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These are the user uploaded subtitles that are being translated: 1 00:00:07,168 --> 00:00:08,192 Basically 2 00:00:08,448 --> 00:00:09,728 2 things you need 3 00:00:09,984 --> 00:00:13,056 To have a professional sounding track is 4 00:00:13,568 --> 00:00:14,080 1 is 5 00:00:14,592 --> 00:00:19,200 The music has to be right now you know your Melody structure has to be on point in that 6 00:00:19,456 --> 00:00:22,016 On top of that you know the engineering side pasta 7 00:00:22,272 --> 00:00:22,784 We done right 8 00:00:23,040 --> 00:00:24,576 That's kind of something that's like 9 00:00:24,832 --> 00:00:27,904 Really rare in this industry is to have you know a guy who can 10 00:00:28,160 --> 00:00:28,672 Do off 11 00:00:29,184 --> 00:00:34,048 I I do it because you know I've I've spent 50% of my time learning how to mix 12 00:00:34,304 --> 00:00:35,584 Send how to how to 13 00:00:36,096 --> 00:00:40,960 Do this tonight you know to treat audio in such a way to get it you don't print ready 14 00:00:42,240 --> 00:00:45,824 And there are other guys who just didn't bother learning any of that stuff 15 00:00:46,336 --> 00:00:51,456 And that's there's nothing wrong with that if you're a musician Tina was like I'm audio engineer 16 00:00:51,712 --> 00:00:55,040 I'm debating the Indian case of electronic music 17 00:00:55,296 --> 00:00:56,576 You tend to have to have 18 00:00:56,832 --> 00:00:57,600 To be both 19 00:01:03,744 --> 00:01:04,512 A big 20 00:01:04,768 --> 00:01:09,632 Full track lots of variation I think would probably consist of maybe 62 21 00:01:10,144 --> 00:01:10,912 70 22 00:01:11,168 --> 00:01:15,008 Individual components possibly more in pain sometimes last 23 00:01:16,288 --> 00:01:18,336 But the way that they get 24 00:01:18,592 --> 00:01:24,736 Route it is like ass before so here I have a drum group rights this ultimately the only becomes one 25 00:01:24,992 --> 00:01:27,808 Track but I-81 track that's composed of all these different 26 00:01:28,064 --> 00:01:28,576 Components 27 00:01:28,832 --> 00:01:31,904 Like no your character snare your ride and 28 00:01:32,672 --> 00:01:33,184 Other ride 29 00:01:34,976 --> 00:01:38,560 It all feeds into this one channel so that could ultimately be one track 30 00:01:38,816 --> 00:01:40,608 Confession consisted all these other stuff 31 00:01:40,864 --> 00:01:46,496 I generally have like you don't drums bass and synths and some other 32 00:01:47,264 --> 00:01:50,080 Miscellaneous channels are kind of like my groups 33 00:01:50,592 --> 00:01:54,688 And then those subgroups get all mashed together and then summed 34 00:01:55,200 --> 00:01:56,736 And sent to the master Channel 35 00:01:56,992 --> 00:01:57,760 Which is 36 00:01:58,016 --> 00:02:02,368 Young this guy down here but on another dog might be a channel strip over here but it's all 37 00:02:02,880 --> 00:02:03,648 The same workflow 38 00:02:08,768 --> 00:02:11,328 Will mixing is kind of you know roughly done 39 00:02:11,584 --> 00:02:17,728 You know as you start your your your your mixing you know because if you just start making a melanin you put in a drum 40 00:02:17,984 --> 00:02:24,128 You can immediately know if the kick is too louder to f****** quiet so you just pull it down a bit so I should start to add Elementary 41 00:02:24,384 --> 00:02:27,968 Mixing right then and there because you're like oh I put in