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These are the user uploaded subtitles that are being translated: 1 00:00:00,512 --> 00:00:06,656 Hello in this video projection in 2 00:00:06,912 --> 00:00:09,472 Some additional light sources to our shower 3 00:00:09,728 --> 00:00:15,872 Let's get started this is where we left off 4 00:00:16,128 --> 00:00:16,640 Done 5 00:00:16,896 --> 00:00:22,272 Bring us in really quick and look this up and now I can't run 6 00:00:22,528 --> 00:00:27,904 Quite a bit faster something to keep in mind as you're using them 7 00:00:28,160 --> 00:00:31,232 Occasionally this 8 00:00:31,488 --> 00:00:35,072 Check down 9 00:00:35,328 --> 00:00:38,656 Looking Alex this is not in our pipe right now 10 00:00:38,912 --> 00:00:42,240 So you could just turn this to one but I like doing 11 00:00:45,056 --> 00:00:47,360 Tesco's into Gizmo creation of little bit 12 00:00:47,616 --> 00:00:50,176 And I call it can't control 13 00:00:51,456 --> 00:00:55,040 We can just make the ice gold colour 14 00:00:55,296 --> 00:00:58,880 What's a head and add a checkbox in 15 00:00:59,392 --> 00:01:00,525 Straight down 16 00:01:00,527 --> 00:01:02,875 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 17 00:01:02,876 --> 00:01:02,464 Checkbox 18 00:01:03,488 --> 00:01:06,048 Enable 19 00:01:06,560 --> 00:01:08,608 Online MB 20 00:01:08,864 --> 00:01:09,888 Enable 21 00:01:10,400 --> 00:01:11,680 Motion Blur 22 00:01:11,936 --> 00:01:18,080 And then what's that we can copy the link and I use this to control all the skin Lines 23 00:01:18,336 --> 00:01:20,128 In a given Project 24 00:01:20,384 --> 00:01:24,992 And expression by heading the equal sign 25 00:01:26,272 --> 00:01:29,088 What does paste the link to that in right there 26 00:01:29,600 --> 00:01:35,744 Buses can't control enable scanline and do is return 1 27 00:01:36,000 --> 00:01:36,512 I wanted to check 28 00:01:37,024 --> 00:01:38,304 And 0 29 00:01:38,560 --> 00:01:39,584 Snapchat 30 00:01:40,096 --> 00:01:41,120 So we can just say 31 00:01:41,376 --> 00:01:43,680 Times 8 32 00:01:44,704 --> 00:01:46,240 And now happened 33 00:01:46,496 --> 00:01:49,824 Turn it on 34 00:01:50,592 --> 00:01:55,456 So I just keep this by the bottom so anytime I'm about to run out of my car 35 00:01:55,712 --> 00:02:01,856 I know that all I have to do is just turn this on and it will turn on all the 36 00:02:02,112 --> 00:02:03,904 Taxing my car 37 00:02:04,160 --> 00:02:06,976 It's a very powerful tool 38 00:02:07,232 --> 00:02:12,608 And I definitely recommend this as your projects get bigger and bigger 39 00:02:13,120 --> 00:02:16,960 I'm going to turn that off so there's no accidental slowdowns and a project 40 00:02:17,216 --> 00:02:21,312 I might start looking at what it's going to take to get some additional lighting in here 41 00:02:21,824 --> 00:02:23,616 Disposition point 42 00:02:23,872 --> 00:02:29,248 How to get different areas 43 00:02:30,528 --> 00:02:32,064 Second look at this year 44 00:02:32,320 --> 00:02:34,112 And what I want to do 45 00:02:34,368 --> 00:02:39,232 Is to take some flights 46 00:02:39,744 --> 00:02:41,536 Rgba in net 47 00:02:41,792 --> 00:02:47,936 And steal them instead of placing them on our environment over here because it's still 48 00:02:48,192 --> 00:02:54,336 Very firmly for not getting a lot of life on the outside and go ahead and turn on first 49 00:02:54,592 --> 00:02:56,640 Just so we can see it all 50 00:02:56,896 --> 00:03:03,040 But you can see outside it's pretty dead I just want to add a couple of lights here 51 00:03:03,296 --> 00:03:05,088 To make it