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So we've done a few different light
setups in the studio, but now I want to
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get into color.
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In my hands are two rolls of gels.
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We have color temperature blue and
color temper orange.
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So as you can see, this is thin
plastic, it's colored plastic, that we
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will attach to our light
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via gaffers tape, and it will change
the color completely.
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So these types of gels, this is a ctb,
and this is a cto.
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And it's correction gels, meaning that
I can take a tongston light and make it
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balance to daylight.
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With ctb.
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And with cto, I can take an LED and
change it to tongston.
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Just in case you're not familiar with
these terms.
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Ctb is color temperature blue, and cto
means color temperature orange.
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So as you know, a strobe would be
considered a white light therefore to
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match the color of a light.
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Bulb that's warm.
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In let's, say, a hotel room, we would
place a cto over the strobe to match
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the color of the light bulb.
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Vice versa, we would take ctb and put
it over that light bulb to match the
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color of a white strobe.
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We're not going to be using these
today, because we want an extreme color
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shift.
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We want extreme colors that
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really create this spacy atmosphere.
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So this is what we're going to use
instead.
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These are party gels.
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They're deeper shades of blue and
orange.
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They're not correction.
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They'll significantly change the
temperature of our light.
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So you're probably familiar with these
in shows, concerts, dj sets and theater,
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because it creates a mood.
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It creates a significant shift in color.
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And that's what we want to do today.
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Now that you know how we're going to be
changing the color of all of these
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lights, let's bring in max.
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I'm going to talk a little bit about
our concept and our fashion.
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Max is wearing an oversized custom
sweater that gunner design himself he's
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also wearing these awesome paratus
sunglasses.
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00:02:27,881 --> 00:02:30,350
So we're going to create a really
fashion for, really editorial,
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futuristic vibe around this outfit.
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00:02:33,153 --> 00:02:36,890
But as you can see behind me, we've
just placed these black v flats because
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I don't have any more black paper.
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So we've just taken the black v flats,
we laid them against the wall, and
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that's going to provide a really dark
and moody background.
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Now I'm going to place max right in the
center of the studio, where we can
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frame them up with this background.
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00:02:49,703 --> 00:02:51,705
And I'm going to bring in some lights
for today.
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00:02:51,871 --> 00:02:54,507
We're going to work a little bit
backwards to build this light setup.
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00:02:55,75 --> 00:02:59,479
I have an avenger c stand, that's
attached to a pro photo d one, and then
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that's modified by this big 65 inch pro
photo umbrella.
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00:03:03,950 --> 00:03:06,386
And then attach to the head is our blue
gel.
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00:03:06,920 --> 00:03:10,90
The blue gel is simply gaff taped to
the front side of his head.
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00:03:10,490 --> 00:03:12,992
So what I'm going to do is take this
light, I'm going to boom it out
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completely overhead, and it's going to
act as a large blue fill.
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00:03:24,504 --> 00:03:27,807
So as you've learned in previous
lessons, I really like a nice,
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cinematic style of lighting.
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And cinematic lighting always comes
from directly overhead.
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Fortunately, this light is soft enough
to where it won't create those harsh
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shadows underneath the eyes.
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00:03:39,719 --> 00:03:42,822
The important thing here is that we
don't want this light directly over
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max's head.
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We went it forward.
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00:03:44,891 --> 00:03:47,827
So this light is actually hitting the
ground in front of max.
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00:03:48,428 --> 00:03:51,631
The light is simply being feathered,
and the spill is hitting Mac.
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00:03:51,698 --> 00:03:54,734
So it's a very soft light, it's not
directional whatsoever.
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So I turn on the flash.
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00:03:56,569 --> 00:03:58,505
It happens to be set to ten full power.
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Let's just see what this looks like.
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00:04:05,879 --> 00:04:08,815
We obviously have a very blue image
here, although it's correctly exposed.
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This is not what I'm looking for.
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00:04:10,650 --> 00:04:12,419
And you have to remember that fill
light is subtle.
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So we've got to bring the power of this
light down to balance all the other
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00:04:16,656 --> 00:04:18,24
lights we're about ready to bring in.
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00:04:18,425 --> 00:04:21,294
So I'm going to take it down two stops
and take another shot.
