39:21,510
want at this point, right?
4375
02:39:21,670 --> 02:39:23,950
Maybe what I'd do actually is stained glass.
4376
02:39:24,290 --> 02:39:25,850
I'm going to duplicate the stained glass layer
4377
02:39:25,850 --> 02:39:27,790
and brighten it up even more.
4378
02:39:28,770 --> 02:39:29,910
Keep the shadows low.
4379
02:39:30,790 --> 02:39:31,470
The blacks low.
4380
02:39:32,630 --> 02:39:34,050
And I'm going to do that for this
4381
02:39:34,050 --> 02:39:35,390
part of the stained glass because it's a
4382
02:39:35,390 --> 02:39:35,890
little darker.
4383
02:39:39,230 --> 02:39:40,570
So B for brush.
4384
02:39:50,490 --> 02:39:51,110
There we go.
4385
02:39:51,430 --> 02:39:51,650
Okay.
4386
02:39:51,730 --> 02:39:53,750
So now I've got everything within range.
4387
02:39:53,750 --> 02:39:54,250
Okay.
4388
02:39:54,510 --> 02:39:56,690
At this point then I could use some
4389
02:39:56,690 --> 02:39:57,550
adjustment layers.
4390
02:39:57,690 --> 02:39:58,550
I could use some curves.
4391
02:39:58,810 --> 02:39:59,730
But what I'm going to do is I'm
4392
02:39:59,730 --> 02:40:01,210
going to go into smart filters and show
4393
02:40:01,210 --> 02:40:02,010
you guys what that is.
4394
02:40:02,410 --> 02:40:05,470
So a smart filter, it's brand new in
4395
02:40:05,470 --> 02:40:07,690
the latest version of Photoshop.
4396
02:40:07,710 --> 02:40:09,390
So I just discovered it and started to
4397
02:40:09,390 --> 02:40:09,770
use it.
4398
02:40:10,370 --> 02:40:13,670
What it does is so now that I've
4399
02:40:13,670 --> 02:40:16,030
flattened this, this is now a Photoshop document.
4400
02:40:16,450 --> 02:40:16,630
Okay.
4401
02:40:16,630 --> 02:40:18,270
So everything I've done up to this point
4402
02:40:18,270 --> 02:40:21,630
has been completely lossless, uncompressed, full dammit, full
4403
02:40:21,630 --> 02:40:25,170
latitude from my original raw 16-bit file.
4404
02:40:25,410 --> 02:40:25,510
Right.
4405
02:40:26,370 --> 02:40:28,350
Now at this point I'm actually working on
4406
02:40:28,350 --> 02:40:28,850
pixels now.
4407
02:40:28,930 --> 02:40:29,910
I've got it flattened.
4408
02:40:29,990 --> 02:40:31,890
It's now a Photoshop document in Photoshop.
4409
02:40:32,390 --> 02:40:34,930
What I can do is I can duplicate
4410
02:40:34,930 --> 02:40:35,530
this layer.
4411
02:40:36,030 --> 02:40:38,350
That's just command J duplicates it.
4412
02:40:38,550 --> 02:40:38,710
Okay.
4413
02:40:39,110 --> 02:40:39,730
Pops it on top.
4414
02:40:39,890 --> 02:40:41,710
But this isn't a smart object layer anymore.
4415
02:40:41,910 --> 02:40:42,390
Right.
4416
02:40:42,390 --> 02:40:44,370
There's no little smart object indicator there.
4417
02:40:44,630 --> 02:40:45,050
Okay.
4418
02:40:45,250 --> 02:40:47,070
So on this new layer what I can
4419
02:40:47,070 --> 02:40:48,850
do, it's up here in filter.
4420
02:40:48,850 --> 02:40:49,630
This is brand new.
4421
02:40:49,850 --> 02:40:52,270
Go filter, camera raw filter.
4422
02:40:53,230 --> 02:40:55,510
And so I've memorized that shortcut because I
4423
02:40:55,510 --> 02:40:56,170
do it all the time.
4424
02:40:56,390 --> 02:40:57,310
Camera raw filter.
4425
02:40:57,770 --> 02:40:59,630
What that does is it brings you into
4426
02:40:59,630 --> 02:41:03,670
ACR with your photo looking just the way
4427
02:41:03,670 --> 02:41:05,290
you've got it all optimized.
4428
02:41:05,590 --> 02:41:05,690
Right.
4429
02:41:05,750 --> 02:41:06,610
All your smart objects.
4430
02:41:06,750 --> 02:41:07,470
It's flattened now.
4431
02:41:07,530 --> 02:41:08,570
It looks just like that.
4432
02:41:08,810 --> 02:41:11,070
But opens it up here with all the
4433
02:41:11,070 --> 02:41:12,930
sliders in the middle now.
4434
02:41:13,470 --> 02:41:13,670
Okay.
4435
02:41:13,750 --> 02:41:14,590
Everything's in the middle.
4436
02:41:14,590 --> 02:41:18,350
So you now, you don't have the same
4437
02:41:18,350 --> 02:41:18,790
latitude.
4438
02:41:19,230 --> 02:41:19,330
Right.
4439
02:41:19,330 --> 02:41:21,050
You don't have the full color gamut anymore.
4440
02:41:21,210 --> 02:41:23,150
This isn't a full 16-bit raw file
4441
02:41:23,150 --> 02:41:23,490
anymore.
4442
02:41:24,290 --> 02:41:26,870
But you still have access to all these
4443
02:41:26,870 --> 02:41:27,330
sliders.
4444
02:41:27,330 --> 02:41:30,310
And they impact the file differently now because
4445
02:41:30,310 --> 02:41:32,330
it is a flattened Photoshop document.
4446
02:41:32,990 --> 02:41:34,690
But you can do things now to the
4447
02:41:34,690 --> 02:41:37,570
photo that you couldn't do in Photoshop.
4448
02:41:37,570 --> 02:41:41,850
For example, adding texture or clarity or dehaze
4449
02:41:41,850 --> 02:41:46,370
or shifting color temperatures, shifting HSL sliders in
4450
02:41:46,370 --> 02:41:47,650
here, right, on different channels.
4451
02:41:47,810 --> 02:41:49,450
Like all that stuff could be done in
4452
02:41:49,450 --> 02:41:49,830
Photoshop.
4453
02:41:50,030 --> 02:41:51,290
But you'd have to be a Photoshop wizard.
4454
02:41:51,790 --> 02:41:54,110
But we all already know all these sliders.
4455
02:41:54,330 --> 02:41:54,430
Right.
4456
02:41:54,430 --> 02:41:55,450
We're all familiar with these.
4457
02:41:55,530 --> 02:41:57,490
These are the exact same sliders that we
4458
02:41:57,490 --> 02:41:58,270
have in Lightroom.
4459
02:41:58,710 --> 02:42:00,470
So we can do things at this point
4460
02:42:00,470 --> 02:42:01,930
to push things even further.
4461
02:42:02,610 --> 02:42:02,790
Okay.
4462
02:42:02,790 --> 02:42:05,670
For example, let's say you were doing something
4463
02:42:05,670 --> 02:42:08,690
where maybe you decided you wanted even more
4464
02:42:08,690 --> 02:42:10,390
than 100% clarity on something.
4465
02:42:11,110 --> 02:42:11,290
Right.
4466
02:42:11,330 --> 02:42:14,070
Or you couldn't go far enough with the
4467
02:42:14,070 --> 02:42:15,850
slider can only go so far.
4468
02:42:17,410 --> 02:42:19,510
This allows you then to go that much
4469
02:42:19,510 --> 02:42:21,770
farther again because now the sliders are dead
4470
02:42:21,770 --> 02:42:22,150
center.
4471
02:42:22,750 --> 02:42:22,930
Okay.
4472
02:42:23,330 --> 02:42:26,090
So, for example, what I could do at
4473
02:42:26,090 --> 02:42:27,590
this point, and this is what I'll sometimes
4474
02:42:27,590 --> 02:42:29,970
do when I'm trying to shift color temperatures
4475
02:42:29,970 --> 02:42:33,130
and bring as much color potential out of
4476
02:42:33,130 --> 02:42:35,030
the file as possible, even more than I
4477
02:42:35,030 --> 02:42:37,210
can get in Lightroom or in the raw
4478
02:42:37,210 --> 02:42:39,730
file, is I'll do something like this with
4479
02:42:39,730 --> 02:42:40,390
a raw filter.
4480
02:42:40,570 --> 02:42:41,970
So let's look at the stained glass.
4481
02:42:43,410 --> 02:42:46,150
And let's say, well, we've got blues, we've
4482
02:42:46,150 --> 02:42:48,130
got purples, we've got greens, we've got reds.
4483
02:42:48,210 --> 02:42:50,790
I can pull all that potential out by
4484
02:42:50,790 --> 02:42:52,190
shifting the color temperature.
4485
02:42:53,090 --> 02:42:53,270
Okay.
4486
02:42:53,570 --> 02:42:55,610
Which is very different than just cranking the
4487
02:42:55,610 --> 02:42:56,130
saturation.
4488
02:42:56,650 --> 02:42:56,810
Okay.
4489
02:42:56,810 --> 02:42:59,630
So what I'm going to do is let's
4490
02:42:59,630 --> 02:43:00,790
look at the blues first.
4491
02:43:00,990 --> 02:43:02,490
And let's just go all the way over
4492
02:43:02,490 --> 02:43:03,070
here with the blues.
4493
02:43:04,310 --> 02:43:04,410
Okay.
4494
02:43:05,370 --> 02:43:06,070
Click OK.
4495
02:43:07,490 --> 02:43:07,950
All right.
4496
02:43:08,350 --> 02:43:10,590
So then what I can do is I
4497
02:43:10,590 --> 02:43:12,290
can put a white layer mask on that
4498
02:43:12,290 --> 02:43:14,870
and I can do that color range trick.
4499
02:43:15,990 --> 02:43:17,310
Select color range.
4500
02:43:18,270 --> 02:43:19,890
Which gives me the little eyedropper.
4501
02:43:22,620 --> 02:43:25,060
And then I can come in here and
4502
02:43:25,060 --> 02:43:26,620
click on the blue pixels.
4503
02:43:30,640 --> 02:43:31,480
Invert that.
4504
02:43:31,740 --> 02:43:32,740
So it's, yeah, there we go.
4505
02:43:33,080 --> 02:43:33,240
Okay.
4506
02:43:33,240 --> 02:43:35,860
So now it's including the blue pixels only.
4507
02:43:35,920 --> 02:43:39,600
And I can turn it up to about
4508
02:43:39,600 --> 02:43:39,960
there.
4509
02:43:41,220 --> 02:43:41,700
Okay.
4510
02:43:41,720 --> 02:43:42,460
Let's zoom out.
4511
02:43:43,720 --> 02:43:44,600
Over here.
4512
02:43:45,660 --> 02:43:46,320
E for brush.
4513
02:43:48,670 --> 02:43:50,590
Because I don't want to be turning them
4514
02:43:50,590 --> 02:43:51,630
more blue.
4515
02:43:51,830 --> 02:43:52,030
Okay.
4516
02:43:52,070 --> 02:43:54,430
So now just the blue pixels up in
4517
02:43:54,430 --> 02:43:55,110
stained glass.
4518
02:43:55,110 --> 02:43:57,370
And what I would do is I would
4519
02:43:57,370 --> 02:44:03,270
filter blur, Gaussian blur, blur that mask a
4520
02:44:03,270 --> 02:44:03,750
little bit.
4521
02:44:06,080 --> 02:44:07,280
Like about that much.
4522
02:44:07,900 --> 02:44:08,580
A little more.
4523
02:44:09,900 --> 02:44:10,600
A little more.
4524
02:44:10,980 --> 02:44:11,540
There we go.
4525
02:44:12,100 --> 02:44:12,280
Okay.
4526
02:44:12,320 --> 02:44:12,760
There we go.
4527
02:44:13,080 --> 02:44:13,620
Click OK.
4528
02:44:14,880 --> 02:44:16,180
So let's eyeball that.
4529
02:44:18,260 --> 02:44:18,780
Okay.
4530
02:44:18,880 --> 02:44:21,500
And I'm going to take my brush and
4531
02:44:21,500 --> 02:44:23,240
just throttle it back in the areas where
4532
02:44:23,240 --> 02:44:23,880
it's too much.
4533
02:44:24,280 --> 02:44:24,880
It's too blue.
4534
02:44:26,060 --> 02:44:26,320
Okay.
4535
02:44:27,080 --> 02:44:28,520
So let's eyeball that.
4536
02:44:29,120 --> 02:44:29,480
All right.
4537
02:44:29,540 --> 02:44:30,060
That's good.
4538
02:44:30,140 --> 02:44:31,480
But I intentionally went too far.
4539
02:44:31,580 --> 02:44:32,540
So I'll throttle it back.
4540
02:44:33,260 --> 02:44:34,580
Find the sweet spot for that.
4541
02:44:35,260 --> 02:44:35,440
Okay.
4542
02:44:35,760 --> 02:44:37,760
Then I could do it again.
4543
02:44:37,900 --> 02:44:39,140
So I could duplicate the layer.
4544
02:44:39,980 --> 02:44:41,700
Do the shortcut for the smart filter.
4545
02:44:42,900 --> 02:44:44,980
And let's pull out the purples.
4546
02:44:45,500 --> 02:44:46,740
I'm going to crank the magenta.
4547
02:44:47,680 --> 02:44:48,560
Click OK.
4548
02:44:49,540 --> 02:44:50,960
Put a white layer mask.
4549
02:44:51,620 --> 02:44:53,620
And go select color range.
4550
02:44:53,620 --> 02:44:55,600
And then I'm going to pick these magenta
4551
02:44:55,600 --> 02:44:56,500
tones in here.
4552
02:45:09,360 --> 02:45:10,300
Turn it off on the couple.
4553
02:45:14,610 --> 02:45:15,550
And then filter.
4554
02:45:16,290 --> 02:45:16,530
Whoops.
4555
02:45:19,860 --> 02:45:20,380
There we go.
4556
02:45:20,700 --> 02:45:24,120
On the layer mask, filter, blur, Gaussian blur,
4557
02:45:24,240 --> 02:45:25,000
just to blur it.
4558
02:45:28,320 --> 02:45:28,700
Okay.
4559
02:45:28,740 --> 02:45:30,200
And then that's way too much.
4560
02:45:30,920 --> 02:45:31,900
Throttle it back.
4561
02:45:32,760 --> 02:45:34,280
So then I could do the same thing
4562
02:45:34,280 --> 02:45:35,020
for the greens.
4563
02:45:35,340 --> 02:45:35,820
Right?
4564
02:45:35,940 --> 02:45:36,440
And the oranges.
4565
02:45:36,880 --> 02:45:40,100
And so that's one method for really pulling
4566
02:45:40,100 --> 02:45:43,160
out the color potential without just cranking saturation
4567
02:45:43,160 --> 02:45:43,780
or vibrance.
4568
02:45:43,780 --> 02:45:47,180
It's actually shifting the color temperature, the differential
4569
02:45:47,180 --> 02:45:49,400
in color temperature between the various pixels.
4570
02:45:51,820 --> 02:45:53,520
So there's all kinds of things that you
4571
02:45:53,520 --> 02:45:54,820
could do with those smart filters.
4572
02:45:55,020 --> 02:45:55,200
Right?
4573
02:45:55,240 --> 02:45:56,980
I could look in here on the couple
4574
02:45:56,980 --> 02:45:57,880
and say, you know what?
4575
02:45:57,920 --> 02:46:00,260
I want to bring out the texture and
4576
02:46:00,260 --> 02:46:02,160
the clarity on her veil and her dress.
4577
02:46:03,620 --> 02:46:04,080
Okay.
4578
02:46:06,140 --> 02:46:08,140
And a lot of this stuff you could
4579
02:46:08,140 --> 02:46:10,500
just keep going with your smart object layers
4580
02:46:10,500 --> 02:46:11,620
in the beginning steps.
4581
02:46:11,700 --> 02:46:11,880
Right?
4582
02:46:11,880 --> 02:46:13,860
You could do a layer for her veil,
4583
02:46:14,100 --> 02:46:15,260
a layer for her dress, a layer for
4584
02:46:15,260 --> 02:46:16,960
her skin, a layer for each color up
4585
02:46:16,960 --> 02:46:18,620
in the stained glass.
4586
02:46:18,720 --> 02:46:20,240
But at some point it's much easier to
4587
02:46:20,240 --> 02:46:22,760
just flatten it and then do it like
4588
02:46:22,760 --> 02:46:23,120
this.
4589
02:46:23,860 --> 02:46:25,340
So if I'm looking at her veil there,
4590
02:46:25,560 --> 02:46:26,600
I could say, you know what?
4591
02:46:26,680 --> 02:46:28,520
I want to bring the clarity up like
4592
02:46:28,520 --> 02:46:30,360
that and the texture up a little bit.
4593
02:46:31,320 --> 02:46:31,500
Okay.
4594
02:46:31,580 --> 02:46:32,200
Click okay.
4595
02:46:33,980 --> 02:46:37,760
And then I'll just paint that in on
4596
02:46:41,760 --> 02:46:44,560
her veil and her dress.
4597
02:46:54,030 --> 02:46:54,630
Eyeball it.
4598
02:46:54,810 --> 02:46:55,730
You can throttle it back.
4599
02:46:57,310 --> 02:46:57,430
Okay.
4600
02:46:57,670 --> 02:46:59,590
So you can just keep tasting, keep adding
4601
02:46:59,590 --> 02:47:01,610
salt, keep, you know, you can take this
4602
02:47:01,610 --> 02:47:02,850
as far as you want sort of thing.
4603
02:47:03,050 --> 02:47:06,730
So that's the smart filter stage of the
4604
02:47:06,730 --> 02:47:07,190
process.
4605
02:47:07,810 --> 02:47:09,450
What I'm going to move into next, I'll
4606
02:47:09,450 --> 02:47:11,210
break for questions here in a sec, is
4607
02:47:11,210 --> 02:47:14,450
the next step in the order of operations,
4608
02:47:14,710 --> 02:47:16,370
which is image cleanup.
4609
02:47:16,810 --> 02:47:17,070
Okay.
4610
02:47:17,070 --> 02:47:18,810
This is the point at which now I'm
4611
02:47:18,810 --> 02:47:20,750
going to deal with distractions and stuff like
4612
02:47:20,750 --> 02:47:20,970
that.
4613
02:47:21,050 --> 02:47:21,290
Okay.
4614
02:47:21,290 --> 02:47:24,250
So at this point, the entire image is
4615
02:47:24,250 --> 02:47:25,410
now within range.
4616
02:47:25,650 --> 02:47:28,590
All the colors, the dynamic range, everything is
4617
02:47:28,590 --> 02:47:29,630
kind of where I want it.
4618
02:47:29,990 --> 02:47:32,930
The last remaining steps are the image cleanup
4619
02:47:32,930 --> 02:47:35,870
and the final pop, the punchy pop, the
4620
02:47:35,870 --> 02:47:36,490
final steps.
4621
02:47:37,630 --> 02:47:39,810
So how are we doing for questions, guys?
4622
02:47:43,030 --> 02:47:44,130
We have a couple.
4623
02:47:45,750 --> 02:47:51,510
First one is for smart objects, do you
4624
02:47:51,510 --> 02:47:54,290
always flatten the image after every color temperature
4625
02:47:54,290 --> 02:47:54,810
change?
4626
02:47:58,330 --> 02:47:59,690
No, I don't.
4627
02:47:59,790 --> 02:48:01,250
Usually what I do when I'm working with
4628
02:48:01,250 --> 02:48:03,490
the smart object layers in the first steps
4629
02:48:03,490 --> 02:48:06,130
is I keep them all intact as I'm
4630
02:48:06,130 --> 02:48:07,690
going, because as soon as I flatten it,
4631
02:48:07,770 --> 02:48:09,730
it's no longer a smart object and can
4632
02:48:09,730 --> 02:48:11,670
no longer work with that full gamut.
4633
02:48:11,810 --> 02:48:11,950
Right.
4634
02:48:11,950 --> 02:48:14,970
So I keep that stack until I'm satisfied
4635
02:48:14,970 --> 02:48:16,770
that I no longer need to use the
4636
02:48:16,770 --> 02:48:20,410
full original, and then I will flatten it
4637
02:48:20,410 --> 02:48:20,970
at that point.
4638
02:48:21,350 --> 02:48:23,030
But then as I go from there with
4639
02:48:23,030 --> 02:48:27,130
additional adjustment layers like curves or smart filters,
4640
02:48:27,530 --> 02:48:29,050
where I go back in and tweak something
4641
02:48:29,050 --> 02:48:32,450
for a certain area using those sliders, is
4642
02:48:32,450 --> 02:48:34,330
I usually tend to flatten it as I
4643
02:48:34,330 --> 02:48:36,670
go, just because it keeps it simple and
4644
02:48:36,670 --> 02:48:37,170
straight in my head.
4645
02:48:37,170 --> 02:48:38,650
You don't have to flatten them, though.
4646
02:48:39,590 --> 02:48:41,110
As long as you want to have access
4647
02:48:41,110 --> 02:48:43,890
to them, you want to keep them intact.
4648
02:48:44,510 --> 02:48:46,130
Actually, I do want to show you one
4649
02:48:46,130 --> 02:48:46,970
other thing.
4650
02:48:47,850 --> 02:48:49,050
Let me go back to this.
4651
02:48:55,210 --> 02:48:56,390
I'm going to open this and get this
4652
02:48:56,390 --> 02:48:56,630
back.
4653
02:48:56,810 --> 02:48:58,690
And then fire questions at me, Zoe, when
4654
02:48:58,690 --> 02:48:59,450
I get this back.
4655
02:49:00,810 --> 02:49:03,550
If there's anything.
4656
02:49:04,130 --> 02:49:06,390
I'm just going to get this back to
4657
02:49:06,390 --> 02:49:07,670
where we had it real quick.
4658
02:49:12,820 --> 02:49:14,320
Any more questions?
4659
02:49:17,820 --> 02:49:18,780
Yeah.
4660
02:49:22,720 --> 02:49:26,440
At which point do you not destruct the
4661
02:49:26,440 --> 02:49:29,680
image without losing the whole 16-bit?
4662
02:49:31,730 --> 02:49:36,830
So in terms of quality, you're adding so
4663
02:49:36,830 --> 02:49:44,250
much more information and breaking down the quality.
4664
02:49:46,050 --> 02:49:50,870
There's no compromise in quality until I flatten
4665
02:49:50,870 --> 02:49:51,250
it.
4666
02:49:52,130 --> 02:49:54,770
So at that point, then you're now working
4667
02:49:54,770 --> 02:49:56,230
with a Photoshop document, right?
4668
02:49:57,570 --> 02:50:00,370
But until that point, it's just like in
4669
02:50:00,370 --> 02:50:00,630
Lightroom.
4670
02:50:00,770 --> 02:50:03,750
It's a full, lossless thing.
4671
02:50:04,970 --> 02:50:06,950
So for a lot of photographers, they'll do
4672
02:50:06,950 --> 02:50:11,950
the vast majority of their work in Lightroom.
4673
02:50:12,170 --> 02:50:13,610
And then once in a while, for some
4674
02:50:13,610 --> 02:50:15,850
images, they'll do some things in Photoshop that
4675
02:50:15,850 --> 02:50:17,790
they can't do in Lightroom, like some sort
4676
02:50:17,790 --> 02:50:20,570
of a cloning job that's too complex for
4677
02:50:20,570 --> 02:50:21,150
Lightroom.
4678
02:50:21,270 --> 02:50:22,630
So at that point is when you flatten
4679
02:50:22,630 --> 02:50:24,790
it and go and finish it in Photoshop,
4680
02:50:25,690 --> 02:50:27,070
which is the same for me.
4681
02:50:27,990 --> 02:50:28,370
Right.
4682
02:50:30,890 --> 02:50:35,250
Is there a stop-tasting-the-soup moment
4683
02:50:35,250 --> 02:50:36,670
for you, distinct moment?
4684
02:50:36,890 --> 02:50:40,090
Or when do you put your mouse down?
4685
02:50:40,710 --> 02:50:41,390
When it feels right.
4686
02:50:43,390 --> 02:50:44,710
It's a feeling thing.
4687
02:50:44,830 --> 02:50:45,590
It's a visual thing.
4688
02:50:45,910 --> 02:50:48,330
It's once I'm happy with it, once I'm
4689
02:50:48,330 --> 02:50:52,570
satisfied with it, once I'm no longer distracted
4690
02:50:52,570 --> 02:50:53,670
by things that aren't.
4691
02:50:53,870 --> 02:50:55,630
Once I feel like, and that's an experience
4692
02:50:55,630 --> 02:50:57,350
thing that just comes with mileage.
4693
02:50:57,350 --> 02:50:58,770
You get to the point where you feel
4694
02:50:58,770 --> 02:51:01,510
like, yeah, now this looks like I've achieved
4695
02:51:01,510 --> 02:51:02,010
the potential.
4696
02:51:02,810 --> 02:51:07,510
You start to learn to see when there's
4697
02:51:07,510 --> 02:51:09,990
still more potential within a file to pull
4698
02:51:09,990 --> 02:51:12,930
out of it or not.
4699
02:51:13,690 --> 02:51:15,530
But for me, it's just a visual when
4700
02:51:15,530 --> 02:51:16,290
it feels right.
4701
02:51:17,370 --> 02:51:19,330
Sometimes that's three minutes into the job.
4702
02:51:19,630 --> 02:51:21,570
Sometimes that's three hours into the job.
4703
02:51:21,570 --> 02:51:24,390
I would say on my artisan edits, I
4704
02:51:24,390 --> 02:51:30,310
average 30 to 60 minutes per edit.
4705
02:51:31,890 --> 02:51:35,850
Do you have a point in this process
4706
02:51:35,850 --> 02:51:40,550
that you delete the Photoshop files after you've
4707
02:51:40,550 --> 02:51:40,650
done this part?
4708
02:51:41,190 --> 02:51:44,290
Usually after we've delivered the wedding.
4709
02:51:45,470 --> 02:51:46,250
I'll keep it.
4710
02:51:46,370 --> 02:51:49,750
Sometimes I'll edit away for 45 minutes.
4711
02:51:49,850 --> 02:51:50,750
I've got multiple layers.
4712
02:51:50,990 --> 02:51:52,370
You start to get to the point where
4713
02:51:52,370 --> 02:51:53,530
you just lost it.
4714
02:51:53,710 --> 02:51:54,590
You're too close to it.
4715
02:51:54,670 --> 02:51:55,590
You can't see things.
4716
02:51:55,910 --> 02:51:57,490
That's the point at which I'll go walk
4717
02:51:57,490 --> 02:51:59,550
away and come back with fresh eyes.