look 52 00:03:06,880 --> 00:03:09,696 Start looking at this 53 00:03:10,720 --> 00:03:12,256 I want to do 54 00:03:13,280 --> 00:03:16,096 Is make a shuffle off to the side 55 00:03:17,376 --> 00:03:21,216 And I'm going to shuffle out H and b 56 00:03:21,984 --> 00:03:23,264 Shuffle 57 00:03:23,776 --> 00:03:25,312 HPA Med 58 00:03:25,568 --> 00:03:28,384 Now we have of Arabic 59 00:03:29,408 --> 00:03:31,200 Call Justin Bieber 60 00:03:32,224 --> 00:03:34,016 Are you in 1 61 00:03:34,784 --> 00:03:39,136 And do is just freeze frameless on the first frame 62 00:03:40,416 --> 00:03:44,512 And now it's go ahead and I want to put some lights 63 00:03:44,768 --> 00:03:47,584 And just shuffle out 64 00:03:48,096 --> 00:03:52,192 Our we have something to compare this with 65 00:03:54,240 --> 00:03:58,848 And we can go ahead and just Plus or be fine over here 66 00:04:00,384 --> 00:04:02,432 And so this is what it currently looks like 67 00:04:02,688 --> 00:04:04,480 And what we want to do 68 00:04:04,736 --> 00:04:07,296 Is add even more like to this 69 00:04:07,552 --> 00:04:13,184 What does check the seller of this piece right here I think this all look pretty good 70 00:04:13,440 --> 00:04:15,488 Making 71 00:04:15,744 --> 00:04:18,303 What's the impact of shift x 72 00:04:18,559 --> 00:04:21,119 I'm just going to 73 00:04:21,375 --> 00:04:22,655 Ask first 74 00:04:25,215 --> 00:04:26,751 Something like that 75 00:04:28,799 --> 00:04:34,175 And I'm driving this for interaction because I think I'm kind of looking for a nice up 76 00:04:34,431 --> 00:04:36,223 For pixel Verso 77 00:04:37,503 --> 00:04:38,783 I'm here 78 00:04:39,039 --> 00:04:41,343 I should play it out a bit more 79 00:04:42,879 --> 00:04:44,927 We can just grab the feather 80 00:04:45,183 --> 00:04:47,999 Bluetooth that on or reflection 81 00:04:48,511 --> 00:04:51,839 I don't need to be this precise but it doesn't hurt 82 00:04:56,703 --> 00:05:02,847 Getting past over and describe a transformer 83 00:05:03,103 --> 00:05:06,431 Just going to get this looking good on one frame first 84 00:05:06,687 --> 00:05:10,783 Go ahead and scale bust down 85 00:05:11,039 --> 00:05:12,575 Of this poor here 86 00:05:13,087 --> 00:05:16,927 Something like 87 00:05:17,951 --> 00:05:19,231 That looks really cool 88 00:05:21,791 --> 00:05:24,351 Down a bit Q skill 89 00:05:24,863 --> 00:05:26,655 It was down a little more 90 00:05:27,935 --> 00:05:30,751 Alexina bit of dimension and it's after the side 91 00:05:31,519 --> 00:05:34,335 What's just make three of these 92 00:05:34,847 --> 00:05:36,895 Bridgetown 93 00:05:38,687 --> 00:05:40,991 Scooter this over 94 00:05:42,527 --> 00:05:47,391 And where are just a Ski one each one of these because of the slight perspective differences 95 00:05:47,647 --> 00:05:52,255 I will just make sure that this is aligning with difficult and we'll be more than fine 96 00:05:52,767 --> 00:05:56,095 And paste this again 97 00:05:57,887 --> 00:05:59,423 That's down here 98 00:06:01,727 --> 00:06:02,751 Tottenham 99 00:06:05,311 --> 00:06:08,639 Cutest final one or two rate 100 00:06:11,967 --> 00:06:15,039 And we'll just make sure this Q&A 101 00:06:15,295 --> 00:06:18,367 Adding some wife to this 102 00:06:18,623 --> 00:06:24,511 And now to get this through our entire system here we could either replace the rgba and make channel 103 00:06:24,767 --> 00:06:26,559 We could manage with it 104 00:06:26,815 --> 00:06:32,447 What's forget how we were just with the rgba and net to make numbers now right here 105 00:06:33,727 --> 00:06:36,031 Let's look at rti.in.net 106 00:06:36,543 --> 00:06:38,335 Right now it's just 107 00:06:38,847 --> 00:06:40,639 I mean impatient 108 00:06:41,663 --> 00:06:46,015 What Hatch the series are Hillary extra lights that weekend 109 00:06:49,087 --> 00:06:50,623 Rtpi 110 00:06:51,391 --> 00:06:53,183 And what we can do 111 00:06:56,511 --> 00:07:00,607 Is we can say I want to message to rgba operation 112 00:07:02,399 --> 00:07:03,679 The Amit 113 00:07:03,935 --> 00:07:07,007 And I want to put that result 114 00:07:07,519 --> 00:07:08,799 In our remit 115 00:07:09,311 --> 00:07:12,639 And now you'll see we have merged this together 116 00:07:12,895 --> 00:07:18,783 And we have a new messenger and if we go all the way down through up script 117 00:07:20,831 --> 00:07:22,111 Call scene 118 00:07:22,367 --> 00:07:28,511 That we have lights in here just adding these three little white girls have very long way 119 00:07:29,791 --> 00:07:35,935 So what's continually in a couple lights in here this is just a little guide for 120 00:07:36,191 --> 00:07:40,287 Script let you know 121 00:07:43,359 --> 00:07:44,127 Crab 122 00:07:45,407 --> 00:07:49,759 Different section of verse vs pretty interesting looking 123 00:07:50,527 --> 00:07:53,087 Go ahead and make another purchase 124 00:07:53,599 --> 00:07:55,391 Mask this off 125 00:07:57,695 --> 00:07:59,231 Wait 126 00:08:01,279 --> 00:08:03,071 Dust mask 127 00:08:03,327 --> 00:08:06,655 And what do you think 128 00:08:06,911 --> 00:08:08,703 Reflection 129 00:08:08,959 --> 00:08:11,263 Because it doesn't work very nice 130 00:08:11,775 --> 00:08:17,919 And I'm end up moving those two together because the reflection I think is what's really going to help Selby 131 00:08:18,687 --> 00:08:23,039 So we'll make another Purge after the size we can grab the reflection 132 00:08:25,343 --> 00:08:28,159 We can describe this same shape here 133 00:08:32,255 --> 00:08:34,303 Set the team mask 134 00:08:35,071 --> 00:08:40,703 Wrestling news the anal sex so there is Speedy as possible as well so it's good to be efficient 135 00:08:44,031 --> 00:08:46,591 Is two together 136 00:08:48,383 --> 00:08:52,223 Go ahead premise reflection through here 137 00:08:53,503 --> 00:08:59,647 Something like that and I'll probably be too big of a reflection for what this is or scale it down by half 138 00:09:02,463 --> 00:09:04,511 Wider 139 00:09:08,095 --> 00:09:11,423 What's an alternate light source what's go ahead 140 00:09:11,679 --> 00:09:13,983 And Mars this over as well 141 00:09:15,007 --> 00:09:17,055 We can take a look in Ireland 142 00:09:18,335 --> 00:09:22,687 Let's transform this I'm going to put it on the exact same plane 143 00:09:23,199 --> 00:09:28,063 Just be naughty and three way light off to the side 144 00:09:28,575 --> 00:09:30,879 That we can attach 145 00:09:33,951 --> 00:09:38,303 And then I will duplicate this will use this light again 146 00:09:39,583 --> 00:09:42,143 Just add a little bit of life 147 00:09:43,423 --> 00:09:45,215 Skip this over song 148 00:09:48,031 --> 00:09:51,871 And our setup is nice and 149 00:09:52,127 --> 00:09:54,431 Procedure that should follow all the way through 150 00:09:54,687 --> 00:10:00,588 We can see these guys behind the train now we can see them and their reflection in here 151 00:10:00,589 --> 00:10:03,273 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 152 00:10:03,274 --> 00:10:02,879 So 153 00:10:03,135 --> 00:10:06,719 Now that we have this how do we get this to track 154 00:10:06,975 --> 00:10:10,303 Because we could put them on a card like we did here 155 00:10:10,815 --> 00:10:14,911 Assume you would start