All language subtitles for 12-11 - Beats Part 1 - deadmau5 Teaches Electronic Music Production

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These are the user uploaded subtitles that are being translated: 1 00:00:06,144 --> 00:00:09,728 The basics of an EDM beat is having a kick on every quarter note 2 00:00:10,496 --> 00:00:12,032 And a snare and or clap 3 00:00:12,288 --> 00:00:13,056 On every other 4 00:00:13,312 --> 00:00:13,824 Quarter note 5 00:00:14,336 --> 00:00:14,848 I have MBA 6 00:00:15,104 --> 00:00:15,872 Between 7 00:00:16,384 --> 00:00:19,456 That's basically I mean freedm but like 8 00:00:22,016 --> 00:00:28,160 Diving event 9 00:00:28,416 --> 00:00:34,560 In the problem with EDM or or the not problem with ATM and maybe wise 10 00:00:34,816 --> 00:00:40,960 It's done so well as it's it's it's really constrain to a group of new rules so I can one 11 00:00:41,216 --> 00:00:42,240 Being psychic 12 00:00:42,752 --> 00:00:47,360 126 to 1:30 range you know my in terms of BPM 13 00:00:47,616 --> 00:00:48,640 Which kind of 14 00:00:48,896 --> 00:00:54,016 Locks you down to putting kick drums on every quarter note which kind of makes sense 15 00:00:54,272 --> 00:00:55,040 And then like 16 00:00:55,552 --> 00:01:00,416 No one breaks they might switch it up here and there in like you know throw the one-off like 1/8 17 00:01:00,672 --> 00:01:04,768 Early or late or something like that which is just a little interesting little purse but 18 00:01:05,536 --> 00:01:07,072 Systemically through the whole track 19 00:01:08,608 --> 00:01:10,656 And I'm kind of pulse driven 20 00:01:11,168 --> 00:01:11,680 Music 21 00:01:11,936 --> 00:01:12,960 Kind of thing on 22 00:01:13,984 --> 00:01:15,264 That's that's kind of words 23 00:01:15,776 --> 00:01:16,800 Makes 24 00:01:17,312 --> 00:01:19,104 Commercialized ATM what it is 25 00:01:19,360 --> 00:01:21,920 And if you get to polyrhythmic with it people 26 00:01:22,176 --> 00:01:22,944 Can't get it 27 00:01:23,200 --> 00:01:26,528 You know if you're like getting Altra dr2 on the s*** you know 28 00:01:26,784 --> 00:01:27,296 No one's 29 00:01:27,552 --> 00:01:28,320 Going to be able to 30 00:01:29,344 --> 00:01:32,672 Get locked into a Groove and I mean 31 00:01:33,952 --> 00:01:38,304 It's no surprise I think you know the masses are basically stupid 32 00:01:38,816 --> 00:01:40,096 I'm so you have to make 33 00:01:40,352 --> 00:01:41,120 Stupid s*** 34 00:01:41,376 --> 00:01:42,400 You know and 35 00:01:42,912 --> 00:01:44,960 And it does really well because it's on 36 00:01:45,216 --> 00:01:48,800 I'm not stupid I just mean like you know it's common denominator stuff 37 00:01:49,056 --> 00:01:49,824 Canvasser say that 38 00:01:50,336 --> 00:01:54,688 So you know if you just break it down to the core element of you know beatbox measures and 39 00:01:54,944 --> 00:01:59,040 Groups of fat you know four eight 16 32 64 128 40 00:01:59,296 --> 00:01:59,808 Beer 41 00:02:01,088 --> 00:02:01,856 You're in sync 42 00:02:02,112 --> 00:02:02,624 The world 43 00:02:03,392 --> 00:02:06,208 And the world is in sync with you and everyone can get it 44 00:02:06,464 --> 00:02:07,232 You know when that 45 00:02:07,744 --> 00:02:09,024 Something for everyone is 46 00:02:09,280 --> 00:02:11,328 Something that's going to do well on the market 47 00:02:17,728 --> 00:02:21,312 There's no such thing as like a good kicking a bad kick sample 48 00:02:21,568 --> 00:02:23,616 I mean there's there's there's 49 00:02:24,640 --> 00:02:25,920 When it comes to creating 50 00:02:26,176 --> 00:02:26,944 You don't kick drum 51 00:02:27,200 --> 00:02:28,480 Very specific 52 00:02:29,504 --> 00:02:35,648 You could you could synthesize them you could you can use an actual sample of 53 