the Shaker and it's like 42 00:02:28,224 --> 00:02:30,016 In like a f*** you mean you're pulling it down 43 00:02:30,272 --> 00:02:30,784 That's missing 44 00:02:31,040 --> 00:02:32,832 Mixing it in at a 45 00:02:33,088 --> 00:02:38,720 Comfortable ear balling it as I say inside the level it should be at and then 46 00:02:38,976 --> 00:02:44,352 Keeping an eye on your master before you put any mastering stuff on it to make sure you have enough Headroom 47 00:02:44,608 --> 00:02:49,472 Or that maximization and limiting and cooing and all that stuff in and the general 48 00:02:49,728 --> 00:02:52,032 Rule of thumb ms-60b so 49 00:02:52,288 --> 00:02:52,800 So don't 50 00:02:53,056 --> 00:02:59,200 Don't put a Kick Drum in and then and then turn the kick drum up just so it's like just barely hitting zero you don't want that you wanted 51 00:02:59,456 --> 00:03:00,224 -6 52 00:03:00,480 --> 00:03:01,760 Stevie and then 53 00:03:02,016 --> 00:03:06,880 Everything else because that's how most of these plugins work is they'll take a maximum audio signal 54 00:03:07,392 --> 00:03:10,208 Generally around like you do -6 and then 55 00:03:10,464 --> 00:03:11,744 Do what he needs to do and it'll 56 00:03:12,000 --> 00:03:18,144 It'll plus it a bit you know what I mean but because you had negative 6 on your master you have that Headroom to work within 57 00:03:18,400 --> 00:03:19,936 You're not clipping right off the bat 58 00:03:20,704 --> 00:03:24,288 It's just listening to make sure you're not distorting the crap out of some of these 59 00:03:24,544 --> 00:03:25,312 Plugins 60 00:03:26,336 --> 00:03:31,456 Overloading stopping in and I'm passing that off as all the bull that's a cool sound it's not 61 00:03:32,224 --> 00:03:34,528 You not knowing how to use s*** is not act 62 00:03:34,784 --> 00:03:35,296 Really cool it's just 63 00:03:43,744 --> 00:03:49,888 You don't have to put a channel stripper and EQ on every track I mean it's it's cool to do it just 64 00:03:50,144 --> 00:03:51,680 Yeah in case you want to go in 65 00:03:51,936 --> 00:03:52,448 Goodbye 66 00:03:52,960 --> 00:03:56,288 Sometimes you don't have to like some sense like really just 67 00:03:56,544 --> 00:03:58,336 Producer really bright sound that 68 00:03:58,592 --> 00:03:59,360 Imany 69 00:03:59,616 --> 00:04:01,152 Sometimes too bright that you want to knock 70 00:04:01,408 --> 00:04:07,040 It down a bit or or if it's just bright enough like in terms of like no the top-end frequency like the 71 00:04:07,552 --> 00:04:08,832 The Shimmer of it is 72 00:04:09,088 --> 00:04:12,928 Is just there and it was recorded that way you might not have to touch it you know 73 00:04:13,440 --> 00:04:16,000 Okay sweetie here's one I whipped up the other night 74 00:04:16,256 --> 00:04:16,768 And 75 00:04:17,024 --> 00:04:17,536 What 76 00:04:18,559 --> 00:04:20,095 Kind of the parts that are 77 00:04:20,351 --> 00:04:22,911 In here are like I wanted this really big 78 00:04:23,167 --> 00:04:24,191 Sandflair Batman 79 00:04:24,703 --> 00:04:28,799 You don't having a lot of sense going on and you can't all have 80 00:04:29,055 --> 00:04:30,079 Bees no 81 00:04:30,335 --> 00:04:31,871 It sounds that are like really 82 00:04:32,383 --> 00:04:33,151 Broad 83 00:04:33,407 --> 00:04:38,527 In the in the Spectrum meaning you baby all have a lot of low and they all have a lot of Diana mid 84 00:04:38,783 --> 00:04:40,575 Otherwise you