4718
02:52:00,150 --> 02:52:01,650
Or I'll call Erica in and Erica will
4719
02:52:01,650 --> 02:52:03,130
come look and be like, whoa, no, you
4720
02:52:03,130 --> 02:52:03,790
totally killed that.
4721
02:52:03,850 --> 02:52:04,430
That's too far.
4722
02:52:06,510 --> 02:52:08,970
Until I'm happy that both Erica and I
4723
02:52:08,970 --> 02:52:10,430
feel like, yeah, this is what we want
4724
02:52:10,430 --> 02:52:11,050
to look like.
4725
02:52:12,150 --> 02:52:14,890
I keep access to those layers so that
4726
02:52:14,890 --> 02:52:15,610
I can go and tweak.
4727
02:52:17,370 --> 02:52:19,370
But then once we're happy, yes, this looks
4728
02:52:19,370 --> 02:52:20,550
the way we want it to look, then
4729
02:52:20,550 --> 02:52:21,270
we get rid of those.
4730
02:52:22,610 --> 02:52:24,030
What I want to show you guys right
4731
02:52:24,030 --> 02:52:26,990
now at this point is I just kind
4732
02:52:26,990 --> 02:52:28,010
of got back to where we were with
4733
02:52:28,010 --> 02:52:28,350
this one.
4734
02:52:28,390 --> 02:52:30,730
We've got the sky layer and the mountain
4735
02:52:30,730 --> 02:52:31,130
layer.
4736
02:52:31,270 --> 02:52:32,270
And then I do another one for the
4737
02:52:32,270 --> 02:52:32,670
reflection.
4738
02:52:32,790 --> 02:52:33,810
Get all your layers right.
4739
02:52:35,570 --> 02:52:37,890
On the topic of when to flatten and
4740
02:52:37,890 --> 02:52:38,430
when to commit.
4741
02:52:39,110 --> 02:52:42,590
If I've, you know, imagine if I painstakingly
4742
02:52:42,590 --> 02:52:44,690
painted this mask, if I'd spent like 15
4743
02:52:44,690 --> 02:52:46,810
minutes creating a mask that took a lot
4744
02:52:46,810 --> 02:52:47,310
of time.
4745
02:52:47,690 --> 02:52:49,130
If there's anything else that I'm going to
4746
02:52:49,130 --> 02:52:52,850
want to do to that local area, I'll
4747
02:52:52,850 --> 02:52:54,650
do that before I flatten it to not
4748
02:52:54,650 --> 02:52:57,790
have to rebuild that layer mask again.
4749
02:52:58,010 --> 02:53:00,870
So, for example, I'm going to show you
4750
02:53:00,870 --> 02:53:02,090
guys this in a second.
4751
02:53:02,090 --> 02:53:04,070
But what I'll often do to the images
4752
02:53:04,070 --> 02:53:08,190
is apply a big global contrast boost like
4753
02:53:08,190 --> 02:53:09,350
this, a big S curve.
4754
02:53:10,110 --> 02:53:11,430
And it's over the top.
4755
02:53:11,530 --> 02:53:12,130
It's too much.
4756
02:53:12,190 --> 02:53:13,710
And it never works on the whole image.
4757
02:53:14,090 --> 02:53:15,730
But let's say I just wanted it on
4758
02:53:15,730 --> 02:53:16,190
the sky.
4759
02:53:16,350 --> 02:53:18,210
If I turn it on and off, the
4760
02:53:18,210 --> 02:53:19,570
sky is already too intense anyways.
4761
02:53:20,010 --> 02:53:21,770
But just imagine that I want to apply
4762
02:53:21,770 --> 02:53:22,870
that only to the sky.
4763
02:53:23,470 --> 02:53:25,570
I've already created this layer mask down here.
4764
02:53:25,570 --> 02:53:27,450
So I can click on the layer mask,
4765
02:53:27,570 --> 02:53:29,510
option click on the layer mask, and drag
4766
02:53:29,510 --> 02:53:30,950
it up onto there.
4767
02:53:32,270 --> 02:53:34,130
And in that case, it's the reverse of
4768
02:53:34,130 --> 02:53:34,570
what I want.
4769
02:53:34,870 --> 02:53:36,790
So I could just command I, which is
4770
02:53:36,790 --> 02:53:38,610
invert, and that inverts it.
4771
02:53:39,350 --> 02:53:40,550
So now there's my mask.
4772
02:53:40,910 --> 02:53:43,030
So I've applied that big contrast boost and
4773
02:53:43,030 --> 02:53:44,590
kept it only on the sky.
4774
02:53:45,090 --> 02:53:46,070
So just keep that in mind.
4775
02:53:46,310 --> 02:53:49,010
Once you've created a layer mask, if it's
4776
02:53:49,010 --> 02:53:50,150
taking you a long time to do that,
4777
02:53:50,270 --> 02:53:51,770
consider if there's anything else you want to
4778
02:53:51,770 --> 02:53:53,210
do before you flatten it.
4779
02:53:54,350 --> 02:53:59,050
How are we doing for questions, Zoe?
4780
02:54:01,820 --> 02:54:03,000
Just one more.
4781
02:54:03,380 --> 02:54:06,280
Do you ever use frequency separation for close
4782
02:54:06,280 --> 02:54:06,800
portraits?
4783
02:54:07,980 --> 02:54:10,260
Let's talk about that once we get into
4784
02:54:10,260 --> 02:54:11,220
skin stuff.
4785
02:54:11,800 --> 02:54:14,240
Because that's a skin smoothing type thing.
4786
02:54:14,900 --> 02:54:17,260
Quick answer is no, but we'll explore that
4787
02:54:17,260 --> 02:54:18,880
in detail in a second.
4788
02:54:19,320 --> 02:54:22,060
Let's move into image cleanup now.
4789
02:54:22,060 --> 02:54:23,820
This is the point at which we deal
4790
02:54:23,820 --> 02:54:29,380
with scratches, blemishes if it's skin, dust, distracting
4791
02:54:29,380 --> 02:54:29,860
elements.
4792
02:54:33,900 --> 02:54:35,180
We're going to use this one as an
4793
02:54:35,180 --> 02:54:38,160
example because clearly we had a big distracting
4794
02:54:38,160 --> 02:54:41,260
element behind there that maybe most people care
4795
02:54:41,260 --> 02:54:42,820
less about, and they could probably care less
4796
02:54:42,820 --> 02:54:43,120
about.
4797
02:54:43,440 --> 02:54:45,020
But I obsessed over it, and I decided
4798
02:54:45,020 --> 02:54:45,980
to move that rock.
4799
02:54:46,820 --> 02:54:48,780
So that's not something you can pull off
4800
02:54:48,780 --> 02:54:49,420
in Lightroom, guys.
4801
02:54:49,420 --> 02:54:51,720
This is an example of something where you're
4802
02:54:51,720 --> 02:54:53,080
going to need the power of something much
4803
02:54:53,080 --> 02:54:55,060
more powerful than Lightroom to do.
4804
02:54:55,680 --> 02:55:02,480
But we'll start with just straightforward problems that
4805
02:55:02,480 --> 02:55:03,140
we want to deal with.
4806
02:55:03,220 --> 02:55:04,360
But let's open this image.
4807
02:55:06,000 --> 02:55:07,620
I'm just going to do a quick –
4808
02:55:07,620 --> 02:55:09,780
let's get this straight out of camera.
4809
02:55:10,340 --> 02:55:11,060
There it is.
4810
02:55:12,200 --> 02:55:15,180
I'm just going to run a quick and
4811
02:55:15,180 --> 02:55:18,510
dirty preset on this.
4812
02:55:18,510 --> 02:55:19,850
Let's do the Amarone.
4813
02:55:22,470 --> 02:55:23,470
Okay, good enough.
4814
02:55:23,550 --> 02:55:24,210
Let's warm up a bit.
4815
02:55:26,010 --> 02:55:26,750
Okay, here we go.
4816
02:55:26,790 --> 02:55:28,870
I'm just going to open this, and I'm
4817
02:55:28,870 --> 02:55:30,150
just going to open it as a normal
4818
02:55:30,150 --> 02:55:31,950
Photoshop document.
4819
02:55:32,510 --> 02:55:33,790
We're not going to do the whole smart
4820
02:55:33,790 --> 02:55:36,350
object thing because I just want to talk
4821
02:55:36,350 --> 02:55:38,430
about how we can deal with distractions.
4822
02:55:43,250 --> 02:55:43,810
There we go.
4823
02:55:49,810 --> 02:55:51,750
And now I do have too much light
4824
02:55:51,750 --> 02:55:52,890
coming in here to see it.
4825
02:55:56,680 --> 02:55:57,340
That's better.
4826
02:55:58,160 --> 02:56:00,060
Okay, so let's zoom in here so we
4827
02:56:00,060 --> 02:56:01,240
can look at what's going on here.
4828
02:56:02,860 --> 02:56:05,100
If I've got something distracting, let's say this
4829
02:56:05,100 --> 02:56:05,440
rock.
4830
02:56:05,760 --> 02:56:07,940
Let's pretend this rock was a big distracting
4831
02:56:07,940 --> 02:56:08,500
thing for us.
4832
02:56:08,560 --> 02:56:10,360
It's not, obviously, but just so we can
4833
02:56:10,360 --> 02:56:12,860
look at the different tools or methods that
4834
02:56:12,860 --> 02:56:18,120
we can eliminate distractions in Photoshop or Lightroom.
4835
02:56:18,240 --> 02:56:21,320
A lot of these simple removals can be
4836
02:56:21,320 --> 02:56:22,220
done in Lightroom.
4837
02:56:22,220 --> 02:56:24,300
The easiest way to deal with a distraction
4838
02:56:24,300 --> 02:56:26,460
is to crop it out or to burn
4839
02:56:26,460 --> 02:56:26,980
it down.
4840
02:56:27,280 --> 02:56:28,260
We can burn it down.
4841
02:56:28,580 --> 02:56:30,080
If that doesn't work, then we have to
4842
02:56:30,080 --> 02:56:32,860
look at how do we remove it or
4843
02:56:32,860 --> 02:56:33,580
replace it.
4844
02:56:34,980 --> 02:56:38,660
One of the easiest tools to use is
4845
02:56:38,660 --> 02:56:39,140
this one.
4846
02:56:39,580 --> 02:56:45,480
It's called the Spot Healing Brush.
4847
02:56:47,120 --> 02:56:48,780
That gives you a little brush like this,
4848
02:56:48,960 --> 02:56:50,600
and Lightroom's got something like this too in
4849
02:56:50,600 --> 02:56:51,140
ACR.
4850
02:56:51,810 --> 02:57:01,660
If you've got scratches or dust marks on
4851
02:57:01,660 --> 02:57:04,540
your sensor or blemishes, it gives you a
4852
02:57:04,540 --> 02:57:05,720
little clicker like this.
4853
02:57:06,500 --> 02:57:11,520
Let's pretend it's this rock here.
4854
02:57:12,960 --> 02:57:15,380
We can come down like this, draw around
4855
02:57:15,380 --> 02:57:17,040
it, and it's gone.
4856
02:57:19,620 --> 02:57:21,180
Let's see if it works on this rock.
4857
02:57:26,780 --> 02:57:27,940
Not great there.
4858
02:57:29,200 --> 02:57:31,220
Always do it on a new layer.
4859
02:57:33,900 --> 02:57:34,840
There we go.
4860
02:57:36,200 --> 02:57:37,560
Turn it on and off, and you can
4861
02:57:37,560 --> 02:57:38,320
see it.
4862
02:57:39,940 --> 02:57:42,240
Maybe that's not the best tool for that
4863
02:57:42,240 --> 02:57:42,780
job there.
4864
02:57:42,780 --> 02:57:47,420
The other area that that Healing Brush works
4865
02:57:47,420 --> 02:57:52,860
well is if you've got signposts, small exit
4866
02:57:52,860 --> 02:57:55,200
signs, or if you've got a power line
4867
02:57:55,200 --> 02:57:55,680
or something.
4868
02:57:56,440 --> 02:57:58,100
Let's say that this was a power line.
4869
02:57:59,400 --> 02:58:03,580
You just come down here, click, drag, and
4870
02:58:03,580 --> 02:58:04,580
follow the power line.
4871
02:58:05,780 --> 02:58:06,100
There we go.
4872
02:58:06,260 --> 02:58:07,140
It does a pretty good job.
4873
02:58:07,660 --> 02:58:10,520
With power lines or signposts, learn this trick.
4874
02:58:11,680 --> 02:58:14,760
You can go to one end of the
4875
02:58:14,760 --> 02:58:17,740
power line, click, and then go to the
4876
02:58:17,740 --> 02:58:18,920
other end and shift-click.
4877
02:58:19,620 --> 02:58:21,580
It extrapolates a straight line for you.
4878
02:58:21,680 --> 02:58:23,240
Instead of having to follow a whole power
4879
02:58:23,240 --> 02:58:26,200
line, you can do that to save a
4880
02:58:26,200 --> 02:58:26,820
lot of time there.
4881
02:58:28,860 --> 02:58:31,780
If that doesn't work, the Healing Brush doesn't
4882
02:58:31,780 --> 02:58:34,380
work, another option is this one, which is
4883
02:58:34,380 --> 02:58:36,180
your patch tool.
4884
02:58:36,740 --> 02:58:38,360
Let's try that rock again with the patch
4885
02:58:38,360 --> 02:58:38,620
tool.
4886
02:58:38,620 --> 02:58:40,920
On a new layer, the way the patch
4887
02:58:40,920 --> 02:58:42,340
tool works is it gives you a little
4888
02:58:42,340 --> 02:58:42,780
clicker.
4889
02:58:43,420 --> 02:58:46,320
You can draw around your distracting element.
4890
02:58:48,920 --> 02:58:53,020
Then you can click and drag to an
4891
02:58:53,020 --> 02:58:55,560
area, a similar area to sample from.
4892
02:58:55,780 --> 02:58:56,400
Let's try that.
4893
02:58:57,720 --> 02:58:58,640
That's pretty good.
4894
02:58:59,460 --> 02:59:00,780
That did a pretty good job there.
4895
02:59:00,780 --> 02:59:02,300
I'm going to show you when we get
4896
02:59:02,300 --> 02:59:04,500
into skin where that patch tool can help
4897
02:59:04,500 --> 02:59:07,460
you deal with blemishes and glare on the
4898
02:59:07,460 --> 02:59:07,740
skin.
4899
02:59:08,900 --> 02:59:12,320
You've got the patch tool, the clone tool,
4900
02:59:12,740 --> 02:59:13,540
or the healing tool.
4901
02:59:14,100 --> 02:59:17,560
Then you've got S for the healing stamp
4902
02:59:17,560 --> 02:59:18,060
tool.
4903
02:59:19,100 --> 02:59:20,280
That's another option.
4904
02:59:22,990 --> 02:59:23,870
How are we doing, Zoe?
4905
02:59:23,930 --> 02:59:25,330
I just got a message that my internet
4906
02:59:25,330 --> 02:59:25,970
is unstable.
4907
02:59:26,290 --> 02:59:27,090
Am I still coming through?
4908
02:59:27,830 --> 02:59:29,210
You're fine on my end.
4909
02:59:29,610 --> 02:59:30,190
All right, cool.
4910
02:59:30,190 --> 02:59:30,510
There you go.
4911
02:59:31,910 --> 02:59:33,670
You're coming through clear, Lenny.
4912
02:59:33,930 --> 02:59:34,530
Right on.
4913
02:59:34,910 --> 02:59:35,490
Thanks, guys.
4914
02:59:36,590 --> 02:59:37,830
Here's the healing.
4915
02:59:38,390 --> 02:59:39,030
No, what is this?
4916
02:59:39,130 --> 02:59:39,510
Clone stamp.
4917
02:59:39,890 --> 02:59:42,450
The way clone stamp works is on my
4918
02:59:42,450 --> 02:59:45,950
new layer, you option click an area.
4919
02:59:46,210 --> 02:59:47,430
Let's option click here.
4920
02:59:49,410 --> 02:59:52,810
Then you basically paint it in, and it
4921
02:59:52,810 --> 02:59:57,710
samples from where you option clicked.
4922
02:59:58,750 --> 03:00:00,770
That does a pretty good job.
4923
03:00:01,290 --> 03:00:02,250
That's another option.
4924
03:00:03,870 --> 03:00:04,990
Delete that.
4925
03:00:08,350 --> 03:00:11,970
Failing that, if that doesn't work, because sometimes
4926
03:00:11,970 --> 03:00:13,670
that won't work, let's find an area where
4927
03:00:13,670 --> 03:00:19,510
let's go maybe this girl here.
4928
03:00:20,730 --> 03:00:25,610
Any of those methods are going to be
4929
03:00:25,610 --> 03:00:27,050
pretty difficult.
4930
03:00:27,050 --> 03:00:28,050
Let's try.
4931
03:00:32,130 --> 03:00:33,230
Someone's mic is on.
4932
03:00:35,030 --> 03:00:36,210
Let's see how this works.
4933
03:00:37,790 --> 03:00:39,530
Not bad up in the water, but you
4934
03:00:39,530 --> 03:00:40,750
see here it didn't do a very good
4935
03:00:40,750 --> 03:00:41,050
job.
4936
03:00:47,650 --> 03:00:51,890
Failing that, you can try your content fill
4937
03:00:51,890 --> 03:00:52,230
aware.
4938
03:00:52,230 --> 03:00:53,950
When I use content fill aware, I usually
4939
03:00:53,950 --> 03:00:56,910
select this polygonal lasso tool.
4940
03:00:57,790 --> 03:01:00,650
Then come down here and basically click, click,
4941
03:01:00,850 --> 03:01:06,040
click, click, click around the distraction.
4942
03:01:06,400 --> 03:01:07,900
Now, this is going to be really hard.
4943
03:01:08,020 --> 03:01:09,120
It's not going to do a good job
4944
03:01:09,120 --> 03:01:10,180
around the head for sure.
4945
03:01:11,860 --> 03:01:12,980
I have to fix that after.
4946
03:01:15,160 --> 03:01:18,540
Then shift F5 is the shortcut for content
4947
03:01:18,540 --> 03:01:19,220
aware.
4948
03:01:20,120 --> 03:01:23,200
You need to have this one selected, content
4949
03:01:23,200 --> 03:01:23,700
aware.
4950
03:01:24,560 --> 03:01:25,740
Then click OK.
4951
03:01:26,200 --> 03:01:28,480
It's going to run an algorithm to try
4952
03:01:28,480 --> 03:01:29,680
to sample it for you.
4953
03:01:31,000 --> 03:01:32,460
I could do the same thing up here.
4954
03:01:42,580 --> 03:01:43,340
Pretty good.
4955
03:01:46,540 --> 03:01:49,320
If none of those options work, there are
4956
03:01:49,320 --> 03:01:52,560
cases where, for example, if we wanted to
4957
03:01:52,560 --> 03:01:55,640
remove this rock from behind them, none of
4958
03:01:55,640 --> 03:01:57,020
those options are going to work for that.
4959
03:01:57,020 --> 03:01:59,980
That's a super complex cloning job.
4960
03:02:00,720 --> 03:02:01,880
Let's get rid of that.
4961
03:02:02,260 --> 03:02:04,680
Let's see how we would remove this.
4962
03:02:06,080 --> 03:02:08,280
The way I figured out all of this
4963
03:02:08,280 --> 03:02:10,400
stuff, the way I've learned editing in Photoshop
4964
03:02:10,400 --> 03:02:12,380
is just coming up against problems.
4965
03:02:13,320 --> 03:02:17,600
Then YouTube searching and figuring out different tools
4966
03:02:17,600 --> 03:02:18,140
and methods.
4967
03:02:19,440 --> 03:02:21,820
It was just problem solving that I figured
4968
03:02:21,820 --> 03:02:23,680
out this way to do this job.
4969
03:02:23,680 --> 03:02:26,940
The way I do it, and there's probably
4970
03:02:26,940 --> 03:02:28,580
a much easier, faster way to do it.
4971
03:02:29,700 --> 03:02:32,400
Any of the selection tools, like trying to
4972
03:02:32,400 --> 03:02:35,340
select an area with the magnetized selection tools,
4973
03:02:35,380 --> 03:02:37,840
I can't figure out how to get them
4974
03:02:37,840 --> 03:02:41,040
to work and be natural and look natural
4975
03:02:41,040 --> 03:02:41,680
and believable.
4976
03:02:42,660 --> 03:02:44,480
I found a different method.
4977
03:02:44,700 --> 03:02:47,700
What I do is duplicate the layer.
4978
03:02:48,200 --> 03:02:50,300
I've got a new layer on top of
4979
03:02:50,300 --> 03:02:51,240
the original.
4980
03:02:52,100 --> 03:02:54,540
Then what I do is I put a
4981
03:02:54,540 --> 03:02:55,900
black layer mask on there.
4982
03:02:56,400 --> 03:02:58,760
Option, black layer mask.
4983
03:02:59,420 --> 03:03:00,920
Now what I'm going to do is I'm
4984
03:03:00,920 --> 03:03:02,900
going to paint with a white brush.
4985
03:03:03,100 --> 03:03:05,260
B for brush, 100%.
4986
03:03:05,880 --> 03:03:10,780
This is just a rough, coarse brushwork in
4987
03:03:10,780 --> 03:03:14,340
an area that I can use to replace
4988
03:03:14,340 --> 03:03:15,120
this area.
4989
03:03:15,900 --> 03:03:17,660
I'm going to sample from up here.
4990
03:03:18,140 --> 03:03:19,560
I'm going to take my white brush.
4991
03:03:19,780 --> 03:03:21,860
I'm just going to click and paint there.
4992
03:03:22,480 --> 03:03:23,060
I'll show you.
4993
03:03:24,560 --> 03:03:25,380
There it is.
4994
03:03:26,420 --> 03:03:28,100
That doesn't have to be super precise.
4995
03:03:29,580 --> 03:03:31,280
Then what I'm going to do now is
4996
03:03:31,280 --> 03:03:35,620
I'm going to move the top layer to
4997
03:03:35,620 --> 03:03:37,580
line up that part of the ocean on
4998
03:03:37,580 --> 03:03:38,340
top of the rock.
4999
03:03:39,600 --> 03:03:41,840
What I'm going to do is on this
5000
03:03:41,840 --> 03:03:44,220
upper layer now is I'm going to go
5001
03:03:44,220 --> 03:03:47,600
command T, which is edit, transform.
5002
03:03:48,180 --> 03:03:49,580
Edit, transform.
5003
03:03:49,800 --> 03:03:51,880
That allows me to click and move that
5004
03:03:51,880 --> 03:03:53,760
layer, which is on top.
5005
03:03:54,280 --> 03:03:56,640
Remember, I already created this layer mask so
5006
03:03:56,640 --> 03:03:59,120
that I can eyeball where that part of
5007
03:03:59,120 --> 03:03:59,740
the ocean is.
5008
03:03:59,740 --> 03:04:02,620
Command T, and I click, and I just
5009
03:04:02,620 --> 03:04:03,240
drag.
5010
03:04:04,360 --> 03:04:07,740
Now it's dragging that whole layer.
5011
03:04:09,020 --> 03:04:11,340
The layer mask is showing me where it
5012
03:04:11,340 --> 03:04:11,580
is.
5013
03:04:11,880 --> 03:04:14,400
I'm going to plop that into there-ish.
5014
03:04:14,640 --> 03:04:15,580
I'm just eyeballing it.
5015
03:04:16,920 --> 03:04:19,180
If you want to be super OCD here,
5016
03:04:19,660 --> 03:04:23,060
at this point you can click and rotate
5017
03:04:23,060 --> 03:04:24,780
to get the waves to line up.
5018
03:04:25,840 --> 03:04:29,820
Or I can skew it in any direction.
5019
03:04:30,580 --> 03:04:33,980
I could enlarge it or shrink it.
5020
03:04:34,180 --> 03:04:36,540
I can do various things to try to
5021
03:04:36,540 --> 03:04:41,380
get that area to line up for me.
5022
03:04:42,040 --> 03:04:43,700
Then just hit return.
5023
03:04:45,240 --> 03:04:47,360
Now it's in position.
5024
03:04:47,980 --> 03:04:49,080
The new layer is in position.
5025
03:04:49,460 --> 03:04:50,900
I can't use this mask.
5026
03:04:50,900 --> 03:04:53,260
Now I need to change that mask into
5027
03:04:53,260 --> 03:04:54,560
a super precise mask.
5028
03:04:56,000 --> 03:04:57,560
I'm going to delete the mask.
5029
03:05:00,060 --> 03:05:01,780
Now you can see what's happened there.
5030
03:05:03,200 --> 03:05:06,360
The entire layer has been moved into position
5031
03:05:06,360 --> 03:05:08,440
because I don't have a layer mask anymore.
5032
03:05:08,920 --> 03:05:10,700
I'm going to put a black layer mask.
5033
03:05:11,500 --> 03:05:12,720
Now I'm going to paint with a white
5034
03:05:12,720 --> 03:05:13,140
brush.
5035
03:05:14,120 --> 03:05:15,020
Right in here.
5036
03:05:15,820 --> 03:05:16,860
Super precise.
5037
03:05:18,020 --> 03:05:18,540
100%.
5038
03:05:19,280 --> 03:05:20,260
Still soft, though.
5039
03:05:22,520 --> 03:05:23,080
100%.
5040
03:05:28,060 --> 03:05:31,180
Did I change my...
5041
03:05:31,180 --> 03:05:33,740
Has my smoothing changed?
5042
03:05:34,540 --> 03:05:35,460
I can't see it.
5043
03:05:36,000 --> 03:05:36,560
Still 100?
5044
03:05:37,540 --> 03:05:37,760
Okay.
5045
03:05:38,060 --> 03:05:39,020
It must just be the leg.
5046
03:05:39,980 --> 03:05:42,480
100% opacity, 100% flow, and 100
5047
03:05:42,480 --> 03:05:43,060
% smoothing.
5048
03:05:44,340 --> 03:05:45,820
I'm eyeballing it now.
5049
03:05:45,880 --> 03:05:48,080
Does this make sense what's happening here?
5050
03:05:50,600 --> 03:05:52,300
Yeah, we can see it.
5051
03:05:52,720 --> 03:05:52,940
Yeah.
5052
03:05:53,400 --> 03:05:54,700
It's super leggy.
5053
03:05:57,060 --> 03:05:59,560
But really, this is the only way I
5054
03:05:59,560 --> 03:06:03,980
could imagine to create a layer mask that's
5055
03:06:03,980 --> 03:06:06,880
going to work here and look natural.
5056
03:06:07,620 --> 03:06:09,380
Basically, I just have to take the time
5057
03:06:09,380 --> 03:06:11,480
to get the point.
5058
03:06:11,760 --> 03:06:15,500
That's going to take me 20 minutes to
5059
03:06:15,500 --> 03:06:15,920
paint that.