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Now we have a nice
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subtle fill.
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That's completely blue, but that's what
we want.
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00:04:37,310 --> 00:04:39,212
Now we're going to bring in our kick
light,
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but we're going to modify it with this
guy it's a 25
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inch beauty dish from pro photo.
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We've set a gel right in the center of
this beauty dish.
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It allows us to gel the entire modifier
without using a lot of material.
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00:04:53,860 --> 00:04:57,397
If we were to put this beauty dish
directly on the head of the light,
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there would be light everywhere.
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00:04:59,532 --> 00:05:03,703
So in order to maintain that light and
maintain the spill we need this.
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This is a grid.
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And you can see, as I shift it from
left to right, my face completely disappears.
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00:05:09,376 --> 00:05:10,877
And the purpose of a grid
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00:05:10,977 --> 00:05:13,613
is to focus light in a single direction.
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So I'm going to pop the grid in here,
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and then we're going to pop it on the
light
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and see what it looks like.
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00:05:20,420 --> 00:05:24,124
And the reason why I'm using a beauty
dish as a modifier is that I want it
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softer than a bare bulb flash, but I
want it harder than what let's, say,
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this umbrella provides.
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And by adding the grid, I'm able to
direct that light into a single point
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on max's face.
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00:05:35,535 --> 00:05:39,773
I'd love to show you the direction of
this light and how to really hone this
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light set up in.
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00:05:40,740 --> 00:05:44,444
But I can't turn on my modern lights
because the gels will actually melt.
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So instead, I'm just going to take some
test shots and basically build this
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light setup based on those.
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00:05:51,151 --> 00:05:55,188
We're going to place this light very
similar to what we did in the last lesson.
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We want that highlight just to be
skimming across its cheek,
106
00:06:02,729 --> 00:06:05,231
about right there's where we're going
to want it.
107
00:06:06,866 --> 00:06:07,534
ok,
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00:06:08,735 --> 00:06:12,172
I'm not sure if this light is in
exactly the right spot, but we're going
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to take a shot and see.
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So this is pretty close,
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00:06:24,351 --> 00:06:27,554
but I want this kicker to be less on
its hair and more on its cheek.
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00:06:27,854 --> 00:06:30,390
So I'm going to shift this light a
little bit to the side
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now let's see what that looks like.
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I really love the direction of this
shot.
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Now, I think it's cool.
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It's viby, it's really moody.
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I love how the orange is really playing
off that blue, but it's a little dark
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for me.
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So what we need to do is bring in a key
light and really light up his face.
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Now,
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so what I brought in is a palsy buff
alien b.
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B 800 it's going to act as our key
light, it's going to light up max's face.
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00:07:06,993 --> 00:07:08,962
And so we need to get this pretty close.
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While we have blue on our overhead fill
and orange on our kick light.
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I'm going to keep this
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not gelled, just standard white flash.
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So I'm already at the lowest power
here, but we're going to take a shot
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and just see what it looks like.
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There are two major problems with this
image right now.
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00:07:37,957 --> 00:07:41,561
One it's overexposed, and we're already
at the lowest power setting on the
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strobe.
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00:07:42,195 --> 00:07:45,865
And then two, light is sort of going
everywhere, it's really lighting up his
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body, and the shadows are really strong
on his face.
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One solution to solving our problems
with this image is a ten degree grid.
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It's a lot tighter, it's a much smaller
focus of light compared to the grid
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behind me.
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And so this is going to highlight just
max's face
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and eliminate any sort of spill on his
body, his hair, or anywhere else.
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00:08:06,586 --> 00:08:10,390
And one thing to remember is that the
smaller degree grid that you do use,
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the more power it's going to eat up.
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00:08:12,759 --> 00:08:16,262
So when I put this on, the light it's
going to significantly reduce the
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strength of the light.
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So now that this grid is in place,
we're going to take a shot and see if
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that solver issue.
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As you can see, our problems have now
been solved.
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00:08:35,215 --> 00:08:38,118
Fortunately, this light is pretty much
exactly where I want it.
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There's a really nice color play from
blue to white and orange, and it's
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falling on max's face in a very natural
manner.
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So I think we have the light locked in.
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There's a nice color play.