just stacking on crapping 85 00:04:40,831 --> 00:04:41,855 Creating a lot of volume 86 00:04:42,111 --> 00:04:43,647 Not really making anything and makes it 87 00:04:43,903 --> 00:04:44,415 Sansa 88 00:04:51,071 --> 00:04:57,215 So I have no it sounds like $0.01 but it's actually a whole lot 89 00:05:00,799 --> 00:05:05,407 You get rid of this 90 00:05:08,735 --> 00:05:11,807 So here on one of these 91 00:05:13,599 --> 00:05:19,231 I have this one because it was really bright I didn't really have to do too much to the top and I mean I could 92 00:05:21,535 --> 00:05:23,839 Ugly and annoying and I thought it was fun so 93 00:05:24,095 --> 00:05:26,143 But what I did do is I cut the low out 94 00:05:27,423 --> 00:05:29,727 To make room for other loso 95 00:05:30,239 --> 00:05:31,007 If I 96 00:05:31,263 --> 00:05:37,407 Soledad and then take the EQ off your hearing some midlow mid frequencies in there 97 00:05:37,663 --> 00:05:38,687 And that I didn't want because 98 00:05:39,711 --> 00:05:42,271 This is also producing some of that mid 99 00:05:43,551 --> 00:05:45,343 And that's producing some more meds 100 00:05:46,111 --> 00:05:46,879 I'm in 101 00:05:48,159 --> 00:05:49,695 This is handling the sub 102 00:05:51,487 --> 00:05:52,255 So if I had 103 00:05:54,047 --> 00:05:55,839 That playing with that with the 104 00:05:56,095 --> 00:06:02,239 EQ off if you're kind of losing a bit of the care 105 00:06:02,495 --> 00:06:04,799 Character of Abyss Moog sound here 106 00:06:05,311 --> 00:06:06,079 Because 107 00:06:06,591 --> 00:06:07,103 You know that 108 00:06:07,615 --> 00:06:09,663 Low mid to Vicente sky 109 00:06:10,175 --> 00:06:11,967 Conflicting with that so 110 00:06:12,223 --> 00:06:13,503 That be one case where I 111 00:06:14,015 --> 00:06:14,527 Yum 112 00:06:14,783 --> 00:06:15,807 Kind of pipe acid 113 00:06:16,063 --> 00:06:16,575 Tibet in 114 00:06:17,087 --> 00:06:17,855 I cut some of the low out 115 00:06:19,391 --> 00:06:23,487 And then and then it's just stacking but stacking in a way that it's 116 00:06:24,255 --> 00:06:30,399 You know you put the thing in and it made might be intrusive at first but then it's going in any queuing and shaping I think 117 00:06:30,655 --> 00:06:34,239 Compressing until you know it either doesn't mean if it's just the wrong sound 118 00:06:35,007 --> 00:06:35,519 Get rid of it 119 00:06:46,783 --> 00:06:52,671 Yeah so it creates of a full-bodied sound like multiple different sense but without any of them really like 120 00:06:52,927 --> 00:06:54,207 Fighting over each other 121 00:07:00,863 --> 00:07:04,703 The leaves like lead since they usually are 122 00:07:04,959 --> 00:07:09,311 Monophonic voices and meaning that you're only going to have one voice playing at a time that's kind of 123 00:07:09,567 --> 00:07:11,871 Carrying something through the track but you don't 124 00:07:12,127 --> 00:07:13,407 Want it sounding like a 125 00:07:13,663 --> 00:07:18,271 Sitting on top of everything but you do and innocence of the 126 00:07:18,783 --> 00:07:24,415 That's what it is and that's what it does but you do want it to be ducked a bit so that's sitting more in the mix 127 00:07:24,671 --> 00:07:25,439 Supposed to just 128 00:07:25,695 --> 00:07:27,487 Something you laid on top of it 129 00:07:29,279 --> 00:07:35,423 So here we have a 130 00:07:39,007 --> 00:07:40,799 So there is no 131 00:07:41,311 --> 00:07:44,127 The thing I did