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And now let's have a
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look at the opening scene from First Man.
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It was important for us to.
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Really start with a bang.
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Start with something very forceful,
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you know?
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Damien Chazelle.
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Really believes that.
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And this probably won't be the last time
you hear me talk about this.
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He really believes that your. Your
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last scene
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in a movie
or your last section should be your best.
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And that your second best scene
should be your first.
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And that's very subjective.
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But I say it just to just to say that
Damien is someone who really believes
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that you should start the movie,
start your story with with a bang.
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And so
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what's interesting about First Man
is that in the script,
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which was a very powerful,
great script written by Josh Singer
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in the script,
it used to begin differently.
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It used to have a sound montage
of different voices.
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There used to be it was over black.
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And you heard
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Russian voices
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and you heard American voices talking.
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And it was meant to give
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the context of the time,
the 1950s and early sixties,
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when when the United States was in
in a competition with the Soviet Union.
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It was meant to to tell you the history
give you a history lesson.
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And it was something
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that was supposed to build sonically.
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The sound of it was supposed to build
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and build to a crescendo,
showing this tension,
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um, of of war between these two countries.
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And then out of that sound, crescendo
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was going to come the scene.
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We were going to launch right into it.
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Well, we did a rough version
of that sound montage, and it just felt
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too conventional.
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It felt too familiar.
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It felt like too familiar
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in a Hollywood movie way.
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It felt
it didn't feel very specific to our story.
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And and also it it
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it worked on paper,
but it didn't work cinematically.
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There was just too much black
and there was too much, um,
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it wasn't engaging enough. So we thought.
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Wouldn't it be more exciting
if you just heard the sound of an engine?
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You don't really know what it is,
but you hear the sound of something
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and that can kind of pique your interest.
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Well, that's what that's what we had here,
where we over the studio logos.
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But we wanted that first cut.
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We wanted
that first cut to really hit you.
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And we made a point of coming in
with our main character.
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You don't know who it is.
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You don't know what it is.
You don't know where he is.
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But we made a point of coming in on
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on a close up of his face,
even though you don't see it.
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And in fact, it was lit this way, but
we darkened it in the editing even more.
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We wanted to have this character
be mysterious.
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We wanted to
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take our time and introduce
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the character of Neil Armstrong
in a very specific way.
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We didn't we wanted it to be dramatic
as an introduction,
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so we chose the shot to come in on.
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And here you see
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one of the key ingredients to.
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To the filmmaking in First Man,
you see a face,
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you don't see the details of it,
but you see a close up
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and you see the point of view
of that person.
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You see what they're looking at.
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So we see this is his view,
and that's a key ingredient
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that's going to factor
in to most of the big action scenes
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in First Man.
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So we cut back.
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We can so we make it clear
that that's his point of view.
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We learn more information, we pan over,
we don't know what it is.
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But now we we actually see
and get the impression that
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that there's something larger going on.
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In fact,
Neil Armstrong is inside a craft, inside
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something that seems to be tethered
to a larger aircraft.
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Again.
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We don't need to see all the details.
We don't need to see.
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We don't need to know everything.
We see a detail.
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We still don't know what it is.
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But there are these very specific views.
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We start hearing the voices of
of radio comms
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communications from somewhere else.
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We also hear
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20 seconds to drop,
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important line to hear,
even if it's somewhat abstract.
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Important line to start setting
the tension 20 seconds to something.
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We don't know what it is.
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But it's important to know
that we're counting down to something.
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Again, we continue with the ingredients
that are going to play such a key
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role in cinematic, key role in the film,
making a first man radio comms.
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The voice is coming over the radio,
telling us something,
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giving us pieces of the mystery.
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Also a very important
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cinematic device,
the insert shot of a gauge.
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Again,
we don't know exactly what it means.
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This says altitude, how high he is.
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It doesn't matter
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that it's 44,000 feet.
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It could be something else.
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It could be 20,000 feet.
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What matters is that
it says something here and that later
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you're going to see it either
rise or go lower.
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So whatever
it says in actuality is somewhat academic.
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But what matters is to set this up
as as something that is going to change.
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Still mysteries we still don't see.
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We still don't get a clear picture
of who it is.
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But that's okay. That's what we wanted.
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Tensions building.
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Sonically, the sound you can hear it
building.
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And this is another key ingredient
that's going to play another.
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In other elements, the sound of the craft
that they're in.