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But now it's time to pose max and get a
few images.
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So in a lot of close shots like this, I
usually like to have the model turn or
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really get some more interesting
posing.
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00:09:00,907 --> 00:09:03,777
But I think with this wardrobe and the
way max looks with these awesome
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sunglasses and its hair, I think
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00:09:06,179 --> 00:09:08,14
just straight on is where we need to be.
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All right, chin up a little bit.
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So I think that we have this pose
locked in it's static.
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It's really looking sort of moody and
futuristic.
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And as you can see, this light in the
back is in the shot, it's adding flair
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to the shot.
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00:09:27,634 --> 00:09:32,205
But a little tip to really bring out
that light is to actually spray hair
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spray, or add fog, or something of that
nature, to really bring out those
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highlights and bring out the flare.
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Right?
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Hunters start spring.
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All right.
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00:09:46,820 --> 00:09:50,90
So the reason why this isn't quite
there yet it's because it looks like
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it's just been sprayed.
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So we need to spray this above the
light and let it fall down naturally.
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All right.
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Hunter, let's see what this looks like.
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00:10:04,971 --> 00:10:06,439
So I think this is looking pretty cool.
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00:10:06,673 --> 00:10:09,943
It's adding a lot of atmosphere to the
background, but I think we're going to
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00:10:09,943 --> 00:10:11,244
try fog instead of hair.
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00:10:11,378 --> 00:10:11,544
Spray.
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00:10:11,878 --> 00:10:14,681
So what I have here is a really cheap
fog machine off Amazon.
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00:10:15,382 --> 00:10:17,784
And I'm not really sure what this is
going to look like, but we're going to
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00:10:17,784 --> 00:10:18,385
give it a try.
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00:10:19,319 --> 00:10:19,619
All right.
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00:10:19,786 --> 00:10:19,986
Hunter,
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there we go,
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00:10:30,663 --> 00:10:31,197
right there.
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00:10:38,838 --> 00:10:42,442
So what hunter is doing now is he's
taking this fog and he's wafting into
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00:10:42,509 --> 00:10:42,742
the air.
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00:10:42,809 --> 00:10:43,677
So it's a lot more
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subtle it's not nearly as cloudy.
188
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Perfect
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that's more like it.
190
00:11:04,497 --> 00:11:05,699
So I think we've got the shot.
191
00:11:05,799 --> 00:11:07,0
But we're going to have a little fun
here.
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00:11:07,67 --> 00:11:10,103
When it is, blow this fog everywhere in
front of the model, behind the model,
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00:11:10,170 --> 00:11:11,204
and just see what it looks like.
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00:11:16,643 --> 00:11:17,277
Awesome.
195
00:11:19,79 --> 00:11:19,879
Whoa max.
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00:11:20,180 --> 00:11:20,814
Flip your hair.
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00:11:26,186 --> 00:11:26,419
All right,
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00:11:30,890 --> 00:11:31,958
shining down a little bit.
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00:11:32,25 --> 00:11:33,493
Look towards me.
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00:11:34,661 --> 00:11:35,628
So we had some fun.
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00:11:35,795 --> 00:11:36,329
Fog is everywhere
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00:11:37,530 --> 00:11:39,999
I think we're going to pick our
favorite and headed to post processing.
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00:11:53,947 --> 00:11:56,116
I have the shot of maximum, the studio,
back from clay.
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00:11:56,249 --> 00:11:59,152
That took a lot of photos that day,
some with smoke, some without smoke.
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Before the final image, we decided to
use ones that didn't have any smoke.
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00:12:02,422 --> 00:12:05,458
I have the image open in Photoshop, so
i'll run you through what I've already
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00:12:05,558 --> 00:12:06,226
done so far.
208
00:12:07,794 --> 00:12:08,895
This is the raw we started.
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00:12:09,62 --> 00:12:09,796
It was really blue.
210
00:12:09,863 --> 00:12:13,600
The white balance was a bit off, so I
easily corrected that and captured one.
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00:12:14,334 --> 00:12:16,169
Brought it back to a regular color
balance.
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00:12:16,670 --> 00:12:18,905
I did some healing to make the beauty
dish look more round.