running into a preposition please 156 00:10:15,167 --> 00:10:16,959 And we don't want to do that 157 00:10:17,727 --> 00:10:21,311 Looking into how to setup the projections in it 158 00:10:21,823 --> 00:10:24,639 I'm going to copy the snow 159 00:10:25,919 --> 00:10:26,943 Rakia 160 00:10:27,199 --> 00:10:28,991 Make sure it's connected to a camera 161 00:10:29,503 --> 00:10:31,807 So you want to use a master system 162 00:10:34,879 --> 00:10:41,023 And I just had this camera floating also copy the scanlines expression 4.2 it all 163 00:10:42,815 --> 00:10:45,375 And what will want to do 164 00:10:45,631 --> 00:10:47,679 Is we want to find out 165 00:10:47,935 --> 00:10:50,495 This is in 3D space 166 00:10:50,751 --> 00:10:53,823 Make a position to points 167 00:10:55,103 --> 00:10:56,127 Play Berlin 168 00:10:56,895 --> 00:10:58,687 Take a Break here 169 00:10:58,943 --> 00:11:01,503 What built-in are service point with p 170 00:11:01,759 --> 00:11:04,831 That would generate a point Cloud for us 171 00:11:05,855 --> 00:11:11,999 Alright and lights would you write on the Syria here 172 00:11:12,255 --> 00:11:13,279 And make a car 173 00:11:13,791 --> 00:11:18,143 Make the song little bit bigger where is silver here 174 00:11:20,959 --> 00:11:24,287 I need to make it much larger than this 175 00:11:26,335 --> 00:11:29,663 The whole entire range of where 176 00:11:30,431 --> 00:11:32,991 Lights or something to make a little bit taller 177 00:11:33,759 --> 00:11:38,623 Faster at the scan line run 178 00:11:39,135 --> 00:11:40,927 So something like this work 179 00:11:42,207 --> 00:11:44,255 And I want to 180 00:11:44,767 --> 00:11:46,047 Hope this end 181 00:11:46,303 --> 00:11:48,095 And our goal is to have 182 00:11:48,351 --> 00:11:50,911 Our texture that we've made a few 183 00:11:52,703 --> 00:11:56,287 Your background but we don't want to have to reposition any of this 184 00:11:58,079 --> 00:12:04,223 Because it's right now to connect this obviously that's not squish down and this is not correct 185 00:12:05,247 --> 00:12:09,855 Paper sent fix it 186 00:12:10,879 --> 00:12:12,415 Connect to the Siri 187 00:12:12,927 --> 00:12:18,303 And obviously this is not correct it's not what we want so let's make a project 3D no 188 00:12:19,071 --> 00:12:23,423 And project three doesn't have one of the options the beauty is in its simplest 189 00:12:24,191 --> 00:12:26,495 In our projects 190 00:12:27,007 --> 00:12:30,847 And this is step one now it needs a camera to look through 191 00:12:32,383 --> 00:12:35,967 And I'll see this pass right back into place 192 00:12:36,223 --> 00:12:37,503 Because what is doing 193 00:12:37,759 --> 00:12:43,903 Is it looking at the camera and it's changing the uvs of a card so that 194 00:12:44,159 --> 00:12:46,463 Texture sets in the correct spot 195 00:12:46,719 --> 00:12:52,863 Is the exact same in the scan line and project 3D will not move 196 00:12:53,119 --> 00:12:57,983 Repipe this up here we'll see that there is 0 movement happening here 197 00:13:01,567 --> 00:13:03,359 But if we start screaming 198 00:13:04,383 --> 00:13:05,663 Listen tracking 199 00:13:06,431 --> 00:13:07,455 Why is that 200 00:13:08,223 --> 00:13:12,575 What's because this updates on every single frame 201 00:13:13,343 --> 00:13:14,623 Andor camera 202 00:13:14,879 --> 00:13:16,927 Is moving on every single frame 203 00:13:17,183 --> 00:13:21,023 So don't want that to be updating constantly 204 00:13:21,279 --> 00:13:27,423 Want to take the uvs from just this position on frame 171 and freeze the camera 205 00:13:27,679 --> 00:13:29,727 That is feeding