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The creaking, the rumbling of it.
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That is something that was very important
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to set up in this first scene,
because it's going to play out
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in different scenes
and different spacecrafts.
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And now since we've set up
these little cuts,
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we can hold on this shot
as this aircraft is is released
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at 10 seconds.
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We added the sound of the breathing.
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That's something that was not done
initially in the dailies.
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That's something that in the case
of a rough cut with Damien Chazelle,
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I gave him a microphone and he did it
for the rough cut just to get a template.
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He did this breathing. This is not him.
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Ryan Gosling later replaced it
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so that every sound you hear is from
is actually from Ryan Gosling.
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But for my rough cut,
for our rough impression.
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Damien did the breathing and he did it in
a way to express and to help the buildup
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to lead up to this shot. Now.
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Now we have the transition.
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Now there's a change. Now
the aircraft has dropped away.
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Now we can see the light change and we can
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we can show introduce
Ryan Gosling's face for the first time.
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And so it was very we made a point
of turning that into a moment
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and we turned it into a moment.
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By showing his face
and then by punching into his eyes,
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introducing another important ingredient
that we will come back to
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in this scene and in other scenes eyes.
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And by the way, I should point out that
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all of these windows.
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Were captured.
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The backgrounds out here were captured
in camera.
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Damien Chazelle.
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Does not like green screen or blue screen.
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He just didn't want to work that way.
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So he wanted to
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have backgrounds
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play on set through the windows.
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So they had this set
and they had next to it a huge LED screen.
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And on the LED screen, our visual effects
supervisor, Paul Lambert, created.
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He and his crew created these backgrounds
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by shooting plates
and then enhancing them digitally.
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They created these backgrounds
that they projected on these LED screens.
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So when Ryan Gosling
is sitting in the mockup of the craft,
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he is actually seeing
what his character supposed to be seeing.
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He is seeing this.
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And so when I get the dailies,
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unlike other visual effects movies,
where I get the dailies
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and there's green screen, and then I
or my assistants or my visual effects
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editor have to have to composite
something together.
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I see this. This is what I'm seeing.
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All these reflections on the helmet,
on the visor are all in-camera.
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They're not they're not added later.
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Now, here
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is one of many inserts
that Damien Chazelle shot for this film.
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And this is something we wanted
the audience to get used to,
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the idea of pieces of fragments
to tell our story.
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The use of an insert shot
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makes we like the way that
that made a great cut by by having a cause
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and effect the flick of the switch
and then the jet the jet fires.
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We see the reaction and again.
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Key. Is Ryan
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Gosling's face in his performance.
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It was important
to really always linger on him.
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Just enough to see.
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To tell our story.
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His eyes look down.
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We pull on the stick.
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Very elemental.
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Very simple, but also very important.
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Now we see the reaction.
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We see what happens.
He pulls on the stick.
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He's going up.
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And this was
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something that Damien was very clear
about in certain scenes.
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He didn't want to go outside of the craft,
except for some what he called
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craft mounted shots where the camera would
appear to be mounted on the spacecraft.
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Most of the time in first man,
in most of the scenes,
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not all of them,
but in most of the scenes,
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we stay inside the craft
or at least have the feeling
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that we're inside, because that's
something that Damien wanted to. To
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accomplish.
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He wanted the audience to feel like that.
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He wanted you to feel
like you're inside the craft.
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And again, another element,
the mark meter, which tells you
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how fast we're going.
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And now, again, we see that.
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We see he's going up.
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And how do we know?
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Because we see the numbers are going up.
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This is an important piece.
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And he wanted to do that not by going
outside and showing the aircraft going up.
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You want to do that through the insert
shots or our sound designer,
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Eileen Lee, who we worked with on Lala
Land, worked on First Man.
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She provided me a library of sounds
that she thought would be useful
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based on reading the script.
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She read the script and said,
I think you're going to need this.
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I think you're going to need this.
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Here's something you can use
just a template to create your template.
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She gave me
sounds she'd pulled from a library.
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She and her crew
also went to record a Space X launch.
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They also went to record
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the sound of Helmet's
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closing of of gloves
being put on all these ingredients there.
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So she gave this to me.
So I had things to work with.
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So I had these jet sounds of the X-15.
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But in addition
to that, Damien Chazelle and I to
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continue with a certain impression.