here with this scent is that I 132 00:07:44,383 --> 00:07:49,759 I kind of cut out some of the low-end and then and then just a tiny bit of the 133 00:07:50,015 --> 00:07:51,807 Poppin cuz was a little too harsh 134 00:07:52,319 --> 00:07:52,831 But 135 00:07:53,087 --> 00:07:55,391 Cutting out the low end 136 00:07:56,415 --> 00:07:57,951 Gets rid of a lot of 137 00:07:58,975 --> 00:08:01,791 You know a lot of this junk that's like 138 00:08:02,815 --> 00:08:04,351 Saab 139 00:08:04,607 --> 00:08:06,911 They don't need 140 00:08:07,423 --> 00:08:13,567 But now to get it to sound in the mix which is like coming in here 141 00:08:13,823 --> 00:08:19,455 Is this compressor right here 142 00:08:19,711 --> 00:08:23,551 Now if I bypass this compressor 143 00:08:27,135 --> 00:08:31,743 You know there's still a little bit of limiting going on in my master but if I disable it 144 00:08:33,279 --> 00:08:35,071 And then turn the whole thing up 145 00:08:51,455 --> 00:08:55,039 Sitting on top of everything but with a compressor 146 00:08:57,855 --> 00:08:59,391 It's going to duck it out on the kick 147 00:08:59,903 --> 00:09:02,719 She can actually see that the volume gain reduction on the kicks 148 00:09:02,975 --> 00:09:05,279 So I'm taking a key from a key input off 149 00:09:05,535 --> 00:09:06,047 Tech 150 00:09:07,327 --> 00:09:13,215 Squashing it down so that way they still punch through on like with this since that it's not like 151 00:09:13,727 --> 00:09:14,495 Too intrusive 152 00:09:24,991 --> 00:09:29,087 Free VMware the type of music I make or I I find myself making 153 00:09:29,343 --> 00:09:31,391 Almost every channel wood 154 00:09:31,647 --> 00:09:34,207 Would ultimately have a compressor at the end of it 155 00:09:34,719 --> 00:09:37,791 Whether it's compressing itself 156 00:09:38,047 --> 00:09:40,607 The or it's it's being side chained by the Kik 157 00:09:41,375 --> 00:09:42,655 Being compressed by the Kik 158 00:09:44,191 --> 00:09:44,703 Kicking this 159 00:09:44,959 --> 00:09:45,471 Amer 160 00:09:46,239 --> 00:09:47,519 Actually I'm because you don't 161 00:09:47,775 --> 00:09:50,591 You mean you want your snare to punch through to that just means 162 00:09:50,847 --> 00:09:51,359 Cake ears 163 00:09:51,615 --> 00:09:53,407 Duck everything else down 164 00:09:53,663 --> 00:09:54,943 As long as there's a compressor 165 00:09:55,199 --> 00:09:56,991 The end of every channel or at the 166 00:09:57,759 --> 00:09:59,807 Top root of a group level like this 167 00:10:00,063 --> 00:10:00,831 Then you should 168 00:10:01,087 --> 00:10:01,599 Be okay with that 169 00:10:06,719 --> 00:10:09,023 Okay here I would have done it because there is 170 00:10:09,279 --> 00:10:11,327 Whole bunch of Base stuff going on that 171 00:10:11,839 --> 00:10:13,119 Actually different sins 172 00:10:13,375 --> 00:10:14,399 Not one cent coin 173 00:10:14,655 --> 00:10:15,167 Baseline 174 00:10:15,423 --> 00:10:15,935 Joshua 175 00:10:16,703 --> 00:10:17,727 A couple of them 176 00:10:21,055 --> 00:10:24,383 EBay scrapright Napoli names 177 00:10:24,639 --> 00:10:25,151 Okay 178 00:10:25,919 --> 00:10:27,199 So I think I have 179 00:10:28,223 --> 00:10:28,735 2 180 00:10:29,503 --> 00:10:33,343 The three or four since basically playing the bass stuff and then what 181 00:10:33,599 --> 00:10:34,111 The Happening 182 00:10:34,367 --> 00:10:35,903 Is all these basenotes 183 00:10:36,159 --> 