00:02:35,904 --> 00:02:41,536 One that you rent from another track or from some stock music library type thing or something like that but 54 00:02:42,048 --> 00:02:43,072 There's really no 55 00:02:44,352 --> 00:02:44,864 Bad 56 00:02:45,120 --> 00:02:51,264 Text sample that you can't reshape with you know a transient designer or any key 57 00:02:51,520 --> 00:02:57,664 Q sometimes more cases are not or just by layering different types of kicks and splitting frequencies 58 00:02:57,920 --> 00:02:58,944 Across meaning that 59 00:02:59,200 --> 00:03:00,736 You're going to high pass 60 00:03:00,992 --> 00:03:05,856 One of the case just to get the low and out of it and then a whole different kick sample in the middle 61 00:03:06,112 --> 00:03:06,624 The kind of get 62 00:03:06,880 --> 00:03:09,440 You know the mid-range and not forget the top end of that Kik 63 00:03:11,232 --> 00:03:17,376 There's no s*** audio signal unless it's like white noise or something like that but you can 64 00:03:17,632 --> 00:03:18,912 You can really shape any 65 00:03:19,424 --> 00:03:22,496 Any Sound Source to sound great 66 00:03:22,752 --> 00:03:24,544 Gum chewing facts 67 00:03:24,800 --> 00:03:25,824 Processing compression 68 00:03:32,480 --> 00:03:34,016 I I sometimes do this 69 00:03:34,272 --> 00:03:40,416 Where is you know you know I'll find something and you know I'll listen to a whole Loop and say you know I'll 70 00:03:40,672 --> 00:03:42,208 I like this one element out-of-the-loop 71 00:03:43,744 --> 00:03:44,512 Same 72 00:03:46,304 --> 00:03:47,840 Like that I had ordered 73 00:03:48,096 --> 00:03:50,400 The Keg or something like that and then go in 74 00:03:51,424 --> 00:03:52,448 And you know 75 00:03:55,520 --> 00:03:56,032 Rimmel 76 00:03:56,800 --> 00:03:58,848 One element you like 77 00:04:03,200 --> 00:04:04,480 Smell I have 78 00:04:05,504 --> 00:04:07,808 Repeating that kickover 79 00:04:08,320 --> 00:04:09,600 A certain amount of time 80 00:04:11,136 --> 00:04:14,464 Really thin sounding Tech but it 81 00:04:14,720 --> 00:04:15,488 To me it sounds 82 00:04:16,256 --> 00:04:19,327 Like they could be something that's it could be more top-end 83 00:04:21,631 --> 00:04:22,143 Topkick 84 00:04:22,399 --> 00:04:23,679 What's up with my capslock 85 00:04:25,727 --> 00:04:31,615 And meaning the top-end is that not going to strip out all the low end of that Loop so 86 00:04:32,127 --> 00:04:33,663 That's easy that's just 87 00:04:33,919 --> 00:04:35,711 You know some like an EQ 88 00:04:39,807 --> 00:04:43,391 And when I'm going to do is run basically a high pass on it 89 00:04:43,647 --> 00:04:44,671 Witches 90 00:04:46,719 --> 00:04:47,999 Stripping out low-end 91 00:04:50,559 --> 00:04:52,351 So that's that's kind of mean 92 00:04:52,607 --> 00:04:53,631 I guess 93 00:04:54,143 --> 00:04:57,215 Now I'm going to go into this library of crap 94 00:04:57,727 --> 00:04:58,751 And go 95 00:04:59,007 --> 00:04:59,775 Find a keg 96 00:05:06,175 --> 00:05:10,527 Libraries just full of 97 00:05:10,783 --> 00:05:11,295 Checks 98 00:05:13,599 --> 00:05:14,111 Noun 99 00:05:14,623 --> 00:05:19,999 What I'm going to do here is a sampler it messed it inside that thing 100 00:05:21,535 --> 00:05:22,047 Sear 101 00:05:26,655 --> 00:05:30,751 This is what I like about live actually is that you could go in and 102 00:05:31,263 --> 00:05:33,055 Find find a keg 103 00:05:34,335 --> 00:05:36,127 Of course you got a sequence it in there 104 00:05:36,639 --> 00:05:38,175 I'm going to put those all in the first 105 00:05:38,431 --> 00:05:39,711 Quarter note 106 00:05:42,015 --> 00:05:43,039 Stretch that out 107 00:05:48,927 --> 00:05:51,487 To match that top 108 00:05:51,743 --> 00:05:57,887 Okay that's kind of cohesive there