All language subtitles for 13. Importing attributes into Vellum

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified) Download
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese)
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,512 --> 00:00:01,792 Open tendering from where we live 2 00:00:02,048 --> 00:00:03,584 The first thing we can do is just a label 3 00:00:04,096 --> 00:00:05,376 Delete the photo 4 00:00:05,632 --> 00:00:06,144 That we're not going 5 00:00:06,656 --> 00:00:09,728 And we're going to just keep the full of that we used and we create 6 00:00:10,240 --> 00:00:11,264 With the Curve 7 00:00:12,288 --> 00:00:15,872 This into US fears because we actually want the 8 00:00:16,128 --> 00:00:18,688 Travel through as fears and not on original 9 00:00:19,456 --> 00:00:22,272 And we visualizer full of we can see that it's travelling through 10 00:00:22,528 --> 00:00:23,808 Which is exactly what we are 11 00:00:24,832 --> 00:00:26,880 I think we can do now as we can adjust 12 00:00:27,136 --> 00:00:29,440 The start position so that's not on screen 13 00:00:29,696 --> 00:00:31,232 And it just goes below the screen 14 00:00:31,488 --> 00:00:32,000 Are off 15 00:00:32,512 --> 00:00:34,816 Having a kitten no and we going to create an 16 00:00:35,072 --> 00:00:39,680 I like to just colour these grey and give it a download error just so that when I look at my fault 17 00:00:39,936 --> 00:00:40,704 I know exactly 18 00:00:40,960 --> 00:00:41,728 What my father 19 00:00:42,240 --> 00:00:44,544 Is this timing to our villains 20 00:00:44,800 --> 00:00:46,592 Emigrating to create a geometry 21 00:00:47,616 --> 00:00:48,384 Please give us the light 22 00:00:48,640 --> 00:00:49,152 Get 23 00:00:49,920 --> 00:00:56,064 Is basically what we're going to do now is we're going to get the attribute that we've just created with a full of interval I'm so that 24 00:00:56,320 --> 00:00:56,832 Update 25 00:00:57,344 --> 00:01:00,416 The first thing you need to do is go into the input tabs and we need to chat 26 00:01:00,672 --> 00:01:01,440 Switch the input 27 00:01:01,952 --> 00:01:05,024 The first input is going to be myself no read or output 28 00:01:05,280 --> 00:01:07,328 And the second one is going to be the dog 29 00:01:08,096 --> 00:01:11,424 If you're unsure of where to get this from Bastille this from the villain constraint 30 00:01:11,680 --> 00:01:14,240 That's basically what were building with us 31 00:01:17,312 --> 00:01:22,688 The student is going to be a reference know that We Created with a full of solicitor and select the outfall off now 32 00:01:23,456 --> 00:01:23,968 Pervert 33 00:01:24,992 --> 00:01:28,064 In the data binding stable going to change us to constraints 34 00:01:28,320 --> 00:01:30,112 Because I ryssland that would 35 00:01:30,368 --> 00:01:31,136 Perfect work 36 00:01:31,392 --> 00:01:31,904 Constrain 37 00:01:32,416 --> 00:01:33,440 This is also it 38 00:01:33,696 --> 00:01:34,208 What's the time 39 00:01:34,720 --> 00:01:38,048 Is he working on constraints and perimeters when you fetch the 40 00:01:38,304 --> 00:01:39,584 Because full of extra 41 00:01:39,840 --> 00:01:40,352 Is on point 42 00:01:40,608 --> 00:01:44,704 So we can do that by creating an integer PT and using a print point 43 00:01:44,960 --> 00:01:45,728 This will look at 44 00:01:45,984 --> 00:01:47,520 Primitive and get the first 45 00:01:47,776 --> 00:01:48,800 Points on net 46 00:01:49,056 --> 00:01:50,080 Which we can use 47 00:01:50,336 --> 00:01:51,104 2 references 48 00:01:51,360 --> 00:01:53,152 If you had if one on any 49 00:01:53,408 --> 00:01:59,552 Functions of the help page and it will tell you what that function does and also work arguments you need a use to 50 00:01:59,808 --> 00:02:00,320 Repeat that 51 00:02:00,576 --> 00:02:03,136 In this case we need the geometry a prime number in a 52 00:02:03,648 --> 00:02:04,672 Which is what 53 00:02:05,184 --> 00:02:05,952 The next 54 00:02:06,208 --> 00:02:07,488 Float set review 55 00:02:07,744 --> 00:02:10,048 Fits the following that we brought in 56 00:02:12,352 --> 00:02:14,656 A reference input to which is the 57 00:02:14,912 --> 00:02:15,680 Stop tempo 58 00:02:15,936 --> 00:02:22,080 We reference the out follow Phoenix and we need 8LA what attribute we want to bring in which is the follow in the last 59 00:02:22,336 --> 00:02:24,384 The point numbers that we want to look 60 00:02:24,640 --> 00:02:26,176 Which is the integer that we are 61 00:02:26,944 --> 00:02:28,224 The next thing we can do is 62 00:02:28,480 --> 00:02:30,272 This photo value between 63 00:02:30,528 --> 00:02:32,832 Channel sliders so that we can easily 64 00:02:33,856 --> 00:02:37,696 We can do this with a 401 because we know that our falloff is 021 65 00:02:38,208 --> 00:02:40,000 We can fit this between 66 00:02:40,256 --> 00:02:41,792 A min and a Max 67 00:02:42,304 --> 00:02:43,584 Trade sliders for 68 00:02:43,840 --> 00:02:46,144 That we can learn adjust as we go for 69 00:02:48,704 --> 00:02:50,240 Set alarm at 1 70 00:02:51,008 --> 00:02:56,896 Yeah the thing we want to do is we want to rock this full of value to an actual attribute that will be taken outside 71 00:02:57,152 --> 00:02:59,968 This geometry angles that we can reference it later 72 00:03:00,480 --> 00:03:02,272 Jump out of the film solver 73 00:03:02,784 --> 00:03:06,112 And we just look at the attributes on the constraint Jama 74 00:03:06,624 --> 00:03:07,392 On the premise 75 00:03:08,160 --> 00:03:09,696 We'll see that we now have a full 76 00:03:09,952 --> 00:03:10,720 Attribute 77 00:03:10,976 --> 00:03:15,072 Through a villain silver which is what we want so that we can reference this and you 78 00:03:15,584 --> 00:03:16,864 Attribute posts and 5611

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.