00:10:36,927 And since 184 00:10:37,183 --> 00:10:38,719 Are going into this channel 185 00:10:39,231 --> 00:10:42,559 What I'm doing this is because I had these 186 00:10:42,815 --> 00:10:44,095 Two different sounds 187 00:10:48,959 --> 00:10:51,007 They're both producing an enemy sound 188 00:10:53,311 --> 00:10:54,847 Limited right there 189 00:10:56,127 --> 00:11:02,271 Well there's actually two things going on when is limiter then some bass enhancement and then and now iPhone 190 00:11:03,807 --> 00:11:05,087 What a compressor does 191 00:11:05,855 --> 00:11:07,903 Delimiter if I take the 192 00:11:08,415 --> 00:11:09,695 Lalla photo alarm 193 00:11:11,487 --> 00:11:14,815 You can hear the limiter going but if I take the limiter on 194 00:11:16,095 --> 00:11:19,167 You know it's a little 195 00:11:19,423 --> 00:11:25,567 Imbalance between the two sensor that that that person noticed way louder in the other one's a little more quieter 196 00:11:26,079 --> 00:11:30,175 So what's happening is it's knocking down the louder one and it's bringing up 197 00:11:30,431 --> 00:11:34,271 Allowing more breathing room for the quieter one so it's making a very 198 00:11:34,527 --> 00:11:36,319 Unified signal so if you 199 00:11:36,831 --> 00:11:39,135 Actually see it on a Vu meter 200 00:11:39,647 --> 00:11:42,463 I'll give it another limiter that displays it but I won't put any limiting 201 00:11:43,487 --> 00:11:43,999 Actually see the 202 00:11:47,071 --> 00:11:47,839 So there's no this 203 00:11:48,095 --> 00:11:51,423 This plugin isn't doing anything you see how uniform that signal is 204 00:11:52,703 --> 00:11:54,495 Now if I take that limiter off 205 00:11:56,031 --> 00:11:58,079 It's all over the f****** place 206 00:11:59,871 --> 00:12:00,383 So 207 00:12:00,895 --> 00:12:03,711 You know you can't really have that when you're trying to mix it all but 208 00:12:04,479 --> 00:12:08,575 So what limiter does is it limits the signal to that DB 209 00:12:08,831 --> 00:12:10,623 Which is -11 wishes 210 00:12:10,879 --> 00:12:17,023 Exactly where it needs to be and it didn't pins everything at that frequency which is a very consistent basis 211 00:12:17,279 --> 00:12:18,047 Sandwiches what I want 212 00:12:19,839 --> 00:12:20,351 Now 213 00:12:20,863 --> 00:12:23,935 What the elephone tool is going to do so now if I 214 00:12:25,983 --> 00:12:27,263 This is adding 215 00:12:27,519 --> 00:12:28,287 This 216 00:12:28,799 --> 00:12:34,943 Now this is bypassing or enabling the the max space which actually should have went before the limiter 217 00:12:35,199 --> 00:12:35,967 I f*** that up 218 00:12:38,015 --> 00:12:39,551 I should have done that actually 219 00:12:39,807 --> 00:12:42,879 Now I have to remaster and re-releases track whoops 220 00:12:44,415 --> 00:12:45,951 Yeah anyway okay 221 00:12:46,719 --> 00:12:52,607 Cinemax Spacemen the limiter to the limiter those last thing you want to do but then I go into this thing to salifu Tool 222 00:12:53,631 --> 00:12:54,399 Now you're going to hear this 223 00:12:54,911 --> 00:12:59,007 The signal pump a bit so if I go and put my monitoring tool right after 224 00:12:59,263 --> 00:13:01,055 You'll see it ramp up and down 225 00:13:03,359 --> 00:13:05,407 And and what that's doing 226 00:13:05,663 --> 00:13:10,783 Is every time that that that is lowest you should probably be hearing a Kik right there 227 00:13:11,039 --> 00:13:13,087 And