into our projects 3D 206 00:13:32,799 --> 00:13:34,591 Are texture will track 207 00:13:35,359 --> 00:13:36,639 So what we can do 208 00:13:36,895 --> 00:13:39,199 Is add a frame hold here 209 00:13:40,479 --> 00:13:42,783 Accept camera inputs 210 00:13:43,039 --> 00:13:46,879 Let's go ahead and freeze frameless a frame 171 211 00:13:47,391 --> 00:13:53,535 Because that's the current framework on the set of 0 the same as 171 but we can 212 00:13:53,791 --> 00:13:54,815 Naked very explicit 213 00:13:56,863 --> 00:14:01,471 That is setting are you visa refrain is frozen and will not move 214 00:14:01,727 --> 00:14:06,079 Airline is moving so the result 215 00:14:06,847 --> 00:14:09,151 Is that our element track 216 00:14:10,431 --> 00:14:16,575 So as long as your card is in the correct release date 217 00:14:18,367 --> 00:14:19,647 Thanks to our 218 00:14:19,903 --> 00:14:21,183 Position to points here 219 00:14:21,439 --> 00:14:24,767 The items you project in will track on that surface 220 00:14:27,327 --> 00:14:29,375 Navigate all the way to the bottom 221 00:14:31,167 --> 00:14:32,191 Just start 222 00:14:32,703 --> 00:14:33,727 Looking through 223 00:14:35,007 --> 00:14:35,775 We can see 224 00:14:36,287 --> 00:14:37,567 The sticking 225 00:14:39,103 --> 00:14:42,943 A couple more loads of White 226 00:14:43,967 --> 00:14:47,551 Make sure this is all work in anything we build on 171 227 00:14:47,807 --> 00:14:50,367 Will this frame 228 00:14:50,623 --> 00:14:55,999 As a reference frame in your tracker node 229 00:14:58,559 --> 00:15:00,351 This make a dark here 230 00:15:01,119 --> 00:15:07,007 And what's going ahead and keep building what I like doing is I build everything 231 00:15:07,263 --> 00:15:13,407 Without card c2c masks correctly you wouldn't be able to see them on 100% 232 00:15:13,663 --> 00:15:19,039 Through the projection and then I start building and putting them on cards at once my stuff rain is good 233 00:15:19,807 --> 00:15:21,599 Take a look at building 234 00:15:21,855 --> 00:15:24,415 Some lights on the side of the sun 235 00:15:24,671 --> 00:15:26,463 The smallest for over here 236 00:15:27,487 --> 00:15:30,047 Go ahead look at the start 237 00:15:30,303 --> 00:15:33,631 Check out our mission for another Force 238 00:15:33,887 --> 00:15:38,751 Sideways peace with that 239 00:15:44,895 --> 00:15:46,431 This area 240 00:15:47,967 --> 00:15:51,295 Reflection as well 241 00:15:52,319 --> 00:15:54,367 We can get with this 242 00:15:57,439 --> 00:15:59,487 Where are the sound of little bit 243 00:16:00,767 --> 00:16:05,631 Is good have a sleep please don't have any we should make sure that we had that 244 00:16:08,959 --> 00:16:10,239 Just to be safe 245 00:16:11,007 --> 00:16:13,823 Not go ahead and check this out 246 00:16:15,103 --> 00:16:17,151 Down here 247 00:16:18,687 --> 00:16:22,271 Cute this all the way over 248 00:16:23,295 --> 00:16:27,135 And your head and down a little bit 249 00:16:27,391 --> 00:16:29,183 It's the right size 250 00:16:30,975 --> 00:16:35,071 Start this time 251 00:16:35,327 --> 00:16:39,167 Do you ever bit as well said that prospective 252 00:16:39,423 --> 00:16:43,519 Not entirely sure the election was the best idea 253 00:16:44,287 --> 00:16:47,871 Feather that 254 00:16:54,783 --> 00:16:56,831 Something like music 255 00:16:57,343 --> 00:17:00,415 Please get down more slightly 256 00:17:00,927 --> 00:17:04,255 On 257 00:17:06,047 --> 00:17:08,095 Copy and paste 258 00:17:10,143 --> 00:17:11,167 The other end 259 00:17:13,215 --> 00:17:19,359 Prospective 260 00:17:23,711 --> 00:17:25,503 I'm going to make 