5060
03:06:15,920 --> 03:06:21,460
So that's how you can remove distractions from
5061
03:06:21,460 --> 03:06:23,040
complicated areas like that.
5062
03:06:23,520 --> 03:06:28,080
That's the same technique that I use, like,
5063
03:06:28,220 --> 03:06:29,300
let's say...
5064
03:06:29,300 --> 03:06:29,760
Let's see.
5065
03:06:30,400 --> 03:06:31,000
Here we go.
5066
03:06:31,820 --> 03:06:32,760
Let me just open this.
5067
03:06:33,660 --> 03:06:41,480
Let's say that this dress was clipped, like,
5068
03:06:41,600 --> 03:06:42,680
all the way up like this.
5069
03:06:43,680 --> 03:06:45,120
Let's do it like this.
5070
03:06:48,230 --> 03:06:48,690
Here we go.
5071
03:06:49,110 --> 03:06:51,190
Let's say that we overexposed it, and part
5072
03:06:51,190 --> 03:06:52,810
of this dress was totally blown out.
5073
03:06:53,430 --> 03:06:54,870
So what I'm going to do is I'm
5074
03:06:54,870 --> 03:07:00,110
just going to open this in Photoshop, and
5075
03:07:00,110 --> 03:07:03,270
let's just make sure that it is indeed
5076
03:07:03,270 --> 03:07:04,030
clipped up there.
5077
03:07:04,110 --> 03:07:05,070
I'll show you how you can get it
5078
03:07:05,070 --> 03:07:05,330
back.
5079
03:07:07,940 --> 03:07:08,520
Is it clipped?
5080
03:07:10,610 --> 03:07:11,570
It's not even clipped.
5081
03:07:12,450 --> 03:07:14,770
I'm going to clip it entirely so that
5082
03:07:14,770 --> 03:07:17,350
you guys can see.
5083
03:07:19,560 --> 03:07:22,200
What we'll do is we'll go like this,
5084
03:07:22,400 --> 03:07:28,100
open it, and then I'm just going to
5085
03:07:28,100 --> 03:07:32,300
intentionally blow out part of it to the
5086
03:07:32,300 --> 03:07:33,440
point that it's totally clipped.
5087
03:07:35,610 --> 03:07:38,690
So I'm just pretending that it was like
5088
03:07:38,690 --> 03:07:42,010
this so that you guys can see the
5089
03:07:42,010 --> 03:07:44,750
process and how you can recover clipped highlights
5090
03:07:44,750 --> 03:07:45,890
in a situation like that.
5091
03:07:47,390 --> 03:07:49,910
Okay, so that is totally clipped.
5092
03:07:51,250 --> 03:07:53,670
The whites are unrecoverable, right?
5093
03:07:54,350 --> 03:07:55,710
Totally clipped up there.
5094
03:07:55,870 --> 03:07:59,350
So I'll use basically the same method I
5095
03:07:59,350 --> 03:08:01,470
just showed you to recover those kind of
5096
03:08:01,470 --> 03:08:01,810
highlights.
5097
03:08:02,010 --> 03:08:03,830
So what I do is I duplicate the
5098
03:08:03,830 --> 03:08:06,710
layer, put a black layer mask on it,
5099
03:08:07,410 --> 03:08:09,950
100% brush, and then I paint in
5100
03:08:09,950 --> 03:08:13,250
an area that's not clipped that I'm going
5101
03:08:13,250 --> 03:08:16,190
to use to replace the clipped area.
5102
03:08:16,190 --> 03:08:17,790
Okay, so I just paint it up there.
5103
03:08:18,250 --> 03:08:23,650
And then Command-T, Edit Transform, slide this
5104
03:08:23,650 --> 03:08:28,250
into position, rotate it so that the fabric
5105
03:08:28,250 --> 03:08:28,970
lines up.
5106
03:08:29,510 --> 03:08:32,410
Maybe I want to increase the size a
5107
03:08:32,410 --> 03:08:32,630
bit.
5108
03:08:33,710 --> 03:08:35,010
Okay, eyeball it.
5109
03:08:35,190 --> 03:08:35,710
There we go.
5110
03:08:38,010 --> 03:08:38,630
Hit Return.
5111
03:08:39,290 --> 03:08:41,210
And then you've got to get it back
5112
03:08:41,210 --> 03:08:43,930
to a black layer mask, B for brush,
5113
03:08:43,970 --> 03:08:45,930
and then just feather it in at 10%.
5114
03:08:49,420 --> 03:08:54,020
So that's an option for if you've got
5115
03:08:54,020 --> 03:08:58,440
blown out areas, you can try to recover
5116
03:08:58,440 --> 03:08:59,040
it.
5117
03:09:07,910 --> 03:09:14,850
So any questions about cloning, content-aware, removing
5118
03:09:14,850 --> 03:09:17,210
distractions, other than skin stuff?
5119
03:09:17,210 --> 03:09:19,130
Because next we're going to do a photo
5120
03:09:19,130 --> 03:09:20,790
with lots of skin problems and deal with
5121
03:09:20,790 --> 03:09:21,270
that then.
5122
03:09:22,250 --> 03:09:24,110
Any questions about cloning at this point?
5123
03:09:25,390 --> 03:09:25,950
Yep.
5124
03:09:26,670 --> 03:09:31,210
So one question is regarding the beach photo.
5125
03:09:31,690 --> 03:09:31,990
Yes.
5126
03:09:32,230 --> 03:09:35,890
To paint out the rock, would you then
5127
03:09:35,890 --> 03:09:39,470
do that for every shot that you give
5128
03:09:39,470 --> 03:09:40,810
them of that perspective?
5129
03:09:41,750 --> 03:09:43,370
No, we only give them one shot of
5130
03:09:43,370 --> 03:09:43,950
that perspective.
5131
03:09:45,710 --> 03:09:47,070
So let's look at that photo.
5132
03:09:47,630 --> 03:09:48,310
That's all they need.
5133
03:09:48,750 --> 03:09:50,790
They don't need 12 other photos from this
5134
03:09:50,790 --> 03:09:52,170
perspective.
5135
03:09:52,850 --> 03:09:54,670
They're getting a couple hundred photos from their
5136
03:09:54,670 --> 03:09:55,030
ceremony.
5137
03:09:55,450 --> 03:09:56,910
They don't need 12 from up here.
5138
03:09:57,010 --> 03:09:58,190
They don't need four from up here.
5139
03:09:58,970 --> 03:10:01,890
If there was something very different from up
5140
03:10:01,890 --> 03:10:04,390
here that was important and that they would
5141
03:10:04,390 --> 03:10:06,210
appreciate having, then yeah, we'd give it to
5142
03:10:06,210 --> 03:10:06,370
them.
5143
03:10:06,430 --> 03:10:08,330
But if it's worth delivering, I'm going to
5144
03:10:08,330 --> 03:10:11,410
take the time to make it look as
5145
03:10:11,410 --> 03:10:12,290
good as I can make it look.
5146
03:10:13,210 --> 03:10:14,370
But no, of course not.
5147
03:10:14,470 --> 03:10:16,330
That wouldn't be something I would do on
5148
03:10:16,330 --> 03:10:17,050
more than one photo.
5149
03:10:18,570 --> 03:10:19,010
Okay.
5150
03:10:20,270 --> 03:10:23,910
Regarding the rock, in terms of the way
5151
03:10:23,910 --> 03:10:27,150
that you edited that out, would you not
5152
03:10:27,150 --> 03:10:29,670
just cut it out and brush meticulously?
5153
03:10:32,590 --> 03:10:34,130
What do they mean by cut it out?
5154
03:10:34,890 --> 03:10:36,190
I'm not sure what they mean by that.
5155
03:10:37,410 --> 03:10:39,570
Nicholas, can you maybe expand on that?
5156
03:10:40,070 --> 03:10:41,810
I would do it just the way I
5157
03:10:41,810 --> 03:10:43,070
did it, which is the way I showed
5158
03:10:43,070 --> 03:10:44,930
it to you, because I don't know of
5159
03:10:44,930 --> 03:10:48,650
any better way to do it precisely enough.
5160
03:10:49,490 --> 03:10:52,290
There are Photoshop masters, though, who can do
5161
03:10:52,290 --> 03:10:54,990
precise selections with all those tools and probably
5162
03:10:54,990 --> 03:10:57,190
have a much more efficient way to do
5163
03:10:57,190 --> 03:10:57,450
it.
5164
03:10:58,750 --> 03:11:00,470
But for a job like that, the only
5165
03:11:00,470 --> 03:11:01,930
way I know how to do it is
5166
03:11:01,930 --> 03:11:04,710
to super precise brushwork.
5167
03:11:07,740 --> 03:11:08,900
Next question.
5168
03:11:09,060 --> 03:11:10,920
How do you deal with blown highlights in
5169
03:11:10,920 --> 03:11:12,160
party photos?
5170
03:11:14,600 --> 03:11:16,160
Well, the same way.
5171
03:11:16,400 --> 03:11:20,960
I mean, the blown highlights in here, that's
5172
03:11:20,960 --> 03:11:21,740
blown down there.
5173
03:11:22,080 --> 03:11:24,480
It depends if it's a problem, right?
5174
03:11:24,600 --> 03:11:30,060
If it's a problem that's unrecoverable, undeliverable, we
5175
03:11:30,060 --> 03:11:30,760
won't deliver it.
5176
03:11:30,760 --> 03:11:32,880
But if it's close enough and we want
5177
03:11:32,880 --> 03:11:34,160
to work it and it's important that we
5178
03:11:34,160 --> 03:11:37,540
deliver it, then I just deal with it
5179
03:11:37,540 --> 03:11:40,460
with all the methods I've shown you so
5180
03:11:40,460 --> 03:11:40,720
far.
5181
03:11:40,960 --> 03:11:42,920
So we cover the detail as much as
5182
03:11:42,920 --> 03:11:46,640
possible with the local smart object layers and
5183
03:11:46,640 --> 03:11:47,420
or dodging and burning.
5184
03:11:47,920 --> 03:11:49,360
And then if it's still not there, it's
5185
03:11:49,360 --> 03:11:51,380
still blown out, then I would do just
5186
03:11:51,380 --> 03:11:52,500
like I showed you with the dress.
5187
03:11:52,560 --> 03:11:54,000
Is there an area that I can drag
5188
03:11:54,000 --> 03:11:56,100
into position to kind of try to fake
5189
03:11:56,100 --> 03:11:57,900
it and bring it back or not?
5190
03:11:57,900 --> 03:12:01,240
So it depends.
5191
03:12:01,500 --> 03:12:07,480
In an example like this, let me show
5192
03:12:07,480 --> 03:12:09,420
you guys a couple tricks here.
5193
03:12:10,720 --> 03:12:12,540
So here's the edit.
5194
03:12:13,080 --> 03:12:14,000
Here's the raw file.
5195
03:12:14,600 --> 03:12:15,640
Let's open the raw file.
5196
03:12:18,740 --> 03:12:23,060
And let's do crop.
5197
03:12:27,200 --> 03:12:28,040
Crop it.
5198
03:12:28,680 --> 03:12:31,300
We will fix the color temperature because it's
5199
03:12:31,300 --> 03:12:31,840
way off.
5200
03:12:31,840 --> 03:12:32,920
There we go.
5201
03:12:33,400 --> 03:12:35,140
And then let's neutralize it.
5202
03:12:35,640 --> 03:12:38,360
And let's just run Margarita.
5203
03:12:44,130 --> 03:12:46,050
Margarita is close except for the skin.
5204
03:12:50,190 --> 03:12:51,330
So there we go.
5205
03:12:52,370 --> 03:12:53,290
That's not great.
5206
03:12:54,010 --> 03:12:55,730
But quick and dirty, I just want to
5207
03:12:55,730 --> 03:12:56,410
show you guys something.
5208
03:12:56,570 --> 03:13:02,190
So let's open this one just as is.
5209
03:13:03,390 --> 03:13:05,170
Here's a big distracting highlight.
5210
03:13:05,650 --> 03:13:06,810
There's a big distracting highlight.
5211
03:13:06,990 --> 03:13:09,070
I don't know that I would remove them.
5212
03:13:09,930 --> 03:13:11,290
But a couple tricks.
5213
03:13:12,290 --> 03:13:14,850
One is duplicate your layer.
5214
03:13:15,310 --> 03:13:16,770
If you've got something like that, like a
5215
03:13:16,770 --> 03:13:19,230
big flary thing, this is one of the
5216
03:13:19,230 --> 03:13:20,750
times that I will use the liquify tool.
5217
03:13:20,870 --> 03:13:23,090
I'll go filter, liquify.
5218
03:13:26,400 --> 03:13:28,600
And then I come in here and use
5219
03:13:28,600 --> 03:13:30,420
the pinch tool, which is this one.
5220
03:13:30,520 --> 03:13:32,120
Or sorry, yeah, the pinch tool, this one
5221
03:13:32,120 --> 03:13:32,320
here.
5222
03:13:33,180 --> 03:13:34,980
And you can come in here with that
5223
03:13:34,980 --> 03:13:37,640
pinch tool and you can click and do
5224
03:13:37,640 --> 03:13:38,460
that sort of thing.
5225
03:13:39,240 --> 03:13:40,040
Click okay.
5226
03:13:41,860 --> 03:13:42,960
And see what we did there?
5227
03:13:43,060 --> 03:13:45,340
And if that's too much, we can throttle
5228
03:13:45,340 --> 03:13:45,900
that back.
5229
03:13:47,380 --> 03:13:50,660
Another thing you can use liquify for blown
5230
03:13:50,660 --> 03:13:56,260
out highlights is a glitz.
5231
03:13:56,460 --> 03:13:58,740
What I'm going to do, I'm just going
5232
03:13:58,740 --> 03:14:01,500
to turn something into a blown out highlight
5233
03:14:01,500 --> 03:14:02,060
for you guys.
5234
03:14:02,860 --> 03:14:03,900
Look at his shoe.
5235
03:14:04,460 --> 03:14:04,940
There we go.
5236
03:14:05,360 --> 03:14:06,160
See his shoe there?
5237
03:14:07,120 --> 03:14:10,820
Let's pretend that that is rim light.
5238
03:14:12,420 --> 03:14:13,300
So that's rim light.
5239
03:14:13,420 --> 03:14:15,400
And you know with rim light, sometimes you
5240
03:14:15,400 --> 03:14:17,700
get areas that are blown out, like underneath
5241
03:14:17,700 --> 03:14:19,840
the chin, sometimes underneath the nose.
5242
03:14:20,240 --> 03:14:21,460
You're trying to get the rim light to
5243
03:14:21,460 --> 03:14:22,540
wrap all the way around.
5244
03:14:23,140 --> 03:14:24,540
And there's areas that are just that rim
5245
03:14:24,540 --> 03:14:25,800
light is too fat and blown out.
5246
03:14:26,860 --> 03:14:28,680
You can use the liquify tool.
5247
03:14:30,040 --> 03:14:31,020
Filter, liquify.
5248
03:14:31,160 --> 03:14:32,460
Use that same pinch tool.
5249
03:14:34,720 --> 03:14:37,600
So imagine if this were rim light and
5250
03:14:37,600 --> 03:14:39,300
we decided that this was the part underneath
5251
03:14:39,300 --> 03:14:41,360
the chin that was too fat and we
5252
03:14:41,360 --> 03:14:42,660
wanted to just thin it out.
5253
03:14:43,580 --> 03:14:45,000
That's where you can use that pinch tool
5254
03:14:45,000 --> 03:14:45,400
as well.
5255
03:14:49,860 --> 03:14:50,640
Does that make sense?
5256
03:14:50,680 --> 03:14:52,860
You can go around your rim light and
5257
03:14:52,860 --> 03:14:54,200
those sections that are too big, you can
5258
03:14:54,200 --> 03:14:55,280
pinch them down like that.
5259
03:14:55,720 --> 03:14:58,600
Or the areas that are too thin, you
5260
03:14:58,600 --> 03:15:00,260
can use the opposite one, which is the
5261
03:15:00,260 --> 03:15:02,120
whatever that is tool.
5262
03:15:03,920 --> 03:15:05,720
So that's something that you can do to
5263
03:15:05,720 --> 03:15:06,980
go around and try to get your rim
5264
03:15:06,980 --> 03:15:09,880
light more matching the way you want it
5265
03:15:09,880 --> 03:15:10,040
to.
5266
03:15:14,360 --> 03:15:15,920
I don't know how we got off on
5267
03:15:15,920 --> 03:15:16,960
that tangent.
5268
03:15:17,780 --> 03:15:18,840
Highlights on the dance floor.
5269
03:15:20,360 --> 03:15:22,120
One other question.
5270
03:15:24,260 --> 03:15:27,240
Do you generally clone after you do all
5271
03:15:27,240 --> 03:15:28,940
of the color layer adjustments?
5272
03:15:29,140 --> 03:15:31,280
Yes, back to that order of operation.
5273
03:15:31,280 --> 03:15:37,620
It's crop, plan, smart object layers, adjustment layers,
5274
03:15:38,140 --> 03:15:40,740
smart filters, then image cleanup.
5275
03:15:41,300 --> 03:15:43,300
So I wait until I've got everything working
5276
03:15:43,300 --> 03:15:45,660
the way I want, everything is in range,
5277
03:15:46,100 --> 03:15:47,760
I've dealt with everything as best I can
5278
03:15:47,760 --> 03:15:50,620
with dodging and burning and local adjustments, then
5279
03:15:50,620 --> 03:15:52,260
I would do the image cleanup.
5280
03:15:55,270 --> 03:15:57,990
Lenny, everybody is begging for a three-minute
5281
03:15:57,990 --> 03:15:58,530
pee break.
5282
03:15:59,130 --> 03:15:59,310
Okay.
5283
03:15:59,950 --> 03:16:00,790
Good timing.
5284
03:16:00,950 --> 03:16:01,970
Let's take a pee break.
5285
03:16:01,970 --> 03:16:04,890
We're going to get into skin stuff next,
5286
03:16:04,990 --> 03:16:05,170
okay?
5287
03:16:14,360 --> 03:16:14,820
How are you feeling?
5288
03:16:14,960 --> 03:16:15,700
Everything all right?
5289
03:16:16,160 --> 03:16:17,020
I'm good, yeah.
5290
03:16:17,560 --> 03:16:18,280
Yeah, I'm good.
5291
03:16:21,890 --> 03:16:23,450
He's going strong.
5292
03:16:24,150 --> 03:16:26,250
Just to write down a list of things
5293
03:16:26,250 --> 03:16:27,690
that I still want to show you guys.
5294
03:16:28,190 --> 03:16:30,410
So perspective correction.
5295
03:16:34,420 --> 03:16:35,440
Finger transplant.
5296
03:16:39,350 --> 03:16:40,790
The invisibility cloak.
5297
03:16:42,990 --> 03:16:45,090
Invisibility cloak is like I just showed you
5298
03:16:45,090 --> 03:16:48,110
with the moving the ocean to clone out
5299
03:16:48,110 --> 03:16:49,250
the rock.
5300
03:16:51,170 --> 03:16:56,530
It would be an invisibility cloak where you
5301
03:16:56,530 --> 03:16:59,070
need to remove yourself or your shooting partner
5302
03:16:59,070 --> 03:17:01,090
because you're in the reflection or something.
5303
03:17:01,430 --> 03:17:03,030
It's just going to be a combination of
5304
03:17:03,030 --> 03:17:03,750
all those methods.
5305
03:17:05,130 --> 03:17:06,930
Burning when and where possible.
5306
03:17:09,530 --> 03:17:11,730
If it's a small, easy job, it would
5307
03:17:11,730 --> 03:17:14,430
be just a clone stamp or a healing
5308
03:17:14,430 --> 03:17:15,050
brush tool.
5309
03:17:15,410 --> 03:17:17,850
Or if it's a more complicated job and
5310
03:17:17,850 --> 03:17:19,150
you felt that it was worth taking the
5311
03:17:19,150 --> 03:17:21,230
time to do so, you do content filler
5312
03:17:21,230 --> 03:17:25,030
wear or moving an area within the frame
5313
03:17:25,030 --> 03:17:27,010
to basically painful the top of it.
5314
03:17:27,990 --> 03:17:28,270
Gotcha.
5315
03:17:28,550 --> 03:17:29,830
Is there anything different with mirrors?
5316
03:17:31,190 --> 03:17:32,010
No, same thing.
5317
03:17:32,010 --> 03:17:35,890
Once you're on your computer looking at it,
5318
03:17:35,970 --> 03:17:36,970
it's just pixels now.
5319
03:17:37,490 --> 03:17:39,170
So whether or not those pixels were reflected
5320
03:17:39,170 --> 03:17:43,790
in a mirror or not, it's the same
5321
03:17:43,790 --> 03:17:48,050
process of cloning those pixels in or out
5322
03:17:48,050 --> 03:17:50,310
or burning those pixels down sort of thing.
5323
03:17:51,230 --> 03:17:51,550
Gotcha.
5324
03:17:51,910 --> 03:17:52,970
I have one more question.
5325
03:17:53,970 --> 03:17:56,010
How do you clone a person out like
5326
03:17:56,010 --> 03:17:59,650
yourself if you're overlapping another person in the
5327
03:17:59,650 --> 03:18:00,050
audience?
5328
03:18:00,050 --> 03:18:02,050
There's an image where the couple is kissing
5329
03:18:02,050 --> 03:18:02,950
and you are in the frame.
5330
03:18:03,050 --> 03:18:04,530
There's a family person in the background.
5331
03:18:04,690 --> 03:18:05,570
How did you do that?
5332
03:18:05,910 --> 03:18:07,770
That's exactly how I showed you guys with
5333
03:18:07,770 --> 03:18:09,170
the rock behind the couple.
5334
03:18:10,410 --> 03:18:13,470
In a situation like that, you'd have to
5335
03:18:13,470 --> 03:18:17,810
drag an area from that frame into position
5336
03:18:17,810 --> 03:18:19,830
and then paint it in.
5337
03:18:21,070 --> 03:18:23,250
But actually, I think the one that they're
5338
03:18:23,250 --> 03:18:26,930
referring to there was this.
5339
03:18:29,940 --> 03:18:31,060
Oh boy.
5340
03:18:31,560 --> 03:18:34,120
This one, right?
5341
03:18:34,820 --> 03:18:35,900
I think that's the one.
5342
03:18:36,180 --> 03:18:37,080
Yeah, that's the one.
5343
03:18:37,100 --> 03:18:39,520
There's no area of the frame that I
5344
03:18:39,520 --> 03:18:41,740
can drag into position to replace that.
5345
03:18:42,200 --> 03:18:46,300
So in this case, I've actually used another
5346
03:18:46,300 --> 03:18:46,800
frame.
5347
03:18:47,600 --> 03:18:51,340
The frame that we shot two seconds before
5348
03:18:51,340 --> 03:18:53,080
or two seconds after I came in front
5349
03:18:53,080 --> 03:18:54,000
of Erica's shot here.
5350
03:18:54,880 --> 03:18:58,460
And so then basically painted that on top
5351
03:18:58,460 --> 03:18:59,320
of this area.
5352
03:19:01,600 --> 03:19:06,160
That's a super complex, difficult, challenging thing that
5353
03:19:06,160 --> 03:19:08,000
we rarely ever do.
5354
03:19:08,640 --> 03:19:11,400
But in this case, by far, this was
5355
03:19:11,400 --> 03:19:14,040
the best shot from Erica's perspective and I
5356
03:19:14,040 --> 03:19:14,800
totally killed it.
5357
03:19:15,100 --> 03:19:16,520
So that's what we did.
5358
03:19:19,620 --> 03:19:20,220
Awesome.
5359
03:19:20,520 --> 03:19:20,960
Thanks, Lanny.
5360
03:19:22,760 --> 03:19:23,240
Okay.
5361
03:19:23,520 --> 03:19:23,860
How are we doing?
5362
03:19:23,900 --> 03:19:25,080
Are we back from bathroom breaks?
5363
03:19:29,490 --> 03:19:31,970
Looks like everyone's very happy you answered that
5364
03:19:31,970 --> 03:19:32,490
question.
5365
03:19:34,730 --> 03:19:38,170
But yeah, I think one more minute, Lanny.
5366
03:19:38,730 --> 03:19:39,430
One more minute.
5367
03:19:39,890 --> 03:19:41,970
I'm just going to get this one ready
5368
03:19:41,970 --> 03:19:42,690
for us here.
5369
03:20:00,580 --> 03:20:02,360
So we'll do the skin stuff.
5370
03:20:02,360 --> 03:20:08,520
And then I'm going to show you how
5371
03:20:08,520 --> 03:20:10,900
to correct for perspective.
5372
03:20:11,180 --> 03:20:12,160
I'm going to show you how to do
5373
03:20:12,160 --> 03:20:12,900
a finger transplant.
5374
03:20:13,280 --> 03:20:15,300
And I'm going to show you how to
5375
03:20:15,300 --> 03:20:17,020
crop outside the lines.
5376
03:20:19,560 --> 03:20:21,940
Then we'll get into the final pop.
5377
03:20:22,080 --> 03:20:24,000
The final pop steps that I do in
5378
03:20:24,000 --> 03:20:25,120
all our artisan edits.
5379
03:20:26,000 --> 03:20:27,500
And that'll be it.
5380
03:20:28,460 --> 03:20:29,020
Good.
5381
03:20:38,540 --> 03:20:38,980
Okay.
5382
03:20:40,060 --> 03:20:41,020
Here we go, guys.
5383
03:20:41,220 --> 03:20:42,080
Here's an image.
5384
03:20:43,200 --> 03:20:45,420
Obviously, I've only picked this one because it's
5385
03:20:45,420 --> 03:20:49,420
all kinds of issues with the skin that
5386
03:20:49,420 --> 03:20:50,980
we want to deal with, right?
5387
03:20:51,260 --> 03:20:53,840
We do our best, given the light, when
5388
03:20:53,840 --> 03:20:54,280
we're shooting.
5389
03:20:55,560 --> 03:20:57,640
But in this case, we've got blemishes, we've
5390
03:20:57,640 --> 03:20:59,260
got glare, we've got lots of challenges that
5391
03:20:59,260 --> 03:21:00,840
come up when there's lots of skin.
5392
03:21:01,700 --> 03:21:03,100
So I'm just going to show you a
5393
03:21:03,100 --> 03:21:03,640
couple tricks.
5394
03:21:03,640 --> 03:21:09,460
One is in the initial stages, during adjustment
5395
03:21:09,460 --> 03:21:16,940
brushes or smart object layers, is I would
5396
03:21:16,940 --> 03:21:19,820
do a layer for skin smoothing.
5397
03:21:19,920 --> 03:21:25,820
Someone asked if I ever use frequency separation.
5398
03:21:26,480 --> 03:21:29,500
I have, but I do it like once
5399
03:21:29,500 --> 03:21:30,380
every two years.