the LFO tool is is doing that 228 00:13:13,343 --> 00:13:14,111 Simply just buy 229 00:13:16,415 --> 00:13:19,999 She's batshit translate perfectly to the amount of docking what do you know 230 00:13:20,767 --> 00:13:25,887 So what's happening here is this a changing the amplitude of the signal coming in 231 00:13:26,399 --> 00:13:29,215 And in creating a bow compression 232 00:13:31,263 --> 00:13:33,567 Which is one way that you can do with a normal compressor to 233 00:13:34,079 --> 00:13:38,431 I'm so now when I throw my chicken 234 00:13:38,687 --> 00:13:44,831 It's almost like the wrist sound completely different even though it's not it's nothing has 235 00:13:45,087 --> 00:13:46,879 I just inserted a kid 236 00:13:47,903 --> 00:13:53,279 So you can have different and interesting Dynamic to but if I take that LFO tool out now 237 00:13:56,351 --> 00:14:01,215 There's a lot of conflicting b******* going on in there so if you know just as space things out that's 238 00:14:01,727 --> 00:14:04,031 One example of where you'd want it you know 239 00:14:04,287 --> 00:14:09,151 Have multiple sources going into one limiter and then putting a Max Base processor 240 00:14:09,663 --> 00:14:10,175 Or 241 00:14:10,431 --> 00:14:10,943 The f****** limiter 242 00:14:11,711 --> 00:14:13,503 And then going into like 243 00:14:14,015 --> 00:14:14,527 Compressors 244 00:14:14,783 --> 00:14:15,551 Or 245 00:14:18,367 --> 00:14:18,879 Handy dandy 246 00:14:19,647 --> 00:14:20,159 For things like that 247 00:14:30,143 --> 00:14:31,423 LFO tool it's just a 248 00:14:31,679 --> 00:14:32,703 A cheeky way to 249 00:14:34,239 --> 00:14:35,519 Get away with 250 00:14:35,775 --> 00:14:41,407 Sidechaining without a key input because it's just using 251 00:14:41,663 --> 00:14:46,271 I know I saw a low-frequency oscillation which just means it's going to cycle every be 252 00:14:46,527 --> 00:14:48,319 And it's going to duck at those points 253 00:14:50,367 --> 00:14:56,511 So as I adjust that Gap that's the Gap where we don't want to hear the audio as much 254 00:14:57,023 --> 00:14:59,071 And then this would be the attack time 255 00:15:02,399 --> 00:15:04,447 So this is just a 256 00:15:04,959 --> 00:15:11,103 If this does exactly what a compressor does except with no key employed and it doesn't use any fft or 257 00:15:11,359 --> 00:15:13,151 It's not looking at any audio signal 258 00:15:13,407 --> 00:15:13,919 Just 259 00:15:14,175 --> 00:15:15,967 Saying I want the volume to pump in and out 260 00:15:16,479 --> 00:15:18,271 Which for dance music and 261 00:15:18,527 --> 00:15:19,807 You should like that is absolutely 262 00:15:20,319 --> 00:15:22,111 Totally better than using a 263 00:15:22,367 --> 00:15:23,135 Compressor because 264 00:15:23,391 --> 00:15:25,183 Compressors traditionally 265 00:15:25,439 --> 00:15:29,535 Work off of like okay so you want you want to compress a bass guitar against 266 00:15:29,791 --> 00:15:31,583 The guy like an actual Kick Drum 267 00:15:32,095 --> 00:15:33,887 Well every time he hits that 268 00:15:34,143 --> 00:15:36,191 Drum that kick drum sound 269 00:15:36,447 --> 00:15:37,215 Is going to be 270 00:15:37,727 --> 00:15:38,239 Even if 271 00:15:38,495 --> 00:15:42,847 Thank f****** drama every time he hits at the acoustic properties of a drum will not produce 272 00:15:43,359 --> 00:15:44,383 The same kick that 273 00:15:44,895 --> 00:15:47,199 A sampler