261 00:17:25,759 --> 00:17:29,343 Versions of the used to put between 262 00:17:30,879 --> 00:17:37,023 And you may be thinking to yourself it does look like these are kind of jumping off of the air 263 00:17:37,279 --> 00:17:43,423 End up being in the end up seeing the price 264 00:17:43,679 --> 00:17:45,983 Fishing 265 00:17:48,031 --> 00:17:50,335 I'm in a copy and paste this 266 00:17:51,615 --> 00:17:52,895 Set up here 267 00:17:55,967 --> 00:17:58,527 Let's just make the music really small 268 00:18:00,575 --> 00:18:06,719 And I think these are going to be more status lights where on the outside we can say 269 00:18:06,975 --> 00:18:09,279 Interact with 270 00:18:09,535 --> 00:18:15,679 And I'm just trim this down and copy paste that mask so I can get rid of 271 00:18:15,935 --> 00:18:18,239 Extra bits that are on the side 272 00:18:18,495 --> 00:18:21,311 Essential parts of the slide 273 00:18:21,823 --> 00:18:24,895 Just what the mean and of course 274 00:18:25,151 --> 00:18:26,943 What does actual mean 275 00:18:28,735 --> 00:18:30,783 And Rita Ora mask 276 00:18:37,183 --> 00:18:38,207 That will work 277 00:18:39,231 --> 00:18:42,559 I just want some Little Lights On The Side here 278 00:18:43,071 --> 00:18:44,607 Take them down 279 00:18:45,119 --> 00:18:47,423 Copy and paste this transform 280 00:18:47,935 --> 00:18:50,751 What does evenly distributed 281 00:18:51,007 --> 00:18:52,287 Three of these 282 00:18:55,615 --> 00:19:01,759 It makes sense for some sort of lightning to be on here so that it's not paid by any sort of vehicle heavy machine 283 00:19:06,367 --> 00:19:11,231 Do something like what's go ahead and tint 284 00:19:12,255 --> 00:19:15,839 Down to 6 and blue and 285 00:19:19,423 --> 00:19:23,775 Dark Knight a little bit so it doesn't get out of control 286 00:19:24,287 --> 00:19:26,847 What's the heading setup my card for this as well 287 00:19:29,151 --> 00:19:32,735 Copy and paste the card that we already have 288 00:19:35,551 --> 00:19:41,695 Movie Nissan edition 289 00:19:45,535 --> 00:19:47,327 Rotate this 90 degrees 290 00:19:49,119 --> 00:19:50,655 Light 291 00:19:51,679 --> 00:19:54,751 Weekend cabin cases projection 292 00:19:57,311 --> 00:19:59,103 All of these 293 00:20:01,407 --> 00:20:03,199 Turn that off 294 00:20:05,247 --> 00:20:09,087 Make a scene now because now we have multiple we need to render 295 00:20:17,023 --> 00:20:18,815 And now we have this 296 00:20:19,327 --> 00:20:23,935 Correct position let's go ahead and the Script again 297 00:20:25,471 --> 00:20:30,847 PC repairs and 298 00:20:31,103 --> 00:20:33,663 Sticking very well 299 00:20:35,199 --> 00:20:39,295 So I think I've got a runs through colour 300 00:20:39,551 --> 00:20:41,599 Go ahead and work in today 301 00:20:41,855 --> 00:20:43,391 See what's going on 302 00:20:44,415 --> 00:20:47,231 I can get the stuff your real 303 00:20:48,255 --> 00:20:51,583 Something to Southwell like that to brighten their son 304 00:20:52,351 --> 00:20:56,959 Doesn't mean to really I just want something to bring that wife 305 00:20:57,215 --> 00:21:02,591 Start building up all these wires in arm 306 00:21:02,847 --> 00:21:06,943 If we keep copying and pasting this frame hold and reconstruction 307 00:21:07,199 --> 00:21:10,015 It's going to start getting very messy 308 00:21:10,271 --> 00:21:11,551 Very quickly 309 00:21:12,063 --> 00:21:15,391 And so whenever I have a projection set 310 00:21:16,159 --> 00:21:17,440 What I do 311 00:21:18,464 --> 00:21:24,608 Is another version of the postage stamp I love making cameras it's my favourite thing to do 312 00:21:24,864 --> 00:21:27,168 And we can call 313 00:21:28,704 --> 00:21:30,496 Projection keyring 314 00:21:33,824 --> 00:21:36,640 The game of this 315 00:21:36,896 --> 00:21:37,920 Node colour 316 00:21:38,688 --> 00:21:42,784 And what I do is my friend into this 317 00:21:44,576 --> 00:21:47,136 Put the postage stamp 318 00:21:47,648 --> 00:21:49,184 I like homeland 319 00:21:50,720 --> 00:21:52,000 Projection keyring 320 00:21:52,512 --> 00:21:58,400 And I'll make this red as well and on the off chance I have more than one camera in my project 321 00:21:58,656 --> 00:22:04,800 What colour is associated with that camera a bright colour or bright orange colour it's 322 00:22:05,056 --> 00:22:11,200 Working with postage stamps you want everything that is want together to be one unique gold colour 323 00:22:11,456 --> 00:22:12,480 You can easily pick up 324 00:22:13,248 --> 00:22:19,392 We have everything linked it's a very obvious what's going on everything 325 00:22:19,648 --> 00:22:21,184 Is flying 326 00:22:21,440 --> 00:22:24,768 Single camera in a project 327 00:22:25,280 --> 00:22:31,424 And so as we continue to build the setup we can just copy and paste it reconnecting 328 00:22:31,680 --> 00:22:34,496 Adjust or card and we can have 329 00:22:34,752 --> 00:22:38,592 50 of these and we're not going to have a tonne of Wires being crossed 330 00:22:38,848 --> 00:22:44,992 So now that we know how to organise our projection setup properly I'm going to go ahead and go off screen 331 00:22:45,248 --> 00:22:51,392 And fill in the rest of the scene with more lights I'm not gonna make it 332 00:22:51,648 --> 00:22:57,792 Nothing need to learn I'm going to be using the exact same process that we've talked about here and just 333 00:22:58,048 --> 00:23:04,192 Rest of the scene with motorbikes and then come back together 334 00:23:04,448 --> 00:23:10,592 Finished you can see 335 00:23:10,848 --> 00:23:13,152 Techniques 336 00:23:13,408 --> 00:23:19,552 I just made 337 00:23:19,808 --> 00:23:25,952 In 3D space that goes were on separate cards if we look at this scene that you can see her 338 00:23:26,208 --> 00:23:26,976 Everything is sitting 339 00:23:27,232 --> 00:23:28,256 You can compare it 340 00:23:28,512 --> 00:23:30,560 With our position to points 341 00:23:30,816 --> 00:23:34,912 Wish I did delete Anna proceso just recreate that 342 00:23:35,424 --> 00:23:37,984 Us with our position to points 343 00:23:41,824 --> 00:23:47,968 All these cards online up with the relatives part in 3D space so that it will 344 00:23:48,224 --> 00:23:54,368 And as you can see I think this just really helps bring it all I think all of these 345 00:23:54,624 --> 00:24:00,512 Small adjustments that we're making just talked to makes the space feel lived in especially if you can pay well 346 00:24:01,280 --> 00:24:04,864 Is a big big improvement of the overall view of The Shard 347 00:24:07,936 --> 00:24:12,800 In some instances I had one protection feeding two cards you can definitely do that 348 00:24:13,056 --> 00:24:19,200 And it would just said the exact same image and it's only going to project on the cards that 349 00:24:19,456 --> 00:24:25,600 To turn one card off I will order projection 350 00:24:25,856 --> 00:24:32,000 It just one project 3D 351 00:24:32,256 --> 00:24:35,072 Just need to be careful 352 00:24:35,328 --> 00:24:41,472 Is nothing else in the projection wise was outside of what 353 00:24:43,520 --> 00:24:49,664 I did go ahead this and just like we did with the 354 00:24:49,920 --> 00:24:53,504 Elephant 355 00:24:54,016 --> 00:24:58,880 And I just made a shape on a 356 