now there's all these little things that come into play that 109 00:05:59,679 --> 00:06:03,775 That happened here so if I if I strip if I bypass the 110 00:06:04,031 --> 00:06:10,175 The top that's like way too muddy right because I cut out the low you're only hearing a low frequency of that set 111 00:06:10,431 --> 00:06:11,711 I can kick 112 00:06:11,967 --> 00:06:18,111 So you're getting you no more cleaner bottom-end out of that because we're stripping out all the boss 113 00:06:18,367 --> 00:06:19,135 Demand in the first kid 114 00:06:19,903 --> 00:06:20,671 So 115 00:06:20,927 --> 00:06:25,535 Start at the top end of this taking the bottom into this cake and I mean it it sounds 116 00:06:25,791 --> 00:06:26,815 Okay but 117 00:06:27,071 --> 00:06:30,655 What's not happening is is compression right now so 118 00:06:31,935 --> 00:06:33,727 A couple different things you can do 119 00:06:35,263 --> 00:06:35,775 So 120 00:06:36,799 --> 00:06:39,103 I can use a transient designer to start 121 00:06:39,615 --> 00:06:44,479 Okay so I'm going to put that on the on the top root of that those two kick Channel 122 00:06:45,759 --> 00:06:51,903 I'm going to pull the volumes down on these a bit because I'm going into the plug-in a little hot there and 123 00:06:52,159 --> 00:06:58,303 And most plugins have warning so you'll see like the overload just like switched on a test means you're going away to 124 00:06:59,583 --> 00:07:00,607 So about there 125 00:07:00,863 --> 00:07:06,239 So with that transient design or what it's basically kind of doing is 126 00:07:06,495 --> 00:07:11,871 Doing a little transient lifting and then compressing the rest after that 127 00:07:12,127 --> 00:07:16,991 Swinging it turn up the attack on that in the the sustained on that 128 00:07:22,879 --> 00:07:24,927 So it's giving me a little 129 00:07:25,183 --> 00:07:28,255 Sharper image of a keg there 130 00:07:28,511 --> 00:07:30,047 And you can hear that by 131 00:07:30,303 --> 00:07:32,863 Bypassing it 132 00:07:34,143 --> 00:07:36,447 It's subtle but it's it's definitely there 133 00:07:37,727 --> 00:07:42,079 And then maybe a bit of overall bus compression because 134 00:07:42,591 --> 00:07:45,663 We're also going to we're going to throw in some other elements like 135 00:07:45,919 --> 00:07:49,503 I have some venison are just to get a basic beat going so 136 00:07:50,015 --> 00:07:51,807 My kind of go to is 137 00:07:55,135 --> 00:07:56,927 This song 138 00:07:57,695 --> 00:07:58,207 API 139 00:07:58,463 --> 00:08:04,095 2500 have one sitting right here and which I would just route you know the audio to and from that but 140 00:08:04,607 --> 00:08:05,631 Demo psychologist 141 00:08:07,167 --> 00:08:13,311 Drum compression you know typically it's going to be three four 142 00:08:13,567 --> 00:08:14,847 31 143 00:08:15,103 --> 00:08:16,383 And now as I'm 144 00:08:16,639 --> 00:08:18,943 Upping the threshold on that you're going to hear them 145 00:08:19,455 --> 00:08:22,015 You can actually see the gain reduction happening 146 00:08:22,271 --> 00:08:24,319 That's my computer 147 00:08:24,575 --> 00:08:27,647 Chokes to death on something I don't know what but 148 00:08:28,671 --> 00:08:29,439 Americans 149 00:08:30,719 --> 00:08:31,743 Really weird 150 00:08:49,919 --> 00:08:52,479 Okay good enough I mean but then 151 00:08:54,527 --> 00:08:56,831 Things like Ableton now you can just go in 152 00:08:57,087 --> 00:08:58,111 Try out 153 00:08:58,367 --> 00:09:01,951 Other checks 154 00:09:03,999 --> 00:09:08,095 The guy had it right 155 00:09:08,351 --> 00:09:09,631 First one 156 00:09:09,887 --> 00:09:10,399 Can I get enough 157 00:09:11,679 --> 00:09:15,007 I mean it's just tweaking that kind of stuff like 158 00:09:15,263 --> 