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00:12:18,972 --> 00:12:22,742
I took the lines out of the background,
cleaned up his shirt a bit, and I just
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00:12:22,909 --> 00:12:25,278
cleaned up a few hairs and blemishes on
his face.
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00:12:25,712 --> 00:12:27,347
So that's that layer.
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00:12:29,149 --> 00:12:31,851
And then I did some really light dodge
and burn on his face.
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00:12:32,419 --> 00:12:35,55
The lesson for this image is going to
be really quick and simple, but
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00:12:35,55 --> 00:12:37,757
hopefully you find it useful and you
can apply it in your own work.
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00:12:38,758 --> 00:12:42,195
The mood for this image is supposed to
be dramatic, mysterious and futuristic.
220
00:12:42,996 --> 00:12:45,865
But I think his eyes are showing a bit
too much through the sunglasses.
221
00:12:46,499 --> 00:12:49,536
So what we're going to do is, we're
going to darken them down so you can't
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00:12:49,636 --> 00:12:50,403
see them as much.
223
00:12:50,970 --> 00:12:54,107
I'm going to start by making a new
layer by hitting command shift, end on
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00:12:54,107 --> 00:12:54,708
the keyboard.
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00:12:55,375 --> 00:12:56,943
We're going to call this sunglasses.
226
00:12:59,546 --> 00:13:02,349
I'm going to hit g on my keyboard to
bring up my gradient tool.
227
00:13:02,515 --> 00:13:06,86
If it's not showing up, just click and
hold on it and choose gradient tool.
228
00:13:07,220 --> 00:13:08,788
We want the linear gradient.
229
00:13:10,990 --> 00:13:12,959
And I actually want to use
230
00:13:13,626 --> 00:13:15,995
my foreground color to transparent
gradient,
231
00:13:17,397 --> 00:13:20,200
but my foreground color isn't one that
I want to be using.
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00:13:20,500 --> 00:13:23,370
So what I'm going to do is, I'm going
to click on it,
233
00:13:24,270 --> 00:13:27,507
and I think if we went a bit warmer, to
match
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00:13:28,108 --> 00:13:29,442
the beauty dish up here,
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00:13:30,910 --> 00:13:32,312
kind of an orange tone.
236
00:13:33,213 --> 00:13:34,714
And we'll darken it down
237
00:13:35,949 --> 00:13:37,117
to right about,
238
00:13:38,918 --> 00:13:39,853
say, there
239
00:13:40,520 --> 00:13:41,287
well, hit, ok.
240
00:13:42,255 --> 00:13:43,156
We'll zoom in onto.
241
00:13:43,156 --> 00:13:43,990
The sunglasses
242
00:13:46,92 --> 00:13:48,328
are going to click and shift and drag
down.
243
00:13:49,129 --> 00:13:53,133
And what holding shift does is it makes
the line draw perfectly straight.
244
00:13:54,434 --> 00:13:56,336
This we'll drag to a boat there.
245
00:13:57,704 --> 00:14:00,340
The placement of the gradient isn't
where I want it.
246
00:14:00,340 --> 00:14:01,441
So I'm going to undo it,
247
00:14:03,543 --> 00:14:04,444
and we'll re try.
248
00:14:04,744 --> 00:14:06,246
We'll click right about here
249
00:14:06,579 --> 00:14:07,681
and drag down.
250
00:14:08,915 --> 00:14:09,616
Try that.
251
00:14:13,386 --> 00:14:14,821
We could go a little bit further down.
252
00:14:14,921 --> 00:14:15,955
So I undo that.
253
00:14:16,489 --> 00:14:17,424
Click right here.
254
00:14:19,359 --> 00:14:20,160
Drag.
255
00:14:21,161 --> 00:14:22,562
I think that's good.
256
00:14:24,431 --> 00:14:26,566
So now what I need to do is make a
layer mask
257
00:14:26,833 --> 00:14:28,635
by heading the button down at the
bottom right,
258
00:14:30,103 --> 00:14:30,870
invert that mask.
259
00:14:31,871 --> 00:14:32,806
We're going to zoom in,
260
00:14:33,473 --> 00:14:34,708
use our brush tool.
261
00:14:37,77 --> 00:14:40,480
Make our brush quite a bit smaller to
fit inside of the sunglass frame.
