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Not bad, not bad.
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I think we're progressing nicely with our used state examples and in our last example, our own showcase,
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how we can work with numbers and not only how we can work with numbers, but how we can set up a functional
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update.
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For all this time, we have been using the value update.
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Now, what that means is where we have this function, the subtext or whatever function we get back
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from you state, we just call the function and then we pass in that new value.
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And that essentially sets our state equal to that new value.
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However, there's also a method of passing the function, and in the following videos, I'll show you
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why that is important.
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But first, I would want you to head back to Objets and then import again component.
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You can call it whatever you want from your state events that are polder and then the file name is used
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state counter, essentially that he is going to be our last file.
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However, I'll split this up in multiple videos because I would want you to get a better understanding
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of what we're doing.
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So once you import of this file, then just navigate there and you should see on a screen you state
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counter example and you can probably already guess that we are going to create a counter with not just
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a simple counter.
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We'll have one we straight up values and the second one we'll use of the function.
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Now, we'll start with our turn first, though, where it's not going to be adding to again, we're
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going to go for a fragment so we don't need to overpopulate everything with this.
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And then once we have our fragment, then I would want to go with a section.
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Now, add a little bit of styling right here.
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Where I'm going to say margin, and that is going to be equal to four arms and nine zero and nine within
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a section, let's just go with heading to and I'm going to call this a regular online counter.
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Or you should see something like this on screen now after the heading to I'm going to set up my value.
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So at the moment, of course, we don't have anything, but we will use you state and you're not I don't
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want to set up a state because that should take us a second since we already know how to do that.
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So I'm going to go with value then set value and that is equal to you or your state.
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And then as far as my initial value, what that is going to be a number of zero an now and adding one,
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I can just simply target my value and surprise, surprise.
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Of course I have the zero and all three buttons, one for increase, one for reset and one for decrease.
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So I guess we'll start with a decreased one.
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Let's go with button line class name that will be equal to Abedian.
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And then let's just right here decrease and we'll just copy and paste the same button.
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So on two and then of course three buttons total and we just need to change these values around where
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we're going to go the reset as well as the increase.
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What just go here.
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And again, I know I've covered this before, but I'll set up two ways how we can click on a button.
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One is going to be with a function here.
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So where we reference is, for example, would reset and a decrease and increase is going to be within
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line functions.
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Just showcase again that you always have multiple ways how to set it up.
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And essentially it is up to you now.
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There's going to be some cases where you definitely need to use the inline when you are actually passing
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in, but then in some cases you can simply use the reference and you're good to go.
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So we have our buttons and like I just said, will go with click and then set up in line function here
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where we go, it set value and now I'll use the old value, let's say value, whatever it is.
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Of course at the moment it is zero and then I'll say minus one because of course the button is decrease
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and we'll do the same thing here.
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We have an increase and we'll copy and paste.
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Now, of course, now the value should be plus one.
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Correct.
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So once we click on a button, I would want to invoke my sole function and line whatever is the value
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and then plus one.
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And like I just said for the reset, let's set up a reference just so we are all on the same page,
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that we have multiple ways how we can get the same result.
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So I'm going to go here with reset.
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I'll have my function.
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And then within this function, I'm just going to say set value again, my set function, and I'll set
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it equal to zero.
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And now where I have the reset, I'm just going to go with unclick.
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I just need to reference the function.
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So in this case, of course, it is a reset.
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And then let's start out so once we're clear, of course, notice how we can nicely increase, we can
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also decrease and then we can reset.
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So again, this is a way of passing directly the value in our step function where we pass, passing
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the value.
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And then the moment we do that, of course, that is our new state value.
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And the following year, I would want to cover the functional updater form when essentially we pass
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in a function and why we would want to do that in the first place.
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