5400
03:21:30,380 --> 03:21:32,080
So every time I do it, I have
5401
03:21:32,080 --> 03:21:34,500
to go and Google YouTube tutorial on how
5402
03:21:34,500 --> 03:21:37,200
to use frequency separation.
5403
03:21:37,460 --> 03:21:41,000
It's the most powerful, best way to do
5404
03:21:41,000 --> 03:21:44,500
skin smoothing without losing the actual textures and
5405
03:21:44,500 --> 03:21:45,380
pores from the skin.
5406
03:21:46,740 --> 03:21:48,300
But I forget how to do it every
5407
03:21:48,300 --> 03:21:49,340
time it's time to go and do it
5408
03:21:49,340 --> 03:21:50,520
again because I do it so rarely.
5409
03:21:50,980 --> 03:21:52,480
So what I'll show you is what I
5410
03:21:52,480 --> 03:21:53,060
do for it.
5411
03:21:54,540 --> 03:21:56,920
So one trick is I'll do a layer.
5412
03:21:57,380 --> 03:21:58,980
And let's say, you know, there's part of
5413
03:21:58,980 --> 03:22:00,360
the skin through here.
5414
03:22:00,440 --> 03:22:01,700
I want to smooth it out sort of
5415
03:22:01,700 --> 03:22:05,360
thing is I'll do a layer for the
5416
03:22:05,360 --> 03:22:05,780
skin.
5417
03:22:06,140 --> 03:22:07,900
And these are the things I'll do is
5418
03:22:07,900 --> 03:22:11,560
I'll turn clarity down and texture down.
5419
03:22:13,240 --> 03:22:15,360
So if I'm looking in this area there.
5420
03:22:15,360 --> 03:22:19,900
And then in the sharpening sliders, I will
5421
03:22:19,900 --> 03:22:22,120
turn luminance up quite a ways.
5422
03:22:22,900 --> 03:22:25,260
So all those things are kind of smoothing,
5423
03:22:25,360 --> 03:22:28,020
smoothing pixels and getting rid of detail and
5424
03:22:28,020 --> 03:22:28,500
clarity.
5425
03:22:28,860 --> 03:22:30,220
Of course, I don't want to be doing
5426
03:22:30,220 --> 03:22:32,140
that to her eyes and her lips, but
5427
03:22:32,140 --> 03:22:33,600
in through here, it kind of helps.
5428
03:22:34,280 --> 03:22:36,840
So then I'll just use my brush and
5429
03:22:36,840 --> 03:22:39,240
paint that into the areas that I want
5430
03:22:39,240 --> 03:22:39,860
to smooth out.
5431
03:22:41,180 --> 03:22:43,620
So a black layer mask, or you could
5432
03:22:43,620 --> 03:22:45,860
just do this with a simple skin smoothing
5433
03:22:45,860 --> 03:22:47,860
adjustment brush.
5434
03:22:49,700 --> 03:22:53,860
Coming here gently 10 or 20 percent flow.
5435
03:22:55,280 --> 03:22:57,060
Just paint that into those areas.
5436
03:23:02,300 --> 03:23:05,140
So that would be the first step is
5437
03:23:05,140 --> 03:23:06,000
I would do that.
5438
03:23:12,120 --> 03:23:15,620
OK, I've got piano practice happening upstairs.
5439
03:23:15,720 --> 03:23:16,280
Give me a sec.
5440
03:23:21,430 --> 03:23:32,320
OK, so
5441
03:23:32,320 --> 03:23:34,860
then now we've got glare, we've got blemishes.
5442
03:23:35,200 --> 03:23:37,540
So once I get to the image distraction
5443
03:23:37,540 --> 03:23:40,880
part, I would basically use that healing brush
5444
03:23:40,880 --> 03:23:43,660
for the blemishes.
5445
03:23:43,660 --> 03:23:46,860
So I come up to here and I
5446
03:23:46,860 --> 03:23:48,460
just basically you can do this in Lightroom
5447
03:23:48,460 --> 03:23:49,840
to write or ACR.
5448
03:23:54,250 --> 03:23:56,130
So I take the time and I go
5449
03:23:56,130 --> 03:23:58,710
around and I do I do that and
5450
03:23:58,710 --> 03:23:59,990
I toggle it on and off.
5451
03:24:00,270 --> 03:24:03,270
And what I'll often do is throttle it
5452
03:24:03,270 --> 03:24:03,710
back.
5453
03:24:05,130 --> 03:24:07,670
In a lot of cases to leave some,
5454
03:24:07,810 --> 03:24:08,990
you know, I don't we don't want to
5455
03:24:08,990 --> 03:24:11,730
be you want to look like a porcelain
5456
03:24:11,730 --> 03:24:12,250
doll, right?
5457
03:24:12,250 --> 03:24:14,290
So I usually kind of throttle it back
5458
03:24:14,290 --> 03:24:15,450
to keep it natural looking.
5459
03:24:15,450 --> 03:24:16,810
So I do that.
5460
03:24:17,850 --> 03:24:22,830
And then for glare, glare here, glare up,
5461
03:24:23,010 --> 03:24:23,570
glare there.
5462
03:24:24,410 --> 03:24:26,570
I find that the patch tool works pretty
5463
03:24:26,570 --> 03:24:27,110
well for that.
5464
03:24:27,470 --> 03:24:28,350
So here's the patch tool.
5465
03:24:28,870 --> 03:24:30,970
So let's say that this glare, we wanted
5466
03:24:30,970 --> 03:24:31,970
to throttle that back.
5467
03:24:32,150 --> 03:24:33,390
This is distracting for us.
5468
03:24:33,690 --> 03:24:35,350
I would just draw around like that with
5469
03:24:35,350 --> 03:24:37,650
the patch tool and then drag up to
5470
03:24:37,650 --> 03:24:40,510
an area that looks similarish.
5471
03:24:40,510 --> 03:24:41,750
That looks okay.
5472
03:24:42,150 --> 03:24:43,850
And just let it do its thing.
5473
03:24:45,210 --> 03:24:45,990
Not bad.
5474
03:24:46,210 --> 03:24:48,070
And then throttle it back.
5475
03:24:50,150 --> 03:24:51,590
So I could do that down here.
5476
03:24:51,710 --> 03:24:52,650
I could do that up here.
5477
03:24:59,380 --> 03:25:00,900
This is going to be tricky.
5478
03:25:02,920 --> 03:25:03,360
Let's see.
5479
03:25:07,230 --> 03:25:08,530
Oops, I should have done that a different
5480
03:25:08,530 --> 03:25:08,770
way.
5481
03:25:14,360 --> 03:25:15,980
Probably better to do it a little at
5482
03:25:15,980 --> 03:25:16,420
a time.
5483
03:25:27,940 --> 03:25:31,780
And then I can either just throttle it
5484
03:25:31,780 --> 03:25:36,460
back on the sweet spot or put a
5485
03:25:36,460 --> 03:25:39,100
black layer mask and then paint it in
5486
03:25:39,100 --> 03:25:40,580
10% flow.
5487
03:25:40,720 --> 03:25:48,460
Just feather it in and throttle it back.
5488
03:25:49,020 --> 03:25:50,780
OK, so that's how I usually deal with
5489
03:25:50,780 --> 03:25:53,440
blemishes and glare.
5490
03:25:57,400 --> 03:26:02,060
Another thing that I'll do on skin is
5491
03:26:02,060 --> 03:26:04,680
use a smart filter.
5492
03:26:05,680 --> 03:26:08,180
And this is something, I don't know how
5493
03:26:08,180 --> 03:26:10,060
you replicate this in Lightroom or ACR.
5494
03:26:10,220 --> 03:26:11,980
I've only figured out how to do this
5495
03:26:11,980 --> 03:26:12,940
from Photoshop.
5496
03:26:13,020 --> 03:26:16,680
From Photoshop as a flattened Photoshop document, I
5497
03:26:16,680 --> 03:26:17,640
use a smart filter.
5498
03:26:18,380 --> 03:26:20,100
So what I'll do is duplicate the layer
5499
03:26:20,100 --> 03:26:24,040
and do the shortcut for smart filter.
5500
03:26:24,420 --> 03:26:26,380
Which takes me into ACR with all the
5501
03:26:26,380 --> 03:26:27,340
sliders in the middle.
5502
03:26:27,840 --> 03:26:29,420
So keep in mind this isn't the full
5503
03:26:29,420 --> 03:26:30,500
Roth file anymore.
5504
03:26:31,160 --> 03:26:33,480
And so the sliders behave very differently.
5505
03:26:33,680 --> 03:26:37,920
So what I'll do is I'll drop shadows
5506
03:26:37,920 --> 03:26:39,220
all the way down.
5507
03:26:39,900 --> 03:26:42,580
And then I'll underexpose by about a stop.
5508
03:26:42,900 --> 03:26:45,300
And then use highlights to bring it back
5509
03:26:45,300 --> 03:26:47,960
up to the right exposure.
5510
03:26:48,960 --> 03:26:50,980
This is in a photo with lots of
5511
03:26:50,980 --> 03:26:51,220
skin.
5512
03:26:52,480 --> 03:26:53,920
So I'm going to click OK.
5513
03:26:54,360 --> 03:26:55,580
And I'll toggle it on and off so
5514
03:26:55,580 --> 03:26:56,380
you can see the effect.
5515
03:26:57,300 --> 03:26:58,800
So I don't like it everywhere.
5516
03:26:58,940 --> 03:27:00,040
I don't like it on her eyes.
5517
03:27:00,300 --> 03:27:01,720
But I like it on her skin.
5518
03:27:01,720 --> 03:27:04,660
So what I'm going to do is just
5519
03:27:04,660 --> 03:27:04,960
paint.
5520
03:27:05,080 --> 03:27:08,680
Actually, what I do is put a white
5521
03:27:08,680 --> 03:27:09,300
layer mask.
5522
03:27:10,540 --> 03:27:13,840
And then take a black brush and just
5523
03:27:13,840 --> 03:27:15,740
turn it off on the areas where I
5524
03:27:15,740 --> 03:27:17,040
want to keep the detail.
5525
03:27:25,970 --> 03:27:27,430
So I'm just eyeballing it.
5526
03:27:29,770 --> 03:27:31,030
Painting on the eyebrows.
5527
03:27:32,270 --> 03:27:32,950
Back here.
5528
03:27:33,030 --> 03:27:33,750
Bring that back.
5529
03:27:42,780 --> 03:27:43,720
Let's take a look.
5530
03:27:43,820 --> 03:27:44,780
So there's the mask.
5531
03:27:45,340 --> 03:27:46,180
Just paint it.
5532
03:27:47,500 --> 03:27:49,620
So you see the effect there?
5533
03:27:51,840 --> 03:27:55,120
I just discovered that through trial and error
5534
03:27:55,120 --> 03:27:55,860
and playing around.
5535
03:27:56,460 --> 03:28:00,880
But it really smooths out the skin and
5536
03:28:00,880 --> 03:28:03,660
kind of like softens the transition from highlights
5537
03:28:03,660 --> 03:28:05,220
to shadows across the skin.
5538
03:28:06,060 --> 03:28:07,680
So I've started to play around with that
5539
03:28:07,680 --> 03:28:09,880
when I'm dealing with a lot of skin
5540
03:28:09,880 --> 03:28:10,380
in images.
5541
03:28:11,820 --> 03:28:12,600
All right.
5542
03:28:14,080 --> 03:28:19,240
Any questions about skin smoothing, blemishes, and that
5543
03:28:19,240 --> 03:28:20,300
sort of stuff?
5544
03:28:21,620 --> 03:28:23,020
Just one.
5545
03:28:24,240 --> 03:28:27,640
You wanting to know whether you used the
5546
03:28:27,640 --> 03:28:30,120
noise slider in Camera Raw.
5547
03:28:30,840 --> 03:28:31,060
Yeah.
5548
03:28:31,200 --> 03:28:34,620
So when I'm doing a layer just for
5549
03:28:34,620 --> 03:28:37,320
the skin, like I'm trying to smooth the
5550
03:28:37,320 --> 03:28:40,280
skin, is I turn down the texture, down
5551
03:28:40,280 --> 03:28:43,020
the clarity, and I up the luminance, which
5552
03:28:43,020 --> 03:28:45,320
is one of the noise in the noise
5553
03:28:45,320 --> 03:28:45,620
slider.
5554
03:28:46,840 --> 03:28:46,940
Yeah.
5555
03:28:48,720 --> 03:28:52,040
I'm just not sure if you're going to
5556
03:28:52,040 --> 03:28:56,060
cover this, but you had mentioned in one
5557
03:28:56,060 --> 03:29:00,240
of the prior sessions that you would show
5558
03:29:00,240 --> 03:29:04,560
how to lessen the effects of harsh flesh
5559
03:29:04,560 --> 03:29:05,320
on the skin.
5560
03:29:05,320 --> 03:29:06,900
Is that something that you're still going to
5561
03:29:06,900 --> 03:29:07,180
cover?
5562
03:29:07,760 --> 03:29:08,580
That's what we just did.
5563
03:29:09,220 --> 03:29:10,300
That's what you just did.
5564
03:29:10,860 --> 03:29:11,100
Yeah.
5565
03:29:11,200 --> 03:29:12,880
This happens to be natural light.
5566
03:29:13,460 --> 03:29:14,580
This is window light.
5567
03:29:14,980 --> 03:29:17,740
But, I mean, you know, if we look
5568
03:29:17,740 --> 03:29:19,880
back at the original of this, this is
5569
03:29:19,880 --> 03:29:21,400
about as challenging as it gets with skin.
5570
03:29:21,500 --> 03:29:22,640
You've got all the problems, right?
5571
03:29:23,640 --> 03:29:26,340
Scratches and blemishes and glare.
5572
03:29:26,780 --> 03:29:28,540
And so whether it's natural light or flash,
5573
03:29:28,580 --> 03:29:29,280
it's the same thing.
5574
03:29:29,380 --> 03:29:31,480
I use the tools, the techniques that I
5575
03:29:31,480 --> 03:29:32,080
just showed you.
5576
03:29:34,660 --> 03:29:38,920
Do you edit all of the bridal images
5577
03:29:38,920 --> 03:29:41,200
with Researched Skin that you deliver?
5578
03:29:42,080 --> 03:29:44,800
So, again, we do artisan edits.
5579
03:29:45,100 --> 03:29:47,760
The process I'm showing you here now on
5580
03:29:47,760 --> 03:29:50,160
50 to 100 images per wedding.
5581
03:29:51,000 --> 03:29:53,460
The ones that we're going to show off
5582
03:29:53,460 --> 03:29:53,940
to the world.
5583
03:29:54,560 --> 03:29:56,160
Portfolio, blog, you know.
5584
03:29:56,160 --> 03:30:01,660
And so this extent of like skin cleanup
5585
03:30:01,660 --> 03:30:03,960
would only happen on very few images.
5586
03:30:04,700 --> 03:30:07,080
Otherwise, we just do like, you know, much
5587
03:30:07,080 --> 03:30:07,860
more quick and dirty.
5588
03:30:08,080 --> 03:30:10,280
We do the, you know, we do our
5589
03:30:10,280 --> 03:30:12,080
presets and or the image salons edit.
5590
03:30:12,300 --> 03:30:13,760
And then a little bit of, you know,
5591
03:30:13,900 --> 03:30:16,000
blemish removal as needed, you know, as we
5592
03:30:16,000 --> 03:30:16,340
go through.
5593
03:30:16,400 --> 03:30:18,180
And Erica would just do that in Lightroom
5594
03:30:18,180 --> 03:30:18,720
sort of thing.
5595
03:30:19,960 --> 03:30:22,100
Are you going to cover eyes in this?
5596
03:30:22,660 --> 03:30:25,060
I don't do anything with eyes, really.
5597
03:30:25,520 --> 03:30:28,060
Other than, you know, in a photo like
5598
03:30:28,060 --> 03:30:29,220
this.
5599
03:30:31,700 --> 03:30:33,440
There's some blue in her eyes.
5600
03:30:33,660 --> 03:30:33,820
Would you?
5601
03:30:34,280 --> 03:30:35,400
Yeah, so it's the same.
5602
03:30:35,480 --> 03:30:38,280
So with all the images, it's just tasting
5603
03:30:38,280 --> 03:30:40,720
it and eyeballing the eyeballs.
5604
03:30:41,540 --> 03:30:42,340
So, yeah.
5605
03:30:42,420 --> 03:30:46,100
So at the initial smart object layer phase,
5606
03:30:46,380 --> 03:30:49,100
an image like this, I probably do one
5607
03:30:49,100 --> 03:30:51,100
for her face overall and her features.
5608
03:30:51,100 --> 03:30:53,640
One to smooth the skin and then possibly
5609
03:30:53,640 --> 03:30:55,060
one for lips, one for eyes.
5610
03:30:55,460 --> 03:30:56,440
So you're right.
5611
03:30:56,500 --> 03:30:58,000
For the eyes in this case, like let's
5612
03:30:58,000 --> 03:30:59,260
open this as a smart object.
5613
03:31:01,140 --> 03:31:02,840
So then if I notice the color temperature
5614
03:31:02,840 --> 03:31:04,960
is not right in her eyes, I would
5615
03:31:04,960 --> 03:31:08,080
just fix that and maybe try the eyedropper
5616
03:31:08,080 --> 03:31:08,460
tool.
5617
03:31:10,460 --> 03:31:11,580
Okay, there we go.
5618
03:31:16,500 --> 03:31:19,240
And then just paint it in.
5619
03:31:19,840 --> 03:31:22,160
So really like all the little, you know,
5620
03:31:22,200 --> 03:31:25,660
all the little challenges and things that we
5621
03:31:25,660 --> 03:31:27,520
come up with various different images, it just
5622
03:31:27,520 --> 03:31:29,040
boils back to the same thing, right?
5623
03:31:29,080 --> 03:31:32,260
Just local adjustments, tweaking them and blending them
5624
03:31:32,260 --> 03:31:32,840
with masks.
5625
03:31:36,520 --> 03:31:36,800
Great.
5626
03:31:38,180 --> 03:31:40,460
You know, I might also then say, you
5627
03:31:40,460 --> 03:31:40,620
know what?
5628
03:31:40,640 --> 03:31:42,180
I really want to make those eyes pop.
5629
03:31:44,300 --> 03:31:46,280
So maybe even just with a smart filter,
5630
03:31:46,280 --> 03:31:49,600
I come in here and the clarity and
5631
03:31:49,600 --> 03:31:50,140
the lights.
5632
03:31:53,560 --> 03:31:54,320
Eyeballing it.
5633
03:31:54,540 --> 03:31:57,180
That doesn't do anything for any parts of
5634
03:31:57,180 --> 03:32:01,020
the image, but if I isolate it just
5635
03:32:01,020 --> 03:32:06,780
onto her pupils here, and then just paint
5636
03:32:06,780 --> 03:32:08,240
into the lights a little bit there.
5637
03:32:09,180 --> 03:32:11,080
So there's the mask.
5638
03:32:12,140 --> 03:32:12,440
Okay.
5639
03:32:12,580 --> 03:32:14,200
That just brings up some punch in the
5640
03:32:14,200 --> 03:32:14,500
eyes.
5641
03:32:14,660 --> 03:32:17,340
So it all depends on the photo, right?
5642
03:32:17,340 --> 03:32:18,260
How big are the eyes?
5643
03:32:18,340 --> 03:32:19,960
Most of our photos, the eyes are only
5644
03:32:19,960 --> 03:32:21,780
a few pixels, but in something like this,
5645
03:32:21,860 --> 03:32:23,480
yeah, I'd be treating those eyes as their
5646
03:32:23,480 --> 03:32:25,000
own local area.
5647
03:32:29,030 --> 03:32:29,210
Okay.
5648
03:32:29,270 --> 03:32:30,230
I want to show you guys how to
5649
03:32:30,230 --> 03:32:32,050
correct for perspective.
5650
03:32:34,490 --> 03:32:40,300
Do that with, I'm going to open two
5651
03:32:40,300 --> 03:32:40,700
of these.
5652
03:32:42,760 --> 03:32:44,220
There's a few different ways.
5653
03:32:44,900 --> 03:32:47,700
One is if we go here and you
5654
03:32:47,700 --> 03:32:50,820
can actually do this way, you can actually
5655
03:32:50,820 --> 03:32:52,980
do it right in Lightroom or ACR.
5656
03:32:53,280 --> 03:32:55,780
You've got the little adjustments for perspective.
5657
03:32:56,380 --> 03:32:58,620
And often if we're shooting our couples from
5658
03:32:58,620 --> 03:33:01,820
low, perspective is not helping us out, right?
5659
03:33:01,920 --> 03:33:04,020
Because their lower bodies are closer to the
5660
03:33:04,020 --> 03:33:04,320
camera.
5661
03:33:04,460 --> 03:33:06,020
And so if it's a post portrait, we'll
5662
03:33:06,020 --> 03:33:07,540
often have them kind of lean over to
5663
03:33:07,540 --> 03:33:08,260
counteract that.
5664
03:33:09,820 --> 03:33:11,840
And I've got no issues with this one
5665
03:33:11,840 --> 03:33:14,160
as is, but if this were the case,
5666
03:33:14,780 --> 03:33:17,400
what you'd do is you'd use that perspective
5667
03:33:17,400 --> 03:33:17,980
controls.
5668
03:33:17,980 --> 03:33:20,900
And in Photoshop it's up here under filter
5669
03:33:20,900 --> 03:33:27,830
lens correction, go over here to custom.
5670
03:33:28,890 --> 03:33:30,910
And then these are the same sliders that
5671
03:33:30,910 --> 03:33:32,570
you have in Lightroom where you can go
5672
03:33:32,570 --> 03:33:35,770
this way or you can go this way.
5673
03:33:36,270 --> 03:33:38,750
So obviously if we go that way, that
5674
03:33:38,750 --> 03:33:42,310
can help us counteract it when perspective is
5675
03:33:42,310 --> 03:33:43,250
working against us.
5676
03:33:43,490 --> 03:33:46,330
And, or you can also go this way
5677
03:33:46,330 --> 03:33:47,670
or that way.
5678
03:33:48,370 --> 03:33:48,470
Okay.
5679
03:33:48,470 --> 03:33:50,130
So that's one way that you can do
5680
03:33:50,130 --> 03:33:50,310
it.
5681
03:33:50,850 --> 03:33:53,070
If you want even more power than that,
5682
03:33:54,630 --> 03:33:56,330
you can do it this way.
5683
03:33:57,390 --> 03:33:58,010
Okay, here we go.
5684
03:33:58,090 --> 03:34:01,850
Let's say we wanted these horizontal lines and
5685
03:34:01,850 --> 03:34:03,110
vertical lines to be parallel.
5686
03:34:03,610 --> 03:34:05,110
I wouldn't want them to be that way
5687
03:34:05,110 --> 03:34:06,990
in this image, but let's just say we
5688
03:34:06,990 --> 03:34:08,830
did because sometimes you're shooting and you're going
5689
03:34:08,830 --> 03:34:10,710
for symmetry, but it's a little off kilter,
5690
03:34:10,850 --> 03:34:11,010
right?
5691
03:34:11,350 --> 03:34:13,330
And so the lines that would be parallel,
5692
03:34:13,510 --> 03:34:14,630
they're not quite parallel.
5693
03:34:14,630 --> 03:34:15,170
Okay.
5694
03:34:15,670 --> 03:34:17,250
What you can do is you can do
5695
03:34:17,250 --> 03:34:20,850
the method we just looked at or on
5696
03:34:20,850 --> 03:34:24,390
a new layer, you can go control T,
5697
03:34:24,690 --> 03:34:26,230
which is remember edit transform.
5698
03:34:27,010 --> 03:34:28,030
Okay, here we go.
5699
03:34:28,470 --> 03:34:30,750
So now I can slide and move this
5700
03:34:30,750 --> 03:34:31,690
layer around, right?
5701
03:34:33,210 --> 03:34:36,730
The other thing I can do is I
5702
03:34:36,730 --> 03:34:38,070
can grab a corner.
5703
03:34:38,390 --> 03:34:40,270
And if you command click on the corner,
5704
03:34:40,310 --> 03:34:43,590
it allows you to skew it like this.
5705
03:34:43,590 --> 03:34:44,490
Okay.
5706
03:34:48,420 --> 03:34:50,300
So, and if I bring up my grid
5707
03:34:50,300 --> 03:34:52,880
lines, commands, what is it?
5708
03:34:53,040 --> 03:34:54,020
Command apostrophe.
5709
03:34:54,320 --> 03:34:56,260
I bring up my grid lines while I'm
5710
03:34:56,260 --> 03:34:59,260
doing that, I can have those almost parallel
5711
03:34:59,260 --> 03:35:01,060
lines become parallel.
5712
03:35:01,900 --> 03:35:02,960
Make sense?
5713
03:35:03,640 --> 03:35:07,800
So that's how you can use perspective control
5714
03:35:07,800 --> 03:35:10,840
to help you get parallel lines lining up.
5715
03:35:14,230 --> 03:35:15,130
A finger transplant.
5716
03:35:17,350 --> 03:35:18,730
A finger transplant.
5717
03:35:18,730 --> 03:35:23,450
So basically what I'm doing there, let's find
5718
03:35:23,450 --> 03:35:23,990
an example.
5719
03:35:26,150 --> 03:35:42,320
Okay, let's
5720
03:35:42,320 --> 03:35:43,360
go back to this one.
5721
03:35:44,880 --> 03:35:48,160
And let's go straight out of camera here.
5722
03:35:48,660 --> 03:35:52,220
Remember I said that sometimes I'll crop at
5723
03:35:52,220 --> 03:35:53,760
the end instead of at the start.
5724
03:35:54,840 --> 03:35:58,560
The reason for that is because if I
5725
03:35:58,560 --> 03:36:01,580
crop here, I'm constrained, right?
5726
03:36:01,580 --> 03:36:04,980
And so let's say if in cropping, because
5727
03:36:04,980 --> 03:36:07,620
I'm constrained, it meant that, oh, I'm going
5728
03:36:07,620 --> 03:36:08,920
to lose this little girl's fingertips.
5729
03:36:09,720 --> 03:36:12,180
In that case, I would wait and crop
5730
03:36:12,180 --> 03:36:12,700
after.
5731
03:36:13,240 --> 03:36:14,160
I'll show you why.
5732
03:36:15,280 --> 03:36:16,300
Let's go like this.
5733
03:36:20,440 --> 03:36:20,620
Okay.
5734
03:36:21,040 --> 03:36:24,020
I'm just going to open this here in
5735
03:36:24,020 --> 03:36:24,320
Photoshop.
5736
03:36:24,540 --> 03:36:26,940
Let's say I shot this like this.
5737
03:36:27,100 --> 03:36:29,280
It's like, oh, it's not quite composed properly.