00:24:59,136 --> 00:25:00,416 Normal heart 357 00:25:00,672 --> 00:25:06,304 And this just gave me some Turkey looking so lights that I ended up putting 358 00:25:06,816 --> 00:25:08,352 Show you really quick 359 00:25:09,120 --> 00:25:10,656 I ended up pudding 360 00:25:10,912 --> 00:25:13,472 News 361 00:25:13,728 --> 00:25:19,360 So you have friends for a bit because 362 00:25:19,616 --> 00:25:25,760 I do understand that some people like every stuff is done I will include 363 00:25:26,016 --> 00:25:27,552 Mixcraft 364 00:25:27,808 --> 00:25:31,648 Contains just West mapping team 365 00:25:31,904 --> 00:25:38,048 And you'll be able to go ahead and use that and compare if you just want to drop it in and not do any of this 366 00:25:38,304 --> 00:25:40,864 Is a taking a decent amount of time to do 367 00:25:41,376 --> 00:25:45,728 Do it yourself 368 00:25:45,984 --> 00:25:50,848 Interesting and unique you can put lights up here if you want you think 369 00:25:51,104 --> 00:25:55,200 Looks good I thought made 370 00:25:55,456 --> 00:25:58,528 Images of objects that you didn't really want to hit 371 00:25:58,784 --> 00:26:03,904 Who would potentially make sense to have someone beside here you can really as many lives as you want 372 00:26:04,160 --> 00:26:10,304 I went with a more minimal approach so we can keep the focus in the France but I do think this really helps 373 00:26:10,560 --> 00:26:11,584 Second Life 374 00:26:11,840 --> 00:26:13,376 To the shot 375 00:26:13,632 --> 00:26:19,776 Otherwise it is 376 00:26:20,032 --> 00:26:21,824 Scanline really quick 377 00:26:22,336 --> 00:26:26,176 So you're not scared of these channels 378 00:26:26,432 --> 00:26:32,576 How to head and look at the sky and we can see that it's not 379 00:26:33,088 --> 00:26:39,232 Every single male that exist within this region code and that is a big problem 380 00:26:39,488 --> 00:26:45,120 Because that is incredibly inefficient because every single 381 00:26:45,376 --> 00:26:50,240 It's like copying and pasting the scanline render and running it again 382 00:26:50,496 --> 00:26:56,640 On that layer 383 00:26:56,896 --> 00:26:59,712 So we don't want to do that's a big problem 384 00:27:00,480 --> 00:27:02,784 Especially once we start adding motion Blur 385 00:27:03,040 --> 00:27:04,320 So what we can do 386 00:27:04,576 --> 00:27:06,112 Is right here 387 00:27:07,136 --> 00:27:13,280 Rgba nap just go ahead 388 00:27:13,536 --> 00:27:15,328 Remove the rest of them 389 00:27:17,376 --> 00:27:23,008 And we can just change other channels 390 00:27:23,264 --> 00:27:25,312 When was run through the scan line 391 00:27:25,568 --> 00:27:31,712 Scanline overview and that's what we want this is the widest in 392 00:27:31,968 --> 00:27:32,992 Efficient way 393 00:27:33,248 --> 00:27:35,040 To write out 394 00:27:35,296 --> 00:27:41,440 And the sunset in this right now 395 00:27:43,232 --> 00:27:48,096 And we can call it instead of GMT 300 Lite 396 00:27:50,144 --> 00:27:52,704 Name it twice in here 397 00:27:56,288 --> 00:27:59,360 And now what we can go ahead in 20-22 398 00:27:59,616 --> 00:28:02,432 Can't control animation boy on 399 00:28:02,688 --> 00:28:04,480 And this out 400 00:28:06,016 --> 00:28:08,064 And now we have this prerender 401 00:28:08,320 --> 00:28:14,464 We're just about done with our environment painting here in our next video I'm gonna go ahead and bring in 402 00:28:15,488 --> 00:28:19,584 And we'll do a review and see how far we've come this week 403 00:28:20,096 --> 00:28:23,168 Catch you in the next one 29485

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