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These are the user uploaded subtitles that are being translated: 1 00:00:06,780 --> 00:00:12,450 Welcome, everyone, to my C sharp beginners crash course today we will be doing an overview of the 2 00:00:12,450 --> 00:00:12,930 course. 3 00:00:13,950 --> 00:00:19,350 So first, let's talk a bit about C sharp to C sharp as an object oriented language. 4 00:00:20,070 --> 00:00:28,650 C Sharp can be used to make applications, games and really a lot more for the course you will need 5 00:00:28,650 --> 00:00:35,040 or want some sort of interest in making applications, having to do with, you know, pretty much anything 6 00:00:35,040 --> 00:00:36,140 in the application series. 7 00:00:37,140 --> 00:00:44,100 You can be interested in games, but C Sharp is considered an elegant language. 8 00:00:44,110 --> 00:00:47,340 So we'll be doing a lot of clean coding. 9 00:00:47,340 --> 00:00:50,100 That's simpler in today's standards. 10 00:00:50,880 --> 00:00:57,000 If you have some previous experience and want to get stronger with your coding, then this course is 11 00:00:57,000 --> 00:00:57,750 definitely for you. 12 00:00:58,740 --> 00:01:04,740 So let me show you an example of how C Sharp can be used. 13 00:01:05,310 --> 00:01:13,050 So I'm currently working on a my own project senior project, and I am doing a small game. 14 00:01:14,550 --> 00:01:17,970 I'll show you the game first or part of the game first. 15 00:01:19,870 --> 00:01:24,730 So you guys can see so I'll be I'm doing this in unity, we will not be using a unity for the course. 16 00:01:24,730 --> 00:01:26,680 However, this is just an example. 17 00:01:27,400 --> 00:01:31,300 So this is a current game that are making 2D platformer. 18 00:01:32,290 --> 00:01:35,650 And right now, it's very early development, however. 19 00:01:37,360 --> 00:01:44,260 So as you may see, the character has a lot of functions, has a double jump movement left and right 20 00:01:44,380 --> 00:01:50,020 running, shooting with arrows and a slash attack. 21 00:01:50,170 --> 00:01:57,010 So I'm going to run through a little bit of the game as we talk about how a lot of this is done. 22 00:01:57,190 --> 00:02:01,330 So most of these things, again, C sharp. 23 00:02:01,600 --> 00:02:13,870 It's the main component here as it allows me to code all of the monsters, all the effects and all the 24 00:02:13,870 --> 00:02:17,060 player movements and effects as well. 25 00:02:17,080 --> 00:02:22,750 So this is just some example of, you know, how C Sharp can be used. 26 00:02:25,910 --> 00:02:34,790 But, Mike, what's called the game right now very early in it, and it has a couple of components that 27 00:02:34,790 --> 00:02:36,710 had to be, again, hard coded. 28 00:02:36,710 --> 00:02:38,210 Most of this is hard coded. 29 00:02:38,840 --> 00:02:44,900 So, you know, we have one of the bigger monsters here is that I guess I'll fight and then we'll keep 30 00:02:44,900 --> 00:02:46,250 talking about the course. 31 00:02:46,280 --> 00:02:52,530 So the objects are relatively smart here as they will not run off edges. 32 00:02:52,560 --> 00:02:55,850 They know their place pretty much. 33 00:02:55,850 --> 00:02:58,310 And what will happen if they fall, in a sense? 34 00:03:00,430 --> 00:03:02,650 And then let's just kill that and be over with it. 35 00:03:02,800 --> 00:03:08,860 So let's go back to Visual Studio so you guys can see where C Sharp comes in. 36 00:03:08,890 --> 00:03:09,580 So this is. 37 00:03:10,840 --> 00:03:12,760 I'm just going to run through this very quickly. 38 00:03:12,880 --> 00:03:21,340 I'm not going to show much of the code, but this is pretty much what's being used to take care of the 39 00:03:23,140 --> 00:03:23,680 the player. 40 00:03:23,920 --> 00:03:33,430 This is just to control the Archer movement, health, stamina, damage are attacks and so on. 41 00:03:33,700 --> 00:03:39,070 But this is just an example of what can be done with C sharp in a sense. 42 00:03:40,990 --> 00:03:45,490 But now that we've talked about, you know, decently interesting example that you guys will be able 43 00:03:45,490 --> 00:03:51,610 to do after this, you just have to again, practice practice will allow you to do all, all if not 44 00:03:51,610 --> 00:03:52,450 most of these things. 45 00:03:54,820 --> 00:03:58,470 But in the course, we'll learn about types. 46 00:03:59,830 --> 00:04:06,640 We'll learn about operators and operations, classes, statements and loops and a couple more chapters 47 00:04:06,640 --> 00:04:15,400 that deal with and built C sharp classes and how to write code that is readable and professional. 48 00:04:17,500 --> 00:04:19,220 My name is Freddy Flores. 49 00:04:19,240 --> 00:04:26,530 I work with Mammoth Interactive and I am a computer science student at the University of Lynchburg. 50 00:04:28,540 --> 00:04:32,380 For the course, you'll need access to the Internet and. 51 00:04:35,170 --> 00:04:37,480 The will to learn pretty much about the language. 52 00:04:38,050 --> 00:04:42,820 I would suggest that you take paper notes as it helps retain the information. 53 00:04:43,720 --> 00:04:48,730 You do not need much prior knowledge to the course, but it will definitely help. 54 00:04:51,670 --> 00:04:55,120 But I believe that gives us an overview of what the course will give us. 55 00:04:56,230 --> 00:05:01,180 So for our first tutorial, we'll talk about starting a new project. 56 00:05:01,390 --> 00:05:02,560 So thanks for watching. 5908

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