5738
03:36:29,360 --> 03:36:30,100
It's so close.
5739
03:36:30,360 --> 03:36:31,640
I want to straighten it.
5740
03:36:32,060 --> 03:36:34,150
But if I was in Lightroom or ACR,
5741
03:36:34,150 --> 03:36:37,290
if I tried to straighten it like this,
5742
03:36:37,510 --> 03:36:39,210
oh, darn, then I lose that little girl's
5743
03:36:39,210 --> 03:36:39,570
fingertips.
5744
03:36:40,230 --> 03:36:42,190
So in that case, I wouldn't crop first.
5745
03:36:42,330 --> 03:36:43,930
I'd do all my editing, and then in
5746
03:36:43,930 --> 03:36:45,530
Photoshop, I would crop then.
5747
03:36:47,370 --> 03:36:50,930
Because in Photoshop, you can crop outside the
5748
03:36:50,930 --> 03:36:52,910
lines if you know how to do it.
5749
03:36:53,590 --> 03:36:56,770
So let's crop in like this.
5750
03:36:58,990 --> 03:37:01,090
And I can crop like this.
5751
03:37:01,090 --> 03:37:04,130
So now I've straightened it without losing the
5752
03:37:04,130 --> 03:37:05,030
little girl's fingertips.
5753
03:37:05,670 --> 03:37:05,770
Okay?
5754
03:37:05,990 --> 03:37:07,330
But you see how I've gone outside the
5755
03:37:07,330 --> 03:37:07,830
lines here?
5756
03:37:08,270 --> 03:37:10,230
And when you do that, if you click
5757
03:37:10,230 --> 03:37:15,690
Content Aware, it will Content Fill Aware these
5758
03:37:15,690 --> 03:37:18,550
missing pixels for you sometimes.
5759
03:37:19,290 --> 03:37:20,350
Let's see if it works.
5760
03:37:22,070 --> 03:37:24,730
It does its thing, runs its algorithms, tries
5761
03:37:24,730 --> 03:37:25,850
to figure out how to.
5762
03:37:27,630 --> 03:37:28,470
There we go.
5763
03:37:29,010 --> 03:37:29,510
Okay?
5764
03:37:29,510 --> 03:37:34,150
And if that doesn't work then, if when
5765
03:37:34,150 --> 03:37:37,790
you do that, for some reason there's too
5766
03:37:37,790 --> 03:37:40,370
much confusing information along the edges and it
5767
03:37:40,370 --> 03:37:42,250
can't do it for you, just unclick that.
5768
03:37:43,190 --> 03:37:43,330
Okay?
5769
03:37:43,690 --> 03:37:45,610
And then do it yourself.
5770
03:37:46,530 --> 03:37:49,990
So then in a new layer here, I
5771
03:37:49,990 --> 03:37:54,070
would just Content Fill Aware these sections myself.
5772
03:37:55,450 --> 03:37:56,490
Like this.
5773
03:37:59,830 --> 03:38:00,350
Okay?
5774
03:38:00,770 --> 03:38:03,350
Shift F5 is the shortcut for Content Aware.
5775
03:38:05,910 --> 03:38:06,970
And then do that there.
5776
03:38:07,410 --> 03:38:08,350
Do that up there too.
5777
03:38:08,930 --> 03:38:12,610
Now, if the finger, you know, if you
5778
03:38:12,610 --> 03:38:14,830
missed the finger and then you cropped outside
5779
03:38:14,830 --> 03:38:16,950
the lines and, of course, it couldn't figure
5780
03:38:16,950 --> 03:38:18,550
out how to rebuild the finger for you,
5781
03:38:18,790 --> 03:38:22,430
that's just, again, using the technique I've already
5782
03:38:22,430 --> 03:38:28,010
showed you where you essentially could say I
5783
03:38:28,010 --> 03:38:28,710
was missing.
5784
03:38:29,810 --> 03:38:32,570
I'm just going to get rid of a
5785
03:38:32,570 --> 03:38:33,110
finger here.
5786
03:38:34,050 --> 03:38:35,870
We'll pretend that it's missing.
5787
03:38:44,380 --> 03:38:49,280
So if I was missing this finger and
5788
03:38:49,280 --> 03:38:51,760
this finger, because I missed it, right?
5789
03:38:53,120 --> 03:38:54,940
So flatten it like that.
5790
03:38:55,620 --> 03:38:58,820
In that case, the finger transplant is just
5791
03:38:58,820 --> 03:39:02,260
basically moving the ocean again, except now you're
5792
03:39:02,260 --> 03:39:03,280
moving a finger.
5793
03:39:03,280 --> 03:39:04,840
So you duplicate it.
5794
03:39:05,500 --> 03:39:07,280
You do a black layer mask.
5795
03:39:07,760 --> 03:39:08,880
You take a brush.
5796
03:39:09,540 --> 03:39:12,380
You find a finger somewhere on the frame
5797
03:39:12,380 --> 03:39:14,680
that's similar to that.
5798
03:39:16,180 --> 03:39:17,880
And then Command T.
5799
03:39:21,120 --> 03:39:21,920
You can see it.
5800
03:39:26,210 --> 03:39:26,770
Command T.
5801
03:39:27,430 --> 03:39:29,770
Now I can move that finger.
5802
03:39:30,590 --> 03:39:31,770
I can rotate the finger.
5803
03:39:38,110 --> 03:39:38,950
Where are you, finger?
5804
03:39:41,820 --> 03:39:42,600
I can't see it.
5805
03:39:44,040 --> 03:39:45,060
Oh, there it is.
5806
03:39:45,420 --> 03:39:46,280
There it is.
5807
03:39:49,650 --> 03:39:50,570
There we go.
5808
03:39:50,930 --> 03:39:51,170
Right?
5809
03:39:51,350 --> 03:39:54,010
And I'd line it up, rotate it, shrink
5810
03:39:54,010 --> 03:39:57,150
it, enlarge it, get it into position so
5811
03:39:57,150 --> 03:39:59,550
that it fits, and then just paint it
5812
03:39:59,550 --> 03:39:59,830
in.
5813
03:40:01,350 --> 03:40:02,930
It's lagging and not showing.
5814
03:40:05,390 --> 03:40:05,950
There it is.
5815
03:40:11,630 --> 03:40:12,410
There we go.
5816
03:40:13,190 --> 03:40:14,670
Okay, I'd probably shrink it because it's a
5817
03:40:14,670 --> 03:40:14,870
pinky.
5818
03:40:15,010 --> 03:40:15,510
It's too big.
5819
03:40:16,110 --> 03:40:17,410
But it's too laggy for me here.
5820
03:40:18,890 --> 03:40:19,190
Oops.
5821
03:40:20,290 --> 03:40:20,730
Oops.
5822
03:40:22,900 --> 03:40:23,420
There we go.
5823
03:40:23,420 --> 03:40:33,050
And then paint it in, like that kind
5824
03:40:33,050 --> 03:40:33,270
of thing.
5825
03:40:33,490 --> 03:40:34,890
So it's the same technique, right?
5826
03:40:35,510 --> 03:40:37,450
It's finding an area to sample and move
5827
03:40:37,450 --> 03:40:38,590
it into place.
5828
03:40:40,350 --> 03:40:40,530
Okay.
5829
03:40:41,550 --> 03:40:42,630
How are we doing for questions?
5830
03:40:45,440 --> 03:40:46,940
So when did you go to med school?
5831
03:40:47,100 --> 03:40:48,320
Because you're clearly a surgeon.
5832
03:40:51,460 --> 03:40:52,160
I forgot.
5833
03:40:52,280 --> 03:40:53,800
We need to talk about the final pop,
5834
03:40:54,180 --> 03:40:54,500
okay?
5835
03:40:54,700 --> 03:40:56,260
Let me find a good example for this.
5836
03:40:56,260 --> 03:40:58,240
So after image cleanup, the next, if we
5837
03:40:58,240 --> 03:41:02,280
go back to that order of operations, the
5838
03:41:02,280 --> 03:41:03,980
next one is final pop.
5839
03:41:04,680 --> 03:41:08,340
Okay, so let's go to an example.
5840
03:41:11,980 --> 03:41:13,600
Oh, where was the one that we did
5841
03:41:13,600 --> 03:41:14,520
together?
5842
03:41:20,530 --> 03:41:22,850
I have a question about the finger for
5843
03:41:22,850 --> 03:41:23,070
you.
5844
03:41:24,370 --> 03:41:26,230
What if the details are very visible?
5845
03:41:26,430 --> 03:41:28,070
Like that shot, it was not visible.
5846
03:41:30,330 --> 03:41:31,670
Details are very visible.
5847
03:41:31,870 --> 03:41:33,430
Oh, like if it's in focus, same thing.
5848
03:41:33,630 --> 03:41:34,950
You just have to try to find an
5849
03:41:34,950 --> 03:41:37,290
area that is going to work, right?
5850
03:41:38,190 --> 03:41:40,270
So if you're blending, you know, if the
5851
03:41:40,270 --> 03:41:41,590
finger is in focus, you have to find
5852
03:41:41,590 --> 03:41:42,810
another finger that's in focus.
5853
03:41:43,750 --> 03:41:44,890
You know, if the finger's out of focus,
5854
03:41:44,970 --> 03:41:47,750
you have to find, you know, it's different
5855
03:41:47,750 --> 03:41:49,230
on every single image, but you have to
5856
03:41:49,230 --> 03:41:52,230
find an area, whatever you're trying to replace,
5857
03:41:52,230 --> 03:41:53,670
whether it's a finger or a part of
5858
03:41:53,670 --> 03:41:56,050
a dress or something, you're trying to find
5859
03:41:56,050 --> 03:41:58,770
another area that's close enough-ish that you
5860
03:41:58,770 --> 03:42:00,190
can use it to paint it in.
5861
03:42:09,620 --> 03:42:10,580
Let's just use this one.
5862
03:42:11,960 --> 03:42:12,780
Okay, let's just use this.
5863
03:42:13,520 --> 03:42:14,800
Okay, so final pop.
5864
03:42:16,080 --> 03:42:20,440
I've got basically five steps that I'll do,
5865
03:42:20,600 --> 03:42:22,760
at least a combination of those five steps
5866
03:42:22,760 --> 03:42:25,100
at the end of every single artisan edit
5867
03:42:25,100 --> 03:42:25,620
that we do.
5868
03:42:26,440 --> 03:42:27,760
So let's get this up here.
5869
03:42:28,580 --> 03:42:28,880
All right.
5870
03:42:29,520 --> 03:42:31,200
So those are, so this one, if we
5871
03:42:31,200 --> 03:42:33,280
just look at this one, everything I've done
5872
03:42:33,280 --> 03:42:35,900
up to this stage would have been the
5873
03:42:35,900 --> 03:42:37,820
smart object layers, probably one for the sky,
5874
03:42:37,940 --> 03:42:39,520
one for the beach, one for Chad and
5875
03:42:39,520 --> 03:42:40,620
Beth, one for their skin.
5876
03:42:41,400 --> 03:42:43,800
And then I would have done some curves
5877
03:42:43,800 --> 03:42:45,460
to dodge and burn from there.
5878
03:42:45,580 --> 03:42:47,000
And then maybe I did a smart filter,
5879
03:42:47,600 --> 03:42:50,740
bring out some texture in the clothes, et
5880
03:42:50,740 --> 03:42:51,020
cetera.
5881
03:42:51,660 --> 03:42:53,980
Maybe I did one where I whitened the
5882
03:42:53,980 --> 03:42:55,680
white balance a bit for the teeth.
5883
03:42:55,900 --> 03:42:56,280
Okay.
5884
03:42:56,860 --> 03:42:59,900
And then at some point I flattened it
5885
03:42:59,900 --> 03:43:00,980
and I dealt with the distractions.
5886
03:43:00,980 --> 03:43:03,200
I can't remember if on the final edit,
5887
03:43:03,340 --> 03:43:04,440
I took out this dog walker.
5888
03:43:04,500 --> 03:43:05,200
I probably did.
5889
03:43:06,120 --> 03:43:09,100
And then I do the final final pop.
5890
03:43:09,540 --> 03:43:09,640
Okay.
5891
03:43:09,860 --> 03:43:13,100
So those final steps got five of them.
5892
03:43:13,160 --> 03:43:14,520
They're all in the document for you guys.
5893
03:43:14,980 --> 03:43:18,200
The first one is my shortcut key for
5894
03:43:18,200 --> 03:43:18,920
it is F4.
5895
03:43:19,300 --> 03:43:22,940
And it's that over the top giant S
5896
03:43:22,940 --> 03:43:24,920
curve, global contrast boost.
5897
03:43:25,280 --> 03:43:25,520
Okay.
5898
03:43:25,640 --> 03:43:28,540
And it's intentionally over the top and I
5899
03:43:28,540 --> 03:43:30,900
just basically toggle it on and off and
5900
03:43:30,900 --> 03:43:32,560
find the sweet spot.
5901
03:43:33,120 --> 03:43:33,220
Okay.
5902
03:43:33,700 --> 03:43:36,740
And, or if I only like it in
5903
03:43:36,740 --> 03:43:39,780
some areas, what I would do is just
5904
03:43:39,780 --> 03:43:42,960
bring a brush on the mask and I
5905
03:43:42,960 --> 03:43:43,660
would turn it down.
5906
03:43:44,260 --> 03:43:45,660
See, I don't like what it's doing on
5907
03:43:45,660 --> 03:43:46,060
the skin.
5908
03:43:46,480 --> 03:43:48,340
So I'm just going to paint it out
5909
03:43:48,340 --> 03:43:48,840
on the skin.
5910
03:43:49,500 --> 03:43:49,940
Okay.
5911
03:43:50,180 --> 03:43:52,100
So it's applying it everywhere except the skin.
5912
03:43:52,200 --> 03:43:53,820
So a big giant S curve.
5913
03:43:54,020 --> 03:43:54,400
Okay.
5914
03:43:54,700 --> 03:43:55,780
So that's step one.
5915
03:43:55,780 --> 03:43:59,600
Then step two is I do a combination
5916
03:43:59,600 --> 03:44:02,840
of two, two steps.
5917
03:44:03,380 --> 03:44:06,720
The first one is I've got a shortcut
5918
03:44:06,720 --> 03:44:07,360
key for it.
5919
03:44:07,420 --> 03:44:11,260
And what it is, is it's image adjustments,
5920
03:44:12,040 --> 03:44:12,980
shadows, and highlights.
5921
03:44:13,640 --> 03:44:13,820
Okay.
5922
03:44:14,020 --> 03:44:16,740
And this is where the document outlines where
5923
03:44:16,740 --> 03:44:18,500
all my default settings are for that.
5924
03:44:18,820 --> 03:44:21,180
But what it does enough that transit to
5925
03:44:21,180 --> 03:44:22,340
be, can see what it's doing here.
5926
03:44:22,340 --> 03:44:23,800
And as a final step, is it pulls
5927
03:44:23,800 --> 03:44:25,720
back a little bit of loss detail and
5928
03:44:25,720 --> 03:44:26,880
highlights and shadows.
5929
03:44:27,200 --> 03:44:27,300
Okay.
5930
03:44:27,300 --> 03:44:28,640
So it's just helping me with the overall
5931
03:44:28,640 --> 03:44:29,740
dynamic range of it.
5932
03:44:30,280 --> 03:44:33,980
So I'll do that in combination with a
5933
03:44:33,980 --> 03:44:34,560
curve layer.
5934
03:44:35,240 --> 03:44:36,400
This is what it looks like.
5935
03:44:37,180 --> 03:44:39,600
So basically it's just, it brings the blacks
5936
03:44:39,600 --> 03:44:42,200
down a bit and the whites up a
5937
03:44:42,200 --> 03:44:44,420
bit and overall just up slightly.
5938
03:44:44,960 --> 03:44:46,380
I'll toggle that one on and off so
5939
03:44:46,380 --> 03:44:48,040
you can see the effect.
5940
03:44:48,140 --> 03:44:48,300
Okay.
5941
03:44:48,300 --> 03:44:49,100
It adds a punch.
5942
03:44:49,160 --> 03:44:50,760
It's like a 3d, like it pops off
5943
03:44:50,760 --> 03:44:54,420
the image and those two steps together, the
5944
03:44:54,420 --> 03:44:56,060
shadows and highlights and the curve.
5945
03:44:56,700 --> 03:44:58,920
If I group those together so you can
5946
03:44:58,920 --> 03:45:00,740
see the effect.
5947
03:45:02,160 --> 03:45:04,320
It goes from that to that.
5948
03:45:05,300 --> 03:45:07,340
And in some cases it's too much.
5949
03:45:07,940 --> 03:45:09,620
In which case I just turn it down.
5950
03:45:10,780 --> 03:45:10,880
Okay.
5951
03:45:10,920 --> 03:45:12,260
Sometimes I keep it all the way up.
5952
03:45:12,340 --> 03:45:13,540
Sometimes I turn it right down and it's
5953
03:45:13,540 --> 03:45:14,120
just too much.
5954
03:45:14,420 --> 03:45:14,640
Okay.
5955
03:45:14,960 --> 03:45:16,240
So just eyeballing it.
5956
03:45:17,680 --> 03:45:20,780
So then if it was an area with
5957
03:45:20,780 --> 03:45:22,940
lots of skin, what I would do is
5958
03:45:22,940 --> 03:45:24,260
that this is when I would do that
5959
03:45:24,260 --> 03:45:27,560
skin trick that I showed you guys where
5960
03:45:27,560 --> 03:45:29,940
I come over here and I drop shadows
5961
03:45:29,940 --> 03:45:30,940
all the way down.
5962
03:45:31,620 --> 03:45:33,720
Under expose it above the stop and then
5963
03:45:33,720 --> 03:45:35,220
use highlights to bring it back up.
5964
03:45:37,570 --> 03:45:40,170
And I might apply that to see it
5965
03:45:40,170 --> 03:45:41,670
doesn't work so great on an image like
5966
03:45:41,670 --> 03:45:46,600
this, but if there's lots of skin, it
5967
03:45:46,600 --> 03:45:47,540
might help on the skin.
5968
03:45:53,840 --> 03:45:54,740
Okay.
5969
03:45:54,900 --> 03:45:56,780
In this case it doesn't.
5970
03:45:57,020 --> 03:45:57,680
So delete it.
5971
03:45:58,320 --> 03:45:58,420
Okay.
5972
03:45:58,720 --> 03:46:02,740
And then the final, final step is sharpening.
5973
03:46:03,220 --> 03:46:03,460
Okay.
5974
03:46:04,720 --> 03:46:07,240
Most of the sharpening I do on export
5975
03:46:07,240 --> 03:46:09,700
when we size it for whatever, but at
5976
03:46:09,700 --> 03:46:11,900
this point, before I save it as a
5977
03:46:11,900 --> 03:46:14,460
master file, I do apply some sharpening and
5978
03:46:14,460 --> 03:46:16,500
what it is, it's outlined in the document.
5979
03:46:16,740 --> 03:46:19,660
It's, it's an unsharp mask and you have
5980
03:46:19,660 --> 03:46:21,200
to zoom right in here to a hundred
5981
03:46:21,200 --> 03:46:22,640
percent to see the effect.
5982
03:46:23,980 --> 03:46:26,320
I don't know if that translates resolution wise,
5983
03:46:26,460 --> 03:46:29,540
but it's a very subtle sharpening and it's
5984
03:46:29,540 --> 03:46:30,660
a final, final step.
5985
03:46:31,620 --> 03:46:33,940
And then what I do at that point
5986
03:46:33,940 --> 03:46:35,560
then is I save it.
5987
03:46:36,980 --> 03:46:40,460
And Eric has got our normal naming scheme
5988
03:46:40,460 --> 03:46:41,700
that we follow for all our weddings.
5989
03:46:42,000 --> 03:46:43,580
And so I just leave it as she
5990
03:46:43,580 --> 03:46:44,120
named it.
5991
03:46:44,540 --> 03:46:45,800
The only thing I do is I just
5992
03:46:45,800 --> 03:46:46,820
add dash final.
5993
03:46:47,740 --> 03:46:48,260
Okay.
5994
03:46:48,260 --> 03:46:50,700
And that goes into the Photoshop sub folder
5995
03:46:50,700 --> 03:46:53,520
or the Photoshop document sub folder.
5996
03:46:53,700 --> 03:46:56,400
So all the artists and edits live in
5997
03:46:56,400 --> 03:46:56,700
there.
5998
03:46:57,360 --> 03:46:57,460
Okay.
5999
03:46:57,760 --> 03:46:58,860
And I'll save it like that.
6000
03:46:59,640 --> 03:47:05,890
The other thing we do is then what
6001
03:47:05,890 --> 03:47:08,150
I do is because, you know, this maybe
6002
03:47:08,150 --> 03:47:09,950
took me 20, 30, 40 minutes that I
6003
03:47:09,950 --> 03:47:11,210
sunk into this one image.
6004
03:47:11,470 --> 03:47:14,150
And then if I save it on here,
6005
03:47:14,290 --> 03:47:14,890
right.
6006
03:47:15,610 --> 03:47:24,330
On the first on here.
6007
03:47:25,290 --> 03:47:27,170
Oh my God, that is, there we go.
6008
03:47:27,170 --> 03:47:29,190
So I save it on the, on the
6009
03:47:29,190 --> 03:47:30,190
drive and the sub folder.
6010
03:47:30,410 --> 03:47:33,490
If anything happens to this, I lose it.
6011
03:47:33,690 --> 03:47:34,610
It gets damaged.
6012
03:47:34,950 --> 03:47:35,450
Of course.
6013
03:47:35,610 --> 03:47:38,070
I've got all the files, all the raw
6014
03:47:38,070 --> 03:47:40,170
files from that wedding backed up on multiple
6015
03:47:40,170 --> 03:47:41,330
drives and multiple locations.
6016
03:47:42,410 --> 03:47:44,510
But if anything happens to this, I lose
6017
03:47:44,510 --> 03:47:45,410
all that work.
6018
03:47:45,530 --> 03:47:46,770
I still got the raw file, but I've
6019
03:47:46,770 --> 03:47:47,630
lost all that work.
6020
03:47:47,750 --> 03:47:50,530
So what I do is I, I also
6021
03:47:50,530 --> 03:47:53,050
see that I back it up onto Dropbox.
6022
03:47:53,610 --> 03:47:55,870
So we keep a folder on our Dropbox
6023
03:47:55,870 --> 03:47:56,770
called portfolio.
6024
03:47:56,770 --> 03:47:59,470
And so basically all the arts and all
6025
03:47:59,470 --> 03:48:01,550
the artists and edits that I've ever done
6026
03:48:01,550 --> 03:48:04,110
from every wedding live there on Dropbox.
6027
03:48:04,210 --> 03:48:05,370
So it backs that up.
6028
03:48:05,570 --> 03:48:07,410
Plus it makes it really easy for us
6029
03:48:07,410 --> 03:48:08,730
to find our best photos.
6030
03:48:09,570 --> 03:48:11,210
Anytime, anywhere in the world, right.
6031
03:48:11,250 --> 03:48:13,790
If we are submitting for something or whatever,
6032
03:48:13,870 --> 03:48:15,910
we want to find our, all the images
6033
03:48:15,910 --> 03:48:17,890
that we've done artists and edits on live
6034
03:48:17,890 --> 03:48:19,070
on that Dropbox folder.
6035
03:48:19,870 --> 03:48:20,310
Okay.
6036
03:48:21,850 --> 03:48:26,070
And then that's sort of basically the, the
6037
03:48:26,070 --> 03:48:26,750
master file.
6038
03:48:26,750 --> 03:48:27,110
Right.
6039
03:48:27,190 --> 03:48:27,870
They all live in there.
6040
03:48:28,030 --> 03:48:30,850
Erica then of course takes those and imports
6041
03:48:30,850 --> 03:48:33,290
them back into the Lightroom catalog and uses
6042
03:48:33,290 --> 03:48:34,870
those to replace the image salons.
6043
03:48:35,390 --> 03:48:35,570
Okay.
6044
03:48:35,650 --> 03:48:36,990
And if there happened to be two or
6045
03:48:36,990 --> 03:48:40,230
three other like very similar photos, she just
6046
03:48:40,230 --> 03:48:41,330
gets rid of those ones, right.
6047
03:48:41,370 --> 03:48:42,490
We only deliver one version.
6048
03:48:42,770 --> 03:48:43,050
Okay.
6049
03:48:43,850 --> 03:48:47,770
And then when we, when we export for
6050
03:48:47,770 --> 03:48:51,490
whatever, whether it's printing or a portfolio or
6051
03:48:51,490 --> 03:48:54,290
a blog or social media, that's when we
6052
03:48:54,290 --> 03:48:56,530
usually apply our sharpening at that point.
6053
03:48:56,530 --> 03:48:59,170
And we're careful to always size it to
6054
03:48:59,170 --> 03:49:02,250
the exact pixel dimension of whatever, where it's
6055
03:49:02,250 --> 03:49:02,830
being used for.
6056
03:49:02,910 --> 03:49:05,090
So if it's for Facebook, we always size
6057
03:49:05,090 --> 03:49:06,650
it to 2048 pixels.
6058
03:49:07,650 --> 03:49:08,710
If you want it to look as good
6059
03:49:08,710 --> 03:49:12,290
as possible on Facebook, put it to exactly
6060
03:49:12,290 --> 03:49:15,710
2048 pixels and run it through JPEG mini
6061
03:49:15,710 --> 03:49:17,190
to get the size down.
6062
03:49:17,290 --> 03:49:19,810
You want the size underneath 900 K if
6063
03:49:19,810 --> 03:49:23,750
it's underneath 900 K Facebook, won't compress it
6064
03:49:23,750 --> 03:49:25,070
as bad as it usually does.
6065
03:49:25,170 --> 03:49:25,490
Okay.
6066
03:49:25,490 --> 03:49:28,410
And we run everything through JPEG mini, even
6067
03:49:28,410 --> 03:49:31,130
our, even our full res JPEGs that we
6068
03:49:31,130 --> 03:49:35,110
deliver to the client, go through JPEG mini
6069
03:49:35,110 --> 03:49:37,670
because it just takes, there's no degradation in
6070
03:49:37,670 --> 03:49:38,650
image quality whatsoever.
6071
03:49:39,030 --> 03:49:41,870
And it brings the file sizes way down,
6072
03:49:42,150 --> 03:49:44,430
which is great and super great for your
6073
03:49:44,430 --> 03:49:46,470
website because that really helps with your loan
6074
03:49:46,470 --> 03:49:46,910
times.
6075
03:49:50,870 --> 03:49:52,390
Instagram is 1080.
6076
03:49:53,130 --> 03:49:53,550
Exactly.
6077
03:49:53,550 --> 03:49:56,210
And then for your, for your website, your
6078
03:49:56,210 --> 03:49:57,730
blog, all that, you just want to know
6079
03:49:57,730 --> 03:50:00,470
what your resolution is on your site.