262
00:14:42,182 --> 00:14:43,683
Now we need to check our settings.
263
00:14:44,517 --> 00:14:45,752
I want to be using
264
00:14:46,252 --> 00:14:47,987
about fifty hardness,
265
00:14:48,888 --> 00:14:50,390
and we'll increase the flow
266
00:14:51,391 --> 00:14:53,126
to about fifty as well.
267
00:14:55,61 --> 00:14:57,263
And now we just need to start painting
with white
268
00:14:58,64 --> 00:14:58,732
over
269
00:14:58,898 --> 00:14:59,666
the lenses
270
00:15:02,102 --> 00:15:03,670
to show the effect of the gradient.
271
00:15:08,174 --> 00:15:09,776
Just keep painting that in.
272
00:15:11,478 --> 00:15:14,414
Try to keep inside the frames as much
as possible.
273
00:15:17,50 --> 00:15:18,84
We've got one done.
274
00:15:19,219 --> 00:15:21,454
Maybe there's a little bit more around
the edge here.
275
00:15:22,355 --> 00:15:23,823
Just take care of that really quick.
276
00:15:25,291 --> 00:15:26,726
Now i'll go to the other side,
277
00:15:32,599 --> 00:15:34,567
just keep painting inside the frames.
278
00:15:37,237 --> 00:15:38,872
The reason why we use gradient
279
00:15:39,539 --> 00:15:41,608
is because if you actually look at
sunglasses,
280
00:15:42,509 --> 00:15:46,79
the lenses inside are typically
gradiated from the top to the bottom.
281
00:15:46,680 --> 00:15:49,115
So we wanted to match that as best as
possible.
282
00:15:52,18 --> 00:15:53,153
So that's a pretty good mask.
283
00:15:53,553 --> 00:15:54,254
We'll zoom out
284
00:15:55,155 --> 00:15:56,489
and that's looking pretty good.
285
00:15:57,57 --> 00:15:58,224
But we're not done yet.
286
00:15:58,425 --> 00:16:00,960
We're going to right click on our
sunglasses layer,
287
00:16:01,394 --> 00:16:02,896
convert it to a smart object.
288
00:16:05,465 --> 00:16:09,69
And now I think that the lenses aren't
quite matching the surrounding area
289
00:16:09,302 --> 00:16:12,172
because of the lack of noise in them
compared to the rest of the image.
290
00:16:12,906 --> 00:16:14,574
So we're going to go to filter
291
00:16:15,608 --> 00:16:17,110
noise, add noise.
292
00:16:18,978 --> 00:16:22,349
We're going to adjust this so that
there's a very small amount of noise
293
00:16:22,515 --> 00:16:23,350
added to them.
294
00:16:24,751 --> 00:16:25,585
Let's go with,
295
00:16:27,53 --> 00:16:30,557
start really low, a whole shift on my
keyboard, and use the up and down arrows
296
00:16:31,157 --> 00:16:32,792
to change the amount.
297
00:16:34,594 --> 00:16:36,329
Bump it up to a boat.
298
00:16:38,31 --> 00:16:38,198
0.6
299
00:16:38,665 --> 00:16:39,666
is looking pretty good.
300
00:16:40,266 --> 00:16:40,600
Well, hit.
301
00:16:40,734 --> 00:16:41,134
Ok.
302
00:16:41,768 --> 00:16:44,170
Now you notice that below our
sunglasses layer,
303
00:16:44,971 --> 00:16:46,272
it shows that we added noise.
304
00:16:46,439 --> 00:16:48,8
We can actually turn that on and off
305
00:16:49,142 --> 00:16:50,410
to see what we did.
306
00:16:50,910 --> 00:16:53,113
And if we want to, we can double click
on that.
307
00:16:53,947 --> 00:16:57,117
And at any time we can change the value
of noise that we added.
308
00:16:57,384 --> 00:16:59,219
So it's a completely nondestructive
workflow.
309
00:16:59,853 --> 00:17:00,787
We'll hit ok.