in a computer will 274 00:15:47,455 --> 00:15:51,295 A sampler will do a one-to-one copy of exactly 275 00:15:51,551 --> 00:15:52,575 Down to the 276 00:15:53,087 --> 00:15:54,111 To the Millicent 277 00:15:54,367 --> 00:15:57,695 Like that the the little samples like everything will be up 278 00:15:57,951 --> 00:15:58,719 141 279 00:15:58,975 --> 00:15:59,487 Perfect 280 00:15:59,743 --> 00:16:02,815 Digital copy whereas a kick drum isn't so 281 00:16:03,071 --> 00:16:04,863 If you're using an acoustic 282 00:16:05,119 --> 00:16:05,631 Type 283 00:16:05,887 --> 00:16:08,959 You know pig or like from a kick drummer 284 00:16:09,215 --> 00:16:10,239 Starting on a desk 285 00:16:10,495 --> 00:16:11,775 Asker or anything like that 286 00:16:12,031 --> 00:16:18,175 That's when you'd want to use a compressor like you know a hardware compressor or arms 287 00:16:18,431 --> 00:16:24,575 Peak compressor because those kicks changes so so the values sometimes change on the employed and then 288 00:16:24,831 --> 00:16:29,695 And the trigger gets triggered differently at higher levels or lower levels of velocity of the hit 289 00:16:30,719 --> 00:16:34,815 Even came to be and that's what they were designed to do because 290 00:16:35,327 --> 00:16:39,167 I'm sure whoever invented the compressor for the use of audio did not foresee 291 00:16:39,423 --> 00:16:45,567 Drummer being able to hit the drum in such a way that it sounded like I did Daniel every time 292 00:16:45,823 --> 00:16:47,359 Did it so they had to account 293 00:16:47,615 --> 00:16:48,383 For you know 294 00:16:48,639 --> 00:16:49,919 Look at hand 295 00:16:50,175 --> 00:16:56,319 And Pete detection in RMS and all and all that stuff so that's what these are all modeled after and that's what they're for 296 00:16:56,575 --> 00:16:57,599 So I don't 297 00:16:57,855 --> 00:16:58,367 Stand 298 00:16:58,623 --> 00:17:04,767 Debbie's dance guys are using them and say yeah you know this compressor it's like you know it's way better than the other one 299 00:17:05,791 --> 00:17:11,679 Look dude it's doing the exact same thing every time that drum heads because of the signal going into it so 300 00:17:12,191 --> 00:17:14,239 Using a niche 301 00:17:14,495 --> 00:17:17,055 Compressor or using a real 302 00:17:17,311 --> 00:17:21,663 SSL g-series compressor on a dance music kick 303 00:17:21,919 --> 00:17:25,503 Makes no fucken sense whatsoever you can do it 304 00:17:26,015 --> 00:17:26,783 But why 305 00:17:27,295 --> 00:17:27,807 I just 306 00:17:28,063 --> 00:17:32,159 Use a an elephant shaper or something like that for that and because 307 00:17:32,415 --> 00:17:34,207 This will actually be more precise 308 00:17:34,463 --> 00:17:35,231 Because this does 309 00:17:35,487 --> 00:17:36,767 Sample accurately 310 00:17:37,023 --> 00:17:38,047 Everything 311 00:17:38,303 --> 00:17:41,631 The exact same way every time it hits is opposed to 312 00:17:42,143 --> 00:17:45,471 You know looking for pizza texting on stuff when only needs one drum 313 00:17:46,751 --> 00:17:47,263 So 314 00:17:47,519 --> 00:17:53,663 On on breakbeats or sampled things that have more than one catch on more if you have more than one 315 00:17:53,919 --> 00:17:55,455 I'm not saying never used 316 00:17:56,735 --> 00:17:58,271 On RMS or 317 00:17:58,527 --> 00:17:59,295 Repeat detection 318 00:17:59,551 --> 00:18:00,575 Compressor ever 319 00:18:00,831 --> 