6080
03:50:00,570 --> 03:50:02,870
Like on our site, our site is responsive
6081
03:50:02,870 --> 03:50:04,010
up to 5k displays.
6082
03:50:04,010 --> 03:50:06,970
So they're huge images, but we're careful to
6083
03:50:06,970 --> 03:50:08,990
size them to that exact dimension.
6084
03:50:11,290 --> 03:50:12,030
Where are we?
6085
03:50:12,090 --> 03:50:14,470
How are we doing for questions there, Joey?
6086
03:50:15,450 --> 03:50:16,970
We have some coming in.
6087
03:50:17,210 --> 03:50:17,590
Okay.
6088
03:50:17,810 --> 03:50:19,270
Let's let's do that.
6089
03:50:19,270 --> 03:50:21,190
And I'm going to get some photos loading
6090
03:50:21,190 --> 03:50:22,450
for you guys here in the background.
6091
03:50:27,780 --> 03:50:28,980
So hit me with the questions.
6092
03:50:29,760 --> 03:50:30,000
Okay.
6093
03:50:30,360 --> 03:50:33,860
So, they're a little all over the place,
6094
03:50:33,940 --> 03:50:35,180
but I'm going to ask them anyways.
6095
03:50:36,720 --> 03:50:37,520
Business question.
6096
03:50:38,580 --> 03:50:41,180
You know, you're talking about these artisan edits
6097
03:50:41,180 --> 03:50:43,880
costs costing you an hour in time.
6098
03:50:44,040 --> 03:50:45,640
That's like 50 to a hundred hours of
6099
03:50:45,640 --> 03:50:46,920
extra work.
6100
03:50:47,720 --> 03:50:48,980
You know, how do you, how do you,
6101
03:50:49,020 --> 03:50:50,280
how much do you add to your price
6102
03:50:50,280 --> 03:50:51,880
for that kind of that level?
6103
03:50:52,900 --> 03:50:54,560
Well, our price is our price.
6104
03:50:54,720 --> 03:50:55,680
We have one price.
6105
03:50:55,680 --> 03:50:55,880
We have two prices.
6106
03:50:55,880 --> 03:50:56,060
We have one price.
6107
03:50:56,060 --> 03:50:58,480
Every couple gets us and our process.
6108
03:50:59,200 --> 03:51:00,160
For our price.
6109
03:51:00,440 --> 03:51:03,160
So there's no adding or subtracting or how
6110
03:51:03,160 --> 03:51:04,380
much without the arts and edits.
6111
03:51:04,520 --> 03:51:04,860
It's just.
6112
03:51:05,500 --> 03:51:06,840
You get what you get with us.
6113
03:51:07,180 --> 03:51:08,940
And the price is reflective of that.
6114
03:51:11,420 --> 03:51:12,600
In terms of.
6115
03:51:13,260 --> 03:51:15,800
You know, how much time you invest in
6116
03:51:15,800 --> 03:51:16,620
your post-production?
6117
03:51:16,920 --> 03:51:18,380
How much do you charge for your weddings?
6118
03:51:19,000 --> 03:51:20,740
That's all a personal decision, right?
6119
03:51:20,780 --> 03:51:21,520
It's up to us.
6120
03:51:21,520 --> 03:51:23,660
It's up to you to decide how much
6121
03:51:23,660 --> 03:51:25,900
time you sink into your editing for your
6122
03:51:25,900 --> 03:51:26,240
couples.
6123
03:51:27,540 --> 03:51:29,500
And, you know, and then you reflect that
6124
03:51:29,500 --> 03:51:31,440
in the, in the pricing.
6125
03:51:31,680 --> 03:51:33,320
So it's, it's a personal decision, right?
6126
03:51:36,130 --> 03:51:36,610
Okay.
6127
03:51:38,230 --> 03:51:40,030
And one person asked a question.
6128
03:51:40,570 --> 03:51:42,650
Obviously on, on that, we charge a lot
6129
03:51:42,650 --> 03:51:45,330
more for our clients than we would be
6130
03:51:45,330 --> 03:51:47,410
able to, if we didn't have the same
6131
03:51:47,410 --> 03:51:47,930
standards.
6132
03:51:48,250 --> 03:51:48,730
Right.
6133
03:51:48,890 --> 03:51:49,590
For what we deliver.
6134
03:51:51,290 --> 03:51:51,770
Right.
6135
03:51:52,650 --> 03:51:54,390
So it'd be an adjustment.
6136
03:51:55,230 --> 03:51:55,550
Exactly.
6137
03:51:56,850 --> 03:51:56,950
Yeah.
6138
03:51:59,890 --> 03:52:04,650
When you're, would you recommend that someone who's
6139
03:52:04,650 --> 03:52:07,030
doing a flash version of an image also
6140
03:52:07,030 --> 03:52:10,010
shoot a non-flash version at the same
6141
03:52:10,010 --> 03:52:13,710
time and to use to overlap for sort
6142
03:52:13,710 --> 03:52:16,770
of that dynamic range as you're to be
6143
03:52:16,770 --> 03:52:18,070
able to merge two images.
6144
03:52:18,790 --> 03:52:20,910
Like, I guess we're talking about shooting a
6145
03:52:20,910 --> 03:52:21,910
portrait on a tripod.
6146
03:52:24,530 --> 03:52:24,850
Yeah.
6147
03:52:24,870 --> 03:52:27,870
Or maybe imagine any other situation where you
6148
03:52:27,870 --> 03:52:29,390
could have them line up unless you're on
6149
03:52:29,390 --> 03:52:29,790
a tripod.
6150
03:52:32,230 --> 03:52:35,610
So possibly, possibly, yeah, possibly in some sort
6151
03:52:35,610 --> 03:52:38,390
of a, you know, a careful portrait that
6152
03:52:38,390 --> 03:52:40,050
you're working on and you got a tripod,
6153
03:52:40,570 --> 03:52:42,830
you know, but certainly not in documentary work
6154
03:52:42,830 --> 03:52:44,230
or anything else.
6155
03:52:45,830 --> 03:52:46,350
Yeah.
6156
03:52:48,170 --> 03:52:50,430
Do you happen to have any shots where
6157
03:52:50,430 --> 03:52:54,550
you've removed yourself from a mirror image that
6158
03:52:54,550 --> 03:52:56,290
you could show as an example?
6159
03:52:57,510 --> 03:52:59,410
Yeah, I think there was a few examples
6160
03:52:59,410 --> 03:53:01,890
there in the before and afters that we
6161
03:53:01,890 --> 03:53:02,470
started with.
6162
03:53:03,670 --> 03:53:04,110
Right.
6163
03:53:07,410 --> 03:53:08,530
Do you want, do you want me to
6164
03:53:08,530 --> 03:53:09,930
bring them up again so you can see
6165
03:53:09,930 --> 03:53:10,110
them?
6166
03:53:10,930 --> 03:53:11,370
Yeah.
6167
03:53:11,450 --> 03:53:12,590
I mean, do you have one that you
6168
03:53:12,590 --> 03:53:14,790
could show live or is it.
6169
03:53:15,410 --> 03:53:17,890
Oh, like actually, actually show me removing it.
6170
03:53:17,890 --> 03:53:21,230
No, cause that would take another 90 minutes
6171
03:53:21,230 --> 03:53:22,050
probably.
6172
03:53:22,530 --> 03:53:24,410
Like let's, let's bring up an example.
6173
03:53:24,530 --> 03:53:25,470
Let's bring up an example.
6174
03:53:26,390 --> 03:53:28,770
Just give an eye, a high level sort
6175
03:53:28,770 --> 03:53:30,930
of explanation of what you would have done.
6176
03:53:31,230 --> 03:53:31,990
There we go.
6177
03:53:32,750 --> 03:53:33,030
Right.
6178
03:53:33,690 --> 03:53:35,950
That'd probably take me 20 minutes.
6179
03:53:36,570 --> 03:53:38,550
So me to take the time to show
6180
03:53:38,550 --> 03:53:41,050
you, to sit and watch me do brushwork
6181
03:53:41,050 --> 03:53:42,510
for 20 minutes is going to bore you
6182
03:53:42,510 --> 03:53:42,890
to death.
6183
03:53:43,430 --> 03:53:44,410
In fact, it would have to probably take
6184
03:53:44,410 --> 03:53:46,770
40 minutes with the, with the mouse leg
6185
03:53:46,770 --> 03:53:48,030
that we've got right here because of the
6186
03:53:48,030 --> 03:53:48,650
broadcasting.
6187
03:53:49,410 --> 03:53:52,010
But, but yeah, I mean, basically I would
6188
03:53:52,010 --> 03:53:53,730
just use a combination of the tools that
6189
03:53:53,730 --> 03:53:55,490
I, that I explained and show it for
6190
03:53:55,490 --> 03:53:55,830
you guys.
6191
03:53:55,990 --> 03:53:58,290
So in this case I would have started
6192
03:53:58,290 --> 03:54:00,170
by, you know, dragging some of this information
6193
03:54:00,170 --> 03:54:02,530
down here and diddle for here.
6194
03:54:02,610 --> 03:54:04,190
Like the fingers, I probably would have brought
6195
03:54:04,190 --> 03:54:06,810
the clone healing stamp onto the fingers there.
6196
03:54:07,230 --> 03:54:09,630
And then for here I would have been
6197
03:54:09,630 --> 03:54:11,510
dragging these pixels down and painting them on
6198
03:54:11,510 --> 03:54:11,810
top.
6199
03:54:11,810 --> 03:54:14,050
Really, it would have been really quite easy
6200
03:54:14,050 --> 03:54:16,390
up to about here.
6201
03:54:16,570 --> 03:54:18,210
So everything in this area would have been
6202
03:54:18,210 --> 03:54:19,030
quite easily.
6203
03:54:19,650 --> 03:54:22,090
This area in here around the ear and
6204
03:54:22,090 --> 03:54:24,010
around the shoulder, that would have been the
6205
03:54:24,010 --> 03:54:26,470
delicate careful work, zooming into a hundred percent
6206
03:54:26,470 --> 03:54:29,530
and really painting it in.
6207
03:54:29,590 --> 03:54:31,890
But basically using the techniques I showed you
6208
03:54:31,890 --> 03:54:34,250
where I duplicate the layer, drag those pixels
6209
03:54:34,250 --> 03:54:37,070
into position and then paint them in and
6210
03:54:37,070 --> 03:54:37,710
then flatten it.
6211
03:54:37,790 --> 03:54:39,710
And then do it again and keep going
6212
03:54:39,710 --> 03:54:40,890
until I'm, until I'm gone.
6213
03:54:43,620 --> 03:54:48,460
Lots of questions about the full JPEGs versus
6214
03:54:48,460 --> 03:54:49,260
JPEG mini.
6215
03:54:49,740 --> 03:54:52,840
What do you, what do you send to
6216
03:54:52,840 --> 03:54:57,140
your album company and have you had any
6217
03:54:57,140 --> 03:54:57,960
issues with printing?
6218
03:55:00,060 --> 03:55:02,980
We used to have issues with printing before
6219
03:55:02,980 --> 03:55:04,480
we were with graphy.
6220
03:55:05,480 --> 03:55:07,920
Our images would always come out, prints albums
6221
03:55:07,920 --> 03:55:09,320
would always come out a little bit dark,
6222
03:55:09,360 --> 03:55:11,560
darker than they would on our displays.
6223
03:55:12,400 --> 03:55:14,580
Whatever graph he's doing at their studio, they
6224
03:55:14,580 --> 03:55:15,100
get it right.
6225
03:55:15,320 --> 03:55:17,320
They, they make it look the way it's
6226
03:55:17,320 --> 03:55:18,220
supposed to look.
6227
03:55:18,380 --> 03:55:20,860
So we just send them, we send them
6228
03:55:20,860 --> 03:55:21,320
JPEGs.
6229
03:55:21,460 --> 03:55:23,180
I think Erica runs them through JPEG mini
6230
03:55:23,180 --> 03:55:23,880
first, actually.
6231
03:55:25,120 --> 03:55:27,200
And we haven't noticed any, any issues.
6232
03:55:28,020 --> 03:55:30,720
No issues from clients who were printing from
6233
03:55:30,720 --> 03:55:30,940
that.
6234
03:55:31,580 --> 03:55:33,680
No, no, we've never had any clients say
6235
03:55:33,680 --> 03:55:35,480
my prints don't look good.
6236
03:55:38,040 --> 03:55:38,480
Okay.
6237
03:55:40,140 --> 03:55:40,540
Okay.
6238
03:55:44,080 --> 03:55:45,900
We're getting flooded with questions right now.
6239
03:55:45,960 --> 03:55:46,560
So give me a second.
6240
03:55:50,280 --> 03:55:53,480
Is it possible to see you deconstructed?
6241
03:55:53,560 --> 03:55:54,860
Like you just did an image where you
6242
03:55:54,860 --> 03:55:58,980
boosted blues on the, on specifically on other
6243
03:55:58,980 --> 03:56:00,080
walls or on the Boca?
6244
03:56:02,480 --> 03:56:03,720
Well, let's see what I got.
6245
03:56:08,340 --> 03:56:10,540
Well, we did that in the sky, right?
6246
03:56:10,560 --> 03:56:12,000
We brought up the blues in the sky
6247
03:56:12,000 --> 03:56:12,360
there.
6248
03:56:13,280 --> 03:56:16,480
In this case, this would have been like,
6249
03:56:16,500 --> 03:56:18,680
let's just do a quick, got a number
6250
03:56:18,680 --> 03:56:19,340
of images open.
6251
03:56:19,520 --> 03:56:20,280
So this might be slow.
6252
03:56:21,580 --> 03:56:21,700
Okay.
6253
03:56:22,000 --> 03:56:24,620
Let's run a little IPA on that.
6254
03:56:27,080 --> 03:56:28,280
It's a starting point.
6255
03:56:28,940 --> 03:56:30,340
And then let's try to get the color
6256
03:56:30,340 --> 03:56:31,260
temperature, right?
6257
03:56:32,320 --> 03:56:33,100
On Milo.
6258
03:56:33,160 --> 03:56:34,760
I'm actually going to probably white balance off
6259
03:56:34,760 --> 03:56:35,780
his shaving cream there.
6260
03:56:36,400 --> 03:56:37,500
That'd be pretty close.
6261
03:56:42,610 --> 03:56:42,990
Okay.
6262
03:56:44,670 --> 03:56:48,290
So in this case, What I would have
6263
03:56:48,290 --> 03:56:51,030
done here is this is a smart object
6264
03:56:51,030 --> 03:56:52,170
and I'm just going to do this quick
6265
03:56:52,170 --> 03:56:52,550
and dirty.
6266
03:56:53,670 --> 03:56:55,050
It's not going to be perfect.
6267
03:56:55,850 --> 03:56:59,070
You, there we go.
6268
03:56:59,310 --> 03:57:00,630
And then I would have done another smart
6269
03:57:00,630 --> 03:57:03,730
object layer where if I decided, you know
6270
03:57:03,730 --> 03:57:07,570
what I want to accentuate the differential between
6271
03:57:07,570 --> 03:57:09,270
the warm tones on his skin and the
6272
03:57:09,270 --> 03:57:12,310
cool tones in the bathroom is okay.
6273
03:57:12,410 --> 03:57:13,950
So I'm going to shift the color temperature.
6274
03:57:15,510 --> 03:57:16,490
The bruise.
6275
03:57:17,730 --> 03:57:19,350
And then this is the part I'm not
6276
03:57:19,350 --> 03:57:20,490
going to take the time to show you,
6277
03:57:20,570 --> 03:57:22,450
but it's a matter of creating that layer
6278
03:57:22,450 --> 03:57:23,330
mask, right?
6279
03:57:23,730 --> 03:57:26,030
So I could brush it.
6280
03:57:26,710 --> 03:57:28,370
But what I probably would have done in
6281
03:57:28,370 --> 03:57:30,790
this case is started from a white layer
6282
03:57:30,790 --> 03:57:33,110
mask and done select color range.
6283
03:57:34,110 --> 03:57:39,010
And then clicked on that.
6284
03:57:41,130 --> 03:57:49,770
Click on these tones up here as a
6285
03:57:49,770 --> 03:57:50,530
starting point.
6286
03:57:52,630 --> 03:57:53,110
Okay.
6287
03:57:56,780 --> 03:57:58,420
And I'd finished the job with a brush.
6288
03:57:59,420 --> 03:58:00,740
Black brush in here.
6289
03:58:23,950 --> 03:58:26,590
And the brush work is four times as
6290
03:58:26,590 --> 03:58:28,170
slow as it normally is because of that.
6291
03:58:28,810 --> 03:58:29,930
The leg here.
6292
03:58:31,870 --> 03:58:44,380
Right there.
6293
03:58:44,380 --> 03:58:46,060
And then I would have started to work
6294
03:58:46,060 --> 03:58:46,880
on that here.
6295
03:58:49,940 --> 03:58:51,360
We're causing blur.
6296
03:59:01,590 --> 03:59:08,100
And then I would have been working on
6297
03:59:08,100 --> 03:59:10,480
this part, working on that part, blending it
6298
03:59:10,480 --> 03:59:12,560
and getting it right, tweaking it to blue,
6299
03:59:12,740 --> 03:59:13,460
turn it down.
6300
03:59:15,480 --> 03:59:15,980
Skin.
6301
03:59:16,140 --> 03:59:18,060
He skins to green would have fixed that.
6302
03:59:18,480 --> 03:59:19,560
And it go from there.
6303
03:59:22,170 --> 03:59:25,690
But in terms of like images where we
6304
03:59:25,690 --> 03:59:27,410
push the blues images where we push the
6305
03:59:27,410 --> 03:59:30,630
reds images where we've basically I'm doing all
6306
03:59:30,630 --> 03:59:32,690
of that through the process that I've just
6307
03:59:32,690 --> 03:59:33,190
shown you.
6308
03:59:33,450 --> 03:59:33,610
Okay.
6309
03:59:34,170 --> 03:59:37,350
Identifying that area and then putting the sliders
6310
03:59:37,350 --> 03:59:39,110
where I can to do what I need
6311
03:59:39,110 --> 03:59:41,490
to do and then using a layer mask
6312
03:59:41,490 --> 03:59:44,290
to blend it, whether it's with a brush
6313
03:59:44,290 --> 03:59:47,770
or a gradient or, or the select color
6314
03:59:47,770 --> 03:59:48,410
range tool.
6315
03:59:53,860 --> 03:59:54,320
Awesome.
6316
03:59:54,520 --> 03:59:55,040
Thank you.
6317
03:59:55,120 --> 03:59:58,620
There were just some, some, some questions on
6318
03:59:58,620 --> 03:59:59,040
that.
6319
03:59:59,280 --> 04:00:02,600
So I'm going to show you now guys
6320
04:00:02,600 --> 04:00:08,800
are a few examples of where I've saved
6321
04:00:08,800 --> 04:00:12,120
the image in which examples of where I've
6322
04:00:12,120 --> 04:00:13,500
really kind of taken it to an extreme
6323
04:00:13,500 --> 04:00:16,300
view.
6324
04:00:19,690 --> 04:00:21,170
So you guys should be able to see
6325
04:00:21,170 --> 04:00:21,870
this one, right?
6326
04:00:24,000 --> 04:00:25,820
So here's, here's a photo.
6327
04:00:26,100 --> 04:00:28,800
And over here I've got, I saved it
6328
04:00:28,800 --> 04:00:30,420
with all my layers intact.
6329
04:00:30,420 --> 04:00:33,200
So before I flattened it and finished it.
6330
04:00:33,980 --> 04:00:37,180
So what I'm going to do is turn
6331
04:00:37,180 --> 04:00:37,860
them all off.
6332
04:00:41,660 --> 04:00:43,680
And actually what I'll do is I'll make
6333
04:00:43,680 --> 04:00:45,720
sure that the bottom layer is straight out
6334
04:00:45,720 --> 04:00:46,980
of camera so you can see that.
6335
04:00:48,600 --> 04:00:48,940
Okay.
6336
04:00:49,340 --> 04:00:50,300
There's straight out of camera.
6337
04:00:51,060 --> 04:00:52,100
So I'm going to put that one on
6338
04:00:52,100 --> 04:00:53,620
the bottom so you guys can, I can
6339
04:00:53,620 --> 04:00:55,040
walk you through the process here.
6340
04:00:56,420 --> 04:00:57,600
Let's get this one up there.
6341
04:00:58,300 --> 04:00:58,660
Okay.
6342
04:00:58,740 --> 04:01:00,320
So there's the straight out of camera, right?
6343
04:01:00,360 --> 04:01:01,620
That's what it looked like when I opened
6344
04:01:01,620 --> 04:01:04,000
it up in Lightroom or ACR.
6345
04:01:04,300 --> 04:01:06,340
And then what I did, here's my first
6346
04:01:06,340 --> 04:01:06,640
layer.
6347
04:01:07,200 --> 04:01:07,340
Okay.
6348
04:01:07,340 --> 04:01:09,260
So that's obviously based on the sky.
6349
04:01:09,380 --> 04:01:11,760
I'm trying to make the sky look as
6350
04:01:11,760 --> 04:01:12,520
great as I can.
6351
04:01:12,700 --> 04:01:12,940
Okay.
6352
04:01:12,940 --> 04:01:13,720
All right.
6353
04:01:13,760 --> 04:01:14,400
Sky looks good.
6354
04:01:15,220 --> 04:01:17,220
Then I'm going down to the reflection.
6355
04:01:17,820 --> 04:01:17,920
Okay.
6356
04:01:17,940 --> 04:01:20,240
So then I did a layer for the
6357
04:01:20,240 --> 04:01:22,060
sky in the reflection and I'll click on
6358
04:01:22,060 --> 04:01:23,400
the mask here so you can see it.
6359
04:01:23,540 --> 04:01:24,700
Just a straight gradient.
6360
04:01:25,460 --> 04:01:25,780
Okay.
6361
04:01:26,100 --> 04:01:27,700
So there's the sky and the reflection.
6362
04:01:28,460 --> 04:01:31,640
Then I duplicated that one or actually no,
6363
04:01:31,700 --> 04:01:33,820
then I did one, a different one for
6364
04:01:33,820 --> 04:01:34,840
the skyline.
6365
04:01:35,100 --> 04:01:35,500
Okay.
6366
04:01:35,760 --> 04:01:39,600
So there's just another gradient tool there to
6367
04:01:39,600 --> 04:01:40,360
get the skyline.
6368
04:01:40,360 --> 04:01:43,380
Then I duplicated that one again and did
6369
04:01:43,380 --> 04:01:45,560
a much more precise layer mask.
6370
04:01:46,320 --> 04:01:46,900
There we go.
6371
04:01:47,160 --> 04:01:47,820
You see that one.
6372
04:01:48,440 --> 04:01:48,580
Okay.
6373
04:01:48,840 --> 04:01:50,400
So I would have been using that select
6374
04:01:50,400 --> 04:01:53,400
color range to get this layer mask created
6375
04:01:53,400 --> 04:01:53,820
for me.
6376
04:01:54,760 --> 04:01:55,180
Okay.
6377
04:01:55,240 --> 04:01:56,000
So there it is.
6378
04:01:56,420 --> 04:01:58,620
And then I moved up and started to
6379
04:01:58,620 --> 04:01:59,840
work on Milo and Courtney.
6380
04:02:00,280 --> 04:02:04,660
So this one here, that layer mask would
6381
04:02:04,660 --> 04:02:06,180
have taken a long time to paint.
6382
04:02:06,500 --> 04:02:06,720
Okay.
6383
04:02:06,720 --> 04:02:08,340
So that would have actually been going in
6384
04:02:08,340 --> 04:02:09,780
and painting it painstakingly.
6385
04:02:10,840 --> 04:02:10,940
Okay.
6386
04:02:11,000 --> 04:02:12,880
But then once I've got that, I can
6387
04:02:12,880 --> 04:02:14,860
work around that layer mask as much as
6388
04:02:14,860 --> 04:02:15,300
I want.
6389
04:02:15,380 --> 04:02:15,560
Right.
6390
04:02:15,640 --> 04:02:17,000
As long as I've taken the time to
6391
04:02:17,000 --> 04:02:19,360
make it natural and precise.
6392
04:02:19,980 --> 04:02:22,400
And then what are we doing there?
6393
04:02:23,660 --> 04:02:24,780
That's the sparkle.
6394
04:02:25,660 --> 04:02:26,100
Okay.
6395
04:02:26,120 --> 04:02:28,160
So that's bringing out the sparkle in his
6396
04:02:28,160 --> 04:02:29,120
MJ socks there.
6397
04:02:29,460 --> 04:02:31,760
Turn up the clarity, pushing the whites, making
6398
04:02:31,760 --> 04:02:32,680
those nice and poppy.
6399
04:02:33,880 --> 04:02:36,480
Then now we're moving down into the reflection
6400
04:02:36,480 --> 04:02:37,860
of Milo and Courtney down here.
6401
04:02:38,400 --> 04:02:40,700
That's not just a mirror mask.
6402
04:02:40,740 --> 04:02:42,760
That's another mask that I had to take
6403
04:02:42,760 --> 04:02:43,520
the time to paint.
6404
04:02:44,920 --> 04:02:47,660
And then now we're fine tuning the color
6405
04:02:47,660 --> 04:02:49,300
temperature down on his suits.
6406
04:02:50,420 --> 04:02:50,640
Okay.
6407
04:02:50,640 --> 04:02:52,220
Now we're moving up into the skin there.
6408
04:02:52,880 --> 04:02:53,060
Okay.
6409
04:02:54,060 --> 04:02:54,720
There we go.
6410
04:02:54,820 --> 04:02:55,980
That would have been, you know, I would
6411
04:02:55,980 --> 04:02:57,700
have been copying the layer mask that I
6412
04:02:57,700 --> 04:03:00,320
built earlier, dragging it up into position and
6413
04:03:00,320 --> 04:03:03,360
then using my brush to, to paint it
6414
04:03:03,360 --> 04:03:03,980
from there.
6415
04:03:05,300 --> 04:03:06,520
Another one there.
6416
04:03:07,040 --> 04:03:10,400
Now we're down here into the skin and
6417
04:03:10,400 --> 04:03:10,920
the reflection.
6418
04:03:12,140 --> 04:03:12,320
Yes.
6419
04:03:12,340 --> 04:03:13,160
What are we doing there now?
6420
04:03:13,300 --> 04:03:14,760
We're the sidewalk.
6421
04:03:15,000 --> 04:03:15,380
Okay.
6422
04:03:15,380 --> 04:03:17,400
So we're burning down the sidewalk and the
6423
04:03:17,400 --> 04:03:17,840
highlights.
6424
04:03:18,360 --> 04:03:19,400
There's the mask.
6425
04:03:21,420 --> 04:03:23,700
Now that's getting those highlights, right?