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We took other sounds like animal sounds,
sounds of animals
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screaming and sounds of animals
clawing at things.
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And we edited this into the soundtrack
to give it a different feeling,
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too, to make it feel gritty and visceral.
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And now.
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Only now the importance of the breathing.
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But also now.
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We can bring in Justin Hurwitz
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as music for the first time.
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And this reflection is captured in camera.
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But important to start the score here
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because this is a key moment.
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He's he's now.
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In space is outside
of the Earth's atmosphere.
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And we wanted to really underline
this how important this moment was, how
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this moment was was distinct.
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Here.
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He grabs the pen.
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This shot here,
the background was in camera.
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The shot here, the pen.
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This pen was actually initially
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when they
filmed it, they had the pen on a wire,
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which the visual effects company actually
ended up replacing the pen with a CG pen.
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But it's something that they worked
really hard on in terms of getting.
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Getting Ryan Gosling to interact.
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And that's another thing
that is really key about doing in camera
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what Damien chose to do
because and I as an editor,
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I really felt
that the performances of the actors
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were that much better because they did
not have to imagine what they were seeing.
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They could react to what they actually
were seeing, the backgrounds.
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And in the case of the pen,
he actually had a physical pen.
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He didn't just have to pretend
or pantomime that he's grabbing something.
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We can see by this insert shot
that something is not going as planned.
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That's why it's important to check in
with his his looks.
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He looks around and the sound tells you
that he's no longer moving.
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You don't know exactly what's happening,
but it doesn't matter.
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You know, it's not something is happening
that is not as planned.
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You know, you're probably going
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to have a terrible.
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And again.
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It's not we felt it not important
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to know exactly why this was happening,
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but just to know that something
was happening not as planned.
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And the other thing I'll say
is that initially based on the script.
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And the way they shot it.
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Neil Armstrong,
Ryan Gosling used to talk in the scene.
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There was dialog.
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He used to he used to respond to the radio
and what was being said.
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That's something that Damien and I
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early on decided to try to work without.
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We wanted the scene to play pictorially,
to play cinematically.
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And the very specifics about it.
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Why is this happening or why is this
why is he doing this?
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Or I need to do this switch
in order to do this.
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We didn't want the scene
to become overly technical.
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We wanted it to remain experiential.
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So we removed his dialog.
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It has more impact when you start wider
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on the insert shot and you punch in.
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That underlines it.
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If you just cut to the already close up,
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it may have an effect,
but it will have more effect
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if you start at a certain size
and you go in even further.
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And again, rhythmically, this is something
Damien really loves to do.
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00:16:17,240 --> 00:16:22,560
He loves to set up little pieces,
a click here, a switch there pieces
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00:16:22,560 --> 00:16:26,600
so that you can then pay off
with an explosion or a single shot.
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00:16:35,400 --> 00:16:37,920
And this moment
Damian wanted to sonically play up.
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00:16:37,920 --> 00:16:40,400
He wanted to crescendo the sound
in such a way with
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with the sound of the aircraft
in the breathing,
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so that we could then do what
we've what we do in other scenes.
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We take the sound out completely, and
that is to draw the audience's attention.
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That is to create a showstopping moment
where you have all these different
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elements happening, and then in an instant
you clear the intersection.
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00:17:01,080 --> 00:17:05,800
And that is one of the most powerful ways
to get your audience's attention.
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And then you follow it up.
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00:17:17,440 --> 00:17:19,920
You answer with an explosion,
it comes back in.
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We're pre lab,
and now we go to this wide shot.
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Now we go outside.
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Now we go wide.
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That's the the visceral scene is over.
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Now we go wide.
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We can see.
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The entire craft.
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We set the date.
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California.
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Now. It's okay for us to see everything.
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But it was important for that first scene
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to not only be powerful
in the way that Damien.
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Wanted it to be powerful,
but it was important that cinematically.
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Then it used the language,
the cinematic grammar
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00:18:04,360 --> 00:18:08,240
that we were going to,
that we're going to use in other places.
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It was important that it was visceral.
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00:18:10,920 --> 00:18:12,840
It was important that it was experiential.
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It was important that it felt dangerous.
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00:18:16,080 --> 00:18:17,080
And it was important
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00:18:17,080 --> 00:18:20,840
that that it was, again, a road map,
a cinematic road
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00:18:20,840 --> 00:18:24,920
map to what we're going to do
in other parts of the movie.
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