00:18:03,647 By all means use them because on 320 00:18:04,159 --> 00:18:07,231 On bass guitars and in some sense don't always 321 00:18:07,487 --> 00:18:09,535 Play the same note the same way 322 00:18:10,047 --> 00:18:16,191 I'm so that's when those things come into effect but when you're talking about you know using a side chain for a come 323 00:18:16,447 --> 00:18:17,727 Compressor that's when it gets a little 324 00:18:18,239 --> 00:18:20,031 Awkward for dance music 325 00:18:26,175 --> 00:18:28,479 It's 99.9 per cent know how 326 00:18:28,735 --> 00:18:30,015 And 327 00:18:30,527 --> 00:18:31,295 And then the rest is just 328 00:18:31,807 --> 00:18:32,319 Tools 329 00:18:32,575 --> 00:18:35,391 And and those tools like I like I said like these 330 00:18:35,647 --> 00:18:36,671 This pro-al 331 00:18:37,183 --> 00:18:38,719 Is the different flavor of 332 00:18:38,975 --> 00:18:41,279 Basically what comes free with Ableton Live 333 00:18:41,535 --> 00:18:42,047 Which is this 334 00:18:42,559 --> 00:18:47,935 Of course it's better quality it has inter sample peeking and all these little extra do. So you know what I mean it's like 335 00:18:48,447 --> 00:18:51,775 The F20 versus the 488 you know what I mean 336 00:18:52,031 --> 00:18:54,335 It's they're both f****** Ferraris dude you know you going to 337 00:18:54,847 --> 00:18:59,199 Piss and moan because once 20 years older and 1/2 maybe turbos like you know 338 00:18:59,711 --> 00:19:00,479 It's um 339 00:19:01,247 --> 00:19:03,807 This can all be done correctly you know with 340 00:19:04,319 --> 00:19:07,903 F****** minimal amount of software and even last Hardware 341 00:19:08,415 --> 00:19:14,303 You just used once you start learning like that and that's exactly how I did is I started running with this basic 342 00:19:14,559 --> 00:19:16,095 Software then you know 343 00:19:16,351 --> 00:19:22,495 What to look for when you want to get the hardware version of it then it's all about you no nuances and very minor detail 344 00:19:22,751 --> 00:19:27,103 Tell that your average listeners not going to listen to which is why you can have a f****** 345 00:19:27,359 --> 00:19:29,663 Kid make a dance hit on a laptop 346 00:19:29,919 --> 00:19:30,687 And then 347 00:19:30,943 --> 00:19:31,455 You know 348 00:19:31,967 --> 00:19:34,783 On the same level have a guy who's been doing it 349 00:19:35,039 --> 00:19:37,599 15 years do it in a 2 million-dollar Studio 350 00:19:37,855 --> 00:19:39,647 And have it sound more or less the same 351 00:19:39,903 --> 00:19:41,695 The average listeners not going to notice the difference 352 00:19:43,743 --> 00:19:45,535 This is now become my work 353 00:19:46,303 --> 00:19:52,191 Thing a passion is opposed to a thing of you know like oh I need to get it done because if that was the f****** case dude 354 00:19:52,703 --> 00:19:57,567 I'll be living on a private island using stock plugins and doing the exact same thing but 355 00:19:57,823 --> 00:20:02,431 Because I like to do it I like to get my hands dirty and I like to experiment with new and different types 356 00:20:02,687 --> 00:20:04,735 Some things even though they all do the same 357 00:20:04,991 --> 00:20:05,759 Fundamentally 358 00:20:06,015 --> 00:20:06,783 Same s*** 359 00:20:07,039 --> 00:20:07,807 You know like so 360 00:20:09,343 --> 00:20:10,623 That's what that's all about 27667

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