310
00:17:02,422 --> 00:17:05,425
Now I also think that we kind of made
the gradient a bit too dark
311
00:17:06,426 --> 00:17:07,827
to pull the opacity back
312
00:17:09,129 --> 00:17:10,864
to about 7075
313
00:17:11,831 --> 00:17:12,465
ish,
314
00:17:14,601 --> 00:17:16,469
and i'll see what we've done.
315
00:17:18,571 --> 00:17:19,205
Zoom out,
316
00:17:20,674 --> 00:17:22,242
check it out here as well.
317
00:17:23,143 --> 00:17:24,44
That's looking really well.
318
00:17:24,110 --> 00:17:27,213
We could still see his eyes a little
bit, but not too much.
319
00:17:28,648 --> 00:17:30,583
It's looking really dramatic, really
mysterious.
320
00:17:31,151 --> 00:17:32,652
And I think that's looking really good.
321
00:17:33,386 --> 00:17:36,122
This was just a quick simple tip, but I
hope that it helps.
322
00:17:36,356 --> 00:17:37,323
I use it all the time.
323
00:17:37,691 --> 00:17:39,325
This image is ready to send to clay.
324
00:17:39,559 --> 00:17:40,493
So let's save it out,
325
00:17:40,593 --> 00:17:41,761
and he can do his color grade.
326
00:17:52,839 --> 00:17:54,441
Now we have this awesome shot of max.
327
00:17:54,574 --> 00:17:57,544
We're going to get into the color
grading portion now that Jordan has
328
00:17:57,544 --> 00:17:59,346
finished his retouch in his color
correction.
329
00:18:00,13 --> 00:18:02,682
First, I'm going to stamp all these
layers down into one layer.
330
00:18:02,916 --> 00:18:04,484
I'm going to create our base layer.
331
00:18:06,353 --> 00:18:08,321
I'm going to convert this to a smart
object
332
00:18:09,689 --> 00:18:12,625
so that it can work on camera, raw as a
smart filter.
333
00:18:14,661 --> 00:18:15,995
We're going to open up camera,
334
00:18:17,864 --> 00:18:20,467
and I'm only going to change our
clarity to twenty.
335
00:18:22,335 --> 00:18:24,804
Now that I have clarity set and when,
hit ok.
336
00:18:26,506 --> 00:18:27,140
And move on.
337
00:18:27,140 --> 00:18:28,975
To the next step, which is vibrance.
338
00:18:29,943 --> 00:18:32,312
I'm going to select a vibrance
adjustment layer,
339
00:18:34,814 --> 00:18:37,584
and I'm going to desaturate the image
just a little bit.
340
00:18:38,251 --> 00:18:41,54
We don't want to desaturate this image
a lot because we want to play with all
341
00:18:41,54 --> 00:18:42,88
these awesome colors.
342
00:18:43,690 --> 00:18:45,925
So I desaturate the image by ten.
343
00:18:47,293 --> 00:18:49,429
Next, we're going to select a curves
adjustment layer
344
00:18:50,263 --> 00:18:51,531
and work on the contrast.
345
00:18:52,832 --> 00:18:54,234
So we're going to select the red
channel.
346
00:18:55,635 --> 00:18:59,139
And we're going to select a point right
in the center of this line and drag
347
00:18:59,372 --> 00:19:00,306
these reds out
348
00:19:00,907 --> 00:19:01,908
pretty significantly.
349
00:19:05,945 --> 00:19:06,880
Once the reds are out,
350
00:19:07,380 --> 00:19:10,116
we're going to select the green
channel, and we're going to create a
351
00:19:10,116 --> 00:19:10,750
subtle s curve,
352
00:19:11,384 --> 00:19:13,453
just like we've done in all of our
images.
353
00:19:19,459 --> 00:19:22,395
Once we've created that s curve, we're
going to move onto the blue channel.
354
00:19:23,697 --> 00:19:26,433
We're going to select a point on this
line down here in the shadows.
355
00:19:27,67 --> 00:19:28,168
We're going to push it up,
356
00:19:29,703 --> 00:19:33,440
and then we're going to select another
point in this line, up here near the highlights.
357
00:19:35,709 --> 00:19:35,875
Overall.
358
00:19:36,176 --> 00:19:39,212
We're going to make this image very
purple, very cool,
359
00:19:42,649 --> 00:19:43,683
right about there.