00:09:19,615 Bringing that down a semitone 159 00:09:20,895 --> 00:09:22,943 Or 4 160 00:09:23,199 --> 00:09:26,015 Portrayed till you get a nice 161 00:09:26,271 --> 00:09:27,807 You know solid tone out of that 162 00:09:28,063 --> 00:09:31,647 And now you're hearing a whole bunch of little weird artifacts like 163 00:09:31,903 --> 00:09:34,207 I'm hearing this weird click 164 00:09:34,463 --> 00:09:37,279 Staying at the end of the sample I can get rid of that by 165 00:09:37,791 --> 00:09:38,559 Snap off 166 00:09:38,815 --> 00:09:41,375 Anime be decaying into bed 167 00:09:43,935 --> 00:09:45,983 Yeah I know that's gone 168 00:09:52,639 --> 00:09:55,711 But you can do this till the cows come home and then you know later and 169 00:09:55,967 --> 00:10:02,111 And play with things but you really want to keep your frequency separate on each element so that say you have the top of one thing the mid 170 00:10:02,367 --> 00:10:05,695 Another thing in the bottom of another thing and never really mix the two because 171 00:10:06,207 --> 00:10:09,279 Going to start getting into problems called phase cancellation meeting that 172 00:10:09,791 --> 00:10:11,327 This is what's happening when I 173 00:10:12,351 --> 00:10:16,191 Bypass the ieq is getting a little weird 174 00:10:16,447 --> 00:10:22,591 FaZe cancellation or add Edition because you have to low-frequency way folic playing on top of 175 00:10:22,847 --> 00:10:24,383 Each other creating a harmonica 176 00:10:24,639 --> 00:10:26,687 Or canceling each other out 177 00:10:26,943 --> 00:10:27,711 Knock reading 178 00:10:29,503 --> 00:10:30,527 You know whole lot of nothing 179 00:10:31,295 --> 00:10:32,831 So the way to actually 180 00:10:33,087 --> 00:10:39,231 Show you how that works is if I duplicate that so 5 to kicks playing at the same time 181 00:10:39,487 --> 00:10:41,023 Exact exact same waveform 182 00:10:41,279 --> 00:10:44,607 What it is. It's going to happen 183 00:10:44,863 --> 00:10:49,215 Is it's going to be twice as loud so 184 00:10:49,471 --> 00:10:55,615 If I add another one on top of it it's going to be two times the volume and it's going to clip all the hell and all that stuff 185 00:10:55,871 --> 00:10:57,407 Now what's interesting is that 186 00:10:57,919 --> 00:11:03,039 If I went in and I inverted the phase of another one of those kicks 187 00:11:04,063 --> 00:11:06,623 And I can do that with a utility and say 188 00:11:06,879 --> 00:11:11,231 Invert the phase on that now because I 189 00:11:11,743 --> 00:11:13,023 Inverted the phase 190 00:11:14,047 --> 00:11:15,327 What you're hearing 191 00:11:15,839 --> 00:11:21,215 Especially if I turn down the game if I start to turn up the game on that 192 00:11:21,471 --> 00:11:23,007 Which is funny 193 00:11:23,263 --> 00:11:24,031 Because I'm turning 194 00:11:24,287 --> 00:11:26,847 Up game it's actually getting quieter 195 00:11:27,103 --> 00:11:30,687 And now as I pass zero it gets louder again so what's happening 196 00:11:30,943 --> 00:11:37,087 Is the two waves are playing at the same time and one is the opposite of it and needed canceling it out that's called 197 00:11:37,343 --> 00:11:38,367 Phase cancellation 198 00:11:39,647 --> 00:11:41,951 And that happens a lot when you start to mix 199 00:11:42,463 --> 00:11:45,791 A lot of low-frequency elements together this is the most dramatic 200 00:11:47,583 --> 00:11:48,095 Condom 201 00:11:48,863 --> 00:11:53,215 Example of this because you're playing The Identical wave so it's going to cancel each other out 202 00:11:53,471 --> 00:11:55,263 So because I 203 00:11:55,519 --> 00:11:58,847 Inverted the face on the left and right of that channel that just means 204 00:11:59,871 --> 00:12:06,015 You're not going to hear anything