6426
04:03:24,200 --> 04:03:25,080
It's the mask there.
6427
04:03:26,620 --> 04:03:27,400
What's that?
6428
04:03:27,400 --> 04:03:30,780
Oh, that's the, the socks in the reflection.
6429
04:03:32,260 --> 04:03:32,480
Okay.
6430
04:03:32,720 --> 04:03:36,640
And so then some curves and then it
6431
04:03:36,640 --> 04:03:39,820
would have been flattened, straightened and finished in
6432
04:03:39,820 --> 04:03:40,100
Photoshop.
6433
04:03:41,000 --> 04:03:41,580
Okay.
6434
04:03:41,820 --> 04:03:45,020
So there's an example of, you know, it
6435
04:03:45,020 --> 04:03:47,140
would have been pretty hard to get that
6436
04:03:47,140 --> 04:03:51,180
original file to here in Lightroom with just
6437
04:03:51,180 --> 04:03:51,900
layer masks.
6438
04:03:53,780 --> 04:03:55,600
I'll show you one more example.
6439
04:03:56,620 --> 04:03:57,700
Close that one down.
6440
04:04:05,030 --> 04:04:06,410
Let's go to this one.
6441
04:04:13,330 --> 04:04:19,470
So here's all the layers and let's turn
6442
04:04:19,470 --> 04:04:20,090
them all off.
6443
04:04:25,040 --> 04:04:26,960
We'll make sure that's straight out of camera.
6444
04:04:31,480 --> 04:04:31,940
There we go.
6445
04:04:32,080 --> 04:04:32,800
Straight out of camera.
6446
04:04:39,390 --> 04:04:39,710
Okay.
6447
04:04:39,990 --> 04:04:41,370
So here's a straight out of camera.
6448
04:04:41,610 --> 04:04:44,330
Now, actually the first layer that I would
6449
04:04:44,330 --> 04:04:45,710
have done here was this one, the one
6450
04:04:45,710 --> 04:04:46,570
that's up on top.
6451
04:04:46,910 --> 04:04:47,750
I'll turn it on.
6452
04:04:48,330 --> 04:04:49,750
And that's obviously for the background.
6453
04:04:50,050 --> 04:04:50,210
Okay.
6454
04:04:50,210 --> 04:04:53,430
So that's making that blue graffiti paint as
6455
04:04:53,430 --> 04:04:54,370
vibrant as possible.
6456
04:04:54,790 --> 04:04:55,990
So let's click on the mask there.
6457
04:04:56,470 --> 04:04:56,570
Okay.
6458
04:04:56,770 --> 04:04:58,910
So that mask would have taken a while
6459
04:04:58,910 --> 04:04:59,430
to create.
6460
04:04:59,610 --> 04:04:59,830
Okay.
6461
04:04:59,830 --> 04:05:02,670
So first we got that mask to stay
6462
04:05:02,670 --> 04:05:06,450
off of their pants and their skin and
6463
04:05:06,450 --> 04:05:07,810
just be on the background.
6464
04:05:08,010 --> 04:05:09,430
And then I did this one.
6465
04:05:09,650 --> 04:05:10,130
Okay.
6466
04:05:10,510 --> 04:05:11,810
I'll show you the mask on that one.
6467
04:05:12,150 --> 04:05:12,630
Okay.
6468
04:05:13,010 --> 04:05:15,090
So that's careful to stay off the shoes,
6469
04:05:15,270 --> 04:05:17,790
but it's basically making the sidewalk look as
6470
04:05:17,790 --> 04:05:18,350
good as we can.
6471
04:05:18,590 --> 04:05:19,830
So there's the sidewalk.
6472
04:05:20,690 --> 04:05:21,570
And the graffiti.
6473
04:05:21,810 --> 04:05:23,730
Those are the only two layer masks that
6474
04:05:23,730 --> 04:05:25,030
I had to take the time to create
6475
04:05:25,030 --> 04:05:26,410
all the rest of them.
6476
04:05:26,990 --> 04:05:28,730
I could just be super fast with my
6477
04:05:28,730 --> 04:05:31,750
brush because these two are up on top.
6478
04:05:32,150 --> 04:05:33,690
As long as I have those layer masks
6479
04:05:33,690 --> 04:05:36,370
on top, all the other layers that I
6480
04:05:36,370 --> 04:05:39,090
can do underneath, I can just paint it
6481
04:05:39,090 --> 04:05:41,990
in very roughly like this one, for example.
6482
04:05:42,550 --> 04:05:43,750
Oh, that would have been the first one.
6483
04:05:44,250 --> 04:05:46,030
And then this one.
6484
04:05:46,190 --> 04:05:47,390
And then here we go.
6485
04:05:47,510 --> 04:05:48,290
There's the shoes.
6486
04:05:48,670 --> 04:05:48,930
Okay.
6487
04:05:48,930 --> 04:05:51,030
So you see how I can just paint
6488
04:05:51,030 --> 04:05:54,910
like this outside the lines because it lives
6489
04:05:54,910 --> 04:05:57,010
down beneath this one.
6490
04:05:58,170 --> 04:05:58,290
Right.
6491
04:05:58,370 --> 04:06:00,830
So that controls the sidewalk and keeps the
6492
04:06:00,830 --> 04:06:01,930
sidewalk where I need it.
6493
04:06:02,090 --> 04:06:02,270
Okay.
6494
04:06:02,270 --> 04:06:04,810
So that's blacks or sorry, that's the shoes.
6495
04:06:05,410 --> 04:06:06,910
And now we're moving up.
6496
04:06:07,530 --> 04:06:09,150
Sort of been moving up into the cuff
6497
04:06:09,150 --> 04:06:09,550
links.
6498
04:06:11,050 --> 04:06:11,570
Okay.
6499
04:06:11,950 --> 04:06:12,930
Moving up there.
6500
04:06:13,710 --> 04:06:14,850
There's the socks, right?
6501
04:06:15,190 --> 04:06:16,170
There's the sock layer.
6502
04:06:20,160 --> 04:06:20,480
Okay.
6503
04:06:20,480 --> 04:06:22,020
Just fine tuning it.
6504
04:06:23,400 --> 04:06:26,300
And then now that's moving into Courtney's dress
6505
04:06:26,300 --> 04:06:26,740
behind.
6506
04:06:28,300 --> 04:06:28,840
Okay.
6507
04:06:29,300 --> 04:06:32,820
And then eventually getting up onto the hands
6508
04:06:32,820 --> 04:06:33,600
and the skin.
6509
04:06:34,540 --> 04:06:35,140
Skin.
6510
04:06:36,060 --> 04:06:37,540
And then Courtney's legs.
6511
04:06:39,080 --> 04:06:39,760
Okay.
6512
04:06:40,700 --> 04:06:43,360
And then that last one there, the cuff
6513
04:06:43,360 --> 04:06:43,600
links.
6514
04:06:44,000 --> 04:06:44,200
Okay.
6515
04:06:44,420 --> 04:06:46,700
So then at that point, it would have
6516
04:06:46,700 --> 04:06:52,360
been flattened, straightened, close that down and finished
6517
04:06:52,360 --> 04:06:52,680
here.
6518
04:06:53,980 --> 04:06:54,880
So here's a few more.
6519
04:06:54,980 --> 04:06:56,820
Probably these would have been smart filter layers.
6520
04:06:58,480 --> 04:06:58,640
Yeah.
6521
04:06:59,240 --> 04:07:01,440
So just pull it, bring it out the
6522
04:07:01,440 --> 04:07:02,640
full potential in the file.
6523
04:07:03,140 --> 04:07:03,560
Okay.
6524
04:07:04,660 --> 04:07:05,920
And straightening it there.
6525
04:07:07,100 --> 04:07:07,520
Okay.
6526
04:07:08,100 --> 04:07:10,160
And another thing to help just bring this
6527
04:07:10,160 --> 04:07:11,880
all full circle here before we dive into
6528
04:07:11,880 --> 04:07:16,700
Q and a is look at a few
6529
04:07:16,700 --> 04:07:18,420
more before and afters that I have.
6530
04:07:18,420 --> 04:07:23,220
Now that you've seen the whole process like
6531
04:07:23,220 --> 04:07:23,680
this one.
6532
04:07:25,220 --> 04:07:26,620
We started this one together.
6533
04:07:26,800 --> 04:07:28,400
We didn't take it all the way, but
6534
04:07:28,400 --> 04:07:29,220
there's the final edit.
6535
04:07:29,680 --> 04:07:31,300
So from that to that.
6536
04:07:32,000 --> 04:07:32,100
Okay.
6537
04:07:33,540 --> 04:07:38,420
This one, I've probably done one or two
6538
04:07:38,420 --> 04:07:39,780
layers for back in there.
6539
04:07:40,220 --> 04:07:43,220
And then one layer for the frosted glass
6540
04:07:43,220 --> 04:07:46,340
and straightened for perspective to have those vertical
6541
04:07:46,340 --> 04:07:47,060
lines parallel.
6542
04:07:47,060 --> 04:07:47,720
Okay.
6543
04:07:47,840 --> 04:07:49,980
And played off the warm tones in this
6544
04:07:49,980 --> 04:07:52,640
room compared to the cooler tones in the
6545
04:07:52,640 --> 04:07:53,380
frosted glass.
6546
04:07:55,120 --> 04:07:55,380
Okay.
6547
04:07:57,580 --> 04:07:59,420
In this case, I probably would have had
6548
04:07:59,420 --> 04:08:02,280
a local, a local area for the rocks,
6549
04:08:03,380 --> 04:08:07,320
her dress, the skin, these shoes and no
6550
04:08:07,320 --> 04:08:07,620
shoes.
6551
04:08:10,450 --> 04:08:10,690
Yeah.
6552
04:08:11,630 --> 04:08:13,710
And here's another one that we started together.
6553
04:08:14,890 --> 04:08:15,370
Okay.
6554
04:08:16,070 --> 04:08:17,330
There would have been a layer for the
6555
04:08:17,330 --> 04:08:21,470
sky, the mountains, the lake reflection, the mountains
6556
04:08:21,470 --> 04:08:24,190
in the reflection, and then for my jacket
6557
04:08:24,190 --> 04:08:24,450
there.
6558
04:08:25,090 --> 04:08:25,190
Okay.
6559
04:08:25,230 --> 04:08:27,110
And then image cleanup on some of the
6560
04:08:27,110 --> 04:08:28,270
distractions around here.
6561
04:08:29,550 --> 04:08:30,030
Okay.
6562
04:08:30,070 --> 04:08:32,070
And you saw this one, right?
6563
04:08:32,150 --> 04:08:32,970
Went from that to that.
6564
04:08:33,010 --> 04:08:34,390
And then we straightened it and finished it.
6565
04:08:34,890 --> 04:08:35,910
And I'll just show you that one.
6566
04:08:36,110 --> 04:08:37,990
This is actually an example of straight out
6567
04:08:37,990 --> 04:08:42,030
of camera, image salons, edit, and then the
6568
04:08:42,030 --> 04:08:42,850
final artisan edit.
6569
04:08:43,310 --> 04:08:43,610
Okay.
6570
04:08:43,710 --> 04:08:48,230
In some cases, the image salons edit slash
6571
04:08:48,230 --> 04:08:51,850
Erica's edit together, slash just running our preset
6572
04:08:51,850 --> 04:08:53,130
and a little bit of dodging and burning.
6573
04:08:53,390 --> 04:08:55,330
In some cases, those are very close and
6574
04:08:55,330 --> 04:08:58,490
similar and almost, you know, imperceptible.
6575
04:09:00,070 --> 04:09:02,410
Sometimes it's actually, I get the image salon
6576
04:09:02,410 --> 04:09:03,190
edit back.
6577
04:09:03,270 --> 04:09:05,070
And I actually prefer that one to my
6578
04:09:05,070 --> 04:09:05,610
artisan edit.
6579
04:09:06,370 --> 04:09:08,910
But in many cases, there is a difference,
6580
04:09:09,050 --> 04:09:09,290
right?
6581
04:09:09,470 --> 04:09:11,670
Especially to, to our discerning eyes.
6582
04:09:12,830 --> 04:09:12,930
Okay.
6583
04:09:13,230 --> 04:09:13,490
Any.
6584
04:09:13,890 --> 04:09:16,830
Hey, Lenny with that one, can you go
6585
04:09:16,830 --> 04:09:18,750
back again and just give us a, a
6586
04:09:18,750 --> 04:09:20,690
little bit longer on each one to decipher
6587
04:09:20,690 --> 04:09:21,230
the differences.
6588
04:09:21,930 --> 04:09:22,690
So you've shown.
6589
04:09:24,390 --> 04:09:25,930
Cause I closed it.
6590
04:09:27,050 --> 04:09:27,870
It takes a while.
6591
04:09:28,570 --> 04:09:29,170
No, no.
6592
04:09:29,450 --> 04:09:30,990
Then what, where you were.
6593
04:09:31,990 --> 04:09:33,970
Oh, sorry.
6594
04:09:34,050 --> 04:09:35,090
I thought you meant the layers.
6595
04:09:35,830 --> 04:09:37,430
Yeah, no, no, just with one with the
6596
04:09:37,430 --> 04:09:39,650
socks, you went really quickly from the.
6597
04:09:40,190 --> 04:09:41,370
So if you could just take a second,
6598
04:09:41,390 --> 04:09:42,050
so we can see.
6599
04:09:42,150 --> 04:09:44,190
So explain this one again is this is
6600
04:09:44,190 --> 04:09:44,910
straight out of camera.
6601
04:09:45,370 --> 04:09:45,770
Okay.
6602
04:09:45,770 --> 04:09:45,930
Yeah.
6603
04:09:47,410 --> 04:09:48,730
The image salon edit.
6604
04:09:49,750 --> 04:09:50,250
Right.
6605
04:09:52,380 --> 04:09:52,980
Great.
6606
04:09:54,380 --> 04:09:54,880
Thank you.
6607
04:09:55,260 --> 04:09:55,380
Okay.
6608
04:09:56,360 --> 04:09:59,280
Here's just an example of a, a fertilizer.
6609
04:10:00,780 --> 04:10:01,580
Let's see.
6610
04:10:01,680 --> 04:10:03,280
The size of all the frames that are
6611
04:10:03,280 --> 04:10:04,200
stitched together there.
6612
04:10:08,670 --> 04:10:09,270
Okay.
6613
04:10:09,510 --> 04:10:12,470
So again, I just want to reiterate a
6614
04:10:12,470 --> 04:10:13,350
few things.
6615
04:10:14,990 --> 04:10:16,190
This process.
6616
04:10:16,690 --> 04:10:19,390
And in post-production in general is what
6617
04:10:19,390 --> 04:10:21,510
I just showed you like this powerful.
6618
04:10:22,330 --> 04:10:22,770
Process.
6619
04:10:23,150 --> 04:10:26,530
These techniques, this is not a workflow for
6620
04:10:26,530 --> 04:10:27,210
an entire wedding.
6621
04:10:27,790 --> 04:10:27,930
Right.
6622
04:10:27,970 --> 04:10:29,310
And depending on who you are as a
6623
04:10:29,310 --> 04:10:33,690
photographer, you know, it might be, these might
6624
04:10:33,690 --> 04:10:35,550
be some tools that you pull out once
6625
04:10:35,550 --> 04:10:38,330
in a while on a couple images per
6626
04:10:38,330 --> 04:10:40,590
year, or maybe a couple images per wedding,
6627
04:10:40,630 --> 04:10:43,130
or maybe an entire blog post, you know,
6628
04:10:43,150 --> 04:10:44,610
or maybe just, you want to go back
6629
04:10:44,610 --> 04:10:46,050
and there's a few images that you knew
6630
04:10:46,050 --> 04:10:47,470
there was more potential and you want it
6631
04:10:47,470 --> 04:10:49,250
to like really bring it up, bring it
6632
04:10:49,250 --> 04:10:51,090
up and show it off on your portfolio.
6633
04:10:51,090 --> 04:10:51,430
Right.
6634
04:10:51,750 --> 04:10:54,450
This is that sort of, this is for
6635
04:10:54,450 --> 04:10:56,970
pulling maximum potential out of your files.
6636
04:10:56,970 --> 04:10:58,610
And it's a, it's a, it's a time
6637
04:10:58,610 --> 04:10:59,330
consuming process.
6638
04:10:59,330 --> 04:11:01,210
So you have to pick and choose when
6639
04:11:01,210 --> 04:11:03,690
and where it makes sense for you, for
6640
04:11:03,690 --> 04:11:05,430
your clients, for your business.
6641
04:11:05,630 --> 04:11:08,630
So again, for us, we, I do this
6642
04:11:08,630 --> 04:11:12,250
process on about 50 to 100 photos per
6643
04:11:12,250 --> 04:11:12,550
wedding.
6644
04:11:13,650 --> 04:11:16,770
And basically everything that goes into client slideshow,
6645
04:11:16,870 --> 04:11:17,690
it's this process.
6646
04:11:17,690 --> 04:11:22,810
Anything that goes in our clients, what's it
6647
04:11:22,810 --> 04:11:24,170
called album, right.
6648
04:11:24,250 --> 04:11:26,030
Anything that goes on our blog posts, our
6649
04:11:26,030 --> 04:11:28,910
portfolio, that's kind of the full artisan edit,
6650
04:11:29,070 --> 04:11:31,350
which could be anywhere from a few minutes
6651
04:11:31,350 --> 04:11:34,090
to, you know, in some extreme cases, a
6652
04:11:34,090 --> 04:11:36,070
couple hours sort of thing.
6653
04:11:36,730 --> 04:11:39,350
And that just fits into kind of who,
6654
04:11:39,530 --> 04:11:41,430
who we are, who I am, where our
6655
04:11:41,430 --> 04:11:43,290
standards are, what we're looking to deliver.
6656
04:11:44,670 --> 04:11:46,370
And it's different for everybody.
6657
04:11:46,370 --> 04:11:50,070
And in terms of flavor and taste and
6658
04:11:50,070 --> 04:11:52,150
style with editing, it's just like everything else,
6659
04:11:52,210 --> 04:11:52,350
right?
6660
04:11:52,350 --> 04:11:54,370
We have different, different tastes.
6661
04:11:54,890 --> 04:11:57,930
But regardless of what my taste was in
6662
04:11:57,930 --> 04:12:01,230
terms of the overall finished look, I would
6663
04:12:01,230 --> 04:12:03,730
follow the same process, but my eyes would
6664
04:12:03,730 --> 04:12:07,390
just be, you know, set to make the
6665
04:12:07,390 --> 04:12:10,350
photos look differently because it's, it's what feels,
6666
04:12:10,910 --> 04:12:12,310
it's what feels best to my eyes.
6667
04:12:12,510 --> 04:12:12,750
Right.
6668
04:12:15,590 --> 04:12:17,010
So how are we doing?
6669
04:12:18,730 --> 04:12:21,910
This would be the time for any questions.
6670
04:12:22,690 --> 04:12:24,610
So now would be the time before we
6671
04:12:24,610 --> 04:12:25,190
wrap it up.
6672
04:12:25,690 --> 04:12:28,210
If there's any kind of burning questions around
6673
04:12:28,210 --> 04:12:32,870
editing post-production, now's your chance.
6674
04:12:34,070 --> 04:12:36,410
No, there's no questions at all, which is
6675
04:12:36,410 --> 04:12:37,090
a total lie.
6676
04:12:39,430 --> 04:12:39,950
Okay.
6677
04:12:40,210 --> 04:12:41,370
So I'll start with a couple.
6678
04:12:43,030 --> 04:12:46,610
So have you ever had customers unhappy with
6679
04:12:46,610 --> 04:12:48,030
your artisan edit choices?
6680
04:12:50,170 --> 04:12:50,650
No.
6681
04:12:50,930 --> 04:12:52,810
Like, like which, which photos we decided to
6682
04:12:52,810 --> 04:12:53,690
edit fully.
6683
04:12:54,250 --> 04:12:54,730
Yeah.
6684
04:12:54,750 --> 04:12:56,190
And then which ones you showed, I mean,
6685
04:12:56,210 --> 04:12:57,490
obviously you would know.
6686
04:12:58,250 --> 04:12:58,590
No.
6687
04:13:00,230 --> 04:13:01,770
But they knew, right.
6688
04:13:02,370 --> 04:13:02,850
Yeah.
6689
04:13:03,150 --> 04:13:05,710
No, I mean, you guys have seen an
6690
04:13:05,710 --> 04:13:07,590
example gallery, right?
6691
04:13:07,670 --> 04:13:09,350
So, I mean, that's the best way to
6692
04:13:09,350 --> 04:13:12,230
sort of answer the questions around how does
6693
04:13:12,230 --> 04:13:12,790
this fit in?
6694
04:13:12,890 --> 04:13:14,990
How did these two tiers of editing fit
6695
04:13:14,990 --> 04:13:15,990
into a client gallery?
6696
04:13:16,130 --> 04:13:18,290
Just look at the client gallery that we
6697
04:13:18,290 --> 04:13:19,670
sent you as an example, right?
6698
04:13:20,930 --> 04:13:23,030
We've never had clients say, why did you
6699
04:13:23,030 --> 04:13:23,710
edit this one?
6700
04:13:24,730 --> 04:13:26,290
You know, more than this one.
6701
04:13:27,190 --> 04:13:31,050
And also keep in mind that if you
6702
04:13:31,050 --> 04:13:34,550
haven't watched the sample client, Skype session, go
6703
04:13:34,550 --> 04:13:34,990
watch that.
6704
04:13:34,990 --> 04:13:36,950
You'll see the way we explain our editing
6705
04:13:36,950 --> 04:13:39,630
process to our clients before they even hire
6706
04:13:39,630 --> 04:13:40,750
us is the exact same way.
6707
04:13:40,790 --> 04:13:41,770
I just explained it to you.
6708
04:13:42,410 --> 04:13:43,450
We break it down.
6709
04:13:43,590 --> 04:13:45,630
We, we tell them when and where we're
6710
04:13:45,630 --> 04:13:46,530
putting the time in.
6711
04:13:47,450 --> 04:13:49,670
You know, obviously we don't spend an hour
6712
04:13:49,670 --> 04:13:50,390
per image.
6713
04:13:51,090 --> 04:13:52,970
Or they won't see their photos until the
6714
04:13:52,970 --> 04:13:53,590
year 2030.
6715
04:13:53,930 --> 04:13:54,390
Right.
6716
04:13:54,510 --> 04:13:55,730
So they get it.
6717
04:13:55,890 --> 04:13:57,030
They understand that.
6718
04:13:57,470 --> 04:13:59,710
Yeah, we, what we do for our clients
6719
04:13:59,710 --> 04:14:01,850
is artisan edit is like a level above
6720
04:14:01,850 --> 04:14:04,450
and beyond what most, any other photographer is
6721
04:14:04,450 --> 04:14:05,010
going to be doing.
6722
04:14:05,550 --> 04:14:07,290
So, you know, we bring it up to,
6723
04:14:08,010 --> 04:14:10,110
you know, a high, high standard as it
6724
04:14:10,110 --> 04:14:10,430
is.
6725
04:14:10,670 --> 04:14:11,930
And then this is the above and beyond
6726
04:14:11,930 --> 04:14:12,890
that we do for our clients.
6727
04:14:12,910 --> 04:14:14,590
So our clients are never disappointed that we've
6728
04:14:14,590 --> 04:14:16,370
gone above and beyond for them on a
6729
04:14:16,370 --> 04:14:16,830
few images.
6730
04:14:19,070 --> 04:14:21,990
In the image salon edits today.
6731
04:14:23,170 --> 04:14:25,250
Take care of skin tones, or is that
6732
04:14:25,250 --> 04:14:27,590
something that you usually end up having to
6733
04:14:27,590 --> 04:14:28,170
deal with?
6734
04:14:28,550 --> 04:14:28,730
Yeah.
6735
04:14:28,850 --> 04:14:29,250
Yeah.
6736
04:14:29,430 --> 04:14:31,890
I mean, they've got, I can't remember how
6737
04:14:31,890 --> 04:14:34,110
it works, but they've got three levels, basic,
6738
04:14:34,210 --> 04:14:35,850
basic plus, and some other level.
6739
04:14:36,370 --> 04:14:38,890
We do the basic plus and yeah.
6740
04:14:39,770 --> 04:14:41,570
So they do, they do local adjustments.
6741
04:14:41,690 --> 04:14:43,130
They do dodging and burning for you.
6742
04:14:43,250 --> 04:14:43,470
Right.
6743
04:14:43,530 --> 04:14:47,790
So, and they will do some like blemish
6744
04:14:47,790 --> 04:14:50,070
removal type stuff to a certain extent, I
6745
04:14:50,070 --> 04:14:51,330
think, but that would be a matter.
6746
04:14:51,390 --> 04:14:52,490
That would be a question for them.
6747
04:14:53,510 --> 04:14:55,530
But again, the important thing is to give
6748
04:14:55,530 --> 04:14:58,670
them feedback after every, after every order so
6749
04:14:58,670 --> 04:15:00,910
that they can continue to learn from you
6750
04:15:00,910 --> 04:15:02,690
in terms of what your taste is, what
6751
04:15:02,690 --> 04:15:04,850
you're, what you're going for, how much dodging
6752
04:15:04,850 --> 04:15:06,130
and burning to your life, you know, how
6753
04:15:06,130 --> 04:15:08,590
much punch and contrast do you like, how
6754
04:15:08,590 --> 04:15:10,590
much color do you like color or black
6755
04:15:10,590 --> 04:15:11,190
and white too?
6756
04:15:11,290 --> 04:15:14,310
You can usually specify number or like percentage
6757
04:15:14,310 --> 04:15:16,690
wise, but we tell them to like, not
6758
04:15:16,690 --> 04:15:18,130
put any formulas around it.
6759
04:15:18,170 --> 04:15:20,530
If the, if it, if a whole section
6760
04:15:20,530 --> 04:15:21,910
is going to look better as black and
6761
04:15:21,910 --> 04:15:23,490
white, do them all as black and white
6762
04:15:23,490 --> 04:15:24,050
for us.
6763
04:15:24,050 --> 04:15:25,330
We would rather do that than to do
6764
04:15:25,330 --> 04:15:26,690
half color, half black and white.
6765
04:15:26,970 --> 04:15:30,090
It's usually pretty obvious whether or not it's
6766
04:15:30,090 --> 04:15:31,190
going to look better as a color of
6767
04:15:31,190 --> 04:15:31,750
black and white.
6768
04:15:31,990 --> 04:15:33,590
Let's just do whatever looks best.
6769
04:15:37,250 --> 04:15:40,490
So do you pick the images that end
6770
04:15:40,490 --> 04:15:42,070
up in albums or how does that work
6771
04:15:42,070 --> 04:15:42,850
for your clients?