360
00:19:44,150 --> 00:19:44,784
Awesome.
361
00:19:47,620 --> 00:19:49,155
We've got our contrast in place.
362
00:19:49,289 --> 00:19:51,524
Now we're going to move on to the color
balance,
363
00:19:51,858 --> 00:19:53,426
and we're going to work on the midtones.
364
00:19:56,196 --> 00:19:58,398
Now that we have our color balance
adjustment layer,
365
00:20:00,33 --> 00:20:02,68
we're going to work on these sliders
here.
366
00:20:03,536 --> 00:20:05,605
We want to really push this blue.
367
00:20:08,742 --> 00:20:11,211
Then to bring out this warm tone,
368
00:20:11,611 --> 00:20:14,547
we're going to add a ton of magenta
into this shot.
369
00:20:17,317 --> 00:20:19,686
And finally we're going to go to the
Sion in red,
370
00:20:21,321 --> 00:20:23,189
push even more red back in.
371
00:20:25,859 --> 00:20:29,129
We've got a nice mix of purple, warm
magenta
372
00:20:29,396 --> 00:20:30,864
and blue going on here.
373
00:20:31,464 --> 00:20:35,1
Now that I've got my color color
contrast and have desaturated the image
374
00:20:35,68 --> 00:20:37,904
a bit, we're going to begin our
sharpening process.
375
00:20:41,641 --> 00:20:45,612
These two lablayaries, when it group
them together, rename this to sharpening.
376
00:20:48,114 --> 00:20:49,616
Change the blending mode to overlay.
377
00:20:50,183 --> 00:20:52,952
Change the first layer in the group to
vivid light,
378
00:20:53,453 --> 00:20:55,55
but invert that layer.
379
00:20:55,955 --> 00:20:56,990
Go to filter blur.
380
00:20:57,457 --> 00:20:58,391
Surface blur.
381
00:21:04,898 --> 00:21:05,965
Is it a little too sharp?
382
00:21:06,199 --> 00:21:08,635
So i'll back down the sharpening by
fifty percent.
383
00:21:10,670 --> 00:21:14,74
Now that I have my sharpening applied,
I'm going to stamp these layers back down
384
00:21:14,507 --> 00:21:16,9
and begin the final touches.
385
00:21:17,477 --> 00:21:19,212
And that begins with noise.
386
00:21:19,713 --> 00:21:22,549
Someone who would have filter noise,
add noise.
387
00:21:23,383 --> 00:21:24,317
I'm going to keep this
388
00:21:25,385 --> 00:21:26,386
at two percent.
389
00:21:26,920 --> 00:21:29,456
Make sure it's set to gauzian and
monochromatic
390
00:21:30,357 --> 00:21:30,523
hit.
391
00:21:30,590 --> 00:21:31,24
Ok.
392
00:21:32,359 --> 00:21:33,426
Then I'm going to apply it.
393
00:21:34,94 --> 00:21:35,829
Final layer of camera raw.
394
00:21:38,732 --> 00:21:40,467
When it converted to a smart object,
395
00:21:43,536 --> 00:21:44,204
gallop to filter.
396
00:21:44,671 --> 00:21:45,772
Camera, all filter.
397
00:21:46,673 --> 00:21:49,609
And this is where we're going to make
our final color adjustments.
398
00:21:50,176 --> 00:21:52,812
I'm going to play first with our
temperature slider
399
00:21:56,916 --> 00:21:57,584
and our tent.
400
00:22:07,394 --> 00:22:11,231
Now I'm down to shadows, and playing
these shadows on how dark I really want
401
00:22:11,297 --> 00:22:11,831
these blacks.
402
00:22:20,273 --> 00:22:22,442
I think we can just leave this flat as
is.
403
00:22:22,676 --> 00:22:24,310
I think it's a great shot
404
00:22:25,545 --> 00:22:25,945
and hit.
405
00:22:26,12 --> 00:22:26,413
Ok.
406
00:22:27,80 --> 00:22:29,115
I think we've got a really cool shot
here.
407
00:22:29,449 --> 00:22:31,718
All the color really works well with
each other.
408
00:22:32,18 --> 00:22:33,920
So now we're going to move on to the
next shot.
33423
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