because you have two waveforms playing against each other canceling each other out that's called face 205 00:12:07,551 --> 00:12:09,855 That's what happens when you start to mix 206 00:12:11,135 --> 00:12:14,975 Things like this and this and then have frequencies colliding 207 00:12:15,231 --> 00:12:15,743 So 208 00:12:15,999 --> 00:12:22,143 That's something to really you know look out for 209 00:12:25,471 --> 00:12:28,287 Premier beat doesn't really change much 210 00:12:28,543 --> 00:12:30,079 Anna song on 211 00:12:30,847 --> 00:12:33,919 Elements are added and taken away but that the 212 00:12:34,175 --> 00:12:34,943 The structure 213 00:12:35,199 --> 00:12:35,967 For me 214 00:12:36,223 --> 00:12:36,991 Remains 215 00:12:37,503 --> 00:12:40,319 As like a kind of placeholder thing 216 00:12:40,831 --> 00:12:42,111 To you know 217 00:12:43,647 --> 00:12:44,159 Keep time 218 00:12:44,415 --> 00:12:47,487 The music that I have 219 00:12:47,743 --> 00:12:50,559 Going on because like I kind of mentioned before as I 220 00:12:51,071 --> 00:12:54,655 The way I write music as it's it's more Melody Centric 221 00:12:54,911 --> 00:12:55,679 So I'm not 222 00:12:55,935 --> 00:12:57,215 Too focused on 223 00:12:58,495 --> 00:13:04,639 The arrangement of the drums in terms of the timing of the the certain elements a lot of them 224 00:13:04,895 --> 00:13:08,735 Will stay locked in in young within a bar or two or three 225 00:13:08,991 --> 00:13:10,015 For with some minor 226 00:13:10,527 --> 00:13:11,807 Variances 227 00:13:12,063 --> 00:13:13,087 But I I 228 00:13:13,599 --> 00:13:14,367 The way I 229 00:13:14,623 --> 00:13:19,231 Change that up is by introducing elements and taking away elements as opposed to 230 00:13:19,487 --> 00:13:21,023 Rearranging existing Ella 231 00:13:21,535 --> 00:13:22,303 Switches you know 232 00:13:22,559 --> 00:13:26,911 Not a style all its own but I kind of refrain from doing that because I just 233 00:13:27,423 --> 00:13:28,703 I'm more 234 00:13:29,983 --> 00:13:34,079 I'm more than thrilled by the the melody structure of 235 00:13:34,335 --> 00:13:37,407 You know I've tones that supposed to 236 00:13:37,663 --> 00:13:38,943 You know percussive elements 237 00:13:39,199 --> 00:13:44,575 You know so it's like I could give a s*** last with the drums are doing half the time because I'm more interested in the kind of phrase 238 00:13:44,831 --> 00:13:46,623 And it beats just kind of there cuz it has to be 239 00:13:47,135 --> 00:13:49,183 If I had it my way you know 240 00:13:49,439 --> 00:13:49,951 I wouldn't 241 00:13:50,463 --> 00:13:51,999 Have a lot of drums in my stuff 242 00:13:52,511 --> 00:13:53,279 But 243 00:13:54,047 --> 00:13:56,863 You can't answer that Mandy just can't play that so 244 00:13:57,119 --> 00:13:59,679 That's just not what sells and I have to pay for all this s*** 245 00:14:00,447 --> 00:14:01,983 The end of the day to be quite honest 246 00:14:02,751 --> 00:14:04,543 More often than not why even have 247 00:14:05,055 --> 00:14:06,847 Pics in my stuff because I like 248 00:14:07,359 --> 00:14:09,151 I have a lot of songs 249 00:14:09,407 --> 00:14:14,527 That I've written and done that are that don't have drums that are just you know big sent Corrales kind 250 00:14:14,783 --> 00:14:15,551 Stuff like that in 251 00:14:15,807 --> 00:14:20,159 You know Sebastian Bach did that to Mozart did that to annoy s*** on him for 252 00:14:20,415 --> 00:14:21,695 You know not having a drop 253 00:14:22,207 --> 00:14:25,535 That big bass in it you know 254 00:14:25,791 --> 00:14:27,839 Well actually at the time they did s*** on him 255 00:14:28,351 --> 00:14:30,143 But now they don't so that's important 18816

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