6772
04:15:43,370 --> 04:15:44,790
That's a whole lot of, I mean, we
6773
04:15:44,790 --> 04:15:46,830
could do a whole workshop on album design,
6774
04:15:47,270 --> 04:15:49,290
that sort of thing, but basically Erica designs
6775
04:15:49,290 --> 04:15:51,630
it a first draft and then they can
6776
04:15:51,630 --> 04:15:54,250
make changes from there, but she makes it
6777
04:15:54,250 --> 04:15:56,550
less overwhelming for them by getting them started.
6778
04:16:01,970 --> 04:16:04,150
Just, I'm just wanting to remind people to
6779
04:16:04,150 --> 04:16:07,570
keep, keep the questions to specifically to editing.
6780
04:16:07,850 --> 04:16:11,230
There are, there are things like, you know,
6781
04:16:11,310 --> 04:16:14,750
your, you know, what, what, what do you
6782
04:16:14,750 --> 04:16:16,790
tell your clients who ask for the raw
6783
04:16:16,790 --> 04:16:19,290
files, but I'm assuming that you've covered that.
6784
04:16:20,110 --> 04:16:20,610
No.
6785
04:16:23,590 --> 04:16:24,610
It's a simple no.
6786
04:16:25,270 --> 04:16:25,710
Yeah.
6787
04:16:26,350 --> 04:16:27,170
It's not an option.
6788
04:16:27,330 --> 04:16:27,850
We tell them no.
6789
04:16:28,510 --> 04:16:28,830
Yeah.
6790
04:16:28,930 --> 04:16:30,770
And they, and they know that they, our
6791
04:16:30,770 --> 04:16:32,910
clients would know that before they've even hired
6792
04:16:32,910 --> 04:16:33,170
us.
6793
04:16:33,430 --> 04:16:36,210
So we never get those questions after they've
6794
04:16:36,210 --> 04:16:36,570
hired us.
6795
04:16:36,610 --> 04:16:37,910
If that question is going to come up,
6796
04:16:37,950 --> 04:16:40,670
it might come up during that client Skype.
6797
04:16:40,830 --> 04:16:43,590
By the end of that, having heard our
6798
04:16:43,590 --> 04:16:46,310
process, The answer to that question would be
6799
04:16:46,310 --> 04:16:48,830
pretty, pretty apparent to them if it's not.
6800
04:16:48,970 --> 04:16:50,570
And they still ask it at that point.
6801
04:16:50,930 --> 04:16:52,330
It's just a big red flag for us.
6802
04:16:52,330 --> 04:16:53,870
At which point we just double down on
6803
04:16:53,870 --> 04:16:55,250
why we do what we do, what they're
6804
04:16:55,250 --> 04:16:56,070
hiring us for.
6805
04:16:56,390 --> 04:16:58,590
And then they either get it or they
6806
04:16:58,590 --> 04:17:00,450
choose somebody else and we're fine with that.
6807
04:17:00,910 --> 04:17:02,650
But yeah, no, it's, it's a simple no.
6808
04:17:02,950 --> 04:17:04,810
And if for our clients, it makes sense.
6809
04:17:04,870 --> 04:17:06,450
They understand that this is a big part
6810
04:17:06,450 --> 04:17:09,330
of the artistry and craftsmanship that they're hiring
6811
04:17:09,330 --> 04:17:09,850
us for.
6812
04:17:12,310 --> 04:17:14,870
Is there any extra steps that you take
6813
04:17:14,870 --> 04:17:19,090
for print specific printing specifically?
6814
04:17:19,510 --> 04:17:21,670
Any kind of sharpening or color?
6815
04:17:22,650 --> 04:17:23,050
Nothing.
6816
04:17:24,310 --> 04:17:25,010
No difference.
6817
04:17:25,310 --> 04:17:27,930
Other than at that last and final step,
6818
04:17:27,970 --> 04:17:30,370
just like always resize and sharpen to the
6819
04:17:30,370 --> 04:17:31,690
exact pixel dimensions.
6820
04:17:31,850 --> 04:17:33,630
So if we're making a, an eight by
6821
04:17:33,630 --> 04:17:37,590
12 print, We size it exactly to whatever
6822
04:17:37,590 --> 04:17:38,630
eight by 12.
6823
04:17:39,390 --> 04:17:42,070
At 300 DPI would be so that we're
6824
04:17:42,070 --> 04:17:43,830
going to get maximum resolution in the print.
6825
04:17:44,010 --> 04:17:46,230
And then we would sharpen it to whatever
6826
04:17:46,230 --> 04:17:47,890
looks best at that resolution.
6827
04:17:48,550 --> 04:17:51,170
So, you know, we apply more sharpening to
6828
04:17:51,170 --> 04:17:52,790
something for Facebook than we would for a
6829
04:17:52,790 --> 04:17:54,590
print because it's a different size.
6830
04:17:56,630 --> 04:17:58,590
How do you, how do you manage noise
6831
04:17:58,590 --> 04:18:00,730
with the higher ISOs?
6832
04:18:00,950 --> 04:18:07,770
So I go into, I go into this
6833
04:18:07,770 --> 04:18:09,670
here.
6834
04:18:10,170 --> 04:18:10,670
Okay.
6835
04:18:10,750 --> 04:18:13,490
Which is what it's called in Lightroom, but
6836
04:18:13,490 --> 04:18:14,930
it's the sharpening and detail one.
6837
04:18:14,930 --> 04:18:18,810
And then I zoom into actual pixels to
6838
04:18:18,810 --> 04:18:21,350
see, and then control it with this part.
6839
04:18:21,890 --> 04:18:21,990
Okay.
6840
04:18:22,050 --> 04:18:23,790
So that's, and I just eyeball it.
6841
04:18:23,910 --> 04:18:25,870
So I'm looking at the noise here and
6842
04:18:25,870 --> 04:18:27,690
I'm taking it up to the point at
6843
04:18:27,690 --> 04:18:29,450
which it starts to smooth the noise out.
6844
04:18:29,570 --> 04:18:31,150
But before I start to lose sharpening.
6845
04:18:32,010 --> 04:18:34,150
And again, I always crank up the masking,
6846
04:18:34,850 --> 04:18:37,790
leave the sharpening at the default, but generally
6847
04:18:37,790 --> 04:18:40,310
speaking, I just leave it down here for
6848
04:18:40,310 --> 04:18:41,010
a hundred ISO.
6849
04:18:42,230 --> 04:18:45,110
If it's up around 1600 ISO, It'd probably
6850
04:18:45,110 --> 04:18:46,330
be up around here.
6851
04:18:46,770 --> 04:18:48,930
And if it's 3,200 ISO, it'd probably
6852
04:18:48,930 --> 04:18:49,830
be up around here.
6853
04:18:50,670 --> 04:18:54,530
6400 ISO, maybe up around 40, but just
6854
04:18:54,530 --> 04:18:55,510
eyeballing it.
6855
04:19:00,350 --> 04:19:00,870
Awesome.
6856
04:19:03,010 --> 04:19:05,850
Any other questions that are.
6857
04:19:07,990 --> 04:19:10,570
Hey Erica, you want to come down for
6858
04:19:10,570 --> 04:19:11,150
the wrap up?
6859
04:19:20,250 --> 04:19:24,570
So can you explain the process when you've
6860
04:19:24,570 --> 04:19:28,670
been saved your Photoshop image, then what do
6861
04:19:28,670 --> 04:19:28,870
you do?
6862
04:19:28,930 --> 04:19:29,610
Do you export?
6863
04:19:31,170 --> 04:19:34,750
So it stays in, it stays in the,
6864
04:19:34,750 --> 04:19:38,630
the PSD sub folder as a full res
6865
04:19:38,630 --> 04:19:39,590
Photoshop document.
6866
04:19:39,590 --> 04:19:40,910
That's the master file.
6867
04:19:40,970 --> 04:19:42,290
And it's backed up on Dropbox.
6868
04:19:42,290 --> 04:19:45,850
And then Erica takes those full res Photoshop
6869
04:19:45,850 --> 04:19:49,750
documents and imports them into the Lightroom catalog,
6870
04:19:49,870 --> 04:19:50,090
right?
6871
04:19:51,510 --> 04:19:51,950
Yes.
6872
04:19:52,070 --> 04:19:52,850
Well, I don't know.
6873
04:19:52,950 --> 04:19:53,610
What did you just say?
6874
04:19:55,390 --> 04:19:57,630
My edits, how you import them into the
6875
04:19:57,630 --> 04:19:58,110
Lightroom catalog.
6876
04:20:01,690 --> 04:20:02,270
What's that?
6877
04:20:02,370 --> 04:20:03,930
Like makeup all over my face.
6878
04:20:03,990 --> 04:20:05,550
Cause I didn't wash my face last night.
6879
04:20:07,110 --> 04:20:09,210
So yeah, it's just a process for taking
6880
04:20:09,210 --> 04:20:11,030
my arts and edits and incorporating them into
6881
04:20:11,030 --> 04:20:11,570
the client.
6882
04:20:13,790 --> 04:20:14,230
Yeah.
6883
04:20:15,030 --> 04:20:15,590
Just import.
6884
04:20:16,110 --> 04:20:16,550
Cool.
6885
04:20:18,090 --> 04:20:18,950
That's what she does.
6886
04:20:19,790 --> 04:20:21,310
And then I export them with all the
6887
04:20:21,310 --> 04:20:21,710
other.
6888
04:20:23,590 --> 04:20:25,590
Images that image salon is edited.
6889
04:20:25,910 --> 04:20:27,290
And of course I've gone through and given
6890
04:20:27,290 --> 04:20:28,690
you my final touches as well.
6891
04:20:29,390 --> 04:20:29,550
So.
6892
04:20:33,390 --> 04:20:34,270
And then.
6893
04:20:35,770 --> 04:20:36,210
Yeah.
6894
04:20:36,290 --> 04:20:37,770
And then you just, you talked about the
6895
04:20:37,770 --> 04:20:38,450
order of the gallery.
6896
04:20:39,970 --> 04:20:40,410
Right.
6897
04:20:40,530 --> 04:20:50,250
But with pick time, I
6898
04:20:50,250 --> 04:20:52,130
mean, I don't know if you've seen it,
6899
04:20:52,130 --> 04:21:01,710
but when you're looking
6900
04:21:01,710 --> 04:21:06,810
at them side by side, you're not looking
6901
04:21:06,810 --> 04:21:07,790
at them side by side.
6902
04:21:08,410 --> 04:21:09,010
Unless you're.
6903
04:21:10,050 --> 04:21:11,250
Like a trained photographer.
6904
04:21:11,250 --> 04:21:12,130
I mean, if you're a trained photographer or
6905
04:21:12,130 --> 04:21:14,210
someone with like obsessive compulsive.
6906
04:21:15,010 --> 04:21:16,470
Tendencies like Lanny then.
6907
04:21:19,950 --> 04:21:21,970
Then you don't really notice the difference that
6908
04:21:21,970 --> 04:21:22,250
much.
6909
04:21:25,610 --> 04:21:25,790
So.
6910
04:21:26,830 --> 04:21:28,410
And now I need to abandon me here.
6911
04:21:28,870 --> 04:21:29,510
All by myself.
6912
04:21:31,090 --> 04:21:32,430
Any more questions.
6913
04:21:34,550 --> 04:21:35,750
Hello, Erica's.
6914
04:21:35,750 --> 04:21:36,110
Okay.
6915
04:21:37,530 --> 04:21:38,010
Question.
6916
04:21:38,290 --> 04:21:39,670
How long do you keep your images for
6917
04:21:39,670 --> 04:21:40,050
a wedding?
6918
04:21:41,630 --> 04:21:42,590
Assuming indefinitely.
6919
04:21:42,970 --> 04:21:43,390
Definitely.
6920
04:21:43,590 --> 04:21:43,730
Yeah.
6921
04:21:44,250 --> 04:21:46,470
I mean, in our contract, we say that
6922
04:21:46,470 --> 04:21:47,990
we keep it up for up to a
6923
04:21:47,990 --> 04:21:48,270
year.
6924
04:21:49,690 --> 04:21:52,250
But of course I've got hard drives full
6925
04:21:52,250 --> 04:21:54,190
of images, but if those hard, if those
6926
04:21:54,190 --> 04:21:56,450
hard drives were to fail, they're still in
6927
04:21:56,450 --> 04:21:57,310
the big time gallery.
6928
04:21:57,590 --> 04:21:59,230
But also we haven't guaranteed.
6929
04:21:59,690 --> 04:22:00,670
That we keep them.
6930
04:22:01,290 --> 04:22:01,750
For a year.
6931
04:22:01,750 --> 04:22:02,650
Beyond a year or so.
6932
04:22:05,310 --> 04:22:07,430
Someone's asking for some clarification on the artisan
6933
04:22:07,430 --> 04:22:07,790
edits.
6934
04:22:08,090 --> 04:22:08,330
They did.
6935
04:22:08,410 --> 04:22:09,630
They remain separate.
6936
04:22:10,590 --> 04:22:12,750
Once you deliver the gallery or.
6937
04:22:13,270 --> 04:22:13,370
Yeah.
6938
04:22:13,470 --> 04:22:14,590
So if you go look at that full
6939
04:22:14,590 --> 04:22:16,210
gallery, I sent you guys.
6940
04:22:16,410 --> 04:22:17,730
Of Chad and Beth's wedding.
6941
04:22:18,090 --> 04:22:19,510
You can see like the first.
6942
04:22:20,170 --> 04:22:21,790
Part of the galleries, all artists.
6943
04:22:24,480 --> 04:22:26,420
And then everything else chronologically.
6944
04:22:28,100 --> 04:22:28,580
Okay.
6945
04:22:30,340 --> 04:22:33,420
So those artisan edits are not included chronologically
6946
04:22:33,420 --> 04:22:33,860
then.
6947
04:22:34,520 --> 04:22:35,320
Usually not.
6948
04:22:35,520 --> 04:22:37,480
Sometimes some of them sneak in there, but.
6949
04:22:38,000 --> 04:22:40,380
It's really up to you.
6950
04:22:41,540 --> 04:22:42,020
Yeah.
6951
04:22:42,020 --> 04:22:43,400
I mean, yeah, just go look at that
6952
04:22:43,400 --> 04:22:44,080
gallery.
6953
04:22:44,620 --> 04:22:46,080
You'll be able to see how we.
6954
04:22:46,800 --> 04:22:47,380
Space them out.
6955
04:22:50,160 --> 04:22:50,600
All right.
6956
04:22:50,880 --> 04:22:51,560
Thank you.
6957
04:22:51,900 --> 04:22:52,500
No worries.
6958
04:22:52,980 --> 04:22:53,460
Okay.
6959
04:22:53,640 --> 04:22:54,480
How did we do there?
6960
04:22:54,680 --> 04:22:56,880
Oh, it's actually shorter than the first session.
6961
04:22:57,360 --> 04:22:57,880
Four hours.
6962
04:22:57,880 --> 04:22:59,540
Well, no, we're over four hours.
6963
04:23:00,300 --> 04:23:03,140
But well, thanks for sitting through that.
6964
04:23:03,460 --> 04:23:04,740
Burn with me on that guys.
6965
04:23:04,860 --> 04:23:06,540
I know for some, some photographers.
6966
04:23:06,720 --> 04:23:08,160
It's their favorite part of.
6967
04:23:09,040 --> 04:23:11,480
The whole process and for other photographers, it's
6968
04:23:11,480 --> 04:23:12,240
the worst part.
6969
04:23:12,680 --> 04:23:13,400
Worst part.
6970
04:23:13,880 --> 04:23:15,000
It was the worst.
6971
04:23:15,180 --> 04:23:15,400
Yeah.
6972
04:23:15,680 --> 04:23:17,700
And for me, for me, it's like, it's
6973
04:23:17,700 --> 04:23:18,420
like a.
6974
04:23:19,040 --> 04:23:19,380
It's like.
6975
04:23:20,020 --> 04:23:20,880
It's the word.
6976
04:23:21,720 --> 04:23:24,040
It's like, it's a dichotomy of paradox of.
6977
04:23:24,220 --> 04:23:24,400
Yeah.
6978
04:23:24,540 --> 04:23:24,940
Like.
6979
04:23:25,460 --> 04:23:28,320
I actually love the process of sitting down
6980
04:23:28,320 --> 04:23:30,700
and losing my mercy, myself in the creation
6981
04:23:30,700 --> 04:23:31,160
process.
6982
04:23:31,160 --> 04:23:32,800
And like hours will go by.
6983
04:23:33,200 --> 04:23:35,360
No idea where the time's gone.
6984
04:23:36,260 --> 04:23:39,060
I love creating that magic, but at the
6985
04:23:39,060 --> 04:23:40,760
same time sitting in front of a laptop
6986
04:23:40,760 --> 04:23:44,340
computer goes So it's like this weird.
6987
04:23:44,940 --> 04:23:45,680
Sort of thing.
6988
04:23:45,740 --> 04:23:46,540
And it's a pretty stressful.
6989
04:23:47,420 --> 04:23:50,080
Part of our process when it's editing time.
6990
04:23:50,660 --> 04:23:51,140
Sucks.
6991
04:23:52,160 --> 04:23:55,020
When Lanny's editing a wedding, it sucks.
6992
04:23:55,100 --> 04:23:57,580
Like sometimes I've actually sent him away.
6993
04:23:57,700 --> 04:23:59,180
I'm like, you need to go away for
6994
04:23:59,180 --> 04:23:59,780
four days.
6995
04:24:00,420 --> 04:24:02,240
And just come back when the editing is
6996
04:24:02,240 --> 04:24:02,420
done.
6997
04:24:02,580 --> 04:24:04,080
Cause it's so immersive.
6998
04:24:05,340 --> 04:24:05,780
Kind of stressful.
6999
04:24:05,920 --> 04:24:07,100
And you can't really hunt.
7000
04:24:07,220 --> 04:24:08,800
Like he gets really hung up on the
7001
04:24:08,800 --> 04:24:10,240
details of the images, which is great.
7002
04:24:10,280 --> 04:24:14,020
I mean, well, to a certain extent But
7003
04:24:14,020 --> 04:24:15,920
it stresses him out and then you know
7004
04:24:16,560 --> 04:24:17,680
Two weeks later.
7005
04:24:17,700 --> 04:24:19,200
I'll be like do you remember that image
7006
04:24:19,200 --> 04:24:20,500
you were so stressed out about?
7007
04:24:21,180 --> 04:24:22,940
It'll be like do you remember what that
7008
04:24:22,940 --> 04:24:25,020
image was and he's like no I can't
7009
04:24:25,020 --> 04:24:26,580
even remember what the image was that I
7010
04:24:26,580 --> 04:24:28,440
was all stressed out about but you know
7011
04:24:28,440 --> 04:24:30,140
in the moment It feels so important.
7012
04:24:30,460 --> 04:24:33,400
I didn't just I feel it's our our
7013
04:24:35,420 --> 04:24:37,320
We owe it to you guys to be
7014
04:24:37,320 --> 04:24:39,560
completely honest about this process like this is
7015
04:24:39,560 --> 04:24:41,200
our process It's the only process that we
7016
04:24:41,200 --> 04:24:46,480
can teach but basically our whole business plan
7017
04:24:47,080 --> 04:24:49,780
Which I'm not bitter about at all is
7018
04:24:49,780 --> 04:24:53,860
designed around the way that lining edits That
7019
04:24:53,860 --> 04:24:56,800
are literally that's that determines how many weddings
7020
04:24:56,800 --> 04:25:02,540
we shoot that determines Our pricing it determines
7021
04:25:02,540 --> 04:25:06,240
everything because for years we push or I
7022
04:25:06,240 --> 04:25:09,420
push like this is ridiculous like Like it
7023
04:25:09,420 --> 04:25:11,740
just was so ridiculous how much time he
7024
04:25:11,740 --> 04:25:13,800
was putting into into each image and we
7025
04:25:13,800 --> 04:25:15,780
push him and then I realized he Was
7026
04:25:15,780 --> 04:25:16,740
one of two things either.
7027
04:25:16,960 --> 04:25:20,240
He's super stubborn in which he is Or
7028
04:25:20,240 --> 04:25:22,620
he just can't work any other way, and
7029
04:25:22,620 --> 04:25:24,020
I think it's a combination of those two
7030
04:25:24,020 --> 04:25:26,260
things so then our whole business plan is
7031
04:25:27,200 --> 04:25:30,440
Is wrapped around the way letting edits?
7032
04:25:31,560 --> 04:25:34,660
and so Yeah, so you have to choose
7033
04:25:34,660 --> 04:25:36,900
whether or not this is fits with your
7034
04:25:36,900 --> 04:25:40,200
lifestyle You pick and choose how you know?
7035
04:25:40,860 --> 04:25:43,500
Anything anything you learn from any you know?
7036
04:25:44,240 --> 04:25:46,460
On any topic really it's anything you pick
7037
04:25:46,460 --> 04:25:48,920
and choose how you're gonna apply it to
7038
04:25:48,920 --> 04:25:51,100
What you do who you are your business
7039
04:25:51,100 --> 04:25:52,900
your art your photography right like it's like
7040
04:25:52,900 --> 04:25:54,320
anything It's no different, but it's got lots
7041
04:25:54,320 --> 04:25:56,580
of pros and cons like obviously it's the
7042
04:25:56,580 --> 04:25:59,080
only process that we can teach I'm telling
7043
04:25:59,080 --> 04:26:02,880
you from an honest perspective that It's not
7044
04:26:02,880 --> 04:26:03,400
the best way.
7045
04:26:03,560 --> 04:26:05,500
I think it's certainly not easy on us
7046
04:26:05,500 --> 04:26:07,400
in a couple as a couple online He's
7047
04:26:07,400 --> 04:26:10,300
editing this way, so I just want to
7048
04:26:10,300 --> 04:26:11,980
sort of ask as well or say that
7049
04:26:11,980 --> 04:26:12,280
you know.
7050
04:26:12,340 --> 04:26:15,400
I mean, that's also a decision about How
7051
04:26:15,400 --> 04:26:15,840
you?
7052
04:26:16,880 --> 04:26:20,620
aesthetically Determine what you're doing as well I
7053
04:26:20,620 --> 04:26:21,920
mean if you don't put that much effort
7054
04:26:21,920 --> 04:26:24,100
into it and your prices are all connected
7055
04:26:24,100 --> 04:26:26,980
to that to His evidence man was a
7056
04:26:26,980 --> 04:26:30,440
big factor in your aesthetic it is yeah,
7057
04:26:30,440 --> 04:26:35,160
yeah, it's definitely a big factor it's not
7058
04:26:35,160 --> 04:26:44,040
as Big a factor as As Lenny thinks
7059
04:26:44,040 --> 04:26:46,760
it is right so that and this comes
7060
04:26:46,760 --> 04:26:50,080
down to I'm sorry Speaking for you, and
7061
04:26:50,080 --> 04:26:56,620
I mean Lenny's perfectionism, which is sort of
7062
04:26:56,620 --> 04:27:01,150
his What would you call it your?
7063
04:27:02,350 --> 04:27:05,050
my gifts to the world But your gift,
7064
04:27:05,210 --> 04:27:08,090
but also the other end of that spectrum
7065
04:27:08,830 --> 04:27:15,450
you're the obsessiveness Yeah It's his thorn is
7066
04:27:15,450 --> 04:27:20,150
the obsessiveness right and so It does how
7067
04:27:20,150 --> 04:27:22,410
it does have to do yes, we can
7068
04:27:22,410 --> 04:27:24,990
attribute some of our aesthetic to it But
7069
04:27:24,990 --> 04:27:26,450
not all of our aesthetic to it.
7070
04:27:26,690 --> 04:27:27,410
This is it.
7071
04:27:27,630 --> 04:27:28,950
This will be an argument, but I mean
7072
04:27:28,950 --> 04:27:30,830
I have you know I'll be like you're
7073
04:27:30,830 --> 04:27:32,290
spending too much time He's like well This
7074
04:27:32,290 --> 04:27:33,870
is our brand and I'm like yeah But
7075
04:27:33,870 --> 04:27:36,430
the the 10% you're taking the 90
7076
04:27:36,430 --> 04:27:37,730
% of the time that you're taking you
7077
04:27:37,730 --> 04:27:41,230
do that last 1% Isn't about brand
7078
04:27:41,230 --> 04:27:41,610
at all.
7079
04:27:41,670 --> 04:27:44,110
It's about your perfectionism and nobody sees that
7080
04:27:44,110 --> 04:27:47,450
so it's striking that balance of where you're
7081
04:27:47,530 --> 04:27:50,390
Perfectionism is where your standard is and then
7082
04:27:50,390 --> 04:27:53,270
where your standard is with how you're going
7083
04:27:53,270 --> 04:27:56,850
to divvy up your free time, so How
7084
04:27:56,850 --> 04:28:03,330
much Yeah, certainly like it is certainly determined
7085
04:28:03,330 --> 04:28:06,310
how many weddings we take on and that
7086
04:28:06,310 --> 04:28:12,040
determines how much we charge It's his blessing
7087
04:28:12,040 --> 04:28:15,700
and his curse yes, oh, yeah And I
7088
04:28:15,700 --> 04:28:17,360
mean, I've got plenty of blessings and curses
7089
04:28:17,360 --> 04:28:19,320
to like I'm not trying to throw any
7090
04:28:19,320 --> 04:28:21,340
under the bus here I just feel like
7091
04:28:21,960 --> 04:28:24,100
Especially at this section like it's important to
7092
04:28:24,100 --> 04:28:26,600
be honest with you guys about it's not
7093
04:28:26,600 --> 04:28:28,900
Oh, I learned the process and then I'm
7094
04:28:28,900 --> 04:28:30,820
able to spit these images out like it's
7095
04:28:32,720 --> 04:28:36,640
Obsession I think I guess a obvious overview
7096
04:28:36,640 --> 04:28:39,760
of how how intense it can really get
7097
04:28:39,760 --> 04:28:46,760
Yes Great we want is extremely appreciative.
7098
04:28:47,120 --> 04:28:47,960
Oh good.
7099
04:28:48,420 --> 04:28:48,940
Awesome.
7100
04:28:49,020 --> 04:28:50,460
So we'll see you guys all tomorrow night,
7101
04:28:50,500 --> 04:29:00,440
actually Yes Yeah, because
7102
04:29:00,440 --> 04:29:03,740
we can't finish on that we can't Not
7103
04:29:03,740 --> 04:29:09,120
for some people some people are like Right,
7104
04:29:09,500 --> 04:29:11,040
yeah, I agree.
7105
04:29:11,160 --> 04:29:11,880
We're ready to party.
7106
04:29:12,160 --> 04:29:15,380
We're ready to finish on some final fuzzies.
7107
04:29:16,780 --> 04:29:22,260
All right Have a good day.
7108
04:29:22,420 --> 04:29:27,860
Thanks everybody Thank you everybody
460105
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